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authorDan Gudmundsson <[email protected]>2010-02-26 14:18:20 +0100
committerBjörn Gustavsson <[email protected]>2010-03-12 06:41:31 +0100
commite68047c805927face88ef43fd6fdbc2a631b9d0a (patch)
treea2eb5f191747a5a732ad292a35a30eb17c0dc52f /lib/wx/c_src/gen/gl_funcs.cpp
parent356c33b6063de632f9c98c66260603e6edbc3ee5 (diff)
downloadotp-e68047c805927face88ef43fd6fdbc2a631b9d0a.tar.gz
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Whitespace fixes
Diffstat (limited to 'lib/wx/c_src/gen/gl_funcs.cpp')
-rw-r--r--lib/wx/c_src/gen/gl_funcs.cpp2732
1 files changed, 1366 insertions, 1366 deletions
diff --git a/lib/wx/c_src/gen/gl_funcs.cpp b/lib/wx/c_src/gen/gl_funcs.cpp
index 41a5524891..95d3c23b23 100644
--- a/lib/wx/c_src/gen/gl_funcs.cpp
+++ b/lib/wx/c_src/gen/gl_funcs.cpp
@@ -16,7 +16,7 @@
*
* %CopyrightEnd%
*/
-/***** This file is generated do not edit ****/
+/***** This file is generated do not edit ****/
#include <stdio.h>
#include <string.h>
@@ -41,10 +41,10 @@ void gl_dispatch(int op, char *bp,ErlDrvTermData caller,WXEBinRef *bins[]){
}
};
- switch(op)
+ switch(op)
{
- case 5000:
- wxe_tess_impl(bp, caller);
+ case 5000:
+ wxe_tess_impl(bp, caller);
break;
case WXE_BIN_INCR:
driver_binary_inc_refc(bins[0]->bin);
@@ -52,7 +52,7 @@ void gl_dispatch(int op, char *bp,ErlDrvTermData caller,WXEBinRef *bins[]){
case WXE_BIN_DECR:
driver_binary_dec_refc(bins[0]->bin);
break;
-case 5010: { // gluBuild1DMipmapLevels
+case 5010: { // gluBuild1DMipmapLevels
GLenum *target = (GLenum *) bp; bp += 4;
GLint *internalFormat = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -69,8 +69,8 @@ case 5010: { // gluBuild1DMipmapLevels
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5011: { // gluBuild1DMipmaps
+}; break;
+case 5011: { // gluBuild1DMipmaps
GLenum *target = (GLenum *) bp; bp += 4;
GLint *internalFormat = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -84,8 +84,8 @@ case 5011: { // gluBuild1DMipmaps
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5012: { // gluBuild2DMipmapLevels
+}; break;
+case 5012: { // gluBuild2DMipmapLevels
GLenum *target = (GLenum *) bp; bp += 4;
GLint *internalFormat = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -103,8 +103,8 @@ case 5012: { // gluBuild2DMipmapLevels
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5013: { // gluBuild2DMipmaps
+}; break;
+case 5013: { // gluBuild2DMipmaps
GLenum *target = (GLenum *) bp; bp += 4;
GLint *internalFormat = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -119,8 +119,8 @@ case 5013: { // gluBuild2DMipmaps
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5014: { // gluBuild3DMipmapLevels
+}; break;
+case 5014: { // gluBuild3DMipmapLevels
GLenum *target = (GLenum *) bp; bp += 4;
GLint *internalFormat = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -139,8 +139,8 @@ case 5014: { // gluBuild3DMipmapLevels
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5015: { // gluBuild3DMipmaps
+}; break;
+case 5015: { // gluBuild3DMipmaps
GLenum *target = (GLenum *) bp; bp += 4;
GLint *internalFormat = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -156,8 +156,8 @@ case 5015: { // gluBuild3DMipmaps
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5016: { // gluCheckExtension
+}; break;
+case 5016: { // gluCheckExtension
int * extNameLen = (int *) bp; bp += 4;
GLubyte * extName = (GLubyte *) bp; bp += (8-((*extNameLen*1+4)%8))%8;
int * extStringLen = (int *) bp; bp += 4;
@@ -169,8 +169,8 @@ case 5016: { // gluCheckExtension
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5017: { // gluCylinder
+}; break;
+case 5017: { // gluCylinder
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
GLdouble *base = (GLdouble *) bp; bp += 8;
GLdouble *top = (GLdouble *) bp; bp += 8;
@@ -178,20 +178,20 @@ case 5017: { // gluCylinder
GLint *slices = (GLint *) bp; bp += 4;
GLint *stacks = (GLint *) bp; bp += 4;
wegluCylinder(quad,*base,*top,*height,*slices,*stacks);
-}; break;
-case 5018: { // gluDeleteQuadric
+}; break;
+case 5018: { // gluDeleteQuadric
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
wegluDeleteQuadric(quad);
-}; break;
-case 5019: { // gluDisk
+}; break;
+case 5019: { // gluDisk
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
GLdouble *inner = (GLdouble *) bp; bp += 8;
GLdouble *outer = (GLdouble *) bp; bp += 8;
GLint *slices = (GLint *) bp; bp += 4;
GLint *loops = (GLint *) bp; bp += 4;
wegluDisk(quad,*inner,*outer,*slices,*loops);
-}; break;
-case 5020: { // gluErrorString
+}; break;
+case 5020: { // gluErrorString
GLenum *error = (GLenum *) bp; bp += 4;
const GLubyte * result = wegluErrorString(*error);
int AP = 0; ErlDrvTermData rt[7];
@@ -200,8 +200,8 @@ case 5020: { // gluErrorString
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5021: { // gluGetString
+}; break;
+case 5021: { // gluGetString
GLenum *name = (GLenum *) bp; bp += 4;
const GLubyte * result = wegluGetString(*name);
int AP = 0; ErlDrvTermData rt[7];
@@ -210,8 +210,8 @@ case 5021: { // gluGetString
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5022: { // gluLookAt
+}; break;
+case 5022: { // gluLookAt
GLdouble *eyeX = (GLdouble *) bp; bp += 8;
GLdouble *eyeY = (GLdouble *) bp; bp += 8;
GLdouble *eyeZ = (GLdouble *) bp; bp += 8;
@@ -222,8 +222,8 @@ case 5022: { // gluLookAt
GLdouble *upY = (GLdouble *) bp; bp += 8;
GLdouble *upZ = (GLdouble *) bp; bp += 8;
wegluLookAt(*eyeX,*eyeY,*eyeZ,*centerX,*centerY,*centerZ,*upX,*upY,*upZ);
-}; break;
-case 5023: { // gluNewQuadric
+}; break;
+case 5023: { // gluNewQuadric
GLUquadric * result = wegluNewQuadric();
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
@@ -231,15 +231,15 @@ case 5023: { // gluNewQuadric
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5024: { // gluOrtho2D
+}; break;
+case 5024: { // gluOrtho2D
GLdouble *left = (GLdouble *) bp; bp += 8;
GLdouble *right = (GLdouble *) bp; bp += 8;
GLdouble *bottom = (GLdouble *) bp; bp += 8;
GLdouble *top = (GLdouble *) bp; bp += 8;
wegluOrtho2D(*left,*right,*bottom,*top);
-}; break;
-case 5025: { // gluPartialDisk
+}; break;
+case 5025: { // gluPartialDisk
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
GLdouble *inner = (GLdouble *) bp; bp += 8;
GLdouble *outer = (GLdouble *) bp; bp += 8;
@@ -248,23 +248,23 @@ case 5025: { // gluPartialDisk
GLdouble *start = (GLdouble *) bp; bp += 8;
GLdouble *sweep = (GLdouble *) bp; bp += 8;
wegluPartialDisk(quad,*inner,*outer,*slices,*loops,*start,*sweep);
-}; break;
-case 5026: { // gluPerspective
+}; break;
+case 5026: { // gluPerspective
GLdouble *fovy = (GLdouble *) bp; bp += 8;
GLdouble *aspect = (GLdouble *) bp; bp += 8;
GLdouble *zNear = (GLdouble *) bp; bp += 8;
GLdouble *zFar = (GLdouble *) bp; bp += 8;
wegluPerspective(*fovy,*aspect,*zNear,*zFar);
-}; break;
-case 5027: { // gluPickMatrix
+}; break;
+case 5027: { // gluPickMatrix
GLdouble *x = (GLdouble *) bp; bp += 8;
GLdouble *y = (GLdouble *) bp; bp += 8;
GLdouble *delX = (GLdouble *) bp; bp += 8;
GLdouble *delY = (GLdouble *) bp; bp += 8;
GLint * viewport = (GLint *) bp; bp += 16;
wegluPickMatrix(*x,*y,*delX,*delY,viewport);
-}; break;
-case 5028: { // gluProject
+}; break;
+case 5028: { // gluProject
GLdouble *objX = (GLdouble *) bp; bp += 8;
GLdouble *objY = (GLdouble *) bp; bp += 8;
GLdouble *objZ = (GLdouble *) bp; bp += 8;
@@ -285,28 +285,28 @@ case 5028: { // gluProject
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5029: { // gluQuadricDrawStyle
+}; break;
+case 5029: { // gluQuadricDrawStyle
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
GLenum *draw = (GLenum *) bp; bp += 4;
wegluQuadricDrawStyle(quad,*draw);
-}; break;
-case 5030: { // gluQuadricNormals
+}; break;
+case 5030: { // gluQuadricNormals
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
GLenum *normal = (GLenum *) bp; bp += 4;
wegluQuadricNormals(quad,*normal);
-}; break;
-case 5031: { // gluQuadricOrientation
+}; break;
+case 5031: { // gluQuadricOrientation
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
GLenum *orientation = (GLenum *) bp; bp += 4;
wegluQuadricOrientation(quad,*orientation);
-}; break;
-case 5032: { // gluQuadricTexture
+}; break;
+case 5032: { // gluQuadricTexture
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
GLboolean *texture = (GLboolean *) bp; bp += 1;
wegluQuadricTexture(quad,*texture);
-}; break;
-case 5033: { // gluScaleImage
+}; break;
+case 5033: { // gluScaleImage
GLenum *format = (GLenum *) bp; bp += 4;
GLsizei *wIn = (GLsizei *) bp; bp += 4;
GLsizei *hIn = (GLsizei *) bp; bp += 4;
@@ -323,15 +323,15 @@ case 5033: { // gluScaleImage
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5034: { // gluSphere
+}; break;
+case 5034: { // gluSphere
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
GLdouble *radius = (GLdouble *) bp; bp += 8;
GLint *slices = (GLint *) bp; bp += 4;
GLint *stacks = (GLint *) bp; bp += 4;
wegluSphere(quad,*radius,*slices,*stacks);
-}; break;
-case 5035: { // gluUnProject
+}; break;
+case 5035: { // gluUnProject
GLdouble *winX = (GLdouble *) bp; bp += 8;
GLdouble *winY = (GLdouble *) bp; bp += 8;
GLdouble *winZ = (GLdouble *) bp; bp += 8;
@@ -352,8 +352,8 @@ case 5035: { // gluUnProject
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5036: { // gluUnProject4
+}; break;
+case 5036: { // gluUnProject4
GLdouble *winX = (GLdouble *) bp; bp += 8;
GLdouble *winY = (GLdouble *) bp; bp += 8;
GLdouble *winZ = (GLdouble *) bp; bp += 8;
@@ -379,18 +379,18 @@ case 5036: { // gluUnProject4
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 16 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,16);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5037: { // glAccum
+}; break;
+case 5037: { // glAccum
GLenum *op = (GLenum *) bp; bp += 4;
GLfloat *value = (GLfloat *) bp; bp += 4;
weglAccum(*op,*value);
-}; break;
-case 5038: { // glAlphaFunc
+}; break;
+case 5038: { // glAlphaFunc
GLenum *func = (GLenum *) bp; bp += 4;
GLclampf *ref = (GLclampf *) bp; bp += 4;
weglAlphaFunc(*func,*ref);
-}; break;
-case 5039: { // glAreTexturesResident
+}; break;
+case 5039: { // glAreTexturesResident
int * texturesLen = (int *) bp; bp += 4;
GLuint * textures = (GLuint *) bp; bp += (8-((*texturesLen*4+4)%8))%8;
GLboolean *residences;
@@ -407,23 +407,23 @@ case 5039: { // glAreTexturesResident
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 11 + (*texturesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,11 + (*texturesLen)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(residences);
-}; break;
-case 5040: { // glArrayElement
+}; break;
+case 5040: { // glArrayElement
GLint *i = (GLint *) bp; bp += 4;
weglArrayElement(*i);
-}; break;
-case 5041: { // glBegin
+}; break;
+case 5041: { // glBegin
GLenum *mode = (GLenum *) bp; bp += 4;
weglBegin(*mode);
-}; break;
-case 5042: { // glBindTexture
+}; break;
+case 5042: { // glBindTexture
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *texture = (GLuint *) bp; bp += 4;
weglBindTexture(*target,*texture);
-}; break;
-case 5043: { // glBitmap
+}; break;
+case 5043: { // glBitmap
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
GLfloat *xorig = (GLfloat *) bp; bp += 4;
@@ -432,8 +432,8 @@ case 5043: { // glBitmap
GLfloat *ymove = (GLfloat *) bp; bp += 4;
GLubyte *bitmap = (GLubyte *) * (int *) bp; bp += 4;
weglBitmap(*width,*height,*xorig,*yorig,*xmove,*ymove,bitmap);
-}; break;
-case 5044: { // glBitmap
+}; break;
+case 5044: { // glBitmap
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
GLfloat *xorig = (GLfloat *) bp; bp += 4;
@@ -442,156 +442,156 @@ case 5044: { // glBitmap
GLfloat *ymove = (GLfloat *) bp; bp += 4;
GLubyte *bitmap = (GLubyte *) bins[0]->base;
weglBitmap(*width,*height,*xorig,*yorig,*xmove,*ymove,bitmap);
-}; break;
-case 5045: { // glBlendFunc
+}; break;
+case 5045: { // glBlendFunc
GLenum *sfactor = (GLenum *) bp; bp += 4;
GLenum *dfactor = (GLenum *) bp; bp += 4;
weglBlendFunc(*sfactor,*dfactor);
-}; break;
-case 5046: { // glCallList
+}; break;
+case 5046: { // glCallList
GLuint *list = (GLuint *) bp; bp += 4;
weglCallList(*list);
-}; break;
-case 5047: { // glCallLists
+}; break;
+case 5047: { // glCallLists
int * listsLen = (int *) bp; bp += 4;
GLuint * lists = (GLuint *) bp; bp += (8-((*listsLen*4+4)%8))%8;
weglCallLists(*listsLen,GL_UNSIGNED_INT,lists);
-}; break;
-case 5048: { // glClear
+}; break;
+case 5048: { // glClear
GLbitfield *mask = (GLbitfield *) bp; bp += 4;
weglClear(*mask);
-}; break;
-case 5049: { // glClearAccum
+}; break;
+case 5049: { // glClearAccum
GLfloat *red = (GLfloat *) bp; bp += 4;
GLfloat *green = (GLfloat *) bp; bp += 4;
GLfloat *blue = (GLfloat *) bp; bp += 4;
GLfloat *alpha = (GLfloat *) bp; bp += 4;
weglClearAccum(*red,*green,*blue,*alpha);
-}; break;
-case 5050: { // glClearColor
+}; break;
+case 5050: { // glClearColor
GLclampf *red = (GLclampf *) bp; bp += 4;
GLclampf *green = (GLclampf *) bp; bp += 4;
GLclampf *blue = (GLclampf *) bp; bp += 4;
GLclampf *alpha = (GLclampf *) bp; bp += 4;
weglClearColor(*red,*green,*blue,*alpha);
-}; break;
-case 5051: { // glClearDepth
+}; break;
+case 5051: { // glClearDepth
GLclampd *depth = (GLclampd *) bp; bp += 8;
weglClearDepth(*depth);
-}; break;
-case 5052: { // glClearIndex
+}; break;
+case 5052: { // glClearIndex
GLfloat *c = (GLfloat *) bp; bp += 4;
weglClearIndex(*c);
-}; break;
-case 5053: { // glClearStencil
+}; break;
+case 5053: { // glClearStencil
GLint *s = (GLint *) bp; bp += 4;
weglClearStencil(*s);
-}; break;
-case 5054: { // glClipPlane
+}; break;
+case 5054: { // glClipPlane
GLenum *plane = (GLenum *) bp; bp += 4;
bp += 4;
GLdouble * equation = (GLdouble *) bp; bp += 32;
weglClipPlane(*plane,equation);
-}; break;
-case 5055: { // glColor3bv
+}; break;
+case 5055: { // glColor3bv
GLbyte *v = (GLbyte *) bp; bp += 1;
weglColor3bv(v);
-}; break;
-case 5056: { // glColor3dv
+}; break;
+case 5056: { // glColor3dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglColor3dv(v);
-}; break;
-case 5057: { // glColor3fv
+}; break;
+case 5057: { // glColor3fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglColor3fv(v);
-}; break;
-case 5058: { // glColor3iv
+}; break;
+case 5058: { // glColor3iv
GLint *v = (GLint *) bp; bp += 4;
weglColor3iv(v);
-}; break;
-case 5059: { // glColor3sv
+}; break;
+case 5059: { // glColor3sv
GLshort *v = (GLshort *) bp; bp += 2;
weglColor3sv(v);
-}; break;
-case 5060: { // glColor3ubv
+}; break;
+case 5060: { // glColor3ubv
GLubyte *v = (GLubyte *) bp; bp += 1;
weglColor3ubv(v);
-}; break;
-case 5061: { // glColor3uiv
+}; break;
+case 5061: { // glColor3uiv
GLuint *v = (GLuint *) bp; bp += 4;
weglColor3uiv(v);
-}; break;
-case 5062: { // glColor3usv
+}; break;
+case 5062: { // glColor3usv
GLushort *v = (GLushort *) bp; bp += 2;
weglColor3usv(v);
-}; break;
-case 5063: { // glColor4bv
+}; break;
+case 5063: { // glColor4bv
GLbyte *v = (GLbyte *) bp; bp += 1;
weglColor4bv(v);
-}; break;
-case 5064: { // glColor4dv
+}; break;
+case 5064: { // glColor4dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglColor4dv(v);
-}; break;
-case 5065: { // glColor4fv
+}; break;
+case 5065: { // glColor4fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglColor4fv(v);
-}; break;
-case 5066: { // glColor4iv
+}; break;
+case 5066: { // glColor4iv
GLint *v = (GLint *) bp; bp += 4;
weglColor4iv(v);
-}; break;
-case 5067: { // glColor4sv
+}; break;
+case 5067: { // glColor4sv
GLshort *v = (GLshort *) bp; bp += 2;
weglColor4sv(v);
-}; break;
-case 5068: { // glColor4ubv
+}; break;
+case 5068: { // glColor4ubv
GLubyte *v = (GLubyte *) bp; bp += 1;
weglColor4ubv(v);
-}; break;
-case 5069: { // glColor4uiv
+}; break;
+case 5069: { // glColor4uiv
GLuint *v = (GLuint *) bp; bp += 4;
weglColor4uiv(v);
-}; break;
-case 5070: { // glColor4usv
+}; break;
+case 5070: { // glColor4usv
GLushort *v = (GLushort *) bp; bp += 2;
weglColor4usv(v);
-}; break;
-case 5071: { // glColorMask
+}; break;
+case 5071: { // glColorMask
GLboolean *red = (GLboolean *) bp; bp += 1;
GLboolean *green = (GLboolean *) bp; bp += 1;
GLboolean *blue = (GLboolean *) bp; bp += 1;
GLboolean *alpha = (GLboolean *) bp; bp += 1;
weglColorMask(*red,*green,*blue,*alpha);
-}; break;
-case 5072: { // glColorMaterial
+}; break;
+case 5072: { // glColorMaterial
GLenum *face = (GLenum *) bp; bp += 4;
GLenum *mode = (GLenum *) bp; bp += 4;
weglColorMaterial(*face,*mode);
-}; break;
-case 5073: { // glColorPointer
+}; break;
+case 5073: { // glColorPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
weglColorPointer(*size,*type,*stride,pointer);
-}; break;
-case 5074: { // glColorPointer
+}; break;
+case 5074: { // glColorPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) bins[0]->base;
weglColorPointer(*size,*type,*stride,pointer);
-}; break;
-case 5075: { // glCopyPixels
+}; break;
+case 5075: { // glCopyPixels
GLint *x = (GLint *) bp; bp += 4;
GLint *y = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
weglCopyPixels(*x,*y,*width,*height,*type);
-}; break;
-case 5076: { // glCopyTexImage1D
+}; break;
+case 5076: { // glCopyTexImage1D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *internalFormat = (GLenum *) bp; bp += 4;
@@ -600,8 +600,8 @@ case 5076: { // glCopyTexImage1D
GLsizei *width = (GLsizei *) bp; bp += 4;
GLint *border = (GLint *) bp; bp += 4;
weglCopyTexImage1D(*target,*level,*internalFormat,*x,*y,*width,*border);
-}; break;
-case 5077: { // glCopyTexImage2D
+}; break;
+case 5077: { // glCopyTexImage2D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *internalFormat = (GLenum *) bp; bp += 4;
@@ -611,8 +611,8 @@ case 5077: { // glCopyTexImage2D
GLsizei *height = (GLsizei *) bp; bp += 4;
GLint *border = (GLint *) bp; bp += 4;
weglCopyTexImage2D(*target,*level,*internalFormat,*x,*y,*width,*height,*border);
-}; break;
-case 5078: { // glCopyTexSubImage1D
+}; break;
+case 5078: { // glCopyTexSubImage1D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -620,8 +620,8 @@ case 5078: { // glCopyTexSubImage1D
GLint *y = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
weglCopyTexSubImage1D(*target,*level,*xoffset,*x,*y,*width);
-}; break;
-case 5079: { // glCopyTexSubImage2D
+}; break;
+case 5079: { // glCopyTexSubImage2D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -631,150 +631,150 @@ case 5079: { // glCopyTexSubImage2D
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
weglCopyTexSubImage2D(*target,*level,*xoffset,*yoffset,*x,*y,*width,*height);
-}; break;
-case 5080: { // glCullFace
+}; break;
+case 5080: { // glCullFace
GLenum *mode = (GLenum *) bp; bp += 4;
weglCullFace(*mode);
-}; break;
-case 5081: { // glDeleteLists
+}; break;
+case 5081: { // glDeleteLists
GLuint *list = (GLuint *) bp; bp += 4;
GLsizei *range = (GLsizei *) bp; bp += 4;
weglDeleteLists(*list,*range);
-}; break;
-case 5082: { // glDeleteTextures
+}; break;
+case 5082: { // glDeleteTextures
int * texturesLen = (int *) bp; bp += 4;
GLuint * textures = (GLuint *) bp; bp += (8-((*texturesLen*4+4)%8))%8;
weglDeleteTextures(*texturesLen,textures);
-}; break;
-case 5083: { // glDepthFunc
+}; break;
+case 5083: { // glDepthFunc
GLenum *func = (GLenum *) bp; bp += 4;
weglDepthFunc(*func);
-}; break;
-case 5084: { // glDepthMask
+}; break;
+case 5084: { // glDepthMask
GLboolean *flag = (GLboolean *) bp; bp += 1;
weglDepthMask(*flag);
-}; break;
-case 5085: { // glDepthRange
+}; break;
+case 5085: { // glDepthRange
GLclampd *zNear = (GLclampd *) bp; bp += 8;
GLclampd *zFar = (GLclampd *) bp; bp += 8;
weglDepthRange(*zNear,*zFar);
-}; break;
-case 5086: { // glDisable
+}; break;
+case 5086: { // glDisable
GLenum *cap = (GLenum *) bp; bp += 4;
weglDisable(*cap);
-}; break;
-case 5087: { // glDisableClientState
+}; break;
+case 5087: { // glDisableClientState
GLenum *array = (GLenum *) bp; bp += 4;
weglDisableClientState(*array);
-}; break;
-case 5088: { // glDrawArrays
+}; break;
+case 5088: { // glDrawArrays
GLenum *mode = (GLenum *) bp; bp += 4;
GLint *first = (GLint *) bp; bp += 4;
GLsizei *count = (GLsizei *) bp; bp += 4;
weglDrawArrays(*mode,*first,*count);
-}; break;
-case 5089: { // glDrawBuffer
+}; break;
+case 5089: { // glDrawBuffer
GLenum *mode = (GLenum *) bp; bp += 4;
weglDrawBuffer(*mode);
-}; break;
-case 5090: { // glDrawElements
+}; break;
+case 5090: { // glDrawElements
