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<!DOCTYPE erlref SYSTEM "erlref.dtd">
<erlref>
<header>
<copyright>
<year>1996</year><year>2011</year>
<holder>Ericsson AB. All Rights Reserved.</holder>
</copyright>
<legalnotice>
The contents of this file are subject to the Erlang Public License,
Version 1.1, (the "License"); you may not use this file except in
compliance with the License. You should have received a copy of the
Erlang Public License along with this software. If not, it can be
retrieved online at http://www.erlang.org/.
Software distributed under the License is distributed on an "AS IS"
basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
the License for the specific language governing rights and limitations
under the License.
</legalnotice>
<title>sys</title>
<prepared>Martin Björklund</prepared>
<responsible>Bjarne Däcker</responsible>
<docno></docno>
<approved>Bjarne Däcker</approved>
<checked></checked>
<date>1996-06-06</date>
<rev></rev>
<file>sys.sgml</file>
</header>
<module>sys</module>
<modulesummary>A Functional Interface to System Messages</modulesummary>
<description>
<p>This module contains functions for sending system messages used by programs, and messages used for debugging purposes.
</p>
<p>Functions used for implementation of processes
should also understand system messages such as debugging
messages and code change. These functions must be used to implement the use of system messages for a process; either directly, or through standard behaviours, such as <c>gen_server</c>.</p>
<p>The default timeout is 5000 ms, unless otherwise specified. The
<c>timeout</c> defines the time period to wait for the process to
respond to a request. If the process does not respond, the
function evaluates <c>exit({timeout, {M, F, A}})</c>.
</p>
<p><marker id="dbg_opt"/>The functions make reference to a debug structure.
The debug structure is a list of <c>dbg_opt()</c>.
<c>dbg_opt()</c> is an internal data type used by the
<c>handle_system_msg/6</c> function. No debugging is performed if it is an empty list.
</p>
</description>
<section>
<title>System Messages</title>
<p>Processes which are not implemented as one of the standard
behaviours must still understand system
messages. There are three different messages which must be
understood:
</p>
<list type="bulleted">
<item>
<p>Plain system messages. These are received as
<c>{system, From, Msg}</c>. The content and meaning of
this message are not interpreted by the
receiving process module. When a system message has been
received, the function <c>sys:handle_system_msg/6</c>
is called in order to handle the request.
</p>
</item>
<item>
<p>Shutdown messages. If the process traps exits, it must
be able to handle an shut-down request from its parent, the
supervisor. The message <c>{'EXIT', Parent, Reason}</c>
from the parent is an order to terminate. The process must terminate when this message is received, normally with the
same <c>Reason</c> as <c>Parent</c>.
</p>
</item>
<item>
<p>There is one more message which the process must understand if the modules used to implement the process change dynamically during runtime. An example of such a process is the <c>gen_event</c> processes. This message is <c>{get_modules, From}</c>. The reply to this message is <c>From ! {modules, Modules}</c>,
where <c>Modules</c> is a list of the currently active modules in the process.
</p>
<p>This message is used by the release handler to find which
processes execute a certain module. The process may at a
later time be suspended and ordered to perform a code change
for one of its modules.
</p>
</item>
</list>
</section>
<section>
<title>System Events</title>
<p>When debugging a process with the functions of this
module, the process generates <em>system_events</em> which are
then treated in the debug function. For example, <c>trace</c>
formats the system events to the tty.
