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authorErlang/OTP <[email protected]>2009-11-20 14:54:40 +0000
committerErlang/OTP <[email protected]>2009-11-20 14:54:40 +0000
commit84adefa331c4159d432d22840663c38f155cd4c1 (patch)
treebff9a9c66adda4df2106dfd0e5c053ab182a12bd /lib/debugger/src/dbg_ui_trace_win.erl
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The R13B03 release.OTP_R13B03
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+%%
+%% %CopyrightBegin%
+%%
+%% Copyright Ericsson AB 1997-2009. All Rights Reserved.
+%%
+%% The contents of this file are subject to the Erlang Public License,
+%% Version 1.1, (the "License"); you may not use this file except in
+%% compliance with the License. You should have received a copy of the
+%% Erlang Public License along with this software. If not, it can be
+%% retrieved online at http://www.erlang.org/.
+%%
+%% Software distributed under the License is distributed on an "AS IS"
+%% basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
+%% the License for the specific language governing rights and limitations
+%% under the License.
+%%
+%% %CopyrightEnd%
+%%
+-module(dbg_ui_trace_win).
+
+%% External exports
+-export([init/0]).
+-export([create_win/4, get_window/1,
+ configure/2,
+ enable/2, is_enabled/1, select/2,
+ add_break/3, update_break/2, delete_break/2,
+ clear_breaks/1, clear_breaks/2,
+ display/1, % Help messages
+ is_shown/2, % Code area
+ show_code/3, show_no_code/1, remove_code/2,
+ mark_line/3, unmark_line/1,
+ select_line/2, selected_line/1,
+ eval_output/2, % Evaluator area
+ update_bindings/1, % Bindings area
+ trace_output/1, % Trace area
+ handle_event/2
+ ]).
+-export([helpwin/4, % Help windows
+ helpwin/5]).
+
+-record(breakInfo, {point, status, break}).
+-record(winInfo, {window, % gsobj()
+ size, % {W, H}
+ flags, % {F,F,F,F} F = open|close
+
+ marked_line=0, % integer() Current line
+ selected_line=0, % integer() Selected line
+
+ breaks=[], % [#breakInfo{}] Known breakpoints
+
+ editor, % {Mod, Editor} Visible code editor
+ editors=[] % [{Mod,Editor}] Code editors
+ }).
+
+
+%%====================================================================
+%% External exports
+%%====================================================================
+
+%%--------------------------------------------------------------------
+%% init() -> GS
+%% GS = term()
+%%--------------------------------------------------------------------
+init() ->
+ dbg_ui_win:init().
+
+%%--------------------------------------------------------------------
+%% create_win(GS, Title, TraceWin, Menus) -> #winInfo{}
+%% GS = gsobj()
+%% Title = string()
+%% TraceWin = [WinArea]
+%% WinArea = 'Button|Evaluator|Bindings|Trace Area'
+%% Menus = [menu()] See dbg_ui_win.erl
+%%--------------------------------------------------------------------
+create_win(GS, Title, TraceWin, Menus) ->
+ Bu = flip(lists:member('Button Area', TraceWin)),
+ Ev = flip(lists:member('Evaluator Area', TraceWin)),
+ Bi = flip(lists:member('Bindings Area', TraceWin)),
+ Tr = flip(lists:member('Trace Area', TraceWin)),
+
+ Win = gs:window(trace_window, GS, [{title, Title},
+ {width, 550},
+ {configure,true}, {destroy,true},
+ {keypress,true}, {motion,true}]),
+
+ MenuBar = gs:menubar(Win, []),
+ dbg_ui_win:create_menus(MenuBar, Menus),
+ dbg_ui_winman:windows_menu(MenuBar),
+
+ FrameOpts = [{anchor,nw}, {relief,raised}, {bw,2}, {keypress,true}],
+ Editor = code_area(2, 25, FrameOpts, Win),
+ button_area(Bu, 2, 235, FrameOpts, Win),
+ eval_area({Ev,Bi}, 2, 265, FrameOpts, Win),
+ bind_area({Ev,Bi}, 300, 265, FrameOpts, Win),
+ trace_area(Tr, 2, 475, FrameOpts, Win),
+
+ Flags = {Bu, Ev, Bi, Tr},
+ resizebar(rb1(Flags), 'RB1', 2, 225, 710, 10, Win),
+ resizebar(rb2(Flags), 'RB2', 2, 465, 710, 10, Win),
+ resizebar(rb3(Flags), 'RB3', 290, 265, 10, 200, Win),
+ config_v(),
+ config_h(),
+
+ gs:config(Win,{height,
+ 25 +
+ gs:read('CodeArea', height) +
+ gs:read('RB1', height) +
+ gs:read('ButtonArea', height) +
+ max(gs:read('EvalArea', height),
+ gs:read('BindArea', height)) +
+ gs:read('RB2', height) +
+ gs:read('TraceArea', height)}),
+
+ gs:config(Win, {map, true}),
+ #winInfo{window=Win, size={gs:read(Win,width), gs:read(Win,height)},
+ flags=Flags,
+ editor={'$top', Editor}, editors=[{'$top', Editor}]}.
+
+flip(true) -> open;
+flip(false) -> close.
+
+%%--------------------------------------------------------------------
+%% get_window(WinInfo) -> Window
+%% WinInfo = #winInfo{}
+%% Window = gsobj()
+%%--------------------------------------------------------------------
+get_window(WinInfo) ->
+ WinInfo#winInfo.window.
+
+%%--------------------------------------------------------------------
+%% configure(WinInfo, TraceWin) -> WinInfo
+%% WinInfo = #winInfo{}
+%% TraceWin = [WinArea]
+%% WinArea = 'Button|Evaluator|Bindings|Trace Area'
+%% Window areas should be opened or closed.
