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+<?xml version="1.0" encoding="latin1" ?>
+<!DOCTYPE chapter SYSTEM "chapter.dtd">
+
+<chapter>
+ <header>
+ <copyright>
+ <year>2000</year><year>2009</year>
+ <holder>Ericsson AB. All Rights Reserved.</holder>
+ </copyright>
+ <legalnotice>
+ The contents of this file are subject to the Erlang Public License,
+ Version 1.1, (the "License"); you may not use this file except in
+ compliance with the License. You should have received a copy of the
+ Erlang Public License along with this software. If not, it can be
+ retrieved online at http://www.erlang.org/.
+
+ Software distributed under the License is distributed on an "AS IS"
+ basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
+ the License for the specific language governing rights and limitations
+ under the License.
+
+ </legalnotice>
+
+ <title>cosNotification Examples</title>
+ <prepared>Niclas Eklund</prepared>
+ <docno></docno>
+ <date>2000-01-31</date>
+ <rev>A</rev>
+ <file>ch_example.xml</file>
+ </header>
+
+ <section>
+ <title>A Tutorial on How to Create a Simple Service</title>
+
+ <section>
+ <title>Interface Design</title>
+ <p>To use the cosNotification application <em>clients</em> must be implemented.
+ There are twelve types of clients: </p>
+ <list type="bulleted">
+ <item>Structured Push Consumer</item>
+ <item>Sequence Push Consumer </item>
+ <item>Any Push Consumer</item>
+ <item>Structured Pull Consumer</item>
+ <item>Sequence Pull Consumer</item>
+ <item>Any Pull Consumer</item>
+ <item>Structured Push Supplier</item>
+ <item>Sequence Push Supplier</item>
+ <item>Any Push Supplier</item>
+ <item>Structured Pull Supplier</item>
+ <item>Sequence Pull Supplier</item>
+ <item>Any Pull Supplier</item>
+ </list>
+ <p>The interfaces for these participants are defined in <em>CosNotification.idl</em>
+ and <em>CosNotifyComm.idl</em>.</p>
+ </section>
+
+ <section>
+ <title>Generating a Client Interface</title>
+ <p>We start by creating an interface which inherits from the correct interface, e.g., <em>CosNotifyComm::SequencePushConsumer</em>. Hence,
+ we must also implement all operations defined in the SequencePushConsumer interface. The IDL-file could look like: </p>
+ <code type="c"><![CDATA[
+#ifndef _MYCLIENT_IDL
+#define _MYCLIENT_IDL
+#include <CosNotification.idl>
+#include <CosNotifyComm.idl>
+
+module myClientImpl {
+
+ interface ownInterface:CosNotifyComm::SequencePushConsumer {
+
+ void ownFunctions(in any NeededArguments)
+ raises(Systemexceptions,OwnExceptions);
+
+ };
+};
+
+#endif
+ ]]></code>
+ <p>Run the IDL compiler on this file by calling the <c>ic:gen/1</c> function.
+ This will produce the API named <c>myClientImpl_ownInterface.erl</c>.
+ After generating the API stubs and the server skeletons it is time to
+ implement the servers and if no special options are sent
+ to the IDl compiler the file name is <c>myClientImpl_ownInterface_impl.erl</c>.</p>
+ <p>The callback module must contain the necessary functions inherited from
+ <em>CosNotification.idl</em> and <em>CosNotifyComm.idl</em>.</p>
+ </section>
+
+ <section>
+ <title>How to Run Everything</title>
+ <p>Below is a short transcript on how to run cosNotification. </p>
+ <code type="none">
+
+%% Start Mnesia and Orber
+mnesia:delete_schema([node()]),
+mnesia:create_schema([node()]),
+orber:install([node()]),
+mnesia:start(),
+orber:start(),
+
+%% If cosEvent not installed before it is necessary to do it now.
+cosEventApp:install(),
+
+%% Install cosNotification in the IFR.
+cosNotificationApp:install(30),
+
+%% Register the application specific Client implementations
+%% in the IFR.
+'oe_myClientImpl':'oe_register'(),
+
+%% Start the cosNotification application.
+cosNotificationApp:start(),
+
+%% Start a factory using the default configuration
+ChFac = cosNotificationApp:start_factory(),
+%% ... or use configuration parameters.
+ChFac = cosNotificationApp:start_factory([]),
+
+%% Create a new event channel. Note, if no QoS- anr/or Admin-properties
+%% are supplied (i.e. empty list) the default settings are used.
+{Ch, ChID} = 'CosNotifyChannelAdmin_EventChannelFactory':
+ create_channel(ChFac, DefaultQoS, DefaultAdmin),
+
+%% Retrieve a SupplierAdmin and a Consumer Admin.
+{AdminSupplier, ASID}=
+ 'CosNotifyChannelAdmin_EventChannel':new_for_suppliers(Ch, 'OR_OP'),
+{AdminConsumer, ACID}=
+\011'CosNotifyChannelAdmin_EventChannel':new_for_consumers(Ch,'OR_OP'),
+
+%% Use the corresponding Admin object to get access to wanted Proxies
+
+%% Create a Push Consumer Proxie, i.e., the Client Push Supplier will
+%% push events to this Proxy.
+{StructuredProxyPushConsumer,ID11}= 'CosNotifyChannelAdmin_SupplierAdmin':
+ obtain_notification_push_consumer(AdminSupplier, 'STRUCTURED_EVENT')),
+
+%% Create Push Suppliers Proxies, i.e., the Proxy will push events to the
+%% registered Push Consumers.
+{ProxyPushSupplier,I4D}='CosNotifyChannelAdmin_ConsumerAdmin':
+ obtain_notification_push_supplier(AdminConsumer, 'ANY_EVENT'),
+{StructuredProxyPushSupplier,ID5}='CosNotifyChannelAdmin_ConsumerAdmin':
+ obtain_notification_push_supplier(AdminConsumer, 'STRUCTURED_EVENT'),
+{SequenceProxyPushSupplier,ID6}='CosNotifyChannelAdmin_ConsumerAdmin':
+ obtain_notification_push_supplier(AdminConsumer, 'SEQUENCE_EVENT'),
+
+%% Create application Clients. We can, for example, start the Clients
+%% our selves or look them up in the naming service. This is application
+%% specific.
+SupplierClient = ...
+ConsumerClient1 = ...
+ConsumerClient2 = ...
+ConsumerClient3 = ...
+
+%% Connect each Client to corresponding Proxy.
+'CosNotifyChannelAdmin_StructuredProxyPushConsumer':
+ connect_structured_push_supplier(StructuredProxyPushConsumer, SupplierClient),
+'CosNotifyChannelAdmin_ProxyPushSupplier':
+ connect_any_push_consumer(ProxyPushSupplier, ConsumerClient1),
+'CosNotifyChannelAdmin_StructuredProxyPushSupplier':
+ connect_structured_push_consumer(StructuredProxyPushSupplier, ConsumerClient2),
+'CosNotifyChannelAdmin_SequenceProxyPushSupplier':
+ connect_sequence_push_consumer(SequenceProxyPushSupplier, ConsumerClient3),
+ </code>
+ <p>The example above, exemplifies a notification system where the SupplierClient
+ in some way generates event and pushes them to the proxy. The push supplier
+ proxies will eventually push the events to each ConsumerClient.</p>
+ </section>
+ </section>
+</chapter>
+