%%
%% %CopyrightBegin%
%%
%% Copyright Ericsson AB 2016-2018. All Rights Reserved.
%%
%% Licensed under the Apache License, Version 2.0 (the "License");
%% you may not use this file except in compliance with the License.
%% You may obtain a copy of the License at
%%
%% http://www.apache.org/licenses/LICENSE-2.0
%%
%% Unless required by applicable law or agreed to in writing, software
%% distributed under the License is distributed on an "AS IS" BASIS,
%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
%% See the License for the specific language governing permissions and
%% limitations under the License.
%%
%% %CopyrightEnd%
%%
-module(gen_statem).
%% API
-export(
[start/3,start/4,start_link/3,start_link/4,
stop/1,stop/3,
cast/2,call/2,call/3,
enter_loop/4,enter_loop/5,enter_loop/6,
reply/1,reply/2]).
%% gen callbacks
-export(
[init_it/6]).
%% sys callbacks
-export(
[system_continue/3,
system_terminate/4,
system_code_change/4,
system_get_state/1,
system_replace_state/2,
format_status/2]).
%% Internal callbacks
-export(
[wakeup_from_hibernate/3]).
%% Type exports for templates and callback modules
-export_type(
[event_type/0,
callback_mode_result/0,
init_result/1,
state_enter_result/1,
event_handler_result/1,
reply_action/0,
enter_action/0,
action/0]).
%% Old types, not advertised
-export_type(
[state_function_result/0,
handle_event_result/0]).
%% Type that is exported just to be documented
-export_type([transition_option/0]).
%%%==========================================================================
%%% Interface functions.
%%%==========================================================================
-type from() ::
{To :: pid(), Tag :: term()}. % Reply-to specifier for call
-type state() ::
state_name() | % For StateName/3 callback functions
term(). % For handle_event/4 callback function
-type state_name() :: atom().
-type data() :: term().
-type event_type() ::
external_event_type() | timeout_event_type() | 'internal'.
-type external_event_type() ::
{'call',From :: from()} | 'cast' | 'info'.
-type timeout_event_type() ::
'timeout' | {'timeout', Name :: term()} | 'state_timeout'.
-type callback_mode_result() ::
callback_mode() | [callback_mode() | state_enter()].
-type callback_mode() :: 'state_functions' | 'handle_event_function'.
-type state_enter() :: 'state_enter'.
-type transition_option() ::
postpone() | hibernate() |
event_timeout() | generic_timeout() | state_timeout().
-type postpone() ::
%% If 'true' postpone the current event
%% and retry it when the state changes (=/=)
boolean().
-type hibernate() ::
%% If 'true' hibernate the server instead of going into receive
boolean().
-type event_timeout() ::
%% Generate a ('timeout', EventContent, ...) event
%% unless some other event is delivered
Time :: timeout() | integer().
-type generic_timeout() ::
%% Generate a ({'timeout',Name}, EventContent, ...) event
Time :: timeout() | integer().
-type state_timeout() ::
%% Generate a ('state_timeout', EventContent, ...) event
%% unless the state is changed
Time :: timeout() | integer().
-type timeout_option() :: {abs,Abs :: boolean()}.
-type action() ::
%% During a state change:
%% * NextState and NewData are set.
%% * All action()s are executed in order of apperance.
%% * Postponing the current event is performed
%% iff 'postpone' is 'true'.
%% * A state timeout is started iff 'timeout' is set.
%% * Pending events are handled or if there are
%% no pending events the server goes into receive
%% or hibernate (iff 'hibernate' is 'true')
%%
%% These action()s are executed in order of appearence
%% in the containing list. The ones that set options
%% will override any previous so the last of each kind wins.
%%
'postpone' | % Set the postpone option
{'postpone', Postpone :: postpone()} |
%%
%% All 'next_event' events are kept in a list and then
%% inserted at state changes so the first in the
%% action() list is the first to be delivered.
{'next_event', % Insert event as the next to handle
EventType :: event_type(),
EventContent :: term()} |
enter_action().
-type enter_action() ::
'hibernate' | % Set the hibernate option
{'hibernate', Hibernate :: hibernate()} |
timeout_action() |
reply_action().
-type timeout_action() ::
(Timeout :: event_timeout()) | % {timeout,Timeout}
{'timeout', % Set the event_timeout option
Time :: event_timeout(), EventContent :: term()} |
{'timeout', % Set the event_timeout option
Time :: event_timeout(),
EventContent :: term(),
Options :: (timeout_option() | [timeout_option()])} |
%%
{{'timeout', Name :: term()}, % Set the generic_timeout option
Time :: generic_timeout(), EventContent :: term()} |
{{'timeout', Name :: term()}, % Set the generic_timeout option
Time :: generic_timeout(),
EventContent :: term(),
Options :: (timeout_option() | [timeout_option()])} |
%%
{'state_timeout', % Set the state_timeout option
Time :: state_timeout(), EventContent :: term()} |
{'state_timeout', % Set the state_timeout option
Time :: state_timeout(),
EventContent :: term(),
Options :: (timeout_option() | [timeout_option()])}.
-type reply_action() ::
{'reply', % Reply to a caller
From :: from(), Reply :: term()}.
-type init_result(StateType) ::
{ok, State :: StateType, Data :: data()} |
{ok, State :: StateType, Data :: data(),
Actions :: [action()] | action()} |
'ignore' |
{'stop', Reason :: term()}.
%% Old, not advertised
-type state_function_result() ::
event_handler_result(state_name()).
-type handle_event_result() ::
event_handler_result(state()).
%%
-type state_enter_result(State) ::
{'next_state', % {next_state,NextState,NewData,[]}
State,
NewData :: data()} |
{'next_state', % State transition, maybe to the same state
State,
NewData :: data(),
Actions :: [enter_action()] | enter_action()} |
state_callback_result(enter_action()).
-type event_handler_result(StateType) ::
{'next_state', % {next_state,NextState,NewData,[]}
NextState :: StateType,
NewData :: data()} |
{'next_state', % State transition, maybe to the same state
NextState :: StateType,
NewData :: data(),
Actions :: [action()] | action()} |
state_callback_result(action()).
-type state_callback_result(ActionType) ::
{'keep_state', % {keep_state,NewData,[]}
NewData :: data()} |
{'keep_state', % Keep state, change data
NewData :: data(),
Actions :: [ActionType] | ActionType} |
'keep_state_and_data' | % {keep_state_and_data,[]}
{'keep_state_and_data', % Keep state and data -> only actions
Actions :: [ActionType] | ActionType} |
%%
{'repeat_state', % {repeat_state,NewData,[]}
NewData :: data()} |
{'repeat_state', % Repeat state, change data
NewData :: data(),
Actions :: [ActionType] | ActionType} |
'repeat_state_and_data' | % {repeat_state_and_data,[]}
{'repeat_state_and_data', % Repeat state and data -> only actions
Actions :: [ActionType] | ActionType} |
%%
'stop' | % {stop,normal}
{'stop', % Stop the server
Reason :: term()} |
{'stop', % Stop the server
Reason :: term(),
NewData :: data()} |
%%
{'stop_and_reply', % Reply then stop the server
Reason :: term(),
Replies :: [reply_action()] | reply_action()} |
{'stop_and_reply', % Reply then stop the server
Reason :: term(),
Replies :: [reply_action()] | reply_action(),
NewData :: data()}.
%% The state machine init function. It is called only once and
%% the server is not running until this function has returned
%% an {ok, ...} tuple. Thereafter the state callbacks are called
%% for all events to this server.
-callback init(Args :: term()) -> init_result(state()).
%% This callback shall return the callback mode of the callback module.
%%
%% It is called once after init/0 and code_change/4 but before
%% the first state callback StateName/3 or handle_event/4.