+%%--------------------------------------------------------------------
+configure(WinInfo, TraceWin) ->
+ {Bu1, Ev1, Bi1, Tr1} = OldFlags = WinInfo#winInfo.flags,
+ Bu2 = flip(lists:member('Button Area', TraceWin)),
+ Ev2 = flip(lists:member('Evaluator Area', TraceWin)),
+ Bi2 = flip(lists:member('Bindings Area', TraceWin)),
+ Tr2 = flip(lists:member('Trace Area', TraceWin)),
+ NewFlags = {Bu2, Ev2, Bi2, Tr2},
+
+ Win = WinInfo#winInfo.window,
+ W = gs:read(Win, width),
+ H = gs:read(Win, height),
+
+ H2 = if
+ Bu1==close, Bu2==open ->
+ resize_button_area(open, width, W-4),
+ gs:config('ButtonArea', {height, 30}),
+ H+30;
+ Bu1==open, Bu2==close ->
+ gs:config('ButtonArea', [{width, 0}, {height, 0}]),
+ H-30;
+ true -> H
+ end,
+ H3 = if
+ Ev1==close, Ev2==open, Bi1==open ->
+ Wnew1 = round((W-10-4)/2), % W = window/2 - rb - pads
+ Hbi1 = gs:read('BindArea', height), % H = bind area h
+ resize_eval_area(open, width, Wnew1),
+ resize_eval_area(open, height, Hbi1),
+ gs:config('RB3', {width, 10}),
+ gs:config('RB3', {height, Hbi1}),
+ resize_bind_area(open, width,
+ Wnew1-gs:read('BindArea', width)),
+ H2;
+ Ev1==close, Ev2==open, Bi1==close ->
+ resize_eval_area(open, width, W-4),
+ resize_eval_area(open, height, 200),
+ H2+200;
+ Ev1==open, Ev2==close, Bi1==open ->
+ gs:config('EvalArea', [{width,0}, {height,0}]),
+ gs:config('RB3', [{width, 0}, {height, 0}]),
+ Wnew2 = W-4,
+ resize_bind_area(open, width,
+ Wnew2-gs:read('BindArea', width)),
+ H2;
+ Ev1==open, Ev2==close, Bi1==close ->
+ Hs1 = gs:read('EvalArea', height),
+ gs:config('EvalArea', [{width, 0}, {height, 0}]),
+ H2-Hs1;
+ true -> H2
+ end,
+ H4 = if
+ Bi1==close, Bi2==open, Ev2==open ->
+ Wnew3 = round((W-10-4)/2), % W = window/2 - rb - pads
+ Hs2 = gs:read('EvalArea', height), % H = eval area h
+ resize_bind_area(open, width, Wnew3),
+ resize_bind_area(open, height, Hs2),
+ gs:config('RB3', [{width,10},{height,Hs2}]),
+ resize_eval_area(open, width,
+ Wnew3-gs:read('EvalArea', width)),
+ H3;
+ Bi1==close, Bi2==open, Ev2==close ->
+ resize_bind_area(open, width, W-4),
+ resize_bind_area(open, height, 200),
+ H3+200;
+ Bi1==open, Bi2==close, Ev2==open ->
+ gs:config('BindArea', [{width, 0}, {height, 0}]),
+ gs:config('RB3', [{width, 0}, {height, 0}]),
+ Wnew4 = W-4,
+ resize_eval_area(open, width,
+ Wnew4-gs:read('EvalArea', width)),
+ H3;
+ Bi1==open, Bi2==close, Ev2==close ->
+ Hbi2 = gs:read('BindArea', height),
+ gs:config('BindArea', [{width, 0}, {height, 0}]),
+ H3-Hbi2;
+ true -> H3
+ end,
+ H5 = if
+ Tr1==close, Tr2==open ->
+ resize_trace_area(open, width, W-4),
+ resize_trace_area(open, height, 200),
+ H4+200;
+ Tr1==open, Tr2==close ->
+ Hf = gs:read('TraceArea', height),
+ gs:config('TraceArea', [{width, 0}, {height, 0}]),
+ H4-Hf;
+ true -> H4
+ end,
+ gs:config(Win, {height, H5}),
+
+ RB1old = rb1(OldFlags), RB1new = rb1(NewFlags),
+ if
+ RB1old==close, RB1new==open ->
+ gs:config('RB1', [{width, W-4}, {height, 10}]),
+ gs:config(Win, {height, gs:read(Win, height)+10});
+ RB1old==open, RB1new==close ->
+ gs:config('RB1', [{width, 0}, {height, 0}, lower]),
+ gs:config(Win, {height, gs:read(Win, height)-10});
+ true -> ignore
+ end,
+
+ RB2old = rb2(OldFlags), RB2new = rb2(NewFlags),
+ if
+ RB2old==close, RB2new==open ->
+ gs:config('RB2', [{width, W-4}, {height, 10}]),
+ gs:config(Win, {height,gs:read(Win, height)+10});
+ RB2old==open, RB2new==close ->
+ gs:config('RB2', [{width, 0}, {height, 0}, lower]),
+ gs:config(Win, {height, gs:read(Win, height)-10});
+ true -> ignore
+ end,
+ config_v(),
+ config_h(),
+
+ flush_configure(),
+
+ WinInfo#winInfo{size={gs:read(Win, width), gs:read(Win, height)},
+ flags=NewFlags}.
+
+flush_configure() ->
+ receive
+ {gs, _Id, configure, _Data, _Arg} ->
+ flush_configure()
+ after 100 ->
+ true
+ end.
+
+%%--------------------------------------------------------------------
+%% enable([MenuItem], Bool)
+%% is_enabled(MenuItem) -> Bool
+%% MenuItem = atom()
+%% Bool = boolean()
+%%--------------------------------------------------------------------
+enable(MenuItems, Bool) ->
+ lists:foreach(fun(MenuItem) ->
+ gs:config(MenuItem, {enable, Bool}),
+ case is_button(MenuItem) of
+ {true, Button} ->
+ gs:config(Button, {enable, Bool});
+ false -> ignore
+ end
+ end,
+ MenuItems).
+
+is_enabled(MenuItem) ->
+ gs:read(MenuItem, enable).
+
+%%--------------------------------------------------------------------
+%% select(MenuItem, Bool)
+%% MenuItem = atom()
+%% Bool = boolean()
+%%--------------------------------------------------------------------
+select(MenuItem, Bool) ->
+ dbg_ui_win:select(MenuItem, Bool).
+
+%%--------------------------------------------------------------------
+%% add_break(WinInfo, Name, {Point, Options}) -> WinInfo
+%% WinInfo = #winInfo{}
+%% Name = atom() Menu name
+%% Point = {Mod, Line}
+%% Options = [Status, Action, Mods, Cond]
+%% Status = active | inactive
+%% Action = enable | disable | delete
+%% Mods = null (not used)
+%% Cond = null | {Mod, Func}
+%%--------------------------------------------------------------------
+add_break(WinInfo, Menu, {{Mod,Line},[Status|_Options]}=Break) ->
+ case lists:keysearch(Mod, 1, WinInfo#winInfo.editors) of
+ {value, {Mod, Editor}} ->
+ add_break_to_code(Editor, Line, Status);
+ false -> ignore
+ end,
+ add_break_to_menu(WinInfo, Menu, Break).
+
+add_break_to_code(Editor, Line, Status) ->
+ Color = if Status==active -> red; Status==inactive -> blue end,
+ config_editor(Editor, [{overwrite,{{Line,0},"-@- "}},
+ {fg,{{{Line,0},{Line,lineend}}, Color}}]).
+
+add_break_to_menu(WinInfo, Menu, {Point, [Status|_Options]=Options}) ->
+ Break = dbg_ui_win:add_break(Menu, Point),
+ dbg_ui_win:update_break(Break, Options),
+ BreakInfo = #breakInfo{point=Point, status=Status, break=Break},
+ WinInfo#winInfo{breaks=[BreakInfo|WinInfo#winInfo.breaks]}.
+
+%%--------------------------------------------------------------------
+%% update_break(WinInfo, {Point, Options}) -> WinInfo
+%% WinInfo = #winInfo{}
+%% Point = {Mod, Line}
+%% Options = [Status, Action, Mods, Cond]
+%% Status = active | inactive
+%% Action = enable | disable | delete
+%% Mods = null (not used)
+%% Cond = null | {Mod, Func}
+%%--------------------------------------------------------------------
+update_break(WinInfo, {{Mod,Line},[Status|_Options]}=Break) ->
+ case lists:keysearch(Mod, 1, WinInfo#winInfo.editors) of
+ {value, {Mod, Editor}} ->
+ add_break_to_code(Editor, Line, Status);
+ false -> ignore
+ end,
+ update_break_in_menu(WinInfo, Break).
+
+update_break_in_menu(WinInfo, {Point, [Status|_Options]=Options}) ->
+ {value, BreakInfo} = lists:keysearch(Point, #breakInfo.point,
+ WinInfo#winInfo.breaks),
+ dbg_ui_win:update_break(BreakInfo#breakInfo.break, Options),
+ BreakInfo2 = BreakInfo#breakInfo{status=Status},
+ WinInfo#winInfo{breaks=lists:keyreplace(Point, #breakInfo.point,
+ WinInfo#winInfo.breaks,
+ BreakInfo2)}.
+
+%%--------------------------------------------------------------------
+%% delete_break(WinInfo, Point) -> WinInfo
+%% WinInfo = #winInfo{}
+%% Point = {Mod, Line}
+%%--------------------------------------------------------------------
+delete_break(WinInfo, {Mod,Line}=Point) ->
+ case lists:keysearch(Mod, 1, WinInfo#winInfo.editors) of
+ {value, {Mod, Editor}} -> delete_break_from_code(Editor, Line);
+ false -> ignore
+ end,
+ delete_break_from_menu(WinInfo, Point).
+
+delete_break_from_code(Editor, Line) ->
+ Prefix = string:substr(integer_to_list(Line)++": ", 1, 5),
+ config_editor(Editor, [{overwrite,{{Line,0},Prefix}},
+ {fg,{{{Line,0},{Line,lineend}}, black}}]).
+
+delete_break_from_menu(WinInfo, Point) ->
+ {value, BreakInfo} = lists:keysearch(Point, #breakInfo.point,
+ WinInfo#winInfo.breaks),
+ dbg_ui_win:delete_break(BreakInfo#breakInfo.break),
+ WinInfo#winInfo{breaks=lists:keydelete(Point, #breakInfo.point,
+ WinInfo#winInfo.breaks)}.
