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authorMagnus Lång <[email protected]>2016-05-19 17:38:54 +0200
committerSverker Eriksson <[email protected]>2016-10-14 14:29:15 +0200
commit39072836944d00c288beebfd98b14593f9609006 (patch)
treea1907dcf1915016488b28e65a2f0bae0d993136c /erts/emulator/hipe/hipe_bif1.h
parent4d96d297044274c46deda1adfc567297449a9ba9 (diff)
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Add a loader state for HiPE code loading
Just like the BEAM loader state (as returned by erlang:prepare_loading/2), the HiPE loader state is contained in a magic binary. Eventually, we will separate HiPE loading into a prepare and a finalise phase, like the BEAM loader, where the prepare phase will be implemented by hipe_unified_loader and the finalise phase be implemented in C by hipe_load.c and beam_load.c, making prepare side-effect free and finalise atomic. The finalise phase will be exposed through the erlang:finish_loading/1 API, just like the BEAM loader, as this will allow HiPE and BEAM modules to be mixed in the same atomic "commit". The usage of a loader state makes it easier to keep track of all resources allocated during loading, and will not only make it easy to prevent leaks when hipe_unified_loader crashes, but also paves the way for proper, leak-free, unloading of HiPE modules.
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