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Diffstat (limited to 'erts/emulator/beam/beam_load.c')
-rw-r--r--erts/emulator/beam/beam_load.c88
1 files changed, 82 insertions, 6 deletions
diff --git a/erts/emulator/beam/beam_load.c b/erts/emulator/beam/beam_load.c
index 5e4375fc96..30f276b95a 100644
--- a/erts/emulator/beam/beam_load.c
+++ b/erts/emulator/beam/beam_load.c
@@ -486,9 +486,6 @@ static GenOp* const_select_val(LoaderState* stp, GenOpArg S, GenOpArg Fail,
GenOpArg Size, GenOpArg* Rest);
static GenOp* gen_func_info(LoaderState* stp, GenOpArg mod, GenOpArg Func,
GenOpArg arity, GenOpArg label);
-static GenOp*
-gen_guard_bif(LoaderState* stp, GenOpArg Fail, GenOpArg Live, GenOpArg Bif,
- GenOpArg Src, GenOpArg Dst);
static int freeze_code(LoaderState* stp);
@@ -3358,9 +3355,15 @@ gen_make_fun2(LoaderState* stp, GenOpArg idx)
op->next = NULL;
return op;
}
-
+/*
+ * Rewrite gc_bifs with one parameter (the common case). Utilized
+ * in ops.tab to rewrite instructions calling bif's in guards
+ * to use a garbage collecting implementation. The instructions
+ * are sometimes once again rewritten to handle literals (putting the
+ * parameter in the mostly unused r[0] before the instruction is executed).
+ */
static GenOp*
-gen_guard_bif(LoaderState* stp, GenOpArg Fail, GenOpArg Live, GenOpArg Bif,
+gen_guard_bif1(LoaderState* stp, GenOpArg Fail, GenOpArg Live, GenOpArg Bif,
GenOpArg Src, GenOpArg Dst)
{
GenOp* op;
@@ -3372,6 +3375,8 @@ gen_guard_bif(LoaderState* stp, GenOpArg Fail, GenOpArg Live, GenOpArg Bif,
op->a[0] = Fail;
op->a[1].type = TAG_u;
bf = stp->import[Bif.val].bf;
+ /* The translations here need to have a reverse counterpart in
+ beam_emu.c:translate_gc_bif for error handling to work properly. */
if (bf == length_1) {
op->a[1].val = (BeamInstr) (void *) erts_gc_length_1;
} else if (bf == size_1) {
@@ -3398,6 +3403,77 @@ gen_guard_bif(LoaderState* stp, GenOpArg Fail, GenOpArg Live, GenOpArg Bif,
return op;
}
+/*
+ * This is used by the ops.tab rule that rewrites gc_bifs with two parameters
+ * The instruction returned is then again rewritten to an i_load instruction
+ * folowed by i_gc_bif2_jIId, to handle literals properly.
+ * As opposed to the i_gc_bif1_jIsId, the instruction i_gc_bif2_jIId is
+ * always rewritten, regardless of if there actually are any literals.
+ */
+static GenOp*
+gen_guard_bif2(LoaderState* stp, GenOpArg Fail, GenOpArg Live, GenOpArg Bif,
+ GenOpArg S1, GenOpArg S2, GenOpArg Dst)
+{
+ GenOp* op;
+ BifFunction bf;
+
+ NEW_GENOP(stp, op);
+ op->op = genop_ii_gc_bif2_6;
+ op->arity = 6;
+ op->a[0] = Fail;
+ op->a[1].type = TAG_u;
+ bf = stp->import[Bif.val].bf;
+ /* The translations here need to have a reverse counterpart in
+ beam_emu.c:translate_gc_bif for error handling to work properly. */
+ if (bf == binary_part_2) {
+ op->a[1].val = (BeamInstr) (void *) erts_gc_binary_part_2;
+ } else {
+ abort();
+ }
+ op->a[2] = S1;
+ op->a[3] = S2;
+ op->a[4] = Live;
+ op->a[5] = Dst;
+ op->next = NULL;
+ return op;
+}
+
+/*
+ * This is used by the ops.tab rule that rewrites gc_bifs with three parameters
+ * The instruction returned is then again rewritten to a move instruction that
+ * uses r[0] for temp storage, followed by an i_load instruction,
+ * folowed by i_gc_bif3_jIsId, to handle literals properly. Rewriting
+ * always occur, as with the gc_bif2 counterpart.
+ */
+static GenOp*
+gen_guard_bif3(LoaderState* stp, GenOpArg Fail, GenOpArg Live, GenOpArg Bif,
+ GenOpArg S1, GenOpArg S2, GenOpArg S3, GenOpArg Dst)
+{
+ GenOp* op;
+ BifFunction bf;
+
+ NEW_GENOP(stp, op);
+ op->op = genop_ii_gc_bif3_7;
+ op->arity = 7;
+ op->a[0] = Fail;
+ op->a[1].type = TAG_u;
+ bf = stp->import[Bif.val].bf;
+ /* The translations here need to have a reverse counterpart in
+ beam_emu.c:translate_gc_bif for error handling to work properly. */
+ if (bf == binary_part_3) {
+ op->a[1].val = (BeamInstr) (void *) erts_gc_binary_part_3;
+ } else {
+ abort();
+ }
+ op->a[2] = S1;
+ op->a[3] = S2;
+ op->a[4] = S3;
+ op->a[5] = Live;
+ op->a[6] = Dst;
+ op->next = NULL;
+ return op;
+}
+
/*
* Freeze the code in memory, move the string table into place,
@@ -3464,7 +3540,7 @@ freeze_code(LoaderState* stp)
literal_end = (Uint *) (code+stp->ci);
/*
* Place the literal heap directly after the code and fix up all
- * put_literal instructions that refer to it.
+ * instructions that refer to it.
*/
{
Uint* ptr;