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--- a/erts/doc/src/time_correction.xml
+++ b/erts/doc/src/time_correction.xml
@@ -21,8 +21,8 @@
</legalnotice>
- <title>Time and time correction in Erlang</title>
- <prepared>Patrik Nyblom</prepared>
+ <title>Time and Time Correction in Erlang</title>
+ <prepared></prepared>
<responsible></responsible>
<docno></docno>
<approved></approved>
@@ -31,6 +31,176 @@
<rev>PA1</rev>
<file>time_correction.xml</file>
</header>
+
+ <section>
+ <title>New Extended Time Functionality</title>
+ <note><p>As of OTP 18 (ERTS version 7.0) the time functionality of
+ Erlang has been extended. This both includes a
+ <seealso marker="#The_New_Time_API">new API</seealso>
+ for time, as well as
+ <seealso marker="#Time_Warp_Modes">time warp
+ modes</seealso> which alters the behavior of the system when
+ system time changes.</p>
+ <p>The <seealso marker="#No_Time_Warp_Mode">default
+ time warp mode</seealso> has the same behavior as before, and the
+ old API will still work, so you are not required to change
+ anything unless you want to. However, <em>you are strongly
+ encouraged to use the new API</em> instead of the old API based
+ on <seealso marker="erlang#now/0"><c>erlang:now/0</c></seealso>.
+ <c>erlang:now/0</c> has been deprecated since it is and forever
+ will be a scalability bottleneck. By using the new API you will
+ automatically get scalability and performance improvements. This
+ will also enable you to use the
+ <seealso marker="#Multi_Time_Warp_Mode">multi time warp mode</seealso>
+ which improves accuracy, and precision of time measurements.</p></note>
+ </section>
+
+ <section>
+ <title>Some Terminology</title>
+ <p>In order to make it easier to understand this document we first
+ define some terminology. This is a mixture of our own terminology
+ (Erlang/OS system time, Erlang/OS monotonic time, time warp)
+ and globally accepted terminology.</p>
+
+ <marker id="Monotonically_Increasing"/>
+ <section>
+ <title>Monotonically Increasing</title>
+ <p>In a monotonically increasing sequence of values, all values
+ that have a predecessor are either larger than, or equal to its
+ predecessor.</p>
+ </section>
+
+ <marker id="Strictly_Monotonically_Increasing"/>
+ <section>
+ <title>Strictly Monotonically Increasing</title>
+ <p>In a strictly monotonically increasing sequence of values,
+ all values that have a predecessor are larger than its
+ predecessor.</p>
+ </section>
+
+ <marker id="UT1"/>
+ <section>
+ <title>UT1</title>
+ <p>Universal Time. Based on the rotation of the earth. Conceptually
+ mean solar time at 0° longitude.</p>
+ </section>
+
+ <marker id="UTC"/>
+ <section>
+ <title>UTC</title>
+ <p>Coordinated Universal Time. UTC almost align with
+ <seealso marker="#UT1">UT1</seealso>, however, UTC uses the
+ SI definition of a second which is not exactly of the same length
+ as the second used by UT1. This means that UTC slowly drifts from
+ UT1. In order to keep UTC relatively in sync with UT1, leap seconds
+ are inserted, and potentially also deleted. That is, an UTC day may
+ be 86400, 86401, or 86399 seconds long.</p>
+ </section>
+
+ <marker id="POSIX_Time"/>
+ <section>
+ <title>POSIX Time</title>
+ <p>Time since
+ <url href="http://pubs.opengroup.org/onlinepubs/9699919799/xrat/V4_xbd_chap03.html#tag_21_03_00_17">Epoch</url>.
+ Epoch is defined to be 00:00:00 <seealso marker="#UTC">UTC</seealso>,
+ January 1, 1970.
+ <url href="http://pubs.opengroup.org/onlinepubs/009604499/basedefs/xbd_chap04.html#tag_04_14">A day in POSIX time</url>
+ is defined to be exactly 86400 seconds long. Strangely enough
+ Epoch is defined to be a time in UTC, and UTC have another
+ definition of how long a day is. Quoting the Open Group
+ <url href="http://pubs.opengroup.org/onlinepubs/9699919799/xrat/V4_xbd_chap04.html#tag_21_04_15">"POSIX time is therefore not necessarily UTC, despite its appearance"</url>. The effect of this is that when an UTC leap second is
+ inserted, POSIX time either stops for a second, or repeats the
+ last second. If an UTC leap second would be deleted (has never
+ happened yet), POSIX time would make a one second leap forward.</p>
+ </section>
+
+ <marker id="OS_System_Time"/>
+ <section>
+ <title>OS System Time</title>
+ <p>The operating systems view of
+ <seealso marker="#POSIX_Time">POSIX time</seealso>. It can be
+ retrieved by calling
+ <seealso marker="kernel:os#system_time/0"><c>os:system_time()</c></seealso>.