-callback callback_mode() -> callback_mode_result().
%% Example state callback for StateName = 'state_name'
%% when callback_mode() =:= state_functions.
%%
%% In this mode all states has to be of type state_name() i.e atom().
%%
%% Note that the only callbacks that have arity 3 are these
%% StateName/3 callbacks and terminate/3, so the state name
%% 'terminate' is unusable in this mode.
-callback state_name(
'enter',
OldStateName :: state_name(),
Data :: data()) ->
state_enter_result('state_name');
(event_type(),
EventContent :: term(),
Data :: data()) ->
event_handler_result(state_name()).
%%
%% State callback for all states
%% when callback_mode() =:= handle_event_function.
-callback handle_event(
'enter',
OldState :: state(),
State, % Current state
Data :: data()) ->
state_enter_result(State);
(event_type(),
EventContent :: term(),
State :: state(), % Current state
Data :: data()) ->
event_handler_result(state()).
%% Clean up before the server terminates.
-callback terminate(
Reason :: 'normal' | 'shutdown' | {'shutdown', term()}
| term(),
State :: state(),
Data :: data()) ->
any().
%% Note that the new code can expect to get an OldState from
%% the old code version not only in code_change/4 but in the first
%% state callback function called thereafter
-callback code_change(
OldVsn :: term() | {'down', term()},
OldState :: state(),
OldData :: data(),
Extra :: term()) ->
{ok, NewState :: state(), NewData :: data()} |
(Reason :: term()).
%% Format the callback module state in some sensible that is
%% often condensed way. For StatusOption =:= 'normal' the perferred
%% return term is [{data,[{"State",FormattedState}]}], and for
%% StatusOption =:= 'terminate' it is just FormattedState.
-callback format_status(
StatusOption,
[ [{Key :: term(), Value :: term()}] |
state() |
data()]) ->
Status :: term() when
StatusOption :: 'normal' | 'terminate'.
-optional_callbacks(
[format_status/2, % Has got a default implementation
terminate/3, % Has got a default implementation
code_change/4, % Only needed by advanced soft upgrade
%%
state_name/3, % Example for callback_mode() =:= state_functions:
%% there has to be a StateName/3 callback function
%% for every StateName in your state machine but the state name
%% 'state_name' does of course not have to be used.
%%
handle_event/4 % For callback_mode() =:= handle_event_function
]).
%% Type validation functions
-compile(
{inline,
[callback_mode/1, state_enter/1, from/1, event_type/1]}).
%%
callback_mode(CallbackMode) ->
case CallbackMode of
state_functions -> true;
handle_event_function -> true;
_ -> false
end.
%%
state_enter(StateEnter) ->
case StateEnter of
state_enter ->
true;
_ ->
false
end.
%%
from({Pid,_}) when is_pid(Pid) -> true;
from(_) -> false.
%%
event_type({call,From}) ->
from(From);
event_type(Type) ->
case Type of
{call,From} -> from(From);
cast -> true;
info -> true;
timeout -> true;
state_timeout -> true;
internal -> true;
{timeout,_} -> true;
_ -> false
end.
-define(
STACKTRACE(),
try throw(ok) catch _ -> erlang:get_stacktrace() end).
-define(not_sys_debug, []).
%%
%% This is a macro to only evaluate arguments if Debug =/= [].
%% Debug is evaluated multiple times.
-define(
sys_debug(Debug, NameState, Entry),
case begin Debug end of
?not_sys_debug ->
begin Debug end;
_ ->
sys_debug(begin Debug end, begin NameState end, begin Entry end)
end).
-record(state,
{callback_mode = undefined :: callback_mode() | undefined,
state_enter = false :: boolean(),
module :: atom(),
name :: atom(),
state :: term(),
data :: term(),
postponed = [] :: [{event_type(),term()}],
%%
timer_refs = #{} :: % timer ref => the timer's event type
#{reference() => timeout_event_type()},
timer_types = #{} :: % timer's event type => timer ref
#{timeout_event_type() => reference()},
cancel_timers = 0 :: non_neg_integer(),
%% We add a timer to both timer_refs and timer_types
%% when we start it. When we request an asynchronous
%% timer cancel we remove it from timer_types. When
%% the timer cancel message arrives we remove it from
%% timer_refs.
%%
hibernate = false :: boolean(),
hibernate_after = infinity :: timeout()}).
-record(trans_opts,
{hibernate = false,
postpone = false,
timeouts_r = [],
next_events_r = []}).
%%%==========================================================================
%%% API
-type server_name() ::
{'global', GlobalName :: term()}
| {'via', RegMod :: module(), Name :: term()}
| {'local', atom()}.
-type server_ref() ::
pid()
| (LocalName :: atom())
| {Name :: atom(), Node :: atom()}
| {'global', GlobalName :: term()}
| {'via', RegMod :: module(), ViaName :: term()}.
-type debug_opt() ::
{'debug',
Dbgs ::
['trace' | 'log' | 'statistics' | 'debug'
| {'logfile', string()}]}.
-type hibernate_after_opt() ::
{'hibernate_after', HibernateAfterTimeout :: timeout()}.
-type start_opt() ::
debug_opt()
| {'timeout', Time :: timeout()}
| hibernate_after_opt()
| {'spawn_opt', [proc_lib:spawn_option()]}.
-type start_ret() :: {'ok', pid()} | 'ignore' | {'error', term()}.
%% Start a state machine
-spec start(
Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
start_ret().
start(Module, Args, Opts) ->
gen:start(?MODULE, nolink, Module, Args, Opts).
%%
-spec start(
ServerName :: server_name(),
Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
start_ret().
start(ServerName, Module, Args, Opts) ->
gen:start(?MODULE, nolink, ServerName, Module, Args, Opts).
%% Start and link to a state machine
-spec start_link(
Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
start_ret().
start_link(Module, Args, Opts) ->
gen:start(?MODULE, link, Module, Args, Opts).
%%
-spec start_link(
ServerName :: server_name(),
Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
start_ret().
start_link(ServerName, Module, Args, Opts) ->
gen:start(?MODULE, link, ServerName, Module, Args, Opts).
%% Stop a state machine
-spec stop(ServerRef :: server_ref()) -> ok.
stop(ServerRef) ->
gen:stop(ServerRef).
%%
-spec stop(
ServerRef :: server_ref(),
Reason :: term(),
Timeout :: timeout()) -> ok.
stop(ServerRef, Reason, Timeout) ->
gen:stop(ServerRef, Reason, Timeout).
%% Send an event to a state machine that arrives with type 'event'
-spec cast(ServerRef :: server_ref(), Msg :: term()) -> ok.
cast(ServerRef, Msg) when is_pid(ServerRef) ->
send(ServerRef, wrap_cast(Msg));
cast(ServerRef, Msg) when is_atom(ServerRef) ->
send(ServerRef, wrap_cast(Msg));
cast({global,Name}, Msg) ->
try global:send(Name, wrap_cast(Msg)) of
_ -> ok
catch
_:_ -> ok
end;
cast({via,RegMod,Name}, Msg) ->
try RegMod:send(Name, wrap_cast(Msg)) of
_ -> ok
catch
_:_ -> ok
end;
cast({Name,Node} = ServerRef, Msg) when is_atom(Name), is_atom(Node) ->
send(ServerRef, wrap_cast(Msg)).
%% Call a state machine (synchronous; a reply is expected) that
%% arrives with type {call,From}
-spec call(ServerRef :: server_ref(), Request :: term()) -> Reply :: term().
call(ServerRef, Request) ->
call(ServerRef, Request, infinity).
