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author | Björn Gustavsson <[email protected]> | 2015-06-15 11:52:18 +0200 |
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committer | Björn Gustavsson <[email protected]> | 2015-06-15 11:52:18 +0200 |
commit | 8ce0fd7fb870ee2bd02d97c77e009d409266573e (patch) | |
tree | 3a0cffcd4904b316e2b8a5ca7a81a1ca437ebf38 /lib/mnesia/doc/src/Mnesia_chap4.xmlsrc | |
parent | 7b96828d2fa6dd66f57029529037933913b398c4 (diff) | |
parent | 572323a87f3ed28ae2af42f32cbc745e35b95101 (diff) | |
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Merge branch 'bjorn/mnesia/doc'
* bjorn/mnesia/doc:
Update asn1 documentation
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diff --git a/lib/mnesia/doc/src/Mnesia_chap4.xmlsrc b/lib/mnesia/doc/src/Mnesia_chap4.xmlsrc index a18f853662..1671faa9b6 100644 --- a/lib/mnesia/doc/src/Mnesia_chap4.xmlsrc +++ b/lib/mnesia/doc/src/Mnesia_chap4.xmlsrc @@ -31,163 +31,146 @@ <rev></rev> <file>Mnesia_chap4.xml</file> </header> - <p>This chapter describes the Mnesia transaction system and the - transaction properties which make Mnesia a fault tolerant, - distributed database management system. - </p> - <p>Also covered in this chapter are the locking functions, + <p>This section describes the <c>Mnesia</c> transaction system and + the transaction properties that make <c>Mnesia</c> a fault-tolerant, + distributed Database Management System (DBMS).</p> + <p>This section also describes the locking functions, including table locks and sticky locks, as well as alternative - functions which bypass the transaction system in favor of improved - speed and reduced overheads. These functions are called "dirty - operations". We also describe the usage of nested transactions. - This chapter contains the following sections: - </p> + functions that bypass the transaction system in favor of improved + speed and reduced overhead. These functions are called "dirty + operations". The use of nested transactions is also described. + The following topics are included:</p> <list type="bulleted"> - <item>transaction properties, which include atomicity, - consistency, isolation, and durability - </item> - <item>Locking - </item> - <item>Dirty operations - </item> - <item>Record names vs table names - </item> - <item>Activity concept and various access contexts - </item> - <item>Nested transactions - </item> - <item>Pattern matching - </item> - <item>Iteration - </item> + <item>Transaction properties, which include atomicity, + consistency, isolation, and durability</item> + <item>Locking</item> + <item>Dirty operations</item> + <item>Record names versus table names</item> + <item>Activity concept and various access contexts</item> + <item>Nested transactions</item> + <item>Pattern matching</item> + <item>Iteration</item> </list> <section> <marker id="trans_prop"></marker> <title>Transaction Properties</title> - <p>Transactions are an important tool when designing fault - tolerant, distributed systems. A Mnesia transaction is a mechanism + <p>Transactions are important when designing fault-tolerant, + distributed systems. A <c>Mnesia</c> transaction is a mechanism by which a series of database operations can be executed as one - functional block. The functional block which is run as a + functional block. The functional block that is run as a transaction is called a Functional Object (Fun), and this code can - read, write, or delete Mnesia records. The Fun is evaluated as a - transaction which either commits, or aborts. If a transaction - succeeds in executing Fun it will replicate the action on all nodes - involved, or abort if an error occurs. - </p> - <p>The following example shows a transaction which raises the - salary of certain employee numbers. - </p> + read, write, and delete <c>Mnesia</c> records. The Fun is evaluated + as a transaction that either commits or terminates. If a transaction + succeeds in executing the Fun, it replicates the action on all nodes + involved, or terminates if an error occurs.</p> + <p>The following example shows a transaction that raises the + salary of certain employee numbers:</p> <codeinclude file="company.erl" tag="%5" type="erl"></codeinclude> - <p>The transaction <c>raise(Eno, Raise) - ></c> contains a Fun - made up of four lines of code. This Fun is called by the statement - <c>mnesia:transaction(F)</c> and returns a value. - </p> - <p>The Mnesia transaction system facilitates the construction of + <p>The function <c>raise/2</c> contains a Fun + made up of four code lines. This Fun is called by the statement + <c>mnesia:transaction(F)</c> and returns a value.</p> + <p>The <c>Mnesia</c> transaction system facilitates the construction of reliable, distributed systems by providing the following important - properties: - </p> + properties:</p> <list type="bulleted"> - <item>The transaction handler ensures that a Fun which is placed - inside a transaction does not interfere with operations embedded + <item>The transaction handler ensures that a Fun, which is placed + inside a transaction, does not interfere with operations embedded in other transactions when it executes a series of operations on tables. </item> <item>The transaction handler ensures that either all operations in the transaction are performed successfully on all nodes atomically, or the transaction fails without permanent effect on - any of the nodes. + any node. </item> - <item>The Mnesia transactions have four important properties, - which we call <em>A</em>tomicity, - <em>C</em>onsistency,<em>I</em>solation, and - <em>D</em>urability, or ACID for short. These properties are - described in the following sub-sections.</item> + <item>The <c>Mnesia</c> transactions have four important properties, + called <em>A</em>tomicity, + <em>C</em>onsistency, <em>I</em>solation, and + <em>D</em>urability (ACID). These properties are + described in the following sections.</item> </list> <section> <title>Atomicity</title> - <p><em>Atomicity</em> means that database changes which are + <p>Atomicity means that database changes that are executed by a transaction take effect on all nodes involved, or - on none of the nodes. In other words, the transaction either - succeeds entirely, or it fails entirely. - </p> - <p>Atomicity is particularly important when we want to - atomically write more than one record in the same - transaction. The <c>raise/2</c> function, shown as an example - above, writes one record only. The <c>insert_emp/3</c> function, - shown in the program listing in Chapter 2, writes the record - <c>employee</c> as well as employee relations such as - <c>at_dep</c> and <c>in_proj</c> into the database. If we run - this latter code inside a transaction, then the transaction + on none of the nodes. That is, the transaction either + succeeds entirely, or it fails entirely.</p> + <p>Atomicity is important when it is needed to write + atomically more than one record in the same + transaction. The function <c>raise/2</c>, shown in the previous + example, writes one record only. The function <c>insert_emp/3</c>, + shown in the program listing in + <seealso marker="Mnesia_chap2#getting_started">Getting Started</seealso>, writes the record + <c>employee</c> as well as employee relations, such as + <c>at_dep</c> and <c>in_proj</c>, into the database. If this + latter code is run inside a transaction, the transaction handler ensures that the transaction either succeeds completely, - or not at all. - </p> - <p>Mnesia is a distributed DBMS where data can be replicated on - several nodes. In many such applications, it is important that a + or not at all.</p> + <p><c>Mnesia</c> is a distributed DBMS where data can be replicated + on several nodes. In many applications, it is important that a series of write operations are performed atomically inside a transaction. The atomicity property ensures that a transaction - take effect on all nodes, or none at all. </p> + takes effect on all nodes, or none.</p> </section> <section> <title>Consistency</title> - <p><em>Consistency</em>. This transaction property ensures that + <p>The consistency property ensures that a transaction always leaves the DBMS in a consistent state. For - example, Mnesia ensures that inconsistencies will not occur if - Erlang, Mnesia or the computer crashes while a write operation - is in progress. - </p> + example, <c>Mnesia</c> ensures that no inconsistencies occur if + Erlang, <c>Mnesia</c>, or the computer crashes while a write + operation is in progress.</p> </section> <section> <title>Isolation</title> - <p><em>Isolation</em>. This transaction property ensures that - transactions which execute on different nodes in a network, and - access and manipulate the same data records, will not interfere - with each other. - </p> - <p>The isolation property makes it possible to concurrently execute - the <c>raise/2</c> function. A classical problem in concurrency control - theory is the so called "lost update problem". - </p> - <p>The isolation property is extremely useful if the following - circumstances occurs where an employee (with an employee number - 123) and two processes, (P1 and P2), are concurrently trying to - raise the salary for the employee. The initial value of the - employees salary is, for example, 5. Process P1 then starts to execute, - it reads the employee record and adds 2 to the salary. At this - point in time, process P1 is for some reason preempted and - process P2 has the opportunity to run. P2 reads the record, adds 3 - to the salary, and finally writes a new employee record with - the salary set to 8. Now, process P1 start to run again and + <p>The isolation property ensures that + transactions that execute on different nodes in a network, and + access and manipulate the same data records, do not interfere + with each other. The isolation property makes it possible to + execute the function <c>raise/2</c> concurrently. A classical + problem in concurrency control theory is the "lost update + problem".</p> + <p>The isolation property is in particular useful if the following + circumstances occur where an employee (with employee number + 123) and two processes (P1 and P2) are concurrently trying to + raise the salary for the employee:</p> + <list type="bulleted"> + <item><em>Step 1:</em> The initial value of the employees salary + is, for example, 5. Process P1 starts to execute, reads the + employee record, and adds 2 to the salary.</item> + <item><em>Step 2:</em> Process P1 is for some reason pre-empted + and process P2 has the opportunity to run.</item> + <item><em>Step 3:</em> Process P2 reads the record, adds 3 to + the salary, and finally writes a new employee record with + the salary set to 8.