diff options
Diffstat (limited to 'erts/emulator')
-rw-r--r-- | erts/emulator/Makefile.in | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/erts/emulator/Makefile.in b/erts/emulator/Makefile.in index 523130d01a..2a9a0a5c2f 100644 --- a/erts/emulator/Makefile.in +++ b/erts/emulator/Makefile.in @@ -414,13 +414,6 @@ else UNIX_ONLY_BUILDS = endif -ifeq ($(TARGET), win32) -TMPVAR := $(shell LANG=C $(PERL) utils/make_compiler_flags -o $(TTF_DIR)/erl_compile_flags.h -v CONFIG_H "N/A" -v CFLAGS "$(CFLAGS)" -v LDFLAGS "$(LDFLAGS)") -else -# We force this to be run every time this makefile is executed -TMPVAR := $(shell LANG=C $(PERL) utils/make_compiler_flags -o $(TTF_DIR)/erl_compile_flags.h -f CONFIG_H "$(ERL_TOP)/erts/$(TARGET)/config.h" -v CFLAGS "$(CFLAGS)" -v LDFLAGS "$(LDFLAGS)") -endif - .PHONY: all ifdef VOID_EMULATOR all: @@ -499,6 +492,15 @@ release_docs_spec: _create_dirs := $(shell mkdir -p $(CREATE_DIRS)) + +# has to be run after _create_dirs +ifeq ($(TARGET), win32) +TMPVAR := $(shell LANG=C $(PERL) utils/make_compiler_flags -o $(TTF_DIR)/erl_compile_flags.h -v CONFIG_H "N/A" -v CFLAGS "$(CFLAGS)" -v LDFLAGS "$(LDFLAGS)") +else +# We force this to be run every time this makefile is executed +TMPVAR := $(shell LANG=C $(PERL) utils/make_compiler_flags -o $(TTF_DIR)/erl_compile_flags.h -f CONFIG_H "$(ERL_TOP)/erts/$(TARGET)/config.h" -v CFLAGS "$(CFLAGS)" -v LDFLAGS "$(LDFLAGS)") +endif + GENERATE = HIPE_ASM = @@ -1087,7 +1089,9 @@ BEAM_SRC=$(wildcard beam/*.c) DRV_COMMON_SRC=$(wildcard drivers/common/*.c) DRV_OSTYPE_SRC=$(wildcard drivers/$(ERLANG_OSTYPE)/*.c) ALL_SYS_SRC=$(wildcard sys/$(ERLANG_OSTYPE)/*.c) $(wildcard sys/common/*.c) -TARGET_SRC=$(wildcard $(TARGET)/*.c) $(wildcard $(TTF_DIR)/*.c) +# We use $(shell ls) here instead of wildcard as $(wildcard ) resolved at +# loadtime of the makefile and at that time these files are not generated yet. +TARGET_SRC=$(shell ls $(TARGET)/*.c) $(shell ls $(TTF_DIR)/*.c) # I do not want the -MG flag on windows, it does not work properly for a # windows build. |