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diff --git a/lib/tools/emacs/internal_doc/emacs.sgml b/lib/tools/emacs/internal_doc/emacs.sgml new file mode 100644 index 0000000000..5b28928605 --- /dev/null +++ b/lib/tools/emacs/internal_doc/emacs.sgml @@ -0,0 +1,3258 @@ +<!DOCTYPE CHAPTER PUBLIC "-//Stork//DTD chapter//EN"> +<!-- + ``The contents of this file are subject to the Erlang Public License, + Version 1.1, (the "License"); you may not use this file except in + compliance with the License. You should have received a copy of the + Erlang Public License along with this software. If not, it can be + retrieved via the world wide web at http://www.erlang.org/. + + Software distributed under the License is distributed on an "AS IS" + basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See + the License for the specific language governing rights and limitations + under the License. + + The Initial Developer of the Original Code is Ericsson Utvecklings AB. + Portions created by Ericsson are Copyright 1999, Ericsson Utvecklings + AB. All Rights Reserved.'' + + $Id$ +--> +<CHAPTER><HEADER> +<TITLE> The Erlang editing mode for Emacs </TITLE> + +<PREPARED>Anders Lindgren + <RESPONSIBLE> + <DOCNO> + <APPROVED> + <CHECKED> + <DATE>1998-04-20 + <REV>C + <FILE>emacs-user.sgml</HEADER> + +<SECTION> +<TITLE> Introduction </TITLE> + + +<p> +If you want to get started immediately, the chapters +"<SEEALSO MARKER="#unix_dotemacs">An Example for UNIX</SEEALSO>" +and +"<SEEALSO MARKER="#win_dotemacs">An Example for Windows</SEEALSO>" +gives you examples of the configurations you need to make to use the +Erlang Editing mode for Emacs. +</P> + + +<P> +Emacs has been the text editor of choice for programmers in the UNIX +community for many years. Thanks to a continuing development process, +Emacs is the most powerful editor available. Today, Emacs runs under +most operating systems including MS-Windows, OS/2, Macintosh, and +several dialects of UNIX. +</P> + +<P> +Emacs has editing support for all major programming languages and +quite a lot of minor and unknown languages are supported as well. +</P> + +<P> +Emacs is designed to be extendible. In the unlikely event that you +would miss a feature in Emacs you can add it yourself, or you might +find it in the large number of add-on packages that people all over +the world have written. +</P> + +<P> +This book is the documentation to the Emacs package <C> erlang.el</C>. +It provides support for the programming language Erlang. The package +provides an editing mode with lots of bells and whistles, compilation +support, and it makes it possible for the user to start Erlang shells +that run inside Emacs. +</P> + +<P> +Emacs is written by the Free Software Foundation and is part of the +GNU project. Emacs, including the source code and documentation, is +released under the GNU General Public License. +</P> + +<SECTION> + +<TITLE>Overview of this Book</TITLE> + + +<P>This book can be divided into the following sections: + +<LIST> +<ITEM><EM> Introduction. </EM> This part introduces Emacs, the Erlang +editing mode, and this book. In fact, this is the section you +currently are reading. + +<ITEM><EM> The editing mode. </EM> Here the editing mode is described. +The editing mode contains a whole series of features including +indentation, syntax highlighting, electric commands, module name +verification, comment support including paragraph filling, skeletons, +tags support, and much more. + +<ITEM><EM> Erlang shells. </EM> How to start and use an Erlang shell +that runs inside Emacs is described in this section. + +<ITEM><EM> Compilation support. </EM> This package is capable of +starting compilations of Erlang module. Should compilation errors +occur Emacs is capable of placing the cursor on the erroneous lines. + +<ITEM><EM> Customization. </EM> The Erlang editing mode, like most +Emacs packages, supports extensive customization. In this chapter we +demonstrate how you can bind your favorite functions to the hotkeys +on the keyboard. It also introduces the concept of "hooks", a general +method for the user to add code that will be executed when a specific +situation occur, for example when an Erlang file is loaded into Emacs. + +</LIST> + +<P> +The terminology used in this book is the terminology used in the +documentation to Emacs. The chapter "<SEEALSO +MARKER="#notation">Notation</SEEALSO>" contains a list of commonly +used words and their meaning in the Emacs world. +</P> + +<P> +The intended readers of this book are Emacs users. The book contains +some examples on how to customize this package using the Emacs +extension language Emacs Lisp. You can safely skip those sections. +</P> + +</SECTION> +</SECTION> + +<SECTION> +<TITLE>Emacs</TITLE> + +<P> +The first component needed to get this package up and running is, of +course, an Emacs editor. You can use either the standard Emacs +distribution from FSF or XEmacs, an alternative distribution. Both +brands have their advantages and disadvantages. +</P> + +<P> +Regardless of the brand, it is recommended to use a modern version. +If an old version is used it is possible that some of the features +provided by the editing mode cannot be used. +</P> + +<P> +The chapter "<SEEALSO MARKER="#distributions">Emacs +Distributions</SEEALSO>" below contains a short summary on the +differences between the Emacs brands, as well as instructions where to +get the distributions and how to install them. +</P> + +</SECTION> + +<SECTION> +<TITLE>Installing the Erlang Support Packages</TITLE> + +<P> +Once Emacs has been installed, it must be informed about the presence +of the Erlang support packages. +</P> + +<P> +If you do not know if the packages have been installed open, an Erlang +source file. The mode line should contain the word "Erlang". You can +check the version of the installed package by selecting the "version" +entry in the Erlang menu in Emacs. Should no Erlang menu be present, +or if the menu does not contain a "Version" item, you are using an old +version. +</P> + +<P> +The packages can either be installed for all users by the system +administrator, or each individual user can install it in their own +Emacs setup. The chapter "<SEEALSO +MARKER="#installation">Installation of the Erlang Editing Mode</SEEALSO>" + contains a description +on how to install the