</item> + <item><em>Step 4:</em> Process P1 starts to run again and writes its employee record with salary set to 7, thus effectively overwriting and undoing the work performed by - process P2. The update performed by P2 is lost. - </p> - <p>A transaction system makes it possible to concurrently - execute two or more processes which manipulate the same - record. The programmer does not need to check that the - updates are synchronous, this is overseen by the + process P2. The update performed by P2 is lost.</item> + </list> + <p>A transaction system makes it possible to execute two or more + processes concurrently that manipulate the same record. + The programmer does not need to check that the + updates are synchronous; this is overseen by the transaction handler. All programs accessing the database through - the transaction system may be written as if they had sole access - to the data. - </p> + the transaction system can be written as if they had sole access + to the data.</p> </section> <section> <title>Durability</title> - <p><em>Durability</em>. This transaction property ensures that + <p>The durability property ensures that changes made to the DBMS by a transaction are permanent. Once a - transaction has been committed, all changes made to the database - are durable - i.e. they are written safely to disc and will not - be corrupted or disappear. - </p> + transaction is committed, all changes made to the database are + durable, that is, they are written safely to disc and do not + become corrupted and do not disappear.</p> <note> - <p>The durability feature described does not entirely apply to - situations where Mnesia is configured as a "pure" primary memory - database. - </p> + <p>The described durability feature does not entirely apply to + situations where <c>Mnesia</c> is configured as a "pure" + primary memory database.</p> </note> </section> </section> @@ -195,397 +178,383 @@ <section> <title>Locking</title> <p>Different transaction managers employ different strategies to - satisfy the isolation property. Mnesia uses the standard technique - of two-phase locking. This means that locks are set on records - before they are read or written. Mnesia uses five different kinds - of locks. - </p> + satisfy the isolation property. <c>Mnesia</c> uses the standard + technique of two phase locking. That is, locks are set on records + before they are read or written. <c>Mnesia</c> uses the following + lock types:</p> <list type="bulleted"> <item><em>Read locks</em>. A read lock is set on one replica of a record before it can be read. </item> - <item><em>Write locks</em>. Whenever a transaction writes to an + <item><em>Write locks</em>. Whenever a transaction writes to a record, write locks are first set on all replicas of that - particular record. + particular record. </item> <item><em>Read table locks</em>. If a transaction traverses an - entire table in search for a record which satisfy some + entire table in search for a record that satisfies some particular property, it is most inefficient to set read locks on - the records, one by one. It is also very memory consuming, since - the read locks themselves may take up considerable space if the - table is very large. For this reason, Mnesia can set a read lock - on an entire table. + the records one by one. It is also memory consuming, as + the read locks themselves can take up considerable space if the + table is large. Therefore, <c>Mnesia</c> can set a read lock + on an entire table. </item> - <item><em>Write table locks</em>. If a transaction writes a - large number of records to one table, it is possible to set a - write lock on the entire table. + <item><em>Write table locks</em>. If a transaction writes many + records to one table, a write lock can be set on the entire table. </item> <item><em>Sticky locks</em>. These are write locks that stay in - place at a node after the transaction which initiated the lock - has terminated. </item> + place at a node after the transaction that initiated the lock + has terminated.</item> </list> - <p>Mnesia employs a strategy whereby functions such as - <c>mnesia:read/1</c> acquire the necessary locks dynamically as - the transactions execute. Mnesia automatically sets and releases - the locks and the programmer does not have to code these - operations. - </p> + <p><c>Mnesia</c> employs a strategy whereby functions, such as + <seealso marker="mnesia#read/1">mnesia:read/1</seealso> + acquire the necessary locks dynamically as + the transactions execute. <c>Mnesia</c> automatically sets and + releases the locks and the programmer does not need to code these + operations.</p> <p>Deadlocks can occur when concurrent processes set and release - locks on the same records. Mnesia employs a "wait-die" strategy to - resolve these situations. If Mnesia suspects that a deadlock can + locks on the same records. <c>Mnesia</c> employs a "wait-die" + strategy to resolve + these situations. If <c>Mnesia</c> suspects that a deadlock can occur when a transaction tries to set a lock, the transaction is - forced to release all its locks and sleep for a while. The - Fun in the transaction will be evaluated one more time. - </p> - <p>For this reason, it is important that the code inside the Fun given to - <c>mnesia:transaction/1</c> is pure. Some strange results can + forced to release all its locks and sleep for a while. The Fun + in the transaction is evaluated once more.</p> + <p>It is therefore important that the code inside the Fun given to + <seealso marker="mnesia#transaction/2"><c>mnesia:transaction/1</c></seealso> + is pure. Some strange results can occur if, for example, messages are sent by the transaction - Fun. The following example illustrates this situation: - </p> + Fun. The following example illustrates this situation:</p> <codeinclude file="company.erl" tag="%6" type="erl"></codeinclude> - <p>This transaction could write the text <c>"Trying to write ... "</c> a thousand times to the terminal. Mnesia does guarantee, - however, that each and every transaction will eventually run. As a - result, Mnesia is not only deadlock free, but also livelock - free. - </p> - <p>The Mnesia programmer cannot prioritize one particular - transaction to execute before other transactions which are waiting - to execute. As a result, the Mnesia DBMS transaction system is not - suitable for hard real time applications. However, Mnesia contains - other features that have real time properties. - </p> - <p>Mnesia dynamically sets and releases locks as - transactions execute, therefore, it is very dangerous to execute code with + <p>This transaction can write the text <c>"Trying to write ... "</c> + 1000 times to the terminal. However, <c>Mnesia</c> guarantees + that each transaction will eventually run. As a result, + <c>Mnesia</c> is not only deadlock free, but also livelock free.</p> + <p>The <c>Mnesia</c> programmer cannot prioritize one particular + transaction to execute before other transactions that are waiting + to execute. As a result, the <c>Mnesia</c> DBMS transaction system is + not suitable for hard real-time applications. However, <c>Mnesia</c> + contains other features that have real-time properties.</p> + <p><c>Mnesia</c> dynamically sets and releases locks as transactions + execute. It is therefore dangerous to execute code with transaction side-effects. In particular, a <c>receive</c> statement inside a transaction can lead to a situation where the transaction hangs and never returns, which in turn can cause locks - not to release. This situation could bring the whole system to a - standstill since other transactions which execute in other + not to release. This situation can bring the whole system to a + standstill, as other transactions that execute in other processes, or on other nodes, are forced to wait for the defective - transaction. - </p> - <p>If a transaction terminates abnormally, Mnesia will - automatically release the locks held by the transaction. - </p> - <p>We have shown examples of a number of functions that can be - used inside a transaction. The following list shows the - <em>simplest</em> Mnesia functions that work with transactions. It - is important to realize that these functions must be embedded in a + transaction.</p> + <p>If a transaction terminates abnormally, <c>Mnesia</c> + automatically releases the locks held by the transaction.</p> + <p>Up to now, examples of a number of functions that can be used + inside a transaction have been shown. The following list shows + the <em>simplest</em> <c>Mnesia</c> functions that work with + transactions. Notice that these functions must be embedded in a transaction. If no enclosing transaction (or other enclosing - Mnesia activity) exists, they will all fail. - </p> + <c>Mnesia</c> activity) exists, they all fail.</p> <list type="bulleted"> - <item><c>mnesia:transaction(Fun) -> {aborted, Reason} |{atomic, Value}</c>. This function executes one transaction with the - functional object <c>Fun</c> as the single parameter. + <item><seealso marker="mnesia#transaction/2">mnesia:transaction(Fun) -> {aborted, Reason} |{atomic, Value}</seealso> + executes one transaction with the + functional object <c>Fun</c> as the single parameter. </item> - <item><c>mnesia:read({Tab, Key}) -> transaction abort | RecordList</c>. This function reads all records with <c>Key</c> - as key from table <c>Tab</c>. This function has the same semantics + <item><seealso marker="mnesia#read/1">mnesia:read({Tab, Key}) -> transaction abort | RecordList</seealso> + reads all records with <c>Key</c> + as key from table <c>Tab</c>. This function has the same semantics regardless of the location of <c>Table</c>. If the table is of - type <c>bag</c>, the <c>read({Tab, Key})</c> can return an arbitrarily + type <c>bag</c>, <c>read({Tab, Key})</c> can return an arbitrarily long list. If the table is of type <c>set</c>, the list is - either of length one, or <c>[]</c>. + either of length one or <c>[]</c>. </item> - <item><c>mnesia:wread({Tab, Key}) -> transaction abort | RecordList</c>. This function behaves the same way as the - previously listed <c>read/1</c> function, except that it - acquires a write lock instead of a read lock. If we execute a - transaction which reads a record, modifies the record, and then + <item><seealso marker="mnesia#wread/1">mnesia:wread({Tab, Key}) -> transaction abort | RecordList</seealso> + behaves the same way as the + previously listed function <c>read/1</c>, except that it + acquires a write lock instead of a read lock. To execute a + transaction that reads a record, modifies the record, and then writes the record, it is slightly more efficient to set the - write lock immediately. In cases where we issue a - <c>mnesia:read/1</c>, followed by a <c>mnesia:write/1</c>, the - first read lock must be upgraded to a write lock when the write - operation is executed. + write lock immediately. When a <seealso marker="mnesia#read/1">mnesia:read/1</seealso> + is issued, followed by a + <seealso marker="mnesia#write/1">mnesia:write/1</seealso> + the first read lock must be upgraded to a write lock when the + write operation is executed. </item> - <item><c>mnesia:write(Record) -> transaction abort | ok</c>. This function writes a record into the database. The - <c>Record</c> argument is an instance of a record. The function - returns <c>ok</c>, or aborts the transaction if an error should - occur. + <item><seealso marker="mnesia#write/1">mnesia:write(Record) -> transaction abort | ok</seealso> + writes a record into the database. Argument + <c>Record</c> is an instance of a record. The function returns + <c>ok</c>, or terminates the transaction if an error occurs. </item> - <item><c>mnesia:delete({Tab, Key}) -> transaction abort | ok</c>. This - function deletes all records with the given key. + <item><seealso marker="mnesia#delete/1">mnesia:delete({Tab, Key}) -> transaction abort | ok</seealso> + deletes all records with the given key. </item> - <item><c>mnesia:delete_object(Record) -> transaction abort | ok</c>. This function deletes records with object id - <c>Record</c>. This function is used when we want to delete only - some records in a table of type <c>bag</c>. </item> + <item><seealso marker="mnesia#delete_object/1">mnesia:delete_object(Record) -> transaction abort | ok</seealso> + deletes records with the OID <c>Record</c>. Use this function to + delete only some records in a table of type <c>bag</c>.