diff options
author | Dan Gudmundsson <[email protected]> | 2010-11-26 15:10:27 +0100 |
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committer | Dan Gudmundsson <[email protected]> | 2010-11-26 15:10:27 +0100 |
commit | 8339345b4e7e0b2f6520af9ecf512c7a8e538276 (patch) | |
tree | 0f165c27fcd9ce0b3a367c2284ce2a992e6c2d2b /lib | |
parent | 99a28d961d2d760e98353b55991f1fc51dee06b0 (diff) | |
parent | abc92a6f3b4615e596992eda153da0c09a3c7cbf (diff) | |
download | otp-8339345b4e7e0b2f6520af9ecf512c7a8e538276.tar.gz otp-8339345b4e7e0b2f6520af9ecf512c7a8e538276.tar.bz2 otp-8339345b4e7e0b2f6520af9ecf512c7a8e538276.zip |
Merge branch 'dgud/wx/separate-opengl' into dev
* dgud/wx/separate-opengl:
Fix non available opengl functions
Add lib paths for *bsd variants
Initilize opengl after setCurrent
Update to OpenGL 4.1
Remove ostype sub dirs below wx/priv
Windows and Mac build issues
Add dialyser spec
Better make dependecies for api generation
Split opengl functionality into separate dynamic library
Diffstat (limited to 'lib')
35 files changed, 7684 insertions, 3208 deletions
diff --git a/lib/wx/Makefile b/lib/wx/Makefile index 83f545b662..0bc89e08ad 100644 --- a/lib/wx/Makefile +++ b/lib/wx/Makefile @@ -1,7 +1,7 @@ # # %CopyrightBegin% # -# Copyright Ericsson AB 2008-2009. All Rights Reserved. +# Copyright Ericsson AB 2008-2010. All Rights Reserved. # # The contents of this file are subject to the Erlang Public License, # Version 1.1, (the "License"); you may not use this file except in @@ -23,7 +23,7 @@ SUBDIRS = src ifeq ($(CAN_BUILD_DRIVER), true) SUBDIRS += c_src endif -SUBDIRS += examples demos doc/src +SUBDIRS += examples doc/src CLEANDIRS = $(SUBDIRS) api_gen ifeq ($(INSIDE_ERLSRC),true) diff --git a/lib/wx/api_gen/Makefile b/lib/wx/api_gen/Makefile index c6b65b60bc..756ec598ce 100644 --- a/lib/wx/api_gen/Makefile +++ b/lib/wx/api_gen/Makefile @@ -1,7 +1,7 @@ # # %CopyrightBegin% # -# Copyright Ericsson AB 2008-2009. All Rights Reserved. +# Copyright Ericsson AB 2008-2010. All Rights Reserved. # # The contents of this file are subject to the Erlang Public License, # Version 1.1, (the "License"); you may not use this file except in @@ -39,14 +39,14 @@ TARGET_CDIR = ../c_src/gen C_TARGETS = wxe_funcs.cpp GL_C_TARGETS = gl_funcs.cpp -WX = $(TARGET_CDIR)/$(C_TARGETS) +WX = wx_code_generated -GL = $(TARGET_CDIR)/$(GL_C_TARGETS) +GL = gl_code_generated opt: $(WX) $(GL) $(WX): wxxml_generated $(COMPILER_T) wxapi.conf $(wildcard wx_extra/wx*.c_src) $(wildcard wx_extra/wx*.erl) - erl -noshell -run wx_gen code + erl -noshell -run wx_gen code && touch wx_code_generated wxxml_generated: wx_doxygen.conf wx_extra/bugs.h wx_extra/wxe_evth.h sed -e 's|@WXGTK_DIR@|$(WXGTK_DIR)|g' wx_doxygen.conf > wx_doxygen @@ -56,9 +56,8 @@ glxml_generated: gl_doxygen.conf sed -e 's|@GL_DIR@|$(GL_DIR)|g' gl_doxygen.conf > gl_doxygen doxygen gl_doxygen && touch glxml_generated - $(GL): glxml_generated $(GL_COMP_T) glapi.conf - erl -noshell -run gl_gen code + erl -noshell -run gl_gen code && touch gl_code_generated %.beam: %.erl wx_gen.hrl gl_gen.hrl $(ERLC) -W $(ERL_FLAGS) $(ERL_COMPILE_FLAGS) $< -o$(EBIN) @@ -66,7 +65,7 @@ $(GL): glxml_generated $(GL_COMP_T) glapi.conf # TODO split cleans into separate targets? complete_clean: rm -f gl_doxygen wx_doxygen wx_xml/*.x* gl_xml/*.x* - rm -f glxml_generated wxxml_generated + rm -f *_generated $(MAKE) clean clean: rm -f *~ diff --git a/lib/wx/api_gen/gen_util.erl b/lib/wx/api_gen/gen_util.erl index 859317bdef..b53f817ce0 100644 --- a/lib/wx/api_gen/gen_util.erl +++ b/lib/wx/api_gen/gen_util.erl @@ -40,6 +40,10 @@ strip_name([H|R1],[H|R2]) -> strip_name(R1,R2); strip_name(String,[]) -> String. + +get_hook(_Type, undefined) -> ignore; +get_hook(Type, List) -> proplists:get_value(Type, List, ignore). + open_write(File) -> %% io:format("Generating ~s~n",[File]), {ok, Fd} = file:open(File++".temp", [write]), @@ -58,10 +62,10 @@ close() -> [] -> ok = file:delete(File ++ ".temp"), %% So that make understands that we have made this - case os:getenv("CLEARCASE_ROOT") of - false -> os:cmd("touch " ++ File); - _ -> ignore - end, + %% case os:getenv("CLEARCASE_ROOT") of + %% false -> os:cmd("touch " ++ File); + %% _ -> ignore + %% end, ok; Diff -> case check_diff(Diff) of diff --git a/lib/wx/api_gen/gl_gen.erl b/lib/wx/api_gen/gl_gen.erl index 42802c6de7..374e0bd12b 100644 --- a/lib/wx/api_gen/gl_gen.erl +++ b/lib/wx/api_gen/gl_gen.erl @@ -67,7 +67,7 @@ gen_code() -> gl_gen_erl:gl_defines(GLDefines), gl_gen_erl:gl_api(GLFuncs), - gl_gen_erl:gen_debug(GLFuncs,GLUFuncs), + %%gl_gen_erl:gen_debug(GLFuncs,GLUFuncs), gl_gen_c:gen(GLFuncs,GLUFuncs), ok. @@ -206,10 +206,10 @@ parse_define([], D, _Opts) -> parse_func(Xml, Opts) -> {Func,_} = foldl(fun(X,Acc) -> parse_func(X,Acc,Opts) end, {#func{},1}, Xml), + put(current_func, Func#func.name), #func{params=Args0,type=Type0} = Func, Args = filter(fun(#arg{type=void}) -> false; (_) -> true end, Args0), - #arg{type=Type} = - patch_param(Func#func.name,#arg{name="result",type=Type0},Opts), + #arg{type=Type} = patch_param(Func#func.name,#arg{name="result",type=Type0},Opts), Func#func{params=reverse(Args), type=Type}. parse_func(#xmlElement{name=type, content=C}, {F,AC}, Os) -> @@ -220,6 +220,7 @@ parse_func(#xmlElement{name=name, content=[#xmlText{value=C}]},{F,AC},Os) -> put(current_func, Func), {F#func{name=name(Func,Os)},AC}; parse_func(#xmlElement{name=param, content=C},{F,AC},Os) -> + put(current_func, F#func.name), Parse = fun(Con, Ac) -> parse_param(Con, Ac, Os) end, Param0 = foldl(Parse, #arg{}, drop_empty(C)), Param = fix_param_name(Param0, F, AC), @@ -314,11 +315,17 @@ handle_arg_opt(both, P) -> P#arg{in=both}; handle_arg_opt(binary, P=#arg{type=T}) -> P#arg{type=T#type{size=undefined,base=binary}}; handle_arg_opt({binary,Sz}, P=#arg{type=T}) -> - P#arg{type=T#type{size=Sz,base=binary}}; + P#arg{type=T#type{size={Sz, Sz},base=binary}}; +handle_arg_opt({binary,Max, Sz}, P=#arg{type=T}) -> + P#arg{type=T#type{size={Max, Sz},base=binary}}; handle_arg_opt({type,Type}, P=#arg{type=T}) -> P#arg{type=T#type{name=Type}}; handle_arg_opt({single,Opt},P=#arg{type=T}) -> P#arg{type=T#type{single=Opt}}; +handle_arg_opt({base,{Opt, Sz}}, P=#arg{type=T}) -> P#arg{type=T#type{base=Opt, size=Sz}}; handle_arg_opt({base,Opt}, P=#arg{type=T}) -> P#arg{type=T#type{base=Opt}}; -handle_arg_opt({c_only,Opt},P) -> P#arg{where=c, alt=Opt}. +handle_arg_opt({c_only,Opt},P) -> P#arg{where=c, alt=Opt}; +handle_arg_opt(string, P=#arg{type=T}) -> P#arg{type=T#type{base=string}}; +handle_arg_opt({string,Max,Sz}, P=#arg{type=T}) -> + P#arg{type=T#type{base=string, size={Max,Sz}}}. parse_type([], _Os) -> void; parse_type(C, Os) -> @@ -367,6 +374,8 @@ parse_type2([N="GLbitfield"|R],T,Opts) -> parse_type2(R,T#type{name=N, size=4, base=int},Opts); parse_type2([N="GLvoid"|R],T,Opts) -> parse_type2(R,T#type{name=N, base=idx_binary},Opts); +parse_type2([N="GLsync"|R],T,Opts) -> + parse_type2(R,T#type{name=N, base=int, size=8},Opts); parse_type2([N="GLbyte"|R],T,Opts) -> parse_type2(R,T#type{name=N, size=1, base=int},Opts); @@ -378,6 +387,11 @@ parse_type2([N="GLushort"|R],T,Opts) -> parse_type2(R,T#type{name=N, size=2, base=int},Opts); parse_type2([N="GLint"|R],T,Opts) -> parse_type2(R,T#type{name=N, size=4, base=int},Opts); +parse_type2([N="GLint64"|R],T,Opts) -> + parse_type2(R,T#type{name=N, size=8, base=int},Opts); +parse_type2([N="GLuint64"|R],T,Opts) -> + parse_type2(R,T#type{name=N, size=8, base=int},Opts); + parse_type2([N="GLuint"|R],T,Opts) -> parse_type2(R,T#type{name=N, size=4, base=int},Opts); parse_type2([N="GLsizei"|R],T,Opts) -> @@ -548,8 +562,10 @@ setup_idx_binary(Name,Ext,_Opts) -> %% Ok warn if single is undefined lists:foreach(fun(#arg{type=#type{base=memory}}) -> ok; + (#arg{type=#type{base=string}}) -> ok; (#arg{type=#type{base=idx_binary}}) -> ok; (#arg{type=#type{name="GLUquadric"}}) -> ok; + (#arg{type=#type{base=binary, size=Sz}}) when Sz =/= undefined -> ok; (A=#arg{type=#type{single=undefined}}) -> ?warning("~p Unknown size of~n ~p~n", [get(current_func),A]), diff --git a/lib/wx/api_gen/gl_gen_c.erl b/lib/wx/api_gen/gl_gen_c.erl index 3293050ab9..0f5cb0e1f4 100644 --- a/lib/wx/api_gen/gl_gen_c.erl +++ b/lib/wx/api_gen/gl_gen_c.erl @@ -47,34 +47,29 @@ gen(GLFuncs, GLUFuncs) -> w("/***** This file is generated do not edit ****/~n~n", []), w("#include <stdio.h>~n", []), w("#include <string.h>~n", []), - w("#include \"../wxe_impl.h\"~n", []), - w("#include \"../wxe_gl.h\"~n", []), - w("#include \"gl_fdefs.h\"~n", []), + w("#include \"../egl_impl.h\"~n", []), + w("#include \"gl_fdefs.h\"~n~n", []), + w("extern gl_fns_t gl_fns[];~n~n", []), - w("~nint gl_error_op;~n", []), - w("void gl_dispatch(int op, char *bp,ErlDrvTermData caller,WXEBinRef *bins[]){~n", + w("void egl_dispatch(int op, char *bp, ErlDrvPort port, " + "ErlDrvTermData caller, char *bins[], int bins_sz[]){~n", []), - w(" gl_error_op = op;~n", []), - w(" if(caller != gl_active) {~n", []), - w(" wxGLCanvas * current = glc[caller];~n", []), - w(" if(current) { gl_active = caller; current->SetCurrent();}~n", []), - w(" else {~n " - " ErlDrvTermData rt[] = // Error msg~n" - " {ERL_DRV_ATOM, driver_mk_atom((char *) \"_wxe_error_\"),~n" - " ERL_DRV_INT, op,~n" - " ERL_DRV_ATOM, driver_mk_atom((char *) \"no_gl_context\"),~n" - " ERL_DRV_TUPLE,3};~n" - " driver_send_term(WXE_DRV_PORT,caller,rt,8);~n" - " return ;~n }~n };~n~n", []), - + w(" try {~n",[]), w(" switch(op)~n{~n",[]), - w(" case 5000:~n wxe_tess_impl(bp, caller);~n break;~n", []), - w(" case WXE_BIN_INCR:~n driver_binary_inc_refc(bins[0]->bin);~n break;~n",[]), - w(" case WXE_BIN_DECR:~n driver_binary_dec_refc(bins[0]->bin);~n break;~n",[]), + w(" case 5000:~n erl_tess_impl(bp, port, caller);~n break;~n", []), [funcs(F) || F <- GLUFuncs], [funcs(F) || F <- GLFuncs], + w("}} catch (char *err_msg) {\n" + "int AP = 0; ErlDrvTermData rt[12];\n" + "rt[AP++] = ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) \"_egl_error_\");\n" + "rt[AP++] = ERL_DRV_INT; rt[AP++] = (int) op;\n" + "rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *) err_msg);\n" + "// rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *) gl_fns[op-GLE_GL_FUNC_START].name);\n" + "// rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;\n" + "rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3;\n" + "driver_send_term(port,caller,rt,AP);\n", []), w("}} /* The End */~n~n",[]), close(). @@ -123,25 +118,53 @@ declare_var(A=#arg{name=N,in=false,type=#type{name=T,base=B,single={tuple,Sz}}}) true = is_number(Sz), %% Assert w(" ~s ~s[~p] = {~s};~n", [T,N,Sz,args(fun zero/1,",",lists:duplicate(Sz,B))]), A; -declare_var(A=#arg{name=N,in=false,type=#type{name=T,base=B,single={list,Sz}}}) when is_number(Sz) -> +declare_var(A=#arg{name=N,in=false,type=#type{name=T,base=B,single={list,Sz}}}) + when is_number(Sz) -> w(" ~s ~s[~p] = {~s};~n", [T,N,Sz,args(fun zero/1,",",lists:duplicate(Sz,B))]), A; +declare_var(A=#arg{name=N,in=false,type=#type{name=T,base=string,size={Max,_}, single=Single}}) -> + case is_integer(Max) of + true -> + w(" ~s ~s[~p];~n", [T,N,Max]); + false -> + %% w(" ~s ~s[*~s];~n", [T,N,Max]), + w(" ~s *~s;~n", [T,N]), + w(" ~s = (~s *) driver_alloc(sizeof(~s) * *~s);~n", [N,T,T,Max]), + store_free(N) + %% case Single of + %% {list, _, _} -> + %% w(" ~s *~s_p = ~s;~n", [T,N,N]); + %% _ -> ok + %% end + end, + A; +declare_var(A=#arg{name=N,in=false,type=#type{base=binary,size={MaxSz, _}}}) -> + MaxSz == undefined andalso error({assert, A}), + case is_integer(MaxSz) of + true -> + w(" ErlDrvBinary *~s = driver_alloc_binary(~p);~n", [N,MaxSz]); + false -> + w(" ErlDrvBinary *~s = driver_alloc_binary(*~s);~n", [N,MaxSz]) + end, + A; declare_var(A=#arg{name=N,in=false,type=#type{name=T,single={list,ASz,_USz},mod=[]}}) -> true = is_list(ASz), %% Assert w(" ~s *~s;~n", [T,N]), w(" ~s = (~s *) driver_alloc(sizeof(~s) * *~s);~n", [N,T,T,ASz]), store_free(N), - A; -declare_var(A=#arg{name=N,in=false,type=#type{name=T,base=binary,size=Sz}}) -> - true = is_number(Sz), %% Assert - w(" ~s ~s[~p];~n", [T,N,Sz]), + %% w(" ~s ~s[*~s];~n", [T,N,ASz]), A; declare_var(A=#arg{in=false, type=#type{name="GLUquadric",by_val=false,single=true}}) -> A; +declare_var(A=#arg{in=false, type=#type{base=string,by_val=false,single=true}}) -> + A; declare_var(A=#arg{name=N,in=false, type=#type{name=T,base=B,by_val=false,single=true}}) -> w(" ~s ~s[1] = {~s};~n", [T,N,zero(B)]), A; +declare_var(A=#arg{where=c, type=#type{name=T}, alt={size,Var}}) -> + w(" ~s ~s_size = bins_sz[~p];~n", [T, Var, get(bin_count)]), + A; declare_var(A=#arg{where=_}) -> A. @@ -171,10 +194,10 @@ decode_arg(P=#arg{where=c},A) -> {P,A}; decode_arg(P=#arg{in=false},A) -> {P,A}; decode_arg(P=#arg{name=Name,type=#type{name=Type,base=binary}},A0) -> - w(" ~s *~s = (~s *) bins[~p]->base;~n", [Type,Name,Type,next_id(bin_count)]), + w(" ~s *~s = (~s *) bins[~p];~n", [Type,Name,Type,next_id(bin_count)]), {P, A0}; decode_arg(P=#arg{name=Name,type=#type{name=Type,base=memory}},A0) -> - w(" ~s *~s = (~s *) bins[~p]->base;~n", [Type,Name,Type,next_id(bin_count)]), + w(" ~s *~s = (~s *) bins[~p];~n", [Type,Name,Type,next_id(bin_count)]), {P, A0}; decode_arg(P=#arg{name=Name,type=#type{name=T,base=string,single=list}},A0) -> A = align(4,A0), @@ -219,7 +242,7 @@ decode_arg(P=#arg{name=Name,type=#type{name=Type,base=guard_int}},A0) -> {P, A}; decode_arg(P=#arg{name=Name,type=#type{name=Type,base=string,single=true}},A0) -> w(" ~s *~s = (~s *) bp;~n", [Type,Name,Type]), - w(" int ~sLen = strlen((char *)~s); bp += ~sLen+1+((8-((1+~sLen+~p)%8))%8);~n", + w(" int ~sLen[1] = {strlen((char *)~s)}; bp += ~sLen[0]+1+((8-((1+~sLen[0]+~p)%8))%8);~n", [Name,Name,Name,Name,A0]), {P, 0}; decode_arg(P=#arg{name=Name, @@ -288,6 +311,8 @@ result_type(#type{name=T, ref=undefined}) -> T; result_type(#type{name=T, ref={pointer,1}, mod=Mods}) -> mod(Mods) ++ T ++ " * ". +call_arg(#arg{alt={size,Alt},type=#type{}}) -> + Alt ++ "_size"; call_arg(#arg{alt={length,Alt},type=#type{}}) -> "*" ++ Alt ++ "Len"; call_arg(#arg{alt={constant,Alt},type=#type{}}) -> @@ -298,6 +323,8 @@ call_arg(#arg{name=Name,type=#type{single={list, _}}}) -> Name; call_arg(#arg{name=Name,type=#type{size=8,base=int,ref=undefined}}) -> Name; +call_arg(#arg{name=Name,in=false,type=#type{name=T, base=binary}}) -> + "(" ++ T ++ "*) " ++ Name ++ "->orig_bytes"; call_arg(#arg{name=Name,type=#type{ref=undefined}}) -> "*" ++ Name; call_arg(#arg{name=Name,type=#type{base=guard_int}}) -> @@ -318,27 +345,27 @@ build_return_vals(Type,As) -> true -> w(" int AP = 0; ErlDrvTermData rt[6];~n",[]), w(" rt[AP++]=ERL_DRV_ATOM;" - " rt[AP++]=driver_mk_atom((char *) \"_wxe_result_\");~n",[]), + " rt[AP++]=driver_mk_atom((char *) \"_egl_result_\");~n",[]), w(" rt[AP++]=ERL_DRV_ATOM;" " rt[AP++]=driver_mk_atom((char *) \"ok\");~n",[]), w(" rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;~n",[]), - w(" driver_send_term(WXE_DRV_PORT,caller,rt,AP);~n",[]), + w(" driver_send_term(port,caller,rt,AP);~n",[]), ok end; {Val,Vars,Cnt} -> ExtraTuple = if Cnt > 1 -> 2; true -> 0 end, - CSize = if Vars =:= none -> - Sz = integer_to_list(Val+4+ExtraTuple), - w(" int AP = 0; ErlDrvTermData rt[~s];~n",[Sz]), - Sz; - true -> - Sz = integer_to_list(Val+4+ExtraTuple) ++ " + " ++ Vars, - w(" int AP = 0; ErlDrvTermData *rt;~n",[]), - w(" rt = (ErlDrvTermData *) " - "driver_alloc(sizeof(ErlDrvTermData)*(~s));~n", [Sz]), - Sz - end, - w(" rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) \"_wxe_result_\");~n",[]), + if Vars =:= none -> + Sz = integer_to_list(Val+4+ExtraTuple), + w(" int AP = 0; ErlDrvTermData rt[~s];~n",[Sz]), + Sz; + true -> + Sz = integer_to_list(Val+4+ExtraTuple) ++ " + " ++ Vars, + w(" int AP = 0; ErlDrvTermData *rt;~n",[]), + w(" rt = (ErlDrvTermData *) " + "driver_alloc(sizeof(ErlDrvTermData)*(~s));~n", [Sz]), + Sz + end, + w(" rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) \"_egl_result_\");~n",[]), FreeList = build_ret_types(Type,As), case Cnt of 1 -> ok; @@ -346,9 +373,9 @@ build_return_vals(Type,As) -> w(" rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = ~p;~n",[Cnt]) end, w(" rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;~n",[]), - w(" if (AP != ~s ) fprintf(stderr, \"%d: ERROR AP mismatch %d %d\\r\\n\",__LINE__,AP,~s);~n", - [CSize,CSize]), - w(" driver_send_term(WXE_DRV_PORT,caller,rt,AP);~n",[]), + %%w(" if (AP != ~s ) fprintf(stderr, \"%d: ERROR AP mismatch %d %d\\r\\n\",__LINE__,AP,~s);~n", + %% [CSize,CSize]), + w(" driver_send_term(port,caller,rt,AP);~n",[]), case Vars of none -> ignore; _ -> @@ -371,7 +398,7 @@ calc_sizes(Type,As) -> {Val, none} -> {Sz+Val, Vars, Cnt+1}; {Val, Var} when Vars =:= none -> {Sz+Val, Var,Cnt+1}; - {Val, Var} when Vars =:= none -> + {Val, Var} -> {Sz+Val, Var ++ " + " ++ Vars,Cnt+1} end; (_,Acc) -> Acc @@ -379,13 +406,16 @@ calc_sizes(Type,As) -> foldl(Calc, TSz, As). return_size(_N,void) -> {0, none}; -return_size(_N,#type{base=binary}) -> {4, none}; -return_size(_N,#type{single=true}) -> {2,none}; return_size(_N,#type{single={tuple,Sz}}) -> {Sz*2+2, none}; -return_size(_N,#type{name="GLubyte",single={list,null}}) ->{3, none}; return_size(_N,#type{single={list,Sz}}) -> {Sz*2+3, none}; -return_size(_N,#type{base=string,single={list,_,_}}) -> {3, none}; -return_size(_N,#type{single={list,_,Sz}}) -> {3, "(*" ++Sz++")*2"}. +return_size(_N,#type{base=string,single=true}) -> {3, none}; +return_size(_N,#type{base=string,single=undefined}) -> {3, none}; +return_size(_N,#type{base=string,single={list,_,"result"}}) -> {3, "result*3"}; +return_size(_N,#type{base=string,single={list,_,Sz}}) -> {3, "(*" ++Sz++")*3"}; +return_size(_N,#type{single={list,_,"result"}}) -> {3, "result*2"}; +return_size(_N,#type{single={list,_,Sz}}) -> {3, "(*" ++Sz++")*2"}; +return_size(_N,#type{base=binary}) -> {4, none}; +return_size(_N,#type{single=true}) -> {2, none}. build_ret_types(void,Ps) -> @@ -444,17 +474,27 @@ build_ret(Name,_Q,#type{name=T,base=_,single={tuple,Sz}}) -> [w(" rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *~s++;~n", [Temp]) || _ <- lists:seq(1,Sz)], w(" rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = ~p;~n",[Sz]); -build_ret(Name,_Q,#type{name="GLubyte",single={list,null}}) -> +build_ret(Name,_Q,#type{base=string,size=1,single=true}) -> w(" rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) ~s;" " rt[AP++] = strlen((char *) ~s);\n", [Name, Name]); -build_ret(Name,_Q,#type{base=string,single={list,_,Sz}}) -> +build_ret(Name,_Q,#type{base=string, size={_Max,Sz}, single=S}) + when S == true; S == undefined -> w(" rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) ~s;" " rt[AP++] = *~s;\n", [Name, Sz]); +build_ret(Name,_Q,#type{name=_T,base=string,size={_, SSz}, single={list,_,Sz}}) -> + P = if Sz == "result" -> ["(int) "]; true -> "*" end, + w(" for(int i=0; i < ~s~s; i++) {\n", [P,Sz]), + w(" rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) ~s;" + " rt[AP++] = ~s[i]-1;\n", [Name, SSz]), + w(" ~s += ~s[i]; }~n", [Name, SSz]), + w(" rt[AP++] = ERL_DRV_NIL;", []), + w(" rt[AP++] = ERL_DRV_LIST; rt[AP++] = (~s~s)+1;~n",[P,Sz]); build_ret(Name,_Q,#type{name=_T,base=B,single={list,_,Sz}}) when B =/= float -> - w(" for(int i=0; i < *~s; i++) {\n", [Sz]), + P = if Sz == "result" -> ["(int) "]; true -> "*" end, + w(" for(int i=0; i < ~s~s; i++) {\n", [P,Sz]), w(" rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) ~s[i];}~n", [Name]), w(" rt[AP++] = ERL_DRV_NIL;", []), - w(" rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*~s)+1;~n",[Sz]); + w(" rt[AP++] = ERL_DRV_LIST; rt[AP++] = (~s~s)+1;~n",[P,Sz]); build_ret(Name,_Q,#type{name=_T,size=FSz,base=float,single={list,Sz}}) -> Temp = Name ++ "Tmp", case FSz of @@ -475,12 +515,14 @@ build_ret(Name,_Q,#type{name=T,base=_,single={list,Sz}}) -> || _ <- lists:seq(1,Sz)], w(" rt[AP++] = ERL_DRV_NIL;", []), w(" rt[AP++] = ERL_DRV_LIST; rt[AP++] = ~p+1;~n",[Sz]); -build_ret(Name,_Q,#type{name="GLubyte",base=binary,size=Sz}) -> - w(" ErlDrvBinary * BinCopy = driver_alloc_binary(~p);~n", [Sz]), - w(" memcpy(BinCopy->orig_bytes, ~s, ~p);~n", [Name,Sz]), - w(" rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) BinCopy;", []), - w(" rt[AP++] = ~p; rt[AP++] = 0;~n", [Sz]), - "driver_free_binary(BinCopy);"; +build_ret(Name,_Q,#type{base=binary,size={_,Sz}}) -> + w(" rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) ~s;", [Name]), + if is_integer(Sz) -> + w(" rt[AP++] = ~p; rt[AP++] = 0;~n", [Sz]); + is_list(Sz) -> + w(" rt[AP++] = *~s; rt[AP++] = 0;~n", [Sz]) + end, + "driver_free_binary(" ++ Name ++ ");"; build_ret(Name,_Q,T=#type{}) -> io:format("{~p, {~p, {single,{tuple,X}}}}.~n", [get(current_func),Name]), io:format(" ~p~n",[T]). @@ -496,6 +538,19 @@ gen_defines(GLFuncs,GLUFuncs) -> w("# define WXE_EXTERN~n", []), w("#else~n# define WXE_EXTERN extern~n", []), w("#endif~n~n", []), + + w("typedef struct {\n" + " const char * name;\n" + " const char * alt;\n" + " void * func;\n" + "} gl_fns_t;\n\n", []), + + GLFirst = case hd(GLFuncs) of + [First|_] when is_list(First) -> get(First); + First -> get(First) + end, + w("#define GLE_GL_FUNC_START ~p~n", [GLFirst#func.id]), + [fdefs(F) || F <- GLFuncs], [fdefs(F) || F <- GLUFuncs], close(). @@ -543,11 +598,7 @@ gl_gen_init(Funcs) -> open_write("../c_src/gen/gl_finit.h"), c_copyright(), w("/***** This file is generated do not edit ****/~n~n", []), - w("static struct {\n" - " const char * name;\n" - " const char * alt;\n" - " void * func;\n" - "} gl_fns[] = \n" + w("gl_fns_t gl_fns[] = \n" "{\n", []), [finits(F) || F <- Funcs], w(" { NULL, NULL, NULL}};\n",[]), diff --git a/lib/wx/api_gen/gl_gen_erl.erl b/lib/wx/api_gen/gl_gen_erl.erl index ce35484561..f292c8723e 100644 --- a/lib/wx/api_gen/gl_gen_erl.erl +++ b/lib/wx/api_gen/gl_gen_erl.erl @@ -49,7 +49,7 @@ glu_defines(Defs) -> w("~n%% GLU DEFINITIONS~n~n", []), w("%% This file is generated DO NOT EDIT~n~n", []), [gen_define(Def) || Def=#def{} <- Defs], - close(), + close(), ok. gen_define(#def{name=N, val=Val, type=int}) -> @@ -78,7 +78,11 @@ types() -> {"GLsizeiptr","64/native-unsigned"}, % 64 bits int, convert on c-side {"GLintptr", "64/native-unsigned"}, % 64 bits int, convert on c-sidew {"GLUquadric", "64/native-unsigned"},% Handle 32bits aargh 64bits on mac64 - {"GLhandleARB","64/native-unsigned"} % Handle 32bits aargh 64bits on mac64 + {"GLhandleARB","64/native-unsigned"},% Handle 32bits aargh 64bits on mac64 + + {"GLsync", "64/native-unsigned"}, % Pointer to record + {"GLuint64", "64/native-unsigned"}, + {"GLint64", "64/native-signed"} ]. gl_api(Fs) -> @@ -90,22 +94,53 @@ gl_api(Fs) -> w("%% See <a href=\"http://www.opengl.org/sdk/docs/man/\">www.opengl.org</a>~n",[]), w("%%~n", []), w("%% Booleans are represented by integers 0 and 1.~n~n", []), - w("%% @type wx_mem(). see wx.erl on memory allocation functions~n", []), + w("%% @type mem(). memory block~n", []), w("%% @type enum(). An integer defined in gl.hrl~n", []), w("%% @type offset(). An integer which is an offset in an array~n", []), w("%% @type clamp(). A float clamped between 0.0 - 1.0~n", []), w("-module(gl).~n~n",[]), w("-compile(inline).~n", []), - %% w("-compile(export_all).~n~n", []), - %% w("-compile(binary_comprehension).~n~n", []), - w("-include(\"wxe.hrl\").~n", []), +%% w("-include(\"wxe.hrl\").~n", []), [w("-define(~s,~s).~n", [GL,Erl]) || {GL,Erl} <- types()], - + + gen_types(gl), + Exp = fun(F) -> gen_export(F) end, ExportList = lists:map(Exp,Fs), w("~n-export([~s]).~n~n", [args(fun(EF) -> EF end, ",", ExportList, 60)]), - + w("-export([call/2, cast/2, send_bin/1]).~n",[]), + w("%% @hidden~n", []), + w("call(Op, Args) ->~n", []), + w(" Port = get(opengl_port), ~n", []), + w(" _ = erlang:port_control(Port,Op,Args),~n", []), + w(" rec().~n", []), + w(" ~n", []), + w("%% @hidden~n", []), + w("cast(Op, Args) ->~n", []), + w(" Port = get(opengl_port), ~n", []), + w(" _ = erlang:port_control(Port,Op,Args),~n", []), + w(" ok.~n", []), + w(" ~n", []), + w("%% @hidden~n", []), + w("rec() ->~n", []), + w(" receive ~n", []), + w(" {'_egl_result_', Res} -> Res;~n", []), + w(" {'_egl_error_', Op, Res} -> error({error,Res,Op})~n", []), + w(" end. ~n", []), + w("~n", []), + w("%% @hidden~n", []), + w("send_bin(Bin) when is_binary(Bin) ->~n", []), + w(" Port = get(opengl_port), ~n", []), + w(" erlang:port_command(Port,Bin);~n", []), + w("send_bin(Tuple) when is_tuple(Tuple) ->~n", []), + w(" Port = get(opengl_port), ~n", []), + w(" case element(2, Tuple) of~n", []), + w(" Bin when is_binary(Bin) ->~n", []), + w(" erlang:port_command(Port,Bin)~n", []), + w(" end.~n", []), + w("~n", []), + w("~n%% API~n~n", []), [gen_funcs(F) || F <- Fs], close(), @@ -120,20 +155,22 @@ glu_api(Fs) -> w("%% See <a href=\"http://www.opengl.org/sdk/docs/man/\">www.opengl.org</a>~n",[]), w("%%~n", []), w("%% Booleans are represented by integers 0 and 1.~n~n", []), - w("%% @type wx_mem(). see wx.erl on memory allocation functions~n", []), + w("%% @type mem(). memory block~n", []), w("%% @type enum(). An integer defined in gl.hrl~n", []), w("%% @type offset(). An integer which is an offset in an array~n", []), w("%% @type clamp(). A float clamped between 0.0 - 1.0~n~n", []), w("-module(glu).~n",[]), w("-compile(inline).~n", []), - w("-include(\"wxe.hrl\").~n", []), + %%w("-include(\"wxe.hrl\").~n", []), [w("-define(~s,~s).~n", [GL,Erl]) || {GL,Erl} <- types()], + gen_types(glu), + Exp = fun(F) -> gen_export(F) end, ExportList = ["tesselate/2" | lists:map(Exp,Fs)], w("~n-export([~s]).~n~n", [args(fun(EF) -> EF end, ",", ExportList, 60)]), - + w("-import(gl, [call/2,cast/2,send_bin/1]).", []), w("~n%% API~n~n", []), w("%% @spec (Vec3, [Vec3]) -> {Triangles, VertexPos}~n",[]), @@ -148,13 +185,13 @@ glu_api(Fs) -> "%% may contain newly created vertices in the end.~n", []), w("tesselate({Nx,Ny,Nz}, Vs) ->~n",[]), - w(" wxe_util:call(5000, <<(length(Vs)):32/native,0:32,~n" + w(" call(5000, <<(length(Vs)):32/native,0:32,~n" " Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble,~n" " (<< <<Vx:?GLdouble,Vy:?GLdouble,Vz:?GLdouble >>~n" " || {Vx,Vy,Vz} <- Vs>>)/binary >>).~n~n", []), [gen_funcs(F) || F <- Fs], - close(), + close(), ok. gen_funcs([F]) when is_list(F) -> @@ -178,6 +215,17 @@ gen_funcs(F) -> erase(current_func), w(".~n~n",[]). +gen_types(Where) -> + case Where of + glu -> ignore; + gl -> + w("-type clamp() :: float().~n", []), + w("-type offset() :: non_neg_integer().~n", []) + end, + w("-type enum() :: non_neg_integer().~n", []), + w("-type mem() :: binary() | tuple().~n", []), + ok. + gen_export(F) -> try gen_export_1(F) catch E:R -> @@ -199,19 +247,27 @@ gen_export2(#func{name=Name,params=As0}) -> Args = lists:filter(fun(Arg) -> func_arg(Arg) =/= skip end, As0), erl_func_name(Name) ++ "/" ++ integer_to_list(length(Args)). - -gen_doc([#func{alt={vector,VecPos,Vec}}]) -> +gen_doc([#func{name=Name, alt={vector,VecPos,Vec}}]) -> #func{type=T,params=As} = get(Vec), {As1,As2} = lists:split(VecPos, As), Args1 = case args(fun func_arg/1, ",", As1) of [] -> []; Else -> Else++"," end, Args2 = args(fun func_arg/1, ",", As2), - w("%% @spec (~s{~s}) -> ~s~n",[Args1,Args2,doc_return_types(T,As)]), - w("%% @equiv ~s(~s)~n",[erl_func_name(Vec), Args1++Args2]); + w("%% @spec (~s{~s}) -> ~s~n",[Args1,Args2,doc_return_types(T,As, doc)]), + w("%% @equiv ~s(~s)~n",[erl_func_name(Vec), Args1++Args2]), + SA1 = case doc_arg_types(As1, spec) of [] -> []; E -> E++"," end, + SA2 = doc_arg_types(As2, spec), + w("-spec ~s(~s{~s}) -> ~s.~n", + [erl_func_name(Name), SA1, SA2, + doc_return_types(T,As, spec)]); + gen_doc([#func{name=Name,type=T,params=As,alt=Alt}|_]) -> - w("%% @spec (~s) -> ~s~n", [doc_arg_types(As),doc_return_types(T,As)]), + w("%% @spec (~s) -> ~s~n", [doc_arg_types(As, doc),doc_return_types(T,As, doc)]), GLDoc = "http://www.opengl.org/sdk/docs/man/xhtml/", w("%% @doc See <a href=\"~s~s.xml\">external</a> documentation.~n", - [GLDoc, doc_name(Name,Alt)]). + [GLDoc, doc_name(Name,Alt)]), + w("-spec ~s(~s) -> ~s.~n", + [erl_func_name(Name), doc_arg_types(As, spec), doc_return_types(T,As, spec)]). + gen_func(#func{name=Name,alt={vector,VecPos,Vec}}) -> #func{params=As} = get(Vec), @@ -229,9 +285,9 @@ gen_func(_F=#func{name=Name,type=T,params=As,id=MId}) -> {StrArgs,_} = marshal_args(PreAs), case have_return_vals(T,As) of true -> - w(" wxe_util:call(~p, <<~s>>)", [MId, StrArgs]); + w(" call(~p, <<~s>>)", [MId, StrArgs]); false -> - w(" wxe_util:cast(~p, <<~s>>)", [MId, StrArgs]) + w(" cast(~p, <<~s>>)", [MId, StrArgs]) end. func_arg(#arg{in=In,where=W,name=Name,type=Type}) @@ -249,60 +305,65 @@ func_arg(#arg{in=In,where=W,name=Name,type=Type}) end; func_arg(_) -> skip. -doc_arg_types(Ps0) -> +doc_arg_types(Ps0, Type) -> Ps = [P || P=#arg{in=In, where=Where} <- Ps0,In =/= false, Where =/= c], - args(fun doc_arg_type/1, ",", Ps). + args(fun(Arg) -> doc_arg_type(Arg, Type) end, ",", Ps). -doc_return_types(T, Ps0) -> +doc_return_types(T, Ps0, Type) -> Ps = [P || P=#arg{in=In, where=Where} <- Ps0,In =/= true, Where =/= c], - doc_return_types2(T, Ps). - -doc_return_types2(void, []) -> "ok"; -doc_return_types2(void, [#arg{type=T}]) -> doc_arg_type2(T); -doc_return_types2(T, []) -> doc_arg_type2(T); -doc_return_types2(void, Ps) -> - "{" ++ args(fun doc_arg_type/1,",",Ps) ++ "}"; -doc_return_types2(T, Ps) -> - "{" ++ doc_arg_type2(T) ++ "," ++ args(fun doc_arg_type/1,",",Ps) ++ "}". - -doc_arg_type(#arg{name=Name,type=T}) -> + doc_return_types2(T, Ps, Type). + +doc_return_types2(void, [], _) -> "ok"; +doc_return_types2(void, [#arg{type=T}], _) -> doc_arg_type2(T); +doc_return_types2(T, [], _) -> doc_arg_type2(T); +doc_return_types2(void, Ps, Type) -> + "{" ++ args(fun(Arg) -> doc_arg_type(Arg, Type) end,",",Ps) ++ "}"; +doc_return_types2(T, Ps, Type) -> + "{" ++ doc_arg_type2(T) ++ "," ++ + args(fun(Arg) -> doc_arg_type(Arg, Type) end,",",Ps) ++ "}". + +doc_arg_type(#arg{name=Name,type=T}, doc) -> try erl_arg_name(Name) ++ "::" ++ doc_arg_type2(T) catch _:Error -> io:format("Error: ~p ~p~n~p~n",[Name, Error, erlang:get_stacktrace()]), exit(error) + end; +doc_arg_type(#arg{name=Name,type=T}, spec) -> + try + doc_arg_type2(T) + catch _:Error -> + io:format("Error spec: ~p ~p~n~p~n",[Name, Error, erlang:get_stacktrace()]), + exit(error) end. + doc_arg_type2(T=#type{single=true}) -> doc_arg_type3(T); doc_arg_type2(T=#type{single=undefined}) -> doc_arg_type3(T); doc_arg_type2(T=#type{single={tuple,undefined}}) -> "{" ++ doc_arg_type3(T) ++ "}"; -doc_arg_type2(T=#type{single={tuple,_Sz}}) -> - "{" ++ doc_arg_type3(T) ++ "}"; +doc_arg_type2(T=#type{single={tuple,Sz}}) -> + "{" ++ args(fun doc_arg_type3/1, ",", lists:duplicate(Sz,T)) ++ "}"; doc_arg_type2(T=#type{single=list}) -> "[" ++ doc_arg_type3(T) ++ "]"; -doc_arg_type2(T=#type{single={list, Max}}) when is_integer(Max) -> +doc_arg_type2(T=#type{single={list, _Max}}) -> "[" ++ doc_arg_type3(T) ++ "]"; -doc_arg_type2(_T=#type{single={list,null}}) -> - "string()"; -doc_arg_type2(T=#type{base=string}) -> - doc_arg_type3(T); doc_arg_type2(T=#type{single={list,_,_}}) -> "[" ++ doc_arg_type3(T) ++ "]"; -doc_arg_type2(T=#type{single={tuple_list,_TSz}}) -> - "[{" ++ doc_arg_type3(T) ++ "}]". +doc_arg_type2(T=#type{single={tuple_list,Sz}}) -> + "[{" ++ args(fun doc_arg_type3/1, ",", lists:duplicate(Sz,T)) ++ "}]". doc_arg_type3(#type{name="GLenum"}) -> "enum()"; doc_arg_type3(#type{name="GLclamp"++_}) -> "clamp()"; doc_arg_type3(#type{base=int}) -> "integer()"; doc_arg_type3(#type{base=float}) -> "float()"; -doc_arg_type3(#type{base=guard_int}) -> "offset()|binary()"; +doc_arg_type3(#type{base=guard_int}) -> "offset()|mem()"; doc_arg_type3(#type{base=string}) -> "string()"; doc_arg_type3(#type{base=bool}) -> "0|1"; doc_arg_type3(#type{base=binary}) -> "binary()"; -doc_arg_type3(#type{base=memory}) -> "wx:wx_mem()". +doc_arg_type3(#type{base=memory}) -> "mem()". guard_test(As) -> Str = args(fun(#arg{name=N,type=#type{base=guard_int}}) -> @@ -316,10 +377,10 @@ guard_test(As) -> end. pre_marshal([#arg{name=N,in=true,type=#type{base=binary}}|R]) -> - w(" wxe_util:send_bin(~s),~n", [erl_arg_name(N)]), + w(" send_bin(~s),~n", [erl_arg_name(N)]), pre_marshal(R); pre_marshal([#arg{name=N,type=#type{base=memory}}|R]) -> - w(" wxe_util:send_bin(~s#wx_mem.bin),~n", [erl_arg_name(N)]), + w(" send_bin(~s),~n", [erl_arg_name(N)]), pre_marshal(R); pre_marshal([A=#arg{name=N,type=#type{base=string,single=list}}|R]) -> %% With null terminations @@ -595,6 +656,7 @@ gen_debug(GL, GLU) -> w("].~n~n", []), close(). + printd([F|R],Mod) when is_list(F) -> printd(F,Mod), printd(R,Mod); diff --git a/lib/wx/api_gen/glapi.conf b/lib/wx/api_gen/glapi.conf index f9ed7a1065..525ccf8b68 100644 --- a/lib/wx/api_gen/glapi.conf +++ b/lib/wx/api_gen/glapi.conf @@ -29,8 +29,35 @@ "glMatrixIndexPointerARB", "glPixelTransformParameter", %% OpengGL 3.0 - %"glGetTransformFeedbackVarying", %% Jobbiga - %"glTransformFeedbackVaryings", + + %% ARB + "glCreateSyncFromCLeventARB", % _cl_context _cl_event ?? + "glDebugMessageCallbackARB", + + "glGetn", %* + "glReadnPixels", %* + + "glVertexP2", %* + "glVertexP3", %* + "glVertexP4", %* + "glTexCoordP1", %* + "glTexCoordP2", %* + "glTexCoordP3", %* + "glTexCoordP4", %* + "glMultiTexCoordP1", %* + "glMultiTexCoordP2", %* + "glMultiTexCoordP3", %* + "glMultiTexCoordP4", %* + "glNormalP3", %* + "glColorP3", %* + "glColorP4", %* + "glSecondaryColorP3", %* + "glVertexAttribP1", %* + "glVertexAttribP2", %* + "glVertexAttribP3", %* + "glVertexAttribP4", %* + + "glGetActiveSubroutineUniformiv", %% Bad API don't know what to allocate needs to ask %% EXT %% By default skip these extensions @@ -136,11 +163,12 @@ {"glRect", [{"v1", {single,{tuple,2}}},{"v2", {single,{tuple,2}}}]}. -{"glGetString", {"result", {single,{list,null}}}}. +{"glGetString", {"result", string}}. {"glGetBooleanv", {"params", {single,{list,16}}}}. {"glGetDoublev", {"params", {single,{list,16}}}}. {"glGetFloatv", {"params", {single,{list,16}}}}. {"glGetIntegerv", {"params", {single,{list,16}}}}. +{"glGetInteger64v", {"params", {single,{list,16}}}}. {"glFeedbackBuffer", {"buffer", [{base,memory}, in]}}. {"glSelectBuffer", {"buffer", [{base,memory}, in]}}. @@ -174,24 +202,24 @@ {"glGetActiveAttribARB", [{"length",[skip,{single, true}]}, {"size", {single, true}}, {"type", {single, true}}, - {"name", {single, {list,"maxLength","length"}}} + {"name", {string,"maxLength","length"}} ]}. {"glGetActiveAttrib", [{"length",[skip,{single, true}]}, {"size", {single, true}}, {"type", {single, true}}, - {"name", {single, {list,"bufSize","length"}}} + {"name", {string,"bufSize","length"}} ]}. {"glGetActiveUniformARB", [{"length",[skip,{single, true}]}, {"size", {single, true}}, {"type", {single, true}}, - {"name", {single, {list,"maxLength","length"}}} + {"name", {string,"maxLength","length"}} ]}. {"glGetActiveUniform", [{"length",[skip,{single, true}]}, {"size", {single, true}}, {"type", {single, true}}, - {"name", {single, {list,"bufSize","length"}}} + {"name", {string,"bufSize","length"}} ]}. {"glGetAttachedShaders", [{"count", [skip,{single,true}]}, @@ -201,18 +229,18 @@ {"glGetProgramiv", {"params", {single,true}}}. {"glGetProgramInfoLog", [{"length", [skip,{single,true}]}, - {"infoLog", {single, {list,"bufSize","length"}}} + {"infoLog", {string,"bufSize","length"}} ]}. {"glGetShaderiv", {"params", {single,true}}}. {"glGetShaderInfoLog", [{"length", [skip,{single,true}]}, - {"infoLog", {single, {list,"bufSize","length"}}} + {"infoLog", {string,"bufSize","length"}} ]}. {"glGetShaderSourceARB", [{"length", [skip,{single,true}]}, - {"source", {single, {list,"maxLength","length"}}} + {"source", {string,"maxLength","length"}} ]}. {"glGetShaderSource", [{"length", [skip,{single,true}]}, - {"source", {single, {list,"bufSize","length"}}} + {"source", {string,"bufSize","length"}} ]}. @@ -239,7 +267,7 @@ {"glMatrixIndex", [{"size",{c_only,{length,"indices"}}}, {"indices", {single,list}}]}. -{"glProgramStringARB", [{"len",{c_only,{constant,"stringLen"}}}, +{"glProgramStringARB", [{"len",{c_only,{length,"string"}}}, {"string",[{base,string},{single,true}]}]}. {"glGetProgramStringARB", {"string", [in,{base,memory}]}}. {"glGenProgramsARB", {"programs", {single,{list,"n","n"}}}}. @@ -250,7 +278,7 @@ {"glGetProgramLocalParameter", {"params", {single,{tuple,4}}}}. {"glGetObjectParameter", {"params", {single,true}}}. {"glGetInfoLogARB", [{"length", [skip,{single,true}]}, - {"infoLog", {single, {list,"maxLength","length"}}} + {"infoLog", {string,"maxLength","length"}} ]}. {"glGetAttachedObjectsARB", [{"count", [skip,{single,true}]}, {"obj", {single, {list,"maxCount","count"}}} @@ -280,9 +308,10 @@ {"objW",[{single,true},out]}]}. {"gluBuild", {"data", [binary]}}. {"gluScaleImage", [{"dataIn", [in, binary]}, {"dataOut", [in, {base, memory}]}]}. -{"gluCheckExtension", [{"extName", {single, list}}, {"extString", {single, list}}]}. -{"gluErrorString", {"result", {single, {list,null}}}}. -{"gluGetString", {"result", {single, {list,null}}}}. +{"gluCheckExtension", [{"extName", string}, + {"extString", string}]}. +{"gluErrorString", {"result", string}}. +{"gluGetString", {"result", string}}. {"gluDeleteQuadric", {"quad", in}}. {"gluQuadric", {"quad", in}}. @@ -291,15 +320,21 @@ {"gluDisk", {"quad", in}}. {"gluCylinder", {"quad", in}}. -%% OpenGL 3.0 +%% OpenGL 3.0 and later {"glGetBooleani_v", {"data", {single,{list,16}}}}. {"glGetIntegeri_v", {"data", {single,{list,16}}}}. +{"glGetFloati_v", {"data", {single,{list,16}}}}. +{"glGetDoublei_v", {"data", {single,{list,16}}}}. +{"glGetInteger64i_v", {"data", {single,{list,16}}}}. + +{"glGetBufferParameteriv", {"params", {single,{list,16}}}}. +{"glGetBufferParameteri64v", {"params", {single,{list,16}}}}. {"glTransformFeedbackVaryings", [{"count", {c_only,{length,"varyings"}}}, {"varyings", [{base,string}, {single,list}]}]}. -{"glGetTransformFeedbackVarying", [{"size", {single, true}},{"type", {single, true}}, +{"glGetTransformFeedbackVarying", [{"size", {single, true}},{"type", {single, true}}, {"length", [skip, {single, true}]}, - {"name", {single, {list,"bufSize","length"}}}]}. + {"name", {string,"bufSize","length"}}]}. {"glGenRenderbuffers", {"renderbuffers", {single,{list,"n","n"}}}}. @@ -327,7 +362,133 @@ {"params", [out, {single, {list, "uniformIndicesLen", "uniformIndicesLen"}}]}]}. {"glGetActiveUniformName", [{"length",[skip,{single, true}]}, - {"uniformName", {single, {list,"bufSize","length"}}}]}. + {"uniformName", {string,"bufSize","length"}}]}. {"glGetActiveUniformBlockName", [{"length",[skip,{single, true}]}, - {"uniformBlockName", {single, {list,"bufSize","length"}}}]}. + {"uniformBlockName", {string,"bufSize","length"}}]}. {"glGetActiveUniformBlockiv", {"params", [in, {base,memory}]}}. + + +{"glGetSynciv", [{"values", {single, {list, "bufSize","length"}}}, + {"length", [skip,{single, true}]}]}. + +{"glGetMultisamplefv", {"val", [out, {single, {tuple,2}}]}}. + + +{"glNamedStringARB", [{"stringlen", {c_only, {length, "string"}}}, + {"namelen", {c_only, {length, "name"}}}]}. +{"glDeleteNamedStringARB", [{"namelen", {c_only, {length, "name"}}}]}. +{"glIsNamedStringARB", [{"namelen", {c_only, {length, "name"}}}]}. +{"glGetNamedStringARB",[{"namelen", {c_only, {length, "name"}}}, + {"stringlen",[skip,{single, true}]}, + {"string", {string,"bufSize","stringlen"}}]}. +{"glGetNamedStringivARB",[{"namelen", {c_only, {length, "name"}}}, + {"params", [out, {single, true}]}]}. +{"glCompileShaderIncludeARB", [{"length", {c_only,{constant,"NULL"}}}, + {"count", {c_only,{length,"path"}}}, + {"path", {single,list}}]}. + + +{"glGenSamplers", {"samplers", {single, {list,"count","count"}}}}. +{"glDeleteSamplers", [{"count", {c_only, {length, "samplers"}}}, + {"samplers", {single, list}}]}. +{"glGetSamplerParameter", {"params", {single, {list, 4}}}}. +{"glSamplerParameterI", {"param", {single, list}}}. +{"glSamplerParameterfv", {"param", {single, list}}}. +{"glSamplerParameteriv", {"param", {single, list}}}. + +%{"glGetActiveSubroutineUniformiv", {"values", }}. +{"glGetActiveSubroutineUniformName", [{"length",[skip,{single, true}]}, + {"name", {string,"bufsize","length"}}]}. +{"glGetActiveSubroutineName", [{"length",[skip,{single, true}]}, + {"name", {string,"bufsize","length"}}]}. +{"glGetProgramStageiv", {"values", {single, true}}}. +{"glUniformSubroutinesuiv", [{"count",{c_only,{length,"indices"}}},{"indices", {single, list}}]}. + +{"glGenTransformFeedbacks", {"ids", {single, {list,"n","n"}}}}. +{"glDeleteTransformFeedbacks", [{"n", {c_only, {length, "ids"}}}, + {"ids", {single, list}}]}. + +{"glPatchParameterfv", {"values", {single, list}}}. + + +{"glGetQueryIndexediv", {"params", {single, true} }}. +{"glShaderBinary", [{"count", {c_only, {length, "shaders"}}}, + {"length", {c_only, {size, "binary"}}}, + {"shaders", {single, list}}, + {"binary", binary} + ]}. +{"glGetShaderPrecisionFormat", [{"range", {single, {tuple, 2}}}, + {"precision", {single, true}}]}. + +{"glGetProgramBinary", [{"length",[skip,{single, true}]}, + {"binary", [out, {binary, "bufSize", "length"}]}, + {"binaryFormat", {single, true}}]}. +{"glProgramBinary", [{"binary", binary}, {"length", {c_only, {size, "binary"}}}]}. + +{"glGenProgramPipelines", {"pipelines", {single, {list,"n","n"}}}}. +{"glDeleteProgramPipelines", [{"n", {c_only, {length, "pipelines"}}}, + {"pipelines", {single, list}}]}. + +{"glCreateShaderProgramv", [{"count", {c_only, {length, "strings"}}}, + {"strings", {single, list}}]}. +{"glGetProgramPipelineInfoLog", [{"length", [skip,{single, true}]}, + {"infoLog", {string,"bufSize","length"}}]}. +{"glGetProgramPipelineiv", {"params", {single, true}}}. + + +%% {"glCreateSyncFromCLeventARB", {"context", }}. + +{"glDebugMessageControlARB", [{"count", {c_only, {length, "ids"}}}, + {"ids", {single, list}}]}. +{"glDebugMessageInsertARB", {"length", {c_only, {length, "buf"}}}}. +{"glGetDebugMessageLogARB", [{"sources", {single, {list, "count", "result"}}}, + {"types", {single, {list, "count", "result"}}}, + {"ids", {single, {list, "count", "result"}}}, + {"severities", {single, {list, "count", "result"}}}, + {"lengths", [{c_only, undefined}, {single, {list, "count", "result"}}]}, + {"messageLog", [{string, "bufsize", "lengths"}, + {single, {list, "bufsize", "result"}}]}]}. + + +{"glUniformMatrix2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,4}}]}]}. +{"glUniformMatrix3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,9}}]}]}. +{"glUniformMatrix4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,16}}]}]}. +{"glUniformMatrix2x3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}. +{"glUniformMatrix3x2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}. +{"glUniformMatrix2x4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}. +{"glUniformMatrix4x2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}. +{"glUniformMatrix3x4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}. +{"glUniformMatrix4x3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}. + +{"glProgramUniform1", [{"count",{c_only,{length,"value"}}}, {"value", [{single,list}]}]}. +{"glProgramUniform2", [{"count",{c_only,{length,"value"}}}, {"value", [{single,{tuple_list,2}}]}]}. +{"glProgramUniform3", [{"count",{c_only,{length,"value"}}}, {"value", [{single,{tuple_list,3}}]}]}. +{"glProgramUniform4", [{"count",{c_only,{length,"value"}}}, {"value", [{single,{tuple_list,4}}]}]}. + +{"glProgramUniformMatrix2fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,4}}]}]}. +{"glProgramUniformMatrix2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,4}}]}]}. +{"glProgramUniformMatrix3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,9}}]}]}. +{"glProgramUniformMatrix3fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,9}}]}]}. +{"glProgramUniformMatrix4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,16}}]}]}. +{"glProgramUniformMatrix4fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,16}}]}]}. +{"glProgramUniformMatrix2x3fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}. +{"glProgramUniformMatrix3x2fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}. +{"glProgramUniformMatrix2x4fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}. +{"glProgramUniformMatrix4x2fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}. +{"glProgramUniformMatrix3x4fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}. +{"glProgramUniformMatrix4x3fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}. + +{"glProgramUniformMatrix2x3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}. +{"glProgramUniformMatrix3x2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}. +{"glProgramUniformMatrix2x4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}. +{"glProgramUniformMatrix4x2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}. +{"glProgramUniformMatrix3x4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}. +{"glProgramUniformMatrix4x3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}. + +{"glViewportArrayv", [{"count",{c_only,{length,"v"}}}, {"v", [{single,{tuple_list,4}}]}]}. +{"glViewportIndexedfv", {"v", {single,{tuple,4}}}}. +{"glScissorArrayv", [{"count",{c_only,{length,"v"}}}, {"v", [{single,{tuple_list,4}}]}]}. +{"glScissorIndexedv", {"v", {single,{tuple,4}}}}. +{"glDepthRangeArrayv", [{"count",{c_only,{length,"v"}}}, {"v", [{single,{tuple_list,2}}]}]}. + + diff --git a/lib/wx/api_gen/wx_gen.erl b/lib/wx/api_gen/wx_gen.erl index c075324c1f..2f20c42a5d 100644 --- a/lib/wx/api_gen/wx_gen.erl +++ b/lib/wx/api_gen/wx_gen.erl @@ -887,7 +887,7 @@ add_method2(M0=#method{name=Name,params=Ps0,type=T0},#class{name=CName,parent=Pa id = next_id(func_id), pre_hook = get_opt(pre_hook, Name, length(Ps), Opts), post_hook = get_opt(post_hook, Name, length(Ps), Opts), - doc = get_opt(doc, Name, length(Ps), Opts) + doc = get_opt(doc, Name, length(Ps), Opts) }, M = case Name of CName -> diff --git a/lib/wx/api_gen/wx_gen.hrl b/lib/wx/api_gen/wx_gen.hrl index 17265a2842..426e3adfae 100644 --- a/lib/wx/api_gen/wx_gen.hrl +++ b/lib/wx/api_gen/wx_gen.hrl @@ -43,9 +43,9 @@ id = undefined, % Id (integer) doc, % Extra documentation virtual, % Is virtual? - pre_hook, % Pre hook before call in c-code - post_hook % Post hook after call in c-code - } + pre_hook = [], % Pre hook before call in c-code + post_hook = [] % Post hook after call in c-code + } ). -record(param, diff --git a/lib/wx/api_gen/wx_gen_cpp.erl b/lib/wx/api_gen/wx_gen_cpp.erl index 846cec46c4..4b33068d8f 100644 --- a/lib/wx/api_gen/wx_gen_cpp.erl +++ b/lib/wx/api_gen/wx_gen_cpp.erl @@ -152,6 +152,7 @@ gen_funcs(Defs) -> w("#include \"../wxe_impl.h\"~n"), w("#include \"../wxe_events.h\"~n"), w("#include \"../wxe_return.h\"~n"), + w("#include \"../wxe_gl.h\"~n"), w("#include \"wxe_macros.h\"~n"), w("#include \"wxe_derived_dest.h\"~n~n"), @@ -176,6 +177,9 @@ gen_funcs(Defs) -> " rt.addAtom(\"ok\");~n" " break;~n" " }~n"), + w(" case WXE_BIN_INCR:~n driver_binary_inc_refc(Ecmd.bin[0]->bin);~n break;~n",[]), + w(" case WXE_BIN_DECR:~n driver_binary_dec_refc(Ecmd.bin[0]->bin);~n break;~n",[]), + w(" case WXE_INIT_OPENGL:~n wxe_initOpenGL(rt, bp);~n break;~n",[]), Res = [gen_class(Class) || Class <- Defs], @@ -265,13 +269,13 @@ gen_method(CName, M=#method{name=N,params=Ps0,type=T,method_type=MT,id=MethodId Opts = [Opt || Opt = #param{def=Def,in=In,where=Where} <- Ps2, Def =/= none, In =/= false, Where =/= c], decode_options(Opts, Align), - case M#method.pre_hook of - undefined -> skip; + case gen_util:get_hook(c, M#method.pre_hook) of + ignore -> skip; Pre -> w(" ~s;~n", [Pre]) end, Ps3 = call_wx(N,{MT,CName},T,Ps2), - case M#method.post_hook of - undefined -> skip; + case gen_util:get_hook(c, M#method.post_hook) of + ignore -> skip; Post -> w(" ~s;~n", [Post]) end, free_args(), diff --git a/lib/wx/api_gen/wx_gen_erl.erl b/lib/wx/api_gen/wx_gen_erl.erl index 7962dd9fbf..e1201ab0d4 100644 --- a/lib/wx/api_gen/wx_gen_erl.erl +++ b/lib/wx/api_gen/wx_gen_erl.erl @@ -270,6 +270,16 @@ gen_method2(M=#method{name=N,alias=A,params=Ps,type=T,method_type=MT,id=MethodId MId = arg_type_tests(Args, "?" ++ get_unique_name(MethodId)), {MArgs,Align} = marshal_args(Args), MOpts = marshal_opts(Optional, Align, Args), + case gen_util:get_hook(erl, M#method.pre_hook) of + ignore -> skip; + Pre -> w(" ~s~n", [Pre]) + end, + + case gen_util:get_hook(erl, M#method.post_hook) of + ignore -> skip; + _ -> w(" _Result =", []) + end, + case have_return_vals(T, Ps) of _ when MT =:= constructor -> w(" wxe_util:construct(~s,~n <<~s~s>>)", [MId, MArgs,MOpts]); @@ -278,6 +288,13 @@ gen_method2(M=#method{name=N,alias=A,params=Ps,type=T,method_type=MT,id=MethodId false -> w(" wxe_util:cast(~s,~n <<~s~s>>)", [MId, MArgs,MOpts]) end, + case gen_util:get_hook(erl, M#method.post_hook) of + ignore -> skip; + Post -> + w(",~n ~s~n", [Post]), + w(" _Result", []) + end, + erase(current_func), M. diff --git a/lib/wx/api_gen/wxapi.conf b/lib/wx/api_gen/wxapi.conf index 6bafda5b9d..aec8a4944a 100644 --- a/lib/wx/api_gen/wxapi.conf +++ b/lib/wx/api_gen/wxapi.conf @@ -505,15 +505,15 @@ {"data",[in,{base,binary}]}, {"alpha",[in,{base,binary}]}, {{4,pre_hook}, - "if(!static_data) {" - "data = (unsigned char *) malloc(Ecmd.bin[0]->size);" - "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}, + [{c, "if(!static_data) {" + "data = (unsigned char *) malloc(Ecmd.bin[0]->size);" + "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}]}, {{5,pre_hook}, - "if(!static_data) {" - " data = (unsigned char *) malloc(Ecmd.bin[0]->size);" - " alpha = (unsigned char *) malloc(Ecmd.bin[1]->size);" - " memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);" - " memcpy(alpha,Ecmd.bin[1]->base,Ecmd.bin[1]->size);}"} + [{c, "if(!static_data) {" + " data = (unsigned char *) malloc(Ecmd.bin[0]->size);" + " alpha = (unsigned char *) malloc(Ecmd.bin[1]->size);" + " memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);" + " memcpy(alpha,Ecmd.bin[1]->base,Ecmd.bin[1]->size);}"}]} ]}, '~wxImage',%'AddHandler', 'Blur','BlurHorizontal','BlurVertical', @@ -524,15 +524,15 @@ {"data",[in,{base,binary}]}, {"alpha",[in,{base,binary}]}, {{4,pre_hook}, - "if(!static_data) {" - "data = (unsigned char *) malloc(Ecmd.bin[0]->size);" - "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}, + [{c, "if(!static_data) {" + "data = (unsigned char *) malloc(Ecmd.bin[0]->size);" + "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}]}, {{5,pre_hook}, - "if(!static_data) {" - " data = (unsigned char *) malloc(Ecmd.bin[0]->size);" - " alpha = (unsigned char *) malloc(Ecmd.bin[1]->size);" - " memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);" - " memcpy(alpha,Ecmd.bin[1]->base,Ecmd.bin[1]->size);}"} + [{c, "if(!static_data) {" + " data = (unsigned char *) malloc(Ecmd.bin[0]->size);" + " alpha = (unsigned char *) malloc(Ecmd.bin[1]->size);" + " memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);" + " memcpy(alpha,Ecmd.bin[1]->base,Ecmd.bin[1]->size);}"}]} ]}, 'Destroy','FindFirstUnusedColour', % 'FindHandler', 'GetImageExtWildcard', @@ -551,15 +551,15 @@ 'Rotate90','SaveFile','Scale','Size', {'SetAlpha', [{{2,"alpha"},[in,{base,binary}, {def, none}]}, {{2,pre_hook}, - "if(!static_data) {" - "alpha = (unsigned char *) malloc(Ecmd.bin[0]->size);" - "memcpy(alpha,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"} + [{c, "if(!static_data) {" + "alpha = (unsigned char *) malloc(Ecmd.bin[0]->size);" + "memcpy(alpha,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}]} ]}, {'SetData', [{"data",[in,{base,binary}]}, {pre_hook, - "if(!static_data) {" - "data = (unsigned char *) malloc(Ecmd.bin[0]->size);" - "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"} + [{c, "if(!static_data) {" + "data = (unsigned char *) malloc(Ecmd.bin[0]->size);" + "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}]} ]}, 'SetMask','SetMaskColour','SetMaskFromImage','SetOption', 'SetPalette', @@ -1148,7 +1148,8 @@ [{skip, [{'SetCurrent', 2}]}], %% NA MAC [{'wxGLCanvas', [{"attribList", [in, {single,array}]}]}, 'GetContext', - {'SetCurrent', [{post_hook,"if(This->GetContext()) setActiveGL(Ecmd.caller,This)"}]}, + {'SetCurrent', [{post_hook,[{c, "if(This->GetContext()) setActiveGL(Ecmd.caller,This)"}, + {erl, "{ok, _} = wxe_master:init_opengl(),"}]}]}, %%{'SetColour', [{"colour", [in, {single,array}]}]}, 'SwapBuffers']}. diff --git a/lib/wx/c_src/Makefile.in b/lib/wx/c_src/Makefile.in index 8710641b57..69418f62ef 100644 --- a/lib/wx/c_src/Makefile.in +++ b/lib/wx/c_src/Makefile.in @@ -32,14 +32,16 @@ endif SO_EXT = @SO_EXT@ -GENERAL = wxe_driver wxe_ps_init wxe_impl wxePrintout wxe_return +GENERAL = wxe_driver wxe_ps_init wxe_impl wxePrintout wxe_return wxe_gl GENERAL_H = wxe_driver.h wxe_impl.h wxe_return.h GENERATED_F = wxe_funcs wxe_events wxe_init -GENERATED_H = gen/wxe_macros.h gen/glu_finit.h gen/gl_finit.h gen/gl_fdefs.h +GENERATED_H = gen/wxe_macros.h + +GL_H = egl_impl.h gen/glu_finit.h gen/gl_finit.h gen/gl_fdefs.h HAVE_OPENGL = true -OPENGL_F = gl_funcs wxe_gl +OPENGL_F = gl_funcs egl_impl ifneq ($(INSIDE_ERLSRC),true) @@ -60,9 +62,9 @@ SYS_TYPE = @WXERL_SYS_TYPE@ GENERAL_O = $(GENERAL:%=$(SYS_TYPE)/%.o) GENERATED_O = $(GENERATED_F:%=$(SYS_TYPE)/%.o) ifeq ($(HAVE_OPENGL), true) - OPENGL_O = $(OPENGL_F:%=$(SYS_TYPE)/%.o) + GL_OBJECTS = $(OPENGL_F:%=$(SYS_TYPE)/%.o) else - OPENGL_O = + GL_OBJECTS = endif RC_FILE_EXT = @RC_FILE_TYPE@ @@ -72,10 +74,12 @@ else RC_FILE = endif -OBJECTS = $(GENERAL_O) $(GENERATED_O) $(OPENGL_O) $(RC_FILE) +WX_OBJECTS = $(GENERAL_O) $(GENERATED_O) $(RC_FILE) + +OBJECTS = $(WX_OBJECTS) $(GL_OBJECTS) -TARGET_API = wxe_driver -TARGET_DIR = ../priv/$(SYS_TYPE) +TARGET_APIS = wxe_driver erl_gl +TARGET_DIR = ../priv # -O2 -funroll-loops -ffast-math -fomit-frame-pointer @@ -87,31 +91,36 @@ LD = $(CPP) LDFLAGS = @LDFLAGS@ RESCOMP = @WX_RESCOMP@ - ifeq (@WX_HAVE_STATIC_LIBS@,true) -WX_LIBS = @WX_LIBS_STATIC@ +OPT_WX_LIBS = @WX_LIBS_STATIC@ DEBUG_WX_LIBS = @DEBUG_WX_LIBS_STATIC@ else -WX_LIBS = @WX_LIBS@ +OPT_WX_LIBS = @WX_LIBS@ DEBUG_WX_LIBS = @DEBUG_WX_LIBS@ endif ifeq ($(TYPE),debug) -CFLAGS = @DEBUG_WX_CFLAGS@ @DEBUG_CFLAGS@ -CPP_FLAGS = @DEBUG_WX_CXXFLAGS@ @DEBUG_CXXFLAGS@ -LIBS = $(DEBUG_WX_LIBS) +WX_CFLAGS = @DEBUG_WX_CFLAGS@ +CFLAGS = @DEBUG_CFLAGS@ +WX_CXX_FLAGS = @DEBUG_WX_CXXFLAGS@ +CXX_FLAGS = @DEBUG_CXXFLAGS@ +WX_LIBS = $(DEBUG_WX_LIBS) else -CFLAGS = @WX_CFLAGS@ @CFLAGS@ -CPP_FLAGS = @WX_CXXFLAGS@ @CXXFLAGS@ -LIBS = $(WX_LIBS) +WX_CFLAGS = @WX_CFLAGS@ +CFLAGS = @CFLAGS@ +WX_CXX_FLAGS = @WX_CXXFLAGS@ +CXX_FLAGS = @CXXFLAGS@ +WX_LIBS = $(OPT_WX_LIBS) endif -CC_O = $(CC) -c $(CFLAGS) $(COMMON_CFLAGS) -CPP_O = $(CPP) -c $(CPP_FLAGS) $(COMMON_CFLAGS) +GL_LIBS = @GL_LIBS@ + +CC_O = $(CC) -c $(CFLAGS) $(WX_CFLAGS) $(COMMON_CFLAGS) +CPP_O = $(CPP) -c $(CXX_FLAGS) $(WX_CXX_FLAGS) $(COMMON_CFLAGS) # Targets -opt: $(TARGET_DIR)/$(TARGET_API)$(SO_EXT) +opt: $(TARGET_DIR)/wxe_driver$(SO_EXT) $(TARGET_DIR)/erl_gl$(SO_EXT) debug: @${MAKE} TYPE=debug @@ -132,20 +141,22 @@ complete_clean: docs: +$(GL_OBJECTS): $(GL_H) +$(WX_OBJECTS): $(GENERATED_H) $(GENERAL_H) -$(SYS_TYPE)/%.o: %.cpp $(GENERATED_H) $(GENERAL_H) +$(SYS_TYPE)/%.o: %.cpp mkdir -p $(SYS_TYPE) $(CPP_O) $< -o $@ -$(SYS_TYPE)/%.o: %.c $(GENERATED_H) $(GENERAL_H) +$(SYS_TYPE)/%.o: %.c mkdir -p $(SYS_TYPE) $(CC_O) $< -o $@ -$(SYS_TYPE)/%.o: gen/%.cpp $(GENERATED_H) $(GENERAL_H) +$(SYS_TYPE)/%.o: gen/%.cpp mkdir -p $(SYS_TYPE) $(CPP_O) $< -o $@ -$(SYS_TYPE)/%.o: gen/%.c $(GENERATED_H) $(GENERAL_H) +$(SYS_TYPE)/%.o: gen/%.c mkdir -p $(SYS_TYPE) $(CC_O) $< -o $@ @@ -153,9 +164,13 @@ $(SYS_TYPE)/wxe_win32.$(RC_FILE_EXT): wxe_win32.rc mkdir -p $(SYS_TYPE) $(RESCOMP) -o $@ $< -$(TARGET_DIR)/$(TARGET_API)$(SO_EXT): $(OBJECTS) +$(TARGET_DIR)/wxe_driver$(SO_EXT): $(WX_OBJECTS) + mkdir -p $(TARGET_DIR) + $(LD) $(LDFLAGS) $(WX_OBJECTS) $(WX_LIBS) -o $@ + +$(TARGET_DIR)/erl_gl$(SO_EXT): $(GL_OBJECTS) mkdir -p $(TARGET_DIR) - $(LD) $(LDFLAGS) $(OBJECTS) $(LIBS) -o $@ + $(CC) $(LDFLAGS) $(GL_OBJECTS) $(GL_LIBS) -o $@ # ---------------------------------------------------- @@ -164,10 +179,11 @@ $(TARGET_DIR)/$(TARGET_API)$(SO_EXT): $(OBJECTS) ifeq ($(INSIDE_ERLSRC),true) include $(ERL_TOP)/make/otp_release_targets.mk release_spec: opt - $(INSTALL_DIR) $(RELSYSDIR)/priv/$(SYS_TYPE) + $(INSTALL_DIR) $(RELSYSDIR)/priv $(INSTALL_DATA) ../priv/erlang-logo32.png $(RELSYSDIR)/priv/ $(INSTALL_DATA) ../priv/erlang-logo64.png $(RELSYSDIR)/priv/ - $(INSTALL_PROGRAM) $(TARGET_DIR)/$(TARGET_API)$(SO_EXT) $(RELSYSDIR)/priv/$(SYS_TYPE) + $(INSTALL_PROGRAM) $(TARGET_DIR)/wxe_driver$(SO_EXT) $(RELSYSDIR)/priv/ + $(INSTALL_PROGRAM) $(TARGET_DIR)/erl_gl$(SO_EXT) $(RELSYSDIR)/priv/ release_docs_spec: diff --git a/lib/wx/c_src/egl_impl.cpp b/lib/wx/c_src/egl_impl.cpp new file mode 100644 index 0000000000..e2dbbb73c4 --- /dev/null +++ b/lib/wx/c_src/egl_impl.cpp @@ -0,0 +1,306 @@ +/* + * %CopyrightBegin% + * + * Copyright Ericsson AB 2010. All Rights Reserved. + * + * The contents of this file are subject to the Erlang Public License, + * Version 1.1, (the "License"); you may not use this file except in + * compliance with the License. You should have received a copy of the + * Erlang Public License along with this software. If not, it can be + * retrieved online at http://www.erlang.org/. + * + * Software distributed under the License is distributed on an "AS IS" + * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See + * the License for the specific language governing rights and limitations + * under the License. + * + * %CopyrightEnd% + */ + +#include <stdio.h> +#include <string.h> + +#ifdef _WIN32 +#include <windows.h> +#endif + +#include "egl_impl.h" + +#define WX_DEF_EXTS +#include "gen/gl_fdefs.h" +#include "gen/gl_finit.h" +#include "gen/glu_finit.h" + +void init_tess(); +void exit_tess(); +int load_gl_functions(); + +/* **************************************************************************** + * OPENGL INITIALIZATION + *****************************************************************************/ + +int egl_initiated = 0; + +#ifdef _WIN32 +#define RTLD_LAZY 0 +#define OPENGL_LIB L"opengl32.dll" +#define OPENGLU_LIB L"glu32.dll" +typedef HMODULE DL_LIB_P; +typedef WCHAR DL_CHAR; +void * dlsym(HMODULE Lib, const char *func) { + void * funcp; + if((funcp = (void *) GetProcAddress(Lib, func))) + return funcp; + else + return (void *) wglGetProcAddress(func); +} + +HMODULE dlopen(const WCHAR *DLL, int unused) { + return LoadLibrary(DLL); +} + +void dlclose(HMODULE Lib) { + FreeLibrary(Lib); +} + +#else +typedef void * DL_LIB_P; +typedef char DL_CHAR; +# ifdef _MACOSX +# define OPENGL_LIB "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib" +# define OPENGLU_LIB "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib" +# else +# define OPENGL_LIB "libGL.so" +# define OPENGLU_LIB "libGLU.so" +# endif +#endif +extern "C" { +DRIVER_INIT(EGL_DRIVER) { + return NULL; +} +} + +int egl_init_opengl(void *erlCallbacks) +{ +#ifdef _WIN32 + driver_init((TWinDynDriverCallbacks *) erlCallbacks); +#endif + if(egl_initiated == 0) { + if(load_gl_functions()) { + init_tess(); + egl_initiated = 1; + } + } + return 1; +} + +int load_gl_functions() { + DL_CHAR * DLName = OPENGL_LIB; + DL_LIB_P LIBhandle = dlopen(DLName, RTLD_LAZY); + //fprintf(stderr, "Loading GL: %s\r\n", (const char*)DLName); + void * func = NULL; + int i; + + if(LIBhandle) { + for(i=0; gl_fns[i].name != NULL; i++) { + if((func = dlsym(LIBhandle, gl_fns[i].name))) { + * (void **) (gl_fns[i].func) = func; + // fprintf(stderr, "GL LOADED %s \r\n", gl_fns[i].name); + } else { + if(gl_fns[i].alt != NULL) { + if((func = dlsym(LIBhandle, gl_fns[i].alt))) { + * (void **) (gl_fns[i].func) = func; + // fprintf(stderr, "GL LOADED %s \r\n", gl_fns[i].alt); + } else { + * (void **) (gl_fns[i].func) = (void *) &gl_error; + // fprintf(stderr, "GL Skipped %s and %s \r\n", gl_fns[i].name, gl_fns[i].alt); + }; + } else { + * (void **) (gl_fns[i].func) = (void *) &gl_error; + // fprintf(stderr, "GL Skipped %s \r\n", gl_fns[i].name); + } + } + } + dlclose(LIBhandle); + // fprintf(stderr, "OPENGL library is loaded\r\n"); + } else { + fprintf(stderr, "Could NOT load OpenGL library: %s\r\n", DLName); + }; + + DLName = OPENGLU_LIB; + LIBhandle = dlopen(DLName, RTLD_LAZY); + // fprintf(stderr, "Loading GLU: %s\r\n", (const char*)DLName); + func = NULL; + + if(LIBhandle) { + for(i=0; glu_fns[i].name != NULL; i++) { + if((func = dlsym(LIBhandle, glu_fns[i].name))) { + * (void **) (glu_fns[i].func) = func; + } else { + if(glu_fns[i].alt != NULL) { + if((func = dlsym(LIBhandle, glu_fns[i].alt))) { + * (void **) (glu_fns[i].func) = func; + } else { + * (void **) (glu_fns[i].func) = (void *) &gl_error; + // fprintf(stderr, "GLU Skipped %s\r\n", glu_fns[i].alt); + }; + } else { + * (void **) (glu_fns[i].func) = (void *) &gl_error; + // fprintf(stderr, "GLU Skipped %s\r\n", glu_fns[i].name); + } + } + } + dlclose(LIBhandle); + // fprintf(stderr, "GLU library is loaded\r\n"); + } else { + fprintf(stderr, "Could NOT load OpenGL GLU library: %s\r\n", DLName); + }; + + return 1; +} + +void gl_error() { + // fprintf(stderr, "OpenGL Extension not available \r\n"); + throw "undef_extension"; +} + +/* ******************************************************************************* + * GLU Tesselation special + * ******************************************************************************/ + +static GLUtesselator* tess; +static GLdouble* tess_coords; +static GLdouble* tess_alloc_vertex; +static int* tess_vertices; + +void CALLBACK +egl_ogla_vertex(GLdouble* coords) +{ + /* fprintf(stderr, "%d\r\n", (int) (coords - tess_coords) / 3); */ + + *tess_vertices++ = (int) (coords - tess_coords) / 3; +} + +void CALLBACK +egl_ogla_edge_flag(GLboolean flag) +{ +} + +void CALLBACK +egl_ogla_error(GLenum errorCode) +{ + const GLubyte *err; + err = gluErrorString(errorCode); + // wxString msg; + // msg.Printf(wxT("Tesselation error: %d: "), (int)errorCode); + // msg += wxString::FromAscii((char *) err); + // send_msg("error", &msg); + fprintf(stderr, "Tesselation error: %d\r\n", (int) errorCode); +} + +void CALLBACK +egl_ogla_combine(GLdouble coords[3], + void* vertex_data[4], + GLfloat w[4], + void **dataOut) +{ + GLdouble* vertex = tess_alloc_vertex; + + tess_alloc_vertex += 3; + +#if 0 + fprintf(stderr, "combine: "); + int i; + for (i = 0; i < 4; i++) { + if (w[i] > 0.0) { + fprintf(stderr, "%d(%g) ", (int) vertex_data[i], w[i]); + } + } + fprintf(stderr, "\r\n"); + fprintf(stderr, "%g %g %g\r\n", vertex[0], vertex[1], vertex[2]); +#endif + + vertex[0] = coords[0]; + vertex[1] = coords[1]; + vertex[2] = coords[2]; + *dataOut = vertex; +} + +void init_tess() +{ + tess = gluNewTess(); + + gluTessCallback(tess, GLU_TESS_VERTEX, (GLUfuncptr) egl_ogla_vertex); + gluTessCallback(tess, GLU_TESS_EDGE_FLAG, (GLUfuncptr) egl_ogla_edge_flag); + gluTessCallback(tess, GLU_TESS_COMBINE, (GLUfuncptr) egl_ogla_combine); + gluTessCallback(tess, GLU_TESS_ERROR, (GLUfuncptr) egl_ogla_error); + +} + +void exit_tess() +{ + gluDeleteTess(tess); +} + +int erl_tess_impl(char* buff, ErlDrvPort port, ErlDrvTermData caller) +{ + ErlDrvBinary* bin; + int i; + GLdouble* new_vertices; + int *vertices; + int num_vertices; + GLdouble *n; + int n_pos, AP, res; + + num_vertices = * (int *) buff; buff += 8; /* Align */ + n = (double *) buff; buff += 8*3; + + bin = driver_alloc_binary(num_vertices*6*sizeof(GLdouble)); + new_vertices = tess_coords = (double *) bin->orig_bytes; + memcpy(tess_coords,buff,num_vertices*3*sizeof(GLdouble)); + tess_alloc_vertex = tess_coords + num_vertices*3; + +#if 0 + fprintf(stderr, "n=%d\r\n", num_vertices); +#endif + vertices = (int *) driver_alloc(sizeof(int) * 16*num_vertices); + + tess_vertices = vertices; + + gluTessNormal(tess, n[0], n[1], n[2]); + gluTessBeginPolygon(tess, 0); + gluTessBeginContour(tess); + for (i = 0; i < num_vertices; i++) { + gluTessVertex(tess, tess_coords+3*i, tess_coords+3*i); + } + gluTessEndContour(tess); + gluTessEndPolygon(tess); + + n_pos = (tess_vertices - vertices); + + AP = 0; ErlDrvTermData *rt; + rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData) * (13+n_pos*2)); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + + for(i=0; i < n_pos; i++) { + rt[AP++] = ERL_DRV_INT; rt[AP++] = (int) vertices[i]; + }; + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = n_pos+1; + + rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) bin; + rt[AP++] = (tess_alloc_vertex-new_vertices)*sizeof(GLdouble); rt[AP++] = 0; + + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; // Return tuple {list, Bin} + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; // Result tuple + + res = driver_send_term(port,caller,rt,AP); + /* fprintf(stderr, "List %d: %d %d %d \r\n", */ + /* res, */ + /* n_pos, */ + /* (tess_alloc_vertex-new_vertices)*sizeof(GLdouble), */ + /* num_vertices*6*sizeof(GLdouble)); */ + driver_free_binary(bin); + driver_free(vertices); + driver_free(rt); + return 0; +} diff --git a/lib/wx/c_src/egl_impl.h b/lib/wx/c_src/egl_impl.h new file mode 100644 index 0000000000..e93e4caefd --- /dev/null +++ b/lib/wx/c_src/egl_impl.h @@ -0,0 +1,149 @@ +/* + * %CopyrightBegin% + * + * Copyright Ericsson AB 2010. All Rights Reserved. + * + * The contents of this file are subject to the Erlang Public License, + * Version 1.1, (the "License"); you may not use this file except in + * compliance with the License. You should have received a copy of the + * Erlang Public License along with this software. If not, it can be + * retrieved online at http://www.erlang.org/. + * + * Software distributed under the License is distributed on an "AS IS" + * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See + * the License for the specific language governing rights and limitations + * under the License. + * + * %CopyrightEnd% + */ + +#include "erl_driver.h" + +/* Wrap everything from glext.h so we are not dependent on the user version of it */ + +#ifndef _WIN32 +# include <dlfcn.h> +#endif + +#ifdef _WIN32 +#include <windows.h> +#include <gl/gl.h> +#include <gl/glu.h> +#elif defined(HAVE_GL_GL_H) +#include <GL/gl.h> +# include <GL/glu.h> +#elif defined(HAVE_OPENGL_GL_H) +#include <OpenGL/gl.h> +#include <OpenGL/glu.h> +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif + +#ifndef CALLBACK +# define CALLBACK +#endif + +#ifdef _WIN32 +# ifndef _GLUfuncptr +// Visual studio CPP ++ compiler +# define _GLUfuncptr void (_stdcall *)() +# endif +#endif + +#ifdef _GLUfuncptr +# define GLUfuncptr _GLUfuncptr +#elif defined(TESS_CB_TIGER_STYLE) +# define GLUfuncptr GLvoid (*)(...) +#else +# define GLUfuncptr GLvoid (*)() +#endif + +/* Some new GL types (eliminates the need for glext.h) */ + +#ifndef HAVE_GLINTPTR +#ifndef HAVE_GLINTPTRARB +# include <stddef.h> +/* GL types for handling large vertex buffer objects */ +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; +#endif /* HAVE_GLINTPTRARB */ +typedef GLintptrARB GLintptr; +typedef GLsizeiptrARB GLsizeiptr; +#endif /* HAVE_GLINTPTR */ + +#ifndef HAVE_GLCHAR +# ifndef HAVE_GLCHARARB +/* GL types for handling shader object handles and characters */ +typedef char GLcharARB; /* native character */ +typedef unsigned int GLhandleARB; /* shader object handle */ +#endif /* HAVE_GLCHARARB */ +typedef GLcharARB GLchar; +#endif + +#ifndef HAVE_GLHALFARB +/* GL types for "half" precision (s10e5) float data in host memory */ +typedef unsigned short GLhalfARB; +#endif + +/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +/* (as used in the GLX_OML_sync_control extension). */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include <inttypes.h> +#elif defined(__sun__) +#include <inttypes.h> +#if defined(__STDC__) +#if defined(__arch64__) +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#endif /* __arch64__ */ +#endif /* __STDC__ */ +#elif defined( __VMS ) +#include <inttypes.h> +#elif defined(__SCO__) || defined(__USLC__) +#include <stdint.h> +#elif defined(__UNIXOS2__) || defined(__SOL64__) +typedef long int int32_t; +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#elif defined(WIN32) && defined(_MSC_VER) +typedef long int int32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#elif defined(WIN32) && defined(__GNUC__) +#include <stdint.h> +#else +#include <inttypes.h> /* Fallback option */ +#endif + +#ifndef HAVE_GLINT64EXT +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +#endif + +#ifndef GL_ARB_sync +typedef int64_t GLint64; +typedef uint64_t GLuint64; +typedef struct __GLsync *GLsync; +#endif + +/* External Api */ + +#ifdef _WIN32 +extern "C" __declspec(dllexport) int egl_init_opengl(void *); +extern "C" __declspec(dllexport) void egl_dispatch(int, char *, ErlDrvPort, ErlDrvTermData, char **, int *); +#else +extern "C" int egl_init_opengl(void *); +extern "C" void egl_dispatch(int, char *, ErlDrvPort, ErlDrvTermData, char **, int *); +#endif + +/* internal */ +int erl_tess_impl(char* buff, ErlDrvPort port, ErlDrvTermData caller); +void gl_error(); +extern int gl_error_op; +extern ErlDrvTermData gl_active; + diff --git a/lib/wx/c_src/gen/gl_fdefs.h b/lib/wx/c_src/gen/gl_fdefs.h index 2096f7a413..a45896d30d 100644 --- a/lib/wx/c_src/gen/gl_fdefs.h +++ b/lib/wx/c_src/gen/gl_fdefs.h @@ -24,6 +24,13 @@ # define WXE_EXTERN extern #endif +typedef struct { + const char * name; + const char * alt; + void * func; +} gl_fns_t; + +#define GLE_GL_FUNC_START 5037 typedef void (APIENTRY * WXEGLACCUM)(GLenum,GLfloat); WXE_EXTERN WXEGLACCUM weglAccum; typedef void (APIENTRY * WXEGLALPHAFUNC)(GLenum,GLclampf); @@ -684,7 +691,7 @@ typedef void (APIENTRY * WXEGLMULTTRANSPOSEMATRIXD)(const GLdouble *); WXE_EXTERN WXEGLMULTTRANSPOSEMATRIXD weglMultTransposeMatrixd; typedef void (APIENTRY * WXEGLBLENDFUNCSEPARATE)(GLenum,GLenum,GLenum,GLenum); WXE_EXTERN WXEGLBLENDFUNCSEPARATE weglBlendFuncSeparate; -typedef void (APIENTRY * WXEGLMULTIDRAWARRAYS)(GLenum,GLint *,GLsizei *,GLsizei); +typedef void (APIENTRY * WXEGLMULTIDRAWARRAYS)(GLenum,const GLint *,const GLsizei *,GLsizei); WXE_EXTERN WXEGLMULTIDRAWARRAYS weglMultiDrawArrays; typedef void (APIENTRY * WXEGLPOINTPARAMETERF)(GLenum,GLfloat); WXE_EXTERN WXEGLPOINTPARAMETERF weglPointParameterf; @@ -972,6 +979,30 @@ typedef void (APIENTRY * WXEGLGETVERTEXATTRIBIIV)(GLuint,GLenum,GLint *); WXE_EXTERN WXEGLGETVERTEXATTRIBIIV weglGetVertexAttribIiv; typedef void (APIENTRY * WXEGLGETVERTEXATTRIBIUIV)(GLuint,GLenum,GLuint *); WXE_EXTERN WXEGLGETVERTEXATTRIBIUIV weglGetVertexAttribIuiv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI1IV)(GLuint,const GLint *); +WXE_EXTERN WXEGLVERTEXATTRIBI1IV weglVertexAttribI1iv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI2IV)(GLuint,const GLint *); +WXE_EXTERN WXEGLVERTEXATTRIBI2IV weglVertexAttribI2iv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI3IV)(GLuint,const GLint *); +WXE_EXTERN WXEGLVERTEXATTRIBI3IV weglVertexAttribI3iv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI4IV)(GLuint,const GLint *); +WXE_EXTERN WXEGLVERTEXATTRIBI4IV weglVertexAttribI4iv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI1UIV)(GLuint,const GLuint *); +WXE_EXTERN WXEGLVERTEXATTRIBI1UIV weglVertexAttribI1uiv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI2UIV)(GLuint,const GLuint *); +WXE_EXTERN WXEGLVERTEXATTRIBI2UIV weglVertexAttribI2uiv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI3UIV)(GLuint,const GLuint *); +WXE_EXTERN WXEGLVERTEXATTRIBI3UIV weglVertexAttribI3uiv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UIV)(GLuint,const GLuint *); +WXE_EXTERN WXEGLVERTEXATTRIBI4UIV weglVertexAttribI4uiv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI4BV)(GLuint,const GLbyte *); +WXE_EXTERN WXEGLVERTEXATTRIBI4BV weglVertexAttribI4bv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI4SV)(GLuint,const GLshort *); +WXE_EXTERN WXEGLVERTEXATTRIBI4SV weglVertexAttribI4sv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UBV)(GLuint,const GLubyte *); +WXE_EXTERN WXEGLVERTEXATTRIBI4UBV weglVertexAttribI4ubv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBI4USV)(GLuint,const GLushort *); +WXE_EXTERN WXEGLVERTEXATTRIBI4USV weglVertexAttribI4usv; typedef void (APIENTRY * WXEGLGETUNIFORMUIV)(GLuint,GLint,GLuint *); WXE_EXTERN WXEGLGETUNIFORMUIV weglGetUniformuiv; typedef void (APIENTRY * WXEGLBINDFRAGDATALOCATION)(GLuint,GLuint,const GLchar *); @@ -1012,30 +1043,6 @@ typedef void (APIENTRY * WXEGLCLEARBUFFERFI)(GLenum,GLint,GLfloat,GLint); WXE_EXTERN WXEGLCLEARBUFFERFI weglClearBufferfi; typedef const GLubyte * (APIENTRY * WXEGLGETSTRINGI)(GLenum,GLuint); WXE_EXTERN WXEGLGETSTRINGI weglGetStringi; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI1IV)(GLuint,const GLint *); -WXE_EXTERN WXEGLVERTEXATTRIBI1IV weglVertexAttribI1iv; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI2IV)(GLuint,const GLint *); -WXE_EXTERN WXEGLVERTEXATTRIBI2IV weglVertexAttribI2iv; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI3IV)(GLuint,const GLint *); -WXE_EXTERN WXEGLVERTEXATTRIBI3IV weglVertexAttribI3iv; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI4IV)(GLuint,const GLint *); -WXE_EXTERN WXEGLVERTEXATTRIBI4IV weglVertexAttribI4iv; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI1UIV)(GLuint,const GLuint *); -WXE_EXTERN WXEGLVERTEXATTRIBI1UIV weglVertexAttribI1uiv; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI2UIV)(GLuint,const GLuint *); -WXE_EXTERN WXEGLVERTEXATTRIBI2UIV weglVertexAttribI2uiv; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI3UIV)(GLuint,const GLuint *); -WXE_EXTERN WXEGLVERTEXATTRIBI3UIV weglVertexAttribI3uiv; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UIV)(GLuint,const GLuint *); -WXE_EXTERN WXEGLVERTEXATTRIBI4UIV weglVertexAttribI4uiv; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI4BV)(GLuint,const GLbyte *); -WXE_EXTERN WXEGLVERTEXATTRIBI4BV weglVertexAttribI4bv; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI4SV)(GLuint,const GLshort *); -WXE_EXTERN WXEGLVERTEXATTRIBI4SV weglVertexAttribI4sv; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UBV)(GLuint,const GLubyte *); -WXE_EXTERN WXEGLVERTEXATTRIBI4UBV weglVertexAttribI4ubv; -typedef void (APIENTRY * WXEGLVERTEXATTRIBI4USV)(GLuint,const GLushort *); -WXE_EXTERN WXEGLVERTEXATTRIBI4USV weglVertexAttribI4usv; typedef void (APIENTRY * WXEGLDRAWARRAYSINSTANCED)(GLenum,GLint,GLsizei,GLsizei); WXE_EXTERN WXEGLDRAWARRAYSINSTANCED weglDrawArraysInstanced; typedef void (APIENTRY * WXEGLDRAWELEMENTSINSTANCED)(GLenum,GLsizei,GLenum,const GLvoid *,GLsizei); @@ -1044,6 +1051,24 @@ typedef void (APIENTRY * WXEGLTEXBUFFER)(GLenum,GLenum,GLuint); WXE_EXTERN WXEGLTEXBUFFER weglTexBuffer; typedef void (APIENTRY * WXEGLPRIMITIVERESTARTINDEX)(GLuint); WXE_EXTERN WXEGLPRIMITIVERESTARTINDEX weglPrimitiveRestartIndex; +typedef void (APIENTRY * WXEGLGETINTEGER64I_V)(GLenum,GLuint,GLint64 *); +WXE_EXTERN WXEGLGETINTEGER64I_V weglGetInteger64i_v; +typedef void (APIENTRY * WXEGLGETBUFFERPARAMETERI64V)(GLenum,GLenum,GLint64 *); +WXE_EXTERN WXEGLGETBUFFERPARAMETERI64V weglGetBufferParameteri64v; +typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTURE)(GLenum,GLenum,GLuint,GLint); +WXE_EXTERN WXEGLFRAMEBUFFERTEXTURE weglFramebufferTexture; +typedef void (APIENTRY * WXEGLVERTEXATTRIBDIVISOR)(GLuint,GLuint); +WXE_EXTERN WXEGLVERTEXATTRIBDIVISOR weglVertexAttribDivisor; +typedef void (APIENTRY * WXEGLMINSAMPLESHADING)(GLclampf); +WXE_EXTERN WXEGLMINSAMPLESHADING weglMinSampleShading; +typedef void (APIENTRY * WXEGLBLENDEQUATIONI)(GLuint,GLenum); +WXE_EXTERN WXEGLBLENDEQUATIONI weglBlendEquationi; +typedef void (APIENTRY * WXEGLBLENDEQUATIONSEPARATEI)(GLuint,GLenum,GLenum); +WXE_EXTERN WXEGLBLENDEQUATIONSEPARATEI weglBlendEquationSeparatei; +typedef void (APIENTRY * WXEGLBLENDFUNCI)(GLuint,GLenum,GLenum); +WXE_EXTERN WXEGLBLENDFUNCI weglBlendFunci; +typedef void (APIENTRY * WXEGLBLENDFUNCSEPARATEI)(GLuint,GLenum,GLenum,GLenum,GLenum); +WXE_EXTERN WXEGLBLENDFUNCSEPARATEI weglBlendFuncSeparatei; typedef void (APIENTRY * WXEGLLOADTRANSPOSEMATRIXFARB)(const GLfloat *); WXE_EXTERN WXEGLLOADTRANSPOSEMATRIXFARB weglLoadTransposeMatrixfARB; typedef void (APIENTRY * WXEGLLOADTRANSPOSEMATRIXDARB)(const GLdouble *); @@ -1112,6 +1137,8 @@ typedef void (APIENTRY * WXEGLGETPROGRAMLOCALPARAMETERFVARB)(GLenum,GLuint,GLflo WXE_EXTERN WXEGLGETPROGRAMLOCALPARAMETERFVARB weglGetProgramLocalParameterfvARB; typedef void (APIENTRY * WXEGLGETPROGRAMSTRINGARB)(GLenum,GLenum,GLvoid *); WXE_EXTERN WXEGLGETPROGRAMSTRINGARB weglGetProgramStringARB; +typedef void (APIENTRY * WXEGLGETBUFFERPARAMETERIVARB)(GLenum,GLenum,GLint *); +WXE_EXTERN WXEGLGETBUFFERPARAMETERIVARB weglGetBufferParameterivARB; typedef void (APIENTRY * WXEGLDELETEOBJECTARB)(GLhandleARB); WXE_EXTERN WXEGLDELETEOBJECTARB weglDeleteObjectARB; typedef GLhandleARB (APIENTRY * WXEGLGETHANDLEARB)(GLenum); @@ -1198,14 +1225,8 @@ typedef void (APIENTRY * WXEGLRENDERBUFFERSTORAGEMULTISAMPLE)(GLenum,GLsizei,GLe WXE_EXTERN WXEGLRENDERBUFFERSTORAGEMULTISAMPLE weglRenderbufferStorageMultisample; typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTURELAYER)(GLenum,GLenum,GLuint,GLint,GLint); WXE_EXTERN WXEGLFRAMEBUFFERTEXTURELAYER weglFramebufferTextureLayer; -typedef void (APIENTRY * WXEGLPROGRAMPARAMETERIARB)(GLuint,GLenum,GLint); -WXE_EXTERN WXEGLPROGRAMPARAMETERIARB weglProgramParameteriARB; -typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTUREARB)(GLenum,GLenum,GLuint,GLint); -WXE_EXTERN WXEGLFRAMEBUFFERTEXTUREARB weglFramebufferTextureARB; typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTUREFACEARB)(GLenum,GLenum,GLuint,GLint,GLenum); WXE_EXTERN WXEGLFRAMEBUFFERTEXTUREFACEARB weglFramebufferTextureFaceARB; -typedef void (APIENTRY * WXEGLVERTEXATTRIBDIVISORARB)(GLuint,GLuint); -WXE_EXTERN WXEGLVERTEXATTRIBDIVISORARB weglVertexAttribDivisorARB; typedef void (APIENTRY * WXEGLFLUSHMAPPEDBUFFERRANGE)(GLenum,GLintptr,GLsizeiptr); WXE_EXTERN WXEGLFLUSHMAPPEDBUFFERRANGE weglFlushMappedBufferRange; typedef void (APIENTRY * WXEGLBINDVERTEXARRAY)(GLuint); @@ -1232,6 +1253,342 @@ typedef void (APIENTRY * WXEGLUNIFORMBLOCKBINDING)(GLuint,GLuint,GLuint); WXE_EXTERN WXEGLUNIFORMBLOCKBINDING weglUniformBlockBinding; typedef void (APIENTRY * WXEGLCOPYBUFFERSUBDATA)(GLenum,GLenum,GLintptr,GLintptr,GLsizeiptr); WXE_EXTERN WXEGLCOPYBUFFERSUBDATA weglCopyBufferSubData; +typedef void (APIENTRY * WXEGLDRAWELEMENTSBASEVERTEX)(GLenum,GLsizei,GLenum,const GLvoid *,GLint); +WXE_EXTERN WXEGLDRAWELEMENTSBASEVERTEX weglDrawElementsBaseVertex; +typedef void (APIENTRY * WXEGLDRAWRANGEELEMENTSBASEVERTEX)(GLenum,GLuint,GLuint,GLsizei,GLenum,const GLvoid *,GLint); +WXE_EXTERN WXEGLDRAWRANGEELEMENTSBASEVERTEX weglDrawRangeElementsBaseVertex; +typedef void (APIENTRY * WXEGLDRAWELEMENTSINSTANCEDBASEVERTEX)(GLenum,GLsizei,GLenum,const GLvoid *,GLsizei,GLint); +WXE_EXTERN WXEGLDRAWELEMENTSINSTANCEDBASEVERTEX weglDrawElementsInstancedBaseVertex; +typedef void (APIENTRY * WXEGLPROVOKINGVERTEX)(GLenum); +WXE_EXTERN WXEGLPROVOKINGVERTEX weglProvokingVertex; +typedef GLsync (APIENTRY * WXEGLFENCESYNC)(GLenum,GLbitfield); +WXE_EXTERN WXEGLFENCESYNC weglFenceSync; +typedef GLboolean (APIENTRY * WXEGLISSYNC)(GLsync); +WXE_EXTERN WXEGLISSYNC weglIsSync; +typedef void (APIENTRY * WXEGLDELETESYNC)(GLsync); +WXE_EXTERN WXEGLDELETESYNC weglDeleteSync; +typedef GLenum (APIENTRY * WXEGLCLIENTWAITSYNC)(GLsync,GLbitfield,GLuint64); +WXE_EXTERN WXEGLCLIENTWAITSYNC weglClientWaitSync; +typedef void (APIENTRY * WXEGLWAITSYNC)(GLsync,GLbitfield,GLuint64); +WXE_EXTERN WXEGLWAITSYNC weglWaitSync; +typedef void (APIENTRY * WXEGLGETINTEGER64V)(GLenum,GLint64 *); +WXE_EXTERN WXEGLGETINTEGER64V weglGetInteger64v; +typedef void (APIENTRY * WXEGLGETSYNCIV)(GLsync,GLenum,GLsizei,GLsizei *,GLint *); +WXE_EXTERN WXEGLGETSYNCIV weglGetSynciv; +typedef void (APIENTRY * WXEGLTEXIMAGE2DMULTISAMPLE)(GLenum,GLsizei,GLint,GLsizei,GLsizei,GLboolean); +WXE_EXTERN WXEGLTEXIMAGE2DMULTISAMPLE weglTexImage2DMultisample; +typedef void (APIENTRY * WXEGLTEXIMAGE3DMULTISAMPLE)(GLenum,GLsizei,GLint,GLsizei,GLsizei,GLsizei,GLboolean); +WXE_EXTERN WXEGLTEXIMAGE3DMULTISAMPLE weglTexImage3DMultisample; +typedef void (APIENTRY * WXEGLGETMULTISAMPLEFV)(GLenum,GLuint,GLfloat *); +WXE_EXTERN WXEGLGETMULTISAMPLEFV weglGetMultisamplefv; +typedef void (APIENTRY * WXEGLSAMPLEMASKI)(GLuint,GLbitfield); +WXE_EXTERN WXEGLSAMPLEMASKI weglSampleMaski; +typedef void (APIENTRY * WXEGLNAMEDSTRINGARB)(GLenum,GLint,const GLchar *,GLint,const GLchar *); +WXE_EXTERN WXEGLNAMEDSTRINGARB weglNamedStringARB; +typedef void (APIENTRY * WXEGLDELETENAMEDSTRINGARB)(GLint,const GLchar *); +WXE_EXTERN WXEGLDELETENAMEDSTRINGARB weglDeleteNamedStringARB; +typedef void (APIENTRY * WXEGLCOMPILESHADERINCLUDEARB)(GLuint,GLsizei,const GLchar **,const GLint *); +WXE_EXTERN WXEGLCOMPILESHADERINCLUDEARB weglCompileShaderIncludeARB; +typedef GLboolean (APIENTRY * WXEGLISNAMEDSTRINGARB)(GLint,const GLchar *); +WXE_EXTERN WXEGLISNAMEDSTRINGARB weglIsNamedStringARB; +typedef void (APIENTRY * WXEGLGETNAMEDSTRINGARB)(GLint,const GLchar *,GLsizei,GLint *,GLchar *); +WXE_EXTERN WXEGLGETNAMEDSTRINGARB weglGetNamedStringARB; +typedef void (APIENTRY * WXEGLGETNAMEDSTRINGIVARB)(GLint,const GLchar *,GLenum,GLint *); +WXE_EXTERN WXEGLGETNAMEDSTRINGIVARB weglGetNamedStringivARB; +typedef void (APIENTRY * WXEGLBINDFRAGDATALOCATIONINDEXED)(GLuint,GLuint,GLuint,const GLchar *); +WXE_EXTERN WXEGLBINDFRAGDATALOCATIONINDEXED weglBindFragDataLocationIndexed; +typedef GLint (APIENTRY * WXEGLGETFRAGDATAINDEX)(GLuint,const GLchar *); +WXE_EXTERN WXEGLGETFRAGDATAINDEX weglGetFragDataIndex; +typedef void (APIENTRY * WXEGLGENSAMPLERS)(GLsizei,GLuint *); +WXE_EXTERN WXEGLGENSAMPLERS weglGenSamplers; +typedef void (APIENTRY * WXEGLDELETESAMPLERS)(GLsizei,const GLuint *); +WXE_EXTERN WXEGLDELETESAMPLERS weglDeleteSamplers; +typedef GLboolean (APIENTRY * WXEGLISSAMPLER)(GLuint); +WXE_EXTERN WXEGLISSAMPLER weglIsSampler; +typedef void (APIENTRY * WXEGLBINDSAMPLER)(GLuint,GLuint); +WXE_EXTERN WXEGLBINDSAMPLER weglBindSampler; +typedef void (APIENTRY * WXEGLSAMPLERPARAMETERI)(GLuint,GLenum,GLint); +WXE_EXTERN WXEGLSAMPLERPARAMETERI weglSamplerParameteri; +typedef void (APIENTRY * WXEGLSAMPLERPARAMETERIV)(GLuint,GLenum,const GLint *); +WXE_EXTERN WXEGLSAMPLERPARAMETERIV weglSamplerParameteriv; +typedef void (APIENTRY * WXEGLSAMPLERPARAMETERF)(GLuint,GLenum,GLfloat); +WXE_EXTERN WXEGLSAMPLERPARAMETERF weglSamplerParameterf; +typedef void (APIENTRY * WXEGLSAMPLERPARAMETERFV)(GLuint,GLenum,const GLfloat *); +WXE_EXTERN WXEGLSAMPLERPARAMETERFV weglSamplerParameterfv; +typedef void (APIENTRY * WXEGLSAMPLERPARAMETERIIV)(GLuint,GLenum,const GLint *); +WXE_EXTERN WXEGLSAMPLERPARAMETERIIV weglSamplerParameterIiv; +typedef void (APIENTRY * WXEGLSAMPLERPARAMETERIUIV)(GLuint,GLenum,const GLuint *); +WXE_EXTERN WXEGLSAMPLERPARAMETERIUIV weglSamplerParameterIuiv; +typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERIV)(GLuint,GLenum,GLint *); +WXE_EXTERN WXEGLGETSAMPLERPARAMETERIV weglGetSamplerParameteriv; +typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERIIV)(GLuint,GLenum,GLint *); +WXE_EXTERN WXEGLGETSAMPLERPARAMETERIIV weglGetSamplerParameterIiv; +typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERFV)(GLuint,GLenum,GLfloat *); +WXE_EXTERN WXEGLGETSAMPLERPARAMETERFV weglGetSamplerParameterfv; +typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERIUIV)(GLuint,GLenum,GLuint *); +WXE_EXTERN WXEGLGETSAMPLERPARAMETERIUIV weglGetSamplerParameterIuiv; +typedef void (APIENTRY * WXEGLQUERYCOUNTER)(GLuint,GLenum); +WXE_EXTERN WXEGLQUERYCOUNTER weglQueryCounter; +typedef void (APIENTRY * WXEGLGETQUERYOBJECTI64V)(GLuint,GLenum,GLint64 *); +WXE_EXTERN WXEGLGETQUERYOBJECTI64V weglGetQueryObjecti64v; +typedef void (APIENTRY * WXEGLGETQUERYOBJECTUI64V)(GLuint,GLenum,GLuint64 *); +WXE_EXTERN WXEGLGETQUERYOBJECTUI64V weglGetQueryObjectui64v; +typedef void (APIENTRY * WXEGLDRAWARRAYSINDIRECT)(GLenum,const GLvoid *); +WXE_EXTERN WXEGLDRAWARRAYSINDIRECT weglDrawArraysIndirect; +typedef void (APIENTRY * WXEGLDRAWELEMENTSINDIRECT)(GLenum,GLenum,const GLvoid *); +WXE_EXTERN WXEGLDRAWELEMENTSINDIRECT weglDrawElementsIndirect; +typedef void (APIENTRY * WXEGLUNIFORM1D)(GLint,GLdouble); +WXE_EXTERN WXEGLUNIFORM1D weglUniform1d; +typedef void (APIENTRY * WXEGLUNIFORM2D)(GLint,GLdouble,GLdouble); +WXE_EXTERN WXEGLUNIFORM2D weglUniform2d; +typedef void (APIENTRY * WXEGLUNIFORM3D)(GLint,GLdouble,GLdouble,GLdouble); +WXE_EXTERN WXEGLUNIFORM3D weglUniform3d; +typedef void (APIENTRY * WXEGLUNIFORM4D)(GLint,GLdouble,GLdouble,GLdouble,GLdouble); +WXE_EXTERN WXEGLUNIFORM4D weglUniform4d; +typedef void (APIENTRY * WXEGLUNIFORM1DV)(GLint,GLsizei,const GLdouble *); +WXE_EXTERN WXEGLUNIFORM1DV weglUniform1dv; +typedef void (APIENTRY * WXEGLUNIFORM2DV)(GLint,GLsizei,const GLdouble *); +WXE_EXTERN WXEGLUNIFORM2DV weglUniform2dv; +typedef void (APIENTRY * WXEGLUNIFORM3DV)(GLint,GLsizei,const GLdouble *); +WXE_EXTERN WXEGLUNIFORM3DV weglUniform3dv; +typedef void (APIENTRY * WXEGLUNIFORM4DV)(GLint,GLsizei,const GLdouble *); +WXE_EXTERN WXEGLUNIFORM4DV weglUniform4dv; +typedef void (APIENTRY * WXEGLUNIFORMMATRIX2DV)(GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLUNIFORMMATRIX2DV weglUniformMatrix2dv; +typedef void (APIENTRY * WXEGLUNIFORMMATRIX3DV)(GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLUNIFORMMATRIX3DV weglUniformMatrix3dv; +typedef void (APIENTRY * WXEGLUNIFORMMATRIX4DV)(GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLUNIFORMMATRIX4DV weglUniformMatrix4dv; +typedef void (APIENTRY * WXEGLUNIFORMMATRIX2X3DV)(GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLUNIFORMMATRIX2X3DV weglUniformMatrix2x3dv; +typedef void (APIENTRY * WXEGLUNIFORMMATRIX2X4DV)(GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLUNIFORMMATRIX2X4DV weglUniformMatrix2x4dv; +typedef void (APIENTRY * WXEGLUNIFORMMATRIX3X2DV)(GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLUNIFORMMATRIX3X2DV weglUniformMatrix3x2dv; +typedef void (APIENTRY * WXEGLUNIFORMMATRIX3X4DV)(GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLUNIFORMMATRIX3X4DV weglUniformMatrix3x4dv; +typedef void (APIENTRY * WXEGLUNIFORMMATRIX4X2DV)(GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLUNIFORMMATRIX4X2DV weglUniformMatrix4x2dv; +typedef void (APIENTRY * WXEGLUNIFORMMATRIX4X3DV)(GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLUNIFORMMATRIX4X3DV weglUniformMatrix4x3dv; +typedef void (APIENTRY * WXEGLGETUNIFORMDV)(GLuint,GLint,GLdouble *); +WXE_EXTERN WXEGLGETUNIFORMDV weglGetUniformdv; +typedef GLint (APIENTRY * WXEGLGETSUBROUTINEUNIFORMLOCATION)(GLuint,GLenum,const GLchar *); +WXE_EXTERN WXEGLGETSUBROUTINEUNIFORMLOCATION weglGetSubroutineUniformLocation; +typedef GLuint (APIENTRY * WXEGLGETSUBROUTINEINDEX)(GLuint,GLenum,const GLchar *); +WXE_EXTERN WXEGLGETSUBROUTINEINDEX weglGetSubroutineIndex; +typedef void (APIENTRY * WXEGLGETACTIVESUBROUTINEUNIFORMNAME)(GLuint,GLenum,GLuint,GLsizei,GLsizei *,GLchar *); +WXE_EXTERN WXEGLGETACTIVESUBROUTINEUNIFORMNAME weglGetActiveSubroutineUniformName; +typedef void (APIENTRY * WXEGLGETACTIVESUBROUTINENAME)(GLuint,GLenum,GLuint,GLsizei,GLsizei *,GLchar *); +WXE_EXTERN WXEGLGETACTIVESUBROUTINENAME weglGetActiveSubroutineName; +typedef void (APIENTRY * WXEGLUNIFORMSUBROUTINESUIV)(GLenum,GLsizei,const GLuint *); +WXE_EXTERN WXEGLUNIFORMSUBROUTINESUIV weglUniformSubroutinesuiv; +typedef void (APIENTRY * WXEGLGETUNIFORMSUBROUTINEUIV)(GLenum,GLint,GLuint *); +WXE_EXTERN WXEGLGETUNIFORMSUBROUTINEUIV weglGetUniformSubroutineuiv; +typedef void (APIENTRY * WXEGLGETPROGRAMSTAGEIV)(GLuint,GLenum,GLenum,GLint *); +WXE_EXTERN WXEGLGETPROGRAMSTAGEIV weglGetProgramStageiv; +typedef void (APIENTRY * WXEGLPATCHPARAMETERI)(GLenum,GLint); +WXE_EXTERN WXEGLPATCHPARAMETERI weglPatchParameteri; +typedef void (APIENTRY * WXEGLPATCHPARAMETERFV)(GLenum,const GLfloat *); +WXE_EXTERN WXEGLPATCHPARAMETERFV weglPatchParameterfv; +typedef void (APIENTRY * WXEGLBINDTRANSFORMFEEDBACK)(GLenum,GLuint); +WXE_EXTERN WXEGLBINDTRANSFORMFEEDBACK weglBindTransformFeedback; +typedef void (APIENTRY * WXEGLDELETETRANSFORMFEEDBACKS)(GLsizei,const GLuint *); +WXE_EXTERN WXEGLDELETETRANSFORMFEEDBACKS weglDeleteTransformFeedbacks; +typedef void (APIENTRY * WXEGLGENTRANSFORMFEEDBACKS)(GLsizei,GLuint *); +WXE_EXTERN WXEGLGENTRANSFORMFEEDBACKS weglGenTransformFeedbacks; +typedef GLboolean (APIENTRY * WXEGLISTRANSFORMFEEDBACK)(GLuint); +WXE_EXTERN WXEGLISTRANSFORMFEEDBACK weglIsTransformFeedback; +typedef void (APIENTRY * WXEGLPAUSETRANSFORMFEEDBACK)(); +WXE_EXTERN WXEGLPAUSETRANSFORMFEEDBACK weglPauseTransformFeedback; +typedef void (APIENTRY * WXEGLRESUMETRANSFORMFEEDBACK)(); +WXE_EXTERN WXEGLRESUMETRANSFORMFEEDBACK weglResumeTransformFeedback; +typedef void (APIENTRY * WXEGLDRAWTRANSFORMFEEDBACK)(GLenum,GLuint); +WXE_EXTERN WXEGLDRAWTRANSFORMFEEDBACK weglDrawTransformFeedback; +typedef void (APIENTRY * WXEGLDRAWTRANSFORMFEEDBACKSTREAM)(GLenum,GLuint,GLuint); +WXE_EXTERN WXEGLDRAWTRANSFORMFEEDBACKSTREAM weglDrawTransformFeedbackStream; +typedef void (APIENTRY * WXEGLBEGINQUERYINDEXED)(GLenum,GLuint,GLuint); +WXE_EXTERN WXEGLBEGINQUERYINDEXED weglBeginQueryIndexed; +typedef void (APIENTRY * WXEGLENDQUERYINDEXED)(GLenum,GLuint); +WXE_EXTERN WXEGLENDQUERYINDEXED weglEndQueryIndexed; +typedef void (APIENTRY * WXEGLGETQUERYINDEXEDIV)(GLenum,GLuint,GLenum,GLint *); +WXE_EXTERN WXEGLGETQUERYINDEXEDIV weglGetQueryIndexediv; +typedef void (APIENTRY * WXEGLRELEASESHADERCOMPILER)(); +WXE_EXTERN WXEGLRELEASESHADERCOMPILER weglReleaseShaderCompiler; +typedef void (APIENTRY * WXEGLSHADERBINARY)(GLsizei,const GLuint *,GLenum,const GLvoid *,GLsizei); +WXE_EXTERN WXEGLSHADERBINARY weglShaderBinary; +typedef void (APIENTRY * WXEGLGETSHADERPRECISIONFORMAT)(GLenum,GLenum,GLint *,GLint *); +WXE_EXTERN WXEGLGETSHADERPRECISIONFORMAT weglGetShaderPrecisionFormat; +typedef void (APIENTRY * WXEGLDEPTHRANGEF)(GLclampf,GLclampf); +WXE_EXTERN WXEGLDEPTHRANGEF weglDepthRangef; +typedef void (APIENTRY * WXEGLCLEARDEPTHF)(GLclampf); +WXE_EXTERN WXEGLCLEARDEPTHF weglClearDepthf; +typedef void (APIENTRY * WXEGLGETPROGRAMBINARY)(GLuint,GLsizei,GLsizei *,GLenum *,GLvoid *); +WXE_EXTERN WXEGLGETPROGRAMBINARY weglGetProgramBinary; +typedef void (APIENTRY * WXEGLPROGRAMBINARY)(GLuint,GLenum,const GLvoid *,GLsizei); +WXE_EXTERN WXEGLPROGRAMBINARY weglProgramBinary; +typedef void (APIENTRY * WXEGLPROGRAMPARAMETERI)(GLuint,GLenum,GLint); +WXE_EXTERN WXEGLPROGRAMPARAMETERI weglProgramParameteri; +typedef void (APIENTRY * WXEGLUSEPROGRAMSTAGES)(GLuint,GLbitfield,GLuint); +WXE_EXTERN WXEGLUSEPROGRAMSTAGES weglUseProgramStages; +typedef void (APIENTRY * WXEGLACTIVESHADERPROGRAM)(GLuint,GLuint); +WXE_EXTERN WXEGLACTIVESHADERPROGRAM weglActiveShaderProgram; +typedef GLuint (APIENTRY * WXEGLCREATESHADERPROGRAMV)(GLenum,GLsizei,const GLchar **); +WXE_EXTERN WXEGLCREATESHADERPROGRAMV weglCreateShaderProgramv; +typedef void (APIENTRY * WXEGLBINDPROGRAMPIPELINE)(GLuint); +WXE_EXTERN WXEGLBINDPROGRAMPIPELINE weglBindProgramPipeline; +typedef void (APIENTRY * WXEGLDELETEPROGRAMPIPELINES)(GLsizei,const GLuint *); +WXE_EXTERN WXEGLDELETEPROGRAMPIPELINES weglDeleteProgramPipelines; +typedef void (APIENTRY * WXEGLGENPROGRAMPIPELINES)(GLsizei,GLuint *); +WXE_EXTERN WXEGLGENPROGRAMPIPELINES weglGenProgramPipelines; +typedef GLboolean (APIENTRY * WXEGLISPROGRAMPIPELINE)(GLuint); +WXE_EXTERN WXEGLISPROGRAMPIPELINE weglIsProgramPipeline; +typedef void (APIENTRY * WXEGLGETPROGRAMPIPELINEIV)(GLuint,GLenum,GLint *); +WXE_EXTERN WXEGLGETPROGRAMPIPELINEIV weglGetProgramPipelineiv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1I)(GLuint,GLint,GLint); +WXE_EXTERN WXEGLPROGRAMUNIFORM1I weglProgramUniform1i; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1IV)(GLuint,GLint,GLsizei,const GLint *); +WXE_EXTERN WXEGLPROGRAMUNIFORM1IV weglProgramUniform1iv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1F)(GLuint,GLint,GLfloat); +WXE_EXTERN WXEGLPROGRAMUNIFORM1F weglProgramUniform1f; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1FV)(GLuint,GLint,GLsizei,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORM1FV weglProgramUniform1fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1D)(GLuint,GLint,GLdouble); +WXE_EXTERN WXEGLPROGRAMUNIFORM1D weglProgramUniform1d; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1DV)(GLuint,GLint,GLsizei,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORM1DV weglProgramUniform1dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1UI)(GLuint,GLint,GLuint); +WXE_EXTERN WXEGLPROGRAMUNIFORM1UI weglProgramUniform1ui; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1UIV)(GLuint,GLint,GLsizei,const GLuint *); +WXE_EXTERN WXEGLPROGRAMUNIFORM1UIV weglProgramUniform1uiv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2I)(GLuint,GLint,GLint,GLint); +WXE_EXTERN WXEGLPROGRAMUNIFORM2I weglProgramUniform2i; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2IV)(GLuint,GLint,GLsizei,const GLint *); +WXE_EXTERN WXEGLPROGRAMUNIFORM2IV weglProgramUniform2iv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2F)(GLuint,GLint,GLfloat,GLfloat); +WXE_EXTERN WXEGLPROGRAMUNIFORM2F weglProgramUniform2f; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2FV)(GLuint,GLint,GLsizei,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORM2FV weglProgramUniform2fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2D)(GLuint,GLint,GLdouble,GLdouble); +WXE_EXTERN WXEGLPROGRAMUNIFORM2D weglProgramUniform2d; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2DV)(GLuint,GLint,GLsizei,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORM2DV weglProgramUniform2dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2UI)(GLuint,GLint,GLuint,GLuint); +WXE_EXTERN WXEGLPROGRAMUNIFORM2UI weglProgramUniform2ui; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2UIV)(GLuint,GLint,GLsizei,const GLuint *); +WXE_EXTERN WXEGLPROGRAMUNIFORM2UIV weglProgramUniform2uiv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3I)(GLuint,GLint,GLint,GLint,GLint); +WXE_EXTERN WXEGLPROGRAMUNIFORM3I weglProgramUniform3i; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3IV)(GLuint,GLint,GLsizei,const GLint *); +WXE_EXTERN WXEGLPROGRAMUNIFORM3IV weglProgramUniform3iv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3F)(GLuint,GLint,GLfloat,GLfloat,GLfloat); +WXE_EXTERN WXEGLPROGRAMUNIFORM3F weglProgramUniform3f; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3FV)(GLuint,GLint,GLsizei,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORM3FV weglProgramUniform3fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3D)(GLuint,GLint,GLdouble,GLdouble,GLdouble); +WXE_EXTERN WXEGLPROGRAMUNIFORM3D weglProgramUniform3d; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3DV)(GLuint,GLint,GLsizei,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORM3DV weglProgramUniform3dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3UI)(GLuint,GLint,GLuint,GLuint,GLuint); +WXE_EXTERN WXEGLPROGRAMUNIFORM3UI weglProgramUniform3ui; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3UIV)(GLuint,GLint,GLsizei,const GLuint *); +WXE_EXTERN WXEGLPROGRAMUNIFORM3UIV weglProgramUniform3uiv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4I)(GLuint,GLint,GLint,GLint,GLint,GLint); +WXE_EXTERN WXEGLPROGRAMUNIFORM4I weglProgramUniform4i; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4IV)(GLuint,GLint,GLsizei,const GLint *); +WXE_EXTERN WXEGLPROGRAMUNIFORM4IV weglProgramUniform4iv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4F)(GLuint,GLint,GLfloat,GLfloat,GLfloat,GLfloat); +WXE_EXTERN WXEGLPROGRAMUNIFORM4F weglProgramUniform4f; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4FV)(GLuint,GLint,GLsizei,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORM4FV weglProgramUniform4fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4D)(GLuint,GLint,GLdouble,GLdouble,GLdouble,GLdouble); +WXE_EXTERN WXEGLPROGRAMUNIFORM4D weglProgramUniform4d; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4DV)(GLuint,GLint,GLsizei,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORM4DV weglProgramUniform4dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4UI)(GLuint,GLint,GLuint,GLuint,GLuint,GLuint); +WXE_EXTERN WXEGLPROGRAMUNIFORM4UI weglProgramUniform4ui; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4UIV)(GLuint,GLint,GLsizei,const GLuint *); +WXE_EXTERN WXEGLPROGRAMUNIFORM4UIV weglProgramUniform4uiv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2FV weglProgramUniformMatrix2fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3FV weglProgramUniformMatrix3fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4FV weglProgramUniformMatrix4fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2DV weglProgramUniformMatrix2dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3DV weglProgramUniformMatrix3dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4DV weglProgramUniformMatrix4dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X3FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X3FV weglProgramUniformMatrix2x3fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X2FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X2FV weglProgramUniformMatrix3x2fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X4FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X4FV weglProgramUniformMatrix2x4fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X2FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X2FV weglProgramUniformMatrix4x2fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X4FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X4FV weglProgramUniformMatrix3x4fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X3FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X3FV weglProgramUniformMatrix4x3fv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X3DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X3DV weglProgramUniformMatrix2x3dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X2DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X2DV weglProgramUniformMatrix3x2dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X4DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X4DV weglProgramUniformMatrix2x4dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X2DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X2DV weglProgramUniformMatrix4x2dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X4DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X4DV weglProgramUniformMatrix3x4dv; +typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X3DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *); +WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X3DV weglProgramUniformMatrix4x3dv; +typedef void (APIENTRY * WXEGLVALIDATEPROGRAMPIPELINE)(GLuint); +WXE_EXTERN WXEGLVALIDATEPROGRAMPIPELINE weglValidateProgramPipeline; +typedef void (APIENTRY * WXEGLGETPROGRAMPIPELINEINFOLOG)(GLuint,GLsizei,GLsizei *,GLchar *); +WXE_EXTERN WXEGLGETPROGRAMPIPELINEINFOLOG weglGetProgramPipelineInfoLog; +typedef void (APIENTRY * WXEGLVERTEXATTRIBL1DV)(GLuint,const GLdouble *); +WXE_EXTERN WXEGLVERTEXATTRIBL1DV weglVertexAttribL1dv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBL2DV)(GLuint,const GLdouble *); +WXE_EXTERN WXEGLVERTEXATTRIBL2DV weglVertexAttribL2dv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBL3DV)(GLuint,const GLdouble *); +WXE_EXTERN WXEGLVERTEXATTRIBL3DV weglVertexAttribL3dv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBL4DV)(GLuint,const GLdouble *); +WXE_EXTERN WXEGLVERTEXATTRIBL4DV weglVertexAttribL4dv; +typedef void (APIENTRY * WXEGLVERTEXATTRIBLPOINTER)(GLuint,GLint,GLenum,GLsizei,const GLvoid *); +WXE_EXTERN WXEGLVERTEXATTRIBLPOINTER weglVertexAttribLPointer; +typedef void (APIENTRY * WXEGLGETVERTEXATTRIBLDV)(GLuint,GLenum,GLdouble *); +WXE_EXTERN WXEGLGETVERTEXATTRIBLDV weglGetVertexAttribLdv; +typedef void (APIENTRY * WXEGLVIEWPORTARRAYV)(GLuint,GLsizei,const GLfloat *); +WXE_EXTERN WXEGLVIEWPORTARRAYV weglViewportArrayv; +typedef void (APIENTRY * WXEGLVIEWPORTINDEXEDF)(GLuint,GLfloat,GLfloat,GLfloat,GLfloat); +WXE_EXTERN WXEGLVIEWPORTINDEXEDF weglViewportIndexedf; +typedef void (APIENTRY * WXEGLVIEWPORTINDEXEDFV)(GLuint,const GLfloat *); +WXE_EXTERN WXEGLVIEWPORTINDEXEDFV weglViewportIndexedfv; +typedef void (APIENTRY * WXEGLSCISSORARRAYV)(GLuint,GLsizei,const GLint *); +WXE_EXTERN WXEGLSCISSORARRAYV weglScissorArrayv; +typedef void (APIENTRY * WXEGLSCISSORINDEXED)(GLuint,GLint,GLint,GLsizei,GLsizei); +WXE_EXTERN WXEGLSCISSORINDEXED weglScissorIndexed; +typedef void (APIENTRY * WXEGLSCISSORINDEXEDV)(GLuint,const GLint *); +WXE_EXTERN WXEGLSCISSORINDEXEDV weglScissorIndexedv; +typedef void (APIENTRY * WXEGLDEPTHRANGEARRAYV)(GLuint,GLsizei,const GLclampd *); +WXE_EXTERN WXEGLDEPTHRANGEARRAYV weglDepthRangeArrayv; +typedef void (APIENTRY * WXEGLDEPTHRANGEINDEXED)(GLuint,GLclampd,GLclampd); +WXE_EXTERN WXEGLDEPTHRANGEINDEXED weglDepthRangeIndexed; +typedef void (APIENTRY * WXEGLGETFLOATI_V)(GLenum,GLuint,GLfloat *); +WXE_EXTERN WXEGLGETFLOATI_V weglGetFloati_v; +typedef void (APIENTRY * WXEGLGETDOUBLEI_V)(GLenum,GLuint,GLdouble *); +WXE_EXTERN WXEGLGETDOUBLEI_V weglGetDoublei_v; +typedef void (APIENTRY * WXEGLDEBUGMESSAGECONTROLARB)(GLenum,GLenum,GLenum,GLsizei,const GLuint *,GLboolean); +WXE_EXTERN WXEGLDEBUGMESSAGECONTROLARB weglDebugMessageControlARB; +typedef void (APIENTRY * WXEGLDEBUGMESSAGEINSERTARB)(GLenum,GLenum,GLuint,GLenum,GLsizei,const GLchar *); +WXE_EXTERN WXEGLDEBUGMESSAGEINSERTARB weglDebugMessageInsertARB; +typedef GLuint (APIENTRY * WXEGLGETDEBUGMESSAGELOGARB)(GLuint,GLsizei,GLenum *,GLenum *,GLuint *,GLenum *,GLsizei *,GLchar *); +WXE_EXTERN WXEGLGETDEBUGMESSAGELOGARB weglGetDebugMessageLogARB; +typedef GLenum (APIENTRY * WXEGLGETGRAPHICSRESETSTATUSARB)(); +WXE_EXTERN WXEGLGETGRAPHICSRESETSTATUSARB weglGetGraphicsResetStatusARB; typedef void (APIENTRY * WXEGLRESIZEBUFFERSMESA)(); WXE_EXTERN WXEGLRESIZEBUFFERSMESA weglResizeBuffersMESA; typedef void (APIENTRY * WXEGLWINDOWPOS4DVMESA)(const GLdouble *); diff --git a/lib/wx/c_src/gen/gl_finit.h b/lib/wx/c_src/gen/gl_finit.h index ef29f05c4d..583e36faf7 100644 --- a/lib/wx/c_src/gen/gl_finit.h +++ b/lib/wx/c_src/gen/gl_finit.h @@ -18,11 +18,7 @@ */ /***** This file is generated do not edit ****/ -static struct { - const char * name; - const char * alt; - void * func; -} gl_fns[] = +gl_fns_t gl_fns[] = { {"glAccum", NULL, &weglAccum}, {"glAlphaFunc", NULL, &weglAlphaFunc}, @@ -394,7 +390,7 @@ static struct { {"glBufferData", "glBufferDataARB", &weglBufferData}, {"glBufferSubData", "glBufferSubDataARB", &weglBufferSubData}, {"glGetBufferSubData", "glGetBufferSubDataARB", &weglGetBufferSubData}, - {"glGetBufferParameteriv", "glGetBufferParameterivARB", &weglGetBufferParameteriv}, + {"glGetBufferParameteriv", NULL, &weglGetBufferParameteriv}, {"glBlendEquationSeparate", "glBlendEquationSeparateEXT", &weglBlendEquationSeparate}, {"glDrawBuffers", "glDrawBuffersARB", &weglDrawBuffers}, {"glStencilOpSeparate", "glStencilOpSeparateATI", &weglStencilOpSeparate}, @@ -498,6 +494,18 @@ static struct { {"glVertexAttribIPointer", NULL, &weglVertexAttribIPointer}, {"glGetVertexAttribIiv", NULL, &weglGetVertexAttribIiv}, {"glGetVertexAttribIuiv", NULL, &weglGetVertexAttribIuiv}, + {"glVertexAttribI1iv", NULL, &weglVertexAttribI1iv}, + {"glVertexAttribI2iv", NULL, &weglVertexAttribI2iv}, + {"glVertexAttribI3iv", NULL, &weglVertexAttribI3iv}, + {"glVertexAttribI4iv", NULL, &weglVertexAttribI4iv}, + {"glVertexAttribI1uiv", NULL, &weglVertexAttribI1uiv}, + {"glVertexAttribI2uiv", NULL, &weglVertexAttribI2uiv}, + {"glVertexAttribI3uiv", NULL, &weglVertexAttribI3uiv}, + {"glVertexAttribI4uiv", NULL, &weglVertexAttribI4uiv}, + {"glVertexAttribI4bv", NULL, &weglVertexAttribI4bv}, + {"glVertexAttribI4sv", NULL, &weglVertexAttribI4sv}, + {"glVertexAttribI4ubv", NULL, &weglVertexAttribI4ubv}, + {"glVertexAttribI4usv", NULL, &weglVertexAttribI4usv}, {"glGetUniformuiv", NULL, &weglGetUniformuiv}, {"glBindFragDataLocation", NULL, &weglBindFragDataLocation}, {"glGetFragDataLocation", NULL, &weglGetFragDataLocation}, @@ -518,22 +526,19 @@ static struct { {"glClearBufferfv", NULL, &weglClearBufferfv}, {"glClearBufferfi", NULL, &weglClearBufferfi}, {"glGetStringi", NULL, &weglGetStringi}, - {"glVertexAttribI1iv", NULL, &weglVertexAttribI1iv}, - {"glVertexAttribI2iv", NULL, &weglVertexAttribI2iv}, - {"glVertexAttribI3iv", NULL, &weglVertexAttribI3iv}, - {"glVertexAttribI4iv", NULL, &weglVertexAttribI4iv}, - {"glVertexAttribI1uiv", NULL, &weglVertexAttribI1uiv}, - {"glVertexAttribI2uiv", NULL, &weglVertexAttribI2uiv}, - {"glVertexAttribI3uiv", NULL, &weglVertexAttribI3uiv}, - {"glVertexAttribI4uiv", NULL, &weglVertexAttribI4uiv}, - {"glVertexAttribI4bv", NULL, &weglVertexAttribI4bv}, - {"glVertexAttribI4sv", NULL, &weglVertexAttribI4sv}, - {"glVertexAttribI4ubv", NULL, &weglVertexAttribI4ubv}, - {"glVertexAttribI4usv", NULL, &weglVertexAttribI4usv}, {"glDrawArraysInstanced", "glDrawArraysInstancedARB", &weglDrawArraysInstanced}, {"glDrawElementsInstanced", "glDrawElementsInstancedARB", &weglDrawElementsInstanced}, {"glTexBuffer", "glTexBufferARB", &weglTexBuffer}, {"glPrimitiveRestartIndex", NULL, &weglPrimitiveRestartIndex}, + {"glGetInteger64i_v", NULL, &weglGetInteger64i_v}, + {"glGetBufferParameteri64v", NULL, &weglGetBufferParameteri64v}, + {"glFramebufferTexture", "glFramebufferTextureARB", &weglFramebufferTexture}, + {"glVertexAttribDivisor", "glVertexAttribDivisorARB", &weglVertexAttribDivisor}, + {"glMinSampleShading", "glMinSampleShadingARB", &weglMinSampleShading}, + {"glBlendEquationi", "glBlendEquationiARB", &weglBlendEquationi}, + {"glBlendEquationSeparatei", "glBlendEquationSeparateiARB", &weglBlendEquationSeparatei}, + {"glBlendFunci", "glBlendFunciARB", &weglBlendFunci}, + {"glBlendFuncSeparatei", "glBlendFuncSeparateiARB", &weglBlendFuncSeparatei}, {"glLoadTransposeMatrixfARB", NULL, &weglLoadTransposeMatrixfARB}, {"glLoadTransposeMatrixdARB", NULL, &weglLoadTransposeMatrixdARB}, {"glMultTransposeMatrixfARB", NULL, &weglMultTransposeMatrixfARB}, @@ -568,6 +573,7 @@ static struct { {"glGetProgramLocalParameterdvARB", NULL, &weglGetProgramLocalParameterdvARB}, {"glGetProgramLocalParameterfvARB", NULL, &weglGetProgramLocalParameterfvARB}, {"glGetProgramStringARB", NULL, &weglGetProgramStringARB}, + {"glGetBufferParameterivARB", NULL, &weglGetBufferParameterivARB}, {"glDeleteObjectARB", NULL, &weglDeleteObjectARB}, {"glGetHandleARB", NULL, &weglGetHandleARB}, {"glDetachObjectARB", NULL, &weglDetachObjectARB}, @@ -611,10 +617,7 @@ static struct { {"glBlitFramebuffer", "glBlitFramebufferEXT", &weglBlitFramebuffer}, {"glRenderbufferStorageMultisample", "glRenderbufferStorageMultisampleEXT", &weglRenderbufferStorageMultisample}, {"glFramebufferTextureLayer", "glFramebufferTextureLayerARB", &weglFramebufferTextureLayer}, - {"glProgramParameteriARB", NULL, &weglProgramParameteriARB}, - {"glFramebufferTextureARB", NULL, &weglFramebufferTextureARB}, {"glFramebufferTextureFaceARB", NULL, &weglFramebufferTextureFaceARB}, - {"glVertexAttribDivisorARB", NULL, &weglVertexAttribDivisorARB}, {"glFlushMappedBufferRange", NULL, &weglFlushMappedBufferRange}, {"glBindVertexArray", NULL, &weglBindVertexArray}, {"glDeleteVertexArrays", NULL, &weglDeleteVertexArrays}, @@ -628,6 +631,174 @@ static struct { {"glGetActiveUniformBlockName", NULL, &weglGetActiveUniformBlockName}, {"glUniformBlockBinding", NULL, &weglUniformBlockBinding}, {"glCopyBufferSubData", NULL, &weglCopyBufferSubData}, + {"glDrawElementsBaseVertex", NULL, &weglDrawElementsBaseVertex}, + {"glDrawRangeElementsBaseVertex", NULL, &weglDrawRangeElementsBaseVertex}, + {"glDrawElementsInstancedBaseVertex", NULL, &weglDrawElementsInstancedBaseVertex}, + {"glProvokingVertex", NULL, &weglProvokingVertex}, + {"glFenceSync", NULL, &weglFenceSync}, + {"glIsSync", NULL, &weglIsSync}, + {"glDeleteSync", NULL, &weglDeleteSync}, + {"glClientWaitSync", NULL, &weglClientWaitSync}, + {"glWaitSync", NULL, &weglWaitSync}, + {"glGetInteger64v", NULL, &weglGetInteger64v}, + {"glGetSynciv", NULL, &weglGetSynciv}, + {"glTexImage2DMultisample", NULL, &weglTexImage2DMultisample}, + {"glTexImage3DMultisample", NULL, &weglTexImage3DMultisample}, + {"glGetMultisamplefv", NULL, &weglGetMultisamplefv}, + {"glSampleMaski", NULL, &weglSampleMaski}, + {"glNamedStringARB", NULL, &weglNamedStringARB}, + {"glDeleteNamedStringARB", NULL, &weglDeleteNamedStringARB}, + {"glCompileShaderIncludeARB", NULL, &weglCompileShaderIncludeARB}, + {"glIsNamedStringARB", NULL, &weglIsNamedStringARB}, + {"glGetNamedStringARB", NULL, &weglGetNamedStringARB}, + {"glGetNamedStringivARB", NULL, &weglGetNamedStringivARB}, + {"glBindFragDataLocationIndexed", NULL, &weglBindFragDataLocationIndexed}, + {"glGetFragDataIndex", NULL, &weglGetFragDataIndex}, + {"glGenSamplers", NULL, &weglGenSamplers}, + {"glDeleteSamplers", NULL, &weglDeleteSamplers}, + {"glIsSampler", NULL, &weglIsSampler}, + {"glBindSampler", NULL, &weglBindSampler}, + {"glSamplerParameteri", NULL, &weglSamplerParameteri}, + {"glSamplerParameteriv", NULL, &weglSamplerParameteriv}, + {"glSamplerParameterf", NULL, &weglSamplerParameterf}, + {"glSamplerParameterfv", NULL, &weglSamplerParameterfv}, + {"glSamplerParameterIiv", NULL, &weglSamplerParameterIiv}, + {"glSamplerParameterIuiv", NULL, &weglSamplerParameterIuiv}, + {"glGetSamplerParameteriv", NULL, &weglGetSamplerParameteriv}, + {"glGetSamplerParameterIiv", NULL, &weglGetSamplerParameterIiv}, + {"glGetSamplerParameterfv", NULL, &weglGetSamplerParameterfv}, + {"glGetSamplerParameterIuiv", NULL, &weglGetSamplerParameterIuiv}, + {"glQueryCounter", NULL, &weglQueryCounter}, + {"glGetQueryObjecti64v", NULL, &weglGetQueryObjecti64v}, + {"glGetQueryObjectui64v", NULL, &weglGetQueryObjectui64v}, + {"glDrawArraysIndirect", NULL, &weglDrawArraysIndirect}, + {"glDrawElementsIndirect", NULL, &weglDrawElementsIndirect}, + {"glUniform1d", NULL, &weglUniform1d}, + {"glUniform2d", NULL, &weglUniform2d}, + {"glUniform3d", NULL, &weglUniform3d}, + {"glUniform4d", NULL, &weglUniform4d}, + {"glUniform1dv", NULL, &weglUniform1dv}, + {"glUniform2dv", NULL, &weglUniform2dv}, + {"glUniform3dv", NULL, &weglUniform3dv}, + {"glUniform4dv", NULL, &weglUniform4dv}, + {"glUniformMatrix2dv", NULL, &weglUniformMatrix2dv}, + {"glUniformMatrix3dv", NULL, &weglUniformMatrix3dv}, + {"glUniformMatrix4dv", NULL, &weglUniformMatrix4dv}, + {"glUniformMatrix2x3dv", NULL, &weglUniformMatrix2x3dv}, + {"glUniformMatrix2x4dv", NULL, &weglUniformMatrix2x4dv}, + {"glUniformMatrix3x2dv", NULL, &weglUniformMatrix3x2dv}, + {"glUniformMatrix3x4dv", NULL, &weglUniformMatrix3x4dv}, + {"glUniformMatrix4x2dv", NULL, &weglUniformMatrix4x2dv}, + {"glUniformMatrix4x3dv", NULL, &weglUniformMatrix4x3dv}, + {"glGetUniformdv", NULL, &weglGetUniformdv}, + {"glGetSubroutineUniformLocation", NULL, &weglGetSubroutineUniformLocation}, + {"glGetSubroutineIndex", NULL, &weglGetSubroutineIndex}, + {"glGetActiveSubroutineUniformName", NULL, &weglGetActiveSubroutineUniformName}, + {"glGetActiveSubroutineName", NULL, &weglGetActiveSubroutineName}, + {"glUniformSubroutinesuiv", NULL, &weglUniformSubroutinesuiv}, + {"glGetUniformSubroutineuiv", NULL, &weglGetUniformSubroutineuiv}, + {"glGetProgramStageiv", NULL, &weglGetProgramStageiv}, + {"glPatchParameteri", NULL, &weglPatchParameteri}, + {"glPatchParameterfv", NULL, &weglPatchParameterfv}, + {"glBindTransformFeedback", NULL, &weglBindTransformFeedback}, + {"glDeleteTransformFeedbacks", NULL, &weglDeleteTransformFeedbacks}, + {"glGenTransformFeedbacks", NULL, &weglGenTransformFeedbacks}, + {"glIsTransformFeedback", NULL, &weglIsTransformFeedback}, + {"glPauseTransformFeedback", NULL, &weglPauseTransformFeedback}, + {"glResumeTransformFeedback", NULL, &weglResumeTransformFeedback}, + {"glDrawTransformFeedback", NULL, &weglDrawTransformFeedback}, + {"glDrawTransformFeedbackStream", NULL, &weglDrawTransformFeedbackStream}, + {"glBeginQueryIndexed", NULL, &weglBeginQueryIndexed}, + {"glEndQueryIndexed", NULL, &weglEndQueryIndexed}, + {"glGetQueryIndexediv", NULL, &weglGetQueryIndexediv}, + {"glReleaseShaderCompiler", NULL, &weglReleaseShaderCompiler}, + {"glShaderBinary", NULL, &weglShaderBinary}, + {"glGetShaderPrecisionFormat", NULL, &weglGetShaderPrecisionFormat}, + {"glDepthRangef", NULL, &weglDepthRangef}, + {"glClearDepthf", NULL, &weglClearDepthf}, + {"glGetProgramBinary", NULL, &weglGetProgramBinary}, + {"glProgramBinary", NULL, &weglProgramBinary}, + {"glProgramParameteri", "glProgramParameteriARB", &weglProgramParameteri}, + {"glUseProgramStages", NULL, &weglUseProgramStages}, + {"glActiveShaderProgram", NULL, &weglActiveShaderProgram}, + {"glCreateShaderProgramv", NULL, &weglCreateShaderProgramv}, + {"glBindProgramPipeline", NULL, &weglBindProgramPipeline}, + {"glDeleteProgramPipelines", NULL, &weglDeleteProgramPipelines}, + {"glGenProgramPipelines", NULL, &weglGenProgramPipelines}, + {"glIsProgramPipeline", NULL, &weglIsProgramPipeline}, + {"glGetProgramPipelineiv", NULL, &weglGetProgramPipelineiv}, + {"glProgramUniform1i", NULL, &weglProgramUniform1i}, + {"glProgramUniform1iv", NULL, &weglProgramUniform1iv}, + {"glProgramUniform1f", NULL, &weglProgramUniform1f}, + {"glProgramUniform1fv", NULL, &weglProgramUniform1fv}, + {"glProgramUniform1d", NULL, &weglProgramUniform1d}, + {"glProgramUniform1dv", NULL, &weglProgramUniform1dv}, + {"glProgramUniform1ui", NULL, &weglProgramUniform1ui}, + {"glProgramUniform1uiv", NULL, &weglProgramUniform1uiv}, + {"glProgramUniform2i", NULL, &weglProgramUniform2i}, + {"glProgramUniform2iv", NULL, &weglProgramUniform2iv}, + {"glProgramUniform2f", NULL, &weglProgramUniform2f}, + {"glProgramUniform2fv", NULL, &weglProgramUniform2fv}, + {"glProgramUniform2d", NULL, &weglProgramUniform2d}, + {"glProgramUniform2dv", NULL, &weglProgramUniform2dv}, + {"glProgramUniform2ui", NULL, &weglProgramUniform2ui}, + {"glProgramUniform2uiv", NULL, &weglProgramUniform2uiv}, + {"glProgramUniform3i", NULL, &weglProgramUniform3i}, + {"glProgramUniform3iv", NULL, &weglProgramUniform3iv}, + {"glProgramUniform3f", NULL, &weglProgramUniform3f}, + {"glProgramUniform3fv", NULL, &weglProgramUniform3fv}, + {"glProgramUniform3d", NULL, &weglProgramUniform3d}, + {"glProgramUniform3dv", NULL, &weglProgramUniform3dv}, + {"glProgramUniform3ui", NULL, &weglProgramUniform3ui}, + {"glProgramUniform3uiv", NULL, &weglProgramUniform3uiv}, + {"glProgramUniform4i", NULL, &weglProgramUniform4i}, + {"glProgramUniform4iv", NULL, &weglProgramUniform4iv}, + {"glProgramUniform4f", NULL, &weglProgramUniform4f}, + {"glProgramUniform4fv", NULL, &weglProgramUniform4fv}, + {"glProgramUniform4d", NULL, &weglProgramUniform4d}, + {"glProgramUniform4dv", NULL, &weglProgramUniform4dv}, + {"glProgramUniform4ui", NULL, &weglProgramUniform4ui}, + {"glProgramUniform4uiv", NULL, &weglProgramUniform4uiv}, + {"glProgramUniformMatrix2fv", NULL, &weglProgramUniformMatrix2fv}, + {"glProgramUniformMatrix3fv", NULL, &weglProgramUniformMatrix3fv}, + {"glProgramUniformMatrix4fv", NULL, &weglProgramUniformMatrix4fv}, + {"glProgramUniformMatrix2dv", NULL, &weglProgramUniformMatrix2dv}, + {"glProgramUniformMatrix3dv", NULL, &weglProgramUniformMatrix3dv}, + {"glProgramUniformMatrix4dv", NULL, &weglProgramUniformMatrix4dv}, + {"glProgramUniformMatrix2x3fv", NULL, &weglProgramUniformMatrix2x3fv}, + {"glProgramUniformMatrix3x2fv", NULL, &weglProgramUniformMatrix3x2fv}, + {"glProgramUniformMatrix2x4fv", NULL, &weglProgramUniformMatrix2x4fv}, + {"glProgramUniformMatrix4x2fv", NULL, &weglProgramUniformMatrix4x2fv}, + {"glProgramUniformMatrix3x4fv", NULL, &weglProgramUniformMatrix3x4fv}, + {"glProgramUniformMatrix4x3fv", NULL, &weglProgramUniformMatrix4x3fv}, + {"glProgramUniformMatrix2x3dv", NULL, &weglProgramUniformMatrix2x3dv}, + {"glProgramUniformMatrix3x2dv", NULL, &weglProgramUniformMatrix3x2dv}, + {"glProgramUniformMatrix2x4dv", NULL, &weglProgramUniformMatrix2x4dv}, + {"glProgramUniformMatrix4x2dv", NULL, &weglProgramUniformMatrix4x2dv}, + {"glProgramUniformMatrix3x4dv", NULL, &weglProgramUniformMatrix3x4dv}, + {"glProgramUniformMatrix4x3dv", NULL, &weglProgramUniformMatrix4x3dv}, + {"glValidateProgramPipeline", NULL, &weglValidateProgramPipeline}, + {"glGetProgramPipelineInfoLog", NULL, &weglGetProgramPipelineInfoLog}, + {"glVertexAttribL1dv", NULL, &weglVertexAttribL1dv}, + {"glVertexAttribL2dv", NULL, &weglVertexAttribL2dv}, + {"glVertexAttribL3dv", NULL, &weglVertexAttribL3dv}, + {"glVertexAttribL4dv", NULL, &weglVertexAttribL4dv}, + {"glVertexAttribLPointer", NULL, &weglVertexAttribLPointer}, + {"glGetVertexAttribLdv", NULL, &weglGetVertexAttribLdv}, + {"glViewportArrayv", NULL, &weglViewportArrayv}, + {"glViewportIndexedf", NULL, &weglViewportIndexedf}, + {"glViewportIndexedfv", NULL, &weglViewportIndexedfv}, + {"glScissorArrayv", NULL, &weglScissorArrayv}, + {"glScissorIndexed", NULL, &weglScissorIndexed}, + {"glScissorIndexedv", NULL, &weglScissorIndexedv}, + {"glDepthRangeArrayv", NULL, &weglDepthRangeArrayv}, + {"glDepthRangeIndexed", NULL, &weglDepthRangeIndexed}, + {"glGetFloati_v", NULL, &weglGetFloati_v}, + {"glGetDoublei_v", NULL, &weglGetDoublei_v}, + {"glDebugMessageControlARB", NULL, &weglDebugMessageControlARB}, + {"glDebugMessageInsertARB", NULL, &weglDebugMessageInsertARB}, + {"glGetDebugMessageLogARB", NULL, &weglGetDebugMessageLogARB}, + {"glGetGraphicsResetStatusARB", NULL, &weglGetGraphicsResetStatusARB}, {"glResizeBuffersMESA", NULL, &weglResizeBuffersMESA}, {"glWindowPos4dvMESA", NULL, &weglWindowPos4dvMESA}, {"glWindowPos4fvMESA", NULL, &weglWindowPos4fvMESA}, diff --git a/lib/wx/c_src/gen/gl_funcs.cpp b/lib/wx/c_src/gen/gl_funcs.cpp index 95d3c23b23..30542a0f02 100644 --- a/lib/wx/c_src/gen/gl_funcs.cpp +++ b/lib/wx/c_src/gen/gl_funcs.cpp @@ -20,37 +20,17 @@ #include <stdio.h> #include <string.h> -#include "../wxe_impl.h" -#include "../wxe_gl.h" +#include "../egl_impl.h" #include "gl_fdefs.h" -int gl_error_op; -void gl_dispatch(int op, char *bp,ErlDrvTermData caller,WXEBinRef *bins[]){ - gl_error_op = op; - if(caller != gl_active) { - wxGLCanvas * current = glc[caller]; - if(current) { gl_active = caller; current->SetCurrent();} - else { - ErlDrvTermData rt[] = // Error msg - {ERL_DRV_ATOM, driver_mk_atom((char *) "_wxe_error_"), - ERL_DRV_INT, op, - ERL_DRV_ATOM, driver_mk_atom((char *) "no_gl_context"), - ERL_DRV_TUPLE,3}; - driver_send_term(WXE_DRV_PORT,caller,rt,8); - return ; - } - }; +extern gl_fns_t gl_fns[]; +void egl_dispatch(int op, char *bp, ErlDrvPort port, ErlDrvTermData caller, char *bins[], int bins_sz[]){ + try { switch(op) { case 5000: - wxe_tess_impl(bp, caller); - break; - case WXE_BIN_INCR: - driver_binary_inc_refc(bins[0]->bin); - break; - case WXE_BIN_DECR: - driver_binary_dec_refc(bins[0]->bin); + erl_tess_impl(bp, port, caller); break; case 5010: { // gluBuild1DMipmapLevels GLenum *target = (GLenum *) bp; bp += 4; @@ -61,14 +41,13 @@ case 5010: { // gluBuild1DMipmapLevels GLint *level = (GLint *) bp; bp += 4; GLint *base = (GLint *) bp; bp += 4; GLint *max = (GLint *) bp; bp += 4; - void *data = (void *) bins[0]->base; + void *data = (void *) bins[0]; GLint result = wegluBuild1DMipmapLevels(*target,*internalFormat,*width,*format,*type,*level,*base,*max,data); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5011: { // gluBuild1DMipmaps GLenum *target = (GLenum *) bp; bp += 4; @@ -76,14 +55,13 @@ case 5011: { // gluBuild1DMipmaps GLsizei *width = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - void *data = (void *) bins[0]->base; + void *data = (void *) bins[0]; GLint result = wegluBuild1DMipmaps(*target,*internalFormat,*width,*format,*type,data); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5012: { // gluBuild2DMipmapLevels GLenum *target = (GLenum *) bp; bp += 4; @@ -95,14 +73,13 @@ case 5012: { // gluBuild2DMipmapLevels GLint *level = (GLint *) bp; bp += 4; GLint *base = (GLint *) bp; bp += 4; GLint *max = (GLint *) bp; bp += 4; - void *data = (void *) bins[0]->base; + void *data = (void *) bins[0]; GLint result = wegluBuild2DMipmapLevels(*target,*internalFormat,*width,*height,*format,*type,*level,*base,*max,data); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5013: { // gluBuild2DMipmaps GLenum *target = (GLenum *) bp; bp += 4; @@ -111,14 +88,13 @@ case 5013: { // gluBuild2DMipmaps GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - void *data = (void *) bins[0]->base; + void *data = (void *) bins[0]; GLint result = wegluBuild2DMipmaps(*target,*internalFormat,*width,*height,*format,*type,data); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5014: { // gluBuild3DMipmapLevels GLenum *target = (GLenum *) bp; bp += 4; @@ -131,14 +107,13 @@ case 5014: { // gluBuild3DMipmapLevels GLint *level = (GLint *) bp; bp += 4; GLint *base = (GLint *) bp; bp += 4; GLint *max = (GLint *) bp; bp += 4; - void *data = (void *) bins[0]->base; + void *data = (void *) bins[0]; GLint result = wegluBuild3DMipmapLevels(*target,*internalFormat,*width,*height,*depth,*format,*type,*level,*base,*max,data); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5015: { // gluBuild3DMipmaps GLenum *target = (GLenum *) bp; bp += 4; @@ -148,27 +123,25 @@ case 5015: { // gluBuild3DMipmaps GLsizei *depth = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - void *data = (void *) bins[0]->base; + void *data = (void *) bins[0]; GLint result = wegluBuild3DMipmaps(*target,*internalFormat,*width,*height,*depth,*format,*type,data); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5016: { // gluCheckExtension - int * extNameLen = (int *) bp; bp += 4; - GLubyte * extName = (GLubyte *) bp; bp += (8-((*extNameLen*1+4)%8))%8; - int * extStringLen = (int *) bp; bp += 4; - GLubyte * extString = (GLubyte *) bp; bp += (8-((*extStringLen*1+4)%8))%8; + GLubyte *extName = (GLubyte *) bp; + int extNameLen[1] = {strlen((char *)extName)}; bp += extNameLen[0]+1+((8-((1+extNameLen[0]+0)%8))%8); + GLubyte *extString = (GLubyte *) bp; + int extStringLen[1] = {strlen((char *)extString)}; bp += extStringLen[0]+1+((8-((1+extStringLen[0]+0)%8))%8); GLboolean result = wegluCheckExtension(extName,extString); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5017: { // gluCylinder GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; @@ -195,21 +168,19 @@ case 5020: { // gluErrorString GLenum *error = (GLenum *) bp; bp += 4; const GLubyte * result = wegluErrorString(*error); int AP = 0; ErlDrvTermData rt[7]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) result; rt[AP++] = strlen((char *) result); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5021: { // gluGetString GLenum *name = (GLenum *) bp; bp += 4; const GLubyte * result = wegluGetString(*name); int AP = 0; ErlDrvTermData rt[7]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) result; rt[AP++] = strlen((char *) result); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5022: { // gluLookAt GLdouble *eyeX = (GLdouble *) bp; bp += 8; @@ -226,11 +197,10 @@ case 5022: { // gluLookAt case 5023: { // gluNewQuadric GLUquadric * result = wegluNewQuadric(); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5024: { // gluOrtho2D GLdouble *left = (GLdouble *) bp; bp += 8; @@ -276,15 +246,14 @@ case 5028: { // gluProject GLdouble winZ[1] = {0.0}; GLint result = wegluProject(*objX,*objY,*objZ,model,proj,view,winX,winY,winZ); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) winX; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) winY; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) winZ; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5029: { // gluQuadricDrawStyle GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; @@ -311,18 +280,17 @@ case 5033: { // gluScaleImage GLsizei *wIn = (GLsizei *) bp; bp += 4; GLsizei *hIn = (GLsizei *) bp; bp += 4; GLenum *typeIn = (GLenum *) bp; bp += 4; - void *dataIn = (void *) bins[0]->base; + void *dataIn = (void *) bins[0]; GLsizei *wOut = (GLsizei *) bp; bp += 4; GLsizei *hOut = (GLsizei *) bp; bp += 4; GLenum *typeOut = (GLenum *) bp; bp += 4; - GLvoid *dataOut = (GLvoid *) bins[1]->base; + GLvoid *dataOut = (GLvoid *) bins[1]; GLint result = wegluScaleImage(*format,*wIn,*hIn,*typeIn,dataIn,*wOut,*hOut,*typeOut,dataOut); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5034: { // gluSphere GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8; @@ -343,15 +311,14 @@ case 5035: { // gluUnProject GLdouble objZ[1] = {0.0}; GLint result = wegluUnProject(*winX,*winY,*winZ,model,proj,view,objX,objY,objZ); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objX; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objY; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objZ; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5036: { // gluUnProject4 GLdouble *winX = (GLdouble *) bp; bp += 8; @@ -369,7 +336,7 @@ case 5036: { // gluUnProject4 GLdouble objW[1] = {0.0}; GLint result = wegluUnProject4(*winX,*winY,*winZ,*clipW,model,proj,view,*nearVal,*farVal,objX,objY,objZ,objW); int AP = 0; ErlDrvTermData rt[16]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objX; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objY; @@ -377,8 +344,7 @@ case 5036: { // gluUnProject4 rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objW; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 5; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 16 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,16); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5037: { // glAccum GLenum *op = (GLenum *) bp; bp += 4; @@ -398,15 +364,14 @@ case 5039: { // glAreTexturesResident GLboolean result = weglAreTexturesResident(*texturesLen,textures,residences); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(11 + (*texturesLen)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; for(int i=0; i < *texturesLen; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) residences[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*texturesLen)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 11 + (*texturesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,11 + (*texturesLen)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(residences); }; break; @@ -440,7 +405,7 @@ case 5044: { // glBitmap GLfloat *yorig = (GLfloat *) bp; bp += 4; GLfloat *xmove = (GLfloat *) bp; bp += 4; GLfloat *ymove = (GLfloat *) bp; bp += 4; - GLubyte *bitmap = (GLubyte *) bins[0]->base; + GLubyte *bitmap = (GLubyte *) bins[0]; weglBitmap(*width,*height,*xorig,*yorig,*xmove,*ymove,bitmap); }; break; case 5045: { // glBlendFunc @@ -580,7 +545,7 @@ case 5074: { // glColorPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) bins[0]->base; + GLvoid *pointer = (GLvoid *) bins[0]; weglColorPointer(*size,*type,*stride,pointer); }; break; case 5075: { // glCopyPixels @@ -688,7 +653,7 @@ case 5091: { // glDrawElements GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *indices = (GLvoid *) bins[0]->base; + GLvoid *indices = (GLvoid *) bins[0]; weglDrawElements(*mode,*count,*type,indices); }; break; case 5092: { // glDrawPixels @@ -704,7 +669,7 @@ case 5093: { // glDrawPixels GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) bins[0]->base; + GLvoid *pixels = (GLvoid *) bins[0]; weglDrawPixels(*width,*height,*format,*type,pixels); }; break; case 5094: { // glEdgeFlagv @@ -718,7 +683,7 @@ case 5095: { // glEdgeFlagPointer }; break; case 5096: { // glEdgeFlagPointer GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) bins[0]->base; + GLvoid *pointer = (GLvoid *) bins[0]; weglEdgeFlagPointer(*stride,pointer); }; break; case 5097: { // glEnable @@ -777,13 +742,13 @@ case 5108: { // glEvalPoint2 case 5109: { // glFeedbackBuffer GLsizei *size = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLfloat *buffer = (GLfloat *) bins[0]->base; + GLfloat *buffer = (GLfloat *) bins[0]; weglFeedbackBuffer(*size,*type,buffer); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5110: { // glFinish weglFinish(); @@ -830,11 +795,10 @@ case 5118: { // glGenLists GLsizei *range = (GLsizei *) bp; bp += 4; GLuint result = weglGenLists(*range); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5119: { // glGenTextures GLsizei *n = (GLsizei *) bp; bp += 4; @@ -843,13 +807,12 @@ case 5119: { // glGenTextures weglGenTextures(*n,textures); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); for(int i=0; i < *n; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) textures[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(textures); }; break; @@ -858,7 +821,7 @@ case 5120: { // glGetBooleanv GLboolean params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; weglGetBooleanv(*pname,params); int AP = 0; ErlDrvTermData rt[39]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLboolean *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -878,15 +841,14 @@ case 5120: { // glGetBooleanv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5121: { // glGetClipPlane GLenum *plane = (GLenum *) bp; bp += 4; GLdouble equation[4] = {0.0,0.0,0.0,0.0}; weglGetClipPlane(*plane,equation); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble *equationTmp = equation; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) equationTmp++; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) equationTmp++; @@ -894,15 +856,14 @@ case 5121: { // glGetClipPlane rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) equationTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5122: { // glGetDoublev GLenum *pname = (GLenum *) bp; bp += 4; GLdouble params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; weglGetDoublev(*pname,params); int AP = 0; ErlDrvTermData rt[39]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble *paramsTmp = params; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -922,24 +883,22 @@ case 5122: { // glGetDoublev rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5123: { // glGetError GLenum result = weglGetError(); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5124: { // glGetFloatv GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; weglGetFloatv(*pname,params); int AP = 0; ErlDrvTermData rt[39]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[16], *paramsTmp = paramsConv; for(int i=0; i < 16; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -960,15 +919,14 @@ case 5124: { // glGetFloatv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5125: { // glGetIntegerv GLenum *pname = (GLenum *) bp; bp += 4; GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; weglGetIntegerv(*pname,params); int AP = 0; ErlDrvTermData rt[39]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -988,8 +946,7 @@ case 5125: { // glGetIntegerv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5126: { // glGetLightfv GLenum *light = (GLenum *) bp; bp += 4; @@ -997,7 +954,7 @@ case 5126: { // glGetLightfv GLfloat params[4] = {0.0,0.0,0.0,0.0}; weglGetLightfv(*light,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[4], *paramsTmp = paramsConv; for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -1006,8 +963,7 @@ case 5126: { // glGetLightfv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5127: { // glGetLightiv GLenum *light = (GLenum *) bp; bp += 4; @@ -1015,7 +971,7 @@ case 5127: { // glGetLightiv GLint params[4] = {0,0,0,0}; weglGetLightiv(*light,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -1023,41 +979,40 @@ case 5127: { // glGetLightiv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5128: { // glGetMapdv GLenum *target = (GLenum *) bp; bp += 4; GLenum *query = (GLenum *) bp; bp += 4; - GLdouble *v = (GLdouble *) bins[0]->base; + GLdouble *v = (GLdouble *) bins[0]; weglGetMapdv(*target,*query,v); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5129: { // glGetMapfv GLenum *target = (GLenum *) bp; bp += 4; GLenum *query = (GLenum *) bp; bp += 4; - GLfloat *v = (GLfloat *) bins[0]->base; + GLfloat *v = (GLfloat *) bins[0]; weglGetMapfv(*target,*query,v); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5130: { // glGetMapiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *query = (GLenum *) bp; bp += 4; - GLint *v = (GLint *) bins[0]->base; + GLint *v = (GLint *) bins[0]; weglGetMapiv(*target,*query,v); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5131: { // glGetMaterialfv GLenum *face = (GLenum *) bp; bp += 4; @@ -1065,7 +1020,7 @@ case 5131: { // glGetMaterialfv GLfloat params[4] = {0.0,0.0,0.0,0.0}; weglGetMaterialfv(*face,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[4], *paramsTmp = paramsConv; for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -1074,8 +1029,7 @@ case 5131: { // glGetMaterialfv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5132: { // glGetMaterialiv GLenum *face = (GLenum *) bp; bp += 4; @@ -1083,7 +1037,7 @@ case 5132: { // glGetMaterialiv GLint params[4] = {0,0,0,0}; weglGetMaterialiv(*face,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -1091,61 +1045,56 @@ case 5132: { // glGetMaterialiv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5133: { // glGetPixelMapfv GLenum *map = (GLenum *) bp; bp += 4; - GLfloat *values = (GLfloat *) bins[0]->base; + GLfloat *values = (GLfloat *) bins[0]; weglGetPixelMapfv(*map,values); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5134: { // glGetPixelMapuiv GLenum *map = (GLenum *) bp; bp += 4; - GLuint *values = (GLuint *) bins[0]->base; + GLuint *values = (GLuint *) bins[0]; weglGetPixelMapuiv(*map,values); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5135: { // glGetPixelMapusv GLenum *map = (GLenum *) bp; bp += 4; - GLushort *values = (GLushort *) bins[0]->base; + GLushort *values = (GLushort *) bins[0]; weglGetPixelMapusv(*map,values); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5136: { // glGetPolygonStipple - GLubyte mask[128]; - weglGetPolygonStipple(mask); + ErlDrvBinary *mask = driver_alloc_binary(128); + weglGetPolygonStipple((GLubyte*) mask->orig_bytes); int AP = 0; ErlDrvTermData rt[8]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); - ErlDrvBinary * BinCopy = driver_alloc_binary(128); - memcpy(BinCopy->orig_bytes, mask, 128); - rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) BinCopy; rt[AP++] = 128; rt[AP++] = 0; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) mask; rt[AP++] = 128; rt[AP++] = 0; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); - driver_free_binary(BinCopy); + driver_send_term(port,caller,rt,AP); + driver_free_binary(mask); }; break; case 5137: { // glGetString GLenum *name = (GLenum *) bp; bp += 4; const GLubyte * result = weglGetString(*name); int AP = 0; ErlDrvTermData rt[7]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) result; rt[AP++] = strlen((char *) result); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5138: { // glGetTexEnvfv GLenum *target = (GLenum *) bp; bp += 4; @@ -1153,7 +1102,7 @@ case 5138: { // glGetTexEnvfv GLfloat params[4] = {0.0,0.0,0.0,0.0}; weglGetTexEnvfv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[4], *paramsTmp = paramsConv; for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -1162,8 +1111,7 @@ case 5138: { // glGetTexEnvfv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5139: { // glGetTexEnviv GLenum *target = (GLenum *) bp; bp += 4; @@ -1171,7 +1119,7 @@ case 5139: { // glGetTexEnviv GLint params[4] = {0,0,0,0}; weglGetTexEnviv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -1179,8 +1127,7 @@ case 5139: { // glGetTexEnviv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5140: { // glGetTexGendv GLenum *coord = (GLenum *) bp; bp += 4; @@ -1188,7 +1135,7 @@ case 5140: { // glGetTexGendv GLdouble params[4] = {0.0,0.0,0.0,0.0}; weglGetTexGendv(*coord,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble *paramsTmp = params; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -1196,8 +1143,7 @@ case 5140: { // glGetTexGendv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5141: { // glGetTexGenfv GLenum *coord = (GLenum *) bp; bp += 4; @@ -1205,7 +1151,7 @@ case 5141: { // glGetTexGenfv GLfloat params[4] = {0.0,0.0,0.0,0.0}; weglGetTexGenfv(*coord,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[4], *paramsTmp = paramsConv; for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -1214,8 +1160,7 @@ case 5141: { // glGetTexGenfv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5142: { // glGetTexGeniv GLenum *coord = (GLenum *) bp; bp += 4; @@ -1223,7 +1168,7 @@ case 5142: { // glGetTexGeniv GLint params[4] = {0,0,0,0}; weglGetTexGeniv(*coord,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -1231,21 +1176,20 @@ case 5142: { // glGetTexGeniv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5143: { // glGetTexImage GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) bins[0]->base; + GLvoid *pixels = (GLvoid *) bins[0]; weglGetTexImage(*target,*level,*format,*type,pixels); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5144: { // glGetTexLevelParameterfv GLenum *target = (GLenum *) bp; bp += 4; @@ -1254,14 +1198,13 @@ case 5144: { // glGetTexLevelParameterfv GLfloat params[1] = {0.0}; weglGetTexLevelParameterfv(*target,*level,*pname,params); int AP = 0; ErlDrvTermData rt[8]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[1], *paramsTmp = paramsConv; for(int i=0; i < 1; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5145: { // glGetTexLevelParameteriv GLenum *target = (GLenum *) bp; bp += 4; @@ -1270,13 +1213,12 @@ case 5145: { // glGetTexLevelParameteriv GLint params[1] = {0}; weglGetTexLevelParameteriv(*target,*level,*pname,params); int AP = 0; ErlDrvTermData rt[8]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5146: { // glGetTexParameterfv GLenum *target = (GLenum *) bp; bp += 4; @@ -1284,7 +1226,7 @@ case 5146: { // glGetTexParameterfv GLfloat params[4] = {0.0,0.0,0.0,0.0}; weglGetTexParameterfv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[4], *paramsTmp = paramsConv; for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -1293,8 +1235,7 @@ case 5146: { // glGetTexParameterfv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5147: { // glGetTexParameteriv GLenum *target = (GLenum *) bp; bp += 4; @@ -1302,7 +1243,7 @@ case 5147: { // glGetTexParameteriv GLint params[4] = {0,0,0,0}; weglGetTexParameteriv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -1310,8 +1251,7 @@ case 5147: { // glGetTexParameteriv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5148: { // glHint GLenum *target = (GLenum *) bp; bp += 4; @@ -1331,7 +1271,7 @@ case 5150: { // glIndexPointer case 5151: { // glIndexPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) bins[0]->base; + GLvoid *pointer = (GLvoid *) bins[0]; weglIndexPointer(*type,*stride,pointer); }; break; case 5152: { // glIndexdv @@ -1366,38 +1306,35 @@ case 5158: { // glInterleavedArrays case 5159: { // glInterleavedArrays GLenum *format = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) bins[0]->base; + GLvoid *pointer = (GLvoid *) bins[0]; weglInterleavedArrays(*format,*stride,pointer); }; break; case 5160: { // glIsEnabled GLenum *cap = (GLenum *) bp; bp += 4; GLboolean result = weglIsEnabled(*cap); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5161: { // glIsList GLuint *list = (GLuint *) bp; bp += 4; GLboolean result = weglIsList(*list); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5162: { // glIsTexture GLuint *texture = (GLuint *) bp; bp += 4; GLboolean result = weglIsTexture(*texture); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5163: { // glLightModelf GLenum *pname = (GLenum *) bp; bp += 4; @@ -1486,7 +1423,7 @@ case 5179: { // glMap1d GLdouble *u2 = (GLdouble *) bp; bp += 8; GLint *stride = (GLint *) bp; bp += 4; GLint *order = (GLint *) bp; bp += 4; - GLdouble *points = (GLdouble *) bins[0]->base; + GLdouble *points = (GLdouble *) bins[0]; weglMap1d(*target,*u1,*u2,*stride,*order,points); }; break; case 5180: { // glMap1f @@ -1495,7 +1432,7 @@ case 5180: { // glMap1f GLfloat *u2 = (GLfloat *) bp; bp += 4; GLint *stride = (GLint *) bp; bp += 4; GLint *order = (GLint *) bp; bp += 4; - GLfloat *points = (GLfloat *) bins[0]->base; + GLfloat *points = (GLfloat *) bins[0]; weglMap1f(*target,*u1,*u2,*stride,*order,points); }; break; case 5181: { // glMap2d @@ -1509,7 +1446,7 @@ case 5181: { // glMap2d GLdouble *v2 = (GLdouble *) bp; bp += 8; GLint *vstride = (GLint *) bp; bp += 4; GLint *vorder = (GLint *) bp; bp += 4; - GLdouble *points = (GLdouble *) bins[0]->base; + GLdouble *points = (GLdouble *) bins[0]; weglMap2d(*target,*u1,*u2,*ustride,*uorder,*v1,*v2,*vstride,*vorder,points); }; break; case 5182: { // glMap2f @@ -1522,7 +1459,7 @@ case 5182: { // glMap2f GLfloat *v2 = (GLfloat *) bp; bp += 4; GLint *vstride = (GLint *) bp; bp += 4; GLint *vorder = (GLint *) bp; bp += 4; - GLfloat *points = (GLfloat *) bins[0]->base; + GLfloat *points = (GLfloat *) bins[0]; weglMap2f(*target,*u1,*u2,*ustride,*uorder,*v1,*v2,*vstride,*vorder,points); }; break; case 5183: { // glMapGrid1d @@ -1630,7 +1567,7 @@ case 5200: { // glNormalPointer case 5201: { // glNormalPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) bins[0]->base; + GLvoid *pointer = (GLvoid *) bins[0]; weglNormalPointer(*type,*stride,pointer); }; break; case 5202: { // glOrtho @@ -1649,19 +1586,19 @@ case 5203: { // glPassThrough case 5204: { // glPixelMapfv GLenum *map = (GLenum *) bp; bp += 4; GLsizei *mapsize = (GLsizei *) bp; bp += 4; - GLfloat *values = (GLfloat *) bins[0]->base; + GLfloat *values = (GLfloat *) bins[0]; weglPixelMapfv(*map,*mapsize,values); }; break; case 5205: { // glPixelMapuiv GLenum *map = (GLenum *) bp; bp += 4; GLsizei *mapsize = (GLsizei *) bp; bp += 4; - GLuint *values = (GLuint *) bins[0]->base; + GLuint *values = (GLuint *) bins[0]; weglPixelMapuiv(*map,*mapsize,values); }; break; case 5206: { // glPixelMapusv GLenum *map = (GLenum *) bp; bp += 4; GLsizei *mapsize = (GLsizei *) bp; bp += 4; - GLushort *values = (GLushort *) bins[0]->base; + GLushort *values = (GLushort *) bins[0]; weglPixelMapusv(*map,*mapsize,values); }; break; case 5207: { // glPixelStoref @@ -1704,7 +1641,7 @@ case 5214: { // glPolygonOffset weglPolygonOffset(*factor,*units); }; break; case 5215: { // glPolygonStipple - GLubyte *mask = (GLubyte *) bins[0]->base; + GLubyte *mask = (GLubyte *) bins[0]; weglPolygonStipple(mask); }; break; case 5216: { // glPopAttrib @@ -1800,13 +1737,13 @@ case 5238: { // glReadPixels GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) bins[0]->base; + GLvoid *pixels = (GLvoid *) bins[0]; weglReadPixels(*x,*y,*width,*height,*format,*type,pixels); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5239: { // glRectd GLdouble *x1 = (GLdouble *) bp; bp += 8; @@ -1860,11 +1797,10 @@ case 5247: { // glRenderMode GLenum *mode = (GLenum *) bp; bp += 4; GLint result = weglRenderMode(*mode); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5248: { // glRotated GLdouble *angle = (GLdouble *) bp; bp += 8; @@ -1901,13 +1837,13 @@ case 5252: { // glScissor }; break; case 5253: { // glSelectBuffer GLsizei *size = (GLsizei *) bp; bp += 4; - GLuint *buffer = (GLuint *) bins[0]->base; + GLuint *buffer = (GLuint *) bins[0]; weglSelectBuffer(*size,buffer); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5254: { // glShadeModel GLenum *mode = (GLenum *) bp; bp += 4; @@ -2004,7 +1940,7 @@ case 5275: { // glTexCoordPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) bins[0]->base; + GLvoid *pointer = (GLvoid *) bins[0]; weglTexCoordPointer(*size,*type,*stride,pointer); }; break; case 5276: { // glTexEnvf @@ -2091,7 +2027,7 @@ case 5287: { // glTexImage1D GLint *border = (GLint *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) bins[0]->base; + GLvoid *pixels = (GLvoid *) bins[0]; weglTexImage1D(*target,*level,*internalformat,*width,*border,*format,*type,pixels); }; break; case 5288: { // glTexImage2D @@ -2115,7 +2051,7 @@ case 5289: { // glTexImage2D GLint *border = (GLint *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) bins[0]->base; + GLvoid *pixels = (GLvoid *) bins[0]; weglTexImage2D(*target,*level,*internalformat,*width,*height,*border,*format,*type,pixels); }; break; case 5290: { // glTexParameterf @@ -2161,7 +2097,7 @@ case 5295: { // glTexSubImage1D GLsizei *width = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) bins[0]->base; + GLvoid *pixels = (GLvoid *) bins[0]; weglTexSubImage1D(*target,*level,*xoffset,*width,*format,*type,pixels); }; break; case 5296: { // glTexSubImage2D @@ -2185,7 +2121,7 @@ case 5297: { // glTexSubImage2D GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) bins[0]->base; + GLvoid *pixels = (GLvoid *) bins[0]; weglTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*type,pixels); }; break; case 5298: { // glTranslated @@ -2259,7 +2195,7 @@ case 5313: { // glVertexPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) bins[0]->base; + GLvoid *pointer = (GLvoid *) bins[0]; weglVertexPointer(*size,*type,*stride,pointer); }; break; case 5314: { // glViewport @@ -2295,7 +2231,7 @@ case 5318: { // glDrawRangeElements GLuint *end = (GLuint *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *indices = (GLvoid *) bins[0]->base; + GLvoid *indices = (GLvoid *) bins[0]; weglDrawRangeElements(*mode,*start,*end,*count,*type,indices); }; break; case 5319: { // glTexImage3D @@ -2321,7 +2257,7 @@ case 5320: { // glTexImage3D GLint *border = (GLint *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) bins[0]->base; + GLvoid *pixels = (GLvoid *) bins[0]; weglTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*format,*type,pixels); }; break; case 5321: { // glTexSubImage3D @@ -2349,7 +2285,7 @@ case 5322: { // glTexSubImage3D GLsizei *depth = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *pixels = (GLvoid *) bins[0]->base; + GLvoid *pixels = (GLvoid *) bins[0]; weglTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*type,pixels); }; break; case 5323: { // glCopyTexSubImage3D @@ -2379,7 +2315,7 @@ case 5325: { // glColorTable GLsizei *width = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *table = (GLvoid *) bins[0]->base; + GLvoid *table = (GLvoid *) bins[0]; weglColorTable(*target,*internalformat,*width,*format,*type,table); }; break; case 5326: { // glColorTableParameterfv @@ -2406,13 +2342,13 @@ case 5329: { // glGetColorTable GLenum *target = (GLenum *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *table = (GLvoid *) bins[0]->base; + GLvoid *table = (GLvoid *) bins[0]; weglGetColorTable(*target,*format,*type,table); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5330: { // glGetColorTableParameterfv GLenum *target = (GLenum *) bp; bp += 4; @@ -2420,7 +2356,7 @@ case 5330: { // glGetColorTableParameterfv GLfloat params[4] = {0.0,0.0,0.0,0.0}; weglGetColorTableParameterfv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[4], *paramsTmp = paramsConv; for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -2429,8 +2365,7 @@ case 5330: { // glGetColorTableParameterfv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5331: { // glGetColorTableParameteriv GLenum *target = (GLenum *) bp; bp += 4; @@ -2438,7 +2373,7 @@ case 5331: { // glGetColorTableParameteriv GLint params[4] = {0,0,0,0}; weglGetColorTableParameteriv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -2446,8 +2381,7 @@ case 5331: { // glGetColorTableParameteriv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5332: { // glColorSubTable GLenum *target = (GLenum *) bp; bp += 4; @@ -2464,7 +2398,7 @@ case 5333: { // glColorSubTable GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *data = (GLvoid *) bins[0]->base; + GLvoid *data = (GLvoid *) bins[0]; weglColorSubTable(*target,*start,*count,*format,*type,data); }; break; case 5334: { // glCopyColorSubTable @@ -2490,7 +2424,7 @@ case 5336: { // glConvolutionFilter1D GLsizei *width = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *image = (GLvoid *) bins[0]->base; + GLvoid *image = (GLvoid *) bins[0]; weglConvolutionFilter1D(*target,*internalformat,*width,*format,*type,image); }; break; case 5337: { // glConvolutionFilter2D @@ -2510,7 +2444,7 @@ case 5338: { // glConvolutionFilter2D GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *image = (GLvoid *) bins[0]->base; + GLvoid *image = (GLvoid *) bins[0]; weglConvolutionFilter2D(*target,*internalformat,*width,*height,*format,*type,image); }; break; case 5339: { // glConvolutionParameterfv @@ -2548,13 +2482,13 @@ case 5343: { // glGetConvolutionFilter GLenum *target = (GLenum *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *image = (GLvoid *) bins[0]->base; + GLvoid *image = (GLvoid *) bins[0]; weglGetConvolutionFilter(*target,*format,*type,image); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5344: { // glGetConvolutionParameterfv GLenum *target = (GLenum *) bp; bp += 4; @@ -2562,7 +2496,7 @@ case 5344: { // glGetConvolutionParameterfv GLfloat params[4] = {0.0,0.0,0.0,0.0}; weglGetConvolutionParameterfv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[4], *paramsTmp = paramsConv; for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -2571,8 +2505,7 @@ case 5344: { // glGetConvolutionParameterfv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5345: { // glGetConvolutionParameteriv GLenum *target = (GLenum *) bp; bp += 4; @@ -2580,7 +2513,7 @@ case 5345: { // glGetConvolutionParameteriv GLint params[4] = {0,0,0,0}; weglGetConvolutionParameteriv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -2588,8 +2521,7 @@ case 5345: { // glGetConvolutionParameteriv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5346: { // glSeparableFilter2D GLenum *target = (GLenum *) bp; bp += 4; @@ -2609,8 +2541,8 @@ case 5347: { // glSeparableFilter2D GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *row = (GLvoid *) bins[0]->base; - GLvoid *column = (GLvoid *) bins[1]->base; + GLvoid *row = (GLvoid *) bins[0]; + GLvoid *column = (GLvoid *) bins[1]; weglSeparableFilter2D(*target,*internalformat,*width,*height,*format,*type,row,column); }; break; case 5348: { // glGetHistogram @@ -2619,13 +2551,13 @@ case 5348: { // glGetHistogram bp += 3; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *values = (GLvoid *) bins[0]->base; + GLvoid *values = (GLvoid *) bins[0]; weglGetHistogram(*target,*reset,*format,*type,values); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5349: { // glGetHistogramParameterfv GLenum *target = (GLenum *) bp; bp += 4; @@ -2633,14 +2565,13 @@ case 5349: { // glGetHistogramParameterfv GLfloat params[1] = {0.0}; weglGetHistogramParameterfv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[8]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[1], *paramsTmp = paramsConv; for(int i=0; i < 1; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5350: { // glGetHistogramParameteriv GLenum *target = (GLenum *) bp; bp += 4; @@ -2648,13 +2579,12 @@ case 5350: { // glGetHistogramParameteriv GLint params[1] = {0}; weglGetHistogramParameteriv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[8]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5351: { // glGetMinmax GLenum *target = (GLenum *) bp; bp += 4; @@ -2662,13 +2592,13 @@ case 5351: { // glGetMinmax bp += 3; GLenum *format = (GLenum *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *values = (GLvoid *) bins[0]->base; + GLvoid *values = (GLvoid *) bins[0]; weglGetMinmax(*target,*reset,*format,*type,values); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5352: { // glGetMinmaxParameterfv GLenum *target = (GLenum *) bp; bp += 4; @@ -2676,14 +2606,13 @@ case 5352: { // glGetMinmaxParameterfv GLfloat params[1] = {0.0}; weglGetMinmaxParameterfv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[8]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[1], *paramsTmp = paramsConv; for(int i=0; i < 1; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5353: { // glGetMinmaxParameteriv GLenum *target = (GLenum *) bp; bp += 4; @@ -2691,13 +2620,12 @@ case 5353: { // glGetMinmaxParameteriv GLint params[1] = {0}; weglGetMinmaxParameteriv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[8]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5354: { // glHistogram GLenum *target = (GLenum *) bp; bp += 4; @@ -2750,7 +2678,7 @@ case 5361: { // glCompressedTexImage3D GLsizei *depth = (GLsizei *) bp; bp += 4; GLint *border = (GLint *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) bins[0]->base; + GLvoid *data = (GLvoid *) bins[0]; weglCompressedTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*imageSize,data); }; break; case 5362: { // glCompressedTexImage2D @@ -2772,7 +2700,7 @@ case 5363: { // glCompressedTexImage2D GLsizei *height = (GLsizei *) bp; bp += 4; GLint *border = (GLint *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) bins[0]->base; + GLvoid *data = (GLvoid *) bins[0]; weglCompressedTexImage2D(*target,*level,*internalformat,*width,*height,*border,*imageSize,data); }; break; case 5364: { // glCompressedTexImage1D @@ -2792,7 +2720,7 @@ case 5365: { // glCompressedTexImage1D GLsizei *width = (GLsizei *) bp; bp += 4; GLint *border = (GLint *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) bins[0]->base; + GLvoid *data = (GLvoid *) bins[0]; weglCompressedTexImage1D(*target,*level,*internalformat,*width,*border,*imageSize,data); }; break; case 5366: { // glCompressedTexSubImage3D @@ -2820,7 +2748,7 @@ case 5367: { // glCompressedTexSubImage3D GLsizei *depth = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) bins[0]->base; + GLvoid *data = (GLvoid *) bins[0]; weglCompressedTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*imageSize,data); }; break; case 5368: { // glCompressedTexSubImage2D @@ -2844,7 +2772,7 @@ case 5369: { // glCompressedTexSubImage2D GLsizei *height = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) bins[0]->base; + GLvoid *data = (GLvoid *) bins[0]; weglCompressedTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*imageSize,data); }; break; case 5370: { // glCompressedTexSubImage1D @@ -2864,19 +2792,19 @@ case 5371: { // glCompressedTexSubImage1D GLsizei *width = (GLsizei *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLsizei *imageSize = (GLsizei *) bp; bp += 4; - GLvoid *data = (GLvoid *) bins[0]->base; + GLvoid *data = (GLvoid *) bins[0]; weglCompressedTexSubImage1D(*target,*level,*xoffset,*width,*format,*imageSize,data); }; break; case 5372: { // glGetCompressedTexImage GLenum *target = (GLenum *) bp; bp += 4; GLint *level = (GLint *) bp; bp += 4; - GLvoid *img = (GLvoid *) bins[0]->base; + GLvoid *img = (GLvoid *) bins[0]; weglGetCompressedTexImage(*target,*level,img); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5373: { // glClientActiveTexture GLenum *texture = (GLenum *) bp; bp += 4; @@ -3036,7 +2964,7 @@ case 5402: { // glFogCoordPointer case 5403: { // glFogCoordPointer GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) bins[0]->base; + GLvoid *pointer = (GLvoid *) bins[0]; weglFogCoordPointer(*type,*stride,pointer); }; break; case 5404: { // glSecondaryColor3bv @@ -3082,7 +3010,7 @@ case 5413: { // glSecondaryColorPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) bins[0]->base; + GLvoid *pointer = (GLvoid *) bins[0]; weglSecondaryColorPointer(*size,*type,*stride,pointer); }; break; case 5414: { // glWindowPos2dv @@ -3124,13 +3052,12 @@ case 5422: { // glGenQueries weglGenQueries(*n,ids); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); for(int i=0; i < *n; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) ids[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(ids); }; break; @@ -3143,11 +3070,10 @@ case 5424: { // glIsQuery GLuint *id = (GLuint *) bp; bp += 4; GLboolean result = weglIsQuery(*id); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5425: { // glBeginQuery GLenum *target = (GLenum *) bp; bp += 4; @@ -3164,11 +3090,10 @@ case 5427: { // glGetQueryiv GLint params[1] = {0}; weglGetQueryiv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5428: { // glGetQueryObjectiv GLuint *id = (GLuint *) bp; bp += 4; @@ -3176,11 +3101,10 @@ case 5428: { // glGetQueryObjectiv GLint params[1] = {0}; weglGetQueryObjectiv(*id,*pname,params); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5429: { // glGetQueryObjectuiv GLuint *id = (GLuint *) bp; bp += 4; @@ -3188,11 +3112,10 @@ case 5429: { // glGetQueryObjectuiv GLuint params[1] = {0}; weglGetQueryObjectuiv(*id,*pname,params); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5430: { // glBindBuffer GLenum *target = (GLenum *) bp; bp += 4; @@ -3211,13 +3134,12 @@ case 5432: { // glGenBuffers weglGenBuffers(*n,buffers); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); for(int i=0; i < *n; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) buffers[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(buffers); }; break; @@ -3225,11 +3147,10 @@ case 5433: { // glIsBuffer GLuint *buffer = (GLuint *) bp; bp += 4; GLboolean result = weglIsBuffer(*buffer); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5434: { // glBufferData GLenum *target = (GLenum *) bp; bp += 4; @@ -3243,7 +3164,7 @@ case 5435: { // glBufferData GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; - GLvoid *data = (GLvoid *) bins[0]->base; + GLvoid *data = (GLvoid *) bins[0]; GLenum *usage = (GLenum *) bp; bp += 4; weglBufferData(*target,size,data,*usage); }; break; @@ -3260,7 +3181,7 @@ case 5437: { // glBufferSubData bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; - GLvoid *data = (GLvoid *) bins[0]->base; + GLvoid *data = (GLvoid *) bins[0]; weglBufferSubData(*target,offset,size,data); }; break; case 5438: { // glGetBufferSubData @@ -3268,13 +3189,13 @@ case 5438: { // glGetBufferSubData bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; - GLvoid *data = (GLvoid *) bins[0]->base; + GLvoid *data = (GLvoid *) bins[0]; weglGetBufferSubData(*target,offset,size,data); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5439: { // glGetBufferParameteriv GLenum *target = (GLenum *) bp; bp += 4; @@ -3282,11 +3203,10 @@ case 5439: { // glGetBufferParameteriv GLint params[1] = {0}; weglGetBufferParameteriv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5440: { // glBlendEquationSeparate GLenum *modeRGB = (GLenum *) bp; bp += 4; @@ -3306,11 +3226,11 @@ case 5442: { // glStencilOpSeparate weglStencilOpSeparate(*face,*sfail,*dpfail,*dppass); }; break; case 5443: { // glStencilFuncSeparate - GLenum *frontfunc = (GLenum *) bp; bp += 4; - GLenum *backfunc = (GLenum *) bp; bp += 4; + GLenum *face = (GLenum *) bp; bp += 4; + GLenum *func = (GLenum *) bp; bp += 4; GLint *ref = (GLint *) bp; bp += 4; GLuint *mask = (GLuint *) bp; bp += 4; - weglStencilFuncSeparate(*frontfunc,*backfunc,*ref,*mask); + weglStencilFuncSeparate(*face,*func,*ref,*mask); }; break; case 5444: { // glStencilMaskSeparate GLenum *face = (GLenum *) bp; bp += 4; @@ -3326,7 +3246,7 @@ case 5446: { // glBindAttribLocation GLuint *program = (GLuint *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; - int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8); + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); weglBindAttribLocation(*program,*index,name); }; break; case 5447: { // glCompileShader @@ -3336,21 +3256,19 @@ case 5447: { // glCompileShader case 5448: { // glCreateProgram GLuint result = weglCreateProgram(); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5449: { // glCreateShader GLenum *type = (GLenum *) bp; bp += 4; GLuint result = weglCreateShader(*type); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5450: { // glDeleteProgram GLuint *program = (GLuint *) bp; bp += 4; @@ -3384,14 +3302,13 @@ case 5455: { // glGetActiveAttrib name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize); weglGetActiveAttrib(*program,*index,*bufSize,length,size,type,name); int AP = 0; ErlDrvTermData rt[13]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *size; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *type; rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(name); }; break; case 5456: { // glGetActiveUniform @@ -3405,14 +3322,13 @@ case 5456: { // glGetActiveUniform name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize); weglGetActiveUniform(*program,*index,*bufSize,length,size,type,name); int AP = 0; ErlDrvTermData rt[13]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *size; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *type; rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(name); }; break; case 5457: { // glGetAttachedShaders @@ -3424,27 +3340,25 @@ case 5457: { // glGetAttachedShaders weglGetAttachedShaders(*program,*maxCount,count,obj); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*count)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); for(int i=0; i < *count; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) obj[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*count)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 + (*count)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*count)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(obj); }; break; case 5458: { // glGetAttribLocation GLuint *program = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; - int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8); + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); GLint result = weglGetAttribLocation(*program,name); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5459: { // glGetProgramiv GLuint *program = (GLuint *) bp; bp += 4; @@ -3452,11 +3366,10 @@ case 5459: { // glGetProgramiv GLint params[1] = {0}; weglGetProgramiv(*program,*pname,params); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5460: { // glGetProgramInfoLog GLuint *program = (GLuint *) bp; bp += 4; @@ -3466,11 +3379,10 @@ case 5460: { // glGetProgramInfoLog infoLog = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize); weglGetProgramInfoLog(*program,*bufSize,length,infoLog); int AP = 0; ErlDrvTermData rt[7]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) infoLog; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(infoLog); }; break; case 5461: { // glGetShaderiv @@ -3479,11 +3391,10 @@ case 5461: { // glGetShaderiv GLint params[1] = {0}; weglGetShaderiv(*shader,*pname,params); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5462: { // glGetShaderInfoLog GLuint *shader = (GLuint *) bp; bp += 4; @@ -3493,11 +3404,10 @@ case 5462: { // glGetShaderInfoLog infoLog = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize); weglGetShaderInfoLog(*shader,*bufSize,length,infoLog); int AP = 0; ErlDrvTermData