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authorBjörn Gustavsson <[email protected]>2011-08-30 11:51:11 +0200
committerBjörn Gustavsson <[email protected]>2011-10-13 14:16:00 +0200
commit34db76765561487e526fe66d3d19ecf3b3fb9dc8 (patch)
tree9141e3c5729e46d03c8b27b14da3b29b1e54abca /erts/emulator/zlib/crc32.h
parent6ca6dd3c670fb8185ebb9a20c2a731a7375c1cac (diff)
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Allow noncharacter code points in unicode encoding and decoding
The two noncharacter code points 16#FFFE and 16#FFFF were not allowed to be encoded or decoded using the unicode module or bit syntax. That causes an inconsistency, since the noncharacters 16#FDD0 to 16#FDEF could be encoded/decoded. There is two ways to fix that inconsistency. We have chosen to allow 16#FFFE and 16#FFFF to be encoded and decoded, because the noncharacters could be useful internally within an application and it will make encoding and decoding slightly faster. Reported-by: Alisdair Sullivan
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