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-rw-r--r--erts/emulator/beam/ops.tab51
1 files changed, 31 insertions, 20 deletions
diff --git a/erts/emulator/beam/ops.tab b/erts/emulator/beam/ops.tab
index 52a13d4e18..87ff92d354 100644
--- a/erts/emulator/beam/ops.tab
+++ b/erts/emulator/beam/ops.tab
@@ -431,9 +431,18 @@ send
# Optimized comparisons with one immediate/literal operand.
#
-is_eq_exact Lbl R=xy C=ian => i_is_eq_exact_immed Lbl R C
+is_eq_exact Lbl S S =>
+is_eq_exact Lbl C1=c C2=c => move C1 x | is_eq_exact Lbl x C2
+is_eq_exact Lbl C=c R=xy => is_eq_exact Lbl R C
+
+is_eq_exact Lbl R=xy n => is_nil Lbl R
+is_eq_exact Lbl R=xy C=ia => i_is_eq_exact_immed Lbl R C
is_eq_exact Lbl R=xy C=q => i_is_eq_exact_literal Lbl R C
+is_ne_exact Lbl S S => jump Lbl
+is_ne_exact Lbl C1=c C2=c => move C1 x | is_ne_exact Lbl x C2
+is_ne_exact Lbl C=c R=xy => is_ne_exact Lbl R C
+
is_ne_exact Lbl R=xy C=ian => i_is_ne_exact_immed Lbl R C
is_ne_exact Lbl R=xy C=q => i_is_ne_exact_literal Lbl R C
@@ -447,7 +456,9 @@ i_is_ne_exact_literal f xy c
is_eq_exact Lbl Y=y X=x => is_eq_exact Lbl X Y
is_eq_exact f x xy
-is_eq_exact f s s
+is_eq_exact f y y
+
+is_ne_exact f S S
is_lt f x x
is_lt f x c
@@ -463,8 +474,6 @@ is_ge f c x
is_ge f s s
%hot
-is_ne_exact f s s
-
is_eq f s s
is_ne f s s
@@ -699,7 +708,7 @@ is_boolean f xy
is_function2 Fail=f acq Arity => jump Fail
is_function2 Fail=f Fun a => jump Fail
-is_function2 f s s
+is_function2 f S s
# Allocating & initializing.
allocate Need Regs | init Y => allocate_init Need Regs Y
@@ -1065,13 +1074,13 @@ func_info M F A => i_func_info u M F A
%warm
bs_start_match2 Fail=f ica X Y D => jump Fail
bs_start_match2 Fail Bin X Y D => i_bs_start_match2 Bin Fail X Y D
-i_bs_start_match2 xy f I I x
+i_bs_start_match2 xy f t t x
bs_save2 Reg Index => gen_bs_save(Reg, Index)
-i_bs_save2 x I
+i_bs_save2 x t
bs_restore2 Reg Index => gen_bs_restore(Reg, Index)
-i_bs_restore2 x I
+i_bs_restore2 x t
# Matching integers
bs_match_string Fail Ms Bits Val => i_bs_match_string Ms Fail Bits Val
@@ -1084,7 +1093,7 @@ bs_get_integer2 Fail=f Ms=x Live=u Sz=sq Unit=u Flags=u Dst=d => \
i_bs_get_integer_small_imm x W f t x
i_bs_get_integer_imm x W t f t x
-i_bs_get_integer f I I s s x
+i_bs_get_integer f t t x s x
i_bs_get_integer_8 x f x
i_bs_get_integer_16 x f x
@@ -1097,9 +1106,9 @@ bs_get_binary2 Fail=f Ms=x Live=u Sz=sq Unit=u Flags=u Dst=d => \
gen_get_binary2(Fail, Ms, Live, Sz, Unit, Flags, Dst)
i_bs_get_binary_imm2 f x t W t x
-i_bs_get_binary2 f x I s I x
-i_bs_get_binary_all2 f x I I x
-i_bs_get_binary_all_reuse x f I
+i_bs_get_binary2 f x t s t x
+i_bs_get_binary_all2 f x t t x
+i_bs_get_binary_all_reuse x f t
# Fetching float from binaries.
bs_get_float2 Fail=f Ms=x Live=u Sz=s Unit=u Flags=u Dst=d => \
@@ -1107,7 +1116,7 @@ bs_get_float2 Fail=f Ms=x Live=u Sz=s Unit=u Flags=u Dst=d => \
bs_get_float2 Fail=f Ms=x Live=u Sz=q Unit=u Flags=u Dst=d => jump Fail
-i_bs_get_float2 f x I s I x
+i_bs_get_float2 f x t s t x
# Miscellanous
@@ -1115,8 +1124,8 @@ bs_skip_bits2 Fail=f Ms=x Sz=sq Unit=u Flags=u => \
gen_skip_bits2(Fail, Ms, Sz, Unit, Flags)
i_bs_skip_bits_imm2 f x W
-i_bs_skip_bits2 f x xy I
-i_bs_skip_bits_all2 f x I
+i_bs_skip_bits2 f x xy t
+i_bs_skip_bits_all2 f x t
bs_test_tail2 Fail=f Ms=x Bits=u==0 => bs_test_zero_tail2 Fail Ms
bs_test_tail2 Fail=f Ms=x Bits=u => bs_test_tail_imm2 Fail Ms Bits
@@ -1124,7 +1133,7 @@ bs_test_zero_tail2 f x
bs_test_tail_imm2 f x W
bs_test_unit F Ms Unit=u==8 => bs_test_unit8 F Ms
-bs_test_unit f x I
+bs_test_unit f x t
bs_test_unit8 f x
# An y register operand for bs_context_to_binary is rare,
@@ -1145,7 +1154,7 @@ bs_skip_utf8 Fail=f Ms=x u u => i_bs_get_utf8 Ms Fail x
bs_get_utf16 Fail=f Ms=x u Flags=u Dst=d => i_bs_get_utf16 Ms Fail Flags Dst
bs_skip_utf16 Fail=f Ms=x u Flags=u => i_bs_get_utf16 Ms Fail Flags x
-i_bs_get_utf16 x f I x
+i_bs_get_utf16 x f t x
bs_get_utf32 Fail=f Ms=x Live=u Flags=u Dst=d => \
bs_get_integer2 Fail Ms Live i=32 u=1 Flags Dst | \
@@ -1154,7 +1163,7 @@ bs_skip_utf32 Fail=f Ms=x Live=u Flags=u => \
bs_get_integer2 Fail Ms Live i=32 u=1 Flags x | \
i_bs_validate_unicode_retract Fail x Ms
-i_bs_validate_unicode_retract j s s
+i_bs_validate_unicode_retract j s S
%hot
#
@@ -1213,7 +1222,7 @@ bs_private_append Fail Size Unit Bin Flags Dst => \
bs_init_writable
i_bs_append j I t t s x
-i_bs_private_append j t s s x
+i_bs_private_append j t s S x
#
# Storing integers into binaries.
@@ -1499,7 +1508,9 @@ i_band s s j t d
i_bor j I s s d
i_bxor j I s s d
-i_int_bnot j s t d
+i_int_bnot Fail Src=c Live Dst => move Src x | i_int_bnot Fail x Live Dst
+
+i_int_bnot j S t d
#
# Old guard BIFs that creates heap fragments are no longer allowed.