+
+%%--------------------------------------------------------------------
+%% clear_breaks(WinInfo) -> WinInfo
+%% clear_breaks(WinInfo, Mod) -> WinInfo
+%% WinInfo = #winInfo{}
+%%--------------------------------------------------------------------
+clear_breaks(WinInfo) ->
+ clear_breaks(WinInfo, all).
+clear_breaks(WinInfo, Mod) ->
+ Remove = if
+ Mod==all -> WinInfo#winInfo.breaks;
+ true ->
+ lists:filter(fun(#breakInfo{point={Mod2,_L}}) ->
+ if
+ Mod2==Mod -> true;
+ true -> false
+ end
+ end,
+ WinInfo#winInfo.breaks)
+ end,
+ lists:foreach(fun(#breakInfo{point=Point}) ->
+ delete_break(WinInfo, Point)
+ end,
+ Remove),
+ Remain = WinInfo#winInfo.breaks -- Remove,
+ WinInfo#winInfo{breaks=Remain}.
+
+%%--------------------------------------------------------------------
+%% display(Arg)
+%% Arg = idle | {Status,Mod,Line} | {running,Mod}
+%% � {exit,Where,Reason} | {text,Text}
+%% Status = break | wait � Level
+%% Level = int()
+%% Mod = atom()
+%% Line = integer()
+%% Where = {Mod,Line} | null
+%% Reason = term()
+%% Text = string()
+%%--------------------------------------------------------------------
+display(Arg) ->
+ Str = case Arg of
+ idle -> "State: uninterpreted";
+ {exit, {Mod,Line}, Reason} ->
+ gs:config(trace_window, raise),
+ io_lib:format("State: EXITED [~w.erl/~w], Reason:~w",
+ [Mod, Line, Reason]);
+ {exit, null, Reason} ->
+ gs:config(trace_window, raise),
+ io_lib:format("State: EXITED [uninterpreted], "
+ "Reason:~w", [Reason]);
+ {Level, null, _Line} when is_integer(Level) ->
+ io_lib:format("*** Call level #~w "
+ "(in non-interpreted code)",
+ [Level]);
+ {Level, Mod, Line} when is_integer(Level) ->
+ io_lib:format("*** Call level #~w [~w.erl/~w]",
+ [Level, Mod, Line]);
+ {Status, Mod, Line} ->
+ What = case Status of
+ wait -> 'receive';
+ _ -> Status
+ end,
+ io_lib:format("State: ~w [~w.erl/~w]",
+ [What, Mod, Line]);
+ {running, Mod} ->
+ io_lib:format("State: running [~w.erl]", [Mod]);
+ {text, Text} -> Text
+ end,
+ gs:config(info_window, {label,{text,lists:flatten(Str)}}).
+
+%%--------------------------------------------------------------------
+%% is_shown(WinInfo, Mod) -> {true, WinInfo} | false
+%% show_code(WinInfo, Mod, Contents) -> WinInfo
+%% show_no_code(WinInfo) -> WinInfo
+%% remove_code(WinInfo, Mod) -> WinInfo
+%% WinInfo = #winInfo{}
+%% Mod = atom()
+%% Contents = string()
+%% Note: remove_code/2 should not be used for currently shown module.
+%%--------------------------------------------------------------------
+is_shown(WinInfo, Mod) ->
+ case lists:keysearch(Mod, 1, WinInfo#winInfo.editors) of
+ {value, {Mod, Editor}} ->
+ gs:config(Editor, raise),
+ {true, WinInfo#winInfo{editor={Mod, Editor}}};
+ false -> false
+ end.
+
+show_code(WinInfo, Mod, Contents) ->
+ Editors = WinInfo#winInfo.editors,
+ {Flag, Editor} = case lists:keysearch(Mod, 1, Editors) of
+ {value, {Mod, Ed}} -> {existing, Ed};
+ false -> {new, code_editor()}
+ end,
+
+ %% Insert code and update breakpoints, if any
+ config_editor(Editor, [raise, clear]),
+ show_code(Editor, Contents),
+ lists:foreach(fun(BreakInfo) ->
+ case BreakInfo#breakInfo.point of
+ {Mod2, Line} when Mod2==Mod ->
+ Status = BreakInfo#breakInfo.status,
+ add_break_to_code(Editor, Line,Status);
+ _Point -> ignore
+ end
+ end,
+ WinInfo#winInfo.breaks),
+
+ case Flag of
+ existing ->
+ WinInfo#winInfo{editor={Mod, Editor}};
+ new ->
+ WinInfo#winInfo{editor={Mod, Editor},
+ editors=[{Mod, Editor} | Editors]}
+ end.
+
+show_code(Editor, Text) when length(Text)>1500 ->
+ %% Add some text at a time so that other processes may get scheduled
+ Str = string:sub_string(Text, 1, 1500),
+ config_editor(Editor, {insert,{'end', Str}}),
+ show_code(Editor, string:sub_string(Text, 1501));
+show_code(Editor, Text) ->
+ config_editor(Editor, {insert,{'end',Text}}).
+
+show_no_code(WinInfo) ->
+ {value, {'$top', Editor}} =
+ lists:keysearch('$top', 1, WinInfo#winInfo.editors),
+ gs:config(Editor, raise),
+ WinInfo#winInfo{editor={'$top', Editor}}.
+
+remove_code(WinInfo, Mod) ->
+ Editors = WinInfo#winInfo.editors,
+ case lists:keysearch(Mod, 1, Editors) of
+ {value, {Mod, Editor}} ->
+ gs:destroy(Editor),
+ WinInfo#winInfo{editors=lists:keydelete(Mod, 1, Editors)};
+ false ->
+ WinInfo
+ end.
+
+
+%%--------------------------------------------------------------------
+%% mark_line(WinInfo, Line, How) -> WinInfo
+%% WinInfo = #winInfo{}
+%% Line = integer()
+%% How = break | where
+%% Mark the code line where the process is executing.
+%%--------------------------------------------------------------------
+mark_line(WinInfo, Line, How) ->
+ {_Mod, Editor} = WinInfo#winInfo.editor,
+ mark_line2(Editor, WinInfo#winInfo.marked_line, false),
+ mark_line2(Editor, Line, How),
+ if
+ Line/=0 -> config_editor(Editor, {vscrollpos, Line-5});
+ true -> ignore
+ end,
+ WinInfo#winInfo{marked_line=Line}.
+
+unmark_line(WinInfo) ->
+ mark_line(WinInfo, 0, false).
+
+mark_line2(Editor, Line, How) ->
+ Prefix = case How of
+ break -> "-->";
+ where -> ">>>";
+ false -> " "
+ end,
+ Font = if
+ How==false -> dbg_ui_win:font(normal);
+ true -> dbg_ui_win:font(bold)
+ end,
+ config_editor(Editor, [{overwrite, {{Line,5}, Prefix}},
+ {font_style,
+ {{{Line,0},{Line,lineend}}, Font}}]).
+
+%%--------------------------------------------------------------------
+%% select_line(WinInfo, Line) -> WinInfo
+%% selected_line(WinInfo) -> undefined | Line
+%% WinInfo = #winInfo{}
+%% Line = integer()
+%% Select/unselect a line (unselect if Line=0).
+%%--------------------------------------------------------------------
+select_line(WinInfo, Line) ->
+ {_Mod, Editor} = WinInfo#winInfo.editor,
+
+ %% Since 'Line' may be specified by the user in the 'Go To Line'
+ %% help window, it must be checked that it is correct
+ Size = gs:read(Editor, size),
+ if
+ Line==0 ->
+ select_line(Editor, WinInfo#winInfo.selected_line, false),
+ WinInfo#winInfo{selected_line=0};
+ Line<Size ->
+ select_line(Editor, Line, true),
+ config_editor(Editor, {vscrollpos, Line-5}),
+ WinInfo#winInfo{selected_line=Line};
+ true ->
+ WinInfo
+ end.
+
+select_line(Editor, Line, true) ->
+ config_editor(Editor, {selection, {{Line,0}, {Line,lineend}}});
+select_line(Editor, _Line, false) ->
+ config_editor(Editor, {selection, {{1,0}, {1,0}}}).