</item> </list> <section> <title>Sticky Locks</title> - <p>As previously stated, the locking strategy used by Mnesia is - to lock one record when we read a record, and lock all replicas - of a record when we write a record. However, there are - applications which use Mnesia mainly for its fault-tolerant - qualities, and these applications may be configured with one - node doing all the heavy work, and a standby node which is ready - to take over in case the main node fails. Such applications may + <p>As previously stated, the locking strategy used by <c>Mnesia</c> + is to lock one record when reading a record, and lock all replicas + of a record when writing a record. However, some + applications use <c>Mnesia</c> mainly for its fault-tolerant + qualities. These applications can be configured with one + node doing all the heavy work, and a standby node that is ready + to take over if the main node fails. Such applications can benefit from using sticky locks instead of the normal locking - scheme. - </p> - <p>A sticky lock is a lock which stays in place at a node after - the transaction which first acquired the lock has terminated. To - illustrate this, assume that we execute the following - transaction: - </p> + scheme.</p> + <p>A sticky lock is a lock that stays in place at a node, after + the transaction that first acquired the lock has terminated. To + illustrate this, assume that the following transaction is + executed:</p> <code type="none"> F = fun() -> mnesia:write(#foo{a = kalle}) end, - mnesia:transaction(F). - </code> + mnesia:transaction(F).</code> <p>The <c>foo</c> table is replicated on the two nodes <c>N1</c> - and <c>N2</c>. - <br></br> -Normal locking requires: - </p> + and <c>N2</c>.</p> + <p>Normal locking requires the following:</p> <list type="bulleted"> - <item>one network rpc (2 messages) to acquire the write lock + <item>One network RPC (two messages) to acquire the write lock </item> - <item>three network messages to execute the two-phase commit protocol. + <item>Three network messages to execute the two-phase commit + protocol </item> </list> - <p>If we use sticky locks, we must first change the code as follows: - </p> + <p>If sticky locks are used, the code must first be changed as + follows:</p> <code type="none"> - F = fun() -> mnesia:s_write(#foo{a = kalle}) end, - mnesia:transaction(F). - </code> - <p>This code uses the <c>s_write/1</c> function instead of the - <c>write/1</c> function. The <c>s_write/1</c> function sets a + mnesia:transaction(F).</code> + <p>This code uses the function + <seealso marker="mnesia#s_write/1">s_write/1</seealso> + instead of the function + <seealso marker="mnesia#write/1">write/1</seealso> + The function <c>s_write/1</c> sets a sticky lock instead of a normal lock. If the table is not replicated, sticky locks have no special effect. If the table is - replicated, and we set a sticky lock on node <c>N1</c>, this - lock will then stick to node <c>N1</c>. The next time we try to - set a sticky lock on the same record at node <c>N1</c>, Mnesia - will see that the lock is already set and will not do a network - operation in order to acquire the lock. - </p> - <p>It is much more efficient to set a local lock than it is to set - a networked lock, and for this reason sticky locks can benefit - application that use a replicated table and perform most of the - work on only one of the nodes. - </p> - <p>If a record is stuck at node <c>N1</c> and we try to set a + replicated, and a sticky lock is set on node <c>N1</c>, this + lock then sticks to node <c>N1</c>. The next time you try to + set a sticky lock on the same record at node <c>N1</c>, + <c>Mnesia</c> detects that the lock is already set and do no + network operation to acquire the lock.</p> + <p>It is more efficient to set a local lock than it is to set + a networked lock. Sticky locks can therefore benefit an + application that uses a replicated table and perform most of the + work on only one of the nodes.</p> + <p>If a record is stuck at node <c>N1</c> and you try to set a sticky lock for the record on node <c>N2</c>, the record must be - unstuck. This operation is expensive and will reduce performance. The unsticking is - done automatically if we issue <c>s_write/1</c> requests at - <c>N2</c>. - </p> + unstuck. This operation is expensive and reduces performance. + The unsticking is done automatically if you issue <c>s_write/1</c> + requests at <c>N2</c>.</p> </section> <section> <title>Table Locks</title> - <p>Mnesia supports read and write locks on whole tables as a + <p><c>Mnesia</c> supports read and write locks on whole tables as a complement to the normal locks on single records. As previously - stated, Mnesia sets and releases locks automatically, and the - programmer does not have to code these operations. However, - transactions which read and write a large number of records in a - specific table will execute more efficiently if we start the - transaction by setting a table lock on this table. This will - block other concurrent transactions from the table. The - following two function are used to set explicit table locks for - read and write operations: - </p> + stated, <c>Mnesia</c> sets and releases locks automatically, and + the programmer does not need to code these operations. However, + transactions that read and write many records in a + specific table execute more efficiently if the + transaction is started by setting a table lock on this table. This + blocks other concurrent transactions from the table. The + following two functions are used to set explicit table locks for + read and write operations:</p> <list type="bulleted"> - <item><c>mnesia:read_lock_table(Tab)</c> Sets a read lock on - the table <c>Tab</c></item> - <item><c>mnesia:write_lock_table(Tab)</c> Sets a write lock on - the table <c>Tab</c></item> + <item><seealso marker="mnesia#read_lock_table/1">mnesia:read_lock_table(Tab)</seealso> + sets a read lock on table <c>Tab</c>.</item> + <item><seealso marker="mnesia#write_lock_table/1">mnesia:write_lock_table(Tab)</seealso> + sets a write lock on table <c>Tab</c>.</item> </list> - <p>Alternate syntax for acquisition of table locks is as follows: - </p> + <p>Alternative syntax for acquisition of table locks is as + follows:</p> <code type="none"> mnesia:lock({table, Tab}, read) - mnesia:lock({table, Tab}, write) - </code> - <p>The matching operations in Mnesia may either lock the entire - table or just a single record (when the key is bound in the - pattern). - </p> + mnesia:lock({table, Tab}, write)</code> + <p>The matching operations in <c>Mnesia</c> can either lock the + entire table or only a single record (when the key is bound in + the pattern).</p> </section> <section> <title>Global Locks</title> <p>Write locks are normally acquired on all nodes where a replica of the table resides (and is active). Read locks are - acquired on one node (the local one if a local - replica exists). - </p> - <p>The function <c>mnesia:lock/2</c> is intended to support - table locks (as mentioned previously) - but also for situations when locks need to be - acquired regardless of how tables have been replicated: - </p> + acquired on one node (the local one if a local + replica exists).</p> + <p>The function + <seealso marker="mnesia#lock/2">mnesia:lock/2</seealso> + is intended to support table locks (as mentioned previously) + but also for situations when locks need to be + acquired regardless of how tables have been replicated:</p> <code type="none"> mnesia:lock({global, GlobalKey, Nodes}, LockKind) - LockKind ::= read | write | ... - </code> - <p>The lock is acquired on the LockItem on all Nodes in the - nodes list.</p> + LockKind ::= read | write | ...</code> + <p>The lock is acquired on <c>LockItem</c> on all nodes in the + node list.</p> </section> </section> <section> <title>Dirty Operations</title> <p>In many applications, the overhead of processing a transaction - may result in a loss of performance. Dirty operation are short - cuts which bypass much of the processing and increase the speed - of the transaction. - </p> - <p>Dirty operation are useful in many situations, for example in a datagram routing - application where Mnesia stores the routing table, and it is time + can result in a loss of performance. Dirty operation are short + cuts that bypass much of the processing and increase the speed + of the transaction.</p> + <p>Dirty operation are often useful, for example, in a + datagram routing application + where <c>Mnesia</c> stores the routing table, and it is time consuming to start a whole transaction every time a packet is - received. For this reason, Mnesia has functions which manipulate + received. <c>Mnesia</c> has therefore functions that manipulate tables without using transactions. This alternative - to processing is known as a dirty operation. However, it is important to - realize the trade-off in avoiding the overhead of transaction - processing: - </p> + to processing is known as a dirty operation. However, notice the + trade-off in avoiding the overhead of transaction processing:</p> <list type="bulleted"> - <item>The atomicity and the isolation properties of Mnesia are lost. + <item>The atomicity and the isolation properties of <c>Mnesia</c> + are lost. </item> <item>The isolation property is compromised, because other Erlang processes, which use transaction to manipulate the data, - do not get the benefit of isolation if we simultaneously use - dirty operations to read and write records from the same table. + do not get the benefit of isolation if dirty operations + simultaneously are used to read and write records from the same + table. </item> </list> <p>The major advantage of dirty operations is that they execute - much faster than equivalent operations that are processed as - functional objects within a transaction. - </p> + much faster than equivalent operations that are processed as + functional objects within a transaction.