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authorDan Gudmundsson <[email protected]>2015-05-20 12:53:44 +0200
committerDan Gudmundsson <[email protected]>2015-06-01 13:07:33 +0200
commit01c0f71f9e963b2c6fbc9417c8a414345d524609 (patch)
treedec0a9595b9ee827633ba7ea05af8a40526a2e9f /lib/wx/c_src/gen/wxe_funcs.cpp
parent7819974d320c8fdf4994a6b76a3ad2d686065a6b (diff)
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wx: Optimize event and return value construction
Preallocated an rt array of 64 items (which covers 99%) of the calls and thus avoids allocation and copying in most cases.
Diffstat (limited to 'lib/wx/c_src/gen/wxe_funcs.cpp')
-rw-r--r--lib/wx/c_src/gen/wxe_funcs.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/wx/c_src/gen/wxe_funcs.cpp b/lib/wx/c_src/gen/wxe_funcs.cpp
index dca0f74dcd..2f52308f69 100644
--- a/lib/wx/c_src/gen/wxe_funcs.cpp
+++ b/lib/wx/c_src/gen/wxe_funcs.cpp
@@ -66,7 +66,7 @@ void WxeApp::wxe_dispatch(wxeCommand& Ecmd)
driver_binary_dec_refc(Ecmd.bin[0]->bin);
break;
case WXE_INIT_OPENGL:
- wxe_initOpenGL(rt, bp);
+ wxe_initOpenGL(&rt, bp);
break;
case 100: { // wxEvtHandler::Connect