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author | Magnus Lång <[email protected]> | 2016-05-19 17:38:54 +0200 |
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committer | Sverker Eriksson <[email protected]> | 2016-10-14 14:29:15 +0200 |
commit | 39072836944d00c288beebfd98b14593f9609006 (patch) | |
tree | a1907dcf1915016488b28e65a2f0bae0d993136c /LICENSE.txt | |
parent | 4d96d297044274c46deda1adfc567297449a9ba9 (diff) | |
download | otp-39072836944d00c288beebfd98b14593f9609006.tar.gz otp-39072836944d00c288beebfd98b14593f9609006.tar.bz2 otp-39072836944d00c288beebfd98b14593f9609006.zip |
Add a loader state for HiPE code loading
Just like the BEAM loader state (as returned by
erlang:prepare_loading/2), the HiPE loader state is contained in a magic
binary.
Eventually, we will separate HiPE loading into a prepare and a finalise
phase, like the BEAM loader, where the prepare phase will be implemented
by hipe_unified_loader and the finalise phase be implemented in C by
hipe_load.c and beam_load.c, making prepare side-effect free and
finalise atomic. The finalise phase will be exposed through the
erlang:finish_loading/1 API, just like the BEAM loader, as this will
allow HiPE and BEAM modules to be mixed in the same atomic "commit".
The usage of a loader state makes it easier to keep track of all
resources allocated during loading, and will not only make it easy to
prevent leaks when hipe_unified_loader crashes, but also paves the way
for proper, leak-free, unloading of HiPE modules.
Diffstat (limited to 'LICENSE.txt')
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