%%
-spec call(
ServerRef :: server_ref(),
Request :: term(),
Timeout ::
timeout() |
{'clean_timeout',T :: timeout()} |
{'dirty_timeout',T :: timeout()}) ->
Reply :: term().
call(ServerRef, Request, infinity = T = Timeout) ->
call_dirty(ServerRef, Request, Timeout, T);
call(ServerRef, Request, {dirty_timeout, T} = Timeout) ->
call_dirty(ServerRef, Request, Timeout, T);
call(ServerRef, Request, {clean_timeout, infinity = T} = Timeout) ->
call_dirty(ServerRef, Request, Timeout, T);
call(ServerRef, Request, {clean_timeout, T} = Timeout) ->
call_clean(ServerRef, Request, Timeout, T);
call(ServerRef, Request, {_, _} = Timeout) ->
erlang:error(badarg, [ServerRef,Request,Timeout]);
call(ServerRef, Request, Timeout) ->
call_clean(ServerRef, Request, Timeout, Timeout).
%% Reply from a state machine callback to whom awaits in call/2
-spec reply([reply_action()] | reply_action()) -> ok.
reply({reply,From,Reply}) ->
reply(From, Reply);
reply(Replies) when is_list(Replies) ->
replies(Replies).
%%
-compile({inline, [reply/2]}).
-spec reply(From :: from(), Reply :: term()) -> ok.
reply({To,Tag}, Reply) when is_pid(To) ->
Msg = {Tag,Reply},
try To ! Msg of
_ ->
ok
catch
_:_ -> ok
end.
%% Instead of starting the state machine through start/3,4
%% or start_link/3,4 turn the current process presumably
%% started by proc_lib into a state machine using
%% the same arguments as you would have returned from init/1
-spec enter_loop(
Module :: module(), Opts :: [debug_opt() | hibernate_after_opt()],
State :: state(), Data :: data()) ->
no_return().
enter_loop(Module, Opts, State, Data) ->
enter_loop(Module, Opts, State, Data, self()).
%%
-spec enter_loop(
Module :: module(), Opts :: [debug_opt() | hibernate_after_opt()],
State :: state(), Data :: data(),
Server_or_Actions ::
server_name() | pid() | [action()]) ->
no_return().
enter_loop(Module, Opts, State, Data, Server_or_Actions) ->
if
is_list(Server_or_Actions) ->
enter_loop(Module, Opts, State, Data, self(), Server_or_Actions);
true ->
enter_loop(Module, Opts, State, Data, Server_or_Actions, [])
end.
%%
-spec enter_loop(
Module :: module(), Opts :: [debug_opt() | hibernate_after_opt()],
State :: state(), Data :: data(),
Server :: server_name() | pid(),
Actions :: [action()] | action()) ->
no_return().
enter_loop(Module, Opts, State, Data, Server, Actions) ->
is_atom(Module) orelse error({atom,Module}),
Parent = gen:get_parent(),
enter(Module, Opts, State, Data, Server, Actions, Parent).
%%---------------------------------------------------------------------------
%% API helpers
-compile({inline, [wrap_cast/1]}).
wrap_cast(Event) ->
{'$gen_cast',Event}.
call_dirty(ServerRef, Request, Timeout, T) ->
try gen:call(ServerRef, '$gen_call', Request, T) of
{ok,Reply} ->
Reply
catch
Class:Reason ->
erlang:raise(
Class,
{Reason,{?MODULE,call,[ServerRef,Request,Timeout]}},
erlang:get_stacktrace())
end.
call_clean(ServerRef, Request, Timeout, T) ->
%% Call server through proxy process to dodge any late reply
Ref = make_ref(),
Self = self(),
Pid = spawn(
fun () ->
Self !
try gen:call(
ServerRef, '$gen_call', Request, T) of
Result ->
{Ref,Result}
catch Class:Reason ->
{Ref,Class,Reason,
erlang:get_stacktrace()}
end
end),
Mref = monitor(process, Pid),
receive
{Ref,Result} ->
demonitor(Mref, [flush]),
case Result of
{ok,Reply} ->
Reply
end;
{Ref,Class,Reason,Stacktrace} ->
demonitor(Mref, [flush]),
erlang:raise(
Class,
{Reason,{?MODULE,call,[ServerRef,Request,Timeout]}},
Stacktrace);
{'DOWN',Mref,_,_,Reason} ->
%% There is a theoretical possibility that the
%% proxy process gets killed between try--of and !
%% so this clause is in case of that
exit(Reason)
end.
replies([{reply,From,Reply}|Replies]) ->
reply(From, Reply),
replies(Replies);
replies([]) ->
ok.
%% Might actually not send the message in case of caught exception
send(Proc, Msg) ->
try erlang:send(Proc, Msg, [noconnect]) of
noconnect ->
_ = spawn(erlang, send, [Proc,Msg]),
ok;
ok ->
ok
catch
_:_ ->
ok
end.
%% Here the init_it/6 and enter_loop/5,6,7 functions converge
enter(Module, Opts, State, Data, Server, Actions, Parent) ->
%% The values should already have been type checked
Name = gen:get_proc_name(Server),
Debug = gen:debug_options(Name, Opts),
HibernateAfterTimeout = gen:hibernate_after(Opts),
Events = [],
Event = {internal,init_state},
%% We enforce {postpone,false} to ensure that
%% our fake Event gets discarded, thought it might get logged
NewActions = listify(Actions) ++ [{postpone,false}],
S =
#state{
module = Module,
name = Name,
state = State,
data = Data,
hibernate_after = HibernateAfterTimeout},
CallEnter = true,
NewDebug = ?sys_debug(Debug, {Name,State}, {enter,Event,State}),
case call_callback_mode(S) of
#state{} = NewS ->
loop_event_actions_list(
Parent, NewDebug, NewS,
Events, Event, State, Data, false,
NewActions, CallEnter);
[Class,Reason,Stacktrace] ->
terminate(
Class, Reason, Stacktrace, NewDebug,
S, [Event|Events])
end.
%%%==========================================================================
%%% gen callbacks
init_it(Starter, self, ServerRef, Module, Args, Opts) ->
init_it(Starter, self(), ServerRef, Module, Args, Opts);
init_it(Starter, Parent, ServerRef, Module, Args, Opts) ->
try Module:init(Args) of
Result ->
init_result(Starter, Parent, ServerRef, Module, Result, Opts)
catch
Result ->
init_result(Starter, Parent, ServerRef, Module, Result, Opts);
Class:Reason ->
Stacktrace = erlang:get_stacktrace(),
Name = gen:get_proc_name(ServerRef),
gen:unregister_name(ServerRef),
proc_lib:init_ack(Starter, {error,Reason}),
error_info(
Class, Reason, Stacktrace,
#state{name = Name},
[], undefined),
erlang:raise(Class, Reason, Stacktrace)
end.
%%---------------------------------------------------------------------------
%% gen callbacks helpers
init_result(Starter, Parent, ServerRef, Module, Result, Opts) ->
case Result of
{ok,State,Data} ->
proc_lib:init_ack(Starter, {ok,self()}),
enter(Module, Opts, State, Data, ServerRef, [], Parent);
{ok,State,Data,Actions} ->
proc_lib:init_ack(Starter, {ok,self()}),
enter(Module, Opts, State, Data, ServerRef, Actions, Parent);
{stop,Reason} ->
gen:unregister_name(ServerRef),
proc_lib:init_ack(Starter, {error,Reason}),
exit(Reason);
ignore ->
gen:unregister_name(ServerRef),
proc_lib:init_ack(Starter, ignore),
exit(normal);
_ ->
Name = gen:get_proc_name(ServerRef),
gen:unregister_name(ServerRef),
Error = {bad_return_from_init,Result},
proc_lib:init_ack(Starter, {error,Error}),
error_info(
error, Error, ?STACKTRACE(),
#state{name = Name},
[], undefined),
exit(Error)
end.