packages. +</P> + +</SECTION> + + +<SECTION> +<TITLE> The Editing Mode </TITLE> + +<P> +The Erlang editing for Emacs provides a number of features described +in this and the following chapters. The editing mode can work with +either Erlang source mode or Mnesia database rules. The Erlang +editing mode for Emacs is in Emacs terminology a <EM> Major mode </EM>. +</P> + +<P> +When Erlang mode is correctly installed, it is automatically activated +when a file ending in <C>.erl</C> or <C>.hrl</C> is opened in Emacs. +It is possible to activate Erlang mode for other buffers as well. +</P> + +<P> +The editing mode provides a menu containing a selection of commands +structured into logical subgroups. The menu is designed to help new +users get an overview of the features provided by the Erlang packages +while still giving full power to more advanced users. +</P> + +<P> +Erlang mode has got a local key map that contains keyboard bindings +for a number of commands. In the chapter +"<SEEALSO MARKER="#key_bindings">Custom Key Bindings</SEEALSO>" below, +we will demonstrate how the users can bind their favorite commands to +the local Erlang key map. +</P> + +<P> +It is possible for the users to perform advanced customizations by +adding their own functions to the "hook" variables provided by this +package. This will be described in the "<SEEALSO +MARKER="#customization">Customization</SEEALSO>" chapter below. +</P> + + +<SECTION> +<TITLE>The Mode</TITLE> + +<LIST> +<ITEM><C>M-x erlang-mode RET</C><BR> + +<P> +This command activates the Erlang major mode for the current buffer. +When this mode is active the mode line contain the word "Erlang". +</P> + +</LIST> +</SECTION> + +<SECTION> +<TITLE>The Version</TITLE> + +<LIST> +<ITEM><C>M-x erlang-version RET</C><BR> + +<P> +This command displays the version number of the Erlang editing mode. +Remember to always supply the version number when asking questions +about Erlang mode. +</P> + +<P> +Should this command not be present in your setup (after Erlang mode +has been activated) you probably have a very old version of the Erlang +editing mode. +</P> + +</LIST> +</SECTION> + +<SECTION> +<TITLE>Module Name Check</TITLE> + +<P> +When a file is saved the name in the <C>-module().</C> line is checked +against the file name. Should they mismatch Emacs can change the +module specifier so that it matches the file name. By default, the user +is asked before the change is performed. +</P> + + +<LIST> +<ITEM> <EM> Variable: </EM> <C>erlang-check-module-name</C> (default <C>ask</C>)<BR> + +<P> +This variable controls the behavior of the module name check system. +When it is <C>t</C> Emacs changes the module specifier without asking +the user, when it is bound to the atom <C>ask</C> the user is asked. +Should it be <C>nil</C> the module name check mechanism is +deactivated. +</P> + +</LIST> +</SECTION> + +<SECTION> +<TITLE>Variables</TITLE> + +<P> +There are several variables that control the behavior of the +Erlang Editing mode. +</P> + +<LIST> + <ITEM><EM> Variable: </EM> <C>erlang-mode-hook</C><BR> + +<P> +Functions to run when the Erlang mode is activated. See chapter +"<SEEALSO MARKER="#customization">Customization</SEEALSO>" below for +examples. +</P> + + + <ITEM><EM> Variable: </EM> <C>erlang-new-file-hook</C><BR> + +<P> +Functions to run when a new file is created. See chapter "<SEEALSO +MARKER="#customization">Customization</SEEALSO>" below for examples. +</P> + + + <ITEM><EM> Variable: </EM> <C>erlang-mode-load-hook</C><BR> + +<P> +Functions to run when the <C>erlang</C> package is loaded into Emacs. +See chapter "<SEEALSO MARKER="#customization">Customization</SEEALSO>" +below for examples. +</P> + +</LIST> + +</SECTION> +</SECTION> + +<!-- Chapter --> + +<SECTION> +<TITLE>Indentation</TITLE> + +<P> +The "Oxford Advanced Learners Dictionary of Current English" says the +following about the word "indent": +</P> + +<QUOTE> +<P> + "start (a line of print or writing) farther from + the margin than the others". +</P> +</QUOTE> + +<P> +Possibly the most important feature of an editor designed for +programmers is the ability to indent a line of code in accordance +with the structure of the programming language. +</P> + +<P> +The Erlang mode does, of course, provide this feature. The layout +used is based on the common use of the language. +</P> + +<P> +It is strongly recommend to use this feature and avoid to indent lines +in a nonstandard way. Some motivations are: +</P> + +<LIST> + + <ITEM> Code using the same layout is easy to read and maintain. + + <ITEM> The indentation features can be used to reindent large sections of a +file. If some lines use nonstandard indentation they will be +reindented. + + <ITEM> Since several features of Erlang mode is based on the +standard layout they might not work correctly if a nonstandard layout +is used. For example, the movement commands (described in chapter +"<SEEALSO MARKER="#func_cmds">Function and clause commands</SEEALSO>" +below) will not work unless the function headers start in the first +column. + +</LIST> + +<SECTION> +<TITLE>The Layout</TITLE> + +<P> +The basic layout is that the clause headers start in the first column, +and the bodies of clauses and complex expressions (e.g. "case" and +"if") are indented more that the surrounding code. For example: +</P> + +<CODE> +remove_bugs([]) -> + []; +remove_bugs([X | Xs]) + case X of + bug -> + test(Xs); + _ -> + [X | test(Xs)] + end. +</CODE> + + +<LIST> + +<ITEM> <EM> Variable: </EM> <C>erlang-indent-level</C><BR> + +<P> +The depth of the indentation is controlled by the variable +"erlang-indent-level", see section "<SEEALSO +MARKER="#customization">Customization</SEEALSO>" below. +</P> + +</LIST> + +</SECTION> + +<SECTION> +<TITLE>Indentation of comments</TITLE> + +<P> +Lines containing comment are indented differently depending on the +number of %-characters used: +</P> + +<LIST> +<ITEM> Lines with one %-character is indented to the right of the +code. The column is specified by the variable <C>comment-column</C>, +by default column 48 is used. + +<ITEM> Lines with two %-characters will be indented to the same depth +as code would have been in the same situation. + +<ITEM> Lines with three of more %-characters are indented to the left +margin. + +</LIST> + +<P> +<EM> Example: </EM> +</P> + +<CODE> +%%% +%%% Function: remove_bugs +%%% + +remove_bugs([]) -> + []; +remove_bugs([X | Xs]) + case X of + bug -> % Oh no, a bug! + % Remove it. + test(Xs); + %% This element is not a bug, let's keep it. + _ -> + [X | test(Xs)] + end. +</CODE> +</SECTION> + +<SECTION> + +<TITLE>Indentation commands</TITLE> + +<P>The following command are directly available for indentation.