GLenum *mode = (GLenum *) bp; bp += 4;
GLsizei *count = (GLsizei *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4;
weglDrawElements(*mode,*count,*type,indices);
-}; break;
-case 5091: { // glDrawElements
+}; break;
+case 5091: { // glDrawElements
GLenum *mode = (GLenum *) bp; bp += 4;
GLsizei *count = (GLsizei *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *indices = (GLvoid *) bins[0]->base;
weglDrawElements(*mode,*count,*type,indices);
-}; break;
-case 5092: { // glDrawPixels
+}; break;
+case 5092: { // glDrawPixels
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4;
weglDrawPixels(*width,*height,*format,*type,pixels);
-}; break;
-case 5093: { // glDrawPixels
+}; break;
+case 5093: { // glDrawPixels
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) bins[0]->base;
weglDrawPixels(*width,*height,*format,*type,pixels);
-}; break;
-case 5094: { // glEdgeFlagv
+}; break;
+case 5094: { // glEdgeFlagv
GLboolean *flag = (GLboolean *) bp; bp += 1;
weglEdgeFlagv(flag);
-}; break;
-case 5095: { // glEdgeFlagPointer
+}; break;
+case 5095: { // glEdgeFlagPointer
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
weglEdgeFlagPointer(*stride,pointer);
-}; break;
-case 5096: { // glEdgeFlagPointer
+}; break;
+case 5096: { // glEdgeFlagPointer
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) bins[0]->base;
weglEdgeFlagPointer(*stride,pointer);
-}; break;
-case 5097: { // glEnable
+}; break;
+case 5097: { // glEnable
GLenum *cap = (GLenum *) bp; bp += 4;
weglEnable(*cap);
-}; break;
-case 5098: { // glEnableClientState
+}; break;
+case 5098: { // glEnableClientState
GLenum *array = (GLenum *) bp; bp += 4;
weglEnableClientState(*array);
-}; break;
-case 5099: { // glEnd
+}; break;
+case 5099: { // glEnd
weglEnd();
-}; break;
-case 5100: { // glEndList
+}; break;
+case 5100: { // glEndList
weglEndList();
-}; break;
-case 5101: { // glEvalCoord1dv
+}; break;
+case 5101: { // glEvalCoord1dv
GLdouble *u = (GLdouble *) bp; bp += 8;
weglEvalCoord1dv(u);
-}; break;
-case 5102: { // glEvalCoord1fv
+}; break;
+case 5102: { // glEvalCoord1fv
GLfloat *u = (GLfloat *) bp; bp += 4;
weglEvalCoord1fv(u);
-}; break;
-case 5103: { // glEvalCoord2dv
+}; break;
+case 5103: { // glEvalCoord2dv
GLdouble *u = (GLdouble *) bp; bp += 8;
weglEvalCoord2dv(u);
-}; break;
-case 5104: { // glEvalCoord2fv
+}; break;
+case 5104: { // glEvalCoord2fv
GLfloat *u = (GLfloat *) bp; bp += 4;
weglEvalCoord2fv(u);
-}; break;
-case 5105: { // glEvalMesh1
+}; break;
+case 5105: { // glEvalMesh1
GLenum *mode = (GLenum *) bp; bp += 4;
GLint *i1 = (GLint *) bp; bp += 4;
GLint *i2 = (GLint *) bp; bp += 4;
weglEvalMesh1(*mode,*i1,*i2);
-}; break;
-case 5106: { // glEvalMesh2
+}; break;
+case 5106: { // glEvalMesh2
GLenum *mode = (GLenum *) bp; bp += 4;
GLint *i1 = (GLint *) bp; bp += 4;
GLint *i2 = (GLint *) bp; bp += 4;
GLint *j1 = (GLint *) bp; bp += 4;
GLint *j2 = (GLint *) bp; bp += 4;
weglEvalMesh2(*mode,*i1,*i2,*j1,*j2);
-}; break;
-case 5107: { // glEvalPoint1
+}; break;
+case 5107: { // glEvalPoint1
GLint *i = (GLint *) bp; bp += 4;
weglEvalPoint1(*i);
-}; break;
-case 5108: { // glEvalPoint2
+}; break;
+case 5108: { // glEvalPoint2
GLint *i = (GLint *) bp; bp += 4;
GLint *j = (GLint *) bp; bp += 4;
weglEvalPoint2(*i,*j);
-}; break;
-case 5109: { // glFeedbackBuffer
+}; break;
+case 5109: { // glFeedbackBuffer
GLsizei *size = (GLsizei *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLfloat *buffer = (GLfloat *) bins[0]->base;
@@ -784,40 +784,40 @@ case 5109: { // glFeedbackBuffer
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5110: { // glFinish
+}; break;
+case 5110: { // glFinish
weglFinish();
-}; break;
-case 5111: { // glFlush
+}; break;
+case 5111: { // glFlush
weglFlush();
-}; break;
-case 5112: { // glFogf
+}; break;
+case 5112: { // glFogf
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat *param = (GLfloat *) bp; bp += 4;
weglFogf(*pname,*param);
-}; break;
-case 5113: { // glFogfv
+}; break;
+case 5113: { // glFogfv
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4;
weglFogfv(*pname,params);
-}; break;
-case 5114: { // glFogi
+}; break;
+case 5114: { // glFogi
GLenum *pname = (GLenum *) bp; bp += 4;
GLint *param = (GLint *) bp; bp += 4;
weglFogi(*pname,*param);
-}; break;
-case 5115: { // glFogiv
+}; break;
+case 5115: { // glFogiv
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4;
weglFogiv(*pname,params);
-}; break;
-case 5116: { // glFrontFace
+}; break;
+case 5116: { // glFrontFace
GLenum *mode = (GLenum *) bp; bp += 4;
weglFrontFace(*mode);
-}; break;
-case 5117: { // glFrustum
+}; break;
+case 5117: { // glFrustum
GLdouble *left = (GLdouble *) bp; bp += 8;
GLdouble *right = (GLdouble *) bp; bp += 8;
GLdouble *bottom = (GLdouble *) bp; bp += 8;
@@ -825,8 +825,8 @@ case 5117: { // glFrustum
GLdouble *zNear = (GLdouble *) bp; bp += 8;
GLdouble *zFar = (GLdouble *) bp; bp += 8;
weglFrustum(*left,*right,*bottom,*top,*zNear,*zFar);
-}; break;
-case 5118: { // glGenLists
+}; break;
+case 5118: { // glGenLists
GLsizei *range = (GLsizei *) bp; bp += 4;
GLuint result = weglGenLists(*range);
int AP = 0; ErlDrvTermData rt[6];
@@ -835,8 +835,8 @@ case 5118: { // glGenLists
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5119: { // glGenTextures
+}; break;
+case 5119: { // glGenTextures
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *textures;
textures = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
@@ -850,10 +850,10 @@ case 5119: { // glGenTextures
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(textures);
-}; break;
-case 5120: { // glGetBooleanv
+}; break;
+case 5120: { // glGetBooleanv
GLenum *pname = (GLenum *) bp; bp += 4;
GLboolean params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
weglGetBooleanv(*pname,params);
@@ -880,8 +880,8 @@ case 5120: { // glGetBooleanv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5121: { // glGetClipPlane
+}; break;
+case 5121: { // glGetClipPlane
GLenum *plane = (GLenum *) bp; bp += 4;
GLdouble equation[4] = {0.0,0.0,0.0,0.0};
weglGetClipPlane(*plane,equation);
@@ -896,8 +896,8 @@ case 5121: { // glGetClipPlane
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5122: { // glGetDoublev
+}; break;
+case 5122: { // glGetDoublev
GLenum *pname = (GLenum *) bp; bp += 4;
GLdouble params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
weglGetDoublev(*pname,params);
@@ -924,8 +924,8 @@ case 5122: { // glGetDoublev
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5123: { // glGetError
+}; break;
+case 5123: { // glGetError
GLenum result = weglGetError();
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
@@ -933,8 +933,8 @@ case 5123: { // glGetError
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5124: { // glGetFloatv
+}; break;
+case 5124: { // glGetFloatv
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
weglGetFloatv(*pname,params);
@@ -962,8 +962,8 @@ case 5124: { // glGetFloatv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5125: { // glGetIntegerv
+}; break;
+case 5125: { // glGetIntegerv
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
weglGetIntegerv(*pname,params);
@@ -990,8 +990,8 @@ case 5125: { // glGetIntegerv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5126: { // glGetLightfv
+}; break;
+case 5126: { // glGetLightfv
GLenum *light = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -1008,8 +1008,8 @@ case 5126: { // glGetLightfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5127: { // glGetLightiv
+}; break;
+case 5127: { // glGetLightiv
GLenum *light = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
@@ -1025,8 +1025,8 @@ case 5127: { // glGetLightiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5128: { // glGetMapdv
+}; break;
+case 5128: { // glGetMapdv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *query = (GLenum *) bp; bp += 4;
GLdouble *v = (GLdouble *) bins[0]->base;
@@ -1036,8 +1036,8 @@ case 5128: { // glGetMapdv
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5129: { // glGetMapfv
+}; break;
+case 5129: { // glGetMapfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *query = (GLenum *) bp; bp += 4;
GLfloat *v = (GLfloat *) bins[0]->base;
@@ -1047,8 +1047,8 @@ case 5129: { // glGetMapfv
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5130: { // glGetMapiv
+}; break;
+case 5130: { // glGetMapiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *query = (GLenum *) bp; bp += 4;
GLint *v = (GLint *) bins[0]->base;
@@ -1058,8 +1058,8 @@ case 5130: { // glGetMapiv
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5131: { // glGetMaterialfv
+}; break;
+case 5131: { // glGetMaterialfv
GLenum *face = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -1076,8 +1076,8 @@ case 5131: { // glGetMaterialfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5132: { // glGetMaterialiv
+}; break;
+case 5132: { // glGetMaterialiv
GLenum *face = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
@@ -1093,8 +1093,8 @@ case 5132: { // glGetMaterialiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5133: { // glGetPixelMapfv
+}; break;
+case 5133: { // glGetPixelMapfv
GLenum *map = (GLenum *) bp; bp += 4;
GLfloat *values = (GLfloat *) bins[0]->base;
weglGetPixelMapfv(*map,values);
@@ -1103,8 +1103,8 @@ case 5133: { // glGetPixelMapfv
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5134: { // glGetPixelMapuiv
+}; break;
+case 5134: { // glGetPixelMapuiv
GLenum *map = (GLenum *) bp; bp += 4;
GLuint *values = (GLuint *) bins[0]->base;
weglGetPixelMapuiv(*map,values);
@@ -1113,8 +1113,8 @@ case 5134: { // glGetPixelMapuiv
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5135: { // glGetPixelMapusv
+}; break;
+case 5135: { // glGetPixelMapusv
GLenum *map = (GLenum *) bp; bp += 4;
GLushort *values = (GLushort *) bins[0]->base;
weglGetPixelMapusv(*map,values);
@@ -1123,8 +1123,8 @@ case 5135: { // glGetPixelMapusv
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5136: { // glGetPolygonStipple
+}; break;
+case 5136: { // glGetPolygonStipple
GLubyte mask[128];
weglGetPolygonStipple(mask);
int AP = 0; ErlDrvTermData rt[8];
@@ -1136,8 +1136,8 @@ case 5136: { // glGetPolygonStipple
if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free_binary(BinCopy);
-}; break;
-case 5137: { // glGetString
+}; break;
+case 5137: { // glGetString
GLenum *name = (GLenum *) bp; bp += 4;
const GLubyte * result = weglGetString(*name);
int AP = 0; ErlDrvTermData rt[7];
@@ -1146,8 +1146,8 @@ case 5137: { // glGetString
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5138: { // glGetTexEnvfv
+}; break;
+case 5138: { // glGetTexEnvfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -1164,8 +1164,8 @@ case 5138: { // glGetTexEnvfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5139: { // glGetTexEnviv
+}; break;
+case 5139: { // glGetTexEnviv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
@@ -1181,8 +1181,8 @@ case 5139: { // glGetTexEnviv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5140: { // glGetTexGendv
+}; break;
+case 5140: { // glGetTexGendv
GLenum *coord = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLdouble params[4] = {0.0,0.0,0.0,0.0};
@@ -1198,8 +1198,8 @@ case 5140: { // glGetTexGendv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5141: { // glGetTexGenfv
+}; break;
+case 5141: { // glGetTexGenfv
GLenum *coord = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -1216,8 +1216,8 @@ case 5141: { // glGetTexGenfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5142: { // glGetTexGeniv
+}; break;
+case 5142: { // glGetTexGeniv
GLenum *coord = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
@@ -1233,8 +1233,8 @@ case 5142: { // glGetTexGeniv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5143: { // glGetTexImage
+}; break;
+case 5143: { // glGetTexImage
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
@@ -1246,8 +1246,8 @@ case 5143: { // glGetTexImage
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5144: { // glGetTexLevelParameterfv
+}; break;
+case 5144: { // glGetTexLevelParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
@@ -1262,8 +1262,8 @@ case 5144: { // glGetTexLevelParameterfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5145: { // glGetTexLevelParameteriv
+}; break;
+case 5145: { // glGetTexLevelParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
@@ -1277,8 +1277,8 @@ case 5145: { // glGetTexLevelParameteriv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5146: { // glGetTexParameterfv
+}; break;
+case 5146: { // glGetTexParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -1295,8 +1295,8 @@ case 5146: { // glGetTexParameterfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5147: { // glGetTexParameteriv
+}; break;
+case 5147: { // glGetTexParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
@@ -1312,64 +1312,64 @@ case 5147: { // glGetTexParameteriv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5148: { // glHint
+}; break;
+case 5148: { // glHint
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *mode = (GLenum *) bp; bp += 4;
weglHint(*target,*mode);
-}; break;
-case 5149: { // glIndexMask
+}; break;
+case 5149: { // glIndexMask
GLuint *mask = (GLuint *) bp; bp += 4;
weglIndexMask(*mask);
-}; break;
-case 5150: { // glIndexPointer
+}; break;
+case 5150: { // glIndexPointer
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
weglIndexPointer(*type,*stride,pointer);
-}; break;
-case 5151: { // glIndexPointer
+}; break;
+case 5151: { // glIndexPointer
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) bins[0]->base;
weglIndexPointer(*type,*stride,pointer);
-}; break;
-case 5152: { // glIndexdv
+}; break;
+case 5152: { // glIndexdv
GLdouble *c = (GLdouble *) bp; bp += 8;
weglIndexdv(c);
-}; break;
-case 5153: { // glIndexfv
+}; break;
+case 5153: { // glIndexfv
GLfloat *c = (GLfloat *) bp; bp += 4;
weglIndexfv(c);
-}; break;
-case 5154: { // glIndexiv
+}; break;
+case 5154: { // glIndexiv
GLint *c = (GLint *) bp; bp += 4;
weglIndexiv(c);
-}; break;
-case 5155: { // glIndexsv
+}; break;
+case 5155: { // glIndexsv
GLshort *c = (GLshort *) bp; bp += 2;
weglIndexsv(c);
-}; break;
-case 5156: { // glIndexubv
+}; break;
+case 5156: { // glIndexubv
GLubyte *c = (GLubyte *) bp; bp += 1;
weglIndexubv(c);
-}; break;
-case 5157: { // glInitNames
+}; break;
+case 5157: { // glInitNames
weglInitNames();
-}; break;
-case 5158: { // glInterleavedArrays
+}; break;
+case 5158: { // glInterleavedArrays
GLenum *format = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
weglInterleavedArrays(*format,*stride,pointer);
-}; break;
-case 5159: { // glInterleavedArrays
+}; break;
+case 5159: { // glInterleavedArrays
GLenum *format = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) bins[0]->base;
weglInterleavedArrays(*format,*stride,pointer);
-}; break;
-case 5160: { // glIsEnabled
+}; break;
+case 5160: { // glIsEnabled
GLenum *cap = (GLenum *) bp; bp += 4;
GLboolean result = weglIsEnabled(*cap);
int AP = 0; ErlDrvTermData rt[6];
@@ -1378,8 +1378,8 @@ case 5160: { // glIsEnabled
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5161: { // glIsList
+}; break;
+case 5161: { // glIsList
GLuint *list = (GLuint *) bp; bp += 4;
GLboolean result = weglIsList(*list);
int AP = 0; ErlDrvTermData rt[6];
@@ -1388,8 +1388,8 @@ case 5161: { // glIsList
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5162: { // glIsTexture
+}; break;
+case 5162: { // glIsTexture
GLuint *texture = (GLuint *) bp; bp += 4;
GLboolean result = weglIsTexture(*texture);
int AP = 0; ErlDrvTermData rt[6];
@@ -1398,88 +1398,88 @@ case 5162: { // glIsTexture
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5163: { // glLightModelf
+}; break;
+case 5163: { // glLightModelf
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat *param = (GLfloat *) bp; bp += 4;
weglLightModelf(*pname,*param);
-}; break;
-case 5164: { // glLightModelfv
+}; break;
+case 5164: { // glLightModelfv
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4;
weglLightModelfv(*pname,params);
-}; break;
-case 5165: { // glLightModeli
+}; break;
+case 5165: { // glLightModeli
GLenum *pname = (GLenum *) bp; bp += 4;
GLint *param = (GLint *) bp; bp += 4;
weglLightModeli(*pname,*param);
-}; break;
-case 5166: { // glLightModeliv
+}; break;
+case 5166: { // glLightModeliv
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4;
weglLightModeliv(*pname,params);
-}; break;
-case 5167: { // glLightf
+}; break;
+case 5167: { // glLightf
GLenum *light = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat *param = (GLfloat *) bp; bp += 4;
weglLightf(*light,*pname,*param);
-}; break;
-case 5168: { // glLightfv
+}; break;
+case 5168: { // glLightfv
GLenum *light = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglLightfv(*light,*pname,params);
-}; break;
-case 5169: { // glLighti
+}; break;
+case 5169: { // glLighti
GLenum *light = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint *param = (GLint *) bp; bp += 4;
weglLighti(*light,*pname,*param);
-}; break;
-case 5170: { // glLightiv
+}; break;
+case 5170: { // glLightiv
GLenum *light = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglLightiv(*light,*pname,params);
-}; break;
-case 5171: { // glLineStipple
+}; break;
+case 5171: { // glLineStipple
GLint *factor = (GLint *) bp; bp += 4;
GLushort *pattern = (GLushort *) bp; bp += 2;
weglLineStipple(*factor,*pattern);
-}; break;
-case 5172: { // glLineWidth
+}; break;
+case 5172: { // glLineWidth
GLfloat *width = (GLfloat *) bp; bp += 4;
weglLineWidth(*width);
-}; break;
-case 5173: { // glListBase
+}; break;
+case 5173: { // glListBase
GLuint *base = (GLuint *) bp; bp += 4;
weglListBase(*base);
-}; break;
-case 5174: { // glLoadIdentity
+}; break;
+case 5174: { // glLoadIdentity
weglLoadIdentity();
-}; break;
-case 5175: { // glLoadMatrixd
+}; break;
+case 5175: { // glLoadMatrixd
GLdouble * m = (GLdouble *) bp; bp += 128;
weglLoadMatrixd(m);
-}; break;
-case 5176: { // glLoadMatrixf
+}; break;
+case 5176: { // glLoadMatrixf
GLfloat * m = (GLfloat *) bp; bp += 64;
weglLoadMatrixf(m);
-}; break;
-case 5177: { // glLoadName
+}; break;
+case 5177: { // glLoadName
GLuint *name = (GLuint *) bp; bp += 4;
weglLoadName(*name);
-}; break;
-case 5178: { // glLogicOp
+}; break;
+case 5178: { // glLogicOp
GLenum *opcode = (GLenum *) bp; bp += 4;
weglLogicOp(*opcode);
-}; break;
-case 5179: { // glMap1d
+}; break;
+case 5179: { // glMap1d
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLdouble *u1 = (GLdouble *) bp; bp += 8;
@@ -1488,8 +1488,8 @@ case 5179: { // glMap1d
GLint *order = (GLint *) bp; bp += 4;
GLdouble *points = (GLdouble *) bins[0]->base;
weglMap1d(*target,*u1,*u2,*stride,*order,points);
-}; break;
-case 5180: { // glMap1f
+}; break;
+case 5180: { // glMap1f
GLenum *target = (GLenum *) bp; bp += 4;
GLfloat *u1 = (GLfloat *) bp; bp += 4;
GLfloat *u2 = (GLfloat *) bp; bp += 4;
@@ -1497,8 +1497,8 @@ case 5180: { // glMap1f
GLint *order = (GLint *) bp; bp += 4;
GLfloat *points = (GLfloat *) bins[0]->base;
weglMap1f(*target,*u1,*u2,*stride,*order,points);
-}; break;
-case 5181: { // glMap2d
+}; break;
+case 5181: { // glMap2d
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLdouble *u1 = (GLdouble *) bp; bp += 8;
@@ -1511,8 +1511,8 @@ case 5181: { // glMap2d
GLint *vorder = (GLint *) bp; bp += 4;
GLdouble *points = (GLdouble *) bins[0]->base;
weglMap2d(*target,*u1,*u2,*ustride,*uorder,*v1,*v2,*vstride,*vorder,points);
-}; break;
-case 5182: { // glMap2f
+}; break;
+case 5182: { // glMap2f
GLenum *target = (GLenum *) bp; bp += 4;
GLfloat *u1 = (GLfloat *) bp; bp += 4;
GLfloat *u2 = (GLfloat *) bp; bp += 4;
@@ -1524,21 +1524,21 @@ case 5182: { // glMap2f
GLint *vorder = (GLint *) bp; bp += 4;
GLfloat *points = (GLfloat *) bins[0]->base;
weglMap2f(*target,*u1,*u2,*ustride,*uorder,*v1,*v2,*vstride,*vorder,points);
-}; break;
-case 5183: { // glMapGrid1d
+}; break;
+case 5183: { // glMapGrid1d
GLint *un = (GLint *) bp; bp += 4;
bp += 4;
GLdouble *u1 = (GLdouble *) bp; bp += 8;
GLdouble *u2 = (GLdouble *) bp; bp += 8;
weglMapGrid1d(*un,*u1,*u2);
-}; break;
-case 5184: { // glMapGrid1f
+}; break;
+case 5184: { // glMapGrid1f
GLint *un = (GLint *) bp; bp += 4;
GLfloat *u1 = (GLfloat *) bp; bp += 4;
GLfloat *u2 = (GLfloat *) bp; bp += 4;
weglMapGrid1f(*un,*u1,*u2);
