aboutsummaryrefslogtreecommitdiffstats
path: root/lib/erl_interface/doc/src/registry.xml
diff options
context:
space:
mode:
Diffstat (limited to 'lib/erl_interface/doc/src/registry.xml')
-rw-r--r--lib/erl_interface/doc/src/registry.xml869
1 files changed, 447 insertions, 422 deletions
diff --git a/lib/erl_interface/doc/src/registry.xml b/lib/erl_interface/doc/src/registry.xml
index 285a2402b8..6d70fb3475 100644
--- a/lib/erl_interface/doc/src/registry.xml
+++ b/lib/erl_interface/doc/src/registry.xml
@@ -11,7 +11,7 @@
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
-
+
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
@@ -19,7 +19,7 @@
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-
+
</legalnotice>
<title>registry</title>
@@ -28,457 +28,585 @@
<docno></docno>
<approved>Gordon Beaton</approved>
<checked>Gordon Beaton</checked>
- <date>980707</date>
+ <date>1998-07-07</date>
<rev>A</rev>
- <file>registry.sgml</file>
+ <file>registry.xml</file>
</header>
<lib>registry</lib>
- <libsummary>Store and backup key-value pairs</libsummary>
+ <libsummary>Store and back up key-value pairs.</libsummary>
<description>
<p>This module provides support for storing key-value
pairs in a table known as a registry, backing up registries to
- Mnesia in an atomic manner, and later restoring the contents of a
- registry from Mnesia.</p>
+ <seealso marker="mnesia:mnesia">Mnesia</seealso>
+ in an atomic manner, and later restoring the contents of a
+ registry from <c>Mnesia</c>.</p>
</description>
+
<funcs>
<func>
- <name><ret>ei_reg *</ret><nametext>ei_reg_open(size)</nametext></name>
- <fsummary>Create and open a registry</fsummary>
+ <name><ret>int</ret><nametext>ei_reg_close(reg)</nametext></name>
+ <fsummary>Close a registry.</fsummary>
<type>
- <v>int size;</v>
+ <v>ei_reg *reg;</v>
</type>
<desc>
- <p>Open (create) a registry. The registry will be
- initially empty. Use <c><![CDATA[ei_reg_close()]]></c> to close the registry
- later.
- </p>
- <p><c><![CDATA[size]]></c> is the approximate number of objects you intend
- to store in the registry. Since the registry uses a hash table
- with collision chaining, there is no absolute upper limit on the
- number of objects that can be stored in it. However for reasons
- of efficiency, it is a good idea to choose a number that is
- appropriate for your needs. It is possible to use
- <c><![CDATA[ei_reg_resize()]]></c> to change the size later. Note that the
- number you provide will be increased to the nearest larger prime
- number.
- </p>
- <p>On success, an empty registry will be returned. On failure, NULL
- will be returned.</p>
+ <p>A registry that has previously been created with
+ <c>ei_reg_open()</c> is closed, and all the objects it
+ contains are freed.</p>
+ <p><c>reg</c> is the registry to close.</p>
+ <p>Returns <c>0</c>.</p>
</desc>
</func>
+
<func>
- <name><ret>int</ret><nametext>ei_reg_resize(reg,newsize)</nametext></name>
- <fsummary>Resize a registry</fsummary>
+ <name><ret>int</ret><nametext>ei_reg_delete(reg,key)</nametext></name>
+ <fsummary>Delete an object from the registry.</fsummary>
<type>
<v>ei_reg *reg;</v>
- <v>int newsize;</v>
+ <v>const char *key;</v>
</type>
<desc>
- <p>Change the size of a registry.
- </p>
- <p><c><![CDATA[newsize]]></c> is the new size to make the registry. The
- number will be increased to the nearest larger prime number.
- </p>
- <p>On success, the registry will be resized, all contents
- rehashed, and the function will return 0. On failure, the
- registry will be left unchanged and the function will return -1.</p>
+ <p>Deletes an object from the registry. The object is not
+ removed from the registry, it is only marked for later
+ removal so that on later backups to <c>Mnesia</c>, the
+ corresponding object can be removed from the <c>Mnesia</c> table as
+ well. If another object is later created with the same key, the
+ object will be reused. </p>
+ <p>The object is removed from the registry after a call to
+ <c>ei_reg_dump()</c> or <c>ei_reg_purge()</c>.
+ </p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry containing
+ <c>key</c>.</item>
+ <item><c>key</c> is the object to remove.</item>
+ </list>
+ <p>Returns <c>0</c> on success, otherwise <c>-1</c>.</p>
</desc>
</func>
+
<func>
- <name><ret>int</ret><nametext>ei_reg_close(reg)</nametext></name>
- <fsummary>Close a registry </fsummary>
+ <name><ret>int</ret><nametext>ei_reg_dump(fd,reg,mntab,flags)</nametext></name>
+ <fsummary>Back up a registry to Mnesia.</fsummary>
<type>
+ <v>int fd;</v>
<v>ei_reg *reg;</v>
+ <v>const char *mntab;</v>
+ <v>int flags;</v>
</type>
<desc>
- <p>A registry that has previously been created with
- <c><![CDATA[ei_reg_open()]]></c> is closed, and all the objects it contains
- are freed.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry to close.