</P> + +<LIST> +<ITEM><C>TAB</C> (<C>erlang-indent-command</C>)<BR> + +<P>Indent the current line of code.</P> + + +<ITEM><C>M-C-\</C> (<C>indent-region</C>)<BR> + +<P>Indent all lines in the region.</P> + + +<ITEM><C>M-l</C> (<C>indent-for-comment</C>)<BR> + +<P> +Insert a comment character to the right of the code on the line (if +any). The comment character is placed in the column specified by the +variable "comment-column", by default column 48 is used. +</P> + + +<ITEM><C>C-c C-q</C> (<C>erlang-indent-function</C>)<BR> + +<P> +Indent the current Erlang function. +</P> + + +<ITEM><C> M-x erlang-indent-clause RET</C><BR> + +<P> +Indent the current Erlang clause.</P> + + +<ITEM><C>M-x erlang-indent-current-buffer RET</C><BR> + +<P> +Indent the entire buffer. +</P> + +</LIST> + +</SECTION> +<SECTION> +<MARKER ID="customization"> +<TITLE>Customization</TITLE> + +<P> +The most common customization of the indentation system is to bind the +return key to <C>newline-and-indent</C>. Please see the chapter +"<SEEALSO MARKER="#key_bindings">Custom Key Bindings</SEEALSO>" +below for an example. +</P> + +<P> +There are several Emacs variables that control the indentation system. +</P> + +<LIST> + +<ITEM><EM> Variable: </EM> <C>erlang-indent-level</C> (default 4)<BR> + +<P> +The amount of indentation for normal Erlang functions and complex +expressions. Should, for example, the value of this variable be 2 the +example above would be indented like: +</P> + +<CODE> +remove_bugs([]) -> + []; +remove_bugs([X | Xs]) + case X of + bug -> + test(Xs); + _ -> + [X | test(Xs)] + end. +</CODE> + + +<ITEM><EM> Variable: </EM> <C>erlang-indent-guard</C> (default 2)<BR> + +<P>The amount of indentation for Erlang guards.</P> + + +<ITEM><EM> Variable: </EM> <C>erlang-argument-indent</C> (default 2)<BR> + +<P>The amount of indentation for function calls that span several lines.</P> + +<P> +<EM> Example: </EM> +</P> + +<CODE> +foo() -> + a_very_long_function_name( + AVeryLongVariableName), +</CODE> + + +<ITEM><EM> Variable: </EM> <C>erlang-tab-always-indent</C> +(default <C>t</C>)<BR> + +<P> +When non-<C>nil</C> the <C>TAB</C> command always indents the line +(this is the default). When <C>nil</C>, the line will be indented +only when the point is in the beginning of any text on the line, +otherwise it will insert a tab character into the buffer. +</P> + +</LIST> + +</SECTION> +</SECTION> + + +<!-- CHAPTER --> + +<SECTION> + +<TITLE> General Commands </TITLE> + +<P> +This chapter contains a group of commands that are not found in any +other category. Unlike most other books we do not have a chapter named +"Miscellaneous xxx" found at the end of most books. This chapter is +placed near the beginning to reflect the importance and usefulness of +the commands. +</P> + +<SECTION> + +<TITLE>Filling comments</TITLE> + +<P> +How many times have you edited a section of text in a comment only to +wind up with a unevenly formatted paragraph? Or even worse, have you +ever decided not to edit a comment just because the formatting would +look bad? +</P> + +<P> +When editing normal text in text mode you can let Emacs reformat the +text by the <C>fill-paragraph</C> command. This command will not work +for comments since it will treat the comment characters as words. +</P> + +<P> +The Erlang editing mode provides a command that known about the Erlang +comment structure and can be used to fill text paragraphs in comments. +</P> + + +<LIST> +<ITEM><C>M-q</C> (<C>erlang-fill-paragraph</C>)<BR> + +Fill the text in an Erlang comment. This command known about the +Erlang comment characters. The column to perform the word wrap is +defined by the variable <C>fill-column</C>. + +</LIST> + +<P> +<EM> Example: </EM> +</P> + +<P> +For the sake of this example, let's assume that <C>fill-column</C> is set +to column 30. Assume that we have an Erlang comment paragraph on the +following form: +</P> + +<CODE> +%% This is just a test to show +%% how the Erlang fill +%% paragraph command works. +</CODE> + +<P> +Assume that you would add the words "very simple" before the word +"test": +</P> + +<CODE> +%% This is just a very simple test to show +%% how the Erlang fill +%% paragraph command works. +</CODE> + +<P> +Clearly, the text is badly formatted. Instead of formatting this +paragraph line by line, let's try <C>erlang-fill-paragraph</C> by +pressing <C>M-q</C>. The result is: +</P> + +<CODE> +%% This is just a very simple +%% test to show how the Erlang +%% fill paragraph command +%% works. +</CODE> + +<P> +As you can see the paragraph is now evenly formatted. +</P> + +</SECTION> + +<SECTION> +<TITLE> Creating Comments </TITLE> + +<P> +In Erlang it is possible to write comments to the right of the code. +The indentation system described in the chapter "Indentation" above is +able to indent lines containing only comments, and gives support for +end-of-the-line comments. +</P> + +<LIST> + +<ITEM><C>M-;</C> (<C>indent-for-comment</C>)<BR> + +This command will create, or reindent, a comment to the right of the +code. The variable <C>comment-column</C> controls the placement of the +comment character. + +</LIST> +</SECTION> + +<SECTION> + +<TITLE> Comment Region </TITLE> + +<P> +The standard command <C>comment-region</C> can be used to comment out +all lines in a region. To uncomment the lines in a region precede +this command with <C>C-u</C>. +</P> + +</SECTION> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> +<TITLE>Syntax Highlighting</TITLE> + +<P> +It is possible for Emacs to use colors when displaying a buffer. By +"syntax highlighting", we mean that syntactic components, for example +keywords and function names, will be colored. +</P> + +<P> +The basic idea of syntax highlighting is to make the structure of a +program clearer. For example, the highlighting will make it easier to +spot simple bugs. Have not you ever written a variable in lower-case +only? With syntax highlighting a variable will colored while atoms +will be shown with the normal text