-}; break;
-case 5185: { // glMapGrid2d
+}; break;
+case 5185: { // glMapGrid2d
GLint *un = (GLint *) bp; bp += 4;
bp += 4;
GLdouble *u1 = (GLdouble *) bp; bp += 8;
@@ -1548,8 +1548,8 @@ case 5185: { // glMapGrid2d
GLdouble *v1 = (GLdouble *) bp; bp += 8;
GLdouble *v2 = (GLdouble *) bp; bp += 8;
weglMapGrid2d(*un,*u1,*u2,*vn,*v1,*v2);
-}; break;
-case 5186: { // glMapGrid2f
+}; break;
+case 5186: { // glMapGrid2f
GLint *un = (GLint *) bp; bp += 4;
GLfloat *u1 = (GLfloat *) bp; bp += 4;
GLfloat *u2 = (GLfloat *) bp; bp += 4;
@@ -1557,83 +1557,83 @@ case 5186: { // glMapGrid2f
GLfloat *v1 = (GLfloat *) bp; bp += 4;
GLfloat *v2 = (GLfloat *) bp; bp += 4;
weglMapGrid2f(*un,*u1,*u2,*vn,*v1,*v2);
-}; break;
-case 5187: { // glMaterialf
+}; break;
+case 5187: { // glMaterialf
GLenum *face = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat *param = (GLfloat *) bp; bp += 4;
weglMaterialf(*face,*pname,*param);
-}; break;
-case 5188: { // glMaterialfv
+}; break;
+case 5188: { // glMaterialfv
GLenum *face = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglMaterialfv(*face,*pname,params);
-}; break;
-case 5189: { // glMateriali
+}; break;
+case 5189: { // glMateriali
GLenum *face = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint *param = (GLint *) bp; bp += 4;
weglMateriali(*face,*pname,*param);
-}; break;
-case 5190: { // glMaterialiv
+}; break;
+case 5190: { // glMaterialiv
GLenum *face = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglMaterialiv(*face,*pname,params);
-}; break;
-case 5191: { // glMatrixMode
+}; break;
+case 5191: { // glMatrixMode
GLenum *mode = (GLenum *) bp; bp += 4;
weglMatrixMode(*mode);
-}; break;
-case 5192: { // glMultMatrixd
+}; break;
+case 5192: { // glMultMatrixd
GLdouble * m = (GLdouble *) bp; bp += 128;
weglMultMatrixd(m);
-}; break;
-case 5193: { // glMultMatrixf
+}; break;
+case 5193: { // glMultMatrixf
GLfloat * m = (GLfloat *) bp; bp += 64;
weglMultMatrixf(m);
-}; break;
-case 5194: { // glNewList
+}; break;
+case 5194: { // glNewList
GLuint *list = (GLuint *) bp; bp += 4;
GLenum *mode = (GLenum *) bp; bp += 4;
weglNewList(*list,*mode);
-}; break;
-case 5195: { // glNormal3bv
+}; break;
+case 5195: { // glNormal3bv
GLbyte *v = (GLbyte *) bp; bp += 1;
weglNormal3bv(v);
-}; break;
-case 5196: { // glNormal3dv
+}; break;
+case 5196: { // glNormal3dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglNormal3dv(v);
-}; break;
-case 5197: { // glNormal3fv
+}; break;
+case 5197: { // glNormal3fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglNormal3fv(v);
-}; break;
-case 5198: { // glNormal3iv
+}; break;
+case 5198: { // glNormal3iv
GLint *v = (GLint *) bp; bp += 4;
weglNormal3iv(v);
-}; break;
-case 5199: { // glNormal3sv
+}; break;
+case 5199: { // glNormal3sv
GLshort *v = (GLshort *) bp; bp += 2;
weglNormal3sv(v);
-}; break;
-case 5200: { // glNormalPointer
+}; break;
+case 5200: { // glNormalPointer
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
weglNormalPointer(*type,*stride,pointer);
-}; break;
-case 5201: { // glNormalPointer
+}; break;
+case 5201: { // glNormalPointer
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) bins[0]->base;
weglNormalPointer(*type,*stride,pointer);
-}; break;
-case 5202: { // glOrtho
+}; break;
+case 5202: { // glOrtho
GLdouble *left = (GLdouble *) bp; bp += 8;
GLdouble *right = (GLdouble *) bp; bp += 8;
GLdouble *bottom = (GLdouble *) bp; bp += 8;
@@ -1641,159 +1641,159 @@ case 5202: { // glOrtho
GLdouble *zNear = (GLdouble *) bp; bp += 8;
GLdouble *zFar = (GLdouble *) bp; bp += 8;
weglOrtho(*left,*right,*bottom,*top,*zNear,*zFar);
-}; break;
-case 5203: { // glPassThrough
+}; break;
+case 5203: { // glPassThrough
GLfloat *token = (GLfloat *) bp; bp += 4;
weglPassThrough(*token);
-}; break;
-case 5204: { // glPixelMapfv
+}; break;
+case 5204: { // glPixelMapfv
GLenum *map = (GLenum *) bp; bp += 4;
GLsizei *mapsize = (GLsizei *) bp; bp += 4;
GLfloat *values = (GLfloat *) bins[0]->base;
weglPixelMapfv(*map,*mapsize,values);
-}; break;
-case 5205: { // glPixelMapuiv
+}; break;
+case 5205: { // glPixelMapuiv
GLenum *map = (GLenum *) bp; bp += 4;
GLsizei *mapsize = (GLsizei *) bp; bp += 4;
GLuint *values = (GLuint *) bins[0]->base;
weglPixelMapuiv(*map,*mapsize,values);
-}; break;
-case 5206: { // glPixelMapusv
+}; break;
+case 5206: { // glPixelMapusv
GLenum *map = (GLenum *) bp; bp += 4;
GLsizei *mapsize = (GLsizei *) bp; bp += 4;
GLushort *values = (GLushort *) bins[0]->base;
weglPixelMapusv(*map,*mapsize,values);
-}; break;
-case 5207: { // glPixelStoref
+}; break;
+case 5207: { // glPixelStoref
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat *param = (GLfloat *) bp; bp += 4;
weglPixelStoref(*pname,*param);
-}; break;
-case 5208: { // glPixelStorei
+}; break;
+case 5208: { // glPixelStorei
GLenum *pname = (GLenum *) bp; bp += 4;
GLint *param = (GLint *) bp; bp += 4;
weglPixelStorei(*pname,*param);
-}; break;
-case 5209: { // glPixelTransferf
+}; break;
+case 5209: { // glPixelTransferf
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat *param = (GLfloat *) bp; bp += 4;
weglPixelTransferf(*pname,*param);
-}; break;
-case 5210: { // glPixelTransferi
+}; break;
+case 5210: { // glPixelTransferi
GLenum *pname = (GLenum *) bp; bp += 4;
GLint *param = (GLint *) bp; bp += 4;
weglPixelTransferi(*pname,*param);
-}; break;
-case 5211: { // glPixelZoom
+}; break;
+case 5211: { // glPixelZoom
GLfloat *xfactor = (GLfloat *) bp; bp += 4;
GLfloat *yfactor = (GLfloat *) bp; bp += 4;
weglPixelZoom(*xfactor,*yfactor);
-}; break;
-case 5212: { // glPointSize
+}; break;
+case 5212: { // glPointSize
GLfloat *size = (GLfloat *) bp; bp += 4;
weglPointSize(*size);
-}; break;
-case 5213: { // glPolygonMode
+}; break;
+case 5213: { // glPolygonMode
GLenum *face = (GLenum *) bp; bp += 4;
GLenum *mode = (GLenum *) bp; bp += 4;
weglPolygonMode(*face,*mode);
-}; break;
-case 5214: { // glPolygonOffset
+}; break;
+case 5214: { // glPolygonOffset
GLfloat *factor = (GLfloat *) bp; bp += 4;
GLfloat *units = (GLfloat *) bp; bp += 4;
weglPolygonOffset(*factor,*units);
-}; break;
-case 5215: { // glPolygonStipple
+}; break;
+case 5215: { // glPolygonStipple
GLubyte *mask = (GLubyte *) bins[0]->base;
weglPolygonStipple(mask);
-}; break;
-case 5216: { // glPopAttrib
+}; break;
+case 5216: { // glPopAttrib
weglPopAttrib();
-}; break;
-case 5217: { // glPopClientAttrib
+}; break;
+case 5217: { // glPopClientAttrib
weglPopClientAttrib();
-}; break;
-case 5218: { // glPopMatrix
+}; break;
+case 5218: { // glPopMatrix
weglPopMatrix();
-}; break;
-case 5219: { // glPopName
+}; break;
+case 5219: { // glPopName
weglPopName();
-}; break;
-case 5220: { // glPrioritizeTextures
+}; break;
+case 5220: { // glPrioritizeTextures
int * texturesLen = (int *) bp; bp += 4;
GLuint * textures = (GLuint *) bp; bp += (8-((*texturesLen*4+4)%8))%8;
int * prioritiesLen = (int *) bp; bp += 4;
GLclampf * priorities = (GLclampf *) bp; bp += (8-((*prioritiesLen*4+4)%8))%8;
weglPrioritizeTextures(*texturesLen,textures,priorities);
-}; break;
-case 5221: { // glPushAttrib
+}; break;
+case 5221: { // glPushAttrib
GLbitfield *mask = (GLbitfield *) bp; bp += 4;
weglPushAttrib(*mask);
-}; break;
-case 5222: { // glPushClientAttrib
+}; break;
+case 5222: { // glPushClientAttrib
GLbitfield *mask = (GLbitfield *) bp; bp += 4;
weglPushClientAttrib(*mask);
-}; break;
-case 5223: { // glPushMatrix
+}; break;
+case 5223: { // glPushMatrix
weglPushMatrix();
-}; break;
-case 5224: { // glPushName
+}; break;
+case 5224: { // glPushName
GLuint *name = (GLuint *) bp; bp += 4;
weglPushName(*name);
-}; break;
-case 5225: { // glRasterPos2dv
+}; break;
+case 5225: { // glRasterPos2dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglRasterPos2dv(v);
-}; break;
-case 5226: { // glRasterPos2fv
+}; break;
+case 5226: { // glRasterPos2fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglRasterPos2fv(v);
-}; break;
-case 5227: { // glRasterPos2iv
+}; break;
+case 5227: { // glRasterPos2iv
GLint *v = (GLint *) bp; bp += 4;
weglRasterPos2iv(v);
-}; break;
-case 5228: { // glRasterPos2sv
+}; break;
+case 5228: { // glRasterPos2sv
GLshort *v = (GLshort *) bp; bp += 2;
weglRasterPos2sv(v);
-}; break;
-case 5229: { // glRasterPos3dv
+}; break;
+case 5229: { // glRasterPos3dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglRasterPos3dv(v);
-}; break;
-case 5230: { // glRasterPos3fv
+}; break;
+case 5230: { // glRasterPos3fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglRasterPos3fv(v);
-}; break;
-case 5231: { // glRasterPos3iv
+}; break;
+case 5231: { // glRasterPos3iv
GLint *v = (GLint *) bp; bp += 4;
weglRasterPos3iv(v);
-}; break;
-case 5232: { // glRasterPos3sv
+}; break;
+case 5232: { // glRasterPos3sv
GLshort *v = (GLshort *) bp; bp += 2;
weglRasterPos3sv(v);
-}; break;
-case 5233: { // glRasterPos4dv
+}; break;
+case 5233: { // glRasterPos4dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglRasterPos4dv(v);
-}; break;
-case 5234: { // glRasterPos4fv
+}; break;
+case 5234: { // glRasterPos4fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglRasterPos4fv(v);
-}; break;
-case 5235: { // glRasterPos4iv
+}; break;
+case 5235: { // glRasterPos4iv
GLint *v = (GLint *) bp; bp += 4;
weglRasterPos4iv(v);
-}; break;
-case 5236: { // glRasterPos4sv
+}; break;
+case 5236: { // glRasterPos4sv
GLshort *v = (GLshort *) bp; bp += 2;
weglRasterPos4sv(v);
-}; break;
-case 5237: { // glReadBuffer
+}; break;
+case 5237: { // glReadBuffer
GLenum *mode = (GLenum *) bp; bp += 4;
weglReadBuffer(*mode);
-}; break;
-case 5238: { // glReadPixels
+}; break;
+case 5238: { // glReadPixels
GLint *x = (GLint *) bp; bp += 4;
GLint *y = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -1807,56 +1807,56 @@ case 5238: { // glReadPixels
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5239: { // glRectd
+}; break;
+case 5239: { // glRectd
GLdouble *x1 = (GLdouble *) bp; bp += 8;
GLdouble *y1 = (GLdouble *) bp; bp += 8;
GLdouble *x2 = (GLdouble *) bp; bp += 8;
GLdouble *y2 = (GLdouble *) bp; bp += 8;
weglRectd(*x1,*y1,*x2,*y2);
-}; break;
-case 5240: { // glRectdv
+}; break;
+case 5240: { // glRectdv
GLdouble * v1 = (GLdouble *) bp; bp += 16;
GLdouble * v2 = (GLdouble *) bp; bp += 16;
weglRectdv(v1,v2);
-}; break;
-case 5241: { // glRectf
+}; break;
+case 5241: { // glRectf
GLfloat *x1 = (GLfloat *) bp; bp += 4;
GLfloat *y1 = (GLfloat *) bp; bp += 4;
GLfloat *x2 = (GLfloat *) bp; bp += 4;
GLfloat *y2 = (GLfloat *) bp; bp += 4;
weglRectf(*x1,*y1,*x2,*y2);
-}; break;
-case 5242: { // glRectfv
+}; break;
+case 5242: { // glRectfv
GLfloat * v1 = (GLfloat *) bp; bp += 8;
GLfloat * v2 = (GLfloat *) bp; bp += 8;
weglRectfv(v1,v2);
-}; break;
-case 5243: { // glRecti
+}; break;
+case 5243: { // glRecti
GLint *x1 = (GLint *) bp; bp += 4;
GLint *y1 = (GLint *) bp; bp += 4;
GLint *x2 = (GLint *) bp; bp += 4;
GLint *y2 = (GLint *) bp; bp += 4;
weglRecti(*x1,*y1,*x2,*y2);
-}; break;
-case 5244: { // glRectiv
+}; break;
+case 5244: { // glRectiv
GLint * v1 = (GLint *) bp; bp += 8;
GLint * v2 = (GLint *) bp; bp += 8;
weglRectiv(v1,v2);
-}; break;
-case 5245: { // glRects
+}; break;
+case 5245: { // glRects
GLshort *x1 = (GLshort *) bp; bp += 2;
GLshort *y1 = (GLshort *) bp; bp += 2;
GLshort *x2 = (GLshort *) bp; bp += 2;
GLshort *y2 = (GLshort *) bp; bp += 2;
weglRects(*x1,*y1,*x2,*y2);
-}; break;
-case 5246: { // glRectsv
+}; break;
+case 5246: { // glRectsv
GLshort * v1 = (GLshort *) bp; bp += 4;
GLshort * v2 = (GLshort *) bp; bp += 4;
weglRectsv(v1,v2);
-}; break;
-case 5247: { // glRenderMode
+}; break;
+case 5247: { // glRenderMode
GLenum *mode = (GLenum *) bp; bp += 4;
GLint result = weglRenderMode(*mode);
int AP = 0; ErlDrvTermData rt[6];
@@ -1865,41 +1865,41 @@ case 5247: { // glRenderMode
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5248: { // glRotated
+}; break;
+case 5248: { // glRotated
GLdouble *angle = (GLdouble *) bp; bp += 8;
GLdouble *x = (GLdouble *) bp; bp += 8;
GLdouble *y = (GLdouble *) bp; bp += 8;
GLdouble *z = (GLdouble *) bp; bp += 8;
weglRotated(*angle,*x,*y,*z);
-}; break;
-case 5249: { // glRotatef
+}; break;
+case 5249: { // glRotatef
GLfloat *angle = (GLfloat *) bp; bp += 4;
GLfloat *x = (GLfloat *) bp; bp += 4;
GLfloat *y = (GLfloat *) bp; bp += 4;
GLfloat *z = (GLfloat *) bp; bp += 4;
weglRotatef(*angle,*x,*y,*z);
-}; break;
-case 5250: { // glScaled
+}; break;
+case 5250: { // glScaled
GLdouble *x = (GLdouble *) bp; bp += 8;
GLdouble *y = (GLdouble *) bp; bp += 8;
GLdouble *z = (GLdouble *) bp; bp += 8;
weglScaled(*x,*y,*z);
-}; break;
-case 5251: { // glScalef
+}; break;
+case 5251: { // glScalef
GLfloat *x = (GLfloat *) bp; bp += 4;
GLfloat *y = (GLfloat *) bp; bp += 4;
GLfloat *z = (GLfloat *) bp; bp += 4;
weglScalef(*x,*y,*z);
-}; break;
-case 5252: { // glScissor
+}; break;
+case 5252: { // glScissor
GLint *x = (GLint *) bp; bp += 4;
GLint *y = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
weglScissor(*x,*y,*width,*height);
-}; break;
-case 5253: { // glSelectBuffer
+}; break;
+case 5253: { // glSelectBuffer
GLsizei *size = (GLsizei *) bp; bp += 4;
GLuint *buffer = (GLuint *) bins[0]->base;
weglSelectBuffer(*size,buffer);
@@ -1908,171 +1908,171 @@ case 5253: { // glSelectBuffer
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5254: { // glShadeModel
+}; break;
+case 5254: { // glShadeModel
GLenum *mode = (GLenum *) bp; bp += 4;
weglShadeModel(*mode);
-}; break;
-case 5255: { // glStencilFunc
+}; break;
+case 5255: { // glStencilFunc
GLenum *func = (GLenum *) bp; bp += 4;
GLint *ref = (GLint *) bp; bp += 4;
GLuint *mask = (GLuint *) bp; bp += 4;
weglStencilFunc(*func,*ref,*mask);
-}; break;
-case 5256: { // glStencilMask
+}; break;
+case 5256: { // glStencilMask
GLuint *mask = (GLuint *) bp; bp += 4;
weglStencilMask(*mask);
-}; break;
-case 5257: { // glStencilOp
+}; break;
+case 5257: { // glStencilOp
GLenum *fail = (GLenum *) bp; bp += 4;
GLenum *zfail = (GLenum *) bp; bp += 4;
GLenum *zpass = (GLenum *) bp; bp += 4;
weglStencilOp(*fail,*zfail,*zpass);
-}; break;
-case 5258: { // glTexCoord1dv
+}; break;
+case 5258: { // glTexCoord1dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglTexCoord1dv(v);
-}; break;
-case 5259: { // glTexCoord1fv
+}; break;
+case 5259: { // glTexCoord1fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglTexCoord1fv(v);
-}; break;
-case 5260: { // glTexCoord1iv
+}; break;
+case 5260: { // glTexCoord1iv
GLint *v = (GLint *) bp; bp += 4;
weglTexCoord1iv(v);
-}; break;
-case 5261: { // glTexCoord1sv
+}; break;
+case 5261: { // glTexCoord1sv
GLshort *v = (GLshort *) bp; bp += 2;
weglTexCoord1sv(v);
-}; break;
-case 5262: { // glTexCoord2dv
+}; break;
+case 5262: { // glTexCoord2dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglTexCoord2dv(v);
-}; break;
-case 5263: { // glTexCoord2fv
+}; break;
+case 5263: { // glTexCoord2fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglTexCoord2fv(v);
-}; break;
-case 5264: { // glTexCoord2iv
+}; break;
+case 5264: { // glTexCoord2iv
GLint *v = (GLint *) bp; bp += 4;
weglTexCoord2iv(v);
-}; break;
-case 5265: { // glTexCoord2sv
+}; break;
+case 5265: { // glTexCoord2sv
GLshort *v = (GLshort *) bp; bp += 2;
weglTexCoord2sv(v);
-}; break;
-case 5266: { // glTexCoord3dv
+}; break;
+case 5266: { // glTexCoord3dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglTexCoord3dv(v);
-}; break;
-case 5267: { // glTexCoord3fv
+}; break;
+case 5267: { // glTexCoord3fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglTexCoord3fv(v);
-}; break;
-case 5268: { // glTexCoord3iv
+}; break;
+case 5268: { // glTexCoord3iv
GLint *v = (GLint *) bp; bp += 4;
weglTexCoord3iv(v);
-}; break;
-case 5269: { // glTexCoord3sv
+}; break;
+case 5269: { // glTexCoord3sv
GLshort *v = (GLshort *) bp; bp += 2;
weglTexCoord3sv(v);
-}; break;
-case 5270: { // glTexCoord4dv
+}; break;
+case 5270: { // glTexCoord4dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglTexCoord4dv(v);
-}; break;
-case 5271: { // glTexCoord4fv
+}; break;
+case 5271: { // glTexCoord4fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglTexCoord4fv(v);
-}; break;
-case 5272: { // glTexCoord4iv
+}; break;
+case 5272: { // glTexCoord4iv
GLint *v = (GLint *) bp; bp += 4;
weglTexCoord4iv(v);
-}; break;
-case 5273: { // glTexCoord4sv
+}; break;
+case 5273: { // glTexCoord4sv
GLshort *v = (GLshort *) bp; bp += 2;
weglTexCoord4sv(v);
-}; break;
-case 5274: { // glTexCoordPointer
+}; break;
+case 5274: { // glTexCoordPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
weglTexCoordPointer(*size,*type,*stride,pointer);
-}; break;
-case 5275: { // glTexCoordPointer
+}; break;
+case 5275: { // glTexCoordPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) bins[0]->base;
weglTexCoordPointer(*size,*type,*stride,pointer);
-}; break;
-case 5276: { // glTexEnvf
+}; break;
+case 5276: { // glTexEnvf
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat *param = (GLfloat *) bp; bp += 4;
weglTexEnvf(*target,*pname,*param);
-}; break;
-case 5277: { // glTexEnvfv
+}; break;
+case 5277: { // glTexEnvfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexEnvfv(*target,*pname,params);
-}; break;
-case 5278: { // glTexEnvi
+}; break;
+case 5278: { // glTexEnvi
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint *param = (GLint *) bp; bp += 4;
weglTexEnvi(*target,*pname,*param);
-}; break;
-case 5279: { // glTexEnviv
+}; break;
+case 5279: { // glTexEnviv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexEnviv(*target,*pname,params);
-}; break;
-case 5280: { // glTexGend
+}; break;
+case 5280: { // glTexGend
GLenum *coord = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLdouble *param = (GLdouble *) bp; bp += 8;
weglTexGend(*coord,*pname,*param);
-}; break;
-case 5281: { // glTexGendv
+}; break;
+case 5281: { // glTexGendv
GLenum *coord = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 8;
GLdouble *params = (GLdouble *) bp; bp += *paramsLen*8;
weglTexGendv(*coord,*pname,params);
-}; break;
-case 5282: { // glTexGenf
+}; break;
+case 5282: { // glTexGenf
GLenum *coord = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat *param = (GLfloat *) bp; bp += 4;
weglTexGenf(*coord,*pname,*param);
-}; break;
-case 5283: { // glTexGenfv
+}; break;
+case 5283: { // glTexGenfv
GLenum *coord = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexGenfv(*coord,*pname,params);
-}; break;
-case 5284: { // glTexGeni
+}; break;
+case 5284: { // glTexGeni
GLenum *coord = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint *param = (GLint *) bp; bp += 4;
weglTexGeni(*coord,*pname,*param);
-}; break;
-case 5285: { // glTexGeniv
+}; break;
+case 5285: { // glTexGeniv
GLenum *coord = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexGeniv(*coord,*pname,params);
-}; break;
-case 5286: { // glTexImage1D
+}; break;
+case 5286: { // glTexImage1D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *internalformat = (GLint *) bp; bp += 4;
@@ -2082,8 +2082,8 @@ case 5286: { // glTexImage1D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4;
weglTexImage1D(*target,*level,*internalformat,*width,*border,*format,*type,pixels);
-}; break;
-case 5287: { // glTexImage1D
+}; break;
+case 5287: { // glTexImage1D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *internalformat = (GLint *) bp; bp += 4;
@@ -2093,8 +2093,8 @@ case 5287: { // glTexImage1D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) bins[0]->base;
weglTexImage1D(*target,*level,*internalformat,*width,*border,*format,*type,pixels);
-}; break;
-case 5288: { // glTexImage2D
+}; break;
+case 5288: { // glTexImage2D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *internalformat = (GLint *) bp; bp += 4;
@@ -2105,8 +2105,8 @@ case 5288: { // glTexImage2D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4;
weglTexImage2D(*target,*level,*internalformat,*width,*height,*border,*format,*type,pixels);
-}; break;
-case 5289: { // glTexImage2D
+}; break;
+case 5289: { // glTexImage2D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *internalformat = (GLint *) bp; bp += 4;
@@ -2117,34 +2117,34 @@ case 5289: { // glTexImage2D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) bins[0]->base;
weglTexImage2D(*target,*level,*internalformat,*width,*height,*border,*format,*type,pixels);
-}; break;
-case 5290: { // glTexParameterf
