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authorBjörn Gustavsson <[email protected]>2016-09-05 12:47:01 +0200
committerBjörn Gustavsson <[email protected]>2016-09-05 12:56:12 +0200
commitf9d516285dfec7db4333e919ca71e7eb0e6a41ed (patch)
tree0438c888fe67b58a46b014ad0ca288da79949331
parent93369eec652aa136c57fecc52182fb02449d69e6 (diff)
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sys_core_fold: Don't move a fun into a guard
Moving a fun into a guard may cause code that is not accepted by beam_validator.
-rw-r--r--lib/compiler/src/sys_core_fold.erl3
-rw-r--r--lib/compiler/test/core_fold_SUITE.erl16
2 files changed, 16 insertions, 3 deletions
diff --git a/lib/compiler/src/sys_core_fold.erl b/lib/compiler/src/sys_core_fold.erl
index e0de50f3ae..08b02101a6 100644
--- a/lib/compiler/src/sys_core_fold.erl
+++ b/lib/compiler/src/sys_core_fold.erl
@@ -468,7 +468,8 @@ bitstr(#c_bitstr{val=Val,size=Size}=BinSeg, Sub) ->
%% Currently, we don't attempt to check binaries because they
%% are difficult to check.
-is_safe_simple(#c_var{}, _) -> true;
+is_safe_simple(#c_var{}=Var, _) ->
+ not cerl:is_c_fname(Var);
is_safe_simple(#c_cons{hd=H,tl=T}, Sub) ->
is_safe_simple(H, Sub) andalso is_safe_simple(T, Sub);
is_safe_simple(#c_tuple{es=Es}, Sub) -> is_safe_simple_list(Es, Sub);
diff --git a/lib/compiler/test/core_fold_SUITE.erl b/lib/compiler/test/core_fold_SUITE.erl
index 376d2c8e9a..ced0e39d06 100644
--- a/lib/compiler/test/core_fold_SUITE.erl
+++ b/lib/compiler/test/core_fold_SUITE.erl
@@ -26,7 +26,7 @@
unused_multiple_values_error/1,unused_multiple_values/1,
multiple_aliases/1,redundant_boolean_clauses/1,
mixed_matching_clauses/1,unnecessary_building/1,
- no_no_file/1]).
+ no_no_file/1,configuration/1]).
-export([foo/0,foo/1,foo/2,foo/3]).
@@ -45,7 +45,7 @@ groups() ->
unused_multiple_values_error,unused_multiple_values,
multiple_aliases,redundant_boolean_clauses,
mixed_matching_clauses,unnecessary_building,
- no_no_file]}].
+ no_no_file,configuration]}].
init_per_suite(Config) ->
@@ -499,4 +499,16 @@ experiment() ->
end,
ok.
+
+%% Make sure we don't try to move a fun into a guard.
+configuration(_Config) ->
+ {'EXIT',_} = (catch configuration()),
+ ok.
+
+configuration() ->
+ [forgotten || Components <- enemy, is_tuple(fun art/0)].
+
+art() ->
+ creating.
+
id(I) -> I.