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authorBjörn Gustavsson <[email protected]>2015-06-25 13:21:14 +0200
committerBjörn Gustavsson <[email protected]>2015-07-03 14:34:58 +0200
commit62473daf8169a04a07409f344d938bc51a4536c3 (patch)
tree153bf43a5833103f6d368de318288aad692fcedf /erts/emulator/beam/beam_load.c
parent3dc2bee53b4d36f41821a6ab512cf01c958c11f9 (diff)
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Introduce swap_temp/3 and swap/2
Sequences of three move instructionst that effectively swap the contents of two registers are fairly common. We can replace them with a swap_temp/3 instruction. The third operand is the temporary register to be used for swapping, since the temporary register may actually be used. If swap_temp/3 instruction is followed by a call, the temporary register will often (but not always) be killed by the call. If it is killed, we can replace the swap_temp/3 instruction with a slightly cheaper swap/2 instruction.
Diffstat (limited to 'erts/emulator/beam/beam_load.c')
-rw-r--r--erts/emulator/beam/beam_load.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/erts/emulator/beam/beam_load.c b/erts/emulator/beam/beam_load.c
index 871c2b1f55..1e3690fcd6 100644
--- a/erts/emulator/beam/beam_load.c
+++ b/erts/emulator/beam/beam_load.c
@@ -2702,6 +2702,12 @@ same_label(LoaderState* stp, GenOpArg Target, GenOpArg Label)
Target.val == Label.val;
}
+static int
+is_killed(LoaderState* stp, GenOpArg Reg, GenOpArg Live)
+{
+ return Reg.type == TAG_x && Live.type == TAG_u &&
+ Live.val <= Reg.val;
+}
/*
* Generate an instruction for element/2.