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author | Lukas Larsson <[email protected]> | 2017-08-14 15:37:12 +0200 |
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committer | Lukas Larsson <[email protected]> | 2017-08-16 16:54:14 +0200 |
commit | cc6b4ab3264d8f7f8488ebfeb5ec94339fc2e1c2 (patch) | |
tree | 46271ed5e8ef532e6002144007233411b4a08156 /system/doc/design_principles/statem.xml | |
parent | baa2a2a292f9b66c343a7d5ac1835b3af2e5bb3d (diff) | |
download | otp-cc6b4ab3264d8f7f8488ebfeb5ec94339fc2e1c2.tar.gz otp-cc6b4ab3264d8f7f8488ebfeb5ec94339fc2e1c2.tar.bz2 otp-cc6b4ab3264d8f7f8488ebfeb5ec94339fc2e1c2.zip |
system: Fix broken doc links to gen_fsm design princ
Diffstat (limited to 'system/doc/design_principles/statem.xml')
-rw-r--r-- | system/doc/design_principles/statem.xml | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/system/doc/design_principles/statem.xml b/system/doc/design_principles/statem.xml index 7febe31df3..a0611a46da 100644 --- a/system/doc/design_principles/statem.xml +++ b/system/doc/design_principles/statem.xml @@ -411,14 +411,6 @@ StateName(EventType, EventContent, Data) -> <marker id="Example" /> <title>Example</title> <p> - This example starts off as equivalent to the example in section - <seealso marker="fsm"><c>gen_fsm</c> Behavior</seealso>. - In later sections, additions and tweaks are made - using features in <c>gen_statem</c> that <c>gen_fsm</c> does not have. - The end of this chapter provides the example again - with all the added features. - </p> - <p> A door with a code lock can be seen as a state machine. Initially, the door is locked. When someone presses a button, an event is generated. |