+
+selected_line(WinInfo) ->
+ case WinInfo#winInfo.selected_line of
+ 0 -> undefined;
+ Line -> Line
+ end.
+
+%%--------------------------------------------------------------------
+%% eval_output(Str, Face)
+%% Str = string()
+%% Face = normal | bold
+%%--------------------------------------------------------------------
+eval_output(Text, Face) ->
+ Y1 = gs:read('EvalEditor', size),
+ config_editor('EvalEditor', {insert,{'end',Text}}),
+ Y2 = gs:read('EvalEditor', size),
+
+ Font = dbg_ui_win:font(Face),
+ config_editor('EvalEditor',
+ [{font_style, {{{Y1,0},{Y2,lineend}}, Font}},
+ {vscrollpos,Y2}]).
+
+%%--------------------------------------------------------------------
+%% update_bindings(Bs)
+%% Bs = [{Var,Val}]
+%%--------------------------------------------------------------------
+update_bindings(Bs) ->
+ gs:config('BindGrid', {rows, {1,length(Bs)+1}}),
+ Font = dbg_ui_win:font(normal),
+ Last =
+ lists:foldl(fun({Var, Val}, Row) ->
+ Opts = [{text, {1,atom_to_list(Var)}},
+ {text, {2,io_lib:format("~P",
+ [Val, 4])}},
+ {doubleclick, true},
+ {data, {binding,{Var,Val}}}],
+ case gs:read('BindGrid',{obj_at_row,Row}) of
+ undefined ->
+ gs:gridline('BindGrid',
+ [{row, Row},
+ {height, 14},
+ {font, Font} | Opts]);
+ GridLine ->
+ gs:config(GridLine, Opts)
+ end,
+ Row+1
+ end,
+ 2,
+ Bs),
+ delete_gridlines(Last).
+
+delete_gridlines(Row) ->
+ case gs:read('BindGrid', {obj_at_row, Row}) of
+ undefined -> true;
+ GridLine ->
+ gs:destroy(GridLine),
+ delete_gridlines(Row+1)
+ end.
+
+%%--------------------------------------------------------------------
+%% trace_output(Str)
+%% Str = string()
+%%--------------------------------------------------------------------
+trace_output(Str) ->
+ Font = dbg_ui_win:font(normal),
+ config_editor('TraceEditor',
+ [{insert, {'end',Str}},
+ {fg, {{{1,0},'end'},black}},
+ {font_style, {{{1,0},'end'},Font}}]),
+ Max = gs:read('TraceEditor', size),
+ config_editor('TraceEditor', {vscrollpos, Max}).
+
+%%--------------------------------------------------------------------
+%% handle_event(GSEvent, WinInfo) -> Command
+%% GSEvent = {gs, Id, Event, Data, Arg}
+%% WinInfo = #winInfo{}
+%% Command = ignore
+%% | {win, WinInfo}
+%% | stopped
+%% | {coords, {X,Y}}
+%%
+%% | {shortcut, Key}
+%% | MenuItem | {Menu, [MenuItem]}
+%% MenuItem = Menu = atom()
+%% | {break, Point, What}
+%% What = add | delete | {status,Status} |{trigger,Trigger}
+%% | {module, Mod, view}
+%%
+%% | {user_command, Cmd}
+%%
+%% | {edit, {Var, Val}}
+%%--------------------------------------------------------------------
+%% Window events
+handle_event({gs, _Id, configure, _Data, [W, H|_]}, WinInfo) ->
+ case WinInfo#winInfo.size of
+ {W, H} -> ignore;
+ _Size ->
+ configure(WinInfo, W, H),
+ {win, WinInfo#winInfo{size={W, H}}}
+ end;
+handle_event({gs, _Id, destroy, _Data, _Arg}, _WinInfo) ->
+ stopped;
+handle_event({gs, _Id, motion, _Data, [X,Y]}, WinInfo) ->
+ {LastX, LastY} = dbg_ui_win:motion(X, Y),
+ Win = WinInfo#winInfo.window,
+ {coords, {gs:read(Win, x)+LastX-5, gs:read(Win, y)+LastY-5}};
+handle_event({gs, RB, buttonpress, resizebar, _Arg}, WinInfo) ->
+ resize(WinInfo, RB), % Resize window contents
+ ignore;
+
+%% Menus, buttons and keyboard shortcuts
+handle_event({gs, _Id, keypress, _Data, [Key,_,_,1]}, _WinInfo) ->
+ {shortcut, Key};
+handle_event({gs, _Id, click, {dbg_ui_winman, Win}, _Arg}, _WinInfo) ->
+ dbg_ui_winman:raise(Win),
+ ignore;
+handle_event({gs, _Id, click, {menuitem, Name}, _Arg}, _WinInfo) ->
+ Name;
+handle_event({gs, _Id, click, {menu, Menu}, _Arg}, _WinInfo) ->
+ Names = dbg_ui_win:selected(Menu),
+ {Menu, Names};
+handle_event({gs, _Id, click, {break, Point, What}, _Arg}, _WinInfo) ->
+ {break, Point, What};
+handle_event({gs, _Id, click, {module, Mod, view}, _Arg}, _WinInfo) ->
+ {module, Mod, view};
+
+%% Code area
+handle_event({gs, Editor, buttonpress, code_editor, _Arg}, WinInfo) ->
+ {Row, _Col} = gs:read(Editor, insertpos),
+ Again = receive
+ {gs, Editor, buttonpress, code_editor, _} ->
+ gs:read(Editor, insertpos)
+ after 500 ->
+ false
+ end,
+ case Again of
+ {Row, _} ->
+ {Mod, _Editor} = WinInfo#winInfo.editor,
+ Point = {Mod, Row},
+ case lists:keysearch(Point, #breakInfo.point,
+ WinInfo#winInfo.breaks) of
+ {value, _BreakInfo} -> {break, Point, delete};
+ false -> {break, Point, add}
+ end;
+ {Row2, _} ->
+ select_line(Editor, Row2, true),
+ {win, WinInfo#winInfo{selected_line=Row2}};
+ false ->
+ select_line(Editor, Row, true),
+ {win, WinInfo#winInfo{selected_line=Row}}
+ end;
+
+%% Button area
+handle_event({gs, _Id, click, {button, Name}, _Arg}, _WinInfo) ->
+ Name;
+
+%% Evaluator area
+handle_event({gs, 'EvalEntry', keypress, _Data, ['Return'|_]}, _WI) ->
+ Command = case gs:read('EvalEntry', text) of
+ [10] ->
+ eval_output("\n", normal),
+ ignore;
+ Cmd ->
+ eval_output([$>, Cmd, 10], normal),
+ {user_command, Cmd}
+ end,
+ gs:config('EvalEntry', [{text,""}, {focus,false}]),
+ Command;
+
+%% Bindings area
+handle_event({gs, _Id, click, {binding, {Var, Val}}, _Arg}, _WinInfo) ->
+ Str = io_lib:format("< ~p = ~p~n", [Var, Val]),
+ eval_output(Str, bold),
+ ignore;
+handle_event({gs, _Id, doubleclick, {binding, B}, _Arg}, _WinInfo) ->
+ {edit, B};
+
+handle_event(_GSEvent, _WinInfo) ->
+ ignore.
+
+
+%%====================================================================
+%% Internal functions
+%%====================================================================
+
+%%--Code Area---------------------------------------------------------
+
+code_area(X, Y, FrameOpts, Win) ->
+ gs:frame('CodeArea', Win,
+ [{x,X}, {y,Y}, {width,546}, {height,400} | FrameOpts]),
+ gs:label(info_window, 'CodeArea',
+ [{label,{text,""}}, {font,dbg_ui_win:font(normal)},
+ {x,5}, {y,10}, {width,406}, {height,15},
+ {anchor,nw}, {align,w}]),
+ code_editor('CodeEditor', 536, 365).
+
+code_editor() ->
+ W = gs:read('CodeEditor', width),
+ H = gs:read('CodeEditor', height),
+ code_editor(null, W, H).
