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authorSiri Hansen <[email protected]>2018-09-17 12:53:37 +0200
committerSiri Hansen <[email protected]>2018-09-17 12:53:37 +0200
commit9eb252b378cf0dbfa88d2012155fa347c8d5162c (patch)
tree5acb7e845c8d08326cee544f62ad5e48e4d8cf53 /system
parent125d8095ecb012e74d9102a97ef341d676aa46ed (diff)
parent926bfd6f0bd71a8942f268cf23a37b55776600d2 (diff)
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Merge branch 'maint'
Diffstat (limited to 'system')
-rw-r--r--system/doc/design_principles/des_princ.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/system/doc/design_principles/des_princ.xml b/system/doc/design_principles/des_princ.xml
index e21f2a7f4e..dbb31a7bb7 100644
--- a/system/doc/design_principles/des_princ.xml
+++ b/system/doc/design_principles/des_princ.xml
@@ -64,7 +64,7 @@
the supervisors are similar in structure. The only difference
between them is which child processes they supervise. Many
of the workers are servers in a server-client relation,
- finite-state machines, or event handlers such as error loggers.</p>
+ finite-state machines, or event handlers.</p>
<p><em>Behaviours</em> are formalizations of these common patterns.
The idea is to divide the code for a process in a generic part
(a behaviour module) and a specific part (a