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authorRaimo Niskanen <[email protected]>2016-04-15 10:09:54 +0200
committerRaimo Niskanen <[email protected]>2016-04-18 12:14:41 +0200
commita2f3c685b5aeac798e12302cf8fe7df13184b669 (patch)
treeda557e71612c6eb1990d9a95b4c35327dad74acd /system
parent20b44db2843e280474a45665f2584f9130eb686b (diff)
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Introduce corrections from Fred Hebert and Ingela
Diffstat (limited to 'system')
-rw-r--r--system/doc/design_principles/statem.xml21
1 files changed, 16 insertions, 5 deletions
diff --git a/system/doc/design_principles/statem.xml b/system/doc/design_principles/statem.xml
index 65daeac782..02754bd23d 100644
--- a/system/doc/design_principles/statem.xml
+++ b/system/doc/design_principles/statem.xml
@@ -90,7 +90,7 @@ State(S) x Event(E) -> Actions(A), State(S')</pre>
<pre>
StateName(EventType, EventContent, Data) ->
.. code for actions here ...
- {next_state, StateName', Data'}.</pre>
+ {next_state, NewStateName, NewData}.</pre>
<p>
In the mode <c>handle_event_function</c> there is only one
Erlang function that implements all state transition rules:
@@ -612,7 +612,7 @@ stop() ->
An example of event postponing comes in later in this chapter.
See the
<seealso marker="stdlib:gen_statem#type-action">
- documentation
+ reference manual
</seealso>
for details. You can for example actually reply to several callers
and generate multiple next events to handle.
@@ -735,7 +735,8 @@ open(cast, {button,_}, Data) ->
<c>erlang:cancel_timer(Tref)</c>.
</seealso>
Note that a timeout message can not arrive after this,
- unless you have postponed it before (why on earth one would do that).
+ unless you have postponed it (see the next section) before,
+ so make sure you do not accidentally postpone such messages.
</p>
<p>
Another way to cancel a timer is to not cancel it,
@@ -838,14 +839,24 @@ do_unlock() ->
to implicitly postpone any events to the <c>locked</c> state.
</p>
<p>
+ A selective receive can not be used from a <c>gen_statem</c>
+ behaviour just as for any <c>gen_*</c> behavior
+ since the receive statement is within the <c>gen_*</c> engine itself.
+ It has to be there because all
+ <seealso marker="stdlib:sys"><c>sys</c></seealso>
+ compatible behaviours must respond to system messages and therefore
+ do that in their engine receive loop,
+ passing non-system messages to the callback module.
+ </p>
+ <p>
The
<seealso marker="stdlib:gen_statem#type-action">
state transition action
</seealso>
<c>postpone</c> is designed to be able to model
- selective receive. Selective receive implicitly postpones
+ selective receives. A selective receive implicitly postpones
any not received events, but the <c>postpone</c>
- state transition action explicitly postpones a received event.
+ state transition action explicitly postpones one received event.
</p>
<p>
Other than that both mechanisms have got the same theoretical