+
+code_editor(Name, W, H) ->
+ Editor = if
+ Name==null -> gs:editor('CodeArea', []);
+ true -> gs:editor(Name, 'CodeArea', [])
+ end,
+ gs:config(Editor, [{x,5}, {y,30}, {width,W}, {height,H},
+ {keypress,false}, {buttonpress,true},
+ {data,code_editor}]),
+ config_editor(Editor, [{vscroll,right}, {hscroll,bottom}]),
+ Font = dbg_ui_win:font(normal),
+ config_editor(Editor, [{wrap,none}, {fg,{{{1,0},'end'},black}},
+ {font, Font},
+ {font_style, {{{1,0},'end'},Font}}]),
+ Editor.
+
+resize_code_area(WinInfo, Key, Diff) ->
+ gs:config('CodeArea', {Key,gs:read('CodeArea', Key)+Diff}),
+ case Key of
+ width ->
+ gs:config(info_window, {Key,gs:read(info_window,Key)+Diff});
+ height -> ignore
+ end,
+
+ %% Resize all code editors
+ Value = gs:read('CodeEditor', Key)+Diff,
+ gs:config('CodeEditor', {Key,Value}),
+ Editors = WinInfo#winInfo.editors,
+ lists:foreach(fun({_Mod, Editor}) ->
+ gs:config(Editor, {Key,Value})
+ end,
+ Editors).
+
+%%--Button Area-------------------------------------------------------
+
+buttons() ->
+ [{'Step','StepButton'}, {'Next','NextButton'},
+ {'Continue','ContinueButton'}, {'Finish','FinishButton'},
+ {'Where','WhereButton'}, {'Up','UpButton'}, {'Down','DownButton'}].
+
+is_button(Name) ->
+ case lists:keysearch(Name, 1, buttons()) of
+ {value, {Name, Button}} -> {true, Button};
+ false -> false
+ end.
+
+button_area(Bu, X, Y, FrameOpts, Win) ->
+ {W,H} = case Bu of
+ open -> {546,30};
+ close -> {0,0}
+ end,
+ gs:frame('ButtonArea', Win,
+ [{x,X}, {y,Y}, {width,W}, {height,H} | FrameOpts]),
+ Font = dbg_ui_win:font(normal),
+ lists:foldl(fun({Name, Button}, Xb) ->
+ gs:button(Button, 'ButtonArea',
+ [{label, {text,Name}}, {font,Font},
+ {x, Xb}, {y, 1},
+ {width, 77}, {height, 24},
+ {data, {button,Name}}]),
+ Xb+78
+ end,
+ 1,
+ buttons()).
+
+resize_button_area(close, width, _Diff) ->
+ ignore;
+resize_button_area(open, width, Diff) ->
+ gs:config('ButtonArea', {width, gs:read('ButtonArea', width)+Diff}).
+
+%%--Evaluator Area----------------------------------------------------
+
+eval_area({Ev,Bi}, X, Y, FrameOpts, Win) ->
+ {W,H} = if
+ Ev==open -> {289,200};
+ true -> {0,0}
+ end,
+ Font = dbg_ui_win:font(normal),
+ gs:frame('EvalArea', Win,
+ [{x,X}, {y,Y}, {width,W}, {height,H} | FrameOpts]),
+ gs:label('EvalArea',
+ [{label,{text,"Evaluator:"}}, {font, Font},
+ {x,5}, {y,35}, {width,80}, {height,25},
+ {anchor,sw}, {align,center}]),
+ gs:entry('EvalEntry', 'EvalArea',
+ [{font, Font},
+ {x,80}, {y,35}, {width,185}, {height,25},
+ {anchor,sw}, {keypress,true}]),
+ gs:editor('EvalEditor', 'EvalArea',
+ [{x,5}, {y,35}, {width, 280}, {height, 160},
+ {keypress,false},
+ {vscroll,right}, {hscroll,bottom},
+ {wrap,none}, {fg,{{{1,0},'end'},black}},
+ {font, Font},
+ {font_style,{{{1,0},'end'},Font}}]),
+ gs:config('EvalEditor', {enable, false}),
+ if
+ Ev==open, Bi==close -> resize_eval_area(Ev, width, 257);
+ true -> ignore
+ end.
+
+resize_eval_area(close, _Key, _Diff) ->
+ ignore;
+resize_eval_area(open, Key, Diff) ->
+ New = gs:read('EvalArea', Key)+Diff,
+ gs:config('EvalArea', {Key,New}),
+ case Key of
+ width ->
+ gs:config('EvalEntry', {width,New-104}),
+ gs:config('EvalEditor', {width,New-9});
+ height ->
+ gs:config('EvalEditor', {height,New-40})
+ end.
+
+%%--Bindings Area-----------------------------------------------------
+
+bind_area({Ev,Bi}, X, Y, FrameOpts, Win) ->
+ {W,H} = if
+ Bi==open -> {249,200};
+ true -> {0,0}
+ end,
+ gs:frame('BindArea', Win,
+ [{x,X}, {y,Y}, {width,W}, {height,H} | FrameOpts]),
+
+ Font = dbg_ui_win:font(bold),
+ gs:grid('BindGrid', 'BindArea',
+ [{x,2}, {y,2}, {height,193}, {width,241},
+ {fg,black}, {vscroll,right}, {hscroll,bottom},
+ {font,Font},
+ calc_columnwidths(241), {rows, {1,50}}]),
+ gs:gridline('BindGrid',
+ [{row,1}, {height,14}, {fg,blue},
+ {text,{1,"Name"}}, {text,{2,"Value"}}, {font,Font}]),
+ gs:config('BindGrid', {rows,{1,1}}),
+ if
+ Bi==open, Ev==close -> resize_bind_area(Bi, width, 297);
+ true -> ignore
+ end.
+
+resize_bind_area(close, _Key, _Diff) ->
+ ignore;
+resize_bind_area(open, Key, Diff) ->
+ New = gs:read('BindArea', Key)+Diff,
+ gs:config('BindArea', {Key,New}),
+ case Key of
+ width ->
+ gs:config('BindGrid', {width,New-8}),
+ Cols = calc_columnwidths(New-8),
+ gs:config('BindGrid', Cols);
+ height ->
+ gs:config('BindGrid', {height,New-7})
+ end.
+
+calc_columnwidths(Width) ->
+ if Width =< 291 ->
+ {columnwidths,[90,198]};
+ true ->
+ S = (Width)/(90+198),
+ {columnwidths,[round(90*S),round(198*S)]}
+ end.
+
+%%--Trace Area--------------------------------------------------------
+
+trace_area(Tr, X, Y, FrameOpts, Win) ->
+ {W,H} = case Tr of
+ open -> {546,200};
+ close -> {0,0}
+ end,
+ gs:frame('TraceArea', Win,
+ [{x,X}, {y,Y}, {width,W}, {height,H} | FrameOpts]),
+ Editor = gs:editor('TraceEditor', 'TraceArea',
+ [{x,5}, {y,5}, {width,536}, {height,190},
+ {keypress,false}]),
+ Font = dbg_ui_win:font(normal),
+ config_editor(Editor,
+ [{vscroll,right}, {hscroll,bottom},
+ {wrap,none},{fg,{{{1,0},'end'},black}},
+ {font, Font},
+ {font_style,{{{1,0},'end'},Font}}]).
+
+resize_trace_area(close, _Key, _Diff) ->
+ ignore;
+resize_trace_area(open, Key, Diff) ->
+ New = gs:read('TraceArea', Key)+Diff,
+ gs:config('TraceArea', {Key,New}),
+ gs:config('TraceEditor', {Key,New-10}).
+
+%%--Editors-----------------------------------------------------------
+
+config_editor(Editor, Opts) ->
+ gs:config(Editor, {enable,true}),
+ gs:config(Editor, Opts),
+ gs:config(Editor, {enable,false}).
+
+%%--Resize Bars-------------------------------------------------------
+%% The resize bars are used to resize the areas within the window.