color. +</P> + +<P> +The syntax highlighting can be activated from the Erlang menu. There +are four different alternatives: +</P> + +<LIST> + +<ITEM> Off: Normal black and white display. + +<ITEM> Level 1: Function headers, reserved words, comments, strings, quoted +atoms, and character constants will be colored. + +<ITEM> Level 2: The above, attributes, Erlang bif:s, guards, and words +in comments enclosed in single quotes will be colored. + +<ITEM> Level 3: The above, variables, records, and macros will be colored. +(This level is also known as the Christmas tree level.) + +</LIST> + + +<P> +The syntax highlighting is based on the standard Emacs package +"font-lock". It is possible to use the font-lock commands and +variables to enable syntax highlighting. The commands in question +are: +</P> + +<LIST> +<ITEM><C>M-x font-lock-mode RET</C><BR> + +<P> +This command activates syntax highlighting for the current buffer. +</P> + + +<ITEM><C>M-x global-font-lock-mode RET</C><BR> + +<P> +Activate syntax highlighting for all buffers. +</P> + +</LIST> + +<P> +The variable <C>font-lock-maximum-decoration</C> is used to specify +the level of highlighting. If the variable is bound to an integer, +that level is used; if it is bound to <C>t</C> the highest possible +level is used. (It is possible to set different levels for different +editing modes; please see the font-lock documentation for more +information.) +</P> + +<P> +It is possible to change the color used. It is even possible to use +bold, underlined, and italic fonts in combination with colors. +However, the method to do this differs between Emacs and XEmacs; and +between different versions of Emacs. For Emacs 19.34, the variable +<C>font-lock-face-attributes</C> controls the colors. For version 20 of +Emacs and XEmacs, the faces can be defined in the interactive custom +system. +</P> + +<SECTION> +<MARKER ID="font-lock"> +<TITLE>Customization</TITLE> + +<P> +Font-lock mode is activated in different ways in different versions of +Emacs. For modern versions of GNU Emacs place the following lines in +your <C>~/.emacs</C> file: +</P> + +<CODE> +(setq font-lock-maximum-decoration t) +(global-font-lock-mode 1) +</CODE> + +<!-- TODO: Check this --> +<P> +For modern versions of XEmacs the following code can be used: +</P> + +<CODE> +(setq auto-font-lock-mode 1) +</CODE> + +<P> +For older versions of Emacs and XEmacs, font-lock mode must be +activated individually for each buffer. The following will add a +function to the Erlang mode hook that activates font-lock mode for all +Erlang buffers. +</P> + +<CODE> +(defun my-erlang-font-lock-hook () + (font-lock-mode 1)) + +(add-hook 'erlang-mode-hook 'my-erlang-font-lock-hook) +</CODE> + +</SECTION> + +<SECTION> +<TITLE>Known Problems</TITLE> + +<P> +Emacs has one problem with the syntactic structure of Erlang, namely +the <C>$</C> character. The normal Erlang use of the $ character is +to denote the ASCII value of a character, for example: +</P> + +<CODE> +ascii_value_of_a() -> $a. +</CODE> + +<P> +In order to get the font-lock mechanism to work for the next example, +the $ character must be marked as an "escape" character that changes +the ordinary Emacs interpretation of the following double-quote +character. +</P> + +<CODE> +ascii_value_of_quote() -> $". +</CODE> + + +<P> +The problem is that Emacs will also treat the <C>$</C> character as an +"escape" character at the end of strings and quoted atoms. +Practically, this means that Emacs will not detect the end of the +following string: +</P> + +<CODE> +the_id() -> "$id: $". +</CODE> + +<P> +Fortunately, there are ways around this. From Erlang's point of view +the following two strings are equal: <C>"test$"</C> and +<C>"test\$"</C>. The <C>\</C>-character is also marked as an Emacs "escape" +character, hence it will change the Emacs interpretation of the +<C>$</C>-character. +</P> + +<P> +This work-around cannot always be used. For example, when the string is +used by an external version control program. In this situation we can +try to avoid placing the <C>$</C>-character at the end of the string, for +example: +</P> + +<CODE> +-vsn(" $Revision: 1.1 $ "). +</CODE> + +<P> +Should this not be possible we can try to create an artificial end of +the string by placing an extra quote sign in the file. We do this as a +comment: +</P> + +<CODE> +-vsn("$Revision: 1.1 $"). % " +</CODE> + + +<P> +The comment will be ignored by Erlang since it is a comment. From +Emacs point of view the comment character is part of the string. +</P> + +<P> +This problem is a generic problem for languages with similar syntax. +For example, the major mode for Perl suffers from the same problem. +</P> + +</SECTION> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> +<TITLE>Electric Commands</TITLE> + +<P> +An "electric" command is a character that in addition to just +inserting the character performs some type of action. For example the +";" character is typed in a situation where is ends a function clause +a new function header is generated. +</P> + +<P> +Since some people find electric commands annoying they can be +deactivated, see section "<SEEALSO MARKER="#unplug_elec">Unplugging +the Electric Commands</SEEALSO>" below. +</P> + +<SECTION> + +<TITLE>The Commands</TITLE> + +<LIST> +<ITEM><C> ; </C> (<C>erlang-electric-semicolon</C>)<BR> + +<P> +Insert a semicolon. When ending a function or the body of a +case clause, and the next few lines are empty, the special action will +be performed. For functions, a new function header will be generated +and the point will be placed between the parentheses. (See the +command <C>erlang-clone-arguments</C>.) For other clauses the string +"<C> -></C>" will be inserted and the point will be placed in from of +the arrow. +</P> + +<ITEM><C> , </C> (<C>erlang-electric-comma</C>)<BR> + +<P> +Insert a comma. If the point is at the end of the line +and the next few lines are empty, a new indented line is created. +</P> + +<ITEM><C> > </C> (<C>erlang-electric-arrow</C>)<BR> + +<P> +Insert a <C>></C> character. If it is inserted at the end of a line +after a <C>-</C> character so that an arrow "<C>-></C>" is being +formed, a new indented line is created. This requires that the next +few lines are empty. + +<ITEM><C> RET </C> (<C>erlang-electric-newline</C>)<BR> + +<P> +The special action of this command