</p> <p>Dirty operations are written to disc if they are performed on a table of type - <c>disc_copies</c>, or type <c>disc_only_copies</c>. Mnesia also - ensures that all replicas of a table are updated if a - dirty write operation is performed on a table. - </p> - <p>A dirty operation will ensure a certain level of consistency. - For example, it is not possible for dirty operations to return - garbled records. Hence, each individual read or write operation - is performed in an atomic manner. - </p> - <p>All dirty functions execute a call to <c>exit({aborted, Reason})</c> on failure. Even if the following functions are - executed inside a transaction no locks will be acquired. The - following functions are available: - </p> + <c>disc_copies</c> or type <c>disc_only_copies</c>. <c>Mnesia</c> + also ensures that all replicas of a table are updated if a + dirty write operation is performed on a table.</p> + <p>A dirty operation ensures a certain level of consistency. + For example, dirty operations cannot return + garbled records. Hence, each individual read or write operation + is performed in an atomic manner.</p> + <p>All dirty functions execute a call to <c>exit({aborted, Reason})</c> + on failure. Even if the following functions are + executed inside a transaction no locks are acquired. The + following functions are available:</p> <list type="bulleted"> - <item><c>mnesia:dirty_read({Tab, Key})</c>. This function reads - record(s) from Mnesia. + <item><seealso marker="mnesia#dirty_read/1">mnesia:dirty_read({Tab, Key})</seealso> + reads one or more records from <c>Mnesia</c>. + </item> + <item><seealso marker="mnesia#dirty_write/1">mnesia:dirty_write(Record)</seealso> + writes the record <c>Record</c>. </item> - <item><c>mnesia:dirty_write(Record)</c>. This function writes - the record <c>Record</c></item> - <item><c>mnesia:dirty_delete({Tab, Key})</c>. This function deletes - record(s) with the key <c>Key</c>. + <item><seealso marker="mnesia#dirty_delete/1">mnesia:dirty_delete({Tab, Key})</seealso> + deletes one or more records with key <c>Key</c>. + </item> + <item><seealso marker="mnesia#dirty_delete_object/1">mnesia:dirty_delete_object(Record)</seealso> + is the dirty operation alternative to the function + <seealso marker="mnesia#delete_object/1">delete_object/1</seealso>. </item> - <item><c>mnesia:dirty_delete_object(Record)</c> This function is - the dirty operation alternative to the function - <c>delete_object/1</c></item> <item> - <p><c>mnesia:dirty_first(Tab)</c>. This function returns the - "first" key in the table <c>Tab</c>. </p> - <p>Records in <c>set</c> or <c>bag</c> tables are not sorted. - However, there is - a record order which is not known to the user. - This means that it is possible to traverse a table by means of - this function in conjunction with the <c>dirty_next/2</c> - function. - </p> - <p>If there are no records at all in the table, this function - will return the atom <c>'$end_of_table'</c>. It is not + <p><seealso marker="mnesia#dirty_first/1">mnesia:dirty_first(Tab)</seealso> + returns the "first" key in table <c>Tab</c>.</p> + <p>Records in <c>set</c> or <c>bag</c> tables are not sorted. + However, there is a record order that is unknown to the user. + This means that a table can be traversed by this function + with the function + <seealso marker="mnesia#dirty_next/2">mnesia:dirty_next/2</seealso>.</p> + <p>If there are no records in the table, this function + returns the atom <c>'$end_of_table'</c>. It is not recommended to use this atom as the key for any user - records. - </p> + records.</p> </item> - <item><c>mnesia:dirty_next(Tab, Key)</c>. This function returns - the "next" key in the table <c>Tab</c>. This function makes it + <item><p><seealso marker="mnesia#dirty_next/2">mnesia:dirty_next(Tab, Key)</seealso> + returns the "next" key in table <c>Tab</c>. This function makes it possible to traverse a table and perform some operation on all - records in the table. When the end of the table is reached the + records in the table. When the end of the table is reached, the special key <c>'$end_of_table'</c> is returned. Otherwise, the - function returns a key which can be used to read the actual - record. - <br></br> -The behavior is undefined if any process perform a write - operation on the table while we traverse the table with the - <c>dirty_next/2</c> function. This is because <c>write</c> - operations on a Mnesia table may lead to internal reorganizations - of the table itself. This is an implementation detail, but remember - the dirty functions are low level functions. + function returns a key that can be used to read the actual + record.</p> + <p>The behavior is undefined if any process performs a write + operation on the table while traversing the table with the + function + <seealso marker="mnesia#dirty_next/2">dirty_next/2</seealso> + This is because <c>write</c> + operations on a <c>Mnesia</c> table can lead to internal + reorganizations of the table itself. This is an implementation + detail, but remember that the dirty functions are low-level + functions.</p> </item> - <item><c>mnesia:dirty_last(Tab)</c> This function works exactly like - <c>mnesia:dirty_first/1</c> but returns the last object in - Erlang term order for the <c>ordered_set</c> table type. For + <item><seealso marker="mnesia#dirty_last/1">mnesia:dirty_last(Tab)</seealso> + works exactly like + <seealso marker="mnesia#dirty_first/1">mnesia:dirty_first/1</seealso> + but returns the last object in + Erlang term order for the table type <c>ordered_set</c>. For all other table types, <c>mnesia:dirty_first/1</c> and - <c>mnesia:dirty_last/1</c> are synonyms. + <c>mnesia:dirty_last/1</c> are synonyms. </item> - <item><c>mnesia:dirty_prev(Tab, Key)</c> This function works exactly like - <c>mnesia:dirty_next/2</c> but returns the previous object in - Erlang term order for the ordered_set table type. For - all other table types, <c>mnesia:dirty_next/2</c> and - <c>mnesia:dirty_prev/2</c> are synonyms. + <item><seealso marker="mnesia#dirty_prev/2">mnesia:dirty_prev(Tab, Key)</seealso> + works exactly like + <c>mnesia:dirty_next/2</c> but returns the previous object in + Erlang term order for the table type <c>ordered_set</c>. For + all other table types, <c>mnesia:dirty_next/2</c> and + <c>mnesia:dirty_prev/2</c> are synonyms. </item> <item> - <p><c>mnesia:dirty_slot(Tab, Slot)</c></p> - <p>Returns the list of records that are associated with Slot + <p><seealso marker="mnesia#dirty_slot/2">mnesia:dirty_slot(Tab, Slot)</seealso> + returns the list of records that are associated with <c>Slot</c> in a table. It can be used to traverse a table in a manner - similar to the <c>dirty_next/2</c> function. A table has a + similar to the function <c>dirty_next/2</c>. A table has a number of slots that range from zero to some unknown upper bound. The function <c>dirty_slot/2</c> returns the special atom <c>'$end_of_table'</c> when the end of the table is - reached. - <br></br> -The behavior of this function is undefined if the + reached.</p> + <p>The behavior of this function is undefined if the table is written on while being - traversed. <c>mnesia:read_lock_table(Tab)</c> may be used to - ensure that no transaction protected writes are performed - during the iteration. - </p> + traversed. The function + <seealso marker="mnesia#read_lock_table/1">mnesia:read_lock_table(Tab)</seealso> + can be used to ensure that no transaction-protected writes + are performed during the iteration.</p> </item> - <item> - <p><c>mnesia:dirty_update_counter({Tab,Key}, Val)</c>. </p> - <p>Counters are positive integers with a value greater than or - equal to zero. Updating a counter will add the <c>Val</c> and - the counter where <c>Val</c> is a positive or negative integer. - <br></br> - There exists no special counter records in - Mnesia. However, records on the form of <c>{TabName, Key, Integer}</c> can be used as counters, and can be - persistent. - </p> - <p>It is not possible to have transaction protected updates of - counter records. - </p> + <item><p><seealso marker="mnesia#dirty_update_counter/2">mnesia:dirty_update_counter({Tab,Key}, Val)</seealso>. + Counters are positive integers with a value greater than or + equal to zero. Updating a counter adds <c>Val</c> and the + counter where <c>Val</c> is a positive or negative integer.</p> + <p><c>Mnesia</c> has no special counter records. However, records + of the form <c>{TabName, Key, Integer}</c> can be used as + counters, and can be persistent.</p> + <p>Transaction-protected updates of counter records are not + possible.