%%
%% %CopyrightBegin%
%%
%% Copyright Ericsson AB 2016-2019. All Rights Reserved.
%%
%% Licensed under the Apache License, Version 2.0 (the "License");
%% you may not use this file except in compliance with the License.
%% You may obtain a copy of the License at
%%
%% http://www.apache.org/licenses/LICENSE-2.0
%%
%% Unless required by applicable law or agreed to in writing, software
%% distributed under the License is distributed on an "AS IS" BASIS,
%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
%% See the License for the specific language governing permissions and
%% limitations under the License.
%%
%% %CopyrightEnd%
%%
-module(gen_statem).
-include("logger.hrl").
%% API
-export(
[start/3,start/4,start_link/3,start_link/4,
stop/1,stop/3,
cast/2,call/2,call/3,
enter_loop/4,enter_loop/5,enter_loop/6,
reply/1,reply/2]).
%% gen callbacks
-export(
[init_it/6]).
%% sys callbacks
-export(
[system_continue/3,
system_terminate/4,
system_code_change/4,
system_get_state/1,
system_replace_state/2,
format_status/2]).
%% Internal callbacks
-export(
[wakeup_from_hibernate/3]).
%% logger callback
-export([format_log/1]).
%% Type exports for templates and callback modules
-export_type(
[event_type/0,
callback_mode_result/0,
init_result/1,
state_enter_result/1,
event_handler_result/1,
reply_action/0,
enter_action/0,
action/0]).
%% Old types, not advertised
-export_type(
[state_function_result/0,
handle_event_result/0]).
%% Type that is exported just to be documented
-export_type([transition_option/0]).
%% Type exports for start_link & friends
-export_type(
[server_name/0,
server_ref/0,
start_opt/0,
start_ret/0,
enter_loop_opt/0]).
%%%==========================================================================
%%% Interface functions.
%%%==========================================================================
-type from() ::
{To :: pid(), Tag :: term()}. % Reply-to specifier for call
-type state() ::
state_name() | % For StateName/3 callback functions
term(). % For handle_event/4 callback function
-type state_name() :: atom().
-type data() :: term().
-type event_type() ::
external_event_type() | timeout_event_type() | 'internal'.
-type external_event_type() ::
{'call',From :: from()} | 'cast' | 'info'.
-type timeout_event_type() ::
'timeout' | {'timeout', Name :: term()} | 'state_timeout'.
-type callback_mode_result() ::
callback_mode() | [callback_mode() | state_enter()].
-type callback_mode() :: 'state_functions' | 'handle_event_function'.
-type state_enter() :: 'state_enter'.
-type transition_option() ::
postpone() | hibernate() |
event_timeout() | generic_timeout() | state_timeout().
-type postpone() ::
%% If 'true' postpone the current event
%% and retry it when the state changes (=/=)
boolean().
-type hibernate() ::
%% If 'true' hibernate the server instead of going into receive
boolean().
-type event_timeout() ::
%% Generate a ('timeout', EventContent, ...) event
%% unless some other event is delivered
Time :: timeout() | integer().
-type generic_timeout() ::
%% Generate a ({'timeout',Name}, EventContent, ...) event
Time :: timeout() | integer().
-type state_timeout() ::
%% Generate a ('state_timeout', EventContent, ...) event
%% unless the state is changed
Time :: timeout() | integer().
-type timeout_option() :: {abs,Abs :: boolean()}.
-type action() ::
%% During a state change:
%% * NextState and NewData are set.
%% * All action()s are executed in order of apperance.
%% * Postponing the current event is performed
%% iff 'postpone' is 'true'.
%% * A state timeout is started iff 'timeout' is set.
%% * Pending events are handled or if there are
%% no pending events the server goes into receive
%% or hibernate (iff 'hibernate' is 'true')
%%
%% These action()s are executed in order of appearence
%% in the containing list. The ones that set options
%% will override any previous so the last of each kind wins.
%%
'postpone' | % Set the postpone option
{'postpone', Postpone :: postpone()} |
%%
%% All 'next_event' events are kept in a list and then
%% inserted at state changes so the first in the
%% action() list is the first to be delivered.
{'next_event', % Insert event as the next to handle
EventType :: event_type(),
EventContent :: term()} |
enter_action().
-type enter_action() ::
'hibernate' | % Set the hibernate option
{'hibernate', Hibernate :: hibernate()} |
timeout_action() |
reply_action().
-type timeout_action() ::
(Time :: event_timeout()) | % {timeout,Time,Time}
{'timeout', % Set the event_timeout option
Time :: event_timeout(), EventContent :: term()} |
{'timeout', % Set the event_timeout option
Time :: event_timeout(),
EventContent :: term(),
Options :: (timeout_option() | [timeout_option()])} |
%%
{{'timeout', Name :: term()}, % Set the generic_timeout option
Time :: generic_timeout(), EventContent :: term()} |
{{'timeout', Name :: term()}, % Set the generic_timeout option
Time :: generic_timeout(),
EventContent :: term(),
Options :: (timeout_option() | [timeout_option()])} |
%%
{'state_timeout', % Set the state_timeout option
Time :: state_timeout(), EventContent :: term()} |
{'state_timeout', % Set the state_timeout option
Time :: state_timeout(),
EventContent :: term(),
Options :: (timeout_option() | [timeout_option()])}.
-type reply_action() ::
{'reply', % Reply to a caller
From :: from(), Reply :: term()}.
-type init_result(StateType) ::
{ok, State :: StateType, Data :: data()} |
{ok, State :: StateType, Data :: data(),
Actions :: [action()] | action()} |
'ignore' |
{'stop', Reason :: term()}.
%% Old, not advertised
-type state_function_result() ::
event_handler_result(state_name()).
-type handle_event_result() ::
event_handler_result(state()).
%%
-type state_enter_result(State) ::
{'next_state', % {next_state,NextState,NewData,[]}
State,
NewData :: data()} |
{'next_state', % State transition, maybe to the same state
State,
NewData :: data(),
Actions :: [enter_action()] | enter_action()} |
state_callback_result(enter_action()).
-type event_handler_result(StateType) ::
{'next_state', % {next_state,NextState,NewData,[]}
NextState :: StateType,
NewData :: data()} |
{'next_state', % State transition, maybe to the same state
NextState :: StateType,
NewData :: data(),
Actions :: [action()] | action()} |
state_callback_result(action()).
-type state_callback_result(ActionType) ::
{'keep_state', % {keep_state,NewData,[]}
NewData :: data()} |
{'keep_state', % Keep state, change data
NewData :: data(),
Actions :: [ActionType] | ActionType} |
'keep_state_and_data' | % {keep_state_and_data,[]}
{'keep_state_and_data', % Keep state and data -> only actions
Actions :: [ActionType] | ActionType} |
%%
{'repeat_state', % {repeat_state,NewData,[]}
NewData :: data()} |
{'repeat_state', % Repeat state, change data
NewData :: data(),
Actions :: [ActionType] | ActionType} |
'repeat_state_and_data' | % {repeat_state_and_data,[]}
{'repeat_state_and_data', % Repeat state and data -> only actions
Actions :: [ActionType] | ActionType} |
%%
'stop' | % {stop,normal}
{'stop', % Stop the server
Reason :: term()} |
{'stop', % Stop the server
Reason :: term(),
NewData :: data()} |
%%
{'stop_and_reply', % Reply then stop the server
Reason :: term(),
Replies :: [reply_action()] | reply_action()} |
{'stop_and_reply', % Reply then stop the server
Reason :: term(),
Replies :: [reply_action()] | reply_action(),
NewData :: data()}.
%% The state machine init function. It is called only once and
%% the server is not running until this function has returned
%% an {ok, ...} tuple. Thereafter the state callbacks are called
%% for all events to this server.
-callback init(Args :: term()) -> init_result(state()).
%% This callback shall return the callback mode of the callback module.
%%
%% It is called once after init/0 and code_change/4 but before
%% the first state callback StateName/3 or handle_event/4.
-callback callback_mode() -> callback_mode_result().
%% Example state callback for StateName = 'state_name'
%% when callback_mode() =:= state_functions.
%%
%% In this mode all states has to be of type state_name() i.e atom().
%%
%% Note that the only callbacks that have arity 3 are these
%% StateName/3 callbacks and terminate/3, so the state name
%% 'terminate' is unusable in this mode.
-callback state_name(
'enter',
OldStateName :: state_name(),
Data :: data()) ->
state_enter_result('state_name');
(event_type(),
EventContent :: term(),
Data :: data()) ->
event_handler_result(state_name()).
