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-rw-r--r--lib/stdlib/doc/src/gen_statem.xml334
1 files changed, 185 insertions, 149 deletions
diff --git a/lib/stdlib/doc/src/gen_statem.xml b/lib/stdlib/doc/src/gen_statem.xml
index aaa26df18d..ef548ad643 100644
--- a/lib/stdlib/doc/src/gen_statem.xml
+++ b/lib/stdlib/doc/src/gen_statem.xml
@@ -4,7 +4,7 @@
<erlref>
<header>
<copyright>
- <year>2016</year><year>2018</year>
+ <year>2016</year><year>2019</year>
<holder>Ericsson AB. All Rights Reserved.</holder>
</copyright>
<legalnotice>
@@ -40,7 +40,7 @@
<p>
This reference manual describes types generated from the types
in the <c>gen_statem</c> source code, so they are correct.
- However, the generated descriptions also reflect the type hiearchy,
+ However, the generated descriptions also reflect the type hierarchy,
which makes them kind of hard to read.
</p>
<p>
@@ -167,7 +167,7 @@ erlang:'!' -----> Module:StateName/3
</p>
<marker id="state callback"/>
<p>
- The "<em>state callback</em>" for a specific
+ The <em>state callback</em> for a specific
<seealso marker="#type-state">state</seealso>
in a <c>gen_statem</c> is the callback function that is called
for all events in this state. It is selected depending on which
@@ -179,7 +179,7 @@ erlang:'!' -----> Module:StateName/3
When the
<seealso marker="#type-callback_mode"><em>callback mode</em></seealso>
is <c>state_functions</c>, the state must be an atom and
- is used as the state callback name; see
+ is used as the <em>state callback</em> name; see
<seealso marker="#Module:StateName/3"><c>Module:StateName/3</c></seealso>.
This co-locates all code for a specific state
in one function as the <c>gen_statem</c> engine
@@ -192,7 +192,7 @@ erlang:'!' -----> Module:StateName/3
When the
<seealso marker="#type-callback_mode"><em>callback mode</em></seealso>
is <c>handle_event_function</c>, the state can be any term
- and the state callback name is
+ and the <em>state callback</em> name is
<seealso marker="#Module:handle_event/4"><c>Module:handle_event/4</c></seealso>.
This makes it easy to branch depending on state or event as you desire.
Be careful about which events you handle in which
@@ -200,12 +200,36 @@ erlang:'!' -----> Module:StateName/3
forever creating an infinite busy loop.
</p>
<p>
- The <c>gen_statem</c> enqueues incoming events in order of arrival
- and presents these to the
- <seealso marker="#state callback">state callback</seealso>
- in that order. The state callback can postpone an event
- so it is not retried in the current state.
- After a state change the queue restarts with the postponed events.
+ When <c>gen_statem</c> receives a process message it is
+ converted into an event and the
+ <seealso marker="#state callback"><em>state callback</em></seealso>
+ is called with the event as two arguments: type and content.
+ When the
+ <seealso marker="#state callback"><em>state callback</em></seealso>
+ has processed the event it returns to <c>gen_statem</c>
+ which does a <em>state transition</em>.
+ If this <em>state transition</em> is to a different state,
+ that is: <c>NextState =/= State</c>, it is a <em>state change</em>.
+ </p>
+ <p>
+ The
+ <seealso marker="#state callback"><em>state callback</em></seealso>
+ may return
+ <seealso marker="#type-action"><em>transition actions</em></seealso>
+ for <c>gen_statem</c>
+ to execute during the <em>state transition</em>,
+ for example to reply to a
+ <seealso marker="#call/2"><c>gen_statem:call/2,3</c></seealso>.
+ </p>
+ <p>
+ One of the possible <em>transition actions</em>
+ is to postpone the current event.
+ Then it is not retried in the current state.
+ The <c>gen_statem</c> engine keeps a queue of events
+ divided into the postponed events
+ and the events still to process.
+ After a <em>state change</em> the queue restarts
+ with the postponed events.
</p>
<p>
The <c>gen_statem</c> event queue model is sufficient
@@ -215,13 +239,17 @@ erlang:'!' -----> Module:StateName/3
to entering a new receive statement.
