%% -*- erlang -*-
% general options
{skip, %% Skip these functions
[
%%% GLU
"glu", %% The ones we want is specified in keep
"gluQuad",
"gluBegin",
"gluEnd",
"gluNew",
"gluDelete",
%% "gluTess",
%% "gluGetNurbs",
%% "gluGetTess",
%%% GL
"glProgramCallbackMESA",
"glGetProgramRegisterfvMESA",
"glGetPointerv",
"glGetBufferPointerv",
"glGetVertexAttribPointerv",
"glGetSeparableFilter",
"glMultiDrawElements",
"glMapBuffer",
"glUnmapBuffer",
"glEdgeFlagPointerEXT",
"glWeightPointerARB",
"glMatrixIndexPointerARB",
"glPixelTransformParameter",
%% OpengGL 3.0
%"glGetTransformFeedbackVarying", %% Jobbiga
%"glTransformFeedbackVaryings",
%% EXT
%% By default skip these extensions
"SGIX","SGIS","NV","ATI","AMD","SUN","SUNX","GREMEDY",
"HP","IBM","INTEL","APPLE","3DFX","PGI","EXT"]}.
%% Exceptions to the above
{keep,
[
%% GL_EXT_framebuffer_object
"glIsRenderbufferEXT",
"glBindRenderbufferEXT",
"glDeleteRenderbuffersEXT",
"glGenRenderbuffersEXT",
"glRenderbufferStorageEXT",
"glGetRenderbufferParameterivEXT",
"glIsFramebufferEXT",
"glBindFramebufferEXT",
"glDeleteFramebuffersEXT",
"glGenFramebuffersEXT",
"glCheckFramebufferStatusEXT",
"glFramebufferTexture1DEXT",
"glFramebufferTexture2DEXT",
"glFramebufferTexture3DEXT",
"glFramebufferRenderbufferEXT",
"glGetFramebufferAttachmentParameterivEXT",
"glGenerateMipmapEXT",
%% GL_ATI_separate_stencil
"glStencilOpSeparateATI",
"glStencilFuncSeparateATI",
%% GL_EXT_depth_bounds_test
"glDepthBoundsEXT",
%% GL_EXT_blend_equation_separate
"glBlendEquationSeparateEXT",
%% GL_EXT_stencil_clear_tag
"glStencilClearTagEXT",
%% GL_EXT_framebuffer_blit
"glBlitFramebufferEXT",
%% GL_EXT_framebuffer_multisample
"glRenderbufferStorageMultisampleEXT",
"gluBuild", % mipmaps*
"gluCheckExtension", "gluErrorString", "gluGetString",
"gluLookAt", "gluOrtho2D", "gluPerspective", "gluPickMatrix",
"gluScaleImage",
"gluNewQuadric", "gluDeleteQuadric",
"gluQuadricTexture", "gluQuadricOrientation", "gluQuadricNormals", "gluQuadricDrawStyle",
"gluDisk", "gluCylinder", "gluPartialDisk", "gluSphere",
"gluProject", "gluUnProject"
]}.
{vector, [{"glMultiTexCoord",1}, {"glConvolutionParameter",2},{"glVertexAttrib",1}, {"glVertexAttribI",1}]}.
%% function specific information
{"glBitmap", {"bitmap", {base,idx_binary}}}.
{"glPolygonStipple", {"mask", binary}}.
{"glGetPolygonStipple", [{"mask", [{binary, 128},out, {single,true}]}]}.
{"glClipPlane", {"equation", {single,{tuple,4}}}}.
{"glGetClipPlane", {"equation", {single,{tuple,4}}}}.
{"glLoadMatrix", {"m", {single,{tuple,matrix}}}}.
{"glMultMatrix", {"m", {single,{tuple,matrix}}}}.
{"glCallLists", [{"n", {c_only, {length, "lists"}}},
{"type", {c_only, {constant, "GL_UNSIGNED_INT"}}},
{"lists", [{single,list},{type,"GLuint"}, {base,int}]}]}.
{"glLight", {"params", {single,{tuple,undefined}}}}.
{"glGetLight", {"params", {single, {tuple, 4}}}}.
{"glMaterial", {"params", {single,{tuple,undefined}}}}.
{"glGetMaterial", {"params", {single, {tuple, 4}}}}.
{"glPixelMap", {"values", binary}}.
{"glGetPixelMap", {"values", [{base,memory}, in]}}.