</p>
<p>There are three predefined system events which are used when a
process receives or sends a message. The process can also define its
own system events. It is always up to the process itself
to format these events.</p>
</section>
<datatypes>
<datatype>
<name name="name"/>
</datatype>
<datatype>
<name name="system_event"/>
</datatype>
<datatype>
<name name="dbg_opt"/>
<desc><p>See <seealso marker="#dbg_opt">above</seealso>.</p></desc>
</datatype>
<datatype>
<name name="dbg_fun"/>
</datatype>
</datatypes>
<funcs>
<func>
<name name="log" arity="2"/>
<name name="log" arity="3"/>
<fsummary>Log system events in memory</fsummary>
<desc>
<p>Turns the logging of system events On or Off. If On, a
maximum of <c><anno>N</anno></c> events are kept in the
debug structure (the default is 10). If <c><anno>Flag</anno></c> is <c>get</c>, a list of all
logged events is returned. If <c><anno>Flag</anno></c> is <c>print</c>, the
logged events are printed to <c>standard_io</c>. The events are
formatted with a function that is defined by the process that
generated the event (with a call to
<c>sys:handle_debug/4</c>).</p>
</desc>
</func>
<func>
<name name="log_to_file" arity="2"/>
<name name="log_to_file" arity="3"/>
<fsummary>Log system events to the specified file</fsummary>
<desc>
<p>Enables or disables the logging of all system events in textual
format to the file. The events are formatted with a function that is
defined by the process that generated the event (with a call
to <c>sys:handle_debug/4</c>).</p>
</desc>
</func>
<func>
<name name="statistics" arity="2"/>
<name name="statistics" arity="3"/>
<fsummary>Enable or disable the collections of statistics</fsummary>
<desc>
<p>Enables or disables the collection of statistics. If <c><anno>Flag</anno></c> is
<c>get</c>, the statistical collection is returned.</p>
</desc>
</func>
<func>
<name name="trace" arity="2"/>
<name name="trace" arity="3"/>
<fsummary>Print all system events on <c>standard_io</c></fsummary>
<desc>
<p>Prints all system events on <c>standard_io</c>. The events are
formatted with a function that is defined by the process that
generated the event (with a call to
<c>sys:handle_debug/4</c>).</p>
</desc>
</func>
<func>
<name name="no_debug" arity="1"/>
<name name="no_debug" arity="2"/>
<fsummary>Turn off debugging</fsummary>
<desc>
<p>Turns off all debugging for the process. This includes
functions that have been installed explicitly with the
<c>install</c> function, for example triggers.</p>
</desc>
</func>
<func>
<name name="suspend" arity="1"/>
<name name="suspend" arity="2"/>
<fsummary>Suspend the process</fsummary>
<desc>
<p>Suspends the process. When the process is suspended, it
will only respond to other system messages, but not other
messages.</p>
</desc>
</func>
<func>
<name name="resume" arity="1"/>
<name name="resume" arity="2"/>
<fsummary>Resume a suspended process</fsummary>
<desc>
<p>Resumes a suspended process.</p>
</desc>
</func>
<func>
<name name="change_code" arity="4"/>
<name name="change_code" arity="5"/>
<fsummary>Send the code change system message to the process</fsummary>
<desc>
<p>Tells the process to change code. The process must be
suspended to handle this message. The <c><anno>Extra</anno></c> argument is
reserved for each process to use as its own. The function
<c><anno>Module</anno>:system_code_change/4</c> is called. <c><anno>OldVsn</anno></c> is
the old version of the <c><anno>Module</anno></c>.</p>
</desc>
</func>
<func>
<name name="get_status" arity="1"/>
<name name="get_status" arity="2"/>
<fsummary>Get the status of the process</fsummary>
<desc>
<p>Gets the status of the process.</p>
<p>The value of <c><anno>Misc</anno></c> varies for different types of
processes. For example, a <c>gen_server</c> process returns
the callback module's state, a <c>gen_fsm</c> process
returns information such as its current state name and state data,
and a <c>gen_event</c> process returns information about each of its
registered handlers. Callback modules for <c>gen_server</c>,
<c>gen_fsm</c>, and <c>gen_event</c> can also customise the value
of <c><anno>Misc</anno></c> by exporting a <c>format_status/2</c>
function that contributes module-specific information;
see <seealso marker="gen_server#Module:format_status/2">gen_server:format_status/2</seealso>,
<seealso marker="gen_fsm#Module:format_status/2">gen_fsm:format_status/2</seealso>, and
<seealso marker="gen_event#Module:format_status/2">gen_event:format_status/2</seealso>
for more details.</p>
</desc>
</func>
<func>
<name name="get_state" arity="1"/>
<name name="get_state" arity="2"/>
<fsummary>Get the state of the process</fsummary>
<desc>
<p>Gets the state of the process.</p>
<note>
<p>These functions are intended only to help with debugging. They are provided for
convenience, allowing developers to avoid having to create their own state extraction
functions and also avoid having to interactively extract state from the return values of
<c><seealso marker="get_status/1">get_status/1</seealso></c> or
<c><seealso marker="get_status/2">get_status/2</seealso></c> while debugging.</p>
</note>
<p>The value of <c><anno>State</anno></c> varies for different types of
processes. For a <c>gen_server</c> process, the returned <c><anno>State</anno></c>
is simply the callback module's state. For a <c>gen_fsm</c> process,
<c><anno>State</anno></c> is the tuple <c>{CurrentStateName, CurrentStateData}</c>.