</p>
<p>
- The <seealso marker="#state callback">state callback</seealso>
+ The
+ <seealso marker="#state callback"><em>state callback</em></seealso>
can insert events using the
- <seealso marker="#type-action"><c>action()</c></seealso>
+ <seealso marker="#type-action"><em>transition actions</em></seealso>
<c>next_event</c>
- and such an event is inserted as the next to present
- to the state callback. That is, as if it is
- the oldest incoming event. A dedicated
+ and such an event is inserted in the event queue
+ as the next to call the
+ <seealso marker="#state callback"><em>state callback</em></seealso>
+ with.
+ That is, as if it is the oldest incoming event.
+ A dedicated
<seealso marker="#type-event_type"><c>event_type()</c></seealso>
<c>internal</c> can be used for such events making them impossible
to mistake for external events.
@@ -236,24 +264,26 @@ erlang:'!' -----> Module:StateName/3
<p>
The <c>gen_statem</c> engine can automatically
make a specialized call to the
- <seealso marker="#state callback">state callback</seealso>
+ <seealso marker="#state callback"><em>state callback</em></seealso>
whenever a new state is entered; see
<seealso marker="#type-state_enter"><c>state_enter()</c></seealso>.
This is for writing code common to all state entries.
- Another way to do it is to insert an event at the state transition,
- and/or to use a dedicated state transition function,
+ Another way to do it is to explicitly insert an event
+ at the <em>state transition</em>,
+ and/or to use a dedicated <em>state transition</em> function,
but that is something you will have to remember
- at every state transition to the state(s) that need it.
+ at every <em>state transition</em> to the state(s) that need it.
</p>
<note>
<p>If you in <c>gen_statem</c>, for example, postpone
- an event in one state and then call another state callback
- of yours, you have not changed states and hence the postponed event
- is not retried, which is logical but can be confusing.
+ an event in one state and then call another <em>state callback</em>
+ of yours, you have not done a <em>state change</em>
+ and hence the postponed event is not retried,
+ which is logical but can be confusing.
</p>
</note>
<p>
- For the details of a state transition, see type
+ For the details of a <em>state transition</em>, see type
<seealso marker="#type-transition_option"><c>transition_option()</c></seealso>.
</p>
<p>
@@ -276,7 +306,8 @@ erlang:'!' -----> Module:StateName/3
The <c>gen_statem</c> process can go into hibernation; see
<seealso marker="proc_lib#hibernate/3"><c>proc_lib:hibernate/3</c></seealso>.
It is done when a
- <seealso marker="#state callback">state callback</seealso> or
+ <seealso marker="#state callback"><em>state callback</em></seealso>
+ or
<seealso marker="#Module:init/1"><c>Module:init/1</c></seealso>
specifies <c>hibernate</c> in the returned
<seealso marker="#type-action"><c>Actions</c></seealso>
@@ -289,12 +320,13 @@ erlang:'!' -----> Module:StateName/3
</p>
<p>
There is also a server start option
- <seealso marker="#type-hibernate_after_opt">
+ <seealso marker="#type-enter_loop_opt">
<c>{hibernate_after, Timeout}</c>
</seealso>
for
- <seealso marker="#start/3"><c>start/3,4</c></seealso> or
- <seealso marker="#start_link/3"><c>start_link/3,4</c></seealso>
+ <seealso marker="#start/3"><c>start/3,4</c></seealso>,
+ <seealso marker="#start_link/3"><c>start_link/3,4</c></seealso> or
+ <seealso marker="#enter_loop/4"><c>enter_loop/4,5,6</c></seealso>,
that may be used to automatically hibernate the server.
</p>
</description>
@@ -483,36 +515,6 @@ handle_event(_, _, State, Data) ->
</desc>
</datatype>
<datatype>
- <name name="debug_opt"/>
- <desc>
- <p>
- Debug option that can be used when starting
- a <c>gen_statem</c> server through,
- <seealso marker="#enter_loop/4"><c>enter_loop/4-6</c></seealso>.
- </p>
- <p>
- For every entry in <c><anno>Dbgs</anno></c>,
- the corresponding function in
- <seealso marker="sys"><c>sys</c></seealso> is called.