rt[7]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) infoLog; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(infoLog); }; break; case 5463: { // glGetShaderSource @@ -3508,24 +3418,22 @@ case 5463: { // glGetShaderSource source = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize); weglGetShaderSource(*shader,*bufSize,length,source); int AP = 0; ErlDrvTermData rt[7]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) source; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(source); }; break; case 5464: { // glGetUniformLocation GLuint *program = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; - int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8); + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); GLint result = weglGetUniformLocation(*program,name); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5465: { // glGetUniformfv GLuint *program = (GLuint *) bp; bp += 4; @@ -3533,7 +3441,7 @@ case 5465: { // glGetUniformfv GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; weglGetUniformfv(*program,*location,params); int AP = 0; ErlDrvTermData rt[38]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[16], *paramsTmp = paramsConv; for(int i=0; i < 16; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -3554,8 +3462,7 @@ case 5465: { // glGetUniformfv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5466: { // glGetUniformiv GLuint *program = (GLuint *) bp; bp += 4; @@ -3563,7 +3470,7 @@ case 5466: { // glGetUniformiv GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; weglGetUniformiv(*program,*location,params); int AP = 0; ErlDrvTermData rt[38]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -3583,8 +3490,7 @@ case 5466: { // glGetUniformiv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5467: { // glGetVertexAttribdv GLuint *index = (GLuint *) bp; bp += 4; @@ -3592,7 +3498,7 @@ case 5467: { // glGetVertexAttribdv GLdouble params[4] = {0.0,0.0,0.0,0.0}; weglGetVertexAttribdv(*index,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble *paramsTmp = params; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -3600,8 +3506,7 @@ case 5467: { // glGetVertexAttribdv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5468: { // glGetVertexAttribfv GLuint *index = (GLuint *) bp; bp += 4; @@ -3609,7 +3514,7 @@ case 5468: { // glGetVertexAttribfv GLfloat params[4] = {0.0,0.0,0.0,0.0}; weglGetVertexAttribfv(*index,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[4], *paramsTmp = paramsConv; for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -3618,8 +3523,7 @@ case 5468: { // glGetVertexAttribfv rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5469: { // glGetVertexAttribiv GLuint *index = (GLuint *) bp; bp += 4; @@ -3627,7 +3531,7 @@ case 5469: { // glGetVertexAttribiv GLint params[4] = {0,0,0,0}; weglGetVertexAttribiv(*index,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -3635,28 +3539,25 @@ case 5469: { // glGetVertexAttribiv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5470: { // glIsProgram GLuint *program = (GLuint *) bp; bp += 4; GLboolean result = weglIsProgram(*program); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5471: { // glIsShader GLuint *shader = (GLuint *) bp; bp += 4; GLboolean result = weglIsShader(*shader); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5472: { // glLinkProgram GLuint *program = (GLuint *) bp; bp += 4; @@ -3942,7 +3843,7 @@ case 5519: { // glVertexAttribPointer GLboolean *normalized = (GLboolean *) bp; bp += 1; bp += 3; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) bins[0]->base; + GLvoid *pointer = (GLvoid *) bins[0]; weglVertexAttribPointer(*index,*size,*type,*normalized,*stride,pointer); }; break; case 5520: { // glUniformMatrix2x3fv @@ -4007,7 +3908,7 @@ case 5527: { // glGetBooleani_v GLboolean data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; weglGetBooleani_v(*target,*index,data); int AP = 0; ErlDrvTermData rt[39]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLboolean *dataTmp = data; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; @@ -4027,8 +3928,7 @@ case 5527: { // glGetBooleani_v rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5528: { // glGetIntegeri_v GLenum *target = (GLenum *) bp; bp += 4; @@ -4036,7 +3936,7 @@ case 5528: { // glGetIntegeri_v GLint data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; weglGetIntegeri_v(*target,*index,data); int AP = 0; ErlDrvTermData rt[39]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *dataTmp = data; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; @@ -4056,8 +3956,7 @@ case 5528: { // glGetIntegeri_v rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5529: { // glEnablei GLenum *target = (GLenum *) bp; bp += 4; @@ -4074,11 +3973,10 @@ case 5531: { // glIsEnabledi GLuint *index = (GLuint *) bp; bp += 4; GLboolean result = weglIsEnabledi(*target,*index); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5532: { // glBeginTransformFeedback GLenum *primitiveMode = (GLenum *) bp; bp += 4; @@ -4126,14 +4024,13 @@ case 5537: { // glGetTransformFeedbackVarying name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize); weglGetTransformFeedbackVarying(*program,*index,*bufSize,length,size,type,name); int AP = 0; ErlDrvTermData rt[13]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *size; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *type; rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(name); }; break; case 5538: { // glClampColor @@ -4162,7 +4059,7 @@ case 5542: { // glVertexAttribIPointer GLint *size = (GLint *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; GLsizei *stride = (GLsizei *) bp; bp += 4; - GLvoid *pointer = (GLvoid *) bins[0]->base; + GLvoid *pointer = (GLvoid *) bins[0]; weglVertexAttribIPointer(*index,*size,*type,*stride,pointer); }; break; case 5543: { // glGetVertexAttribIiv @@ -4171,7 +4068,7 @@ case 5543: { // glGetVertexAttribIiv GLint params[4] = {0,0,0,0}; weglGetVertexAttribIiv(*index,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -4179,8 +4076,7 @@ case 5543: { // glGetVertexAttribIiv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; case 5544: { // glGetVertexAttribIuiv GLuint *index = (GLuint *) bp; bp += 4; @@ -4188,7 +4084,7 @@ case 5544: { // glGetVertexAttribIuiv GLuint params[4] = {0,0,0,0}; weglGetVertexAttribIuiv(*index,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLuint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -4196,16 +4092,75 @@ case 5544: { // glGetVertexAttribIuiv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); +}; break; +case 5545: { // glVertexAttribI1iv + GLuint *index = (GLuint *) bp; bp += 4; + GLint *v = (GLint *) bp; bp += 4; + weglVertexAttribI1iv(*index,v); +}; break; +case 5546: { // glVertexAttribI2iv + GLuint *index = (GLuint *) bp; bp += 4; + GLint *v = (GLint *) bp; bp += 4; + weglVertexAttribI2iv(*index,v); +}; break; +case 5547: { // glVertexAttribI3iv + GLuint *index = (GLuint *) bp; bp += 4; + GLint *v = (GLint *) bp; bp += 4; + weglVertexAttribI3iv(*index,v); +}; break; +case 5548: { // glVertexAttribI4iv + GLuint *index = (GLuint *) bp; bp += 4; + GLint * v = (GLint *) bp; bp += 16; + weglVertexAttribI4iv(*index,v); +}; break; +case 5549: { // glVertexAttribI1uiv + GLuint *index = (GLuint *) bp; bp += 4; + GLuint *v = (GLuint *) bp; bp += 4; + weglVertexAttribI1uiv(*index,v); +}; break; +case 5550: { // glVertexAttribI2uiv + GLuint *index = (GLuint *) bp; bp += 4; + GLuint *v = (GLuint *) bp; bp += 4; + weglVertexAttribI2uiv(*index,v); +}; break; +case 5551: { // glVertexAttribI3uiv + GLuint *index = (GLuint *) bp; bp += 4; + GLuint *v = (GLuint *) bp; bp += 4; + weglVertexAttribI3uiv(*index,v); }; break; -case 5545: { // glGetUniformuiv +case 5552: { // glVertexAttribI4uiv + GLuint *index = (GLuint *) bp; bp += 4; + GLuint * v = (GLuint *) bp; bp += 16; + weglVertexAttribI4uiv(*index,v); +}; break; +case 5553: { // glVertexAttribI4bv + GLuint *index = (GLuint *) bp; bp += 4; + GLbyte * v = (GLbyte *) bp; bp += 4; + weglVertexAttribI4bv(*index,v); +}; break; +case 5554: { // glVertexAttribI4sv + GLuint *index = (GLuint *) bp; bp += 4; + GLshort * v = (GLshort *) bp; bp += 8; + weglVertexAttribI4sv(*index,v); +}; break; +case 5555: { // glVertexAttribI4ubv + GLuint *index = (GLuint *) bp; bp += 4; + GLubyte * v = (GLubyte *) bp; bp += 4; + weglVertexAttribI4ubv(*index,v); +}; break; +case 5556: { // glVertexAttribI4usv + GLuint *index = (GLuint *) bp; bp += 4; + GLushort * v = (GLushort *) bp; bp += 8; + weglVertexAttribI4usv(*index,v); +}; break; +case 5557: { // glGetUniformuiv GLuint *program = (GLuint *) bp; bp += 4; GLint *location = (GLint *) bp; bp += 4; GLuint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; weglGetUniformuiv(*program,*location,params); int AP = 0; ErlDrvTermData rt[38]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLuint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -4225,47 +4180,45 @@ case 5545: { // glGetUniformuiv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5546: { // glBindFragDataLocation +case 5558: { // glBindFragDataLocation GLuint *program = (GLuint *) bp; bp += 4; GLuint *color = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; - int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8); + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); weglBindFragDataLocation(*program,*color,name); }; break; -case 5547: { // glGetFragDataLocation +case 5559: { // glGetFragDataLocation GLuint *program = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; - int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8); + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); GLint result = weglGetFragDataLocation(*program,name); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5548: { // glUniform1ui +case 5560: { // glUniform1ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; weglUniform1ui(*location,*v0); }; break; -case 5549: { // glUniform2ui +case 5561: { // glUniform2ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; GLuint *v1 = (GLuint *) bp; bp += 4; weglUniform2ui(*location,*v0,*v1); }; break; -case 5550: { // glUniform3ui +case 5562: { // glUniform3ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; GLuint *v1 = (GLuint *) bp; bp += 4; GLuint *v2 = (GLuint *) bp; bp += 4; weglUniform3ui(*location,*v0,*v1,*v2); }; break; -case 5551: { // glUniform4ui +case 5563: { // glUniform4ui GLint *location = (GLint *) bp; bp += 4; GLuint *v0 = (GLuint *) bp; bp += 4; GLuint *v1 = (GLuint *) bp; bp += 4; @@ -4273,51 +4226,51 @@ case 5551: { // glUniform4ui GLuint *v3 = (GLuint *) bp; bp += 4; weglUniform4ui(*location,*v0,*v1,*v2,*v3); }; break; -case 5552: { // glUniform1uiv +case 5564: { // glUniform1uiv GLint *location = (GLint *) bp; bp += 4; int * valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += (8-((*valueLen*4+0)%8))%8; weglUniform1uiv(*location,*valueLen,value); }; break; -case 5553: { // glUniform2uiv +case 5565: { // glUniform2uiv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*8; weglUniform2uiv(*location,*valueLen,value); }; break; -case 5554: { // glUniform3uiv +case 5566: { // glUniform3uiv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*12; weglUniform3uiv(*location,*valueLen,value); }; break; -case 5555: { // glUniform4uiv +case 5567: { // glUniform4uiv GLint *location = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint * value = (GLuint *) bp; bp += *valueLen*16; weglUniform4uiv(*location,*valueLen,value); }; break; -case 5556: { // glTexParameterIiv +case 5568: { // glTexParameterIiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexParameterIiv(*target,*pname,params); }; break; -case 5557: { // glTexParameterIuiv +case 5569: { // glTexParameterIuiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; int *paramsLen = (int *) bp; bp += 4; GLuint *params = (GLuint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4; weglTexParameterIuiv(*target,*pname,params); }; break; -case 5558: { // glGetTexParameterIiv +case 5570: { // glGetTexParameterIiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[4] = {0,0,0,0}; weglGetTexParameterIiv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -4325,16 +4278,15 @@ case 5558: { // glGetTexParameterIiv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5559: { // glGetTexParameterIuiv +case 5571: { // glGetTexParameterIuiv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLuint params[4] = {0,0,0,0}; weglGetTexParameterIuiv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLuint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -4342,107 +4294,45 @@ case 5559: { // glGetTexParameterIuiv rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5560: { // glClearBufferiv +case 5572: { // glClearBufferiv GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLint *value = (GLint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4; weglClearBufferiv(*buffer,*drawbuffer,value); }; break; -case 5561: { // glClearBufferuiv +case 5573: { // glClearBufferuiv GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLuint *value = (GLuint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4; weglClearBufferuiv(*buffer,*drawbuffer,value); }; break; -case 5562: { // glClearBufferfv +case 5574: { // glClearBufferfv GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; int *valueLen = (int *) bp; bp += 4; GLfloat *value = (GLfloat *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4; weglClearBufferfv(*buffer,*drawbuffer,value); }; break; -case 5563: { // glClearBufferfi +case 5575: { // glClearBufferfi GLenum *buffer = (GLenum *) bp; bp += 4; GLint *drawbuffer = (GLint *) bp; bp += 4; GLfloat *depth = (GLfloat *) bp; bp += 4; GLint *stencil = (GLint *) bp; bp += 4; weglClearBufferfi(*buffer,*drawbuffer,*depth,*stencil); }; break; -case 5564: { // glGetStringi +case 5576: { // glGetStringi GLenum *name = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; const GLubyte * result = weglGetStringi(*name,*index); int AP = 0; ErlDrvTermData rt[7]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) result; rt[AP++] = strlen((char *) result); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); -}; break; -case 5565: { // glVertexAttribI1iv - GLuint *index = (GLuint *) bp; bp += 4; - GLint *v = (GLint *) bp; bp += 4; - weglVertexAttribI1iv(*index,v); -}; break; -case 5566: { // glVertexAttribI2iv - GLuint *index = (GLuint *) bp; bp += 4; - GLint *v = (GLint *) bp; bp += 4; - weglVertexAttribI2iv(*index,v); -}; break; -case 5567: { // glVertexAttribI3iv - GLuint *index = (GLuint *) bp; bp += 4; - GLint *v = (GLint *) bp; bp += 4; - weglVertexAttribI3iv(*index,v); -}; break; -case 5568: { // glVertexAttribI4iv - GLuint *index = (GLuint *) bp; bp += 4; - GLint * v = (GLint *) bp; bp += 16; - weglVertexAttribI4iv(*index,v); -}; break; -case 5569: { // glVertexAttribI1uiv - GLuint *index = (GLuint *) bp; bp += 4; - GLuint *v = (GLuint *) bp; bp += 4; - weglVertexAttribI1uiv(*index,v); -}; break; -case 5570: { // glVertexAttribI2uiv - GLuint *index = (GLuint *) bp; bp += 4; - GLuint *v = (GLuint *) bp; bp += 4; - weglVertexAttribI2uiv(*index,v); -}; break; -case 5571: { // glVertexAttribI3uiv - GLuint *index = (GLuint *) bp; bp += 4; - GLuint *v = (GLuint *) bp; bp += 4; - weglVertexAttribI3uiv(*index,v); -}; break; -case 5572: { // glVertexAttribI4uiv - GLuint *index = (GLuint *) bp; bp += 4; - GLuint * v = (GLuint *) bp; bp += 16; - weglVertexAttribI4uiv(*index,v); -}; break; -case 5573: { // glVertexAttribI4bv - GLuint *index = (GLuint *) bp; bp += 4; - GLbyte * v = (GLbyte *) bp; bp += 4; - weglVertexAttribI4bv(*index,v); -}; break; -case 5574: { // glVertexAttribI4sv - GLuint *index = (GLuint *) bp; bp += 4; - GLshort * v = (GLshort *) bp; bp += 8; - weglVertexAttribI4sv(*index,v); -}; break; -case 5575: { // glVertexAttribI4ubv - GLuint *index = (GLuint *) bp; bp += 4; - GLubyte * v = (GLubyte *) bp; bp += 4; - weglVertexAttribI4ubv(*index,v); -}; break; -case 5576: { // glVertexAttribI4usv - GLuint *index = (GLuint *) bp; bp += 4; - GLushort * v = (GLushort *) bp; bp += 8; - weglVertexAttribI4usv(*index,v); + driver_send_term(port,caller,rt,AP); }; break; case 5577: { // glDrawArraysInstanced GLenum *mode = (GLenum *) bp; bp += 4; @@ -4463,7 +4353,7 @@ case 5579: { // glDrawElementsInstanced GLenum *mode = (GLenum *) bp; bp += 4; GLsizei *count = (GLsizei *) bp; bp += 4; GLenum *type = (GLenum *) bp; bp += 4; - GLvoid *indices = (GLvoid *) bins[0]->base; + GLvoid *indices = (GLvoid *) bins[0]; GLsizei *primcount = (GLsizei *) bp; bp += 4; weglDrawElementsInstanced(*mode,*count,*type,indices,*primcount); }; break; @@ -4477,120 +4367,216 @@ case 5581: { // glPrimitiveRestartIndex GLuint *index = (GLuint *) bp; bp += 4; weglPrimitiveRestartIndex(*index); }; break; -case 5582: { // glLoadTransposeMatrixfARB +case 5582: { // glGetInteger64i_v + GLenum *target = (GLenum *) bp; bp += 4; + GLuint *index = (GLuint *) bp; bp += 4; + GLint64 data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; + weglGetInteger64i_v(*target,*index,data); + int AP = 0; ErlDrvTermData rt[39]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLint64 *dataTmp = data; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++; + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5583: { // glGetBufferParameteri64v + GLenum *target = (GLenum *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLint64 params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; + weglGetBufferParameteri64v(*target,*pname,params); + int AP = 0; ErlDrvTermData rt[39]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLint64 *paramsTmp = params; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5584: { // glFramebufferTexture + GLenum *target = (GLenum *) bp; bp += 4; + GLenum *attachment = (GLenum *) bp; bp += 4; + GLuint *texture = (GLuint *) bp; bp += 4; + GLint *level = (GLint *) bp; bp += 4; + weglFramebufferTexture(*target,*attachment,*texture,*level); +}; break; +case 5585: { // glVertexAttribDivisor + GLuint *index = (GLuint *) bp; bp += 4; + GLuint *divisor = (GLuint *) bp; bp += 4; + weglVertexAttribDivisor(*index,*divisor); +}; break; +case 5586: { // glMinSampleShading + GLclampf *value = (GLclampf *) bp; bp += 4; + weglMinSampleShading(*value); +}; break; +case 5587: { // glBlendEquationi + GLuint *buf = (GLuint *) bp; bp += 4; + GLenum *mode = (GLenum *) bp; bp += 4; + weglBlendEquationi(*buf,*mode); +}; break; +case 5588: { // glBlendEquationSeparatei + GLuint *buf = (GLuint *) bp; bp += 4; + GLenum *modeRGB = (GLenum *) bp; bp += 4; + GLenum *modeAlpha = (GLenum *) bp; bp += 4; + weglBlendEquationSeparatei(*buf,*modeRGB,*modeAlpha); +}; break; +case 5589: { // glBlendFunci + GLuint *buf = (GLuint *) bp; bp += 4; + GLenum *src = (GLenum *) bp; bp += 4; + GLenum *dst = (GLenum *) bp; bp += 4; + weglBlendFunci(*buf,*src,*dst); +}; break; +case 5590: { // glBlendFuncSeparatei + GLuint *buf = (GLuint *) bp; bp += 4; + GLenum *srcRGB = (GLenum *) bp; bp += 4; + GLenum *dstRGB = (GLenum *) bp; bp += 4; + GLenum *srcAlpha = (GLenum *) bp; bp += 4; + GLenum *dstAlpha = (GLenum *) bp; bp += 4; + weglBlendFuncSeparatei(*buf,*srcRGB,*dstRGB,*srcAlpha,*dstAlpha); +}; break; +case 5591: { // glLoadTransposeMatrixfARB GLfloat * m = (GLfloat *) bp; bp += 64; weglLoadTransposeMatrixfARB(m); }; break; -case 5583: { // glLoadTransposeMatrixdARB +case 5592: { // glLoadTransposeMatrixdARB GLdouble * m = (GLdouble *) bp; bp += 128; weglLoadTransposeMatrixdARB(m); }; break; -case 5584: { // glMultTransposeMatrixfARB +case 5593: { // glMultTransposeMatrixfARB GLfloat * m = (GLfloat *) bp; bp += 64; weglMultTransposeMatrixfARB(m); }; break; -case 5585: { // glMultTransposeMatrixdARB +case 5594: { // glMultTransposeMatrixdARB GLdouble * m = (GLdouble *) bp; bp += 128; weglMultTransposeMatrixdARB(m); }; break; -case 5586: { // glWeightbvARB +case 5595: { // glWeightbvARB int * weightsLen = (int *) bp; bp += 4; GLbyte * weights = (GLbyte *) bp; bp += (8-((*weightsLen*1+4)%8))%8; weglWeightbvARB(*weightsLen,weights); }; break; -case 5587: { // glWeightsvARB +case 5596: { // glWeightsvARB int * weightsLen = (int *) bp; bp += 4; GLshort * weights = (GLshort *) bp; bp += (8-((*weightsLen*2+4)%8))%8; weglWeightsvARB(*weightsLen,weights); }; break; -case 5588: { // glWeightivARB +case 5597: { // glWeightivARB int * weightsLen = (int *) bp; bp += 4; GLint * weights = (GLint *) bp; bp += (8-((*weightsLen*4+4)%8))%8; weglWeightivARB(*weightsLen,weights); }; break; -case 5589: { // glWeightfvARB +case 5598: { // glWeightfvARB int * weightsLen = (int *) bp; bp += 4; GLfloat * weights = (GLfloat *) bp; bp += (8-((*weightsLen*4+4)%8))%8; weglWeightfvARB(*weightsLen,weights); }; break; -case 5590: { // glWeightdvARB +case 5599: { // glWeightdvARB int * weightsLen = (int *) bp; bp += 8; GLdouble * weights = (GLdouble *) bp; bp += (8-((*weightsLen*8+0)%8))%8; weglWeightdvARB(*weightsLen,weights); }; break; -case 5591: { // glWeightubvARB +case 5600: { // glWeightubvARB int * weightsLen = (int *) bp; bp += 4; GLubyte * weights = (GLubyte *) bp; bp += (8-((*weightsLen*1+4)%8))%8; weglWeightubvARB(*weightsLen,weights); }; break; -case 5592: { // glWeightusvARB +case 5601: { // glWeightusvARB int * weightsLen = (int *) bp; bp += 4; GLushort * weights = (GLushort *) bp; bp += (8-((*weightsLen*2+4)%8))%8; weglWeightusvARB(*weightsLen,weights); }; break; -case 5593: { // glWeightuivARB +case 5602: { // glWeightuivARB int * weightsLen = (int *) bp; bp += 4; GLuint * weights = (GLuint *) bp; bp += (8-((*weightsLen*4+4)%8))%8; weglWeightuivARB(*weightsLen,weights); }; break; -case 5594: { // glVertexBlendARB +case 5603: { // glVertexBlendARB GLint *count = (GLint *) bp; bp += 4; weglVertexBlendARB(*count); }; break; -case 5595: { // glCurrentPaletteMatrixARB +case 5604: { // glCurrentPaletteMatrixARB GLint *index = (GLint *) bp; bp += 4; weglCurrentPaletteMatrixARB(*index); }; break; -case 5596: { // glMatrixIndexubvARB +case 5605: { // glMatrixIndexubvARB int * indicesLen = (int *) bp; bp += 4; GLubyte * indices = (GLubyte *) bp; bp += (8-((*indicesLen*1+4)%8))%8; weglMatrixIndexubvARB(*indicesLen,indices); }; break; -case 5597: { // glMatrixIndexusvARB +case 5606: { // glMatrixIndexusvARB int * indicesLen = (int *) bp; bp += 4; GLushort * indices = (GLushort *) bp; bp += (8-((*indicesLen*2+4)%8))%8; weglMatrixIndexusvARB(*indicesLen,indices); }; break; -case 5598: { // glMatrixIndexuivARB +case 5607: { // glMatrixIndexuivARB int * indicesLen = (int *) bp; bp += 4; GLuint * indices = (GLuint *) bp; bp += (8-((*indicesLen*4+4)%8))%8; weglMatrixIndexuivARB(*indicesLen,indices); }; break; -case 5599: { // glProgramStringARB +case 5608: { // glProgramStringARB GLenum *target = (GLenum *) bp; bp += 4; GLenum *format = (GLenum *) bp; bp += 4; GLvoid *string = (GLvoid *) bp; - int stringLen = strlen((char *)string); bp += stringLen+1+((8-((1+stringLen+0)%8))%8); - weglProgramStringARB(*target,*format,stringLen,string); + int stringLen[1] = {strlen((char *)string)}; bp += stringLen[0]+1+((8-((1+stringLen[0]+0)%8))%8); + weglProgramStringARB(*target,*format,*stringLen,string); }; break; -case 5600: { // glBindProgramARB +case 5609: { // glBindProgramARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *program = (GLuint *) bp; bp += 4; weglBindProgramARB(*target,*program); }; break; -case 5601: { // glDeleteProgramsARB +case 5610: { // glDeleteProgramsARB int * programsLen = (int *) bp; bp += 4; GLuint * programs = (GLuint *) bp; bp += (8-((*programsLen*4+4)%8))%8; weglDeleteProgramsARB(*programsLen,programs); }; break; -case 5602: { // glGenProgramsARB +case 5611: { // glGenProgramsARB GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *programs; programs = (GLuint *) driver_alloc(sizeof(GLuint) * *n); weglGenProgramsARB(*n,programs); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); for(int i=0; i < *n; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) programs[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(programs); }; break; -case 5603: { // glProgramEnvParameter4dARB +case 5612: { // glProgramEnvParameter4dARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble *x = (GLdouble *) bp; bp += 8; @@ -4599,13 +4585,13 @@ case 5603: { // glProgramEnvParameter4dARB GLdouble *w = (GLdouble *) bp; bp += 8; weglProgramEnvParameter4dARB(*target,*index,*x,*y,*z,*w); }; break; -case 5604: { // glProgramEnvParameter4dvARB +case 5613: { // glProgramEnvParameter4dvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble * params = (GLdouble *) bp; bp += 32; weglProgramEnvParameter4dvARB(*target,*index,params); }; break; -case 5605: { // glProgramEnvParameter4fARB +case 5614: { // glProgramEnvParameter4fARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat *x = (GLfloat *) bp; bp += 4; @@ -4614,13 +4600,13 @@ case 5605: { // glProgramEnvParameter4fARB GLfloat *w = (GLfloat *) bp; bp += 4; weglProgramEnvParameter4fARB(*target,*index,*x,*y,*z,*w); }; break; -case 5606: { // glProgramEnvParameter4fvARB +case 5615: { // glProgramEnvParameter4fvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat * params = (GLfloat *) bp; bp += 16; weglProgramEnvParameter4fvARB(*target,*index,params); }; break; -case 5607: { // glProgramLocalParameter4dARB +case 5616: { // glProgramLocalParameter4dARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble *x = (GLdouble *) bp; bp += 8; @@ -4629,13 +4615,13 @@ case 5607: { // glProgramLocalParameter4dARB GLdouble *w = (GLdouble *) bp; bp += 8; weglProgramLocalParameter4dARB(*target,*index,*x,*y,*z,*w); }; break; -case 5608: { // glProgramLocalParameter4dvARB +case 5617: { // glProgramLocalParameter4dvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble * params = (GLdouble *) bp; bp += 32; weglProgramLocalParameter4dvARB(*target,*index,params); }; break; -case 5609: { // glProgramLocalParameter4fARB +case 5618: { // glProgramLocalParameter4fARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat *x = (GLfloat *) bp; bp += 4; @@ -4644,19 +4630,19 @@ case 5609: { // glProgramLocalParameter4fARB GLfloat *w = (GLfloat *) bp; bp += 4; weglProgramLocalParameter4fARB(*target,*index,*x,*y,*z,*w); }; break; -case 5610: { // glProgramLocalParameter4fvARB +case 5619: { // glProgramLocalParameter4fvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat * params = (GLfloat *) bp; bp += 16; weglProgramLocalParameter4fvARB(*target,*index,params); }; break; -case 5611: { // glGetProgramEnvParameterdvARB +case 5620: { // glGetProgramEnvParameterdvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble params[4] = {0.0,0.0,0.0,0.0}; weglGetProgramEnvParameterdvARB(*target,*index,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble *paramsTmp = params; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -4664,16 +4650,15 @@ case 5611: { // glGetProgramEnvParameterdvARB rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5612: { // glGetProgramEnvParameterfvARB +case 5621: { // glGetProgramEnvParameterfvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; weglGetProgramEnvParameterfvARB(*target,*index,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[4], *paramsTmp = paramsConv; for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -4682,16 +4667,15 @@ case 5612: { // glGetProgramEnvParameterfvARB rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5613: { // glGetProgramLocalParameterdvARB +case 5622: { // glGetProgramLocalParameterdvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLdouble params[4] = {0.0,0.0,0.0,0.0}; weglGetProgramLocalParameterdvARB(*target,*index,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble *paramsTmp = params; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -4699,16 +4683,15 @@ case 5613: { // glGetProgramLocalParameterdvARB rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5614: { // glGetProgramLocalParameterfvARB +case 5623: { // glGetProgramLocalParameterfvARB GLenum *target = (GLenum *) bp; bp += 4; GLuint *index = (GLuint *) bp; bp += 4; GLfloat params[4] = {0.0,0.0,0.0,0.0}; weglGetProgramLocalParameterfvARB(*target,*index,params); int AP = 0; ErlDrvTermData rt[14]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[4], *paramsTmp = paramsConv; for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -4717,50 +4700,75 @@ case 5614: { // glGetProgramLocalParameterfvARB rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5615: { // glGetProgramStringARB +case 5624: { // glGetProgramStringARB GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; - GLvoid *string = (GLvoid *) bins[0]->base; + GLvoid *string = (GLvoid *) bins[0]; weglGetProgramStringARB(*target,*pname,string); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); +}; break; +case 5625: { // glGetBufferParameterivARB + GLenum *target = (GLenum *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; + weglGetBufferParameterivARB(*target,*pname,params); + int AP = 0; ErlDrvTermData rt[39]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLint *paramsTmp = params; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); }; break; -case 5616: { // glDeleteObjectARB +case 5626: { // glDeleteObjectARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglDeleteObjectARB(obj); }; break; -case 5617: { // glGetHandleARB +case 5627: { // glGetHandleARB GLenum *pname = (GLenum *) bp; bp += 4; GLhandleARB result = weglGetHandleARB(*pname); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5618: { // glDetachObjectARB +case 5628: { // glDetachObjectARB GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLhandleARB attachedObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglDetachObjectARB(containerObj,attachedObj); }; break; -case 5619: { // glCreateShaderObjectARB +case 5629: { // glCreateShaderObjectARB GLenum *shaderType = (GLenum *) bp; bp += 4; GLhandleARB result = weglCreateShaderObjectARB(*shaderType); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5620: { // glShaderSourceARB +case 5630: { // glShaderSourceARB GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; int * stringLen = (int *) bp; bp += 4; int * stringTotSize = (int *) bp; bp += 4; @@ -4772,62 +4780,59 @@ case 5620: { // glShaderSourceARB weglShaderSourceARB(shaderObj,*stringLen,(const GLchar **) string,NULL); driver_free(string); }; break; -case 5621: { // glCompileShaderARB +case 5631: { // glCompileShaderARB GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglCompileShaderARB(shaderObj); }; break; -case 5622: { // glCreateProgramObjectARB +case 5632: { // glCreateProgramObjectARB GLhandleARB result = weglCreateProgramObjectARB(); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5623: { // glAttachObjectARB +case 5633: { // glAttachObjectARB GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglAttachObjectARB(containerObj,obj); }; break; -case 5624: { // glLinkProgramARB +case 5634: { // glLinkProgramARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglLinkProgramARB(programObj); }; break; -case 5625: { // glUseProgramObjectARB +case 5635: { // glUseProgramObjectARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglUseProgramObjectARB(programObj); }; break; -case 5626: { // glValidateProgramARB +case 5636: { // glValidateProgramARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; weglValidateProgramARB(programObj); }; break; -case 5627: { // glGetObjectParameterfvARB +case 5637: { // glGetObjectParameterfvARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLenum *pname = (GLenum *) bp; bp += 4; GLfloat params[1] = {0.0}; weglGetObjectParameterfvARB(obj,*pname,params); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv = (double) *params; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) ¶msConv; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5628: { // glGetObjectParameterivARB +case 5638: { // glGetObjectParameterivARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; weglGetObjectParameterivARB(obj,*pname,params); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5629: { // glGetInfoLogARB +case 5639: { // glGetInfoLogARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLsizei *maxLength = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -4835,14 +4840,13 @@ case 5629: { // glGetInfoLogARB infoLog = (GLchar *) driver_alloc(sizeof(GLchar) * *maxLength); weglGetInfoLogARB(obj,*maxLength,length,infoLog); int AP = 0; ErlDrvTermData rt[7]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) infoLog; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(infoLog); }; break; -case 5630: { // glGetAttachedObjectsARB +case 5640: { // glGetAttachedObjectsARB GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLsizei *maxCount = (GLsizei *) bp; bp += 4; GLsizei count[1] = {0}; @@ -4851,29 +4855,27 @@ case 5630: { // glGetAttachedObjectsARB weglGetAttachedObjectsARB(containerObj,*maxCount,count,obj); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*count)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); for(int i=0; i < *count; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) obj[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*count)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 + (*count)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*count)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(obj); }; break; -case 5631: { // glGetUniformLocationARB +case 5641: { // glGetUniformLocationARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLchar *name = (GLchar *) bp; - int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8); + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); GLint result = weglGetUniformLocationARB(programObj,name); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5632: { // glGetActiveUniformARB +case 5642: { // glGetActiveUniformARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *maxLength = (GLsizei *) bp; bp += 4; @@ -4884,23 +4886,22 @@ case 5632: { // glGetActiveUniformARB name = (GLchar *) driver_alloc(sizeof(GLchar) * *maxLength); weglGetActiveUniformARB(programObj,*index,*maxLength,length,size,type,name); int AP = 0; ErlDrvTermData rt[13]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *size; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *type; rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(name); }; break; -case 5633: { // glGetUniformfvARB +case 5643: { // glGetUniformfvARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLint *location = (GLint *) bp; bp += 4; GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; weglGetUniformfvARB(programObj,*location,params); int AP = 0; ErlDrvTermData rt[38]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLdouble paramsConv[16], *paramsTmp = paramsConv; for(int i=0; i < 16; i++) paramsConv[i] = (GLdouble) params[i]; rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; @@ -4921,16 +4922,15 @@ case 5633: { // glGetUniformfvARB rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5634: { // glGetUniformivARB +case 5644: { // glGetUniformivARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLint *location = (GLint *) bp; bp += 4; GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; weglGetUniformivARB(programObj,*location,params); int AP = 0; ErlDrvTermData rt[38]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); GLint *paramsTmp = params; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; @@ -4950,10 +4950,9 @@ case 5634: { // glGetUniformivARB rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5635: { // glGetShaderSourceARB +case 5645: { // glGetShaderSourceARB GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLsizei *maxLength = (GLsizei *) bp; bp += 4; GLsizei length[1] = {0}; @@ -4961,21 +4960,20 @@ case 5635: { // glGetShaderSourceARB source = (GLchar *) driver_alloc(sizeof(GLchar) * *maxLength); weglGetShaderSourceARB(obj,*maxLength,length,source); int AP = 0; ErlDrvTermData rt[7]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) source; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(source); }; break; -case 5636: { // glBindAttribLocationARB +case 5646: { // glBindAttribLocationARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLuint *index = (GLuint *) bp; bp += 4; GLchar *name = (GLchar *) bp; - int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8); + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); weglBindAttribLocationARB(programObj,*index,name); }; break; -case 5637: { // glGetActiveAttribARB +case 5647: { // glGetActiveAttribARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLuint *index = (GLuint *) bp; bp += 4; GLsizei *maxLength = (GLsizei *) bp; bp += 4; @@ -4986,132 +4984,124 @@ case 5637: { // glGetActiveAttribARB name = (GLchar *) driver_alloc(sizeof(GLchar) * *maxLength); weglGetActiveAttribARB(programObj,*index,*maxLength,length,size,type,name); int AP = 0; ErlDrvTermData rt[13]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *size; rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *type; rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(name); }; break; -case 5638: { // glGetAttribLocationARB +case 5648: { // glGetAttribLocationARB GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8; GLchar *name = (GLchar *) bp; - int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8); + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); GLint result = weglGetAttribLocationARB(programObj,name); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5639: { // glIsRenderbuffer +case 5649: { // glIsRenderbuffer GLuint *renderbuffer = (GLuint *) bp; bp += 4; GLboolean result = weglIsRenderbuffer(*renderbuffer); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5640: { // glBindRenderbuffer +case 5650: { // glBindRenderbuffer GLenum *target = (GLenum *) bp; bp += 4; GLuint *renderbuffer = (GLuint *) bp; bp += 4; weglBindRenderbuffer(*target,*renderbuffer); }; break; -case 5641: { // glDeleteRenderbuffers +case 5651: { // glDeleteRenderbuffers int * renderbuffersLen = (int *) bp; bp += 4; GLuint * renderbuffers = (GLuint *) bp; bp += (8-((*renderbuffersLen*4+4)%8))%8; weglDeleteRenderbuffers(*renderbuffersLen,renderbuffers); }; break; -case 5642: { // glGenRenderbuffers +case 5652: { // glGenRenderbuffers GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *renderbuffers; renderbuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n); weglGenRenderbuffers(*n,renderbuffers); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); for(int i=0; i < *n; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) renderbuffers[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(renderbuffers); }; break; -case 5643: { // glRenderbufferStorage +case 5653: { // glRenderbufferStorage GLenum *target = (GLenum *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; GLsizei *width = (GLsizei *) bp; bp += 4; GLsizei *height = (GLsizei *) bp; bp += 4; weglRenderbufferStorage(*target,*internalformat,*width,*height); }; break; -case 5644: { // glGetRenderbufferParameteriv +case 5654: { // glGetRenderbufferParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; weglGetRenderbufferParameteriv(*target,*pname,params); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5645: { // glIsFramebuffer +case 5655: { // glIsFramebuffer GLuint *framebuffer = (GLuint *) bp; bp += 4; GLboolean result = weglIsFramebuffer(*framebuffer); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5646: { // glBindFramebuffer +case 5656: { // glBindFramebuffer GLenum *target = (GLenum *) bp; bp += 4; GLuint *framebuffer = (GLuint *) bp; bp += 4; weglBindFramebuffer(*target,*framebuffer); }; break; -case 5647: { // glDeleteFramebuffers +case 5657: { // glDeleteFramebuffers int * framebuffersLen = (int *) bp; bp += 4; GLuint * framebuffers = (GLuint *) bp; bp += (8-((*framebuffersLen*4+4)%8))%8; weglDeleteFramebuffers(*framebuffersLen,framebuffers); }; break; -case 5648: { // glGenFramebuffers +case 5658: { // glGenFramebuffers GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *framebuffers; framebuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n); weglGenFramebuffers(*n,framebuffers); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); for(int i=0; i < *n; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) framebuffers[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(framebuffers); }; break; -case 5649: { // glCheckFramebufferStatus +case 5659: { // glCheckFramebufferStatus GLenum *target = (GLenum *) bp; bp += 4; GLenum result = weglCheckFramebufferStatus(*target); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5650: { // glFramebufferTexture1D +case 5660: { // glFramebufferTexture1D GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *textarget = (GLenum *) bp; bp += 4; @@ -5119,7 +5109,7 @@ case 5650: { // glFramebufferTexture1D GLint *level = (GLint *) bp; bp += 4; weglFramebufferTexture1D(*target,*attachment,*textarget,*texture,*level); }; break; -case 5651: { // glFramebufferTexture2D +case 5661: { // glFramebufferTexture2D GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *textarget = (GLenum *) bp; bp += 4; @@ -5127,7 +5117,7 @@ case 5651: { // glFramebufferTexture2D GLint *level = (GLint *) bp; bp += 4; weglFramebufferTexture2D(*target,*attachment,*textarget,*texture,*level); }; break; -case 5652: { // glFramebufferTexture3D +case 5662: { // glFramebufferTexture3D GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *textarget = (GLenum *) bp; bp += 4; @@ -5136,31 +5126,30 @@ case 5652: { // glFramebufferTexture3D GLint *zoffset = (GLint *) bp; bp += 4; weglFramebufferTexture3D(*target,*attachment,*textarget,*texture,*level,*zoffset); }; break; -case 5653: { // glFramebufferRenderbuffer +case 5663: { // glFramebufferRenderbuffer GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *renderbuffertarget = (GLenum *) bp; bp += 4; GLuint *renderbuffer = (GLuint *) bp; bp += 4; weglFramebufferRenderbuffer(*target,*attachment,*renderbuffertarget,*renderbuffer); }; break; -case 5654: { // glGetFramebufferAttachmentParameteriv +case 5664: { // glGetFramebufferAttachmentParameteriv GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; GLint params[1] = {0}; weglGetFramebufferAttachmentParameteriv(*target,*attachment,*pname,params); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5655: { // glGenerateMipmap +case 5665: { // glGenerateMipmap GLenum *target = (GLenum *) bp; bp += 4; weglGenerateMipmap(*target); }; break; -case 5656: { // glBlitFramebuffer +case 5666: { // glBlitFramebuffer GLint *srcX0 = (GLint *) bp; bp += 4; GLint *srcY0 = (GLint *) bp; bp += 4; GLint *srcX1 = (GLint *) bp; bp += 4; @@ -5173,7 +5162,7 @@ case 5656: { // glBlitFramebuffer GLenum *filter = (GLenum *) bp; bp += 4; weglBlitFramebuffer(*srcX0,*srcY0,*srcX1,*srcY1,*dstX0,*dstY0,*dstX1,*dstY1,*mask,*filter); }; break; -case 5657: { // glRenderbufferStorageMultisample +case 5667: { // glRenderbufferStorageMultisample GLenum *target = (GLenum *) bp; bp += 4; GLsizei *samples = (GLsizei *) bp; bp += 4; GLenum *internalformat = (GLenum *) bp; bp += 4; @@ -5181,7 +5170,7 @@ case 5657: { // glRenderbufferStorageMultisample GLsizei *height = (GLsizei *) bp; bp += 4; weglRenderbufferStorageMultisample(*target,*samples,*internalformat,*width,*height); }; break; -case 5658: { // glFramebufferTextureLayer +case 5668: { // glFramebufferTextureLayer GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; @@ -5189,20 +5178,7 @@ case 5658: { // glFramebufferTextureLayer GLint *layer = (GLint *) bp; bp += 4; weglFramebufferTextureLayer(*target,*attachment,*texture,*level,*layer); }; break; -case 5659: { // glProgramParameteriARB - GLuint *program = (GLuint *) bp; bp += 4; - GLenum *pname = (GLenum *) bp; bp += 4; - GLint *value = (GLint *) bp; bp += 4; - weglProgramParameteriARB(*program,*pname,*value); -}; break; -case 5660: { // glFramebufferTextureARB - GLenum *target = (GLenum *) bp; bp += 4; - GLenum *attachment = (GLenum *) bp; bp += 4; - GLuint *texture = (GLuint *) bp; bp += 4; - GLint *level = (GLint *) bp; bp += 4; - weglFramebufferTextureARB(*target,*attachment,*texture,*level); -}; break; -case 5661: { // glFramebufferTextureFaceARB +case 5669: { // glFramebufferTextureFaceARB GLenum *target = (GLenum *) bp; bp += 4; GLenum *attachment = (GLenum *) bp; bp += 4; GLuint *texture = (GLuint *) bp; bp += 4; @@ -5210,55 +5186,48 @@ case 5661: { // glFramebufferTextureFaceARB GLenum *face = (GLenum *) bp; bp += 4; weglFramebufferTextureFaceARB(*target,*attachment,*texture,*level,*face); }; break; -case 5662: { // glVertexAttribDivisorARB - GLuint *index = (GLuint *) bp; bp += 4; - GLuint *divisor = (GLuint *) bp; bp += 4; - weglVertexAttribDivisorARB(*index,*divisor); -}; break; -case 5663: { // glFlushMappedBufferRange +case 5670: { // glFlushMappedBufferRange GLenum *target = (GLenum *) bp; bp += 4; bp += 4; GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; GLsizeiptr length = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; weglFlushMappedBufferRange(*target,offset,length); }; break; -case 5664: { // glBindVertexArray +case 5671: { // glBindVertexArray GLuint *array = (GLuint *) bp; bp += 4; weglBindVertexArray(*array); }; break; -case 5665: { // glDeleteVertexArrays +case 5672: { // glDeleteVertexArrays int * arraysLen = (int *) bp; bp += 4; GLuint * arrays = (GLuint *) bp; bp += (8-((*arraysLen*4+4)%8))%8; weglDeleteVertexArrays(*arraysLen,arrays); }; break; -case 5666: { // glGenVertexArrays +case 5673: { // glGenVertexArrays GLsizei *n = (GLsizei *) bp; bp += 4; GLuint *arrays; arrays = (GLuint *) driver_alloc(sizeof(GLuint) * *n); weglGenVertexArrays(*n,arrays); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); for(int i=0; i < *n; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) arrays[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(arrays); }; break; -case 5667: { // glIsVertexArray +case 5674: { // glIsVertexArray GLuint *array = (GLuint *) bp; bp += 4; GLboolean result = weglIsVertexArray(*array); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5668: { // glGetUniformIndices +case 5675: { // glGetUniformIndices GLuint *program = (GLuint *) bp; bp += 4; int * uniformNamesLen = (int *) bp; bp += 4; int * uniformNamesTotSize = (int *) bp; bp += 4; @@ -5272,18 +5241,17 @@ case 5668: { // glGetUniformIndices weglGetUniformIndices(*program,*uniformNamesLen,(const GLchar **) uniformNames,uniformIndices); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*uniformNamesLen)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); for(int i=0; i < *uniformNamesLen; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) uniformIndices[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*uniformNamesLen)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 + (*uniformNamesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*uniformNamesLen)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(uniformIndices); driver_free(uniformNames); }; break; -case 5669: { // glGetActiveUniformsiv +case 5676: { // glGetActiveUniformsiv GLuint *program = (GLuint *) bp; bp += 4; int * uniformIndicesLen = (int *) bp; bp += 4; GLuint * uniformIndices = (GLuint *) bp; bp += (8-((*uniformIndicesLen*4+0)%8))%8; @@ -5293,17 +5261,16 @@ case 5669: { // glGetActiveUniformsiv weglGetActiveUniformsiv(*program,*uniformIndicesLen,uniformIndices,*pname,params); int AP = 0; ErlDrvTermData *rt; rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*uniformIndicesLen)*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); for(int i=0; i < *uniformIndicesLen; i++) { rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) params[i];} rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*uniformIndicesLen)+1; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 + (*uniformIndicesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*uniformIndicesLen)*2); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(rt); driver_free(params); }; break; -case 5670: { // glGetActiveUniformName +case 5677: { // glGetActiveUniformName GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformIndex = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -5312,38 +5279,36 @@ case 5670: { // glGetActiveUniformName uniformName = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize); weglGetActiveUniformName(*program,*uniformIndex,*bufSize,length,uniformName); int AP = 0; ErlDrvTermData rt[7]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) uniformName; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(uniformName); }; break; -case 5671: { // glGetUniformBlockIndex +case 5678: { // glGetUniformBlockIndex GLuint *program = (GLuint *) bp; bp += 4; GLchar *uniformBlockName = (GLchar *) bp; - int uniformBlockNameLen = strlen((char *)uniformBlockName); bp += uniformBlockNameLen+1+((8-((1+uniformBlockNameLen+4)%8))%8); + int uniformBlockNameLen[1] = {strlen((char *)uniformBlockName)}; bp += uniformBlockNameLen[0]+1+((8-((1+uniformBlockNameLen[0]+4)%8))%8); GLuint result = weglGetUniformBlockIndex(*program,uniformBlockName); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5672: { // glGetActiveUniformBlockiv +case 5679: { // glGetActiveUniformBlockiv GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4; GLenum *pname = (GLenum *) bp; bp += 4; - GLint *params = (GLint *) bins[0]->base; + GLint *params = (GLint *) bins[0]; weglGetActiveUniformBlockiv(*program,*uniformBlockIndex,*pname,params); int AP = 0; ErlDrvTermData rt[6]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok"); rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); }; break; -case 5673: { // glGetActiveUniformBlockName +case 5680: { // glGetActiveUniformBlockName GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4; GLsizei *bufSize = (GLsizei *) bp; bp += 4; @@ -5352,20 +5317,19 @@ case 5673: { // glGetActiveUniformBlockName uniformBlockName = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize); weglGetActiveUniformBlockName(*program,*uniformBlockIndex,*bufSize,length,uniformBlockName); int AP = 0; ErlDrvTermData rt[7]; - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) uniformBlockName; rt[AP++] = *length; rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; - if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7); - driver_send_term(WXE_DRV_PORT,caller,rt,AP); + driver_send_term(port,caller,rt,AP); driver_free(uniformBlockName); }; break; -case 5674: { // glUniformBlockBinding +case 5681: { // glUniformBlockBinding GLuint *program = (GLuint *) bp; bp += 4; GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4; GLuint *uniformBlockBinding = (GLuint *) bp; bp += 4; weglUniformBlockBinding(*program,*uniformBlockIndex,*uniformBlockBinding); }; break; -case 5675: { // glCopyBufferSubData +case 5682: { // glCopyBufferSubData GLenum *readTarget = (GLenum *) bp; bp += 4; GLenum *writeTarget = (GLenum *) bp; bp += 4; GLintptr readOffset = (GLintptr) * (GLuint64EXT *) bp; bp += 8; @@ -5373,34 +5337,1633 @@ case 5675: { // glCopyBufferSubData GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8; weglCopyBufferSubData(*readTarget,*writeTarget,readOffset,writeOffset,size); }; break; -case 5676: { // glResizeBuffersMESA +case 5683: { // glDrawElementsBaseVertex + GLenum *mode = (GLenum *) bp; bp += 4; + GLsizei *count = (GLsizei *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; + GLint *basevertex = (GLint *) bp; bp += 4; + weglDrawElementsBaseVertex(*mode,*count,*type,indices,*basevertex); +}; break; +case 5684: { // glDrawElementsBaseVertex + GLenum *mode = (GLenum *) bp; bp += 4; + GLsizei *count = (GLsizei *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLvoid *indices = (GLvoid *) bins[0]; + GLint *basevertex = (GLint *) bp; bp += 4; + weglDrawElementsBaseVertex(*mode,*count,*type,indices,*basevertex); +}; break; +case 5685: { // glDrawRangeElementsBaseVertex + GLenum *mode = (GLenum *) bp; bp += 4; + GLuint *start = (GLuint *) bp; bp += 4; + GLuint *end = (GLuint *) bp; bp += 4; + GLsizei *count = (GLsizei *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; + GLint *basevertex = (GLint *) bp; bp += 4; + weglDrawRangeElementsBaseVertex(*mode,*start,*end,*count,*type,indices,*basevertex); +}; break; +case 5686: { // glDrawRangeElementsBaseVertex + GLenum *mode = (GLenum *) bp; bp += 4; + GLuint *start = (GLuint *) bp; bp += 4; + GLuint *end = (GLuint *) bp; bp += 4; + GLsizei *count = (GLsizei *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLvoid *indices = (GLvoid *) bins[0]; + GLint *basevertex = (GLint *) bp; bp += 4; + weglDrawRangeElementsBaseVertex(*mode,*start,*end,*count,*type,indices,*basevertex); +}; break; +case 5687: { // glDrawElementsInstancedBaseVertex + GLenum *mode = (GLenum *) bp; bp += 4; + GLsizei *count = (GLsizei *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4; + GLsizei *primcount = (GLsizei *) bp; bp += 4; + GLint *basevertex = (GLint *) bp; bp += 4; + weglDrawElementsInstancedBaseVertex(*mode,*count,*type,indices,*primcount,*basevertex); +}; break; +case 5688: { // glDrawElementsInstancedBaseVertex + GLenum *mode = (GLenum *) bp; bp += 4; + GLsizei *count = (GLsizei *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLvoid *indices = (GLvoid *) bins[0]; + GLsizei *primcount = (GLsizei *) bp; bp += 4; + GLint *basevertex = (GLint *) bp; bp += 4; + weglDrawElementsInstancedBaseVertex(*mode,*count,*type,indices,*primcount,*basevertex); +}; break; +case 5689: { // glProvokingVertex + GLenum *mode = (GLenum *) bp; bp += 4; + weglProvokingVertex(*mode); +}; break; +case 5690: { // glFenceSync + GLenum *condition = (GLenum *) bp; bp += 4; + GLbitfield *flags = (GLbitfield *) bp; bp += 4; + GLsync result = weglFenceSync(*condition,*flags); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5691: { // glIsSync + GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8; + GLboolean result = weglIsSync(sync); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5692: { // glDeleteSync + GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8; + weglDeleteSync(sync); +}; break; +case 5693: { // glClientWaitSync + GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8; + GLbitfield *flags = (GLbitfield *) bp; bp += 4; + bp += 4; + GLuint64 timeout = (GLuint64) * (GLuint64EXT *) bp; bp += 8; + GLenum result = weglClientWaitSync(sync,*flags,timeout); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5694: { // glWaitSync + GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8; + GLbitfield *flags = (GLbitfield *) bp; bp += 4; + bp += 4; + GLuint64 timeout = (GLuint64) * (GLuint64EXT *) bp; bp += 8; + weglWaitSync(sync,*flags,timeout); +}; break; +case 5695: { // glGetInteger64v + GLenum *pname = (GLenum *) bp; bp += 4; + GLint64 params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; + weglGetInteger64v(*pname,params); + int AP = 0; ErlDrvTermData rt[39]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLint64 *paramsTmp = params; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5696: { // glGetSynciv + GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8; + GLenum *pname = (GLenum *) bp; bp += 4; + GLsizei *bufSize = (GLsizei *) bp; bp += 4; + GLsizei length[1] = {0}; + GLint *values; + values = (GLint *) driver_alloc(sizeof(GLint) * *bufSize); + weglGetSynciv(sync,*pname,*bufSize,length,values); + int AP = 0; ErlDrvTermData *rt; + rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*length)*2)); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + for(int i=0; i < *length; i++) { + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) values[i];} + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*length)+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); + driver_free(rt); + driver_free(values); +}; break; +case 5697: { // glTexImage2DMultisample + GLenum *target = (GLenum *) bp; bp += 4; + GLsizei *samples = (GLsizei *) bp; bp += 4; + GLint *internalformat = (GLint *) bp; bp += 4; + GLsizei *width = (GLsizei *) bp; bp += 4; + GLsizei *height = (GLsizei *) bp; bp += 4; + GLboolean *fixedsamplelocations = (GLboolean *) bp; bp += 1; + weglTexImage2DMultisample(*target,*samples,*internalformat,*width,*height,*fixedsamplelocations); +}; break; +case 5698: { // glTexImage3DMultisample + GLenum *target = (GLenum *) bp; bp += 4; + GLsizei *samples = (GLsizei *) bp; bp += 4; + GLint *internalformat = (GLint *) bp; bp += 4; + GLsizei *width = (GLsizei *) bp; bp += 4; + GLsizei *height = (GLsizei *) bp; bp += 4; + GLsizei *depth = (GLsizei *) bp; bp += 4; + GLboolean *fixedsamplelocations = (GLboolean *) bp; bp += 1; + weglTexImage3DMultisample(*target,*samples,*internalformat,*width,*height,*depth,*fixedsamplelocations); +}; break; +case 5699: { // glGetMultisamplefv + GLenum *pname = (GLenum *) bp; bp += 4; + GLuint *index = (GLuint *) bp; bp += 4; + GLfloat val[2] = {0.0,0.0}; + weglGetMultisamplefv(*pname,*index,val); + int AP = 0; ErlDrvTermData rt[10]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLdouble valConv[2], *valTmp = valConv; + for(int i=0; i < 2; i++) valConv[i] = (GLdouble) val[i]; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) valTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) valTmp++; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5700: { // glSampleMaski + GLuint *index = (GLuint *) bp; bp += 4; + GLbitfield *mask = (GLbitfield *) bp; bp += 4; + weglSampleMaski(*index,*mask); +}; break; +case 5701: { // glNamedStringARB + GLenum *type = (GLenum *) bp; bp += 4; + GLchar *name = (GLchar *) bp; + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); + GLchar *string = (GLchar *) bp; + int stringLen[1] = {strlen((char *)string)}; bp += stringLen[0]+1+((8-((1+stringLen[0]+0)%8))%8); + weglNamedStringARB(*type,*nameLen,name,*stringLen,string); +}; break; +case 5702: { // glDeleteNamedStringARB + GLchar *name = (GLchar *) bp; + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); + weglDeleteNamedStringARB(*nameLen,name); +}; break; +case 5703: { // glCompileShaderIncludeARB + GLuint *shader = (GLuint *) bp; bp += 4; + int * pathLen = (int *) bp; bp += 4; + int * pathTotSize = (int *) bp; bp += 4; + GLchar **path; + path = (GLchar **) driver_alloc(sizeof(GLchar *) * *pathLen); + for(int i=0;i<*pathLen;i++) { + path[i] = (GLchar *) bp; bp += 1+strlen(bp);}; + bp += (8 - ((0 + *pathTotSize) % 8)) % 8; + weglCompileShaderIncludeARB(*shader,*pathLen,(const GLchar **) path,NULL); + driver_free(path); +}; break; +case 5704: { // glIsNamedStringARB + GLchar *name = (GLchar *) bp; + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); + GLboolean result = weglIsNamedStringARB(*nameLen,name); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5705: { // glGetNamedStringARB + GLchar *name = (GLchar *) bp; + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); + GLsizei *bufSize = (GLsizei *) bp; bp += 4; + GLint stringlen[1] = {0}; + GLchar *string; + string = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize); + weglGetNamedStringARB(*nameLen,name,*bufSize,stringlen,string); + int AP = 0; ErlDrvTermData rt[7]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) string; rt[AP++] = *stringlen; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); + driver_free(string); +}; break; +case 5706: { // glGetNamedStringivARB + GLchar *name = (GLchar *) bp; + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); + GLenum *pname = (GLenum *) bp; bp += 4; + GLint params[1] = {0}; + weglGetNamedStringivARB(*nameLen,name,*pname,params); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5707: { // glBindFragDataLocationIndexed + GLuint *program = (GLuint *) bp; bp += 4; + GLuint *colorNumber = (GLuint *) bp; bp += 4; + GLuint *index = (GLuint *) bp; bp += 4; + GLchar *name = (GLchar *) bp; + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); + weglBindFragDataLocationIndexed(*program,*colorNumber,*index,name); +}; break; +case 5708: { // glGetFragDataIndex + GLuint *program = (GLuint *) bp; bp += 4; + GLchar *name = (GLchar *) bp; + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8); + GLint result = weglGetFragDataIndex(*program,name); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5709: { // glGenSamplers + GLsizei *count = (GLsizei *) bp; bp += 4; + GLuint *samplers; + samplers = (GLuint *) driver_alloc(sizeof(GLuint) * *count); + weglGenSamplers(*count,samplers); + int AP = 0; ErlDrvTermData *rt; + rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*count)*2)); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + for(int i=0; i < *count; i++) { + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) samplers[i];} + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*count)+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); + driver_free(rt); + driver_free(samplers); +}; break; +case 5710: { // glDeleteSamplers + int * samplersLen = (int *) bp; bp += 4; + GLuint * samplers = (GLuint *) bp; bp += (8-((*samplersLen*4+4)%8))%8; + weglDeleteSamplers(*samplersLen,samplers); +}; break; +case 5711: { // glIsSampler + GLuint *sampler = (GLuint *) bp; bp += 4; + GLboolean result = weglIsSampler(*sampler); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5712: { // glBindSampler + GLuint *unit = (GLuint *) bp; bp += 4; + GLuint *sampler = (GLuint *) bp; bp += 4; + weglBindSampler(*unit,*sampler); +}; break; +case 5713: { // glSamplerParameteri + GLuint *sampler = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLint *param = (GLint *) bp; bp += 4; + weglSamplerParameteri(*sampler,*pname,*param); +}; break; +case 5714: { // glSamplerParameteriv + GLuint *sampler = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + int * paramLen = (int *) bp; bp += 4; + GLint * param = (GLint *) bp; bp += (8-((*paramLen*4+4)%8))%8; + weglSamplerParameteriv(*sampler,*pname,param); +}; break; +case 5715: { // glSamplerParameterf + GLuint *sampler = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLfloat *param = (GLfloat *) bp; bp += 4; + weglSamplerParameterf(*sampler,*pname,*param); +}; break; +case 5716: { // glSamplerParameterfv + GLuint *sampler = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + int * paramLen = (int *) bp; bp += 4; + GLfloat * param = (GLfloat *) bp; bp += (8-((*paramLen*4+4)%8))%8; + weglSamplerParameterfv(*sampler,*pname,param); +}; break; +case 5717: { // glSamplerParameterIiv + GLuint *sampler = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + int * paramLen = (int *) bp; bp += 4; + GLint * param = (GLint *) bp; bp += (8-((*paramLen*4+4)%8))%8; + weglSamplerParameterIiv(*sampler,*pname,param); +}; break; +case 5718: { // glSamplerParameterIuiv + GLuint *sampler = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + int * paramLen = (int *) bp; bp += 4; + GLuint * param = (GLuint *) bp; bp += (8-((*paramLen*4+4)%8))%8; + weglSamplerParameterIuiv(*sampler,*pname,param); +}; break; +case 5719: { // glGetSamplerParameteriv + GLuint *sampler = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLint params[4] = {0,0,0,0}; + weglGetSamplerParameteriv(*sampler,*pname,params); + int AP = 0; ErlDrvTermData rt[15]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLint *paramsTmp = params; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5720: { // glGetSamplerParameterIiv + GLuint *sampler = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLint params[4] = {0,0,0,0}; + weglGetSamplerParameterIiv(*sampler,*pname,params); + int AP = 0; ErlDrvTermData rt[15]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLint *paramsTmp = params; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5721: { // glGetSamplerParameterfv + GLuint *sampler = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLfloat params[4] = {0.0,0.0,0.0,0.0}; + weglGetSamplerParameterfv(*sampler,*pname,params); + int AP = 0; ErlDrvTermData rt[15]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLdouble paramsConv[4], *paramsTmp = paramsConv; + for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i]; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5722: { // glGetSamplerParameterIuiv + GLuint *sampler = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLuint params[4] = {0,0,0,0}; + weglGetSamplerParameterIuiv(*sampler,*pname,params); + int AP = 0; ErlDrvTermData rt[15]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLuint *paramsTmp = params; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5723: { // glQueryCounter + GLuint *id = (GLuint *) bp; bp += 4; + GLenum *target = (GLenum *) bp; bp += 4; + weglQueryCounter(*id,*target); +}; break; +case 5724: { // glGetQueryObjecti64v + GLuint *id = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLint64 params[1] = {0}; + weglGetQueryObjecti64v(*id,*pname,params); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5725: { // glGetQueryObjectui64v + GLuint *id = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLuint64 params[1] = {0}; + weglGetQueryObjectui64v(*id,*pname,params); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5726: { // glDrawArraysIndirect + GLenum *mode = (GLenum *) bp; bp += 4; + GLvoid *indirect = (GLvoid *) * (int *) bp; bp += 4; + weglDrawArraysIndirect(*mode,indirect); +}; break; +case 5727: { // glDrawArraysIndirect + GLenum *mode = (GLenum *) bp; bp += 4; + GLvoid *indirect = (GLvoid *) bins[0]; + weglDrawArraysIndirect(*mode,indirect); +}; break; +case 5728: { // glDrawElementsIndirect + GLenum *mode = (GLenum *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLvoid *indirect = (GLvoid *) * (int *) bp; bp += 4; + weglDrawElementsIndirect(*mode,*type,indirect); +}; break; +case 5729: { // glDrawElementsIndirect + GLenum *mode = (GLenum *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLvoid *indirect = (GLvoid *) bins[0]; + weglDrawElementsIndirect(*mode,*type,indirect); +}; break; +case 5730: { // glUniform1d + GLint *location = (GLint *) bp; bp += 4; + bp += 4; + GLdouble *x = (GLdouble *) bp; bp += 8; + weglUniform1d(*location,*x); +}; break; +case 5731: { // glUniform2d + GLint *location = (GLint *) bp; bp += 4; + bp += 4; + GLdouble *x = (GLdouble *) bp; bp += 8; + GLdouble *y = (GLdouble *) bp; bp += 8; + weglUniform2d(*location,*x,*y); +}; break; +case 5732: { // glUniform3d + GLint *location = (GLint *) bp; bp += 4; + bp += 4; + GLdouble *x = (GLdouble *) bp; bp += 8; + GLdouble *y = (GLdouble *) bp; bp += 8; + GLdouble *z = (GLdouble *) bp; bp += 8; + weglUniform3d(*location,*x,*y,*z); +}; break; +case 5733: { // glUniform4d + GLint *location = (GLint *) bp; bp += 4; + bp += 4; + GLdouble *x = (GLdouble *) bp; bp += 8; + GLdouble *y = (GLdouble *) bp; bp += 8; + GLdouble *z = (GLdouble *) bp; bp += 8; + GLdouble *w = (GLdouble *) bp; bp += 8; + weglUniform4d(*location,*x,*y,*z,*w); +}; break; +case 5734: { // glUniform1dv + GLint *location = (GLint *) bp; bp += 4; + bp += 4; + int * valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += (8-((*valueLen*8+0)%8))%8; + weglUniform1dv(*location,*valueLen,value); +}; break; +case 5735: { // glUniform2dv + GLint *location = (GLint *) bp; bp += 4; + bp += 4; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*16; + weglUniform2dv(*location,*valueLen,value); +}; break; +case 5736: { // glUniform3dv + GLint *location = (GLint *) bp; bp += 4; + bp += 4; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*24; + weglUniform3dv(*location,*valueLen,value); +}; break; +case 5737: { // glUniform4dv + GLint *location = (GLint *) bp; bp += 4; + bp += 4; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*32; + weglUniform4dv(*location,*valueLen,value); +}; break; +case 5738: { // glUniformMatrix2dv + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*32; + weglUniformMatrix2dv(*location,*valueLen,*transpose,value); +}; break; +case 5739: { // glUniformMatrix3dv + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*72; + weglUniformMatrix3dv(*location,*valueLen,*transpose,value); +}; break; +case 5740: { // glUniformMatrix4dv + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*128; + weglUniformMatrix4dv(*location,*valueLen,*transpose,value); +}; break; +case 5741: { // glUniformMatrix2x3dv + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*48; + weglUniformMatrix2x3dv(*location,*valueLen,*transpose,value); +}; break; +case 5742: { // glUniformMatrix2x4dv + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*64; + weglUniformMatrix2x4dv(*location,*valueLen,*transpose,value); +}; break; +case 5743: { // glUniformMatrix3x2dv + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*48; + weglUniformMatrix3x2dv(*location,*valueLen,*transpose,value); +}; break; +case 5744: { // glUniformMatrix3x4dv + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*96; + weglUniformMatrix3x4dv(*location,*valueLen,*transpose,value); +}; break; +case 5745: { // glUniformMatrix4x2dv + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*64; + weglUniformMatrix4x2dv(*location,*valueLen,*transpose,value); +}; break; +case 5746: { // glUniformMatrix4x3dv + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*96; + weglUniformMatrix4x3dv(*location,*valueLen,*transpose,value); +}; break; +case 5747: { // glGetUniformdv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLdouble params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; + weglGetUniformdv(*program,*location,params); + int AP = 0; ErlDrvTermData rt[38]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLdouble *paramsTmp = params; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5748: { // glGetSubroutineUniformLocation + GLuint *program = (GLuint *) bp; bp += 4; + GLenum *shadertype = (GLenum *) bp; bp += 4; + GLchar *name = (GLchar *) bp; + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); + GLint result = weglGetSubroutineUniformLocation(*program,*shadertype,name); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5749: { // glGetSubroutineIndex + GLuint *program = (GLuint *) bp; bp += 4; + GLenum *shadertype = (GLenum *) bp; bp += 4; + GLchar *name = (GLchar *) bp; + int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8); + GLuint result = weglGetSubroutineIndex(*program,*shadertype,name); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5750: { // glGetActiveSubroutineUniformName + GLuint *program = (GLuint *) bp; bp += 4; + GLenum *shadertype = (GLenum *) bp; bp += 4; + GLuint *index = (GLuint *) bp; bp += 4; + GLsizei *bufsize = (GLsizei *) bp; bp += 4; + GLsizei length[1] = {0}; + GLchar *name; + name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufsize); + weglGetActiveSubroutineUniformName(*program,*shadertype,*index,*bufsize,length,name); + int AP = 0; ErlDrvTermData rt[7]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); + driver_free(name); +}; break; +case 5751: { // glGetActiveSubroutineName + GLuint *program = (GLuint *) bp; bp += 4; + GLenum *shadertype = (GLenum *) bp; bp += 4; + GLuint *index = (GLuint *) bp; bp += 4; + GLsizei *bufsize = (GLsizei *) bp; bp += 4; + GLsizei length[1] = {0}; + GLchar *name; + name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufsize); + weglGetActiveSubroutineName(*program,*shadertype,*index,*bufsize,length,name); + int AP = 0; ErlDrvTermData rt[7]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); + driver_free(name); +}; break; +case 5752: { // glUniformSubroutinesuiv + GLenum *shadertype = (GLenum *) bp; bp += 4; + int * indicesLen = (int *) bp; bp += 4; + GLuint * indices = (GLuint *) bp; bp += (8-((*indicesLen*4+0)%8))%8; + weglUniformSubroutinesuiv(*shadertype,*indicesLen,indices); +}; break; +case 5753: { // glGetUniformSubroutineuiv + GLenum *shadertype = (GLenum *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLuint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; + weglGetUniformSubroutineuiv(*shadertype,*location,params); + int AP = 0; ErlDrvTermData rt[38]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLuint *paramsTmp = params; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5754: { // glGetProgramStageiv + GLuint *program = (GLuint *) bp; bp += 4; + GLenum *shadertype = (GLenum *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLint values[1] = {0}; + weglGetProgramStageiv(*program,*shadertype,*pname,values); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *values; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5755: { // glPatchParameteri + GLenum *pname = (GLenum *) bp; bp += 4; + GLint *value = (GLint *) bp; bp += 4; + weglPatchParameteri(*pname,*value); +}; break; +case 5756: { // glPatchParameterfv + GLenum *pname = (GLenum *) bp; bp += 4; + int * valuesLen = (int *) bp; bp += 4; + GLfloat * values = (GLfloat *) bp; bp += (8-((*valuesLen*4+0)%8))%8; + weglPatchParameterfv(*pname,values); +}; break; +case 5757: { // glBindTransformFeedback + GLenum *target = (GLenum *) bp; bp += 4; + GLuint *id = (GLuint *) bp; bp += 4; + weglBindTransformFeedback(*target,*id); +}; break; +case 5758: { // glDeleteTransformFeedbacks + int * idsLen = (int *) bp; bp += 4; + GLuint * ids = (GLuint *) bp; bp += (8-((*idsLen*4+4)%8))%8; + weglDeleteTransformFeedbacks(*idsLen,ids); +}; break; +case 5759: { // glGenTransformFeedbacks + GLsizei *n = (GLsizei *) bp; bp += 4; + GLuint *ids; + ids = (GLuint *) driver_alloc(sizeof(GLuint) * *n); + weglGenTransformFeedbacks(*n,ids); + int AP = 0; ErlDrvTermData *rt; + rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2)); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + for(int i=0; i < *n; i++) { + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) ids[i];} + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); + driver_free(rt); + driver_free(ids); +}; break; +case 5760: { // glIsTransformFeedback + GLuint *id = (GLuint *) bp; bp += 4; + GLboolean result = weglIsTransformFeedback(*id); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5761: { // glPauseTransformFeedback + weglPauseTransformFeedback(); +}; break; +case 5762: { // glResumeTransformFeedback + weglResumeTransformFeedback(); +}; break; +case 5763: { // glDrawTransformFeedback + GLenum *mode = (GLenum *) bp; bp += 4; + GLuint *id = (GLuint *) bp; bp += 4; + weglDrawTransformFeedback(*mode,*id); +}; break; +case 5764: { // glDrawTransformFeedbackStream + GLenum *mode = (GLenum *) bp; bp += 4; + GLuint *id = (GLuint *) bp; bp += 4; + GLuint *stream = (GLuint *) bp; bp += 4; + weglDrawTransformFeedbackStream(*mode,*id,*stream); +}; break; +case 5765: { // glBeginQueryIndexed + GLenum *target = (GLenum *) bp; bp += 4; + GLuint *index = (GLuint *) bp; bp += 4; + GLuint *id = (GLuint *) bp; bp += 4; + weglBeginQueryIndexed(*target,*index,*id); +}; break; +case 5766: { // glEndQueryIndexed + GLenum *target = (GLenum *) bp; bp += 4; + GLuint *index = (GLuint *) bp; bp += 4; + weglEndQueryIndexed(*target,*index); +}; break; +case 5767: { // glGetQueryIndexediv + GLenum *target = (GLenum *) bp; bp += 4; + GLuint *index = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLint params[1] = {0}; + weglGetQueryIndexediv(*target,*index,*pname,params); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5768: { // glReleaseShaderCompiler + weglReleaseShaderCompiler(); +}; break; +case 5769: { // glShaderBinary + int * shadersLen = (int *) bp; bp += 4; + GLuint * shaders = (GLuint *) bp; bp += (8-((*shadersLen*4+4)%8))%8; + GLenum *binaryformat = (GLenum *) bp; bp += 4; + GLvoid *binary = (GLvoid *) bins[0]; + GLsizei binary_size = bins_sz[0]; + weglShaderBinary(*shadersLen,shaders,*binaryformat,binary,binary_size); +}; break; +case 5770: { // glGetShaderPrecisionFormat + GLenum *shadertype = (GLenum *) bp; bp += 4; + GLenum *precisiontype = (GLenum *) bp; bp += 4; + GLint range[2] = {0,0}; + GLint precision[1] = {0}; + weglGetShaderPrecisionFormat(*shadertype,*precisiontype,range,precision); + int AP = 0; ErlDrvTermData rt[14]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLint *rangeTmp = range; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *rangeTmp++; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *rangeTmp++; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *precision; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5771: { // glDepthRangef + GLclampf *n = (GLclampf *) bp; bp += 4; + GLclampf *f = (GLclampf *) bp; bp += 4; + weglDepthRangef(*n,*f); +}; break; +case 5772: { // glClearDepthf + GLclampf *d = (GLclampf *) bp; bp += 4; + weglClearDepthf(*d); +}; break; +case 5773: { // glGetProgramBinary + GLuint *program = (GLuint *) bp; bp += 4; + GLsizei *bufSize = (GLsizei *) bp; bp += 4; + GLsizei length[1] = {0}; + GLenum binaryFormat[1] = {0}; + ErlDrvBinary *binary = driver_alloc_binary(*bufSize); + weglGetProgramBinary(*program,*bufSize,length,binaryFormat,(GLvoid*) binary->orig_bytes); + int AP = 0; ErlDrvTermData rt[12]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *binaryFormat; + rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) binary; rt[AP++] = *length; rt[AP++] = 0; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); + driver_free_binary(binary); +}; break; +case 5774: { // glProgramBinary + GLuint *program = (GLuint *) bp; bp += 4; + GLenum *binaryFormat = (GLenum *) bp; bp += 4; + GLvoid *binary = (GLvoid *) bins[0]; + GLsizei binary_size = bins_sz[0]; + weglProgramBinary(*program,*binaryFormat,binary,binary_size); +}; break; +case 5775: { // glProgramParameteri + GLuint *program = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLint *value = (GLint *) bp; bp += 4; + weglProgramParameteri(*program,*pname,*value); +}; break; +case 5776: { // glUseProgramStages + GLuint *pipeline = (GLuint *) bp; bp += 4; + GLbitfield *stages = (GLbitfield *) bp; bp += 4; + GLuint *program = (GLuint *) bp; bp += 4; + weglUseProgramStages(*pipeline,*stages,*program); +}; break; +case 5777: { // glActiveShaderProgram + GLuint *pipeline = (GLuint *) bp; bp += 4; + GLuint *program = (GLuint *) bp; bp += 4; + weglActiveShaderProgram(*pipeline,*program); +}; break; +case 5778: { // glCreateShaderProgramv + GLenum *type = (GLenum *) bp; bp += 4; + int * stringsLen = (int *) bp; bp += 4; + int * stringsTotSize = (int *) bp; bp += 4; + GLchar **strings; + strings = (GLchar **) driver_alloc(sizeof(GLchar *) * *stringsLen); + for(int i=0;i<*stringsLen;i++) { + strings[i] = (GLchar *) bp; bp += 1+strlen(bp);}; + bp += (8 - ((0 + *stringsTotSize) % 8)) % 8; + GLuint result = weglCreateShaderProgramv(*type,*stringsLen,(const GLchar **) strings); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); + driver_free(strings); +}; break; +case 5779: { // glBindProgramPipeline + GLuint *pipeline = (GLuint *) bp; bp += 4; + weglBindProgramPipeline(*pipeline); +}; break; +case 5780: { // glDeleteProgramPipelines + int * pipelinesLen = (int *) bp; bp += 4; + GLuint * pipelines = (GLuint *) bp; bp += (8-((*pipelinesLen*4+4)%8))%8; + weglDeleteProgramPipelines(*pipelinesLen,pipelines); +}; break; +case 5781: { // glGenProgramPipelines + GLsizei *n = (GLsizei *) bp; bp += 4; + GLuint *pipelines; + pipelines = (GLuint *) driver_alloc(sizeof(GLuint) * *n); + weglGenProgramPipelines(*n,pipelines); + int AP = 0; ErlDrvTermData *rt; + rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2)); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + for(int i=0; i < *n; i++) { + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) pipelines[i];} + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); + driver_free(rt); + driver_free(pipelines); +}; break; +case 5782: { // glIsProgramPipeline + GLuint *pipeline = (GLuint *) bp; bp += 4; + GLboolean result = weglIsProgramPipeline(*pipeline); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5783: { // glGetProgramPipelineiv + GLuint *pipeline = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLint params[1] = {0}; + weglGetProgramPipelineiv(*pipeline,*pname,params); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5784: { // glProgramUniform1i + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLint *v0 = (GLint *) bp; bp += 4; + weglProgramUniform1i(*program,*location,*v0); +}; break; +case 5785: { // glProgramUniform1iv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int * valueLen = (int *) bp; bp += 4; + GLint * value = (GLint *) bp; bp += (8-((*valueLen*4+4)%8))%8; + weglProgramUniform1iv(*program,*location,*valueLen,value); +}; break; +case 5786: { // glProgramUniform1f + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLfloat *v0 = (GLfloat *) bp; bp += 4; + weglProgramUniform1f(*program,*location,*v0); +}; break; +case 5787: { // glProgramUniform1fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int * valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += (8-((*valueLen*4+4)%8))%8; + weglProgramUniform1fv(*program,*location,*valueLen,value); +}; break; +case 5788: { // glProgramUniform1d + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLdouble *v0 = (GLdouble *) bp; bp += 8; + weglProgramUniform1d(*program,*location,*v0); +}; break; +case 5789: { // glProgramUniform1dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int * valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += (8-((*valueLen*8+0)%8))%8; + weglProgramUniform1dv(*program,*location,*valueLen,value); +}; break; +case 5790: { // glProgramUniform1ui + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLuint *v0 = (GLuint *) bp; bp += 