%%%==========================================================================
%%% sys callbacks
system_continue(Parent, Debug, S) ->
loop(Parent, Debug, S).
system_terminate(Reason, _Parent, Debug, S) ->
terminate(exit, Reason, ?STACKTRACE(), Debug, S, []).
system_code_change(
#state{
module = Module,
state = State,
data = Data} = S,
_Mod, OldVsn, Extra) ->
case
try Module:code_change(OldVsn, State, Data, Extra)
catch
Result -> Result
end
of
{ok,NewState,NewData} ->
{ok,
S#state{
callback_mode = undefined,
state = NewState,
data = NewData}};
{ok,_} = Error ->
error({case_clause,Error});
Error ->
Error
end.
system_get_state(#state{state = State, data = Data}) ->
{ok,{State,Data}}.
system_replace_state(
StateFun,
#state{
state = State,
data = Data} = S) ->
{NewState,NewData} = Result = StateFun({State,Data}),
{ok,Result,S#state{state = NewState, data = NewData}}.
format_status(
Opt,
[PDict,SysState,Parent,Debug,
#state{name = Name, postponed = P} = S]) ->
Header = gen:format_status_header("Status for state machine", Name),
Log = sys:get_debug(log, Debug, []),
[{header,Header},
{data,
[{"Status",SysState},
{"Parent",Parent},
{"Logged Events",Log},
{"Postponed",P}]} |
case format_status(Opt, PDict, S) of
L when is_list(L) -> L;
T -> [T]
end].
%%---------------------------------------------------------------------------
%% Format debug messages. Print them as the call-back module sees
%% them, not as the real erlang messages. Use trace for that.
%%---------------------------------------------------------------------------
sys_debug(Debug, NameState, Entry) ->
sys:handle_debug(Debug, fun print_event/3, NameState, Entry).
print_event(Dev, {in,Event}, {Name,State}) ->
io:format(
Dev, "*DBG* ~tp receive ~ts in state ~tp~n",
[Name,event_string(Event),State]);
print_event(Dev, {out,Reply,{To,_Tag}}, {Name,State}) ->
io:format(
Dev, "*DBG* ~tp send ~tp to ~p from state ~tp~n",
[Name,Reply,To,State]);
print_event(Dev, {terminate,Reason}, {Name,State}) ->
io:format(
Dev, "*DBG* ~tp terminate ~tp in state ~tp~n",
[Name,Reason,State]);
print_event(Dev, {Tag,Event,NextState}, {Name,State}) ->
StateString =
case NextState of
State ->
io_lib:format("~tp", [State]);
_ ->
io_lib:format("~tp => ~tp", [State,NextState])
end,
io:format(
Dev, "*DBG* ~tp ~tw ~ts in state ~ts~n",
[Name,Tag,event_string(Event),StateString]).
event_string(Event) ->
case Event of
{{call,{Pid,_Tag}},Request} ->
io_lib:format("call ~tp from ~w", [Request,Pid]);
{EventType,EventContent} ->
io_lib:format("~tw ~tp", [EventType,EventContent])
end.
%%%==========================================================================
%%% Internal callbacks
wakeup_from_hibernate(Parent, Debug, S) ->
%% It is a new message that woke us up so we have to receive it now
loop_receive(Parent, Debug, S).
%%%==========================================================================
%%% State Machine engine implementation of proc_lib/gen server
%% Server loop, consists of all loop* functions
%% and detours through sys:handle_system_message/7 and proc_lib:hibernate/3
%% Entry point for system_continue/3
loop(Parent, Debug, #state{hibernate = true, cancel_timers = 0} = S) ->
loop_hibernate(Parent, Debug, S);
loop(Parent, Debug, S) ->
loop_receive(Parent, Debug, S).
loop_hibernate(Parent, Debug, S) ->
%%
%% Does not return but restarts process at
%% wakeup_from_hibernate/3 that jumps to loop_receive/3
%%
proc_lib:hibernate(
?MODULE, wakeup_from_hibernate, [Parent,Debug,S]),
error(
{should_not_have_arrived_here_but_instead_in,
{wakeup_from_hibernate,3}}).
%% Entry point for wakeup_from_hibernate/3
loop_receive(
Parent, Debug, #state{hibernate_after = HibernateAfterTimeout} = S) ->
%%
receive
Msg ->
case Msg of
{system,Pid,Req} ->
%% Does not return but tail recursively calls
%% system_continue/3 that jumps to loop/3
sys:handle_system_msg(
Req, Pid, Parent, ?MODULE, Debug, S,
S#state.hibernate);
{'EXIT',Parent,Reason} = EXIT ->
%% EXIT is not a 2-tuple therefore
%% not an event but this will stand out
%% in the crash report...
Q = [EXIT],
terminate(exit, Reason, ?STACKTRACE(), Debug, S, Q);
{timeout,TimerRef,TimerMsg} ->
#state{
timer_refs = TimerRefs,
timer_types = TimerTypes} = S,
case TimerRefs of
#{TimerRef := TimerType} ->
%% We know of this timer; is it a running
%% timer or a timer being cancelled that
%% managed to send a late timeout message?
case TimerTypes of
#{TimerType := TimerRef} ->
%% The timer type maps back to this
%% timer ref, so it was a running timer
%% Unregister the triggered timeout
NewTimerRefs =
maps:remove(TimerRef, TimerRefs),
NewTimerTypes =
maps:remove(TimerType, TimerTypes),
loop_receive_result(
Parent, Debug,
S#state{
timer_refs = NewTimerRefs,
timer_types = NewTimerTypes},
TimerType, TimerMsg);
_ ->
%% This was a late timeout message
%% from timer being cancelled, so
%% ignore it and expect a cancel_timer
%% msg shortly
loop_receive(Parent, Debug, S)
end;
_ ->
%% Not our timer; present it as an event
loop_receive_result(Parent, Debug, S, info, Msg)
end;
{cancel_timer,TimerRef,_} ->
#state{
timer_refs = TimerRefs,
cancel_timers = CancelTimers,
hibernate = Hibernate} = S,
case TimerRefs of
#{TimerRef := _} ->
%% We must have requested a cancel
%% of this timer so it is already
%% removed from TimerTypes
NewTimerRefs =
maps:remove(TimerRef, TimerRefs),
NewCancelTimers = CancelTimers - 1,
NewS =
S#state{
timer_refs = NewTimerRefs,
cancel_timers = NewCancelTimers},
if
Hibernate =:= true, NewCancelTimers =:= 0 ->
%% No more cancel_timer msgs to expect;
%% we can hibernate
loop_hibernate(Parent, Debug, NewS);
NewCancelTimers >= 0 -> % Assert
loop_receive(Parent, Debug, NewS)
end;
_ ->
%% Not our cancel_timer msg;
%% present it as an event
loop_receive_result(Parent, Debug, S, info, Msg)
end;
_ ->
%% External msg
case Msg of
{'$gen_call',From,Request} ->
loop_receive_result(
Parent, Debug, S, {call,From}, Request);
{'$gen_cast',Cast} ->
loop_receive_result(Parent, Debug, S, cast, Cast);
_ ->
loop_receive_result(Parent, Debug, S, info, Msg)
end
end
after
HibernateAfterTimeout ->
loop_hibernate(Parent, Debug, S)
end.
loop_receive_result(Parent, ?not_sys_debug, S, Type, Content) ->
%% Here is the queue of not yet handled events created
Events = [],
loop_event(Parent, ?not_sys_debug, S, Events, Type, Content);
loop_receive_result(
Parent, Debug, #state{name = Name, state = State} = S, Type, Content) ->
NewDebug = sys_debug(Debug, {Name,State}, {in,{Type,Content}}),
%% Here is the queue of not yet handled events created
Events = [],
loop_event(Parent, NewDebug, S, Events, Type, Content).
