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author | Raimo Niskanen <[email protected]> | 2016-04-21 15:58:52 +0200 |
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committer | Raimo Niskanen <[email protected]> | 2016-04-21 15:58:52 +0200 |
commit | 26b3c7d60d52d8a7be006b06d856bb0f7276e77a (patch) | |
tree | 82fe6796d1139babe79073d7c4e392d7d7a5dc90 /lib/stdlib/doc | |
parent | 2977fbc6b658b0d664f7d3b36ecf8ca9e897aaa3 (diff) | |
download | otp-26b3c7d60d52d8a7be006b06d856bb0f7276e77a.tar.gz otp-26b3c7d60d52d8a7be006b06d856bb0f7276e77a.tar.bz2 otp-26b3c7d60d52d8a7be006b06d856bb0f7276e77a.zip |
Modify code_change/4 to return CallbackMode
Also move check of non-atom states in callback mode
state_functions to where the state function is called.
This gives homogenous diagnostics for state functions,
code_change/4 and system_replace_state StateFun.
Irregularities pointed out by James Fish.
Diffstat (limited to 'lib/stdlib/doc')
-rw-r--r-- | lib/stdlib/doc/src/gen_statem.xml | 71 |
1 files changed, 44 insertions, 27 deletions
diff --git a/lib/stdlib/doc/src/gen_statem.xml b/lib/stdlib/doc/src/gen_statem.xml index c21398d64d..adca3673be 100644 --- a/lib/stdlib/doc/src/gen_statem.xml +++ b/lib/stdlib/doc/src/gen_statem.xml @@ -32,8 +32,9 @@ <modulesummary>Generic State Machine Behaviour</modulesummary> <description> <p> - A behaviour module for implementing a state machine. - Two callback modes are supported. One for a finite state + A behaviour module for implementing a state machine. Two + <seealso marker="#type-callback_mode"><em>callback modes</em></seealso> + are supported. One for a finite state machine like <seealso marker="gen_fsm">gen_fsm</seealso> that requires the state to be an atom and use that state as the name of the callback function for a particular state, @@ -89,13 +90,13 @@ erlang:'!' -----> Module:StateName/3 The "<em>state function</em>" for a specific <seealso marker="#type-state">state</seealso> in a <c>gen_statem</c> is the callback function that is called - for all events in this state, and is selected depending on - <seealso marker="#type-callback_mode">callback_mode</seealso> + for all events in this state, and is selected depending on which + <seealso marker="#type-callback_mode"><em>callback mode</em></seealso> that the implementation specifies when the the server starts. </p> <p> - When - <seealso marker="#type-callback_mode">callback_mode</seealso> + When the + <seealso marker="#type-callback_mode"><em>callback mode</em></seealso> is <c>state_functions</c>, the state has to be an atom and is used as the state function name. See <seealso marker="#Module:StateName/3"> @@ -110,7 +111,8 @@ erlang:'!' -----> Module:StateName/3 </seealso> makes the state name <c>terminate</c> unusable. </p> <p> - When <seealso marker="#type-callback_mode">callback_mode</seealso> + When the + <seealso marker="#type-callback_mode"><em>callback mode</em></seealso> is <c>handle_event_function</c> the state can be any term and the state function name is <seealso marker="#Module:handle_event/4"> @@ -208,9 +210,7 @@ erlang:'!' -----> Module:StateName/3 <p> This example shows a simple pushbutton model for a toggling pushbutton implemented with - <seealso marker="#type-callback_mode"> - callback_mode() - </seealso> + <seealso marker="#type-callback_mode"><em>callback mode</em></seealso> <c>state_functions</c>. You can push the button and it replies if it went on or off, and you can ask for a count of how many times it has been @@ -226,6 +226,7 @@ erlang:'!' -----> Module:StateName/3 -export([on/3,off/3]). name() -> pushbutton_statem. % The registered server name +callback_mode() -> state_functions. %% API. This example uses a registered name name() %% and does not link to the caller. @@ -242,12 +243,12 @@ stop() -> terminate(_Reason, _State, _Data) -> void. code_change(_Vsn, State, Data, _Extra) -> - {ok,State,Data}. + {callback_mode(),State,Data}. init([]) -> %% Set the callback mode and initial state + data. %% Data is used only as a counter. State = off, Data = 0, - {state_functions,State,Data}. + {callback_mode(),State,Data}. %%% State functions @@ -297,9 +298,7 @@ ok <p> And