For a <c>gen_event</c> process, <c><anno>State</anno></c> a list of tuples,
where each tuple corresponds to an event handler registered in the process and contains
<c>{Module, Id, HandlerState}</c>, where <c>Module</c> is the event handler's module name,
<c>Id</c> is the handler's ID (which is the value <c>false</c> if it was registered without
an ID), and <c>HandlerState</c> is the handler's state.</p>
<p>To obtain more information about a process, including its state, see
<seealso marker="get_status/1">get_status/1</seealso> and
<seealso marker="get_status/2">get_status/2</seealso>.</p>
</desc>
</func>
<func>
<name name="replace_state" arity="2"/>
<name name="replace_state" arity="3"/>
<fsummary>Replace the state of the process</fsummary>
<desc>
<p>Replaces the state of the process, and returns the new state.</p>
<note>
<p>These functions are intended only to help with debugging, and they should not be
be called from normal code. They are provided for convenience, allowing developers
to avoid having to create their own custom state replacement functions.</p>
</note>
<p>The <c><anno>StateFun</anno></c> function provides a new state for the process.
The <c><anno>State</anno></c> argument and <c><anno>NewState</anno></c> return value
of <c><anno>StateFun</anno></c> vary for different types of processes. For a
<c>gen_server</c> process, <c><anno>State</anno></c> is simply the callback module's
state, and <c><anno>NewState</anno></c> is a new instance of that state. For a
<c>gen_fsm</c> process, <c><anno>State</anno></c> is the tuple
<c>{CurrentStateName, CurrentStateData}</c>, and <c><anno>NewState</anno></c>
is a similar tuple that may contain a new state name, new state data, or both.
For a <c>gen_event</c> process, <c><anno>State</anno></c> is the tuple
<c>{Module, Id, HandlerState}</c> where <c>Module</c> is the event handler's module name,
<c>Id</c> is the handler's ID (which is the value <c>false</c> if it was registered without
an ID), and <c>HandlerState</c> is the handler's state. <c><anno>NewState</anno></c> is a
similar tuple where <c>Module</c> and <c>Id</c> shall have the same values as in
<c><anno>State</anno></c> but the value of <c>HandlerState</c> may be different. Returning
a <c><anno>NewState</anno></c> whose <c>Module</c> or <c>Id</c> values differ from those of
<c><anno>State</anno></c> will result in the event handler's state remaining unchanged. For a
<c>gen_event</c> process, <c><anno>StateFun</anno></c> is called once for each event handler
registered in the <c>gen_event</c> process.</p>
<p>If a <c><anno>StateFun</anno></c> function decides not to effect any change in process
state, then regardless of process type, it may simply return its <c><anno>State</anno></c>
argument.</p>
<p>If a <c><anno>StateFun</anno></c> function crashes or throws an exception, then
for <c>gen_server</c> and <c>gen_fsm</c> processes, the original state of the process is
unchanged. For <c>gen_event</c> processes, a crashing or failing <c><anno>StateFun</anno></c>
function means that only the state of the particular event handler it was working on when it
failed or crashed is unchanged; it can still succeed in changing the states of other event
handlers registered in the same <c>gen_event</c> process.</p>
</desc>
</func>
<func>
<name name="install" arity="2"/>
<name name="install" arity="3"/>
<fsummary>Install a debug function in the process</fsummary>
<desc>
<p>This function makes it possible to install other debug
functions than the ones defined above. An example of such a
function is a trigger, a function that waits for some
special event and performs some action when the event is
generated. This could, for example, be turning on low level tracing.
</p>
<p><c><anno>Func</anno></c> is called whenever a system event is
generated. This function should return <c>done</c>, or a new
func state. In the first case, the function is removed. It is removed
if the function fails.</p>
</desc>
</func>
<func>
<name name="remove" arity="2"/>
<name name="remove" arity="3"/>
<fsummary>Remove a debug function from the process</fsummary>
<desc>
<p>Removes a previously installed debug function from the
process. <c><anno>Func</anno></c> must be the same as previously
installed.</p>
</desc>
</func>
</funcs>
<section>
<title>Process Implementation Functions</title>
<p>The following functions are used when implementing a
special process. This is an ordinary process which does not use a
standard behaviour, but a process which understands the standard system messages.</p>
</section>
<funcs>
<func>
<name name="debug_options" arity="1"/>
<fsummary>Convert a list of options to a debug structure</fsummary>
<desc>
<p>This function can be used by a process that initiates a debug
structure from a list of options. The values of the
<c><anno>Opt</anno></c> argument are the same as the corresponding
functions.</p>
</desc>
</func>
<func>
<name name="get_debug" arity="3"/>
<fsummary>Get the data associated with a debug option</fsummary>
<desc>
<p>This function gets the data associated with a debug option. <c><anno>Default</anno></c> is returned if the
<c><anno>Item</anno></c> is not found. Can be
used by the process to retrieve debug data for printing
before it terminates.</p>
</desc>
</func>
<func>
<name name="handle_debug" arity="4"/>
<fsummary>Generate a system event</fsummary>
<desc>
<p>This function is called by a process when it generates a
system event. <c><anno>FormFunc</anno></c> is a formatting
function which is called as <c><anno>FormFunc</anno>(Device,
<anno>Event</anno>, <anno>Extra</anno>)</c> in order to print
the events, which is necessary if tracing is activated.