%%
%% State callback for all states
%% when callback_mode() =:= handle_event_function.
-callback handle_event(
'enter',
OldState :: state(),
State, % Current state
Data :: data()) ->
state_enter_result(State);
(event_type(),
EventContent :: term(),
State :: state(), % Current state
Data :: data()) ->
event_handler_result(state()).
%% Clean up before the server terminates.
-callback terminate(
Reason :: 'normal' | 'shutdown' | {'shutdown', term()}
| term(),
State :: state(),
Data :: data()) ->
any().
%% Note that the new code can expect to get an OldState from
%% the old code version not only in code_change/4 but in the first
%% state callback function called thereafter
-callback code_change(
OldVsn :: term() | {'down', term()},
OldState :: state(),
OldData :: data(),
Extra :: term()) ->
{ok, NewState :: state(), NewData :: data()} |
(Reason :: term()).
%% Format the callback module state in some sensible that is
%% often condensed way. For StatusOption =:= 'normal' the preferred
%% return term is [{data,[{"State",FormattedState}]}], and for
%% StatusOption =:= 'terminate' it is just FormattedState.
-callback format_status(
StatusOption,
[ [{Key :: term(), Value :: term()}] |
state() |
data()]) ->
Status :: term() when
StatusOption :: 'normal' | 'terminate'.
-optional_callbacks(
[format_status/2, % Has got a default implementation
terminate/3, % Has got a default implementation
code_change/4, % Only needed by advanced soft upgrade
%%
state_name/3, % Example for callback_mode() =:= state_functions:
%% there has to be a StateName/3 callback function
%% for every StateName in your state machine but the state name
%% 'state_name' does of course not have to be used.
%%
handle_event/4 % For callback_mode() =:= handle_event_function
]).
%% Type validation functions
%% - return true if the value is of the type, false otherwise
-compile(
{inline,
[callback_mode/1, state_enter/1,
event_type/1, from/1, timeout_event_type/1]}).
%%
callback_mode(CallbackMode) ->
case CallbackMode of
state_functions -> true;
handle_event_function -> true;
_ -> false
end.
%%
state_enter(StateEnter) ->
case StateEnter of
state_enter ->
true;
_ ->
false
end.
%%
event_type(Type) ->
case Type of
{call,From} -> from(From);
%%
cast -> true;
info -> true;
internal -> true;
_ -> timeout_event_type(Type)
end.
%%
from({Pid,_}) when is_pid(Pid) -> true;
from(_) -> false.
%%
timeout_event_type(Type) ->
case Type of
timeout -> true;
state_timeout -> true;
{timeout,_Name} -> true;
_ -> false
end.
-define(
relative_timeout(T),
((is_integer(T) andalso 0 =< (T)) orelse (T) =:= infinity)).
-define(
absolute_timeout(T),
(is_integer(T) orelse (T) =:= infinity)).
-define(
STACKTRACE(),
element(2, erlang:process_info(self(), current_stacktrace))).
-define(not_sys_debug, []).
%%
%% This is a macro to only evaluate arguments if Debug =/= [].
%% Debug is evaluated 2 times.
-define(
sys_debug(Debug, Extra, SystemEvent),
case begin Debug end of
?not_sys_debug ->
begin Debug end;
_ ->
sys_debug(
begin Debug end, begin Extra end, begin SystemEvent end)
end).
-record(params,
{callback_mode = undefined :: callback_mode() | undefined,
state_enter = false :: boolean(),
parent :: pid(),
module :: atom(),
name :: atom() | pid(),
hibernate_after = infinity :: timeout()
}).
-record(state,
{state_data = {undefined,undefined} ::
{State :: term(),Data :: term()},
postponed = [] :: [{event_type(),term()}],
timers = {#{},#{}} ::
{%% TimerRef => TimeoutType
TimerRefs :: #{reference() => timeout_event_type()},
%% TimeoutType => TimerRef
TimeoutTypes :: #{timeout_event_type() => reference()}},
hibernate = false :: boolean()
}).
%%%==========================================================================
%%% API
-type server_name() ::
{'global', GlobalName :: term()}
| {'via', RegMod :: module(), Name :: term()}
| {'local', atom()}.
-type server_ref() ::
pid()
| (LocalName :: atom())
| {Name :: atom(), Node :: atom()}
| {'global', GlobalName :: term()}
| {'via', RegMod :: module(), ViaName :: term()}.
-type start_opt() ::
{'timeout', Time :: timeout()}
| {'spawn_opt', [proc_lib:spawn_option()]}
| enter_loop_opt().
-type start_ret() ::
{'ok', pid()}
| 'ignore'
| {'error', term()}.
-type enter_loop_opt() ::
{'hibernate_after', HibernateAfterTimeout :: timeout()}
| {'debug', Dbgs :: [sys:debug_option()]}.
%% Start a state machine
-spec start(
Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
start_ret().
start(Module, Args, Opts) ->
gen:start(?MODULE, nolink, Module, Args, Opts).
%%
-spec start(
ServerName :: server_name(),
Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
start_ret().
start(ServerName, Module, Args, Opts) ->
gen:start(?MODULE, nolink, ServerName, Module, Args, Opts).
%% Start and link to a state machine
-spec start_link(
Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
start_ret().
start_link(Module, Args, Opts) ->
gen:start(?MODULE, link, Module, Args, Opts).
%%
-spec start_link(
ServerName :: server_name(),
Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
start_ret().
start_link(ServerName, Module, Args, Opts) ->
gen:start(?MODULE, link, ServerName, Module, Args, Opts).
%% Stop a state machine
-spec stop(ServerRef :: server_ref()) -> ok.
stop(ServerRef) ->
gen:stop(ServerRef).
%%
-spec stop(
ServerRef :: server_ref(),
Reason :: term(),
Timeout :: timeout()) -> ok.
stop(ServerRef, Reason, Timeout) ->
gen:stop(ServerRef, Reason, Timeout).
%% Send an event to a state machine that arrives with type 'event'
-spec cast(ServerRef :: server_ref(), Msg :: term()) -> ok.
cast(ServerRef, Msg) when is_pid(ServerRef) ->
send(ServerRef, wrap_cast(Msg));
cast(ServerRef, Msg) when is_atom(ServerRef) ->
send(ServerRef, wrap_cast(Msg));
cast({global,Name}, Msg) ->
try global:send(Name, wrap_cast(Msg)) of
_ -> ok
catch
_:_ -> ok
end;
cast({via,RegMod,Name}, Msg) ->
try RegMod:send(Name, wrap_cast(Msg)) of
_ -> ok
catch
_:_ -> ok
end;
cast({Name,Node} = ServerRef, Msg) when is_atom(Name), is_atom(Node) ->
send(ServerRef, wrap_cast(Msg)).
%% Call a state machine (synchronous; a reply is expected) that
%% arrives with type {call,From}
-spec call(ServerRef :: server_ref(), Request :: term()) -> Reply :: term().
call(ServerRef, Request) ->
call(ServerRef, Request, infinity).
%%
-spec call(
ServerRef :: server_ref(),
Request :: term(),
Timeout ::
timeout() |
{'clean_timeout',T :: timeout()} |
{'dirty_timeout',T :: timeout()}) ->
Reply :: term().
call(ServerRef, Request, infinity = T = Timeout) ->
call_dirty(ServerRef, Request, Timeout, T);
call(ServerRef, Request, {dirty_timeout, T} = Timeout) ->
call_dirty(ServerRef, Request, Timeout, T);
call(ServerRef, Request, {clean_timeout, T} = Timeout) ->
call_clean(ServerRef, Request, Timeout, T);
call(ServerRef, Request, {_, _} = Timeout) ->
erlang:error(badarg, [ServerRef,Request,Timeout]);
call(ServerRef, Request, Timeout) ->
call_clean(ServerRef, Request, Timeout, Timeout).
%% Reply from a state machine callback to whom awaits in call/2
-spec reply([reply_action()] | reply_action()) -> ok.
reply({reply,From,Reply}) ->
reply(From, Reply);
reply(Replies) when is_list(Replies) ->
replies(Replies).
%%
-compile({inline, [reply/2]}).
-spec reply(From :: from(), Reply :: term()) -> ok.
reply({To,Tag}, Reply) when is_pid(To) ->
Msg = {Tag,Reply},
try To ! Msg of
_ ->
ok
catch
_:_ -> ok
end.