%% Entry point for handling an event, received or enqueued
loop_event(
Parent, Debug, #state{hibernate = Hibernate} = S,
Events, Type, Content) ->
%%
case Hibernate of
true ->
%%
%% If (this old) Hibernate is true here it can only be
%% because it was set from an event action
%% and we did not go into hibernation since there were
%% events in queue, so we do what the user
%% might rely on i.e collect garbage which
%% would have happened if we actually hibernated
%% and immediately was awakened.
%%
_ = garbage_collect(),
loop_event_state_function(
Parent, Debug, S, Events, Type, Content);
false ->
loop_event_state_function(
Parent, Debug, S, Events, Type, Content)
end.
%% Call the state function
loop_event_state_function(
Parent, Debug,
#state{state = State, data = Data} = S,
Events, Type, Content) ->
%%
%% The field 'hibernate' in S is now invalid and will be
%% restored when looping back to loop/3 or loop_event/6.
%%
Event = {Type,Content},
TransOpts = false,
case call_state_function(S, Type, Content, State, Data) of
{Result, NewS} ->
loop_event_result(
Parent, Debug, NewS,
Events, Event, State, Data, TransOpts, Result);
[Class,Reason,Stacktrace] ->
terminate(
Class, Reason, Stacktrace, Debug, S, [Event|Events])
end.
%% Make a state enter call to the state function
loop_event_state_enter(
Parent, Debug, #state{state = PrevState} = S,
Events, Event, NextState, NewData, TransOpts) ->
%%
case call_state_function(S, enter, PrevState, NextState, NewData) of
{Result, NewS} ->
loop_event_result(
Parent, Debug, NewS,
Events, Event, NextState, NewData, TransOpts, Result);
[Class,Reason,Stacktrace] ->
terminate(
Class, Reason, Stacktrace, Debug, S, [Event|Events])
end.
%% Process the result from the state function.
%% When TransOpts =:= false it was a state function call,
%% otherwise it is an option tuple and it was a state enter call.
%%
loop_event_result(
Parent, Debug, S,
Events, Event, State, Data, TransOpts, Result) ->
%%
case Result of
{next_state,State,NewData} ->
loop_event_actions(
Parent, Debug, S,
Events, Event, State, NewData, TransOpts,
[], false);
{next_state,NextState,NewData}
when TransOpts =:= false ->
loop_event_actions(
Parent, Debug, S,
Events, Event, NextState, NewData, TransOpts,
[], true);
{next_state,State,NewData,Actions} ->
loop_event_actions(
Parent, Debug, S,
Events, Event, State, NewData, TransOpts,
Actions, false);
{next_state,NextState,NewData,Actions}
when TransOpts =:= false ->
loop_event_actions(
Parent, Debug, S,
Events, Event, NextState, NewData, TransOpts,
Actions, true);
%%
{keep_state,NewData} ->
loop_event_actions(
Parent, Debug, S,
Events, Event, State, NewData, TransOpts,
[], false);
{keep_state,NewData,Actions} ->
loop_event_actions(
Parent, Debug, S,
Events, Event, State, NewData, TransOpts,
Actions, false);
%%
keep_state_and_data ->
loop_event_actions(
Parent, Debug, S,
Events, Event, State, Data, TransOpts,
[], false);
{keep_state_and_data,Actions} ->
loop_event_actions(
Parent, Debug, S,
Events, Event, State, Data, TransOpts,
Actions, false);
%%
{repeat_state,NewData} ->
loop_event_actions(
Parent, Debug, S,
Events, Event, State, NewData, TransOpts,
[], true);
{repeat_state,NewData,Actions} ->
loop_event_actions(
Parent, Debug, S,
Events, Event, State, NewData, TransOpts,
Actions, true);
%%
repeat_state_and_data ->
loop_event_actions(
Parent, Debug, S,
Events, Event, State, Data, TransOpts,
[], true);
{repeat_state_and_data,Actions} ->
loop_event_actions(
Parent, Debug, S,
Events, Event, State, Data, TransOpts,
Actions, true);
%%
stop ->
terminate(
exit, normal, ?STACKTRACE(), Debug,
S#state{
state = State, data = Data,
hibernate = hibernate_in_trans_opts(TransOpts)},
[Event|Events]);
{stop,Reason} ->
terminate(
exit, Reason, ?STACKTRACE(), Debug,
S#state{
state = State, data = Data,
hibernate = hibernate_in_trans_opts(TransOpts)},
[Event|Events]);
{stop,Reason,NewData} ->
terminate(
exit, Reason, ?STACKTRACE(), Debug,
S#state{
state = State, data = NewData,
hibernate = hibernate_in_trans_opts(TransOpts)},
[Event|Events]);
%%
{stop_and_reply,Reason,Replies} ->
reply_then_terminate(
exit, Reason, ?STACKTRACE(), Debug,
S#state{
state = State, data = Data,
hibernate = hibernate_in_trans_opts(TransOpts)},
[Event|Events], Replies);
{stop_and_reply,Reason,Replies,NewData} ->
reply_then_terminate(
exit, Reason, ?STACKTRACE(), Debug,
S#state{
state = State, data = NewData,
hibernate = hibernate_in_trans_opts(TransOpts)},
[Event|Events], Replies);
%%
_ ->
terminate(
error,
{bad_return_from_state_function,Result},
?STACKTRACE(), Debug,
S#state{
state = State, data = Data,
hibernate = hibernate_in_trans_opts(TransOpts)},
[Event|Events])
end.
-compile({inline, [hibernate_in_trans_opts/1]}).
hibernate_in_trans_opts(false) ->
(#trans_opts{})#trans_opts.hibernate;
hibernate_in_trans_opts(#trans_opts{hibernate = Hibernate}) ->
Hibernate.
%% Ensure that Actions are a list
loop_event_actions(
Parent, Debug, S,
Events, Event, NextState, NewerData, TransOpts,
Actions, CallEnter) ->
loop_event_actions_list(
Parent, Debug, S,
Events, Event, NextState, NewerData, TransOpts,
listify(Actions), CallEnter).
%% Process actions from the state function
loop_event_actions_list(
Parent, Debug, #state{state_enter = StateEnter} = S,
Events, Event, NextState, NewerData, TransOpts,
Actions, CallEnter) ->
%%
case parse_actions(TransOpts, Debug, S, Actions) of
{NewDebug,NewTransOpts}
when StateEnter, CallEnter ->
loop_event_state_enter(
Parent, NewDebug, S,
Events, Event, NextState, NewerData, NewTransOpts);
{NewDebug,NewTransOpts} ->
loop_event_done(
Parent, NewDebug, S,
Events, Event, NextState, NewerData, NewTransOpts);
[Class,Reason,Stacktrace,NewDebug] ->
terminate(
Class, Reason, Stacktrace, NewDebug,
S#state{
state = NextState,
data = NewerData,
hibernate = TransOpts#trans_opts.hibernate},
[Event|Events])
end.
parse_actions(false, Debug, S, Actions) ->
parse_actions(true, Debug, S, Actions, #trans_opts{});
parse_actions(TransOpts, Debug, S, Actions) ->
parse_actions(false, Debug, S, Actions, TransOpts).