- </p>
- <p>The function returns 0.</p>
+ <p>Dumps the contents of a registry to a <c>Mnesia</c> table in an
+ atomic manner, that is, either all data or no data is updated.
+ If any errors are encountered while backing up
+ the data, the entire operation is aborted.</p>
+ <list type="bulleted">
+ <item><c>fd</c> is an open connection to Erlang.
+ <c>Mnesia</c> 3.0 or later must be running on the Erlang node.
+ </item>
+ <item><c>reg</c> is the registry to back up.</item>
+ <item><c>mntab</c> is the name of the <c>Mnesia</c> table
+ where the backed up data is to be placed. If the table does not
+ exist, it is created automatically using configurable defaults.
+ For information about configuring this behavior, see
+ <seealso marker="mnesia:mnesia"><c>Mnesia</c></seealso>.</item>
+ </list>
+ <p>If <c>flags</c> is <c>0</c>, the backup includes only
+ those objects that have been created, modified, or deleted since the
+ last backup or restore (that is, an incremental backup). After the
+ backup, any objects that were marked dirty are now clean, and any
+ objects that had been marked for deletion are deleted.</p>
+ <p>Alternatively, setting flags to <c>EI_FORCE</c> causes a full
+ backup to be done, and <c>EI_NOPURGE</c> causes the deleted objects
+ to be left in the registry afterwards. These can be bitwise OR'ed
+ together if both behaviors are desired. If <c>EI_NOPURGE</c> was
+ specified, <c>ei_reg_purge()</c> can be used to
+ explicitly remove the deleted items from the registry later.</p>
+ <p>Returns <c>0</c> on success, otherwise <c>-1</c>.</p>
</desc>
</func>
+
<func>
- <name><ret>int</ret><nametext>ei_reg_setival(reg,key,i)</nametext></name>
- <fsummary>Assign an integer object</fsummary>
+ <name><ret>double</ret><nametext>ei_reg_getfval(reg,key)</nametext></name>
+ <fsummary>Get a floating point object.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
- <v>int i;</v>
</type>
<desc>
- <p>Create a key-value pair with the specified <c><![CDATA[key]]></c> and integer
- value <c><![CDATA[i]]></c>. If an object already existed with the same
- <c><![CDATA[key]]></c>, the new value replaces the old one. If the previous
- value was a binary or string, it is freed with <c><![CDATA[free()]]></c>.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry where the object should be placed.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object.
- </p>
- <p><c><![CDATA[i]]></c> is the integer value to assign.
- </p>
- <p>The function returns 0 on success, or -1 on failure.</p>
+ <p>Gets the value associated with <c>key</c> in the
+ registry. The value must be a floating point type.</p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry where the object will be
+ looked up.</item>
+ <item><c>key</c> is the name of the object to look up.
+ </item>
+ </list>
+ <p>On success, the function returns the value associated with
+ <c>key</c>.
+ If the object is not found or if it is not a floating point
+ object, <c>-1.0</c> is returned. To avoid problems with in-band error
+ reporting (that is, if you cannot distinguish between <c>-1.0</c> and
+ a valid result), use the more general function
+ <c>ei_reg_getval()</c> instead.</p>
</desc>
</func>
+
<func>
- <name><ret>int</ret><nametext>ei_reg_setfval(reg,key,f)</nametext></name>
- <fsummary>Assign a floating point object</fsummary>
+ <name><ret>int</ret><nametext>ei_reg_getival(reg,key)</nametext></name>
+ <fsummary>Get an integer object.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
- <v>double f;</v>
</type>
<desc>
- <p>Create a key-value pair with the specified <c><![CDATA[key]]></c> and
- floating point value <c><![CDATA[f]]></c>. If an object already existed with
- the same <c><![CDATA[key]]></c>, the new value replaces the old one. If the
- previous value was a binary or string, it is freed with <c><![CDATA[free()]]></c>.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry where the object should be placed.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object.
- </p>
- <p><c><![CDATA[f]]></c> is the floating point value to assign.
- </p>
- <p>The function returns 0 on success, or -1 on failure.</p>
+ <p>Gets the value associated with <c>key</c> in the
+ registry. The value must be an integer.</p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry where the object will be
+ looked up.</item>
+ <item><c>key</c> is the name of the object to look up.
+ </item>
+ </list>
+ <p>On success, the function returns the value associated with
+ <c>key</c>.
+ If the object is not found or if it is not an integer
+ object, <c>-1</c> is returned. To avoid problems with in-band error
+ reporting (that is, if you cannot distinguish between <c>-1</c> and a
+ valid result), use the more general function
+ <c>ei_reg_getval()</c> instead.</p>
</desc>
</func>
+
<func>
- <name><ret>int</ret><nametext>ei_reg_setsval(reg,key,s)</nametext></name>
- <fsummary>Assign a string object</fsummary>
+ <name><ret>const void *</ret><nametext>ei_reg_getpval(reg,key,size)</nametext></name>
+ <fsummary>Get a binary object.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
- <v>const char *s;</v>
+ <v>int size;</v>
</type>
<desc>
- <p>Create a key-value pair with the specified <c><![CDATA[key]]></c> whose
- "value" is the specified string <c><![CDATA[s]]></c>. If an object already
- existed with the same <c><![CDATA[key]]></c>, the new value replaces the old
- one. If the previous value was a binary or string, it is freed
- with <c><![CDATA[free()]]></c>.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry where the object should be placed.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object.
