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author | Björn Gustavsson <[email protected]> | 2011-05-10 10:56:24 +0200 |
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committer | Björn Gustavsson <[email protected]> | 2011-08-03 11:24:52 +0200 |
commit | e8becad96454a8deb755f587ca0daaf96dfca90e (patch) | |
tree | 40ba945786f497611441f5a13f07efdf2e210879 /prebuild.skip | |
parent | 07936436b8a8b18b80451a09e040283ebecbd43b (diff) | |
download | otp-e8becad96454a8deb755f587ca0daaf96dfca90e.tar.gz otp-e8becad96454a8deb755f587ca0daaf96dfca90e.tar.bz2 otp-e8becad96454a8deb755f587ca0daaf96dfca90e.zip |
Fix construction of <<0:((1 bsl 32)-1)>>
Attempting to construct <<0:((1 bsl 32)-1)>>, the largest bitstring
allowed in a 32 bit emulator, would cause an emulator crash because
of integer overflow.
Fix the problem by using an Uint64 to avoid integer overflow.
Do not attempt to handle construction of <<0:((1 bsl 64)-1>> in
a 64-bit emulator, because that will certainly cause the emulator
to terminate anyway because of insufficient memory.
Diffstat (limited to 'prebuild.skip')
0 files changed, 0 insertions, 0 deletions