- </p>
- </desc>
- </datatype>
- <datatype>
- <name name="hibernate_after_opt"/>
- <desc>
- <p>
- hibernate_after option that can be used when starting
- a <c>gen_statem</c> server through,
- <seealso marker="#enter_loop/4"><c>enter_loop/4-6</c></seealso>.
- </p>
- <p>If option<seealso marker="#type-hibernate_after_opt"><c>{hibernate_after,HibernateAfterTimeout}</c></seealso> is present, the <c>gen_statem</c>
- process awaits any message for <c>HibernateAfterTimeout</c> milliseconds and
- if no message is received, the process goes into hibernation automatically
- (by calling <seealso marker="proc_lib#hibernate/3"><c>proc_lib:hibernate/3</c></seealso>).
- </p>
- </desc>
- </datatype>
- <datatype>
<name name="start_opt"/>
<desc>
<p>
@@ -532,6 +534,37 @@ handle_event(_, _, State, Data) ->
</desc>
</datatype>
<datatype>
+ <name name="enter_loop_opt"/>
+ <desc>
+ <p>
+ Options that can be used when starting
+ a <c>gen_statem</c> server through,
+ <seealso marker="#enter_loop/4"><c>enter_loop/4-6</c></seealso>.
+ </p>
+ <taglist>
+ <tag><c>hibernate_after</c></tag>
+ <item>
+ <p>
+ <c>HibernateAfterTimeout</c>
+ specifies that the <c>gen_statem</c> process awaits
+ any message for <c>HibernateAfterTimeout</c> milliseconds and
+ if no message is received, the process goes into hibernation
+ automatically (by calling
+ <seealso marker="proc_lib#hibernate/3"><c>proc_lib:hibernate/3</c></seealso>).
+ </p>
+ </item>
+ <tag><c>debug</c></tag>
+ <item>
+ <p>
+ For every entry in <c><anno>Dbgs</anno></c>,
+ the corresponding function in
+ <seealso marker="sys"><c>sys</c></seealso> is called.
+ </p>
+ </item>
+ </taglist>
+ </desc>
+ </datatype>
+ <datatype>
<name name="from"/>
<desc>
<p>
@@ -551,7 +584,7 @@ handle_event(_, _, State, Data) ->
<seealso marker="#type-callback_mode"><em>callback mode</em></seealso>
is <c>handle_event_function</c>,
the state can be any term.
- After a state change (<c>NextState =/= State</c>),
+ After a <em>state change</em> (<c>NextState =/= State</c>),
all postponed events are retried.
</p>
</desc>
@@ -564,7 +597,7 @@ handle_event(_, _, State, Data) ->
<seealso marker="#type-callback_mode"><em>callback mode</em></seealso>
is <c>state_functions</c>,
the state must be of this type.
- After a state change (<c>NextState =/= State</c>),
+ After a <em>state change</em> (<c>NextState =/= State</c>),
all postponed events are retried.
</p>
</desc>
@@ -595,7 +628,7 @@ handle_event(_, _, State, Data) ->
</p>
<p>
<c>internal</c> events can only be generated by the
- state machine itself through the state transition action
+ state machine itself through the <em>transition action</em>
<seealso marker="#type-action"><c>next_event</c></seealso>.
</p>
</desc>
@@ -633,9 +666,9 @@ handle_event(_, _, State, Data) ->
This is the return type from
<seealso marker="#Module:callback_mode/0"><c>Module:callback_mode/0</c></seealso>
and selects
- <seealso marker="#type-callback_mode">callback mode</seealso>
+ <seealso marker="#type-callback_mode"><em>callback mode</em></seealso>
and whether to do
- <seealso marker="#type-state_enter">state enter calls</seealso>,
+ <seealso marker="#type-state_enter"><em>state enter calls</em></seealso>,
or not.
</p>
</desc>
@@ -684,13 +717,15 @@ handle_event(_, _, State, Data) ->
If
<seealso marker="#Module:callback_mode/0"><c>Module:callback_mode/0</c></seealso>
returns a list containing <c>state_enter</c>,
- the <c>gen_statem</c> engine will, at every state change,
+ the <c>gen_statem</c> engine will, at every <em>state change</em>,
call the
<seealso marker="#state callback">state callback</seealso>
with arguments <c>(enter, OldState, Data)</c>.