- </p>
- <p><c><![CDATA[s]]></c> is the string to assign. The string itself
- must have been created through a single call to <c><![CDATA[malloc()]]></c> or
- similar function, so that the registry can later delete it if
- necessary by calling <c><![CDATA[free()]]></c>.
- </p>
- <p>The function returns 0 on success, or -1 on failure.</p>
+ <p>Gets the value associated with <c>key</c> in the
+ registry. The value must be a binary (pointer) type.</p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry where the object will be
+ looked up.</item>
+ <item><c>key</c> is the name of the object to look up.
+ </item>
+ <item><c>size</c> is initialized to contain the length in
+ bytes of the object, if it is found.</item>
+ </list>
+ <p>On success, the function returns the value associated with
+ <c>key</c> and indicates its length in
+ <c>size</c>.
+ If the object is not found or if it is not a binary object,
+ <c>NULL</c> is returned. To avoid problems with in-band error
+ reporting (that is, if you cannot distinguish between <c>NULL</c> and
+ a valid result), use the more general function
+ <c>ei_reg_getval()</c> instead.</p>
</desc>
</func>
+
<func>
- <name><ret>int</ret><nametext>ei_reg_setpval(reg,key,p,size)</nametext></name>
- <fsummary>Assign a binary object</fsummary>
+ <name><ret>const char *</ret><nametext>ei_reg_getsval(reg,key)</nametext></name>
+ <fsummary>Get a string object.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
- <v>const void *p;</v>
- <v>int size;</v>
</type>
<desc>
- <p>Create a key-value pair with the specified <c><![CDATA[key]]></c> whose
- "value" is the binary object pointed to by <c><![CDATA[p]]></c>. If an
- object already existed with the same <c><![CDATA[key]]></c>, the new value
- replaces the old one. If the previous value was a binary or
- string, it is freed with <c><![CDATA[free()]]></c>.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry where the object should be placed.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object.
- </p>
- <p><c><![CDATA[p]]></c> is a pointer to the binary object. The object itself
- must have been created through a single call to <c><![CDATA[malloc()]]></c> or
- similar function, so that the registry can later delete it if
- necessary by calling <c><![CDATA[free()]]></c>.
- </p>
- <p><c><![CDATA[size]]></c> is the length in bytes of the binary object.
- </p>
- <p>The function returns 0 on success, or -1 on failure.</p>
+ <p>Gets the value associated with <c>key</c> in the
+ registry. The value must be a string.</p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry where the object will be
+ looked up.</item>
+ <item><c>key</c> is the name of the object to look up.
+ </item>
+ </list>
+ <p>On success, the function returns the value associated with
+ <c>key</c>. If the object is not found or if it is not a
+ string, <c>NULL</c> is returned. To avoid problems with in-band error
+ reporting (that is, if you cannot distinguish between <c>NULL</c> and
+ a valid result), use the more general function
+ <c>ei_reg_getval()</c> instead.</p>
</desc>
</func>
+
<func>
- <name><ret>int</ret><nametext>ei_reg_setval(reg,key,flags,v,...)</nametext></name>
- <fsummary>Assign a value to any object type</fsummary>
+ <name><ret>int</ret><nametext>ei_reg_getval(reg,key,flags,v,...)</nametext></name>
+ <fsummary>Get any object.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
<v>int flags;</v>
- <v>v (see below)</v>
+ <v>void *v (see below)</v>
</type>
<desc>
- <p>Create a key-value pair with the specified <c><![CDATA[key]]></c> whose
- value is specified by <c><![CDATA[v]]></c>. If an object already
- existed with the same <c><![CDATA[key]]></c>, the new value replaces the old
- one. If the previous value was a binary or string, it is freed
- with <c><![CDATA[free()]]></c>.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry where the object should be placed.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object.
- </p>
- <p><c><![CDATA[flags]]></c> indicates the type of the object specified by
- <c><![CDATA[v]]></c>. Flags must be one of EI_INT, EI_FLT, EI_STR and
- EI_BIN, indicating whether <c><![CDATA[v]]></c> is <c><![CDATA[int]]></c>, <c><![CDATA[double]]></c>,
- <c><![CDATA[char*]]></c> or <c><![CDATA[void*]]></c>. If <c><![CDATA[flags]]></c> is EI_BIN, then a
- fifth argument <c><![CDATA[size]]></c> is required, indicating the size
- in bytes of the object pointed to by <c><![CDATA[v]]></c>.
- </p>
- <p>If you wish to store an arbitrary pointer in the registry,
- specify a <c><![CDATA[size]]></c> of 0. In this case, the object itself will
- not be transferred by an <c><![CDATA[ei_reg_dump()]]></c> operation, just
- the pointer value.
- </p>
- <p>The function returns 0 on success, or -1 on failure.</p>
+ <p>A general function for retrieving any kind of
+ object from the registry.</p>
+ <list type="bulleted">
+ <item>
+ <p><c>reg</c> is the registry where the object will be
+ looked up.</p>
+ </item>
+ <item>
+ <p><c>key</c> is the name of the object to look up.</p>
+ </item>
+ <item>
+ <p><c>flags</c> indicates the type of object that you
+ are looking for. If <c>flags</c> is <c>0</c>, any
+ kind of object is returned.