{"glTexGen", {"params",{single,{tuple,undefined}}}}.
{"glGetTexGen", {"params",{single,{tuple,4}}}}.
{"glTexEnv", {"params",{single,{tuple,undefined}}}}.
{"glGetTexEnv", {"params",{single,{tuple,4}}}}.
{"glTexParameter", {"params",{single,{tuple,undefined}}}}.
{"glGetTexParameter", {"params",{single,{tuple,4}}}}.
{"glGetTexLevelParameter", {"params", {single,{tuple,1}}}}.
{"glGenTextures", [{"textures", {single,{list,"n","n"}}}]}.
{"glDeleteTextures", [{"n", {c_only, {length, "textures"}}},
{"textures", [{single,list}]}]}.
{"glPrioritizeTextures", [{"n", {c_only, {length, "textures"}}},
{"textures", [{single,list}]},
{"priorities", [{single,list}]}]}.
{"glAreTexturesResident", [{"n", {c_only,{length,"textures"}}},
{"textures", [{single,list}]},
{"residences", [{single,{list,"texturesLen","texturesLen"}}]}]}.
{"glMap", {"points", binary}}.
{"glGetMap", {"v", [{base,memory},in]}}.
{"glFog", {"params", {single,{tuple,undefined}}}}.
{"glColorTableParameter", {"params",{single,{tuple,4}}}}.
{"glGetColorTable", {"table", [{base,memory},in]}}.
{"glGetColorTableParameter", {"params", {single,{tuple,4}}}}.
{"glGetHistogram", {"values", [{base,memory}, in]}}.
{"glGetHistogramParameter", {"params", {single,{tuple,1}}}}.
{"glGetMinmax", {"values", [{base,memory}, in]}}.
{"glGetMinmaxParameter", {"params", {single,{tuple,1}}}}.
{"glGetConvolutionFilter", {"image", [{base,memory}, in]}}.
{"glConvolutionParameter", {"params", {single,{tuple,undefined}} }}.
{"glGetConvolutionParameter", {"params", {single,{tuple,4}}}}.
{"glRect", [{"v1", {single,{tuple,2}}},{"v2", {single,{tuple,2}}}]}.
{"glGetString", {"result", {single,{list,null}}}}.
{"glGetBooleanv", {"params", {single,{list,16}}}}.
{"glGetDoublev", {"params", {single,{list,16}}}}.
{"glGetFloatv", {"params", {single,{list,16}}}}.
{"glGetIntegerv", {"params", {single,{list,16}}}}.
{"glFeedbackBuffer", {"buffer", [{base,memory}, in]}}.
{"glSelectBuffer", {"buffer", [{base,memory}, in]}}.
{"glReadPixels", {"pixels", [{base,memory}, in]}}.
{"glGetTexImage", {"pixels", [{base,memory}, in]}}.
{"glGetCompressedTexImage", {"img", [{base,memory}, in]}}.
{"glLoadTransposeMatrix", {"m", {single,{tuple,matrix}}}}.
{"glMultTransposeMatrix", {"m",{single,{tuple,matrix}}}}.
{"glMultiDrawArrays", [{"first", [in,{single,list}]},
{"count", [in,{single,list}]},
{"primcount", {c_only, {length,"first"}}}]}.
{"glGenQueries", {"ids", {single,{list, "n", "n"}}}}.
{"glGetQueryiv", {"params", {single, true}}}.
{"glGetQueryObject", {"params", {single, true}}}.
{"glPointParameter", {"params", {single,{tuple,undefined}} }}.
{"glDeleteQueries", [{"n",{c_only,{length,"ids"}}},{"ids",[{single,list}]}]}.
{"glGenBuffers", {"buffers",[{single,{list,"n","n"}}]}}.
{"glGetBufferSubData", {"data", [{base,memory}, in]}}.
{"glGetBufferParameteriv", {"params", {single,true}}}.
{"glDeleteBuffers", [{"n",{c_only,{length,"buffers"}}},{"buffers",[{single,list}]}]}.
{"glDrawBuffers", [{"n",{c_only,{length,"bufs"}}},{"bufs",[{single,list}]}]}.
{"glShaderSource", [{"length", {c_only,{constant,"NULL"}}},
{"count", {c_only,{length,"string"}}},
{"string", {single,list}}]}.
{"glGetActiveAttribARB", [{"length",[skip,{single, true}]},
{"size", {single, true}},
{"type", {single, true}},
{"name", {single, {list,"maxLength","length"}}}
]}.