is normally off by default. When +bound to the return key the following line will be indented. Should +the current line contain a comment the initial comment characters will +be copied to the new line. For example, assume that the point is at +the end of a line (denoted by "<C><point></C>" below). +</P> + +<CODE> + %% A comment<point> +</CODE> + +<P> +When pressing return (and <C>erlang-electric-newline</C> is active) +the result will be: +</P> + +<CODE> + %% A comment + %% <point> +</CODE> + +<P> +This command has a second feature. When issued directly after another +electric command that created a new line this command does nothing. +The motivation is that it is in the fingers of many programmers to hit +the return key just when they have, for example, finished a function +clause with the <C>;</C> character. Without this feature both the +electric semicolon and this command would insert one line each which +is probably not what the user wants. +</P> + +</LIST> + +</SECTION> + +<SECTION> +<TITLE> Undo </TITLE> + +<P> +All electric command will set an undo marker after the initial +character has been inserted but before the special action has been +performed. By executing the undo command (<C>C-x u</C>) the effect of +the special action will be undone while leaving the character. +Execute undo a second time to remove the character itself. +</P> + +</SECTION> + +<SECTION> +<TITLE> Variables </TITLE> + +<P> +The electric commands are controlled by a number of variables. +</P> + +<LIST> + <ITEM><C>erlang-electric-commands</C><BR> + +<P> +This variable controls if an electric command is active or not. This +variable should contain a list of electric commands to be active. To +activate all electric commands bind this variable to the atom +<C>t</C>. +</P> + + + <ITEM><C>erlang-electric-newline-inhibit</C><BR> + +<P> +When non-<C>nil</C> when <C>erlang-electric-newline</C> should do +nothing when preceded by a electric command that is member of the +list <C>erlang-electric-newline-inhibit-list</C>. +</P> + + + <ITEM><C>erlang-electric-newline-inhibit-list</C><BR> + +<P> +A list of electric commands. The command +<C>erlang-electric-newline</C> will do nothing when preceded by a +command in this list, and the variable +<C>erlang-electric-newline-inhibit</C> is non-<C>nil</C>. +</P> + + <ITEM><C>erlang-electric-X-criteria</C><BR> + +<P> +There is one variable of this form for each electric command. The +variable is used to decide if the special action of an electric +command should be used. The variable contains a list of criteria +functions that are called in the order they appear in the list. + </p> +<p> +If a criteria function returns the atom <C>stop</C> the special +action is not performed. + +If it returns a non-<C>nil</C> value the action is taken. + +If it returns <C>nil</C> the next function in the list is called. + +Should no function in the list return +a non-<C>nil</C> value the special action will not be executed. + +Should the list contain the atom <C>t</C> the special action is performed +(unless a previous function returned the atom <C>stop</C>). +</P> + + + <ITEM><C>erlang-next-lines-empty-threshold</C> (default 2)<BR> + +<P> +Should the function <C>erlang-next-lines-empty-p</C> be part of a +criteria list of an electric command (currently semicolon, comma, and +arrow), this variable controls the number of blank lines required. +</P> + +</LIST> + +</SECTION> + +<SECTION> +<MARKER ID="unplug_elec"> +<TITLE> Unplugging the Electric Commands </TITLE> + +<P> +To disable all electric commands set the variable +<C>erlang-electric-commands</C> to the empty list. In short, place the +following line in your <C>~/.emacs</C> file: +</P> + +<CODE> +(setq erlang-electric-commands '()) +</CODE> + +</SECTION> + +<SECTION> + +<TITLE> Customizing the Electric Commands </TITLE> + +<P> +To activate all electric commands, including +<C>erlang-electric-newline</C>, add the following line to your +<C>~/.emacs</C> file: +</P> + +<CODE> +(setq erlang-electric-commands t) +</CODE> + +</SECTION> +</SECTION> + + +<!-- CHAPTER --> + +<SECTION> +<MARKER ID="func_cmds"> +<TITLE> Function and Clause Commands </TITLE> + +<P> +The Erlang editing mode has a set of commands that are aware of the +Erlang functions and function clauses. The commands can be used to +move the point (cursor) to the end of, or to the beginning of Erlang +functions, or to jump between functions. The region can be placed +around a function. Function headers can be cloned (copied). +</P> + + +<SECTION> +<TITLE> Movement Commands </TITLE> + +<P> +There is a set of commands that can be used to move the point to +the beginning or the end of an Erlang clause or function. The +commands are also designed for movement between Erlang functions and +clauses. +</P> + +<LIST> + + <ITEM><C> C-a M-a </C> (<C>erlang-beginning-of-function</C>)<BR> + +<P> +Move the point to the beginning of the current or preceding Erlang +function. With an argument skip backwards over this many Erlang +functions. Should the argument be negative the point is moved to the +beginning of a function below the current function. +</P> + +<P> +This function returns <C>t</C> if a function was found, <C>nil</C> +otherwise. +</P> + + + <ITEM><C> M-C-a </C> (<C>erlang-beginning-of-clause</C>)<BR> + +<P> +As above but move point to the beginning of the current or preceding +Erlang clause. +</P> + +<P> +This function returns <c>t</c> if a clause was found, <C>nil</C> otherwise. +</P> + + <ITEM><C> C-a M-e </C> (<C>erlang-end-of-function</C>)<BR> + +<P> +Move to the end of the current or following Erlang function. With an +argument to it that many times. Should the argument be negative move +to the end of a function above the current functions. +</P> + + + <ITEM><C> M-C-e </C> (<C>erlang-end-of-clause</C>)<BR> + +<P> +As above but move point to the end of the current or following Erlang +clause. +</P> + +</LIST> + +<P> +When one of the movement commands is executed and the point is already +placed at the beginning or end of a function or clause, the point is +moved to the previous/following function or clause. +</P> + +<P> +When the point is above the first or below the last function in the +buffer, and an <c>erlang-beginning-of-</c>, or <c>erlang-end-of-</c> +command is issued, the point is moved to the beginning or to the end +of the