%% Instead of starting the state machine through start/3,4
%% or start_link/3,4 turn the current process presumably
%% started by proc_lib into a state machine using
%% the same arguments as you would have returned from init/1
-spec enter_loop(
Module :: module(), Opts :: [enter_loop_opt()],
State :: state(), Data :: data()) ->
no_return().
enter_loop(Module, Opts, State, Data) ->
enter_loop(Module, Opts, State, Data, self()).
%%
-spec enter_loop(
Module :: module(), Opts :: [enter_loop_opt()],
State :: state(), Data :: data(),
Server_or_Actions ::
server_name() | pid() | [action()]) ->
no_return().
enter_loop(Module, Opts, State, Data, Server_or_Actions) ->
if
is_list(Server_or_Actions) ->
enter_loop(Module, Opts, State, Data, self(), Server_or_Actions);
true ->
enter_loop(Module, Opts, State, Data, Server_or_Actions, [])
end.
%%
-spec enter_loop(
Module :: module(), Opts :: [enter_loop_opt()],
State :: state(), Data :: data(),
Server :: server_name() | pid(),
Actions :: [action()] | action()) ->
no_return().
enter_loop(Module, Opts, State, Data, Server, Actions) ->
is_atom(Module) orelse error({atom,Module}),
Parent = gen:get_parent(),
Name = gen:get_proc_name(Server),
Debug = gen:debug_options(Name, Opts),
HibernateAfterTimeout = gen:hibernate_after(Opts),
enter(
Parent, Debug, Module, Name, HibernateAfterTimeout,
State, Data, Actions).
%%---------------------------------------------------------------------------
%% API helpers
-compile({inline, [wrap_cast/1]}).
wrap_cast(Event) ->
{'$gen_cast',Event}.
call_dirty(ServerRef, Request, Timeout, T) ->
try gen:call(ServerRef, '$gen_call', Request, T) of
{ok,Reply} ->
Reply
catch
Class:Reason:Stacktrace ->
erlang:raise(
Class,
{Reason,{?MODULE,call,[ServerRef,Request,Timeout]}},
Stacktrace)
end.
call_clean(ServerRef, Request, Timeout, T) ->
%% Call server through proxy process to dodge any late reply
Ref = make_ref(),
Self = self(),
Pid = spawn(
fun () ->
Self !
try gen:call(
ServerRef, '$gen_call', Request, T) of
Result ->
{Ref,Result}
catch Class:Reason:Stacktrace ->
{Ref,Class,Reason,Stacktrace}
end
end),
Mref = monitor(process, Pid),
receive
{Ref,Result} ->
demonitor(Mref, [flush]),
case Result of
{ok,Reply} ->
Reply
end;
{Ref,Class,Reason,Stacktrace} ->
demonitor(Mref, [flush]),
erlang:raise(
Class,
{Reason,{?MODULE,call,[ServerRef,Request,Timeout]}},
Stacktrace);
{'DOWN',Mref,_,_,Reason} ->
%% There is a theoretical possibility that the
%% proxy process gets killed between try--of and !
%% so this clause is in case of that
exit(Reason)
end.
replies([{reply,From,Reply}|Replies]) ->
reply(From, Reply),
replies(Replies);
replies([]) ->
ok.
%% Might actually not send the message in case of caught exception
send(Proc, Msg) ->
try erlang:send(Proc, Msg)
catch
error:_ -> ok
end,
ok.
%% Here the init_it/6 and enter_loop/5,6,7 functions converge
enter(
Parent, Debug, Module, Name, HibernateAfterTimeout,
State, Data, Actions) ->
%% The values should already have been type checked
Q = [{internal,init_state}],
%% We enforce {postpone,false} to ensure that
%% our fake Event gets discarded, thought it might get logged
Actions_1 = listify(Actions) ++ [{postpone,false}],
P =
#params{
parent = Parent,
module = Module,
name = Name,
hibernate_after = HibernateAfterTimeout},
S = #state{state_data = {State,Data}},
Debug_1 = ?sys_debug(Debug, Name, {enter,State}),
loop_callback_mode(
P, Debug_1, S, Q, {State,Data},
%% Tunneling Actions through CallbackEvent here...
%% Special path to go to action handling, after first
%% finding out the callback mode. CallbackEvent is
%% a 2-tuple and Actions a list, which achieves this distinction.
Actions_1).
%%%==========================================================================
%%% gen callbacks
init_it(Starter, self, ServerRef, Module, Args, Opts) ->
init_it(Starter, self(), ServerRef, Module, Args, Opts);
init_it(Starter, Parent, ServerRef, Module, Args, Opts) ->
Name = gen:get_proc_name(ServerRef),
Debug = gen:debug_options(Name, Opts),
HibernateAfterTimeout = gen:hibernate_after(Opts),
try Module:init(Args) of
Result ->
init_result(
Starter, Parent, ServerRef, Module, Result,
Name, Debug, HibernateAfterTimeout)
catch
Result ->
init_result(
Starter, Parent, ServerRef, Module, Result,
Name, Debug, HibernateAfterTimeout);
Class:Reason:Stacktrace ->
gen:unregister_name(ServerRef),
proc_lib:init_ack(Starter, {error,Reason}),
error_info(
Class, Reason, Stacktrace, Debug,
#params{parent = Parent, name = Name, module = Module},
#state{}, []),
erlang:raise(Class, Reason, Stacktrace)
end.
%%---------------------------------------------------------------------------
%% gen callbacks helpers
init_result(
Starter, Parent, ServerRef, Module, Result,
Name, Debug, HibernateAfterTimeout) ->
case Result of
{ok,State,Data} ->
proc_lib:init_ack(Starter, {ok,self()}),
enter(
Parent, Debug, Module, Name, HibernateAfterTimeout,
State, Data, []);
{ok,State,Data,Actions} ->
proc_lib:init_ack(Starter, {ok,self()}),
enter(
Parent, Debug, Module, Name, HibernateAfterTimeout,
State, Data, Actions);
{stop,Reason} ->
gen:unregister_name(ServerRef),
proc_lib:init_ack(Starter, {error,Reason}),
exit(Reason);
ignore ->
gen:unregister_name(ServerRef),
proc_lib:init_ack(Starter, ignore),
exit(normal);
_ ->
gen:unregister_name(ServerRef),
Error = {bad_return_from_init,Result},
proc_lib:init_ack(Starter, {error,Error}),
error_info(
error, Error, ?STACKTRACE(), Debug,
#params{parent = Parent, name = Name, module = Module},
#state{}, []),
exit(Error)
end.
%%%==========================================================================
%%% sys callbacks
%%%
%%% We use {P,S} as state (Misc) for the sys module,
%%% wrap/unwrap it for the server loop* and update
%%% P#params{parent = Parent}.
system_continue(Parent, Debug, {P,S}) ->
loop(update_parent(P, Parent), Debug, S).
system_terminate(Reason, Parent, Debug, {P,S}) ->
terminate(
exit, Reason, ?STACKTRACE(),
update_parent(P, Parent), Debug, S, []).
system_code_change(
{#params{module = Module} = P,
#state{state_data = {State,Data}} = S},
_Mod, OldVsn, Extra) ->
case
try Module:code_change(OldVsn, State, Data, Extra)
catch
Result -> Result
end
of
{ok,NewState,NewData} ->
{ok,
{P#params{callback_mode = undefined},
S#state{state_data = {NewState,NewData}}}};
{ok,_} = Error ->
error({case_clause,Error});
Error ->
Error
end.
system_get_state({_P,#state{state_data = State_Data}}) ->
{ok,State_Data}.
system_replace_state(
StateFun, {P,#state{state_data = State_Data} = S}) ->
%%
NewState_NewData = StateFun(State_Data),
{ok,NewState_NewData,{P,S#state{state_data = NewState_NewData}}}.
format_status(
Opt,
[PDict,SysState,Parent,Debug,
{#params{name = Name} = P,
#state{postponed = Postponed} = S}]) ->
Header = gen:format_status_header("Status for state machine", Name),
Log = sys:get_log(Debug),
[{header,Header},
{data,
[{"Status",SysState},
{"Parent",Parent},
{"Logged Events",Log},
{"Postponed",Postponed}]} |
case format_status(Opt, PDict, update_parent(P, Parent), S) of
L when is_list(L) -> L;
T -> [T]
end].
%% Update #params.parent only if it differs. This should not
%% be possible today (OTP-22.0), but could happen for example
%% if someone implements changing a server's parent
%% in a new sys call.
-compile({inline, update_parent/2}).
update_parent(P, Parent) ->
case P of
#params{parent = Parent} ->
P;
#params{} ->
P#params{parent = Parent}
end.