4; + weglProgramUniform1ui(*program,*location,*v0); +}; break; +case 5791: { // glProgramUniform1uiv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int * valueLen = (int *) bp; bp += 4; + GLuint * value = (GLuint *) bp; bp += (8-((*valueLen*4+4)%8))%8; + weglProgramUniform1uiv(*program,*location,*valueLen,value); +}; break; +case 5792: { // glProgramUniform2i + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLint *v0 = (GLint *) bp; bp += 4; + GLint *v1 = (GLint *) bp; bp += 4; + weglProgramUniform2i(*program,*location,*v0,*v1); +}; break; +case 5793: { // glProgramUniform2iv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 4; + GLint * value = (GLint *) bp; bp += *valueLen*8; + weglProgramUniform2iv(*program,*location,*valueLen,value); +}; break; +case 5794: { // glProgramUniform2f + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLfloat *v0 = (GLfloat *) bp; bp += 4; + GLfloat *v1 = (GLfloat *) bp; bp += 4; + weglProgramUniform2f(*program,*location,*v0,*v1); +}; break; +case 5795: { // glProgramUniform2fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*8; + weglProgramUniform2fv(*program,*location,*valueLen,value); +}; break; +case 5796: { // glProgramUniform2d + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLdouble *v0 = (GLdouble *) bp; bp += 8; + GLdouble *v1 = (GLdouble *) bp; bp += 8; + weglProgramUniform2d(*program,*location,*v0,*v1); +}; break; +case 5797: { // glProgramUniform2dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*16; + weglProgramUniform2dv(*program,*location,*valueLen,value); +}; break; +case 5798: { // glProgramUniform2ui + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLuint *v0 = (GLuint *) bp; bp += 4; + GLuint *v1 = (GLuint *) bp; bp += 4; + weglProgramUniform2ui(*program,*location,*v0,*v1); +}; break; +case 5799: { // glProgramUniform2uiv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 4; + GLuint * value = (GLuint *) bp; bp += *valueLen*8; + weglProgramUniform2uiv(*program,*location,*valueLen,value); +}; break; +case 5800: { // glProgramUniform3i + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLint *v0 = (GLint *) bp; bp += 4; + GLint *v1 = (GLint *) bp; bp += 4; + GLint *v2 = (GLint *) bp; bp += 4; + weglProgramUniform3i(*program,*location,*v0,*v1,*v2); +}; break; +case 5801: { // glProgramUniform3iv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 4; + GLint * value = (GLint *) bp; bp += *valueLen*12; + weglProgramUniform3iv(*program,*location,*valueLen,value); +}; break; +case 5802: { // glProgramUniform3f + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLfloat *v0 = (GLfloat *) bp; bp += 4; + GLfloat *v1 = (GLfloat *) bp; bp += 4; + GLfloat *v2 = (GLfloat *) bp; bp += 4; + weglProgramUniform3f(*program,*location,*v0,*v1,*v2); +}; break; +case 5803: { // glProgramUniform3fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*12; + weglProgramUniform3fv(*program,*location,*valueLen,value); +}; break; +case 5804: { // glProgramUniform3d + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLdouble *v0 = (GLdouble *) bp; bp += 8; + GLdouble *v1 = (GLdouble *) bp; bp += 8; + GLdouble *v2 = (GLdouble *) bp; bp += 8; + weglProgramUniform3d(*program,*location,*v0,*v1,*v2); +}; break; +case 5805: { // glProgramUniform3dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*24; + weglProgramUniform3dv(*program,*location,*valueLen,value); +}; break; +case 5806: { // glProgramUniform3ui + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLuint *v0 = (GLuint *) bp; bp += 4; + GLuint *v1 = (GLuint *) bp; bp += 4; + GLuint *v2 = (GLuint *) bp; bp += 4; + weglProgramUniform3ui(*program,*location,*v0,*v1,*v2); +}; break; +case 5807: { // glProgramUniform3uiv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 4; + GLuint * value = (GLuint *) bp; bp += *valueLen*12; + weglProgramUniform3uiv(*program,*location,*valueLen,value); +}; break; +case 5808: { // glProgramUniform4i + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLint *v0 = (GLint *) bp; bp += 4; + GLint *v1 = (GLint *) bp; bp += 4; + GLint *v2 = (GLint *) bp; bp += 4; + GLint *v3 = (GLint *) bp; bp += 4; + weglProgramUniform4i(*program,*location,*v0,*v1,*v2,*v3); +}; break; +case 5809: { // glProgramUniform4iv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 4; + GLint * value = (GLint *) bp; bp += *valueLen*16; + weglProgramUniform4iv(*program,*location,*valueLen,value); +}; break; +case 5810: { // glProgramUniform4f + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLfloat *v0 = (GLfloat *) bp; bp += 4; + GLfloat *v1 = (GLfloat *) bp; bp += 4; + GLfloat *v2 = (GLfloat *) bp; bp += 4; + GLfloat *v3 = (GLfloat *) bp; bp += 4; + weglProgramUniform4f(*program,*location,*v0,*v1,*v2,*v3); +}; break; +case 5811: { // glProgramUniform4fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*16; + weglProgramUniform4fv(*program,*location,*valueLen,value); +}; break; +case 5812: { // glProgramUniform4d + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLdouble *v0 = (GLdouble *) bp; bp += 8; + GLdouble *v1 = (GLdouble *) bp; bp += 8; + GLdouble *v2 = (GLdouble *) bp; bp += 8; + GLdouble *v3 = (GLdouble *) bp; bp += 8; + weglProgramUniform4d(*program,*location,*v0,*v1,*v2,*v3); +}; break; +case 5813: { // glProgramUniform4dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*32; + weglProgramUniform4dv(*program,*location,*valueLen,value); +}; break; +case 5814: { // glProgramUniform4ui + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLuint *v0 = (GLuint *) bp; bp += 4; + GLuint *v1 = (GLuint *) bp; bp += 4; + GLuint *v2 = (GLuint *) bp; bp += 4; + GLuint *v3 = (GLuint *) bp; bp += 4; + weglProgramUniform4ui(*program,*location,*v0,*v1,*v2,*v3); +}; break; +case 5815: { // glProgramUniform4uiv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + int *valueLen = (int *) bp; bp += 4; + GLuint * value = (GLuint *) bp; bp += *valueLen*16; + weglProgramUniform4uiv(*program,*location,*valueLen,value); +}; break; +case 5816: { // glProgramUniformMatrix2fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*16; + weglProgramUniformMatrix2fv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5817: { // glProgramUniformMatrix3fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*36; + weglProgramUniformMatrix3fv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5818: { // glProgramUniformMatrix4fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*64; + weglProgramUniformMatrix4fv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5819: { // glProgramUniformMatrix2dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 7; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*32; + weglProgramUniformMatrix2dv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5820: { // glProgramUniformMatrix3dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 7; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*72; + weglProgramUniformMatrix3dv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5821: { // glProgramUniformMatrix4dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 7; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*128; + weglProgramUniformMatrix4dv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5822: { // glProgramUniformMatrix2x3fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*24; + weglProgramUniformMatrix2x3fv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5823: { // glProgramUniformMatrix3x2fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*24; + weglProgramUniformMatrix3x2fv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5824: { // glProgramUniformMatrix2x4fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*32; + weglProgramUniformMatrix2x4fv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5825: { // glProgramUniformMatrix4x2fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*32; + weglProgramUniformMatrix4x2fv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5826: { // glProgramUniformMatrix3x4fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*48; + weglProgramUniformMatrix3x4fv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5827: { // glProgramUniformMatrix4x3fv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 3; + int *valueLen = (int *) bp; bp += 4; + GLfloat * value = (GLfloat *) bp; bp += *valueLen*48; + weglProgramUniformMatrix4x3fv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5828: { // glProgramUniformMatrix2x3dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 7; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*48; + weglProgramUniformMatrix2x3dv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5829: { // glProgramUniformMatrix3x2dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 7; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*48; + weglProgramUniformMatrix3x2dv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5830: { // glProgramUniformMatrix2x4dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 7; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*64; + weglProgramUniformMatrix2x4dv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5831: { // glProgramUniformMatrix4x2dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 7; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*64; + weglProgramUniformMatrix4x2dv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5832: { // glProgramUniformMatrix3x4dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 7; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*96; + weglProgramUniformMatrix3x4dv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5833: { // glProgramUniformMatrix4x3dv + GLuint *program = (GLuint *) bp; bp += 4; + GLint *location = (GLint *) bp; bp += 4; + GLboolean *transpose = (GLboolean *) bp; bp += 1; + bp += 7; + int *valueLen = (int *) bp; bp += 8; + GLdouble * value = (GLdouble *) bp; bp += *valueLen*96; + weglProgramUniformMatrix4x3dv(*program,*location,*valueLen,*transpose,value); +}; break; +case 5834: { // glValidateProgramPipeline + GLuint *pipeline = (GLuint *) bp; bp += 4; + weglValidateProgramPipeline(*pipeline); +}; break; +case 5835: { // glGetProgramPipelineInfoLog + GLuint *pipeline = (GLuint *) bp; bp += 4; + GLsizei *bufSize = (GLsizei *) bp; bp += 4; + GLsizei length[1] = {0}; + GLchar *infoLog; + infoLog = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize); + weglGetProgramPipelineInfoLog(*pipeline,*bufSize,length,infoLog); + int AP = 0; ErlDrvTermData rt[7]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) infoLog; rt[AP++] = *length; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); + driver_free(infoLog); +}; break; +case 5836: { // glVertexAttribL1dv + GLuint *index = (GLuint *) bp; bp += 4; + bp += 4; + GLdouble *v = (GLdouble *) bp; bp += 8; + weglVertexAttribL1dv(*index,v); +}; break; +case 5837: { // glVertexAttribL2dv + GLuint *index = (GLuint *) bp; bp += 4; + bp += 4; + GLdouble *v = (GLdouble *) bp; bp += 8; + weglVertexAttribL2dv(*index,v); +}; break; +case 5838: { // glVertexAttribL3dv + GLuint *index = (GLuint *) bp; bp += 4; + bp += 4; + GLdouble *v = (GLdouble *) bp; bp += 8; + weglVertexAttribL3dv(*index,v); +}; break; +case 5839: { // glVertexAttribL4dv + GLuint *index = (GLuint *) bp; bp += 4; + bp += 4; + GLdouble *v = (GLdouble *) bp; bp += 8; + weglVertexAttribL4dv(*index,v); +}; break; +case 5840: { // glVertexAttribLPointer + GLuint *index = (GLuint *) bp; bp += 4; + GLint *size = (GLint *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLsizei *stride = (GLsizei *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4; + weglVertexAttribLPointer(*index,*size,*type,*stride,pointer); +}; break; +case 5841: { // glVertexAttribLPointer + GLuint *index = (GLuint *) bp; bp += 4; + GLint *size = (GLint *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLsizei *stride = (GLsizei *) bp; bp += 4; + GLvoid *pointer = (GLvoid *) bins[0]; + weglVertexAttribLPointer(*index,*size,*type,*stride,pointer); +}; break; +case 5842: { // glGetVertexAttribLdv + GLuint *index = (GLuint *) bp; bp += 4; + GLenum *pname = (GLenum *) bp; bp += 4; + GLdouble params[4] = {0.0,0.0,0.0,0.0}; + weglGetVertexAttribLdv(*index,*pname,params); + int AP = 0; ErlDrvTermData rt[14]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLdouble *paramsTmp = params; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5843: { // glViewportArrayv + GLuint *first = (GLuint *) bp; bp += 4; + int *vLen = (int *) bp; bp += 4; + GLfloat * v = (GLfloat *) bp; bp += *vLen*16; + weglViewportArrayv(*first,*vLen,v); +}; break; +case 5844: { // glViewportIndexedf + GLuint *index = (GLuint *) bp; bp += 4; + GLfloat *x = (GLfloat *) bp; bp += 4; + GLfloat *y = (GLfloat *) bp; bp += 4; + GLfloat *w = (GLfloat *) bp; bp += 4; + GLfloat *h = (GLfloat *) bp; bp += 4; + weglViewportIndexedf(*index,*x,*y,*w,*h); +}; break; +case 5845: { // glViewportIndexedfv + GLuint *index = (GLuint *) bp; bp += 4; + GLfloat * v = (GLfloat *) bp; bp += 16; + weglViewportIndexedfv(*index,v); +}; break; +case 5846: { // glScissorArrayv + GLuint *first = (GLuint *) bp; bp += 4; + int *vLen = (int *) bp; bp += 4; + GLint * v = (GLint *) bp; bp += *vLen*16; + weglScissorArrayv(*first,*vLen,v); +}; break; +case 5847: { // glScissorIndexed + GLuint *index = (GLuint *) bp; bp += 4; + GLint *left = (GLint *) bp; bp += 4; + GLint *bottom = (GLint *) bp; bp += 4; + GLsizei *width = (GLsizei *) bp; bp += 4; + GLsizei *height = (GLsizei *) bp; bp += 4; + weglScissorIndexed(*index,*left,*bottom,*width,*height); +}; break; +case 5848: { // glScissorIndexedv + GLuint *index = (GLuint *) bp; bp += 4; + GLint * v = (GLint *) bp; bp += 16; + weglScissorIndexedv(*index,v); +}; break; +case 5849: { // glDepthRangeArrayv + GLuint *first = (GLuint *) bp; bp += 4; + bp += 4; + int *vLen = (int *) bp; bp += 8; + GLclampd * v = (GLclampd *) bp; bp += *vLen*16; + weglDepthRangeArrayv(*first,*vLen,v); +}; break; +case 5850: { // glDepthRangeIndexed + GLuint *index = (GLuint *) bp; bp += 4; + bp += 4; + GLclampd *n = (GLclampd *) bp; bp += 8; + GLclampd *f = (GLclampd *) bp; bp += 8; + weglDepthRangeIndexed(*index,*n,*f); +}; break; +case 5851: { // glGetFloati_v + GLenum *target = (GLenum *) bp; bp += 4; + GLuint *index = (GLuint *) bp; bp += 4; + GLfloat data[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; + weglGetFloati_v(*target,*index,data); + int AP = 0; ErlDrvTermData rt[39]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLdouble dataConv[16], *dataTmp = dataConv; + for(int i=0; i < 16; i++) dataConv[i] = (GLdouble) data[i]; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5852: { // glGetDoublei_v + GLenum *target = (GLenum *) bp; bp += 4; + GLuint *index = (GLuint *) bp; bp += 4; + GLdouble data[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0}; + weglGetDoublei_v(*target,*index,data); + int AP = 0; ErlDrvTermData rt[39]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + GLdouble *dataTmp = data; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++; + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5853: { // glDebugMessageControlARB + GLenum *source = (GLenum *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLenum *severity = (GLenum *) bp; bp += 4; + int * idsLen = (int *) bp; bp += 4; + GLuint * ids = (GLuint *) bp; bp += (8-((*idsLen*4+0)%8))%8; + GLboolean *enabled = (GLboolean *) bp; bp += 1; + weglDebugMessageControlARB(*source,*type,*severity,*idsLen,ids,*enabled); +}; break; +case 5854: { // glDebugMessageInsertARB + GLenum *source = (GLenum *) bp; bp += 4; + GLenum *type = (GLenum *) bp; bp += 4; + GLuint *id = (GLuint *) bp; bp += 4; + GLenum *severity = (GLenum *) bp; bp += 4; + GLchar *buf = (GLchar *) bp; + int bufLen[1] = {strlen((char *)buf)}; bp += bufLen[0]+1+((8-((1+bufLen[0]+0)%8))%8); + weglDebugMessageInsertARB(*source,*type,*id,*severity,*bufLen,buf); +}; break; +case 5855: { // glGetDebugMessageLogARB + GLuint *count = (GLuint *) bp; bp += 4; + GLsizei *bufsize = (GLsizei *) bp; bp += 4; + GLenum *sources; + sources = (GLenum *) driver_alloc(sizeof(GLenum) * *count); + GLenum *types; + types = (GLenum *) driver_alloc(sizeof(GLenum) * *count); + GLuint *ids; + ids = (GLuint *) driver_alloc(sizeof(GLuint) * *count); + GLenum *severities; + severities = (GLenum *) driver_alloc(sizeof(GLenum) * *count); + GLsizei *lengths; + lengths = (GLsizei *) driver_alloc(sizeof(GLsizei) * *count); + GLchar *messageLog; + messageLog = (GLchar *) driver_alloc(sizeof(GLchar) * *bufsize); + GLuint result = weglGetDebugMessageLogARB(*count,*bufsize,sources,types,ids,severities,lengths,messageLog); + int AP = 0; ErlDrvTermData *rt; + rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(23 + result*3 + result*2 + result*2 + result*2 + result*2)); + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + for(int i=0; i < (int) result; i++) { + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) sources[i];} + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1; + for(int i=0; i < (int) result; i++) { + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) types[i];} + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1; + for(int i=0; i < (int) result; i++) { + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) ids[i];} + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1; + for(int i=0; i < (int) result; i++) { + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) severities[i];} + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1; + for(int i=0; i < (int) result; i++) { + rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) messageLog; rt[AP++] = lengths[i]-1; + messageLog += lengths[i]; } + rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 6; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); + driver_free(rt); + driver_free(messageLog); + driver_free(lengths); + driver_free(severities); + driver_free(ids); + driver_free(types); + driver_free(sources); +}; break; +case 5856: { // glGetGraphicsResetStatusARB + GLenum result = weglGetGraphicsResetStatusARB(); + int AP = 0; ErlDrvTermData rt[6]; + rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_"); + rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result; + rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; + driver_send_term(port,caller,rt,AP); +}; break; +case 5857: { // glResizeBuffersMESA weglResizeBuffersMESA(); }; break; -case 5677: { // glWindowPos4dvMESA +case 5858: { // glWindowPos4dvMESA GLdouble *v = (GLdouble *) bp; bp += 8; weglWindowPos4dvMESA(v); }; break; -case 5678: { // glWindowPos4fvMESA +case 5859: { // glWindowPos4fvMESA GLfloat *v = (GLfloat *) bp; bp += 4; weglWindowPos4fvMESA(v); }; break; -case 5679: { // glWindowPos4ivMESA +case 5860: { // glWindowPos4ivMESA GLint *v = (GLint *) bp; bp += 4; weglWindowPos4ivMESA(v); }; break; -case 5680: { // glWindowPos4svMESA +case 5861: { // glWindowPos4svMESA GLshort *v = (GLshort *) bp; bp += 2; weglWindowPos4svMESA(v); }; break; -case 5681: { // glDepthBoundsEXT +case 5862: { // glDepthBoundsEXT GLclampd *zmin = (GLclampd *) bp; bp += 8; GLclampd *zmax = (GLclampd *) bp; bp += 8; weglDepthBoundsEXT(*zmin,*zmax); }; break; -case 5682: { // glStencilClearTagEXT +case 5863: { // glStencilClearTagEXT GLsizei *stencilTagBits = (GLsizei *) bp; bp += 4; GLuint *stencilClearTag = (GLuint *) bp; bp += 4; weglStencilClearTagEXT(*stencilTagBits,*stencilClearTag); }; break; +}} catch (char *err_msg) { +int AP = 0; ErlDrvTermData rt[12]; +rt[AP++] = ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_error_"); +rt[AP++] = ERL_DRV_INT; rt[AP++] = (int) op; +rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *) err_msg); +// rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *) gl_fns[op-GLE_GL_FUNC_START].name); +// rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; +rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3; +driver_send_term(port,caller,rt,AP); }} /* The End */ diff --git a/lib/wx/c_src/gen/wxe_funcs.cpp b/lib/wx/c_src/gen/wxe_funcs.cpp index 8c056bbb91..479d7679a4 100644 --- a/lib/wx/c_src/gen/wxe_funcs.cpp +++ b/lib/wx/c_src/gen/wxe_funcs.cpp @@ -23,6 +23,7 @@ #include "../wxe_impl.h" #include "../wxe_events.h" #include "../wxe_return.h" +#include "../wxe_gl.h" #include "wxe_macros.h" #include "wxe_derived_dest.h" @@ -43,6 +44,15 @@ void WxeApp::wxe_dispatch(wxeCommand& Ecmd) rt.addAtom("ok"); break; } + case WXE_BIN_INCR: + driver_binary_inc_refc(Ecmd.bin[0]->bin); + break; + case WXE_BIN_DECR: + driver_binary_dec_refc(Ecmd.bin[0]->bin); + break; + case WXE_INIT_OPENGL: + wxe_initOpenGL(rt, bp); + break; case 98: { // wxeEvtListener::wxeEvtListener wxeEvtListener *Result = new wxeEvtListener(Ecmd.port); rt.addRef(getRef((void *)Result,memenv), "wxeEvtListener"); diff --git a/lib/wx/c_src/wxe_driver.h b/lib/wx/c_src/wxe_driver.h index 13a17e356f..5c5b8614ed 100644 --- a/lib/wx/c_src/wxe_driver.h +++ b/lib/wx/c_src/wxe_driver.h @@ -83,8 +83,9 @@ extern char * erl_wx_privdir; #define WXE_CB_START 8 #define WXE_DEBUG_DRIVER 9 #define WXE_DEBUG_PING 10 -#define WXE_BIN_INCR 5001 -#define WXE_BIN_DECR 5002 +#define WXE_BIN_INCR 11 +#define WXE_BIN_DECR 12 +#define WXE_INIT_OPENGL 13 #define OPENGL_START 5000 diff --git a/lib/wx/c_src/wxe_gl.cpp b/lib/wx/c_src/wxe_gl.cpp index 63dd68fa5e..e947a1bc6e 100644 --- a/lib/wx/c_src/wxe_gl.cpp +++ b/lib/wx/c_src/wxe_gl.cpp @@ -1,7 +1,7 @@ /* * %CopyrightBegin% * - * Copyright Ericsson AB 2008-2009. All Rights Reserved. + * Copyright Ericsson AB 2008-2010. All Rights Reserved. * * The contents of this file are subject to the Erlang Public License, * Version 1.1, (the "License"); you may not use this file except in @@ -19,303 +19,142 @@ #include <stdio.h> #include <string.h> +#ifndef _WIN32 +#include <dlfcn.h> +#else +#include <windows.h> +#endif #include "wxe_impl.h" - -#include "wxe_gl.h" - -#define WX_DEF_EXTS -#include "gen/gl_fdefs.h" -#include "gen/gl_finit.h" -#include "gen/glu_finit.h" +#include "wxe_return.h" /* **************************************************************************** * Opengl context management * * ****************************************************************************/ -int gl_initiated = FALSE; +int erl_gl_initiated = FALSE; ErlDrvTermData gl_active = 0; wxeGLC glc; -void setActiveGL(ErlDrvTermData caller, wxGLCanvas *canvas) -{ - if(gl_initiated == FALSE) { - initOpenGL(); - init_tess(); - gl_initiated = TRUE; - } - gl_active = caller; - glc[caller] = canvas; -} - -void deleteActiveGL(wxGLCanvas *canvas) -{ - gl_active = 0; - wxeGLC::iterator it; - for(it = glc.begin(); it != glc.end(); ++it) { - if(it->second == canvas) { - it->second = (wxGLCanvas *) 0; - } - } -} - -/* **************************************************************************** - * OPENGL INITIALIZATION - *****************************************************************************/ +typedef void (*WXE_GL_DISPATCH) (int, char *, ErlDrvPort, ErlDrvTermData, char **, int *); +WXE_GL_DISPATCH wxe_gl_dispatch; #ifdef _WIN32 +#define RTLD_LAZY 0 +typedef HMODULE DL_LIB_P; void * dlsym(HMODULE Lib, const char *func) { void * funcp; - if((funcp = (void *) GetProcAddress(Lib, func))) + if((funcp = (void *) GetProcAddress(Lib, func))) return funcp; - else + else return (void *) wglGetProcAddress(func); } -#endif -int initOpenGL() -{ -#ifdef _MACOSX - char * DLName = "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib"; - void * LIBhandle = dlopen(DLName, RTLD_LAZY); -#elif defined(_WIN32) - WCHAR * DLName = wxT("opengl32.dll"); - HMODULE LIBhandle = LoadLibrary(DLName); -#else - char * DLName = (char *) "libGL.so"; - void * LIBhandle = dlopen(DLName, RTLD_LAZY); -#endif - // fprintf(stderr, "Loading GL: %s\r\n", (const char*)DLName); - void * func = NULL; - int i; +HMODULE dlopen(const char *path, int unused) { + WCHAR * DLL; + int len = MultiByteToWideChar(CP_ACP, 0, path, -1, NULL, 0); + DLL = (WCHAR *) malloc(len * sizeof(WCHAR)); + MultiByteToWideChar(CP_ACP, 0, path, -1, DLL, len); + HMODULE lib = LoadLibrary(DLL); + free(DLL); + return lib; +} - if(LIBhandle) { - for(i=0; gl_fns[i].name != NULL; i++) { - if((func = dlsym(LIBhandle, gl_fns[i].name))) { - * (void **) (gl_fns[i].func) = func; - // fprintf(stderr, "GL LOADED %s \r\n", gl_fns[i].name); - } else { - if(gl_fns[i].alt != NULL) { - if((func = dlsym(LIBhandle, gl_fns[i].alt))) { - * (void **) (gl_fns[i].func) = func; - // fprintf(stderr, "GL LOADED %s \r\n", gl_fns[i].alt); - } else { - * (void **) (gl_fns[i].func) = (void *) &gl_error; - // fprintf(stderr, "GL Skipped %s and %s \r\n", gl_fns[i].name, gl_fns[i].alt); - }; - } else { - * (void **) (gl_fns[i].func) = (void *) &gl_error; - // fprintf(stderr, "GL Skipped %s \r\n", gl_fns[i].name); - } - } - } -#ifdef _WIN32 - FreeLibrary(LIBhandle); -#else - dlclose(LIBhandle); -#endif - // fprintf(stderr, "OPENGL library is loaded\r\n"); - } else { - wxString msg; - msg.Printf(wxT("Could NOT load OpenGL library: ")); -#ifdef _WIN32 - msg += DLName; +void dlclose(HMODULE Lib) { + FreeLibrary(Lib); +} #else - msg += wxString::FromAscii((char *)DLName); +typedef void * DL_LIB_P; #endif - send_msg("error", &msg); - }; -#ifdef _MACOSX - DLName = "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib"; - LIBhandle = dlopen(DLName, RTLD_LAZY); -#elif defined(_WIN32) - DLName = wxT("glu32.dll"); - LIBhandle = LoadLibrary(DLName); +void wxe_initOpenGL(wxeReturn rt, char *bp) { + DL_LIB_P LIBhandle; + int (*init_opengl)(void *); +#ifdef _WIN32 + void * erlCallbacks = &WinDynDriverCallbacks; #else - DLName = (char *) "libGLU.so"; - LIBhandle = dlopen(DLName, RTLD_LAZY); + void * erlCallbacks = NULL; #endif - // fprintf(stderr, "Loading GL: %s\r\n", (const char*)DLName); - func = NULL; - - if(LIBhandle) { - for(i=0; glu_fns[i].name != NULL; i++) { - if((func = dlsym(LIBhandle, glu_fns[i].name))) { - * (void **) (glu_fns[i].func) = func; + + if(erl_gl_initiated == FALSE) { + if((LIBhandle = dlopen(bp, RTLD_LAZY))) { + *(void **) (&init_opengl) = dlsym(LIBhandle, "egl_init_opengl"); + wxe_gl_dispatch = (WXE_GL_DISPATCH) dlsym(LIBhandle, "egl_dispatch"); + if(init_opengl && wxe_gl_dispatch) { + (*init_opengl)(erlCallbacks); + rt.addAtom((char *) "ok"); + rt.add(wxString::FromAscii("initiated")); + rt.addTupleCount(2); + erl_gl_initiated = TRUE; } else { - if(glu_fns[i].alt != NULL) { - if((func = dlsym(LIBhandle, glu_fns[i].alt))) { - * (void **) (glu_fns[i].func) = func; - } else { - * (void **) (glu_fns[i].func) = (void *) &gl_error; - // fprintf(stderr, "GLU Skipped %s\r\n", glu_fns[i].alt); - }; - } else { - * (void **) (glu_fns[i].func) = (void *) &gl_error; - // fprintf(stderr, "GLU Skipped %s\r\n", glu_fns[i].name); - } + wxString msg; + msg.Printf(wxT("In library: ")); + msg += wxString::FromAscii(bp); + msg += wxT(" functions: "); + if(!init_opengl) + msg += wxT("egl_init_opengl "); + if(!wxe_gl_dispatch) + msg += wxT("egl_dispatch "); + rt.addAtom((char *) "error"); + rt.add(msg); + rt.addTupleCount(2); } + } else { + wxString msg; + msg.Printf(wxT("Could not load dll: ")); + msg += wxString::FromAscii(bp); + rt.addAtom((char *) "error"); + rt.add(msg); + rt.addTupleCount(2); } -#ifdef _WIN32 - FreeLibrary(LIBhandle); -#else - dlclose(LIBhandle); -#endif - // fprintf(stderr, "GLU library is loaded\r\n"); } else { - wxString msg; - msg.Printf(wxT("Could NOT load OpenGL GLU library: ")); -#ifdef _WIN32 - msg += DLName; -#else - msg += wxString::FromAscii((char *)DLName); -#endif - send_msg("error", &msg); - }; - return 0; -} - -void gl_error() { - int AP = 0; ErlDrvTermData rt[8]; - rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *)"_wxe_error_"); - rt[AP++] = ERL_DRV_INT; rt[AP++] = (int) gl_error_op; - rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *)"undef"); - rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3; - driver_send_term(WXE_DRV_PORT,gl_active,rt,AP); -} - -/* ******************************************************************************* - * GLU Tesselation special - * ******************************************************************************/ - -static GLUtesselator* tess; -static GLdouble* tess_coords; -static GLdouble* tess_alloc_vertex; -static int* tess_vertices; - -void CALLBACK -wxe_ogla_vertex(GLdouble* coords) -{ - /* fprintf(stderr, "%d\r\n", (int) (coords - tess_coords) / 3); */ - - *tess_vertices++ = (int) (coords - tess_coords) / 3; -} - -void CALLBACK -wxe_ogla_edge_flag(GLboolean flag) -{ + rt.addAtom((char *) "ok"); + rt.add(wxString::FromAscii("already initilized")); + rt.addTupleCount(2); + } + rt.send(); } -void CALLBACK -wxe_ogla_error(GLenum errorCode) +void setActiveGL(ErlDrvTermData caller, wxGLCanvas *canvas) { - const GLubyte *err; - err = gluErrorString(errorCode); - wxString msg; - msg.Printf(wxT("Tesselation error: %d: "), (int)errorCode); - msg += wxString::FromAscii((char *) err); - send_msg("error", &msg); + gl_active = caller; + glc[caller] = canvas; } -void CALLBACK -wxe_ogla_combine(GLdouble coords[3], - void* vertex_data[4], - GLfloat w[4], - void **dataOut) +void deleteActiveGL(wxGLCanvas *canvas) { - GLdouble* vertex = tess_alloc_vertex; - - tess_alloc_vertex += 3; - -#if 0 - fprintf(stderr, "combine: "); - int i; - for (i = 0; i < 4; i++) { - if (w[i] > 0.0) { - fprintf(stderr, "%d(%g) ", (int) vertex_data[i], w[i]); + gl_active = 0; + wxeGLC::iterator it; + for(it = glc.begin(); it != glc.end(); ++it) { + if(it->second == canvas) { + it->second = (wxGLCanvas *) 0; } } - fprintf(stderr, "\r\n"); - fprintf(stderr, "%g %g %g\r\n", vertex[0], vertex[1], vertex[2]); -#endif - - vertex[0] = coords[0]; - vertex[1] = coords[1]; - vertex[2] = coords[2]; - *dataOut = vertex; -} - -void init_tess() -{ - tess = gluNewTess(); - - gluTessCallback(tess, GLU_TESS_VERTEX, (GLUfuncptr) wxe_ogla_vertex); - gluTessCallback(tess, GLU_TESS_EDGE_FLAG, (GLUfuncptr) wxe_ogla_edge_flag); - gluTessCallback(tess, GLU_TESS_COMBINE, (GLUfuncptr) wxe_ogla_combine); - gluTessCallback(tess, GLU_TESS_ERROR, (GLUfuncptr) wxe_ogla_error); - } -void exit_tess() -{ - gluDeleteTess(tess); -} - -int wxe_tess_impl(char* buff, ErlDrvTermData caller) -{ - ErlDrvBinary* bin; - int i; - int num_vertices = * (int *) buff; buff += 8; // Align - GLdouble *n = (double *) buff; buff += 8*3; - - GLdouble* new_vertices; - bin = driver_alloc_binary(num_vertices*6*sizeof(GLdouble)); - new_vertices = tess_coords = (double *) bin->orig_bytes; - memcpy(tess_coords,buff,num_vertices*3*sizeof(GLdouble)); - tess_alloc_vertex = tess_coords + num_vertices*3; - -#if 0 - fprintf(stderr, "n=%d\r\n", num_vertices); -#endif - int *vertices; - vertices = (int *) driver_alloc(sizeof(int) * 16*num_vertices); - - tess_vertices = vertices; - - gluTessNormal(tess, n[0], n[1], n[2]); - gluTessBeginPolygon(tess, 0); - gluTessBeginContour(tess); - for (i = 0; i < num_vertices; i++) { - gluTessVertex(tess, tess_coords+3*i, tess_coords+3*i); - } - gluTessEndContour(tess); - gluTessEndPolygon(tess); - - int n_pos = (tess_vertices - vertices); - - int AP = 0; ErlDrvTermData *rt; - rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData) * (13+n_pos*2)); - rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_"); - - for(i=0; i < n_pos; i++) { - rt[AP++] = ERL_DRV_INT; rt[AP++] = (int) vertices[i]; +void gl_dispatch(int op, char *bp,ErlDrvTermData caller,WXEBinRef *bins[]){ + if(caller != gl_active) { + wxGLCanvas * current = glc[caller]; + if(current) { gl_active = caller; current->SetCurrent();} + else { + ErlDrvTermData rt[] = // Error msg + {ERL_DRV_ATOM, driver_mk_atom((char *) "_egl_error_"), + ERL_DRV_INT, op, + ERL_DRV_ATOM, driver_mk_atom((char *) "no_gl_context"), + ERL_DRV_TUPLE,3}; + driver_send_term(WXE_DRV_PORT,caller,rt,8); + return ; + } }; - rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = n_pos+1; - - rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) bin; - rt[AP++] = (tess_alloc_vertex-new_vertices)*sizeof(GLdouble); rt[AP++] = 0; - - rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; // Return tuple {list, Bin} - rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; // Result tuple - - driver_send_term(WXE_DRV_PORT,caller,rt,AP); -// fprintf(stderr, "List %d %d %d \r\n", -// n_pos, -// (tess_alloc_vertex-new_vertices)*sizeof(GLdouble), -// num_vertices*6*sizeof(GLdouble)); - driver_free_binary(bin); - driver_free(vertices); - driver_free(rt); - return 0; + char * bs[3]; + int bs_sz[3]; + for(int i=0; i<3; i++) { + if(bins[i]) { + bs[i] = bins[i]->base; + bs_sz[i] = bins[i]->size; + } + else + bs[i] = NULL; + } + wxe_gl_dispatch(op, bp, WXE_DRV_PORT, caller, bs, bs_sz); } diff --git a/lib/wx/c_src/wxe_gl.h b/lib/wx/c_src/wxe_gl.h index 3a47b3c1bd..1b556ff4ec 100644 --- a/lib/wx/c_src/wxe_gl.h +++ b/lib/wx/c_src/wxe_gl.h @@ -1,7 +1,7 @@ /* * %CopyrightBegin% * - * Copyright Ericsson AB 2008-2009. All Rights Reserved. + * Copyright Ericsson AB 2008-2010. All Rights Reserved. * * The contents of this file are subject to the Erlang Public License, * Version 1.1, (the "License"); you may not use this file except in @@ -17,119 +17,6 @@ * %CopyrightEnd% */ +#include "egl_impl.h" -#ifndef _WIN32 -# include <dlfcn.h> -#endif - -#ifndef __WXMAC__ -# include <GL/gl.h> -# include <GL/glu.h> /* Header File For The OpenGL Library */ -#else -# include <OpenGL/glu.h> /* Header File For The OpenGL Library */ -#endif - -#ifndef CALLBACK -# define CALLBACK -#endif - -#ifdef _WIN32 -# ifndef _GLUfuncptr -// Visual studio CPP ++ compiler -# define _GLUfuncptr void (_stdcall *)() -# endif -#endif - -#ifdef _GLUfuncptr -# define GLUfuncptr _GLUfuncptr -#elif defined(TESS_CB_TIGER_STYLE) -# define GLUfuncptr GLvoid (*)(...) -#else -# define GLUfuncptr GLvoid (*)() -#endif - -#ifdef WIN32 -#include <windows.h> -#include <gl/gl.h> -#elif defined(HAVE_GL_GL_H) -#include <GL/gl.h> -#elif defined(HAVE_OPENGL_GL_H) -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif - -int initOpenGL(); -void gl_error(); -extern int gl_error_op; -extern ErlDrvTermData gl_active; - -/* Some new GL types (eliminates the need for glext.h) */ - -#ifndef HAVE_GLINTPTR -#ifndef HAVE_GLINTPTRARB -# include <stddef.h> -/* GL types for handling large vertex buffer objects */ -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; -#endif /* HAVE_GLINTPTRARB */ -typedef GLintptrARB GLintptr; -typedef GLsizeiptrARB GLsizeiptr; -#endif /* HAVE_GLINTPTR */ - -#ifndef HAVE_GLCHAR -# ifndef HAVE_GLCHARARB -/* GL types for handling shader object handles and characters */ -typedef char GLcharARB; /* native character */ -typedef unsigned int GLhandleARB; /* shader object handle */ -#endif /* HAVE_GLCHARARB */ -typedef GLcharARB GLchar; -#endif - -#ifndef HAVE_GLHALFARB -/* GL types for "half" precision (s10e5) float data in host memory */ -typedef unsigned short GLhalfARB; -#endif - -/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ -/* (as used in the GLX_OML_sync_control extension). */ -#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L -#include <inttypes.h> -#elif defined(__sun__) -#include <inttypes.h> -#if defined(__STDC__) -#if defined(__arch64__) -typedef long int int64_t; -typedef unsigned long int uint64_t; -#else -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#endif /* __arch64__ */ -#endif /* __STDC__ */ -#elif defined( __VMS ) -#include <inttypes.h> -#elif defined(__SCO__) || defined(__USLC__) -#include <stdint.h> -#elif defined(__UNIXOS2__) || defined(__SOL64__) -typedef long int int32_t; -typedef long long int int64_t; -typedef unsigned long long int uint64_t; -#elif defined(WIN32) && defined(_MSC_VER) -typedef long int int32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; -#elif defined(WIN32) && defined(__GNUC__) -#include <stdint.h> -#else -#include <inttypes.h> /* Fallback option */ -#endif - -#ifndef HAVE_GLINT64EXT -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -#endif - -void init_tess(); -void exit_tess(); -int wxe_tess_impl(char* buff, ErlDrvTermData caller); +void wxe_initOpenGL(wxeReturn, char*); diff --git a/lib/wx/c_src/wxe_impl.cpp b/lib/wx/c_src/wxe_impl.cpp index 6d2926ce4e..79d1a29519 100644 --- a/lib/wx/c_src/wxe_impl.cpp +++ b/lib/wx/c_src/wxe_impl.cpp @@ -68,7 +68,6 @@ ErlDrvTermData wxe_batch_caller = 0; ErlDrvTermData init_caller = 0; // extern opengl -extern int gl_initiated; void gl_dispatch(int op, char *bp, ErlDrvTermData caller, WXEBinRef *bins[]); @@ -265,7 +264,6 @@ bool WxeApp::OnInit() init_nonconsts(global_me, init_caller); erl_drv_mutex_lock(wxe_status_m); wxe_status = WXE_INITIATED; - gl_initiated = FALSE; erl_drv_cond_signal(wxe_status_c); erl_drv_mutex_unlock(wxe_status_m); return TRUE; diff --git a/lib/wx/configure.in b/lib/wx/configure.in index 8f8c5ee123..f7128db23a 100755 --- a/lib/wx/configure.in +++ b/lib/wx/configure.in @@ -162,16 +162,20 @@ esac case $host_os in darwin*) CFLAGS="-no-cpp-precomp $CFLAGS" - LDFLAGS="-bundle -flat_namespace -undefined warning -fPIC -framework OpenGL $LDFLAGS" + LDFLAGS="-bundle -flat_namespace -undefined warning -fPIC $LDFLAGS" + GL_LIBS="-framework OpenGL" ;; win32) LDFLAGS="-dll $LDFLAGS" + GL_LIBS="-lglu32 -lOpengl32" ;; mingw32) LDFLAGS="-shared -fPIC $LDFLAGS" + GL_LIBS="-lglu32 -lOpengl32" ;; *) LDFLAGS="-shared -fPIC $LDFLAGS" + GL_LIBS="-lGL -lGLU" ;; esac @@ -217,13 +221,19 @@ if test X"$host_os" != X"win32" ; then if test X"$ac_cv_header_GL_gl_h" != Xyes ; then AC_MSG_WARN([No OpenGL headers found, wx will NOT be usable]) CPPFLAGS="$saved_CPPFLAGS" + else + GL_LIBS="-L/usr/local/lib $GL_LIBS" fi + else + GL_LIBS="-L/usr/X11R6/lib $GL_LIBS" fi fi else AC_CHECK_HEADERS([gl/gl.h],[],[],[#include <windows.h>]) fi +AC_SUBST(GL_LIBS) + CXXFLAGS="$CFLAGS $CPPFLAGS" CFLAGS="$CFLAGS $CPPFLAGS $C_ONLY_FLAGS" diff --git a/lib/wx/include/gl.hrl b/lib/wx/include/gl.hrl index 2fa0d72a59..52f2635af9 100644 --- a/lib/wx/include/gl.hrl +++ b/lib/wx/include/gl.hrl @@ -782,7 +782,7 @@ -define(GL_TEXTURE_COMPARE_MODE, 16#884C). -define(GL_TEXTURE_COMPARE_FUNC, 16#884D). -define(GL_COMPARE_R_TO_TEXTURE, 16#884E). --define(GL_GLEXT_VERSION, 52). +-define(GL_GLEXT_VERSION, 65). -define(GL_CONSTANT_COLOR, 16#8001). -define(GL_ONE_MINUS_CONSTANT_COLOR, 16#8002). -define(GL_CONSTANT_ALPHA, 16#8003). @@ -1021,6 +1021,8 @@ -define(GL_CLIP_DISTANCE3, 16#3003). -define(GL_CLIP_DISTANCE4, 16#3004). -define(GL_CLIP_DISTANCE5, 16#3005). +-define(GL_CLIP_DISTANCE6, 16#3006). +-define(GL_CLIP_DISTANCE7, 16#3007). -define(GL_MAX_CLIP_DISTANCES, 16#D32). -define(GL_MAJOR_VERSION, 16#821B). -define(GL_MINOR_VERSION, 16#821C). @@ -1111,6 +1113,9 @@ -define(GL_QUERY_NO_WAIT, 16#8E14). -define(GL_QUERY_BY_REGION_WAIT, 16#8E15). -define(GL_QUERY_BY_REGION_NO_WAIT, 16#8E16). +-define(GL_BUFFER_ACCESS_FLAGS, 16#911F). +-define(GL_BUFFER_MAP_LENGTH, 16#9120). +-define(GL_BUFFER_MAP_OFFSET, 16#9121). -define(GL_CLAMP_VERTEX_COLOR, 16#891A). -define(GL_CLAMP_FRAGMENT_COLOR, 16#891B). -define(GL_ALPHA_INTEGER, 16#8D97). @@ -1145,6 +1150,40 @@ -define(GL_SIGNED_NORMALIZED, 16#8F9C). -define(GL_PRIMITIVE_RESTART, 16#8F9D). -define(GL_PRIMITIVE_RESTART_INDEX, 16#8F9E). +-define(GL_CONTEXT_CORE_PROFILE_BIT, 16#1). +-define(GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, 16#2). +-define(GL_LINES_ADJACENCY, 16#A). +-define(GL_LINE_STRIP_ADJACENCY, 16#B). +-define(GL_TRIANGLES_ADJACENCY, 16#C). +-define(GL_TRIANGLE_STRIP_ADJACENCY, 16#D). +-define(GL_PROGRAM_POINT_SIZE, 16#8642). +-define(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, 16#8C29). +-define(GL_FRAMEBUFFER_ATTACHMENT_LAYERED, 16#8DA7). +-define(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, 16#8DA8). +-define(GL_GEOMETRY_SHADER, 16#8DD9). +-define(GL_GEOMETRY_VERTICES_OUT, 16#8916). +-define(GL_GEOMETRY_INPUT_TYPE, 16#8917). +-define(GL_GEOMETRY_OUTPUT_TYPE, 16#8918). +-define(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, 16#8DDF). +-define(GL_MAX_GEOMETRY_OUTPUT_VERTICES, 16#8DE0). +-define(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, 16#8DE1). +-define(GL_MAX_VERTEX_OUTPUT_COMPONENTS, 16#9122). +-define(GL_MAX_GEOMETRY_INPUT_COMPONENTS, 16#9123). +-define(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, 16#9124). +-define(GL_MAX_FRAGMENT_INPUT_COMPONENTS, 16#9125). +-define(GL_CONTEXT_PROFILE_MASK, 16#9126). +-define(GL_VERTEX_ATTRIB_ARRAY_DIVISOR, 16#88FE). +-define(GL_SAMPLE_SHADING, 16#8C36). +-define(GL_MIN_SAMPLE_SHADING_VALUE, 16#8C37). +-define(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, 16#8E5E). +-define(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, 16#8E5F). +-define(GL_TEXTURE_CUBE_MAP_ARRAY, 16#9009). +-define(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, 16#900A). +-define(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY, 16#900B). +-define(GL_SAMPLER_CUBE_MAP_ARRAY, 16#900C). +-define(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, 16#900D). +-define(GL_INT_SAMPLER_CUBE_MAP_ARRAY, 16#900E). +-define(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, 16#900F). -define(GL_TEXTURE0_ARB, 16#84C0). -define(GL_TEXTURE1_ARB, 16#84C1). -define(GL_TEXTURE2_ARB, 16#84C2). @@ -1712,6 +1751,211 @@ -define(GL_INVALID_INDEX, 16#FFFFFFFF). -define(GL_COPY_READ_BUFFER, 16#8F36). -define(GL_COPY_WRITE_BUFFER, 16#8F37). +-define(GL_DEPTH_CLAMP, 16#864F). +-define(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, 16#8E4C). +-define(GL_FIRST_VERTEX_CONVENTION, 16#8E4D). +-define(GL_LAST_VERTEX_CONVENTION, 16#8E4E). +-define(GL_PROVOKING_VERTEX, 16#8E4F). +-define(GL_TEXTURE_CUBE_MAP_SEAMLESS, 16#884F). +-define(GL_MAX_SERVER_WAIT_TIMEOUT, 16#9111). +-define(GL_OBJECT_TYPE, 16#9112). +-define(GL_SYNC_CONDITION, 16#9113). +-define(GL_SYNC_STATUS, 16#9114). +-define(GL_SYNC_FLAGS, 16#9115). +-define(GL_SYNC_FENCE, 16#9116). +-define(GL_SYNC_GPU_COMMANDS_COMPLETE, 16#9117). +-define(GL_UNSIGNALED, 16#9118). +-define(GL_SIGNALED, 16#9119). +-define(GL_ALREADY_SIGNALED, 16#911A). +-define(GL_TIMEOUT_EXPIRED, 16#911B). +-define(GL_CONDITION_SATISFIED, 16#911C). +-define(GL_WAIT_FAILED, 16#911D). +-define(GL_SYNC_FLUSH_COMMANDS_BIT, 16#1). +-define(GL_TIMEOUT_IGNORED, 16#FFFFFFFFFFFFFFFF). +-define(GL_SAMPLE_POSITION, 16#8E50). +-define(GL_SAMPLE_MASK, 16#8E51). +-define(GL_SAMPLE_MASK_VALUE, 16#8E52). +-define(GL_MAX_SAMPLE_MASK_WORDS, 16#8E59). +-define(GL_TEXTURE_2D_MULTISAMPLE, 16#9100). +-define(GL_PROXY_TEXTURE_2D_MULTISAMPLE, 16#9101). +-define(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 16#9102). +-define(GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, 16#9103). +-define(GL_TEXTURE_BINDING_2D_MULTISAMPLE, 16#9104). +-define(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, 16#9105). +-define(GL_TEXTURE_SAMPLES, 16#9106). +-define(GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, 16#9107). +-define(GL_SAMPLER_2D_MULTISAMPLE, 16#9108). +-define(GL_INT_SAMPLER_2D_MULTISAMPLE, 16#9109). +-define(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, 16#910A). +-define(GL_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910B). +-define(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910C). +-define(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910D). +-define(GL_MAX_COLOR_TEXTURE_SAMPLES, 16#910E). +-define(GL_MAX_DEPTH_TEXTURE_SAMPLES, 16#910F). +-define(GL_MAX_INTEGER_SAMPLES, 16#9110). +-define(GL_SAMPLE_SHADING_ARB, 16#8C36). +-define(GL_MIN_SAMPLE_SHADING_VALUE_ARB, 16#8C37). +-define(GL_TEXTURE_CUBE_MAP_ARRAY_ARB, 16#9009). +-define(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, 16#900A). +-define(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB, 16#900B). +-define(GL_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900C). +-define(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB, 16#900D). +-define(GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900E). +-define(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900F). +-define(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, 16#8E5E). +-define(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, 16#8E5F). +-define(GL_SHADER_INCLUDE_ARB, 16#8DAE). +-define(GL_NAMED_STRING_LENGTH_ARB, 16#8DE9). +-define(GL_NAMED_STRING_TYPE_ARB, 16#8DEA). +-define(GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, 16#8E8C). +-define(GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, 16#8E8D). +-define(GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, 16#8E8E). +-define(GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, 16#8E8F). +-define(GL_SRC1_COLOR, 16#88F9). +-define(GL_ONE_MINUS_SRC1_COLOR, 16#88FA). +-define(GL_ONE_MINUS_SRC1_ALPHA, 16#88FB). +-define(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, 16#88FC). +-define(GL_ANY_SAMPLES_PASSED, 16#8C2F). +-define(GL_SAMPLER_BINDING, 16#8919). +-define(GL_RGB10_A2UI, 16#906F). +-define(GL_TEXTURE_SWIZZLE_R, 16#8E42). +-define(GL_TEXTURE_SWIZZLE_G, 16#8E43). +-define(GL_TEXTURE_SWIZZLE_B, 16#8E44). +-define(GL_TEXTURE_SWIZZLE_A, 16#8E45). +-define(GL_TEXTURE_SWIZZLE_RGBA, 16#8E46). +-define(GL_TIME_ELAPSED, 16#88BF). +-define(GL_TIMESTAMP, 16#8E28). +-define(GL_INT_2_10_10_10_REV, 16#8D9F). +-define(GL_DRAW_INDIRECT_BUFFER, 16#8F3F). +-define(GL_DRAW_INDIRECT_BUFFER_BINDING, 16#8F43). +-define(GL_GEOMETRY_SHADER_INVOCATIONS, 16#887F). +-define(GL_MAX_GEOMETRY_SHADER_INVOCATIONS, 16#8E5A). +-define(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, 16#8E5B). +-define(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, 16#8E5C). +-define(GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, 16#8E5D). +-define(GL_DOUBLE_VEC2, 16#8FFC). +-define(GL_DOUBLE_VEC3, 16#8FFD). +-define(GL_DOUBLE_VEC4, 16#8FFE). +-define(GL_DOUBLE_MAT2, 16#8F46). +-define(GL_DOUBLE_MAT3, 16#8F47). +-define(GL_DOUBLE_MAT4, 16#8F48). +-define(GL_DOUBLE_MAT2x3, 16#8F49). +-define(GL_DOUBLE_MAT2x4, 16#8F4A). +-define(GL_DOUBLE_MAT3x2, 16#8F4B). +-define(GL_DOUBLE_MAT3x4, 16#8F4C). +-define(GL_DOUBLE_MAT4x2, 16#8F4D). +-define(GL_DOUBLE_MAT4x3, 16#8F4E). +-define(GL_ACTIVE_SUBROUTINES, 16#8DE5). +-define(GL_ACTIVE_SUBROUTINE_UNIFORMS, 16#8DE6). +-define(GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, 16#8E47). +-define(GL_ACTIVE_SUBROUTINE_MAX_LENGTH, 16#8E48). +-define(GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, 16#8E49). +-define(GL_MAX_SUBROUTINES, 16#8DE7). +-define(GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS, 16#8DE8). +-define(GL_NUM_COMPATIBLE_SUBROUTINES, 16#8E4A). +-define(GL_COMPATIBLE_SUBROUTINES, 16#8E4B). +-define(GL_PATCHES, 16#E). +-define(GL_PATCH_VERTICES, 16#8E72). +-define(GL_PATCH_DEFAULT_INNER_LEVEL, 16#8E73). +-define(GL_PATCH_DEFAULT_OUTER_LEVEL, 16#8E74). +-define(GL_TESS_CONTROL_OUTPUT_VERTICES, 16#8E75). +-define(GL_TESS_GEN_MODE, 16#8E76). +-define(GL_TESS_GEN_SPACING, 16#8E77). +-define(GL_TESS_GEN_VERTEX_ORDER, 16#8E78). +-define(GL_TESS_GEN_POINT_MODE, 16#8E79). +-define(GL_ISOLINES, 16#8E7A). +-define(GL_FRACTIONAL_ODD, 16#8E7B). +-define(GL_FRACTIONAL_EVEN, 16#8E7C). +-define(GL_MAX_PATCH_VERTICES, 16#8E7D). +-define(GL_MAX_TESS_GEN_LEVEL, 16#8E7E). +-define(GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, 16#8E7F). +-define(GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, 16#8E80). +-define(GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, 16#8E81). +-define(GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, 16#8E82). +-define(GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, 16#8E83). +-define(GL_MAX_TESS_PATCH_COMPONENTS, 16#8E84). +-define(GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, 16#8E85). +-define(GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, 16#8E86). +-define(GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, 16#8E89). +-define(GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, 16#8E8A). +-define(GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, 16#886C). +-define(GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, 16#886D). +-define(GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, 16#8E1E). +-define(GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, 16#8E1F). +-define(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, 16#84F0). +-define(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, 16#84F1). +-define(GL_TESS_EVALUATION_SHADER, 16#8E87). +-define(GL_TESS_CONTROL_SHADER, 16#8E88). +-define(GL_TRANSFORM_FEEDBACK, 16#8E22). +-define(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, 16#8E23). +-define(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, 16#8E24). +-define(GL_TRANSFORM_FEEDBACK_BINDING, 16#8E25). +-define(GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, 16#8E70). +-define(GL_MAX_VERTEX_STREAMS, 16#8E71). +-define(GL_FIXED, 16#140C). +-define(GL_IMPLEMENTATION_COLOR_READ_TYPE, 16#8B9A). +-define(GL_IMPLEMENTATION_COLOR_READ_FORMAT, 16#8B9B). +-define(GL_LOW_FLOAT, 16#8DF0). +-define(GL_MEDIUM_FLOAT, 16#8DF1). +-define(GL_HIGH_FLOAT, 16#8DF2). +-define(GL_LOW_INT, 16#8DF3). +-define(GL_MEDIUM_INT, 16#8DF4). +-define(GL_HIGH_INT, 16#8DF5). +-define(GL_SHADER_COMPILER, 16#8DFA). +-define(GL_NUM_SHADER_BINARY_FORMATS, 16#8DF9). +-define(GL_MAX_VERTEX_UNIFORM_VECTORS, 16#8DFB). +-define(GL_MAX_VARYING_VECTORS, 16#8DFC). +-define(GL_MAX_FRAGMENT_UNIFORM_VECTORS, 16#8DFD). +-define(GL_PROGRAM_BINARY_RETRIEVABLE_HINT, 16#8257). +-define(GL_PROGRAM_BINARY_LENGTH, 16#8741). +-define(GL_NUM_PROGRAM_BINARY_FORMATS, 16#87FE). +-define(GL_PROGRAM_BINARY_FORMATS, 16#87FF). +-define(GL_VERTEX_SHADER_BIT, 16#1). +-define(GL_FRAGMENT_SHADER_BIT, 16#2). +-define(GL_GEOMETRY_SHADER_BIT, 16#4). +-define(GL_TESS_CONTROL_SHADER_BIT, 16#8). +-define(GL_TESS_EVALUATION_SHADER_BIT, 16#10). +-define(GL_ALL_SHADER_BITS, 16#FFFFFFFF). +-define(GL_PROGRAM_SEPARABLE, 16#8258). +-define(GL_ACTIVE_PROGRAM, 16#8259). +-define(GL_PROGRAM_PIPELINE_BINDING, 16#825A). +-define(GL_MAX_VIEWPORTS, 16#825B). +-define(GL_VIEWPORT_SUBPIXEL_BITS, 16#825C). +-define(GL_VIEWPORT_BOUNDS_RANGE, 16#825D). +-define(GL_LAYER_PROVOKING_VERTEX, 16#825E). +-define(GL_VIEWPORT_INDEX_PROVOKING_VERTEX, 16#825F). +-define(GL_UNDEFINED_VERTEX, 16#8260). +-define(GL_SYNC_CL_EVENT_ARB, 16#8240). +-define(GL_SYNC_CL_EVENT_COMPLETE_ARB, 16#8241). +-define(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB, 16#8242). +-define(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, 16#8243). +-define(GL_DEBUG_CALLBACK_FUNCTION_ARB, 16#8244). +-define(GL_DEBUG_CALLBACK_USER_PARAM_ARB, 16#8245). +-define(GL_DEBUG_SOURCE_API_ARB, 16#8246). +-define(GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, 16#8247). +-define(GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, 16#8248). +-define(GL_DEBUG_SOURCE_THIRD_PARTY_ARB, 16#8249). +-define(GL_DEBUG_SOURCE_APPLICATION_ARB, 16#824A). +-define(GL_DEBUG_SOURCE_OTHER_ARB, 16#824B). +-define(GL_DEBUG_TYPE_ERROR_ARB, 16#824C). +-define(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, 16#824D). +-define(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, 16#824E). +-define(GL_DEBUG_TYPE_PORTABILITY_ARB, 16#824F). +-define(GL_DEBUG_TYPE_PERFORMANCE_ARB, 16#8250). +-define(GL_DEBUG_TYPE_OTHER_ARB, 16#8251). +-define(GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, 16#9143). +-define(GL_MAX_DEBUG_LOGGED_MESSAGES_ARB, 16#9144). +-define(GL_DEBUG_LOGGED_MESSAGES_ARB, 16#9145). +-define(GL_DEBUG_SEVERITY_HIGH_ARB, 16#9146). +-define(GL_DEBUG_SEVERITY_MEDIUM_ARB, 16#9147). +-define(GL_DEBUG_SEVERITY_LOW_ARB, 16#9148). +-define(GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB, 16#4). +-define(GL_LOSE_CONTEXT_ON_RESET_ARB, 16#8252). +-define(GL_GUILTY_CONTEXT_RESET_ARB, 16#8253). +-define(GL_INNOCENT_CONTEXT_RESET_ARB, 16#8254). +-define(GL_UNKNOWN_CONTEXT_RESET_ARB, 16#8255). +-define(GL_RESET_NOTIFICATION_STRATEGY_ARB, 16#8256). +-define(GL_NO_RESET_NOTIFICATION_ARB, 16#8261). -define(GL_CONSTANT_COLOR_EXT, 16#8001). -define(GL_ONE_MINUS_CONSTANT_COLOR_EXT, 16#8002). -define(GL_CONSTANT_ALPHA_EXT, 16#8003). @@ -2921,9 +3165,9 @@ -define(GL_ACTIVE_STENCIL_FACE_EXT, 16#8911). -define(GL_TEXT_FRAGMENT_SHADER_ATI, 16#8200). -define(GL_UNPACK_CLIENT_STORAGE_APPLE, 16#85B2). --define(GL_ELEMENT_ARRAY_APPLE, 16#8768). --define(GL_ELEMENT_ARRAY_TYPE_APPLE, 16#8769). --define(GL_ELEMENT_ARRAY_POINTER_APPLE, 16#876A). +-define(GL_ELEMENT_ARRAY_APPLE, 16#8A0C). +-define(GL_ELEMENT_ARRAY_TYPE_APPLE, 16#8A0D). +-define(GL_ELEMENT_ARRAY_POINTER_APPLE, 16#8A0E). -define(GL_DRAW_PIXELS_APPLE, 16#8A0A). -define(GL_FENCE_APPLE, 16#8A0B). -define(GL_VERTEX_ARRAY_BINDING_APPLE, 16#85B5). @@ -2931,6 +3175,7 @@ -define(GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE, 16#851E). -define(GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, 16#851F). -define(GL_VERTEX_ARRAY_RANGE_POINTER_APPLE, 16#8521). +-define(GL_STORAGE_CLIENT_APPLE, 16#85B4). -define(GL_STORAGE_CACHED_APPLE, 16#85BE). -define(GL_STORAGE_SHARED_APPLE, 16#85BF). -define(GL_YCBCR_422_APPLE, 16#85B9). @@ -3244,6 +3489,12 @@ -define(GL_SEPARATE_ATTRIBS_NV, 16#8C8D). -define(GL_TRANSFORM_FEEDBACK_BUFFER_NV, 16#8C8E). -define(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV, 16#8C8F). +-define(GL_LAYER_NV, 16#8DAA). +-define(GL_NEXT_BUFFER_NV, -2). +-define(GL_SKIP_COMPONENTS4_NV, -3). +-define(GL_SKIP_COMPONENTS3_NV, -4). +-define(GL_SKIP_COMPONENTS2_NV, -5). +-define(GL_SKIP_COMPONENTS1_NV, -6). -define(GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT, 16#8DE2). -define(GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, 16#8DE3). -define(GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, 16#8DE4). @@ -3335,11 +3586,11 @@ -define(GL_SAMPLE_MASK_VALUE_NV, 16#8E52). -define(GL_TEXTURE_BINDING_RENDERBUFFER_NV, 16#8E53). -define(GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV, 16#8E54). --define(GL_MAX_SAMPLE_MASK_WORDS_NV, 16#8E59). -define(GL_TEXTURE_RENDERBUFFER_NV, 16#8E55). -define(GL_SAMPLER_RENDERBUFFER_NV, 16#8E56). -define(GL_INT_SAMPLER_RENDERBUFFER_NV, 16#8E57). -define(GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV, 16#8E58). +-define(GL_MAX_SAMPLE_MASK_WORDS_NV, 16#8E59). -define(GL_TRANSFORM_FEEDBACK_NV, 16#8E22). -define(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, 16#8E23). -define(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV, 16#8E24). @@ -3365,6 +3616,247 @@ -define(GL_FIRST_VERTEX_CONVENTION_EXT, 16#8E4D). -define(GL_LAST_VERTEX_CONVENTION_EXT, 16#8E4E). -define(GL_PROVOKING_VERTEX_EXT, 16#8E4F). +-define(GL_ALPHA_SNORM, 16#9010). +-define(GL_LUMINANCE_SNORM, 16#9011). +-define(GL_LUMINANCE_ALPHA_SNORM, 16#9012). +-define(GL_INTENSITY_SNORM, 16#9013). +-define(GL_ALPHA8_SNORM, 16#9014). +-define(GL_LUMINANCE8_SNORM, 16#9015). +-define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016). +-define(GL_INTENSITY8_SNORM, 16#9017). +-define(GL_ALPHA16_SNORM, 16#9018). +-define(GL_LUMINANCE16_SNORM, 16#9019). +-define(GL_LUMINANCE16_ALPHA16_SNORM, 16#901A). +-define(GL_INTENSITY16_SNORM, 16#901B). +-define(GL_TEXTURE_RANGE_LENGTH_APPLE, 16#85B7). +-define(GL_TEXTURE_RANGE_POINTER_APPLE, 16#85B8). +-define(GL_TEXTURE_STORAGE_HINT_APPLE, 16#85BC). +-define(GL_STORAGE_PRIVATE_APPLE, 16#85BD). +-define(GL_HALF_APPLE, 16#140B). +-define(GL_RGBA_FLOAT32_APPLE, 16#8814). +-define(GL_RGB_FLOAT32_APPLE, 16#8815). +-define(GL_ALPHA_FLOAT32_APPLE, 16#8816). +-define(GL_INTENSITY_FLOAT32_APPLE, 16#8817). +-define(GL_LUMINANCE_FLOAT32_APPLE, 16#8818). +-define(GL_LUMINANCE_ALPHA_FLOAT32_APPLE, 16#8819). +-define(GL_RGBA_FLOAT16_APPLE, 16#881A). +-define(GL_RGB_FLOAT16_APPLE, 16#881B). +-define(GL_ALPHA_FLOAT16_APPLE, 16#881C). +-define(GL_INTENSITY_FLOAT16_APPLE, 16#881D). +-define(GL_LUMINANCE_FLOAT16_APPLE, 16#881E). +-define(GL_LUMINANCE_ALPHA_FLOAT16_APPLE, 16#881F). +-define(GL_COLOR_FLOAT_APPLE, 16#8A0F). +-define(GL_VERTEX_ATTRIB_MAP1_APPLE, 16#8A00). +-define(GL_VERTEX_ATTRIB_MAP2_APPLE, 16#8A01). +-define(GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, 16#8A02). +-define(GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE, 16#8A03). +-define(GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, 16#8A04). +-define(GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, 16#8A05). +-define(GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, 16#8A06). +-define(GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, 16#8A07). +-define(GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE, 16#8A08). +-define(GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE, 16#8A09). +-define(GL_AUX_DEPTH_STENCIL_APPLE, 16#8A14). +-define(GL_BUFFER_OBJECT_APPLE, 16#85B3). +-define(GL_RELEASED_APPLE, 16#8A19). +-define(GL_VOLATILE_APPLE, 16#8A1A). +-define(GL_RETAINED_APPLE, 16#8A1B). +-define(GL_UNDEFINED_APPLE, 16#8A1C). +-define(GL_PURGEABLE_APPLE, 16#8A1D). +-define(GL_PACK_ROW_BYTES_APPLE, 16#8A15). +-define(GL_UNPACK_ROW_BYTES_APPLE, 16#8A16). +-define(GL_RGB_422_APPLE, 16#8A1F). +-define(GL_VIDEO_BUFFER_NV, 16#9020). +-define(GL_VIDEO_BUFFER_BINDING_NV, 16#9021). +-define(GL_FIELD_UPPER_NV, 16#9022). +-define(GL_FIELD_LOWER_NV, 16#9023). +-define(GL_NUM_VIDEO_CAPTURE_STREAMS_NV, 16#9024). +-define(GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV, 16#9025). +-define(GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV, 16#9026). +-define(GL_LAST_VIDEO_CAPTURE_STATUS_NV, 16#9027). +-define(GL_VIDEO_BUFFER_PITCH_NV, 16#9028). +-define(GL_VIDEO_COLOR_CONVERSION_MATRIX_NV, 16#9029). +-define(GL_VIDEO_COLOR_CONVERSION_MAX_NV, 16#902A). +-define(GL_VIDEO_COLOR_CONVERSION_MIN_NV, 16#902B). +-define(GL_VIDEO_COLOR_CONVERSION_OFFSET_NV, 16#902C). +-define(GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV, 16#902D). +-define(GL_PARTIAL_SUCCESS_NV, 16#902E). +-define(GL_SUCCESS_NV, 16#902F). +-define(GL_FAILURE_NV, 16#9030). +-define(GL_YCBYCR8_422_NV, 16#9031). +-define(GL_YCBAYCR8A_4224_NV, 16#9032). +-define(GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV, 16#9033). +-define(GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV, 16#9034). +-define(GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV, 16#9035). +-define(GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV, 16#9036). +-define(GL_Z4Y12Z4CB12Z4CR12_444_NV, 16#9037). +-define(GL_VIDEO_CAPTURE_FRAME_WIDTH_NV, 16#9038). +-define(GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV, 16#9039). +-define(GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV, 16#903A). +-define(GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV, 16#903B). +-define(GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV, 16#903C). +-define(GL_ACTIVE_PROGRAM_EXT, 16#8B8D). +-define(GL_BUFFER_GPU_ADDRESS_NV, 16#8F1D). +-define(GL_GPU_ADDRESS_NV, 16#8F34). +-define(GL_MAX_SHADER_BUFFER_ADDRESS_NV, 16#8F35). +-define(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, 16#8F1E). +-define(GL_ELEMENT_ARRAY_UNIFIED_NV, 16#8F1F). +-define(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, 16#8F20). +-define(GL_VERTEX_ARRAY_ADDRESS_NV, 16#8F21). +-define(GL_NORMAL_ARRAY_ADDRESS_NV, 16#8F22). +-define(GL_COLOR_ARRAY_ADDRESS_NV, 16#8F23). +-define(GL_INDEX_ARRAY_ADDRESS_NV, 16#8F24). +-define(GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, 16#8F25). +-define(GL_EDGE_FLAG_ARRAY_ADDRESS_NV, 16#8F26). +-define(GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, 16#8F27). +-define(GL_FOG_COORD_ARRAY_ADDRESS_NV, 16#8F28). +-define(GL_ELEMENT_ARRAY_ADDRESS_NV, 16#8F29). +-define(GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV, 16#8F2A). +-define(GL_VERTEX_ARRAY_LENGTH_NV, 16#8F2B). +-define(GL_NORMAL_ARRAY_LENGTH_NV, 16#8F2C). +-define(GL_COLOR_ARRAY_LENGTH_NV, 16#8F2D). +-define(GL_INDEX_ARRAY_LENGTH_NV, 16#8F2E). +-define(GL_TEXTURE_COORD_ARRAY_LENGTH_NV, 16#8F2F). +-define(GL_EDGE_FLAG_ARRAY_LENGTH_NV, 16#8F30). +-define(GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, 16#8F31). +-define(GL_FOG_COORD_ARRAY_LENGTH_NV, 16#8F32). +-define(GL_ELEMENT_ARRAY_LENGTH_NV, 16#8F33). +-define(GL_DRAW_INDIRECT_UNIFIED_NV, 16#8F40). +-define(GL_DRAW_INDIRECT_ADDRESS_NV, 16#8F41). +-define(GL_DRAW_INDIRECT_LENGTH_NV, 16#8F42). +-define(GL_MAX_IMAGE_UNITS_EXT, 16#8F38). +-define(GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT, 16#8F39). +-define(GL_IMAGE_BINDING_NAME_EXT, 16#8F3A). +-define(GL_IMAGE_BINDING_LEVEL_EXT, 16#8F3B). +-define(GL_IMAGE_BINDING_LAYERED_EXT, 16#8F3C). +-define(GL_IMAGE_BINDING_LAYER_EXT, 16#8F3D). +-define(GL_IMAGE_BINDING_ACCESS_EXT, 16#8F3E). +-define(GL_IMAGE_1D_EXT, 16#904C). +-define(GL_IMAGE_2D_EXT, 16#904D). +-define(GL_IMAGE_3D_EXT, 16#904E). +-define(GL_IMAGE_2D_RECT_EXT, 16#904F). +-define(GL_IMAGE_CUBE_EXT, 16#9050). +-define(GL_IMAGE_BUFFER_EXT, 16#9051). +-define(GL_IMAGE_1D_ARRAY_EXT, 16#9052). +-define(GL_IMAGE_2D_ARRAY_EXT, 16#9053). +-define(GL_IMAGE_CUBE_MAP_ARRAY_EXT, 16#9054). +-define(GL_IMAGE_2D_MULTISAMPLE_EXT, 16#9055). +-define(GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#9056). +-define(GL_INT_IMAGE_1D_EXT, 16#9057). +-define(GL_INT_IMAGE_2D_EXT, 16#9058). +-define(GL_INT_IMAGE_3D_EXT, 16#9059). +-define(GL_INT_IMAGE_2D_RECT_EXT, 16#905A). +-define(GL_INT_IMAGE_CUBE_EXT, 16#905B). +-define(GL_INT_IMAGE_BUFFER_EXT, 16#905C). +-define(GL_INT_IMAGE_1D_ARRAY_EXT, 16#905D). +-define(GL_INT_IMAGE_2D_ARRAY_EXT, 16#905E). +-define(GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT, 16#905F). +-define(GL_INT_IMAGE_2D_MULTISAMPLE_EXT, 16#9060). +-define(GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#9061). +-define(GL_UNSIGNED_INT_IMAGE_1D_EXT, 16#9062). +-define(GL_UNSIGNED_INT_IMAGE_2D_EXT, 16#9063). +-define(GL_UNSIGNED_INT_IMAGE_3D_EXT, 16#9064). +-define(GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT, 16#9065). +-define(GL_UNSIGNED_INT_IMAGE_CUBE_EXT, 16#9066). +-define(GL_UNSIGNED_INT_IMAGE_BUFFER_EXT, 16#9067). +-define(GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT, 16#9068). +-define(GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT, 16#9069). +-define(GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT, 16#906A). +-define(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT, 16#906B). +-define(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#906C). +-define(GL_MAX_IMAGE_SAMPLES_EXT, 16#906D). +-define(GL_IMAGE_BINDING_FORMAT_EXT, 16#906E). +-define(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT, 16#1). +-define(GL_ELEMENT_ARRAY_BARRIER_BIT_EXT, 16#2). +-define(GL_UNIFORM_BARRIER_BIT_EXT, 16#4). +-define(GL_TEXTURE_FETCH_BARRIER_BIT_EXT, 16#8). +-define(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT, 16#20). +-define(GL_COMMAND_BARRIER_BIT_EXT, 16#40). +-define(GL_PIXEL_BUFFER_BARRIER_BIT_EXT, 16#80). +-define(GL_TEXTURE_UPDATE_BARRIER_BIT_EXT, 16#100). +-define(GL_BUFFER_UPDATE_BARRIER_BIT_EXT, 16#200). +-define(GL_FRAMEBUFFER_BARRIER_BIT_EXT, 16#400). +-define(GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT, 16#800). +-define(GL_ATOMIC_COUNTER_BARRIER_BIT_EXT, 16#1000). +-define(GL_ALL_BARRIER_BITS_EXT, 16#FFFFFFFF). +-define(GL_DOUBLE_VEC2_EXT, 16#8FFC). +-define(GL_DOUBLE_VEC3_EXT, 16#8FFD). +-define(GL_DOUBLE_VEC4_EXT, 16#8FFE). +-define(GL_DOUBLE_MAT2_EXT, 16#8F46). +-define(GL_DOUBLE_MAT3_EXT, 16#8F47). +-define(GL_DOUBLE_MAT4_EXT, 16#8F48). +-define(GL_DOUBLE_MAT2x3_EXT, 16#8F49). +-define(GL_DOUBLE_MAT2x4_EXT, 16#8F4A). +-define(GL_DOUBLE_MAT3x2_EXT, 16#8F4B). +-define(GL_DOUBLE_MAT3x4_EXT, 16#8F4C). +-define(GL_DOUBLE_MAT4x2_EXT, 16#8F4D). +-define(GL_DOUBLE_MAT4x3_EXT, 16#8F4E). +-define(GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV, 16#8E5A). +-define(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, 16#8E5B). +-define(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, 16#8E5C). +-define(GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV, 16#8E5D). +-define(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV, 16#8E5E). +-define(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV, 16#8E5F). +-define(GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV, 16#8F44). +-define(GL_MAX_PROGRAM_SUBROUTINE_NUM_NV, 16#8F45). +-define(GL_INT64_NV, 16#140E). +-define(GL_UNSIGNED_INT64_NV, 16#140F). +-define(GL_INT8_NV, 16#8FE0). +-define(GL_INT8_VEC2_NV, 16#8FE1). +-define(GL_INT8_VEC3_NV, 16#8FE2). +-define(GL_INT8_VEC4_NV, 16#8FE3). +-define(GL_INT16_NV, 16#8FE4). +-define(GL_INT16_VEC2_NV, 16#8FE5). +-define(GL_INT16_VEC3_NV, 16#8FE6). +-define(GL_INT16_VEC4_NV, 16#8FE7). +-define(GL_INT64_VEC2_NV, 16#8FE9). +-define(GL_INT64_VEC3_NV, 16#8FEA). +-define(GL_INT64_VEC4_NV, 16#8FEB). +-define(GL_UNSIGNED_INT8_NV, 16#8FEC). +-define(GL_UNSIGNED_INT8_VEC2_NV, 16#8FED). +-define(GL_UNSIGNED_INT8_VEC3_NV, 16#8FEE). +-define(GL_UNSIGNED_INT8_VEC4_NV, 16#8FEF). +-define(GL_UNSIGNED_INT16_NV, 16#8FF0). +-define(GL_UNSIGNED_INT16_VEC2_NV, 16#8FF1). +-define(GL_UNSIGNED_INT16_VEC3_NV, 16#8FF2). +-define(GL_UNSIGNED_INT16_VEC4_NV, 16#8FF3). +-define(GL_UNSIGNED_INT64_VEC2_NV, 16#8FF5). +-define(GL_UNSIGNED_INT64_VEC3_NV, 16#8FF6). +-define(GL_UNSIGNED_INT64_VEC4_NV, 16#8FF7). +-define(GL_FLOAT16_NV, 16#8FF8). +-define(GL_FLOAT16_VEC2_NV, 16#8FF9). +-define(GL_FLOAT16_VEC3_NV, 16#8FFA). +-define(GL_FLOAT16_VEC4_NV, 16#8FFB). +-define(GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, 16#10). +-define(GL_MAX_PROGRAM_PATCH_ATTRIBS_NV, 16#86D8). +-define(GL_TESS_CONTROL_PROGRAM_NV, 16#891E). +-define(GL_TESS_EVALUATION_PROGRAM_NV, 16#891F). +-define(GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, 16#8C74). +-define(GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, 16#8C75). +-define(GL_COVERAGE_SAMPLES_NV, 16#80A9). +-define(GL_COLOR_SAMPLES_NV, 16#8E20). +-define(GL_DATA_BUFFER_AMD, 16#9151). +-define(GL_PERFORMANCE_MONITOR_AMD, 16#9152). +-define(GL_QUERY_OBJECT_AMD, 16#9153). +-define(GL_VERTEX_ARRAY_OBJECT_AMD, 16#9154). +-define(GL_SAMPLER_OBJECT_AMD, 16#9155). +-define(GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, 16#9144). +-define(GL_DEBUG_LOGGED_MESSAGES_AMD, 16#9145). +-define(GL_DEBUG_SEVERITY_HIGH_AMD, 16#9146). +-define(GL_DEBUG_SEVERITY_MEDIUM_AMD, 16#9147). +-define(GL_DEBUG_SEVERITY_LOW_AMD, 16#9148). +-define(GL_DEBUG_CATEGORY_API_ERROR_AMD, 16#9149). +-define(GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, 16#914A). +-define(GL_DEBUG_CATEGORY_DEPRECATION_AMD, 16#914B). +-define(GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, 16#914C). +-define(GL_DEBUG_CATEGORY_PERFORMANCE_AMD, 16#914D). +-define(GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD, 16#914E). +-define(GL_DEBUG_CATEGORY_APPLICATION_AMD, 16#914F). +-define(GL_DEBUG_CATEGORY_OTHER_AMD, 16#9150). +-define(GL_SURFACE_STATE_NV, 16#86EB). +-define(GL_SURFACE_REGISTERED_NV, 16#86FD). +-define(GL_SURFACE_MAPPED_NV, 16#8700). +-define(GL_WRITE_DISCARD_NV, 16#88BE). -define(GL_VERSION_1_2, 1). -define(GL_VERSION_1_2_DEPRECATED, 1). -define(GL_VERSION_1_3, 1). @@ -3375,8 +3867,11 @@ -define(GL_VERSION_2_0, 1). -define(GL_VERSION_2_1, 1). -define(GL_VERSION_3_0, 1). --define(GL_VERSION_3_0_DEPRECATED, 1). -define(GL_VERSION_3_1, 1). +-define(GL_VERSION_3_2, 1). +-define(GL_VERSION_3_3, 1). +-define(GL_VERSION_4_0, 1). +-define(GL_VERSION_4_1, 1). -define(GL_ARB_multitexture, 1). -define(GL_ARB_transpose_matrix, 1). -define(GL_ARB_multisample, 1). @@ -3428,6 +3923,46 @@ -define(GL_ARB_compatibility, 1). -define(GL_ARB_copy_buffer, 1). -define(GL_ARB_shader_texture_lod, 1). +-define(GL_ARB_depth_clamp, 1). +-define(GL_ARB_draw_elements_base_vertex, 1). +-define(GL_ARB_fragment_coord_conventions, 1). +-define(GL_ARB_provoking_vertex, 1). +-define(GL_ARB_seamless_cube_map, 1). +-define(GL_ARB_sync, 1). +-define(GL_ARB_texture_multisample, 1). +-define(GL_ARB_vertex_array_bgra, 1). +-define(GL_ARB_draw_buffers_blend, 1). +-define(GL_ARB_sample_shading, 1). +-define(GL_ARB_texture_cube_map_array, 1). +-define(GL_ARB_texture_gather, 1). +-define(GL_ARB_texture_query_lod, 1). +-define(GL_ARB_shading_language_include, 1). +-define(GL_ARB_texture_compression_bptc, 1). +-define(GL_ARB_blend_func_extended, 1). +-define(GL_ARB_explicit_attrib_location, 1). +-define(GL_ARB_occlusion_query2, 1). +-define(GL_ARB_sampler_objects, 1). +-define(GL_ARB_texture_rgb10_a2ui, 1). +-define(GL_ARB_texture_swizzle, 1). +-define(GL_ARB_timer_query, 1). +-define(GL_ARB_vertex_type_2_10_10_10_rev, 1). +-define(GL_ARB_draw_indirect, 1). +-define(GL_ARB_gpu_shader5, 1). +-define(GL_ARB_gpu_shader_fp64, 1). +-define(GL_ARB_shader_subroutine, 1). +-define(GL_ARB_tessellation_shader, 1). +-define(GL_ARB_texture_buffer_object_rgb32, 1). +-define(GL_ARB_transform_feedback2, 1). +-define(GL_ARB_transform_feedback3, 1). +-define(GL_ARB_ES2_compatibility, 1). +-define(GL_ARB_get_program_binary, 1). +-define(GL_ARB_separate_shader_objects, 1). +-define(GL_ARB_vertex_attrib_64bit, 1). +-define(GL_ARB_viewport_array, 1). +-define(GL_ARB_cl_event, 1). +-define(GL_ARB_debug_output, 1). +-define(GL_ARB_robustness, 1). +-define(GL_ARB_shader_stencil_export, 1). -define(GL_EXT_abgr, 1). -define(GL_EXT_blend_color, 1). -define(GL_EXT_polygon_offset, 1). @@ -3684,3 +4219,34 @@ -define(GL_AMD_texture_texture4, 1). -define(GL_AMD_vertex_shader_tesselator, 1). -define(GL_EXT_provoking_vertex, 1). +-define(GL_EXT_texture_snorm, 1). +-define(GL_AMD_draw_buffers_blend, 1). +-define(GL_APPLE_texture_range, 1). +-define(GL_APPLE_float_pixels, 1). +-define(GL_APPLE_vertex_program_evaluators, 1). +-define(GL_APPLE_aux_depth_stencil, 1). +-define(GL_APPLE_object_purgeable, 1). +-define(GL_APPLE_row_bytes, 1). +-define(GL_APPLE_rgb_422, 1). +-define(GL_NV_video_capture, 1). +-define(GL_NV_copy_image, 1). +-define(GL_EXT_separate_shader_objects, 1). +-define(GL_NV_parameter_buffer_object2, 1). +-define(GL_NV_shader_buffer_load, 1). +-define(GL_NV_vertex_buffer_unified_memory, 1). +-define(GL_NV_texture_barrier, 1). +-define(GL_AMD_shader_stencil_export, 1). +-define(GL_AMD_seamless_cubemap_per_texture, 1). +-define(GL_AMD_conservative_depth, 1). +-define(GL_EXT_shader_image_load_store, 1). +-define(GL_EXT_vertex_attrib_64bit, 1). +-define(GL_NV_gpu_program5, 1). +-define(GL_NV_gpu_shader5, 1). +-define(GL_NV_shader_buffer_store, 1). +-define(GL_NV_tessellation_program5, 1). +-define(GL_NV_vertex_attrib_integer_64bit, 1). +-define(GL_NV_multisample_coverage, 1). +-define(GL_AMD_name_gen_delete, 1). +-define(GL_AMD_debug_output, 1). +-define(GL_NV_vdpau_interop, 1). +-define(GL_AMD_transform_feedback3_lines_triangles, 1). diff --git a/lib/wx/src/Makefile b/lib/wx/src/Makefile index a9fd468959..3cc668375f 100644 --- a/lib/wx/src/Makefile +++ b/lib/wx/src/Makefile @@ -47,7 +47,6 @@ GEN_FILES = $(wildcard gen/wx*.erl) \ GEN_MODS = $(GEN_FILES:gen/%.erl= %,\n ) GEN_HRL = \ - $(EGEN)/gl_debug.hrl \ $(EGEN)/wxe_debug.hrl \ $(EGEN)/wxe_funcs.hrl diff --git a/lib/wx/src/gen/gl.erl b/lib/wx/src/gen/gl.erl index 62d0ff6aed..0ebf51d28a 100644 --- a/lib/wx/src/gen/gl.erl +++ b/lib/wx/src/gen/gl.erl @@ -25,14 +25,13 @@ %% %% Booleans are represented by integers 0 and 1. -%% @type wx_mem(). see wx.erl on memory allocation functions +%% @type mem(). memory block %% @type enum(). An integer defined in gl.hrl %% @type offset(). An integer which is an offset in an array %% @type clamp(). A float clamped between 0.0 - 1.0 -module(gl). -compile(inline). --include("wxe.hrl"). -define(GLenum,32/native-unsigned). -define(GLboolean,8/native-unsigned). -define(GLbitfield,32/native-unsigned). @@ -51,6 +50,13 @@ -define(GLintptr,64/native-unsigned). -define(GLUquadric,64/native-unsigned). -define(GLhandleARB,64/native-unsigned). +-define(GLsync,64/native-unsigned). +-define(GLuint64,64/native-unsigned). +-define(GLint64,64/native-signed). +-type clamp() :: float(). +-type offset() :: non_neg_integer(). +-type enum() :: non_neg_integer(). +-type mem() :: binary() | tuple(). -export([accum/2,alphaFunc/2,areTexturesResident/1,arrayElement/1,'begin'/1, bindTexture/2,bitmap/7,blendFunc/2,callList/1,callLists/1,clear/1,clearAccum/4, @@ -173,3862 +179,5840 @@ enablei/2,disablei/2,isEnabledi/2,beginTransformFeedback/1,endTransformFeedback/0, bindBufferRange/5,bindBufferBase/3,transformFeedbackVaryings/3,getTransformFeedbackVarying/3, clampColor/2,beginConditionalRender/2,endConditionalRender/0,vertexAttribIPointer/5, - getVertexAttribIiv/2,getVertexAttribIuiv/2,getUniformuiv/2,bindFragDataLocation/3, + getVertexAttribIiv/2,getVertexAttribIuiv/2,vertexAttribI1i/2,vertexAttribI2i/3, + vertexAttribI3i/4,vertexAttribI4i/5,vertexAttribI1ui/2,vertexAttribI2ui/3, + vertexAttribI3ui/4,vertexAttribI4ui/5,vertexAttribI1iv/2,vertexAttribI2iv/2, + vertexAttribI3iv/2,vertexAttribI4iv/2,vertexAttribI1uiv/2,vertexAttribI2uiv/2, + vertexAttribI3uiv/2,vertexAttribI4uiv/2,vertexAttribI4bv/2,vertexAttribI4sv/2, + vertexAttribI4ubv/2,vertexAttribI4usv/2,getUniformuiv/2,bindFragDataLocation/3, getFragDataLocation/2,uniform1ui/2,uniform2ui/3,uniform3ui/4,uniform4ui/5, uniform1uiv/2,uniform2uiv/2,uniform3uiv/2,uniform4uiv/2,texParameterIiv/3, texParameterIuiv/3,getTexParameterIiv/2,getTexParameterIuiv/2,clearBufferiv/3, - clearBufferuiv/3,clearBufferfv/3,clearBufferfi/4,getStringi/2,vertexAttribI1i/2, - vertexAttribI2i/3,vertexAttribI3i/4,vertexAttribI4i/5,vertexAttribI1ui/2, - vertexAttribI2ui/3,vertexAttribI3ui/4,vertexAttribI4ui/5,vertexAttribI1iv/2, - vertexAttribI2iv/2,vertexAttribI3iv/2,vertexAttribI4iv/2,vertexAttribI1uiv/2, - vertexAttribI2uiv/2,vertexAttribI3uiv/2,vertexAttribI4uiv/2,vertexAttribI4bv/2, - vertexAttribI4sv/2,vertexAttribI4ubv/2,vertexAttribI4usv/2,drawArraysInstanced/4, - drawElementsInstanced/5,texBuffer/3,primitiveRestartIndex/1,loadTransposeMatrixfARB/1, - loadTransposeMatrixdARB/1,multTransposeMatrixfARB/1,multTransposeMatrixdARB/1, - weightbvARB/1,weightsvARB/1,weightivARB/1,weightfvARB/1,weightdvARB/1, - weightubvARB/1,weightusvARB/1,weightuivARB/1,vertexBlendARB/1,currentPaletteMatrixARB/1, + clearBufferuiv/3,clearBufferfv/3,clearBufferfi/4,getStringi/2,drawArraysInstanced/4, + drawElementsInstanced/5,texBuffer/3,primitiveRestartIndex/1,getInteger64i_v/2, + getBufferParameteri64v/2,framebufferTexture/4,vertexAttribDivisor/2, + minSampleShading/1,blendEquationi/2,blendEquationSeparatei/3,blendFunci/3, + blendFuncSeparatei/5,loadTransposeMatrixfARB/1,loadTransposeMatrixdARB/1, + multTransposeMatrixfARB/1,multTransposeMatrixdARB/1,weightbvARB/1, + weightsvARB/1,weightivARB/1,weightfvARB/1,weightdvARB/1,weightubvARB/1, + weightusvARB/1,weightuivARB/1,vertexBlendARB/1,currentPaletteMatrixARB/1, matrixIndexubvARB/1,matrixIndexusvARB/1,matrixIndexuivARB/1,programStringARB/3, bindProgramARB/2,deleteProgramsARB/1,genProgramsARB/1,programEnvParameter4dARB/6, programEnvParameter4dvARB/3,programEnvParameter4fARB/6,programEnvParameter4fvARB/3, programLocalParameter4dARB/6,programLocalParameter4dvARB/3,programLocalParameter4fARB/6, programLocalParameter4fvARB/3,getProgramEnvParameterdvARB/2,getProgramEnvParameterfvARB/2, getProgramLocalParameterdvARB/2,getProgramLocalParameterfvARB/2, - getProgramStringARB/3,deleteObjectARB/1,getHandleARB/1,detachObjectARB/2, - createShaderObjectARB/1,shaderSourceARB/2,compileShaderARB/1,createProgramObjectARB/0, - attachObjectARB/2,linkProgramARB/1,useProgramObjectARB/1,validateProgramARB/1, - getObjectParameterfvARB/2,getObjectParameterivARB/2,getInfoLogARB/2, - getAttachedObjectsARB/2,getUniformLocationARB/2,getActiveUniformARB/3, - getUniformfvARB/2,getUniformivARB/2,getShaderSourceARB/2,bindAttribLocationARB/3, - getActiveAttribARB/3,getAttribLocationARB/2,isRenderbuffer/1,bindRenderbuffer/2, - deleteRenderbuffers/1,genRenderbuffers/1,renderbufferStorage/4,getRenderbufferParameteriv/2, + getProgramStringARB/3,getBufferParameterivARB/2,deleteObjectARB/1, + getHandleARB/1,detachObjectARB/2,createShaderObjectARB/1,shaderSourceARB/2, + compileShaderARB/1,createProgramObjectARB/0,attachObjectARB/2,linkProgramARB/1, + useProgramObjectARB/1,validateProgramARB/1,getObjectParameterfvARB/2, + getObjectParameterivARB/2,getInfoLogARB/2,getAttachedObjectsARB/2, + getUniformLocationARB/2,getActiveUniformARB/3,getUniformfvARB/2, + getUniformivARB/2,getShaderSourceARB/2,bindAttribLocationARB/3,getActiveAttribARB/3, + getAttribLocationARB/2,isRenderbuffer/1,bindRenderbuffer/2,deleteRenderbuffers/1, + genRenderbuffers/1,renderbufferStorage/4,getRenderbufferParameteriv/2, isFramebuffer/1,bindFramebuffer/2,deleteFramebuffers/1,genFramebuffers/1, checkFramebufferStatus/1,framebufferTexture1D/5,framebufferTexture2D/5, framebufferTexture3D/6,framebufferRenderbuffer/4,getFramebufferAttachmentParameteriv/3, generateMipmap/1,blitFramebuffer/10,renderbufferStorageMultisample/5, - framebufferTextureLayer/5,programParameteriARB/3,framebufferTextureARB/4, - framebufferTextureFaceARB/5,vertexAttribDivisorARB/2,flushMappedBufferRange/3, + framebufferTextureLayer/5,framebufferTextureFaceARB/5,flushMappedBufferRange/3, bindVertexArray/1,deleteVertexArrays/1,genVertexArrays/1,isVertexArray/1, getUniformIndices/2,getActiveUniformsiv/3,getActiveUniformName/3, getUniformBlockIndex/2,getActiveUniformBlockiv/4,getActiveUniformBlockName/3, - uniformBlockBinding/3,copyBufferSubData/5,resizeBuffersMESA/0,windowPos4dMESA/4, + uniformBlockBinding/3,copyBufferSubData/5,drawElementsBaseVertex/5, + drawRangeElementsBaseVertex/7,drawElementsInstancedBaseVertex/6, + provokingVertex/1,fenceSync/2,isSync/1,deleteSync/1,clientWaitSync/3, + waitSync/3,getInteger64v/1,getSynciv/3,texImage2DMultisample/6,texImage3DMultisample/7, + getMultisamplefv/2,sampleMaski/2,namedStringARB/3,deleteNamedStringARB/1, + compileShaderIncludeARB/2,isNamedStringARB/1,getNamedStringARB/2, + getNamedStringivARB/2,bindFragDataLocationIndexed/4,getFragDataIndex/2, + genSamplers/1,deleteSamplers/1,isSampler/1,bindSampler/2,samplerParameteri/3, + samplerParameteriv/3,samplerParameterf/3,samplerParameterfv/3,samplerParameterIiv/3, + samplerParameterIuiv/3,getSamplerParameteriv/2,getSamplerParameterIiv/2, + getSamplerParameterfv/2,getSamplerParameterIuiv/2,queryCounter/2, + getQueryObjecti64v/2,getQueryObjectui64v/2,drawArraysIndirect/2, + drawElementsIndirect/3,uniform1d/2,uniform2d/3,uniform3d/4,uniform4d/5, + uniform1dv/2,uniform2dv/2,uniform3dv/2,uniform4dv/2,uniformMatrix2dv/3, + uniformMatrix3dv/3,uniformMatrix4dv/3,uniformMatrix2x3dv/3,uniformMatrix2x4dv/3, + uniformMatrix3x2dv/3,uniformMatrix3x4dv/3,uniformMatrix4x2dv/3,uniformMatrix4x3dv/3, + getUniformdv/2,getSubroutineUniformLocation/3,getSubroutineIndex/3, + getActiveSubroutineUniformName/4,getActiveSubroutineName/4,uniformSubroutinesuiv/2, + getUniformSubroutineuiv/2,getProgramStageiv/3,patchParameteri/2, + patchParameterfv/2,bindTransformFeedback/2,deleteTransformFeedbacks/1, + genTransformFeedbacks/1,isTransformFeedback/1,pauseTransformFeedback/0, + resumeTransformFeedback/0,drawTransformFeedback/2,drawTransformFeedbackStream/3, + beginQueryIndexed/3,endQueryIndexed/2,getQueryIndexediv/3,releaseShaderCompiler/0, + shaderBinary/3,getShaderPrecisionFormat/2,depthRangef/2,clearDepthf/1, + getProgramBinary/2,programBinary/3,programParameteri/3,useProgramStages/3, + activeShaderProgram/2,createShaderProgramv/2,bindProgramPipeline/1, + deleteProgramPipelines/1,genProgramPipelines/1,isProgramPipeline/1, + getProgramPipelineiv/2,programUniform1i/3,programUniform1iv/3,programUniform1f/3, + programUniform1fv/3,programUniform1d/3,programUniform1dv/3,programUniform1ui/3, + programUniform1uiv/3,programUniform2i/4,programUniform2iv/3,programUniform2f/4, + programUniform2fv/3,programUniform2d/4,programUniform2dv/3,programUniform2ui/4, + programUniform2uiv/3,programUniform3i/5,programUniform3iv/3,programUniform3f/5, + programUniform3fv/3,programUniform3d/5,programUniform3dv/3,programUniform3ui/5, + programUniform3uiv/3,programUniform4i/6,programUniform4iv/3,programUniform4f/6, + programUniform4fv/3,programUniform4d/6,programUniform4dv/3,programUniform4ui/6, + programUniform4uiv/3,programUniformMatrix2fv/4,programUniformMatrix3fv/4, + programUniformMatrix4fv/4,programUniformMatrix2dv/4,programUniformMatrix3dv/4, + programUniformMatrix4dv/4,programUniformMatrix2x3fv/4,programUniformMatrix3x2fv/4, + programUniformMatrix2x4fv/4,programUniformMatrix4x2fv/4,programUniformMatrix3x4fv/4, + programUniformMatrix4x3fv/4,programUniformMatrix2x3dv/4,programUniformMatrix3x2dv/4, + programUniformMatrix2x4dv/4,programUniformMatrix4x2dv/4,programUniformMatrix3x4dv/4, + programUniformMatrix4x3dv/4,validateProgramPipeline/1,getProgramPipelineInfoLog/2, + vertexAttribL1d/2,vertexAttribL2d/3,vertexAttribL3d/4,vertexAttribL4d/5, + vertexAttribL1dv/2,vertexAttribL2dv/2,vertexAttribL3dv/2,vertexAttribL4dv/2, + vertexAttribLPointer/5,getVertexAttribLdv/2,viewportArrayv/2,viewportIndexedf/5, + viewportIndexedfv/2,scissorArrayv/2,scissorIndexed/5,scissorIndexedv/2, + depthRangeArrayv/2,depthRangeIndexed/3,getFloati_v/2,getDoublei_v/2, + debugMessageControlARB/5,debugMessageInsertARB/5,getDebugMessageLogARB/2, + getGraphicsResetStatusARB/0,resizeBuffersMESA/0,windowPos4dMESA/4, windowPos4dvMESA/1,windowPos4fMESA/4,windowPos4fvMESA/1,windowPos4iMESA/4, windowPos4ivMESA/1,windowPos4sMESA/4,windowPos4svMESA/1,depthBoundsEXT/2, stencilClearTagEXT/2]). +-export([call/2, cast/2, send_bin/1]). +%% @hidden +call(Op, Args) -> + Port = get(opengl_port), + _ = erlang:port_control(Port,Op,Args), + rec(). + +%% @hidden +cast(Op, Args) -> + Port = get(opengl_port), + _ = erlang:port_control(Port,Op,Args), + ok. + +%% @hidden +rec() -> + receive + {'_egl_result_', Res} -> Res; + {'_egl_error_', Op, Res} -> error({error,Res,Op}) + end. + +%% @hidden +send_bin(Bin) when is_binary(Bin) -> + Port = get(opengl_port), + erlang:port_command(Port,Bin); +send_bin(Tuple) when is_tuple(Tuple) -> + Port = get(opengl_port), + case element(2, Tuple) of + Bin when is_binary(Bin) -> + erlang:port_command(Port,Bin) + end. + %% API %% @spec (Op::enum(),Value::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAccum.xml">external</a> documentation. +-spec accum(enum(),float()) -> ok. accum(Op,Value) -> - wxe_util:cast(5037, <<Op:?GLenum,Value:?GLfloat>>). + cast(5037, <<Op:?GLenum,Value:?GLfloat>>). %% @spec (Func::enum(),Ref::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAlphaFunc.xml">external</a> documentation. +-spec alphaFunc(enum(),clamp()) -> ok. alphaFunc(Func,Ref) -> - wxe_util:cast(5038, <<Func:?GLenum,Ref:?GLclampf>>). + cast(5038, <<Func:?GLenum,Ref:?GLclampf>>). %% @spec (Textures::[integer()]) -> {0|1,Residences::[0|1]} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAreTexturesResident.xml">external</a> documentation. +-spec areTexturesResident([integer()]) -> {0|1,[0|1]}. areTexturesResident(Textures) -> - wxe_util:call(5039, <<(length(Textures)):?GLuint, + call(5039, <<(length(Textures)):?GLuint, (<< <<C:?GLuint>> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32)>>). %% @spec (I::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glArrayElement.xml">external</a> documentation. +-spec arrayElement(integer()) -> ok. arrayElement(I) -> - wxe_util:cast(5040, <<I:?GLint>>). + cast(5040, <<I:?GLint>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBegin.xml">external</a> documentation. +-spec 'begin'(enum()) -> ok. 