{"glGetActiveAttrib", [{"length",[skip,{single, true}]},
{"size", {single, true}},
{"type", {single, true}},
{"name", {single, {list,"bufSize","length"}}}
]}.
{"glGetActiveUniformARB", [{"length",[skip,{single, true}]},
{"size", {single, true}},
{"type", {single, true}},
{"name", {single, {list,"maxLength","length"}}}
]}.
{"glGetActiveUniform", [{"length",[skip,{single, true}]},
{"size", {single, true}},
{"type", {single, true}},
{"name", {single, {list,"bufSize","length"}}}
]}.
{"glGetAttachedShaders", [{"count", [skip,{single,true}]},
{"obj", {single, {list,"maxCount","count"}}}
]}.
{"glGetProgramiv", {"params", {single,true}}}.
{"glGetProgramInfoLog", [{"length", [skip,{single,true}]},
{"infoLog", {single, {list,"bufSize","length"}}}
]}.
{"glGetShaderiv", {"params", {single,true}}}.
{"glGetShaderInfoLog", [{"length", [skip,{single,true}]},
{"infoLog", {single, {list,"bufSize","length"}}}
]}.
{"glGetShaderSourceARB", [{"length", [skip,{single,true}]},
{"source", {single, {list,"maxLength","length"}}}
]}.
{"glGetShaderSource", [{"length", [skip,{single,true}]},
{"source", {single, {list,"bufSize","length"}}}
]}.
{"glGetUniform", {"params", {single,{tuple,16}}}}.
{"glGetVertexAttrib", {"params", {single,{tuple,4}}}}.
{"glUniform1", [{"count",{c_only,{length,"value"}}}, {"value", [{single,list}]}]}.
{"glUniform2", [{"count",{c_only,{length,"value"}}}, {"value", [{single,{tuple_list,2}}]}]}.
{"glUniform3", [{"count",{c_only,{length,"value"}}}, {"value", [{single,{tuple_list,3}}]}]}.
{"glUniform4", [{"count",{c_only,{length,"value"}}}, {"value", [{single,{tuple_list,4}}]}]}.
{"glUniformMatrix2fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,4}}]}]}.
{"glUniformMatrix3fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,9}}]}]}.
{"glUniformMatrix4fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,16}}]}]}.
{"glUniformMatrix2x3fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}.
{"glUniformMatrix3x2fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}.
{"glUniformMatrix2x4fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}.
{"glUniformMatrix4x2fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}.
{"glUniformMatrix3x4fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}.
{"glUniformMatrix4x3fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}.
{"glVertexAttrib4", {"v", {single, {tuple,4}}}}.
{"glWeight", [{"size",{c_only,{length,"weights"}}}, {"weights", {single,list}}]}.
{"glMatrixIndex", [{"size",{c_only,{length,"indices"}}}, {"indices", {single,list}}]}.
{"glProgramStringARB", [{"len",{c_only,{constant,"stringLen"}}},
{"string",[{base,string},{single,true}]}]}.
{"glGetProgramStringARB", {"string", [in,{base,memory}]}}.
{"glGenProgramsARB", {"programs", {single,{list,"n","n"}}}}.
{"glDeleteProgramsARB", [{"n",{c_only,{length,"programs"}}},{"programs",{single,list}}]}.
{"glProgramEnvParameter4", {"params", {single,{tuple,4}}}}.
{"glGetProgramEnvParameter", {"params", {single,{tuple,4}}}}.
{"glProgramLocalParameter", {"params", {single,{tuple,4}}}}.
{"glGetProgramLocalParameter", {"params", {single,{tuple,4}}}}.
{"glGetObjectParameter", {"params", {single,true}}}.
{"glGetInfoLogARB", [{"length", [skip,{single,true}]},
{"infoLog", {single, {list,"maxLength","length"}}}
]}.
{"glGetAttachedObjectsARB", [{"count", [skip,{single,true}]},
{"obj", {single, {list,"maxCount","count"}}}
]}.
{"glGenRenderbuffersEXT", {"renderbuffers", {single,{list,"n","n"}}}}.
{"glDeleteRenderbuffersEXT",[{"n",{c_only,{length,"renderbuffers"}}},{"renderbuffers",{single,list}}]}.
{"glDeleteFramebuffersEXT", [{"n",{c_only,{length,"framebuffers"}}},{"framebuffers",{single,list}}]}.