This may look like an event but is really a call
- performed after the previous state callback returned
- and before any event is delivered to the new state callback.
+ performed after the previous
+ <seealso marker="#state callback"><em>state callback</em></seealso>
+ returned and before any event is delivered to the new
+ <seealso marker="#state callback"><em>state callback</em></seealso>.
See
<seealso marker="#Module:StateName/3"><c>Module:StateName/3</c></seealso>
and
@@ -703,27 +738,27 @@ handle_event(_, _, State, Data) ->
<seealso marker="#type-state_callback_result">
<c>repeat_state_and_data</c>
</seealso>
- tuple from the state callback.
+ tuple from the <em>state callback</em>.
</p>
<p>
If
<seealso marker="#Module:callback_mode/0"><c>Module:callback_mode/0</c></seealso>
- does not return such a list, no state enter calls are done.
+ does not return such a list, no <em>state enter calls</em> are done.
</p>
<p>
If
<seealso marker="#Module:code_change/4"><c>Module:code_change/4</c></seealso>
should transform the state,
- it is regarded as a state rename and not a state change,
- which will not cause a state enter call.
+ it is regarded as a state rename and not a <em>state change</em>,
+ which will not cause a <em>state enter call</em>.
</p>
<p>
- Note that a state enter call <em>will</em> be done
+ Note that a <em>state enter call</em> <em>will</em> be done
right before entering the initial state even though this
- formally is not a state change.
- In this case <c>OldState</c> will be the same as <c>State</c>,
- which can not happen for a subsequent state change,
- but will happen when repeating the state enter call.
+ actually is not a <em>state change</em>.
+ In this case <c>OldState =:= State</c>,
+ which cannot happen for a subsequent state change,
+ but will happen when repeating the <em>state enter call</em>.
</p>
</desc>
</datatype>
@@ -733,8 +768,11 @@ handle_event(_, _, State, Data) ->
<p>
Transition options can be set by
<seealso marker="#type-action">actions</seealso>
- and modify the state transition.
- Here are the sequence of steps for a state transition:
+ and modify the <em>state transition</em>.
+ The <em>state transition</em> takes place when the
+ <seealso marker="#state callback"><em>state callback</em></seealso>
+ has processed an event and returns.
+ Here are the sequence of steps for a <em>state transition</em>:
</p>
<list type="ordered">
<item>
@@ -765,7 +803,7 @@ handle_event(_, _, State, Data) ->
returned by the state callback that caused the state entry.
</p>
<p>
- Should this state enter call return any of
+ Should this <em>state enter call</em> return any of
the mentioned <c>repeat_*</c> callback results
it is repeated again, with the updated <c>Data</c>.
</p>
@@ -787,7 +825,8 @@ handle_event(_, _, State, Data) ->
</item>
<item>
<p>
- If the state changes, the queue of incoming events
+ If this is a <em>state change</em>,
+ the queue of incoming events
is reset to start with the oldest postponed.
</p>
</item>
@@ -821,7 +860,7 @@ handle_event(_, _, State, Data) ->
if the event queue is empty.
</p>
<p>
- A state change cancels a
+ A <em>state change</em> cancels a
<seealso marker="#type-state_timeout"><c>state_timeout()</c></seealso>
and any new transition option of this type
belongs to the new state.
@@ -830,7 +869,7 @@ handle_event(_, _, State, Data) ->
<item>
<p>
If there are enqueued events the
- <seealso marker="#state callback">state callback</seealso>
+ <seealso marker="#state callback"><em>state callback</em></seealso>
for the possibly new state
is called with the oldest enqueued event,
and we start again from the top of this list.
@@ -848,7 +887,7 @@ handle_event(_, _, State, Data) ->
the next incoming message awakens the <c>gen_statem</c>,
but if it is a system event it goes right back into hibernation.
When a new message arrives the
- <seealso marker="#state callback">state callback</seealso>
+ <seealso marker="#state callback"><em>state callback</em></seealso>
is called with the corresponding event,
and we start again from the top of this sequence.
</p>
@@ -861,7 +900,7 @@ handle_event(_, _, State, Data) ->
<desc>
<p>
If <c>true</c>, postpones the current event and retries
- it when the state changes
+ it after a <em>state change</em>
(<c>NextState =/= State</c>).