'begin'(Mode) -> - wxe_util:cast(5041, <<Mode:?GLenum>>). + cast(5041, <<Mode:?GLenum>>). %% @spec (Target::enum(),Texture::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindTexture.xml">external</a> documentation. +-spec bindTexture(enum(),integer()) -> ok. bindTexture(Target,Texture) -> - wxe_util:cast(5042, <<Target:?GLenum,Texture:?GLuint>>). + cast(5042, <<Target:?GLenum,Texture:?GLuint>>). -%% @spec (Width::integer(),Height::integer(),Xorig::float(),Yorig::float(),Xmove::float(),Ymove::float(),Bitmap::offset()|binary()) -> ok +%% @spec (Width::integer(),Height::integer(),Xorig::float(),Yorig::float(),Xmove::float(),Ymove::float(),Bitmap::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBitmap.xml">external</a> documentation. +-spec bitmap(integer(),integer(),float(),float(),float(),float(),offset()|mem()) -> ok. bitmap(Width,Height,Xorig,Yorig,Xmove,Ymove,Bitmap) when is_integer(Bitmap) -> - wxe_util:cast(5043, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat,Bitmap:?GLuint>>); + cast(5043, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat,Bitmap:?GLuint>>); bitmap(Width,Height,Xorig,Yorig,Xmove,Ymove,Bitmap) -> - wxe_util:send_bin(Bitmap), - wxe_util:cast(5044, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat>>). + send_bin(Bitmap), + cast(5044, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat>>). %% @spec (Sfactor::enum(),Dfactor::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendFunc.xml">external</a> documentation. +-spec blendFunc(enum(),enum()) -> ok. blendFunc(Sfactor,Dfactor) -> - wxe_util:cast(5045, <<Sfactor:?GLenum,Dfactor:?GLenum>>). + cast(5045, <<Sfactor:?GLenum,Dfactor:?GLenum>>). %% @spec (List::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCallList.xml">external</a> documentation. +-spec callList(integer()) -> ok. callList(List) -> - wxe_util:cast(5046, <<List:?GLuint>>). + cast(5046, <<List:?GLuint>>). %% @spec (Lists::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCallLists.xml">external</a> documentation. +-spec callLists([integer()]) -> ok. callLists(Lists) -> - wxe_util:cast(5047, <<(length(Lists)):?GLuint, + cast(5047, <<(length(Lists)):?GLuint, (<< <<C:?GLuint>> || C <- Lists>>)/binary,0:(((1+length(Lists)) rem 2)*32)>>). %% @spec (Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClear.xml">external</a> documentation. +-spec clear(integer()) -> ok. clear(Mask) -> - wxe_util:cast(5048, <<Mask:?GLbitfield>>). + cast(5048, <<Mask:?GLbitfield>>). %% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearAccum.xml">external</a> documentation. +-spec clearAccum(float(),float(),float(),float()) -> ok. clearAccum(Red,Green,Blue,Alpha) -> - wxe_util:cast(5049, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>). + cast(5049, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>). %% @spec (Red::clamp(),Green::clamp(),Blue::clamp(),Alpha::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearColor.xml">external</a> documentation. +-spec clearColor(clamp(),clamp(),clamp(),clamp()) -> ok. clearColor(Red,Green,Blue,Alpha) -> - wxe_util:cast(5050, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>). + cast(5050, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>). %% @spec (Depth::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearDepth.xml">external</a> documentation. +-spec clearDepth(clamp()) -> ok. clearDepth(Depth) -> - wxe_util:cast(5051, <<Depth:?GLclampd>>). + cast(5051, <<Depth:?GLclampd>>). %% @spec (C::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearIndex.xml">external</a> documentation. +-spec clearIndex(float()) -> ok. clearIndex(C) -> - wxe_util:cast(5052, <<C:?GLfloat>>). + cast(5052, <<C:?GLfloat>>). %% @spec (S::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearStencil.xml">external</a> documentation. +-spec clearStencil(integer()) -> ok. clearStencil(S) -> - wxe_util:cast(5053, <<S:?GLint>>). + cast(5053, <<S:?GLint>>). -%% @spec (Plane::enum(),Equation::{float()}) -> ok +%% @spec (Plane::enum(),Equation::{float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClipPlane.xml">external</a> documentation. +-spec clipPlane(enum(),{float(),float(),float(),float()}) -> ok. clipPlane(Plane,{E1,E2,E3,E4}) -> - wxe_util:cast(5054, <<Plane:?GLenum,0:32,E1:?GLdouble,E2:?GLdouble,E3:?GLdouble,E4:?GLdouble>>). + cast(5054, <<Plane:?GLenum,0:32,E1:?GLdouble,E2:?GLdouble,E3:?GLdouble,E4:?GLdouble>>). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color3b(integer(),integer(),integer()) -> ok. color3b(Red,Green,Blue) -> - wxe_util:cast(5055, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>). + cast(5055, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3b(Red,Green,Blue) +-spec color3bv({integer(),integer(),integer()}) -> ok. color3bv({Red,Green,Blue}) -> color3b(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color3d(float(),float(),float()) -> ok. color3d(Red,Green,Blue) -> - wxe_util:cast(5056, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>). + cast(5056, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3d(Red,Green,Blue) +-spec color3dv({float(),float(),float()}) -> ok. color3dv({Red,Green,Blue}) -> color3d(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color3f(float(),float(),float()) -> ok. color3f(Red,Green,Blue) -> - wxe_util:cast(5057, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>). + cast(5057, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3f(Red,Green,Blue) +-spec color3fv({float(),float(),float()}) -> ok. color3fv({Red,Green,Blue}) -> color3f(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color3i(integer(),integer(),integer()) -> ok. color3i(Red,Green,Blue) -> - wxe_util:cast(5058, <<Red:?GLint,Green:?GLint,Blue:?GLint>>). + cast(5058, <<Red:?GLint,Green:?GLint,Blue:?GLint>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3i(Red,Green,Blue) +-spec color3iv({integer(),integer(),integer()}) -> ok. color3iv({Red,Green,Blue}) -> color3i(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color3s(integer(),integer(),integer()) -> ok. color3s(Red,Green,Blue) -> - wxe_util:cast(5059, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>). + cast(5059, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3s(Red,Green,Blue) +-spec color3sv({integer(),integer(),integer()}) -> ok. color3sv({Red,Green,Blue}) -> color3s(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color3ub(integer(),integer(),integer()) -> ok. color3ub(Red,Green,Blue) -> - wxe_util:cast(5060, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>). + cast(5060, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3ub(Red,Green,Blue) +-spec color3ubv({integer(),integer(),integer()}) -> ok. color3ubv({Red,Green,Blue}) -> color3ub(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color3ui(integer(),integer(),integer()) -> ok. color3ui(Red,Green,Blue) -> - wxe_util:cast(5061, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>). + cast(5061, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3ui(Red,Green,Blue) +-spec color3uiv({integer(),integer(),integer()}) -> ok. color3uiv({Red,Green,Blue}) -> color3ui(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color3us(integer(),integer(),integer()) -> ok. color3us(Red,Green,Blue) -> - wxe_util:cast(5062, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>). + cast(5062, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3us(Red,Green,Blue) +-spec color3usv({integer(),integer(),integer()}) -> ok. color3usv({Red,Green,Blue}) -> color3us(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color4b(integer(),integer(),integer(),integer()) -> ok. color4b(Red,Green,Blue,Alpha) -> - wxe_util:cast(5063, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte,Alpha:?GLbyte>>). + cast(5063, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte,Alpha:?GLbyte>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4b(Red,Green,Blue,Alpha) +-spec color4bv({integer(),integer(),integer(),integer()}) -> ok. color4bv({Red,Green,Blue,Alpha}) -> color4b(Red,Green,Blue,Alpha). %% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color4d(float(),float(),float(),float()) -> ok. color4d(Red,Green,Blue,Alpha) -> - wxe_util:cast(5064, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble,Alpha:?GLdouble>>). + cast(5064, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble,Alpha:?GLdouble>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4d(Red,Green,Blue,Alpha) +-spec color4dv({float(),float(),float(),float()}) -> ok. color4dv({Red,Green,Blue,Alpha}) -> color4d(Red,Green,Blue,Alpha). %% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color4f(float(),float(),float(),float()) -> ok. color4f(Red,Green,Blue,Alpha) -> - wxe_util:cast(5065, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>). + cast(5065, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4f(Red,Green,Blue,Alpha) +-spec color4fv({float(),float(),float(),float()}) -> ok. color4fv({Red,Green,Blue,Alpha}) -> color4f(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color4i(integer(),integer(),integer(),integer()) -> ok. color4i(Red,Green,Blue,Alpha) -> - wxe_util:cast(5066, <<Red:?GLint,Green:?GLint,Blue:?GLint,Alpha:?GLint>>). + cast(5066, <<Red:?GLint,Green:?GLint,Blue:?GLint,Alpha:?GLint>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4i(Red,Green,Blue,Alpha) +-spec color4iv({integer(),integer(),integer(),integer()}) -> ok. color4iv({Red,Green,Blue,Alpha}) -> color4i(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color4s(integer(),integer(),integer(),integer()) -> ok. color4s(Red,Green,Blue,Alpha) -> - wxe_util:cast(5067, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort,Alpha:?GLshort>>). + cast(5067, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort,Alpha:?GLshort>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4s(Red,Green,Blue,Alpha) +-spec color4sv({integer(),integer(),integer(),integer()}) -> ok. color4sv({Red,Green,Blue,Alpha}) -> color4s(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color4ub(integer(),integer(),integer(),integer()) -> ok. color4ub(Red,Green,Blue,Alpha) -> - wxe_util:cast(5068, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte,Alpha:?GLubyte>>). + cast(5068, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte,Alpha:?GLubyte>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4ub(Red,Green,Blue,Alpha) +-spec color4ubv({integer(),integer(),integer(),integer()}) -> ok. color4ubv({Red,Green,Blue,Alpha}) -> color4ub(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color4ui(integer(),integer(),integer(),integer()) -> ok. color4ui(Red,Green,Blue,Alpha) -> - wxe_util:cast(5069, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint,Alpha:?GLuint>>). + cast(5069, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint,Alpha:?GLuint>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4ui(Red,Green,Blue,Alpha) +-spec color4uiv({integer(),integer(),integer(),integer()}) -> ok. color4uiv({Red,Green,Blue,Alpha}) -> color4ui(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. +-spec color4us(integer(),integer(),integer(),integer()) -> ok. color4us(Red,Green,Blue,Alpha) -> - wxe_util:cast(5070, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort,Alpha:?GLushort>>). + cast(5070, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort,Alpha:?GLushort>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4us(Red,Green,Blue,Alpha) +-spec color4usv({integer(),integer(),integer(),integer()}) -> ok. color4usv({Red,Green,Blue,Alpha}) -> color4us(Red,Green,Blue,Alpha). %% @spec (Red::0|1,Green::0|1,Blue::0|1,Alpha::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml">external</a> documentation. +-spec colorMask(0|1,0|1,0|1,0|1) -> ok. colorMask(Red,Green,Blue,Alpha) -> - wxe_util:cast(5071, <<Red:?GLboolean,Green:?GLboolean,Blue:?GLboolean,Alpha:?GLboolean>>). + cast(5071, <<Red:?GLboolean,Green:?GLboolean,Blue:?GLboolean,Alpha:?GLboolean>>). %% @spec (Face::enum(),Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorMaterial.xml">external</a> documentation. +-spec colorMaterial(enum(),enum()) -> ok. colorMaterial(Face,Mode) -> - wxe_util:cast(5072, <<Face:?GLenum,Mode:?GLenum>>). + cast(5072, <<Face:?GLenum,Mode:?GLenum>>). -%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok +%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorPointer.xml">external</a> documentation. +-spec colorPointer(integer(),enum(),integer(),offset()|mem()) -> ok. colorPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5073, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5073, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); colorPointer(Size,Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5074, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5074, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). %% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer(),Type::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyPixels.xml">external</a> documentation. +-spec copyPixels(integer(),integer(),integer(),integer(),enum()) -> ok. copyPixels(X,Y,Width,Height,Type) -> - wxe_util:cast(5075, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Type:?GLenum>>). + cast(5075, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Type:?GLenum>>). %% @spec (Target::enum(),Level::integer(),InternalFormat::enum(),X::integer(),Y::integer(),Width::integer(),Border::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexImage1D.xml">external</a> documentation. +-spec copyTexImage1D(enum(),integer(),enum(),integer(),integer(),integer(),integer()) -> ok. copyTexImage1D(Target,Level,InternalFormat,X,Y,Width,Border) -> - wxe_util:cast(5076, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Border:?GLint>>). + cast(5076, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Border:?GLint>>). %% @spec (Target::enum(),Level::integer(),InternalFormat::enum(),X::integer(),Y::integer(),Width::integer(),Height::integer(),Border::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexImage2D.xml">external</a> documentation. +-spec copyTexImage2D(enum(),integer(),enum(),integer(),integer(),integer(),integer(),integer()) -> ok. copyTexImage2D(Target,Level,InternalFormat,X,Y,Width,Height,Border) -> - wxe_util:cast(5077, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint>>). + cast(5077, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage1D.xml">external</a> documentation. +-spec copyTexSubImage1D(enum(),integer(),integer(),integer(),integer(),integer()) -> ok. copyTexSubImage1D(Target,Level,Xoffset,X,Y,Width) -> - wxe_util:cast(5078, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei>>). + cast(5078, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage2D.xml">external</a> documentation. +-spec copyTexSubImage2D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer()) -> ok. copyTexSubImage2D(Target,Level,Xoffset,Yoffset,X,Y,Width,Height) -> - wxe_util:cast(5079, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). + cast(5079, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCullFace.xml">external</a> documentation. +-spec cullFace(enum()) -> ok. cullFace(Mode) -> - wxe_util:cast(5080, <<Mode:?GLenum>>). + cast(5080, <<Mode:?GLenum>>). %% @spec (List::integer(),Range::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteLists.xml">external</a> documentation. +-spec deleteLists(integer(),integer()) -> ok. deleteLists(List,Range) -> - wxe_util:cast(5081, <<List:?GLuint,Range:?GLsizei>>). + cast(5081, <<List:?GLuint,Range:?GLsizei>>). %% @spec (Textures::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteTextures.xml">external</a> documentation. +-spec deleteTextures([integer()]) -> ok. deleteTextures(Textures) -> - wxe_util:cast(5082, <<(length(Textures)):?GLuint, + cast(5082, <<(length(Textures)):?GLuint, (<< <<C:?GLuint>> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32)>>). %% @spec (Func::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthFunc.xml">external</a> documentation. +-spec depthFunc(enum()) -> ok. depthFunc(Func) -> - wxe_util:cast(5083, <<Func:?GLenum>>). + cast(5083, <<Func:?GLenum>>). %% @spec (Flag::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthMask.xml">external</a> documentation. +-spec depthMask(0|1) -> ok. depthMask(Flag) -> - wxe_util:cast(5084, <<Flag:?GLboolean>>). + cast(5084, <<Flag:?GLboolean>>). %% @spec (ZNear::clamp(),ZFar::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthRange.xml">external</a> documentation. +-spec depthRange(clamp(),clamp()) -> ok. depthRange(ZNear,ZFar) -> - wxe_util:cast(5085, <<ZNear:?GLclampd,ZFar:?GLclampd>>). + cast(5085, <<ZNear:?GLclampd,ZFar:?GLclampd>>). %% @spec (Cap::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisable.xml">external</a> documentation. +-spec disable(enum()) -> ok. disable(Cap) -> - wxe_util:cast(5086, <<Cap:?GLenum>>). + cast(5086, <<Cap:?GLenum>>). %% @spec (Array::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisableClientState.xml">external</a> documentation. +-spec disableClientState(enum()) -> ok. disableClientState(Array) -> - wxe_util:cast(5087, <<Array:?GLenum>>). + cast(5087, <<Array:?GLenum>>). %% @spec (Mode::enum(),First::integer(),Count::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawArrays.xml">external</a> documentation. +-spec drawArrays(enum(),integer(),integer()) -> ok. drawArrays(Mode,First,Count) -> - wxe_util:cast(5088, <<Mode:?GLenum,First:?GLint,Count:?GLsizei>>). + cast(5088, <<Mode:?GLenum,First:?GLint,Count:?GLsizei>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawBuffer.xml">external</a> documentation. +-spec drawBuffer(enum()) -> ok. drawBuffer(Mode) -> - wxe_util:cast(5089, <<Mode:?GLenum>>). + cast(5089, <<Mode:?GLenum>>). -%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|binary()) -> ok +%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElements.xml">external</a> documentation. +-spec drawElements(enum(),integer(),enum(),offset()|mem()) -> ok. drawElements(Mode,Count,Type,Indices) when is_integer(Indices) -> - wxe_util:cast(5090, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>); + cast(5090, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>); drawElements(Mode,Count,Type,Indices) -> - wxe_util:send_bin(Indices), - wxe_util:cast(5091, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum>>). + send_bin(Indices), + cast(5091, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum>>). -%% @spec (Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok +%% @spec (Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawPixels.xml">external</a> documentation. +-spec drawPixels(integer(),integer(),enum(),enum(),offset()|mem()) -> ok. drawPixels(Width,Height,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5092, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5092, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); drawPixels(Width,Height,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5093, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5093, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Flag::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEdgeFlag.xml">external</a> documentation. +-spec edgeFlag(0|1) -> ok. edgeFlag(Flag) -> - wxe_util:cast(5094, <<Flag:?GLboolean>>). + cast(5094, <<Flag:?GLboolean>>). -%% @spec (Stride::integer(),Pointer::offset()|binary()) -> ok +%% @spec (Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEdgeFlagPointer.xml">external</a> documentation. +-spec edgeFlagPointer(integer(),offset()|mem()) -> ok. edgeFlagPointer(Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5095, <<Stride:?GLsizei,Pointer:?GLuint>>); + cast(5095, <<Stride:?GLsizei,Pointer:?GLuint>>); edgeFlagPointer(Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5096, <<Stride:?GLsizei>>). + send_bin(Pointer), + cast(5096, <<Stride:?GLsizei>>). %% @spec ({Flag}) -> ok %% @equiv edgeFlag(Flag) +-spec edgeFlagv({0|1}) -> ok. edgeFlagv({Flag}) -> edgeFlag(Flag). %% @spec (Cap::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnable.xml">external</a> documentation. +-spec enable(enum()) -> ok. enable(Cap) -> - wxe_util:cast(5097, <<Cap:?GLenum>>). + cast(5097, <<Cap:?GLenum>>). %% @spec (Array::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnableClientState.xml">external</a> documentation. +-spec enableClientState(enum()) -> ok. enableClientState(Array) -> - wxe_util:cast(5098, <<Array:?GLenum>>). + cast(5098, <<Array:?GLenum>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnd.xml">external</a> documentation. +-spec 'end'() -> ok. 'end'() -> - wxe_util:cast(5099, <<>>). + cast(5099, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndList.xml">external</a> documentation. +-spec endList() -> ok. endList() -> - wxe_util:cast(5100, <<>>). + cast(5100, <<>>). %% @spec (U::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation. +-spec evalCoord1d(float()) -> ok. evalCoord1d(U) -> - wxe_util:cast(5101, <<U:?GLdouble>>). + cast(5101, <<U:?GLdouble>>). %% @spec ({U}) -> ok %% @equiv evalCoord1d(U) +-spec evalCoord1dv({float()}) -> ok. evalCoord1dv({U}) -> evalCoord1d(U). %% @spec (U::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation. +-spec evalCoord1f(float()) -> ok. evalCoord1f(U) -> - wxe_util:cast(5102, <<U:?GLfloat>>). + cast(5102, <<U:?GLfloat>>). %% @spec ({U}) -> ok %% @equiv evalCoord1f(U) +-spec evalCoord1fv({float()}) -> ok. evalCoord1fv({U}) -> evalCoord1f(U). %% @spec (U::float(),V::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation. +-spec evalCoord2d(float(),float()) -> ok. evalCoord2d(U,V) -> - wxe_util:cast(5103, <<U:?GLdouble,V:?GLdouble>>). + cast(5103, <<U:?GLdouble,V:?GLdouble>>). %% @spec ({U,V}) -> ok %% @equiv evalCoord2d(U,V) +-spec evalCoord2dv({float(),float()}) -> ok. evalCoord2dv({U,V}) -> evalCoord2d(U,V). %% @spec (U::float(),V::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation. +-spec evalCoord2f(float(),float()) -> ok. evalCoord2f(U,V) -> - wxe_util:cast(5104, <<U:?GLfloat,V:?GLfloat>>). + cast(5104, <<U:?GLfloat,V:?GLfloat>>). %% @spec ({U,V}) -> ok %% @equiv evalCoord2f(U,V) +-spec evalCoord2fv({float(),float()}) -> ok. evalCoord2fv({U,V}) -> evalCoord2f(U,V). %% @spec (Mode::enum(),I1::integer(),I2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalMesh.xml">external</a> documentation. +-spec evalMesh1(enum(),integer(),integer()) -> ok. evalMesh1(Mode,I1,I2) -> - wxe_util:cast(5105, <<Mode:?GLenum,I1:?GLint,I2:?GLint>>). + cast(5105, <<Mode:?GLenum,I1:?GLint,I2:?GLint>>). %% @spec (Mode::enum(),I1::integer(),I2::integer(),J1::integer(),J2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalMesh.xml">external</a> documentation. +-spec evalMesh2(enum(),integer(),integer(),integer(),integer()) -> ok. evalMesh2(Mode,I1,I2,J1,J2) -> - wxe_util:cast(5106, <<Mode:?GLenum,I1:?GLint,I2:?GLint,J1:?GLint,J2:?GLint>>). + cast(5106, <<Mode:?GLenum,I1:?GLint,I2:?GLint,J1:?GLint,J2:?GLint>>). %% @spec (I::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalPoint.xml">external</a> documentation. +-spec evalPoint1(integer()) -> ok. evalPoint1(I) -> - wxe_util:cast(5107, <<I:?GLint>>). + cast(5107, <<I:?GLint>>). %% @spec (I::integer(),J::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalPoint.xml">external</a> documentation. +-spec evalPoint2(integer(),integer()) -> ok. evalPoint2(I,J) -> - wxe_util:cast(5108, <<I:?GLint,J:?GLint>>). + cast(5108, <<I:?GLint,J:?GLint>>). -%% @spec (Size::integer(),Type::enum(),Buffer::wx:wx_mem()) -> ok +%% @spec (Size::integer(),Type::enum(),Buffer::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFeedbackBuffer.xml">external</a> documentation. +-spec feedbackBuffer(integer(),enum(),mem()) -> ok. feedbackBuffer(Size,Type,Buffer) -> - wxe_util:send_bin(Buffer#wx_mem.bin), - wxe_util:call(5109, <<Size:?GLsizei,Type:?GLenum>>). + send_bin(Buffer), + call(5109, <<Size:?GLsizei,Type:?GLenum>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFinish.xml">external</a> documentation. +-spec finish() -> ok. finish() -> - wxe_util:cast(5110, <<>>). + cast(5110, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFlush.xml">external</a> documentation. +-spec flush() -> ok. flush() -> - wxe_util:cast(5111, <<>>). + cast(5111, <<>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation. +-spec fogf(enum(),float()) -> ok. fogf(Pname,Param) -> - wxe_util:cast(5112, <<Pname:?GLenum,Param:?GLfloat>>). + cast(5112, <<Pname:?GLenum,Param:?GLfloat>>). %% @spec (Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation. +-spec fogfv(enum(),{float()}) -> ok. fogfv(Pname,Params) -> - wxe_util:cast(5113, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5113, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation. +-spec fogi(enum(),integer()) -> ok. fogi(Pname,Param) -> - wxe_util:cast(5114, <<Pname:?GLenum,Param:?GLint>>). + cast(5114, <<Pname:?GLenum,Param:?GLint>>). %% @spec (Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation. +-spec fogiv(enum(),{integer()}) -> ok. fogiv(Pname,Params) -> - wxe_util:cast(5115, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5115, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFrontFace.xml">external</a> documentation. +-spec frontFace(enum()) -> ok. frontFace(Mode) -> - wxe_util:cast(5116, <<Mode:?GLenum>>). + cast(5116, <<Mode:?GLenum>>). %% @spec (Left::float(),Right::float(),Bottom::float(),Top::float(),ZNear::float(),ZFar::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFrustum.xml">external</a> documentation. +-spec frustum(float(),float(),float(),float(),float(),float()) -> ok. frustum(Left,Right,Bottom,Top,ZNear,ZFar) -> - wxe_util:cast(5117, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). + cast(5117, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). %% @spec (Range::integer()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenLists.xml">external</a> documentation. +-spec genLists(integer()) -> integer(). genLists(Range) -> - wxe_util:call(5118, <<Range:?GLsizei>>). + call(5118, <<Range:?GLsizei>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenTextures.xml">external</a> documentation. +-spec genTextures(integer()) -> [integer()]. genTextures(N) -> - wxe_util:call(5119, <<N:?GLsizei>>). + call(5119, <<N:?GLsizei>>). %% @spec (Pname::enum()) -> [0|1] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBooleanv.xml">external</a> documentation. +-spec getBooleanv(enum()) -> [0|1]. getBooleanv(Pname) -> - wxe_util:call(5120, <<Pname:?GLenum>>). + call(5120, <<Pname:?GLenum>>). -%% @spec (Plane::enum()) -> {float()} +%% @spec (Plane::enum()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetClipPlane.xml">external</a> documentation. +-spec getClipPlane(enum()) -> {float(),float(),float(),float()}. getClipPlane(Plane) -> - wxe_util:call(5121, <<Plane:?GLenum>>). + call(5121, <<Plane:?GLenum>>). %% @spec (Pname::enum()) -> [float()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetDoublev.xml">external</a> documentation. +-spec getDoublev(enum()) -> [float()]. getDoublev(Pname) -> - wxe_util:call(5122, <<Pname:?GLenum>>). + call(5122, <<Pname:?GLenum>>). %% @spec () -> enum() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetError.xml">external</a> documentation. +-spec getError() -> enum(). getError() -> - wxe_util:call(5123, <<>>). + call(5123, <<>>). %% @spec (Pname::enum()) -> [float()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFloatv.xml">external</a> documentation. +-spec getFloatv(enum()) -> [float()]. getFloatv(Pname) -> - wxe_util:call(5124, <<Pname:?GLenum>>). + call(5124, <<Pname:?GLenum>>). %% @spec (Pname::enum()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetIntegerv.xml">external</a> documentation. +-spec getIntegerv(enum()) -> [integer()]. getIntegerv(Pname) -> - wxe_util:call(5125, <<Pname:?GLenum>>). + call(5125, <<Pname:?GLenum>>). -%% @spec (Light::enum(),Pname::enum()) -> {float()} +%% @spec (Light::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetLight.xml">external</a> documentation. +-spec getLightfv(enum(),enum()) -> {float(),float(),float(),float()}. getLightfv(Light,Pname) -> - wxe_util:call(5126, <<Light:?GLenum,Pname:?GLenum>>). + call(5126, <<Light:?GLenum,Pname:?GLenum>>). -%% @spec (Light::enum(),Pname::enum()) -> {integer()} +%% @spec (Light::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetLight.xml">external</a> documentation. +-spec getLightiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getLightiv(Light,Pname) -> - wxe_util:call(5127, <<Light:?GLenum,Pname:?GLenum>>). + call(5127, <<Light:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Query::enum(),V::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Query::enum(),V::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml">external</a> documentation. +-spec getMapdv(enum(),enum(),mem()) -> ok. getMapdv(Target,Query,V) -> - wxe_util:send_bin(V#wx_mem.bin), - wxe_util:call(5128, <<Target:?GLenum,Query:?GLenum>>). + send_bin(V), + call(5128, <<Target:?GLenum,Query:?GLenum>>). -%% @spec (Target::enum(),Query::enum(),V::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Query::enum(),V::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml">external</a> documentation. +-spec getMapfv(enum(),enum(),mem()) -> ok. getMapfv(Target,Query,V) -> - wxe_util:send_bin(V#wx_mem.bin), - wxe_util:call(5129, <<Target:?GLenum,Query:?GLenum>>). + send_bin(V), + call(5129, <<Target:?GLenum,Query:?GLenum>>). -%% @spec (Target::enum(),Query::enum(),V::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Query::enum(),V::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml">external</a> documentation. +-spec getMapiv(enum(),enum(),mem()) -> ok. getMapiv(Target,Query,V) -> - wxe_util:send_bin(V#wx_mem.bin), - wxe_util:call(5130, <<Target:?GLenum,Query:?GLenum>>). + send_bin(V), + call(5130, <<Target:?GLenum,Query:?GLenum>>). -%% @spec (Face::enum(),Pname::enum()) -> {float()} +%% @spec (Face::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMaterial.xml">external</a> documentation. +-spec getMaterialfv(enum(),enum()) -> {float(),float(),float(),float()}. getMaterialfv(Face,Pname) -> - wxe_util:call(5131, <<Face:?GLenum,Pname:?GLenum>>). + call(5131, <<Face:?GLenum,Pname:?GLenum>>). -%% @spec (Face::enum(),Pname::enum()) -> {integer()} +%% @spec (Face::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMaterial.xml">external</a> documentation. +-spec getMaterialiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getMaterialiv(Face,Pname) -> - wxe_util:call(5132, <<Face:?GLenum,Pname:?GLenum>>). + call(5132, <<Face:?GLenum,Pname:?GLenum>>). -%% @spec (Map::enum(),Values::wx:wx_mem()) -> ok +%% @spec (Map::enum(),Values::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml">external</a> documentation. +-spec getPixelMapfv(enum(),mem()) -> ok. getPixelMapfv(Map,Values) -> - wxe_util:send_bin(Values#wx_mem.bin), - wxe_util:call(5133, <<Map:?GLenum>>). + send_bin(Values), + call(5133, <<Map:?GLenum>>). -%% @spec (Map::enum(),Values::wx:wx_mem()) -> ok +%% @spec (Map::enum(),Values::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml">external</a> documentation. +-spec getPixelMapuiv(enum(),mem()) -> ok. getPixelMapuiv(Map,Values) -> - wxe_util:send_bin(Values#wx_mem.bin), - wxe_util:call(5134, <<Map:?GLenum>>). + send_bin(Values), + call(5134, <<Map:?GLenum>>). -%% @spec (Map::enum(),Values::wx:wx_mem()) -> ok +%% @spec (Map::enum(),Values::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml">external</a> documentation. +-spec getPixelMapusv(enum(),mem()) -> ok. getPixelMapusv(Map,Values) -> - wxe_util:send_bin(Values#wx_mem.bin), - wxe_util:call(5135, <<Map:?GLenum>>). + send_bin(Values), + call(5135, <<Map:?GLenum>>). %% @spec () -> binary() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPolygonStipple.xml">external</a> documentation. +-spec getPolygonStipple() -> binary(). getPolygonStipple() -> - wxe_util:call(5136, <<>>). + call(5136, <<>>). %% @spec (Name::enum()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetString.xml">external</a> documentation. +-spec getString(enum()) -> string(). getString(Name) -> - wxe_util:call(5137, <<Name:?GLenum>>). + call(5137, <<Name:?GLenum>>). -%% @spec (Target::enum(),Pname::enum()) -> {float()} +%% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexEnv.xml">external</a> documentation. +-spec getTexEnvfv(enum(),enum()) -> {float(),float(),float(),float()}. getTexEnvfv(Target,Pname) -> - wxe_util:call(5138, <<Target:?GLenum,Pname:?GLenum>>). + call(5138, <<Target:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Pname::enum()) -> {integer()} +%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexEnv.xml">external</a> documentation. +-spec getTexEnviv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getTexEnviv(Target,Pname) -> - wxe_util:call(5139, <<Target:?GLenum,Pname:?GLenum>>). + call(5139, <<Target:?GLenum,Pname:?GLenum>>). -%% @spec (Coord::enum(),Pname::enum()) -> {float()} +%% @spec (Coord::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml">external</a> documentation. +-spec getTexGendv(enum(),enum()) -> {float(),float(),float(),float()}. getTexGendv(Coord,Pname) -> - wxe_util:call(5140, <<Coord:?GLenum,Pname:?GLenum>>). + call(5140, <<Coord:?GLenum,Pname:?GLenum>>). -%% @spec (Coord::enum(),Pname::enum()) -> {float()} +%% @spec (Coord::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml">external</a> documentation. +-spec getTexGenfv(enum(),enum()) -> {float(),float(),float(),float()}. getTexGenfv(Coord,Pname) -> - wxe_util:call(5141, <<Coord:?GLenum,Pname:?GLenum>>). + call(5141, <<Coord:?GLenum,Pname:?GLenum>>). -%% @spec (Coord::enum(),Pname::enum()) -> {integer()} +%% @spec (Coord::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml">external</a> documentation. +-spec getTexGeniv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getTexGeniv(Coord,Pname) -> - wxe_util:call(5142, <<Coord:?GLenum,Pname:?GLenum>>). + call(5142, <<Coord:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Level::integer(),Format::enum(),Type::enum(),Pixels::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Level::integer(),Format::enum(),Type::enum(),Pixels::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexImage.xml">external</a> documentation. +-spec getTexImage(enum(),integer(),enum(),enum(),mem()) -> ok. getTexImage(Target,Level,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels#wx_mem.bin), - wxe_util:call(5143, <<Target:?GLenum,Level:?GLint,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + call(5143, <<Target:?GLenum,Level:?GLint,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Level::integer(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexLevelParameter.xml">external</a> documentation. +-spec getTexLevelParameterfv(enum(),integer(),enum()) -> {float()}. getTexLevelParameterfv(Target,Level,Pname) -> - wxe_util:call(5144, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>). + call(5144, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>). %% @spec (Target::enum(),Level::integer(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexLevelParameter.xml">external</a> documentation. +-spec getTexLevelParameteriv(enum(),integer(),enum()) -> {integer()}. getTexLevelParameteriv(Target,Level,Pname) -> - wxe_util:call(5145, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>). + call(5145, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>). -%% @spec (Target::enum(),Pname::enum()) -> {float()} +%% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameter.xml">external</a> documentation. +-spec getTexParameterfv(enum(),enum()) -> {float(),float(),float(),float()}. getTexParameterfv(Target,Pname) -> - wxe_util:call(5146, <<Target:?GLenum,Pname:?GLenum>>). + call(5146, <<Target:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Pname::enum()) -> {integer()} +%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameter.xml">external</a> documentation. +-spec getTexParameteriv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getTexParameteriv(Target,Pname) -> - wxe_util:call(5147, <<Target:?GLenum,Pname:?GLenum>>). + call(5147, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glHint.xml">external</a> documentation. +-spec hint(enum(),enum()) -> ok. hint(Target,Mode) -> - wxe_util:cast(5148, <<Target:?GLenum,Mode:?GLenum>>). + cast(5148, <<Target:?GLenum,Mode:?GLenum>>). %% @spec (Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndexMask.xml">external</a> documentation. +-spec indexMask(integer()) -> ok. indexMask(Mask) -> - wxe_util:cast(5149, <<Mask:?GLuint>>). + cast(5149, <<Mask:?GLuint>>). -%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok +%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndexPointer.xml">external</a> documentation. +-spec indexPointer(enum(),integer(),offset()|mem()) -> ok. indexPointer(Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5150, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5150, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); indexPointer(Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5151, <<Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5151, <<Type:?GLenum,Stride:?GLsizei>>). %% @spec (C::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation. +-spec indexd(float()) -> ok. indexd(C) -> - wxe_util:cast(5152, <<C:?GLdouble>>). + cast(5152, <<C:?GLdouble>>). %% @spec ({C}) -> ok %% @equiv indexd(C) +-spec indexdv({float()}) -> ok. indexdv({C}) -> indexd(C). %% @spec (C::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation. +-spec indexf(float()) -> ok. indexf(C) -> - wxe_util:cast(5153, <<C:?GLfloat>>). + cast(5153, <<C:?GLfloat>>). %% @spec ({C}) -> ok %% @equiv indexf(C) +-spec indexfv({float()}) -> ok. indexfv({C}) -> indexf(C). %% @spec (C::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation. +-spec indexi(integer()) -> ok. indexi(C) -> - wxe_util:cast(5154, <<C:?GLint>>). + cast(5154, <<C:?GLint>>). %% @spec ({C}) -> ok %% @equiv indexi(C) +-spec indexiv({integer()}) -> ok. indexiv({C}) -> indexi(C). %% @spec (C::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation. +-spec indexs(integer()) -> ok. indexs(C) -> - wxe_util:cast(5155, <<C:?GLshort>>). + cast(5155, <<C:?GLshort>>). %% @spec ({C}) -> ok %% @equiv indexs(C) +-spec indexsv({integer()}) -> ok. indexsv({C}) -> indexs(C). %% @spec (C::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation. +-spec indexub(integer()) -> ok. indexub(C) -> - wxe_util:cast(5156, <<C:?GLubyte>>). + cast(5156, <<C:?GLubyte>>). %% @spec ({C}) -> ok %% @equiv indexub(C) +-spec indexubv({integer()}) -> ok. indexubv({C}) -> indexub(C). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glInitNames.xml">external</a> documentation. +-spec initNames() -> ok. initNames() -> - wxe_util:cast(5157, <<>>). + cast(5157, <<>>). -%% @spec (Format::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok +%% @spec (Format::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glInterleavedArrays.xml">external</a> documentation. +-spec interleavedArrays(enum(),integer(),offset()|mem()) -> ok. interleavedArrays(Format,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5158, <<Format:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5158, <<Format:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); interleavedArrays(Format,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5159, <<Format:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5159, <<Format:?GLenum,Stride:?GLsizei>>). %% @spec (Cap::enum()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsEnabled.xml">external</a> documentation. +-spec isEnabled(enum()) -> 0|1. isEnabled(Cap) -> - wxe_util:call(5160, <<Cap:?GLenum>>). + call(5160, <<Cap:?GLenum>>). %% @spec (List::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsList.xml">external</a> documentation. +-spec isList(integer()) -> 0|1. isList(List) -> - wxe_util:call(5161, <<List:?GLuint>>). + call(5161, <<List:?GLuint>>). %% @spec (Texture::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsTexture.xml">external</a> documentation. +-spec isTexture(integer()) -> 0|1. isTexture(Texture) -> - wxe_util:call(5162, <<Texture:?GLuint>>). + call(5162, <<Texture:?GLuint>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation. +-spec lightModelf(enum(),float()) -> ok. lightModelf(Pname,Param) -> - wxe_util:cast(5163, <<Pname:?GLenum,Param:?GLfloat>>). + cast(5163, <<Pname:?GLenum,Param:?GLfloat>>). %% @spec (Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation. +-spec lightModelfv(enum(),{float()}) -> ok. lightModelfv(Pname,Params) -> - wxe_util:cast(5164, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5164, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation. +-spec lightModeli(enum(),integer()) -> ok. lightModeli(Pname,Param) -> - wxe_util:cast(5165, <<Pname:?GLenum,Param:?GLint>>). + cast(5165, <<Pname:?GLenum,Param:?GLint>>). %% @spec (Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation. +-spec lightModeliv(enum(),{integer()}) -> ok. lightModeliv(Pname,Params) -> - wxe_util:cast(5166, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5166, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Light::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation. +-spec lightf(enum(),enum(),float()) -> ok. lightf(Light,Pname,Param) -> - wxe_util:cast(5167, <<Light:?GLenum,Pname:?GLenum,Param:?GLfloat>>). + cast(5167, <<Light:?GLenum,Pname:?GLenum,Param:?GLfloat>>). %% @spec (Light::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation. +-spec lightfv(enum(),enum(),{float()}) -> ok. lightfv(Light,Pname,Params) -> - wxe_util:cast(5168, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5168, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Light::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation. +-spec lighti(enum(),enum(),integer()) -> ok. lighti(Light,Pname,Param) -> - wxe_util:cast(5169, <<Light:?GLenum,Pname:?GLenum,Param:?GLint>>). + cast(5169, <<Light:?GLenum,Pname:?GLenum,Param:?GLint>>). %% @spec (Light::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation. +-spec lightiv(enum(),enum(),{integer()}) -> ok. lightiv(Light,Pname,Params) -> - wxe_util:cast(5170, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5170, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Factor::integer(),Pattern::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLineStipple.xml">external</a> documentation. +-spec lineStipple(integer(),integer()) -> ok. lineStipple(Factor,Pattern) -> - wxe_util:cast(5171, <<Factor:?GLint,Pattern:?GLushort>>). + cast(5171, <<Factor:?GLint,Pattern:?GLushort>>). %% @spec (Width::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLineWidth.xml">external</a> documentation. +-spec lineWidth(float()) -> ok. lineWidth(Width) -> - wxe_util:cast(5172, <<Width:?GLfloat>>). + cast(5172, <<Width:?GLfloat>>). %% @spec (Base::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glListBase.xml">external</a> documentation. +-spec listBase(integer()) -> ok. listBase(Base) -> - wxe_util:cast(5173, <<Base:?GLuint>>). + cast(5173, <<Base:?GLuint>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadIdentity.xml">external</a> documentation. +-spec loadIdentity() -> ok. loadIdentity() -> - wxe_util:cast(5174, <<>>). + cast(5174, <<>>). -%% @spec (M::{float()}) -> ok +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadMatrix.xml">external</a> documentation. +-spec loadMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); loadMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). -%% @spec (M::{float()}) -> ok +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadMatrix.xml">external</a> documentation. +-spec loadMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); loadMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). %% @spec (Name::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadName.xml">external</a> documentation. +-spec loadName(integer()) -> ok. loadName(Name) -> - wxe_util:cast(5177, <<Name:?GLuint>>). + cast(5177, <<Name:?GLuint>>). %% @spec (Opcode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLogicOp.xml">external</a> documentation. +-spec logicOp(enum()) -> ok. logicOp(Opcode) -> - wxe_util:cast(5178, <<Opcode:?GLenum>>). + cast(5178, <<Opcode:?GLenum>>). %% @spec (Target::enum(),U1::float(),U2::float(),Stride::integer(),Order::integer(),Points::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation. +-spec map1d(enum(),float(),float(),integer(),integer(),binary()) -> ok. map1d(Target,U1,U2,Stride,Order,Points) -> - wxe_util:send_bin(Points), - wxe_util:cast(5179, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Stride:?GLint,Order:?GLint>>). + send_bin(Points), + cast(5179, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Stride:?GLint,Order:?GLint>>). %% @spec (Target::enum(),U1::float(),U2::float(),Stride::integer(),Order::integer(),Points::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation. +-spec map1f(enum(),float(),float(),integer(),integer(),binary()) -> ok. map1f(Target,U1,U2,Stride,Order,Points) -> - wxe_util:send_bin(Points), - wxe_util:cast(5180, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Stride:?GLint,Order:?GLint>>). + send_bin(Points), + cast(5180, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Stride:?GLint,Order:?GLint>>). %% @spec (Target::enum(),U1::float(),U2::float(),Ustride::integer(),Uorder::integer(),V1::float(),V2::float(),Vstride::integer(),Vorder::integer(),Points::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation. +-spec map2d(enum(),float(),float(),integer(),integer(),float(),float(),integer(),integer(),binary()) -> ok. map2d(Target,U1,U2,Ustride,Uorder,V1,V2,Vstride,Vorder,Points) -> - wxe_util:send_bin(Points), - wxe_util:cast(5181, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Ustride:?GLint,Uorder:?GLint,V1:?GLdouble,V2:?GLdouble,Vstride:?GLint,Vorder:?GLint>>). + send_bin(Points), + cast(5181, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Ustride:?GLint,Uorder:?GLint,V1:?GLdouble,V2:?GLdouble,Vstride:?GLint,Vorder:?GLint>>). %% @spec (Target::enum(),U1::float(),U2::float(),Ustride::integer(),Uorder::integer(),V1::float(),V2::float(),Vstride::integer(),Vorder::integer(),Points::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation. +-spec map2f(enum(),float(),float(),integer(),integer(),float(),float(),integer(),integer(),binary()) -> ok. map2f(Target,U1,U2,Ustride,Uorder,V1,V2,Vstride,Vorder,Points) -> - wxe_util:send_bin(Points), - wxe_util:cast(5182, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Ustride:?GLint,Uorder:?GLint,V1:?GLfloat,V2:?GLfloat,Vstride:?GLint,Vorder:?GLint>>). + send_bin(Points), + cast(5182, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Ustride:?GLint,Uorder:?GLint,V1:?GLfloat,V2:?GLfloat,Vstride:?GLint,Vorder:?GLint>>). %% @spec (Un::integer(),U1::float(),U2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation. +-spec mapGrid1d(integer(),float(),float()) -> ok. mapGrid1d(Un,U1,U2) -> - wxe_util:cast(5183, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble>>). + cast(5183, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble>>). %% @spec (Un::integer(),U1::float(),U2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation. +-spec mapGrid1f(integer(),float(),float()) -> ok. mapGrid1f(Un,U1,U2) -> - wxe_util:cast(5184, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat>>). + cast(5184, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat>>). %% @spec (Un::integer(),U1::float(),U2::float(),Vn::integer(),V1::float(),V2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation. +-spec mapGrid2d(integer(),float(),float(),integer(),float(),float()) -> ok. mapGrid2d(Un,U1,U2,Vn,V1,V2) -> - wxe_util:cast(5185, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble,Vn:?GLint,0:32,V1:?GLdouble,V2:?GLdouble>>). + cast(5185, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble,Vn:?GLint,0:32,V1:?GLdouble,V2:?GLdouble>>). %% @spec (Un::integer(),U1::float(),U2::float(),Vn::integer(),V1::float(),V2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation. +-spec mapGrid2f(integer(),float(),float(),integer(),float(),float()) -> ok. mapGrid2f(Un,U1,U2,Vn,V1,V2) -> - wxe_util:cast(5186, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat,Vn:?GLint,V1:?GLfloat,V2:?GLfloat>>). + cast(5186, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat,Vn:?GLint,V1:?GLfloat,V2:?GLfloat>>). %% @spec (Face::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation. +-spec materialf(enum(),enum(),float()) -> ok. materialf(Face,Pname,Param) -> - wxe_util:cast(5187, <<Face:?GLenum,Pname:?GLenum,Param:?GLfloat>>). + cast(5187, <<Face:?GLenum,Pname:?GLenum,Param:?GLfloat>>). %% @spec (Face::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation. +-spec materialfv(enum(),enum(),{float()}) -> ok. materialfv(Face,Pname,Params) -> - wxe_util:cast(5188, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5188, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Face::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation. +-spec materiali(enum(),enum(),integer()) -> ok. materiali(Face,Pname,Param) -> - wxe_util:cast(5189, <<Face:?GLenum,Pname:?GLenum,Param:?GLint>>). + cast(5189, <<Face:?GLenum,Pname:?GLenum,Param:?GLint>>). %% @spec (Face::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation. +-spec materialiv(enum(),enum(),{integer()}) -> ok. materialiv(Face,Pname,Params) -> - wxe_util:cast(5190, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5190, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixMode.xml">external</a> documentation. +-spec matrixMode(enum()) -> ok. matrixMode(Mode) -> - wxe_util:cast(5191, <<Mode:?GLenum>>). + cast(5191, <<Mode:?GLenum>>). -%% @spec (M::{float()}) -> ok +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml">external</a> documentation. +-spec multMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); multMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). -%% @spec (M::{float()}) -> ok +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml">external</a> documentation. +-spec multMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); multMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). %% @spec (List::integer(),Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNewList.xml">external</a> documentation. +-spec newList(integer(),enum()) -> ok. newList(List,Mode) -> - wxe_util:cast(5194, <<List:?GLuint,Mode:?GLenum>>). + cast(5194, <<List:?GLuint,Mode:?GLenum>>). %% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation. +-spec normal3b(integer(),integer(),integer()) -> ok. normal3b(Nx,Ny,Nz) -> - wxe_util:cast(5195, <<Nx:?GLbyte,Ny:?GLbyte,Nz:?GLbyte>>). + cast(5195, <<Nx:?GLbyte,Ny:?GLbyte,Nz:?GLbyte>>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3b(Nx,Ny,Nz) +-spec normal3bv({integer(),integer(),integer()}) -> ok. normal3bv({Nx,Ny,Nz}) -> normal3b(Nx,Ny,Nz). %% @spec (Nx::float(),Ny::float(),Nz::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation. +-spec normal3d(float(),float(),float()) -> ok. normal3d(Nx,Ny,Nz) -> - wxe_util:cast(5196, <<Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble>>). + cast(5196, <<Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble>>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3d(Nx,Ny,Nz) +-spec normal3dv({float(),float(),float()}) -> ok. normal3dv({Nx,Ny,Nz}) -> normal3d(Nx,Ny,Nz). %% @spec (Nx::float(),Ny::float(),Nz::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation. +-spec normal3f(float(),float(),float()) -> ok. normal3f(Nx,Ny,Nz) -> - wxe_util:cast(5197, <<Nx:?GLfloat,Ny:?GLfloat,Nz:?GLfloat>>). + cast(5197, <<Nx:?GLfloat,Ny:?GLfloat,Nz:?GLfloat>>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3f(Nx,Ny,Nz) +-spec normal3fv({float(),float(),float()}) -> ok. normal3fv({Nx,Ny,Nz}) -> normal3f(Nx,Ny,Nz). %% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation. +-spec normal3i(integer(),integer(),integer()) -> ok. normal3i(Nx,Ny,Nz) -> - wxe_util:cast(5198, <<Nx:?GLint,Ny:?GLint,Nz:?GLint>>). + cast(5198, <<Nx:?GLint,Ny:?GLint,Nz:?GLint>>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3i(Nx,Ny,Nz) +-spec normal3iv({integer(),integer(),integer()}) -> ok. normal3iv({Nx,Ny,Nz}) -> normal3i(Nx,Ny,Nz). %% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation. +-spec normal3s(integer(),integer(),integer()) -> ok. normal3s(Nx,Ny,Nz) -> - wxe_util:cast(5199, <<Nx:?GLshort,Ny:?GLshort,Nz:?GLshort>>). + cast(5199, <<Nx:?GLshort,Ny:?GLshort,Nz:?GLshort>>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3s(Nx,Ny,Nz) +-spec normal3sv({integer(),integer(),integer()}) -> ok. normal3sv({Nx,Ny,Nz}) -> normal3s(Nx,Ny,Nz). -%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok +%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormalPointer.xml">external</a> documentation. +-spec normalPointer(enum(),integer(),offset()|mem()) -> ok. normalPointer(Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5200, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5200, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); normalPointer(Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5201, <<Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5201, <<Type:?GLenum,Stride:?GLsizei>>). %% @spec (Left::float(),Right::float(),Bottom::float(),Top::float(),ZNear::float(),ZFar::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glOrtho.xml">external</a> documentation. +-spec ortho(float(),float(),float(),float(),float(),float()) -> ok. ortho(Left,Right,Bottom,Top,ZNear,ZFar) -> - wxe_util:cast(5202, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). + cast(5202, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). %% @spec (Token::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPassThrough.xml">external</a> documentation. +-spec passThrough(float()) -> ok. passThrough(Token) -> - wxe_util:cast(5203, <<Token:?GLfloat>>). + cast(5203, <<Token:?GLfloat>>). %% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml">external</a> documentation. +-spec pixelMapfv(enum(),integer(),binary()) -> ok. pixelMapfv(Map,Mapsize,Values) -> - wxe_util:send_bin(Values), - wxe_util:cast(5204, <<Map:?GLenum,Mapsize:?GLsizei>>). + send_bin(Values), + cast(5204, <<Map:?GLenum,Mapsize:?GLsizei>>). %% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml">external</a> documentation. +-spec pixelMapuiv(enum(),integer(),binary()) -> ok. pixelMapuiv(Map,Mapsize,Values) -> - wxe_util:send_bin(Values), - wxe_util:cast(5205, <<Map:?GLenum,Mapsize:?GLsizei>>). + send_bin(Values), + cast(5205, <<Map:?GLenum,Mapsize:?GLsizei>>). %% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml">external</a> documentation. +-spec pixelMapusv(enum(),integer(),binary()) -> ok. pixelMapusv(Map,Mapsize,Values) -> - wxe_util:send_bin(Values), - wxe_util:cast(5206, <<Map:?GLenum,Mapsize:?GLsizei>>). + send_bin(Values), + cast(5206, <<Map:?GLenum,Mapsize:?GLsizei>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelStore.xml">external</a> documentation. +-spec pixelStoref(enum(),float()) -> ok. pixelStoref(Pname,Param) -> - wxe_util:cast(5207, <<Pname:?GLenum,Param:?GLfloat>>). + cast(5207, <<Pname:?GLenum,Param:?GLfloat>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelStore.xml">external</a> documentation. +-spec pixelStorei(enum(),integer()) -> ok. pixelStorei(Pname,Param) -> - wxe_util:cast(5208, <<Pname:?GLenum,Param:?GLint>>). + cast(5208, <<Pname:?GLenum,Param:?GLint>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelTransfer.xml">external</a> documentation. +-spec pixelTransferf(enum(),float()) -> ok. pixelTransferf(Pname,Param) -> - wxe_util:cast(5209, <<Pname:?GLenum,Param:?GLfloat>>). + cast(5209, <<Pname:?GLenum,Param:?GLfloat>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelTransfer.xml">external</a> documentation. +-spec pixelTransferi(enum(),integer()) -> ok. pixelTransferi(Pname,Param) -> - wxe_util:cast(5210, <<Pname:?GLenum,Param:?GLint>>). + cast(5210, <<Pname:?GLenum,Param:?GLint>>). %% @spec (Xfactor::float(),Yfactor::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelZoom.xml">external</a> documentation. +-spec pixelZoom(float(),float()) -> ok. pixelZoom(Xfactor,Yfactor) -> - wxe_util:cast(5211, <<Xfactor:?GLfloat,Yfactor:?GLfloat>>). + cast(5211, <<Xfactor:?GLfloat,Yfactor:?GLfloat>>). %% @spec (Size::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml">external</a> documentation. +-spec pointSize(float()) -> ok. pointSize(Size) -> - wxe_util:cast(5212, <<Size:?GLfloat>>). + cast(5212, <<Size:?GLfloat>>). %% @spec (Face::enum(),Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml">external</a> documentation. +-spec polygonMode(enum(),enum()) -> ok. polygonMode(Face,Mode) -> - wxe_util:cast(5213, <<Face:?GLenum,Mode:?GLenum>>). + cast(5213, <<Face:?GLenum,Mode:?GLenum>>). %% @spec (Factor::float(),Units::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPolygonOffset.xml">external</a> documentation. +-spec polygonOffset(float(),float()) -> ok. polygonOffset(Factor,Units) -> - wxe_util:cast(5214, <<Factor:?GLfloat,Units:?GLfloat>>). + cast(5214, <<Factor:?GLfloat,Units:?GLfloat>>). %% @spec (Mask::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPolygonStipple.xml">external</a> documentation. +-spec polygonStipple(binary()) -> ok. polygonStipple(Mask) -> - wxe_util:send_bin(Mask), - wxe_util:cast(5215, <<>>). + send_bin(Mask), + cast(5215, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopAttrib.xml">external</a> documentation. +-spec popAttrib() -> ok. popAttrib() -> - wxe_util:cast(5216, <<>>). + cast(5216, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopClientAttrib.xml">external</a> documentation. +-spec popClientAttrib() -> ok. popClientAttrib() -> - wxe_util:cast(5217, <<>>). + cast(5217, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopMatrix.xml">external</a> documentation. +-spec popMatrix() -> ok. popMatrix() -> - wxe_util:cast(5218, <<>>). + cast(5218, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopName.xml">external</a> documentation. +-spec popName() -> ok. popName() -> - wxe_util:cast(5219, <<>>). + cast(5219, <<>>). %% @spec (Textures::[integer()],Priorities::[clamp()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPrioritizeTextures.xml">external</a> documentation. +-spec prioritizeTextures([integer()],[clamp()]) -> ok. prioritizeTextures(Textures,Priorities) -> - wxe_util:cast(5220, <<(length(Textures)):?GLuint, + cast(5220, <<(length(Textures)):?GLuint, (<< <<C:?GLuint>> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32),(length(Priorities)):?GLuint, (<< <<C:?GLclampf>> || C <- Priorities>>)/binary,0:(((1+length(Priorities)) rem 2)*32)>>). %% @spec (Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushAttrib.xml">external</a> documentation. +-spec pushAttrib(integer()) -> ok. pushAttrib(Mask) -> - wxe_util:cast(5221, <<Mask:?GLbitfield>>). + cast(5221, <<Mask:?GLbitfield>>). %% @spec (Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushClientAttrib.xml">external</a> documentation. +-spec pushClientAttrib(integer()) -> ok. pushClientAttrib(Mask) -> - wxe_util:cast(5222, <<Mask:?GLbitfield>>). + cast(5222, <<Mask:?GLbitfield>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushMatrix.xml">external</a> documentation. +-spec pushMatrix() -> ok. pushMatrix() -> - wxe_util:cast(5223, <<>>). + cast(5223, <<>>). %% @spec (Name::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushName.xml">external</a> documentation. +-spec pushName(integer()) -> ok. pushName(Name) -> - wxe_util:cast(5224, <<Name:?GLuint>>). + cast(5224, <<Name:?GLuint>>). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos2d(float(),float()) -> ok. rasterPos2d(X,Y) -> - wxe_util:cast(5225, <<X:?GLdouble,Y:?GLdouble>>). + cast(5225, <<X:?GLdouble,Y:?GLdouble>>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2d(X,Y) +-spec rasterPos2dv({float(),float()}) -> ok. rasterPos2dv({X,Y}) -> rasterPos2d(X,Y). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos2f(float(),float()) -> ok. rasterPos2f(X,Y) -> - wxe_util:cast(5226, <<X:?GLfloat,Y:?GLfloat>>). + cast(5226, <<X:?GLfloat,Y:?GLfloat>>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2f(X,Y) +-spec rasterPos2fv({float(),float()}) -> ok. rasterPos2fv({X,Y}) -> rasterPos2f(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos2i(integer(),integer()) -> ok. rasterPos2i(X,Y) -> - wxe_util:cast(5227, <<X:?GLint,Y:?GLint>>). + cast(5227, <<X:?GLint,Y:?GLint>>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2i(X,Y) +-spec rasterPos2iv({integer(),integer()}) -> ok. rasterPos2iv({X,Y}) -> rasterPos2i(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos2s(integer(),integer()) -> ok. rasterPos2s(X,Y) -> - wxe_util:cast(5228, <<X:?GLshort,Y:?GLshort>>). + cast(5228, <<X:?GLshort,Y:?GLshort>>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2s(X,Y) +-spec rasterPos2sv({integer(),integer()}) -> ok. rasterPos2sv({X,Y}) -> rasterPos2s(X,Y). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos3d(float(),float(),float()) -> ok. rasterPos3d(X,Y,Z) -> - wxe_util:cast(5229, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5229, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3d(X,Y,Z) +-spec rasterPos3dv({float(),float(),float()}) -> ok. rasterPos3dv({X,Y,Z}) -> rasterPos3d(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos3f(float(),float(),float()) -> ok. rasterPos3f(X,Y,Z) -> - wxe_util:cast(5230, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5230, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3f(X,Y,Z) +-spec rasterPos3fv({float(),float(),float()}) -> ok. rasterPos3fv({X,Y,Z}) -> rasterPos3f(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos3i(integer(),integer(),integer()) -> ok. rasterPos3i(X,Y,Z) -> - wxe_util:cast(5231, <<X:?GLint,Y:?GLint,Z:?GLint>>). + cast(5231, <<X:?GLint,Y:?GLint,Z:?GLint>>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3i(X,Y,Z) +-spec rasterPos3iv({integer(),integer(),integer()}) -> ok. rasterPos3iv({X,Y,Z}) -> rasterPos3i(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos3s(integer(),integer(),integer()) -> ok. rasterPos3s(X,Y,Z) -> - wxe_util:cast(5232, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). + cast(5232, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3s(X,Y,Z) +-spec rasterPos3sv({integer(),integer(),integer()}) -> ok. rasterPos3sv({X,Y,Z}) -> rasterPos3s(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos4d(float(),float(),float(),float()) -> ok. rasterPos4d(X,Y,Z,W) -> - wxe_util:cast(5233, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5233, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4d(X,Y,Z,W) +-spec rasterPos4dv({float(),float(),float(),float()}) -> ok. rasterPos4dv({X,Y,Z,W}) -> rasterPos4d(X,Y,Z,W). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos4f(float(),float(),float(),float()) -> ok. rasterPos4f(X,Y,Z,W) -> - wxe_util:cast(5234, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5234, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4f(X,Y,Z,W) +-spec rasterPos4fv({float(),float(),float(),float()}) -> ok. rasterPos4fv({X,Y,Z,W}) -> rasterPos4f(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos4i(integer(),integer(),integer(),integer()) -> ok. rasterPos4i(X,Y,Z,W) -> - wxe_util:cast(5235, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). + cast(5235, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4i(X,Y,Z,W) +-spec rasterPos4iv({integer(),integer(),integer(),integer()}) -> ok. rasterPos4iv({X,Y,Z,W}) -> rasterPos4i(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. +-spec rasterPos4s(integer(),integer(),integer(),integer()) -> ok. rasterPos4s(X,Y,Z,W) -> - wxe_util:cast(5236, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). + cast(5236, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4s(X,Y,Z,W) +-spec rasterPos4sv({integer(),integer(),integer(),integer()}) -> ok. rasterPos4sv({X,Y,Z,W}) -> rasterPos4s(X,Y,Z,W). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glReadBuffer.xml">external</a> documentation. +-spec readBuffer(enum()) -> ok. readBuffer(Mode) -> - wxe_util:cast(5237, <<Mode:?GLenum>>). + cast(5237, <<Mode:?GLenum>>). -%% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::wx:wx_mem()) -> ok +%% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glReadPixels.xml">external</a> documentation. +-spec readPixels(integer(),integer(),integer(),integer(),enum(),enum(),mem()) -> ok. readPixels(X,Y,Width,Height,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels#wx_mem.bin), - wxe_util:call(5238, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + call(5238, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (X1::float(),Y1::float(),X2::float(),Y2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. +-spec rectd(float(),float(),float(),float()) -> ok. rectd(X1,Y1,X2,Y2) -> - wxe_util:cast(5239, <<X1:?GLdouble,Y1:?GLdouble,X2:?GLdouble,Y2:?GLdouble>>). + cast(5239, <<X1:?GLdouble,Y1:?GLdouble,X2:?GLdouble,Y2:?GLdouble>>). -%% @spec (V1::{float()},V2::{float()}) -> ok +%% @spec (V1::{float(),float()},V2::{float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. +-spec rectdv({float(),float()},{float(),float()}) -> ok. rectdv({V1,V2},{V1,V2}) -> - wxe_util:cast(5240, <<V1:?GLdouble,V2:?GLdouble,V1:?GLdouble,V2:?GLdouble>>). + cast(5240, <<V1:?GLdouble,V2:?GLdouble,V1:?GLdouble,V2:?GLdouble>>). %% @spec (X1::float(),Y1::float(),X2::float(),Y2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. +-spec rectf(float(),float(),float(),float()) -> ok. rectf(X1,Y1,X2,Y2) -> - wxe_util:cast(5241, <<X1:?GLfloat,Y1:?GLfloat,X2:?GLfloat,Y2:?GLfloat>>). + cast(5241, <<X1:?GLfloat,Y1:?GLfloat,X2:?GLfloat,Y2:?GLfloat>>). -%% @spec (V1::{float()},V2::{float()}) -> ok +%% @spec (V1::{float(),float()},V2::{float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. +-spec rectfv({float(),float()},{float(),float()}) -> ok. rectfv({V1,V2},{V1,V2}) -> - wxe_util:cast(5242, <<V1:?GLfloat,V2:?GLfloat,V1:?GLfloat,V2:?GLfloat>>). + cast(5242, <<V1:?GLfloat,V2:?GLfloat,V1:?GLfloat,V2:?GLfloat>>). %% @spec (X1::integer(),Y1::integer(),X2::integer(),Y2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. +-spec recti(integer(),integer(),integer(),integer()) -> ok. recti(X1,Y1,X2,Y2) -> - wxe_util:cast(5243, <<X1:?GLint,Y1:?GLint,X2:?GLint,Y2:?GLint>>). + cast(5243, <<X1:?GLint,Y1:?GLint,X2:?GLint,Y2:?GLint>>). -%% @spec (V1::{integer()},V2::{integer()}) -> ok +%% @spec (V1::{integer(),integer()},V2::{integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. +-spec rectiv({integer(),integer()},{integer(),integer()}) -> ok. rectiv({V1,V2},{V1,V2}) -> - wxe_util:cast(5244, <<V1:?GLint,V2:?GLint,V1:?GLint,V2:?GLint>>). + cast(5244, <<V1:?GLint,V2:?GLint,V1:?GLint,V2:?GLint>>). %% @spec (X1::integer(),Y1::integer(),X2::integer(),Y2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. +-spec rects(integer(),integer(),integer(),integer()) -> ok. rects(X1,Y1,X2,Y2) -> - wxe_util:cast(5245, <<X1:?GLshort,Y1:?GLshort,X2:?GLshort,Y2:?GLshort>>). + cast(5245, <<X1:?GLshort,Y1:?GLshort,X2:?GLshort,Y2:?GLshort>>). -%% @spec (V1::{integer()},V2::{integer()}) -> ok +%% @spec (V1::{integer(),integer()},V2::{integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. +-spec rectsv({integer(),integer()},{integer(),integer()}) -> ok. rectsv({V1,V2},{V1,V2}) -> - wxe_util:cast(5246, <<V1:?GLshort,V2:?GLshort,V1:?GLshort,V2:?GLshort>>). + cast(5246, <<V1:?GLshort,V2:?GLshort,V1:?GLshort,V2:?GLshort>>). %% @spec (Mode::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRenderMode.xml">external</a> documentation. +-spec renderMode(enum()) -> integer(). renderMode(Mode) -> - wxe_util:call(5247, <<Mode:?GLenum>>). + call(5247, <<Mode:?GLenum>>). %% @spec (Angle::float(),X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml">external</a> documentation. +-spec rotated(float(),float(),float(),float()) -> ok. rotated(Angle,X,Y,Z) -> - wxe_util:cast(5248, <<Angle:?GLdouble,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5248, <<Angle:?GLdouble,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec (Angle::float(),X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml">external</a> documentation. +-spec rotatef(float(),float(),float(),float()) -> ok. rotatef(Angle,X,Y,Z) -> - wxe_util:cast(5249, <<Angle:?GLfloat,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5249, <<Angle:?GLfloat,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScale.xml">external</a> documentation. +-spec scaled(float(),float(),float()) -> ok. scaled(X,Y,Z) -> - wxe_util:cast(5250, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5250, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScale.xml">external</a> documentation. +-spec scalef(float(),float(),float()) -> ok. scalef(X,Y,Z) -> - wxe_util:cast(5251, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5251, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml">external</a> documentation. +-spec scissor(integer(),integer(),integer(),integer()) -> ok. scissor(X,Y,Width,Height) -> - wxe_util:cast(5252, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). + cast(5252, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). -%% @spec (Size::integer(),Buffer::wx:wx_mem()) -> ok +%% @spec (Size::integer(),Buffer::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSelectBuffer.xml">external</a> documentation. +-spec selectBuffer(integer(),mem()) -> ok. selectBuffer(Size,Buffer) -> - wxe_util:send_bin(Buffer#wx_mem.bin), - wxe_util:call(5253, <<Size:?GLsizei>>). + send_bin(Buffer), + call(5253, <<Size:?GLsizei>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glShadeModel.xml">external</a> documentation. +-spec shadeModel(enum()) -> ok. shadeModel(Mode) -> - wxe_util:cast(5254, <<Mode:?GLenum>>). + cast(5254, <<Mode:?GLenum>>). %% @spec (Func::enum(),Ref::integer(),Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilFunc.xml">external</a> documentation. +-spec stencilFunc(enum(),integer(),integer()) -> ok. stencilFunc(Func,Ref,Mask) -> - wxe_util:cast(5255, <<Func:?GLenum,Ref:?GLint,Mask:?GLuint>>). + cast(5255, <<Func:?GLenum,Ref:?GLint,Mask:?GLuint>>). %% @spec (Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilMask.xml">external</a> documentation. +-spec stencilMask(integer()) -> ok. stencilMask(Mask) -> - wxe_util:cast(5256, <<Mask:?GLuint>>). + cast(5256, <<Mask:?GLuint>>). %% @spec (Fail::enum(),Zfail::enum(),Zpass::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilOp.xml">external</a> documentation. +-spec stencilOp(enum(),enum(),enum()) -> ok. stencilOp(Fail,Zfail,Zpass) -> - wxe_util:cast(5257, <<Fail:?GLenum,Zfail:?GLenum,Zpass:?GLenum>>). + cast(5257, <<Fail:?GLenum,Zfail:?GLenum,Zpass:?GLenum>>). %% @spec (S::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord1d(float()) -> ok. texCoord1d(S) -> - wxe_util:cast(5258, <<S:?GLdouble>>). + cast(5258, <<S:?GLdouble>>). %% @spec ({S}) -> ok %% @equiv texCoord1d(S) +-spec texCoord1dv({float()}) -> ok. texCoord1dv({S}) -> texCoord1d(S). %% @spec (S::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord1f(float()) -> ok. texCoord1f(S) -> - wxe_util:cast(5259, <<S:?GLfloat>>). + cast(5259, <<S:?GLfloat>>). %% @spec ({S}) -> ok %% @equiv texCoord1f(S) +-spec texCoord1fv({float()}) -> ok. texCoord1fv({S}) -> texCoord1f(S). %% @spec (S::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord1i(integer()) -> ok. texCoord1i(S) -> - wxe_util:cast(5260, <<S:?GLint>>). + cast(5260, <<S:?GLint>>). %% @spec ({S}) -> ok %% @equiv texCoord1i(S) +-spec texCoord1iv({integer()}) -> ok. texCoord1iv({S}) -> texCoord1i(S). %% @spec (S::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord1s(integer()) -> ok. texCoord1s(S) -> - wxe_util:cast(5261, <<S:?GLshort>>). + cast(5261, <<S:?GLshort>>). %% @spec ({S}) -> ok %% @equiv texCoord1s(S) +-spec texCoord1sv({integer()}) -> ok. texCoord1sv({S}) -> texCoord1s(S). %% @spec (S::float(),T::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord2d(float(),float()) -> ok. texCoord2d(S,T) -> - wxe_util:cast(5262, <<S:?GLdouble,T:?GLdouble>>). + cast(5262, <<S:?GLdouble,T:?GLdouble>>). %% @spec ({S,T}) -> ok %% @equiv texCoord2d(S,T) +-spec texCoord2dv({float(),float()}) -> ok. texCoord2dv({S,T}) -> texCoord2d(S,T). %% @spec (S::float(),T::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord2f(float(),float()) -> ok. texCoord2f(S,T) -> - wxe_util:cast(5263, <<S:?GLfloat,T:?GLfloat>>). + cast(5263, <<S:?GLfloat,T:?GLfloat>>). %% @spec ({S,T}) -> ok %% @equiv texCoord2f(S,T) +-spec texCoord2fv({float(),float()}) -> ok. texCoord2fv({S,T}) -> texCoord2f(S,T). %% @spec (S::integer(),T::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord2i(integer(),integer()) -> ok. texCoord2i(S,T) -> - wxe_util:cast(5264, <<S:?GLint,T:?GLint>>). + cast(5264, <<S:?GLint,T:?GLint>>). %% @spec ({S,T}) -> ok %% @equiv texCoord2i(S,T) +-spec texCoord2iv({integer(),integer()}) -> ok. texCoord2iv({S,T}) -> texCoord2i(S,T). %% @spec (S::integer(),T::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord2s(integer(),integer()) -> ok. texCoord2s(S,T) -> - wxe_util:cast(5265, <<S:?GLshort,T:?GLshort>>). + cast(5265, <<S:?GLshort,T:?GLshort>>). %% @spec ({S,T}) -> ok %% @equiv texCoord2s(S,T) +-spec texCoord2sv({integer(),integer()}) -> ok. texCoord2sv({S,T}) -> texCoord2s(S,T). %% @spec (S::float(),T::float(),R::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord3d(float(),float(),float()) -> ok. texCoord3d(S,T,R) -> - wxe_util:cast(5266, <<S:?GLdouble,T:?GLdouble,R:?GLdouble>>). + cast(5266, <<S:?GLdouble,T:?GLdouble,R:?GLdouble>>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3d(S,T,R) +-spec texCoord3dv({float(),float(),float()}) -> ok. texCoord3dv({S,T,R}) -> texCoord3d(S,T,R). %% @spec (S::float(),T::float(),R::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord3f(float(),float(),float()) -> ok. texCoord3f(S,T,R) -> - wxe_util:cast(5267, <<S:?GLfloat,T:?GLfloat,R:?GLfloat>>). + cast(5267, <<S:?GLfloat,T:?GLfloat,R:?GLfloat>>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3f(S,T,R) +-spec texCoord3fv({float(),float(),float()}) -> ok. texCoord3fv({S,T,R}) -> texCoord3f(S,T,R). %% @spec (S::integer(),T::integer(),R::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord3i(integer(),integer(),integer()) -> ok. texCoord3i(S,T,R) -> - wxe_util:cast(5268, <<S:?GLint,T:?GLint,R:?GLint>>). + cast(5268, <<S:?GLint,T:?GLint,R:?GLint>>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3i(S,T,R) +-spec texCoord3iv({integer(),integer(),integer()}) -> ok. texCoord3iv({S,T,R}) -> texCoord3i(S,T,R). %% @spec (S::integer(),T::integer(),R::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord3s(integer(),integer(),integer()) -> ok. texCoord3s(S,T,R) -> - wxe_util:cast(5269, <<S:?GLshort,T:?GLshort,R:?GLshort>>). + cast(5269, <<S:?GLshort,T:?GLshort,R:?GLshort>>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3s(S,T,R) +-spec texCoord3sv({integer(),integer(),integer()}) -> ok. texCoord3sv({S,T,R}) -> texCoord3s(S,T,R). %% @spec (S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord4d(float(),float(),float(),float()) -> ok. texCoord4d(S,T,R,Q) -> - wxe_util:cast(5270, <<S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>). + cast(5270, <<S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4d(S,T,R,Q) +-spec texCoord4dv({float(),float(),float(),float()}) -> ok. texCoord4dv({S,T,R,Q}) -> texCoord4d(S,T,R,Q). %% @spec (S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord4f(float(),float(),float(),float()) -> ok. texCoord4f(S,T,R,Q) -> - wxe_util:cast(5271, <<S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>). + cast(5271, <<S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4f(S,T,R,Q) +-spec texCoord4fv({float(),float(),float(),float()}) -> ok. texCoord4fv({S,T,R,Q}) -> texCoord4f(S,T,R,Q). %% @spec (S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord4i(integer(),integer(),integer(),integer()) -> ok. texCoord4i(S,T,R,Q) -> - wxe_util:cast(5272, <<S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>). + cast(5272, <<S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4i(S,T,R,Q) +-spec texCoord4iv({integer(),integer(),integer(),integer()}) -> ok. texCoord4iv({S,T,R,Q}) -> texCoord4i(S,T,R,Q). %% @spec (S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. +-spec texCoord4s(integer(),integer(),integer(),integer()) -> ok. texCoord4s(S,T,R,Q) -> - wxe_util:cast(5273, <<S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>). + cast(5273, <<S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4s(S,T,R,Q) +-spec texCoord4sv({integer(),integer(),integer(),integer()}) -> ok. texCoord4sv({S,T,R,Q}) -> texCoord4s(S,T,R,Q). -%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok +%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoordPointer.xml">external</a> documentation. +-spec texCoordPointer(integer(),enum(),integer(),offset()|mem()) -> ok. texCoordPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5274, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5274, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); texCoordPointer(Size,Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5275, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5275, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). %% @spec (Target::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnvf.xml">external</a> documentation. +-spec texEnvf(enum(),enum(),float()) -> ok. texEnvf(Target,Pname,Param) -> - wxe_util:cast(5276, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>). + cast(5276, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>). %% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml">external</a> documentation. +-spec texEnvfv(enum(),enum(),{float()}) -> ok. texEnvfv(Target,Pname,Params) -> - wxe_util:cast(5277, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5277, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnvi.xml">external</a> documentation. +-spec texEnvi(enum(),enum(),integer()) -> ok. texEnvi(Target,Pname,Param) -> - wxe_util:cast(5278, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>). + cast(5278, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml">external</a> documentation. +-spec texEnviv(enum(),enum(),{integer()}) -> ok. texEnviv(Target,Pname,Params) -> - wxe_util:cast(5279, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5279, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Coord::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. +-spec texGend(enum(),enum(),float()) -> ok. texGend(Coord,Pname,Param) -> - wxe_util:cast(5280, <<Coord:?GLenum,Pname:?GLenum,Param:?GLdouble>>). + cast(5280, <<Coord:?GLenum,Pname:?GLenum,Param:?GLdouble>>). %% @spec (Coord::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. +-spec texGendv(enum(),enum(),{float()}) -> ok. texGendv(Coord,Pname,Params) -> - wxe_util:cast(5281, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,0:32, + cast(5281, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,0:32, (<< <<C:?GLdouble>> ||C <- tuple_to_list(Params)>>)/binary>>). %% @spec (Coord::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. +-spec texGenf(enum(),enum(),float()) -> ok. texGenf(Coord,Pname,Param) -> - wxe_util:cast(5282, <<Coord:?GLenum,Pname:?GLenum,Param:?GLfloat>>). + cast(5282, <<Coord:?GLenum,Pname:?GLenum,Param:?GLfloat>>). %% @spec (Coord::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. +-spec texGenfv(enum(),enum(),{float()}) -> ok. texGenfv(Coord,Pname,Params) -> - wxe_util:cast(5283, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5283, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Coord::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. +-spec texGeni(enum(),enum(),integer()) -> ok. texGeni(Coord,Pname,Param) -> - wxe_util:cast(5284, <<Coord:?GLenum,Pname:?GLenum,Param:?GLint>>). + cast(5284, <<Coord:?GLenum,Pname:?GLenum,Param:?GLint>>). %% @spec (Coord::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. +-spec texGeniv(enum(),enum(),{integer()}) -> ok. texGeniv(Coord,Pname,Params) -> - wxe_util:cast(5285, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5285, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). -%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage1D.xml">external</a> documentation. +-spec texImage1D(enum(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texImage1D(Target,Level,Internalformat,Width,Border,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5286, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5286, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texImage1D(Target,Level,Internalformat,Width,Border,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5287, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5287, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). -%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage2D.xml">external</a> documentation. +-spec texImage2D(enum(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texImage2D(Target,Level,Internalformat,Width,Height,Border,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5288, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5288, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texImage2D(Target,Level,Internalformat,Width,Height,Border,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5289, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5289, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation. +-spec texParameterf(enum(),enum(),float()) -> ok. texParameterf(Target,Pname,Param) -> - wxe_util:cast(5290, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>). + cast(5290, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>). %% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation. +-spec texParameterfv(enum(),enum(),{float()}) -> ok. texParameterfv(Target,Pname,Params) -> - wxe_util:cast(5291, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5291, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation. +-spec texParameteri(enum(),enum(),integer()) -> ok. texParameteri(Target,Pname,Param) -> - wxe_util:cast(5292, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>). + cast(5292, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation. +-spec texParameteriv(enum(),enum(),{integer()}) -> ok. texParameteriv(Target,Pname,Params) -> - wxe_util:cast(5293, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5293, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). -%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage1D.xml">external</a> documentation. +-spec texSubImage1D(enum(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texSubImage1D(Target,Level,Xoffset,Width,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5294, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5294, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texSubImage1D(Target,Level,Xoffset,Width,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5295, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5295, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). -%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage2D.xml">external</a> documentation. +-spec texSubImage2D(enum(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5296, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5296, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5297, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5297, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTranslate.xml">external</a> documentation. +-spec translated(float(),float(),float()) -> ok. translated(X,Y,Z) -> - wxe_util:cast(5298, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5298, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTranslate.xml">external</a> documentation. +-spec translatef(float(),float(),float()) -> ok. translatef(X,Y,Z) -> - wxe_util:cast(5299, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5299, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex2d(float(),float()) -> ok. vertex2d(X,Y) -> - wxe_util:cast(5300, <<X:?GLdouble,Y:?GLdouble>>). + cast(5300, <<X:?GLdouble,Y:?GLdouble>>). %% @spec ({X,Y}) -> ok %% @equiv vertex2d(X,Y) +-spec vertex2dv({float(),float()}) -> ok. vertex2dv({X,Y}) -> vertex2d(X,Y). