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authorLukas Larsson <[email protected]>2014-02-23 17:00:41 +0100
committerLukas Larsson <[email protected]>2014-02-24 15:15:56 +0100
commitc743ed359f16f791dd15b58b86af7f77db4799aa (patch)
treecf5bc15589f8f154fb2439af0506e9614befa6aa /erts/emulator/sys/win32
parent48201abc7961b44be9e5cf0feb74d18a399d6099 (diff)
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ose: Force atleast one async thread for ose
This is needed because a file has to be opened and operated on in the same process at all times. Using async threads guarantee this.
Diffstat (limited to 'erts/emulator/sys/win32')
-rw-r--r--erts/emulator/sys/win32/erl_win_sys.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/erts/emulator/sys/win32/erl_win_sys.h b/erts/emulator/sys/win32/erl_win_sys.h
index 0deb097b1a..8015e8f378 100644
--- a/erts/emulator/sys/win32/erl_win_sys.h
+++ b/erts/emulator/sys/win32/erl_win_sys.h
@@ -103,6 +103,10 @@
#define CreateAutoEvent(state) CreateEvent(NULL, FALSE, state, NULL)
#define CreateManualEvent(state) CreateEvent(NULL, TRUE, state, NULL)
+/*
+ * Min number of async threads
+ */
+#define ERTS_MIN_NO_OF_ASYNC_THREADS 0
/*
* Our own type of "FD's"