%%
parse_actions(_StateCall, Debug, _S, [], TransOpts) ->
{Debug,TransOpts};
parse_actions(StateCall, Debug, S, [Action|Actions], TransOpts) ->
case Action of
%% Actual actions
{reply,From,Reply} ->
parse_actions_reply(
StateCall, Debug, S, Actions, TransOpts, From, Reply);
%%
%% Actions that set options
{hibernate,NewHibernate} when is_boolean(NewHibernate) ->
parse_actions(
StateCall, Debug, S, Actions,
TransOpts#trans_opts{hibernate = NewHibernate});
hibernate ->
parse_actions(
StateCall, Debug, S, Actions,
TransOpts#trans_opts{hibernate = true});
%%
{postpone,NewPostpone} when not NewPostpone orelse StateCall ->
parse_actions(
StateCall, Debug, S, Actions,
TransOpts#trans_opts{postpone = NewPostpone});
postpone when StateCall ->
parse_actions(
StateCall, Debug, S, Actions,
TransOpts#trans_opts{postpone = true});
%%
{next_event,Type,Content} ->
parse_actions_next_event(
StateCall, Debug, S, Actions, TransOpts, Type, Content);
%%
_ ->
parse_actions_timeout(
StateCall, Debug, S, Actions, TransOpts, Action)
end.
parse_actions_reply(
StateCall, ?not_sys_debug, S, Actions, TransOpts,
From, Reply) ->
%%
case from(From) of
true ->
reply(From, Reply),
parse_actions(StateCall, ?not_sys_debug, S, Actions, TransOpts);
false ->
[error,
{bad_action_from_state_function,{reply,From,Reply}},
?STACKTRACE(),
?not_sys_debug]
end;
parse_actions_reply(
StateCall, Debug, #state{name = Name, state = State} = S,
Actions, TransOpts, From, Reply) ->
%%
case from(From) of
true ->
reply(From, Reply),
NewDebug = sys_debug(Debug, {Name,State}, {out,Reply,From}),
parse_actions(StateCall, NewDebug, S, Actions, TransOpts);
false ->
[error,
{bad_action_from_state_function,{reply,From,Reply}},
?STACKTRACE(),
Debug]
end.
parse_actions_next_event(
StateCall, ?not_sys_debug, S,
Actions, TransOpts, Type, Content) ->
case event_type(Type) of
true when StateCall ->
NextEventsR = TransOpts#trans_opts.next_events_r,
parse_actions(
StateCall, ?not_sys_debug, S, Actions,
TransOpts#trans_opts{
next_events_r = [{Type,Content}|NextEventsR]});
_ ->
[error,
{bad_action_from_state_function,{next_event,Type,Content}},
?STACKTRACE(),
?not_sys_debug]
end;
parse_actions_next_event(
StateCall, Debug, #state{name = Name, state = State} = S,
Actions, TransOpts, Type, Content) ->
case event_type(Type) of
true when StateCall ->
NewDebug = sys_debug(Debug, {Name,State}, {in,{Type,Content}}),
NextEventsR = TransOpts#trans_opts.next_events_r,
parse_actions(
StateCall, NewDebug, S, Actions,
TransOpts#trans_opts{
next_events_r = [{Type,Content}|NextEventsR]});
_ ->
[error,
{bad_action_from_state_function,{next_event,Type,Content}},
?STACKTRACE(),
Debug]
end.
parse_actions_timeout(
StateCall, Debug, S, Actions, TransOpts,
{TimerType,Time,TimerMsg,TimerOpts} = AbsoluteTimeout) ->
%%
case classify_timer(Time, listify(TimerOpts)) of
absolute ->
parse_actions_timeout_add(
StateCall, Debug, S, Actions,
TransOpts, AbsoluteTimeout);
relative ->
RelativeTimeout = {TimerType,Time,TimerMsg},
parse_actions_timeout_add(
StateCall, Debug, S, Actions,
TransOpts, RelativeTimeout);
badarg ->
[error,
{bad_action_from_state_function,AbsoluteTimeout},
?STACKTRACE(),
Debug]
end;
parse_actions_timeout(
StateCall, Debug, S, Actions, TransOpts,
{_,Time,_} = RelativeTimeout) ->
case classify_timer(Time, []) of
relative ->
parse_actions_timeout_add(
StateCall, Debug, S, Actions,
TransOpts, RelativeTimeout);
badarg ->
[error,
{bad_action_from_state_function,RelativeTimeout},
?STACKTRACE(),
Debug]
end;
parse_actions_timeout(
StateCall, Debug, S, Actions, TransOpts,
Timeout) ->
case classify_timer(Timeout, []) of
relative ->
parse_actions_timeout_add(
StateCall, Debug, S, Actions, TransOpts, Timeout);
badarg ->
[error,
{bad_action_from_state_function,Timeout},
?STACKTRACE(),
Debug]
end.
parse_actions_timeout_add(
StateCall, Debug, S, Actions,
#trans_opts{timeouts_r = TimeoutsR} = TransOpts, Timeout) ->
parse_actions(
StateCall, Debug, S, Actions,
TransOpts#trans_opts{timeouts_r = [Timeout|TimeoutsR]}).
%% Do the state transition
loop_event_done(
Parent, ?not_sys_debug,
#state{postponed = P} = S,
Events, Event, NextState, NewData,
#trans_opts{
postpone = Postpone, hibernate = Hibernate,
timeouts_r = [], next_events_r = []}) ->
%%
%% Optimize the simple cases
%% i.e no timer changes, no inserted events and no debug,
%% by duplicate stripped down code
%%
%% Fast path
%%
case Postpone of
true ->
loop_event_done_fast(
Parent, Hibernate,
S,
Events, [Event|P], NextState, NewData);
false ->
loop_event_done_fast(
Parent, Hibernate,
S,
Events, P, NextState, NewData)
end;
loop_event_done(
Parent, Debug_0,
#state{
state = State, postponed = P_0,
timer_refs = TimerRefs_0, timer_types = TimerTypes_0,
cancel_timers = CancelTimers_0} = S,
Events_0, Event_0, NextState, NewData,
#trans_opts{
hibernate = Hibernate, timeouts_r = TimeoutsR,
postpone = Postpone, next_events_r = NextEventsR}) ->
%%
%% All options have been collected and next_events are buffered.
%% Do the actual state transition.
%%
%% Full feature path
%%
[Debug_1|P_1] = % Move current event to postponed if Postpone
case Postpone of
true ->
[?sys_debug(
Debug_0,
{S#state.name,State},
{postpone,Event_0,State}),
Event_0|P_0];
false ->
[?sys_debug(
Debug_0,
{S#state.name,State},
{consume,Event_0,State})|P_0]
end,
{Events_2,P_2,Timers_2} =
%% Move all postponed events to queue,
%% cancel the event timer,
%% and cancel the state timeout if the state changes
if
NextState =:= State ->
{Events_0,P_1,
cancel_timer_by_type(
timeout, {TimerTypes_0,CancelTimers_0})};
true ->
{lists:reverse(P_1, Events_0),
[],
cancel_timer_by_type(
state_timeout,
cancel_timer_by_type(
timeout, {TimerTypes_0,CancelTimers_0}))}
%% The state timer is removed from TimerTypes
%% but remains in TimerRefs until we get
%% the cancel_timer msg
end,
{TimerRefs_3,{TimerTypes_3,CancelTimers_3},TimeoutEvents} =
%% Stop and start timers
parse_timers(TimerRefs_0, Timers_2, TimeoutsR),
%% Place next events last in reversed queue
Events_3R = lists:reverse(Events_2, NextEventsR),
%% Enqueue immediate timeout events
Events_4R = prepend_timeout_events(TimeoutEvents, Events_3R),
loop_event_done(
Parent, Debug_1,
S#state{
state = NextState,
data = NewData,
postponed = P_2,
timer_refs = TimerRefs_3,
timer_types = TimerTypes_3,
cancel_timers = CancelTimers_3,
hibernate = Hibernate},
lists:reverse(Events_4R)).