+ This may or may not be an accurate view of POSIX time. This time
+ may typically be adjusted both backwards and forwards without
+ limitation. That is, huge leaps both backwards and forwards in time
+ may be observed.</p>
+ </section>
+
+ <marker id="OS_Monotonic_Time"/>
+ <section>
+ <title>OS Monotonic Time</title>
+ <p>A monotonically increasing time provided by the operating
+ system. This time does not leap and have a relatively steady
+ frequency although not completely correct. However, it is not
+ uncommon that the OS monotonic time stops if the system is
+ suspended. This time typically increase since some unspecified
+ point in time that is not connected to
+ <seealso marker="#OS_System_Time">OS system time</seealso>. Note that
+ this type of time is not necessarily provided by all operating
+ systems.</p>
+ </section>
+
+ <marker id="Erlang_System_Time"/>
+ <section>
+ <title>Erlang System Time</title>
+ <p>The Erlang runtime systems view of
+ <seealso marker="#POSIX_Time">POSIX time</seealso>. It can be
+ retrieved by calling
+ <seealso marker="erlang#system_time/0"><c>erlang:system_time()</c></seealso>.
+ This time may or may not be an accurate view of POSIX time, and may
+ or may not align with <seealso marker="#OS_System_Time">OS system
+ time</seealso>. The <seealso marker="#Time_Warp_Modes">time
+ warp mode</seealso> determines how it behaves when OS system
+ time suddenly change.</p>
+ </section>
+
+ <marker id="Erlang_Monotonic_Time"/>
+ <section>
+ <title>Erlang Monotonic Time</title>
+ <p>A monotonically increasing time provided by the
+ Erlang runtime system. The Erlang monotonic time increase since
+ some unspecified point in time. It can be retrieved by calling
+ <seealso marker="erlang#monotonic_time/0"><c>erlang:monotonic_time()</c></seealso>.
+ The accuracy, and precision of Erlang monotonic time heavily
+ depends on the accuracy and precision of
+ <seealso marker="#OS_Monotonic_Time">OS monotonic time</seealso>,
+ the accuracy and precision of
+ <seealso marker="#OS_System_Time">OS system time</seealso> as well
+ as on the
+ <seealso marker="#Time_Warp_Modes">time warp mode</seealso>
+ used. On a system that is lacking OS monotonic time, the Erlang
+ monotonic time can only guarantee monotonicity and can more or less
+ not give any other guarantees. The frequency adjustments made to
+ the Erlang monotonic time depends on the time warp mode
+ used.</p>
+
+ <p>Internally in the runtime system the Erlang monotonic
+ time is the "time engine" that is used for more or less
+ everything that has anything to do with time. All timers
+ regardless of it is a <c>receive ... after</c> timer, BIF timer,
+ or a timer in the <c>timer</c> module are triggered
+ relative Erlang monotonic time. Even
+ <seealso marker="#Erlang_System_Time">Erlang system
+ time</seealso> is based on Erlang monotonic time.
+ By adding current Erlang monotonic time with current time
+ offset you get current Erlang system time. Current time
+ offset can be retrieved by calling
+ <seealso marker="erlang#time_offset/0"><c>erlang:time_offset/0</c></seealso>.
+ </p>
+ </section>
+
+ <marker id="Time_Warp"/>
+ <section>
+ <title>Time Warp</title>
+ <p>A time warp is a leap forwards or backwards in time.</p>
+ </section>
+
+ </section>
+
+ <section>
+ <title>Introduction</title>
+
<p>Time is vital to an Erlang program and, more importantly, <em>correct</em>
time is vital to an Erlang program. As Erlang is a language with
soft real time properties and we have the possibility to express
@@ -83,192 +253,587 @@
microsecond resolution or much less, but generally it has a drift
that is not to be ignored.</p>
- <p>So we have this monotonic ticking and we have the wall clock
- time. Two unreliable times that together can give us an estimate of
- an actual wall clock time that does not jump around and that
- monotonically moves forward. If the tick counter has a high
- resolution, this is fairly easy to do, if the counter has a low
- resolution, it's more expensive, but still doable down to
- frequencies of 50-60 Hz (of the tick counter).</p>
-
- <p>So the corrected time is the nearest approximation of an atomic
- clock that is available on the computer. We want it to have the
- following properties:</p>
- <taglist>
- <tag>Monotonic</tag>
- <item>The clock should not move backwards</item>
- <tag>Intervals should be near the truth</tag>
- <item>We want the actual time (as measured by an atomic clock or
- an astronomer) that passes between two time stamps, T1 and T2, to be as
- near to T2 - T1 as possible.</item>
- <tag>Tight coupling to the wall clock</tag>
- <item>We want a timer that is to be fired when the wall clock
- reaches a time in the future, to fire as near to that point in
- time as possible</item>
- </taglist>
- <p>To meet all the criteria, we have to utilize both times in such a
- way that Erlangs "corrected time" moves slightly slower or slightly
- faster than the wall clock to get in sync with it. The word
- "slightly" means a maximum of 1% difference to the wall clock time,
- meaning that a sudden change in the wall clock of one minute, takes
- 100 minutes to fix, by letting all "corrected time" move 1% slower
- or faster.</p>
-
- <p>Needless to say, correcting for a faulty handling of daylight
- saving time may be disturbing to a user comparing wall clock
- time to for example calendar:now_to_local_time(erlang:now()). But
- calendar:now_to_local_time/1 is not supposed to be used for presenting wall
- clock time to the user.</p>
-
- <p>Time correction is not perfect, but it saves you from the havoc
- of clocks jumping around, which would make timers in your program
- fire far to late or far to early and could bring your whole system
- to it's knees (or worse) just because someone detected a small error
