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Diffstat (limited to 'lib/stdlib/doc/src/gen_statem.xml')
-rw-r--r-- | lib/stdlib/doc/src/gen_statem.xml | 287 |
1 files changed, 207 insertions, 80 deletions
diff --git a/lib/stdlib/doc/src/gen_statem.xml b/lib/stdlib/doc/src/gen_statem.xml index a7caa71dcb..e918e83df7 100644 --- a/lib/stdlib/doc/src/gen_statem.xml +++ b/lib/stdlib/doc/src/gen_statem.xml @@ -4,7 +4,7 @@ <erlref> <header> <copyright> - <year>2016</year><year>2017</year> + <year>2016</year><year>2018</year> <holder>Ericsson AB. All Rights Reserved.</holder> </copyright> <legalnotice> @@ -32,7 +32,68 @@ <modulesummary>Generic state machine behavior.</modulesummary> <description> <p> - This behavior module provides a state machine. Two + <c>gen_statem</c> provides a generic state machine behaviour + and replaces its predecessor + <seealso marker="gen_fsm"><c>gen_fsm</c></seealso> + since Erlang/OTP 20.0. + </p> + <p> + This reference manual describes types generated from the types + in the <c>gen_statem</c> source code, so they are correct. + However, the generated descriptions also reflect the type hiearchy, + which makes them kind of hard to read. + </p> + <p> + To get an overview of the concepts and operation of <c>gen_statem</c>, + do read the + <seealso marker="doc/design_principles:statem"> + <c>gen_statem</c> Behaviour + </seealso> + in + <seealso marker="doc/design_principles:users_guide"> + OTP Design Principles + </seealso> + which frequently links back to this reference manual to avoid + containing detailed facts that may rot by age. + </p> + <note> + <p> + This behavior appeared in Erlang/OTP 19.0. + In OTP 19.1 a backwards incompatible change of + the return tuple from + <seealso marker="#Module:init/1"><c>Module:init/1</c></seealso> + was made and the mandatory callback function + <seealso marker="#Module:callback_mode/0"> + <c>Module:callback_mode/0</c> + </seealso> + was introduced. In OTP 20.0 the + <seealso marker="#type-generic_timeout"><c>generic timeouts</c></seealso> + were added. + </p> + </note> + <p> + <c>gen_statem</c> has got the same features that + <seealso marker="gen_fsm"><c>gen_fsm</c></seealso> + had and adds some really useful: + </p> + <list type="bulleted"> + <item>Co-located state code</item> + <item>Arbitrary term state</item> + <item>Event postponing</item> + <item>Self-generated events</item> + <item>State time-out</item> + <item>Multiple generic named time-outs</item> + <item>Absolute time-out time</item> + <item>Automatic state enter calls</item> + <item> + Reply from other state than the request, <c>sys</c> traceable + </item> + <item>Multiple <c>sys</c> traceable replies</item> + </list> + + + <p> + Two <seealso marker="#type-callback_mode"><em>callback modes</em></seealso> are supported: </p> @@ -50,34 +111,6 @@ </p> </item> </list> - <note> - <p> - This is a new behavior in Erlang/OTP 19.0. - It has been thoroughly reviewed, is stable enough - to be used by at least two heavy OTP applications, - and is here to stay. - Depending on user feedback, we do not expect - but can find it necessary to make minor - not backward compatible changes into Erlang/OTP 20.0. - </p> - </note> - <p> - The <c>gen_statem</c> behavior replaces - <seealso marker="gen_fsm"><c>gen_fsm</c> </seealso> in Erlang/OTP 20.0. - It has the same features and adds some really useful: - </p> - <list type="bulleted"> - <item>Gathered state code.</item> - <item>Arbitrary term state.</item> - <item>Event postponing.</item> - <item>Self-generated events.</item> - <item>State time-out.</item> - <item>Multiple generic named time-outs.</item> - <item>Absolute time-out time.</item> - <item>Automatic state enter calls.</item> - <item>Reply from other state than the request.</item> - <item>Multiple <c>sys</c> traceable replies.