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author | Erlang/OTP <[email protected]> | 2009-11-20 14:54:40 +0000 |
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committer | Erlang/OTP <[email protected]> | 2009-11-20 14:54:40 +0000 |
commit | 84adefa331c4159d432d22840663c38f155cd4c1 (patch) | |
tree | bff9a9c66adda4df2106dfd0e5c053ab182a12bd /lib/compiler/src/beam_trim.erl | |
download | otp-84adefa331c4159d432d22840663c38f155cd4c1.tar.gz otp-84adefa331c4159d432d22840663c38f155cd4c1.tar.bz2 otp-84adefa331c4159d432d22840663c38f155cd4c1.zip |
The R13B03 release.OTP_R13B03
Diffstat (limited to 'lib/compiler/src/beam_trim.erl')
-rw-r--r-- | lib/compiler/src/beam_trim.erl | 332 |
1 files changed, 332 insertions, 0 deletions
diff --git a/lib/compiler/src/beam_trim.erl b/lib/compiler/src/beam_trim.erl new file mode 100644 index 0000000000..790aba0a9a --- /dev/null +++ b/lib/compiler/src/beam_trim.erl @@ -0,0 +1,332 @@ +%% +%% %CopyrightBegin% +%% +%% Copyright Ericsson AB 2007-2009. All Rights Reserved. +%% +%% The contents of this file are subject to the Erlang Public License, +%% Version 1.1, (the "License"); you may not use this file except in +%% compliance with the License. You should have received a copy of the +%% Erlang Public License along with this software. If not, it can be +%% retrieved online at http://www.erlang.org/. +%% +%% Software distributed under the License is distributed on an "AS IS" +%% basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See +%% the License for the specific language governing rights and limitations +%% under the License. +%% +%% %CopyrightEnd% +%% + +-module(beam_trim). +-export([module/2]). + +-import(lists, [reverse/1,reverse/2,splitwith/2,sort/1]). + +-record(st, + {safe, %Safe labels. + lbl %Code at each label. + }). + +module({Mod,Exp,Attr,Fs0,Lc}, _Opts) -> + Fs = [function(F) || F <- Fs0], + {ok,{Mod,Exp,Attr,Fs,Lc}}. + +function({function,Name,Arity,CLabel,Is0}) -> + %%ok = io:fwrite("~w: ~p\n", [?LINE,{Name,Arity}]), + St = #st{safe=safe_labels(Is0, []),lbl=beam_utils:index_labels(Is0)}, + Is = trim(Is0, St, []), + {function,Name,Arity,CLabel,Is}. + +trim([{kill,_}|_]=Is0, St, Acc) -> + {Kills0,Is1} = splitwith(fun({kill,_}) -> true; + (_) -> false + end, Is0), + Kills = sort(Kills0), + try + {FrameSize,Layout} = frame_layout(Is1, Kills, St), + Configs = trim_instructions(Layout), + try_remap(Configs, Is1, FrameSize) + of + {Is,TrimInstr} -> + trim(Is, St, reverse(TrimInstr)++Acc) + catch + not_possible -> + trim(Is1, St, reverse(Kills, Acc)) + end; +trim([I|Is], St, Acc) -> + trim(Is, St, [I|Acc]); +trim([], _, Acc) -> + reverse(Acc). + +%% trim_instructions([{kill,R}|{live,R}|{dead,R}]) -> {[Instruction],MapFun} +%% Figure out the sequence of moves and trim to use. + +trim_instructions(Layout) -> + Cost = length([I || {kill,_}=I <- Layout]), + trim_instructions_1(Layout, 0, [], {Cost,[]}). + +trim_instructions_1([{kill,{y,Trim0}}|Ks], Trim0, Moves, Config0) -> + Trim = Trim0 + 1, + Config = save_config(Ks, Trim, Moves, Config0), + trim_instructions_1(Ks, Trim, Moves, Config); +trim_instructions_1([{dead,{y,Trim0}}|Ks], Trim0, Moves, Config0) -> + Trim = Trim0 + 1, + Config = save_config(Ks, Trim, Moves, Config0), + trim_instructions_1(Ks, Trim, Moves, Config); +trim_instructions_1([{live,{y,Trim0}=Src}|Ks0], Trim0, Moves0, Config0) -> + case take_last_dead(Ks0) of + none -> + {_,ConfigList} = Config0, + ConfigList; + {Dst,Ks} -> + Trim = Trim0 + 1, + Moves = [{move,Src,Dst}|Moves0], + Config = save_config(Ks, Trim, Moves, Config0), + trim_instructions_1(Ks, Trim, Moves, Config) + end; +trim_instructions_1([], _, _, {_,ConfigList}) -> + ConfigList. + +take_last_dead(L) -> + take_last_dead_1(reverse(L)). + +take_last_dead_1([{kill,Reg}|Is]) -> + {Reg,reverse(Is)}; +take_last_dead_1([{dead,Reg}|Is]) -> + {Reg,reverse(Is)}; +take_last_dead_1(_) -> none. + +save_config(Ks, Trim, Moves, {MaxCost,Acc}=Config) -> + case config_cost(Ks, Moves) of + Cost when Cost =< MaxCost -> + {MaxCost,[{Ks,Trim,Moves}|Acc]}; + _Cost -> + Config + end. + +config_cost(Ks, Moves) -> + %% We estimate that a {move,{y,_},{y,_}} instruction is roughly twice as + %% expensive as a {kill,{y,_}} instruction. A {trim,_} instruction is + %% roughly as expensive as a {kill,{y,_}} instruction. + + config_cost_1(Ks, 1+2*length(Moves)). + +config_cost_1([{kill,_}|Ks], Cost) -> + config_cost_1(Ks, Cost+1); +config_cost_1([_|Ks], Cost) -> + config_cost_1(Ks, Cost); +config_cost_1([], Cost) -> Cost. + +expand_config({Layout,Trim,Moves}, FrameSize) -> + Kills = [Kill || {kill,_}=Kill <- Layout], + {Kills++reverse(Moves, [{trim,Trim,FrameSize-Trim}]),create_map(Trim, Moves)}. + +create_map(Trim, []) -> + fun({y,Y}) when Y < Trim -> throw(not_possible); + ({y,Y}) -> {y,Y-Trim}; + ({frame_size,N}) -> N - Trim; + (Any) -> Any + end; +create_map(Trim, Moves) -> + GbTree0 = [{Src,Dst-Trim} || {move,{y,Src},{y,Dst}} <- Moves], + GbTree = gb_trees:from_orddict(sort(GbTree0)), + IllegalTargets = gb_sets:from_list([Dst || {move,_,{y,Dst}} <- Moves]), + fun({y,Y0}) when Y0 < Trim -> + case gb_trees:lookup(Y0, GbTree) of + {value,Y} -> {y,Y}; + none -> throw(not_possible) + end; + ({y,Y}) -> + case gb_sets:is_element(Y, IllegalTargets) of + true -> throw(not_possible); + false -> {y,Y-Trim} + end; + ({frame_size,N}) -> N - Trim; + (Any) -> Any + end. + +try_remap([C|Cs], Is, FrameSize) -> + {TrimInstr,Map} = expand_config(C, FrameSize), + try + {remap(Is, Map, []),TrimInstr} + catch + throw:not_possible -> + try_remap(Cs, Is, FrameSize) + end; +try_remap([], _, _) -> throw(not_possible). + +remap([{block,Bl0}|Is], Map, Acc) -> + Bl = remap_block(Bl0, Map, []), + remap(Is, Map, [{block,Bl}|Acc]); +remap([{call_fun,_}=I|Is], Map, Acc) -> + remap(Is, Map, [I|Acc]); +remap([{call,_,_}=I|Is], Map, Acc) -> + remap(Is, Map, [I|Acc]); +remap([{call_ext,_,_}=I|Is], Map, Acc) -> + remap(Is, Map, [I|Acc]); +remap([{apply,_}=I|Is], Map, Acc) -> + remap(Is, Map, [I|Acc]); +remap([{bif,Name,Fail,Ss,D}|Is], Map, Acc) -> + I = {bif,Name,Fail,[Map(S) || S <- Ss],Map(D)}, + remap(Is, Map, [I|Acc]); +remap([{gc_bif,Name,Fail,Live,Ss,D}|Is], Map, Acc) -> + I = {gc_bif,Name,Fail,Live,[Map(S) || S <- Ss],Map(D)}, + remap(Is, Map, [I|Acc]); +remap([{bs_add,Fail,[SrcA,SrcB,U],D}|Is], Map, Acc) -> + I = {bs_add,Fail,[Map(SrcA),Map(SrcB),U],Map(D)}, + remap(Is, Map, [I|Acc]); +remap([{bs_append=Op,Fail,Bits,Heap,Live,Unit,Bin,Flags,D}|Is], Map, Acc) -> + I = {Op,Fail,Map(Bits),Heap,Live,Unit,Map(Bin),Flags,Map(D)}, + remap(Is, Map, [I|Acc]); +remap([{bs_private_append=Op,Fail,Bits,Unit,Bin,Flags,D}|Is], Map, Acc) -> + I = {Op,Fail,Map(Bits),Unit,Map(Bin),Flags,Map(D)}, + remap(Is, Map, [I|Acc]); +remap([bs_init_writable=I|Is], Map, Acc) -> + remap(Is, Map, [I|Acc]); +remap([{bs_init2,Fail,Src,Live,U,Flags,D}|Is], Map, Acc) -> + I = {bs_init2,Fail,Map(Src),Live,U,Flags,Map(D)}, + remap(Is, Map, [I|Acc]); +remap([{bs_init_bits,Fail,Src,Live,U,Flags,D}|Is], Map, Acc) -> + I = {bs_init_bits,Fail,Map(Src),Live,U,Flags,Map(D)}, + remap(Is, Map, [I|Acc]); +remap([{bs_put_binary=Op,Fail,Src,U,Flags,D}|Is], Map, Acc) -> + I = {Op,Fail,Map(Src),U,Flags,Map(D)}, + remap(Is, Map, [I|Acc]); +remap([{bs_put_integer=Op,Fail,Src,U,Flags,D}|Is], Map, Acc) -> + I = {Op,Fail,Map(Src),U,Flags,Map(D)}, + remap(Is, Map, [I|Acc]); +remap([{bs_put_float=Op,Fail,Src,U,Flags,D}|Is], Map, Acc) -> + I = {Op,Fail,Map(Src),U,Flags,Map(D)}, + remap(Is, Map, [I|Acc]); +remap([{bs_put_string,_,_}=I|Is], Map, Acc) -> + remap(Is, Map, [I|Acc]); +remap([{kill,Y}|T], Map, Acc) -> + remap(T, Map, [{kill,Map(Y)}|Acc]); +remap([send=I|T], Map, Acc) -> + remap(T, Map, [I|Acc]); +remap([{make_fun2,_,_,_,_}=I|T], Map, Acc) -> + remap(T, Map, [I|Acc]); +remap([{deallocate,N}|Is], Map, Acc) -> + I = {deallocate,Map({frame_size,N})}, + remap(Is, Map, [I|Acc]); +remap([{test,Name,Fail,Ss}|Is], Map, Acc) -> + I = {test,Name,Fail,[Map(S) || S <- Ss]}, + remap(Is, Map, [I|Acc]); +remap([{test,Name,Fail,Live,Ss,Dst}|Is], Map, Acc) -> + I = {test,Name,Fail,Live,[Map(S) || S <- Ss],Map(Dst)}, + remap(Is, Map, [I|Acc]); +remap([return|_]=Is, _, Acc) -> + reverse(Acc, Is); +remap([{call_last,Ar,Name,N}|Is], Map, Acc) -> + I = {call_last,Ar,Name,Map({frame_size,N})}, + reverse(Acc, [I|Is]); +remap([{call_ext_last,Ar,Name,N}|Is], Map, Acc) -> + I = {call_ext_last,Ar,Name,Map({frame_size,N})}, + reverse(Acc, [I|Is]). + +remap_block([{set,Ds0,Ss0,Info}|Is], Map, Acc) -> + Ds = [Map(D) || D <- Ds0], + Ss = [Map(S) || S <- Ss0], + remap_block(Is, Map, [{set,Ds,Ss,Info}|Acc]); +remap_block([], _, Acc) -> reverse(Acc). + +safe_labels([{label,L},{badmatch,{Tag,_}}|Is], Acc) when Tag =/= y -> + safe_labels(Is, [L|Acc]); +safe_labels([{label,L},{case_end,{Tag,_}}|Is], Acc) when Tag =/= y -> + safe_labels(Is, [L|Acc]); +safe_labels([{label,L},if_end|Is], Acc) -> + safe_labels(Is, [L|Acc]); +safe_labels([{label,L}, + {block,[{set,[{x,0}],[{Tag,_}],move}]}, + {call_ext,1,{extfunc,erlang,error,1}}|Is], Acc) when Tag =/= y -> + safe_labels(Is, [L|Acc]); +safe_labels([_|Is], Acc) -> + safe_labels(Is, Acc); +safe_labels([], Acc) -> gb_sets:from_list(Acc). + +%% frame_layout([Instruction], [{kill,_}], St) -> +%% [{kill,Reg} | {live,Reg} | {dead,Reg}] +%% Figure out the layout of the stack frame. + +frame_layout(Is, Kills, #st{safe=Safe,lbl=D}) -> + N = frame_size(Is, Safe), + IsKilled = fun(R) -> beam_utils:is_killed(R, Is, D) end, + {N,frame_layout_1(Kills, 0, N, IsKilled, [])}. + +frame_layout_1([{kill,{y,Y}}=I|Ks], Y, N, IsKilled, Acc) -> + frame_layout_1(Ks, Y+1, N, IsKilled, [I|Acc]); +frame_layout_1(Ks, Y, N, IsKilled, Acc) when Y < N -> + R = {y,Y}, + I = case IsKilled(R) of + false -> {live,R}; + true -> {dead,R} + end, + frame_layout_1(Ks, Y+1, N, IsKilled, [I|Acc]); +frame_layout_1([], Y, Y, _, Acc) -> + frame_layout_2(Acc). + +frame_layout_2([{live,_}|Is]) -> frame_layout_2(Is); +frame_layout_2(Is) -> reverse(Is). + +%% frame_size([Instruction], SafeLabels) -> FrameSize +%% Find out the frame size by looking at the code that follows. + +frame_size([{block,_}|Is], Safe) -> + frame_size(Is, Safe); +frame_size([{call_fun,_}|Is], Safe) -> + frame_size(Is, Safe); +frame_size([{call,_,_}|Is], Safe) -> + frame_size(Is, Safe); +frame_size([{call_ext,A,{extfunc,M,F,A}}|Is], Safe) -> + case erl_bifs:is_exit_bif(M, F, A) of + true -> throw(not_possible); + false -> frame_size(Is, Safe) + end; +frame_size([{apply,_}|Is], Safe) -> + frame_size(Is, Safe); +frame_size([{bif,_,{f,L},_,_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([{gc_bif,_,{f,L},_,_,_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([{test,_,{f,L},_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([{test,_,{f,L},_,_,_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([{bs_add,{f,L},_,_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([{bs_append,{f,L},_,_,_,_,_,_,_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([{bs_private_append,{f,L},_,_,_,_,_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([bs_init_writable|Is], Safe) -> + frame_size(Is, Safe); +frame_size([{bs_init2,{f,L},_,_,_,_,_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([{bs_init_bits,{f,L},_,_,_,_,_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([{bs_put_binary,{f,L},_,_,_,_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([{bs_put_integer,{f,L},_,_,_,_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([{bs_put_float,{f,L},_,_,_,_}|Is], Safe) -> + frame_size_branch(L, Is, Safe); +frame_size([{bs_put_string,_,_}|Is], Safe) -> + frame_size(Is, Safe); +frame_size([{kill,_}|Is], Safe) -> + frame_size(Is, Safe); +frame_size([send|Is], Safe) -> + frame_size(Is, Safe); +frame_size([{make_fun2,_,_,_,_}|Is], Safe) -> + frame_size(Is, Safe); +frame_size([{deallocate,N}|_], _) -> N; +frame_size([{call_last,_,_,N}|_], _) -> N; +frame_size([{call_ext_last,_,_,N}|_], _) -> N; +frame_size([_|_], _) -> throw(not_possible). + +frame_size_branch(0, Is, Safe) -> + frame_size(Is, Safe); +frame_size_branch(L, Is, Safe) -> + case gb_sets:is_member(L, Safe) of + false -> throw(not_possible); + true -> frame_size(Is, Safe) + end. |