</p>
</desc>
@@ -1021,9 +1060,9 @@ handle_event(_, _, State, Data) ->
<name name="action"/>
<desc>
<p>
- These state transition actions can be invoked by
+ These <em>transition actions</em> can be invoked by
returning them from the
- <seealso marker="#state callback">state callback</seealso>
+ <seealso marker="#state callback"><em>state callback</em></seealso>
when it is called with an
<seealso marker="#type-event_type">event</seealso>,
from
@@ -1054,7 +1093,7 @@ handle_event(_, _, State, Data) ->
<c>transition_option()</c>
</seealso>
<seealso marker="#type-postpone"><c>postpone()</c></seealso>
- for this state transition.
+ for this <em>state transition</em>.
This action is ignored when returned from
<seealso marker="#Module:init/1"><c>Module:init/1</c></seealso>
or given to
@@ -1093,9 +1132,9 @@ handle_event(_, _, State, Data) ->
<name name="enter_action"/>
<desc>
<p>
- These state transition actions can be invoked by
+ These <em>transition actions</em> can be invoked by
returning them from the
- <seealso marker="#state callback">state callback</seealso>, from
+ <seealso marker="#state callback"><em>state callback</em></seealso>, from
<seealso marker="#Module:init/1"><c>Module:init/1</c></seealso>
or by giving them to
<seealso marker="#enter_loop/5"><c>enter_loop/5,6</c></seealso>.
@@ -1119,7 +1158,7 @@ handle_event(_, _, State, Data) ->
Sets the
<seealso marker="#type-transition_option"><c>transition_option()</c></seealso>
<seealso marker="#type-hibernate"><c>hibernate()</c></seealso>
- for this state transition.
+ for this <em>state transition</em>.
</p>
</item>
</taglist>
@@ -1129,9 +1168,9 @@ handle_event(_, _, State, Data) ->
<name name="timeout_action"/>
<desc>
<p>
- These state transition actions can be invoked by
+ These <em>transition actions</em> can be invoked by
returning them from the
- <seealso marker="#state callback">state callback</seealso>, from
+ <seealso marker="#state callback"><em>state callback</em></seealso>, from
<seealso marker="#Module:init/1"><c>Module:init/1</c></seealso>
or by giving them to
<seealso marker="#enter_loop/5"><c>enter_loop/5,6</c></seealso>.
@@ -1147,7 +1186,7 @@ handle_event(_, _, State, Data) ->
Short for <c>{timeout,Time,Time}</c>, that is,
the time-out message is the time-out time.
This form exists to make the
- <seealso marker="#state callback">state callback</seealso>
+ <seealso marker="#state callback"><em>state callback</em></seealso>
return value <c>{next_state,NextState,NewData,Time}</c>
allowed like for <c>gen_fsm</c>.
</p>
@@ -1193,9 +1232,9 @@ handle_event(_, _, State, Data) ->
<name name="reply_action"/>
<desc>
<p>
- This state transition action can be invoked by
+ This <em>transition action</em> can be invoked by
returning it from the
- <seealso marker="#state callback">state callback</seealso>, from
+ <seealso marker="#state callback"><em>state callback</em></seealso>, from
<seealso marker="#Module:init/1"><c>Module:init/1</c></seealso>
or by giving it to
<seealso marker="#enter_loop/5"><c>enter_loop/5,6</c></seealso>.
@@ -1210,7 +1249,7 @@ handle_event(_, _, State, Data) ->
<c><anno>From</anno></c> must be the term from argument
<seealso marker="#type-event_type"><c>{call,<anno>From</anno>}</c></seealso>
in a call to a
- <seealso marker="#state callback">state callback</seealso>.
+ <seealso marker="#state callback"><em>state callback</em></seealso>.
</p>
<p>
Note that using this action from
@@ -1219,7 +1258,7 @@ handle_event(_, _, State, Data) ->
<seealso marker="#enter_loop/5"><c>enter_loop/5,6</c></seealso>
would be weird on the border of witchcraft
since there has been no earlier call to a
- <seealso marker="#state callback">state callback</seealso>
+ <seealso marker="#state callback"><em>state callback</em></seealso>
in this server.