</p> <p>There are two significant differences when using this function instead of reading the record, performing the - arithmetic, and writing the record: - </p> + arithmetic, and writing the record:</p> <list type="ordered"> - <item>it is much more efficient + <item>It is much more efficient. </item> - <item>the <c>dirty_update_counter/2</c> function is - performed as an atomic operation although it is not protected by - a transaction. Accordingly, no table update is lost if two - processes simultaneously execute the - <c>dirty_update_counter/2</c> function. + <item>The funcion + <seealso marker="mnesia#dirty_update_counter/2">dirty_update_counter/2</seealso> + is performed as an atomic operation although it is not protected + by a transaction. Therfore no table update is lost if two + processes simultaneously execute the function + <c>dirty_update_counter/2</c>. </item> </list> </item> - <item><c>mnesia:dirty_match_object(Pat)</c>. This function is - the dirty equivalent of <c>mnesia:match_object/1</c>. + <item><seealso marker="mnesia#dirty_match_object/2">mnesia:dirty_match_object(Pat)</seealso> + is the dirty equivalent of + <seealso marker="mnesia#match_object/1">mnesia:match_object/1</seealso>. </item> - <item><c>mnesia:dirty_select(Tab, Pat)</c>. This function is - the dirty equivalent of <c>mnesia:select/2</c>. + <item><seealso marker="mnesia#dirty_select/2">mnesia:dirty_select(Tab, Pat)</seealso> + is the dirty equivalent of + <seealso marker="mnesia#select/2"> mnesia:select/2</seealso>. </item> - <item><c>mnesia:dirty_index_match_object(Pat, Pos)</c>. This - function is the dirty equivalent of - <c>mnesia:index_match_object/2</c>. + <item><seealso marker="mnesia#dirty_index_match_object/2">mnesia:dirty_index_match_object(Pat, Pos)</seealso> + is the dirty equivalent of + <seealso marker="mnesia#index_match_object/2">mnesia:index_match_object/2</seealso>. </item> - <item><c>mnesia:dirty_index_read(Tab, SecondaryKey, Pos)</c>. This - function is the dirty equivalent of <c>mnesia:index_read/3</c>. + <item><seealso marker="mnesia#dirty_index_read/3">mnesia:dirty_index_read(Tab, SecondaryKey, Pos)</seealso> + is the dirty equivalent of + <seealso marker="mnesia#index_read/3">mnesia:index_read/3</seealso>. </item> - <item><c>mnesia:dirty_all_keys(Tab)</c>. This function is the - dirty equivalent of <c>mnesia:all_keys/1</c>. + <item><seealso marker="mnesia#dirty_all_keys/1">mnesia:dirty_all_keys(Tab)</seealso> + is the dirty equivalent of <seealso marker="mnesia#all_keys/1"> +mnesia:all_keys/1</seealso>. </item> </list> </section> @@ -593,42 +562,38 @@ The behavior of this function is undefined if the <section> <marker id="recordnames_tablenames"></marker> <title>Record Names versus Table Names</title> - <p>In Mnesia, all records in a table must have the same name. All - the records must be instances of the same - record type. The record name does however not necessarily be - the same as the table name. Even though that it is the case in - the most of the examples in this document. If a table is created - without the <c>record_name</c> property the code below will - ensure all records in the tables have the same name as the table: - </p> + <p>In <c>Mnesia</c>, all records in a table must have the same name. + All the records must be instances of the same + record type. The record name, however, does not necessarily have + to be the same as the table name, although this is the case in + most of the examples in this User's Guide. If a table is created + without property <c>record_name</c>, the following code ensures + that all records in the tables have the same name as the table:</p> <code type="none"> - mnesia:create_table(subscriber, []) - </code> - <p>However, if the table is is created with an explicit record name - as argument, as shown below, it is possible to store subscriber - records in both of the tables regardless of the table names: - </p> + mnesia:create_table(subscriber, [])</code> + <p>However, if the table is created with an explicit record name + as argument, as shown in the following example, subscriber records + can be stored in both of the tables regardless of the table + names:</p> <code type="none"> TabDef = [{record_name, subscriber}], mnesia:create_table(my_subscriber, TabDef), - mnesia:create_table(your_subscriber, TabDef). - </code> - <p>In order to access such - tables it is not possible to use the simplified access functions - as described earlier in the document. For example, - writing a subscriber record into a table requires a - <c>mnesia:write/3</c>function instead of the simplified functions - <c>mnesia:write/1</c> and <c>mnesia:s_write/1</c>: - </p> + mnesia:create_table(your_subscriber, TabDef).</code> + <p>To access such tables, simplified access functions + (as described earlier) cannot be used. For example, + writing a subscriber record into a table requires the function + <seealso marker="mnesia#write/3">mnesia:write/3</seealso> + instead of the simplified functions + <seealso marker="mnesia#write/1">mnesia:write/1</seealso> + and + <seealso marker="mnesia#s_write/1">mnesia:s_write/1</seealso>:</p> <code type="none"> mnesia:write(subscriber, #subscriber{}, write) mnesia:write(my_subscriber, #subscriber{}, sticky_write) - mnesia:write(your_subscriber, #subscriber{}, write) - </code> - <p>The following simplified piece of code illustrates the + mnesia:write(your_subscriber, #subscriber{}, write)</code> + <p>The following simple code illustrates the relationship between the simplified access functions used in - most examples and their more flexible counterparts: - </p> + most of the examples and their more flexible counterparts:</p> <code type="none"> mnesia:dirty_write(Record) -> Tab = element(1, Record), @@ -676,7 +641,7 @@ The behavior of this function is undefined if the mnesia:s_delete_object(Record) -> Tab = element(1, Record), - mnesia:delete_object(Tab, Record. sticky_write). + mnesia:delete_object(Tab, Record, sticky_write). mnesia:read({Tab, Key}) -> mnesia:read(Tab, Key, read). @@ -690,217 +655,222 @@ The behavior of this function is undefined if the mnesia:index_match_object(Pattern, Attr) -> Tab = element(1, Pattern), - mnesia:index_match_object(Tab, Pattern, Attr, read). - </code> + mnesia:index_match_object(Tab, Pattern, Attr, read).</code> </section> <section> <title>Activity Concept and Various Access Contexts</title> - <p>As previously described, a functional object (Fun) performing - table access operations as listed below may be - passed on as arguments to the function - <c>mnesia:transaction/1,2,3</c>: - </p> + <p>As previously described, a Functional Object (Fun) performing + table access operations, as listed here, can be passed + on as arguments to the function + <seealso marker="mnesia#transaction/2">mnesia:transaction/1,2,3</seealso>: + </p> <list type="bulleted"> <item> - <p>mnesia:write/3 (write/1, s_write/1)</p> + <seealso marker="mnesia#write/3">mnesia:write/3 (write/1, s_write/1)</seealso> </item> <item> - <p>mnesia:delete/3 (delete/1, s_delete/1)</p> + <seealso marker="mnesia#delete/3">mnesia:delete/3</seealso> + (<seealso marker="mnesia#delete/1">mnesia:delete/1</seealso>, + <seealso marker="mnesia#s_delete/1">mnesia:s_delete/1</seealso>) </item> <item> - <p>mnesia:delete_object/3 (delete_object/1, s_delete_object/1)</p> + <seealso marker="mnesia#delete_object/3">mnesia:delete_object/3</seealso> + (<seealso marker="mnesia#delete_object/1">mnesia:delete_object/1</seealso>, + <seealso marker="mnesia#s_delete_object/1">mnesia:s_delete_object/1</seealso>) </item> <item> - <p>mnesia:read/3 (read/1, wread/1)</p> + <seealso marker="mnesia#read/3">mnesia:read/3</seealso> + (<seealso marker="mnesia#read/1">mnesia:read/1</seealso>, + <seealso marker="mnesia#wread/1">mnesia:wread/1</seealso>) </item> <item> - <p>mnesia:match_object/2 (match_object/1)</p> + <seealso marker="mnesia#match_object/3">mnesia:match_object/2</seealso> + (<seealso marker="mnesia#match_object/1">mnesia:match_object/1</seealso>) </item> <item> - <p>mnesia:select/3 (select/2)</p> + <seealso marker="mnesia#select/2">mnesia:select/3</seealso> + (<seealso marker="mnesia#select/2">mnesia:select/2</seealso>) </item> <item> - <p>mnesia:foldl/3 (foldl/4, foldr/3, foldr/4)</p> + <seealso marker="mnesia#foldl/3">mnesia:foldl/3</seealso> + (<c>mnesia:foldl/4</c>, + <seealso marker="mnesia#foldr/3">mnesia:foldr/3</seealso>, + <c>mnesia:foldr/4</c>) </item> <item> - <p>mnesia:all_keys/1</p> + <seealso marker="mnesia#all_keys/1">mnesia:all_keys/1</seealso> </item> <item> - <p>mnesia:index_match_object/4 (index_match_object/2)</p> + <seealso marker="mnesia#index_match_object/4">mnesia:index_match_object/4</seealso> + (<seealso marker="mnesia#index_match_object/2">mnesia:index_match_object/2</seealso>) </item> <item> - <p>mnesia:index_read/3</p> + <seealso marker="mnesia#index_read/3">mnesia:index_read/3</seealso> </item> <item> - <p>mnesia:lock/2 (read_lock_table/1, write_lock_table/1)</p> + <seealso marker="mnesia#lock/2">mnesia:lock/2</seealso> + (<seealso marker="mnesia#read_lock_table/1">mnesia:read_lock_table/1</seealso>, + <seealso marker="mnesia#write_lock_table/1">mnesia:write_lock_table/1</seealso>) </item> <item> - <p>mnesia:table_info/2</p> + <seealso marker="mnesia#table_info/2">mnesia:table_info/2</seealso> </item> </list> - <p>These functions will be performed in a - transaction context involving mechanisms like locking, logging, - replication, checkpoints, subscriptions, commit protocols - etc.However, the same function may also be - evaluated in other activity contexts. - <br></br> -The following activity access contexts are currently supported: - </p> + <p>These functions are performed in a + transaction context involving mechanisms, such as locking, logging, + replication, checkpoints, subscriptions, and commit protocols. + However, the same function can also be + evaluated in other activity contexts.</p> + <p>The following activity access contexts are currently supported:</p> <list type="bulleted"> - <item> - <p>transaction </p> - </item> - <item> - <p>sync_transaction</p> - </item> - <item> - <p>async_dirty</p> - </item> - <item> - <p>sync_dirty</p> - </item> - <item> - <p>ets</p> - </item> + <item><c>transaction</c></item> + <item><c>sync_transaction</c></item> + <item><c>async_dirty</c></item> + <item><c>sync_dirty</c></item> + <item><c>ets</c></item> </list> <p>By passing the same "fun" as argument to the function - <c>mnesia:sync_transaction(Fun [, Args])</c> it will be performed - in synced transaction context. Synced transactions waits until all + <seealso marker="mnesia#sync_transaction/3">mnesia:sync_transaction(Fun [, Args])</seealso> + it is performed + in synced transaction context. Synced transactions wait until all active replicas has committed the transaction (to disc) before - returning from the mnesia:sync_transaction call. Using - sync_transaction is useful for applications that are executing on - several nodes and want to be sure that the update is performed on - the remote nodes before a remote process is spawned or a message - is sent to a remote process, and also when combining transaction - writes with dirty_reads. This is also useful in situations where - an application performs frequent or voluminous updates which may - overload Mnesia on other nodes. - </p> + returning from the <c>mnesia:sync_transaction</c> call. Using + <c>sync_transaction</c> is useful in the following cases:</p> + <list type="bulleted"> + <item>When an application executes on several nodes and wants to + be sure that the update is performed on the remote nodes before + a remote process is spawned or a message is sent to a remote + process.</item> + <item>When a combining transaction writes with "dirty_reads", that + is, the functions <c>dirty_match_object</c>, <c>dirty_read</c>, + <c>dirty_index_read</c>, <c>dirty_select</c>, and so on.</item> + <item>When an application performs frequent or voluminous updates + that can overload <c>Mnesia</c> on other nodes.