{"glGetRenderbufferParameterivEXT", {"params", {single,true}}}.
{"glGetFramebufferAttachmentParameterivEXT", {"params",{single,true}}}.
{"glGenFramebuffersEXT", {"framebuffers",{single,{list,"n","n"}}}}.
{"gluPickMatrix", {"viewport", [in, {single, {tuple, 4}}]}}.
{"gluProject", [{"model", {single, {tuple, matrix}}},
{"proj", {single, {tuple, matrix}}},
{"view", {single, {tuple, 4}}},
{"winX", [{single,true},out]},
{"winY", [{single,true},out]},
{"winZ", [{single,true},out]}]}.
{"gluUnProject", [{"model", {single, {tuple, matrix}}},
{"proj", {single, {tuple, matrix}}},
{"view", {single, {tuple, 4}}},
{"objX",[{single,true},out]},
{"objY",[{single,true},out]},
{"objZ",[{single,true},out]},
{"objW",[{single,true},out]}]}.
{"gluBuild", {"data", [binary]}}.
{"gluScaleImage", [{"dataIn", [in, binary]}, {"dataOut", [in, {base, memory}]}]}.
{"gluCheckExtension", [{"extName", {single, list}}, {"extString", {single, list}}]}.
{"gluErrorString", {"result", {single, {list,null}}}}.
{"gluGetString", {"result", {single, {list,null}}}}.
{"gluDeleteQuadric", {"quad", in}}.
{"gluQuadric", {"quad", in}}.
{"gluSphere", {"quad", in}}.
{"gluPartialDisk", {"quad", in}}.
{"gluDisk", {"quad", in}}.
{"gluCylinder", {"quad", in}}.
%% OpenGL 3.0
{"glGetBooleani_v", {"data", {single,{list,16}}}}.
{"glGetIntegeri_v", {"data", {single,{list,16}}}}.
{"glTransformFeedbackVaryings", [{"count", {c_only,{length,"varyings"}}},
{"varyings", [{base,string}, {single,list}]}]}.
{"glGetTransformFeedbackVarying", [{"size", {single, true}},{"type", {single, true}},
{"length", [skip, {single, true}]},
{"name", {single, {list,"bufSize","length"}}}]}.
{"glGenRenderbuffers", {"renderbuffers", {single,{list,"n","n"}}}}.
{"glGenFramebuffers", {"framebuffers",{single,{list,"n","n"}}}}.
{"glGetRenderbufferParameteriv", {"params", {single,true}}}.
{"glGetFramebufferAttachmentParameteriv", {"params",{single,true}}}.
{"glGenVertexArrays", {"arrays", {single, {list,"n","n"}}}}.
{"glGenRenderbuffers", {"renderbuffers", {single,{list,"n","n"}}}}.
{"glDeleteRenderbuffers",[{"n",{c_only,{length,"renderbuffers"}}},
{"renderbuffers",{single,list}}]}.
{"glDeleteFramebuffers", [{"n",{c_only,{length,"framebuffers"}}},
{"framebuffers",{single,list}}]}.
{"glVertexAttribI4", {"v", {single, {tuple,4}}}}.
%% {"glVertexAttribI4", {"v", }}.
%% {"glVertexAttribI4ubv", {"v", }}.
%% {"glVertexAttribI4usv", {"v", }}.
{"glClearBuffer", {"value", {single, {tuple, undefined}}}}.
{"glDeleteVertexArrays", [{"n",{c_only,{length,"arrays"}}},{"arrays", {single, list}}]}.
{"glGetUniformIndices", [{"uniformCount", {c_only, {length, "uniformNames"}}},
{"uniformNames", [{base,string}, {single,list}]},
{"uniformIndices", [out, {single,{list, "uniformNamesLen", "uniformNamesLen"}}]}]}.
{"glGetActiveUniformsiv", [{"uniformCount", {c_only, {length, "uniformIndices"}}},
{"uniformIndices", {single,list}},
{"params", [out, {single, {list, "uniformIndicesLen", "uniformIndicesLen"}}]}]}.
{"glGetActiveUniformName", [{"length",[skip,{single, true}]},
{"uniformName", {single, {list,"bufSize","length"}}}]}.
{"glGetActiveUniformBlockName", [{"length",[skip,{single, true}]},
{"uniformBlockName", {single, {list,"bufSize","length"}}}]}.
{"glGetActiveUniformBlockiv", {"params", [in, {base,memory}]}}.