+ If <c>flags</c> is <c>EI_INT</c>, <c>EI_FLT</c>,
+ <c>EI_STR</c>, or <c>EI_BIN</c>, then only values of
+ that kind are returned.</p>
+ <p>The buffer pointed to by <c>v</c>
+ must be large enough to hold the return data, that is, it must be
+ a pointer to one of <c>int</c>,
+ <c>double</c>, <c>char*</c>, or
+ <c>void*</c>, respectively.</p>
+ <p>If <c>flags</c> is <c>EI_BIN</c>, a fifth argument
+ <c>int *size</c> is required, so that the size of the
+ object can be returned.</p>
+ </item>
+ </list>
+ <p>On success, <c>v</c> (and <c>size</c> if the
+ object is binary) is initialized with the value associated
+ with <c>key</c>, and the function returns <c>EI_INT</c>,
+ <c>EI_FLT</c>, <c>EI_STR</c>, or <c>EI_BIN</c>, indicating the type
+ of object. On failure, <c>-1</c> is returned and the
+ arguments are not updated.</p>
</desc>
</func>
+
<func>
- <name><ret>int</ret><nametext>ei_reg_getival(reg,key)</nametext></name>
- <fsummary>Get an integer object</fsummary>
+ <name><ret>int</ret><nametext>ei_reg_markdirty(reg,key)</nametext></name>
+ <fsummary>Mark an object as dirty.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
</type>
<desc>
- <p>Get the value associated with <c><![CDATA[key]]></c> in the
- registry. The value must be an integer.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry where the object will be looked
- up.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object to look up.
- </p>
- <p>On success, the function returns the value associated with <c><![CDATA[key]]></c>.
- If the object was not found or it was not an integer
- object, -1 is returned. To avoid problems with in-band error
- reporting (i.e. if you cannot distinguish between -1 and a
- valid result) use the more general function <c><![CDATA[ei_reg_getval()]]></c>
- instead.</p>
+ <p>Marks a registry object as dirty. This ensures that
+ it is included in the next backup to <c>Mnesia</c>. Normally this
+ operation is not necessary, as all of the normal registry
+ 'set' functions do this automatically. However, if you have
+ retrieved the value of a string or binary object from the
+ registry and modified the contents, then the change is
+ invisible to the registry and the object is assumed to be
+ unmodified. This function allows you to make such modifications
+ and then let the registry know about them.</p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry containing the object.
+ </item>
+ <item><c>key</c> is the name of the object to mark.
+ </item>
+ </list>
+ <p>Returns <c>0</c> on success, otherwise <c>-1</c>.</p>
</desc>
</func>
+
<func>
- <name><ret>double</ret><nametext>ei_reg_getfval(reg,key)</nametext></name>
- <fsummary>Get a floating point object</fsummary>
+ <name><ret>ei_reg *</ret><nametext>ei_reg_open(size)</nametext></name>
+ <fsummary>Create and open a registry.</fsummary>
+ <type>
+ <v>int size;</v>
+ </type>
+ <desc>
+ <p>Opens (creates) a registry, which initially is empty. To
+ close the registry later, use <c>ei_reg_close()</c>.</p>
+ <p><c>size</c> is the approximate number of objects you
+ intend to store in the registry. As the registry uses a hash table
+ with collision chaining, no absolute upper limit exists on the
+ number of objects that can be stored in it. However, for reasons
+ of efficiency, it is a good idea to choose a number that is
+ appropriate for your needs. To change the size later, use
+ <c>ei_reg_resize()</c>. Notice that the number
+ you provide is increased to the nearest larger prime number.</p>
+ <p>Returns an empty registry on success, otherwise <c>NULL</c>.</p>
+ </desc>
+ </func>
+
+ <func>
+ <name><ret>int</ret><nametext>ei_reg_purge(reg)</nametext></name>
+ <fsummary>Remove deleted objects.</fsummary>
<type>
<v>ei_reg *reg;</v>
- <v>const char *key;</v>
</type>
<desc>
- <p>Get the value associated with <c><![CDATA[key]]></c> in the
- registry. The value must be a floating point type.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry where the object will be looked
- up.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object to look up.
- </p>
- <p>On success, the function returns the value associated with <c><![CDATA[key]]></c>.
- If the object was not found or it was not a floating point
- object, -1.0 is returned. To avoid problems with in-band error
- reporting (i.e. if you cannot distinguish between -1.0 and a
- valid result) use the more general function <c><![CDATA[ei_reg_getval()]]></c>
- instead.</p>
+ <p>Removes all objects marked for deletion. When objects
+ are deleted with <c>ei_reg_delete()</c> they are not
+ removed from the registry, only marked for later removal.
