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authorBjörn-Egil Dahlberg <[email protected]>2014-10-01 16:59:57 +0200
committerBjörn-Egil Dahlberg <[email protected]>2014-10-01 16:59:57 +0200
commit7b0b18e2929f900ae958e50da98cc58bb9983de5 (patch)
tree9b72da5005bc2f291bf064858a5248ee0e8029a2
parentf9231b8df9dafce7f7d9f6c58a55dd672126c001 (diff)
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compiler: Fix harmless need_heap error for Maps
Need heap for maps is zero and fall through is also zero.
-rw-r--r--lib/compiler/src/v3_codegen.erl2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/compiler/src/v3_codegen.erl b/lib/compiler/src/v3_codegen.erl
index 7cfc8d8197..8c1a0c08ac 100644
--- a/lib/compiler/src/v3_codegen.erl
+++ b/lib/compiler/src/v3_codegen.erl
@@ -210,7 +210,7 @@ need_heap_0([], H, Acc) ->
need_heap_1(#l{ke={set,_,{binary,_}},i=I}, H) ->
{need_heap_need(I, H),0};
-need_heap_1(#l{ke={set,_,{map,_,_}},i=I}, H) ->
+need_heap_1(#l{ke={set,_,{map,_,_,_}},i=I}, H) ->
{need_heap_need(I, H),0};
need_heap_1(#l{ke={set,_,Val}}, H) ->
%% Just pass through adding to needed heap.