%%---------------------------------------------------------------------------
%% Format debug messages. Print them as the call-back module sees
%% them, not as the real erlang messages. Use trace for that.
%%---------------------------------------------------------------------------
sys_debug(Debug, NameState, Entry) ->
sys:handle_debug(Debug, fun print_event/3, NameState, Entry).
print_event(Dev, SystemEvent, Name) ->
case SystemEvent of
{in,Event,State} ->
io:format(
Dev, "*DBG* ~tp receive ~ts in state ~tp~n",
[Name,event_string(Event),State]);
{code_change,Event,State} ->
io:format(
Dev, "*DBG* ~tp receive ~ts after code change in state ~tp~n",
[Name,event_string(Event),State]);
{out,Reply,{To,_Tag}} ->
io:format(
Dev, "*DBG* ~tp send ~tp to ~tw~n",
[Name,Reply,To]);
{enter,State} ->
io:format(
Dev, "*DBG* ~tp enter in state ~tp~n",
[Name,State]);
{terminate,Reason,State} ->
io:format(
Dev, "*DBG* ~tp terminate ~tp in state ~tp~n",
[Name,Reason,State]);
{Tag,Event,State,NextState}
when Tag =:= postpone; Tag =:= consume ->
StateString =
case NextState of
State ->
io_lib:format("~tp", [State]);
_ ->
io_lib:format("~tp => ~tp", [State,NextState])
end,
io:format(
Dev, "*DBG* ~tp ~tw ~ts in state ~ts~n",
[Name,Tag,event_string(Event),StateString])
end.
event_string(Event) ->
case Event of
{{call,{Pid,_Tag}},Request} ->
io_lib:format("call ~tp from ~tw", [Request,Pid]);
{EventType,EventContent} ->
io_lib:format("~tw ~tp", [EventType,EventContent])
end.
%%%==========================================================================
%%% Internal callbacks
wakeup_from_hibernate(P, Debug, S) ->
%% It is a new message that woke us up so we have to receive it now
loop_receive(P, Debug, S).
%%%==========================================================================
%%% State Machine engine implementation on proc_lib/gen
%% Server loop, consists of all loop* functions
%% and detours through sys:handle_system_message/7 and proc_lib:hibernate/3
%%
%% The loop tries to keep all temporary values in arguments
%% and takes shortcuts for ?not_sys_debug, empty lists, etc.
%% The engine state #state{} is picked apart during the loop,
%% new values are kept in arguments, and a new #state{} is
%% composed at the end of the loop. #params{} collect engine
%% state fields that rarely changes.
%%
%% The loop is optimized a bit for staying in the loop, assuming that
%% system events are rare. So a detour to sys requires re-packing
%% of the engine state.
%% Entry point for system_continue/3
%%
loop(P, Debug, #state{hibernate = true} = S) ->
loop_hibernate(P, Debug, S);
loop(P, Debug, S) ->
loop_receive(P, Debug, S).
%% Go to hibernation
%%
loop_hibernate(P, Debug, S) ->
%%
%% Does not return but restarts process at
%% wakeup_from_hibernate/3 that jumps to loop_receive/3
%%
proc_lib:hibernate(?MODULE, wakeup_from_hibernate, [P, Debug, S]),
error(
{should_not_have_arrived_here_but_instead_in,
{?MODULE,wakeup_from_hibernate,3}}).
%% Entry point for wakeup_from_hibernate/3
%%
%% Receive a new process message
%%
loop_receive(
#params{hibernate_after = HibernateAfterTimeout} = P, Debug, S) ->
%%
receive
Msg ->
case Msg of
{'$gen_call',From,Request} ->
loop_receive_result(P, Debug, S, {{call,From},Request});
{'$gen_cast',Cast} ->
loop_receive_result(P, Debug, S, {cast,Cast});
%%
{timeout,TimerRef,TimeoutMsg} ->
{TimerRefs,TimeoutTypes} = S#state.timers,
case TimerRefs of
#{TimerRef := TimeoutType} ->
%% Our timer
Timers =
{maps:remove(TimerRef, TimerRefs),
maps:remove(TimeoutType, TimeoutTypes)},
S_1 = S#state{timers = Timers},
loop_receive_result(
P, Debug, S_1, {TimeoutType,TimeoutMsg});
#{} ->
loop_receive_result(P, Debug, S, {info,Msg})
end;
%%
{system,Pid,Req} ->
%% Does not return but tail recursively calls
%% system_continue/3 that jumps to loop/3
sys:handle_system_msg(
Req, Pid, P#params.parent, ?MODULE, Debug,
{P,S},
S#state.hibernate);
{'EXIT',Pid,Reason} ->
case P#params.parent of
Pid ->
terminate(
exit, Reason, ?STACKTRACE(), P, Debug, S, []);
_ ->
loop_receive_result(P, Debug, S, {info,Msg})
end;
%%
_ ->
loop_receive_result(P, Debug, S, {info,Msg})
end
after
HibernateAfterTimeout ->
loop_hibernate(P, Debug, S)
end.
%% We have received an event
%%
loop_receive_result(P, ?not_sys_debug = Debug, S, Event) ->
%% Here is the queue of not yet handled events created
Events = [],
loop_event(P, Debug, S, Event, Events);
loop_receive_result(
#params{name = Name, callback_mode = CallbackMode} = P, Debug,
#state{state_data = {State,_Data}} = S, Event) ->
Debug_1 =
case CallbackMode of
undefined ->
sys_debug(Debug, Name, {code_change,Event,State});
_ ->
sys_debug(Debug, Name, {in,Event,State})
end,
%% Here is the queue of not yet handled events created
Events = [],
loop_event(P, Debug_1, S, Event, Events).
%% Handle one event; received or enqueued
%%
loop_event(
P, Debug, #state{hibernate = true} = S, Event, Events) ->
%%
%% If (this old) Hibernate is true here it can only be
%% because it was set from an event action
%% and we did not go into hibernation since there were
%% events in queue, so we do what the user
%% might rely on i.e collect garbage which
%% would have happened if we actually hibernated
%% and immediately was awakened.
%%
_ = garbage_collect(),
loop_event_handler(P, Debug, S, Event, Events);
loop_event(P, Debug, S, Event, Events) ->
loop_event_handler(P, Debug, S, Event, Events).
%% Call the state function, eventually
%%
-compile({inline, [loop_event_handler/5]}).
loop_event_handler(
P, Debug, #state{state_data = State_Data} = S, Event, Events) ->
%%
%% The field 'hibernate' in S is now invalid and will be
%% restored when looping back to loop/3 or loop_event/5.
%%
Q = [Event|Events],
loop_callback_mode(P, Debug, S, Q, State_Data, Event).
%% Figure out the callback mode
%%
loop_callback_mode(
#params{callback_mode = undefined} = P, Debug, S,
Q, State_Data, CallbackEvent) ->
%%
Module = P#params.module,
try Module:callback_mode() of
CallbackMode ->
loop_callback_mode_result(
P, Debug, S,
Q, State_Data, CallbackEvent,
CallbackMode, listify(CallbackMode), undefined, false)
catch
CallbackMode ->
loop_callback_mode_result(
P, Debug, S,
Q, State_Data, CallbackEvent,
CallbackMode, listify(CallbackMode), undefined, false);
Class:Reason:Stacktrace ->
terminate(
Class, Reason, Stacktrace, P, Debug, S, Q)
end;
loop_callback_mode(P, Debug, S, Q, State_Data, CallbackEvent) ->
loop_state_callback(P, Debug, S, Q, State_Data, CallbackEvent).
%% Check the result of Module:callback_mode()
%%
loop_callback_mode_result(
P, Debug, S, Q, State_Data, CallbackEvent,
CallbackMode, [H|T], NewCallbackMode, NewStateEnter) ->
%%
case callback_mode(H) of
true ->
loop_callback_mode_result(
P, Debug, S, Q, State_Data, CallbackEvent,
CallbackMode, T, H, NewStateEnter);
false ->
case state_enter(H) of
true ->
loop_callback_mode_result(
P, Debug, S, Q, State_Data, CallbackEvent,
CallbackMode, T, NewCallbackMode, true);
false ->
terminate(
error,
{bad_return_from_callback_mode,CallbackMode},
?STACKTRACE(),
P, Debug, S, Q)
end
end;
loop_callback_mode_result(
P, Debug, S, Q, State_Data, CallbackEvent,
CallbackMode, [], NewCallbackMode, NewStateEnter) ->
%%
case NewCallbackMode of
undefined ->
terminate(
error,
{bad_return_from_callback_mode,CallbackMode},
?STACKTRACE(),
P, Debug, S, Q);
_ ->
P_1 =
P#params{
callback_mode = NewCallbackMode,
state_enter = NewStateEnter},
loop_state_callback(
P_1, Debug, S, Q, State_Data, CallbackEvent)
end.