+}; break;
+case 5290: { // glTexParameterf
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat *param = (GLfloat *) bp; bp += 4;
weglTexParameterf(*target,*pname,*param);
-}; break;
-case 5291: { // glTexParameterfv
+}; break;
+case 5291: { // glTexParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexParameterfv(*target,*pname,params);
-}; break;
-case 5292: { // glTexParameteri
+}; break;
+case 5292: { // glTexParameteri
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint *param = (GLint *) bp; bp += 4;
weglTexParameteri(*target,*pname,*param);
-}; break;
-case 5293: { // glTexParameteriv
+}; break;
+case 5293: { // glTexParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexParameteriv(*target,*pname,params);
-}; break;
-case 5294: { // glTexSubImage1D
+}; break;
+case 5294: { // glTexSubImage1D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2153,8 +2153,8 @@ case 5294: { // glTexSubImage1D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4;
weglTexSubImage1D(*target,*level,*xoffset,*width,*format,*type,pixels);
-}; break;
-case 5295: { // glTexSubImage1D
+}; break;
+case 5295: { // glTexSubImage1D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2163,8 +2163,8 @@ case 5295: { // glTexSubImage1D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) bins[0]->base;
weglTexSubImage1D(*target,*level,*xoffset,*width,*format,*type,pixels);
-}; break;
-case 5296: { // glTexSubImage2D
+}; break;
+case 5296: { // glTexSubImage2D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2175,8 +2175,8 @@ case 5296: { // glTexSubImage2D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4;
weglTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*type,pixels);
-}; break;
-case 5297: { // glTexSubImage2D
+}; break;
+case 5297: { // glTexSubImage2D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2187,100 +2187,100 @@ case 5297: { // glTexSubImage2D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) bins[0]->base;
weglTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*type,pixels);
-}; break;
-case 5298: { // glTranslated
+}; break;
+case 5298: { // glTranslated
GLdouble *x = (GLdouble *) bp; bp += 8;
GLdouble *y = (GLdouble *) bp; bp += 8;
GLdouble *z = (GLdouble *) bp; bp += 8;
weglTranslated(*x,*y,*z);
-}; break;
-case 5299: { // glTranslatef
+}; break;
+case 5299: { // glTranslatef
GLfloat *x = (GLfloat *) bp; bp += 4;
GLfloat *y = (GLfloat *) bp; bp += 4;
GLfloat *z = (GLfloat *) bp; bp += 4;
weglTranslatef(*x,*y,*z);
-}; break;
-case 5300: { // glVertex2dv
+}; break;
+case 5300: { // glVertex2dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglVertex2dv(v);
-}; break;
-case 5301: { // glVertex2fv
+}; break;
+case 5301: { // glVertex2fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglVertex2fv(v);
-}; break;
-case 5302: { // glVertex2iv
+}; break;
+case 5302: { // glVertex2iv
GLint *v = (GLint *) bp; bp += 4;
weglVertex2iv(v);
-}; break;
-case 5303: { // glVertex2sv
+}; break;
+case 5303: { // glVertex2sv
GLshort *v = (GLshort *) bp; bp += 2;
weglVertex2sv(v);
-}; break;
-case 5304: { // glVertex3dv
+}; break;
+case 5304: { // glVertex3dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglVertex3dv(v);
-}; break;
-case 5305: { // glVertex3fv
+}; break;
+case 5305: { // glVertex3fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglVertex3fv(v);
-}; break;
-case 5306: { // glVertex3iv
+}; break;
+case 5306: { // glVertex3iv
GLint *v = (GLint *) bp; bp += 4;
weglVertex3iv(v);
-}; break;
-case 5307: { // glVertex3sv
+}; break;
+case 5307: { // glVertex3sv
GLshort *v = (GLshort *) bp; bp += 2;
weglVertex3sv(v);
-}; break;
-case 5308: { // glVertex4dv
+}; break;
+case 5308: { // glVertex4dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglVertex4dv(v);
-}; break;
-case 5309: { // glVertex4fv
+}; break;
+case 5309: { // glVertex4fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglVertex4fv(v);
-}; break;
-case 5310: { // glVertex4iv
+}; break;
+case 5310: { // glVertex4iv
GLint *v = (GLint *) bp; bp += 4;
weglVertex4iv(v);
-}; break;
-case 5311: { // glVertex4sv
+}; break;
+case 5311: { // glVertex4sv
GLshort *v = (GLshort *) bp; bp += 2;
weglVertex4sv(v);
-}; break;
-case 5312: { // glVertexPointer
+}; break;
+case 5312: { // glVertexPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
weglVertexPointer(*size,*type,*stride,pointer);
-}; break;
-case 5313: { // glVertexPointer
+}; break;
+case 5313: { // glVertexPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) bins[0]->base;
weglVertexPointer(*size,*type,*stride,pointer);
-}; break;
-case 5314: { // glViewport
+}; break;
+case 5314: { // glViewport
GLint *x = (GLint *) bp; bp += 4;
GLint *y = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
weglViewport(*x,*y,*width,*height);
-}; break;
-case 5315: { // glBlendColor
+}; break;
+case 5315: { // glBlendColor
GLclampf *red = (GLclampf *) bp; bp += 4;
GLclampf *green = (GLclampf *) bp; bp += 4;
GLclampf *blue = (GLclampf *) bp; bp += 4;
GLclampf *alpha = (GLclampf *) bp; bp += 4;
weglBlendColor(*red,*green,*blue,*alpha);
-}; break;
-case 5316: { // glBlendEquation
+}; break;
+case 5316: { // glBlendEquation
GLenum *mode = (GLenum *) bp; bp += 4;
weglBlendEquation(*mode);
-}; break;
-case 5317: { // glDrawRangeElements
+}; break;
+case 5317: { // glDrawRangeElements
GLenum *mode = (GLenum *) bp; bp += 4;
GLuint *start = (GLuint *) bp; bp += 4;
GLuint *end = (GLuint *) bp; bp += 4;
@@ -2288,8 +2288,8 @@ case 5317: { // glDrawRangeElements
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4;
weglDrawRangeElements(*mode,*start,*end,*count,*type,indices);
-}; break;
-case 5318: { // glDrawRangeElements
+}; break;
+case 5318: { // glDrawRangeElements
GLenum *mode = (GLenum *) bp; bp += 4;
GLuint *start = (GLuint *) bp; bp += 4;
GLuint *end = (GLuint *) bp; bp += 4;
@@ -2297,8 +2297,8 @@ case 5318: { // glDrawRangeElements
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *indices = (GLvoid *) bins[0]->base;
weglDrawRangeElements(*mode,*start,*end,*count,*type,indices);
-}; break;
-case 5319: { // glTexImage3D
+}; break;
+case 5319: { // glTexImage3D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *internalformat = (GLint *) bp; bp += 4;
@@ -2310,8 +2310,8 @@ case 5319: { // glTexImage3D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4;
weglTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*format,*type,pixels);
-}; break;
-case 5320: { // glTexImage3D
+}; break;
+case 5320: { // glTexImage3D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *internalformat = (GLint *) bp; bp += 4;
@@ -2323,8 +2323,8 @@ case 5320: { // glTexImage3D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) bins[0]->base;
weglTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*format,*type,pixels);
-}; break;
-case 5321: { // glTexSubImage3D
+}; break;
+case 5321: { // glTexSubImage3D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2337,8 +2337,8 @@ case 5321: { // glTexSubImage3D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) * (int *) bp; bp += 4;
weglTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*type,pixels);
-}; break;
-case 5322: { // glTexSubImage3D
+}; break;
+case 5322: { // glTexSubImage3D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2351,8 +2351,8 @@ case 5322: { // glTexSubImage3D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *pixels = (GLvoid *) bins[0]->base;
weglTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*type,pixels);
-}; break;
-case 5323: { // glCopyTexSubImage3D
+}; break;
+case 5323: { // glCopyTexSubImage3D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2363,8 +2363,8 @@ case 5323: { // glCopyTexSubImage3D
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
weglCopyTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*x,*y,*width,*height);
-}; break;
-case 5324: { // glColorTable
+}; break;
+case 5324: { // glColorTable
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -2372,8 +2372,8 @@ case 5324: { // glColorTable
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *table = (GLvoid *) * (int *) bp; bp += 4;
weglColorTable(*target,*internalformat,*width,*format,*type,table);
-}; break;
-case 5325: { // glColorTable
+}; break;
+case 5325: { // glColorTable
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -2381,28 +2381,28 @@ case 5325: { // glColorTable
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *table = (GLvoid *) bins[0]->base;
weglColorTable(*target,*internalformat,*width,*format,*type,table);
-}; break;
-case 5326: { // glColorTableParameterfv
+}; break;
+case 5326: { // glColorTableParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat * params = (GLfloat *) bp; bp += 16;
weglColorTableParameterfv(*target,*pname,params);
-}; break;
-case 5327: { // glColorTableParameteriv
+}; break;
+case 5327: { // glColorTableParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint * params = (GLint *) bp; bp += 16;
weglColorTableParameteriv(*target,*pname,params);
-}; break;
-case 5328: { // glCopyColorTable
+}; break;
+case 5328: { // glCopyColorTable
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLint *x = (GLint *) bp; bp += 4;
GLint *y = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
weglCopyColorTable(*target,*internalformat,*x,*y,*width);
-}; break;
-case 5329: { // glGetColorTable
+}; break;
+case 5329: { // glGetColorTable
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
@@ -2413,8 +2413,8 @@ case 5329: { // glGetColorTable
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5330: { // glGetColorTableParameterfv
+}; break;
+case 5330: { // glGetColorTableParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -2431,8 +2431,8 @@ case 5330: { // glGetColorTableParameterfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5331: { // glGetColorTableParameteriv
+}; break;
+case 5331: { // glGetColorTableParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
@@ -2448,8 +2448,8 @@ case 5331: { // glGetColorTableParameteriv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5332: { // glColorSubTable
+}; break;
+case 5332: { // glColorSubTable
GLenum *target = (GLenum *) bp; bp += 4;
GLsizei *start = (GLsizei *) bp; bp += 4;
GLsizei *count = (GLsizei *) bp; bp += 4;
@@ -2457,8 +2457,8 @@ case 5332: { // glColorSubTable
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *data = (GLvoid *) * (int *) bp; bp += 4;
weglColorSubTable(*target,*start,*count,*format,*type,data);
-}; break;
-case 5333: { // glColorSubTable
+}; break;
+case 5333: { // glColorSubTable
GLenum *target = (GLenum *) bp; bp += 4;
GLsizei *start = (GLsizei *) bp; bp += 4;
GLsizei *count = (GLsizei *) bp; bp += 4;
@@ -2466,16 +2466,16 @@ case 5333: { // glColorSubTable
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *data = (GLvoid *) bins[0]->base;
weglColorSubTable(*target,*start,*count,*format,*type,data);
-}; break;
-case 5334: { // glCopyColorSubTable
+}; break;
+case 5334: { // glCopyColorSubTable
GLenum *target = (GLenum *) bp; bp += 4;
GLsizei *start = (GLsizei *) bp; bp += 4;
GLint *x = (GLint *) bp; bp += 4;
GLint *y = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
weglCopyColorSubTable(*target,*start,*x,*y,*width);
-}; break;
-case 5335: { // glConvolutionFilter1D
+}; break;
+case 5335: { // glConvolutionFilter1D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -2483,8 +2483,8 @@ case 5335: { // glConvolutionFilter1D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *image = (GLvoid *) * (int *) bp; bp += 4;
weglConvolutionFilter1D(*target,*internalformat,*width,*format,*type,image);
-}; break;
-case 5336: { // glConvolutionFilter1D
+}; break;
+case 5336: { // glConvolutionFilter1D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -2492,8 +2492,8 @@ case 5336: { // glConvolutionFilter1D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *image = (GLvoid *) bins[0]->base;
weglConvolutionFilter1D(*target,*internalformat,*width,*format,*type,image);
-}; break;
-case 5337: { // glConvolutionFilter2D
+}; break;
+case 5337: { // glConvolutionFilter2D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -2502,8 +2502,8 @@ case 5337: { // glConvolutionFilter2D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *image = (GLvoid *) * (int *) bp; bp += 4;
weglConvolutionFilter2D(*target,*internalformat,*width,*height,*format,*type,image);
-}; break;
-case 5338: { // glConvolutionFilter2D
+}; break;
+case 5338: { // glConvolutionFilter2D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -2512,30 +2512,30 @@ case 5338: { // glConvolutionFilter2D
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *image = (GLvoid *) bins[0]->base;
weglConvolutionFilter2D(*target,*internalformat,*width,*height,*format,*type,image);
-}; break;
-case 5339: { // glConvolutionParameterfv
+}; break;
+case 5339: { // glConvolutionParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglConvolutionParameterfv(*target,*pname,params);
-}; break;
-case 5340: { // glConvolutionParameteriv
+}; break;
+case 5340: { // glConvolutionParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglConvolutionParameteriv(*target,*pname,params);
-}; break;
-case 5341: { // glCopyConvolutionFilter1D
+}; break;
+case 5341: { // glCopyConvolutionFilter1D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLint *x = (GLint *) bp; bp += 4;
GLint *y = (GLint *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
weglCopyConvolutionFilter1D(*target,*internalformat,*x,*y,*width);
-}; break;
-case 5342: { // glCopyConvolutionFilter2D
+}; break;
+case 5342: { // glCopyConvolutionFilter2D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLint *x = (GLint *) bp; bp += 4;
@@ -2543,8 +2543,8 @@ case 5342: { // glCopyConvolutionFilter2D
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
weglCopyConvolutionFilter2D(*target,*internalformat,*x,*y,*width,*height);
-}; break;
-case 5343: { // glGetConvolutionFilter
+}; break;
+case 5343: { // glGetConvolutionFilter
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
@@ -2555,8 +2555,8 @@ case 5343: { // glGetConvolutionFilter
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5344: { // glGetConvolutionParameterfv
+}; break;
+case 5344: { // glGetConvolutionParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -2573,8 +2573,8 @@ case 5344: { // glGetConvolutionParameterfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5345: { // glGetConvolutionParameteriv
+}; break;
+case 5345: { // glGetConvolutionParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
@@ -2590,8 +2590,8 @@ case 5345: { // glGetConvolutionParameteriv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5346: { // glSeparableFilter2D
+}; break;
+case 5346: { // glSeparableFilter2D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -2601,8 +2601,8 @@ case 5346: { // glSeparableFilter2D
GLvoid *row = (GLvoid *) * (int *) bp; bp += 4;
GLvoid *column = (GLvoid *) * (int *) bp; bp += 4;
weglSeparableFilter2D(*target,*internalformat,*width,*height,*format,*type,row,column);
-}; break;
-case 5347: { // glSeparableFilter2D
+}; break;
+case 5347: { // glSeparableFilter2D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
@@ -2612,8 +2612,8 @@ case 5347: { // glSeparableFilter2D
GLvoid *row = (GLvoid *) bins[0]->base;
GLvoid *column = (GLvoid *) bins[1]->base;
weglSeparableFilter2D(*target,*internalformat,*width,*height,*format,*type,row,column);
-}; break;
-case 5348: { // glGetHistogram
+}; break;
+case 5348: { // glGetHistogram
GLenum *target = (GLenum *) bp; bp += 4;
GLboolean *reset = (GLboolean *) bp; bp += 1;
bp += 3;
@@ -2626,8 +2626,8 @@ case 5348: { // glGetHistogram
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5349: { // glGetHistogramParameterfv
+}; break;
+case 5349: { // glGetHistogramParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[1] = {0.0};
@@ -2641,8 +2641,8 @@ case 5349: { // glGetHistogramParameterfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5350: { // glGetHistogramParameteriv
+}; break;
+case 5350: { // glGetHistogramParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
@@ -2655,8 +2655,8 @@ case 5350: { // glGetHistogramParameteriv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5351: { // glGetMinmax
+}; break;
+case 5351: { // glGetMinmax
GLenum *target = (GLenum *) bp; bp += 4;
GLboolean *reset = (GLboolean *) bp; bp += 1;
bp += 3;
@@ -2669,8 +2669,8 @@ case 5351: { // glGetMinmax
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5352: { // glGetMinmaxParameterfv
+}; break;
+case 5352: { // glGetMinmaxParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[1] = {0.0};
@@ -2684,8 +2684,8 @@ case 5352: { // glGetMinmaxParameterfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5353: { // glGetMinmaxParameteriv
+}; break;
+case 5353: { // glGetMinmaxParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
@@ -2698,38 +2698,38 @@ case 5353: { // glGetMinmaxParameteriv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5354: { // glHistogram
+}; break;
+case 5354: { // glHistogram
GLenum *target = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLboolean *sink = (GLboolean *) bp; bp += 1;
weglHistogram(*target,*width,*internalformat,*sink);
-}; break;
-case 5355: { // glMinmax
+}; break;
+case 5355: { // glMinmax
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLboolean *sink = (GLboolean *) bp; bp += 1;
weglMinmax(*target,*internalformat,*sink);
-}; break;
-case 5356: { // glResetHistogram
+}; break;
+case 5356: { // glResetHistogram
GLenum *target = (GLenum *) bp; bp += 4;
weglResetHistogram(*target);
-}; break;
-case 5357: { // glResetMinmax
+}; break;
+case 5357: { // glResetMinmax
GLenum *target = (GLenum *) bp; bp += 4;
weglResetMinmax(*target);
-}; break;
-case 5358: { // glActiveTexture
+}; break;
+case 5358: { // glActiveTexture
GLenum *texture = (GLenum *) bp; bp += 4;
weglActiveTexture(*texture);
-}; break;
-case 5359: { // glSampleCoverage
+}; break;
+case 5359: { // glSampleCoverage
GLclampf *value = (GLclampf *) bp; bp += 4;
GLboolean *invert = (GLboolean *) bp; bp += 1;
weglSampleCoverage(*value,*invert);
-}; break;
-case 5360: { // glCompressedTexImage3D
+}; break;
+case 5360: { // glCompressedTexImage3D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
@@ -2740,8 +2740,8 @@ case 5360: { // glCompressedTexImage3D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) * (int *) bp; bp += 4;
weglCompressedTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*imageSize,data);
-}; break;
-case 5361: { // glCompressedTexImage3D
+}; break;
+case 5361: { // glCompressedTexImage3D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
@@ -2752,8 +2752,8 @@ case 5361: { // glCompressedTexImage3D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) bins[0]->base;
weglCompressedTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*imageSize,data);
-}; break;
-case 5362: { // glCompressedTexImage2D
+}; break;
+case 5362: { // glCompressedTexImage2D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
@@ -2763,8 +2763,8 @@ case 5362: { // glCompressedTexImage2D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) * (int *) bp; bp += 4;
weglCompressedTexImage2D(*target,*level,*internalformat,*width,*height,*border,*imageSize,data);
-}; break;
-case 5363: { // glCompressedTexImage2D
+}; break;
+case 5363: { // glCompressedTexImage2D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
@@ -2774,8 +2774,8 @@ case 5363: { // glCompressedTexImage2D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) bins[0]->base;
weglCompressedTexImage2D(*target,*level,*internalformat,*width,*height,*border,*imageSize,data);
-}; break;
-case 5364: { // glCompressedTexImage1D
+}; break;
+case 5364: { // glCompressedTexImage1D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
@@ -2784,8 +2784,8 @@ case 5364: { // glCompressedTexImage1D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) * (int *) bp; bp += 4;
weglCompressedTexImage1D(*target,*level,*internalformat,*width,*border,*imageSize,data);
-}; break;
-case 5365: { // glCompressedTexImage1D
+}; break;
+case 5365: { // glCompressedTexImage1D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
@@ -2794,8 +2794,8 @@ case 5365: { // glCompressedTexImage1D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) bins[0]->base;