+ On a later backup to <c>Mnesia</c>, the
+ objects can also be removed from the <c>Mnesia</c> table. If you are
+ not backing up to <c>Mnesia</c>, you may wish to remove the objects
+ manually with this function.</p>
+ <p><c>reg</c> is a registry containing objects marked for
+ deletion.</p>
+ <p>Returns <c>0</c> on success, otherwise <c>-1</c>.</p>
</desc>
</func>
+
<func>
- <name><ret>const char *</ret><nametext>ei_reg_getsval(reg,key)</nametext></name>
- <fsummary>Get a string object</fsummary>
+ <name><ret>int</ret><nametext>ei_reg_resize(reg,newsize)</nametext></name>
+ <fsummary>Resize a registry.</fsummary>
+ <type>
+ <v>ei_reg *reg;</v>
+ <v>int newsize;</v>
+ </type>
+ <desc>
+ <p>Changes the size of a registry.</p>
+ <p><c>newsize</c> is the new size to make the registry. The
+ number is increased to the nearest larger prime number.</p>
+ <p>On success, the registry is resized, all contents
+ rehashed, and <c>0</c> is returned. On failure, the
+ registry is left unchanged and <c>-1</c> is returned.</p>
+ </desc>
+ </func>
+
+ <func>
+ <name><ret>int</ret><nametext>ei_reg_restore(fd,reg,mntab)</nametext></name>
+ <fsummary>Restore a registry from Mnesia.</fsummary>
+ <type>
+ <v>int fd;</v>
+ <v>ei_reg *reg;</v>
+ <v>const char *mntab;</v>
+ </type>
+ <desc>
+ <p>The contents of a <c>Mnesia</c> table are read into the registry.</p>
+ <list type="bulleted">
+ <item><c>fd</c> is an open connection to Erlang.
+ <c>Mnesia</c> 3.0 or later must be running on the Erlang node.
+ </item>
+ <item><c>reg</c> is the registry where the data is to be
+ placed.</item>
+ <item><c>mntab</c> is the name of the <c>Mnesia</c> table
+ to read data from.</item>
+ </list>
+ <p>Notice that only tables of a certain format can be
+ restored, that is, those that have been created and backed up to
+ with <c>ei_reg_dump()</c>. If the registry was not empty
+ before the operation, the contents of the table are added to the
+ contents of the registry. If the table contains objects with the
+ same keys as those already in the registry, the registry objects
+ are overwritten with the new values. If the registry
+ contains objects that were not in the table, they are
+ unchanged by this operation.</p>
+ <p>After the restore operation, the entire contents of the
+ registry is marked as unmodified. Notice that this includes any
+ objects that were modified before the restore and not
+ overwritten by the restore.</p>
+ <p>Returns <c>0</c> on success, otherwise <c>-1</c>.</p>
+ </desc>
+ </func>
+
+ <func>
+ <name><ret>int</ret><nametext>ei_reg_setfval(reg,key,f)</nametext></name>
+ <fsummary>Assign a floating point object.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
+ <v>double f;</v>
</type>
<desc>
- <p>Get the value associated with <c><![CDATA[key]]></c> in the
- registry. The value must be a string.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry where the object will be looked
- up.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object to look up.
- </p>
- <p>On success, the function returns the value associated with
- <c><![CDATA[key]]></c>. If the object was not found or it was not a string,
- NULL is returned. To avoid problems with in-band error
- reporting (i.e. if you cannot distinguish between NULL and a
- valid result) use the more general function <c><![CDATA[ei_reg_getval()]]></c>
- instead.</p>
+ <p>Creates a key-value pair with the specified <c>key</c>
+ and floating point value <c>f</c>. If an object already
+ exists with the same <c>key</c>, the new value replaces
+ the old one. If the previous value was a binary or string, it is
+ freed with <c>free()</c>.</p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry where the object is to be
+ placed.</item>
+ <item><c>key</c> is the object name.</item>
+ <item><c>f</c> is the floating point value to assign.
+ </item>
+ </list>
+ <p>Returns <c>0</c> on success, otherwise <c>-1</c>.</p>
</desc>
</func>
+
<func>
- <name><ret>const void *</ret><nametext>ei_reg_getpval(reg,key,size)</nametext></name>
- <fsummary>Get a binary object</fsummary>
+ <name><ret>int</ret><nametext>ei_reg_setival(reg,key,i)</nametext></name>
+ <fsummary>Assign an integer object.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
- <v>int size;</v>
+ <v>int i;</v>
</type>
<desc>
- <p>Get the value associated with <c><![CDATA[key]]></c> in the
- registry. The value must be a binary (pointer) type.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry where the object will be looked
- up.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object to look up.
- </p>
- <p><c><![CDATA[size]]></c> will be initialized to contain the length in
- bytes of the object, if it is found.
- </p>
- <p>On success, the function returns the value associated with
- <c><![CDATA[key]]></c> and indicates its length in <c><![CDATA[size]]></c>.
- If the object was not found or it was not a binary object,
- NULL is returned. To avoid problems with in-band error
- reporting (i.e. if you cannot distinguish between NULL and a
- valid result) use the more general function <c><![CDATA[ei_reg_getval()]]></c>
- instead.</p>
+ <p>Creates a key-value pair with the specified <c>key</c>
+ and integer value <c>i</c>. If an object already exists
+ with the same <c>key</c>, the new value replaces the old
+ one. If the previous value was a binary or string, it is freed with
+ <c>free()</c>.</p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry where the object is to be
+ placed.</item>
+ <item><c>key</c> is the object name.</item>
+ <item><c>i</c> is the integer value to assign.</item>
+ </list>
+ <p>Returns <c>0</c> on success, otherwise <c>-1</c>.</p>
</desc>
</func>
+
<func>
- <name><ret>int</ret><nametext>ei_reg_getval(reg,key,flags,v,...)</nametext></name>
- <fsummary>Get any object</fsummary>
+ <name><ret>int</ret><nametext>ei_reg_setpval(reg,key,p,size)</nametext></name>
+ <fsummary>Assign a binary object.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
- <v>int flags;</v>
- <v>void *v (see below)</v>
+ <v>const void *p;</v>
+ <v>int size;</v>
</type>
<desc>
- <p>This is a general function for retrieving any kind of
- object from the registry.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry where the object will be looked
- up.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object to look up.