%% Make a state enter call to the state function, we loop back here
%% from further down if state enter calls are enabled
%%
loop_state_enter(
P, Debug, #state{state_data = {PrevState,_PrevData}} = S,
Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone) ->
%%
StateCall = false,
CallbackEvent = {enter,PrevState},
loop_state_callback(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
StateCall, CallbackEvent).
%% Make a state call (not state enter call) to the state function
%%
loop_state_callback(P, Debug, S, Q, State_Data, CallbackEvent) ->
NextEventsR = [],
Hibernate = false,
TimeoutsR = [],
Postpone = false,
StateCall = true,
loop_state_callback(
P, Debug, S, Q, State_Data,
NextEventsR, Hibernate, TimeoutsR, Postpone,
StateCall, CallbackEvent).
%%
loop_state_callback(
#params{callback_mode = CallbackMode, module = Module} = P,
Debug, S, Q, {State,Data} = State_Data,
NextEventsR, Hibernate, TimeoutsR, Postpone,
StateCall, {Type,Content}) ->
try
case CallbackMode of
state_functions ->
Module:State(Type, Content, Data);
handle_event_function ->
Module:handle_event(Type, Content, State, Data)
end
of
Result ->
loop_state_callback_result(
P, Debug, S, Q, State_Data,
NextEventsR, Hibernate, TimeoutsR, Postpone,
StateCall, Result)
catch
Result ->
loop_state_callback_result(
P, Debug, S, Q, State_Data,
NextEventsR, Hibernate, TimeoutsR, Postpone,
StateCall, Result);
Class:Reason:Stacktrace ->
terminate(Class, Reason, Stacktrace, P, Debug, S, Q)
end;
loop_state_callback(
P, Debug, S, Q, State_Data,
NextEventsR, Hibernate, TimeoutsR, Postpone,
StateCall, Actions) when is_list(Actions) ->
%% Tunneled actions from enter/8
CallEnter = true,
loop_actions_list(
P, Debug, S, Q, State_Data,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions).
%% Process the result from the state function
%%
loop_state_callback_result(
P, Debug, S, Q, {State,_Data} = State_Data,
NextEventsR, Hibernate, TimeoutsR, Postpone,
StateCall, Result) ->
%%
case Result of
{next_state,State,NewData} ->
loop_actions(
P, Debug, S, Q, {State,NewData},
NextEventsR, Hibernate, TimeoutsR, Postpone,
false);
{next_state,NextState,NewData}
when StateCall ->
loop_actions(
P, Debug, S, Q, {NextState,NewData},
NextEventsR, Hibernate, TimeoutsR, Postpone,
true);
{next_state,_NextState,_NewData} ->
terminate(
error,
{bad_state_enter_return_from_state_function,Result},
?STACKTRACE(), P, Debug,
S#state{
state_data = State_Data,
hibernate = Hibernate},
Q);
{next_state,State,NewData,Actions} ->
loop_actions(
P, Debug, S, Q, {State,NewData},
NextEventsR, Hibernate, TimeoutsR, Postpone,
false, StateCall, Actions);
{next_state,NextState,NewData,Actions}
when StateCall ->
loop_actions(
P, Debug, S, Q, {NextState,NewData},
NextEventsR, Hibernate, TimeoutsR, Postpone,
true, StateCall, Actions);
{next_state,_NextState,_NewData,_Actions} ->
terminate(
error,
{bad_state_enter_return_from_state_function,Result},
?STACKTRACE(), P, Debug,
S#state{
state_data = State_Data,
hibernate = Hibernate},
Q);
%%
{keep_state,NewData} ->
loop_actions(
P, Debug, S, Q, {State,NewData},
NextEventsR, Hibernate, TimeoutsR, Postpone,
false);
{keep_state,NewData,Actions} ->
loop_actions(
P, Debug, S, Q, {State,NewData},
NextEventsR, Hibernate, TimeoutsR, Postpone,
false, StateCall, Actions);
%%
keep_state_and_data ->
loop_actions(
P, Debug, S, Q, State_Data,
NextEventsR, Hibernate, TimeoutsR, Postpone,
false);
{keep_state_and_data,Actions} ->
loop_actions(
P, Debug, S, Q, State_Data,
NextEventsR, Hibernate, TimeoutsR, Postpone,
false, StateCall, Actions);
%%
{repeat_state,NewData} ->
loop_actions(
P, Debug, S, Q, {State,NewData},
NextEventsR, Hibernate, TimeoutsR, Postpone,
true);
{repeat_state,NewData,Actions} ->
loop_actions(
P, Debug, S, Q, {State,NewData},
NextEventsR, Hibernate, TimeoutsR, Postpone,
true, StateCall, Actions);
%%
repeat_state_and_data ->
loop_actions(
P, Debug, S, Q, State_Data,
NextEventsR, Hibernate, TimeoutsR, Postpone,
true);
{repeat_state_and_data,Actions} ->
loop_actions(
P, Debug, S, Q, State_Data,
NextEventsR, Hibernate, TimeoutsR, Postpone,
true, StateCall, Actions);
%%
stop ->
terminate(
exit, normal, ?STACKTRACE(), P, Debug,
S#state{
state_data = State_Data,
hibernate = Hibernate},
Q);
{stop,Reason} ->
terminate(
exit, Reason, ?STACKTRACE(), P, Debug,
S#state{
state_data = State_Data,
hibernate = Hibernate},
Q);
{stop,Reason,NewData} ->
terminate(
exit, Reason, ?STACKTRACE(), P, Debug,
S#state{
state_data = {State,NewData},
hibernate = Hibernate},
Q);
%%
{stop_and_reply,Reason,Replies} ->
reply_then_terminate(
exit, Reason, ?STACKTRACE(), P, Debug,
S#state{
state_data = State_Data,
hibernate = Hibernate},
Q, Replies);
{stop_and_reply,Reason,Replies,NewData} ->
reply_then_terminate(
exit, Reason, ?STACKTRACE(), P, Debug,
S#state{
state_data = {State,NewData},
hibernate = Hibernate},
Q, Replies);
%%
_ ->
terminate(
error,
{bad_return_from_state_function,Result},
?STACKTRACE(), P, Debug,
S#state{
state_data = State_Data,
hibernate = Hibernate},
Q)
end.
%% Ensure that Actions are a list
%%
loop_actions(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, _StateCall, []) ->
loop_actions(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter);
loop_actions(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions) ->
%%
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, listify(Actions)).
%%
%% Shortcut for no actions
-compile({inline, [loop_actions/10]}).
loop_actions(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter) ->
%%
%% Shortcut for no actions
case CallEnter andalso P#params.state_enter of
true ->
loop_state_enter(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone);
false ->
loop_state_transition(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone)
end.
%% Process the returned actions
%%
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, _StateCall, []) ->
%%
case P#params.state_enter of
true when CallEnter ->
loop_state_enter(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone);
_ ->
loop_state_transition(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone)
end;
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, [Action|Actions]) ->
%%
case Action of
%% Actual actions
{reply,From,Reply} ->
loop_actions_reply(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions,
From, Reply);
%%
%% Actions that set options
{hibernate,Hibernate_1} when is_boolean(Hibernate_1) ->
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate_1, TimeoutsR, Postpone,
CallEnter, StateCall, Actions);
hibernate ->
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, true, TimeoutsR, Postpone,
CallEnter, StateCall, Actions);
%%
{postpone,Postpone_1} when not Postpone_1 orelse StateCall ->
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone_1,
CallEnter, StateCall, Actions);
postpone when StateCall ->
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, true,
CallEnter, StateCall, Actions);
postpone ->
terminate(
error,
{bad_state_enter_action_from_state_function,Action},
?STACKTRACE(), P, Debug,
S#state{
state_data = NextState_NewData,
hibernate = Hibernate},
Q);
%%
{next_event,Type,Content} ->
loop_actions_next_event(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions, Type, Content);
%%
Timeout ->
loop_actions_timeout(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions, Timeout)
end.