</item> - </list> <p> The callback model(s) for <c>gen_statem</c> differs from the one for <seealso marker="gen_fsm"><c>gen_fsm</c></seealso>, @@ -148,7 +181,7 @@ erlang:'!' -----> Module:StateName/3 is <c>state_functions</c>, the state must be an atom and is used as the state callback name; see <seealso marker="#Module:StateName/3"><c>Module:StateName/3</c></seealso>. - This gathers all code for a specific state + This co-locates all code for a specific state in one function as the <c>gen_statem</c> engine branches depending on state name. Note the fact that the callback function @@ -207,8 +240,10 @@ erlang:'!' -----> Module:StateName/3 whenever a new state is entered; see <seealso marker="#type-state_enter"><c>state_enter()</c></seealso>. This is for writing code common to all state entries. - Another way to do it is to insert events at state transitions, - but you have to do so everywhere it is needed. + Another way to do it is to insert an event at the state transition, + and/or to use a dedicated state transition function, + but that is something you will have to remember + at every state transition to the state(s) that need it. </p> <note> <p>If you in <c>gen_statem</c>, for example, postpone @@ -252,6 +287,16 @@ erlang:'!' -----> Module:StateName/3 to use after every event; see <seealso marker="erts:erlang#hibernate/3"><c>erlang:hibernate/3</c></seealso>. </p> + <p> + There is also a server start option + <seealso marker="#type-hibernate_after_opt"> + <c>{hibernate_after, Timeout}</c> + </seealso> + for + <seealso marker="#start/3"><c>start/3,4</c></seealso> or + <seealso marker="#start_link/3"><c>start_link/3,4</c></seealso> + that may be used to automatically hibernate the server. + </p> </description> <section> @@ -543,7 +588,23 @@ handle_event(_, _, State, Data) -> <name name="event_type"/> <desc> <p> - External events are of three types: + There are 3 categories of events: + <seealso marker="#type-external_event_type">external</seealso>, + <seealso marker="#type-timeout_event_type">timeout</seealso>, + and <c>internal</c>. + </p> + <p> + <c>internal</c> events can only be generated by the + state machine itself through the state transition action + <seealso marker="#type-action"><c>next_event</c></seealso>. + </p> + </desc> + </datatype> + <datatype> + <name name="external_event_type"/> + <desc> + <p> + External events are of 3 types: <c>{call,<anno>From</anno>}</c>, <c>cast</c>, or <c>info</c>. <seealso marker="#call/2">Calls</seealso> (synchronous) and @@ -551,12 +612,17 @@ handle_event(_, _, State, Data) -> originate from the corresponding API functions. For calls, the event contains whom to reply to. Type <c>info</c> originates from regular process messages sent - to the <c>gen_statem</c>. The state machine - implementation can, in addition to the above, - generate - <seealso marker="#type-event_type"><c>events of types</c></seealso> - <c>timeout</c>, <c>{timeout,<anno>Name</anno>}</c>, - <c>state_timeout</c>, and <c>internal</c> to itself. + to the <c>gen_statem</c>. + </p> + </desc> + </datatype> + <datatype> + <name name="timeout_event_type"/> + <desc> + <p> + There are 3 types of timeout events that the state machine + can generate for itself with the corresponding + <seealso marker="#type-timeout_action">timeout_action()</seealso>s. </p> </desc> </datatype> @@ -647,9 +713,9 @@ handle_event(_, _, State, Data) -> <p> If <seealso marker="#Module:code_change/4"><c>Module:code_change/4</c></seealso> - should transform the state to a state with a different - name it is still regarded as the same state so this - does not cause a state enter call. + should transform the state, + it is regarded as a state rename and not a state change, + which will not cause a state enter call. </p> <p> Note that a state enter call <em>will</em> be done @@ -667,12 +733,19 @@ handle_event(_, _, State, Data) -> <p> Transition options can be set by <seealso marker="#type-action">actions</seealso> - and they modify how the state transition is done: + and modify the state transition. + Here are the sequence of steps for a state transition: </p> <list type="ordered"> <item> <p> - If the state changes, is the initial state, + If + <seealso marker="#type-state_enter"> + <em>state enter calls</em> + </seealso> + are used, and either: + the state changes, it is the initial state, + or one of the callback results <seealso marker="#type-state_callback_result"> <c>repeat_state</c> </seealso> @@ -680,16 +753,21 @@ handle_event(_, _, State, Data) -> <seealso marker="#type-state_callback_result"> <c>repeat_state_and_data</c> </seealso> - is used, and also - <seealso marker="#type-state_enter"><em>state enter calls</em></seealso> - are used, the <c>gen_statem</c> calls + is used; the <c>gen_statem</c> calls the new state