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authorHans Nilsson <[email protected]>2015-12-07 19:39:28 +0100
committerHans Nilsson <[email protected]>2015-12-07 19:39:28 +0100
commitbb1a28deb139c34e2425e08e11f55480f5de6526 (patch)
tree0eff429d6c04745f03e306121139ea86b38b5a58
parentb8ac85a0673d06606c6523e4bb8f46e1034d0638 (diff)
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ssh: fix error for data fields errors
-rw-r--r--lib/ssh/src/ssh_connection_handler.erl80
1 files changed, 45 insertions, 35 deletions
diff --git a/lib/ssh/src/ssh_connection_handler.erl b/lib/ssh/src/ssh_connection_handler.erl
index 0eaeba26a9..f082db136c 100644
--- a/lib/ssh/src/ssh_connection_handler.erl
+++ b/lib/ssh/src/ssh_connection_handler.erl
@@ -1408,44 +1408,54 @@ generate_event(<<?BYTE(Byte), _/binary>> = Msg, StateName,
Byte == ?SSH_MSG_CHANNEL_REQUEST;
Byte == ?SSH_MSG_CHANNEL_SUCCESS;
Byte == ?SSH_MSG_CHANNEL_FAILURE ->
- ConnectionMsg = ssh_message:decode(Msg),
- State1 = generate_event_new_state(State0, EncData),
- try ssh_connection:handle_msg(ConnectionMsg, Connection0, Role) of
- {{replies, Replies0}, Connection} ->
- if StateName == connected ->
- Replies = Replies0,
- State2 = State1;
- true ->
- {ConnReplies, Replies} =
- lists:splitwith(fun not_connected_filter/1, Replies0),
- Q = State1#state.event_queue ++ ConnReplies,
- State2 = State1#state{ event_queue = Q }
- end,
- State = send_replies(Replies, State2#state{connection_state = Connection}),
- {next_state, StateName, next_packet(State)};
- {noreply, Connection} ->
- {next_state, StateName, next_packet(State1#state{connection_state = Connection})};
- {disconnect, {_, Reason}, {{replies, Replies}, Connection}} when
- Role == client andalso ((StateName =/= connected) and (not Renegotiation)) ->
- State = send_replies(Replies, State1#state{connection_state = Connection}),
- User ! {self(), not_connected, Reason},
- {stop, {shutdown, normal},
- next_packet(State#state{connection_state = Connection})};
- {disconnect, _Reason, {{replies, Replies}, Connection}} ->
- State = send_replies(Replies, State1#state{connection_state = Connection}),
- {stop, {shutdown, normal}, State#state{connection_state = Connection}}
+ try
+ ssh_message:decode(Msg)
+ of
+ ConnectionMsg ->
+ State1 = generate_event_new_state(State0, EncData),
+ try ssh_connection:handle_msg(ConnectionMsg, Connection0, Role) of
+ {{replies, Replies0}, Connection} ->
+ if StateName == connected ->
+ Replies = Replies0,
+ State2 = State1;
+ true ->
+ {ConnReplies, Replies} =
+ lists:splitwith(fun not_connected_filter/1, Replies0),
+ Q = State1#state.event_queue ++ ConnReplies,
+ State2 = State1#state{ event_queue = Q }
+ end,
+ State = send_replies(Replies, State2#state{connection_state = Connection}),
+ {next_state, StateName, next_packet(State)};
+ {noreply, Connection} ->
+ {next_state, StateName, next_packet(State1#state{connection_state = Connection})};
+ {disconnect, {_, Reason}, {{replies, Replies}, Connection}} when
+ Role == client andalso ((StateName =/= connected) and (not Renegotiation)) ->
+ State = send_replies(Replies, State1#state{connection_state = Connection}),
+ User ! {self(), not_connected, Reason},
+ {stop, {shutdown, normal},
+ next_packet(State#state{connection_state = Connection})};
+ {disconnect, _Reason, {{replies, Replies}, Connection}} ->
+ State = send_replies(Replies, State1#state{connection_state = Connection}),
+ {stop, {shutdown, normal}, State#state{connection_state = Connection}}
+ catch
+ _:Error ->
+ {disconnect, _Reason, {{replies, Replies}, Connection}} =
+ ssh_connection:handle_msg(
+ #ssh_msg_disconnect{code = ?SSH_DISCONNECT_BY_APPLICATION,
+ description = "Internal error",
+ language = "en"}, Connection0, Role),
+ State = send_replies(Replies, State1#state{connection_state = Connection}),
+ {stop, {shutdown, Error}, State#state{connection_state = Connection}}
+ end
+
catch
- _:Error ->
- {disconnect, _Reason, {{replies, Replies}, Connection}} =
- ssh_connection:handle_msg(
- #ssh_msg_disconnect{code = ?SSH_DISCONNECT_BY_APPLICATION,
- description = "Internal error",
- language = "en"}, Connection0, Role),
- State = send_replies(Replies, State1#state{connection_state = Connection}),
- {stop, {shutdown, Error}, State#state{connection_state = Connection}}
+ _:_ ->
+ handle_disconnect(
+ #ssh_msg_disconnect{code = ?SSH_DISCONNECT_PROTOCOL_ERROR,
+ description = "Bad packet received",
+ language = ""}, State0)
end;
-
generate_event(Msg, StateName, State0, EncData) ->
try
Event = ssh_message:decode(set_prefix_if_trouble(Msg,State0)),