%% Process a reply action
%%
loop_actions_reply(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions,
From, Reply) ->
%%
case from(From) of
true ->
%% No need for a separate ?not_sys_debug clause here
%% since the external call to erlang:'!'/2 in reply/2
%% will cause swap out of all live registers anyway
reply(From, Reply),
Debug_1 = ?sys_debug(Debug, P#params.name, {out,Reply,From}),
loop_actions_list(
P, Debug_1, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions);
false ->
terminate(
error,
{bad_action_from_state_function,{reply,From,Reply}},
?STACKTRACE(), P, Debug,
S#state{
state_data = NextState_NewData,
hibernate = Hibernate},
Q)
end.
%% Process a next_event action
%%
loop_actions_next_event(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions, Type, Content) ->
case event_type(Type) of
true when StateCall ->
NextEvent = {Type,Content},
case Debug of
?not_sys_debug ->
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
[NextEvent|NextEventsR],
Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions);
_ ->
Name = P#params.name,
{State,_Data} = S#state.state_data,
Debug_1 =
sys_debug(Debug, Name, {in,{Type,Content},State}),
loop_actions_list(
P, Debug_1, S, Q, NextState_NewData,
[NextEvent|NextEventsR],
Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions)
end;
_ ->
terminate(
error,
{if
StateCall ->
bad_action_from_state_function;
true ->
bad_state_enter_action_from_state_function
end,
{next_event,Type,Content}},
?STACKTRACE(), P, Debug,
S#state{
state_data = NextState_NewData,
hibernate = Hibernate},
Q)
end.
%% Process a timeout action, or also any unrecognized action
%%
loop_actions_timeout(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions,
{TimeoutType,Time,TimeoutMsg,TimeoutOpts} = Timeout) ->
%%
case timeout_event_type(TimeoutType) of
true ->
case listify(TimeoutOpts) of
%% Optimization cases
[] when ?relative_timeout(Time) ->
RelativeTimeout = {TimeoutType,Time,TimeoutMsg},
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate,
[RelativeTimeout|TimeoutsR], Postpone,
CallEnter, StateCall, Actions);
[{abs,true}] when ?absolute_timeout(Time) ->
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate,
[Timeout|TimeoutsR], Postpone,
CallEnter, StateCall, Actions);
[{abs,false}] when ?relative_timeout(Time) ->
RelativeTimeout = {TimeoutType,Time,TimeoutMsg},
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate,
[RelativeTimeout|TimeoutsR], Postpone,
CallEnter, StateCall, Actions);
%% Generic case
TimeoutOptsList ->
case parse_timeout_opts_abs(TimeoutOptsList) of
true when ?absolute_timeout(Time) ->
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate,
[Timeout|TimeoutsR], Postpone,
CallEnter, StateCall, Actions);
false when ?relative_timeout(Time) ->
RelativeTimeout =
{TimeoutType,Time,TimeoutMsg},
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate,
[RelativeTimeout|TimeoutsR], Postpone,
CallEnter, StateCall, Actions);
badarg ->
terminate(
error,
{bad_action_from_state_function,Timeout},
?STACKTRACE(), P, Debug,
S#state{
state_data = NextState_NewData,
hibernate = Hibernate},
Q)
end
end;
false ->
terminate(
error,
{bad_action_from_state_function,Timeout},
?STACKTRACE(), P, Debug,
S#state{
state_data = NextState_NewData,
hibernate = Hibernate},
Q)
end;
loop_actions_timeout(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions,
{TimeoutType,Time,_} = Timeout) ->
%%
case timeout_event_type(TimeoutType) of
true when ?relative_timeout(Time) ->
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate,
[Timeout|TimeoutsR], Postpone,
CallEnter, StateCall, Actions);
_ ->
terminate(
error,
{bad_action_from_state_function,Timeout},
?STACKTRACE(), P, Debug,
S#state{
state_data = NextState_NewData,
hibernate = Hibernate},
Q)
end;
loop_actions_timeout(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone,
CallEnter, StateCall, Actions, Time) ->
%%
if
?relative_timeout(Time) ->
RelativeTimeout = {timeout,Time,Time},
loop_actions_list(
P, Debug, S, Q, NextState_NewData,
NextEventsR, Hibernate,
[RelativeTimeout|TimeoutsR], Postpone,
CallEnter, StateCall, Actions);
true ->
terminate(
error,
{bad_action_from_state_function,Time},
?STACKTRACE(), P, Debug,
S#state{
state_data = NextState_NewData,
hibernate = Hibernate},
Q)
end.
%% Do the state transition
%%
loop_state_transition(
P, Debug, #state{state_data = {State,_Data}, postponed = Postponed} = S,
[Event|Events], {NextState,_NewData} = NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postpone) ->
%%
%% All options have been collected and next_events are buffered.
%% Do the actual state transition.
%%
Postponed_1 = % Move current event to postponed if Postpone
case Postpone of
true ->
[Event|Postponed];
false ->
Postponed
end,
case Debug of
?not_sys_debug ->
%% Optimization for no sys_debug
%% - avoid calling sys_debug/3
if
NextState =:= State ->
loop_keep_state(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed_1);
true ->
loop_state_change(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed_1)
end;
_ ->
%% With sys_debug
Name = P#params.name,
Debug_1 =
case Postpone of
true ->
sys_debug(
Debug, Name,
{postpone,Event,State,NextState});
false ->
sys_debug(
Debug, Name,
{consume,Event,State,NextState})
end,
if
NextState =:= State ->
loop_keep_state(
P, Debug_1, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed_1);
true ->
loop_state_change(
P, Debug_1, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed_1)
end
end.
%% State transition to the same state
%%
loop_keep_state(
P, Debug, #state{timers = {TimerRefs,TimeoutTypes} = Timers} = S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed) ->
%%
%% Cancel event timeout
%%
case TimeoutTypes of
%% Optimization
%% - only cancel timer when there is a timer to cancel
#{timeout := TimerRef} ->
%% Event timeout active
loop_next_events(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
cancel_timer_by_ref_and_type(
TimerRef, timeout, TimerRefs, TimeoutTypes));
_ ->
%% No event timeout active
loop_next_events(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers)
end.
%% State transition to a different state
%%
loop_state_change(
P, Debug, S, Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed) ->
%%
%% Retry postponed events
%%
case Postponed of
[] ->
loop_state_change(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR);
[E1] ->
loop_state_change(
P, Debug, S,
[E1|Events], NextState_NewData,
NextEventsR, Hibernate, TimeoutsR);
[E2,E1] ->
loop_state_change(
P, Debug, S,
[E1,E2|Events], NextState_NewData,
NextEventsR, Hibernate, TimeoutsR);
_ ->
loop_state_change(
P, Debug, S,
lists:reverse(Postponed, Events), NextState_NewData,
NextEventsR, Hibernate, TimeoutsR)
end.
%%
loop_state_change(
P, Debug, #state{timers = {TimerRefs,TimeoutTypes} = Timers} = S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR) ->
%%
%% Cancel state and event timeout
%%
case TimeoutTypes of
%% Optimization
%% - only cancel timeout when there is an active timeout
%%
#{state_timeout := TimerRef} ->
%% State timeout active
%% - cancel event timeout too since it is faster than inspecting
loop_next_events(
P, Debug, S, Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, [],
cancel_timer_by_type(
timeout,
cancel_timer_by_ref_and_type(
TimerRef, state_timeout, TimerRefs, TimeoutTypes)));
#{timeout := TimerRef} ->
%% Event timeout active but not state timeout
%% - cancel event timeout only
loop_next_events(
P, Debug, S, Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, [],
cancel_timer_by_ref_and_type(
TimerRef, timeout, TimerRefs, TimeoutTypes));
_ ->
%% No state nor event timeout active.
loop_next_events(
P, Debug, S, Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, [],
Timers)
end.
%% Continue state transition with processing of
%% inserted events and timeout events
%%
loop_next_events(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, [], Postponed,
Timers) ->
%%
%% Optimization when there are no timeout actions
%% hence no timeout zero events to append to Events
%% - avoid loop_timeouts
loop_done(
P, Debug,
S#state{
state_data = NextState_NewData,
postponed = Postponed,
timers = Timers,
hibernate = Hibernate},
NextEventsR, Events);
loop_next_events(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers) ->
%%
Seen = #{},
TimeoutEvents = [],
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers, Seen, TimeoutEvents).