+
+%%--------------------------------------------------------------------
+%% resizebar(Flag, Name, X, Y, W, H, Obj) -> resizebar()
+%% Flag = open | close
+%% Name = atom()
+%% X = Y = integer() Coordinates relative to Obj
+%% W = H = integer() Width and height
+%% Obj = gsobj()
+%% Creates a 'resize bar', a frame object over which the cursor will
+%% be of the 'resize' type.
+%%--------------------------------------------------------------------
+resizebar(Flag, Name, X, Y, W, H, Obj) ->
+ {W2,H2} = case Flag of
+ open -> {W,H};
+ close -> {0,0}
+ end,
+ gs:create(frame, Name, Obj, [{x,X}, {y,Y}, {width,W2}, {height,H2},
+ {bw,2},
+ {cursor,resize},
+ {buttonpress,true}, {buttonrelease,true},
+ {data,resizebar}]).
+
+rb1({_Bu,Ev,Bi,Tr}) ->
+ if
+ Ev==close, Bi==close, Tr==close -> close;
+ true -> open
+ end.
+
+rb2({_Bu,Ev,Bi,Tr}) ->
+ if
+ Tr==open ->
+ if
+ Ev==close, Bi==close -> close;
+ true -> open
+ end;
+ true -> close
+ end.
+
+rb3({_Bu,Ev,Bi,_Tr}) ->
+ if
+ Ev==open, Bi==open -> open;
+ true -> close
+ end.
+
+%%--Configuration-----------------------------------------------------
+%% Resize the window as well as its contents
+
+%%--------------------------------------------------------------------
+%% config_v()
+%% Reconfigure the window vertically.
+%%--------------------------------------------------------------------
+config_v() ->
+ Y1 = 25+gs:read('CodeArea', height),
+ gs:config('RB1', {y,Y1}),
+
+ Y2 = Y1+gs:read('RB1', height),
+ gs:config('ButtonArea', {y,Y2}),
+
+ Y3 = Y2+gs:read('ButtonArea', height),
+ gs:config('EvalArea', {y,Y3}),
+ gs:config('RB3', {y,Y3}),
+ gs:config('BindArea', {y,Y3}),
+
+ Y4 = Y3 + max(gs:read('EvalArea', height),
+ gs:read('BindArea', height)),
+ gs:config('RB2', {y,Y4}),
+
+ Y5 = Y4 + gs:read('RB2', height),
+ gs:config('TraceArea', {y,Y5}).
+
+%%--------------------------------------------------------------------
+%% config_h()
+%% Reconfigure the window horizontally.
+%%--------------------------------------------------------------------
+config_h() ->
+ X1 = 2+gs:read('EvalArea', width),
+ gs:config('RB3', {x,X1}),
+
+ X2 = X1+gs:read('RB3', width),
+ gs:config('BindArea', {x,X2}).
+
+%%--------------------------------------------------------------------
+%% configure(WinInfo, W, H)
+%% The window has been resized, now its contents must be resized too.
+%%--------------------------------------------------------------------
+configure(WinInfo, NewW, NewH) ->
+ {Bu,Ev,Bi,Tr} = Flags = WinInfo#winInfo.flags,
+
+ OldW = gs:read('CodeArea', width)+4,
+ OldH = 25+gs:read('CodeArea', height)+
+ gs:read('RB1', height)+
+ gs:read('ButtonArea', height)+
+ max(gs:read('EvalArea', height), gs:read('BindArea', height))+
+ gs:read('RB2', height)+
+ gs:read('TraceArea', height),
+
+ %% Adjust width unless it is unchanged or less than minimum width
+ if
+ OldW/=NewW ->
+ {Dcode,Deval,Dbind} = configure_widths(OldW,NewW,Flags),
+ resize_code_area(WinInfo, width, Dcode),
+ case rb1(Flags) of
+ open ->
+ gs:config('RB1', {width,gs:read('RB1',width)+Dcode});
+ close -> ignore
+ end,
+ resize_button_area(Bu, width, Dcode),
+ resize_eval_area(Ev, width, Deval),
+ resize_bind_area(Bi, width, Dbind),
+ case rb2(Flags) of
+ open ->
+ gs:config('RB2', {width,gs:read('RB2',width)+Dcode});
+ close -> ignore
+ end,
+ resize_trace_area(Tr, width, Dcode),
+ config_h();
+ true -> ignore
+ end,
+
+ %% Adjust height unless it is unchanged or less than minimum height
+ if
+ OldH/=NewH ->
+ {Dcode2,Deval2,Dtrace} = configure_heights(OldH,NewH,Flags),
+ resize_code_area(WinInfo, height, Dcode2),
+ resize_eval_area(Ev, height, Deval2),
+ case rb3(Flags) of
+ open ->
+ gs:config('RB3',
+ {height,gs:read('RB3',height)+Deval2});
+ close -> ignore
+ end,
+ resize_bind_area(Bi, height, Deval2),
+ resize_trace_area(Tr, height, Dtrace),
+ config_v();
+ true -> ignore
+ end.
+
+%% Compute how much the width of each frame must be increased or
+%% decreased in order to adjust to the new window width.
+configure_widths(OldW, NewW, Flags) ->
+ {_Bu,Ev,Bi,_Tr} = Flags,
+
+ %% Difference between old and new width, considering min window width
+ Diff = abs(max(OldW,330)-max(NewW,330)),
+
+ %% Check how much the frames can be resized in reality
+ Limits = if
+ %% Window larger
+ NewW>OldW ->
+ if
+ Ev==open,Bi==open -> {0,Diff,Diff};
+ Ev==open -> {0,Diff,0};
+ Bi==open -> {0,0,Diff};
+ true -> {Diff,0,0}
+ end;
+
+ %% Window smaller; get difference between min size
+ %% and current size
+ OldW>NewW ->
+ if
+ Ev==open,Bi==open ->
+ {0,
+ gs:read('EvalArea',width)-204,
+ gs:read('BindArea',width)-112};
+ Ev==open -> {0,Diff,0};
+ Bi==open -> {0,0,Diff};
+ true -> {Diff,0,0}
+ end
+ end,
+
+ case Limits of
+
+ %% No Shell or Bind frame, larger window
+ {T,0,0} when NewW>OldW -> {T,0,0};
+
+ %% No Shell or Bind frame, smaller window
+ {T,0,0} when OldW>NewW -> {-T,0,0};
+
+ %% Window larger; divide Diff among the frames and return result
+ {_,Sf,B} when NewW>OldW ->
+ {_,Sf2,B2} = divide([{0,0},{0,Sf},{0,B}],Diff),
+ {Sf2+B2,Sf2,B2};
+
+ %% Window smaller; divide Diff among the frames and return
+ %% the inverted result (the frames should shrink)
+ {_,Sf,B} when OldW>NewW ->
+ {_,Sf2,B2} = divide([{0,0},{0,Sf},{0,B}],Diff),
+ {-(Sf2+B2),-Sf2,-B2}
+ end.
+
+%% Compute how much the height of each frame must be increased or
+%% decreased in order to adjust to the new window height.
+configure_heights(OldH, NewH, Flags) ->
+ {_Bu,Ev,Bi,Tr} = Flags,
+
+ %% Difference between old and new height, considering min win height
+ MinH = min_height(Flags),
+ Diff = abs(max(OldH,MinH)-max(NewH,MinH)),
+
+ %% Check how much the frames can be resized in reality
+ {T,Sf,Ff} = if
+ %% Window larger
+ NewH>OldH ->
+ {Diff,
+ if
+ Ev==close, Bi==close -> 0;
+ true -> Diff
+ end,
+ if
+ Tr==open -> Diff;
+ true -> 0
+ end};
+
+ %% Window smaller; get difference between min size
+ %% and current size
+ OldH>NewH ->
+ {gs:read('CodeArea',height)-100,
+ if
+ Ev==close, Bi==close -> 0;
+ true ->
+ if
+ Ev==open ->
+ gs:read('EvalArea',height)-100;
+ Bi==open ->
+ gs:read('BindArea',height)-100
+ end
+ end,
+ if
+ Tr==open -> gs:read('TraceArea',height)-100;
+ true -> 0
+ end}
+ end,
+
+ if
+ %% Window larger; divide Diff among the frames and return result
+ NewH>OldH -> divide([{0,T},{0,Sf},{0,Ff}],Diff);
+
+ %% Window smaller; divide Diff among the frames and return
+ %% the inverted result (the frames should shrink)
+ OldH>NewH ->
+ {T2,Sf2,Ff2} = divide([{0,T},{0,Sf},{0,Ff}],Diff),
+ {-T2,-Sf2,-Ff2}
+ end.