<c><anno>Extra</anno></c> is any extra information which the
process needs in the format function, for example the name
of the process.</p>
</desc>
</func>
<func>
<name name="handle_system_msg" arity="6"/>
<fsummary>Take care of system messages</fsummary>
<desc>
<p>This function is used by a process module that wishes to take care of system
messages. The process receives a <c>{system, <anno>From</anno>, <anno>Msg</anno>}</c>
message and passes the <c><anno>Msg</anno></c> and <c><anno>From</anno></c> to this
function.
</p>
<p>This function <em>never</em> returns. It calls the function
<c><anno>Module</anno>:system_continue(<anno>Parent</anno>, NDebug, <anno>Misc</anno>)</c> where the
process continues the execution, or
<c><anno>Module</anno>:system_terminate(Reason, <anno>Parent</anno>, <anno>Debug</anno>, <anno>Misc</anno>)</c> if
the process should terminate. The <c><anno>Module</anno></c> must export
<c>system_continue/3</c>, <c>system_terminate/4</c>, and
<c>system_code_change/4</c> (see below).
</p>
<p>The <c><anno>Misc</anno></c> argument can be used to save internal data
in a process, for example its state. It is sent to
<c><anno>Module</anno>:system_continue/3</c> or
<c><anno>Module</anno>:system_terminate/4</c></p>
</desc>
</func>
<func>
<name name="print_log" arity="1"/>
<fsummary>Print the logged events in the debug structure</fsummary>
<desc>
<p>Prints the logged system events in the debug structure
using <c>FormFunc</c> as defined when the event was
generated by a call to <c>handle_debug/4</c>.</p>
</desc>
</func>
<func>
<name>Mod:system_continue(Parent, Debug, Misc) -> none()</name>
<fsummary>Called when the process should continue its execution</fsummary>
<type>
<v>Parent = pid()</v>
<v>Debug = [<seealso marker="#type-dbg_opt">dbg_opt()</seealso>]</v>
<v>Misc = term()</v>
</type>
<desc>
<p>This function is called from <c>sys:handle_system_msg/6</c> when the process
should continue its execution (for example after it has been
suspended). This function never returns.</p>
</desc>
</func>
<func>
<name>Mod:system_terminate(Reason, Parent, Debug, Misc) -> none()</name>
<fsummary>Called when the process should terminate</fsummary>
<type>
<v>Reason = term()</v>
<v>Parent = pid()</v>
<v>Debug = [<seealso marker="#type-dbg_opt">dbg_opt()</seealso>]</v>
<v>Misc = term()</v>
</type>
<desc>
<p>This function is called from <c>sys:handle_system_msg/6</c> when the process
should terminate. For example, this function is called when
the process is suspended and its parent orders shut-down.
It gives the process a chance to do a clean-up. This function never
returns.</p>
</desc>
</func>
<func>
<name>Mod:system_code_change(Misc, Module, OldVsn, Extra) -> {ok, NMisc}</name>
<fsummary>Called when the process should perform a code change</fsummary>
<type>
<v>Misc = term()</v>
<v>OldVsn = undefined | term()</v>
<v>Module = atom()</v>
<v>Extra = term()</v>
<v>NMisc = term()</v>
</type>
<desc>
<p>Called from <c>sys:handle_system_msg/6</c> when the process
should perform a code change. The code change is used when the
internal data structure has changed. This function
converts the <c>Misc</c> argument to the new data
structure. <c>OldVsn</c> is the <em>vsn</em> attribute of the
old version of the <c>Module</c>. If no such attribute was
defined, the atom <c>undefined</c> is sent.</p>
</desc>
</func>
</funcs>
</erlref>