- in the wall clock time of the server where your program runs. So
- while it might be confusing, it is still a really good feature of
- Erlang and you should not throw it away using time functions which
- may give you higher benchmark results, not unless you really know
- what you're doing.</p>
+ </section>
+ <marker id="Time_Correction"/>
<section>
- <title>What does time correction mean in my system?</title>
- <p>Time correction means that Erlang estimates a time from current
- and previous settings of the wall clock, and it uses a fairly
- exact tick counter to detect when the wall clock time has jumped
- for some reason, slowly adjusting to the new value.</p>
-
- <p>In practice, this means that the difference between two calls
- to time corrected functions, like erlang:now(), might differ up to
- one percent from the corresponding calls to non time corrected
- functions (like os:timestamp()). Furthermore, if comparing
- calendar:local_time/0 to calendar:now_to_local_time(erlang:now()),
- you might temporarily see a difference, depending on how well kept your
- system is.</p>
-
- <p>It is important to understand that it is (to the program)
- always unknown if it is the wall clock time that moves in the
- wrong pace or the Erlang corrected time. The only way to determine
- that, is to have an external source of universally correct time. If
- some such source is available, the wall clock time can be kept
- nearly perfect at all times, and no significant difference will be
- detected between erlang:now/0's pace and the wall clock's.</p>
-
- <p>Still, the time correction will mean that your system keeps
- it's real time characteristics very well, even when the wall clock
- is unreliable.</p>
+ <title>Time Correction</title>
+ <p>If time correction is enabled, the Erlang runtime system
+ will make use of both
+ <seealso marker="#OS_System_Time">OS system time</seealso>
+ and <seealso marker="#OS_Monotonic_Time">OS monotonic time</seealso>,
+ in order to make adjustments of the frequency of the Erlang
+ monotonic clock. Time correction will ensure that
+ <seealso marker="#Erlang_Monotonic_Time">Erlang monotonic time</seealso>
+ will not warp, and that the frequency is relatively accurate.
+ The type of adjustments made to the frequency depends on the
+ time warp mode used. This will be discussed in more details in
+ the <seealso marker="#Time_Warp_Modes">time warp modes</seealso>
+ section below.</p>
+
+ <p>By default time correction will be enabled if support for
+ it on the specific platform exist. Support for it includes
+ both an OS monotonic time provided by the OS, and an
+ implementation in the Erlang runtime system utilizing the
+ OS monotonic time. You can check if your system has support
+ for OS monotonic time by calling
+ <seealso marker="erlang#system_info_os_monotonic_time_source"><c>erlang:system_info(os_monotonic_time_source)</c></seealso>,
+ and you can check if time correction is enabled on your
+ system by calling
+ <seealso marker="erlang#system_info_time_correction"><c>erlang:system_info(time_correction)</c></seealso>.</p>
+
+ <p>Time correction is enabled or disabled by passing the
+ <seealso marker="erl#+c"><c>+c [true|false]</c></seealso>
+ command line argument to <c>erl</c>.</p>
+
+ <p>If time correction is disabled, Erlang monotonic time
+ may warp forwards, it may stop and even freeze for extended
+ periods of time, and there are no guarantees that the frequency
+ of the Erlang monotonic clock is accurate or stable.</p>
+
+ <p><em>You typically never want to disable time correction</em>.
+ Previously there was a performance penalty associated with time
+ correction, but nowadays it is most often the other way around.
+ By disabling time correction you are likely to get bad scalability,
+ bad performance, and bad time measurements.</p>
</section>
+
+
+ <marker id="Time_Warp_Safe_Code"/>
<section>
- <title>Where does Erlang use corrected time?</title>
- <p>For all functionality where real time characteristics are
- desirable, time correction is used. This basically means:</p>
- <taglist>
- <tag>erlang:now/0</tag>
- <item>The infamous erlang:now/0 function uses time correction so
- that differences between two "now-timestamps" will correspond to
- other timeouts in the system. erlang:now/0 also holds other
- properties, discussed later.</item>
- <tag>receive ... after</tag>
- <item>Timeouts on receive uses time correction to determine a
- stable timeout interval.</item>
- <tag>The timer module</tag>
- <item>As the timer module uses other built in functions which
- deliver corrected time, the timer module itself works with
- corrected time.</item>
- <tag>erlang:start_timer/3 and erlang:send_after/3</tag>
- <item>The timer BIF's work with corrected time, so that they
- will not fire prematurely or too late due to changes in the wall
- clock time.</item>
- </taglist>
-
- <p>All other functionality in the system where erlang:now/0 or any
- other time corrected functionality is used, will of course
- automatically benefit from it, as long as it's not "optimized" to
- use some other time stamp function (like os:timestamp/0).</p>
-
- <p>Modules like calendar and functions like erlang:localtime/0 use
- the wall clock time as it is currently set on the system. They
- will not use corrected time. However, if you use a now-value and
- convert it to local time, you will get a corrected local time
- value, which may or may not be what you want. Typically older code
- tend to use erlang:now/0 as a wall clock time, which is usually
- correct (at least when testing), but might surprise you when
- compared to other times in the system.</p>
+ <title>Time Warp Safe Code</title>
+ <p>Time warp safe code is code that is able to handle
+ a time warp of
+ <seealso marker="#Erlang_System_Time">Erlang system time</seealso>.