- </p>
- <p><c><![CDATA[flags]]></c> indicates the type of object that you are
- looking for. If <c><![CDATA[flags]]></c> is 0, then any kind of object will
- be returned. If <c><![CDATA[flags]]></c> is one of EI_INT, EI_FLT, EI_STR or
- EI_BIN, then only values of that kind will be returned. The
- buffer pointed to by <c><![CDATA[v]]></c> must be large enough to hold the return
- data, i.e. it must be a pointer to one of <c><![CDATA[int]]></c>,
- <c><![CDATA[double]]></c>, <c><![CDATA[char*]]></c> or <c><![CDATA[void*]]></c>, respectively. Also,
- if <c><![CDATA[flags]]></c> is EI_BIN, then a fifth argument <c><![CDATA[int *size]]></c> is required, so that the size of the object can be
- returned.
- </p>
- <p>If the function succeeds, <c><![CDATA[v]]></c> (and <c><![CDATA[size]]></c> if the
- object is binary) will be initialized with the value associated
- with <c><![CDATA[key]]></c>, and the function will return one of EI_INT,
- EI_FLT, EI_STR or EI_BIN, indicating the type of object. On failure the
- function will return -1 and the arguments will not be updated.</p>
+ <p>Creates a key-value pair with the specified <c>key</c>
+ whose "value" is the binary object pointed to by <c>p</c>.
+ If an object already exists with the same <c>key</c>,
+ the new value replaces the old one. If the previous value was a
+ binary or string, it is freed with <c>free()</c>.</p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry where the object is to be
+ placed.</item>
+ <item><c>key</c> is the object name.</item>
+ <item><c>p</c> is a pointer to the binary object. The
+ object itself must have been created through a single call to
+ <c>malloc()</c> or a similar function, so that the
+ registry can later delete it if necessary by calling
+ <c>free()</c>.</item>
+ <item><c>size</c> is the length in bytes of the binary
+ object.</item>
+ </list>
+ <p>Returns <c>0</c> on success, otherwise <c>-1</c>.</p>
</desc>
</func>
+
<func>
- <name><ret>int</ret><nametext>ei_reg_markdirty(reg,key)</nametext></name>
- <fsummary>Mark an object as dirty </fsummary>
+ <name><ret>int</ret><nametext>ei_reg_setsval(reg,key,s)</nametext></name>
+ <fsummary>Assign a string object.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
+ <v>const char *s;</v>
</type>
<desc>
- <p>Mark a registry object as dirty. This will ensure that
- it is included in the next backup to Mnesia. Normally this
- operation will not be necessary since all of the normal registry
- 'set' functions do this automatically. However if you have
- retrieved the value of a string or binary object from the
- registry and modified the contents, then the change will be
- invisible to the registry and the object will be assumed to be
- unmodified. This function allows you to make such modifications
- and then let the registry know about them.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry containing the object.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object to mark.
- </p>
- <p>The function returns 0 on success, or -1 on failure.</p>
+ <p>Creates a key-value pair with the specified <c>key</c>
+ whose "value" is the specified string <c>s</c>. If an
+ object already exists with the same <c>key</c>, the new
+ value replaces the old one. If the previous value was a binary or
+ string, it is freed with <c>free()</c>.</p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry where the object is to be
+ placed.</item>
+ <item><c>key</c> is the object name.</item>
+ <item><c>s</c> is the string to assign. The string itself
+ must have been created through a single call to
+ <c>malloc()</c> or similar a function,
+ so that the registry can later delete it if
+ necessary by calling <c>free()</c>.</item>
+ </list>
+ <p>Returns <c>0</c> on success, otherwise <c>-1</c>.</p>
</desc>
</func>
+
<func>
- <name><ret>int</ret><nametext>ei_reg_delete(reg,key)</nametext></name>
- <fsummary>Delete an object from the registry</fsummary>
+ <name><ret>int</ret><nametext>ei_reg_setval(reg,key,flags,v,...)</nametext></name>
+ <fsummary>Assign a value to any object type.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
+ <v>int flags;</v>
+ <v>v (see below)</v>
</type>
<desc>
- <p>Delete an object from the registry. The object is not
- actually removed from the registry, it is only marked for later
- removal so that on subsequent backups to Mnesia, the
- corresponding object can be removed from the Mnesia table as
- well. If another object is later created with the same key, the
- object will be reused.
- </p>
- <p>The object will be removed from the registry after a call to
- <c><![CDATA[ei_reg_dump()]]></c> or <c><![CDATA[ei_reg_purge()]]></c>.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry containing <c><![CDATA[key]]></c>.
- </p>
- <p><c><![CDATA[key]]></c> is the object to remove.