weglCompressedTexImage1D(*target,*level,*internalformat,*width,*border,*imageSize,data);
-}; break;
-case 5366: { // glCompressedTexSubImage3D
+}; break;
+case 5366: { // glCompressedTexSubImage3D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2808,8 +2808,8 @@ case 5366: { // glCompressedTexSubImage3D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) * (int *) bp; bp += 4;
weglCompressedTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*imageSize,data);
-}; break;
-case 5367: { // glCompressedTexSubImage3D
+}; break;
+case 5367: { // glCompressedTexSubImage3D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2822,8 +2822,8 @@ case 5367: { // glCompressedTexSubImage3D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) bins[0]->base;
weglCompressedTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*imageSize,data);
-}; break;
-case 5368: { // glCompressedTexSubImage2D
+}; break;
+case 5368: { // glCompressedTexSubImage2D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2834,8 +2834,8 @@ case 5368: { // glCompressedTexSubImage2D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) * (int *) bp; bp += 4;
weglCompressedTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*imageSize,data);
-}; break;
-case 5369: { // glCompressedTexSubImage2D
+}; break;
+case 5369: { // glCompressedTexSubImage2D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2846,8 +2846,8 @@ case 5369: { // glCompressedTexSubImage2D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) bins[0]->base;
weglCompressedTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*imageSize,data);
-}; break;
-case 5370: { // glCompressedTexSubImage1D
+}; break;
+case 5370: { // glCompressedTexSubImage1D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2856,8 +2856,8 @@ case 5370: { // glCompressedTexSubImage1D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) * (int *) bp; bp += 4;
weglCompressedTexSubImage1D(*target,*level,*xoffset,*width,*format,*imageSize,data);
-}; break;
-case 5371: { // glCompressedTexSubImage1D
+}; break;
+case 5371: { // glCompressedTexSubImage1D
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *xoffset = (GLint *) bp; bp += 4;
@@ -2866,8 +2866,8 @@ case 5371: { // glCompressedTexSubImage1D
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
GLvoid *data = (GLvoid *) bins[0]->base;
weglCompressedTexSubImage1D(*target,*level,*xoffset,*width,*format,*imageSize,data);
-}; break;
-case 5372: { // glGetCompressedTexImage
+}; break;
+case 5372: { // glGetCompressedTexImage
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLvoid *img = (GLvoid *) bins[0]->base;
@@ -2877,247 +2877,247 @@ case 5372: { // glGetCompressedTexImage
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5373: { // glClientActiveTexture
+}; break;
+case 5373: { // glClientActiveTexture
GLenum *texture = (GLenum *) bp; bp += 4;
weglClientActiveTexture(*texture);
-}; break;
-case 5374: { // glMultiTexCoord1dv
+}; break;
+case 5374: { // glMultiTexCoord1dv
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLdouble *v = (GLdouble *) bp; bp += 8;
weglMultiTexCoord1dv(*target,v);
-}; break;
-case 5375: { // glMultiTexCoord1fv
+}; break;
+case 5375: { // glMultiTexCoord1fv
GLenum *target = (GLenum *) bp; bp += 4;
GLfloat *v = (GLfloat *) bp; bp += 4;
weglMultiTexCoord1fv(*target,v);
-}; break;
-case 5376: { // glMultiTexCoord1iv
+}; break;
+case 5376: { // glMultiTexCoord1iv
GLenum *target = (GLenum *) bp; bp += 4;
GLint *v = (GLint *) bp; bp += 4;
weglMultiTexCoord1iv(*target,v);
-}; break;
-case 5377: { // glMultiTexCoord1sv
+}; break;
+case 5377: { // glMultiTexCoord1sv
GLenum *target = (GLenum *) bp; bp += 4;
GLshort *v = (GLshort *) bp; bp += 2;
weglMultiTexCoord1sv(*target,v);
-}; break;
-case 5378: { // glMultiTexCoord2dv
+}; break;
+case 5378: { // glMultiTexCoord2dv
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLdouble *v = (GLdouble *) bp; bp += 8;
weglMultiTexCoord2dv(*target,v);
-}; break;
-case 5379: { // glMultiTexCoord2fv
+}; break;
+case 5379: { // glMultiTexCoord2fv
GLenum *target = (GLenum *) bp; bp += 4;
GLfloat *v = (GLfloat *) bp; bp += 4;
weglMultiTexCoord2fv(*target,v);
-}; break;
-case 5380: { // glMultiTexCoord2iv
+}; break;
+case 5380: { // glMultiTexCoord2iv
GLenum *target = (GLenum *) bp; bp += 4;
GLint *v = (GLint *) bp; bp += 4;
weglMultiTexCoord2iv(*target,v);
-}; break;
-case 5381: { // glMultiTexCoord2sv
+}; break;
+case 5381: { // glMultiTexCoord2sv
GLenum *target = (GLenum *) bp; bp += 4;
GLshort *v = (GLshort *) bp; bp += 2;
weglMultiTexCoord2sv(*target,v);
-}; break;
-case 5382: { // glMultiTexCoord3dv
+}; break;
+case 5382: { // glMultiTexCoord3dv
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLdouble *v = (GLdouble *) bp; bp += 8;
weglMultiTexCoord3dv(*target,v);
-}; break;
-case 5383: { // glMultiTexCoord3fv
+}; break;
+case 5383: { // glMultiTexCoord3fv
GLenum *target = (GLenum *) bp; bp += 4;
GLfloat *v = (GLfloat *) bp; bp += 4;
weglMultiTexCoord3fv(*target,v);
-}; break;
-case 5384: { // glMultiTexCoord3iv
+}; break;
+case 5384: { // glMultiTexCoord3iv
GLenum *target = (GLenum *) bp; bp += 4;
GLint *v = (GLint *) bp; bp += 4;
weglMultiTexCoord3iv(*target,v);
-}; break;
-case 5385: { // glMultiTexCoord3sv
+}; break;
+case 5385: { // glMultiTexCoord3sv
GLenum *target = (GLenum *) bp; bp += 4;
GLshort *v = (GLshort *) bp; bp += 2;
weglMultiTexCoord3sv(*target,v);
-}; break;
-case 5386: { // glMultiTexCoord4dv
+}; break;
+case 5386: { // glMultiTexCoord4dv
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLdouble *v = (GLdouble *) bp; bp += 8;
weglMultiTexCoord4dv(*target,v);
-}; break;
-case 5387: { // glMultiTexCoord4fv
+}; break;
+case 5387: { // glMultiTexCoord4fv
GLenum *target = (GLenum *) bp; bp += 4;
GLfloat *v = (GLfloat *) bp; bp += 4;
weglMultiTexCoord4fv(*target,v);
-}; break;
-case 5388: { // glMultiTexCoord4iv
+}; break;
+case 5388: { // glMultiTexCoord4iv
GLenum *target = (GLenum *) bp; bp += 4;
GLint *v = (GLint *) bp; bp += 4;
weglMultiTexCoord4iv(*target,v);
-}; break;
-case 5389: { // glMultiTexCoord4sv
+}; break;
+case 5389: { // glMultiTexCoord4sv
GLenum *target = (GLenum *) bp; bp += 4;
GLshort *v = (GLshort *) bp; bp += 2;
weglMultiTexCoord4sv(*target,v);
-}; break;
-case 5390: { // glLoadTransposeMatrixf
+}; break;
+case 5390: { // glLoadTransposeMatrixf
GLfloat * m = (GLfloat *) bp; bp += 64;
weglLoadTransposeMatrixf(m);
-}; break;
-case 5391: { // glLoadTransposeMatrixd
+}; break;
+case 5391: { // glLoadTransposeMatrixd
GLdouble * m = (GLdouble *) bp; bp += 128;
weglLoadTransposeMatrixd(m);
-}; break;
-case 5392: { // glMultTransposeMatrixf
+}; break;
+case 5392: { // glMultTransposeMatrixf
GLfloat * m = (GLfloat *) bp; bp += 64;
weglMultTransposeMatrixf(m);
-}; break;
-case 5393: { // glMultTransposeMatrixd
+}; break;
+case 5393: { // glMultTransposeMatrixd
GLdouble * m = (GLdouble *) bp; bp += 128;
weglMultTransposeMatrixd(m);
-}; break;
-case 5394: { // glBlendFuncSeparate
+}; break;
+case 5394: { // glBlendFuncSeparate
GLenum *sfactorRGB = (GLenum *) bp; bp += 4;
GLenum *dfactorRGB = (GLenum *) bp; bp += 4;
GLenum *sfactorAlpha = (GLenum *) bp; bp += 4;
GLenum *dfactorAlpha = (GLenum *) bp; bp += 4;
weglBlendFuncSeparate(*sfactorRGB,*dfactorRGB,*sfactorAlpha,*dfactorAlpha);
-}; break;
-case 5395: { // glMultiDrawArrays
+}; break;
+case 5395: { // glMultiDrawArrays
GLenum *mode = (GLenum *) bp; bp += 4;
int * firstLen = (int *) bp; bp += 4;
GLint * first = (GLint *) bp; bp += (8-((*firstLen*4+0)%8))%8;
int * countLen = (int *) bp; bp += 4;
GLsizei * count = (GLsizei *) bp; bp += (8-((*countLen*4+4)%8))%8;
weglMultiDrawArrays(*mode,first,count,*firstLen);
-}; break;
-case 5396: { // glPointParameterf
+}; break;
+case 5396: { // glPointParameterf
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat *param = (GLfloat *) bp; bp += 4;
weglPointParameterf(*pname,*param);
-}; break;
-case 5397: { // glPointParameterfv
+}; break;
+case 5397: { // glPointParameterfv
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLfloat *params = (GLfloat *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4;
weglPointParameterfv(*pname,params);
-}; break;
-case 5398: { // glPointParameteri
+}; break;
+case 5398: { // glPointParameteri
GLenum *pname = (GLenum *) bp; bp += 4;
GLint *param = (GLint *) bp; bp += 4;
weglPointParameteri(*pname,*param);
-}; break;
-case 5399: { // glPointParameteriv
+}; break;
+case 5399: { // glPointParameteriv
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+0)%2*4;
weglPointParameteriv(*pname,params);
-}; break;
-case 5400: { // glFogCoordfv
+}; break;
+case 5400: { // glFogCoordfv
GLfloat *coord = (GLfloat *) bp; bp += 4;
weglFogCoordfv(coord);
-}; break;
-case 5401: { // glFogCoorddv
+}; break;
+case 5401: { // glFogCoorddv
GLdouble *coord = (GLdouble *) bp; bp += 8;
weglFogCoorddv(coord);
-}; break;
-case 5402: { // glFogCoordPointer
+}; break;
+case 5402: { // glFogCoordPointer
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
weglFogCoordPointer(*type,*stride,pointer);
-}; break;
-case 5403: { // glFogCoordPointer
+}; break;
+case 5403: { // glFogCoordPointer
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) bins[0]->base;
weglFogCoordPointer(*type,*stride,pointer);
-}; break;
-case 5404: { // glSecondaryColor3bv
+}; break;
+case 5404: { // glSecondaryColor3bv
GLbyte *v = (GLbyte *) bp; bp += 1;
weglSecondaryColor3bv(v);
-}; break;
-case 5405: { // glSecondaryColor3dv
+}; break;
+case 5405: { // glSecondaryColor3dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglSecondaryColor3dv(v);
-}; break;
-case 5406: { // glSecondaryColor3fv
+}; break;
+case 5406: { // glSecondaryColor3fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglSecondaryColor3fv(v);
-}; break;
-case 5407: { // glSecondaryColor3iv
+}; break;
+case 5407: { // glSecondaryColor3iv
GLint *v = (GLint *) bp; bp += 4;
weglSecondaryColor3iv(v);
-}; break;
-case 5408: { // glSecondaryColor3sv
+}; break;
+case 5408: { // glSecondaryColor3sv
GLshort *v = (GLshort *) bp; bp += 2;
weglSecondaryColor3sv(v);
-}; break;
-case 5409: { // glSecondaryColor3ubv
+}; break;
+case 5409: { // glSecondaryColor3ubv
GLubyte *v = (GLubyte *) bp; bp += 1;
weglSecondaryColor3ubv(v);
-}; break;
-case 5410: { // glSecondaryColor3uiv
+}; break;
+case 5410: { // glSecondaryColor3uiv
GLuint *v = (GLuint *) bp; bp += 4;
weglSecondaryColor3uiv(v);
-}; break;
-case 5411: { // glSecondaryColor3usv
+}; break;
+case 5411: { // glSecondaryColor3usv
GLushort *v = (GLushort *) bp; bp += 2;
weglSecondaryColor3usv(v);
-}; break;
-case 5412: { // glSecondaryColorPointer
+}; break;
+case 5412: { // glSecondaryColorPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
weglSecondaryColorPointer(*size,*type,*stride,pointer);
-}; break;
-case 5413: { // glSecondaryColorPointer
+}; break;
+case 5413: { // glSecondaryColorPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) bins[0]->base;
weglSecondaryColorPointer(*size,*type,*stride,pointer);
-}; break;
-case 5414: { // glWindowPos2dv
+}; break;
+case 5414: { // glWindowPos2dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglWindowPos2dv(v);
-}; break;
-case 5415: { // glWindowPos2fv
+}; break;
+case 5415: { // glWindowPos2fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglWindowPos2fv(v);
-}; break;
-case 5416: { // glWindowPos2iv
+}; break;
+case 5416: { // glWindowPos2iv
GLint *v = (GLint *) bp; bp += 4;
weglWindowPos2iv(v);
-}; break;
-case 5417: { // glWindowPos2sv
+}; break;
+case 5417: { // glWindowPos2sv
GLshort *v = (GLshort *) bp; bp += 2;
weglWindowPos2sv(v);
-}; break;
-case 5418: { // glWindowPos3dv
+}; break;
+case 5418: { // glWindowPos3dv
GLdouble *v = (GLdouble *) bp; bp += 8;
weglWindowPos3dv(v);
-}; break;
-case 5419: { // glWindowPos3fv
+}; break;
+case 5419: { // glWindowPos3fv
GLfloat *v = (GLfloat *) bp; bp += 4;
weglWindowPos3fv(v);
-}; break;
-case 5420: { // glWindowPos3iv
+}; break;
+case 5420: { // glWindowPos3iv
GLint *v = (GLint *) bp; bp += 4;
weglWindowPos3iv(v);
-}; break;
-case 5421: { // glWindowPos3sv
+}; break;
+case 5421: { // glWindowPos3sv
GLshort *v = (GLshort *) bp; bp += 2;
weglWindowPos3sv(v);
-}; break;
-case 5422: { // glGenQueries
+}; break;
+case 5422: { // glGenQueries
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *ids;
ids = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
@@ -3131,15 +3131,15 @@ case 5422: { // glGenQueries
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(ids);
-}; break;
-case 5423: { // glDeleteQueries
+}; break;
+case 5423: { // glDeleteQueries
int * idsLen = (int *) bp; bp += 4;
GLuint * ids = (GLuint *) bp; bp += (8-((*idsLen*4+4)%8))%8;
weglDeleteQueries(*idsLen,ids);
-}; break;
-case 5424: { // glIsQuery
+}; break;
+case 5424: { // glIsQuery
GLuint *id = (GLuint *) bp; bp += 4;
GLboolean result = weglIsQuery(*id);
int AP = 0; ErlDrvTermData rt[6];
@@ -3148,17 +3148,17 @@ case 5424: { // glIsQuery
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5425: { // glBeginQuery
+}; break;
+case 5425: { // glBeginQuery
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *id = (GLuint *) bp; bp += 4;
weglBeginQuery(*target,*id);
-}; break;
-case 5426: { // glEndQuery
+}; break;
+case 5426: { // glEndQuery
GLenum *target = (GLenum *) bp; bp += 4;
weglEndQuery(*target);
-}; break;
-case 5427: { // glGetQueryiv
+}; break;
+case 5427: { // glGetQueryiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
@@ -3169,8 +3169,8 @@ case 5427: { // glGetQueryiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5428: { // glGetQueryObjectiv
+}; break;
+case 5428: { // glGetQueryObjectiv
GLuint *id = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
@@ -3181,8 +3181,8 @@ case 5428: { // glGetQueryObjectiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5429: { // glGetQueryObjectuiv
+}; break;
+case 5429: { // glGetQueryObjectuiv
GLuint *id = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLuint params[1] = {0};
@@ -3193,18 +3193,18 @@ case 5429: { // glGetQueryObjectuiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5430: { // glBindBuffer
+}; break;
+case 5430: { // glBindBuffer
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *buffer = (GLuint *) bp; bp += 4;
weglBindBuffer(*target,*buffer);
-}; break;
-case 5431: { // glDeleteBuffers
+}; break;
+case 5431: { // glDeleteBuffers
int * buffersLen = (int *) bp; bp += 4;
GLuint * buffers = (GLuint *) bp; bp += (8-((*buffersLen*4+4)%8))%8;
weglDeleteBuffers(*buffersLen,buffers);
-}; break;
-case 5432: { // glGenBuffers
+}; break;
+case 5432: { // glGenBuffers
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *buffers;
buffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
@@ -3218,10 +3218,10 @@ case 5432: { // glGenBuffers
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(buffers);
-}; break;
-case 5433: { // glIsBuffer
+}; break;
+case 5433: { // glIsBuffer
GLuint *buffer = (GLuint *) bp; bp += 4;
GLboolean result = weglIsBuffer(*buffer);
int AP = 0; ErlDrvTermData rt[6];
@@ -3230,40 +3230,40 @@ case 5433: { // glIsBuffer
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5434: { // glBufferData
+}; break;
+case 5434: { // glBufferData
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
GLvoid *data = (GLvoid *) * (int *) bp; bp += 4;
GLenum *usage = (GLenum *) bp; bp += 4;
weglBufferData(*target,size,data,*usage);
-}; break;
-case 5435: { // glBufferData
+}; break;
+case 5435: { // glBufferData
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
GLvoid *data = (GLvoid *) bins[0]->base;
GLenum *usage = (GLenum *) bp; bp += 4;
weglBufferData(*target,size,data,*usage);
-}; break;
-case 5436: { // glBufferSubData
+}; break;
+case 5436: { // glBufferSubData
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
GLvoid *data = (GLvoid *) * (int *) bp; bp += 4;
weglBufferSubData(*target,offset,size,data);
-}; break;
-case 5437: { // glBufferSubData
+}; break;
+case 5437: { // glBufferSubData
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
GLvoid *data = (GLvoid *) bins[0]->base;
weglBufferSubData(*target,offset,size,data);
-}; break;
-case 5438: { // glGetBufferSubData
+}; break;
+case 5438: { // glGetBufferSubData
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
@@ -3275,8 +3275,8 @@ case 5438: { // glGetBufferSubData
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5439: { // glGetBufferParameteriv
+}; break;
+case 5439: { // glGetBufferParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
@@ -3287,53 +3287,53 @@ case 5439: { // glGetBufferParameteriv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5440: { // glBlendEquationSeparate
+}; break;
+case 5440: { // glBlendEquationSeparate
GLenum *modeRGB = (GLenum *) bp; bp += 4;
GLenum *modeAlpha = (GLenum *) bp; bp += 4;
weglBlendEquationSeparate(*modeRGB,*modeAlpha);
-}; break;
-case 5441: { // glDrawBuffers
+}; break;
+case 5441: { // glDrawBuffers
int * bufsLen = (int *) bp; bp += 4;
GLenum * bufs = (GLenum *) bp; bp += (8-((*bufsLen*4+4)%8))%8;
weglDrawBuffers(*bufsLen,bufs);
-}; break;
-case 5442: { // glStencilOpSeparate
+}; break;
+case 5442: { // glStencilOpSeparate
GLenum *face = (GLenum *) bp; bp += 4;
GLenum *sfail = (GLenum *) bp; bp += 4;
GLenum *dpfail = (GLenum *) bp; bp += 4;
GLenum *dppass = (GLenum *) bp; bp += 4;
weglStencilOpSeparate(*face,*sfail,*dpfail,*dppass);
-}; break;
-case 5443: { // glStencilFuncSeparate
+}; break;
+case 5443: { // glStencilFuncSeparate
GLenum *frontfunc = (GLenum *) bp; bp += 4;
GLenum *backfunc = (GLenum *) bp; bp += 4;
GLint *ref = (GLint *) bp; bp += 4;
GLuint *mask = (GLuint *) bp; bp += 4;
weglStencilFuncSeparate(*frontfunc,*backfunc,*ref,*mask);
-}; break;
-case 5444: { // glStencilMaskSeparate
+}; break;
+case 5444: { // glStencilMaskSeparate
GLenum *face = (GLenum *) bp; bp += 4;
GLuint *mask = (GLuint *) bp; bp += 4;
weglStencilMaskSeparate(*face,*mask);
-}; break;
-case 5445: { // glAttachShader
+}; break;
+case 5445: { // glAttachShader
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *shader = (GLuint *) bp; bp += 4;
weglAttachShader(*program,*shader);
-}; break;
-case 5446: { // glBindAttribLocation
+}; break;
+case 5446: { // glBindAttribLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
weglBindAttribLocation(*program,*index,name);
-}; break;
-case 5447: { // glCompileShader
+}; break;
+case 5447: { // glCompileShader
GLuint *shader = (GLuint *) bp; bp += 4;
weglCompileShader(*shader);
-}; break;
-case 5448: { // glCreateProgram
+}; break;
+case 5448: { // glCreateProgram
GLuint result = weglCreateProgram();
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
@@ -3341,8 +3341,8 @@ case 5448: { // glCreateProgram
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5449: { // glCreateShader
+}; break;
+case 5449: { // glCreateShader
GLenum *type = (GLenum *) bp; bp += 4;
GLuint result = weglCreateShader(*type);
int AP = 0; ErlDrvTermData rt[6];
@@ -3351,29 +3351,29 @@ case 5449: { // glCreateShader
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5450: { // glDeleteProgram
+}; break;
+case 5450: { // glDeleteProgram
GLuint *program = (GLuint *) bp; bp += 4;
weglDeleteProgram(*program);
-}; break;
-case 5451: { // glDeleteShader
+}; break;
+case 5451: { // glDeleteShader
GLuint *shader = (GLuint *) bp; bp += 4;
weglDeleteShader(*shader);
-}; break;
-case 5452: { // glDetachShader
+}; break;
+case 5452: { // glDetachShader
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *shader = (GLuint *) bp; bp += 4;
weglDetachShader(*program,*shader);
-}; break;
-case 5453: { // glDisableVertexAttribArray
+}; break;
+case 5453: { // glDisableVertexAttribArray
GLuint *index = (GLuint *) bp; bp += 4;
weglDisableVertexAttribArray(*index);
-}; break;
-case 5454: { // glEnableVertexAttribArray
+}; break;
+case 5454: { // glEnableVertexAttribArray
GLuint *index = (GLuint *) bp; bp += 4;
weglEnableVertexAttribArray(*index);
-}; break;
-case 5455: { // glGetActiveAttrib
+}; break;
+case 5455: { // glGetActiveAttrib
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
@@ -3393,8 +3393,8 @@ case 5455: { // glGetActiveAttrib
if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(name);
-}; break;
-case 5456: { // glGetActiveUniform
+}; break;
+case 5456: { // glGetActiveUniform
