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author | Dan Gudmundsson <[email protected]> | 2016-05-12 09:31:53 +0200 |
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committer | Dan Gudmundsson <[email protected]> | 2016-05-12 09:31:53 +0200 |
commit | f8e2668ef2ea42fbbf695d63cb840913c32f1d72 (patch) | |
tree | 532c4beb9ad32c48771c8977f32f0e6cbda45f10 /lib | |
parent | 5c3d447c95d55c9c7da2dd69569549992e3fd741 (diff) | |
download | otp-f8e2668ef2ea42fbbf695d63cb840913c32f1d72.tar.gz otp-f8e2668ef2ea42fbbf695d63cb840913c32f1d72.tar.bz2 otp-f8e2668ef2ea42fbbf695d63cb840913c32f1d72.zip |
wx: Fix generated defines in gl.hrl
Diffstat (limited to 'lib')
-rw-r--r-- | lib/wx/api_gen/gl_gen.erl | 14 | ||||
-rw-r--r-- | lib/wx/include/gl.hrl | 4 |
2 files changed, 14 insertions, 4 deletions
diff --git a/lib/wx/api_gen/gl_gen.erl b/lib/wx/api_gen/gl_gen.erl index 0473b7d771..54635bdd2e 100644 --- a/lib/wx/api_gen/gl_gen.erl +++ b/lib/wx/api_gen/gl_gen.erl @@ -191,8 +191,9 @@ parse_define([#xmlElement{name=initializer,content=Contents}|_R],Def,_Os) -> try case Val0 of "0x" ++ Val1 -> - _ = list_to_integer(Val1, 16), - Def#def{val=Val1, type=hex}; + Val2 = strip_type_cast(Val1), + _ = list_to_integer(Val2, 16), + Def#def{val=Val2, type=hex}; _ -> Val = list_to_integer(Val0), Def#def{val=Val, type=int} @@ -214,6 +215,15 @@ extract_def2([#xmlElement{content=Cs}|R]) -> extract_def2(Cs) ++ extract_def2(R); extract_def2([]) -> []. +strip_type_cast(Int) -> + lists:reverse(strip_type_cast2(lists:reverse(Int))). + +strip_type_cast2("u"++Rest) -> Rest; %% unsigned +strip_type_cast2("lu"++Rest) -> Rest; %% unsigned long +strip_type_cast2("llu"++Rest) -> Rest; %% unsigned long long +strip_type_cast2(Rest) -> Rest. + + strip_comment("/*" ++ Rest) -> strip_comment_until_end(Rest); strip_comment("//" ++ _) -> []; diff --git a/lib/wx/include/gl.hrl b/lib/wx/include/gl.hrl index 39cd474fcb..d708515e1b 100644 --- a/lib/wx/include/gl.hrl +++ b/lib/wx/include/gl.hrl @@ -1723,7 +1723,7 @@ -define(GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, 16#8A44). -define(GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, 16#8A45). -define(GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, 16#8A46). --define(GL_INVALID_INDEX, 16#FFFFFFFFu). +-define(GL_INVALID_INDEX, 16#FFFFFFFF). -define(GL_COPY_READ_BUFFER, 16#8F36). -define(GL_COPY_WRITE_BUFFER, 16#8F37). -define(GL_DEPTH_CLAMP, 16#864F). @@ -1746,7 +1746,7 @@ -define(GL_CONDITION_SATISFIED, 16#911C). -define(GL_WAIT_FAILED, 16#911D). -define(GL_SYNC_FLUSH_COMMANDS_BIT, 16#00000001). --define(GL_TIMEOUT_IGNORED, 16#FFFFFFFFFFFFFFFFull). +-define(GL_TIMEOUT_IGNORED, 16#FFFFFFFFFFFFFFFF). -define(GL_SAMPLE_POSITION, 16#8E50). -define(GL_SAMPLE_MASK, 16#8E51). -define(GL_SAMPLE_MASK_VALUE, 16#8E52). |