callback with arguments - <seealso marker="#type-state_enter">(enter, OldState, Data)</seealso>. + <seealso marker="#type-state_enter"><c>(enter, OldState, Data)</c></seealso>. + </p> + <p> Any - <seealso marker="#type-enter_action"><c>actions</c></seealso> + <seealso marker="#type-enter_action">actions</seealso> returned from this call are handled as if they were - appended to the actions - returned by the state callback that changed states. + appended to the actions + returned by the state callback that caused the state entry. + </p> + <p> + Should this state enter call return any of + the mentioned <c>repeat_*</c> callback results + it is repeated again, with the updated <c>Data</c>. </p> </item> <item> @@ -718,7 +796,7 @@ handle_event(_, _, State, Data) -> All events stored with <seealso marker="#type-action"><c>action()</c></seealso> <c>next_event</c> - are inserted to be processed before the other queued events. + are inserted to be processed before previously queued events. </p> </item> <item> @@ -732,7 +810,9 @@ handle_event(_, _, State, Data) -> delivered to the state machine before any external not yet received event so if there is such a time-out requested, the corresponding time-out zero event is enqueued as - the newest event. + the newest received event; + that is after already queued events + such as inserted and postponed events. </p> <p> Any event cancels an @@ -770,7 +850,7 @@ handle_event(_, _, State, Data) -> When a new message arrives the <seealso marker="#state callback">state callback</seealso> is called with the corresponding event, - and we start again from the top of this list. + and we start again from the top of this sequence. </p> </item> </list> @@ -795,13 +875,19 @@ handle_event(_, _, State, Data) -> <seealso marker="proc_lib#hibernate/3"><c>proc_lib:hibernate/3</c></seealso> before going into <c>receive</c> to wait for a new external event. - If there are enqueued events, - to prevent receiving any new event, an - <seealso marker="erts:erlang#garbage_collect/0"><c>erlang:garbage_collect/0</c></seealso> - is done instead to simulate - that the <c>gen_statem</c> entered hibernation - and immediately got awakened by the oldest enqueued event. </p> + <note> + <p> + If there are enqueued events to process + when hibrnation is requested, + this is optimized by not hibernating but instead calling + <seealso marker="erts:erlang#garbage_collect/0"> + <c>erlang:garbage_collect/0</c> + </seealso> + to simulate that the <c>gen_statem</c> entered hibernation + and immediately got awakened by an enqueued event. + </p> + </note> </desc> </datatype> <datatype> @@ -836,7 +922,7 @@ handle_event(_, _, State, Data) -> no timer is actually started, instead the the time-out event is enqueued to ensure that it gets processed before any not yet - received external event. + received external event, but after already queued events. </p> <p> Note that it is not possible nor needed to cancel this time-out, @@ -922,7 +1008,9 @@ handle_event(_, _, State, Data) -> If <c>Abs</c> is <c>true</c> an absolute timer is started, and if it is <c>false</c> a relative, which is the default. See - <seealso marker="erts:erlang#start_timer/4"><c>erlang:start_timer/4</c></seealso> + <seealso marker="erts:erlang#start_timer/4"> + <c>erlang:start_timer/4</c> + </seealso> for details. </p> <p> @@ -948,7 +1036,9 @@ handle_event(_, _, State, Data) -> </p> <p> Actions that set - <seealso marker="#type-transition_option">transition options</seealso> + <seealso marker="#type-transition_option"> + transition options + </seealso> override any previous of the same type, so the last in the containing list wins. For example, the last @@ -960,7 +1050,9 @@ handle_event(_, _, State, Data) -> <item> <p> Sets the - <seealso marker="#type-transition_option"><c>transition_option()</c></seealso> + <seealso marker="#type-transition_option"> + <c>transition_option()</c> + </seealso> <seealso marker="#type-postpone"><c>postpone()</c></seealso> for this state transition. This action is ignored when returned from @@ -973,7 +1065,11 @@ handle_event(_, _, State, Data) -> <tag><c>next_event</c></tag> <item> <p> - Stores the specified <c><anno>EventType</anno></c> + This action does not set any + <seealso marker="#type-transition_option"> + <c>transition_option()</c> + </seealso> + but