+ </p>
+
+ <p><seealso marker="erlang#now/0"><c>erlang:now/0</c></seealso>
+ behaves very bad when Erlang system time warps. When Erlang
+ system time do a time warp backwards, the values returned
+ from <c>erlang:now/0</c> will freeze (if you disregard the
+ micro second increments made due to the actual call) until
+ OS system time reach the point of the last value returned by
+ <c>erlang:now/0</c>. This freeze might continue for very
+ long periods of time. It might take years, decades,
+ and even longer than this until the freeze stops.</p>
+
+ <p>All uses of <c>erlang:now/0</c> are not necessarily
+ time warp unsafe. If you do not use it to get time, it
+ will be time warp safe. However <em>all uses of
+ <c>erlang:now/0</c> are suboptimal</em> from a performance
+ and scalability perspective. So you really want to replace
+ the usage of it with other functionality. For examples
+ of how to replace the usage of <c>erlang:now/0</c>,
+ see the <seealso marker="#Dos_and_Donts">Dos and Donts</seealso>
+ section.</p>
</section>
+
+ <marker id="Time_Warp_Modes"/>
<section>
- <title>What is erlang:now/0 really?</title>
- <p>erlang:now/0 is a function designed to serve multiple purposes
- (or a multi-headed beast if you're a VM designer). It is expected
- to hold the following properties:</p>
- <taglist>
- <tag>Monotonic</tag>
- <item>erlang:now() never jumps backwards - it always moves
- forward</item>
- <tag>Interval correct</tag>
- <item>The interval between two erlang:now() calls is expected to
- correspond to the correct time in real life (as defined by an
- atomic clock, or better)</item>
- <tag>Absolute correctness</tag>
- <item>The erlang:now/0 value should be possible to convert to an
- absolute and correct date-time, corresponding to the real world
- date and time (the wall clock)</item>
- <tag>System correspondence</tag>
- <item>The erlang:now/0 value converted to a date-time is
- expected to correspond to times given by other programs on the
- system (or by functions like os:timestamp/0)</item>
- <tag>Unique</tag>
- <item>No two calls to erlang:now on one Erlang node should
- return the same value</item>
- </taglist>
- <p>All these requirements are possible to uphold at the same
- time if (and only if):</p>
- <taglist>
- <tag>The wall clock time of the system is perfect</tag>
- <item>The system (Operating System) time needs to be perfectly
- in sync with the actual time as defined by an atomic clock or
- a better time source. A good installation using NTP, and that is
- up to date before Erlang starts, will have properties that for
- most users and programs will be near indistinguishable from the
- perfect time. Note that any larger corrections to the time done
- by hand, or after Erlang has started, will partly (or
- temporarily) invalidate some of the properties, as the time is
- no longer perfect.</item>
- <tag>Less than one call per microsecond to erlang:now/0 is
- done</tag>
- <item>This means that at <em>any</em> microsecond interval in
- time, there can be no more than one call to erlang:now/0 in the
- system. However, for the system not to loose it's properties
- completely, it's enough that it on average is no more than one
- call per microsecond (in one Erlang node).</item>
- </taglist>
- <p>The uniqueness property of erlang:now/0 is the most limiting
- property. It means that erlang:now() maintains a global state and
- that there is a hard-to-check property of the system that needs to
- be maintained. For most applications this is still not a problem,
- but a future system might very well manage to violate the
- frequency limit on the calls globally. The uniqueness property is
- also quite useless, as there are globally unique references that
- provide a much better unique value to programs. However the
- property will need to be maintained unless a really subtle
- backward compatibility issue is to be introduced.</p>
+ <title>Time Warp Modes</title>
+
+ <p>Current <seealso marker="#Erlang_System_Time">Erlang system
+ time</seealso> is determined by adding current
+ <seealso marker="erlang#monotonic_time/0">Erlang monotonic time</seealso>
+ with current
+ <seealso marker="erlang#time_offset/0">time offset</seealso>. The
+ time offset is managed differently depending on which time
+ warp mode you use. The time warp mode is set by passing the
+ <seealso marker="erl#+C_"><c>+C
+ [no_time_warp|single_time_warp|multi_time_warp]</c></seealso>
+ command line argument to <c>erl</c>.</p>
+
+ <marker id="No_Time_Warp_Mode"/>
+ <section>
+ <title>No Time Warp Mode</title>
+ <p>The time offset is determined at runtime system start
+ and will after this not change. This is the default behavior.
+ Not because it is the best mode (which it isn't). It is
+ default only because this is how the runtime system always
+ has behaved until ERTS version 7.0, and you have to ensure
+ that your Erlang code that may execute during a time warp is
+ <seealso marker="#Time_Warp_Safe_Code">time warp safe</seealso>
+ before you can enable other modes.</p>
+
+ <p>Since the time offset is not allowed to change, time
+ correction needs to adjust the frequency of the Erlang
+ monotonic clock in order to smoothly align Erlang system
+ time with OS system time. A big downside of this approach
+ is that we on purpose will use a faulty frequency on the
+ Erlang monotonic clock if adjustments are needed. This
+ error may be as big as 1%. This error will show up in all
+ time measurements in the runtime system.</p>
+
+ <p>If time correction is not enabled, the Erlang monotonic
+ time will freeze when the OS system time leap backwards.
