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+<?xml version="1.0" encoding="latin1" ?>
+<!DOCTYPE erlref SYSTEM "erlref.dtd">
+
+<erlref>
+ <header>
+ <copyright>
+ <year>2000</year>
+ <year>2007</year>
+ <holder>Ericsson AB, All Rights Reserved</holder>
+ </copyright>
+ <legalnotice>
+ The contents of this file are subject to the Erlang Public License,
+ Version 1.1, (the "License"); you may not use this file except in
+ compliance with the License. You should have received a copy of the
+ Erlang Public License along with this software. If not, it can be
+ retrieved online at http://www.erlang.org/.
+
+ Software distributed under the License is distributed on an "AS IS"
+ basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
+ the License for the specific language governing rights and limitations
+ under the License.
+
+ The Initial Developer of the Original Code is Ericsson AB.
+ </legalnotice>
+
+ <title>CosPropertyService_&shy;PropertyNamesIterator</title>
+ <shorttitle>..._PropertyNamesIterator</shorttitle>
+ <prepared>Niclas Eklund</prepared>
+ <responsible>Niclas Eklund</responsible>
+ <docno></docno>
+ <approved>Niclas Eklund</approved>
+ <checked></checked>
+ <date>2000-07-25</date>
+ <rev>1.0</rev>
+ </header>
+ <module>CosPropertyService_PropertyNamesIterator</module>
+ <modulesummary>This module implements the OMG CosPropertyService::PropertyNamesIterator interface.</modulesummary>
+ <description>
+ <p>To get access to the record definitions for the structures use: <br></br>
+<c>-include_lib("cosProperty/include/CosPropertyService.hrl").</c></p>
+ </description>
+ <funcs>
+ <func>
+ <name>reset(Iterator) -> ok</name>
+ <fsummary>Reset the position to the first property name</fsummary>
+ <type>
+ <v>Iterator = #objref</v>
+ </type>
+ <desc>
+ <p>This operation resets the position to the first property name. </p>
+ </desc>
+ </func>
+ <func>
+ <name>next_one(Iterator) -> Reply</name>
+ <fsummary>Return true if a Property Name exists at the current position and the out parameter is a valid Property Name. Otherwise false and a non-valid Property Name</fsummary>
+ <type>
+ <v>Iterator = #objref</v>
+ <v>Reply = {boolean(), Name}</v>
+ <v>Name = string()</v>
+ </type>
+ <desc>
+ <p>This operation returns true if a Property Name exists at the current
+ position and the out parameter is a valid Property Name.
+ If false is returned the out parameter is a non-valid Property Name.</p>
+ </desc>
+ </func>
+ <func>
+ <name>next_n(Iterator, HowMany) -> Reply</name>
+ <fsummary>Return <c>HowMany</c>Property Names and a boolean which is true if additional Property Names exists</fsummary>
+ <type>
+ <v>Iterator = #objref</v>
+ <v>HowMany = long()</v>
+ <v>Reply = {boolean(), [Name]}</v>
+ <v>Name = string()</v>
+ </type>
+ <desc>
+ <p>This operation returns true if the requested number of Property Names can be
+ delivered and there are additional property names. If false is returned a
+ sequence of max <c>HowMany</c> property names will be returned and no
+ more Property Names can be delivered. </p>
+ </desc>
+ </func>
+ <func>
+ <name>destroy(Iterator) -> ok</name>
+ <fsummary>Terminate the target object</fsummary>
+ <type>
+ <v>Iterator = #objref</v>
+ </type>
+ <desc>
+ <p>This operation will terminate the Iterator and all subsequent calls
+ will fail. </p>
+ </desc>
+ </func>
+ </funcs>
+
+</erlref>
+