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
@@ -3414,8 +3414,8 @@ case 5456: { // glGetActiveUniform
if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(name);
-}; break;
-case 5457: { // glGetAttachedShaders
+}; break;
+case 5457: { // glGetAttachedShaders
GLuint *program = (GLuint *) bp; bp += 4;
GLsizei *maxCount = (GLsizei *) bp; bp += 4;
GLsizei count[1] = {0};
@@ -3431,10 +3431,10 @@ case 5457: { // glGetAttachedShaders
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 + (*count)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*count)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(obj);
-}; break;
-case 5458: { // glGetAttribLocation
+}; break;
+case 5458: { // glGetAttribLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
@@ -3445,8 +3445,8 @@ case 5458: { // glGetAttribLocation
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5459: { // glGetProgramiv
+}; break;
+case 5459: { // glGetProgramiv
GLuint *program = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
@@ -3457,8 +3457,8 @@ case 5459: { // glGetProgramiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5460: { // glGetProgramInfoLog
+}; break;
+case 5460: { // glGetProgramInfoLog
GLuint *program = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
GLsizei length[1] = {0};
@@ -3472,8 +3472,8 @@ case 5460: { // glGetProgramInfoLog
if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(infoLog);
-}; break;
-case 5461: { // glGetShaderiv
+}; break;
+case 5461: { // glGetShaderiv
GLuint *shader = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
@@ -3484,8 +3484,8 @@ case 5461: { // glGetShaderiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5462: { // glGetShaderInfoLog
+}; break;
+case 5462: { // glGetShaderInfoLog
GLuint *shader = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
GLsizei length[1] = {0};
@@ -3499,8 +3499,8 @@ case 5462: { // glGetShaderInfoLog
if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(infoLog);
-}; break;
-case 5463: { // glGetShaderSource
+}; break;
+case 5463: { // glGetShaderSource
GLuint *shader = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
GLsizei length[1] = {0};
@@ -3514,8 +3514,8 @@ case 5463: { // glGetShaderSource
if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(source);
-}; break;
-case 5464: { // glGetUniformLocation
+}; break;
+case 5464: { // glGetUniformLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
@@ -3526,8 +3526,8 @@ case 5464: { // glGetUniformLocation
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5465: { // glGetUniformfv
+}; break;
+case 5465: { // glGetUniformfv
GLuint *program = (GLuint *) bp; bp += 4;
GLint *location = (GLint *) bp; bp += 4;
GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
@@ -3556,8 +3556,8 @@ case 5465: { // glGetUniformfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5466: { // glGetUniformiv
+}; break;
+case 5466: { // glGetUniformiv
GLuint *program = (GLuint *) bp; bp += 4;
GLint *location = (GLint *) bp; bp += 4;
GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
@@ -3585,8 +3585,8 @@ case 5466: { // glGetUniformiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5467: { // glGetVertexAttribdv
+}; break;
+case 5467: { // glGetVertexAttribdv
GLuint *index = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLdouble params[4] = {0.0,0.0,0.0,0.0};
@@ -3602,8 +3602,8 @@ case 5467: { // glGetVertexAttribdv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5468: { // glGetVertexAttribfv
+}; break;
+case 5468: { // glGetVertexAttribfv
GLuint *index = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -3620,8 +3620,8 @@ case 5468: { // glGetVertexAttribfv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5469: { // glGetVertexAttribiv
+}; break;
+case 5469: { // glGetVertexAttribiv
GLuint *index = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
@@ -3637,8 +3637,8 @@ case 5469: { // glGetVertexAttribiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5470: { // glIsProgram
+}; break;
+case 5470: { // glIsProgram
GLuint *program = (GLuint *) bp; bp += 4;
GLboolean result = weglIsProgram(*program);
int AP = 0; ErlDrvTermData rt[6];
@@ -3647,8 +3647,8 @@ case 5470: { // glIsProgram
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5471: { // glIsShader
+}; break;
+case 5471: { // glIsShader
GLuint *shader = (GLuint *) bp; bp += 4;
GLboolean result = weglIsShader(*shader);
int AP = 0; ErlDrvTermData rt[6];
@@ -3657,275 +3657,275 @@ case 5471: { // glIsShader
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5472: { // glLinkProgram
+}; break;
+case 5472: { // glLinkProgram
GLuint *program = (GLuint *) bp; bp += 4;
weglLinkProgram(*program);
-}; break;
-case 5473: { // glShaderSource
+}; break;
+case 5473: { // glShaderSource
GLuint *shader = (GLuint *) bp; bp += 4;
int * stringLen = (int *) bp; bp += 4;
int * stringTotSize = (int *) bp; bp += 4;
GLchar **string;
- string = (GLchar **) driver_alloc(sizeof(GLchar *) * *stringLen);
+ string = (GLchar **) driver_alloc(sizeof(GLchar *) * *stringLen);
for(int i=0;i<*stringLen;i++) {
string[i] = (GLchar *) bp; bp += 1+strlen(bp);};
bp += (8 - ((0 + *stringTotSize) % 8)) % 8;
weglShaderSource(*shader,*stringLen,(const GLchar **) string,NULL);
driver_free(string);
-}; break;
-case 5474: { // glUseProgram
+}; break;
+case 5474: { // glUseProgram
GLuint *program = (GLuint *) bp; bp += 4;
weglUseProgram(*program);
-}; break;
-case 5475: { // glUniform1f
+}; break;
+case 5475: { // glUniform1f
GLint *location = (GLint *) bp; bp += 4;
GLfloat *v0 = (GLfloat *) bp; bp += 4;
weglUniform1f(*location,*v0);
-}; break;
-case 5476: { // glUniform2f
+}; break;
+case 5476: { // glUniform2f
GLint *location = (GLint *) bp; bp += 4;
GLfloat *v0 = (GLfloat *) bp; bp += 4;
GLfloat *v1 = (GLfloat *) bp; bp += 4;
weglUniform2f(*location,*v0,*v1);
-}; break;
-case 5477: { // glUniform3f
+}; break;
+case 5477: { // glUniform3f
GLint *location = (GLint *) bp; bp += 4;
GLfloat *v0 = (GLfloat *) bp; bp += 4;
GLfloat *v1 = (GLfloat *) bp; bp += 4;
GLfloat *v2 = (GLfloat *) bp; bp += 4;
weglUniform3f(*location,*v0,*v1,*v2);
-}; break;
-case 5478: { // glUniform4f
+}; break;
+case 5478: { // glUniform4f
GLint *location = (GLint *) bp; bp += 4;
GLfloat *v0 = (GLfloat *) bp; bp += 4;
GLfloat *v1 = (GLfloat *) bp; bp += 4;
GLfloat *v2 = (GLfloat *) bp; bp += 4;
GLfloat *v3 = (GLfloat *) bp; bp += 4;
weglUniform4f(*location,*v0,*v1,*v2,*v3);
-}; break;
-case 5479: { // glUniform1i
+}; break;
+case 5479: { // glUniform1i
GLint *location = (GLint *) bp; bp += 4;
GLint *v0 = (GLint *) bp; bp += 4;
weglUniform1i(*location,*v0);
-}; break;
-case 5480: { // glUniform2i
+}; break;
+case 5480: { // glUniform2i
GLint *location = (GLint *) bp; bp += 4;
GLint *v0 = (GLint *) bp; bp += 4;
GLint *v1 = (GLint *) bp; bp += 4;
weglUniform2i(*location,*v0,*v1);
-}; break;
-case 5481: { // glUniform3i
+}; break;
+case 5481: { // glUniform3i
GLint *location = (GLint *) bp; bp += 4;
GLint *v0 = (GLint *) bp; bp += 4;
GLint *v1 = (GLint *) bp; bp += 4;
GLint *v2 = (GLint *) bp; bp += 4;
weglUniform3i(*location,*v0,*v1,*v2);
-}; break;
-case 5482: { // glUniform4i
+}; break;
+case 5482: { // glUniform4i
GLint *location = (GLint *) bp; bp += 4;
GLint *v0 = (GLint *) bp; bp += 4;
GLint *v1 = (GLint *) bp; bp += 4;
GLint *v2 = (GLint *) bp; bp += 4;
GLint *v3 = (GLint *) bp; bp += 4;
weglUniform4i(*location,*v0,*v1,*v2,*v3);
-}; break;
-case 5483: { // glUniform1fv
+}; break;
+case 5483: { // glUniform1fv
GLint *location = (GLint *) bp; bp += 4;
int * valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += (8-((*valueLen*4+0)%8))%8;
weglUniform1fv(*location,*valueLen,value);
-}; break;
-case 5484: { // glUniform2fv
+}; break;
+case 5484: { // glUniform2fv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*8;
weglUniform2fv(*location,*valueLen,value);
-}; break;
-case 5485: { // glUniform3fv
+}; break;
+case 5485: { // glUniform3fv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*12;
weglUniform3fv(*location,*valueLen,value);
-}; break;
-case 5486: { // glUniform4fv
+}; break;
+case 5486: { // glUniform4fv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*16;
weglUniform4fv(*location,*valueLen,value);
-}; break;
-case 5487: { // glUniform1iv
+}; break;
+case 5487: { // glUniform1iv
GLint *location = (GLint *) bp; bp += 4;
int * valueLen = (int *) bp; bp += 4;
GLint * value = (GLint *) bp; bp += (8-((*valueLen*4+0)%8))%8;
weglUniform1iv(*location,*valueLen,value);
-}; break;
-case 5488: { // glUniform2iv
+}; break;
+case 5488: { // glUniform2iv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLint * value = (GLint *) bp; bp += *valueLen*8;
weglUniform2iv(*location,*valueLen,value);
-}; break;
-case 5489: { // glUniform3iv
+}; break;
+case 5489: { // glUniform3iv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLint * value = (GLint *) bp; bp += *valueLen*12;
weglUniform3iv(*location,*valueLen,value);
-}; break;
-case 5490: { // glUniform4iv
+}; break;
+case 5490: { // glUniform4iv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLint * value = (GLint *) bp; bp += *valueLen*16;
weglUniform4iv(*location,*valueLen,value);
-}; break;
-case 5491: { // glUniformMatrix2fv
+}; break;
+case 5491: { // glUniformMatrix2fv
GLint *location = (GLint *) bp; bp += 4;
GLboolean *transpose = (GLboolean *) bp; bp += 1;
bp += 3;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*16;
weglUniformMatrix2fv(*location,*valueLen,*transpose,value);
-}; break;
-case 5492: { // glUniformMatrix3fv
+}; break;
+case 5492: { // glUniformMatrix3fv
GLint *location = (GLint *) bp; bp += 4;
GLboolean *transpose = (GLboolean *) bp; bp += 1;
bp += 3;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*36;
weglUniformMatrix3fv(*location,*valueLen,*transpose,value);
-}; break;
-case 5493: { // glUniformMatrix4fv
+}; break;
+case 5493: { // glUniformMatrix4fv
GLint *location = (GLint *) bp; bp += 4;
GLboolean *transpose = (GLboolean *) bp; bp += 1;
bp += 3;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*64;
weglUniformMatrix4fv(*location,*valueLen,*transpose,value);
-}; break;
-case 5494: { // glValidateProgram
+}; break;
+case 5494: { // glValidateProgram
GLuint *program = (GLuint *) bp; bp += 4;
weglValidateProgram(*program);
-}; break;
-case 5495: { // glVertexAttrib1dv
+}; break;
+case 5495: { // glVertexAttrib1dv
GLuint *index = (GLuint *) bp; bp += 4;
bp += 4;
GLdouble *v = (GLdouble *) bp; bp += 8;
weglVertexAttrib1dv(*index,v);
-}; break;
-case 5496: { // glVertexAttrib1fv
+}; break;
+case 5496: { // glVertexAttrib1fv
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat *v = (GLfloat *) bp; bp += 4;
weglVertexAttrib1fv(*index,v);
-}; break;
-case 5497: { // glVertexAttrib1sv
+}; break;
+case 5497: { // glVertexAttrib1sv
GLuint *index = (GLuint *) bp; bp += 4;
GLshort *v = (GLshort *) bp; bp += 2;
weglVertexAttrib1sv(*index,v);
-}; break;
-case 5498: { // glVertexAttrib2dv
+}; break;
+case 5498: { // glVertexAttrib2dv
GLuint *index = (GLuint *) bp; bp += 4;
bp += 4;
GLdouble *v = (GLdouble *) bp; bp += 8;
weglVertexAttrib2dv(*index,v);
-}; break;
-case 5499: { // glVertexAttrib2fv
+}; break;
+case 5499: { // glVertexAttrib2fv
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat *v = (GLfloat *) bp; bp += 4;
weglVertexAttrib2fv(*index,v);
-}; break;
-case 5500: { // glVertexAttrib2sv
+}; break;
+case 5500: { // glVertexAttrib2sv
GLuint *index = (GLuint *) bp; bp += 4;
GLshort *v = (GLshort *) bp; bp += 2;
weglVertexAttrib2sv(*index,v);
-}; break;
-case 5501: { // glVertexAttrib3dv
+}; break;
+case 5501: { // glVertexAttrib3dv
GLuint *index = (GLuint *) bp; bp += 4;
bp += 4;
GLdouble *v = (GLdouble *) bp; bp += 8;
weglVertexAttrib3dv(*index,v);
-}; break;
-case 5502: { // glVertexAttrib3fv
+}; break;
+case 5502: { // glVertexAttrib3fv
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat *v = (GLfloat *) bp; bp += 4;
weglVertexAttrib3fv(*index,v);
-}; break;
-case 5503: { // glVertexAttrib3sv
+}; break;
+case 5503: { // glVertexAttrib3sv
GLuint *index = (GLuint *) bp; bp += 4;
GLshort *v = (GLshort *) bp; bp += 2;
weglVertexAttrib3sv(*index,v);
-}; break;
-case 5504: { // glVertexAttrib4Nbv
+}; break;
+case 5504: { // glVertexAttrib4Nbv
GLuint *index = (GLuint *) bp; bp += 4;
GLbyte * v = (GLbyte *) bp; bp += 4;
weglVertexAttrib4Nbv(*index,v);
-}; break;
-case 5505: { // glVertexAttrib4Niv
+}; break;
+case 5505: { // glVertexAttrib4Niv
GLuint *index = (GLuint *) bp; bp += 4;
GLint * v = (GLint *) bp; bp += 16;
weglVertexAttrib4Niv(*index,v);
-}; break;
-case 5506: { // glVertexAttrib4Nsv
+}; break;
+case 5506: { // glVertexAttrib4Nsv
GLuint *index = (GLuint *) bp; bp += 4;
GLshort * v = (GLshort *) bp; bp += 8;
weglVertexAttrib4Nsv(*index,v);
-}; break;
-case 5507: { // glVertexAttrib4Nubv
+}; break;
+case 5507: { // glVertexAttrib4Nubv
GLuint *index = (GLuint *) bp; bp += 4;
GLubyte * v = (GLubyte *) bp; bp += 4;
weglVertexAttrib4Nubv(*index,v);
-}; break;
-case 5508: { // glVertexAttrib4Nuiv
+}; break;
+case 5508: { // glVertexAttrib4Nuiv
GLuint *index = (GLuint *) bp; bp += 4;
GLuint * v = (GLuint *) bp; bp += 16;
weglVertexAttrib4Nuiv(*index,v);
-}; break;
-case 5509: { // glVertexAttrib4Nusv
+}; break;
+case 5509: { // glVertexAttrib4Nusv
GLuint *index = (GLuint *) bp; bp += 4;
GLushort * v = (GLushort *) bp; bp += 8;
weglVertexAttrib4Nusv(*index,v);
-}; break;
-case 5510: { // glVertexAttrib4bv
+}; break;
+case 5510: { // glVertexAttrib4bv
GLuint *index = (GLuint *) bp; bp += 4;
GLbyte * v = (GLbyte *) bp; bp += 4;
weglVertexAttrib4bv(*index,v);
-}; break;
-case 5511: { // glVertexAttrib4dv
+}; break;
+case 5511: { // glVertexAttrib4dv
GLuint *index = (GLuint *) bp; bp += 4;
bp += 4;
GLdouble * v = (GLdouble *) bp; bp += 32;
weglVertexAttrib4dv(*index,v);
-}; break;
-case 5512: { // glVertexAttrib4fv
+}; break;
+case 5512: { // glVertexAttrib4fv
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat * v = (GLfloat *) bp; bp += 16;
weglVertexAttrib4fv(*index,v);
-}; break;
-case 5513: { // glVertexAttrib4iv
+}; break;
+case 5513: { // glVertexAttrib4iv
GLuint *index = (GLuint *) bp; bp += 4;
GLint * v = (GLint *) bp; bp += 16;
weglVertexAttrib4iv(*index,v);
-}; break;
-case 5514: { // glVertexAttrib4sv
+}; break;
+case 5514: { // glVertexAttrib4sv
GLuint *index = (GLuint *) bp; bp += 4;
GLshort * v = (GLshort *) bp; bp += 8;
weglVertexAttrib4sv(*index,v);
-}; break;
-case 5515: { // glVertexAttrib4ubv
+}; break;
+case 5515: { // glVertexAttrib4ubv
GLuint *index = (GLuint *) bp; bp += 4;
GLubyte * v = (GLubyte *) bp; bp += 4;
weglVertexAttrib4ubv(*index,v);
-}; break;
-case 5516: { // glVertexAttrib4uiv
+}; break;
+case 5516: { // glVertexAttrib4uiv
GLuint *index = (GLuint *) bp; bp += 4;
GLuint * v = (GLuint *) bp; bp += 16;
weglVertexAttrib4uiv(*index,v);
-}; break;
-case 5517: { // glVertexAttrib4usv
+}; break;
+case 5517: { // glVertexAttrib4usv
GLuint *index = (GLuint *) bp; bp += 4;
GLushort * v = (GLushort *) bp; bp += 8;
weglVertexAttrib4usv(*index,v);
-}; break;
-case 5518: { // glVertexAttribPointer
+}; break;
+case 5518: { // glVertexAttribPointer
GLuint *index = (GLuint *) bp; bp += 4;
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
@@ -3934,8 +3934,8 @@ case 5518: { // glVertexAttribPointer
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
weglVertexAttribPointer(*index,*size,*type,*normalized,*stride,pointer);
-}; break;
-case 5519: { // glVertexAttribPointer
+}; break;
+case 5519: { // glVertexAttribPointer
GLuint *index = (GLuint *) bp; bp += 4;
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
@@ -3944,64 +3944,64 @@ case 5519: { // glVertexAttribPointer
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) bins[0]->base;
weglVertexAttribPointer(*index,*size,*type,*normalized,*stride,pointer);
-}; break;
-case 5520: { // glUniformMatrix2x3fv
+}; break;
+case 5520: { // glUniformMatrix2x3fv
GLint *location = (GLint *) bp; bp += 4;
GLboolean *transpose = (GLboolean *) bp; bp += 1;
bp += 3;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*24;
weglUniformMatrix2x3fv(*location,*valueLen,*transpose,value);
-}; break;
-case 5521: { // glUniformMatrix3x2fv
+}; break;
+case 5521: { // glUniformMatrix3x2fv
GLint *location = (GLint *) bp; bp += 4;
GLboolean *transpose = (GLboolean *) bp; bp += 1;
bp += 3;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*24;
weglUniformMatrix3x2fv(*location,*valueLen,*transpose,value);
-}; break;
-case 5522: { // glUniformMatrix2x4fv
+}; break;
+case 5522: { // glUniformMatrix2x4fv
GLint *location = (GLint *) bp; bp += 4;
GLboolean *transpose = (GLboolean *) bp; bp += 1;
bp += 3;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*32;
weglUniformMatrix2x4fv(*location,*valueLen,*transpose,value);
-}; break;
-case 5523: { // glUniformMatrix4x2fv
+}; break;
+case 5523: { // glUniformMatrix4x2fv
GLint *location = (GLint *) bp; bp += 4;
GLboolean *transpose = (GLboolean *) bp; bp += 1;
bp += 3;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*32;
weglUniformMatrix4x2fv(*location,*valueLen,*transpose,value);
-}; break;
-case 5524: { // glUniformMatrix3x4fv
+}; break;
+case 5524: { // glUniformMatrix3x4fv
GLint *location = (GLint *) bp; bp += 4;
GLboolean *transpose = (GLboolean *) bp; bp += 1;
bp += 3;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*48;
weglUniformMatrix3x4fv(*location,*valueLen,*transpose,value);
-}; break;
-case 5525: { // glUniformMatrix4x3fv
+}; break;
+case 5525: { // glUniformMatrix4x3fv
GLint *location = (GLint *) bp; bp += 4;
GLboolean *transpose = (GLboolean *) bp; bp += 1;
bp += 3;
int *valueLen = (int *) bp; bp += 4;
GLfloat * value = (GLfloat *) bp; bp += *valueLen*48;
weglUniformMatrix4x3fv(*location,*valueLen,*transpose,value);
-}; break;
-case 5526: { // glColorMaski
+}; break;
+case 5526: { // glColorMaski
GLuint *index = (GLuint *) bp; bp += 4;
GLboolean *r = (GLboolean *) bp; bp += 1;
GLboolean *g = (GLboolean *) bp; bp += 1;
GLboolean *b = (GLboolean *) bp; bp += 1;
GLboolean *a = (GLboolean *) bp; bp += 1;
weglColorMaski(*index,*r,*g,*b,*a);
-}; break;
-case 5527: { // glGetBooleani_v
+}; break;
+case 5527: { // glGetBooleani_v
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLboolean data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
@@ -4029,8 +4029,8 @@ case 5527: { // glGetBooleani_v
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5528: { // glGetIntegeri_v
+}; break;
+case 5528: { // glGetIntegeri_v
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLint data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
@@ -4058,18 +4058,18 @@ case 5528: { // glGetIntegeri_v
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5529: { // glEnablei
+}; break;
+case 5529: { // glEnablei
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
weglEnablei(*target,*index);
-}; break;
-case 5530: { // glDisablei
+}; break;
+case 5530: { // glDisablei
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
weglDisablei(*target,*index);
-}; break;
-case 5531: { // glIsEnabledi
+}; break;
+case 5531: { // glIsEnabledi
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLboolean result = weglIsEnabledi(*target,*index);
@@ -4079,15 +4079,15 @@ case 5531: { // glIsEnabledi
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5532: { // glBeginTransformFeedback
+}; break;
+case 5532: { // glBeginTransformFeedback
GLenum *primitiveMode = (GLenum *) bp; bp += 4;
weglBeginTransformFeedback(*primitiveMode);
-}; break;
-case 5533: { // glEndTransformFeedback
+}; break;
+case 5533: { // glEndTransformFeedback
weglEndTransformFeedback();
-}; break;
-case 5534: { // glBindBufferRange
+}; break;
+case 5534: { // glBindBufferRange
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLuint *buffer = (GLuint *) bp; bp += 4;
@@ -4095,27 +4095,27 @@ case 5534: { // glBindBufferRange
GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
weglBindBufferRange(*target,*index,*buffer,offset,size);
-}; break;
-case 5535: { // glBindBufferBase
+}; break;
+case 5535: { // glBindBufferBase
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLuint *buffer = (GLuint *) bp; bp += 4;
weglBindBufferBase(*target,*index,*buffer);
-}; break;
-case 5536: { // glTransformFeedbackVaryings
+}; break;
+case 5536: { // glTransformFeedbackVaryings