</p>
</desc>
@@ -1239,7 +1278,7 @@ handle_event(_, _, State, Data) ->
The <seealso marker="#type-action"><c>Actions</c></seealso>
are executed when entering the first
<seealso marker="#type-state">state</seealso> just as for a
- <seealso marker="#state callback">state callback</seealso>,
+ <seealso marker="#state callback"><em>state callback</em></seealso>,
except that the action <c>postpone</c> is forced to
<c>false</c> since there is no event to postpone.
</p>
@@ -1256,7 +1295,7 @@ handle_event(_, _, State, Data) ->
<desc>
<p>
<c><anno>State</anno></c> is the current state
- and it can not be changed since the state callback
+ and it cannot be changed since the state callback
was called with a
<seealso marker="#type-state_enter"><em>state enter call</em></seealso>.
</p>
@@ -1292,11 +1331,13 @@ handle_event(_, _, State, Data) ->
<tag><c>next_state</c></tag>
<item>
<p>
- The <c>gen_statem</c> does a state transition to
+ The <c>gen_statem</c> does a <em>state transition</em> to
<c><anno>NextState</anno></c>
(which can be the same as the current state),
sets <c><anno>NewData</anno></c>,
and executes all <c><anno>Actions</anno></c>.
+ If <c><anno>NextState</anno> =/= CurrentState</c>
+ the <em>state transition</em> is a <em>state change</em>.
</p>
</item>
</taglist>
@@ -1318,54 +1359,33 @@ handle_event(_, _, State, Data) ->
<tag><c>keep_state</c></tag>
<item>
<p>
- The <c>gen_statem</c> keeps the current state, or
- does a state transition to the current state if you like,
- sets <c><anno>NewData</anno></c>,
- and executes all <c><anno>Actions</anno></c>.
- This is the same as
+ The same as
<c>{next_state,CurrentState,<anno>NewData</anno>,<anno>Actions</anno>}</c>.
</p>
</item>
<tag><c>keep_state_and_data</c></tag>
<item>
<p>
- The <c>gen_statem</c> keeps the current state or
- does a state transition to the current state if you like,
- keeps the current server data,
- and executes all <c><anno>Actions</anno></c>.
- This is the same as
- <c>{next_state,CurrentState,CurrentData,<anno>Actions</anno>}</c>.
+ The same as
+ <c>{keep_state,CurrentData,<anno>Actions</anno>}</c>.
</p>
</item>
<tag><c>repeat_state</c></tag>
<item>
<p>
- The <c>gen_statem</c> keeps the current state, or
- does a state transition to the current state if you like,
- sets <c><anno>NewData</anno></c>,
- and executes all <c><anno>Actions</anno></c>.
If the <c>gen_statem</c> runs with
<seealso marker="#type-state_enter"><em>state enter calls</em></seealso>,
- the state enter call is repeated, see type
+ the <em>state enter call</em> is repeated, see type
<seealso marker="#type-transition_option"><c>transition_option()</c></seealso>,
- otherwise <c>repeat_state</c> is the same as
+ other than that <c>repeat_state</c> is the same as
<c>keep_state</c>.
</p>
</item>
<tag><c>repeat_state_and_data</c></tag>
<item>
<p>
- The <c>gen_statem</c> keeps the current state and data, or
- does a state transition to the current state if you like,
- and executes all <c><anno>Actions</anno></c>.
- This is the same as
+ The same as
<c>{repeat_state,CurrentData,<anno>Actions</anno>}</c>.
- If the <c>gen_statem</c> runs with
- <seealso marker="#type-state_enter"><em>state enter calls</em></seealso>,
- the state enter call is repeated, see type
- <seealso marker="#type-transition_option"><c>transition_option()</c></seealso>,
- otherwise <c>repeat_state_and_data</c> is the same as
- <c>keep_state_and_data</c>.
</p>
</item>
<tag><c>stop</c></tag>
@@ -1408,14 +1428,15 @@ handle_event(_, _, State, Data) ->
by sending a request
and waiting until its reply arrives.
The <c>gen_statem</c> calls the
- <seealso marker="#state callback">state callback</seealso> with
+ <seealso marker="#state callback"><em>state callback</em></seealso>
+ with
<seealso marker="#type-event_type"><c>event_type()</c></seealso>
<c>{call,From}</c> and event content
<c><anno>Request</anno></c>.