%% Continue state transition with processing of timeout events
%%
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, [], Postponed,
Timers, _Seen, TimeoutEvents) ->
%%
S_1 =
S#state{
state_data = NextState_NewData,
postponed = Postponed,
timers = Timers,
hibernate = Hibernate},
case TimeoutEvents of
[] ->
loop_done(P, Debug, S_1, NextEventsR, Events);
_ ->
case Events of
[] ->
loop_prepend_timeout_events(
P, Debug, S_1, TimeoutEvents,
NextEventsR);
[E1] ->
loop_prepend_timeout_events(
P, Debug, S_1, TimeoutEvents,
[E1|NextEventsR]);
[E2,E1] ->
loop_prepend_timeout_events(
P, Debug, S_1, TimeoutEvents,
[E1,E2|NextEventsR]);
_ ->
loop_prepend_timeout_events(
P, Debug, S_1, TimeoutEvents,
lists:reverse(Events, NextEventsR))
end
end;
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, [Timeout|TimeoutsR], Postponed,
Timers, Seen, TimeoutEvents) ->
%%
case Timeout of
{TimeoutType,Time,TimeoutMsg} ->
%% Relative timeout
case Seen of
#{TimeoutType := _} ->
%% Type seen before - ignore
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers, Seen, TimeoutEvents);
#{} ->
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers, Seen, TimeoutEvents,
TimeoutType, Time, TimeoutMsg, [])
end;
{TimeoutType,Time,TimeoutMsg,TimeoutOpts} ->
%% Absolute timeout
case Seen of
#{TimeoutType := _} ->
%% Type seen before - ignore
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers, Seen, TimeoutEvents);
#{} ->
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers, Seen, TimeoutEvents,
TimeoutType, Time, TimeoutMsg, listify(TimeoutOpts))
end
end.
%%
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers, Seen, TimeoutEvents,
TimeoutType, Time, TimeoutMsg, TimeoutOpts) ->
%%
case Time of
infinity ->
%% Cancel any running timer
loop_timeouts_cancel(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers, Seen, TimeoutEvents,
TimeoutType);
0 when TimeoutOpts =:= [] ->
%% Relative timeout zero
%% - cancel any running timer
%% handle timeout zero events later
%%
loop_timeouts_cancel(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers, Seen, [{TimeoutType,TimeoutMsg}|TimeoutEvents],
TimeoutType);
_ ->
%% (Re)start the timer
TimerRef =
erlang:start_timer(Time, self(), TimeoutMsg, TimeoutOpts),
{TimerRefs,TimeoutTypes} = Timers,
case TimeoutTypes of
#{TimeoutType := OldTimerRef} ->
%% Cancel the running timer,
%% update the timeout type,
%% insert the new timer ref,
%% and remove the old timer ref
Timers_1 =
{maps:remove(
OldTimerRef,
TimerRefs#{TimerRef => TimeoutType}),
TimeoutTypes#{TimeoutType := TimerRef}},
cancel_timer(OldTimerRef),
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers_1, Seen#{TimeoutType => true}, TimeoutEvents);
#{} ->
%% Insert the new timer type and ref
Timers_1 =
{TimerRefs#{TimerRef => TimeoutType},
TimeoutTypes#{TimeoutType => TimerRef}},
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers_1, Seen#{TimeoutType => true}, TimeoutEvents)
end
end.
%% Loop helper to cancel a timeout
%%
loop_timeouts_cancel(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
{TimerRefs,TimeoutTypes} = Timers, Seen, TimeoutEvents,
TimeoutType) ->
%% This function body should have been:
%% Timers_1 = cancel_timer_by_type(TimeoutType, Timers),
%% loop_timeouts(
%% P, Debug, S,
%% Events, NextState_NewData,
%% NextEventsR, Hibernate, TimeoutsR, Postponed,
%% Timers_1, Seen#{TimeoutType => true}, TimeoutEvents).
%%
%% Explicitly separate cases to get separate code paths for when
%% the map key exists vs. not, since otherwise the external call
%% to erlang:cancel_timer/1 and to map:remove/2 within
%% cancel_timer_by_type/2 would cause all live registers
%% to be saved to and restored from the stack also for
%% the case when the map key TimeoutType does not exist
case TimeoutTypes of
#{TimeoutType := TimerRef} ->
Timers_1 =
cancel_timer_by_ref_and_type(
TimerRef, TimeoutType, TimerRefs, TimeoutTypes),
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers_1, Seen#{TimeoutType => true}, TimeoutEvents);
#{} ->
loop_timeouts(
P, Debug, S,
Events, NextState_NewData,
NextEventsR, Hibernate, TimeoutsR, Postponed,
Timers, Seen#{TimeoutType => true}, TimeoutEvents)
end.
%% Continue state transition with prepending timeout zero events
%% before event queue reversal i.e appending timeout zero events
%%
loop_prepend_timeout_events(P, Debug, S, TimeoutEvents, EventsR) ->
{Debug_1,Events_1R} =
prepend_timeout_events(P, Debug, S, TimeoutEvents, EventsR),
loop_done(P, Debug_1, S, Events_1R, []).
%% Place inserted events first in the event queue
%%
loop_done(P, Debug, S, NextEventsR, Events) ->
case NextEventsR of
[] ->
loop_done(P, Debug, S, Events);
[E1] ->
loop_done(P, Debug, S, [E1|Events]);
[E2,E1] ->
loop_done(P, Debug, S, [E1,E2|Events]);
_ ->
loop_done(P, Debug, S, lists:reverse(NextEventsR, Events))
end.
%%
%% State transition is done, keep looping if there are
%% enqueued events, otherwise get a new event
%%
loop_done(P, Debug, S, Q) ->
%%% io:format(
%%% "loop_done: state_data = ~p,~n"
%%% " postponed = ~p, Q = ~p,~n",
%%% " timers = ~p.~n"
%%% [S#state.state_data,,S#state.postponed,Q,S#state.timers]),
case Q of
[] ->
%% Get a new event
loop(P, Debug, S);
[Event|Events] ->
%% Loop until out of enqueued events
loop_event(P, Debug, S, Event, Events)
end.
%%---------------------------------------------------------------------------
%% Server loop helpers
%% Parse an option list for erlang:start_timer/4 to figure out
%% if the timeout will be absolute or relative
%%
parse_timeout_opts_abs(Opts) ->
parse_timeout_opts_abs(Opts, false).
%%
parse_timeout_opts_abs(Opts, Abs) ->
case Opts of
[] ->
Abs;
[{abs,Abs_1}|Opts] when is_boolean(Abs_1) ->
parse_timeout_opts_abs(Opts, Abs_1);
_ ->
badarg
end.
%% Enqueue immediate timeout events (timeout 0 events)
%%
%% Event timer timeout 0 events gets special treatment since
%% an event timer is cancelled by any received event,
%% so if there are enqueued events before the event timer
%% timeout 0 event - the event timer is cancelled hence no event.
%%
%% Other (state_timeout and {timeout,Name}) timeout 0 events
%% that are after an event timer timeout 0 event are considered to
%% belong to timers that were started after the event timer
%% timeout 0 event fired, so they do not cancel the event timer.
%%
prepend_timeout_events(_P, Debug, _S, [], EventsR) ->
{Debug,EventsR};
prepend_timeout_events(
P, Debug, S, [{timeout,_} = TimeoutEvent|TimeoutEvents], []) ->
%% Prepend this since there are no other events in queue
case Debug of
?not_sys_debug ->
prepend_timeout_events(
P, Debug, S, TimeoutEvents, [TimeoutEvent]);
_ ->
{State,_Data} = S#state.state_data,
Debug_1 =
sys_debug(
Debug, P#params.name, {in,TimeoutEvent,State}),
prepend_timeout_events(
P, Debug_1, S, TimeoutEvents, [TimeoutEvent])
end;
prepend_timeout_events(
P, Debug, S, [{timeout,_}|TimeoutEvents], EventsR) ->
%% Ignore since there are other events in queue
%% so they have cancelled the event timeout 0.
prepend_timeout_events(P, Debug, S, TimeoutEvents, EventsR);
prepend_timeout_events(
P, Debug, S, [TimeoutEvent|TimeoutEvents], EventsR) ->
%% Just prepend all others
case Debug of
?not_sys_debug ->
prepend_timeout_events(
P, Debug, S, TimeoutEvents, [TimeoutEvent|EventsR]);
_ ->
{State,_Data} = S#state.state_data,
Debug_1 =
sys_debug(
Debug, P#params.name, {in,TimeoutEvent,State}),
prepend_timeout_events(
P, Debug_1, S, TimeoutEvents, [TimeoutEvent|EventsR])
end.