</item> + </list> <p>By passing the same "fun" as argument to the function - <c>mnesia:async_dirty(Fun [, Args])</c> it will be performed in - dirty context. The function calls will be mapped to the - corresponding dirty functions. This will still involve logging, - replication and subscriptions but there will be no locking, - local transaction storage or commit protocols involved. - Checkpoint retainers will be updated but will be updated - "dirty". Thus, they will be updated asynchronously. The - functions will wait for the operation to be performed on one - node but not the others. If the table resides locally no waiting - will occur. - </p> + <seealso marker="mnesia#async_dirty/2">mnesia:async_dirty(Fun [, Args])</seealso>, + it is performed in dirty context. The function calls are mapped to + the corresponding dirty functions. This still involves logging, + replication, and subscriptions but no locking, + local transaction storage, or commit protocols are involved. + Checkpoint retainers are updated but updated + "dirty". Thus, they are updated asynchronously. The + functions wait for the operation to be performed on one + node but not the others. If the table resides locally, no waiting + occurs.</p> <p>By passing the same "fun" as an argument to the function - <c>mnesia:sync_dirty(Fun [, Args])</c> it will be performed in - almost the same context as <c>mnesia:async_dirty/1,2</c>. The - difference is that the operations are performed - synchronously. The caller will wait for the updates to be - performed on all active replicas. Using sync_dirty is useful for - applications that are executing on several nodes and want to be - sure that the update is performed on the remote nodes before a remote - process is spawned or a message is sent to a remote process. This - is also useful in situations where an application performs frequent or - voluminous updates which may overload Mnesia on other - nodes. - </p> - <p>You can check if your code is executed within a transaction with - <c>mnesia:is_transaction/0</c>, it returns <c>true</c> when called - inside a transaction context and false otherwise.</p> - - <p>Mnesia tables with storage type RAM_copies and disc_copies - are implemented internally as "ets-tables" and - it is possible for applications to access the these tables - directly. This is only recommended if all options have been weighed - and the possible outcomes are understood. By passing the earlier - mentioned "fun" to the function - <c>mnesia:ets(Fun [, Args])</c> it will be performed but in a very raw - context. The operations will be performed directly on the - local ets tables assuming that the local storage type are - RAM_copies and that the table is not replicated on other - nodes. Subscriptions will not be triggered nor - checkpoints updated, but this operation is blindingly fast. Disc resident - tables should not be updated with the ets-function since the - disc will not be updated. - </p> - <p>The Fun may also be passed as an argument to the function - <c>mnesia:activity/2,3,4</c> which enables usage of customized + <seealso marker="mnesia#sync_dirty/2">mnesia:sync_dirty(Fun [, Args])</seealso>, + it is performed in almost the same context as the function + <seealso marker="mnesia#async_dirty/2">mnesia:async_dirty/1,2</seealso>. + The difference is that the operations are performed + synchronously. The caller waits for the updates to be + performed on all active replicas. Using <c>mnesia:sync_dirty/1,2</c> + is useful in the following cases:</p> + <list type="bulleted"> + <item>When an application executes on several nodes and wants to + be sure that the update is performed on the remote nodes before + a remote process is spawned or a message is sent to a remote + process.</item> + <item>When an application performs frequent or voluminous updates + that can overload <c>Mnesia</c> on the nodes.</item> + </list> + <p>To check if your code is executed within a transaction, use + the function + <seealso marker="mnesia#is_transaction/0">mnesia:is_transaction/0</seealso>. + It returns <c>true</c> when called + inside a transaction context, otherwise <c>false</c>.</p> + <p><c>Mnesia</c> tables with storage type <c>RAM_copies</c> and + <c>disc_copies</c> are implemented internally as + <c>ets</c> tables. Applications can access the these tables + directly. This is only + recommended if all options have been weighed and the possible + outcomes are understood. By passing the earlier mentioned "fun" + to the function + <seealso marker="mnesia#ets/2">mnesia:ets(Fun [, Args])</seealso>, + it is performed but in a raw + context. The operations are performed directly on the + local <c>ets</c> tables, assuming that the local storage type is + <c>RAM_copies</c> and that the table is not replicated on other + nodes.</p> + <p>Subscriptions are not triggered and no checkpoints are updated, + but this operation is blindingly fast. Disc resident + tables are not to be updated with the <c>ets</c> function, as the + disc is not updated.</p> + <p>The Fun can also be passed as an argument to the function + <seealso marker="mnesia#activity-4">mnesia:activity/2,3,4</seealso>, + which enables use of customized activity access callback modules. It can either be obtained - directly by stating the module name as argument or implicitly - by usage of the <c>access_module</c> configuration parameter. A - customized callback module may be used for several purposes, - such as providing triggers, integrity constraints, run time - statistics, or virtual tables. - <br></br> - The callback module does - not have to access real Mnesia tables, it is free to do whatever - it likes as long as the callback interface is fulfilled. - <br></br> - In Appendix C "The Activity Access Call Back Interface" the source - code for one alternate implementation is provided - (mnesia_frag.erl). The context sensitive function - <c>mnesia:table_info/2</c> may be used to provide virtual - information about a table. One usage of this is to perform + directly by stating the module name as argument, or implicitly + by use of configuration parameter <c>access_module</c>. A + customized callback module can be used for several purposes, + such as providing triggers, integrity constraints, runtime + statistics, or virtual tables.</p> + <p>The callback module does not have + to access real <c>Mnesia</c> tables, it is free to do whatever + it wants as long as the callback interface is fulfilled.</p> + <p><seealso marker="Mnesia_App_B">Appendix B, + Activity Access Callback Interface</seealso> provides the + source code, <c>mnesia_frag.erl</c>, for one alternative + implementation. The context-sensitive function + <seealso marker="mnesia#table_info/2">mnesia:table_info/2</seealso> + can be used to provide virtual + information about a table. One use of this is to perform <c>QLC</c> queries within an activity context with a customized callback module. By providing table information about - table indices and other <c>QLC</c> requirements, - <c>QLC</c> may be used as a generic query language to - access virtual tables. - </p> - <p>QLC queries may be performed in all these activity - contexts (transaction, sync_transaction, async_dirty, sync_dirty - and ets). The ets activity will only work if the table has no - indices. - </p> + table indexes and other <c>QLC</c> requirements, <c>QLC</c> can + be used as a generic query language to access virtual tables.</p> + <p>QLC queries can be performed in all these activity + contexts (<c>transaction</c>, <c>sync_transaction</c>, + <c>async_dirty</c>, <c>sync_dirty</c>, and <c>ets</c>). The + <c>ets</c> activity only works if the table has no indexes.</p> <note> - <p>The mnesia:dirty_* function always executes with - async_dirty semantics regardless of which activity access contexts - are invoked. They may even invoke contexts without any - enclosing activity access context.</p> + <p>The function <c>mnesia:dirty_*</c> always executes with + <c>async_dirty</c> semantics regardless of which activity + access contexts that are started. It can even start contexts + without any enclosing activity access context.</p> </note> </section> <section> - <title>Nested transactions</title> - <p>Transactions may be nested in an arbitrary fashion. A child transaction - must run in the same process as its parent. When a child transaction - aborts, the caller of the child transaction will get the - return value <c>{aborted, Reason}</c> and any work performed - by the child will be erased. If a child transaction commits, the - records written by the child will be propagated to the parent. - </p> + <title>Nested Transactions</title> + <p>Transactions can be nested in an arbitrary fashion. A child + transaction must run in the same process as its parent. When a + child transaction terminates, the caller of the child transaction + gets return value <c>{aborted, Reason}</c> and any work performed + by the child is erased. If a child transaction commits, the + records written by the child are propagated to the parent.</p> <p>No locks are released when child transactions terminate. Locks - created by a sequence of nested transactions are kept until - the topmost transaction terminates. Furthermore, any updates - performed by a nested transaction are only propagated + created by a sequence of nested transactions are kept until + the topmost transaction terminates. Furthermore, any update + performed by a nested transaction is only propagated in such a manner so that the parent of the nested transaction - sees the updates. No final commitment will be done until - the top level transaction is terminated. + sees the updates. No final commitment is done until + the top-level transaction terminates. So, although a nested transaction returns <c>{atomic, Val}</c>, - if the enclosing parent transaction is aborted, the entire - nested operation is aborted. - </p> + if the enclosing parent transaction terminates, the entire + nested operation terminates.</p> <p>The ability to have nested transaction with identical semantics - as top level transaction makes it easier to write - library functions that manipulate mnesia tables. - </p> - <p>Say for example that we have a function that adds a - new subscriber to a telephony system:</p> + as top-level transaction makes it easier to write + library functions that manipulate <c>Mnesia</c> tables.</p> + <p>Consider a function that adds a subscriber to a telephony + system:</p> <pre> add_subscriber(S) -> mnesia:transaction(fun() -> - case mnesia:read( .......... - </pre> + case mnesia:read( ..........</pre> <p>This function needs to be called as a transaction. - Now assume that we wish to write a function that - both calls the <c>add_subscriber/1</c> function and + Assume that you wish to write a function that + both calls the function <c>add_subscriber/1</c> and is in itself protected by the context of a transaction. - By simply calling the <c>add_subscriber/1</c> from within - another transaction, a nested transaction is created. - </p> - <p>It is also possible to mix different activity access contexts while nesting, - but the dirty ones (async_dirty,sync_dirty and ets) will inherit the transaction - semantics if they are called inside a transaction and thus it will grab locks and - use two or three phase commit. - </p> + By calling <c>add_subscriber/1</c> from within + another transaction, a nested transaction is created.