GLuint *program = (GLuint *) bp; bp += 4;
int * varyingsLen = (int *) bp; bp += 4;
int * varyingsTotSize = (int *) bp; bp += 4;
GLchar **varyings;
- varyings = (GLchar **) driver_alloc(sizeof(GLchar *) * *varyingsLen);
+ varyings = (GLchar **) driver_alloc(sizeof(GLchar *) * *varyingsLen);
for(int i=0;i<*varyingsLen;i++) {
varyings[i] = (GLchar *) bp; bp += 1+strlen(bp);};
bp += (8 - ((0 + *varyingsTotSize) % 8)) % 8;
GLenum *bufferMode = (GLenum *) bp; bp += 4;
weglTransformFeedbackVaryings(*program,*varyingsLen,(const GLchar **) varyings,*bufferMode);
driver_free(varyings);
-}; break;
-case 5537: { // glGetTransformFeedbackVarying
+}; break;
+case 5537: { // glGetTransformFeedbackVarying
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
@@ -4135,37 +4135,37 @@ case 5537: { // glGetTransformFeedbackVarying
if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(name);
-}; break;
-case 5538: { // glClampColor
+}; break;
+case 5538: { // glClampColor
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *clamp = (GLenum *) bp; bp += 4;
weglClampColor(*target,*clamp);
-}; break;
-case 5539: { // glBeginConditionalRender
+}; break;
+case 5539: { // glBeginConditionalRender
GLuint *id = (GLuint *) bp; bp += 4;
GLenum *mode = (GLenum *) bp; bp += 4;
weglBeginConditionalRender(*id,*mode);
-}; break;
-case 5540: { // glEndConditionalRender
+}; break;
+case 5540: { // glEndConditionalRender
weglEndConditionalRender();
-}; break;
-case 5541: { // glVertexAttribIPointer
+}; break;
+case 5541: { // glVertexAttribIPointer
GLuint *index = (GLuint *) bp; bp += 4;
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
weglVertexAttribIPointer(*index,*size,*type,*stride,pointer);
-}; break;
-case 5542: { // glVertexAttribIPointer
+}; break;
+case 5542: { // glVertexAttribIPointer
GLuint *index = (GLuint *) bp; bp += 4;
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
GLvoid *pointer = (GLvoid *) bins[0]->base;
weglVertexAttribIPointer(*index,*size,*type,*stride,pointer);
-}; break;
-case 5543: { // glGetVertexAttribIiv
+}; break;
+case 5543: { // glGetVertexAttribIiv
GLuint *index = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
@@ -4181,8 +4181,8 @@ case 5543: { // glGetVertexAttribIiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5544: { // glGetVertexAttribIuiv
+}; break;
+case 5544: { // glGetVertexAttribIuiv
GLuint *index = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLuint params[4] = {0,0,0,0};
@@ -4198,8 +4198,8 @@ case 5544: { // glGetVertexAttribIuiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5545: { // glGetUniformuiv
+}; break;
+case 5545: { // glGetUniformuiv
GLuint *program = (GLuint *) bp; bp += 4;
GLint *location = (GLint *) bp; bp += 4;
GLuint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
@@ -4227,15 +4227,15 @@ case 5545: { // glGetUniformuiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5546: { // glBindFragDataLocation
+}; break;
+case 5546: { // glBindFragDataLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *color = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
weglBindFragDataLocation(*program,*color,name);
-}; break;
-case 5547: { // glGetFragDataLocation
+}; break;
+case 5547: { // glGetFragDataLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
@@ -4246,72 +4246,72 @@ case 5547: { // glGetFragDataLocation
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5548: { // glUniform1ui
+}; break;
+case 5548: { // glUniform1ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
weglUniform1ui(*location,*v0);
-}; break;
-case 5549: { // glUniform2ui
+}; break;
+case 5549: { // glUniform2ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
GLuint *v1 = (GLuint *) bp; bp += 4;
weglUniform2ui(*location,*v0,*v1);
-}; break;
-case 5550: { // glUniform3ui
+}; break;
+case 5550: { // glUniform3ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
GLuint *v1 = (GLuint *) bp; bp += 4;
GLuint *v2 = (GLuint *) bp; bp += 4;
weglUniform3ui(*location,*v0,*v1,*v2);
-}; break;
-case 5551: { // glUniform4ui
+}; break;
+case 5551: { // glUniform4ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
GLuint *v1 = (GLuint *) bp; bp += 4;
GLuint *v2 = (GLuint *) bp; bp += 4;
GLuint *v3 = (GLuint *) bp; bp += 4;
weglUniform4ui(*location,*v0,*v1,*v2,*v3);
-}; break;
-case 5552: { // glUniform1uiv
+}; break;
+case 5552: { // glUniform1uiv
GLint *location = (GLint *) bp; bp += 4;
int * valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += (8-((*valueLen*4+0)%8))%8;
weglUniform1uiv(*location,*valueLen,value);
-}; break;
-case 5553: { // glUniform2uiv
+}; break;
+case 5553: { // glUniform2uiv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += *valueLen*8;
weglUniform2uiv(*location,*valueLen,value);
-}; break;
-case 5554: { // glUniform3uiv
+}; break;
+case 5554: { // glUniform3uiv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += *valueLen*12;
weglUniform3uiv(*location,*valueLen,value);
-}; break;
-case 5555: { // glUniform4uiv
+}; break;
+case 5555: { // glUniform4uiv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += *valueLen*16;
weglUniform4uiv(*location,*valueLen,value);
-}; break;
-case 5556: { // glTexParameterIiv
+}; break;
+case 5556: { // glTexParameterIiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexParameterIiv(*target,*pname,params);
-}; break;
-case 5557: { // glTexParameterIuiv
+}; break;
+case 5557: { // glTexParameterIuiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLuint *params = (GLuint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexParameterIuiv(*target,*pname,params);
-}; break;
-case 5558: { // glGetTexParameterIiv
+}; break;
+case 5558: { // glGetTexParameterIiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
@@ -4327,8 +4327,8 @@ case 5558: { // glGetTexParameterIiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5559: { // glGetTexParameterIuiv
+}; break;
+case 5559: { // glGetTexParameterIuiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLuint params[4] = {0,0,0,0};
@@ -4344,36 +4344,36 @@ case 5559: { // glGetTexParameterIuiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5560: { // glClearBufferiv
+}; break;
+case 5560: { // glClearBufferiv
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLint *value = (GLint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4;
weglClearBufferiv(*buffer,*drawbuffer,value);
-}; break;
-case 5561: { // glClearBufferuiv
+}; break;
+case 5561: { // glClearBufferuiv
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint *value = (GLuint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4;
weglClearBufferuiv(*buffer,*drawbuffer,value);
-}; break;
-case 5562: { // glClearBufferfv
+}; break;
+case 5562: { // glClearBufferfv
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLfloat *value = (GLfloat *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4;
weglClearBufferfv(*buffer,*drawbuffer,value);
-}; break;
-case 5563: { // glClearBufferfi
+}; break;
+case 5563: { // glClearBufferfi
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
GLfloat *depth = (GLfloat *) bp; bp += 4;
GLint *stencil = (GLint *) bp; bp += 4;
weglClearBufferfi(*buffer,*drawbuffer,*depth,*stencil);
-}; break;
-case 5564: { // glGetStringi
+}; break;
+case 5564: { // glGetStringi
GLenum *name = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
const GLubyte * result = weglGetStringi(*name,*index);
@@ -4383,197 +4383,197 @@ case 5564: { // glGetStringi
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5565: { // glVertexAttribI1iv
+}; break;
+case 5565: { // glVertexAttribI1iv
GLuint *index = (GLuint *) bp; bp += 4;
GLint *v = (GLint *) bp; bp += 4;
weglVertexAttribI1iv(*index,v);
-}; break;
-case 5566: { // glVertexAttribI2iv
+}; break;
+case 5566: { // glVertexAttribI2iv
GLuint *index = (GLuint *) bp; bp += 4;
GLint *v = (GLint *) bp; bp += 4;
weglVertexAttribI2iv(*index,v);
-}; break;
-case 5567: { // glVertexAttribI3iv
+}; break;
+case 5567: { // glVertexAttribI3iv
GLuint *index = (GLuint *) bp; bp += 4;
GLint *v = (GLint *) bp; bp += 4;
weglVertexAttribI3iv(*index,v);
-}; break;
-case 5568: { // glVertexAttribI4iv
+}; break;
+case 5568: { // glVertexAttribI4iv
GLuint *index = (GLuint *) bp; bp += 4;
GLint * v = (GLint *) bp; bp += 16;
weglVertexAttribI4iv(*index,v);
-}; break;
-case 5569: { // glVertexAttribI1uiv
+}; break;
+case 5569: { // glVertexAttribI1uiv
GLuint *index = (GLuint *) bp; bp += 4;
GLuint *v = (GLuint *) bp; bp += 4;
weglVertexAttribI1uiv(*index,v);
-}; break;
-case 5570: { // glVertexAttribI2uiv
+}; break;
+case 5570: { // glVertexAttribI2uiv
GLuint *index = (GLuint *) bp; bp += 4;
GLuint *v = (GLuint *) bp; bp += 4;
weglVertexAttribI2uiv(*index,v);
-}; break;
-case 5571: { // glVertexAttribI3uiv
+}; break;
+case 5571: { // glVertexAttribI3uiv
GLuint *index = (GLuint *) bp; bp += 4;
GLuint *v = (GLuint *) bp; bp += 4;
weglVertexAttribI3uiv(*index,v);
-}; break;
-case 5572: { // glVertexAttribI4uiv
+}; break;
+case 5572: { // glVertexAttribI4uiv
GLuint *index = (GLuint *) bp; bp += 4;
GLuint * v = (GLuint *) bp; bp += 16;
weglVertexAttribI4uiv(*index,v);
-}; break;
-case 5573: { // glVertexAttribI4bv
+}; break;
+case 5573: { // glVertexAttribI4bv
GLuint *index = (GLuint *) bp; bp += 4;
GLbyte * v = (GLbyte *) bp; bp += 4;
weglVertexAttribI4bv(*index,v);
-}; break;
-case 5574: { // glVertexAttribI4sv
+}; break;
+case 5574: { // glVertexAttribI4sv
GLuint *index = (GLuint *) bp; bp += 4;
GLshort * v = (GLshort *) bp; bp += 8;
weglVertexAttribI4sv(*index,v);
-}; break;
-case 5575: { // glVertexAttribI4ubv
+}; break;
+case 5575: { // glVertexAttribI4ubv
GLuint *index = (GLuint *) bp; bp += 4;
GLubyte * v = (GLubyte *) bp; bp += 4;
weglVertexAttribI4ubv(*index,v);
-}; break;
-case 5576: { // glVertexAttribI4usv
+}; break;
+case 5576: { // glVertexAttribI4usv
GLuint *index = (GLuint *) bp; bp += 4;
GLushort * v = (GLushort *) bp; bp += 8;
weglVertexAttribI4usv(*index,v);
-}; break;
-case 5577: { // glDrawArraysInstanced
+}; break;
+case 5577: { // glDrawArraysInstanced
GLenum *mode = (GLenum *) bp; bp += 4;
GLint *first = (GLint *) bp; bp += 4;
GLsizei *count = (GLsizei *) bp; bp += 4;
GLsizei *primcount = (GLsizei *) bp; bp += 4;
weglDrawArraysInstanced(*mode,*first,*count,*primcount);
-}; break;
-case 5578: { // glDrawElementsInstanced
+}; break;
+case 5578: { // glDrawElementsInstanced
GLenum *mode = (GLenum *) bp; bp += 4;
GLsizei *count = (GLsizei *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4;
GLsizei *primcount = (GLsizei *) bp; bp += 4;
weglDrawElementsInstanced(*mode,*count,*type,indices,*primcount);
-}; break;
-case 5579: { // glDrawElementsInstanced
+}; break;
+case 5579: { // glDrawElementsInstanced
GLenum *mode = (GLenum *) bp; bp += 4;
GLsizei *count = (GLsizei *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLvoid *indices = (GLvoid *) bins[0]->base;
GLsizei *primcount = (GLsizei *) bp; bp += 4;
weglDrawElementsInstanced(*mode,*count,*type,indices,*primcount);
-}; break;
-case 5580: { // glTexBuffer
+}; break;
+case 5580: { // glTexBuffer
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLuint *buffer = (GLuint *) bp; bp += 4;
weglTexBuffer(*target,*internalformat,*buffer);
-}; break;
-case 5581: { // glPrimitiveRestartIndex
+}; break;
+case 5581: { // glPrimitiveRestartIndex
GLuint *index = (GLuint *) bp; bp += 4;
weglPrimitiveRestartIndex(*index);
-}; break;
-case 5582: { // glLoadTransposeMatrixfARB
+}; break;
+case 5582: { // glLoadTransposeMatrixfARB
GLfloat * m = (GLfloat *) bp; bp += 64;
weglLoadTransposeMatrixfARB(m);
-}; break;
-case 5583: { // glLoadTransposeMatrixdARB
+}; break;
+case 5583: { // glLoadTransposeMatrixdARB
GLdouble * m = (GLdouble *) bp; bp += 128;
weglLoadTransposeMatrixdARB(m);
-}; break;
-case 5584: { // glMultTransposeMatrixfARB
+}; break;
+case 5584: { // glMultTransposeMatrixfARB
GLfloat * m = (GLfloat *) bp; bp += 64;
weglMultTransposeMatrixfARB(m);
-}; break;
-case 5585: { // glMultTransposeMatrixdARB
+}; break;
+case 5585: { // glMultTransposeMatrixdARB
GLdouble * m = (GLdouble *) bp; bp += 128;
weglMultTransposeMatrixdARB(m);
-}; break;
-case 5586: { // glWeightbvARB
+}; break;
+case 5586: { // glWeightbvARB
int * weightsLen = (int *) bp; bp += 4;
GLbyte * weights = (GLbyte *) bp; bp += (8-((*weightsLen*1+4)%8))%8;
weglWeightbvARB(*weightsLen,weights);
-}; break;
-case 5587: { // glWeightsvARB
+}; break;
+case 5587: { // glWeightsvARB
int * weightsLen = (int *) bp; bp += 4;
GLshort * weights = (GLshort *) bp; bp += (8-((*weightsLen*2+4)%8))%8;
weglWeightsvARB(*weightsLen,weights);
-}; break;
-case 5588: { // glWeightivARB
+}; break;
+case 5588: { // glWeightivARB
int * weightsLen = (int *) bp; bp += 4;
GLint * weights = (GLint *) bp; bp += (8-((*weightsLen*4+4)%8))%8;
weglWeightivARB(*weightsLen,weights);
-}; break;
-case 5589: { // glWeightfvARB
+}; break;
+case 5589: { // glWeightfvARB
int * weightsLen = (int *) bp; bp += 4;
GLfloat * weights = (GLfloat *) bp; bp += (8-((*weightsLen*4+4)%8))%8;
weglWeightfvARB(*weightsLen,weights);
-}; break;
-case 5590: { // glWeightdvARB
+}; break;
+case 5590: { // glWeightdvARB
int * weightsLen = (int *) bp; bp += 8;
GLdouble * weights = (GLdouble *) bp; bp += (8-((*weightsLen*8+0)%8))%8;
weglWeightdvARB(*weightsLen,weights);
-}; break;
-case 5591: { // glWeightubvARB
+}; break;
+case 5591: { // glWeightubvARB
int * weightsLen = (int *) bp; bp += 4;
GLubyte * weights = (GLubyte *) bp; bp += (8-((*weightsLen*1+4)%8))%8;
weglWeightubvARB(*weightsLen,weights);
-}; break;
-case 5592: { // glWeightusvARB
+}; break;
+case 5592: { // glWeightusvARB
int * weightsLen = (int *) bp; bp += 4;
GLushort * weights = (GLushort *) bp; bp += (8-((*weightsLen*2+4)%8))%8;
weglWeightusvARB(*weightsLen,weights);
-}; break;
-case 5593: { // glWeightuivARB
+}; break;
+case 5593: { // glWeightuivARB
int * weightsLen = (int *) bp; bp += 4;
GLuint * weights = (GLuint *) bp; bp += (8-((*weightsLen*4+4)%8))%8;
weglWeightuivARB(*weightsLen,weights);
-}; break;
-case 5594: { // glVertexBlendARB
+}; break;
+case 5594: { // glVertexBlendARB
GLint *count = (GLint *) bp; bp += 4;
weglVertexBlendARB(*count);
-}; break;
-case 5595: { // glCurrentPaletteMatrixARB
+}; break;
+case 5595: { // glCurrentPaletteMatrixARB
GLint *index = (GLint *) bp; bp += 4;
weglCurrentPaletteMatrixARB(*index);
-}; break;
-case 5596: { // glMatrixIndexubvARB
+}; break;
+case 5596: { // glMatrixIndexubvARB
int * indicesLen = (int *) bp; bp += 4;
GLubyte * indices = (GLubyte *) bp; bp += (8-((*indicesLen*1+4)%8))%8;
weglMatrixIndexubvARB(*indicesLen,indices);
-}; break;
-case 5597: { // glMatrixIndexusvARB
+}; break;
+case 5597: { // glMatrixIndexusvARB
int * indicesLen = (int *) bp; bp += 4;
GLushort * indices = (GLushort *) bp; bp += (8-((*indicesLen*2+4)%8))%8;
weglMatrixIndexusvARB(*indicesLen,indices);
-}; break;
-case 5598: { // glMatrixIndexuivARB
+}; break;
+case 5598: { // glMatrixIndexuivARB
int * indicesLen = (int *) bp; bp += 4;
GLuint * indices = (GLuint *) bp; bp += (8-((*indicesLen*4+4)%8))%8;
weglMatrixIndexuivARB(*indicesLen,indices);
-}; break;
-case 5599: { // glProgramStringARB
+}; break;
+case 5599: { // glProgramStringARB
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLvoid *string = (GLvoid *) bp;
int stringLen = strlen((char *)string); bp += stringLen+1+((8-((1+stringLen+0)%8))%8);
weglProgramStringARB(*target,*format,stringLen,string);
-}; break;
-case 5600: { // glBindProgramARB
+}; break;
+case 5600: { // glBindProgramARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *program = (GLuint *) bp; bp += 4;
weglBindProgramARB(*target,*program);
-}; break;
-case 5601: { // glDeleteProgramsARB
+}; break;
+case 5601: { // glDeleteProgramsARB
int * programsLen = (int *) bp; bp += 4;
GLuint * programs = (GLuint *) bp; bp += (8-((*programsLen*4+4)%8))%8;
weglDeleteProgramsARB(*programsLen,programs);
-}; break;
-case 5602: { // glGenProgramsARB
+}; break;
+case 5602: { // glGenProgramsARB
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *programs;
programs = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
@@ -4587,10 +4587,10 @@ case 5602: { // glGenProgramsARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(programs);
-}; break;
-case 5603: { // glProgramEnvParameter4dARB
+}; break;
+case 5603: { // glProgramEnvParameter4dARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble *x = (GLdouble *) bp; bp += 8;
@@ -4598,14 +4598,14 @@ case 5603: { // glProgramEnvParameter4dARB
GLdouble *z = (GLdouble *) bp; bp += 8;
GLdouble *w = (GLdouble *) bp; bp += 8;
weglProgramEnvParameter4dARB(*target,*index,*x,*y,*z,*w);
-}; break;
-case 5604: { // glProgramEnvParameter4dvARB
+}; break;
+case 5604: { // glProgramEnvParameter4dvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble * params = (GLdouble *) bp; bp += 32;
weglProgramEnvParameter4dvARB(*target,*index,params);
-}; break;
-case 5605: { // glProgramEnvParameter4fARB
+}; break;
+case 5605: { // glProgramEnvParameter4fARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat *x = (GLfloat *) bp; bp += 4;
@@ -4613,14 +4613,14 @@ case 5605: { // glProgramEnvParameter4fARB
GLfloat *z = (GLfloat *) bp; bp += 4;
GLfloat *w = (GLfloat *) bp; bp += 4;
weglProgramEnvParameter4fARB(*target,*index,*x,*y,*z,*w);
-}; break;
-case 5606: { // glProgramEnvParameter4fvARB
+}; break;
+case 5606: { // glProgramEnvParameter4fvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat * params = (GLfloat *) bp; bp += 16;
weglProgramEnvParameter4fvARB(*target,*index,params);
-}; break;
-case 5607: { // glProgramLocalParameter4dARB
+}; break;
+case 5607: { // glProgramLocalParameter4dARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble *x = (GLdouble *) bp; bp += 8;
@@ -4628,14 +4628,14 @@ case 5607: { // glProgramLocalParameter4dARB
GLdouble *z = (GLdouble *) bp; bp += 8;
GLdouble *w = (GLdouble *) bp; bp += 8;
weglProgramLocalParameter4dARB(*target,*index,*x,*y,*z,*w);
-}; break;
-case 5608: { // glProgramLocalParameter4dvARB
+}; break;
+case 5608: { // glProgramLocalParameter4dvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble * params = (GLdouble *) bp; bp += 32;
weglProgramLocalParameter4dvARB(*target,*index,params);
-}; break;
-case 5609: { // glProgramLocalParameter4fARB
+}; break;
+case 5609: { // glProgramLocalParameter4fARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat *x = (GLfloat *) bp; bp += 4;
@@ -4643,14 +4643,14 @@ case 5609: { // glProgramLocalParameter4fARB
GLfloat *z = (GLfloat *) bp; bp += 4;
GLfloat *w = (GLfloat *) bp; bp += 4;
weglProgramLocalParameter4fARB(*target,*index,*x,*y,*z,*w);
-}; break;
-case 5610: { // glProgramLocalParameter4fvARB
+}; break;
+case 5610: { // glProgramLocalParameter4fvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat * params = (GLfloat *) bp; bp += 16;
weglProgramLocalParameter4fvARB(*target,*index,params);
-}; break;
-case 5611: { // glGetProgramEnvParameterdvARB
+}; break;
+case 5611: { // glGetProgramEnvParameterdvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble params[4] = {0.0,0.0,0.0,0.0};
@@ -4666,8 +4666,8 @@ case 5611: { // glGetProgramEnvParameterdvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5612: { // glGetProgramEnvParameterfvARB
+}; break;
+case 5612: { // glGetProgramEnvParameterfvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -4684,8 +4684,8 @@ case 5612: { // glGetProgramEnvParameterfvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5613: { // glGetProgramLocalParameterdvARB
+}; break;
+case 5613: { // glGetProgramLocalParameterdvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble params[4] = {0.0,0.0,0.0,0.0};
@@ -4701,8 +4701,8 @@ case 5613: { // glGetProgramLocalParameterdvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5614: { // glGetProgramLocalParameterfvARB
+}; break;
+case 5614: { // glGetProgramLocalParameterfvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -4719,8 +4719,8 @@ case 5614: { // glGetProgramLocalParameterfvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5615: { // glGetProgramStringARB
+}; break;
+case 5615: { // glGetProgramStringARB
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLvoid *string = (GLvoid *) bins[0]->base;
@@ -4730,12 +4730,12 @@ case 5615: { // glGetProgramStringARB