%%---------------------------------------------------------------------------
%% Server helpers
reply_then_terminate(Class, Reason, Stacktrace, P, Debug, S, Q, Replies) ->
do_reply_then_terminate(
Class, Reason, Stacktrace, P, Debug, S, Q, listify(Replies)).
%%
do_reply_then_terminate(
Class, Reason, Stacktrace, P, Debug, S, Q, []) ->
terminate(Class, Reason, Stacktrace, P, Debug, S, Q);
do_reply_then_terminate(
Class, Reason, Stacktrace, P, Debug, S, Q, [R|Rs]) ->
case R of
{reply,From,Reply} ->
case from(From) of
true ->
reply(From, Reply),
Debug_1 =
?sys_debug(
Debug,
P#params.name,
{out,Reply,From}),
do_reply_then_terminate(
Class, Reason, Stacktrace, P, Debug_1, S, Q, Rs);
false ->
terminate(
error,
{bad_reply_action_from_state_function,R},
?STACKTRACE(),
P, Debug, S, Q)
end;
_ ->
terminate(
error,
{bad_reply_action_from_state_function,R},
?STACKTRACE(),
P, Debug, S, Q)
end.
terminate(
Class, Reason, Stacktrace,
#params{module = Module} = P, Debug,
#state{state_data = {State,Data}} = S, Q) ->
case erlang:function_exported(Module, terminate, 3) of
true ->
try Module:terminate(Reason, State, Data) of
_ -> ok
catch
_ -> ok;
C:R:ST ->
error_info(C, R, ST, Debug, P, S, Q),
erlang:raise(C, R, ST)
end;
false ->
ok
end,
_ =
case Reason of
normal ->
terminate_sys_debug(Debug, P, State, Reason);
shutdown ->
terminate_sys_debug(Debug, P, State, Reason);
{shutdown,_} ->
terminate_sys_debug(Debug, P, State, Reason);
_ ->
error_info(Class, Reason, Stacktrace, Debug, P, S, Q)
end,
case Stacktrace of
[] ->
erlang:Class(Reason);
_ ->
erlang:raise(Class, Reason, Stacktrace)
end.
terminate_sys_debug(Debug, P, State, Reason) ->
?sys_debug(Debug, P#params.name, {terminate,Reason,State}).
error_info(
Class, Reason, Stacktrace, Debug,
#params{
name = Name,
callback_mode = CallbackMode,
state_enter = StateEnter} = P,
#state{postponed = Postponed} = S,
Q) ->
Log = sys:get_log(Debug),
?LOG_ERROR(#{label=>{gen_statem,terminate},
name=>Name,
queue=>Q,
postponed=>Postponed,
callback_mode=>CallbackMode,
state_enter=>StateEnter,
state=>format_status(terminate, get(), P, S),
log=>Log,
reason=>{Class,Reason,Stacktrace},
client_info=>client_stacktrace(Q)},
#{domain=>[otp],
report_cb=>fun gen_statem:format_log/1,
error_logger=>#{tag=>error}}).
client_stacktrace([]) ->
undefined;
client_stacktrace([{{call,{Pid,_Tag}},_Req}|_]) when is_pid(Pid) ->
if
node(Pid) =:= node() ->
case
process_info(Pid, [current_stacktrace, registered_name])
of
undefined ->
{Pid,dead};
[{current_stacktrace, Stacktrace},
{registered_name, []}] ->
{Pid,{Pid,Stacktrace}};
[{current_stacktrace, Stacktrace},
{registered_name, Name}] ->
{Pid,{Name,Stacktrace}}
end;
true ->
{Pid,remote}
end;
client_stacktrace([_|_]) ->
undefined.
format_log(#{label:={gen_statem,terminate},
name:=Name,
queue:=Q,
postponed:=Postponed,
callback_mode:=CallbackMode,
state_enter:=StateEnter,
state:=FmtData,
log:=Log,
reason:={Class,Reason,Stacktrace},
client_info:=ClientInfo}) ->
{FixedReason,FixedStacktrace} =
case Stacktrace of
[{M,F,Args,_}|ST]
when Class =:= error, Reason =:= undef ->
case code:is_loaded(M) of
false ->
{{'module could not be loaded',M},ST};
_ ->
Arity =
if
is_list(Args) ->
length(Args);
is_integer(Args) ->
Args
end,
case erlang:function_exported(M, F, Arity) of
true ->
{Reason,Stacktrace};
false ->
{{'function not exported',{M,F,Arity}},ST}
end
end;
_ -> {Reason,Stacktrace}
end,
{ClientFmt,ClientArgs} = format_client_log(ClientInfo),
CBMode =
case StateEnter of
true ->
[CallbackMode,state_enter];
false ->
CallbackMode
end,
{"** State machine ~tp terminating~n" ++
case Q of
[] -> "";
_ -> "** Last event = ~tp~n"
end ++
"** When server state = ~tp~n" ++
"** Reason for termination = ~w:~tp~n" ++
"** Callback mode = ~p~n" ++
case Q of
[_,_|_] -> "** Queued = ~tp~n";
_ -> ""
end ++
case Postponed of
[] -> "";
_ -> "** Postponed = ~tp~n"
end ++
case FixedStacktrace of
[] -> "";
_ -> "** Stacktrace =~n** ~tp~n"
end ++
case Log of
[] -> "";
_ -> "** Log =~n** ~tp~n"
end ++ ClientFmt,
[Name |
case Q of
[] -> [];
[Event|_] -> [error_logger:limit_term(Event)]
end] ++
[error_logger:limit_term(FmtData),
Class,error_logger:limit_term(FixedReason),
CBMode] ++
case Q of
[_|[_|_] = Events] -> [error_logger:limit_term(Events)];
_ -> []
end ++
case Postponed of
[] -> [];
_ -> [error_logger:limit_term(Postponed)]
end ++
case FixedStacktrace of
[] -> [];
_ -> [error_logger:limit_term(FixedStacktrace)]
end ++
case Log of
[] -> [];
_ -> [[error_logger:limit_term(T) || T <- Log]]
end ++ ClientArgs}.
format_client_log(undefined) ->
{"", []};
format_client_log({Pid,dead}) ->
{"** Client ~p is dead~n", [Pid]};
format_client_log({Pid,remote}) ->
{"** Client ~p is remote on node ~p~n", [Pid, node(Pid)]};
format_client_log({_Pid,{Name,Stacktrace}}) ->
{"** Client ~tp stacktrace~n"
"** ~tp~n",
[Name, error_logger:limit_term(Stacktrace)]}.
%% Call Module:format_status/2 or return a default value
format_status(
Opt, PDict,
#params{module = Module},
#state{state_data = {State,Data} = State_Data}) ->
case erlang:function_exported(Module, format_status, 2) of
true ->
try Module:format_status(Opt, [PDict,State,Data])
catch
Result -> Result;
_:_ ->
format_status_default(
Opt,
{State,
atom_to_list(Module) ++ ":format_status/2 crashed"})
end;
false ->
format_status_default(Opt, State_Data)
end.
%% The default Module:format_status/3
format_status_default(Opt, State_Data) ->
case Opt of
terminate ->
State_Data;
_ ->
[{data,[{"State",State_Data}]}]
end.
-compile({inline, [listify/1]}).
listify(Item) when is_list(Item) ->
Item;
listify(Item) ->
[Item].
-define(cancel_timer(TimerRef),
case erlang:cancel_timer(TimerRef) of
false ->
%% No timer found and we have not seen the timeout message
receive
{timeout,(TimerRef),_} ->
ok
end;
_ ->
%% Timer was running
ok
end).
-compile({inline, [cancel_timer/1]}).
cancel_timer(TimerRef) ->
?cancel_timer(TimerRef).
%% Cancel timer if running, otherwise no op
%%
%% Remove the timer from Timers
-compile({inline, [cancel_timer_by_type/2]}).
cancel_timer_by_type(TimeoutType, {TimerRefs,TimeoutTypes} = Timers) ->
case TimeoutTypes of
#{TimeoutType := TimerRef} ->
?cancel_timer(TimerRef),
{maps:remove(TimerRef, TimerRefs),
maps:remove(TimeoutType, TimeoutTypes)};
#{} ->
Timers
end.
-compile({inline, [cancel_timer_by_ref_and_type/4]}).
cancel_timer_by_ref_and_type(
TimerRef, TimeoutType, TimerRefs, TimeoutTypes) ->
?cancel_timer(TimerRef),
{maps:remove(TimerRef, TimerRefs),
maps:remove(TimeoutType, TimeoutTypes)}.