just to compare styles here is the same example using - <seealso marker="#type-callback_mode"> - <c>callback_mode</c> - </seealso> + <seealso marker="#type-callback_mode"><em>callback mode</em></seealso> <c>state_functions</c>, or rather here is code to replace from the <c>init/1</c> function of the <c>pushbutton.erl</c> example file above: @@ -453,10 +452,8 @@ handle_event(_, _, State, Data) -> <name name="state_name" /> <desc> <p> - If - <seealso marker="#type-callback_mode"> - callback_mode - </seealso> + If the + <seealso marker="#type-callback_mode"><em>callback mode</em></seealso> is <c>state_functions</c>, the state has to be of this type. </p> @@ -499,7 +496,7 @@ handle_event(_, _, State, Data) -> <name name="callback_mode" /> <desc> <p> - The <c>callback_mode</c> is selected when starting the + The <em>callback mode</em> is selected when starting the <c>gen_statem</c> using the return value from <seealso marker="#Module:init/1">Module:init/1</seealso> or when calling @@ -1277,7 +1274,7 @@ handle_event(_, _, State, Data) -> return <c>{CallbackMode,State,Data}</c> or <c>{CallbackMode,State,Data,Actions}</c>. <c>CallbackMode</c> selects the - <seealso marker="#type-callback_mode">callback_mode()</seealso>. + <seealso marker="#type-callback_mode"><em>callback mode</em></seealso>. of the <c>gen_statem</c>. <c>State</c> is the initial <seealso marker="#type-state">state()</seealso> @@ -1344,8 +1341,8 @@ handle_event(_, _, State, Data) -> Whenever a <c>gen_statem</c> receives an event from <seealso marker="#call/2">call/2</seealso>, <seealso marker="#cast/2">cast/2</seealso> or - as a normal process message one of these functions is called. - If <seealso marker="#type-callback_mode">callback_mode</seealso> + as a normal process message one of these functions is called. If + <seealso marker="#type-callback_mode"><em>callback mode</em></seealso> is <c>state_functions</c> then <c>Module:StateName/3</c> is called, and if it is <c>handle_event_function</c> then <c>Module:handle_event/4</c> is called. @@ -1468,7 +1465,11 @@ handle_event(_, _, State, Data) -> <v> Vsn = term()</v> <v>OldState = NewState = term()</v> <v>Extra = term()</v> - <v>Result = {ok,NewState,NewData} | Reason</v> + <v>Result = {NewCallbackMode,NewState,NewData} | Reason</v> + <v> + NewCallbackMode = + <seealso marker="#type-callback_mode">callback_mode()</seealso> + </v> <v> OldState = NewState = <seealso marker="#type-state">state()</seealso> @@ -1484,8 +1485,9 @@ handle_event(_, _, State, Data) -> This function is called by a <c>gen_statem</c> when it should update its internal state during a release upgrade/downgrade, that is when the instruction <c>{update,Module,Change,...}</c> - where <c>Change={advanced,Extra}</c> is given in - the <c>appup</c> file. See + where <c>Change={advanced,Extra}</c> is given in the + <seealso marker="sasl:appup"><c>appup</c></seealso> + file. See <seealso marker="doc/design_principles:release_handling#instr"> OTP Design Principles </seealso> @@ -1499,6 +1501,21 @@ handle_event(_, _, State, Data) -> <c>Module</c>. If no such attribute is defined, the version is the checksum of the BEAM file. </p> + <note> + <p> + If you would dare to change + <seealso marker="#type-callback_mode"><em>callback mode</em></seealso> + during release upgrade/downgrade, the upgrade is no problem + since the new code surely knows what <em>callback mode</em> + it needs, but for a downgrade this function will have to + know from the <c>Extra</c> argument that comes from the + <seealso marker="sasl:appup"><c>appup</c></seealso> + file what <em>callback mode</em> the old code did use. + It may also be possible to figure this out + from the <c>{down,Vsn}</c> argument since <c>Vsn</c> + in effect defines the old callback module version. + </p> + </note> <p> <c>OldState</c> and <c>OldData</c> is the internal state of the <c>gen_statem</c>. @@ -1510,7 +1527,7 @@ handle_event(_, _, State, Data) -> <p> If successful, the function shall return the updated internal state in an - <c>{ok,NewState,NewData}</c> tuple. + <c>{NewCallbackMode,NewState,NewData}</c> tuple. </p> <p> If the function returns <c>Reason</c>, the ongoing |