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-rw-r--r--lib/compiler/src/beam_validator.erl63
1 files changed, 47 insertions, 16 deletions
diff --git a/lib/compiler/src/beam_validator.erl b/lib/compiler/src/beam_validator.erl
index 953425fde9..139eee95ba 100644
--- a/lib/compiler/src/beam_validator.erl
+++ b/lib/compiler/src/beam_validator.erl
@@ -1710,7 +1710,7 @@ override_type(Type, Reg, Vst) ->
%% This is used when linear code finds out more and more information about a
%% type, so that the type gets more specialized.
-update_type(Merge, Type0, #value_ref{}=Ref, Vst) ->
+update_type(Merge, With, #value_ref{}=Ref, Vst) ->
%% If the old type can't be merged with the new one, the type information
%% is inconsistent and we know that some instructions will never be
%% executed at run-time. For example:
@@ -1719,18 +1719,31 @@ update_type(Merge, Type0, #value_ref{}=Ref, Vst) ->
%% {test,is_tuple,Fail,[Reg]}.
%% {test,test_arity,Fail,[Reg,5]}.
%%
- %% Note that the test_arity instruction can never be reached, so we use the
- %% new type instead of 'none'.
- Type = case Merge(get_raw_type(Ref, Vst), Type0) of
- none -> Type0;
- T -> T
- end,
- set_type(Type, Ref, Vst);
-update_type(Merge, Type, {Kind,_}=Reg, Vst) when Kind =:= x; Kind =:= y ->
- update_type(Merge, Type, get_reg_vref(Reg, Vst), Vst);
-update_type(_Merge, _Type, Literal, Vst) ->
+ %% Note that the test_arity instruction can never be reached, so we need to
+ %% kill the state to avoid raising an error when we encounter it.
+ %%
+ %% Simply returning `kill_state(Vst)` is unsafe however as we might be in
+ %% the middle of an instruction, and altering the rest of the validator
+ %% (eg. prune_x_regs/2) to no-op on dead states is prone to error.
+ %%
+ %% We therefore throw a 'type_conflict' error instead, which causes
+ %% validation to fail unless we're in a context where such errors can be
+ %% handled, such as in a branch handler.
+ Current = get_raw_type(Ref, Vst),
+ case Merge(Current, With) of
+ none -> throw({type_conflict, Current, With});
+ Type -> set_type(Type, Ref, Vst)
+ end;
+update_type(Merge, With, {Kind,_}=Reg, Vst) when Kind =:= x; Kind =:= y ->
+ update_type(Merge, With, get_reg_vref(Reg, Vst), Vst);
+update_type(Merge, With, Literal, Vst) ->
assert_literal(Literal),
- Vst.
+ %% Literals always retain their type, but we still need to bail on type
+ %% conflicts.
+ case Merge(Literal, With) of
+ none -> throw({type_conflict, Literal, With});
+ _Type -> Vst
+ end.
update_ne_types(LHS, RHS, Vst) ->
update_type(fun subtract/2, get_term_type(RHS, Vst), LHS, Vst).
@@ -2255,6 +2268,9 @@ glt_1(L) ->
%% Forks the execution flow, with the provided funs returning the new state of
%% their respective branch; the "fail" fun returns the state where the branch
%% is taken, and the "success" fun returns the state where it's not.
+%%
+%% If either path is known not to be taken at runtime (eg. due to a type
+%% conflict), it will simply be discarded.
-spec branch(Lbl :: label(),
Original :: #vst{},
FailFun :: BranchFun,
@@ -2262,10 +2278,25 @@ glt_1(L) ->
BranchFun :: fun((#vst{}) -> #vst{}).
branch(Lbl, Vst0, FailFun, SuccFun) ->
#vst{current=St0} = Vst0,
- Vst1 = FailFun(Vst0),
- Vst2 = branch_state(Lbl, Vst1),
- Vst = Vst2#vst{current=St0},
- SuccFun(Vst).
+ try FailFun(Vst0) of
+ Vst1 ->
+ Vst2 = branch_state(Lbl, Vst1),
+ Vst = Vst2#vst{current=St0},
+ try SuccFun(Vst) of
+ V -> V
+ catch
+ {type_conflict, _, _} ->
+ %% The instruction is guaranteed to fail; kill the state.
+ kill_state(Vst)
+ end
+ catch
+ {type_conflict, _, _} ->
+ %% This instruction is guaranteed not to fail, so we run the
+ %% success branch *without* catching type conflicts to avoid hiding
+ %% errors in the validator itself; one of the branches must
+ %% succeed.
+ SuccFun(Vst0)
+ end.
%% A shorthand version of branch/4 for when the state is only altered on
%% success.