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authorBjörn Gustavsson <[email protected]>2016-04-01 16:07:37 +0200
committerBjörn Gustavsson <[email protected]>2016-04-07 15:27:14 +0200
commit6d51b25958393d95dee32baafd708aa3909ddb5a (patch)
tree1e33fe1f5e558a6a6d453c177450a0b42223b7f7 /erts/emulator/beam/code_ix.c
parentec26a0c56cb6e28cc5a35ef72116275e5eeef823 (diff)
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Eliminate allocation of variables in transform_engine()
When an instruction with a variable number operands (such as select_val) is seen of the left side of a transformation, the 'next_arg' instruction will allocate a buffer to fit all variables and all operands will be copied into the buffer. Very often, the 'commit' instruction will never be reached because of a test or predicate failing or because of a short window; in that case, the variable buffer will be deallocated. Note that originally there were only few instructions with a variable number of operands, but now common operations such as tuple building also have a variable number of operands. To avoid those frequent allocations and deallocations, modify the 'next_arg' instruction to only save a pointer to the first of the "rest" arguments. Also move the deallocation of the instructions on the left side from the 'commit' instruction to the 'end' instruction to ensure that 'store_rest_args' will still work.
Diffstat (limited to 'erts/emulator/beam/code_ix.c')
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