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authorTuncer Ayaz <[email protected]>2012-04-10 12:47:23 +0200
committerTuncer Ayaz <[email protected]>2012-07-05 21:34:23 +0200
commit8af5bd5e01cef3f0ebb760e9c7e4cea0452a270f (patch)
tree7c48379f647e085e2f01d569ebb2d9dc9be64270 /erts/emulator/beam/erl_time_sup.c
parent14f6a66f6410e1665ad39e95158420b0a45634d6 (diff)
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Fix various code typos for R15B02
Diffstat (limited to 'erts/emulator/beam/erl_time_sup.c')
-rw-r--r--erts/emulator/beam/erl_time_sup.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/erts/emulator/beam/erl_time_sup.c b/erts/emulator/beam/erl_time_sup.c
index 1d0735aa99..7fd8501b08 100644
--- a/erts/emulator/beam/erl_time_sup.c
+++ b/erts/emulator/beam/erl_time_sup.c
@@ -351,7 +351,7 @@ static int clock_resolution;
/*
** The clock resolution should really be the resolution of the
** time function in use, which on most platforms
-** is 1. On VxWorks the resolution shold be
+** is 1. On VxWorks the resolution should be
** the number of ticks per second (or 1, which would work nicely to).
**
** Setting lower resolutions is mostly interesting when timers are used