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+Real DEFINITIONS ::=
+BEGIN
+
+-- F.2.4.1
+-- Use a real type to model an approximate number.
+-- EXAMPLE
+
+AngleInRadians ::= REAL
+
+pi REAL ::=
+ {mantissa 3141592653589793238462643383279, base 10, exponent -30}
+
+-- F.2.4.2
+-- Application designers may wish to ensure full interworking with real
+-- values despite
+-- differences in floating point hardware, and in implementation
+-- decisions to use
+-- (for example) single or double length floating point for an application.
+-- This can be achieved by the following:
+ App-X-Real ::= REAL (WITH COMPONENTS {
+ mantissa (-16777215..16777215),
+ base (2),
+ exponent (-125..128) } )
+
+-- Senders shall not transmit values outside these ranges
+-- and conforming receivers shall be capable of receiving
+-- and processing all values in these ranges.
+
+ girth App-X-Real ::= {mantissa 16, base 2, exponent 1}
+
+END