+ The freeze of the monotonic time will continue until
+ OS system time catch up. The freeze may continue for
+ a very long time. When OS system time leaps forwards,
+ Erlang monotonic time will also leap forward.</p>
+ </section>
+
+ <marker id="Single_Time_Warp_Mode"/>
+ <section>
+ <title>Single Time Warp Mode</title>
+ <p>This mode is more or less a backwards compatibility mode
+ as of its introduction.</p>
+ <p>On an embedded system it is not uncommon that the system
+ has no power supply at all, not even a battery, when it is
+ shut off. The system clock on such a system will typically
+ be way off when the system boots. If the
+ <seealso marker="#No_Time_Warp_Mode">no time warp mode</seealso>
+ is used, and the Erlang runtime system is started before
+ the OS system time has been corrected, the Erlang system
+ time may be wrong for a very long time, even centuries or
+ more.</p>
+ <p>If you for some reason need to use Erlang code that
+ is not
+ <seealso marker="#Time_Warp_Safe_Code">time warp safe</seealso>,
+ and you need to start the Erlang runtime system before the OS
+ system time has been corrected, you may want to use the single
+ time warp mode. Note that there are limitations to when you can
+ execute time warp unsafe code using this mode. If it is possible
+ to only utilize time warp safe code, it is much better to use
+ the <seealso marker="#Multi_Time_Warp_Mode">multi time warp
+ mode</seealso> instead.
+ </p>
+
+ <p>Using the single time warp mode, the time offset is
+ handled in two phases:</p>
+
+ <taglist>
+ <tag>Preliminary Phase</tag>
+ <item>
+ <p>The preliminary phase starts when the runtime
+ system starts. A preliminary time offset based on
+ current OS system time is determined. This offset will
+ from now on be fixed during the whole preliminary phase.</p>
+
+ <p>If time correction is enabled, the Erlang
+ monotonic clock will only use the OS monotonic time as
+ time source during this phase. That is, during the
+ preliminary phase changes in OS system time will have
+ no effect on Erlang system time and/or Erlang
+ monotonic time what so ever.</p>
+
+ <p>If time correction is disabled, changes in OS system
+ time will effect the monotonic clock the same way as
+ when the <seealso marker="#No_Time_Warp_Mode">no time warp
+ mode</seealso> is used.</p>
+ </item>
+
+ <tag>Final Phase</tag>
+ <item>
+
+ <p>The final phase begin when the user finalize the time
+ offset by calling
+ <seealso marker="erlang#system_flag_time_offset"><c>erlang:system_flag(time_offset, finalize)</c></seealso>.
+ The finalization can only be performed once.
+ </p>
+
+ <p>During finalization, the time offset is adjusted and
+ fixated so that current Erlang system time align with
+ current OS system time. Since the time offset
+ may be changed, the Erlang system time may do
+ a time warp at this point. The time offset will from
+ now on be fixed until the runtime system terminates.
+ If time correction has been enabled, the time correction
+ also begins when this phase begins. When the system is
+ in the final phase it behaves exactly as in the
+ <seealso marker="#No_Time_Warp_Mode">no time warp
+ mode</seealso>.</p>
+
+ </item>
+ </taglist>
+
+ <p>In order for this to work properly there are two
+ requirements that the user needs to ensure are
+ satisfied:</p>
+
+ <taglist>
+ <tag>Forward Time Warp</tag>
+ <item><p>The time warp made when finalizing the time offset
+ can only be done forwards without encountering problems.
+ This implies that the user has to ensure that the OS
+ system time is set to a time earlier or equal to actual
+ POSIX time before starting the Erlang runtime system. If
+ you are not completely sure the OS system time is correct,
+ set it to a time that is guaranteed to be earlier than
+ actual POSIX time before starting the Erlang runtime
+ system just to be safe.</p></item>
+
+ <tag>Finalize Correct OS System Time</tag>
+ <item><p>The OS system time needs to be correct when the
+ the user finalizes the time offset.</p></item>
+ </taglist>
+
+ <p>If these requirements are not fulfilled, the system
+ may behave very bad.
+ </p>
+
+ <p>Assuming that the requirements above are fulfilled,
+ time correction is enabled, and that the OS system time
+ is adjusted using some time adjustment protocol like NTP
+ or similar, only small adjustments of the Erlang monotonic
+ time should be needed in order to keep system times
+ aligned after finilization. As long as the system is not
+ suspended, the largest adjustments needed should be for
+ inserted (or deleted) leap seconds.</p>
+
+ <warning><p>In order to be able to use this mode you have
+ to ensure that all Erlang code that will execute in
+ both phases are
+ <seealso marker="#Time_Warp_Safe_Code">time warp
+ safe</seealso>.</p>
+ <p>Code that only execute in the final phase does not have
+ to be able to cope with the time warp.</p></warning>
+
+ </section>
+
+ <marker id="Multi_Time_Warp_Mode"/>
+ <section>
+ <title>Multi Time Warp Mode</title>
+
+ <p><em>Multi time warp mode in combination with time
+ correction is the preferred configuration</em>. This since,
+ on almost all platforms, the Erlang runtime system will have
+ better performance, will scale better, will behave better,
+ and since the accuracy, and precision of time measurements
+ will be better. Only Erlang runtime systems executing on
+ ancient platforms will benefit from another configuration.</p>
+
+ <p>The time offset may change at any time without limitations.
