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author | Sverker Eriksson <[email protected]> | 2017-08-30 20:55:08 +0200 |
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committer | Sverker Eriksson <[email protected]> | 2017-08-30 20:55:08 +0200 |
commit | 7c67bbddb53c364086f66260701bc54a61c9659c (patch) | |
tree | 92ab0d4b91d5e2f6e7a3f9d61ea25089e8a71fe0 /erts/emulator/internal_doc/DelayedDealloc.md | |
parent | 97dc5e7f396129222419811c173edc7fa767b0f8 (diff) | |
parent | 3b7a6ffddc819bf305353a593904cea9e932e7dc (diff) | |
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Merge tag 'OTP-19.0' into sverker/19/binary_to_atom-utf8-crash/ERL-474/OTP-14590
Diffstat (limited to 'erts/emulator/internal_doc/DelayedDealloc.md')
-rw-r--r-- | erts/emulator/internal_doc/DelayedDealloc.md | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/erts/emulator/internal_doc/DelayedDealloc.md b/erts/emulator/internal_doc/DelayedDealloc.md new file mode 100644 index 0000000000..b7d87b839f --- /dev/null +++ b/erts/emulator/internal_doc/DelayedDealloc.md @@ -0,0 +1,175 @@ +Delayed Dealloc +=============== + +Problem +------- + +An easy way to handle memory allocation in a multi-threaded +environment is to protect the memory allocator with a global lock +which threads performing memory allocations or deallocations have to +have locked during the whole operation. This solution of course scales +very poorly, due to heavy lock contention. An improved solution of +this scheme is to use multiple thread specific instances of such an +allocator. That is, each thread allocates in its own allocator +instance which is protected by a lock. In the general case references +to memory need to be passed between threads. In the case where a +thread that needs to deallocate memory that originates from another +threads allocator instance a lock conflict is possible. In a system as +the Erlang VM where memory allocation/deallocation is frequent and +references to memory also are passed around between threads this +solution will also scale poorly due to lock contention. + +Functionality Used to Adress This problem +----------------------------------------- + +In order to reduce contention due to locking of allocator instances we +introduced completely lock free instances tied to each scheduler +thread, and an extra locked instance for other threads. The scheduler +threads in the system is expected to do the major part of the +work. Other threads may still be needed but should not perform any +major and/or time critical work. The limited amount of contention that +appears on the locked allocator instance can more or less be +disregarded. + +Since we still need to be able to pass references to memory between +scheduler threads we need some way to manage this. An allocator +instance belonging to one scheduler thread is only allowed to be +manipulated by that scheduler thread. When other threads need to +deallocate memory originating from a foreign allocator instance, they +only pass the memory block to a "message box" containing deallocation +jobs attached to the originating allocator instance. When a scheduler +thread detects such deallocation job it performs the actual +deallocation. + +The "message box" is implemented using a lock free single linked list +through the memory blocks to deallocate. The order of the elements in +this list is not important. Insertion of new free blocks will be made +somewhere near the end of this list. Requirering that the new blocks +need to be inserted at the end would cause unnecessary contention when +large amount of memory blocks are inserted simultaneous by multiple +threads. + +The data structure refering to this single linked list cover two cache +lines. One cache line containing information about the head of the +list, and one cache line containing information about the tail of the +list. This in order to reduce cache line ping ponging of this data +structure. The head of the list will only be manipulated by the thread +owning the allocator instance, and the tail will be manipulated by +other threads inserting deallocation jobs. + +### Tail ### + +In the tail part of the data structure we find a pointer to the last +element of the list, or at least something that is near the end of the +list. In the uncontended case it will point to the end of the list, +but when simultaneous insert operations are performed it will point to +something near the end of the list. + +When insterting an element one will try to write a pointer to the new +element in the next pointer of the element pointed to by the last +pointer. This is done using an atomic compare and swap that expects +the next pointer to be `NULL`. If this succeds the thread performing +this operation moves the last pointer to point to the newly inserted +element. + +If the atomic compare and swap described above failed, the last +pointer didn't point to the last element. In this case we need to +insert the new element somewhere inbetween the element that the last +pointer pointed to and the actual last element. If we do it this way +the last pointer will eventually end up at the last element when +threads stop