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5616: { // glDeleteObjectARB
+}; break;
+case 5616: { // glDeleteObjectARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglDeleteObjectARB(obj);
-}; break;
-case 5617: { // glGetHandleARB
+}; break;
+case 5617: { // glGetHandleARB
GLenum *pname = (GLenum *) bp; bp += 4;
GLhandleARB result = weglGetHandleARB(*pname);
int AP = 0; ErlDrvTermData rt[6];
@@ -4744,13 +4744,13 @@ case 5617: { // glGetHandleARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5618: { // glDetachObjectARB
+}; break;
+case 5618: { // glDetachObjectARB
GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLhandleARB attachedObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglDetachObjectARB(containerObj,attachedObj);
-}; break;
-case 5619: { // glCreateShaderObjectARB
+}; break;
+case 5619: { // glCreateShaderObjectARB
GLenum *shaderType = (GLenum *) bp; bp += 4;
GLhandleARB result = weglCreateShaderObjectARB(*shaderType);
int AP = 0; ErlDrvTermData rt[6];
@@ -4759,24 +4759,24 @@ case 5619: { // glCreateShaderObjectARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5620: { // glShaderSourceARB
+}; break;
+case 5620: { // glShaderSourceARB
GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
int * stringLen = (int *) bp; bp += 4;
int * stringTotSize = (int *) bp; bp += 4;
GLchar **string;
- string = (GLchar **) driver_alloc(sizeof(GLchar *) * *stringLen);
+ string = (GLchar **) driver_alloc(sizeof(GLchar *) * *stringLen);
for(int i=0;i<*stringLen;i++) {
string[i] = (GLchar *) bp; bp += 1+strlen(bp);};
bp += (8 - ((4 + *stringTotSize) % 8)) % 8;
weglShaderSourceARB(shaderObj,*stringLen,(const GLchar **) string,NULL);
driver_free(string);
-}; break;
-case 5621: { // glCompileShaderARB
+}; break;
+case 5621: { // glCompileShaderARB
GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglCompileShaderARB(shaderObj);
-}; break;
-case 5622: { // glCreateProgramObjectARB
+}; break;
+case 5622: { // glCreateProgramObjectARB
GLhandleARB result = weglCreateProgramObjectARB();
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
@@ -4784,25 +4784,25 @@ case 5622: { // glCreateProgramObjectARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5623: { // glAttachObjectARB
+}; break;
+case 5623: { // glAttachObjectARB
GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglAttachObjectARB(containerObj,obj);
-}; break;
-case 5624: { // glLinkProgramARB
+}; break;
+case 5624: { // glLinkProgramARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglLinkProgramARB(programObj);
-}; break;
-case 5625: { // glUseProgramObjectARB
+}; break;
+case 5625: { // glUseProgramObjectARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglUseProgramObjectARB(programObj);
-}; break;
-case 5626: { // glValidateProgramARB
+}; break;
+case 5626: { // glValidateProgramARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglValidateProgramARB(programObj);
-}; break;
-case 5627: { // glGetObjectParameterfvARB
+}; break;
+case 5627: { // glGetObjectParameterfvARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[1] = {0.0};
@@ -4814,8 +4814,8 @@ case 5627: { // glGetObjectParameterfvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5628: { // glGetObjectParameterivARB
+}; break;
+case 5628: { // glGetObjectParameterivARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
@@ -4826,8 +4826,8 @@ case 5628: { // glGetObjectParameterivARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5629: { // glGetInfoLogARB
+}; break;
+case 5629: { // glGetInfoLogARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
GLsizei length[1] = {0};
@@ -4841,8 +4841,8 @@ case 5629: { // glGetInfoLogARB
if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(infoLog);
-}; break;
-case 5630: { // glGetAttachedObjectsARB
+}; break;
+case 5630: { // glGetAttachedObjectsARB
GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLsizei *maxCount = (GLsizei *) bp; bp += 4;
GLsizei count[1] = {0};
@@ -4858,10 +4858,10 @@ case 5630: { // glGetAttachedObjectsARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 + (*count)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*count)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(obj);
-}; break;
-case 5631: { // glGetUniformLocationARB
+}; break;
+case 5631: { // glGetUniformLocationARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLchar *name = (GLchar *) bp;
int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
@@ -4872,8 +4872,8 @@ case 5631: { // glGetUniformLocationARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5632: { // glGetActiveUniformARB
+}; break;
+case 5632: { // glGetActiveUniformARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLuint *index = (GLuint *) bp; bp += 4;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
@@ -4893,8 +4893,8 @@ case 5632: { // glGetActiveUniformARB
if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(name);
-}; break;
-case 5633: { // glGetUniformfvARB
+}; break;
+case 5633: { // glGetUniformfvARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLint *location = (GLint *) bp; bp += 4;
GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
@@ -4923,8 +4923,8 @@ case 5633: { // glGetUniformfvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5634: { // glGetUniformivARB
+}; break;
+case 5634: { // glGetUniformivARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLint *location = (GLint *) bp; bp += 4;
GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
@@ -4952,8 +4952,8 @@ case 5634: { // glGetUniformivARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5635: { // glGetShaderSourceARB
+}; break;
+case 5635: { // glGetShaderSourceARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
GLsizei length[1] = {0};
@@ -4967,15 +4967,15 @@ case 5635: { // glGetShaderSourceARB
if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(source);
-}; break;
-case 5636: { // glBindAttribLocationARB
+}; break;
+case 5636: { // glBindAttribLocationARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLuint *index = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
weglBindAttribLocationARB(programObj,*index,name);
-}; break;
-case 5637: { // glGetActiveAttribARB
+}; break;
+case 5637: { // glGetActiveAttribARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLuint *index = (GLuint *) bp; bp += 4;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
@@ -4995,8 +4995,8 @@ case 5637: { // glGetActiveAttribARB
if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(name);
-}; break;
-case 5638: { // glGetAttribLocationARB
+}; break;
+case 5638: { // glGetAttribLocationARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLchar *name = (GLchar *) bp;
int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
@@ -5007,8 +5007,8 @@ case 5638: { // glGetAttribLocationARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5639: { // glIsRenderbuffer
+}; break;
+case 5639: { // glIsRenderbuffer
GLuint *renderbuffer = (GLuint *) bp; bp += 4;
GLboolean result = weglIsRenderbuffer(*renderbuffer);
int AP = 0; ErlDrvTermData rt[6];
@@ -5017,18 +5017,18 @@ case 5639: { // glIsRenderbuffer
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5640: { // glBindRenderbuffer
+}; break;
+case 5640: { // glBindRenderbuffer
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *renderbuffer = (GLuint *) bp; bp += 4;
weglBindRenderbuffer(*target,*renderbuffer);
-}; break;
-case 5641: { // glDeleteRenderbuffers
+}; break;
+case 5641: { // glDeleteRenderbuffers
int * renderbuffersLen = (int *) bp; bp += 4;
GLuint * renderbuffers = (GLuint *) bp; bp += (8-((*renderbuffersLen*4+4)%8))%8;
weglDeleteRenderbuffers(*renderbuffersLen,renderbuffers);
-}; break;
-case 5642: { // glGenRenderbuffers
+}; break;
+case 5642: { // glGenRenderbuffers
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *renderbuffers;
renderbuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
@@ -5042,17 +5042,17 @@ case 5642: { // glGenRenderbuffers
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(renderbuffers);
-}; break;
-case 5643: { // glRenderbufferStorage
+}; break;
+case 5643: { // glRenderbufferStorage
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
weglRenderbufferStorage(*target,*internalformat,*width,*height);
-}; break;
-case 5644: { // glGetRenderbufferParameteriv
+}; break;
+case 5644: { // glGetRenderbufferParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
@@ -5063,8 +5063,8 @@ case 5644: { // glGetRenderbufferParameteriv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5645: { // glIsFramebuffer
+}; break;
+case 5645: { // glIsFramebuffer
GLuint *framebuffer = (GLuint *) bp; bp += 4;
GLboolean result = weglIsFramebuffer(*framebuffer);
int AP = 0; ErlDrvTermData rt[6];
@@ -5073,18 +5073,18 @@ case 5645: { // glIsFramebuffer
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5646: { // glBindFramebuffer
+}; break;
+case 5646: { // glBindFramebuffer
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *framebuffer = (GLuint *) bp; bp += 4;
weglBindFramebuffer(*target,*framebuffer);
-}; break;
-case 5647: { // glDeleteFramebuffers
+}; break;
+case 5647: { // glDeleteFramebuffers
int * framebuffersLen = (int *) bp; bp += 4;
GLuint * framebuffers = (GLuint *) bp; bp += (8-((*framebuffersLen*4+4)%8))%8;
weglDeleteFramebuffers(*framebuffersLen,framebuffers);
-}; break;
-case 5648: { // glGenFramebuffers
+}; break;
+case 5648: { // glGenFramebuffers
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *framebuffers;
framebuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
@@ -5098,10 +5098,10 @@ case 5648: { // glGenFramebuffers
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(framebuffers);
-}; break;
-case 5649: { // glCheckFramebufferStatus
+}; break;
+case 5649: { // glCheckFramebufferStatus
GLenum *target = (GLenum *) bp; bp += 4;
GLenum result = weglCheckFramebufferStatus(*target);
int AP = 0; ErlDrvTermData rt[6];
@@ -5110,24 +5110,24 @@ case 5649: { // glCheckFramebufferStatus
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5650: { // glFramebufferTexture1D
+}; break;
+case 5650: { // glFramebufferTexture1D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *textarget = (GLenum *) bp; bp += 4;
GLuint *texture = (GLuint *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
weglFramebufferTexture1D(*target,*attachment,*textarget,*texture,*level);
-}; break;
-case 5651: { // glFramebufferTexture2D
+}; break;
+case 5651: { // glFramebufferTexture2D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *textarget = (GLenum *) bp; bp += 4;
GLuint *texture = (GLuint *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
weglFramebufferTexture2D(*target,*attachment,*textarget,*texture,*level);
-}; break;
-case 5652: { // glFramebufferTexture3D
+}; break;
+case 5652: { // glFramebufferTexture3D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *textarget = (GLenum *) bp; bp += 4;
@@ -5135,15 +5135,15 @@ case 5652: { // glFramebufferTexture3D
GLint *level = (GLint *) bp; bp += 4;
GLint *zoffset = (GLint *) bp; bp += 4;
weglFramebufferTexture3D(*target,*attachment,*textarget,*texture,*level,*zoffset);
-}; break;
-case 5653: { // glFramebufferRenderbuffer
+}; break;
+case 5653: { // glFramebufferRenderbuffer
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *renderbuffertarget = (GLenum *) bp; bp += 4;
GLuint *renderbuffer = (GLuint *) bp; bp += 4;
weglFramebufferRenderbuffer(*target,*attachment,*renderbuffertarget,*renderbuffer);
-}; break;
-case 5654: { // glGetFramebufferAttachmentParameteriv
+}; break;
+case 5654: { // glGetFramebufferAttachmentParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
@@ -5155,12 +5155,12 @@ case 5654: { // glGetFramebufferAttachmentParameteriv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5655: { // glGenerateMipmap
+}; break;
+case 5655: { // glGenerateMipmap
GLenum *target = (GLenum *) bp; bp += 4;
weglGenerateMipmap(*target);
-}; break;
-case 5656: { // glBlitFramebuffer
+}; break;
+case 5656: { // glBlitFramebuffer
GLint *srcX0 = (GLint *) bp; bp += 4;
GLint *srcY0 = (GLint *) bp; bp += 4;
GLint *srcX1 = (GLint *) bp; bp += 4;
@@ -5172,66 +5172,66 @@ case 5656: { // glBlitFramebuffer
GLbitfield *mask = (GLbitfield *) bp; bp += 4;
GLenum *filter = (GLenum *) bp; bp += 4;
weglBlitFramebuffer(*srcX0,*srcY0,*srcX1,*srcY1,*dstX0,*dstY0,*dstX1,*dstY1,*mask,*filter);
-}; break;
-case 5657: { // glRenderbufferStorageMultisample
+}; break;
+case 5657: { // glRenderbufferStorageMultisample
GLenum *target = (GLenum *) bp; bp += 4;
GLsizei *samples = (GLsizei *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
weglRenderbufferStorageMultisample(*target,*samples,*internalformat,*width,*height);
-}; break;
-case 5658: { // glFramebufferTextureLayer
+}; break;
+case 5658: { // glFramebufferTextureLayer
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLuint *texture = (GLuint *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLint *layer = (GLint *) bp; bp += 4;
weglFramebufferTextureLayer(*target,*attachment,*texture,*level,*layer);
-}; break;
-case 5659: { // glProgramParameteriARB
+}; break;
+case 5659: { // glProgramParameteriARB
GLuint *program = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint *value = (GLint *) bp; bp += 4;
weglProgramParameteriARB(*program,*pname,*value);
-}; break;
-case 5660: { // glFramebufferTextureARB
+}; break;
+case 5660: { // glFramebufferTextureARB
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLuint *texture = (GLuint *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
weglFramebufferTextureARB(*target,*attachment,*texture,*level);
-}; break;
-case 5661: { // glFramebufferTextureFaceARB
+}; break;
+case 5661: { // glFramebufferTextureFaceARB
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLuint *texture = (GLuint *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *face = (GLenum *) bp; bp += 4;
weglFramebufferTextureFaceARB(*target,*attachment,*texture,*level,*face);
-}; break;
-case 5662: { // glVertexAttribDivisorARB
+}; break;
+case 5662: { // glVertexAttribDivisorARB
GLuint *index = (GLuint *) bp; bp += 4;
GLuint *divisor = (GLuint *) bp; bp += 4;
weglVertexAttribDivisorARB(*index,*divisor);
-}; break;
-case 5663: { // glFlushMappedBufferRange
+}; break;
+case 5663: { // glFlushMappedBufferRange
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
GLsizeiptr length = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
weglFlushMappedBufferRange(*target,offset,length);
-}; break;
-case 5664: { // glBindVertexArray
+}; break;
+case 5664: { // glBindVertexArray
GLuint *array = (GLuint *) bp; bp += 4;
weglBindVertexArray(*array);
-}; break;
-case 5665: { // glDeleteVertexArrays
+}; break;
+case 5665: { // glDeleteVertexArrays
int * arraysLen = (int *) bp; bp += 4;
GLuint * arrays = (GLuint *) bp; bp += (8-((*arraysLen*4+4)%8))%8;
weglDeleteVertexArrays(*arraysLen,arrays);
-}; break;
-case 5666: { // glGenVertexArrays
+}; break;
+case 5666: { // glGenVertexArrays
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *arrays;
arrays = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
@@ -5245,10 +5245,10 @@ case 5666: { // glGenVertexArrays
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(arrays);
-}; break;
-case 5667: { // glIsVertexArray
+}; break;
+case 5667: { // glIsVertexArray
GLuint *array = (GLuint *) bp; bp += 4;
GLboolean result = weglIsVertexArray(*array);
int AP = 0; ErlDrvTermData rt[6];
@@ -5257,13 +5257,13 @@ case 5667: { // glIsVertexArray
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5668: { // glGetUniformIndices
+}; break;
+case 5668: { // glGetUniformIndices
GLuint *program = (GLuint *) bp; bp += 4;
int * uniformNamesLen = (int *) bp; bp += 4;
int * uniformNamesTotSize = (int *) bp; bp += 4;
GLchar **uniformNames;
- uniformNames = (GLchar **) driver_alloc(sizeof(GLchar *) * *uniformNamesLen);
+ uniformNames = (GLchar **) driver_alloc(sizeof(GLchar *) * *uniformNamesLen);
for(int i=0;i<*uniformNamesLen;i++) {
uniformNames[i] = (GLchar *) bp; bp += 1+strlen(bp);};
bp += (8 - ((0 + *uniformNamesTotSize) % 8)) % 8;
@@ -5279,11 +5279,11 @@ case 5668: { // glGetUniformIndices
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 + (*uniformNamesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*uniformNamesLen)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(uniformIndices);
driver_free(uniformNames);
-}; break;
-case 5669: { // glGetActiveUniformsiv
+}; break;
+case 5669: { // glGetActiveUniformsiv
GLuint *program = (GLuint *) bp; bp += 4;
int * uniformIndicesLen = (int *) bp; bp += 4;
GLuint * uniformIndices = (GLuint *) bp; bp += (8-((*uniformIndicesLen*4+0)%8))%8;
@@ -5300,10 +5300,10 @@ case 5669: { // glGetActiveUniformsiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 7 + (*uniformIndicesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*uniformIndicesLen)*2);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free(rt);
+ driver_free(rt);
driver_free(params);
-}; break;
-case 5670: { // glGetActiveUniformName
+}; break;
+case 5670: { // glGetActiveUniformName
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformIndex = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
@@ -5318,8 +5318,8 @@ case 5670: { // glGetActiveUniformName
if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(uniformName);
-}; break;
-case 5671: { // glGetUniformBlockIndex
+}; break;
+case 5671: { // glGetUniformBlockIndex
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *uniformBlockName = (GLchar *) bp;
int uniformBlockNameLen = strlen((char *)uniformBlockName); bp += uniformBlockNameLen+1+((8-((1+uniformBlockNameLen+4)%8))%8);
@@ -5330,8 +5330,8 @@ case 5671: { // glGetUniformBlockIndex
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5672: { // glGetActiveUniformBlockiv
+}; break;
+case 5672: { // glGetActiveUniformBlockiv
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
@@ -5342,8 +5342,8 @@ case 5672: { // glGetActiveUniformBlockiv
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5673: { // glGetActiveUniformBlockName
+}; break;
+case 5673: { // glGetActiveUniformBlockName
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
@@ -5358,49 +5358,49 @@ case 5673: { // glGetActiveUniformBlockName
if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
driver_send_term(WXE_DRV_PORT,caller,rt,AP);
driver_free(uniformBlockName);
-}; break;
-case 5674: { // glUniformBlockBinding
+}; break;
+case 5674: { // glUniformBlockBinding
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4;
GLuint *uniformBlockBinding = (GLuint *) bp; bp += 4;
weglUniformBlockBinding(*program,*uniformBlockIndex,*uniformBlockBinding);
-}; break;
-case 5675: { // glCopyBufferSubData
+}; break;
+case 5675: { // glCopyBufferSubData
GLenum *readTarget = (GLenum *) bp; bp += 4;
GLenum *writeTarget = (GLenum *) bp; bp += 4;
GLintptr readOffset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
GLintptr writeOffset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
weglCopyBufferSubData(*readTarget,*writeTarget,readOffset,writeOffset,size);
-}; break;
-case 5676: { // glResizeBuffersMESA
+}; break;
+case 5676: { // glResizeBuffersMESA
weglResizeBuffersMESA();
-}; break;
-case 5677: { // glWindowPos4dvMESA
+}; break;
+case 5677: { // glWindowPos4dvMESA
GLdouble *v = (GLdouble *) bp; bp += 8;
weglWindowPos4dvMESA(v);
-}; break;
-case 5678: { // glWindowPos4fvMESA
+}; break;
+case 5678: { // glWindowPos4fvMESA
GLfloat *v = (GLfloat *) bp; bp += 4;
weglWindowPos4fvMESA(v);
-}; break;
-case 5679: { // glWindowPos4ivMESA
+}; break;
+case 5679: { // glWindowPos4ivMESA
GLint *v = (GLint *) bp; bp += 4;
weglWindowPos4ivMESA(v);
-}; break;
-case 5680: { // glWindowPos4svMESA
+}; break;
+case 5680: { // glWindowPos4svMESA
GLshort *v = (GLshort *) bp; bp += 2;
weglWindowPos4svMESA(v);
-}; break;
-case 5681: { // glDepthBoundsEXT
+}; break;
+case 5681: { // glDepthBoundsEXT
GLclampd *zmin = (GLclampd *) bp; bp += 8;
GLclampd *zmax = (GLclampd *) bp; bp += 8;
weglDepthBoundsEXT(*zmin,*zmax);
-}; break;
-case 5682: { // glStencilClearTagEXT
+}; break;
+case 5682: { // glStencilClearTagEXT
GLsizei *stencilTagBits = (GLsizei *) bp; bp += 4;
GLuint *stencilClearTag = (GLuint *) bp; bp += 4;
weglStencilClearTagEXT(*stencilTagBits,*stencilClearTag);
-}; break;
+}; break;
}} /* The End */