+
+%% Compute minimum window height
+min_height(Flags) ->
+ {Bu,S,Bi,F} = Flags,
+ H1 = 25 + 100 + 2, % Upper pad + Trace frame + lower pad
+ H2 = H1 + bu(Bu) + s_bi(S,Bi) + f(F),
+ H3 = case rb1(Flags) of
+ open -> H2+10;
+ close -> H2
+ end,
+ H4 = case rb2(Flags) of
+ open -> H3+10;
+ close -> H3
+ end,
+ H4.
+
+bu(close) -> 0;
+bu(open) -> 30.
+
+s_bi(close,close) -> 0;
+s_bi(_,_) -> 100.
+
+f(close) -> 0;
+f(open) -> 100.
+
+%% Try to distribute Diff as evenly as possible between E1, E2 and E3.
+divide([{T,T},{S,S},{F,F}], _Diff) ->
+ {T,S,F};
+divide(L, Diff) ->
+ [{T,Tmax},{S,Smax},{F,Fmax}] = L,
+
+ %% Count how many elements in L can still be filled
+ Rem = remaining(L),
+
+ %% Divide Diff by Rem
+ D = Diff div Rem,
+
+ if
+ %% All of Diff has been distributed
+ D==0 -> {T,S,F};
+
+ true ->
+
+ %% For each element, try to add as much as possible of D
+ {NewT,Dt} = divide2(D,T,Tmax),
+ {NewS,Ds} = divide2(D,S,Smax),
+ {NewF,Df} = divide2(D,F,Fmax),
+
+ %% Recur with a list of elements with new current values
+ %% and decreased Diff
+ divide([{NewT,Tmax},{NewS,Smax},{NewF,Fmax}],
+ (Diff rem Rem)+Dt+Ds+Df)
+ end.
+
+%% Count the number of 'non-filled' elements in L, ie where Curr<Max.
+remaining([]) -> 0;
+remaining([{Max,Max}|T]) -> remaining(T);
+remaining([_H|T]) -> 1 + remaining(T).
+
+divide2(_Diff, Max, Max) -> {Max,0};
+divide2(Diff, Curr, Max) ->
+ New = Curr+Diff,
+ if
+ New>Max -> {Max,New-Max};
+ true -> {New,0}
+ end.
+
+%%--Resizing using resize bars----------------------------------------
+%% Motions event will move the ResizeBar accordingly in Win, when
+%% the mouse button is released, the window is reconfigured.
+
+resize(WinInfo, ResizeBar) ->
+
+ %% Get window dimensions
+ W = gs:read(WinInfo#winInfo.window, width),
+ H = gs:read(WinInfo#winInfo.window, height),
+
+ %% Call resize loop with min and max for the resize bars derived
+ %% from the window dimensions
+ resizeloop(WinInfo, ResizeBar, null,
+ rblimits('RB1',W,H),
+ rblimits('RB2',W,H),
+ rblimits('RB3',W,H)).
+
+resizeloop(WI, RB, Prev, {Min1,Max1},{Min2,Max2},{Min3,Max3}) ->
+ receive
+ {gs,_,motion,_,[_,Y]} when RB=='RB1', Y>Min1,Y<Max1 ->
+ gs:config('RB1', {y,Y}),
+ resizeloop(WI, RB, Y, {Min1,Max1},{Min2,Max2},{Min3,Max3});
+ {gs,_,motion,_,_} when RB=='RB1' ->
+ resizeloop(WI, RB, Prev,{Min1,Max1},{Min2,Max2},{Min3,Max3});
+
+ {gs,_,motion,_,[_,Y]} when RB=='RB2', Y>Min2,Y<Max2 ->
+ gs:config('RB2', {y,Y}),
+ resizeloop(WI, RB, Y, {Min1,Max1},{Min2,Max2},{Min3,Max3});
+ {gs,_,motion,_,_} when RB=='RB2' ->
+ resizeloop(WI, RB, Prev,{Min1,Max1},{Min2,Max2},{Min3,Max3});
+
+ {gs,_,motion,_,[X,_]} when RB=='RB3', X>Min3,X<Max3 ->
+ gs:config('RB3', {x,X}),
+ resizeloop(WI, RB, X, {Min1,Max1},{Min2,Max2},{Min3,Max3});
+ {gs,_,motion,_,_} when RB=='RB3' ->
+ resizeloop(WI, RB, Prev,{Min1,Max1},{Min2,Max2},{Min3,Max3});
+
+ {gs,_,buttonrelease,_,_} ->
+ resize_win(WI, RB, Prev)
+ end.
+
+resize_win(_WinInfo, _RB, null) -> ignore;
+resize_win(WinInfo, 'RB1', Y) ->
+ {_Bu,S,Bi,F} = Flags = WinInfo#winInfo.flags,
+ H = gs:read('CodeArea', height),
+ Diff = H-(Y-25),
+
+ %% Resize Code, Evaluator and Binding areas
+ resize_code_area(WinInfo, height, -Diff),
+ if
+ S==close, Bi==close, F==open ->
+ resize_trace_area(open, height, Diff);
+ true ->
+ resize_eval_area(S, height, Diff),
+ resize_bind_area(Bi, height, Diff)
+ end,
+
+ %% Resize vertical resize bar
+ case rb3(Flags) of
+ open -> gs:config('RB3', {height,gs:read('RB3',height)+Diff});
+ close -> ignore
+ end,
+
+ %% Adjust the frames y coordinates
+ config_v();
+resize_win(WinInfo, 'RB2', Y) ->
+ {_Bu,S,Bi,F} = Flags = WinInfo#winInfo.flags,
+ Prev = gs:read('TraceArea',y),
+ Diff = Prev-(Y+10),
+
+ %% Resize Trace, Evaluator and Binding areas
+ resize_trace_area(F, height, Diff),
+ resize_eval_area(S, height, -Diff),
+ resize_bind_area(Bi, height, -Diff),
+
+ %% Resize vertical resize bar
+ case rb3(Flags) of
+ open -> gs:config('RB3', {height,gs:read('RB3',height)-Diff});
+ close -> ignore
+ end,
+
+ %% Adjust the frames y coordinates
+ config_v();
+
+resize_win(WinInfo, 'RB3', X) ->
+ {_Bu,S,Bi,_F} = WinInfo#winInfo.flags,
+ Prev = gs:read('BindArea', x),
+ Diff = Prev-(X+10),
+
+ %% Resize Binding and Trace areas
+ resize_bind_area(Bi, width, Diff),
+ resize_eval_area(S, width, -Diff),
+
+ %% Adjust the frames x coordinates
+ config_h().
+
+%% Given the window dimensions, return the limits for a resize bar.
+rblimits('RB1',_W,H) ->
+
+ %% Code frame should not have height <100
+ Min = 126,
+
+ %% Max is decided by a minimum distance to 'RB2'
+ %% unless 'RB2' is invisible and 'CodeArea' is visible
+ %% (=> EvalFrame and BindFrame invisible) in which case
+ %% TraceFrame should not have height <100
+ RB2 = gs:read('RB2',height),
+ FF = gs:read('TraceArea',height),
+ Max = case RB2 of
+ 0 when FF/=0 ->
+ H-112;
+ _ ->
+ Y = gs:read('RB2',y),
+ max(Min,Y-140)
+ end,
+
+ {Min,Max};
+rblimits('RB2',_W,H) ->
+
+ %% TraceFrame should not have height <100
+ Max = H-112,
+
+ %% Min is decided by a minimum distance to 'RB1'
+ Y = gs:read('RB1',y),
+ Min = min(Max,Y+140),
+
+ {Min,Max};
+
+rblimits('RB3',W,_H) ->
+
+ %% Neither CodeArea nor BindArea should occupy
+ %% less than 1/3 of the total window width and EvalFrame should
+ %% be at least 289 pixels wide
+ {max(round(W/3),289),round(2*W/3)}.
