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authorDan Gudmundsson <[email protected]>2013-12-20 10:44:42 +0100
committerDan Gudmundsson <[email protected]>2013-12-20 10:44:42 +0100
commit6f0b3bd3fc28de703490470630922873775c97f5 (patch)
tree520b662b4459499e8c58b658285368d81334d326 /lib/debugger/src/dbg_ui_winman.erl
parent0b68c48630311c5c97db50159c3076fa5b17a43d (diff)
parent560f73141afbc1ef41d6c8acb3974b3632ad6f25 (diff)
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Merge branch 'dgud/remove-gs-apps/OTP-10915'
Diffstat (limited to 'lib/debugger/src/dbg_ui_winman.erl')
-rw-r--r--lib/debugger/src/dbg_ui_winman.erl182
1 files changed, 0 insertions, 182 deletions
diff --git a/lib/debugger/src/dbg_ui_winman.erl b/lib/debugger/src/dbg_ui_winman.erl
deleted file mode 100644
index b5433a202b..0000000000
--- a/lib/debugger/src/dbg_ui_winman.erl
+++ /dev/null
@@ -1,182 +0,0 @@
-%%
-%% %CopyrightBegin%
-%%
-%% Copyright Ericsson AB 1998-2012. All Rights Reserved.
-%%
-%% The contents of this file are subject to the Erlang Public License,
-%% Version 1.1, (the "License"); you may not use this file except in
-%% compliance with the License. You should have received a copy of the
-%% Erlang Public License along with this software. If not, it can be
-%% retrieved online at http://www.erlang.org/.
-%%
-%% Software distributed under the License is distributed on an "AS IS"
-%% basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
-%% the License for the specific language governing rights and limitations
-%% under the License.
-%%
-%% %CopyrightEnd%
-%%
--module(dbg_ui_winman).
--behaviour(gen_server).
--compile([{nowarn_deprecated_function,{gs,config,2}},
- {nowarn_deprecated_function,{gs,destroy,1}},
- {nowarn_deprecated_function,{gs,menu,3}},
- {nowarn_deprecated_function,{gs,menubutton,3}},
- {nowarn_deprecated_function,{gs,menuitem,3}}]).
-
-%% External exports
--export([start/0]).
--export([insert/2, is_started/1,
- clear_process/1,
- raise/1,
- windows_menu/1, update_windows_menu/1]).
-
-%% gen_server callbacks
--export([init/1, handle_call/3, handle_cast/2, handle_info/2,
- terminate/2, code_change/3]).
-
--record(win, {owner, % pid()
- title, % string()
- win % gsobj()
- }).
-
--record(state, {wins=[] % [#win{}]
- }).
-
-%%====================================================================
-%% External exports
-%%====================================================================
-
-%%--------------------------------------------------------------------
-%% start()
-%%--------------------------------------------------------------------
-start() ->
- gen_server:start({local,?MODULE}, ?MODULE, [], []).
-
-%%--------------------------------------------------------------------
-%% insert(Title, Win)
-%% Title = string()
-%% Win = gsobj()
-%%--------------------------------------------------------------------
-insert(Title, Win) ->
- gen_server:cast(?MODULE, {insert, self(), Title, Win}).
-
-%%--------------------------------------------------------------------
-%% is_started(Title) -> true | false
-%% Title = string()
-%%--------------------------------------------------------------------
-is_started(Title) ->
- case gen_server:call(?MODULE, {is_started, Title}, infinity) of
- {true, Win} ->
- raise(Win),
- true;
- false ->
- false
- end.
-
-%%--------------------------------------------------------------------
-%% clear_process(Title)
-%% Title = string()
-%%--------------------------------------------------------------------
-clear_process(Title) ->
- gen_server:cast(?MODULE, {clear_process, Title}).
-
-%%--------------------------------------------------------------------
-%% raise(Win)
-%% Win = gsobj()
-%%--------------------------------------------------------------------
-raise(Win) ->
- gs:config(Win, [raise, {iconify, false}, {setfocus, true}]).
-
-%%--------------------------------------------------------------------
-%% windows_menu(MenuBar)
-%% MenuBar = gsobj()
-%%--------------------------------------------------------------------
-windows_menu(MenuBar) ->
- gs:menubutton('WindowsMenuBtn', MenuBar,
- [{label,{text," Windows "}},
- {font, dbg_ui_win:font(normal)}]),
- gs:menu('WindowsMenu', 'WindowsMenuBtn', []).
-
-%%--------------------------------------------------------------------
-%% update_windows_menu(Data)
-%% Data = {New, Old}
-%% New = Old = list()
-%%--------------------------------------------------------------------
-update_windows_menu([MonInfo|Infos]) ->
- gs:destroy('WindowsMenu'),
- gs:menu('WindowsMenu', 'WindowsMenuBtn', []),
- menuitem(MonInfo),
- gs:menuitem(separator, 'WindowsMenu', [{itemtype, separator}]),
- lists:foreach(fun(Info) -> menuitem(Info) end, Infos).
-
-menuitem({Title, Win}) ->
- gs:menuitem(Title, 'WindowsMenu', [{label, {text,Title}},
- {font, dbg_ui_win:font(normal)},
- {data, {dbg_ui_winman,Win}}]).
-
-
-%%====================================================================
-%% gen_server callbacks
-%%====================================================================
-
-init(_Arg) ->
- process_flag(trap_exit, true),
- {ok, #state{}}.
-
-handle_call({is_started, Title}, _From, State) ->
- Reply = case lists:keyfind(Title, #win.title, State#state.wins) of
- false -> false;
- Win -> {true, Win#win.win}
- end,
- {reply, Reply, State}.
-
-handle_cast({insert, Pid, Title, Win}, State) ->
- link(Pid),
- Wins = State#state.wins ++ [#win{owner=Pid, title=Title, win=Win}],
- inform_all(Wins),
- {noreply, State#state{wins=Wins}};
-
-handle_cast({clear_process, Title}, State) ->
- OldWins = State#state.wins,
- Wins = case lists:keyfind(Title, #win.title, OldWins) of
- #win{owner=Pid} ->
- Msg = {dbg_ui_winman, destroy},
- Pid ! Msg,
- lists:keydelete(Title, #win.title, OldWins);
- false ->
- OldWins
- end,
- {noreply, State#state{wins=Wins}}.
-
-handle_info({'EXIT', Pid, _Reason}, State) ->
- [Mon | _Wins] = State#state.wins,
- if
- Pid =:= Mon#win.owner -> {stop, normal, State};
- true ->
- Wins2 = lists:keydelete(Pid, #win.owner, State#state.wins),
- inform_all(Wins2),
- {noreply, State#state{wins=Wins2}}
- end.
-
-terminate(_Reason, State) ->
- delete_all(State#state.wins),
- ok.
-
-code_change(_OldVsn, State, _Extra) ->
- {ok, State}.
-
-
-%%====================================================================
-%% Internal functions
-%%====================================================================
-
-inform_all(Wins) ->
- Infos = lists:map(fun(#win{title=Title, win=Win}) -> {Title, Win} end,
- Wins),
- Msg = {dbg_ui_winman, update_windows_menu, Infos},
- lists:foreach(fun(#win{owner=Pid}) -> Pid ! Msg end, Wins).
-
-delete_all(Wins) ->
- Msg = {dbg_ui_winman, destroy},
- lists:foreach(fun(#win{owner=Pid}) -> Pid ! Msg end, Wins).