buffer, respectively. +<P> + + +<SECTION> +<TITLE> Development Tips </TITLE> + +<P> +The functions described above can be used both as user commands and +called as functions in programs written in Emacs Lisp. +</P> + +<P> +<EM> Example: </EM> +</P> + +<P> +The sequence below will move the point to the beginning of the current +function even if the point should already be positioned at the +beginning of the function: +</P> + +<CODE> + (end-of-line) + (erlang-beginning-of-function) +</CODE> + + +<P> +<EM> Example: </EM> +</P> + +<P> +To repeat over all the function in a buffer the following code can be +used. It will first move the point to the beginning of the buffer, +then it will locate the first Erlang function. Should the buffer +contain no functions at all the call to +<C>erlang-beginning-of-function</C> will return <C>nil</C> and hence +the loop will never be entered. +</P> + +<CODE> + (goto-char (point-min)) + (erlang-end-of-function 1) + (let ((found-func (erlang-beginning-of-function 1))) + (while found-func + ;; Do something with this function. + ;; Go to the beginning of the next function. + (setq found-func (erlang-beginning-of-function -1)))) +</CODE> + +</SECTION> +</SECTION> + +<SECTION> + +<TITLE>Region Commands</TITLE> + +<LIST> + + <ITEM><C> C-c M-h </C> (<C>erlang-mark-function</C>)<BR> + +<P> +Put the region around the current Erlang function. The point is +placed in the beginning and the mark at the end of the function. +</P> + + <ITEM><C> M-C-h </C> (<C>erlang-mark-clause</C>)<BR> + +<P> +Put the region around the current Erlang clause. The point is +placed in the beginning and the mark at the end of the function. +</P> + +</LIST> +</SECTION> + +<SECTION> + +<TITLE>Function Header Commands</TITLE> + +<LIST> + <ITEM><C> C-c C-j </C> (<C>erlang-generate-new-clause</C>)<BR> + +<P> +Create a new clause in the current Erlang function. The point is +placed between the parentheses of the argument list. +</P> + + <ITEM><C> C-c C-y </C> (<C>erlang-clone-arguments</C>)<BR> + +<P> +Copy the function arguments of the preceding Erlang clause. This +command is useful when defining a new clause with almost the same +argument as the preceding. +</P> + +</LIST> + +</SECTION> + +<SECTION> +<TITLE>Limitations</TITLE> + +<P> +Several clauses are considered to be part of the same Erlang function +if they have the same name. It is possible that in the future the +arity of the function also will be checked. + +To avoid to perform a full parse of the entire buffer the functions +described in the chapter only look at lines where the function starts +in the first column. This means that the commands does not work +properly if the source code contain non-standardized indentation. + +</SECTION> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> + +<TITLE>Skeletons</TITLE> + +<P> +A skeleton is a piece of pre-written code that can be inserted into +the buffer. Erlang mode comes with a set of predefined skeletons +ranging from simple <C>if</C> expressions to stand-alone applications. +</P> + +<P> +The skeletons can be accessed either from the Erlang menu of from +commands named <C>tempo-template-erlang-</C>X. +</P> + +<P> +The skeletons is defined using the standard Emacs package "tempo". It +is possible to define new skeletons for your favorite erlang +constructions. +</P> + +<SECTION> + +<TITLE>Commands</TITLE> + +<LIST> + + <ITEM><C> C-c M-f </C> (<C>tempo-forward-mark</C>) + <ITEM><C> C-c M-b </C> (<C>tempo-backward-mark</C>) + +<P> +In a skeleton certain positions are marked. These two commands +move the point between such positions. +</P> + +</LIST> +</SECTION> + +<SECTION> + +<TITLE>Predefined Skeletons</TITLE> + +<LIST> + + <ITEM>Simple skeletons: If, Case, Receive, Receive After, Receive Loop. + + <ITEM>Header elements: Module, Author. + +<P> +These commands inserts lines on the form <C>-module(</C>xxx<C>).</C> and +<C>-author('my@home').</C>. They can be used directly, but are also used +as part of the full headers described below: +</P> + + + <ITEM>Full Headers: Small, Medium, and Large Headers + +<P> +These commands generate three variants of file headers. +</P> + +</LIST> + +<P> +The following skeletons will complete almost ready-to-run modules. + +<LIST> + + <ITEM>Small Server + + <ITEM>application + + <ITEM>Supervisor + + <ITEM>Supervisor Bridge + + <ITEM>gen_server + + <ITEM>gen_event + + <ITEM>gen_fsm + +</LIST> +</SECTION> + +<SECTION> +<TITLE>Defining New Skeletons</TITLE> + +<P> +It is possible to define new Erlang skeletons. The skeletons are +defined using the standard package "tempo". The skeleton is described +using the following variables: +</P> + +<LIST> + + <ITEM><C>erlang-skel-</C>X (Where X is the name of this skeleton.)<BR> + +<P> +Each skeleton is described by a variable. It contains a list of Tempo +rules. See below for two examples of skeleton definitions. See the +Tempo Reference Manual for a complete description of tempo rules. +</P> + + <ITEM><C>erlang-skel</C><BR> + +<P> +This variable describes all Erlang skeletons. It is used to define +the skeletons and to add them to the Erlang menu. The variable is a +list where is each entry is either the empty list, representing a +vertical bar in the menu, or a list on the form: +</P> + +<CODE> + (Menu-name tempo-name erlang-skel-X) +</CODE> + +<P> +The Menu-name is name to use in the menu. A named function is created +for each skeleton, it is <C>tempo-template-erlang-</C>tempo-name. +Finally, <C>erlang-skel-</C>X is the name of the variable describing the +skeleton. +</P> + +<P> +The best time to change this variable is right after the Erlang mode +has been loaded but before it has been activated. See the "Example" +section below. +</P> + +</LIST> + +<SECTION> + +<TITLE>Examples</TITLE> + +<P> +Below is two example on skeletons and one example on how to add an +entry to the <C>erlang-skel</C> variable. Please see the Tempo +reference manual for details about the format. +</P> + + +<P> +<EM> Example 1: </EM> +</P> + +<P> +The "If" skeleton is defined by the following variable +(slightly rearranged for pedagogical reasons): +</P> + +<CODE> +(defvar erlang-skel-if + '((erlang-skel-skip-blank) ;; 1 + o ;; 2 + > ;; 3 + "if" ;; 4 + n> ;; 5 + p ;; 6 + " ->" ;; 7 + n> ;; 8 + p ;; 9 + "ok" ;; 10 + n> ;; 11 + "end" ;; 12 + p)) ;; 13 +</CODE> + +<P> +Each line describes an action