+
+max(A, B) when A>B -> A;
+max(_A, B) -> B.
+
+min(A, B) when A<B -> A;
+min(_A, B) -> B.
+
+
+%%====================================================================
+%% 'Go To Line' and 'Search' help windows
+%%====================================================================
+
+helpwin(gotoline, WinInfo, GS, Coords) ->
+ spawn_link(?MODULE, helpwin, [gotoline, WinInfo, GS, Coords,self()]);
+helpwin(search, WinInfo, GS, Coords) ->
+ spawn_link(?MODULE, helpwin, [search, WinInfo, GS, Coords, self()]).
+
+helpwin(Type, WinInfo, GS, Coords, AttPid) ->
+ {_Mod, Editor} = WinInfo#winInfo.editor,
+ Data = case Type of
+ gotoline -> null;
+ search ->
+ {{1, 0}, false}
+ end,
+ Win = helpwin(Type, GS, Coords),
+ helpwin_loop(Type, AttPid, Editor, Data, Win).
+
+helpwin_loop(Type, AttPid, Editor, Data, Win) ->
+ receive
+ {gs, _Id, destroy, _Data, _Arg} ->
+ helpwin_stop(Type, AttPid, Editor, Data),
+ true;
+
+ {gs, _Id, keypress, _Data, ['Return'|_]} ->
+ gs:config(btn(Win), flash),
+ Data2 = helpwin_action(Type, default,
+ AttPid, Editor, Data, Win),
+ helpwin_loop(Type, AttPid, Editor, Data2, Win);
+ {gs, _Id, keypress, _Data, _Arg} ->
+ helpwin_loop(Type, AttPid, Editor, Data, Win);
+
+ {gs, _Id, click, _Data, ["Clear"]} ->
+ gs:config(ent(Win), {delete, {0,last}}),
+ Data2 = helpwin_clear(Type, AttPid, Editor, Data, Win),
+ helpwin_loop(Type, AttPid, Editor, Data2, Win);
+ {gs, _Id, click, _Data, ["Close"]} ->
+ helpwin_stop(Type, AttPid, Editor, Data),
+ true;
+ {gs, _Id, click, Action, _Arg} ->
+ Data2 =
+ helpwin_action(Type, Action, AttPid, Editor, Data, Win),
+ helpwin_loop(Type, AttPid, Editor, Data2, Win)
+ end.
+
+helpwin_stop(gotoline, _AttPid, _Editor, _Data) ->
+ ignore;
+helpwin_stop(search, _AttPid, Editor, {Pos, _CS}) ->
+ unmark_string(Editor, Pos).
+
+helpwin_clear(gotoline, _AttPid, _Editor, Data, _Win) ->
+ Data;
+helpwin_clear(search, _AttPid, Editor, {Pos, CS}, Win) ->
+ unmark_string(Editor, Pos),
+ gs:config(lbl(Win), {label, {text,""}}),
+ {{1, 0}, CS}.
+
+helpwin_action(gotoline, default, AttPid, _Editor, Data, Win) ->
+ case string:strip(gs:read(ent(Win), text)) of
+ "" -> ignore;
+ Str ->
+ case catch list_to_integer(Str) of
+ {'EXIT', _Reason} -> ignore;
+ Line -> AttPid ! {gui, {gotoline, Line}}
+ end
+ end,
+ Data;
+helpwin_action(search, case_sensitive, _AttPid, _Ed, {Pos, CS}, _Win) ->
+ Bool = if CS==true -> false; CS==false -> true end,
+ {Pos, Bool};
+helpwin_action(search, default, _AttPid, Editor, {Pos, CS}, Win) ->
+ gs:config(lbl(Win), {label, {text, ""}}),
+ unmark_string(Editor, Pos),
+ case gs:read(ent(Win), text) of
+ "" -> {Pos, CS};
+ Str ->
+ gs:config(lbl(Win), {label, {text,"Searching..."}}),
+ Str2 = lowercase(CS, Str),
+ case search(Str2, Editor, gs:read(Editor, size), Pos, CS) of
+ {Row, Col} ->
+ gs:config(lbl(Win), {label, {text,""}}),
+ mark_string(Editor, {Row, Col}, Str),
+ {{Row, Col}, CS};
+ not_found ->
+ gs:config(lbl(Win), {label, {text,"Not found"}}),
+ {Pos, CS}
+ end
+ end.
+
+search(_Str, _Editor, Max, {Row, _Col}, _CS) when Row>Max ->
+ not_found;
+search(Str, Editor, Max, {Row, Col}, CS) ->
+ SearchIn = lowercase(CS, gs:read(Editor,
+ {get,{{Row,Col+1},{Row,lineend}}})),
+ case string:str(SearchIn, Str) of
+ 0 -> search(Str, Editor, Max, {Row+1, 0}, CS);
+ N -> {Row, Col+N}
+ end.
+
+lowercase(true, Str) -> Str;
+lowercase(false, Str) ->
+ lists:map(fun(Char) ->
+ if
+ Char>=$A, Char=<$Z -> Char+32;
+ true -> Char
+ end
+ end,
+ Str).
+
+mark_string(Editor, {Row, Col}, Str) ->
+ Between = {{Row,Col}, {Row,Col+length(Str)}},
+ Font = dbg_ui_win:font(bold),
+ gs:config(Editor, [{vscrollpos, Row-5},
+ {font_style, {Between, Font}},
+ {fg, {Between, red}}]).
+
+unmark_string(Editor, {Row, Col}) ->
+ Between = {{Row,Col}, {Row,lineend}},
+ Font = dbg_ui_win:font(normal),
+ gs:config(Editor, [{vscrollpos, Row-5},
+ {font_style, {Between, Font}},
+ {fg, {Between, black}}]).
+
+helpwin(Type, GS, {X, Y}) ->
+ W = 200, Pad=10, Wbtn = 50,
+
+ Title =
+ case Type of search -> "Search"; gotoline -> "Go To Line" end,
+ Win = gs:window(GS, [{title, Title}, {x, X}, {y, Y}, {width, W},
+ {destroy, true}]),
+
+ Ent = gs:entry(Win, [{x, Pad}, {y, Pad}, {width, W-2*Pad},
+ {keypress, true}]),
+ Hent = gs:read(Ent, height),
+
+ Font = dbg_ui_win:font(normal),
+
+ {Ybtn, Lbl} =
+ case Type of
+ search ->
+ Ycb = Pad+Hent,
+ gs:checkbutton(Win, [{label, {text, "Case Sensitive"}},
+ {font, Font},
+ {align, w},
+ {x, Pad}, {y, Ycb},
+ {width, W-2*Pad}, {height, 15},
+ {data, case_sensitive}]),
+ Ylbl = Ycb+15,
+ {Ylbl+Hent+Pad,
+ gs:label(Win, [{x, Pad}, {y, Ylbl},
+ {width, W-2*Pad}, {height, Hent}])};
+ gotoline -> {Pad+Hent+Pad, null}
+ end,
+
+ BtnLbl = case Type of search -> "Search"; gotoline -> "Go" end,
+ Btn = gs:button(Win, [{label, {text, BtnLbl}}, {font, Font},
+ {x, W/2-3/2*Wbtn-Pad}, {y, Ybtn},
+ {width, Wbtn}, {height, Hent},
+ {data, default}]),
+ gs:button(Win, [{label, {text, "Clear"}}, {font, Font},
+ {x, W/2-1/2*Wbtn}, {y, Ybtn},
+ {width, Wbtn}, {height, Hent}]),
+ gs:button(Win, [{label, {text, "Close"}}, {font, Font},
+ {x, W/2+1/2*Wbtn+Pad}, {y, Ybtn},
+ {width, Wbtn}, {height, Hent}]),
+
+ H = Ybtn+Hent+Pad,
+ gs:config(Win, [{height, H}, {map, true}]),
+ {Ent, Lbl, Btn}.
+
+ent(Win) -> element(1, Win).
+lbl(Win) -> element(2, Win).
+btn(Win) -> element(3, Win).