- </p>
- <p>If the object was found, the function returns 0 indicating
- success. Otherwise the function returns -1.</p>
+ <p>Creates a key-value pair with the specified <c>key</c>
+ whose value is specified by <c>v</c>. If an object already
+ exists with the same <c>key</c>, the new value replaces
+ the old one. If the previous value was a binary or string, it is freed
+ with <c>free()</c>.</p>
+ <list type="bulleted">
+ <item>
+ <p><c>reg</c> is the registry where the object is to be
+ placed.</p>
+ </item>
+ <item>
+ <p><c>key</c> is the object name.</p>
+ </item>
+ <item>
+ <p><c>flags</c> indicates the type of the object
+ specified by <c>v</c>. Flags must be one of
+ <c>EI_INT</c>, <c>EI_FLT</c>, <c>EI_STR</c>, and <c>EI_BIN</c>,
+ indicating whether
+ <c>v</c> is <c>int</c>,
+ <c>double</c>, <c>char*</c>, or
+ <c>void*</c>.</p>
+ <p>If <c>flags</c> is <c>EI_BIN</c>, a fifth argument
+ <c>size</c> is required, indicating the size
+ in bytes of the object pointed to by <c>v</c>.</p>
+ </item>
+ </list>
+ <p>If you wish to store an arbitrary pointer in the registry,
+ specify a <c>size</c> of <c>0</c>. In this case, the
+ object itself is not transferred by an
+ <c>ei_reg_dump()</c> operation, only the pointer
+ value.</p>
+ <p>Returns <c>0</c> on success, otherwise <c>-1</c>.</p>
</desc>
</func>
+
<func>
<name><ret>int</ret><nametext>ei_reg_stat(reg,key,obuf)</nametext></name>
- <fsummary>Get object information</fsummary>
+ <fsummary>Get object information.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>const char *key;</v>
<v>struct ei_reg_stat *obuf;</v>
</type>
<desc>
- <p>Return information about an object.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry containing the object.
- </p>
- <p><c><![CDATA[key]]></c> is the name of the object.
- </p>
- <p><c><![CDATA[obuf]]></c> is a pointer to an <c><![CDATA[ei_reg_stat]]></c> structure,
- defined below:
- </p>
+ <p>Returns information about an object.</p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry containing the object.
+ </item>
+ <item><c>key</c> is the object name.</item>
+ <item><c>obuf</c> is a pointer to an
+ <c>ei_reg_stat</c> structure, defined as follows:</item>
+ </list>
<code type="none"><![CDATA[
struct ei_reg_stat {
int attr;
int size;
};
]]></code>
- <p>In <c><![CDATA[attr]]></c> the object's attributes are stored as the logical
- OR of its type (one of EI_INT, EI_FLT, EI_BIN and EI_STR),
- whether it is marked for deletion (EI_DELET) and whether it has
- been modified since the last backup to Mnesia (EI_DIRTY).
- </p>
- <p>The <c><![CDATA[size]]></c> field indicates the size in bytes required to store
- EI_STR (including the terminating 0) and EI_BIN objects, or 0
- for EI_INT and EI_FLT.
- </p>
- <p>The function returns 0 and initializes <c><![CDATA[obuf]]></c> on
- success, or returns -1 on failure.</p>
+ <p>In <c>attr</c> the attributes of the object are stored
+ as the logical <em>OR</em> of its type (one of <c>EI_INT</c>,
+ <c>EI_FLT</c>, <c>EI_BIN</c>, and <c>EI_STR</c>),
+ whether it is marked for deletion (<c>EI_DELET</c>), and whether it
+ has been modified since the last backup to <c>Mnesia</c>
+ (<c>EI_DIRTY</c>).</p>
+ <p>Field <c>size</c> indicates the size in bytes required
+ to store <c>EI_STR</c> (including the terminating <c>0</c>) and
+ <c>EI_BIN</c> objects, or <c>0</c> for <c>EI_INT</c> and
+ <c>EI_FLT</c>.</p>
+ <p>Returns <c>0</c> and initializes <c>obuf</c> on success,
+ otherwise <c>-1</c>.</p>
</desc>
</func>
+
<func>
<name><ret>int</ret><nametext>ei_reg_tabstat(reg,obuf)</nametext></name>
- <fsummary>Get registry information</fsummary>
+ <fsummary>Get registry information.</fsummary>
<type>
<v>ei_reg *reg;</v>
<v>struct ei_reg_tabstat *obuf;</v>
</type>
<desc>
- <p>Return information about a registry. Using information
+ <p>Returns information about a registry. Using information
returned by this function, you can see whether the size of the
- registry is suitable for the amount of data it contains.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry to return information about.
- </p>
- <p><c><![CDATA[obuf]]></c> is a pointer to an <c><![CDATA[ei_reg_tabstat]]></c> structure,
- defined below:
- </p>
+ registry is suitable for the amount of data it contains.</p>
+ <list type="bulleted">
+ <item><c>reg</c> is the registry to return information
+ about.</item>
+ <item><c>obuf</c> is a pointer to an
+ <c>ei_reg_tabstat</c> structure, defined as follows:
+ </item>
+ </list>
<code type="none"><![CDATA[
struct ei_reg_tabstat {
int size;
@@ -487,126 +615,23 @@ struct ei_reg_tabstat {
int collisions;
};
]]></code>
- <p>The <c><![CDATA[size]]></c> field indicates the number of hash positions
+ <p>Field <c>size</c> indicates the number of hash positions
in the registry. This is the number you provided when you
created or last resized the registry, rounded up to the nearest
- prime.