to perform: +</P> + +<LIST> + + <ITEM> 1: This is a normal function call. Here we skip over any space +characters after the point. (If we do not they will end up after the +skeleton.) + + <ITEM> 2: This means "Open Line", i.e. split the current line at the +point, but leave the point on the end of the first line. + + <ITEM> 3: Indent Line. This indents the current line. + + <ITEM> 4: Here we insert the string <C>if</C> into the buffer + + <ITEM> 5, 8, 11: Newline and indent. + + <ITEM> 6, 9, 13: Mark these positions as special. The point will be +placed at the position of the first <C>p</C>. The point can later be +moved to the other by the <C>tempo-forward-mark</C> and +<C>tempo-backward-mark</C> described above. + + <ITEM> 7, 10, 12: These insert the strings "<C> -></C>", +"<C>ok</C>", and "<C>end</C>", respectively. + +</LIST> + +<P> +<EM> Example 2: </EM> +</P> + +<P> +This example contains very few entries. Basically, what it does is to +include other skeletons in the correct place. +</P> + +<CODE> +(defvar erlang-skel-small-header + '(o ;; 1 + (erlang-skel-include erlang-skel-module ;; 2 + erlang-skel-author) + n ;; 3 + (erlang-skel-include erlang-skel-compile ;; 4 + erlang-skel-export ;; 5 + erlang-skel-vc))) ;; 6 +</CODE> + +<P> +The lines performs the following actions: +</P> + +<LIST> + <ITEM> 1: "Open Line" (see example 1 above). + + <ITEM> 2: Insert the skeletons <C>erlang-skel-module</C> and +<C>erlang-skel-compile</C> into the buffer. + + <ITEM> 3: Insert one empty line. + + <ITEM> 4: Insert three more skeletons. + +</LIST> + +<P> +<EM> Example 3: </EM> +</P> + +<P> +Here we assume that we have defined a new skeleton named +<C>erlang-skel-example</C>. The best time to add this skeleton to the +variable <C>erlang-skel</C> is when Erlang mode has been loaded but +before it has been activated. We define a function that adds two +entries to <C>erlang-skel</C>, the first is <C>()</C> that represent a +divisor in the menu, the second is the entry for the <C>Example</C> +skeleton. We then add the function to the <C>erlang-load-hook</C>, a +hook that is called when Erlang mode is loaded into Emacs. + +<CODE> +(defun my-erlang-skel-hook () + (setq erlang-skel + (append erlang-skel + '(() + ("Example" "example" erlang-skel-example))))) + +(add-hook 'erlang-load-hook 'my-erlang-skel-hook) +</CODE> + +</SECTION> +</SECTION> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> + +<TITLE>Manual Pages</TITLE> + +<P> +The UNIX version of Erlang tools contain a set of manual pages that +can be accessed by the standard UNIX command "man". The Erlang mode +place a list of all available manual pages in the "Erlang" menu. +</P> + +<P> +Unfortunately this feature is not available in the Windows version of +the Erlang editing mode since the Erlang tools are not delivered with +the manual pages. +</P> + +<SECTION> +<TITLE> The Menu </TITLE> + +<P> +In the Erlang menu a list of all Erlang manual pages can be found. +The menu item "Man Pages". The sub-menu to this menu item contains a +list of categories, normally "Man - Commands" and "Man - Modules". +Under these is a menu containing the names of the man pages. +Should this menu be to large it is split alphabetically into a number +of sub-menus. +</P> + +<P> +The menu item "Man - Function" is capable of finding the man page of a +named Erlang function. This commands understands the +<C>module:function</C> notation. This command defaults to the name under +the point. Should the name not contain a module name the list of +imported modules is searched. +</P> + +</SECTION> + +<SECTION> +<TITLE>Customization</TITLE> + +<P> +The following variables control the manual page feature. +</P> + +<LIST> + + <ITEM><C>erlang-man-dirs</C><BR> + +<P> +This variable is a list representing the sub-menu to the "Man Pages" +menu item in the Erlang menu. Each element is a list with three +elements. The first is the name of the menu, e.g. "Man - Modules" or +"Man - Local Stuff". The second is the name of a directory. The +third is a flag that control the interpretation of the directory. +When <C>nil</C> the directory is treated as an absolute path, when +non-<C>nil</C> it is taken as relative to the directory named in the +variable <C>erlang-root-dir</C>. +</P> + + + <ITEM><C>erlang-man-max-menu-size</C><BR> + +<P> +The maximum number of menu items in a manual page menu. If the number +of manual pages would be more than this variable the menu will be +split alphabetically into chunks each not larger than the value of +this variable. +</P> + +</LIST> + +</SECTION> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> +<TITLE>Tags</TITLE> + +<P> +Tags is a standard Emacs package used to record information about +source files in large development projects. In addition to listing +the files of a project, a tags file normally contains information +about all functions and variables that are defined. By far, the most +useful command of the tags system is its ability to find the +definition of functions in any file in the project. However the Tags +system is not limited to this feature, for example, it is possible to +do a text search in all files in a project, or to perform a +project-wide search and replace. +</P> + +<SECTION> +<TITLE>Creating a TAGS file</TITLE> + +<P> +In order to use the Tags system a file named <C>TAGS</C> must be created. +The file can be seen as a database over all functions, records, and +macros in all files in the project. The <C>TAGS</C> file can be created +using to different methods for Erlang. The first is the standard +Emacs utility "etags", the second is by using the Erlang module +<C>tags</C>. +</P> + +</SECTION> + +<SECTION> +<TITLE>The etags utility</TITLE> +<!