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex2f(float(),float()) -> ok. vertex2f(X,Y) -> - wxe_util:cast(5301, <<X:?GLfloat,Y:?GLfloat>>). + cast(5301, <<X:?GLfloat,Y:?GLfloat>>). %% @spec ({X,Y}) -> ok %% @equiv vertex2f(X,Y) +-spec vertex2fv({float(),float()}) -> ok. vertex2fv({X,Y}) -> vertex2f(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex2i(integer(),integer()) -> ok. vertex2i(X,Y) -> - wxe_util:cast(5302, <<X:?GLint,Y:?GLint>>). + cast(5302, <<X:?GLint,Y:?GLint>>). %% @spec ({X,Y}) -> ok %% @equiv vertex2i(X,Y) +-spec vertex2iv({integer(),integer()}) -> ok. vertex2iv({X,Y}) -> vertex2i(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex2s(integer(),integer()) -> ok. vertex2s(X,Y) -> - wxe_util:cast(5303, <<X:?GLshort,Y:?GLshort>>). + cast(5303, <<X:?GLshort,Y:?GLshort>>). %% @spec ({X,Y}) -> ok %% @equiv vertex2s(X,Y) +-spec vertex2sv({integer(),integer()}) -> ok. vertex2sv({X,Y}) -> vertex2s(X,Y). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex3d(float(),float(),float()) -> ok. vertex3d(X,Y,Z) -> - wxe_util:cast(5304, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5304, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3d(X,Y,Z) +-spec vertex3dv({float(),float(),float()}) -> ok. vertex3dv({X,Y,Z}) -> vertex3d(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex3f(float(),float(),float()) -> ok. vertex3f(X,Y,Z) -> - wxe_util:cast(5305, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5305, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3f(X,Y,Z) +-spec vertex3fv({float(),float(),float()}) -> ok. vertex3fv({X,Y,Z}) -> vertex3f(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex3i(integer(),integer(),integer()) -> ok. vertex3i(X,Y,Z) -> - wxe_util:cast(5306, <<X:?GLint,Y:?GLint,Z:?GLint>>). + cast(5306, <<X:?GLint,Y:?GLint,Z:?GLint>>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3i(X,Y,Z) +-spec vertex3iv({integer(),integer(),integer()}) -> ok. vertex3iv({X,Y,Z}) -> vertex3i(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex3s(integer(),integer(),integer()) -> ok. vertex3s(X,Y,Z) -> - wxe_util:cast(5307, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). + cast(5307, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3s(X,Y,Z) +-spec vertex3sv({integer(),integer(),integer()}) -> ok. vertex3sv({X,Y,Z}) -> vertex3s(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex4d(float(),float(),float(),float()) -> ok. vertex4d(X,Y,Z,W) -> - wxe_util:cast(5308, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5308, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4d(X,Y,Z,W) +-spec vertex4dv({float(),float(),float(),float()}) -> ok. vertex4dv({X,Y,Z,W}) -> vertex4d(X,Y,Z,W). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex4f(float(),float(),float(),float()) -> ok. vertex4f(X,Y,Z,W) -> - wxe_util:cast(5309, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5309, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4f(X,Y,Z,W) +-spec vertex4fv({float(),float(),float(),float()}) -> ok. vertex4fv({X,Y,Z,W}) -> vertex4f(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex4i(integer(),integer(),integer(),integer()) -> ok. vertex4i(X,Y,Z,W) -> - wxe_util:cast(5310, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). + cast(5310, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4i(X,Y,Z,W) +-spec vertex4iv({integer(),integer(),integer(),integer()}) -> ok. vertex4iv({X,Y,Z,W}) -> vertex4i(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. +-spec vertex4s(integer(),integer(),integer(),integer()) -> ok. vertex4s(X,Y,Z,W) -> - wxe_util:cast(5311, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). + cast(5311, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4s(X,Y,Z,W) +-spec vertex4sv({integer(),integer(),integer(),integer()}) -> ok. vertex4sv({X,Y,Z,W}) -> vertex4s(X,Y,Z,W). -%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok +%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexPointer.xml">external</a> documentation. +-spec vertexPointer(integer(),enum(),integer(),offset()|mem()) -> ok. vertexPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5312, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5312, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); vertexPointer(Size,Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5313, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5313, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). %% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glViewport.xml">external</a> documentation. +-spec viewport(integer(),integer(),integer(),integer()) -> ok. viewport(X,Y,Width,Height) -> - wxe_util:cast(5314, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). + cast(5314, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). %% @spec (Red::clamp(),Green::clamp(),Blue::clamp(),Alpha::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendColor.xml">external</a> documentation. +-spec blendColor(clamp(),clamp(),clamp(),clamp()) -> ok. blendColor(Red,Green,Blue,Alpha) -> - wxe_util:cast(5315, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>). + cast(5315, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquation.xml">external</a> documentation. +-spec blendEquation(enum()) -> ok. blendEquation(Mode) -> - wxe_util:cast(5316, <<Mode:?GLenum>>). + cast(5316, <<Mode:?GLenum>>). -%% @spec (Mode::enum(),Start::integer(),End::integer(),Count::integer(),Type::enum(),Indices::offset()|binary()) -> ok +%% @spec (Mode::enum(),Start::integer(),End::integer(),Count::integer(),Type::enum(),Indices::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawRangeElements.xml">external</a> documentation. +-spec drawRangeElements(enum(),integer(),integer(),integer(),enum(),offset()|mem()) -> ok. drawRangeElements(Mode,Start,End,Count,Type,Indices) when is_integer(Indices) -> - wxe_util:cast(5317, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>); + cast(5317, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>); drawRangeElements(Mode,Start,End,Count,Type,Indices) -> - wxe_util:send_bin(Indices), - wxe_util:cast(5318, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum>>). + send_bin(Indices), + cast(5318, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum>>). -%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage3D.xml">external</a> documentation. +-spec texImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5319, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5319, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5320, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5320, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). -%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage3D.xml">external</a> documentation. +-spec texSubImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. texSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5321, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5321, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5322, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5322, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage3D.xml">external</a> documentation. +-spec copyTexSubImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()) -> ok. copyTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,X,Y,Width,Height) -> - wxe_util:cast(5323, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). + cast(5323, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). -%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Table::offset()|binary()) -> ok +%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Table::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorTable.xml">external</a> documentation. +-spec colorTable(enum(),enum(),integer(),enum(),enum(),offset()|mem()) -> ok. colorTable(Target,Internalformat,Width,Format,Type,Table) when is_integer(Table) -> - wxe_util:cast(5324, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Table:?GLuint>>); + cast(5324, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Table:?GLuint>>); colorTable(Target,Internalformat,Width,Format,Type,Table) -> - wxe_util:send_bin(Table), - wxe_util:cast(5325, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Table), + cast(5325, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). -%% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok +%% @spec (Target::enum(),Pname::enum(),Params::{float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorTableParameter.xml">external</a> documentation. +-spec colorTableParameterfv(enum(),enum(),{float(),float(),float(),float()}) -> ok. colorTableParameterfv(Target,Pname,{P1,P2,P3,P4}) -> - wxe_util:cast(5326, <<Target:?GLenum,Pname:?GLenum,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). + cast(5326, <<Target:?GLenum,Pname:?GLenum,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). -%% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok +%% @spec (Target::enum(),Pname::enum(),Params::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorTableParameter.xml">external</a> documentation. +-spec colorTableParameteriv(enum(),enum(),{integer(),integer(),integer(),integer()}) -> ok. colorTableParameteriv(Target,Pname,{P1,P2,P3,P4}) -> - wxe_util:cast(5327, <<Target:?GLenum,Pname:?GLenum,P1:?GLint,P2:?GLint,P3:?GLint,P4:?GLint>>). + cast(5327, <<Target:?GLenum,Pname:?GLenum,P1:?GLint,P2:?GLint,P3:?GLint,P4:?GLint>>). %% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyColorTable.xml">external</a> documentation. +-spec copyColorTable(enum(),enum(),integer(),integer(),integer()) -> ok. copyColorTable(Target,Internalformat,X,Y,Width) -> - wxe_util:cast(5328, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>). + cast(5328, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>). -%% @spec (Target::enum(),Format::enum(),Type::enum(),Table::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Format::enum(),Type::enum(),Table::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTable.xml">external</a> documentation. +-spec getColorTable(enum(),enum(),enum(),mem()) -> ok. getColorTable(Target,Format,Type,Table) -> - wxe_util:send_bin(Table#wx_mem.bin), - wxe_util:call(5329, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>). + send_bin(Table), + call(5329, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>). -%% @spec (Target::enum(),Pname::enum()) -> {float()} +%% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTableParameter.xml">external</a> documentation. +-spec getColorTableParameterfv(enum(),enum()) -> {float(),float(),float(),float()}. getColorTableParameterfv(Target,Pname) -> - wxe_util:call(5330, <<Target:?GLenum,Pname:?GLenum>>). + call(5330, <<Target:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Pname::enum()) -> {integer()} +%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTableParameter.xml">external</a> documentation. +-spec getColorTableParameteriv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getColorTableParameteriv(Target,Pname) -> - wxe_util:call(5331, <<Target:?GLenum,Pname:?GLenum>>). + call(5331, <<Target:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Start::integer(),Count::integer(),Format::enum(),Type::enum(),Data::offset()|binary()) -> ok +%% @spec (Target::enum(),Start::integer(),Count::integer(),Format::enum(),Type::enum(),Data::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorSubTable.xml">external</a> documentation. +-spec colorSubTable(enum(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. colorSubTable(Target,Start,Count,Format,Type,Data) when is_integer(Data) -> - wxe_util:cast(5332, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum,Data:?GLuint>>); + cast(5332, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum,Data:?GLuint>>); colorSubTable(Target,Start,Count,Format,Type,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5333, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Data), + cast(5333, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Start::integer(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyColorSubTable.xml">external</a> documentation. +-spec copyColorSubTable(enum(),integer(),integer(),integer(),integer()) -> ok. copyColorSubTable(Target,Start,X,Y,Width) -> - wxe_util:cast(5334, <<Target:?GLenum,Start:?GLsizei,X:?GLint,Y:?GLint,Width:?GLsizei>>). + cast(5334, <<Target:?GLenum,Start:?GLsizei,X:?GLint,Y:?GLint,Width:?GLsizei>>). -%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Image::offset()|binary()) -> ok +%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Image::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionFilter1D.xml">external</a> documentation. +-spec convolutionFilter1D(enum(),enum(),integer(),enum(),enum(),offset()|mem()) -> ok. convolutionFilter1D(Target,Internalformat,Width,Format,Type,Image) when is_integer(Image) -> - wxe_util:cast(5335, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>); + cast(5335, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>); convolutionFilter1D(Target,Internalformat,Width,Format,Type,Image) -> - wxe_util:send_bin(Image), - wxe_util:cast(5336, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Image), + cast(5336, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). -%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Image::offset()|binary()) -> ok +%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Image::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionFilter2D.xml">external</a> documentation. +-spec convolutionFilter2D(enum(),enum(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok. convolutionFilter2D(Target,Internalformat,Width,Height,Format,Type,Image) when is_integer(Image) -> - wxe_util:cast(5337, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>); + cast(5337, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>); convolutionFilter2D(Target,Internalformat,Width,Height,Format,Type,Image) -> - wxe_util:send_bin(Image), - wxe_util:cast(5338, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Image), + cast(5338, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml">external</a> documentation. +-spec convolutionParameterf(enum(),enum(),{float()}) -> ok. convolutionParameterf(Target,Pname,Params) -> - wxe_util:cast(5339, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5339, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target,Pname,{Params}) -> ok %% @equiv convolutionParameterf(Target,Pname,Params) +-spec convolutionParameterfv(enum(),enum(),{{float()}}) -> ok. convolutionParameterfv(Target,Pname,{Params}) -> convolutionParameterf(Target,Pname,Params). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml">external</a> documentation. +-spec convolutionParameteri(enum(),enum(),{integer()}) -> ok. convolutionParameteri(Target,Pname,Params) -> - wxe_util:cast(5340, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5340, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target,Pname,{Params}) -> ok %% @equiv convolutionParameteri(Target,Pname,Params) +-spec convolutionParameteriv(enum(),enum(),{{integer()}}) -> ok. convolutionParameteriv(Target,Pname,{Params}) -> convolutionParameteri(Target,Pname,Params). %% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyConvolutionFilter1D.xml">external</a> documentation. +-spec copyConvolutionFilter1D(enum(),enum(),integer(),integer(),integer()) -> ok. copyConvolutionFilter1D(Target,Internalformat,X,Y,Width) -> - wxe_util:cast(5341, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>). + cast(5341, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>). %% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyConvolutionFilter2D.xml">external</a> documentation. +-spec copyConvolutionFilter2D(enum(),enum(),integer(),integer(),integer(),integer()) -> ok. copyConvolutionFilter2D(Target,Internalformat,X,Y,Width,Height) -> - wxe_util:cast(5342, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). + cast(5342, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). -%% @spec (Target::enum(),Format::enum(),Type::enum(),Image::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Format::enum(),Type::enum(),Image::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionFilter.xml">external</a> documentation. +-spec getConvolutionFilter(enum(),enum(),enum(),mem()) -> ok. getConvolutionFilter(Target,Format,Type,Image) -> - wxe_util:send_bin(Image#wx_mem.bin), - wxe_util:call(5343, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>). + send_bin(Image), + call(5343, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>). -%% @spec (Target::enum(),Pname::enum()) -> {float()} +%% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionParameter.xml">external</a> documentation. +-spec getConvolutionParameterfv(enum(),enum()) -> {float(),float(),float(),float()}. getConvolutionParameterfv(Target,Pname) -> - wxe_util:call(5344, <<Target:?GLenum,Pname:?GLenum>>). + call(5344, <<Target:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Pname::enum()) -> {integer()} +%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionParameter.xml">external</a> documentation. +-spec getConvolutionParameteriv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getConvolutionParameteriv(Target,Pname) -> - wxe_util:call(5345, <<Target:?GLenum,Pname:?GLenum>>). + call(5345, <<Target:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Row::offset()|binary(),Column::offset()|binary()) -> ok +%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Row::offset()|mem(),Column::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSeparableFilter2D.xml">external</a> documentation. +-spec separableFilter2D(enum(),enum(),integer(),integer(),enum(),enum(),offset()|mem(),offset()|mem()) -> ok. separableFilter2D(Target,Internalformat,Width,Height,Format,Type,Row,Column) when is_integer(Row), is_integer(Column) -> - wxe_util:cast(5346, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Row:?GLuint,Column:?GLuint>>); + cast(5346, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Row:?GLuint,Column:?GLuint>>); separableFilter2D(Target,Internalformat,Width,Height,Format,Type,Row,Column) -> - wxe_util:send_bin(Row), - wxe_util:send_bin(Column), - wxe_util:cast(5347, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Row), + send_bin(Column), + cast(5347, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). -%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogram.xml">external</a> documentation. +-spec getHistogram(enum(),0|1,enum(),enum(),mem()) -> ok. getHistogram(Target,Reset,Format,Type,Values) -> - wxe_util:send_bin(Values#wx_mem.bin), - wxe_util:call(5348, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>). + send_bin(Values), + call(5348, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogramParameter.xml">external</a> documentation. +-spec getHistogramParameterfv(enum(),enum()) -> {float()}. getHistogramParameterfv(Target,Pname) -> - wxe_util:call(5349, <<Target:?GLenum,Pname:?GLenum>>). + call(5349, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogramParameter.xml">external</a> documentation. +-spec getHistogramParameteriv(enum(),enum()) -> {integer()}. getHistogramParameteriv(Target,Pname) -> - wxe_util:call(5350, <<Target:?GLenum,Pname:?GLenum>>). + call(5350, <<Target:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmax.xml">external</a> documentation. +-spec getMinmax(enum(),0|1,enum(),enum(),mem()) -> ok. getMinmax(Target,Reset,Format,Type,Values) -> - wxe_util:send_bin(Values#wx_mem.bin), - wxe_util:call(5351, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>). + send_bin(Values), + call(5351, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmaxParameter.xml">external</a> documentation. +-spec getMinmaxParameterfv(enum(),enum()) -> {float()}. getMinmaxParameterfv(Target,Pname) -> - wxe_util:call(5352, <<Target:?GLenum,Pname:?GLenum>>). + call(5352, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmaxParameter.xml">external</a> documentation. +-spec getMinmaxParameteriv(enum(),enum()) -> {integer()}. getMinmaxParameteriv(Target,Pname) -> - wxe_util:call(5353, <<Target:?GLenum,Pname:?GLenum>>). + call(5353, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Width::integer(),Internalformat::enum(),Sink::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glHistogram.xml">external</a> documentation. +-spec histogram(enum(),integer(),enum(),0|1) -> ok. histogram(Target,Width,Internalformat,Sink) -> - wxe_util:cast(5354, <<Target:?GLenum,Width:?GLsizei,Internalformat:?GLenum,Sink:?GLboolean>>). + cast(5354, <<Target:?GLenum,Width:?GLsizei,Internalformat:?GLenum,Sink:?GLboolean>>). %% @spec (Target::enum(),Internalformat::enum(),Sink::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMinmax.xml">external</a> documentation. +-spec minmax(enum(),enum(),0|1) -> ok. minmax(Target,Internalformat,Sink) -> - wxe_util:cast(5355, <<Target:?GLenum,Internalformat:?GLenum,Sink:?GLboolean>>). + cast(5355, <<Target:?GLenum,Internalformat:?GLenum,Sink:?GLboolean>>). %% @spec (Target::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glResetHistogram.xml">external</a> documentation. +-spec resetHistogram(enum()) -> ok. resetHistogram(Target) -> - wxe_util:cast(5356, <<Target:?GLenum>>). + cast(5356, <<Target:?GLenum>>). %% @spec (Target::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glResetMinmax.xml">external</a> documentation. +-spec resetMinmax(enum()) -> ok. resetMinmax(Target) -> - wxe_util:cast(5357, <<Target:?GLenum>>). + cast(5357, <<Target:?GLenum>>). %% @spec (Texture::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml">external</a> documentation. +-spec activeTexture(enum()) -> ok. activeTexture(Texture) -> - wxe_util:cast(5358, <<Texture:?GLenum>>). + cast(5358, <<Texture:?GLenum>>). %% @spec (Value::clamp(),Invert::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSampleCoverage.xml">external</a> documentation. +-spec sampleCoverage(clamp(),0|1) -> ok. sampleCoverage(Value,Invert) -> - wxe_util:cast(5359, <<Value:?GLclampf,Invert:?GLboolean>>). + cast(5359, <<Value:?GLclampf,Invert:?GLboolean>>). -%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),ImageSize::integer(),Data::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage3D.xml">external</a> documentation. +-spec compressedTexImage3D(enum(),integer(),enum(),integer(),integer(),integer(),integer(),integer(),offset()|mem()) -> ok. compressedTexImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5360, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5360, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5361, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5361, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). -%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Border::integer(),ImageSize::integer(),Data::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Border::integer(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage2D.xml">external</a> documentation. +-spec compressedTexImage2D(enum(),integer(),enum(),integer(),integer(),integer(),integer(),offset()|mem()) -> ok. compressedTexImage2D(Target,Level,Internalformat,Width,Height,Border,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5362, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5362, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexImage2D(Target,Level,Internalformat,Width,Height,Border,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5363, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5363, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). -%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Border::integer(),ImageSize::integer(),Data::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Border::integer(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage1D.xml">external</a> documentation. +-spec compressedTexImage1D(enum(),integer(),enum(),integer(),integer(),integer(),offset()|mem()) -> ok. compressedTexImage1D(Target,Level,Internalformat,Width,Border,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5364, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5364, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexImage1D(Target,Level,Internalformat,Width,Border,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5365, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5365, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). -%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),ImageSize::integer(),Data::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage3D.xml">external</a> documentation. +-spec compressedTexSubImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),enum(),integer(),offset()|mem()) -> ok. compressedTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5366, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5366, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5367, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5367, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). -%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),ImageSize::integer(),Data::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage2D.xml">external</a> documentation. +-spec compressedTexSubImage2D(enum(),integer(),integer(),integer(),integer(),integer(),enum(),integer(),offset()|mem()) -> ok. compressedTexSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5368, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5368, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5369, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5369, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). -%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),ImageSize::integer(),Data::offset()|binary()) -> ok +%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),ImageSize::integer(),Data::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage1D.xml">external</a> documentation. +-spec compressedTexSubImage1D(enum(),integer(),integer(),integer(),enum(),integer(),offset()|mem()) -> ok. compressedTexSubImage1D(Target,Level,Xoffset,Width,Format,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5370, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5370, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexSubImage1D(Target,Level,Xoffset,Width,Format,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5371, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5371, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). -%% @spec (Target::enum(),Level::integer(),Img::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Level::integer(),Img::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetCompressedTexImage.xml">external</a> documentation. +-spec getCompressedTexImage(enum(),integer(),mem()) -> ok. getCompressedTexImage(Target,Level,Img) -> - wxe_util:send_bin(Img#wx_mem.bin), - wxe_util:call(5372, <<Target:?GLenum,Level:?GLint>>). + send_bin(Img), + call(5372, <<Target:?GLenum,Level:?GLint>>). %% @spec (Texture::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClientActiveTexture.xml">external</a> documentation. +-spec clientActiveTexture(enum()) -> ok. clientActiveTexture(Texture) -> - wxe_util:cast(5373, <<Texture:?GLenum>>). + cast(5373, <<Texture:?GLenum>>). %% @spec (Target::enum(),S::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord1d(enum(),float()) -> ok. multiTexCoord1d(Target,S) -> - wxe_util:cast(5374, <<Target:?GLenum,0:32,S:?GLdouble>>). + cast(5374, <<Target:?GLenum,0:32,S:?GLdouble>>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1d(Target,S) +-spec multiTexCoord1dv(enum(),{float()}) -> ok. multiTexCoord1dv(Target,{S}) -> multiTexCoord1d(Target,S). %% @spec (Target::enum(),S::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord1f(enum(),float()) -> ok. multiTexCoord1f(Target,S) -> - wxe_util:cast(5375, <<Target:?GLenum,S:?GLfloat>>). + cast(5375, <<Target:?GLenum,S:?GLfloat>>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1f(Target,S) +-spec multiTexCoord1fv(enum(),{float()}) -> ok. multiTexCoord1fv(Target,{S}) -> multiTexCoord1f(Target,S). %% @spec (Target::enum(),S::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord1i(enum(),integer()) -> ok. multiTexCoord1i(Target,S) -> - wxe_util:cast(5376, <<Target:?GLenum,S:?GLint>>). + cast(5376, <<Target:?GLenum,S:?GLint>>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1i(Target,S) +-spec multiTexCoord1iv(enum(),{integer()}) -> ok. multiTexCoord1iv(Target,{S}) -> multiTexCoord1i(Target,S). %% @spec (Target::enum(),S::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord1s(enum(),integer()) -> ok. multiTexCoord1s(Target,S) -> - wxe_util:cast(5377, <<Target:?GLenum,S:?GLshort>>). + cast(5377, <<Target:?GLenum,S:?GLshort>>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1s(Target,S) +-spec multiTexCoord1sv(enum(),{integer()}) -> ok. multiTexCoord1sv(Target,{S}) -> multiTexCoord1s(Target,S). %% @spec (Target::enum(),S::float(),T::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord2d(enum(),float(),float()) -> ok. multiTexCoord2d(Target,S,T) -> - wxe_util:cast(5378, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble>>). + cast(5378, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble>>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2d(Target,S,T) +-spec multiTexCoord2dv(enum(),{float(),float()}) -> ok. multiTexCoord2dv(Target,{S,T}) -> multiTexCoord2d(Target,S,T). %% @spec (Target::enum(),S::float(),T::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord2f(enum(),float(),float()) -> ok. multiTexCoord2f(Target,S,T) -> - wxe_util:cast(5379, <<Target:?GLenum,S:?GLfloat,T:?GLfloat>>). + cast(5379, <<Target:?GLenum,S:?GLfloat,T:?GLfloat>>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2f(Target,S,T) +-spec multiTexCoord2fv(enum(),{float(),float()}) -> ok. multiTexCoord2fv(Target,{S,T}) -> multiTexCoord2f(Target,S,T). %% @spec (Target::enum(),S::integer(),T::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord2i(enum(),integer(),integer()) -> ok. multiTexCoord2i(Target,S,T) -> - wxe_util:cast(5380, <<Target:?GLenum,S:?GLint,T:?GLint>>). + cast(5380, <<Target:?GLenum,S:?GLint,T:?GLint>>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2i(Target,S,T) +-spec multiTexCoord2iv(enum(),{integer(),integer()}) -> ok. multiTexCoord2iv(Target,{S,T}) -> multiTexCoord2i(Target,S,T). %% @spec (Target::enum(),S::integer(),T::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord2s(enum(),integer(),integer()) -> ok. multiTexCoord2s(Target,S,T) -> - wxe_util:cast(5381, <<Target:?GLenum,S:?GLshort,T:?GLshort>>). + cast(5381, <<Target:?GLenum,S:?GLshort,T:?GLshort>>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2s(Target,S,T) +-spec multiTexCoord2sv(enum(),{integer(),integer()}) -> ok. multiTexCoord2sv(Target,{S,T}) -> multiTexCoord2s(Target,S,T). %% @spec (Target::enum(),S::float(),T::float(),R::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord3d(enum(),float(),float(),float()) -> ok. multiTexCoord3d(Target,S,T,R) -> - wxe_util:cast(5382, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble>>). + cast(5382, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble>>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3d(Target,S,T,R) +-spec multiTexCoord3dv(enum(),{float(),float(),float()}) -> ok. multiTexCoord3dv(Target,{S,T,R}) -> multiTexCoord3d(Target,S,T,R). %% @spec (Target::enum(),S::float(),T::float(),R::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord3f(enum(),float(),float(),float()) -> ok. multiTexCoord3f(Target,S,T,R) -> - wxe_util:cast(5383, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat>>). + cast(5383, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat>>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3f(Target,S,T,R) +-spec multiTexCoord3fv(enum(),{float(),float(),float()}) -> ok. multiTexCoord3fv(Target,{S,T,R}) -> multiTexCoord3f(Target,S,T,R). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord3i(enum(),integer(),integer(),integer()) -> ok. multiTexCoord3i(Target,S,T,R) -> - wxe_util:cast(5384, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint>>). + cast(5384, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint>>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3i(Target,S,T,R) +-spec multiTexCoord3iv(enum(),{integer(),integer(),integer()}) -> ok. multiTexCoord3iv(Target,{S,T,R}) -> multiTexCoord3i(Target,S,T,R). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord3s(enum(),integer(),integer(),integer()) -> ok. multiTexCoord3s(Target,S,T,R) -> - wxe_util:cast(5385, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort>>). + cast(5385, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort>>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3s(Target,S,T,R) +-spec multiTexCoord3sv(enum(),{integer(),integer(),integer()}) -> ok. multiTexCoord3sv(Target,{S,T,R}) -> multiTexCoord3s(Target,S,T,R). %% @spec (Target::enum(),S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord4d(enum(),float(),float(),float(),float()) -> ok. multiTexCoord4d(Target,S,T,R,Q) -> - wxe_util:cast(5386, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>). + cast(5386, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4d(Target,S,T,R,Q) +-spec multiTexCoord4dv(enum(),{float(),float(),float(),float()}) -> ok. multiTexCoord4dv(Target,{S,T,R,Q}) -> multiTexCoord4d(Target,S,T,R,Q). %% @spec (Target::enum(),S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord4f(enum(),float(),float(),float(),float()) -> ok. multiTexCoord4f(Target,S,T,R,Q) -> - wxe_util:cast(5387, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>). + cast(5387, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4f(Target,S,T,R,Q) +-spec multiTexCoord4fv(enum(),{float(),float(),float(),float()}) -> ok. multiTexCoord4fv(Target,{S,T,R,Q}) -> multiTexCoord4f(Target,S,T,R,Q). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord4i(enum(),integer(),integer(),integer(),integer()) -> ok. multiTexCoord4i(Target,S,T,R,Q) -> - wxe_util:cast(5388, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>). + cast(5388, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4i(Target,S,T,R,Q) +-spec multiTexCoord4iv(enum(),{integer(),integer(),integer(),integer()}) -> ok. multiTexCoord4iv(Target,{S,T,R,Q}) -> multiTexCoord4i(Target,S,T,R,Q). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. +-spec multiTexCoord4s(enum(),integer(),integer(),integer(),integer()) -> ok. multiTexCoord4s(Target,S,T,R,Q) -> - wxe_util:cast(5389, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>). + cast(5389, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4s(Target,S,T,R,Q) +-spec multiTexCoord4sv(enum(),{integer(),integer(),integer(),integer()}) -> ok. multiTexCoord4sv(Target,{S,T,R,Q}) -> multiTexCoord4s(Target,S,T,R,Q). -%% @spec (M::{float()}) -> ok +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrix.xml">external</a> documentation. +-spec loadTransposeMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); loadTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). -%% @spec (M::{float()}) -> ok +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrix.xml">external</a> documentation. +-spec loadTransposeMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); loadTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). -%% @spec (M::{float()}) -> ok +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrix.xml">external</a> documentation. +-spec multTransposeMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); multTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). -%% @spec (M::{float()}) -> ok +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrix.xml">external</a> documentation. +-spec multTransposeMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); multTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). %% @spec (SfactorRGB::enum(),DfactorRGB::enum(),SfactorAlpha::enum(),DfactorAlpha::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml">external</a> documentation. +-spec blendFuncSeparate(enum(),enum(),enum(),enum()) -> ok. blendFuncSeparate(SfactorRGB,DfactorRGB,SfactorAlpha,DfactorAlpha) -> - wxe_util:cast(5394, <<SfactorRGB:?GLenum,DfactorRGB:?GLenum,SfactorAlpha:?GLenum,DfactorAlpha:?GLenum>>). + cast(5394, <<SfactorRGB:?GLenum,DfactorRGB:?GLenum,SfactorAlpha:?GLenum,DfactorAlpha:?GLenum>>). %% @spec (Mode::enum(),First::[integer()],Count::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiDrawArrays.xml">external</a> documentation. +-spec multiDrawArrays(enum(),[integer()],[integer()]) -> ok. multiDrawArrays(Mode,First,Count) -> - wxe_util:cast(5395, <<Mode:?GLenum,(length(First)):?GLuint, + cast(5395, <<Mode:?GLenum,(length(First)):?GLuint, (<< <<C:?GLint>> || C <- First>>)/binary,0:(((length(First)) rem 2)*32),(length(Count)):?GLuint, (<< <<C:?GLsizei>> || C <- Count>>)/binary,0:(((1+length(Count)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation. +-spec pointParameterf(enum(),float()) -> ok. pointParameterf(Pname,Param) -> - wxe_util:cast(5396, <<Pname:?GLenum,Param:?GLfloat>>). + cast(5396, <<Pname:?GLenum,Param:?GLfloat>>). %% @spec (Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation. +-spec pointParameterfv(enum(),{float()}) -> ok. pointParameterfv(Pname,Params) -> - wxe_util:cast(5397, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5397, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation. +-spec pointParameteri(enum(),integer()) -> ok. pointParameteri(Pname,Param) -> - wxe_util:cast(5398, <<Pname:?GLenum,Param:?GLint>>). + cast(5398, <<Pname:?GLenum,Param:?GLint>>). %% @spec (Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation. +-spec pointParameteriv(enum(),{integer()}) -> ok. pointParameteriv(Pname,Params) -> - wxe_util:cast(5399, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5399, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Coord::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml">external</a> documentation. +-spec fogCoordf(float()) -> ok. fogCoordf(Coord) -> - wxe_util:cast(5400, <<Coord:?GLfloat>>). + cast(5400, <<Coord:?GLfloat>>). %% @spec ({Coord}) -> ok %% @equiv fogCoordf(Coord) +-spec fogCoordfv({float()}) -> ok. fogCoordfv({Coord}) -> fogCoordf(Coord). %% @spec (Coord::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml">external</a> documentation. +-spec fogCoordd(float()) -> ok. fogCoordd(Coord) -> - wxe_util:cast(5401, <<Coord:?GLdouble>>). + cast(5401, <<Coord:?GLdouble>>). %% @spec ({Coord}) -> ok %% @equiv fogCoordd(Coord) +-spec fogCoorddv({float()}) -> ok. fogCoorddv({Coord}) -> fogCoordd(Coord). -%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok +%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFogCoordPointer.xml">external</a> documentation. +-spec fogCoordPointer(enum(),integer(),offset()|mem()) -> ok. fogCoordPointer(Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5402, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5402, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); fogCoordPointer(Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5403, <<Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5403, <<Type:?GLenum,Stride:?GLsizei>>). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. +-spec secondaryColor3b(integer(),integer(),integer()) -> ok. secondaryColor3b(Red,Green,Blue) -> - wxe_util:cast(5404, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>). + cast(5404, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3b(Red,Green,Blue) +-spec secondaryColor3bv({integer(),integer(),integer()}) -> ok. secondaryColor3bv({Red,Green,Blue}) -> secondaryColor3b(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. +-spec secondaryColor3d(float(),float(),float()) -> ok. secondaryColor3d(Red,Green,Blue) -> - wxe_util:cast(5405, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>). + cast(5405, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3d(Red,Green,Blue) +-spec secondaryColor3dv({float(),float(),float()}) -> ok. secondaryColor3dv({Red,Green,Blue}) -> secondaryColor3d(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. +-spec secondaryColor3f(float(),float(),float()) -> ok. secondaryColor3f(Red,Green,Blue) -> - wxe_util:cast(5406, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>). + cast(5406, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3f(Red,Green,Blue) +-spec secondaryColor3fv({float(),float(),float()}) -> ok. secondaryColor3fv({Red,Green,Blue}) -> secondaryColor3f(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. +-spec secondaryColor3i(integer(),integer(),integer()) -> ok. secondaryColor3i(Red,Green,Blue) -> - wxe_util:cast(5407, <<Red:?GLint,Green:?GLint,Blue:?GLint>>). + cast(5407, <<Red:?GLint,Green:?GLint,Blue:?GLint>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3i(Red,Green,Blue) +-spec secondaryColor3iv({integer(),integer(),integer()}) -> ok. secondaryColor3iv({Red,Green,Blue}) -> secondaryColor3i(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. +-spec secondaryColor3s(integer(),integer(),integer()) -> ok. secondaryColor3s(Red,Green,Blue) -> - wxe_util:cast(5408, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>). + cast(5408, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3s(Red,Green,Blue) +-spec secondaryColor3sv({integer(),integer(),integer()}) -> ok. secondaryColor3sv({Red,Green,Blue}) -> secondaryColor3s(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. +-spec secondaryColor3ub(integer(),integer(),integer()) -> ok. secondaryColor3ub(Red,Green,Blue) -> - wxe_util:cast(5409, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>). + cast(5409, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3ub(Red,Green,Blue) +-spec secondaryColor3ubv({integer(),integer(),integer()}) -> ok. secondaryColor3ubv({Red,Green,Blue}) -> secondaryColor3ub(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. +-spec secondaryColor3ui(integer(),integer(),integer()) -> ok. secondaryColor3ui(Red,Green,Blue) -> - wxe_util:cast(5410, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>). + cast(5410, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3ui(Red,Green,Blue) +-spec secondaryColor3uiv({integer(),integer(),integer()}) -> ok. secondaryColor3uiv({Red,Green,Blue}) -> secondaryColor3ui(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. +-spec secondaryColor3us(integer(),integer(),integer()) -> ok. secondaryColor3us(Red,Green,Blue) -> - wxe_util:cast(5411, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>). + cast(5411, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3us(Red,Green,Blue) +-spec secondaryColor3usv({integer(),integer(),integer()}) -> ok. secondaryColor3usv({Red,Green,Blue}) -> secondaryColor3us(Red,Green,Blue). -%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok +%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColorPointer.xml">external</a> documentation. +-spec secondaryColorPointer(integer(),enum(),integer(),offset()|mem()) -> ok. secondaryColorPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5412, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5412, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); secondaryColorPointer(Size,Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5413, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5413, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. +-spec windowPos2d(float(),float()) -> ok. windowPos2d(X,Y) -> - wxe_util:cast(5414, <<X:?GLdouble,Y:?GLdouble>>). + cast(5414, <<X:?GLdouble,Y:?GLdouble>>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2d(X,Y) +-spec windowPos2dv({float(),float()}) -> ok. windowPos2dv({X,Y}) -> windowPos2d(X,Y). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. +-spec windowPos2f(float(),float()) -> ok. windowPos2f(X,Y) -> - wxe_util:cast(5415, <<X:?GLfloat,Y:?GLfloat>>). + cast(5415, <<X:?GLfloat,Y:?GLfloat>>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2f(X,Y) +-spec windowPos2fv({float(),float()}) -> ok. windowPos2fv({X,Y}) -> windowPos2f(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. +-spec windowPos2i(integer(),integer()) -> ok. windowPos2i(X,Y) -> - wxe_util:cast(5416, <<X:?GLint,Y:?GLint>>). + cast(5416, <<X:?GLint,Y:?GLint>>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2i(X,Y) +-spec windowPos2iv({integer(),integer()}) -> ok. windowPos2iv({X,Y}) -> windowPos2i(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. +-spec windowPos2s(integer(),integer()) -> ok. windowPos2s(X,Y) -> - wxe_util:cast(5417, <<X:?GLshort,Y:?GLshort>>). + cast(5417, <<X:?GLshort,Y:?GLshort>>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2s(X,Y) +-spec windowPos2sv({integer(),integer()}) -> ok. windowPos2sv({X,Y}) -> windowPos2s(X,Y). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. +-spec windowPos3d(float(),float(),float()) -> ok. windowPos3d(X,Y,Z) -> - wxe_util:cast(5418, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5418, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3d(X,Y,Z) +-spec windowPos3dv({float(),float(),float()}) -> ok. windowPos3dv({X,Y,Z}) -> windowPos3d(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. +-spec windowPos3f(float(),float(),float()) -> ok. windowPos3f(X,Y,Z) -> - wxe_util:cast(5419, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5419, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3f(X,Y,Z) +-spec windowPos3fv({float(),float(),float()}) -> ok. windowPos3fv({X,Y,Z}) -> windowPos3f(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. +-spec windowPos3i(integer(),integer(),integer()) -> ok. windowPos3i(X,Y,Z) -> - wxe_util:cast(5420, <<X:?GLint,Y:?GLint,Z:?GLint>>). + cast(5420, <<X:?GLint,Y:?GLint,Z:?GLint>>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3i(X,Y,Z) +-spec windowPos3iv({integer(),integer(),integer()}) -> ok. windowPos3iv({X,Y,Z}) -> windowPos3i(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. +-spec windowPos3s(integer(),integer(),integer()) -> ok. windowPos3s(X,Y,Z) -> - wxe_util:cast(5421, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). + cast(5421, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3s(X,Y,Z) +-spec windowPos3sv({integer(),integer(),integer()}) -> ok. windowPos3sv({X,Y,Z}) -> windowPos3s(X,Y,Z). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenQueries.xml">external</a> documentation. +-spec genQueries(integer()) -> [integer()]. genQueries(N) -> - wxe_util:call(5422, <<N:?GLsizei>>). + call(5422, <<N:?GLsizei>>). %% @spec (Ids::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteQueries.xml">external</a> documentation. +-spec deleteQueries([integer()]) -> ok. deleteQueries(Ids) -> - wxe_util:cast(5423, <<(length(Ids)):?GLuint, + cast(5423, <<(length(Ids)):?GLuint, (<< <<C:?GLuint>> || C <- Ids>>)/binary,0:(((1+length(Ids)) rem 2)*32)>>). %% @spec (Id::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsQuery.xml">external</a> documentation. +-spec isQuery(integer()) -> 0|1. isQuery(Id) -> - wxe_util:call(5424, <<Id:?GLuint>>). + call(5424, <<Id:?GLuint>>). %% @spec (Target::enum(),Id::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBeginQuery.xml">external</a> documentation. +-spec beginQuery(enum(),integer()) -> ok. beginQuery(Target,Id) -> - wxe_util:cast(5425, <<Target:?GLenum,Id:?GLuint>>). + cast(5425, <<Target:?GLenum,Id:?GLuint>>). %% @spec (Target::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndQuery.xml">external</a> documentation. +-spec endQuery(enum()) -> ok. endQuery(Target) -> - wxe_util:cast(5426, <<Target:?GLenum>>). + cast(5426, <<Target:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQuery.xml">external</a> documentation. +-spec getQueryiv(enum(),enum()) -> integer(). getQueryiv(Target,Pname) -> - wxe_util:call(5427, <<Target:?GLenum,Pname:?GLenum>>). + call(5427, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Id::integer(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObject.xml">external</a> documentation. +-spec getQueryObjectiv(integer(),enum()) -> integer(). getQueryObjectiv(Id,Pname) -> - wxe_util:call(5428, <<Id:?GLuint,Pname:?GLenum>>). + call(5428, <<Id:?GLuint,Pname:?GLenum>>). %% @spec (Id::integer(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObject.xml">external</a> documentation. +-spec getQueryObjectuiv(integer(),enum()) -> integer(). getQueryObjectuiv(Id,Pname) -> - wxe_util:call(5429, <<Id:?GLuint,Pname:?GLenum>>). + call(5429, <<Id:?GLuint,Pname:?GLenum>>). %% @spec (Target::enum(),Buffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindBuffer.xml">external</a> documentation. +-spec bindBuffer(enum(),integer()) -> ok. bindBuffer(Target,Buffer) -> - wxe_util:cast(5430, <<Target:?GLenum,Buffer:?GLuint>>). + cast(5430, <<Target:?GLenum,Buffer:?GLuint>>). %% @spec (Buffers::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteBuffers.xml">external</a> documentation. +-spec deleteBuffers([integer()]) -> ok. deleteBuffers(Buffers) -> - wxe_util:cast(5431, <<(length(Buffers)):?GLuint, + cast(5431, <<(length(Buffers)):?GLuint, (<< <<C:?GLuint>> || C <- Buffers>>)/binary,0:(((1+length(Buffers)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenBuffers.xml">external</a> documentation. +-spec genBuffers(integer()) -> [integer()]. genBuffers(N) -> - wxe_util:call(5432, <<N:?GLsizei>>). + call(5432, <<N:?GLsizei>>). %% @spec (Buffer::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsBuffer.xml">external</a> documentation. +-spec isBuffer(integer()) -> 0|1. isBuffer(Buffer) -> - wxe_util:call(5433, <<Buffer:?GLuint>>). + call(5433, <<Buffer:?GLuint>>). -%% @spec (Target::enum(),Size::integer(),Data::offset()|binary(),Usage::enum()) -> ok +%% @spec (Target::enum(),Size::integer(),Data::offset()|mem(),Usage::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBufferData.xml">external</a> documentation. +-spec bufferData(enum(),integer(),offset()|mem(),enum()) -> ok. bufferData(Target,Size,Data,Usage) when is_integer(Data) -> - wxe_util:cast(5434, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Data:?GLuint,Usage:?GLenum>>); + cast(5434, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Data:?GLuint,Usage:?GLenum>>); bufferData(Target,Size,Data,Usage) -> - wxe_util:send_bin(Data), - wxe_util:cast(5435, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Usage:?GLenum>>). + send_bin(Data), + cast(5435, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Usage:?GLenum>>). -%% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::offset()|binary()) -> ok +%% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBufferSubData.xml">external</a> documentation. +-spec bufferSubData(enum(),integer(),integer(),offset()|mem()) -> ok. bufferSubData(Target,Offset,Size,Data) when is_integer(Data) -> - wxe_util:cast(5436, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr,Data:?GLuint>>); + cast(5436, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr,Data:?GLuint>>); bufferSubData(Target,Offset,Size,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5437, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). + send_bin(Data), + cast(5437, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). -%% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferSubData.xml">external</a> documentation. +-spec getBufferSubData(enum(),integer(),integer(),mem()) -> ok. getBufferSubData(Target,Offset,Size,Data) -> - wxe_util:send_bin(Data#wx_mem.bin), - wxe_util:call(5438, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). + send_bin(Data), + call(5438, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). %% @spec (Target::enum(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferParameteriv.xml">external</a> documentation. +-spec getBufferParameteriv(enum(),enum()) -> integer(). getBufferParameteriv(Target,Pname) -> - wxe_util:call(5439, <<Target:?GLenum,Pname:?GLenum>>). + call(5439, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (ModeRGB::enum(),ModeAlpha::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml">external</a> documentation. +-spec blendEquationSeparate(enum(),enum()) -> ok. blendEquationSeparate(ModeRGB,ModeAlpha) -> - wxe_util:cast(5440, <<ModeRGB:?GLenum,ModeAlpha:?GLenum>>). + cast(5440, <<ModeRGB:?GLenum,ModeAlpha:?GLenum>>). %% @spec (Bufs::[enum()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawBuffers.xml">external</a> documentation. +-spec drawBuffers([enum()]) -> ok. drawBuffers(Bufs) -> - wxe_util:cast(5441, <<(length(Bufs)):?GLuint, + cast(5441, <<(length(Bufs)):?GLuint, (<< <<C:?GLenum>> || C <- Bufs>>)/binary,0:(((1+length(Bufs)) rem 2)*32)>>). %% @spec (Face::enum(),Sfail::enum(),Dpfail::enum(),Dppass::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilOpSeparate.xml">external</a> documentation. +-spec stencilOpSeparate(enum(),enum(),enum(),enum()) -> ok. stencilOpSeparate(Face,Sfail,Dpfail,Dppass) -> - wxe_util:cast(5442, <<Face:?GLenum,Sfail:?GLenum,Dpfail:?GLenum,Dppass:?GLenum>>). + cast(5442, <<Face:?GLenum,Sfail:?GLenum,Dpfail:?GLenum,Dppass:?GLenum>>). -%% @spec (Frontfunc::enum(),Backfunc::enum(),Ref::integer(),Mask::integer()) -> ok +%% @spec (Face::enum(),Func::enum(),Ref::integer(),Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilFuncSeparate.xml">external</a> documentation. -stencilFuncSeparate(Frontfunc,Backfunc,Ref,Mask) -> - wxe_util:cast(5443, <<Frontfunc:?GLenum,Backfunc:?GLenum,Ref:?GLint,Mask:?GLuint>>). +-spec stencilFuncSeparate(enum(),enum(),integer(),integer()) -> ok. +stencilFuncSeparate(Face,Func,Ref,Mask) -> + cast(5443, <<Face:?GLenum,Func:?GLenum,Ref:?GLint,Mask:?GLuint>>). %% @spec (Face::enum(),Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilMaskSeparate.xml">external</a> documentation. +-spec stencilMaskSeparate(enum(),integer()) -> ok. stencilMaskSeparate(Face,Mask) -> - wxe_util:cast(5444, <<Face:?GLenum,Mask:?GLuint>>). + cast(5444, <<Face:?GLenum,Mask:?GLuint>>). %% @spec (Program::integer(),Shader::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAttachShader.xml">external</a> documentation. +-spec attachShader(integer(),integer()) -> ok. attachShader(Program,Shader) -> - wxe_util:cast(5445, <<Program:?GLuint,Shader:?GLuint>>). + cast(5445, <<Program:?GLuint,Shader:?GLuint>>). %% @spec (Program::integer(),Index::integer(),Name::string()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindAttribLocation.xml">external</a> documentation. +-spec bindAttribLocation(integer(),integer(),string()) -> ok. bindAttribLocation(Program,Index,Name) -> - wxe_util:cast(5446, <<Program:?GLuint,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + cast(5446, <<Program:?GLuint,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). %% @spec (Shader::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompileShader.xml">external</a> documentation. +-spec compileShader(integer()) -> ok. compileShader(Shader) -> - wxe_util:cast(5447, <<Shader:?GLuint>>). + cast(5447, <<Shader:?GLuint>>). %% @spec () -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateProgram.xml">external</a> documentation. +-spec createProgram() -> integer(). createProgram() -> - wxe_util:call(5448, <<>>). + call(5448, <<>>). %% @spec (Type::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateShader.xml">external</a> documentation. +-spec createShader(enum()) -> integer(). createShader(Type) -> - wxe_util:call(5449, <<Type:?GLenum>>). + call(5449, <<Type:?GLenum>>). %% @spec (Program::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteProgram.xml">external</a> documentation. +-spec deleteProgram(integer()) -> ok. deleteProgram(Program) -> - wxe_util:cast(5450, <<Program:?GLuint>>). + cast(5450, <<Program:?GLuint>>). %% @spec (Shader::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteShader.xml">external</a> documentation. +-spec deleteShader(integer()) -> ok. deleteShader(Shader) -> - wxe_util:cast(5451, <<Shader:?GLuint>>). + cast(5451, <<Shader:?GLuint>>). %% @spec (Program::integer(),Shader::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDetachShader.xml">external</a> documentation. +-spec detachShader(integer(),integer()) -> ok. detachShader(Program,Shader) -> - wxe_util:cast(5452, <<Program:?GLuint,Shader:?GLuint>>). + cast(5452, <<Program:?GLuint,Shader:?GLuint>>). %% @spec (Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisableVertexAttribArray.xml">external</a> documentation. +-spec disableVertexAttribArray(integer()) -> ok. disableVertexAttribArray(Index) -> - wxe_util:cast(5453, <<Index:?GLuint>>). + cast(5453, <<Index:?GLuint>>). %% @spec (Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnableVertexAttribArray.xml">external</a> documentation. +-spec enableVertexAttribArray(integer()) -> ok. enableVertexAttribArray(Index) -> - wxe_util:cast(5454, <<Index:?GLuint>>). + cast(5454, <<Index:?GLuint>>). %% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveAttrib.xml">external</a> documentation. +-spec getActiveAttrib(integer(),integer(),integer()) -> {integer(),enum(),string()}. getActiveAttrib(Program,Index,BufSize) -> - wxe_util:call(5455, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). + call(5455, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). %% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniform.xml">external</a> documentation. +-spec getActiveUniform(integer(),integer(),integer()) -> {integer(),enum(),string()}. getActiveUniform(Program,Index,BufSize) -> - wxe_util:call(5456, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). + call(5456, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). %% @spec (Program::integer(),MaxCount::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttachedShaders.xml">external</a> documentation. +-spec getAttachedShaders(integer(),integer()) -> [integer()]. getAttachedShaders(Program,MaxCount) -> - wxe_util:call(5457, <<Program:?GLuint,MaxCount:?GLsizei>>). + call(5457, <<Program:?GLuint,MaxCount:?GLsizei>>). %% @spec (Program::integer(),Name::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttribLocation.xml">external</a> documentation. +-spec getAttribLocation(integer(),string()) -> integer(). getAttribLocation(Program,Name) -> - wxe_util:call(5458, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). + call(5458, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). %% @spec (Program::integer(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgram.xml">external</a> documentation. +-spec getProgramiv(integer(),enum()) -> integer(). getProgramiv(Program,Pname) -> - wxe_util:call(5459, <<Program:?GLuint,Pname:?GLenum>>). + call(5459, <<Program:?GLuint,Pname:?GLenum>>). %% @spec (Program::integer(),BufSize::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramInfoLog.xml">external</a> documentation. +-spec getProgramInfoLog(integer(),integer()) -> string(). getProgramInfoLog(Program,BufSize) -> - wxe_util:call(5460, <<Program:?GLuint,BufSize:?GLsizei>>). + call(5460, <<Program:?GLuint,BufSize:?GLsizei>>). %% @spec (Shader::integer(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShader.xml">external</a> documentation. +-spec getShaderiv(integer(),enum()) -> integer(). getShaderiv(Shader,Pname) -> - wxe_util:call(5461, <<Shader:?GLuint,Pname:?GLenum>>). + call(5461, <<Shader:?GLuint,Pname:?GLenum>>). %% @spec (Shader::integer(),BufSize::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderInfoLog.xml">external</a> documentation. +-spec getShaderInfoLog(integer(),integer()) -> string(). getShaderInfoLog(Shader,BufSize) -> - wxe_util:call(5462, <<Shader:?GLuint,BufSize:?GLsizei>>). + call(5462, <<Shader:?GLuint,BufSize:?GLsizei>>). %% @spec (Shader::integer(),BufSize::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderSource.xml">external</a> documentation. +-spec getShaderSource(integer(),integer()) -> string(). getShaderSource(Shader,BufSize) -> - wxe_util:call(5463, <<Shader:?GLuint,BufSize:?GLsizei>>). + call(5463, <<Shader:?GLuint,BufSize:?GLsizei>>). %% @spec (Program::integer(),Name::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformLocation.xml">external</a> documentation. +-spec getUniformLocation(integer(),string()) -> integer(). getUniformLocation(Program,Name) -> - wxe_util:call(5464, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). + call(5464, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). -%% @spec (Program::integer(),Location::integer()) -> {float()} +%% @spec (Program::integer(),Location::integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml">external</a> documentation. +-spec getUniformfv(integer(),integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}. getUniformfv(Program,Location) -> - wxe_util:call(5465, <<Program:?GLuint,Location:?GLint>>). + call(5465, <<Program:?GLuint,Location:?GLint>>). -%% @spec (Program::integer(),Location::integer()) -> {integer()} +%% @spec (Program::integer(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml">external</a> documentation. +-spec getUniformiv(integer(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}. getUniformiv(Program,Location) -> - wxe_util:call(5466, <<Program:?GLuint,Location:?GLint>>). + call(5466, <<Program:?GLuint,Location:?GLint>>). -%% @spec (Index::integer(),Pname::enum()) -> {float()} +%% @spec (Index::integer(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml">external</a> documentation. +-spec getVertexAttribdv(integer(),enum()) -> {float(),float(),float(),float()}. getVertexAttribdv(Index,Pname) -> - wxe_util:call(5467, <<Index:?GLuint,Pname:?GLenum>>). + call(5467, <<Index:?GLuint,Pname:?GLenum>>). -%% @spec (Index::integer(),Pname::enum()) -> {float()} +%% @spec (Index::integer(),Pname::enum()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml">external</a> documentation. +-spec getVertexAttribfv(integer(),enum()) -> {float(),float(),float(),float()}. getVertexAttribfv(Index,Pname) -> - wxe_util:call(5468, <<Index:?GLuint,Pname:?GLenum>>). + call(5468, <<Index:?GLuint,Pname:?GLenum>>). -%% @spec (Index::integer(),Pname::enum()) -> {integer()} +%% @spec (Index::integer(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml">external</a> documentation. +-spec getVertexAttribiv(integer(),enum()) -> {integer(),integer(),integer(),integer()}. getVertexAttribiv(Index,Pname) -> - wxe_util:call(5469, <<Index:?GLuint,Pname:?GLenum>>). + call(5469, <<Index:?GLuint,Pname:?GLenum>>). %% @spec (Program::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsProgram.xml">external</a> documentation. +-spec isProgram(integer()) -> 0|1. isProgram(Program) -> - wxe_util:call(5470, <<Program:?GLuint>>). + call(5470, <<Program:?GLuint>>). %% @spec (Shader::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsShader.xml">external</a> documentation. +-spec isShader(integer()) -> 0|1. isShader(Shader) -> - wxe_util:call(5471, <<Shader:?GLuint>>). + call(5471, <<Shader:?GLuint>>). %% @spec (Program::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLinkProgram.xml">external</a> documentation. +-spec linkProgram(integer()) -> ok. linkProgram(Program) -> - wxe_util:cast(5472, <<Program:?GLuint>>). + cast(5472, <<Program:?GLuint>>). %% @spec (Shader::integer(),String::[string()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glShaderSource.xml">external</a> documentation. +-spec shaderSource(integer(),[string()]) -> ok. shaderSource(Shader,String) -> StringTemp = list_to_binary([[Str|[0]] || Str <- String ]), - wxe_util:cast(5473, <<Shader:?GLuint,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+0) rem 8)) rem 8)>>). + cast(5473, <<Shader:?GLuint,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+0) rem 8)) rem 8)>>). %% @spec (Program::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUseProgram.xml">external</a> documentation. +-spec useProgram(integer()) -> ok. useProgram(Program) -> - wxe_util:cast(5474, <<Program:?GLuint>>). + cast(5474, <<Program:?GLuint>>). %% @spec (Location::integer(),V0::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform1f(integer(),float()) -> ok. uniform1f(Location,V0) -> - wxe_util:cast(5475, <<Location:?GLint,V0:?GLfloat>>). + cast(5475, <<Location:?GLint,V0:?GLfloat>>). %% @spec (Location::integer(),V0::float(),V1::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform2f(integer(),float(),float()) -> ok. uniform2f(Location,V0,V1) -> - wxe_util:cast(5476, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat>>). + cast(5476, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat>>). %% @spec (Location::integer(),V0::float(),V1::float(),V2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform3f(integer(),float(),float(),float()) -> ok. uniform3f(Location,V0,V1,V2) -> - wxe_util:cast(5477, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat>>). + cast(5477, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat>>). %% @spec (Location::integer(),V0::float(),V1::float(),V2::float(),V3::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform4f(integer(),float(),float(),float(),float()) -> ok. uniform4f(Location,V0,V1,V2,V3) -> - wxe_util:cast(5478, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>>). + cast(5478, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>>). %% @spec (Location::integer(),V0::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform1i(integer(),integer()) -> ok. uniform1i(Location,V0) -> - wxe_util:cast(5479, <<Location:?GLint,V0:?GLint>>). + cast(5479, <<Location:?GLint,V0:?GLint>>). %% @spec (Location::integer(),V0::integer(),V1::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform2i(integer(),integer(),integer()) -> ok. uniform2i(Location,V0,V1) -> - wxe_util:cast(5480, <<Location:?GLint,V0:?GLint,V1:?GLint>>). + cast(5480, <<Location:?GLint,V0:?GLint,V1:?GLint>>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform3i(integer(),integer(),integer(),integer()) -> ok. uniform3i(Location,V0,V1,V2) -> - wxe_util:cast(5481, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint>>). + cast(5481, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint>>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform4i(integer(),integer(),integer(),integer(),integer()) -> ok. uniform4i(Location,V0,V1,V2,V3) -> - wxe_util:cast(5482, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint,V3:?GLint>>). + cast(5482, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint,V3:?GLint>>). %% @spec (Location::integer(),Value::[float()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform1fv(integer(),[float()]) -> ok. uniform1fv(Location,Value) -> - wxe_util:cast(5483, <<Location:?GLint,(length(Value)):?GLuint, + cast(5483, <<Location:?GLint,(length(Value)):?GLuint, (<< <<C:?GLfloat>> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>). -%% @spec (Location::integer(),Value::[{float()}]) -> ok +%% @spec (Location::integer(),Value::[{float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform2fv(integer(),[{float(),float()}]) -> ok. uniform2fv(Location,Value) -> - wxe_util:cast(5484, <<Location:?GLint,(length(Value)):?GLuint, + cast(5484, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat>> || {V1,V2} <- Value>>)/binary>>). -%% @spec (Location::integer(),Value::[{float()}]) -> ok +%% @spec (Location::integer(),Value::[{float(),float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform3fv(integer(),[{float(),float(),float()}]) -> ok. uniform3fv(Location,Value) -> - wxe_util:cast(5485, <<Location:?GLint,(length(Value)):?GLuint, + cast(5485, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>> || {V1,V2,V3} <- Value>>)/binary>>). -%% @spec (Location::integer(),Value::[{float()}]) -> ok +%% @spec (Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform4fv(integer(),[{float(),float(),float(),float()}]) -> ok. uniform4fv(Location,Value) -> - wxe_util:cast(5486, <<Location:?GLint,(length(Value)):?GLuint, + cast(5486, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform1iv(integer(),[integer()]) -> ok. uniform1iv(Location,Value) -> - wxe_util:cast(5487, <<Location:?GLint,(length(Value)):?GLuint, + cast(5487, <<Location:?GLint,(length(Value)):?GLuint, (<< <<C:?GLint>> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>). -%% @spec (Location::integer(),Value::[{integer()}]) -> ok +%% @spec (Location::integer(),Value::[{integer(),integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform2iv(integer(),[{integer(),integer()}]) -> ok. uniform2iv(Location,Value) -> - wxe_util:cast(5488, <<Location:?GLint,(length(Value)):?GLuint, + cast(5488, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLint,V2:?GLint>> || {V1,V2} <- Value>>)/binary>>). -%% @spec (Location::integer(),Value::[{integer()}]) -> ok +%% @spec (Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform3iv(integer(),[{integer(),integer(),integer()}]) -> ok. uniform3iv(Location,Value) -> - wxe_util:cast(5489, <<Location:?GLint,(length(Value)):?GLuint, + cast(5489, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLint,V2:?GLint,V3:?GLint>> || {V1,V2,V3} <- Value>>)/binary>>). -%% @spec (Location::integer(),Value::[{integer()}]) -> ok +%% @spec (Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform4iv(integer(),[{integer(),integer(),integer(),integer()}]) -> ok. uniform4iv(Location,Value) -> - wxe_util:cast(5490, <<Location:?GLint,(length(Value)):?GLuint, + cast(5490, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>> || {V1,V2,V3,V4} <- Value>>)/binary>>). -%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation. +-spec uniformMatrix2fv(integer(),0|1,[{float(),float(),float(),float()}]) -> ok. uniformMatrix2fv(Location,Transpose,Value) -> - wxe_util:cast(5491, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5491, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- Value>>)/binary>>). -%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation. +-spec uniformMatrix3fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix3fv(Location,Transpose,Value) -> - wxe_util:cast(5492, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5492, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>). -%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation. +-spec uniformMatrix4fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix4fv(Location,Transpose,Value) -> - wxe_util:cast(5493, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5493, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat,V13:?GLfloat,V14:?GLfloat,V15:?GLfloat,V16:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>). %% @spec (Program::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glValidateProgram.xml">external</a> documentation. +-spec validateProgram(integer()) -> ok. validateProgram(Program) -> - wxe_util:cast(5494, <<Program:?GLuint>>). + cast(5494, <<Program:?GLuint>>). %% @spec (Index::integer(),X::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib1d(integer(),float()) -> ok. vertexAttrib1d(Index,X) -> - wxe_util:cast(5495, <<Index:?GLuint,0:32,X:?GLdouble>>). + cast(5495, <<Index:?GLuint,0:32,X:?GLdouble>>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttrib1d(Index,X) +-spec vertexAttrib1dv(integer(),{float()}) -> ok. vertexAttrib1dv(Index,{X}) -> vertexAttrib1d(Index,X). %% @spec (Index::integer(),X::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib1f(integer(),float()) -> ok. vertexAttrib1f(Index,X) -> - wxe_util:cast(5496, <<Index:?GLuint,X:?GLfloat>>). + cast(5496, <<Index:?GLuint,X:?GLfloat>>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttrib1f(Index,X) +-spec vertexAttrib1fv(integer(),{float()}) -> ok. vertexAttrib1fv(Index,{X}) -> vertexAttrib1f(Index,X). %% @spec (Index::integer(),X::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib1s(integer(),integer()) -> ok. vertexAttrib1s(Index,X) -> - wxe_util:cast(5497, <<Index:?GLuint,X:?GLshort>>). + cast(5497, <<Index:?GLuint,X:?GLshort>>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttrib1s(Index,X) +-spec vertexAttrib1sv(integer(),{integer()}) -> ok. vertexAttrib1sv(Index,{X}) -> vertexAttrib1s(Index,X). %% @spec (Index::integer(),X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib2d(integer(),float(),float()) -> ok. vertexAttrib2d(Index,X,Y) -> - wxe_util:cast(5498, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble>>). + cast(5498, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble>>). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttrib2d(Index,X,Y) +-spec vertexAttrib2dv(integer(),{float(),float()}) -> ok. vertexAttrib2dv(Index,{X,Y}) -> vertexAttrib2d(Index,X,Y). %% @spec (Index::integer(),X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib2f(integer(),float(),float()) -> ok. vertexAttrib2f(Index,X,Y) -> - wxe_util:cast(5499, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat>>). + cast(5499, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat>>). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttrib2f(Index,X,Y) +-spec vertexAttrib2fv(integer(),{float(),float()}) -> ok. vertexAttrib2fv(Index,{X,Y}) -> vertexAttrib2f(Index,X,Y). %% @spec (Index::integer(),X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib2s(integer(),integer(),integer()) -> ok. vertexAttrib2s(Index,X,Y) -> - wxe_util:cast(5500, <<Index:?GLuint,X:?GLshort,Y:?GLshort>>). + cast(5500, <<Index:?GLuint,X:?GLshort,Y:?GLshort>>). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttrib2s(Index,X,Y) +-spec vertexAttrib2sv(integer(),{integer(),integer()}) -> ok. vertexAttrib2sv(Index,{X,Y}) -> vertexAttrib2s(Index,X,Y). %% @spec (Index::integer(),X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib3d(integer(),float(),float(),float()) -> ok. vertexAttrib3d(Index,X,Y,Z) -> - wxe_util:cast(5501, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5501, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttrib3d(Index,X,Y,Z) +-spec vertexAttrib3dv(integer(),{float(),float(),float()}) -> ok. vertexAttrib3dv(Index,{X,Y,Z}) -> vertexAttrib3d(Index,X,Y,Z). %% @spec (Index::integer(),X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib3f(integer(),float(),float(),float()) -> ok. vertexAttrib3f(Index,X,Y,Z) -> - wxe_util:cast(5502, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5502, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttrib3f(Index,X,Y,Z) +-spec vertexAttrib3fv(integer(),{float(),float(),float()}) -> ok. vertexAttrib3fv(Index,{X,Y,Z}) -> vertexAttrib3f(Index,X,Y,Z). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib3s(integer(),integer(),integer(),integer()) -> ok. vertexAttrib3s(Index,X,Y,Z) -> - wxe_util:cast(5503, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort>>). + cast(5503, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort>>). