diff options
author | Jonas Falkevik <[email protected]> | 2017-10-04 10:41:11 +0200 |
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committer | Jonas Falkevik <[email protected]> | 2017-10-25 16:01:00 +0200 |
commit | 4eb3df5abc90c9fcbae3b22f42779770b7b08526 (patch) | |
tree | 53e5c3e76bade4d6b7203e3c4de0353673110f71 /erts/emulator/drivers | |
parent | b6366ad3285cb9aa7f00b18bc2135cee8e471080 (diff) | |
download | otp-4eb3df5abc90c9fcbae3b22f42779770b7b08526.tar.gz otp-4eb3df5abc90c9fcbae3b22f42779770b7b08526.tar.bz2 otp-4eb3df5abc90c9fcbae3b22f42779770b7b08526.zip |
sctp: change connect to only return connect errors
gen_sctp:connect_init/4 could return error even though the connect are in progress.
I.e. connect on socket returned "in progress".
The error can come from packet_inet_output() which is checking the socket for errors.
The issue here is that from erlang you don't think the connect is still ongoing.
But you will receive a sctp_assoc_change message later on.
Diffstat (limited to 'erts/emulator/drivers')
-rw-r--r-- | erts/emulator/drivers/common/inet_drv.c | 83 |
1 files changed, 3 insertions, 80 deletions
diff --git a/erts/emulator/drivers/common/inet_drv.c b/erts/emulator/drivers/common/inet_drv.c index 7b1f4a0e9c..a7ee182010 100644 --- a/erts/emulator/drivers/common/inet_drv.c +++ b/erts/emulator/drivers/common/inet_drv.c @@ -1136,7 +1136,6 @@ static int packet_inet_init(void); static void packet_inet_stop(ErlDrvData); static void packet_inet_command(ErlDrvData, char*, ErlDrvSizeT); static void packet_inet_drv_input(ErlDrvData data, ErlDrvEvent event); -static void packet_inet_drv_output(ErlDrvData data, ErlDrvEvent event); static ErlDrvData udp_inet_start(ErlDrvPort, char* command); #ifdef HAVE_SCTP static ErlDrvData sctp_inet_start(ErlDrvPort, char* command); @@ -1161,7 +1160,7 @@ static struct erl_drv_entry udp_inet_driver_entry = NULL, #else packet_inet_drv_input, - packet_inet_drv_output, + NULL, #endif "udp_inet", NULL, @@ -1196,7 +1195,7 @@ static struct erl_drv_entry sctp_inet_driver_entry = NULL, #else packet_inet_drv_input, - packet_inet_drv_output, + NULL, #endif "sctp_inet", NULL, @@ -1262,7 +1261,6 @@ typedef struct { static int packet_inet_input(udp_descriptor* udesc, HANDLE event); -static int packet_inet_output(udp_descriptor* udesc, HANDLE event); #endif /* convert descriptor pointer to inet_descriptor pointer */ @@ -11297,24 +11295,20 @@ static ErlDrvSSizeT packet_inet_ctl(ErlDrvData e, unsigned int cmd, char* buf, (desc->sfamily, &remote, &buf, &len)) != NULL) return ctl_xerror(xerror, rbuf, rsize); - sock_select(desc, FD_CONNECT, 1); code = sock_connect(desc->s, &remote.sa, len); if (IS_SOCKET_ERROR(code) && (sock_errno() == EINPROGRESS)) { /* XXX: Unix only -- WinSock would have a different cond! */ - desc->state = INET_STATE_CONNECTING; if (timeout != INET_INFINITY) driver_set_timer(desc->port, timeout); enq_async(desc, tbuf, INET_REQ_CONNECT); + async_ok(desc); } else if (code == 0) { /* OK we are connected */ - sock_select(desc, FD_CONNECT, 0); - desc->state = INET_STATE_CONNECTED; enq_async(desc, tbuf, INET_REQ_CONNECT); async_ok(desc); } else { - sock_select(desc, FD_CONNECT, 0); return ctl_error(sock_errno(), rbuf, rsize); } return ctl_reply(INET_REP_OK, tbuf, 2, rbuf, rsize); @@ -11829,77 +11823,6 @@ static int packet_inet_input(udp_descriptor* udesc, HANDLE event) return count; } -static void packet_inet_drv_output(ErlDrvData e, ErlDrvEvent event) -{ - (void) packet_inet_output((udp_descriptor*)e, (HANDLE)event); -} - -/* UDP/SCTP socket ready for output: -** This is a Back-End for Non-Block SCTP Connect (INET_STATE_CONNECTING) -*/ -static int packet_inet_output(udp_descriptor* udesc, HANDLE event) -{ - inet_descriptor* desc = INETP(udesc); - int ret = 0; - ErlDrvPort ix = desc->port; - - DEBUGF(("packet_inet_output(%ld) {s=%d\r\n", - (long)desc->port, desc->s)); - - if (desc->state == INET_STATE_CONNECTING) { - sock_select(desc, FD_CONNECT, 0); - - driver_cancel_timer(ix); /* posssibly cancel a timer */ -#ifndef __WIN32__ - /* - * XXX This is strange. This *should* work on Windows NT too, - * but doesn't. An bug in Winsock 2.0 for Windows NT? - * - * See "Unix Netwok Programming", W.R.Stevens, p 412 for a - * discussion about Unix portability and non blocking connect. - */ - -#ifndef SO_ERROR - { - int sz = sizeof(desc->remote); - int code = sock_peer(desc->s, - (struct sockaddr*) &desc->remote, &sz); - - if (IS_SOCKET_ERROR(code)) { - desc->state = INET_STATE_OPEN; /* restore state */ - ret = async_error(desc, sock_errno()); - goto done; - } - } -#else - { - int error = 0; /* Has to be initiated, we check it */ - unsigned int sz = sizeof(error); /* even if we get -1 */ - int code = sock_getopt(desc->s, SOL_SOCKET, SO_ERROR, - (void *)&error, &sz); - - if ((code < 0) || error) { - desc->state = INET_STATE_OPEN; /* restore state */ - ret = async_error(desc, error); - goto done; - } - } -#endif /* SO_ERROR */ -#endif /* !__WIN32__ */ - - desc->state = INET_STATE_CONNECTED; - async_ok(desc); - } - else { - sock_select(desc,FD_CONNECT,0); - - DEBUGF(("packet_inet_output(%ld): bad state: %04x\r\n", - (long)desc->port, desc->state)); - } - done: - DEBUGF(("packet_inet_output(%ld) }\r\n", (long)desc->port)); - return ret; -} #endif /*---------------------------------------------------------------------------*/ |