+ That is, Erlang system time may perform time warps both
+ forwards and backwards at <em>any</em> time. Since we align
+ the Erlang system time with the OS system time by changing
+ the time offset, we can enable a time correction that tries
+ to adjust the frequency of the Erlang monotonic clock to be as
+ correct as possible. This will make time measurements using
+ the Erlang monotonic time more accurate and precise.</p>
+
+ <p>If time correction is disabled, Erlang monotonic time
+ will leap forward if OS system time leaps forward. If the
+ OS system time leaps backwards, Erlang monotonic time will
+ stop briefly but it does not freeze for extended periods
+ of time. This since the time offset is changed in order to
+ align Erlang system time with OS system time.</p>
+
+ <warning><p>In order to be able to use this mode you have
+ to ensure that all Erlang code that will execute on the
+ runtime system is
+ <seealso marker="#Time_Warp_Safe_Code">time warp
+ safe</seealso>.</p></warning>
+ </section>
</section>
+
+ <marker id="The_New_Time_API"/>
<section>
- <title>Should I use erlang:now/0 or os:timestamp/0</title>
- <p>The simple answer is to use erlang:now/0 for everything where
- you want to keep real time characteristics, but use os:timestamp
- for things like logs, user communication and debugging (typically
- timer:ts uses os:timestamp, as it is a test tool, not a real world
- application API). The benefit of using os:timestamp/0 is that it's
- faster and does not involve any global state (unless the operating
- system has one). The downside is that it will be vulnerable to wall
- clock time changes.</p>
+ <title>The New Time API</title>
+
+ <p>The old time API is based on
+ <seealso marker="erlang#now/0"><c>erlang:now/0</c></seealso>.
+ The major issue with <c>erlang:now/0</c> is that it was
+ intended to be used for so many unrelated things. This
+ tied these unrelated operations together and unnecessarily
+ caused performance, scalability as well as accuracy, and
+ precision issues for operations that do not need to have
+ such issues. The new API spreads different functionality
+ over multiple functions in order to improve on this.</p>
+
+ <p>In order to be backwards compatible <c>erlang:now/0</c> will
+ remain as is, but <em>you are strongly discouraged from using
+ it</em>. A lot of uses of <c>erlang:now/0</c> will also
+ prevent you from using the new
+ <seealso marker="#Multi_Time_Warp_Mode">multi time warp
+ mode</seealso> which is an important part of this
+ new time functionality improvement.</p>
+
+ <p>Some of the new BIFs on some systems, perhaps surprisingly,
+ return negative integer values on a newly started run time
+ system. This is not a bug, but a memory usage optimization.</p>
+
+ <p>The new API consists of a number of new BIFs:</p>
+ <list>
+ <item><p><seealso marker="erlang#convert_time_unit/3"><c>erlang:convert_time_unit/3</c></seealso></p></item>
+ <item><p><seealso marker="erlang#monotonic_time/0"><c>erlang:monotonic_time/0</c></seealso></p></item>
+ <item><p><seealso marker="erlang#monotonic_time/1"><c>erlang:monotonic_time/1</c></seealso></p></item>
+ <item><p><seealso marker="erlang#system_time/0"><c>erlang:system_time/0</c></seealso></p></item>
+ <item><p><seealso marker="erlang#system_time/1"><c>erlang:system_time/1</c></seealso></p></item>
+ <item><p><seealso marker="erlang#time_offset/0"><c>erlang:time_offset/0</c></seealso></p></item>
+ <item><p><seealso marker="erlang#time_offset/1"><c>erlang:time_offset/1</c></seealso></p></item>
+ <item><p><seealso marker="erlang#timestamp/0"><c>erlang:timestamp/0</c></seealso></p></item>
+ <item><p><seealso marker="erlang#unique_integer/0"><c>erlang:unique_integer/0</c></seealso></p></item>
+ <item><p><seealso marker="erlang#unique_integer/1"><c>erlang:unique_integer/1</c></seealso></p></item>
+ <item><p><seealso marker="kernel:os#system_time/0"><c>os:system_time/0</c></seealso></p></item>
+ <item><p><seealso marker="kernel:os#system_time/1"><c>os:system_time/1</c></seealso></p></item>
+ </list>
+ <p>and a number of extensions of existing BIFs:</p>
+ <list>
+ <item><p><seealso marker="erlang#monitor/2"><c>erlang:monitor(time_offset, clock_service)</c></seealso></p></item>
+ <item><p><seealso marker="erlang#system_flag_time_offset"><c>erlang:system_flag(time_offset, finalize)</c></seealso></p></item>
+ <item><p><seealso marker="erlang#system_info_os_monotonic_time_source"><c>erlang:system_info(os_monotonic_time_source)</c></seealso></p></item>
+ <item><p><seealso marker="erlang#system_info_time_offset"><c>erlang:system_info(time_offset)</c></seealso></p></item>
+ <item><p><seealso marker="erlang#system_info_time_warp_mode"><c>erlang:system_info(time_warp_mode)</c></seealso></p></item>
+ <item><p><seealso marker="erlang#system_info_time_correction"><c>erlang:system_info(time_correction)</c></seealso></p></item>
+ <item><p><seealso marker="erlang#system_info_start_time"><c>erlang:system_info(start_time)</c></seealso></p></item>
+ </list>
+
+ <marker id="The_New_Erlang_Monotonic_Time"/>
+ <section>
+ <title>The New Erlang Monotonic Time</title>
+ <p>The Erlang monotonic time as such is new as of ERTS
+ version 7.0. It has been introduced in order to be able
+ to detach time measurements such as elapsed time from