</p>
<p>
A <c><anno>Reply</anno></c> is generated when a
- <seealso marker="#state callback">state callback</seealso>
+ <seealso marker="#state callback"><em>state callback</em></seealso>
returns with
<c>{reply,From,<anno>Reply</anno>}</c> as one
<seealso marker="#type-action"><c>action()</c></seealso>,
@@ -1484,7 +1505,8 @@ handle_event(_, _, State, Data) ->
ignoring if the destination node or <c>gen_statem</c>
does not exist.
The <c>gen_statem</c> calls the
- <seealso marker="#state callback">state callback</seealso> with
+ <seealso marker="#state callback"><em>state callback</em></seealso>
+ with
<seealso marker="#type-event_type"><c>event_type()</c></seealso>
<c>cast</c> and event content
<c><anno>Msg</anno></c>.
@@ -1598,18 +1620,18 @@ handle_event(_, _, State, Data) ->
<seealso marker="#call/2"><c>call/2</c></seealso>
when the reply cannot be defined in
the return value of a
- <seealso marker="#state callback">state callback</seealso>.
+ <seealso marker="#state callback"><em>state callback</em></seealso>.
</p>
<p>
<c><anno>From</anno></c> must be the term from argument
<seealso marker="#type-event_type"><c>{call,<anno>From</anno>}</c></seealso>
to the
- <seealso marker="#state callback">state callback</seealso>.
+ <seealso marker="#state callback"><em>state callback</em></seealso>.
A reply or multiple replies canalso be sent
using one or several
<seealso marker="#type-reply_action"><c>reply_action()</c></seealso>s
from a
- <seealso marker="#state callback">state callback</seealso>.
+ <seealso marker="#state callback"><em>state callback</em></seealso>.
</p>
<note>
<p>
@@ -1681,7 +1703,11 @@ handle_event(_, _, State, Data) ->
<list type="bulleted">
<item>
<p>
- If option <c>{timeout,Time}</c> is present in
+ If option
+ <seealso marker="#type-start_opt">
+ <c>{timeout,Time}</c>
+ </seealso>
+ is present in
<c><anno>Opts</anno></c>, the <c>gen_statem</c>
is allowed to spend <c>Time</c> milliseconds initializing
or it terminates and the start function returns
@@ -1689,23 +1715,33 @@ handle_event(_, _, State, Data) ->
</p>
</item>
<item>
- <p>If option<seealso marker="#type-hibernate_after_opt"><c>{hibernate_after,HibernateAfterTimeout}</c></seealso> is present, the <c>gen_statem</c>
- process awaits any message for <c>HibernateAfterTimeout</c> milliseconds and
- if no message is received, the process goes into hibernation automatically
- (by calling <seealso marker="proc_lib#hibernate/3"><c>proc_lib:hibernate/3</c></seealso>).
+ <p>If option
+ <seealso marker="#type-enter_loop_opt">
+ <c>{hibernate_after,HibernateAfterTimeout}</c>
+ </seealso>
+ is present, the <c>gen_statem</c>
+ process awaits any message for <c>HibernateAfterTimeout</c> milliseconds and
+ if no message is received, the process goes into hibernation automatically
+ (by calling <seealso marker="proc_lib#hibernate/3"><c>proc_lib:hibernate/3</c></seealso>).
</p>
</item>
<item>
<p>
If option
- <seealso marker="#type-debug_opt"><c>{debug,Dbgs}</c></seealso>
+ <seealso marker="#type-enter_loop_opt">
+ <c>{debug,Dbgs}</c>
+ </seealso>
is present in <c><anno>Opts</anno></c>, debugging through
<seealso marker="sys"><c>sys</c></seealso> is activated.
</p>
</item>
<item>
<p>
- If option <c>{spawn_opt,SpawnOpts}</c> is present in
+ If option
+ <seealso marker="#type-start_opt">
+ <c>{spawn_opt,SpawnOpts}</c>
+ </seealso>
+ is present in
<c><anno>Opts</anno></c>, <c>SpawnOpts</c> is passed
as option list to
<seealso marker="erts:erlang#spawn_opt/2"><c>erlang:spawn_opt/2</c></seealso>,
@@ -1826,7 +1862,7 @@ handle_event(_, _, State, Data) ->
for efficiency reasons, so this function is only called
once after server start and after code change,
but before the first
- <seealso marker="#state callback">state callback</seealso>
+ <seealso marker="#state callback"><em>state callback</em></seealso>
in the current code version is called.
