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Diffstat (limited to 'lib/gs/examples/rubber.erl')
-rw-r--r-- | lib/gs/examples/rubber.erl | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/lib/gs/examples/rubber.erl b/lib/gs/examples/rubber.erl new file mode 100644 index 0000000000..ba263f07ac --- /dev/null +++ b/lib/gs/examples/rubber.erl @@ -0,0 +1,104 @@ +%% +%% %CopyrightBegin% +%% +%% Copyright Ericsson AB 1996-2009. All Rights Reserved. +%% +%% The contents of this file are subject to the Erlang Public License, +%% Version 1.1, (the "License"); you may not use this file except in +%% compliance with the License. You should have received a copy of the +%% Erlang Public License along with this software. If not, it can be +%% retrieved online at http://www.erlang.org/. +%% +%% Software distributed under the License is distributed on an "AS IS" +%% basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See +%% the License for the specific language governing rights and limitations +%% under the License. +%% +%% %CopyrightEnd% +%% + +%% +%% ------------------------------------------------------------ +%% A rubberbanding example in Erlang +%% ------------------------------------------------------------ + +-module(rubber). + +-export([start/0, init/0]). + +start() -> + spawn(rubber,init,[]). + +init() -> + I=gs:start(), + Win = gs:window(I,[{title,"Rubberbanding in Erlang"}, + {width,300},{height,200}]), + C= gs:canvas(Win,[{width,300},{height,200},{bg,green}]), + gs:radiobutton(Win,[{width,100},{label,{text,"Oval"}},{align,w}, + {data,oval},{y,0},{select,true}]), + gs:radiobutton(Win,[{width,100},{label,{text,"Rectangle"}},{align,w}, + {data,rectangle},{y,30}]), + gs:radiobutton(Win,[{width,100},{label,{text,"Line"}},{align,w}, + {data,line},{y,60}]), + gs:button(Win,[{label,{text,"Quit"}},{data,quit},{y,90}]), + gs:config(Win,[{motion,true},{buttonpress,true},{buttonrelease,true}]), + gs:config(Win,{map,true}), + loop(C,nil,oval,0,0). + + +loop(Win,Obj,Objtype,X1,Y1) -> + receive + {gs,_,motion,_,[X2,Y2]} -> + flush(Win,Obj,Objtype,X1,Y1,X2,Y2); + {gs,_,buttonpress,_,[1,X2,Y2]} -> + down(Win,Obj,Objtype,X2,Y2); + {gs,_,buttonrelease,_,[1,X2,Y2]} -> + up(Win,Obj,Objtype,X1,Y1,X2,Y2); + {gs,_,click,quit,_} -> + exit(normal); + {gs,_,click,Newtype,_} -> + loop(Win,Obj,Newtype,X1,Y1); + {gs,_,destroy,_,_} -> + exit(normal); + Other -> + io:format("Other:~w~n",[Other]), + loop(Win,Obj,Objtype,X1,Y1) + end. + + +down(Win,nil,oval,X1,Y1) -> + Obj = gs:create(oval,Win,[{coords,[{X1,Y1},{X1+1,Y1+1}]},{fill,red}]), + loop(Win,Obj,oval,X1,Y1); +down(Win,nil,line,X1,Y1) -> + Obj = gs:create(line,Win,[{coords,[{X1,Y1},{X1+1,Y1+1}]},{width,3},{fg,black}]), + loop(Win,Obj,line,X1,Y1); +down(Win,nil,Objtype,X1,Y1) -> + Obj = gs:create(Objtype,Win,[{coords,[{X1,Y1},{X1+1,Y1+1}]},{bw,2},{fg,blue}]), + loop(Win,Obj,Objtype,X1,Y1); +down(Win,Obj,Objtype,X1,Y1) -> + gs:destroy(Obj), + down(Win,nil,Objtype,X1,Y1). + +up(Win,nil,Objtype,_X1,_Y1,X2,Y2) -> + loop(Win,nil,Objtype,X2,Y2); +up(Win,Obj,Objtype,X1,Y1,X2,Y2) -> + gs:config(Obj,{coords,[{X1,Y1},{X2,Y2}]}), + loop(Win,nil,Objtype,X2,Y2). + + +move(Win,nil,Objtype,X1,Y1,_X2,_Y2) -> + loop(Win,nil,Objtype,X1,Y1); +move(Win,Obj,Objtype,X1,Y1,X2,Y2) -> + gs:config(Obj,{coords,[{X1,Y1},{X2,Y2}]}), + loop(Win,Obj,Objtype,X1,Y1). + + +flush(Win,Obj,Objtype,X1,Y1,X2,Y2) -> + receive + {gs,_,motion,_,[XX2,YY2]} -> + flush(Win,Obj,Objtype,X1,Y1,XX2,YY2) + after + 0 -> move(Win,Obj,Objtype,X1,Y1,X2,Y2) + end. + +%% ------------------------------------------------------------ |