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authorPatrik Nyblom <[email protected]>2011-11-16 14:58:58 +0100
committerPatrik Nyblom <[email protected]>2011-12-02 15:26:44 +0100
commitd1a8bdbe2c9df1079e70342e020fe00a80e3d7c3 (patch)
tree9846ee3c5f0c217e9c9153bc202dc099435daa4a /erts/emulator/sys/win32
parente04704b1f40511a6e1090b4cb04ef543580cdcc7 (diff)
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Remove ancient WaitForInputIdle workaround
Diffstat (limited to 'erts/emulator/sys/win32')
-rwxr-xr-x[-rw-r--r--]erts/emulator/sys/win32/sys.c11
1 files changed, 0 insertions, 11 deletions
diff --git a/erts/emulator/sys/win32/sys.c b/erts/emulator/sys/win32/sys.c
index 6f33ef7ad6..a49fa8ca34 100644..100755
--- a/erts/emulator/sys/win32/sys.c
+++ b/erts/emulator/sys/win32/sys.c
@@ -1634,17 +1634,6 @@ create_child_process
WaitForSingleObject(hProcess, 50);
}
- /*
- * When an application spawns a process repeatedly, a new thread
- * instance will be created for each process but the previous
- * instances may not be cleaned up. This results in a significant
- * virtual memory loss each time the process is spawned. If there
- * is a WaitForInputIdle() call between CreateProcess() and
- * CloseHandle(), the problem does not occur. PSS ID Number: Q124121
- */
-
- WaitForInputIdle(piProcInfo.hProcess, 5000);
-
return ok;
}