adding new elements. When trying to insert somewhere near +the end and failing to do so, the inserting thread sometimes moves to +the next element and somtimes tries with the same element again. This +in order to spread the inserted elements during heavy contention. That +is, we try to spread the modifications of memory to different +locations instead of letting all threads continue to try to modify the +same location in memory. + +### Head ### + +The head contains pointers to begining of the list (`head.first`), and +to the first block which other threads may refer to +(`head.unref_end`). Blocks between these pointers are only refered to +by the head part of the data structure which is only used by the +thread owning the allocator instance. When these two pointers are not +equal the thread owning the allocator instance deallocate block after +block until `head.first` reach `head.unref_end`. + +We of course periodically need to move the `head.unref_end` closer to +the end in order to be able to continue deallocating memory +blocks. Since all threads inserting new elements in the linked list +will enter the list using the last pointer we can use this +knowledge. If we call `erts_thr_progress_later()` and wait until we +have reached that thread progress we know that no managed threads can +refer the elements up to the element pointed to by the last pointer at +the time when we called `erts_thr_progress_later()`. This since, all +managed threads must have left the code implementing this at least +once, and they always enters into the list via the last pointer. The +`tail.next` field contains information about next `head.unref_end` +pointer and thread progress that needs to be reached before we can +move `head.unref_end`. + +Unfortunately not only threads managed by the thread progress +functionality may insert memory blocks. Other threads also needs to be +taken care of. Other threads will not be as frequent users of this +functionality as managed threads, so using a less efficient scheme for +them is not that big of a problem. In order to handle unmanaged +threads we use two reference counters. When an unmanaged thread enters +this implementation it increments the reference counter currently +used, and when it leaves this implementation it decrements the same +reference counter. When the consumer thread calls +`erts_thr_progress_later()` in order to determine when it is safe to +move `head.unref_end`, it also swaps reference counters for unmanaged +threads. The previous current represents outstanding references from +the time up to this point. The new current represents future reference +following this point. When the consumer thread detects that we have +both reached the desired thread progress and when the previous current +reference counter reach zero it is safe to move the `head.unref_end`. + +The reason for using two reference counters is that we need to know +that the reference counter eventually will reach zero. If we only used +one reference counter it would potentially be held above zero for ever +by different unmanaged threads. + +### Empty List ### + +If no new memory blocks are inserted into the list, it should +eventually be emptied. All pointers to the list however expect to +always point to something. This is solved by inserting an empty +"marker" element, which only has to purpose of being there in the +absense of other elements. That is when the list is empty it only +contains this "marker" element. + +### Contention ### + +When elements are continously inserted by threads not owning the +allocator instance, the thread owning the allocator instance will be +able to work more or less undisturbed by other threads at the head end +of the list. At the tail end large amounts of simultaneous inserts may +cause contention, but we reduce such contention by spreading inserts +of new elements near the end instead of requiring all new elements to +be inserted at the end. + +### Schedulers and The Locked Allocator Instance ### + +Also the locked allocator instance for use by non-scheduler threads +have a message box for deallocation jobs just as all the other +allocator instances. The reason for this is that other threads may +allocate memory pass it to a scheduler that then needs to deallocate +it. We do not want the scheduler to have to wait for the lock on this +locked instance. Since also locked instances has message boxes for +deallocation jobs, the scheduler can just insert the job and avoid the +locking. + + +### A Benchmark Result ### + +When running the ehb benchmark, large amount of messages are passed +around between schedulers. All message passing will in some way or the +other cause memory allocation and deallocation. Since messages are +passed between different schedulers we will get contention on the +allocator instances where messages were allocated. By the introduction +of the delayed dealloc feature, we got a speedup of between 25-45%, +depending on configuration of the benchmark, when running on a +relatively new machine with an Intel i7 quad core processor with +hyper-threading using 8 schedulers.
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