- </p>
- <p><c><![CDATA[nelem]]></c> indicates the number of elements stored in the
- registry. It includes objects that are deleted but not purged.
- </p>
- <p><c><![CDATA[npos]]></c> indicates the number of unique positions that are
- occupied in the registry.
- </p>
- <p><c><![CDATA[collisions]]></c> indicates how many elements are sharing
- positions in the registry.
- </p>
- <p>On success, the function returns 0 and <c><![CDATA[obuf]]></c> is
- initialized to contain table statistics. On failure, the function
- returns -1.</p>
- </desc>
- </func>
- <func>
- <name><ret>int</ret><nametext>ei_reg_dump(fd,reg,mntab,flags)</nametext></name>
- <fsummary>Back up a registry to Mnesia</fsummary>
- <type>
- <v>int fd;</v>
- <v>ei_reg *reg;</v>
- <v>const char *mntab;</v>
- <v>int flags;</v>
- </type>
- <desc>
- <p>Dump the contents of a registry to a Mnesia table in an
- atomic manner, i.e. either all data will be updated, or none of
- it will. If any errors are encountered while backing up
- the data, the entire operation is aborted.
- </p>
- <p><c><![CDATA[fd]]></c> is an open connection to Erlang.
- Mnesia 3.0 or later must be running on the Erlang node.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry to back up.
- </p>
- <p><c><![CDATA[mntab]]></c> is the name of the Mnesia table where the backed
- up data should be placed. If the table does not exist, it will
- be created automatically using configurable defaults. See your
- Mnesia documentation for information about configuring this
- behaviour.
- </p>
- <p>If <c><![CDATA[flags]]></c> is 0, the backup will include only those
- objects which have been created, modified or deleted since the
- last backup or restore (i.e. an incremental backup). After the
- backup, any objects that were marked dirty are now clean, and any
- objects that had been marked for deletion are deleted.
- </p>
- <p>Alternatively, setting flags to EI_FORCE will cause a full
- backup to be done, and EI_NOPURGE will cause the deleted objects
- to be left in the registry afterwards. These can be bitwise ORed
- together if both behaviours are desired. If EI_NOPURGE was
- specified, you can use <c><![CDATA[ei_reg_purge()]]></c> to explicitly remove
- the deleted items from the registry later.
- </p>
- <p>The function returns 0 on success, or -1 on failure.</p>
- </desc>
- </func>
- <func>
- <name><ret>int</ret><nametext>ei_reg_restore(fd,reg,mntab)</nametext></name>
- <fsummary>Restore a registry from Mnesia</fsummary>
- <type>
- <v>int fd;</v>
- <v>ei_reg *reg;</v>
- <v>const char *mntab;</v>
- </type>
- <desc>
- <p>The contents of a Mnesia table are read into the
- registry.
- </p>
- <p><c><![CDATA[fd]]></c> is an open connection to Erlang.
- Mnesia 3.0 or later must be running on the Erlang node.
- </p>
- <p><c><![CDATA[reg]]></c> is the registry where the data should be placed.
- </p>
- <p><c><![CDATA[mntab]]></c> is the name of the Mnesia table to read data
- from.
- </p>
- <p>Note that only tables of a certain format can be
- restored, i.e. those that have been created and backed up to
- with <c><![CDATA[ei_reg_dump()]]></c>. If the registry was not empty before
- the operation, then the contents of the table are added to the
- contents of the registry. If the table contains objects with the
- same keys as those already in the registry, the registry objects
- will be overwritten with the new values. If the registry
- contains objects that were not in the table, they will be
- unchanged by this operation.
- </p>
- <p>After the restore operation, the entire contents of the
- registry is marked as unmodified. Note that this includes any
- objects that were modified before the restore and not
- overwritten by the restore.
- </p>
- <p>The function returns 0 on success, or -1 on failure.</p>
- </desc>
- </func>
- <func>
- <name><ret>int</ret><nametext>ei_reg_purge(reg)</nametext></name>
- <fsummary>Remove deleted objects</fsummary>
- <type>
- <v>ei_reg *reg;</v>
- </type>
- <desc>
- <p>Remove all objects marked for deletion. When objects
- are deleted with <c><![CDATA[ei_reg_delete()]]></c> they are not actually
- removed from the registry, only marked for later removal. This
- is so that on a subsequent backup to Mnesia, the
- objects can also be removed from the Mnesia table. If you are
- not backing up to Mnesia then you may wish to remove the objects
- manually with this function.
- </p>
- <p><c><![CDATA[reg]]></c> is a registry containing objects marked for
- deletion.
- </p>
- <p>The function returns 0 on success, or -1 on failure.</p>
+ prime number.</p>
+ <list type="bulleted">
+ <item><c>nelem</c> indicates the number of elements stored
+ in the registry. It includes objects that are deleted but not
+ purged.</item>
+ <item><c>npos</c> indicates the number of unique positions
+ that are occupied in the registry.</item>
+ <item><c>collisions</c> indicates how many elements are
+ sharing positions in the registry.</item>
+ </list>
+ <p>On success, <c>0</c> is returned and
+ <c>obuf</c> is initialized to contain table statistics,
+ otherwise <c>-1</c> is returned.</p>
</desc>
</func>
</funcs>
</cref>
-