instead stores the specified <c><anno>EventType</anno></c> and <c><anno>EventContent</anno></c> for insertion after all actions have been executed. </p> @@ -1026,15 +1122,34 @@ handle_event(_, _, State, Data) -> for this state transition. </p> </item> - <tag><c>Timeout</c></tag> + </taglist> + </desc> + </datatype> + <datatype> + <name name="timeout_action"/> + <desc> + <p> + These state transition actions can be invoked by + returning them from the + <seealso marker="#state callback">state callback</seealso>, from + <seealso marker="#Module:init/1"><c>Module:init/1</c></seealso> + or by giving them to + <seealso marker="#enter_loop/5"><c>enter_loop/5,6</c></seealso>. + </p> + <p> + These timeout actions sets timeout + <seealso marker="#type-transition_option">transition options</seealso>. + </p> + <taglist> + <tag><c>Time</c></tag> <item> <p> - Short for <c>{timeout,Timeout,Timeout}</c>, that is, + Short for <c>{timeout,Time,Time}</c>, that is, the time-out message is the time-out time. This form exists to make the <seealso marker="#state callback">state callback</seealso> - return value <c>{next_state,NextState,NewData,Timeout}</c> - allowed like for <c>gen_fsm</c>'s + return value <c>{next_state,NextState,NewData,Time}</c> + allowed like for <c>gen_fsm</c>. </p> </item> <tag><c>timeout</c></tag> @@ -1086,7 +1201,11 @@ handle_event(_, _, State, Data) -> <seealso marker="#enter_loop/5"><c>enter_loop/5,6</c></seealso>. </p> <p> - It replies to a caller waiting for a reply in + It does not set any + <seealso marker="#type-transition_option"> + <c>transition_option()</c> + </seealso> + but instead replies to a caller waiting for a reply in <seealso marker="#call/2"><c>call/2</c></seealso>. <c><anno>From</anno></c> must be the term from argument <seealso marker="#type-event_type"><c>{call,<anno>From</anno>}</c></seealso> @@ -1329,7 +1448,7 @@ handle_event(_, _, State, Data) -> <c><anno>T</anno></c> is the time-out time. <c>{clean_timeout,<anno>T</anno>}</c> works like just <c>T</c> described in the note above - and uses a proxy process for <c>T < infinity</c>, + and uses a proxy process while <c>{dirty_timeout,<anno>T</anno>}</c> bypasses the proxy process which is more lightweight. </p> @@ -1339,8 +1458,12 @@ handle_event(_, _, State, Data) -> with <c>{dirty_timeout,<anno>T</anno>}</c> to avoid that the calling process dies when the call times out, you will have to be prepared to handle - a late reply. - So why not just let the calling process die? + a late reply. Note that there is an odd chance + to get a late reply even with + <c>{dirty_timeout,infinity}</c> or <c>infinity</c> + for example in the event of network problems. + So why not just let the calling process die + by not catching the exception? </p> </note> <p> @@ -1851,7 +1974,7 @@ handle_event(_, _, State, Data) -> </p> <note> <p> - Note that if the <c>gen_statem</c> is started trough + Note that if the <c>gen_statem</c> is started through <seealso marker="proc_lib"><c>proc_lib</c></seealso> and <seealso marker="#enter_loop/4"><c>enter_loop/4-6</c></seealso>, @@ -2065,16 +2188,20 @@ init(Args) -> erlang:error(not_implemented, [Args]).</pre> You may also not change states from this call. Should you return <c>{next_state,NextState, ...}</c> with <c>NextState =/= State</c> the <c>gen_statem</c> crashes. - It is possible to use <c>{repeat_state, ...}</c>, - <c>{repeat_state_and_data,_}</c> or - <c>repeat_state_and_data</c> but all of them makes little + Note that it is actually allowed to use + <c>{repeat_state, NewData, ...}</c> although it makes little sense since you immediately will be called again with a new <em>state enter call</em> making this just a weird way of looping, and there are better ways to loop in Erlang. + If you do not update <c>NewData</c> and have some + loop termination condition, or if you use + <c>{repeat_state_and_data, _}</c> or + <c>repeat_state_and_data</c> you have an infinite loop! You are advised to use <c>{keep_state,...}</c>, <c>{keep_state_and_data,_}</c> or - <c>keep_state_and_data</c> since you can not change states - from a <em>state enter call</em> anyway. + <c>keep_state_and_data</c> + since changing states from a <em>state enter call</em> + is not possible anyway. </p> <p> Note the fact that you can use |