</p> + <p>Also, different activity access contexts can be mixed while + nesting. However, the dirty ones (<c>async_dirty</c>, + <c>sync_dirty</c>, and <c>ets</c>) inherit the transaction + semantics if they are called inside a transaction and thus + grab locks and use two or three phase commit.</p> + <p><em>Example:</em></p> <pre> add_subscriber(S) -> mnesia:transaction(fun() -> @@ -915,17 +885,18 @@ The following activity access contexts are currently supported: mnesia:read({some_tab, some_data}), mnesia:transaction(fun() -> %% In a transaction context. - case mnesia:read( ..) ..end), end). - </pre> + case mnesia:read( ..) ..end), end).</pre> </section> <section> <title>Pattern Matching</title> <marker id="matching"></marker> - <p>When it is not possible to use <c>mnesia:read/3</c> Mnesia + <p>When the function + <seealso marker="mnesia#read/3">mnesia:read/3</seealso> + cannot be used, <c>Mnesia</c> provides the programmer with several functions for matching - records against a pattern. The most useful functions of these are: - </p> + records against a pattern. The most useful ones + are the following:</p> <code type="none"> mnesia:select(Tab, MatchSpecification, LockKind) -> transaction abort | [ObjectList] @@ -934,170 +905,178 @@ The following activity access contexts are currently supported: mnesia:select(Cont) -> transaction abort | {[Object],Continuation} | '$end_of_table' mnesia:match_object(Tab, Pattern, LockKind) -> - transaction abort | RecordList - </code> - <p>These functions matches a <c>Pattern</c> against all records in - table <c>Tab</c>. In a <c>mnesia:select</c> call <c>Pattern</c> is - a part of <c>MatchSpecification</c> described below. It is not - necessarily performed as an exhaustive search of the entire - table. By utilizing indices and bound values in the key of the - pattern, the actual work done by the function may be condensed - into a few hash lookups. Using <c>ordered_set</c> tables may reduce the - search space if the keys are partially bound. - </p> + transaction abort | RecordList</code> + <p>These functions match a <c>Pattern</c> against all records in + table <c>Tab</c>. In a + <seealso marker="mnesia#select/2">mnesia:select</seealso> + call, <c>Pattern</c> is + a part of <c>MatchSpecification</c> described in the following. It + is not necessarily performed as an exhaustive search of the entire + table. By using indexes and bound values in the key of the + pattern, the actual work done by the function can be condensed + into a few hash lookups. Using <c>ordered_set</c> tables can reduce + the search space if the keys are partially bound.</p> <p>The pattern provided to the functions must be a valid record, and the first element of the provided tuple must be the <c>record_name</c> of the table. The special element <c>'_'</c> matches any data structure in Erlang (also known as an Erlang - term). The special elements <c><![CDATA['$<number>']]></c> behaves as Erlang - variables i.e. matches anything and binds the first occurrence and - matches the coming occurrences of that variable against the bound value. - </p> - <p>Use the function <c>mnesia:table_info(Tab, wild_pattern)</c> - to obtain a basic pattern which matches all records in a table + term). The special elements <c><![CDATA['$<number>']]></c> + behave as Erlang variables, that is, they match anything, + bind the first occurrence, and match the + coming occurrences of that variable against the bound value.</p> + <p>Use function + <seealso marker="mnesia#table_info/2">mnesia:table_info(Tab, wild_pattern)</seealso> + to obtain a basic pattern, which matches all records in a table, or use the default value in record creation. - Do not make the pattern hard coded since it will make your code more - vulnerable to future changes of the record definition. - </p> + Do not make the pattern hard-coded, as this makes the code more + vulnerable to future changes of the record definition.</p> + <p><em>Example:</em></p> <code type="none"> Wildpattern = mnesia:table_info(employee, wild_pattern), %% Or use - Wildpattern = #employee{_ = '_'}, - </code> - <p>For the employee table the wild pattern will look like:</p> + Wildpattern = #employee{_ = '_'},</code> + <p>For the employee table, the wild pattern looks as follows:</p> <code type="none"> - {employee, '_', '_', '_', '_', '_',' _'}. - </code> - <p>In order to constrain the match you must replace some + {employee, '_', '_', '_', '_', '_',' _'}.</code> + <p>To constrain the match, it is needed to replace some of the <c>'_'</c> elements. The code for matching out - all female employees, looks like: - </p> + all female employees looks as follows:</p> <code type="none"> Pat = #employee{sex = female, _ = '_'}, F = fun() -> mnesia:match_object(Pat) end, - Females = mnesia:transaction(F). - </code> - <p>It is also possible to use the match function if we want to - check the equality of different attributes. Assume that we want - to find all employees which happens to have a employee number - which is equal to their room number: - </p> + Females = mnesia:transaction(F).</code> + <p>The match function can also be used to check the equality of + different attributes. For example, to find all employees with + an employee number equal to their room number:</p> <code type="none"> Pat = #employee{emp_no = '$1', room_no = '$1', _ = '_'}, F = fun() -> mnesia:match_object(Pat) end, - Odd = mnesia:transaction(F). - </code> - <p>The function <c>mnesia:match_object/3</c> lacks some important - features that <c>mnesia:select/3</c> have. For example + Odd = mnesia:transaction(F).</code> + <p>The function + <seealso marker="mnesia#match_object/3">mnesia:match_object/3</seealso> + lacks some important features that + <seealso marker="mnesia#select/2">mnesia:select/3</seealso> + have. For example, <c>mnesia:match_object/3</c> can only return the matching records, - and it can not express constraints other then equality. - If we want to find the names of the male employees on the second floor - we could write: - </p> + and it cannot express constraints other than equality. To find + the names of the male employees on the second floor:</p> <codeinclude file="company.erl" tag="%21" type="erl"></codeinclude> - <p>Select can be used to add additional constraints and create - output which can not be done with <c>mnesia:match_object/3</c>. </p> - <p>The second argument to select is a <c>MatchSpecification</c>. - A <c>MatchSpecification</c> is list of <c>MatchFunctions</c>, where + <p>The function <c>select</c> can be used to add more constraints + and create output that cannot be done with + <c>mnesia:match_object/3</c>.</p> + <p>The second argument to <c>select</c> is a <c>MatchSpecification</c>. + A <c>MatchSpecification</c> is a list of <c>MatchFunction</c>s, where each <c>MatchFunction</c> consists of a tuple containing - <c>{MatchHead, MatchCondition, MatchBody}</c>. <c>MatchHead</c> - is the same pattern used in <c>mnesia:match_object/3</c> - described above. <c>MatchCondition</c> is a list of additional - constraints applied to each record, and <c>MatchBody</c> is used - to construct the return values. - </p> - <p>A detailed explanation of match specifications can be found in - the <em>Erts users guide: Match specifications in Erlang </em>, - and the ets/dets documentations may provide some additional - information. - </p> - <p>The functions <c>select/4</c> and <c>select/1</c> are used to - get a limited number of results, where the <c>Continuation</c> - are used to get the next chunk of results. Mnesia uses the - <c>NObjects</c> as an recommendation only, thus more or less - results then specified with <c>NObjects</c> may be returned in - the result list, even the empty list may be returned despite there - are more results to collect. - </p> + <c>{MatchHead, MatchCondition, MatchBody}</c>:</p> + <list type="bulleted"> + <item><c>MatchHead</c> is the same pattern as used in + <c>mnesia:match_object/3</c> described earlier.</item> + <item><c>MatchCondition</c> is a list of extra constraints + applied to each record.</item> + <item><c>MatchBody</c> constructs the return values.</item> + </list> + <p>For details about the match specifications, see + "Match Specifications in Erlang" in + <seealso marker="erts:index">ERTS</seealso> User's Guide. + For more information, see the + <seealso marker="stdlib:ets">ets</seealso> and + <seealso marker="stdlib:dets">dets</seealso> + manual pages in <c>STDLIB</c>.</p> + <p>The functions + <seealso marker="mnesia#select/4">select/4</seealso> and + <seealso marker="mnesia#select/2">select/1</seealso> + are used to + get a limited number of results, where <c>Continuation</c> + gets the next chunk of results. <c>Mnesia</c> uses + <c>NObjects</c> as a recommendation only. Thus, more or less + results than specified with <c>NObjects</c> can be returned in + the result list, even the empty list can be returned even + if there are more results to collect.</p> <warning> <p>There is a severe performance penalty in using - <c>mnesia:select/[1|2|3|4]</c> after any modifying operations - are done on that table in the same transaction, i.e. avoid using - <c>mnesia:write/1</c> or <c>mnesia:delete/1</c> before a - <c>mnesia:select</c> in the same transaction.</p> + <c>mnesia:select/[1|2|3|4]</c> after any modifying operation + is done on that table in the same transaction. That is, avoid + using + <seealso marker="mnesia#write/1">mnesia:write/1</seealso> or + <seealso marker="mnesia#delete/1">mnesia:delete/1</seealso> + before <c>mnesia:select</c> in the same transaction.