More occasions may be added in future versions
of <c>gen_statem</c>.
@@ -1883,7 +1919,7 @@ handle_event(_, _, State, Data) ->
<p>
This callback is optional, so callback modules need not export it.
If a release upgrade/downgrade with
- <c>Change={advanced,Extra}</c>
+ <c>Change = {advanced,Extra}</c>
specified in the <c>.appup</c> file is made
when <c>code_change/4</c> is not implemented
the process will crash with exit reason <c>undef</c>.
@@ -1893,7 +1929,7 @@ handle_event(_, _, State, Data) ->
This function is called by a <c>gen_statem</c> when it is to
update its internal state during a release upgrade/downgrade,
that is, when the instruction <c>{update,Module,Change,...}</c>,
- where <c>Change={advanced,Extra}</c>, is specified in the
+ where <c>Change = {advanced,Extra}</c>, is specified in the
<seealso marker="sasl:appup"><c>appup</c></seealso>
file. For more information, see
<seealso marker="doc/design_principles:release_handling#instr">OTP Design Principles</seealso>.
@@ -1922,7 +1958,7 @@ handle_event(_, _, State, Data) ->
<p>
If the function returns a failure <c>Reason</c>, the ongoing
upgrade fails and rolls back to the old release.
- Note that <c>Reason</c> can not be an <c>{ok,_,_}</c> tuple
+ Note that <c>Reason</c> cannot be an <c>{ok,_,_}</c> tuple
since that will be regarded as a
<c>{ok,NewState,NewData}</c> tuple,
and that a tuple matching <c>{ok,_}</c>
@@ -1933,13 +1969,13 @@ handle_event(_, _, State, Data) ->
<p>
Also note when upgrading a <c>gen_statem</c>,
this function and hence
- the <c>Change={advanced,Extra}</c> parameter in the
+ the <c>Change = {advanced,Extra}</c> parameter in the
<seealso marker="sasl:appup"><c>appup</c></seealso> file
is not only needed to update the internal state
or to act on the <c>Extra</c> argument.
It is also needed if an upgrade or downgrade should change
<seealso marker="#type-callback_mode"><em>callback mode</em></seealso>,
- or else the callback mode after the code change
+ or else the <em>callback mode</em> after the code change
will not be honoured,
most probably causing a server crash.
</p>
@@ -2148,7 +2184,7 @@ init(Args) -> erlang:error(not_implemented, [Args]).</pre>
<seealso marker="#type-event_type"><c>{call,From}</c></seealso>,
the caller waits for a reply. The reply can be sent
from this or from any other
- <seealso marker="#state callback">state callback</seealso>
+ <seealso marker="#state callback"><em>state callback</em></seealso>
by returning with <c>{reply,From,Reply}</c> in
<seealso marker="#type-action"><c>Actions</c></seealso>, in
<seealso marker="#type-reply_action"><c>Replies</c></seealso>,
@@ -2173,9 +2209,9 @@ init(Args) -> erlang:error(not_implemented, [Args]).</pre>
</p>
<p>
When the <c>gen_statem</c> runs with
- <seealso marker="#type-state_enter">state enter calls</seealso>,
+ <seealso marker="#type-state_enter"><em>state enter calls</em></seealso>,
these functions are also called with arguments
- <c>(enter, OldState, ...)</c> whenever the state changes.
+ <c>(enter, OldState, ...)</c> during every <em>state change</em>.
In this case there are some restrictions on the
<seealso marker="#type-enter_action">actions</seealso>
that may be returned:
@@ -2208,7 +2244,7 @@ init(Args) -> erlang:error(not_implemented, [Args]).</pre>
<seealso marker="erts:erlang#throw/1"><c>throw</c></seealso>
to return the result, which can be useful.
For example to bail out with <c>throw(keep_state_and_data)</c>
- from deep within complex code that can not
+ from deep within complex code that cannot
return <c>{next_state,State,Data}</c> because
<c>State</c> or <c>Data</c> is no longer in scope.
</p>