%% Fast path
%%
loop_event_done_fast(
Parent, Hibernate,
#state{
state = NextState,
timer_types = #{timeout := _} = TimerTypes,
cancel_timers = CancelTimers} = S,
Events, P, NextState, NewData) ->
%%
%% Same state, event timeout active
%%
loop_event_done_fast(
Parent, Hibernate, S,
Events, P, NextState, NewData,
cancel_timer_by_type(
timeout, {TimerTypes,CancelTimers}));
loop_event_done_fast(
Parent, Hibernate,
#state{state = NextState} = S,
Events, P, NextState, NewData) ->
%%
%% Same state
%%
loop_event_done(
Parent, ?not_sys_debug,
S#state{
data = NewData,
postponed = P,
hibernate = Hibernate},
Events);
loop_event_done_fast(
Parent, Hibernate,
#state{
timer_types = #{timeout := _} = TimerTypes,
cancel_timers = CancelTimers} = S,
Events, P, NextState, NewData) ->
%%
%% State change, event timeout active
%%
loop_event_done_fast(
Parent, Hibernate, S,
lists:reverse(P, Events), [], NextState, NewData,
cancel_timer_by_type(
state_timeout,
cancel_timer_by_type(
timeout, {TimerTypes,CancelTimers})));
loop_event_done_fast(
Parent, Hibernate,
#state{
timer_types = #{state_timeout := _} = TimerTypes,
cancel_timers = CancelTimers} = S,
Events, P, NextState, NewData) ->
%%
%% State change, state timeout active
%%
loop_event_done_fast(
Parent, Hibernate, S,
lists:reverse(P, Events), [], NextState, NewData,
cancel_timer_by_type(
state_timeout,
cancel_timer_by_type(
timeout, {TimerTypes,CancelTimers})));
loop_event_done_fast(
Parent, Hibernate,
#state{} = S,
Events, P, NextState, NewData) ->
%%
%% State change, no timeout to automatically cancel
%%
loop_event_done(
Parent, ?not_sys_debug,
S#state{
state = NextState,
data = NewData,
postponed = [],
hibernate = Hibernate},
lists:reverse(P, Events)).
%%
%% Fast path
%%
loop_event_done_fast(
Parent, Hibernate, S,
Events, P, NextState, NewData,
{TimerTypes,CancelTimers}) ->
%%
loop_event_done(
Parent, ?not_sys_debug,
S#state{
state = NextState,
data = NewData,
postponed = P,
timer_types = TimerTypes,
cancel_timers = CancelTimers,
hibernate = Hibernate},
Events).
loop_event_done(Parent, Debug, S, Q) ->
case Q of
[] ->
%% Get a new event
loop(Parent, Debug, S);
[{Type,Content}|Events] ->
%% Loop until out of enqueued events
loop_event(Parent, Debug, S, Events, Type, Content)
end.
%%---------------------------------------------------------------------------
%% Server loop helpers
call_callback_mode(#state{module = Module} = S) ->
try Module:callback_mode() of
CallbackMode ->
callback_mode_result(S, CallbackMode)
catch
CallbackMode ->
callback_mode_result(S, CallbackMode);
Class:Reason ->
[Class,Reason,erlang:get_stacktrace()]
end.
callback_mode_result(S, CallbackMode) ->
callback_mode_result(
S, CallbackMode, listify(CallbackMode), undefined, false).
%%
callback_mode_result(_S, CallbackMode, [], undefined, _StateEnter) ->
[error,
{bad_return_from_callback_mode,CallbackMode},
?STACKTRACE()];
callback_mode_result(S, _CallbackMode, [], CBMode, StateEnter) ->
S#state{callback_mode = CBMode, state_enter = StateEnter};
callback_mode_result(S, CallbackMode, [H|T], CBMode, StateEnter) ->
case callback_mode(H) of
true ->
callback_mode_result(S, CallbackMode, T, H, StateEnter);
false ->
case state_enter(H) of
true ->
callback_mode_result(S, CallbackMode, T, CBMode, true);
false ->
[error,
{bad_return_from_callback_mode,CallbackMode},
?STACKTRACE()]
end
end.
call_state_function(
#state{callback_mode = undefined} = S, Type, Content, State, Data) ->
case call_callback_mode(S) of
#state{} = NewS ->
call_state_function(NewS, Type, Content, State, Data);
Error ->
Error
end;
call_state_function(
#state{callback_mode = CallbackMode, module = Module} = S,
Type, Content, State, Data) ->
try
case CallbackMode of
state_functions ->
Module:State(Type, Content, Data);
handle_event_function ->
Module:handle_event(Type, Content, State, Data)
end
of
Result ->
{Result,S}
catch
Result ->
{Result,S};
Class:Reason ->
[Class,Reason,erlang:get_stacktrace()]
end.
%% -> absolute | relative | badarg
classify_timer(Time, Opts) ->
classify_timer(Time, Opts, false).
%%
classify_timer(Time, [], Abs) ->
case Abs of
true when
is_integer(Time);
Time =:= infinity ->
absolute;
false when
is_integer(Time), 0 =< Time;
Time =:= infinity ->
relative;
_ ->
badarg
end;
classify_timer(Time, [{abs,Abs}|Opts], _) when is_boolean(Abs) ->
classify_timer(Time, Opts, Abs);
classify_timer(_, Opts, _) when is_list(Opts) ->
badarg.
%% Stop and start timers as well as create timeout zero events
%% and pending event timer
%%
%% Stop and start timers non-event timers
parse_timers(TimerRefs, Timers, TimeoutsR) ->
parse_timers(TimerRefs, Timers, TimeoutsR, #{}, []).
%%
parse_timers(
TimerRefs, Timers, [], _Seen, TimeoutEvents) ->
%%
{TimerRefs,Timers,TimeoutEvents};
parse_timers(
TimerRefs, Timers, [Timeout|TimeoutsR], Seen, TimeoutEvents) ->
%%
case Timeout of
{TimerType,Time,TimerMsg,TimerOpts} ->
%% Absolute timer
parse_timers(
TimerRefs, Timers, TimeoutsR, Seen, TimeoutEvents,
TimerType, Time, TimerMsg, listify(TimerOpts));
%% Relative timers below
{TimerType,0,TimerMsg} ->
parse_timers(
TimerRefs, Timers, TimeoutsR, Seen, TimeoutEvents,
TimerType, zero, TimerMsg, []);
{TimerType,Time,TimerMsg} ->
parse_timers(
TimerRefs, Timers, TimeoutsR, Seen, TimeoutEvents,
TimerType, Time, TimerMsg, []);
0 ->
parse_timers(
TimerRefs, Timers, TimeoutsR, Seen, TimeoutEvents,
timeout, zero, 0, []);
Time ->
parse_timers(
TimerRefs, Timers, TimeoutsR, Seen, TimeoutEvents,
timeout, Time, Time, [])
end.
parse_timers(
TimerRefs, Timers, TimeoutsR, Seen, TimeoutEvents,
TimerType, Time, TimerMsg, TimerOpts) ->
case Seen of
#{TimerType := _} ->
%% Type seen before - ignore
parse_timers(
TimerRefs, Timers, TimeoutsR, Seen, TimeoutEvents);
#{} ->
%% Unseen type - handle
NewSeen = Seen#{TimerType => true},
case Time of
infinity ->
%% Cancel any running timer
parse_timers(
TimerRefs, cancel_timer_by_type(TimerType, Timers),
TimeoutsR, NewSeen, TimeoutEvents);
zero ->
%% Cancel any running timer
%% Handle zero time timeouts later
parse_timers(
TimerRefs, cancel_timer_by_type(TimerType, Timers),
TimeoutsR, NewSeen,
[{TimerType,TimerMsg}|TimeoutEvents]);
_ ->
%% (Re)start the timer
TimerRef =
erlang:start_timer(
Time, self(), TimerMsg, TimerOpts),
case Timers of
{#{TimerType := OldTimerRef} = TimerTypes,
CancelTimers} ->
%% Cancel the running timer
cancel_timer(OldTimerRef),
NewCancelTimers = CancelTimers + 1,
%% Insert the new timer into
%% both TimerRefs and TimerTypes
parse_timers(
TimerRefs#{TimerRef => TimerType},
{TimerTypes#{TimerType => TimerRef},
NewCancelTimers},
TimeoutsR, NewSeen, TimeoutEvents);
{#{} = TimerTypes,CancelTimers} ->
%% Insert the new timer into
%% both TimerRefs and TimerTypes
parse_timers(
TimerRefs#{TimerRef => TimerType},
{TimerTypes#{TimerType => TimerRef},
CancelTimers},
TimeoutsR, NewSeen, TimeoutEvents)
end
end
end.
