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authorKostis Sagonas <[email protected]>2013-03-08 14:47:03 +0100
committerFredrik Gustafsson <[email protected]>2013-04-04 10:32:59 +0200
commit651d75a065fb36c81fb5b1e2d0ca8cc75b725252 (patch)
treeda8211bed252ec9fa728cdc464308b0e5ad9a134 /make
parentb8e72765305590eb7c89166ce261843d54c9bcde (diff)
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Consistent definition of priority levels
In the specs and the documentation of the spawn_opt family of functions there is the following definition of priority levels: Level = low | normal | high However, the process_flag/1 function in that module reads: process_flag(Flag :: priority, Level) -> OldLevel Types: Level = OldLevel = priority_level() priority_level() = low | normal | high | max This is clearly inconsistent. Change specs to use the process_level() type declaration instead of re-defining it in various places.
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