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttrib3s(Index,X,Y,Z) +-spec vertexAttrib3sv(integer(),{integer(),integer(),integer()}) -> ok. vertexAttrib3sv(Index,{X,Y,Z}) -> vertexAttrib3s(Index,X,Y,Z). -%% @spec (Index::integer(),V::{integer()}) -> ok +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4Nbv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Nbv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5504, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). + cast(5504, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). -%% @spec (Index::integer(),V::{integer()}) -> ok +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4Niv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Niv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5505, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). + cast(5505, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). -%% @spec (Index::integer(),V::{integer()}) -> ok +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4Nsv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Nsv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5506, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>). + cast(5506, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4Nub(integer(),integer(),integer(),integer(),integer()) -> ok. vertexAttrib4Nub(Index,X,Y,Z,W) -> - wxe_util:cast(5507, <<Index:?GLuint,X:?GLubyte,Y:?GLubyte,Z:?GLubyte,W:?GLubyte>>). + cast(5507, <<Index:?GLuint,X:?GLubyte,Y:?GLubyte,Z:?GLubyte,W:?GLubyte>>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4Nub(Index,X,Y,Z,W) +-spec vertexAttrib4Nubv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Nubv(Index,{X,Y,Z,W}) -> vertexAttrib4Nub(Index,X,Y,Z,W). -%% @spec (Index::integer(),V::{integer()}) -> ok +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4Nuiv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Nuiv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5508, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>). + cast(5508, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>). -%% @spec (Index::integer(),V::{integer()}) -> ok +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4Nusv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4Nusv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5509, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). + cast(5509, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). -%% @spec (Index::integer(),V::{integer()}) -> ok +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4bv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4bv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5510, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). + cast(5510, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). %% @spec (Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4d(integer(),float(),float(),float(),float()) -> ok. vertexAttrib4d(Index,X,Y,Z,W) -> - wxe_util:cast(5511, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5511, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4d(Index,X,Y,Z,W) +-spec vertexAttrib4dv(integer(),{float(),float(),float(),float()}) -> ok. vertexAttrib4dv(Index,{X,Y,Z,W}) -> vertexAttrib4d(Index,X,Y,Z,W). %% @spec (Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4f(integer(),float(),float(),float(),float()) -> ok. vertexAttrib4f(Index,X,Y,Z,W) -> - wxe_util:cast(5512, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5512, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4f(Index,X,Y,Z,W) +-spec vertexAttrib4fv(integer(),{float(),float(),float(),float()}) -> ok. vertexAttrib4fv(Index,{X,Y,Z,W}) -> vertexAttrib4f(Index,X,Y,Z,W). -%% @spec (Index::integer(),V::{integer()}) -> ok +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4iv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4iv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5513, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). + cast(5513, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4s(integer(),integer(),integer(),integer(),integer()) -> ok. vertexAttrib4s(Index,X,Y,Z,W) -> - wxe_util:cast(5514, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). + cast(5514, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4s(Index,X,Y,Z,W) +-spec vertexAttrib4sv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4sv(Index,{X,Y,Z,W}) -> vertexAttrib4s(Index,X,Y,Z,W). -%% @spec (Index::integer(),V::{integer()}) -> ok +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4ubv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4ubv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5515, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>). + cast(5515, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>). -%% @spec (Index::integer(),V::{integer()}) -> ok +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4uiv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4uiv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5516, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>). + cast(5516, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>). -%% @spec (Index::integer(),V::{integer()}) -> ok +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. +-spec vertexAttrib4usv(integer(),{integer(),integer(),integer(),integer()}) -> ok. vertexAttrib4usv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5517, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). + cast(5517, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). -%% @spec (Index::integer(),Size::integer(),Type::enum(),Normalized::0|1,Stride::integer(),Pointer::offset()|binary()) -> ok +%% @spec (Index::integer(),Size::integer(),Type::enum(),Normalized::0|1,Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribPointer.xml">external</a> documentation. +-spec vertexAttribPointer(integer(),integer(),enum(),0|1,integer(),offset()|mem()) -> ok. vertexAttribPointer(Index,Size,Type,Normalized,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5518, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5518, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei,Pointer:?GLuint>>); vertexAttribPointer(Index,Size,Type,Normalized,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5519, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5519, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei>>). -%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml">external</a> documentation. +-spec uniformMatrix2x3fv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix2x3fv(Location,Transpose,Value) -> - wxe_util:cast(5520, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5520, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). -%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml">external</a> documentation. +-spec uniformMatrix3x2fv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix3x2fv(Location,Transpose,Value) -> - wxe_util:cast(5521, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5521, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). -%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml">external</a> documentation. +-spec uniformMatrix2x4fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix2x4fv(Location,Transpose,Value) -> - wxe_util:cast(5522, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5522, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). -%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml">external</a> documentation. +-spec uniformMatrix4x2fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix4x2fv(Location,Transpose,Value) -> - wxe_util:cast(5523, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5523, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). -%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml">external</a> documentation. +-spec uniformMatrix3x4fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix3x4fv(Location,Transpose,Value) -> - wxe_util:cast(5524, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5524, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). -%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml">external</a> documentation. +-spec uniformMatrix4x3fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. uniformMatrix4x3fv(Location,Transpose,Value) -> - wxe_util:cast(5525, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5525, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). %% @spec (Index::integer(),R::0|1,G::0|1,B::0|1,A::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorMaski.xml">external</a> documentation. +-spec colorMaski(integer(),0|1,0|1,0|1,0|1) -> ok. colorMaski(Index,R,G,B,A) -> - wxe_util:cast(5526, <<Index:?GLuint,R:?GLboolean,G:?GLboolean,B:?GLboolean,A:?GLboolean>>). + cast(5526, <<Index:?GLuint,R:?GLboolean,G:?GLboolean,B:?GLboolean,A:?GLboolean>>). %% @spec (Target::enum(),Index::integer()) -> [0|1] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBooleani_v.xml">external</a> documentation. +-spec getBooleani_v(enum(),integer()) -> [0|1]. getBooleani_v(Target,Index) -> - wxe_util:call(5527, <<Target:?GLenum,Index:?GLuint>>). + call(5527, <<Target:?GLenum,Index:?GLuint>>). %% @spec (Target::enum(),Index::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetIntegeri_v.xml">external</a> documentation. +-spec getIntegeri_v(enum(),integer()) -> [integer()]. getIntegeri_v(Target,Index) -> - wxe_util:call(5528, <<Target:?GLenum,Index:?GLuint>>). + call(5528, <<Target:?GLenum,Index:?GLuint>>). %% @spec (Target::enum(),Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnable.xml">external</a> documentation. +-spec enablei(enum(),integer()) -> ok. enablei(Target,Index) -> - wxe_util:cast(5529, <<Target:?GLenum,Index:?GLuint>>). + cast(5529, <<Target:?GLenum,Index:?GLuint>>). %% @spec (Target::enum(),Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisable.xml">external</a> documentation. +-spec disablei(enum(),integer()) -> ok. disablei(Target,Index) -> - wxe_util:cast(5530, <<Target:?GLenum,Index:?GLuint>>). + cast(5530, <<Target:?GLenum,Index:?GLuint>>). %% @spec (Target::enum(),Index::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsEnabledi.xml">external</a> documentation. +-spec isEnabledi(enum(),integer()) -> 0|1. isEnabledi(Target,Index) -> - wxe_util:call(5531, <<Target:?GLenum,Index:?GLuint>>). + call(5531, <<Target:?GLenum,Index:?GLuint>>). %% @spec (PrimitiveMode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBeginTransformFeedback.xml">external</a> documentation. +-spec beginTransformFeedback(enum()) -> ok. beginTransformFeedback(PrimitiveMode) -> - wxe_util:cast(5532, <<PrimitiveMode:?GLenum>>). + cast(5532, <<PrimitiveMode:?GLenum>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndTransformFeedback.xml">external</a> documentation. +-spec endTransformFeedback() -> ok. endTransformFeedback() -> - wxe_util:cast(5533, <<>>). + cast(5533, <<>>). %% @spec (Target::enum(),Index::integer(),Buffer::integer(),Offset::integer(),Size::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindBufferRange.xml">external</a> documentation. +-spec bindBufferRange(enum(),integer(),integer(),integer(),integer()) -> ok. bindBufferRange(Target,Index,Buffer,Offset,Size) -> - wxe_util:cast(5534, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). + cast(5534, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). %% @spec (Target::enum(),Index::integer(),Buffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindBufferBase.xml">external</a> documentation. +-spec bindBufferBase(enum(),integer(),integer()) -> ok. bindBufferBase(Target,Index,Buffer) -> - wxe_util:cast(5535, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint>>). + cast(5535, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint>>). %% @spec (Program::integer(),Varyings::[string()],BufferMode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTransformFeedbackVaryings.xml">external</a> documentation. +-spec transformFeedbackVaryings(integer(),[string()],enum()) -> ok. transformFeedbackVaryings(Program,Varyings,BufferMode) -> VaryingsTemp = list_to_binary([[Str|[0]] || Str <- Varyings ]), - wxe_util:cast(5536, <<Program:?GLuint,(length(Varyings)):?GLuint,(size(VaryingsTemp)):?GLuint,(VaryingsTemp)/binary,0:((8-((size(VaryingsTemp)+0) rem 8)) rem 8),BufferMode:?GLenum>>). + cast(5536, <<Program:?GLuint,(length(Varyings)):?GLuint,(size(VaryingsTemp)):?GLuint,(VaryingsTemp)/binary,0:((8-((size(VaryingsTemp)+0) rem 8)) rem 8),BufferMode:?GLenum>>). %% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTransformFeedbackVarying.xml">external</a> documentation. +-spec getTransformFeedbackVarying(integer(),integer(),integer()) -> {integer(),enum(),string()}. getTransformFeedbackVarying(Program,Index,BufSize) -> - wxe_util:call(5537, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). + call(5537, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). %% @spec (Target::enum(),Clamp::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClampColor.xml">external</a> documentation. +-spec clampColor(enum(),enum()) -> ok. clampColor(Target,Clamp) -> - wxe_util:cast(5538, <<Target:?GLenum,Clamp:?GLenum>>). + cast(5538, <<Target:?GLenum,Clamp:?GLenum>>). %% @spec (Id::integer(),Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBeginConditionalRender.xml">external</a> documentation. +-spec beginConditionalRender(integer(),enum()) -> ok. beginConditionalRender(Id,Mode) -> - wxe_util:cast(5539, <<Id:?GLuint,Mode:?GLenum>>). + cast(5539, <<Id:?GLuint,Mode:?GLenum>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndConditionalRender.xml">external</a> documentation. +-spec endConditionalRender() -> ok. endConditionalRender() -> - wxe_util:cast(5540, <<>>). + cast(5540, <<>>). -%% @spec (Index::integer(),Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok +%% @spec (Index::integer(),Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribIPointer.xml">external</a> documentation. +-spec vertexAttribIPointer(integer(),integer(),enum(),integer(),offset()|mem()) -> ok. vertexAttribIPointer(Index,Size,Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5541, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5541, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); vertexAttribIPointer(Index,Size,Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5542, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5542, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). -%% @spec (Index::integer(),Pname::enum()) -> {integer()} +%% @spec (Index::integer(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttribI.xml">external</a> documentation. +-spec getVertexAttribIiv(integer(),enum()) -> {integer(),integer(),integer(),integer()}. getVertexAttribIiv(Index,Pname) -> - wxe_util:call(5543, <<Index:?GLuint,Pname:?GLenum>>). + call(5543, <<Index:?GLuint,Pname:?GLenum>>). -%% @spec (Index::integer(),Pname::enum()) -> {integer()} +%% @spec (Index::integer(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttribI.xml">external</a> documentation. +-spec getVertexAttribIuiv(integer(),enum()) -> {integer(),integer(),integer(),integer()}. getVertexAttribIuiv(Index,Pname) -> - wxe_util:call(5544, <<Index:?GLuint,Pname:?GLenum>>). + call(5544, <<Index:?GLuint,Pname:?GLenum>>). + +%% @spec (Index::integer(),X::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI1i(integer(),integer()) -> ok. +vertexAttribI1i(Index,X) -> + cast(5545, <<Index:?GLuint,X:?GLint>>). + +%% @spec (Index::integer(),X::integer(),Y::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI2i(integer(),integer(),integer()) -> ok. +vertexAttribI2i(Index,X,Y) -> + cast(5546, <<Index:?GLuint,X:?GLint,Y:?GLint>>). + +%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI3i(integer(),integer(),integer(),integer()) -> ok. +vertexAttribI3i(Index,X,Y,Z) -> + cast(5547, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint>>). + +%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI4i(integer(),integer(),integer(),integer(),integer()) -> ok. +vertexAttribI4i(Index,X,Y,Z,W) -> + cast(5548, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). + +%% @spec (Index::integer(),X::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI1ui(integer(),integer()) -> ok. +vertexAttribI1ui(Index,X) -> + cast(5549, <<Index:?GLuint,X:?GLuint>>). + +%% @spec (Index::integer(),X::integer(),Y::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI2ui(integer(),integer(),integer()) -> ok. +vertexAttribI2ui(Index,X,Y) -> + cast(5550, <<Index:?GLuint,X:?GLuint,Y:?GLuint>>). + +%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI3ui(integer(),integer(),integer(),integer()) -> ok. +vertexAttribI3ui(Index,X,Y,Z) -> + cast(5551, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint>>). + +%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI4ui(integer(),integer(),integer(),integer(),integer()) -> ok. +vertexAttribI4ui(Index,X,Y,Z,W) -> + cast(5552, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint,W:?GLuint>>). + +%% @spec (Index,{X}) -> ok +%% @equiv vertexAttribI1i(Index,X) +-spec vertexAttribI1iv(integer(),{integer()}) -> ok. +vertexAttribI1iv(Index,{X}) -> vertexAttribI1i(Index,X). + +%% @spec (Index,{X,Y}) -> ok +%% @equiv vertexAttribI2i(Index,X,Y) +-spec vertexAttribI2iv(integer(),{integer(),integer()}) -> ok. +vertexAttribI2iv(Index,{X,Y}) -> vertexAttribI2i(Index,X,Y). + +%% @spec (Index,{X,Y,Z}) -> ok +%% @equiv vertexAttribI3i(Index,X,Y,Z) +-spec vertexAttribI3iv(integer(),{integer(),integer(),integer()}) -> ok. +vertexAttribI3iv(Index,{X,Y,Z}) -> vertexAttribI3i(Index,X,Y,Z). + +%% @spec (Index,{X,Y,Z,W}) -> ok +%% @equiv vertexAttribI4i(Index,X,Y,Z,W) +-spec vertexAttribI4iv(integer(),{integer(),integer(),integer(),integer()}) -> ok. +vertexAttribI4iv(Index,{X,Y,Z,W}) -> vertexAttribI4i(Index,X,Y,Z,W). + +%% @spec (Index,{X}) -> ok +%% @equiv vertexAttribI1ui(Index,X) +-spec vertexAttribI1uiv(integer(),{integer()}) -> ok. +vertexAttribI1uiv(Index,{X}) -> vertexAttribI1ui(Index,X). + +%% @spec (Index,{X,Y}) -> ok +%% @equiv vertexAttribI2ui(Index,X,Y) +-spec vertexAttribI2uiv(integer(),{integer(),integer()}) -> ok. +vertexAttribI2uiv(Index,{X,Y}) -> vertexAttribI2ui(Index,X,Y). + +%% @spec (Index,{X,Y,Z}) -> ok +%% @equiv vertexAttribI3ui(Index,X,Y,Z) +-spec vertexAttribI3uiv(integer(),{integer(),integer(),integer()}) -> ok. +vertexAttribI3uiv(Index,{X,Y,Z}) -> vertexAttribI3ui(Index,X,Y,Z). + +%% @spec (Index,{X,Y,Z,W}) -> ok +%% @equiv vertexAttribI4ui(Index,X,Y,Z,W) +-spec vertexAttribI4uiv(integer(),{integer(),integer(),integer(),integer()}) -> ok. +vertexAttribI4uiv(Index,{X,Y,Z,W}) -> vertexAttribI4ui(Index,X,Y,Z,W). + +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI4bv(integer(),{integer(),integer(),integer(),integer()}) -> ok. +vertexAttribI4bv(Index,{V1,V2,V3,V4}) -> + cast(5553, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). + +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI4sv(integer(),{integer(),integer(),integer(),integer()}) -> ok. +vertexAttribI4sv(Index,{V1,V2,V3,V4}) -> + cast(5554, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>). + +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI4ubv(integer(),{integer(),integer(),integer(),integer()}) -> ok. +vertexAttribI4ubv(Index,{V1,V2,V3,V4}) -> + cast(5555, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>). + +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. +-spec vertexAttribI4usv(integer(),{integer(),integer(),integer(),integer()}) -> ok. +vertexAttribI4usv(Index,{V1,V2,V3,V4}) -> + cast(5556, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). -%% @spec (Program::integer(),Location::integer()) -> {integer()} +%% @spec (Program::integer(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml">external</a> documentation. +-spec getUniformuiv(integer(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}. getUniformuiv(Program,Location) -> - wxe_util:call(5545, <<Program:?GLuint,Location:?GLint>>). + call(5557, <<Program:?GLuint,Location:?GLint>>). %% @spec (Program::integer(),Color::integer(),Name::string()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindFragDataLocation.xml">external</a> documentation. +-spec bindFragDataLocation(integer(),integer(),string()) -> ok. bindFragDataLocation(Program,Color,Name) -> - wxe_util:cast(5546, <<Program:?GLuint,Color:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + cast(5558, <<Program:?GLuint,Color:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). %% @spec (Program::integer(),Name::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFragDataLocation.xml">external</a> documentation. +-spec getFragDataLocation(integer(),string()) -> integer(). getFragDataLocation(Program,Name) -> - wxe_util:call(5547, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). + call(5559, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). %% @spec (Location::integer(),V0::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform1ui(integer(),integer()) -> ok. uniform1ui(Location,V0) -> - wxe_util:cast(5548, <<Location:?GLint,V0:?GLuint>>). + cast(5560, <<Location:?GLint,V0:?GLuint>>). %% @spec (Location::integer(),V0::integer(),V1::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform2ui(integer(),integer(),integer()) -> ok. uniform2ui(Location,V0,V1) -> - wxe_util:cast(5549, <<Location:?GLint,V0:?GLuint,V1:?GLuint>>). + cast(5561, <<Location:?GLint,V0:?GLuint,V1:?GLuint>>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform3ui(integer(),integer(),integer(),integer()) -> ok. uniform3ui(Location,V0,V1,V2) -> - wxe_util:cast(5550, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint>>). + cast(5562, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint>>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform4ui(integer(),integer(),integer(),integer(),integer()) -> ok. uniform4ui(Location,V0,V1,V2,V3) -> - wxe_util:cast(5551, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint>>). + cast(5563, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint>>). %% @spec (Location::integer(),Value::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform1uiv(integer(),[integer()]) -> ok. uniform1uiv(Location,Value) -> - wxe_util:cast(5552, <<Location:?GLint,(length(Value)):?GLuint, + cast(5564, <<Location:?GLint,(length(Value)):?GLuint, (<< <<C:?GLuint>> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>). -%% @spec (Location::integer(),Value::[{integer()}]) -> ok +%% @spec (Location::integer(),Value::[{integer(),integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform2uiv(integer(),[{integer(),integer()}]) -> ok. uniform2uiv(Location,Value) -> - wxe_util:cast(5553, <<Location:?GLint,(length(Value)):?GLuint, + cast(5565, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLuint,V2:?GLuint>> || {V1,V2} <- Value>>)/binary>>). -%% @spec (Location::integer(),Value::[{integer()}]) -> ok +%% @spec (Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform3uiv(integer(),[{integer(),integer(),integer()}]) -> ok. uniform3uiv(Location,Value) -> - wxe_util:cast(5554, <<Location:?GLint,(length(Value)):?GLuint, + cast(5566, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLuint,V2:?GLuint,V3:?GLuint>> || {V1,V2,V3} <- Value>>)/binary>>). -%% @spec (Location::integer(),Value::[{integer()}]) -> ok +%% @spec (Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform4uiv(integer(),[{integer(),integer(),integer(),integer()}]) -> ok. uniform4uiv(Location,Value) -> - wxe_util:cast(5555, <<Location:?GLint,(length(Value)):?GLuint, + cast(5567, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameterI.xml">external</a> documentation. +-spec texParameterIiv(enum(),enum(),{integer()}) -> ok. texParameterIiv(Target,Pname,Params) -> - wxe_util:cast(5556, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5568, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameterI.xml">external</a> documentation. +-spec texParameterIuiv(enum(),enum(),{integer()}) -> ok. texParameterIuiv(Target,Pname,Params) -> - wxe_util:cast(5557, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5569, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLuint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). -%% @spec (Target::enum(),Pname::enum()) -> {integer()} +%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameterI.xml">external</a> documentation. +-spec getTexParameterIiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getTexParameterIiv(Target,Pname) -> - wxe_util:call(5558, <<Target:?GLenum,Pname:?GLenum>>). + call(5570, <<Target:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Pname::enum()) -> {integer()} +%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameterI.xml">external</a> documentation. +-spec getTexParameterIuiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}. getTexParameterIuiv(Target,Pname) -> - wxe_util:call(5559, <<Target:?GLenum,Pname:?GLenum>>). + call(5571, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml">external</a> documentation. +-spec clearBufferiv(enum(),integer(),{integer()}) -> ok. clearBufferiv(Buffer,Drawbuffer,Value) -> - wxe_util:cast(5560, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, + cast(5572, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml">external</a> documentation. +-spec clearBufferuiv(enum(),integer(),{integer()}) -> ok. clearBufferuiv(Buffer,Drawbuffer,Value) -> - wxe_util:cast(5561, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, + cast(5573, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, (<< <<C:?GLuint>> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml">external</a> documentation. +-spec clearBufferfv(enum(),integer(),{float()}) -> ok. clearBufferfv(Buffer,Drawbuffer,Value) -> - wxe_util:cast(5562, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, + cast(5574, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Depth::float(),Stencil::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBufferfi.xml">external</a> documentation. +-spec clearBufferfi(enum(),integer(),float(),integer()) -> ok. clearBufferfi(Buffer,Drawbuffer,Depth,Stencil) -> - wxe_util:cast(5563, <<Buffer:?GLenum,Drawbuffer:?GLint,Depth:?GLfloat,Stencil:?GLint>>). + cast(5575, <<Buffer:?GLenum,Drawbuffer:?GLint,Depth:?GLfloat,Stencil:?GLint>>). %% @spec (Name::enum(),Index::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetString.xml">external</a> documentation. +-spec getStringi(enum(),integer()) -> string(). getStringi(Name,Index) -> - wxe_util:call(5564, <<Name:?GLenum,Index:?GLuint>>). - -%% @spec (Index::integer(),X::integer()) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI1i(Index,X) -> - wxe_util:cast(5565, <<Index:?GLuint,X:?GLint>>). - -%% @spec (Index::integer(),X::integer(),Y::integer()) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI2i(Index,X,Y) -> - wxe_util:cast(5566, <<Index:?GLuint,X:?GLint,Y:?GLint>>). - -%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI3i(Index,X,Y,Z) -> - wxe_util:cast(5567, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint>>). - -%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI4i(Index,X,Y,Z,W) -> - wxe_util:cast(5568, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). - -%% @spec (Index::integer(),X::integer()) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI1ui(Index,X) -> - wxe_util:cast(5569, <<Index:?GLuint,X:?GLuint>>). - -%% @spec (Index::integer(),X::integer(),Y::integer()) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI2ui(Index,X,Y) -> - wxe_util:cast(5570, <<Index:?GLuint,X:?GLuint,Y:?GLuint>>). - -%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI3ui(Index,X,Y,Z) -> - wxe_util:cast(5571, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint>>). - -%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI4ui(Index,X,Y,Z,W) -> - wxe_util:cast(5572, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint,W:?GLuint>>). - -%% @spec (Index,{X}) -> ok -%% @equiv vertexAttribI1i(Index,X) -vertexAttribI1iv(Index,{X}) -> vertexAttribI1i(Index,X). - -%% @spec (Index,{X,Y}) -> ok -%% @equiv vertexAttribI2i(Index,X,Y) -vertexAttribI2iv(Index,{X,Y}) -> vertexAttribI2i(Index,X,Y). - -%% @spec (Index,{X,Y,Z}) -> ok -%% @equiv vertexAttribI3i(Index,X,Y,Z) -vertexAttribI3iv(Index,{X,Y,Z}) -> vertexAttribI3i(Index,X,Y,Z). - -%% @spec (Index,{X,Y,Z,W}) -> ok -%% @equiv vertexAttribI4i(Index,X,Y,Z,W) -vertexAttribI4iv(Index,{X,Y,Z,W}) -> vertexAttribI4i(Index,X,Y,Z,W). - -%% @spec (Index,{X}) -> ok -%% @equiv vertexAttribI1ui(Index,X) -vertexAttribI1uiv(Index,{X}) -> vertexAttribI1ui(Index,X). - -%% @spec (Index,{X,Y}) -> ok -%% @equiv vertexAttribI2ui(Index,X,Y) -vertexAttribI2uiv(Index,{X,Y}) -> vertexAttribI2ui(Index,X,Y). - -%% @spec (Index,{X,Y,Z}) -> ok -%% @equiv vertexAttribI3ui(Index,X,Y,Z) -vertexAttribI3uiv(Index,{X,Y,Z}) -> vertexAttribI3ui(Index,X,Y,Z). - -%% @spec (Index,{X,Y,Z,W}) -> ok -%% @equiv vertexAttribI4ui(Index,X,Y,Z,W) -vertexAttribI4uiv(Index,{X,Y,Z,W}) -> vertexAttribI4ui(Index,X,Y,Z,W). - -%% @spec (Index::integer(),V::{integer()}) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI4bv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5573, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). - -%% @spec (Index::integer(),V::{integer()}) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI4sv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5574, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>). - -%% @spec (Index::integer(),V::{integer()}) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI4ubv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5575, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>). - -%% @spec (Index::integer(),V::{integer()}) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. -vertexAttribI4usv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5576, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). + call(5576, <<Name:?GLenum,Index:?GLuint>>). %% @spec (Mode::enum(),First::integer(),Count::integer(),Primcount::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawArraysInstance.xml">external</a> documentation. +-spec drawArraysInstanced(enum(),integer(),integer(),integer()) -> ok. drawArraysInstanced(Mode,First,Count,Primcount) -> - wxe_util:cast(5577, <<Mode:?GLenum,First:?GLint,Count:?GLsizei,Primcount:?GLsizei>>). + cast(5577, <<Mode:?GLenum,First:?GLint,Count:?GLsizei,Primcount:?GLsizei>>). -%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|binary(),Primcount::integer()) -> ok +%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem(),Primcount::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElementsInstance.xml">external</a> documentation. +-spec drawElementsInstanced(enum(),integer(),enum(),offset()|mem(),integer()) -> ok. drawElementsInstanced(Mode,Count,Type,Indices,Primcount) when is_integer(Indices) -> - wxe_util:cast(5578, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Primcount:?GLsizei>>); + cast(5578, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Primcount:?GLsizei>>); drawElementsInstanced(Mode,Count,Type,Indices,Primcount) -> - wxe_util:send_bin(Indices), - wxe_util:cast(5579, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Primcount:?GLsizei>>). + send_bin(Indices), + cast(5579, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Primcount:?GLsizei>>). %% @spec (Target::enum(),Internalformat::enum(),Buffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexBuffer.xml">external</a> documentation. +-spec texBuffer(enum(),enum(),integer()) -> ok. texBuffer(Target,Internalformat,Buffer) -> - wxe_util:cast(5580, <<Target:?GLenum,Internalformat:?GLenum,Buffer:?GLuint>>). + cast(5580, <<Target:?GLenum,Internalformat:?GLenum,Buffer:?GLuint>>). %% @spec (Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPrimitiveRestartIndex.xml">external</a> documentation. +-spec primitiveRestartIndex(integer()) -> ok. primitiveRestartIndex(Index) -> - wxe_util:cast(5581, <<Index:?GLuint>>). + cast(5581, <<Index:?GLuint>>). + +%% @spec (Target::enum(),Index::integer()) -> [integer()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetInteger64i_v.xml">external</a> documentation. +-spec getInteger64i_v(enum(),integer()) -> [integer()]. +getInteger64i_v(Target,Index) -> + call(5582, <<Target:?GLenum,Index:?GLuint>>). + +%% @spec (Target::enum(),Pname::enum()) -> [integer()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferParameteri64v.xml">external</a> documentation. +-spec getBufferParameteri64v(enum(),enum()) -> [integer()]. +getBufferParameteri64v(Target,Pname) -> + call(5583, <<Target:?GLenum,Pname:?GLenum>>). + +%% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture.xml">external</a> documentation. +-spec framebufferTexture(enum(),enum(),integer(),integer()) -> ok. +framebufferTexture(Target,Attachment,Texture,Level) -> + cast(5584, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint>>). -%% @spec (M::{float()}) -> ok +%% @spec (Index::integer(),Divisor::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribDivisor.xml">external</a> documentation. +-spec vertexAttribDivisor(integer(),integer()) -> ok. +vertexAttribDivisor(Index,Divisor) -> + cast(5585, <<Index:?GLuint,Divisor:?GLuint>>). + +%% @spec (Value::clamp()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMinSampleShading.xml">external</a> documentation. +-spec minSampleShading(clamp()) -> ok. +minSampleShading(Value) -> + cast(5586, <<Value:?GLclampf>>). + +%% @spec (Buf::integer(),Mode::enum()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquation.xml">external</a> documentation. +-spec blendEquationi(integer(),enum()) -> ok. +blendEquationi(Buf,Mode) -> + cast(5587, <<Buf:?GLuint,Mode:?GLenum>>). + +%% @spec (Buf::integer(),ModeRGB::enum(),ModeAlpha::enum()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml">external</a> documentation. +-spec blendEquationSeparatei(integer(),enum(),enum()) -> ok. +blendEquationSeparatei(Buf,ModeRGB,ModeAlpha) -> + cast(5588, <<Buf:?GLuint,ModeRGB:?GLenum,ModeAlpha:?GLenum>>). + +%% @spec (Buf::integer(),Src::enum(),Dst::enum()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendFunci.xml">external</a> documentation. +-spec blendFunci(integer(),enum(),enum()) -> ok. +blendFunci(Buf,Src,Dst) -> + cast(5589, <<Buf:?GLuint,Src:?GLenum,Dst:?GLenum>>). + +%% @spec (Buf::integer(),SrcRGB::enum(),DstRGB::enum(),SrcAlpha::enum(),DstAlpha::enum()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml">external</a> documentation. +-spec blendFuncSeparatei(integer(),enum(),enum(),enum(),enum()) -> ok. +blendFuncSeparatei(Buf,SrcRGB,DstRGB,SrcAlpha,DstAlpha) -> + cast(5590, <<Buf:?GLuint,SrcRGB:?GLenum,DstRGB:?GLenum,SrcAlpha:?GLenum,DstAlpha:?GLenum>>). + +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrixARB.xml">external</a> documentation. +-spec loadTransposeMatrixfARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5582, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5591, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); loadTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5582, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5591, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). -%% @spec (M::{float()}) -> ok +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrixARB.xml">external</a> documentation. +-spec loadTransposeMatrixdARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. loadTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5583, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5592, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); loadTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5583, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5592, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). -%% @spec (M::{float()}) -> ok +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrixARB.xml">external</a> documentation. +-spec multTransposeMatrixfARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5584, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5593, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); multTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5584, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5593, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). -%% @spec (M::{float()}) -> ok +%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrixARB.xml">external</a> documentation. +-spec multTransposeMatrixdARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok. multTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5585, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5594, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); multTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5585, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5594, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. +-spec weightbvARB([integer()]) -> ok. weightbvARB(Weights) -> - wxe_util:cast(5586, <<(length(Weights)):?GLuint, + cast(5595, <<(length(Weights)):?GLuint, (<< <<C:?GLbyte>> || C <- Weights>>)/binary,0:((8-((length(Weights)+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. +-spec weightsvARB([integer()]) -> ok. weightsvARB(Weights) -> - wxe_util:cast(5587, <<(length(Weights)):?GLuint, + cast(5596, <<(length(Weights)):?GLuint, (<< <<C:?GLshort>> || C <- Weights>>)/binary,0:((8-((length(Weights)*2+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. +-spec weightivARB([integer()]) -> ok. weightivARB(Weights) -> - wxe_util:cast(5588, <<(length(Weights)):?GLuint, + cast(5597, <<(length(Weights)):?GLuint, (<< <<C:?GLint>> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>). %% @spec (Weights::[float()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. +-spec weightfvARB([float()]) -> ok. weightfvARB(Weights) -> - wxe_util:cast(5589, <<(length(Weights)):?GLuint, + cast(5598, <<(length(Weights)):?GLuint, (<< <<C:?GLfloat>> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>). %% @spec (Weights::[float()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. +-spec weightdvARB([float()]) -> ok. weightdvARB(Weights) -> - wxe_util:cast(5590, <<(length(Weights)):?GLuint,0:32, + cast(5599, <<(length(Weights)):?GLuint,0:32, (<< <<C:?GLdouble>> || C <- Weights>>)/binary>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. +-spec weightubvARB([integer()]) -> ok. weightubvARB(Weights) -> - wxe_util:cast(5591, <<(length(Weights)):?GLuint, + cast(5600, <<(length(Weights)):?GLuint, (<< <<C:?GLubyte>> || C <- Weights>>)/binary,0:((8-((length(Weights)+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. +-spec weightusvARB([integer()]) -> ok. weightusvARB(Weights) -> - wxe_util:cast(5592, <<(length(Weights)):?GLuint, + cast(5601, <<(length(Weights)):?GLuint, (<< <<C:?GLushort>> || C <- Weights>>)/binary,0:((8-((length(Weights)*2+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. +-spec weightuivARB([integer()]) -> ok. weightuivARB(Weights) -> - wxe_util:cast(5593, <<(length(Weights)):?GLuint, + cast(5602, <<(length(Weights)):?GLuint, (<< <<C:?GLuint>> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>). %% @spec (Count::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexBlenARB.xml">external</a> documentation. +-spec vertexBlendARB(integer()) -> ok. vertexBlendARB(Count) -> - wxe_util:cast(5594, <<Count:?GLint>>). + cast(5603, <<Count:?GLint>>). %% @spec (Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCurrentPaletteMatrixARB.xml">external</a> documentation. +-spec currentPaletteMatrixARB(integer()) -> ok. currentPaletteMatrixARB(Index) -> - wxe_util:cast(5595, <<Index:?GLint>>). + cast(5604, <<Index:?GLint>>). %% @spec (Indices::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml">external</a> documentation. +-spec matrixIndexubvARB([integer()]) -> ok. matrixIndexubvARB(Indices) -> - wxe_util:cast(5596, <<(length(Indices)):?GLuint, + cast(5605, <<(length(Indices)):?GLuint, (<< <<C:?GLubyte>> || C <- Indices>>)/binary,0:((8-((length(Indices)+ 4) rem 8)) rem 8)>>). %% @spec (Indices::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml">external</a> documentation. +-spec matrixIndexusvARB([integer()]) -> ok. matrixIndexusvARB(Indices) -> - wxe_util:cast(5597, <<(length(Indices)):?GLuint, + cast(5606, <<(length(Indices)):?GLuint, (<< <<C:?GLushort>> || C <- Indices>>)/binary,0:((8-((length(Indices)*2+ 4) rem 8)) rem 8)>>). %% @spec (Indices::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml">external</a> documentation. +-spec matrixIndexuivARB([integer()]) -> ok. matrixIndexuivARB(Indices) -> - wxe_util:cast(5598, <<(length(Indices)):?GLuint, + cast(5607, <<(length(Indices)):?GLuint, (<< <<C:?GLuint>> || C <- Indices>>)/binary,0:(((1+length(Indices)) rem 2)*32)>>). %% @spec (Target::enum(),Format::enum(),String::string()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramStringARB.xml">external</a> documentation. +-spec programStringARB(enum(),enum(),string()) -> ok. programStringARB(Target,Format,String) -> - wxe_util:cast(5599, <<Target:?GLenum,Format:?GLenum,(list_to_binary([String|[0]]))/binary,0:((8-((length(String)+ 1) rem 8)) rem 8)>>). + cast(5608, <<Target:?GLenum,Format:?GLenum,(list_to_binary([String|[0]]))/binary,0:((8-((length(String)+ 1) rem 8)) rem 8)>>). %% @spec (Target::enum(),Program::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindProgramARB.xml">external</a> documentation. +-spec bindProgramARB(enum(),integer()) -> ok. bindProgramARB(Target,Program) -> - wxe_util:cast(5600, <<Target:?GLenum,Program:?GLuint>>). + cast(5609, <<Target:?GLenum,Program:?GLuint>>). %% @spec (Programs::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteProgramsARB.xml">external</a> documentation. +-spec deleteProgramsARB([integer()]) -> ok. deleteProgramsARB(Programs) -> - wxe_util:cast(5601, <<(length(Programs)):?GLuint, + cast(5610, <<(length(Programs)):?GLuint, (<< <<C:?GLuint>> || C <- Programs>>)/binary,0:(((1+length(Programs)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenProgramsARB.xml">external</a> documentation. +-spec genProgramsARB(integer()) -> [integer()]. genProgramsARB(N) -> - wxe_util:call(5602, <<N:?GLsizei>>). + call(5611, <<N:?GLsizei>>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation. +-spec programEnvParameter4dARB(enum(),integer(),float(),float(),float(),float()) -> ok. programEnvParameter4dARB(Target,Index,X,Y,Z,W) -> - wxe_util:cast(5603, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5612, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). -%% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok +%% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation. +-spec programEnvParameter4dvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok. programEnvParameter4dvARB(Target,Index,{P1,P2,P3,P4}) -> - wxe_util:cast(5604, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>). + cast(5613, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation. +-spec programEnvParameter4fARB(enum(),integer(),float(),float(),float(),float()) -> ok. programEnvParameter4fARB(Target,Index,X,Y,Z,W) -> - wxe_util:cast(5605, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5614, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). -%% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok +%% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation. +-spec programEnvParameter4fvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok. programEnvParameter4fvARB(Target,Index,{P1,P2,P3,P4}) -> - wxe_util:cast(5606, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). + cast(5615, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation. +-spec programLocalParameter4dARB(enum(),integer(),float(),float(),float(),float()) -> ok. programLocalParameter4dARB(Target,Index,X,Y,Z,W) -> - wxe_util:cast(5607, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5616, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). -%% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok +%% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation. +-spec programLocalParameter4dvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok. programLocalParameter4dvARB(Target,Index,{P1,P2,P3,P4}) -> - wxe_util:cast(5608, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>). + cast(5617, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation. +-spec programLocalParameter4fARB(enum(),integer(),float(),float(),float(),float()) -> ok. programLocalParameter4fARB(Target,Index,X,Y,Z,W) -> - wxe_util:cast(5609, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5618, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). -%% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok +%% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation. +-spec programLocalParameter4fvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok. programLocalParameter4fvARB(Target,Index,{P1,P2,P3,P4}) -> - wxe_util:cast(5610, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). + cast(5619, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). -%% @spec (Target::enum(),Index::integer()) -> {float()} +%% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramEnvParameterARB.xml">external</a> documentation. +-spec getProgramEnvParameterdvARB(enum(),integer()) -> {float(),float(),float(),float()}. getProgramEnvParameterdvARB(Target,Index) -> - wxe_util:call(5611, <<Target:?GLenum,Index:?GLuint>>). + call(5620, <<Target:?GLenum,Index:?GLuint>>). -%% @spec (Target::enum(),Index::integer()) -> {float()} +%% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramEnvParameterARB.xml">external</a> documentation. +-spec getProgramEnvParameterfvARB(enum(),integer()) -> {float(),float(),float(),float()}. getProgramEnvParameterfvARB(Target,Index) -> - wxe_util:call(5612, <<Target:?GLenum,Index:?GLuint>>). + call(5621, <<Target:?GLenum,Index:?GLuint>>). -%% @spec (Target::enum(),Index::integer()) -> {float()} +%% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramLocalParameterARB.xml">external</a> documentation. +-spec getProgramLocalParameterdvARB(enum(),integer()) -> {float(),float(),float(),float()}. getProgramLocalParameterdvARB(Target,Index) -> - wxe_util:call(5613, <<Target:?GLenum,Index:?GLuint>>). + call(5622, <<Target:?GLenum,Index:?GLuint>>). -%% @spec (Target::enum(),Index::integer()) -> {float()} +%% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramLocalParameterARB.xml">external</a> documentation. +-spec getProgramLocalParameterfvARB(enum(),integer()) -> {float(),float(),float(),float()}. getProgramLocalParameterfvARB(Target,Index) -> - wxe_util:call(5614, <<Target:?GLenum,Index:?GLuint>>). + call(5623, <<Target:?GLenum,Index:?GLuint>>). -%% @spec (Target::enum(),Pname::enum(),String::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Pname::enum(),String::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramStringARB.xml">external</a> documentation. +-spec getProgramStringARB(enum(),enum(),mem()) -> ok. getProgramStringARB(Target,Pname,String) -> - wxe_util:send_bin(String#wx_mem.bin), - wxe_util:call(5615, <<Target:?GLenum,Pname:?GLenum>>). + send_bin(String), + call(5624, <<Target:?GLenum,Pname:?GLenum>>). + +%% @spec (Target::enum(),Pname::enum()) -> [integer()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferParameterARB.xml">external</a> documentation. +-spec getBufferParameterivARB(enum(),enum()) -> [integer()]. +getBufferParameterivARB(Target,Pname) -> + call(5625, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Obj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteObjectARB.xml">external</a> documentation. +-spec deleteObjectARB(integer()) -> ok. deleteObjectARB(Obj) -> - wxe_util:cast(5616, <<Obj:?GLhandleARB>>). + cast(5626, <<Obj:?GLhandleARB>>). %% @spec (Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHandleARB.xml">external</a> documentation. +-spec getHandleARB(enum()) -> integer(). getHandleARB(Pname) -> - wxe_util:call(5617, <<Pname:?GLenum>>). + call(5627, <<Pname:?GLenum>>). %% @spec (ContainerObj::integer(),AttachedObj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDetachObjectARB.xml">external</a> documentation. +-spec detachObjectARB(integer(),integer()) -> ok. detachObjectARB(ContainerObj,AttachedObj) -> - wxe_util:cast(5618, <<ContainerObj:?GLhandleARB,AttachedObj:?GLhandleARB>>). + cast(5628, <<ContainerObj:?GLhandleARB,AttachedObj:?GLhandleARB>>). %% @spec (ShaderType::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateShaderObjectARB.xml">external</a> documentation. +-spec createShaderObjectARB(enum()) -> integer(). createShaderObjectARB(ShaderType) -> - wxe_util:call(5619, <<ShaderType:?GLenum>>). + call(5629, <<ShaderType:?GLenum>>). %% @spec (ShaderObj::integer(),String::[string()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glShaderSourceARB.xml">external</a> documentation. +-spec shaderSourceARB(integer(),[string()]) -> ok. shaderSourceARB(ShaderObj,String) -> StringTemp = list_to_binary([[Str|[0]] || Str <- String ]), - wxe_util:cast(5620, <<ShaderObj:?GLhandleARB,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+4) rem 8)) rem 8)>>). + cast(5630, <<ShaderObj:?GLhandleARB,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+4) rem 8)) rem 8)>>). %% @spec (ShaderObj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompileShaderARB.xml">external</a> documentation. +-spec compileShaderARB(integer()) -> ok. compileShaderARB(ShaderObj) -> - wxe_util:cast(5621, <<ShaderObj:?GLhandleARB>>). + cast(5631, <<ShaderObj:?GLhandleARB>>). %% @spec () -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateProgramObjectARB.xml">external</a> documentation. +-spec createProgramObjectARB() -> integer(). createProgramObjectARB() -> - wxe_util:call(5622, <<>>). + call(5632, <<>>). %% @spec (ContainerObj::integer(),Obj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAttachObjectARB.xml">external</a> documentation. +-spec attachObjectARB(integer(),integer()) -> ok. attachObjectARB(ContainerObj,Obj) -> - wxe_util:cast(5623, <<ContainerObj:?GLhandleARB,Obj:?GLhandleARB>>). + cast(5633, <<ContainerObj:?GLhandleARB,Obj:?GLhandleARB>>). %% @spec (ProgramObj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLinkProgramARB.xml">external</a> documentation. +-spec linkProgramARB(integer()) -> ok. linkProgramARB(ProgramObj) -> - wxe_util:cast(5624, <<ProgramObj:?GLhandleARB>>). + cast(5634, <<ProgramObj:?GLhandleARB>>). %% @spec (ProgramObj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUseProgramObjectARB.xml">external</a> documentation. +-spec useProgramObjectARB(integer()) -> ok. useProgramObjectARB(ProgramObj) -> - wxe_util:cast(5625, <<ProgramObj:?GLhandleARB>>). + cast(5635, <<ProgramObj:?GLhandleARB>>). %% @spec (ProgramObj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glValidateProgramARB.xml">external</a> documentation. +-spec validateProgramARB(integer()) -> ok. validateProgramARB(ProgramObj) -> - wxe_util:cast(5626, <<ProgramObj:?GLhandleARB>>). + cast(5636, <<ProgramObj:?GLhandleARB>>). %% @spec (Obj::integer(),Pname::enum()) -> float() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetObjectParameterARB.xml">external</a> documentation. +-spec getObjectParameterfvARB(integer(),enum()) -> float(). getObjectParameterfvARB(Obj,Pname) -> - wxe_util:call(5627, <<Obj:?GLhandleARB,Pname:?GLenum>>). + call(5637, <<Obj:?GLhandleARB,Pname:?GLenum>>). %% @spec (Obj::integer(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetObjectParameterARB.xml">external</a> documentation. +-spec getObjectParameterivARB(integer(),enum()) -> integer(). getObjectParameterivARB(Obj,Pname) -> - wxe_util:call(5628, <<Obj:?GLhandleARB,Pname:?GLenum>>). + call(5638, <<Obj:?GLhandleARB,Pname:?GLenum>>). %% @spec (Obj::integer(),MaxLength::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetInfoLogARB.xml">external</a> documentation. +-spec getInfoLogARB(integer(),integer()) -> string(). getInfoLogARB(Obj,MaxLength) -> - wxe_util:call(5629, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>). + call(5639, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>). %% @spec (ContainerObj::integer(),MaxCount::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttachedObjectsARB.xml">external</a> documentation. +-spec getAttachedObjectsARB(integer(),integer()) -> [integer()]. getAttachedObjectsARB(ContainerObj,MaxCount) -> - wxe_util:call(5630, <<ContainerObj:?GLhandleARB,MaxCount:?GLsizei>>). + call(5640, <<ContainerObj:?GLhandleARB,MaxCount:?GLsizei>>). %% @spec (ProgramObj::integer(),Name::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformLocationARB.xml">external</a> documentation. +-spec getUniformLocationARB(integer(),string()) -> integer(). getUniformLocationARB(ProgramObj,Name) -> - wxe_util:call(5631, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + call(5641, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). %% @spec (ProgramObj::integer(),Index::integer(),MaxLength::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformARB.xml">external</a> documentation. +-spec getActiveUniformARB(integer(),integer(),integer()) -> {integer(),enum(),string()}. getActiveUniformARB(ProgramObj,Index,MaxLength) -> - wxe_util:call(5632, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>). + call(5642, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>). -%% @spec (ProgramObj::integer(),Location::integer()) -> {float()} +%% @spec (ProgramObj::integer(),Location::integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformARB.xml">external</a> documentation. +-spec getUniformfvARB(integer(),integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}. getUniformfvARB(ProgramObj,Location) -> - wxe_util:call(5633, <<ProgramObj:?GLhandleARB,Location:?GLint>>). + call(5643, <<ProgramObj:?GLhandleARB,Location:?GLint>>). -%% @spec (ProgramObj::integer(),Location::integer()) -> {integer()} +%% @spec (ProgramObj::integer(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformARB.xml">external</a> documentation. +-spec getUniformivARB(integer(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}. getUniformivARB(ProgramObj,Location) -> - wxe_util:call(5634, <<ProgramObj:?GLhandleARB,Location:?GLint>>). + call(5644, <<ProgramObj:?GLhandleARB,Location:?GLint>>). %% @spec (Obj::integer(),MaxLength::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderSourceARB.xml">external</a> documentation. +-spec getShaderSourceARB(integer(),integer()) -> string(). getShaderSourceARB(Obj,MaxLength) -> - wxe_util:call(5635, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>). + call(5645, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>). %% @spec (ProgramObj::integer(),Index::integer(),Name::string()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindAttribLocationARB.xml">external</a> documentation. +-spec bindAttribLocationARB(integer(),integer(),string()) -> ok. bindAttribLocationARB(ProgramObj,Index,Name) -> - wxe_util:cast(5636, <<ProgramObj:?GLhandleARB,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). + cast(5646, <<ProgramObj:?GLhandleARB,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). %% @spec (ProgramObj::integer(),Index::integer(),MaxLength::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveAttribARB.xml">external</a> documentation. +-spec getActiveAttribARB(integer(),integer(),integer()) -> {integer(),enum(),string()}. getActiveAttribARB(ProgramObj,Index,MaxLength) -> - wxe_util:call(5637, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>). + call(5647, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>). %% @spec (ProgramObj::integer(),Name::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttribLocationARB.xml">external</a> documentation. +-spec getAttribLocationARB(integer(),string()) -> integer(). getAttribLocationARB(ProgramObj,Name) -> - wxe_util:call(5638, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + call(5648, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). %% @spec (Renderbuffer::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsRenderbuffer.xml">external</a> documentation. +-spec isRenderbuffer(integer()) -> 0|1. isRenderbuffer(Renderbuffer) -> - wxe_util:call(5639, <<Renderbuffer:?GLuint>>). + call(5649, <<Renderbuffer:?GLuint>>). %% @spec (Target::enum(),Renderbuffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindRenderbuffer.xml">external</a> documentation. +-spec bindRenderbuffer(enum(),integer()) -> ok. bindRenderbuffer(Target,Renderbuffer) -> - wxe_util:cast(5640, <<Target:?GLenum,Renderbuffer:?GLuint>>). + cast(5650, <<Target:?GLenum,Renderbuffer:?GLuint>>). %% @spec (Renderbuffers::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteRenderbuffers.xml">external</a> documentation. +-spec deleteRenderbuffers([integer()]) -> ok. deleteRenderbuffers(Renderbuffers) -> - wxe_util:cast(5641, <<(length(Renderbuffers)):?GLuint, + cast(5651, <<(length(Renderbuffers)):?GLuint, (<< <<C:?GLuint>> || C <- Renderbuffers>>)/binary,0:(((1+length(Renderbuffers)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenRenderbuffers.xml">external</a> documentation. +-spec genRenderbuffers(integer()) -> [integer()]. genRenderbuffers(N) -> - wxe_util:call(5642, <<N:?GLsizei>>). + call(5652, <<N:?GLsizei>>). %% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRenderbufferStorage.xml">external</a> documentation. +-spec renderbufferStorage(enum(),enum(),integer(),integer()) -> ok. renderbufferStorage(Target,Internalformat,Width,Height) -> - wxe_util:cast(5643, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>). + cast(5653, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>). %% @spec (Target::enum(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetRenderbufferParameter.xml">external</a> documentation. +-spec getRenderbufferParameteriv(enum(),enum()) -> integer(). getRenderbufferParameteriv(Target,Pname) -> - wxe_util:call(5644, <<Target:?GLenum,Pname:?GLenum>>). + call(5654, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Framebuffer::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsFramebuffer.xml">external</a> documentation. +-spec isFramebuffer(integer()) -> 0|1. isFramebuffer(Framebuffer) -> - wxe_util:call(5645, <<Framebuffer:?GLuint>>). + call(5655, <<Framebuffer:?GLuint>>). %% @spec (Target::enum(),Framebuffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindFramebuffer.xml">external</a> documentation. +-spec bindFramebuffer(enum(),integer()) -> ok. bindFramebuffer(Target,Framebuffer) -> - wxe_util:cast(5646, <<Target:?GLenum,Framebuffer:?GLuint>>). + cast(5656, <<Target:?GLenum,Framebuffer:?GLuint>>). %% @spec (Framebuffers::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteFramebuffers.xml">external</a> documentation. +-spec deleteFramebuffers([integer()]) -> ok. deleteFramebuffers(Framebuffers) -> - wxe_util:cast(5647, <<(length(Framebuffers)):?GLuint, + cast(5657, <<(length(Framebuffers)):?GLuint, (<< <<C:?GLuint>> || C <- Framebuffers>>)/binary,0:(((1+length(Framebuffers)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenFramebuffers.xml">external</a> documentation. +-spec genFramebuffers(integer()) -> [integer()]. genFramebuffers(N) -> - wxe_util:call(5648, <<N:?GLsizei>>). + call(5658, <<N:?GLsizei>>). %% @spec (Target::enum()) -> enum() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCheckFramebufferStatus.xml">external</a> documentation. +-spec checkFramebufferStatus(enum()) -> enum(). checkFramebufferStatus(Target) -> - wxe_util:call(5649, <<Target:?GLenum>>). + call(5659, <<Target:?GLenum>>). %% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture1D.xml">external</a> documentation. +-spec framebufferTexture1D(enum(),enum(),enum(),integer(),integer()) -> ok. framebufferTexture1D(Target,Attachment,Textarget,Texture,Level) -> - wxe_util:cast(5650, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>). + cast(5660, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>). %% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture2D.xml">external</a> documentation. +-spec framebufferTexture2D(enum(),enum(),enum(),integer(),integer()) -> ok. framebufferTexture2D(Target,Attachment,Textarget,Texture,Level) -> - wxe_util:cast(5651, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>). + cast(5661, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>). %% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer(),Zoffset::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture3D.xml">external</a> documentation. +-spec framebufferTexture3D(enum(),enum(),enum(),integer(),integer(),integer()) -> ok. framebufferTexture3D(Target,Attachment,Textarget,Texture,Level,Zoffset) -> - wxe_util:cast(5652, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint,Zoffset:?GLint>>). + cast(5662, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint,Zoffset:?GLint>>). %% @spec (Target::enum(),Attachment::enum(),Renderbuffertarget::enum(),Renderbuffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferRenderbuffer.xml">external</a> documentation. +-spec framebufferRenderbuffer(enum(),enum(),enum(),integer()) -> ok. framebufferRenderbuffer(Target,Attachment,Renderbuffertarget,Renderbuffer) -> - wxe_util:cast(5653, <<Target:?GLenum,Attachment:?GLenum,Renderbuffertarget:?GLenum,Renderbuffer:?GLuint>>). + cast(5663, <<Target:?GLenum,Attachment:?GLenum,Renderbuffertarget:?GLenum,Renderbuffer:?GLuint>>). %% @spec (Target::enum(),Attachment::enum(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFramebufferAttachmentParameter.xml">external</a> documentation. +-spec getFramebufferAttachmentParameteriv(enum(),enum(),enum()) -> integer(). getFramebufferAttachmentParameteriv(Target,Attachment,Pname) -> - wxe_util:call(5654, <<Target:?GLenum,Attachment:?GLenum,Pname:?GLenum>>). + call(5664, <<Target:?GLenum,Attachment:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenerateMipmap.xml">external</a> documentation. +-spec generateMipmap(enum()) -> ok. generateMipmap(Target) -> - wxe_util:cast(5655, <<Target:?GLenum>>). + cast(5665, <<Target:?GLenum>>). %% @spec (SrcX0::integer(),SrcY0::integer(),SrcX1::integer(),SrcY1::integer(),DstX0::integer(),DstY0::integer(),DstX1::integer(),DstY1::integer(),Mask::integer(),Filter::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlitFramebuffer.xml">external</a> documentation. +-spec blitFramebuffer(integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),enum()) -> ok. blitFramebuffer(SrcX0,SrcY0,SrcX1,SrcY1,DstX0,DstY0,DstX1,DstY1,Mask,Filter) -> - wxe_util:cast(5656, <<SrcX0:?GLint,SrcY0:?GLint,SrcX1:?GLint,SrcY1:?GLint,DstX0:?GLint,DstY0:?GLint,DstX1:?GLint,DstY1:?GLint,Mask:?GLbitfield,Filter:?GLenum>>). + cast(5666, <<SrcX0:?GLint,SrcY0:?GLint,SrcX1:?GLint,SrcY1:?GLint,DstX0:?GLint,DstY0:?GLint,DstX1:?GLint,DstY1:?GLint,Mask:?GLbitfield,Filter:?GLenum>>). %% @spec (Target::enum(),Samples::integer(),Internalformat::enum(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRenderbufferStorageMultisample.xml">external</a> documentation. +-spec renderbufferStorageMultisample(enum(),integer(),enum(),integer(),integer()) -> ok. renderbufferStorageMultisample(Target,Samples,Internalformat,Width,Height) -> - wxe_util:cast(5657, <<Target:?GLenum,Samples:?GLsizei,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>). + cast(5667, <<Target:?GLenum,Samples:?GLsizei,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>). %% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer(),Layer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureLayer.xml">external</a> documentation. +-spec framebufferTextureLayer(enum(),enum(),integer(),integer(),integer()) -> ok. framebufferTextureLayer(Target,Attachment,Texture,Level,Layer) -> - wxe_util:cast(5658, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Layer:?GLint>>). - -%% @spec (Program::integer(),Pname::enum(),Value::integer()) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramParameterARB.xml">external</a> documentation. -programParameteriARB(Program,Pname,Value) -> - wxe_util:cast(5659, <<Program:?GLuint,Pname:?GLenum,Value:?GLint>>). - -%% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer()) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureARB.xml">external</a> documentation. -framebufferTextureARB(Target,Attachment,Texture,Level) -> - wxe_util:cast(5660, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint>>). + cast(5668, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Layer:?GLint>>). %% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer(),Face::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureFaceARB.xml">external</a> documentation. +-spec framebufferTextureFaceARB(enum(),enum(),integer(),integer(),enum()) -> ok. framebufferTextureFaceARB(Target,Attachment,Texture,Level,Face) -> - wxe_util:cast(5661, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Face:?GLenum>>). - -%% @spec (Index::integer(),Divisor::integer()) -> ok -%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribDivisorARB.xml">external</a> documentation. -vertexAttribDivisorARB(Index,Divisor) -> - wxe_util:cast(5662, <<Index:?GLuint,Divisor:?GLuint>>). + cast(5669, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Face:?GLenum>>). %% @spec (Target::enum(),Offset::integer(),Length::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFlushMappedBufferRange.xml">external</a> documentation. +-spec flushMappedBufferRange(enum(),integer(),integer()) -> ok. flushMappedBufferRange(Target,Offset,Length) -> - wxe_util:cast(5663, <<Target:?GLenum,0:32,Offset:?GLintptr,Length:?GLsizeiptr>>). + cast(5670, <<Target:?GLenum,0:32,Offset:?GLintptr,Length:?GLsizeiptr>>). %% @spec (Array::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindVertexArray.xml">external</a> documentation. +-spec bindVertexArray(integer()) -> ok. bindVertexArray(Array) -> - wxe_util:cast(5664, <<Array:?GLuint>>). + cast(5671, <<Array:?GLuint>>). %% @spec (Arrays::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteVertexArrays.xml">external</a> documentation. +-spec deleteVertexArrays([integer()]) -> ok. deleteVertexArrays(Arrays) -> - wxe_util:cast(5665, <<(length(Arrays)):?GLuint, + cast(5672, <<(length(Arrays)):?GLuint, (<< <<C:?GLuint>> || C <- Arrays>>)/binary,0:(((1+length(Arrays)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenVertexArrays.xml">external</a> documentation. +-spec genVertexArrays(integer()) -> [integer()]. genVertexArrays(N) -> - wxe_util:call(5666, <<N:?GLsizei>>). + call(5673, <<N:?GLsizei>>). %% @spec (Array::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsVertexArray.xml">external</a> documentation. +-spec isVertexArray(integer()) -> 0|1. isVertexArray(Array) -> - wxe_util:call(5667, <<Array:?GLuint>>). + call(5674, <<Array:?GLuint>>). %% @spec (Program::integer(),UniformNames::[string()]) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformIndices.xml">external</a> documentation. +-spec getUniformIndices(integer(),[string()]) -> [integer()]. getUniformIndices(Program,UniformNames) -> UniformNamesTemp = list_to_binary([[Str|[0]] || Str <- UniformNames ]), - wxe_util:call(5668, <<Program:?GLuint,(length(UniformNames)):?GLuint,(size(UniformNamesTemp)):?GLuint,(UniformNamesTemp)/binary,0:((8-((size(UniformNamesTemp)+0) rem 8)) rem 8)>>). + call(5675, <<Program:?GLuint,(length(UniformNames)):?GLuint,(size(UniformNamesTemp)):?GLuint,(UniformNamesTemp)/binary,0:((8-((size(UniformNamesTemp)+0) rem 8)) rem 8)>>). %% @spec (Program::integer(),UniformIndices::[integer()],Pname::enum()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniforms.xml">external</a> documentation. +-spec getActiveUniformsiv(integer(),[integer()],enum()) -> [integer()]. getActiveUniformsiv(Program,UniformIndices,Pname) -> - wxe_util:call(5669, <<Program:?GLuint,(length(UniformIndices)):?GLuint, + call(5676, <<Program:?GLuint,(length(UniformIndices)):?GLuint, (<< <<C:?GLuint>> || C <- UniformIndices>>)/binary,0:(((length(UniformIndices)) rem 2)*32),Pname:?GLenum>>). %% @spec (Program::integer(),UniformIndex::integer(),BufSize::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformName.xml">external</a> documentation. +-spec getActiveUniformName(integer(),integer(),integer()) -> string(). getActiveUniformName(Program,UniformIndex,BufSize) -> - wxe_util:call(5670, <<Program:?GLuint,UniformIndex:?GLuint,BufSize:?GLsizei>>). + call(5677, <<Program:?GLuint,UniformIndex:?GLuint,BufSize:?GLsizei>>). %% @spec (Program::integer(),UniformBlockName::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformBlockIndex.xml">external</a> documentation. +-spec getUniformBlockIndex(integer(),string()) -> integer(). getUniformBlockIndex(Program,UniformBlockName) -> - wxe_util:call(5671, <<Program:?GLuint,(list_to_binary([UniformBlockName|[0]]))/binary,0:((8-((length(UniformBlockName)+ 5) rem 8)) rem 8)>>). + call(5678, <<Program:?GLuint,(list_to_binary([UniformBlockName|[0]]))/binary,0:((8-((length(UniformBlockName)+ 5) rem 8)) rem 8)>>). -%% @spec (Program::integer(),UniformBlockIndex::integer(),Pname::enum(),Params::wx:wx_mem()) -> ok +%% @spec (Program::integer(),UniformBlockIndex::integer(),Pname::enum(),Params::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformBlock.xml">external</a> documentation. +-spec getActiveUniformBlockiv(integer(),integer(),enum(),mem()) -> ok. getActiveUniformBlockiv(Program,UniformBlockIndex,Pname,Params) -> - wxe_util:send_bin(Params#wx_mem.bin), - wxe_util:call(5672, <<Program:?GLuint,UniformBlockIndex:?GLuint,Pname:?GLenum>>). + send_bin(Params), + call(5679, <<Program:?GLuint,UniformBlockIndex:?GLuint,Pname:?GLenum>>). %% @spec (Program::integer(),UniformBlockIndex::integer(),BufSize::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformBlockName.xml">external</a> documentation. +-spec getActiveUniformBlockName(integer(),integer(),integer()) -> string(). getActiveUniformBlockName(Program,UniformBlockIndex,BufSize) -> - wxe_util:call(5673, <<Program:?GLuint,UniformBlockIndex:?GLuint,BufSize:?GLsizei>>). + call(5680, <<Program:?GLuint,UniformBlockIndex:?GLuint,BufSize:?GLsizei>>). %% @spec (Program::integer(),UniformBlockIndex::integer(),UniformBlockBinding::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformBlockBinding.xml">external</a> documentation. +-spec uniformBlockBinding(integer(),integer(),integer()) -> ok. uniformBlockBinding(Program,UniformBlockIndex,UniformBlockBinding) -> - wxe_util:cast(5674, <<Program:?GLuint,UniformBlockIndex:?GLuint,UniformBlockBinding:?GLuint>>). + cast(5681, <<Program:?GLuint,UniformBlockIndex:?GLuint,UniformBlockBinding:?GLuint>>). %% @spec (ReadTarget::enum(),WriteTarget::enum(),ReadOffset::integer(),WriteOffset::integer(),Size::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyBufferSubData.xml">external</a> documentation. +-spec copyBufferSubData(enum(),enum(),integer(),integer(),integer()) -> ok. copyBufferSubData(ReadTarget,WriteTarget,ReadOffset,WriteOffset,Size) -> - wxe_util:cast(5675, <<ReadTarget:?GLenum,WriteTarget:?GLenum,ReadOffset:?GLintptr,WriteOffset:?GLintptr,Size:?GLsizeiptr>>). + cast(5682, <<ReadTarget:?GLenum,WriteTarget:?GLenum,ReadOffset:?GLintptr,WriteOffset:?GLintptr,Size:?GLsizeiptr>>). + +%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem(),Basevertex::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElementsBaseVertex.xml">external</a> documentation. +-spec drawElementsBaseVertex(enum(),integer(),enum(),offset()|mem(),integer()) -> ok. +drawElementsBaseVertex(Mode,Count,Type,Indices,Basevertex) when is_integer(Indices) -> + cast(5683, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Basevertex:?GLint>>); +drawElementsBaseVertex(Mode,Count,Type,Indices,Basevertex) -> + send_bin(Indices), + cast(5684, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Basevertex:?GLint>>). + +%% @spec (Mode::enum(),Start::integer(),End::integer(),Count::integer(),Type::enum(),Indices::offset()|mem(),Basevertex::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawRangeElementsBaseVertex.xml">external</a> documentation. +-spec drawRangeElementsBaseVertex(enum(),integer(),integer(),integer(),enum(),offset()|mem(),integer()) -> ok. +drawRangeElementsBaseVertex(Mode,Start,End,Count,Type,Indices,Basevertex) when is_integer(Indices) -> + cast(5685, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Basevertex:?GLint>>); +drawRangeElementsBaseVertex(Mode,Start,End,Count,Type,Indices,Basevertex) -> + send_bin(Indices), + cast(5686, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum,Basevertex:?GLint>>). + +%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem(),Primcount::integer(),Basevertex::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElementsInstancedBaseVertex.xml">external</a> documentation. +-spec drawElementsInstancedBaseVertex(enum(),integer(),enum(),offset()|mem(),integer(),integer()) -> ok. +drawElementsInstancedBaseVertex(Mode,Count,Type,Indices,Primcount,Basevertex) when is_integer(Indices) -> + cast(5687, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Primcount:?GLsizei,Basevertex:?GLint>>); +drawElementsInstancedBaseVertex(Mode,Count,Type,Indices,Primcount,Basevertex) -> + send_bin(Indices), + cast(5688, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Primcount:?GLsizei,Basevertex:?GLint>>). + +%% @spec (Mode::enum()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProvokingVertex.xml">external</a> documentation. +-spec provokingVertex(enum()) -> ok. +provokingVertex(Mode) -> + cast(5689, <<Mode:?GLenum>>). + +%% @spec (Condition::enum(),Flags::integer()) -> integer() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFenceSync.xml">external</a> documentation. +-spec fenceSync(enum(),integer()) -> integer(). +fenceSync(Condition,Flags) -> + call(5690, <<Condition:?GLenum,Flags:?GLbitfield>>). + +%% @spec (Sync::integer()) -> 0|1 +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsSync.xml">external</a> documentation. +-spec isSync(integer()) -> 0|1. +isSync(Sync) -> + call(5691, <<Sync:?GLsync>>). + +%% @spec (Sync::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteSync.xml">external</a> documentation. +-spec deleteSync(integer()) -> ok. +deleteSync(Sync) -> + cast(5692, <<Sync:?GLsync>>). + +%% @spec (Sync::integer(),Flags::integer(),Timeout::integer()) -> enum() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClientWaitSync.xml">external</a> documentation. +-spec clientWaitSync(integer(),integer(),integer()) -> enum(). +clientWaitSync(Sync,Flags,Timeout) -> + call(5693, <<Sync:?GLsync,Flags:?GLbitfield,0:32,Timeout:?GLuint64>>). + +%% @spec (Sync::integer(),Flags::integer(),Timeout::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWaitSync.xml">external</a> documentation. +-spec waitSync(integer(),integer(),integer()) -> ok. +waitSync(Sync,Flags,Timeout) -> + cast(5694, <<Sync:?GLsync,Flags:?GLbitfield,0:32,Timeout:?GLuint64>>). + +%% @spec (Pname::enum()) -> [integer()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetInteger64v.xml">external</a> documentation. +-spec getInteger64v(enum()) -> [integer()]. +getInteger64v(Pname) -> + call(5695, <<Pname:?GLenum>>). + +%% @spec (Sync::integer(),Pname::enum(),BufSize::integer()) -> [integer()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSync.xml">external</a> documentation. +-spec getSynciv(integer(),enum(),integer()) -> [integer()]. +getSynciv(Sync,Pname,BufSize) -> + call(5696, <<Sync:?GLsync,Pname:?GLenum,BufSize:?GLsizei>>). + +%% @spec (Target::enum(),Samples::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Fixedsamplelocations::0|1) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage2DMultisample.xml">external</a> documentation. +-spec texImage2DMultisample(enum(),integer(),integer(),integer(),integer(),0|1) -> ok. +texImage2DMultisample(Target,Samples,Internalformat,Width,Height,Fixedsamplelocations) -> + cast(5697, <<Target:?GLenum,Samples:?GLsizei,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Fixedsamplelocations:?GLboolean>>). + +%% @spec (Target::enum(),Samples::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Depth::integer(),Fixedsamplelocations::0|1) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage3DMultisample.xml">external</a> documentation. +-spec texImage3DMultisample(enum(),integer(),integer(),integer(),integer(),integer(),0|1) -> ok. +texImage3DMultisample(Target,Samples,Internalformat,Width,Height,Depth,Fixedsamplelocations) -> + cast(5698, <<Target:?GLenum,Samples:?GLsizei,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Fixedsamplelocations:?GLboolean>>). + +%% @spec (Pname::enum(),Index::integer()) -> {float(),float()} +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMultisample.xml">external</a> documentation. +-spec getMultisamplefv(enum(),integer()) -> {float(),float()}. +getMultisamplefv(Pname,Index) -> + call(5699, <<Pname:?GLenum,Index:?GLuint>>). + +%% @spec (Index::integer(),Mask::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSampleMaski.xml">external</a> documentation. +-spec sampleMaski(integer(),integer()) -> ok. +sampleMaski(Index,Mask) -> + cast(5700, <<Index:?GLuint,Mask:?GLbitfield>>). + +%% @spec (Type::enum(),Name::string(),String::string()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNamedStringARB.xml">external</a> documentation. +-spec namedStringARB(enum(),string(),string()) -> ok. +namedStringARB(Type,Name,String) -> + cast(5701, <<Type:?GLenum,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8),(list_to_binary([String|[0]]))/binary,0:((8-((length(String)+ 1) rem 8)) rem 8)>>). + +%% @spec (Name::string()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteNamedStringARB.xml">external</a> documentation. +-spec deleteNamedStringARB(string()) -> ok. +deleteNamedStringARB(Name) -> + cast(5702, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + +%% @spec (Shader::integer(),Path::[string()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompileShaderIncludeARB.xml">external</a> documentation. +-spec compileShaderIncludeARB(integer(),[string()]) -> ok. +compileShaderIncludeARB(Shader,Path) -> + PathTemp = list_to_binary([[Str|[0]] || Str <- Path ]), + cast(5703, <<Shader:?GLuint,(length(Path)):?GLuint,(size(PathTemp)):?GLuint,(PathTemp)/binary,0:((8-((size(PathTemp)+0) rem 8)) rem 8)>>). + +%% @spec (Name::string()) -> 0|1 +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsNamedStringARB.xml">external</a> documentation. +-spec isNamedStringARB(string()) -> 0|1. +isNamedStringARB(Name) -> + call(5704, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + +%% @spec (Name::string(),BufSize::integer()) -> string() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetNamedStringARB.xml">external</a> documentation. +-spec getNamedStringARB(string(),integer()) -> string(). +getNamedStringARB(Name,BufSize) -> + call(5705, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8),BufSize:?GLsizei>>). + +%% @spec (Name::string(),Pname::enum()) -> integer() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetNamedStringARB.xml">external</a> documentation. +-spec getNamedStringivARB(string(),enum()) -> integer(). +getNamedStringivARB(Name,Pname) -> + call(5706, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8),Pname:?GLenum>>). + +%% @spec (Program::integer(),ColorNumber::integer(),Index::integer(),Name::string()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindFragDataLocationIndexe.xml">external</a> documentation. +-spec bindFragDataLocationIndexed(integer(),integer(),integer(),string()) -> ok. +bindFragDataLocationIndexed(Program,ColorNumber,Index,Name) -> + cast(5707, <<Program:?GLuint,ColorNumber:?GLuint,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). + +%% @spec (Program::integer(),Name::string()) -> integer() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFragDataIndex.xml">external</a> documentation. +-spec getFragDataIndex(integer(),string()) -> integer(). +getFragDataIndex(Program,Name) -> + call(5708, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). + +%% @spec (Count::integer()) -> [integer()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenSamplers.xml">external</a> documentation. +-spec genSamplers(integer()) -> [integer()]. +genSamplers(Count) -> + call(5709, <<Count:?GLsizei>>). + +%% @spec (Samplers::[integer()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteSamplers.xml">external</a> documentation. +-spec deleteSamplers([integer()]) -> ok. +deleteSamplers(Samplers) -> + cast(5710, <<(length(Samplers)):?GLuint, + (<< <<C:?GLuint>> || C <- Samplers>>)/binary,0:(((1+length(Samplers)) rem 2)*32)>>). + +%% @spec (Sampler::integer()) -> 0|1 +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsSampler.xml">external</a> documentation. +-spec isSampler(integer()) -> 0|1. +isSampler(Sampler) -> + call(5711, <<Sampler:?GLuint>>). + +%% @spec (Unit::integer(),Sampler::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindSampler.xml">external</a> documentation. +-spec bindSampler(integer(),integer()) -> ok. +bindSampler(Unit,Sampler) -> + cast(5712, <<Unit:?GLuint,Sampler:?GLuint>>). + +%% @spec (Sampler::integer(),Pname::enum(),Param::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameter.xml">external</a> documentation. +-spec samplerParameteri(integer(),enum(),integer()) -> ok. +samplerParameteri(Sampler,Pname,Param) -> + cast(5713, <<Sampler:?GLuint,Pname:?GLenum,Param:?GLint>>). + +%% @spec (Sampler::integer(),Pname::enum(),Param::[integer()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameter.xml">external</a> documentation. +-spec samplerParameteriv(integer(),enum(),[integer()]) -> ok. +samplerParameteriv(Sampler,Pname,Param) -> + cast(5714, <<Sampler:?GLuint,Pname:?GLenum,(length(Param)):?GLuint, + (<< <<C:?GLint>> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>). + +%% @spec (Sampler::integer(),Pname::enum(),Param::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameter.xml">external</a> documentation. +-spec samplerParameterf(integer(),enum(),float()) -> ok. +samplerParameterf(Sampler,Pname,Param) -> + cast(5715, <<Sampler:?GLuint,Pname:?GLenum,Param:?GLfloat>>). + +%% @spec (Sampler::integer(),Pname::enum(),Param::[float()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameter.xml">external</a> documentation. +-spec samplerParameterfv(integer(),enum(),[float()]) -> ok. +samplerParameterfv(Sampler,Pname,Param) -> + cast(5716, <<Sampler:?GLuint,Pname:?GLenum,(length(Param)):?GLuint, + (<< <<C:?GLfloat>> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>). + +%% @spec (Sampler::integer(),Pname::enum(),Param::[integer()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameterI.xml">external</a> documentation. +-spec samplerParameterIiv(integer(),enum(),[integer()]) -> ok. +samplerParameterIiv(Sampler,Pname,Param) -> + cast(5717, <<Sampler:?GLuint,Pname:?GLenum,(length(Param)):?GLuint, + (<< <<C:?GLint>> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>). + +%% @spec (Sampler::integer(),Pname::enum(),Param::[integer()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameterI.xml">external</a> documentation. +-spec samplerParameterIuiv(integer(),enum(),[integer()]) -> ok. +samplerParameterIuiv(Sampler,Pname,Param) -> + cast(5718, <<Sampler:?GLuint,Pname:?GLenum,(length(Param)):?GLuint, + (<< <<C:?GLuint>> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>). + +%% @spec (Sampler::integer(),Pname::enum()) -> [integer()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSamplerParameter.xml">external</a> documentation. +-spec getSamplerParameteriv(integer(),enum()) -> [integer()]. +getSamplerParameteriv(Sampler,Pname) -> + call(5719, <<Sampler:?GLuint,Pname:?GLenum>>). + +%% @spec (Sampler::integer(),Pname::enum()) -> [integer()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSamplerParameterI.xml">external</a> documentation. +-spec