</p> </warning> <p>If the key attribute is bound in a pattern, the match operation - is very efficient. However, if the key attribute in a pattern is - given as <c>'_'</c>, or <c>'$1'</c>, the whole <c>employee</c> + is efficient. However, if the key attribute in a pattern is + given as <c>'_'</c> or <c>'$1'</c>, the whole <c>employee</c> table must be searched for records that match. Hence if the table is - large, this can become a time consuming operation, but it can be - remedied with indices (refer to Chapter 5: <seealso marker="Mnesia_chap5#indexing">Indexing</seealso>) if - <c>mnesia:match_object</c> is used. - </p> - <p>QLC queries can also be used to search Mnesia tables. By - using <c>mnesia:table/[1|2]</c> as the generator inside a QLC - query you let the query operate on a mnesia table. Mnesia - specific options to <c>mnesia:table/2</c> are {lock, Lock}, - {n_objects,Integer} and {traverse, SelMethod}. The <c>lock</c> - option specifies whether mnesia should acquire a read or write - lock on the table, and <c>n_objects</c> specifies how many - results should be returned in each chunk to QLC. The last option is - <c>traverse</c> and it specifies which function mnesia should - use to traverse the table. Default <c>select</c> is used, but by using - <c>{traverse, {select, MatchSpecification}}</c> as an option to - <c>mnesia:table/2</c> the user can specify it's own view of the - table. - </p> - <p>If no options are specified a read lock will acquired and 100 - results will be returned in each chunk, and select will be used - to traverse the table, i.e.: - </p> + large, this can become a time-consuming operation, but it can be + remedied with indexes (see + <seealso marker="Mnesia_chap5#indexing">Indexing</seealso>) + if the function + <seealso marker="mnesia#match_object/1">mnesia:match_object</seealso> + is used.</p> + <p>QLC queries can also be used to search <c>Mnesia</c> tables. By + using the function + <seealso marker="mnesia#table/1">mnesia:table/[1|2]</seealso> + as the generator inside a QLC + query, you let the query operate on a <c>Mnesia</c> table. + <c>Mnesia</c>-specific options to <c>mnesia:table/2</c> are + <c>{lock, Lock}</c>, <c>{n_objects,Integer}</c>, and + <c>{traverse, SelMethod}</c>:</p> + <list type="bulleted"> + <item><c>lock</c> specifies whether <c>Mnesia</c> is to acquire a + read or write lock on the table.</item> + <item><c>n_objects</c> specifies how many results are to be + returned in each chunk to QLC.</item> + <item><c>traverse</c> specifies which function <c>Mnesia</c> is + to use to traverse the table. Default <c>select</c> is used, but + by using <c>{traverse, {select, MatchSpecification}}</c> as an + option to + <seealso marker="mnesia#table/1">mnesia:table/2</seealso> + the user can specify its own view of the table.</item> + </list> + <p>If no options are specified, a read lock is acquired, 100 + results are returned in each chunk, and <c>select</c> is used + to traverse the table, that is:</p> <code type="none"> mnesia:table(Tab) -> - mnesia:table(Tab, [{n_objects,100},{lock, read}, {traverse, select}]). - </code> - <p>The function <c>mnesia:all_keys(Tab)</c> returns all keys in a - table.</p> + mnesia:table(Tab, [{n_objects,100},{lock, read}, {traverse, select}]).</code> + <p>The function + <seealso marker="mnesia#all_keys/1">mnesia:all_keys(Tab)</seealso> + returns all keys in a table.</p> </section> <section> <title>Iteration</title> <marker id="iteration"></marker> - <p>Mnesia provides a couple of functions which iterates over all - the records in a table. - </p> + <p><c>Mnesia</c> provides the following functions that iterate over all + the records in a table:</p> <code type="none"> mnesia:foldl(Fun, Acc0, Tab) -> NewAcc | transaction abort mnesia:foldr(Fun, Acc0, Tab) -> NewAcc | transaction abort mnesia:foldl(Fun, Acc0, Tab, LockType) -> NewAcc | transaction abort - mnesia:foldr(Fun, Acc0, Tab, LockType) -> NewAcc | transaction abort - </code> - <p>These functions iterate over the mnesia table <c>Tab</c> and - apply the function <c>Fun</c> to each record. The <c>Fun</c> - takes two arguments, the first argument is a record from the - table and the second argument is the accumulator. The - <c>Fun</c> return a new accumulator. </p> - <p>The first time the <c>Fun</c> is applied <c>Acc0</c> will - be the second argument. The next time the <c>Fun</c> is called - the return value from the previous call, will be used as the - second argument. The term the last call to the Fun returns - will be the return value of the <c>fold[lr]</c> function. - </p> - <p>The difference between <c>foldl</c> and <c>foldr</c> is the - order the table is accessed for <c>ordered_set</c> tables, - for every other table type the functions are equivalent. - </p> - <p><c>LockType</c> specifies what type of lock that shall be + mnesia:foldr(Fun, Acc0, Tab, LockType) -> NewAcc | transaction abort</code> + <p>These functions iterate over the <c>Mnesia</c> table <c>Tab</c> + and apply the function <c>Fun</c> to each record. <c>Fun</c> + takes two arguments, the first is a record from the + table, and the second is the accumulator. + <c>Fun</c> returns a new accumulator.</p> + <p>The first time <c>Fun</c> is applied, <c>Acc0</c> is + the second argument. The next time <c>Fun</c> is called, + the return value from the previous call is used as the + second argument. The term the last call to <c>Fun</c> returns + is the return value of the function + <seealso marker="mnesia#foldl/3">mnesia:foldl/3</seealso> or + <seealso marker="mnesia#foldr/3">mnesia:foldr/3</seealso>.</p> + <p>The difference between these functions is the + order the table is accessed for <c>ordered_set</c> tables. + For other table types the functions are equivalent.</p> + <p><c>LockType</c> specifies what type of lock that is to be acquired for the iteration, default is <c>read</c>. If - records are written or deleted during the iteration a write - lock should be acquired. </p> - <p>These functions might be used to find records in a table - when it is impossible to write constraints for - <c>mnesia:match_object/3</c>, or when you want to perform - some action on certain records. - </p> - <p>For example finding all the employees who has a salary - below 10 could look like:</p> + records are written or deleted during the iteration, a write + lock is to be acquired.</p> + <p>These functions can be used to find records in a table + when it is impossible to write constraints for the function + <seealso marker="mnesia#match_object/3">mnesia:match_object/3</seealso>, + or when you want to perform some action on certain records.</p> + <p>For example, finding all the employees who have a salary + less than 10 can look as follows:</p> <code type="none"><![CDATA[ find_low_salaries() -> Constraint = @@ -1109,7 +1088,7 @@ The following activity access contexts are currently supported: Find = fun() -> mnesia:foldl(Constraint, [], employee) end, mnesia:transaction(Find). ]]></code> - <p>Raising the salary to 10 for everyone with a salary below 10 + <p>To raise the salary to 10 for everyone with a salary less than 10 and return the sum of all raises:</p> <code type="none"><![CDATA[ increase_low_salaries() -> @@ -1124,48 +1103,54 @@ The following activity access contexts are currently supported: IncLow = fun() -> mnesia:foldl(Increase, 0, employee, write) end, mnesia:transaction(IncLow). ]]></code> - <p>A lot of nice things can be done with the iterator functions - but some caution should be taken about performance and memory - utilization for large tables. </p> - <p>Call these iteration functions on nodes that contain a replica of the - table. Each call to the function <c>Fun</c> access the table and if the table - resides on another node it will generate a lot of unnecessary - network traffic. </p> - <p>Mnesia also provides some functions that make it possible for - the user to iterate over the table. The order of the - iteration is unspecified if the table is not of the <c>ordered_set</c> - type. </p> + <p>Many nice things can be done with the iterator functions but take + some caution about performance and memory use for large tables.</p> + <p>Call these iteration functions on nodes that contain a replica of + the table. Each call to the function <c>Fun</c> access the table + and if the table resides on another node it generates much + unnecessary network traffic.</p> + <p><c>Mnesia</c> also provides some functions that make it possible + for the user to iterate over the table. The order of the iteration + is unspecified if the table is not of type <c>ordered_set</c>:</p> <code type="none"> mnesia:first(Tab) -> Key | transaction abort mnesia:last(Tab) -> Key | transaction abort mnesia:next(Tab,Key) -> Key | transaction abort mnesia:prev(Tab,Key) -> Key | transaction abort - mnesia:snmp_get_next_index(Tab,Index) -> {ok, NextIndex} | endOfTable - </code> - <p>The order of first/last and next/prev are only valid for - <c>ordered_set</c> tables, for all other tables, they are synonyms. - When the end of the table is reached the special key + mnesia:snmp_get_next_index(Tab,Index) -> {ok, NextIndex} | endOfTable</code> + <p>The order of <c>first</c>/<c>last</c> and <c>next</c>/<c>prev</c> + is only valid for + <c>ordered_set</c> tables, they are synonyms for other tables. + When the end of the table is reached, the special key <c>'$end_of_table'</c> is returned.</p> <p>If records are written and deleted during the traversal, use - <c>mnesia:fold[lr]/4</c> with a <c>write</c> lock. Or - <c>mnesia:write_lock_table/1</c> when using first and next.</p> + the function + <seealso marker="mnesia#foldl">mnesia:foldl/3</seealso> or + <seealso marker="mnesia#foldr">mnesia:foldr/3</seealso> + with a <c>write</c> lock. Or the function + <seealso marker="mnesia#write_lock_table/1">mnesia:write_lock_table/1</seealso> + when using <c>first</c> and <c>next</c>.</p> <p>Writing or deleting in transaction context creates a local copy - of each modified record, so modifying each record in a large - table uses a lot of memory. Mnesia will compensate for every + of each modified record. Thus, modifying each record in a large + table uses much memory. <c>Mnesia</c> compensates for every written or deleted record during the iteration in a transaction - context, which may reduce the performance. If possible avoid writing + context, which can reduce the performance. If possible, avoid writing or deleting records in the same transaction before iterating over the table.</p> - <p>In dirty context, i.e. <c>sync_dirty</c> or <c>async_dirty</c>, + <p>In dirty context, that is, <c>sync_dirty</c> or <c>async_dirty</c>, the modified records are not stored in a local copy; instead, - each record is updated separately. This generates a lot of + each record is updated separately. This generates much network traffic if the table has a replica on another node and has all the other drawbacks that dirty operations - have. Especially for the <c>mnesia:first/1</c> and - <c>mnesia:next/2</c> commands, the same drawbacks as described - above for <c>dirty_first</c> and <c>dirty_next</c> applies, i.e. - no writes to the table should be done during iteration.</p> - <p></p> + have. Especially for commands + <seealso marker="mnesia#first/1">mnesia:first/1</seealso> and + <seealso marker="mnesia#next/2">mnesia:next/2</seealso>, + the same drawbacks as described previously for + <seealso marker="mnesia#dirty_first/1">mnesia:dirty_first/1</seealso> + and + <seealso marker="mnesia#dirty_next/2">mnesia:dirty_next/2</seealso> + applies, that + is, no writing to the table is to be done during iteration.</p> </section> </chapter> |