+ calender time. It is very common that one is interested
+ in measuring elapsed time or specifying a time relative
+ to another point in time without having any need to know
+ what the involved times are in UTC or any other
+ globally defined time scale. By introducing a time scale
+ that has a local definition of where it starts, it is
+ possible to manage time that do not concern calender
+ time on that time scale. Erlang monotonic time use
+ such a time scale with a locally defined start.</p>
+
+ <p>The introduction of Erlang monotonic time gives us
+ the possibility to adjust the two Erlang times (Erlang
+ monotonic time and Erlang system time) separately. By
+ doing this, accuracy of elapsed time does not have to
+ suffer just because the system time happened to be
+ wrong at some point in time. Separate adjustments
+ of the two times are only performed in the time warp
+ modes, and only fully separated in the
+ <seealso marker="#Multi_Time_Warp_Mode">multi
+ time warp mode</seealso>. All other modes than the
+ multi time warp mode are there for backwards
+ compatibility reasons, and when using these the
+ accuracy of Erlang monotonic time suffer since
+ the adjustments of Erlang monotonic time in these
+ modes are more or less tied to the Erlang system
+ time.</p>
+
+ <p>The adjustment of system time could have been made
+ smother than using a time warp approach, but we think
+ that would be a bad choice. Since we are able to
+ express and measure time that aren't connected to
+ calender time by the use of Erlang monotonic time, it
+ is better to expose the change in Erlang system time
+ immediately. This since it makes it possible for the
+ Erlang applications executing on the system to react
+ on the change in system time as soon as possible. This
+ is also more or less exactly how most OSes handle this
+ (OS monotonic time and OS system time). By adjusting
+ system time smoothly we would just hide the fact that
+ system time changed and make it harder for the Erlang
+ applications to react to the change in a sensible way.</p>
+
+ <p>In order to be able to react to a change in Erlang
+ system time you have to be able to detect that it
+ happened. The change in Erlang system time occurs when
+ current time offset is changed. We have therefore
+ introduced the possibility to monitor the time offset
+ using
+ <seealso marker="erlang#monitor/2"><c>erlang:monitor(time_offset, clock_service)</c></seealso>. A process monitoring the time
+ offset will be sent a message on the following format
+ when the time offset is changed:</p>
+ <code type="none">{'CHANGE', MonitorReference, time_offset, clock_service, NewTimeOffset}</code>
+ </section>
+
+ <marker id="Unique_Values"/>
+ <section>
+ <title>Unique Values</title>
+ <p>Besides reporting time <c>erlang:now/0</c> also
+ produce unique and strictly monotonically increasing
+ values. In order to detach this functionality from
+ time measurements we have introduced
+ <seealso marker="erlang#unique_integer/1"><c>erlang:unique_integer()</c></seealso>.
+ </p>
+ </section>
+
+ <marker id="Dos_and_Donts"/>
+ <section>
+ <title>Dos and Don'ts</title>
+ <p>Previously <c>erlang:now/0</c> was the only option for doing
+ quite a lot of things. We will look at a few different things
+ <c>erlang:now/0</c> could be used for, and how you want to do
+ this using the new API:</p>
+
+ <marker id="Dos_and_Donts_Retrieve_Erlang_System_Time"/>
+ <section>
+ <title>Retrieve Erlang System Time</title>
+ <dont>
+ <p>
+ use <c>erlang:now/0</c> in order to retrieve current Erlang
+ system time.
+ </p>
+ </dont>
+ <do>
+ <p>
+ use
+ <seealso marker="erlang#system_time/1"><c>erlang:system_time/1</c></seealso>
+ in order to retrieve current Erlang system time on the
+ <seealso marker="erlang#type_time_unit">time unit</seealso>
+ of your choice.</p>
+ <p>If you want the same format as returned by <c>erlang:now/0</c>, use
+ <seealso marker="erlang#timestamp/0"><c>erlang:timestamp/0</c></seealso>.
+ </p>
+ </do>
+ </section>
+
+ <marker id="Dos_and_Donts_Measure_Elapsed_Time"/>
+ <section>
+ <title>Measure Elapsed Time</title>
+ <dont>
+ <p>
+ take timestamps with <c>erlang:now/0</c> and calculate
+ the difference in time with
+ <seealso marker="stdlib:timer#now_diff/2"><c>timer:now_diff/2</c></seealso>.
+ </p>
+ </dont>
+ <do>
+ <p>
+ take timestamps with
+ <seealso marker="erlang#monotonic_time/0"><c>erlang:monotonic_time/0</c></seealso>
+ and calculate the time difference using ordinary subtraction.
+ The result will be in <c>native</c>
+ <seealso marker="erlang#type_time_unit">time unit</seealso>.
+ If you want to convert the
+ result to another time unit you can do this using
+ <seealso marker="erlang#convert_time_unit/3"><c>erlang:convert_time_unit/3</c></seealso>.
+ </p>
+ <p>Another easier way of doing this is to use
+ <seealso marker="erlang#monotonic_time/1"><c>erlang:monotonic_time/1</c></seealso>
+ with desired time unit. However, you may lose accuracy,
+ and precision this way.
+ </p>
+ </do>
+ </section>
+
+ <marker id="Dos_and_Donts_Determine_Order_of_Events"/>
+ <section>
+ <title>Determine Order of Events</title>
+ <dont>
+ <p>
+ determine the order of events by saving a timestamp
+ with <c>erlang:now/0</c> when the event happens.