getSamplerParameterIiv(integer(),enum()) -> [integer()]. +getSamplerParameterIiv(Sampler,Pname) -> + call(5720, <<Sampler:?GLuint,Pname:?GLenum>>). + +%% @spec (Sampler::integer(),Pname::enum()) -> [float()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSamplerParameter.xml">external</a> documentation. +-spec getSamplerParameterfv(integer(),enum()) -> [float()]. +getSamplerParameterfv(Sampler,Pname) -> + call(5721, <<Sampler:?GLuint,Pname:?GLenum>>). + +%% @spec (Sampler::integer(),Pname::enum()) -> [integer()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSamplerParameterI.xml">external</a> documentation. +-spec getSamplerParameterIuiv(integer(),enum()) -> [integer()]. +getSamplerParameterIuiv(Sampler,Pname) -> + call(5722, <<Sampler:?GLuint,Pname:?GLenum>>). + +%% @spec (Id::integer(),Target::enum()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glQueryCounter.xml">external</a> documentation. +-spec queryCounter(integer(),enum()) -> ok. +queryCounter(Id,Target) -> + cast(5723, <<Id:?GLuint,Target:?GLenum>>). + +%% @spec (Id::integer(),Pname::enum()) -> integer() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObjecti64v.xml">external</a> documentation. +-spec getQueryObjecti64v(integer(),enum()) -> integer(). +getQueryObjecti64v(Id,Pname) -> + call(5724, <<Id:?GLuint,Pname:?GLenum>>). + +%% @spec (Id::integer(),Pname::enum()) -> integer() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObjectui64v.xml">external</a> documentation. +-spec getQueryObjectui64v(integer(),enum()) -> integer(). +getQueryObjectui64v(Id,Pname) -> + call(5725, <<Id:?GLuint,Pname:?GLenum>>). + +%% @spec (Mode::enum(),Indirect::offset()|mem()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawArraysIndirect.xml">external</a> documentation. +-spec drawArraysIndirect(enum(),offset()|mem()) -> ok. +drawArraysIndirect(Mode,Indirect) when is_integer(Indirect) -> + cast(5726, <<Mode:?GLenum,Indirect:?GLuint>>); +drawArraysIndirect(Mode,Indirect) -> + send_bin(Indirect), + cast(5727, <<Mode:?GLenum>>). + +%% @spec (Mode::enum(),Type::enum(),Indirect::offset()|mem()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElementsIndirect.xml">external</a> documentation. +-spec drawElementsIndirect(enum(),enum(),offset()|mem()) -> ok. +drawElementsIndirect(Mode,Type,Indirect) when is_integer(Indirect) -> + cast(5728, <<Mode:?GLenum,Type:?GLenum,Indirect:?GLuint>>); +drawElementsIndirect(Mode,Type,Indirect) -> + send_bin(Indirect), + cast(5729, <<Mode:?GLenum,Type:?GLenum>>). + +%% @spec (Location::integer(),X::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform1d(integer(),float()) -> ok. +uniform1d(Location,X) -> + cast(5730, <<Location:?GLint,0:32,X:?GLdouble>>). + +%% @spec (Location::integer(),X::float(),Y::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform2d(integer(),float(),float()) -> ok. +uniform2d(Location,X,Y) -> + cast(5731, <<Location:?GLint,0:32,X:?GLdouble,Y:?GLdouble>>). + +%% @spec (Location::integer(),X::float(),Y::float(),Z::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform3d(integer(),float(),float(),float()) -> ok. +uniform3d(Location,X,Y,Z) -> + cast(5732, <<Location:?GLint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + +%% @spec (Location::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform4d(integer(),float(),float(),float(),float()) -> ok. +uniform4d(Location,X,Y,Z,W) -> + cast(5733, <<Location:?GLint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + +%% @spec (Location::integer(),Value::[float()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform1dv(integer(),[float()]) -> ok. +uniform1dv(Location,Value) -> + cast(5734, <<Location:?GLint,0:32,(length(Value)):?GLuint,0:32, + (<< <<C:?GLdouble>> || C <- Value>>)/binary>>). + +%% @spec (Location::integer(),Value::[{float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform2dv(integer(),[{float(),float()}]) -> ok. +uniform2dv(Location,Value) -> + cast(5735, <<Location:?GLint,0:32,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble>> || {V1,V2} <- Value>>)/binary>>). + +%% @spec (Location::integer(),Value::[{float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform3dv(integer(),[{float(),float(),float()}]) -> ok. +uniform3dv(Location,Value) -> + cast(5736, <<Location:?GLint,0:32,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble>> || {V1,V2,V3} <- Value>>)/binary>>). + +%% @spec (Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. +-spec uniform4dv(integer(),[{float(),float(),float(),float()}]) -> ok. +uniform4dv(Location,Value) -> + cast(5737, <<Location:?GLint,0:32,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble>> || {V1,V2,V3,V4} <- Value>>)/binary>>). + +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation. +-spec uniformMatrix2dv(integer(),0|1,[{float(),float(),float(),float()}]) -> ok. +uniformMatrix2dv(Location,Transpose,Value) -> + cast(5738, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble>> || {V1,V2,V3,V4} <- Value>>)/binary>>). + +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation. +-spec uniformMatrix3dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +uniformMatrix3dv(Location,Transpose,Value) -> + cast(5739, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>). + +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation. +-spec uniformMatrix4dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +uniformMatrix4dv(Location,Transpose,Value) -> + cast(5740, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble,V13:?GLdouble,V14:?GLdouble,V15:?GLdouble,V16:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>). + +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml">external</a> documentation. +-spec uniformMatrix2x3dv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. +uniformMatrix2x3dv(Location,Transpose,Value) -> + cast(5741, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). + +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml">external</a> documentation. +-spec uniformMatrix2x4dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +uniformMatrix2x4dv(Location,Transpose,Value) -> + cast(5742, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). + +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml">external</a> documentation. +-spec uniformMatrix3x2dv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. +uniformMatrix3x2dv(Location,Transpose,Value) -> + cast(5743, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). + +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml">external</a> documentation. +-spec uniformMatrix3x4dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +uniformMatrix3x4dv(Location,Transpose,Value) -> + cast(5744, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). + +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml">external</a> documentation. +-spec uniformMatrix4x2dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +uniformMatrix4x2dv(Location,Transpose,Value) -> + cast(5745, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). + +%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml">external</a> documentation. +-spec uniformMatrix4x3dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +uniformMatrix4x3dv(Location,Transpose,Value) -> + cast(5746, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()} +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml">external</a> documentation. +-spec getUniformdv(integer(),integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}. +getUniformdv(Program,Location) -> + call(5747, <<Program:?GLuint,Location:?GLint>>). + +%% @spec (Program::integer(),Shadertype::enum(),Name::string()) -> integer() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSubroutineUniformLocation.xml">external</a> documentation. +-spec getSubroutineUniformLocation(integer(),enum(),string()) -> integer(). +getSubroutineUniformLocation(Program,Shadertype,Name) -> + call(5748, <<Program:?GLuint,Shadertype:?GLenum,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + +%% @spec (Program::integer(),Shadertype::enum(),Name::string()) -> integer() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSubroutineIndex.xml">external</a> documentation. +-spec getSubroutineIndex(integer(),enum(),string()) -> integer(). +getSubroutineIndex(Program,Shadertype,Name) -> + call(5749, <<Program:?GLuint,Shadertype:?GLenum,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + +%% @spec (Program::integer(),Shadertype::enum(),Index::integer(),Bufsize::integer()) -> string() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveSubroutineUniformName.xml">external</a> documentation. +-spec getActiveSubroutineUniformName(integer(),enum(),integer(),integer()) -> string(). +getActiveSubroutineUniformName(Program,Shadertype,Index,Bufsize) -> + call(5750, <<Program:?GLuint,Shadertype:?GLenum,Index:?GLuint,Bufsize:?GLsizei>>). + +%% @spec (Program::integer(),Shadertype::enum(),Index::integer(),Bufsize::integer()) -> string() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveSubroutineName.xml">external</a> documentation. +-spec getActiveSubroutineName(integer(),enum(),integer(),integer()) -> string(). +getActiveSubroutineName(Program,Shadertype,Index,Bufsize) -> + call(5751, <<Program:?GLuint,Shadertype:?GLenum,Index:?GLuint,Bufsize:?GLsizei>>). + +%% @spec (Shadertype::enum(),Indices::[integer()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformSubroutines.xml">external</a> documentation. +-spec uniformSubroutinesuiv(enum(),[integer()]) -> ok. +uniformSubroutinesuiv(Shadertype,Indices) -> + cast(5752, <<Shadertype:?GLenum,(length(Indices)):?GLuint, + (<< <<C:?GLuint>> || C <- Indices>>)/binary,0:(((length(Indices)) rem 2)*32)>>). + +%% @spec (Shadertype::enum(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()} +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformSubroutine.xml">external</a> documentation. +-spec getUniformSubroutineuiv(enum(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}. +getUniformSubroutineuiv(Shadertype,Location) -> + call(5753, <<Shadertype:?GLenum,Location:?GLint>>). + +%% @spec (Program::integer(),Shadertype::enum(),Pname::enum()) -> integer() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramStage.xml">external</a> documentation. +-spec getProgramStageiv(integer(),enum(),enum()) -> integer(). +getProgramStageiv(Program,Shadertype,Pname) -> + call(5754, <<Program:?GLuint,Shadertype:?GLenum,Pname:?GLenum>>). + +%% @spec (Pname::enum(),Value::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPatchParameter.xml">external</a> documentation. +-spec patchParameteri(enum(),integer()) -> ok. +patchParameteri(Pname,Value) -> + cast(5755, <<Pname:?GLenum,Value:?GLint>>). + +%% @spec (Pname::enum(),Values::[float()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPatchParameter.xml">external</a> documentation. +-spec patchParameterfv(enum(),[float()]) -> ok. +patchParameterfv(Pname,Values) -> + cast(5756, <<Pname:?GLenum,(length(Values)):?GLuint, + (<< <<C:?GLfloat>> || C <- Values>>)/binary,0:(((length(Values)) rem 2)*32)>>). + +%% @spec (Target::enum(),Id::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindTransformFeedback.xml">external</a> documentation. +-spec bindTransformFeedback(enum(),integer()) -> ok. +bindTransformFeedback(Target,Id) -> + cast(5757, <<Target:?GLenum,Id:?GLuint>>). + +%% @spec (Ids::[integer()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteTransformFeedbacks.xml">external</a> documentation. +-spec deleteTransformFeedbacks([integer()]) -> ok. +deleteTransformFeedbacks(Ids) -> + cast(5758, <<(length(Ids)):?GLuint, + (<< <<C:?GLuint>> || C <- Ids>>)/binary,0:(((1+length(Ids)) rem 2)*32)>>). + +%% @spec (N::integer()) -> [integer()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenTransformFeedbacks.xml">external</a> documentation. +-spec genTransformFeedbacks(integer()) -> [integer()]. +genTransformFeedbacks(N) -> + call(5759, <<N:?GLsizei>>). + +%% @spec (Id::integer()) -> 0|1 +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsTransformFeedback.xml">external</a> documentation. +-spec isTransformFeedback(integer()) -> 0|1. +isTransformFeedback(Id) -> + call(5760, <<Id:?GLuint>>). + +%% @spec () -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPauseTransformFeedback.xml">external</a> documentation. +-spec pauseTransformFeedback() -> ok. +pauseTransformFeedback() -> + cast(5761, <<>>). + +%% @spec () -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glResumeTransformFeedback.xml">external</a> documentation. +-spec resumeTransformFeedback() -> ok. +resumeTransformFeedback() -> + cast(5762, <<>>). + +%% @spec (Mode::enum(),Id::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawTransformFeedback.xml">external</a> documentation. +-spec drawTransformFeedback(enum(),integer()) -> ok. +drawTransformFeedback(Mode,Id) -> + cast(5763, <<Mode:?GLenum,Id:?GLuint>>). + +%% @spec (Mode::enum(),Id::integer(),Stream::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawTransformFeedbackStream.xml">external</a> documentation. +-spec drawTransformFeedbackStream(enum(),integer(),integer()) -> ok. +drawTransformFeedbackStream(Mode,Id,Stream) -> + cast(5764, <<Mode:?GLenum,Id:?GLuint,Stream:?GLuint>>). + +%% @spec (Target::enum(),Index::integer(),Id::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBeginQueryIndexe.xml">external</a> documentation. +-spec beginQueryIndexed(enum(),integer(),integer()) -> ok. +beginQueryIndexed(Target,Index,Id) -> + cast(5765, <<Target:?GLenum,Index:?GLuint,Id:?GLuint>>). + +%% @spec (Target::enum(),Index::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndQueryIndexe.xml">external</a> documentation. +-spec endQueryIndexed(enum(),integer()) -> ok. +endQueryIndexed(Target,Index) -> + cast(5766, <<Target:?GLenum,Index:?GLuint>>). + +%% @spec (Target::enum(),Index::integer(),Pname::enum()) -> integer() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryIndexed.xml">external</a> documentation. +-spec getQueryIndexediv(enum(),integer(),enum()) -> integer(). +getQueryIndexediv(Target,Index,Pname) -> + call(5767, <<Target:?GLenum,Index:?GLuint,Pname:?GLenum>>). + +%% @spec () -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glReleaseShaderCompiler.xml">external</a> documentation. +-spec releaseShaderCompiler() -> ok. +releaseShaderCompiler() -> + cast(5768, <<>>). + +%% @spec (Shaders::[integer()],Binaryformat::enum(),Binary::binary()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glShaderBinary.xml">external</a> documentation. +-spec shaderBinary([integer()],enum(),binary()) -> ok. +shaderBinary(Shaders,Binaryformat,Binary) -> + send_bin(Binary), + cast(5769, <<(length(Shaders)):?GLuint, + (<< <<C:?GLuint>> || C <- Shaders>>)/binary,0:(((1+length(Shaders)) rem 2)*32),Binaryformat:?GLenum>>). + +%% @spec (Shadertype::enum(),Precisiontype::enum()) -> {Range::{integer(),integer()},Precision::integer()} +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderPrecisionFormat.xml">external</a> documentation. +-spec getShaderPrecisionFormat(enum(),enum()) -> {{integer(),integer()},integer()}. +getShaderPrecisionFormat(Shadertype,Precisiontype) -> + call(5770, <<Shadertype:?GLenum,Precisiontype:?GLenum>>). + +%% @spec (N::clamp(),F::clamp()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthRange.xml">external</a> documentation. +-spec depthRangef(clamp(),clamp()) -> ok. +depthRangef(N,F) -> + cast(5771, <<N:?GLclampf,F:?GLclampf>>). + +%% @spec (D::clamp()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearDepthf.xml">external</a> documentation. +-spec clearDepthf(clamp()) -> ok. +clearDepthf(D) -> + cast(5772, <<D:?GLclampf>>). + +%% @spec (Program::integer(),BufSize::integer()) -> {BinaryFormat::enum(),Binary::binary()} +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramBinary.xml">external</a> documentation. +-spec getProgramBinary(integer(),integer()) -> {enum(),binary()}. +getProgramBinary(Program,BufSize) -> + call(5773, <<Program:?GLuint,BufSize:?GLsizei>>). + +%% @spec (Program::integer(),BinaryFormat::enum(),Binary::binary()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramBinary.xml">external</a> documentation. +-spec programBinary(integer(),enum(),binary()) -> ok. +programBinary(Program,BinaryFormat,Binary) -> + send_bin(Binary), + cast(5774, <<Program:?GLuint,BinaryFormat:?GLenum>>). + +%% @spec (Program::integer(),Pname::enum(),Value::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramParameter.xml">external</a> documentation. +-spec programParameteri(integer(),enum(),integer()) -> ok. +programParameteri(Program,Pname,Value) -> + cast(5775, <<Program:?GLuint,Pname:?GLenum,Value:?GLint>>). + +%% @spec (Pipeline::integer(),Stages::integer(),Program::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUseProgramStages.xml">external</a> documentation. +-spec useProgramStages(integer(),integer(),integer()) -> ok. +useProgramStages(Pipeline,Stages,Program) -> + cast(5776, <<Pipeline:?GLuint,Stages:?GLbitfield,Program:?GLuint>>). + +%% @spec (Pipeline::integer(),Program::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glActiveShaderProgram.xml">external</a> documentation. +-spec activeShaderProgram(integer(),integer()) -> ok. +activeShaderProgram(Pipeline,Program) -> + cast(5777, <<Pipeline:?GLuint,Program:?GLuint>>). + +%% @spec (Type::enum(),Strings::[string()]) -> integer() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateShaderProgramv.xml">external</a> documentation. +-spec createShaderProgramv(enum(),[string()]) -> integer(). +createShaderProgramv(Type,Strings) -> + StringsTemp = list_to_binary([[Str|[0]] || Str <- Strings ]), + call(5778, <<Type:?GLenum,(length(Strings)):?GLuint,(size(StringsTemp)):?GLuint,(StringsTemp)/binary,0:((8-((size(StringsTemp)+0) rem 8)) rem 8)>>). + +%% @spec (Pipeline::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindProgramPipeline.xml">external</a> documentation. +-spec bindProgramPipeline(integer()) -> ok. +bindProgramPipeline(Pipeline) -> + cast(5779, <<Pipeline:?GLuint>>). + +%% @spec (Pipelines::[integer()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteProgramPipelines.xml">external</a> documentation. +-spec deleteProgramPipelines([integer()]) -> ok. +deleteProgramPipelines(Pipelines) -> + cast(5780, <<(length(Pipelines)):?GLuint, + (<< <<C:?GLuint>> || C <- Pipelines>>)/binary,0:(((1+length(Pipelines)) rem 2)*32)>>). + +%% @spec (N::integer()) -> [integer()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenProgramPipelines.xml">external</a> documentation. +-spec genProgramPipelines(integer()) -> [integer()]. +genProgramPipelines(N) -> + call(5781, <<N:?GLsizei>>). + +%% @spec (Pipeline::integer()) -> 0|1 +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsProgramPipeline.xml">external</a> documentation. +-spec isProgramPipeline(integer()) -> 0|1. +isProgramPipeline(Pipeline) -> + call(5782, <<Pipeline:?GLuint>>). + +%% @spec (Pipeline::integer(),Pname::enum()) -> integer() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramPipeline.xml">external</a> documentation. +-spec getProgramPipelineiv(integer(),enum()) -> integer(). +getProgramPipelineiv(Pipeline,Pname) -> + call(5783, <<Pipeline:?GLuint,Pname:?GLenum>>). + +%% @spec (Program::integer(),Location::integer(),V0::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform1i(integer(),integer(),integer()) -> ok. +programUniform1i(Program,Location,V0) -> + cast(5784, <<Program:?GLuint,Location:?GLint,V0:?GLint>>). + +%% @spec (Program::integer(),Location::integer(),Value::[integer()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform1iv(integer(),integer(),[integer()]) -> ok. +programUniform1iv(Program,Location,Value) -> + cast(5785, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<C:?GLint>> || C <- Value>>)/binary,0:(((1+length(Value)) rem 2)*32)>>). + +%% @spec (Program::integer(),Location::integer(),V0::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform1f(integer(),integer(),float()) -> ok. +programUniform1f(Program,Location,V0) -> + cast(5786, <<Program:?GLuint,Location:?GLint,V0:?GLfloat>>). + +%% @spec (Program::integer(),Location::integer(),Value::[float()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform1fv(integer(),integer(),[float()]) -> ok. +programUniform1fv(Program,Location,Value) -> + cast(5787, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<C:?GLfloat>> || C <- Value>>)/binary,0:(((1+length(Value)) rem 2)*32)>>). + +%% @spec (Program::integer(),Location::integer(),V0::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform1d(integer(),integer(),float()) -> ok. +programUniform1d(Program,Location,V0) -> + cast(5788, <<Program:?GLuint,Location:?GLint,V0:?GLdouble>>). + +%% @spec (Program::integer(),Location::integer(),Value::[float()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform1dv(integer(),integer(),[float()]) -> ok. +programUniform1dv(Program,Location,Value) -> + cast(5789, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,0:32, + (<< <<C:?GLdouble>> || C <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform1ui(integer(),integer(),integer()) -> ok. +programUniform1ui(Program,Location,V0) -> + cast(5790, <<Program:?GLuint,Location:?GLint,V0:?GLuint>>). + +%% @spec (Program::integer(),Location::integer(),Value::[integer()]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform1uiv(integer(),integer(),[integer()]) -> ok. +programUniform1uiv(Program,Location,Value) -> + cast(5791, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<C:?GLuint>> || C <- Value>>)/binary,0:(((1+length(Value)) rem 2)*32)>>). + +%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform2i(integer(),integer(),integer(),integer()) -> ok. +programUniform2i(Program,Location,V0,V1) -> + cast(5792, <<Program:?GLuint,Location:?GLint,V0:?GLint,V1:?GLint>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform2iv(integer(),integer(),[{integer(),integer()}]) -> ok. +programUniform2iv(Program,Location,Value) -> + cast(5793, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<V1:?GLint,V2:?GLint>> || {V1,V2} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform2f(integer(),integer(),float(),float()) -> ok. +programUniform2f(Program,Location,V0,V1) -> + cast(5794, <<Program:?GLuint,Location:?GLint,V0:?GLfloat,V1:?GLfloat>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform2fv(integer(),integer(),[{float(),float()}]) -> ok. +programUniform2fv(Program,Location,Value) -> + cast(5795, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat>> || {V1,V2} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform2d(integer(),integer(),float(),float()) -> ok. +programUniform2d(Program,Location,V0,V1) -> + cast(5796, <<Program:?GLuint,Location:?GLint,V0:?GLdouble,V1:?GLdouble>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform2dv(integer(),integer(),[{float(),float()}]) -> ok. +programUniform2dv(Program,Location,Value) -> + cast(5797, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble>> || {V1,V2} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform2ui(integer(),integer(),integer(),integer()) -> ok. +programUniform2ui(Program,Location,V0,V1) -> + cast(5798, <<Program:?GLuint,Location:?GLint,V0:?GLuint,V1:?GLuint>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform2uiv(integer(),integer(),[{integer(),integer()}]) -> ok. +programUniform2uiv(Program,Location,Value) -> + cast(5799, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<V1:?GLuint,V2:?GLuint>> || {V1,V2} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform3i(integer(),integer(),integer(),integer(),integer()) -> ok. +programUniform3i(Program,Location,V0,V1,V2) -> + cast(5800, <<Program:?GLuint,Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform3iv(integer(),integer(),[{integer(),integer(),integer()}]) -> ok. +programUniform3iv(Program,Location,Value) -> + cast(5801, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<V1:?GLint,V2:?GLint,V3:?GLint>> || {V1,V2,V3} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform3f(integer(),integer(),float(),float(),float()) -> ok. +programUniform3f(Program,Location,V0,V1,V2) -> + cast(5802, <<Program:?GLuint,Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform3fv(integer(),integer(),[{float(),float(),float()}]) -> ok. +programUniform3fv(Program,Location,Value) -> + cast(5803, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>> || {V1,V2,V3} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform3d(integer(),integer(),float(),float(),float()) -> ok. +programUniform3d(Program,Location,V0,V1,V2) -> + cast(5804, <<Program:?GLuint,Location:?GLint,V0:?GLdouble,V1:?GLdouble,V2:?GLdouble>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform3dv(integer(),integer(),[{float(),float(),float()}]) -> ok. +programUniform3dv(Program,Location,Value) -> + cast(5805, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble>> || {V1,V2,V3} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform3ui(integer(),integer(),integer(),integer(),integer()) -> ok. +programUniform3ui(Program,Location,V0,V1,V2) -> + cast(5806, <<Program:?GLuint,Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform3uiv(integer(),integer(),[{integer(),integer(),integer()}]) -> ok. +programUniform3uiv(Program,Location,Value) -> + cast(5807, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<V1:?GLuint,V2:?GLuint,V3:?GLuint>> || {V1,V2,V3} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform4i(integer(),integer(),integer(),integer(),integer(),integer()) -> ok. +programUniform4i(Program,Location,V0,V1,V2,V3) -> + cast(5808, <<Program:?GLuint,Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint,V3:?GLint>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform4iv(integer(),integer(),[{integer(),integer(),integer(),integer()}]) -> ok. +programUniform4iv(Program,Location,Value) -> + cast(5809, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>> || {V1,V2,V3,V4} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float(),V3::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform4f(integer(),integer(),float(),float(),float(),float()) -> ok. +programUniform4f(Program,Location,V0,V1,V2,V3) -> + cast(5810, <<Program:?GLuint,Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform4fv(integer(),integer(),[{float(),float(),float(),float()}]) -> ok. +programUniform4fv(Program,Location,Value) -> + cast(5811, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float(),V3::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform4d(integer(),integer(),float(),float(),float(),float()) -> ok. +programUniform4d(Program,Location,V0,V1,V2,V3) -> + cast(5812, <<Program:?GLuint,Location:?GLint,V0:?GLdouble,V1:?GLdouble,V2:?GLdouble,V3:?GLdouble>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform4dv(integer(),integer(),[{float(),float(),float(),float()}]) -> ok. +programUniform4dv(Program,Location,Value) -> + cast(5813, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble>> || {V1,V2,V3,V4} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform4ui(integer(),integer(),integer(),integer(),integer(),integer()) -> ok. +programUniform4ui(Program,Location,V0,V1,V2,V3) -> + cast(5814, <<Program:?GLuint,Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint>>). + +%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation. +-spec programUniform4uiv(integer(),integer(),[{integer(),integer(),integer(),integer()}]) -> ok. +programUniform4uiv(Program,Location,Value) -> + cast(5815, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint, + (<< <<V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>> || {V1,V2,V3,V4} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation. +-spec programUniformMatrix2fv(integer(),integer(),0|1,[{float(),float(),float(),float()}]) -> ok. +programUniformMatrix2fv(Program,Location,Transpose,Value) -> + cast(5816, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation. +-spec programUniformMatrix3fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix3fv(Program,Location,Transpose,Value) -> + cast(5817, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation. +-spec programUniformMatrix4fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix4fv(Program,Location,Transpose,Value) -> + cast(5818, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat,V13:?GLfloat,V14:?GLfloat,V15:?GLfloat,V16:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation. +-spec programUniformMatrix2dv(integer(),integer(),0|1,[{float(),float(),float(),float()}]) -> ok. +programUniformMatrix2dv(Program,Location,Transpose,Value) -> + cast(5819, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble>> || {V1,V2,V3,V4} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation. +-spec programUniformMatrix3dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix3dv(Program,Location,Transpose,Value) -> + cast(5820, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation. +-spec programUniformMatrix4dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix4dv(Program,Location,Transpose,Value) -> + cast(5821, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble,V13:?GLdouble,V14:?GLdouble,V15:?GLdouble,V16:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix2x.xml">external</a> documentation. +-spec programUniformMatrix2x3fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix2x3fv(Program,Location,Transpose,Value) -> + cast(5822, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix3x.xml">external</a> documentation. +-spec programUniformMatrix3x2fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix3x2fv(Program,Location,Transpose,Value) -> + cast(5823, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix2x.xml">external</a> documentation. +-spec programUniformMatrix2x4fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix2x4fv(Program,Location,Transpose,Value) -> + cast(5824, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix4x.xml">external</a> documentation. +-spec programUniformMatrix4x2fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix4x2fv(Program,Location,Transpose,Value) -> + cast(5825, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix3x.xml">external</a> documentation. +-spec programUniformMatrix3x4fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix3x4fv(Program,Location,Transpose,Value) -> + cast(5826, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix4x.xml">external</a> documentation. +-spec programUniformMatrix4x3fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix4x3fv(Program,Location,Transpose,Value) -> + cast(5827, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix2x.xml">external</a> documentation. +-spec programUniformMatrix2x3dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix2x3dv(Program,Location,Transpose,Value) -> + cast(5828, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix3x.xml">external</a> documentation. +-spec programUniformMatrix3x2dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix3x2dv(Program,Location,Transpose,Value) -> + cast(5829, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix2x.xml">external</a> documentation. +-spec programUniformMatrix2x4dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix2x4dv(Program,Location,Transpose,Value) -> + cast(5830, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix4x.xml">external</a> documentation. +-spec programUniformMatrix4x2dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix4x2dv(Program,Location,Transpose,Value) -> + cast(5831, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix3x.xml">external</a> documentation. +-spec programUniformMatrix3x4dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix3x4dv(Program,Location,Transpose,Value) -> + cast(5832, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). + +%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix4x.xml">external</a> documentation. +-spec programUniformMatrix4x3dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok. +programUniformMatrix4x3dv(Program,Location,Transpose,Value) -> + cast(5833, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32, + (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). + +%% @spec (Pipeline::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glValidateProgramPipeline.xml">external</a> documentation. +-spec validateProgramPipeline(integer()) -> ok. +validateProgramPipeline(Pipeline) -> + cast(5834, <<Pipeline:?GLuint>>). + +%% @spec (Pipeline::integer(),BufSize::integer()) -> string() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramPipelineInfoLog.xml">external</a> documentation. +-spec getProgramPipelineInfoLog(integer(),integer()) -> string(). +getProgramPipelineInfoLog(Pipeline,BufSize) -> + call(5835, <<Pipeline:?GLuint,BufSize:?GLsizei>>). + +%% @spec (Index::integer(),X::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribL.xml">external</a> documentation. +-spec vertexAttribL1d(integer(),float()) -> ok. +vertexAttribL1d(Index,X) -> + cast(5836, <<Index:?GLuint,0:32,X:?GLdouble>>). + +%% @spec (Index::integer(),X::float(),Y::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribL.xml">external</a> documentation. +-spec vertexAttribL2d(integer(),float(),float()) -> ok. +vertexAttribL2d(Index,X,Y) -> + cast(5837, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble>>). + +%% @spec (Index::integer(),X::float(),Y::float(),Z::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribL.xml">external</a> documentation. +-spec vertexAttribL3d(integer(),float(),float(),float()) -> ok. +vertexAttribL3d(Index,X,Y,Z) -> + cast(5838, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + +%% @spec (Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribL.xml">external</a> documentation. +-spec vertexAttribL4d(integer(),float(),float(),float(),float()) -> ok. +vertexAttribL4d(Index,X,Y,Z,W) -> + cast(5839, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + +%% @spec (Index,{X}) -> ok +%% @equiv vertexAttribL1d(Index,X) +-spec vertexAttribL1dv(integer(),{float()}) -> ok. +vertexAttribL1dv(Index,{X}) -> vertexAttribL1d(Index,X). + +%% @spec (Index,{X,Y}) -> ok +%% @equiv vertexAttribL2d(Index,X,Y) +-spec vertexAttribL2dv(integer(),{float(),float()}) -> ok. +vertexAttribL2dv(Index,{X,Y}) -> vertexAttribL2d(Index,X,Y). + +%% @spec (Index,{X,Y,Z}) -> ok +%% @equiv vertexAttribL3d(Index,X,Y,Z) +-spec vertexAttribL3dv(integer(),{float(),float(),float()}) -> ok. +vertexAttribL3dv(Index,{X,Y,Z}) -> vertexAttribL3d(Index,X,Y,Z). + +%% @spec (Index,{X,Y,Z,W}) -> ok +%% @equiv vertexAttribL4d(Index,X,Y,Z,W) +-spec vertexAttribL4dv(integer(),{float(),float(),float(),float()}) -> ok. +vertexAttribL4dv(Index,{X,Y,Z,W}) -> vertexAttribL4d(Index,X,Y,Z,W). + +%% @spec (Index::integer(),Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribLPointer.xml">external</a> documentation. +-spec vertexAttribLPointer(integer(),integer(),enum(),integer(),offset()|mem()) -> ok. +vertexAttribLPointer(Index,Size,Type,Stride,Pointer) when is_integer(Pointer) -> + cast(5840, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); +vertexAttribLPointer(Index,Size,Type,Stride,Pointer) -> + send_bin(Pointer), + cast(5841, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). + +%% @spec (Index::integer(),Pname::enum()) -> {float(),float(),float(),float()} +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttribL.xml">external</a> documentation. +-spec getVertexAttribLdv(integer(),enum()) -> {float(),float(),float(),float()}. +getVertexAttribLdv(Index,Pname) -> + call(5842, <<Index:?GLuint,Pname:?GLenum>>). + +%% @spec (First::integer(),V::[{float(),float(),float(),float()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glViewportArrayv.xml">external</a> documentation. +-spec viewportArrayv(integer(),[{float(),float(),float(),float()}]) -> ok. +viewportArrayv(First,V) -> + cast(5843, <<First:?GLuint,(length(V)):?GLuint, + (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- V>>)/binary>>). + +%% @spec (Index::integer(),X::float(),Y::float(),W::float(),H::float()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glViewportIndexed.xml">external</a> documentation. +-spec viewportIndexedf(integer(),float(),float(),float(),float()) -> ok. +viewportIndexedf(Index,X,Y,W,H) -> + cast(5844, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,W:?GLfloat,H:?GLfloat>>). + +%% @spec (Index::integer(),V::{float(),float(),float(),float()}) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glViewportIndexed.xml">external</a> documentation. +-spec viewportIndexedfv(integer(),{float(),float(),float(),float()}) -> ok. +viewportIndexedfv(Index,{V1,V2,V3,V4}) -> + cast(5845, <<Index:?GLuint,V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>>). + +%% @spec (First::integer(),V::[{integer(),integer(),integer(),integer()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScissorArrayv.xml">external</a> documentation. +-spec scissorArrayv(integer(),[{integer(),integer(),integer(),integer()}]) -> ok. +scissorArrayv(First,V) -> + cast(5846, <<First:?GLuint,(length(V)):?GLuint, + (<< <<V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>> || {V1,V2,V3,V4} <- V>>)/binary>>). + +%% @spec (Index::integer(),Left::integer(),Bottom::integer(),Width::integer(),Height::integer()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScissorIndexe.xml">external</a> documentation. +-spec scissorIndexed(integer(),integer(),integer(),integer(),integer()) -> ok. +scissorIndexed(Index,Left,Bottom,Width,Height) -> + cast(5847, <<Index:?GLuint,Left:?GLint,Bottom:?GLint,Width:?GLsizei,Height:?GLsizei>>). + +%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScissorIndexe.xml">external</a> documentation. +-spec scissorIndexedv(integer(),{integer(),integer(),integer(),integer()}) -> ok. +scissorIndexedv(Index,{V1,V2,V3,V4}) -> + cast(5848, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). + +%% @spec (First::integer(),V::[{clamp(),clamp()}]) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthRangeArrayv.xml">external</a> documentation. +-spec depthRangeArrayv(integer(),[{clamp(),clamp()}]) -> ok. +depthRangeArrayv(First,V) -> + cast(5849, <<First:?GLuint,0:32,(length(V)):?GLuint,0:32, + (<< <<V1:?GLclampd,V2:?GLclampd>> || {V1,V2} <- V>>)/binary>>). + +%% @spec (Index::integer(),N::clamp(),F::clamp()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthRangeIndexe.xml">external</a> documentation. +-spec depthRangeIndexed(integer(),clamp(),clamp()) -> ok. +depthRangeIndexed(Index,N,F) -> + cast(5850, <<Index:?GLuint,0:32,N:?GLclampd,F:?GLclampd>>). + +%% @spec (Target::enum(),Index::integer()) -> [float()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFloati_v.xml">external</a> documentation. +-spec getFloati_v(enum(),integer()) -> [float()]. +getFloati_v(Target,Index) -> + call(5851, <<Target:?GLenum,Index:?GLuint>>). + +%% @spec (Target::enum(),Index::integer()) -> [float()] +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetDoublei_v.xml">external</a> documentation. +-spec getDoublei_v(enum(),integer()) -> [float()]. +getDoublei_v(Target,Index) -> + call(5852, <<Target:?GLenum,Index:?GLuint>>). + +%% @spec (Source::enum(),Type::enum(),Severity::enum(),Ids::[integer()],Enabled::0|1) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDebugMessageControlARB.xml">external</a> documentation. +-spec debugMessageControlARB(enum(),enum(),enum(),[integer()],0|1) -> ok. +debugMessageControlARB(Source,Type,Severity,Ids,Enabled) -> + cast(5853, <<Source:?GLenum,Type:?GLenum,Severity:?GLenum,(length(Ids)):?GLuint, + (<< <<C:?GLuint>> || C <- Ids>>)/binary,0:(((length(Ids)) rem 2)*32),Enabled:?GLboolean>>). + +%% @spec (Source::enum(),Type::enum(),Id::integer(),Severity::enum(),Buf::string()) -> ok +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDebugMessageInsertARB.xml">external</a> documentation. +-spec debugMessageInsertARB(enum(),enum(),integer(),enum(),string()) -> ok. +debugMessageInsertARB(Source,Type,Id,Severity,Buf) -> + cast(5854, <<Source:?GLenum,Type:?GLenum,Id:?GLuint,Severity:?GLenum,(list_to_binary([Buf|[0]]))/binary,0:((8-((length(Buf)+ 1) rem 8)) rem 8)>>). + +%% @spec (Count::integer(),Bufsize::integer()) -> {integer(),Sources::[enum()],Types::[enum()],Ids::[integer()],Severities::[enum()],MessageLog::[string()]} +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetDebugMessageLogARB.xml">external</a> documentation. +-spec getDebugMessageLogARB(integer(),integer()) -> {integer(),[enum()],[enum()],[integer()],[enum()],[string()]}. +getDebugMessageLogARB(Count,Bufsize) -> + call(5855, <<Count:?GLuint,Bufsize:?GLsizei>>). + +%% @spec () -> enum() +%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetGraphicsResetStatusARB.xml">external</a> documentation. +-spec getGraphicsResetStatusARB() -> enum(). +getGraphicsResetStatusARB() -> + call(5856, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glResizeBuffersMESA.xml">external</a> documentation. +-spec resizeBuffersMESA() -> ok. resizeBuffersMESA() -> - wxe_util:cast(5676, <<>>). + cast(5857, <<>>). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4dMESA.xml">external</a> documentation. +-spec windowPos4dMESA(float(),float(),float(),float()) -> ok. windowPos4dMESA(X,Y,Z,W) -> - wxe_util:cast(5677, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5858, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4dMESA(X,Y,Z,W) +-spec windowPos4dvMESA({float(),float(),float(),float()}) -> ok. windowPos4dvMESA({X,Y,Z,W}) -> windowPos4dMESA(X,Y,Z,W). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4fMESA.xml">external</a> documentation. +-spec windowPos4fMESA(float(),float(),float(),float()) -> ok. windowPos4fMESA(X,Y,Z,W) -> - wxe_util:cast(5678, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5859, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4fMESA(X,Y,Z,W) +-spec windowPos4fvMESA({float(),float(),float(),float()}) -> ok. windowPos4fvMESA({X,Y,Z,W}) -> windowPos4fMESA(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4iMESA.xml">external</a> documentation. +-spec windowPos4iMESA(integer(),integer(),integer(),integer()) -> ok. windowPos4iMESA(X,Y,Z,W) -> - wxe_util:cast(5679, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). + cast(5860, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4iMESA(X,Y,Z,W) +-spec windowPos4ivMESA({integer(),integer(),integer(),integer()}) -> ok. windowPos4ivMESA({X,Y,Z,W}) -> windowPos4iMESA(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4sMESA.xml">external</a> documentation. +-spec windowPos4sMESA(integer(),integer(),integer(),integer()) -> ok. windowPos4sMESA(X,Y,Z,W) -> - wxe_util:cast(5680, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). + cast(5861, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4sMESA(X,Y,Z,W) +-spec windowPos4svMESA({integer(),integer(),integer(),integer()}) -> ok. windowPos4svMESA({X,Y,Z,W}) -> windowPos4sMESA(X,Y,Z,W). %% @spec (Zmin::clamp(),Zmax::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthBoundsEXT.xml">external</a> documentation. +-spec depthBoundsEXT(clamp(),clamp()) -> ok. depthBoundsEXT(Zmin,Zmax) -> - wxe_util:cast(5681, <<Zmin:?GLclampd,Zmax:?GLclampd>>). + cast(5862, <<Zmin:?GLclampd,Zmax:?GLclampd>>). %% @spec (StencilTagBits::integer(),StencilClearTag::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilClearTagEXT.xml">external</a> documentation. +-spec stencilClearTagEXT(integer(),integer()) -> ok. stencilClearTagEXT(StencilTagBits,StencilClearTag) -> - wxe_util:cast(5682, <<StencilTagBits:?GLsizei,StencilClearTag:?GLuint>>). + cast(5863, <<StencilTagBits:?GLsizei,StencilClearTag:?GLuint>>). diff --git a/lib/wx/src/gen/gl_debug.hrl b/lib/wx/src/gen/gl_debug.hrl deleted file mode 100644 index 0b8086f24e..0000000000 --- a/lib/wx/src/gen/gl_debug.hrl +++ /dev/null @@ -1,697 +0,0 @@ -%% -%% %CopyrightBegin% -%% -%% Copyright Ericsson AB 2008-2010. All Rights Reserved. -%% -%% The contents of this file are subject to the Erlang Public License, -%% Version 1.1, (the "License"); you may not use this file except in -%% compliance with the License. You should have received a copy of the -%% Erlang Public License along with this software. If not, it can be -%% retrieved online at http://www.erlang.org/. -%% -%% Software distributed under the License is distributed on an "AS IS" -%% basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See -%% the License for the specific language governing rights and limitations -%% under the License. -%% -%% %CopyrightEnd% -%% This file is generated DO NOT EDIT - -gldebug_table() -> -[ - {5037, {gl, accum, 0}}, - {5038, {gl, alphaFunc, 0}}, - {5039, {gl, areTexturesResident, 0}}, - {5040, {gl, arrayElement, 0}}, - {5041, {gl, 'begin', 0}}, - {5042, {gl, bindTexture, 0}}, - {5043, {gl, bitmap, 0}}, - {5044, {gl, bitmap, 0}}, - {5045, {gl, blendFunc, 0}}, - {5046, {gl, callList, 0}}, - {5047, {gl, callLists, 0}}, - {5048, {gl, clear, 0}}, - {5049, {gl, clearAccum, 0}}, - {5050, {gl, clearColor, 0}}, - {5051, {gl, clearDepth, 0}}, - {5052, {gl, clearIndex, 0}}, - {5053, {gl, clearStencil, 0}}, - {5054, {gl, clipPlane, 0}}, - {5055, {gl, color3b, 0}}, - {5056, {gl, color3d, 0}}, - {5057, {gl, color3f, 0}}, - {5058, {gl, color3i, 0}}, - {5059, {gl, color3s, 0}}, - {5060, {gl, color3ub, 0}}, - {5061, {gl, color3ui, 0}}, - {5062, {gl, color3us, 0}}, - {5063, {gl, color4b, 0}}, - {5064, {gl, color4d, 0}}, - {5065, {gl, color4f, 0}}, - {5066, {gl, color4i, 0}}, - {5067, {gl, color4s, 0}}, - {5068, {gl, color4ub, 0}}, - {5069, {gl, color4ui, 0}}, - {5070, {gl, color4us, 0}}, - {5071, {gl, colorMask, 0}}, - {5072, {gl, colorMaterial, 0}}, - {5073, {gl, colorPointer, 0}}, - {5074, {gl, colorPointer, 0}}, - {5075, {gl, copyPixels, 0}}, - {5076, {gl, copyTexImage1D, 0}}, - {5077, {gl, copyTexImage2D, 0}}, - {5078, {gl, copyTexSubImage1D, 0}}, - {5079, {gl, copyTexSubImage2D, 0}}, - {5080, {gl, cullFace, 0}}, - {5081, {gl, deleteLists, 0}}, - {5082, {gl, deleteTextures, 0}}, - {5083, {gl, depthFunc, 0}}, - {5084, {gl, depthMask, 0}}, - {5085, {gl, depthRange, 0}}, - {5086, {gl, disable, 0}}, - {5087, {gl, disableClientState, 0}}, - {5088, {gl, drawArrays, 0}}, - {5089, {gl, drawBuffer, 0}}, - {5090, {gl, drawElements, 0}}, - {5091, {gl, drawElements, 0}}, - {5092, {gl, drawPixels, 0}}, - {5093, {gl, drawPixels, 0}}, - {5094, {gl, edgeFlag, 0}}, - {5095, {gl, edgeFlagPointer, 0}}, - {5096, {gl, edgeFlagPointer, 0}}, - {5097, {gl, enable, 0}}, - {5098, {gl, enableClientState, 0}}, - {5099, {gl, 'end', 0}}, - {5100, {gl, endList, 0}}, - {5101, {gl, evalCoord1d, 0}}, - {5102, {gl, evalCoord1f, 0}}, - {5103, {gl, evalCoord2d, 0}}, - {5104, {gl, evalCoord2f, 0}}, - {5105, {gl, evalMesh1, 0}}, - {5106, {gl, evalMesh2, 0}}, - {5107, {gl, evalPoint1, 0}}, - {5108, {gl, evalPoint2, 0}}, - {5109, {gl, feedbackBuffer, 0}}, - {5110, {gl, finish, 0}}, - {5111, {gl, flush, 0}}, - {5112, {gl, fogf, 0}}, - {5113, {gl, fogfv, 0}}, - {5114, {gl, fogi, 0}}, - {5115, {gl, fogiv, 0}}, - {5116, {gl, frontFace, 0}}, - {5117, {gl, frustum, 0}}, - {5118, {gl, genLists, 0}}, - {5119, {gl, genTextures, 0}}, - {5120, {gl, getBooleanv, 0}}, - {5121, {gl, getClipPlane, 0}}, - {5122, {gl, getDoublev, 0}}, - {5123, {gl, getError, 0}}, - {5124, {gl, getFloatv, 0}}, - {5125, {gl, getIntegerv, 0}}, - {5126, {gl, getLightfv, 0}}, - {5127, {gl, getLightiv, 0}}, - {5128, {gl, getMapdv, 0}}, - {5129, {gl, getMapfv, 0}}, - {5130, {gl, getMapiv, 0}}, - 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{5552, {gl, uniform1uiv, 0}}, - {5553, {gl, uniform2uiv, 0}}, - {5554, {gl, uniform3uiv, 0}}, - {5555, {gl, uniform4uiv, 0}}, - {5556, {gl, texParameterIiv, 0}}, - {5557, {gl, texParameterIuiv, 0}}, - {5558, {gl, getTexParameterIiv, 0}}, - {5559, {gl, getTexParameterIuiv, 0}}, - {5560, {gl, clearBufferiv, 0}}, - {5561, {gl, clearBufferuiv, 0}}, - {5562, {gl, clearBufferfv, 0}}, - {5563, {gl, clearBufferfi, 0}}, - {5564, {gl, getStringi, 0}}, - {5565, {gl, vertexAttribI1i, 0}}, - {5566, {gl, vertexAttribI2i, 0}}, - {5567, {gl, vertexAttribI3i, 0}}, - {5568, {gl, vertexAttribI4i, 0}}, - {5569, {gl, vertexAttribI1ui, 0}}, - {5570, {gl, vertexAttribI2ui, 0}}, - {5571, {gl, vertexAttribI3ui, 0}}, - {5572, {gl, vertexAttribI4ui, 0}}, - {5573, {gl, vertexAttribI4bv, 0}}, - {5574, {gl, vertexAttribI4sv, 0}}, - {5575, {gl, vertexAttribI4ubv, 0}}, - {5576, {gl, vertexAttribI4usv, 0}}, - {5577, {gl, drawArraysInstanced, 0}}, - {5578, {gl, drawElementsInstanced, 0}}, - {5579, {gl, drawElementsInstanced, 0}}, - {5580, {gl, texBuffer, 0}}, - {5581, {gl, primitiveRestartIndex, 0}}, - {5582, {gl, loadTransposeMatrixfARB, 0}}, - {5583, {gl, loadTransposeMatrixdARB, 0}}, - {5584, {gl, multTransposeMatrixfARB, 0}}, - {5585, {gl, multTransposeMatrixdARB, 0}}, - {5586, {gl, weightbvARB, 0}}, - {5587, {gl, weightsvARB, 0}}, - {5588, {gl, weightivARB, 0}}, - {5589, {gl, weightfvARB, 0}}, - {5590, {gl, weightdvARB, 0}}, - {5591, {gl, weightubvARB, 0}}, - {5592, {gl, weightusvARB, 0}}, - {5593, {gl, weightuivARB, 0}}, - {5594, {gl, vertexBlendARB, 0}}, - {5595, {gl, currentPaletteMatrixARB, 0}}, - {5596, {gl, matrixIndexubvARB, 0}}, - {5597, {gl, matrixIndexusvARB, 0}}, - {5598, {gl, matrixIndexuivARB, 0}}, - {5599, {gl, programStringARB, 0}}, - {5600, {gl, bindProgramARB, 0}}, - {5601, {gl, deleteProgramsARB, 0}}, - {5602, {gl, genProgramsARB, 0}}, - {5603, {gl, programEnvParameter4dARB, 0}}, - {5604, {gl, programEnvParameter4dvARB, 0}}, - {5605, {gl, programEnvParameter4fARB, 0}}, - {5606, {gl, programEnvParameter4fvARB, 0}}, - {5607, {gl, programLocalParameter4dARB, 0}}, - {5608, {gl, programLocalParameter4dvARB, 0}}, - {5609, {gl, programLocalParameter4fARB, 0}}, - {5610, {gl, programLocalParameter4fvARB, 0}}, - {5611, {gl, getProgramEnvParameterdvARB, 0}}, - {5612, {gl, getProgramEnvParameterfvARB, 0}}, - {5613, {gl, getProgramLocalParameterdvARB, 0}}, - {5614, {gl, getProgramLocalParameterfvARB, 0}}, - {5615, {gl, getProgramStringARB, 0}}, - {5616, {gl, deleteObjectARB, 0}}, - {5617, {gl, getHandleARB, 0}}, - {5618, {gl, detachObjectARB, 0}}, - {5619, {gl, createShaderObjectARB, 0}}, - {5620, {gl, shaderSourceARB, 0}}, - {5621, {gl, compileShaderARB, 0}}, - {5622, {gl, createProgramObjectARB, 0}}, - {5623, {gl, attachObjectARB, 0}}, - {5624, {gl, linkProgramARB, 0}}, - {5625, {gl, useProgramObjectARB, 0}}, - {5626, {gl, validateProgramARB, 0}}, - {5627, {gl, getObjectParameterfvARB, 0}}, - {5628, {gl, getObjectParameterivARB, 0}}, - {5629, {gl, getInfoLogARB, 0}}, - {5630, {gl, getAttachedObjectsARB, 0}}, - {5631, {gl, getUniformLocationARB, 0}}, - {5632, {gl, getActiveUniformARB, 0}}, - {5633, {gl, getUniformfvARB, 0}}, - {5634, {gl, getUniformivARB, 0}}, - {5635, {gl, getShaderSourceARB, 0}}, - {5636, {gl, bindAttribLocationARB, 0}}, - {5637, {gl, getActiveAttribARB, 0}}, - {5638, {gl, getAttribLocationARB, 0}}, - {5639, {gl, isRenderbuffer, 0}}, - {5640, {gl, bindRenderbuffer, 0}}, - {5641, {gl, deleteRenderbuffers, 0}}, - {5642, {gl, genRenderbuffers, 0}}, - {5643, {gl, renderbufferStorage, 0}}, - {5644, {gl, getRenderbufferParameteriv, 0}}, - {5645, {gl, isFramebuffer, 0}}, - {5646, {gl, bindFramebuffer, 0}}, - {5647, {gl, deleteFramebuffers, 0}}, - {5648, {gl, genFramebuffers, 0}}, - {5649, {gl, checkFramebufferStatus, 0}}, - {5650, {gl, framebufferTexture1D, 0}}, - {5651, {gl, framebufferTexture2D, 0}}, - {5652, {gl, framebufferTexture3D, 0}}, - {5653, {gl, framebufferRenderbuffer, 0}}, - {5654, {gl, getFramebufferAttachmentParameteriv, 0}}, - {5655, {gl, generateMipmap, 0}}, - {5656, {gl, blitFramebuffer, 0}}, - {5657, {gl, renderbufferStorageMultisample, 0}}, - {5658, {gl, framebufferTextureLayer, 0}}, - {5659, {gl, programParameteriARB, 0}}, - {5660, {gl, framebufferTextureARB, 0}}, - {5661, {gl, framebufferTextureFaceARB, 0}}, - {5662, {gl, vertexAttribDivisorARB, 0}}, - {5663, {gl, flushMappedBufferRange, 0}}, - {5664, {gl, bindVertexArray, 0}}, - {5665, {gl, deleteVertexArrays, 0}}, - {5666, {gl, genVertexArrays, 0}}, - {5667, {gl, isVertexArray, 0}}, - {5668, {gl, getUniformIndices, 0}}, - {5669, {gl, getActiveUniformsiv, 0}}, - {5670, {gl, getActiveUniformName, 0}}, - {5671, {gl, getUniformBlockIndex, 0}}, - {5672, {gl, getActiveUniformBlockiv, 0}}, - {5673, {gl, getActiveUniformBlockName, 0}}, - {5674, {gl, uniformBlockBinding, 0}}, - {5675, {gl, copyBufferSubData, 0}}, - {5676, {gl, resizeBuffersMESA, 0}}, - {5677, {gl, windowPos4dMESA, 0}}, - {5678, {gl, windowPos4fMESA, 0}}, - {5679, {gl, windowPos4iMESA, 0}}, - {5680, {gl, windowPos4sMESA, 0}}, - {5681, {gl, depthBoundsEXT, 0}}, - {5682, {gl, stencilClearTagEXT, 0}}, - {5010, {glu, build1DMipmapLevels, 0}}, - {5011, {glu, build1DMipmaps, 0}}, - {5012, {glu, build2DMipmapLevels, 0}}, - {5013, {glu, build2DMipmaps, 0}}, - {5014, {glu, build3DMipmapLevels, 0}}, - {5015, {glu, build3DMipmaps, 0}}, - {5016, {glu, checkExtension, 0}}, - {5017, {glu, cylinder, 0}}, - {5018, {glu, deleteQuadric, 0}}, - {5019, {glu, disk, 0}}, - {5020, {glu, errorString, 0}}, - {5021, {glu, getString, 0}}, - {5022, {glu, lookAt, 0}}, - {5023, {glu, newQuadric, 0}}, - {5024, {glu, ortho2D, 0}}, - {5025, {glu, partialDisk, 0}}, - {5026, {glu, perspective, 0}}, - {5027, {glu, pickMatrix, 0}}, - {5028, {glu, project, 0}}, - {5029, {glu, quadricDrawStyle, 0}}, - {5030, {glu, quadricNormals, 0}}, - {5031, {glu, quadricOrientation, 0}}, - {5032, {glu, quadricTexture, 0}}, - {5033, {glu, scaleImage, 0}}, - {5034, {glu, sphere, 0}}, - {5035, {glu, unProject, 0}}, - {5036, {glu, unProject4, 0}}, - {-1, {mod, func, -1}} -]. - diff --git a/lib/wx/src/gen/glu.erl b/lib/wx/src/gen/glu.erl index d410c4663d..c16f0cf125 100644 --- a/lib/wx/src/gen/glu.erl +++ b/lib/wx/src/gen/glu.erl @@ -25,14 +25,13 @@ %% %% Booleans are represented by integers 0 and 1. -%% @type wx_mem(). see wx.erl on memory allocation functions +%% @type mem(). memory block %% @type enum(). An integer defined in gl.hrl %% @type offset(). An integer which is an offset in an array %% @type clamp(). A float clamped between 0.0 - 1.0 -module(glu). -compile(inline). --include("wxe.hrl"). -define(GLenum,32/native-unsigned). -define(GLboolean,8/native-unsigned). -define(GLbitfield,32/native-unsigned). @@ -51,6 +50,11 @@ -define(GLintptr,64/native-unsigned). -define(GLUquadric,64/native-unsigned). -define(GLhandleARB,64/native-unsigned). +-define(GLsync,64/native-unsigned). +-define(GLuint64,64/native-unsigned). +-define(GLint64,64/native-signed). +-type enum() :: non_neg_integer(). +-type mem() :: binary() | tuple(). -export([tesselate/2,build1DMipmapLevels/9,build1DMipmaps/6,build2DMipmapLevels/10, build2DMipmaps/7,build3DMipmapLevels/11,build3DMipmaps/8,checkExtension/2, @@ -59,7 +63,7 @@ quadricDrawStyle/2,quadricNormals/2,quadricOrientation/2,quadricTexture/2, scaleImage/9,sphere/4,unProject/6,unProject4/9]). - +-import(gl, [call/2,cast/2,send_bin/1]). %% API %% @spec (Vec3, [Vec3]) -> {Triangles, VertexPos} @@ -73,159 +77,184 @@ %% vertex positions, it starts with the vertices in Vs and %% may contain newly created vertices in the end. tesselate({Nx,Ny,Nz}, Vs) -> - wxe_util:call(5000, <<(length(Vs)):32/native,0:32, + call(5000, <<(length(Vs)):32/native,0:32, Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble, (<< <<Vx:?GLdouble,Vy:?GLdouble,Vz:?GLdouble >> || {Vx,Vy,Vz} <- Vs>>)/binary >>). %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Format::enum(),Type::enum(),Level::integer(),Base::integer(),Max::integer(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild1DMipmapLevels.xml">external</a> documentation. +-spec build1DMipmapLevels(enum(),integer(),integer(),enum(),enum(),integer(),integer(),integer(),binary()) -> integer(). build1DMipmapLevels(Target,InternalFormat,Width,Format,Type,Level,Base,Max,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5010, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). + send_bin(Data), + call(5010, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Format::enum(),Type::enum(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild1DMipmaps.xml">external</a> documentation. +-spec build1DMipmaps(enum(),integer(),integer(),enum(),enum(),binary()) -> integer(). build1DMipmaps(Target,InternalFormat,Width,Format,Type,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5011, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Data), + call(5011, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Level::integer(),Base::integer(),Max::integer(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild2DMipmapLevels.xml">external</a> documentation. +-spec build2DMipmapLevels(enum(),integer(),integer(),integer(),enum(),enum(),integer(),integer(),integer(),binary()) -> integer(). build2DMipmapLevels(Target,InternalFormat,Width,Height,Format,Type,Level,Base,Max,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5012, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). + send_bin(Data), + call(5012, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild2DMipmaps.xml">external</a> documentation. +-spec build2DMipmaps(enum(),integer(),integer(),integer(),enum(),enum(),binary()) -> integer(). build2DMipmaps(Target,InternalFormat,Width,Height,Format,Type,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5013, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Data), + call(5013, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Level::integer(),Base::integer(),Max::integer(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild3DMipmapLevels.xml">external</a> documentation. +-spec build3DMipmapLevels(enum(),integer(),integer(),integer(),integer(),enum(),enum(),integer(),integer(),integer(),binary()) -> integer(). build3DMipmapLevels(Target,InternalFormat,Width,Height,Depth,Format,Type,Level,Base,Max,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5014, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). + send_bin(Data), + call(5014, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild3DMipmaps.xml">external</a> documentation. +-spec build3DMipmaps(enum(),integer(),integer(),integer(),integer(),enum(),enum(),binary()) -> integer(). build3DMipmaps(Target,InternalFormat,Width,Height,Depth,Format,Type,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5015, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Data), + call(5015, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>). -%% @spec (ExtName::[integer()],ExtString::[integer()]) -> 0|1 +%% @spec (ExtName::string(),ExtString::string()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluCheckExtension.xml">external</a> documentation. +-spec checkExtension(string(),string()) -> 0|1. checkExtension(ExtName,ExtString) -> - wxe_util:call(5016, <<(length(ExtName)):?GLuint, - (<< <<C:?GLubyte>> || C <- ExtName>>)/binary,0:((8-((length(ExtName)+ 4) rem 8)) rem 8),(length(ExtString)):?GLuint, - (<< <<C:?GLubyte>> || C <- ExtString>>)/binary,0:((8-((length(ExtString)+ 4) rem 8)) rem 8)>>). + call(5016, <<(list_to_binary([ExtName|[0]]))/binary,0:((8-((length(ExtName)+ 1) rem 8)) rem 8),(list_to_binary([ExtString|[0]]))/binary,0:((8-((length(ExtString)+ 1) rem 8)) rem 8)>>). %% @spec (Quad::integer(),Base::float(),Top::float(),Height::float(),Slices::integer(),Stacks::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluCylinder.xml">external</a> documentation. +-spec cylinder(integer(),float(),float(),float(),integer(),integer()) -> ok. cylinder(Quad,Base,Top,Height,Slices,Stacks) -> - wxe_util:cast(5017, <<Quad:?GLUquadric,Base:?GLdouble,Top:?GLdouble,Height:?GLdouble,Slices:?GLint,Stacks:?GLint>>). + cast(5017, <<Quad:?GLUquadric,Base:?GLdouble,Top:?GLdouble,Height:?GLdouble,Slices:?GLint,Stacks:?GLint>>). %% @spec (Quad::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluDeleteQuadric.xml">external</a> documentation. +-spec deleteQuadric(integer()) -> ok. deleteQuadric(Quad) -> - wxe_util:cast(5018, <<Quad:?GLUquadric>>). + cast(5018, <<Quad:?GLUquadric>>). %% @spec (Quad::integer(),Inner::float(),Outer::float(),Slices::integer(),Loops::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluDisk.xml">external</a> documentation. +-spec disk(integer(),float(),float(),integer(),integer()) -> ok. disk(Quad,Inner,Outer,Slices,Loops) -> - wxe_util:cast(5019, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint>>). + cast(5019, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint>>). %% @spec (Error::enum()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluErrorString.xml">external</a> documentation. +-spec errorString(enum()) -> string(). errorString(Error) -> - wxe_util:call(5020, <<Error:?GLenum>>). + call(5020, <<Error:?GLenum>>). %% @spec (Name::enum()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluGetString.xml">external</a> documentation. +-spec getString(enum()) -> string(). getString(Name) -> - wxe_util:call(5021, <<Name:?GLenum>>). + call(5021, <<Name:?GLenum>>). %% @spec (EyeX::float(),EyeY::float(),EyeZ::float(),CenterX::float(),CenterY::float(),CenterZ::float(),UpX::float(),UpY::float(),UpZ::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluLookAt.xml">external</a> documentation. +-spec lookAt(float(),float(),float(),float(),float(),float(),float(),float(),float()) -> ok. lookAt(EyeX,EyeY,EyeZ,CenterX,CenterY,CenterZ,UpX,UpY,UpZ) -> - wxe_util:cast(5022, <<EyeX:?GLdouble,EyeY:?GLdouble,EyeZ:?GLdouble,CenterX:?GLdouble,CenterY:?GLdouble,CenterZ:?GLdouble,UpX:?GLdouble,UpY:?GLdouble,UpZ:?GLdouble>>). + cast(5022, <<EyeX:?GLdouble,EyeY:?GLdouble,EyeZ:?GLdouble,CenterX:?GLdouble,CenterY:?GLdouble,CenterZ:?GLdouble,UpX:?GLdouble,UpY:?GLdouble,UpZ:?GLdouble>>). %% @spec () -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluNewQuadric.xml">external</a> documentation. +-spec newQuadric() -> integer(). newQuadric() -> - wxe_util:call(5023, <<>>). + call(5023, <<>>). %% @spec (Left::float(),Right::float(),Bottom::float(),Top::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluOrtho2D.xml">external</a> documentation. +-spec ortho2D(float(),float(),float(),float()) -> ok. ortho2D(Left,Right,Bottom,Top) -> - wxe_util:cast(5024, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble>>). + cast(5024, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble>>). %% @spec (Quad::integer(),Inner::float(),Outer::float(),Slices::integer(),Loops::integer(),Start::float(),Sweep::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluPartialDisk.xml">external</a> documentation. +-spec partialDisk(integer(),float(),float(),integer(),integer(),float(),float()) -> ok. partialDisk(Quad,Inner,Outer,Slices,Loops,Start,Sweep) -> - wxe_util:cast(5025, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint,Start:?GLdouble,Sweep:?GLdouble>>). + cast(5025, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint,Start:?GLdouble,Sweep:?GLdouble>>). %% @spec (Fovy::float(),Aspect::float(),ZNear::float(),ZFar::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluPerspective.xml">external</a> documentation. +-spec perspective(float(),float(),float(),float()) -> ok. perspective(Fovy,Aspect,ZNear,ZFar) -> - wxe_util:cast(5026, <<Fovy:?GLdouble,Aspect:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). + cast(5026, <<Fovy:?GLdouble,Aspect:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). -%% @spec (X::float(),Y::float(),DelX::float(),DelY::float(),Viewport::{integer()}) -> ok +%% @spec (X::float(),Y::float(),DelX::float(),DelY::float(),Viewport::{integer(),integer(),integer(),integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluPickMatrix.xml">external</a> documentation. +-spec pickMatrix(float(),float(),float(),float(),{integer(),integer(),integer(),integer()}) -> ok. pickMatrix(X,Y,DelX,DelY,{V1,V2,V3,V4}) -> - wxe_util:cast(5027, <<X:?GLdouble,Y:?GLdouble,DelX:?GLdouble,DelY:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). + cast(5027, <<X:?GLdouble,Y:?GLdouble,DelX:?GLdouble,DelY:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). -%% @spec (ObjX::float(),ObjY::float(),ObjZ::float(),Model::{float()},Proj::{float()},View::{integer()}) -> {integer(),WinX::float(),WinY::float(),WinZ::float()} +%% @spec (ObjX::float(),ObjY::float(),ObjZ::float(),Model::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},Proj::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},View::{integer(),integer(),integer(),integer()}) -> {integer(),WinX::float(),WinY::float(),WinZ::float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluProject.xml">external</a> documentation. +-spec project(float(),float(),float(),{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{integer(),integer(),integer(),integer()}) -> {integer(),float(),float(),float()}. project(ObjX,ObjY,ObjZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4}) -> - wxe_util:call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>); + call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>); project(ObjX,ObjY,ObjZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4}) -> - wxe_util:call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). + call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). %% @spec (Quad::integer(),Draw::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricDrawStyle.xml">external</a> documentation. +-spec quadricDrawStyle(integer(),enum()) -> ok. quadricDrawStyle(Quad,Draw) -> - wxe_util:cast(5029, <<Quad:?GLUquadric,Draw:?GLenum>>). + cast(5029, <<Quad:?GLUquadric,Draw:?GLenum>>). %% @spec (Quad::integer(),Normal::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricNormals.xml">external</a> documentation. +-spec quadricNormals(integer(),enum()) -> ok. quadricNormals(Quad,Normal) -> - wxe_util:cast(5030, <<Quad:?GLUquadric,Normal:?GLenum>>). + cast(5030, <<Quad:?GLUquadric,Normal:?GLenum>>). %% @spec (Quad::integer(),Orientation::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricOrientation.xml">external</a> documentation. +-spec quadricOrientation(integer(),enum()) -> ok. quadricOrientation(Quad,Orientation) -> - wxe_util:cast(5031, <<Quad:?GLUquadric,Orientation:?GLenum>>). + cast(5031, <<Quad:?GLUquadric,Orientation:?GLenum>>). %% @spec (Quad::integer(),Texture::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricTexture.xml">external</a> documentation. +-spec quadricTexture(integer(),0|1) -> ok. quadricTexture(Quad,Texture) -> - wxe_util:cast(5032, <<Quad:?GLUquadric,Texture:?GLboolean>>). + cast(5032, <<Quad:?GLUquadric,Texture:?GLboolean>>). -%% @spec (Format::enum(),WIn::integer(),HIn::integer(),TypeIn::enum(),DataIn::binary(),WOut::integer(),HOut::integer(),TypeOut::enum(),DataOut::wx:wx_mem()) -> integer() +%% @spec (Format::enum(),WIn::integer(),HIn::integer(),TypeIn::enum(),DataIn::binary(),WOut::integer(),HOut::integer(),TypeOut::enum(),DataOut::mem()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluScaleImage.xml">external</a> documentation. +-spec scaleImage(enum(),integer(),integer(),enum(),binary(),integer(),integer(),enum(),mem()) -> integer(). scaleImage(Format,WIn,HIn,TypeIn,DataIn,WOut,HOut,TypeOut,DataOut) -> - wxe_util:send_bin(DataIn), - wxe_util:send_bin(DataOut#wx_mem.bin), - wxe_util:call(5033, <<Format:?GLenum,WIn:?GLsizei,HIn:?GLsizei,TypeIn:?GLenum,WOut:?GLsizei,HOut:?GLsizei,TypeOut:?GLenum>>). + send_bin(DataIn), + send_bin(DataOut), + call(5033, <<Format:?GLenum,WIn:?GLsizei,HIn:?GLsizei,TypeIn:?GLenum,WOut:?GLsizei,HOut:?GLsizei,TypeOut:?GLenum>>). %% @spec (Quad::integer(),Radius::float(),Slices::integer(),Stacks::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluSphere.xml">external</a> documentation. +-spec sphere(integer(),float(),integer(),integer()) -> ok. sphere(Quad,Radius,Slices,Stacks) -> - wxe_util:cast(5034, <<Quad:?GLUquadric,Radius:?GLdouble,Slices:?GLint,Stacks:?GLint>>). + cast(5034, <<Quad:?GLUquadric,Radius:?GLdouble,Slices:?GLint,Stacks:?GLint>>). -%% @spec (WinX::float(),WinY::float(),WinZ::float(),Model::{float()},Proj::{float()},View::{integer()}) -> {integer(),ObjX::float(),ObjY::float(),ObjZ::float()} +%% @spec (WinX::float(),WinY::float(),WinZ::float(),Model::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},Proj::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},View::{integer(),integer(),integer(),integer()}) -> {integer(),ObjX::float(),ObjY::float(),ObjZ::float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluUnProject.xml">external</a> documentation. +-spec unProject(float(),float(),float(),{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{integer(),integer(),integer(),integer()}) -> {integer(),float(),float(),float()}. unProject(WinX,WinY,WinZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4}) -> - wxe_util:call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>); + call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>); unProject(WinX,WinY,WinZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4}) -> - wxe_util:call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). + call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). -%% @spec (WinX::float(),WinY::float(),WinZ::float(),ClipW::float(),Model::{float()},Proj::{float()},View::{integer()},NearVal::float(),FarVal::float()) -> {integer(),ObjX::float(),ObjY::float(),ObjZ::float(),ObjW::float()} +%% @spec (WinX::float(),WinY::float(),WinZ::float(),ClipW::float(),Model::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},Proj::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},View::{integer(),integer(),integer(),integer()},NearVal::float(),FarVal::float()) -> {integer(),ObjX::float(),ObjY::float(),ObjZ::float(),ObjW::float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluUnProject.xml">external</a> documentation. +-spec unProject4(float(),float(),float(),float(),{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{integer(),integer(),integer(),integer()},float(),float()) -> {integer(),float(),float(),float(),float()}. unProject4(WinX,WinY,WinZ,ClipW,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4},NearVal,FarVal) -> - wxe_util:call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>); + call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>); unProject4(WinX,WinY,WinZ,ClipW,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4},NearVal,FarVal) -> - wxe_util:call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>). + call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>). diff --git a/lib/wx/src/gen/wxGLCanvas.erl b/lib/wx/src/gen/wxGLCanvas.erl index 3e0d1bd9ae..032d42535d 100644 --- a/lib/wx/src/gen/wxGLCanvas.erl +++ b/lib/wx/src/gen/wxGLCanvas.erl @@ -144,8 +144,10 @@ getContext(#wx_ref{type=ThisT,ref=ThisRef}) -> %% @doc See <a href="http://www.wxwidgets.org/manuals/stable/wx_wxglcanvas.html#wxglcanvassetcurrent">external documentation</a>. setCurrent(#wx_ref{type=ThisT,ref=ThisRef}) -> ?CLASS(ThisT,wxGLCanvas), - wxe_util:cast(?wxGLCanvas_SetCurrent, - <<ThisRef:32/?UI>>). + _Result = wxe_util:cast(?wxGLCanvas_SetCurrent, + <<ThisRef:32/?UI>>), + {ok, _} = wxe_master:init_opengl(), + _Result. %% @spec (This::wxGLCanvas()) -> ok %% @doc See <a href="http://www.wxwidgets.org/manuals/stable/wx_wxglcanvas.html#wxglcanvasswapbuffers">external documentation</a>. diff --git a/lib/wx/src/wx.erl b/lib/wx/src/wx.erl index 14abd0d817..9d76f3bc42 100644 --- a/lib/wx/src/wx.erl +++ b/lib/wx/src/wx.erl @@ -1,7 +1,7 @@ %% %% %CopyrightBegin% %% -%% Copyright Ericsson AB 2008-2009. All Rights Reserved. +%% Copyright Ericsson AB 2008-2010. All Rights Reserved. %% %% The contents of this file are subject to the Erlang Public License, %% Version 1.1, (the "License"); you may not use this file except in @@ -96,7 +96,8 @@ new() -> %% @doc Starts a wx server. %% Option may be {debug, Level}, see debug/1. new(Options) when is_list(Options) -> - #wx_env{} = wxe_server:start(), + #wx_env{port=Port} = wxe_server:start(), + put(opengl_port, Port), Debug = proplists:get_value(debug, Options, 0), debug(Debug), null(). @@ -121,8 +122,9 @@ get_env() -> %% @spec (wx_env()) -> ok %% @doc Sets the process wx environment, allows this process to use %% another process wx environment. -set_env(#wx_env{sv=Pid} = Env) -> - put(?WXE_IDENTIFIER, Env), +set_env(#wx_env{sv=Pid, port=Port} = Env) -> + put(?WXE_IDENTIFIER, Env), + put(opengl_port, Port), %% wxe_util:cast(?REGISTER_PID, <<>>), wxe_server:register_me(Pid), ok. diff --git a/lib/wx/src/wxe.hrl b/lib/wx/src/wxe.hrl index bb70a03bfe..bd34b13385 100644 --- a/lib/wx/src/wxe.hrl +++ b/lib/wx/src/wxe.hrl @@ -1,7 +1,7 @@ %% %% %CopyrightBegin% %% -%% Copyright Ericsson AB 2008-2009. All Rights Reserved. +%% Copyright Ericsson AB 2008-2010. All Rights Reserved. %% %% The contents of this file are subject to the Erlang Public License, %% Version 1.1, (the "License"); you may not use this file except in @@ -50,6 +50,8 @@ -define(WXE_CB_START, 8). %% Used for event-callback start -define(WXE_DEBUG_DRIVER, 9). %% Set debug %%-define(WXE_DEBUG_PING, 10). %% debug ping (when using debugger it's needed) --define(WXE_BIN_INCR, 5001). %% Binary refc incr --define(WXE_BIN_DECR, 5002). %% Binary refc decr +-define(WXE_BIN_INCR, 11). %% Binary refc incr +-define(WXE_BIN_DECR, 12). %% Binary refc decr +-define(WXE_INIT_OPENGL, 13). %% Binary refc decr + -include("gen/wxe_funcs.hrl"). diff --git a/lib/wx/src/wxe_master.erl b/lib/wx/src/wxe_master.erl index 5ab76a77cf..d8592c133b 100644 --- a/lib/wx/src/wxe_master.erl +++ b/lib/wx/src/wxe_master.erl @@ -28,7 +28,7 @@ -behaviour(gen_server). %% API --export([start/0, init_port/0]). +-export([start/0, init_port/0, init_opengl/0]). %% gen_server callbacks -export([init/1, handle_call/3, handle_cast/2, handle_info/2, @@ -38,8 +38,8 @@ users, %% List of wx servers, needed ?? driver}). %% Driver name so wx_server can create it's own port +-include("wxe.hrl"). -include("gen/wxe_debug.hrl"). --include("gen/gl_debug.hrl"). -define(DRIVER, "wxe_driver"). @@ -74,6 +74,14 @@ init_port() -> receive wx_port_initiated -> ok end, {Port, CBport}. + +%%-------------------------------------------------------------------- +%% Initlizes the opengl library +%%-------------------------------------------------------------------- +init_opengl() -> + GLLib = wxe_util:wxgl_dl(), + wxe_util:call(?WXE_INIT_OPENGL, <<(list_to_binary(GLLib))/binary, 0:8>>). + %%==================================================================== %% gen_server callbacks %%==================================================================== @@ -87,7 +95,7 @@ init_port() -> %%-------------------------------------------------------------------- init([]) -> DriverName = ?DRIVER, - PrivDir = priv_dir(), + PrivDir = wxe_util:priv_dir(?DRIVER), erlang:group_leader(whereis(init), self()), case catch erlang:system_info(smp_support) of true -> ok; @@ -127,7 +135,6 @@ init([]) -> wx_debug_info = ets:new(wx_debug_info, [named_table]), wx_non_consts = ets:new(wx_non_consts, [named_table]), true = ets:insert(wx_debug_info, wxdebug_table()), - true = ets:insert(wx_debug_info, gldebug_table()), spawn_link(fun() -> debug_ping(Port) end), receive {wx_consts, List} -> @@ -205,108 +212,9 @@ code_change(_OldVsn, State, _Extra) -> %%%%%%%%%%%% INTERNAL %%%%%%%%%%%%%%%%%%%%%%%% -%% If you want anything done, do it yourself. - -priv_dir() -> - Type = erlang:system_info(system_architecture), - {file, Path} = code:is_loaded(?MODULE), - Priv = case filelib:is_regular(Path) of - true -> - Beam = filename:join(["ebin/",atom_to_list(?MODULE) ++ ".beam"]), - filename:join(strip(Path, Beam), "priv"); - false -> - code:priv_dir(wx) - end, - try - {ok, Dirs0} = file:list_dir(Priv), - Dirs1 = split_dirs(Dirs0), - Dirs = lists:reverse(lists:sort(Dirs1)), - - Best = best_dir(hd(split_dirs([Type])),Dirs, Priv), - filename:join(Priv, Best) - catch _:_ -> - error_logger:format("WX ERROR: Could not find suitable \'~s\' for ~s in: ~s~n", - [?DRIVER, Type, Priv]), - erlang:error({load_driver, "No driver found"}) - end. - -best_dir(Dir, Dirs0, Priv) -> - Dirs = [{D,D} || D <- Dirs0], - best_dir(Dir, Dirs, [], Priv). - -best_dir(Pre, [{[],_}|R], Acc, Priv) -> %% Empty skip'em - best_dir(Pre, R, Acc, Priv); -best_dir(Pre, [{Pre,Dir}|R], Acc, Priv) -> - Real = dir_app(lists:reverse(Dir)), - case file:list_dir(filename:join(Priv,Real)) of - {ok, Fs} -> - case lists:any(fun(File) -> filename:rootname(File) =:= ?DRIVER end, Fs) of - true -> Real; %% Found dir and it contains a driver - false -> best_dir(Pre, R, Acc, Priv) - end; - _ -> - best_dir(Pre, R, Acc, Priv) - end; -best_dir(Pre, [{[_|F],Dir}|R], Acc, Priv) -> - best_dir(Pre, R, [{F,Dir}|Acc], Priv); -best_dir(_Pre, [], [],_) -> throw(no_dir); %% Nothing found -best_dir([_|Pre], [], Acc, Priv) -> - best_dir(Pre, lists:reverse(Acc), [], Priv); -best_dir([], _, _,_) -> throw(no_dir). %% Nothing found - -split_dirs(Dirs0) -> - ToInt = fun(Str) -> - try - list_to_integer(Str) - catch _:_ -> Str - end - end, - Split = fun(Dir) -> - Toks = tokens(Dir,".-"), - lists:reverse([ToInt(Str) || Str <- Toks]) - end, - lists:map(Split,Dirs0). - -dir_app([]) -> []; -dir_app([Dir]) -> Dir; -dir_app(Dir) -> - dir_app2(Dir). -dir_app2([Int]) when is_integer(Int) -> - integer_to_list(Int); -dir_app2([Str]) when is_list(Str) -> - Str; -dir_app2([Head|Rest]) when is_integer(Head) -> - integer_to_list(Head) ++ dir_app2(Rest); -dir_app2([Head|Rest]) when is_list(Head) -> - Head ++ dir_app2(Rest). - -strip(Src, Src) -> - []; -strip([H|R], Src) -> - [H| strip(R, Src)]. - - debug_ping(Port) -> timer:sleep(1*333), _R = (catch erlang:port_call(Port, 0, [])), %% io:format("Erlang ping ~p ~n", [_R]), debug_ping(Port). -tokens(S,Seps) -> - tokens1(S, Seps, []). - -tokens1([C|S], Seps, Toks) -> - case lists:member(C, Seps) of - true -> tokens1(S, Seps, [[C]|Toks]); - false -> tokens2(S, Seps, Toks, [C]) - end; -tokens1([], _Seps, Toks) -> - lists:reverse(Toks). - -tokens2([C|S], Seps, Toks, Cs) -> - case lists:member(C, Seps) of - true -> tokens1(S, Seps, [[C], lists:reverse(Cs) |Toks]); - false -> tokens2(S, Seps, Toks, [C|Cs]) - end; -tokens2([], _Seps, Toks, Cs) -> - lists:reverse([lists:reverse(Cs)|Toks]). diff --git a/lib/wx/src/wxe_util.erl b/lib/wx/src/wxe_util.erl index a2fb4641c9..02bca62486 100644 --- a/lib/wx/src/wxe_util.erl +++ b/lib/wx/src/wxe_util.erl @@ -1,7 +1,7 @@ %% %% %CopyrightBegin% %% -%% Copyright Ericsson AB 2008-2009. All Rights Reserved. +%% Copyright Ericsson AB 2008-2010. All Rights Reserved. %% %% The contents of this file are subject to the Erlang Public License, %% Version 1.1, (the "License"); you may not use this file except in @@ -32,8 +32,9 @@ get_const/1,colour_bin/1,datetime_bin/1, to_bool/1,from_bool/1]). --include("wxe.hrl"). +-export([wxgl_dl/0, priv_dir/1]). +-include("wxe.hrl"). to_bool(0) -> false; to_bool(_) -> true. @@ -199,3 +200,47 @@ check_previous() -> erlang:error({Error, MF}) after 0 -> ok end. + +%% Get gl dynamic library + +wxgl_dl() -> + DynLib0 = "erl_gl", + PrivDir = priv_dir(DynLib0), + DynLib = case os:type() of + {win32,_} -> + DynLib0 ++ ".dll"; + _ -> + DynLib0 ++ ".so" + end, + filename:join(PrivDir, DynLib). + +priv_dir(Driver0) -> + {file, Path} = code:is_loaded(?MODULE), + Priv = case filelib:is_regular(Path) of + true -> + Beam = filename:join(["ebin/",atom_to_list(?MODULE) ++ ".beam"]), + filename:join(strip(Path, Beam), "priv"); + false -> + code:priv_dir(wx) + end, + Driver = case os:type() of + {win32,_} -> + Driver0 ++ ".dll"; + _ -> + Driver0 ++ ".so" + end, + + case file:read_file_info(filename:join(Priv, Driver)) of + {ok, _} -> + Priv; + {error, _} -> + error_logger:format("ERROR: Could not find \'~s\' in: ~s~n", + [Driver, Priv]), + erlang:error({load_driver, "No driver found"}) + end. + +strip(Src, Src) -> + []; +strip([H|R], Src) -> + [H| strip(R, Src)]. + diff --git a/lib/wx/test/wx_opengl_SUITE.erl b/lib/wx/test/wx_opengl_SUITE.erl index ce4651bcb1..778d089bce 100644 --- a/lib/wx/test/wx_opengl_SUITE.erl +++ b/lib/wx/test/wx_opengl_SUITE.erl @@ -1,7 +1,7 @@ %% %% %CopyrightBegin% %% -%% Copyright Ericsson AB 2008-2009. All Rights Reserved. +%% Copyright Ericsson AB 2008-2010. All Rights Reserved. %% %% The contents of this file are subject to the Erlang Public License, %% Version 1.1, (the "License"); you may not use this file except in @@ -91,7 +91,7 @@ canvas(Config) -> ?m(true, wxWindow:show(Frame)), ?m(false, wx:is_null(wxGLCanvas:getContext(Canvas))), - ?m({'EXIT', {{no_gl_context,_},_}}, gl:getString(?GL_VENDOR)), + ?m({'EXIT', {{error, no_gl_context,_},_}}, gl:getString(?GL_VENDOR)), ?m(ok, wxGLCanvas:setCurrent(Canvas)), io:format("Vendor: ~s~n", [gl:getString(?GL_VENDOR)]), @@ -113,7 +113,7 @@ canvas(Config) -> Data = {?FACES,?VS}, drawBox(0, Data), ?m(ok, wxGLCanvas:swapBuffers(Canvas)), - + ?m([], flush()), Env = wx:get_env(), Tester = self(), spawn_link(fun() -> @@ -125,10 +125,23 @@ canvas(Config) -> %% This may fail when window is deleted catch draw_loop(2,Data,Canvas) end), - ?m_receive(works), + ?m([], flush()), + io:format("Undef func ~p ~n", [catch gl:uniform1d(2, 0.75)]), + timer:sleep(500), + ?m([], flush()), wx_test_lib:wx_destroy(Frame, Config). - + +flush() -> + flush([]). + +flush(Collected) -> + receive Msg -> + flush([Msg|Collected]) + after 1 -> + lists:reverse(Collected) + end. + draw_loop(Deg,Data,Canvas) -> timer:sleep(15), drawBox(Deg,Data), @@ -136,6 +149,7 @@ draw_loop(Deg,Data,Canvas) -> draw_loop(Deg+1, Data,Canvas). + drawBox(Deg,{Fs,Vs}) -> gl:matrixMode(?GL_MODELVIEW), gl:loadIdentity(), |