%% Enqueue immediate timeout events (timeout 0 events)
%%
%% Event timer timeout 0 events gets special treatment since
%% an event timer is cancelled by any received event,
%% so if there are enqueued events before the event timer
%% timeout 0 event - the event timer is cancelled hence no event.
%%
%% Other (state_timeout) timeout 0 events that are after
%% the event timer timeout 0 events are considered to
%% belong to timers that were started after the event timer
%% timeout 0 event fired, so they do not cancel the event timer.
%%
prepend_timeout_events([], EventsR) ->
EventsR;
prepend_timeout_events([{timeout,_} = TimeoutEvent|TimeoutEvents], []) ->
prepend_timeout_events(TimeoutEvents, [TimeoutEvent]);
prepend_timeout_events([{timeout,_}|TimeoutEvents], EventsR) ->
%% Ignore since there are other events in queue
%% so they have cancelled the event timeout 0.
prepend_timeout_events(TimeoutEvents, EventsR);
prepend_timeout_events([TimeoutEvent|TimeoutEvents], EventsR) ->
%% Just prepend all others
prepend_timeout_events(TimeoutEvents, [TimeoutEvent|EventsR]).
%%---------------------------------------------------------------------------
%% Server helpers
reply_then_terminate(Class, Reason, Stacktrace, Debug, S, Q, Replies) ->
do_reply_then_terminate(
Class, Reason, Stacktrace, Debug, S, Q, listify(Replies)).
%%
do_reply_then_terminate(
Class, Reason, Stacktrace, Debug, S, Q, []) ->
terminate(Class, Reason, Stacktrace, Debug, S, Q);
do_reply_then_terminate(
Class, Reason, Stacktrace, Debug, S, Q, [R|Rs]) ->
case R of
{reply,{_To,_Tag}=From,Reply} ->
reply(From, Reply),
NewDebug =
?sys_debug(
Debug,
begin
#state{name = Name, state = State} = S,
{Name,State}
end,
{out,Reply,From}),
do_reply_then_terminate(
Class, Reason, Stacktrace, NewDebug, S, Q, Rs);
_ ->
terminate(
error,
{bad_reply_action_from_state_function,R},
?STACKTRACE(),
Debug, S, Q)
end.
terminate(
Class, Reason, Stacktrace, Debug,
#state{module = Module, state = State, data = Data} = S,
Q) ->
case erlang:function_exported(Module, terminate, 3) of
true ->
try Module:terminate(Reason, State, Data) of
_ -> ok
catch
_ -> ok;
C:R ->
ST = erlang:get_stacktrace(),
error_info(
C, R, ST, S, Q,
format_status(terminate, get(), S)),
sys:print_log(Debug),
erlang:raise(C, R, ST)
end;
false ->
ok
end,
_ =
case Reason of
normal ->
terminate_sys_debug(Debug, S, State, Reason);
shutdown ->
terminate_sys_debug(Debug, S, State, Reason);
{shutdown,_} ->
terminate_sys_debug(Debug, S, State, Reason);
_ ->
error_info(
Class, Reason, Stacktrace, S, Q,
format_status(terminate, get(), S)),
sys:print_log(Debug)
end,
case Stacktrace of
[] ->
erlang:Class(Reason);
_ ->
erlang:raise(Class, Reason, Stacktrace)
end.
terminate_sys_debug(Debug, S, State, Reason) ->
?sys_debug(Debug, {S#state.name,State}, {terminate,Reason}).
error_info(
Class, Reason, Stacktrace,
#state{
name = Name,
callback_mode = CallbackMode,
state_enter = StateEnter,
postponed = P},
Q, FmtData) ->
{FixedReason,FixedStacktrace} =
case Stacktrace of
[{M,F,Args,_}|ST]
when Class =:= error, Reason =:= undef ->
case code:is_loaded(M) of
false ->
{{'module could not be loaded',M},ST};
_ ->
Arity =
if
is_list(Args) ->
length(Args);
is_integer(Args) ->
Args
end,
case erlang:function_exported(M, F, Arity) of
true ->
{Reason,Stacktrace};
false ->
{{'function not exported',{M,F,Arity}},
ST}
end
end;
_ -> {Reason,Stacktrace}
end,
[LimitedP, LimitedFmtData, LimitedFixedReason] =
[error_logger:limit_term(D) || D <- [P, FmtData, FixedReason]],
CBMode =
case StateEnter of
true ->
[CallbackMode,state_enter];
false ->
CallbackMode
end,
error_logger:format(
"** State machine ~tp terminating~n" ++
case Q of
[] -> "";
_ -> "** Last event = ~tp~n"
end ++
"** When server state = ~tp~n" ++
"** Reason for termination = ~w:~tp~n" ++
"** Callback mode = ~p~n" ++
case Q of
[_,_|_] -> "** Queued = ~tp~n";
_ -> ""
end ++
case P of
[] -> "";
_ -> "** Postponed = ~tp~n"
end ++
case FixedStacktrace of
[] -> "";
_ -> "** Stacktrace =~n** ~tp~n"
end,
[Name |
case Q of
[] -> [];
[Event|_] -> [Event]
end] ++
[LimitedFmtData,
Class,LimitedFixedReason,
CBMode] ++
case Q of
[_|[_|_] = Events] -> [Events];
_ -> []
end ++
case P of
[] -> [];
_ -> [LimitedP]
end ++
case FixedStacktrace of
[] -> [];
_ -> [FixedStacktrace]
end).
%% Call Module:format_status/2 or return a default value
format_status(
Opt, PDict,
#state{module = Module, state = State, data = Data}) ->
case erlang:function_exported(Module, format_status, 2) of
true ->
try Module:format_status(Opt, [PDict,State,Data])
catch
Result -> Result;
_:_ ->
format_status_default(
Opt, State,
atom_to_list(Module) ++ ":format_status/2 crashed")
end;
false ->
format_status_default(Opt, State, Data)
end.
%% The default Module:format_status/2
format_status_default(Opt, State, Data) ->
StateData = {State,Data},
case Opt of
terminate ->
StateData;
_ ->
[{data,[{"State",StateData}]}]
end.
-compile({inline, [listify/1]}).
listify(Item) when is_list(Item) ->
Item;
listify(Item) ->
[Item].
%% Cancel timer if running, otherwise no op
%%
%% This is an asynchronous cancel so the timer is not really cancelled
%% until we get a cancel_timer msg i.e {cancel_timer,TimerRef,_}.
%% In the mean time we might get a timeout message.
%%
%% Remove the timer from TimerTypes.
%% When we get the cancel_timer msg we remove it from TimerRefs.
-compile({inline, [cancel_timer_by_type/2]}).
cancel_timer_by_type(TimerType, {TimerTypes,CancelTimers} = TT_CT) ->
case TimerTypes of
#{TimerType := TimerRef} ->
ok = erlang:cancel_timer(TimerRef, [{async,true}]),
{maps:remove(TimerType, TimerTypes),CancelTimers + 1};
#{} ->
TT_CT
end.
-compile({inline, [cancel_timer/1]}).
cancel_timer(TimerRef) ->
ok = erlang:cancel_timer(TimerRef, [{async,true}]).