+ </p>
+ </dont>
+ <do>
+ <p>
+ determine the order of events by saving the integer
+ returned by
+ <seealso marker="erlang#unique_integer/1"><c>erlang:unique_integer([monotonic])</c></seealso>
+ when the event happens. These integers will be strictly
+ monotonically ordered on current runtime system instance
+ corresponding to creation time.
+ </p>
+ </do>
+ </section>
+
+ <marker id="Dos_and_Donts_Determine_Order_of_Events_With_Time_of_the_Event"/>
+ <section>
+ <title>Determine Order of Events With Time of the Event</title>
+ <dont>
+ <p>
+ determine the order of events by saving a timestamp
+ with <c>erlang:now/0</c> when the event happens.
+ </p>
+ </dont>
+ <do>
+ <p>
+ determine the order of events by saving a tuple
+ containing
+ <seealso marker="erlang#monotonic_time/0">monotonic time</seealso>
+ and a <seealso marker="erlang#unique_integer/1">strictly
+ monotonically increasing integer</seealso> like this:</p>
+ <code type="none">
+Time = erlang:monotonic_time(),
+UMI = erlang:unique_integer([monotonic]),
+EventTag = {Time, UMI}</code>
+ <p>These tuples will be strictly monotonically ordered
+ on the current runtime system instance according to
+ creation time. Note that it is important that the
+ monotonic time is in the first element (the most
+ significant element when comparing 2-tuples). Using
+ the monotonic time in the tuples, you can calculate time
+ between events.</p>
+ <p>If you are interested in the Erlang system time at the
+ time when the event occurred you can also save the time
+ offset before or after saving the events using
+ <seealso marker="erlang#time_offset/0"><c>erlang:time_offset/0</c></seealso>.
+ Erlang monotonic time added with the time
+ offset corresponds to Erlang system time.</p>
+ <p>If you are executing in a mode where time offset
+ may change and you want to be able to get the actual
+ Erlang system time when the event occurred you can
+ save the time offset as a third element in the tuple
+ (the least significant element when comparing 3-tuples).</p>
+ </do>
+ </section>
+
+ <marker id="Dos_and_Donts_Create_a_Unique_Name"/>
+ <section>
+ <title>Create a Unique Name</title>
+ <dont>
+ <p>
+ use the values returned from <c>erlang:now/0</c>
+ in order to create a name unique on the current
+ runtime system instance.
+ </p>
+ </dont>
+ <do>
+ <p>
+ use the value returned from
+ <seealso marker="erlang#unique_integer/0"><c>erlang:unique_integer/0</c></seealso>
+ in order to create a name unique on the current runtime system
+ instance. If you only want positive integers, you can use
+ <seealso marker="erlang#unique_integer/1"><c>erlang:unique_integer([positive])</c></seealso>.
+ </p>
+ </do>
+ </section>
+
+ <marker id="Dos_and_Donts_Seed_Random_Number_Generation_With_a_Unique_Value"/>
+ <section>
+ <title>Seed Random Number Generation With a Unique Value</title>
+ <dont>
+ <p>
+ seed random number generation using <c>erlang:now()</c>.
+ </p>
+ </dont>
+ <do>
+ <p>
+ seed random number generation using a combination of
+ <seealso marker="erlang#monotonic_time/0"><c>erlang:monotonic_time()</c></seealso>,
+ <seealso marker="erlang#time_offset/0"><c>erlang:time_offset()</c></seealso>,
+ <seealso marker="erlang#unique_integer/0"><c>erlang:unique_integer()</c></seealso>, and other functionality.
+ </p>
+ </do>
+ </section>
+
+ <p>To sum this section up: <em>Don't use <c>erlang:now/0</c>!</em></p>
+ </section>
</section>
+
+ <marker id="Supporting_Both_New_and_Old_OTP_Releases"/>
<section>
- <title>Turning off time correction</title>
- <p>If, for some reason, time correction causes trouble and you are
- absolutely confident that the wall clock on the system is nearly
- perfect, you can turn off time correction completely by giving the
- <c>+c</c> option to <c>erl</c>. The probability for this being a
- good idea, is very low.</p>
+ <title>Supporting Both New and Old OTP Releases</title>
+ <p>Your code may be required to be able to run on a variety
+ of OTP installations of different OTP releases. If so, you
+ can not just use the new API out of the box, since it will
+ not be available on old pre OTP 18 releases. The solution
+ is <em>not</em> to avoid using the new API, since your
+ code then won't be able to benefit from the scalability
+ and accuracy improvements made. Instead you want to use the
+ new API when available, and fall back on <c>erlang:now/0</c>
+ when it is not available. Fortunately almost all of the new
+ API can easily be implemented using existing primitives
+ (except for
+ <seealso marker="erlang#system_info_start_time"><c>erlang:system_info(start_time)</c></seealso>, and
+ <seealso marker="erlang#system_info_os_monotonic_time_source"><c>erlang:system_info(os_monotonic_time_source)</c></seealso>).
+ By wrapping the API with functions that fall back on
+ <c>erlang:now/0</c> when the new API is not available,
+ and using these wrappers instead of using the API directly
+ the problem is solved. These wrappers can for example
+ be implemented as in
+ <url href="time_compat.erl"><c>$ERL_TOP/erts/example/time_compat.erl</c></url>.</p>
</section>
</chapter>
-