-- <TITLE>The <C>etags</C> utility</TITLE> --> + +<P> +The <C>etags</C> is a program that is part of the Emacs distribution. It +is normally executed from a command line, like a unix shell or a DOS +box. +</P> + +<P> +The <C>etags</C> program of fairly modern versions of Emacs and XEmacs +has native support for Erlang. To check if your version does include +this support, issue the command <C>etags --help</C> at a the command +line prompt. At the end of the help text there is a list of supported +languages. Unless Erlang is a member of this list I suggest that you +should upgrade to a newer version of Emacs. +</P> + +<P> +As seen in the help text -- unless you have not upgraded your Emacs yet +(well, what are you waiting around here for? Off you go and upgrade!) +-- <C>etags</C> associate the file extensions <C>.erl</C> and +<C>.hrl</C> with Erlang. +</P> + +<P> +Basically, the <C>etags</C> utility is runed using the following form: +</P> + +<CODE> + etags file1.erl file2.erl +</CODE> + +<P> +This will create a file named <C>TAGS</C> in the current directory. +</P> + +<P> +The <C>etags</C> utility can also read a list of files from its standard +input by supplying a single dash in place of the file names. This +feature is useful when a project consists of a large number of files. +The standard UNIX command <C>find</C> can be used to generate the list of +files, e.g: +</P> + +<CODE> + file . -name "*.[he]rl" -print | etags - +</CODE> + +<P> +The above line will create a <C>TAGS</C> file covering all the Erlang +source files in the current directory, and in the subdirectories +below. +</P> + +<P> +Please see the GNU Emacs Manual and the etags man page for more info. +</P> + + +<P> +The code implementing the Erlang support for the <C>etags</C> program has +been donated to the Free Software Foundation by the company Anders +Lindgren Development. +</P> + +</SECTION> + +<SECTION> +<TITLE>The tags Erlang module</TITLE> +<!-- <TITLE>The <C>tags</C> Erlang module</TITLE> --> + +<P> +One of the tools in the Erlang distribution is a module named +<C>tags</C>. This tool can create a <C>TAGS</C> file from Erlang +source files. +</P> + +<P> +The following are examples of useful functions in this module. Please +see the reference manual on tags for details. +</P> + +<LIST> + + <ITEM><C>tags:file('foo.erl').</C><BR> + +<P> +Create a <C>TAGS</C> file for the file "foo.erl". +</P> + + <ITEM><C>tags:subdir('src/project/', [{outfile, 'project.TAGS'}]).</C><BR> + +<P> +Create a tags file containing all Erlang source files in the directory +<C>"src/project/"</C>. The option <C>outfile</C> specify the name of +the created <C>TAGS</C> file. +</P> + + <ITEM><C>tags:root([{outdir, 'bar'}]).</C><BR> + +<P> +Create a <C>TAGS</C> file of all the Erlang files in the Erlang +distribution. The <C>TAGS</C> file will be placed in the the directory +<C>bar</C>. +</P> + +</LIST> + +</SECTION> + +<SECTION> +<TITLE>Additional Erlang support</TITLE> + +<P> +The standard Tags system has only support for simple names. The +naming convention <C>module:function</C> used by Erlang is not supported. +</P> + +<P> +The Erlang mode supplies an alternative set of Tags functions that is +aware of the format <C>module:function</C>. When selecting a the +default search string for the commands the name under the point is +first selected. Should the name not contain a module name the +<C>-import</C> list at the beginning of the buffer is scanned. +</P> + +<SECTION> + +<TITLE>Limitations</TITLE> + +<P> +Currently, the additional Erlang module name support is not compatible +with the <C>etags.el</C> package that is part of XEmacs. +</P> + +</SECTION> +</SECTION> + +<SECTION> +<TITLE>Useful Tags Commands</TITLE> + +<LIST> + + <ITEM><C> M-. </C> (<C>erlang-find-tag</C>)<BR> + +<P> +Find a function definition. The default value is the function name +under the point. Should the function name lack the module specifier +the <C>-import</C> list is searched for an appropriate candidate. +</P> + + + <ITEM><C> C-u M-. </C> (<C>erlang-find-tag</C> with an argument)<BR> + +<P> +The <C>find-tag</C> commands place the point on the first occurrence of +a function that match the tag. This command move the point to the +next match. +</P> + + + <ITEM><C> C-x 4 . </C> (<C>erlang-find-tag-other-window</C>)<BR> + +<P> +As above, but the new file will be shown in another window in the same +frame. +</P> + + + <ITEM><C> C-x 5 . </C> (<C>erlang-find-tag-other-frame</C>)<BR> + +<P> +As <C>erlang-find-tag</C> but the new file will be shown in a new frame. +</P> + + <ITEM><C> M-TAB </C> (<C>erlang-complete-tag</C>)<BR> + +<P> +This command is used to fill in the end of a partially written +function name. For example, assume that the point is at the end of +the string <C>a_long</C>, and the Tags file contain the function +<C>a_long_function_name</C>. By executing this command the string +<C>a_long</C> will be expanded into <C>a_long_function_name</C>. +</P> + + + <ITEM><C> M-x tags-search RET </C><BR> + +<P> +This command will search through all the files in a project for a +string. (Actually, it search for a pattern described by a regular +expression.) +</P> + + + <ITEM><C> M-, </C> (<C>tags-loop-continue</C>)<BR> + +<P> +Move the point to the next search match. +</P> + +</LIST> + +</SECTION> +</SECTION> + +<SECTION> +<TITLE>IMenu</TITLE> + +<P> +IMenu is a standard package of GNU Emacs. With IMenu it is possible +to get a menu in the menu bar containing all the functions in the +buffer. Erlang mode provides support for Erlang source files. +</P> + +<!-- TODO +<P> +Unfortunately the IMenu package is not part of XEmacs. In the future +Erlang mode might get support for the XEmacs package "funcmenu" that +provides similar support for XEmacs. +</P> +--> + +<SECTION> +<TITLE>Starting IMenu</TITLE> + +<LIST> + + <ITEM><C> M-x imenu-add-to-menubar RET</C><BR> + +<P> +This command will create the IMenu menu containing all the functions +in the current buffer. The command will ask you for a suitable name +for the menu. +</P> + +</LIST> +</SECTION> + +<SECTION> +<TITLE>Customization</TITLE> + +<P> +See chapter "<SEEALSO MARKER="#customization">Customization</SEEALSO>" +below for a general description on how to customize the Erlang mode. +</P> + +<P> +To automatically create the IMenu menu for all Erlang buffers, place +the lines below into the appropriate init file (e.g. ~/.emacs). The +function <C>my-erlang-imenu-hook</C> will be called each time an +Erlang source file is read. It will call the +<C>imenu-add-to-menubar</C> function. The menu will be named +"Functions". +</P> + +<CODE> +(add-hook 'erlang-mode-hook 'my-erlang-imenu-hook) + +(defun my-erlang-imenu-hook () + (if (and window-system (fboundp 'imenu-add-to-menubar)) + (imenu-add-to-menubar "Functions"))) +</CODE> + +</SECTION> +</SECTION> + +<!-- ---------------------------- Inferior Erlang --> + +<!-- - CHAPTER --> + +<SECTION> +<TITLE>Running Erlang from Emacs</TITLE> + +<P> +One of the strengths of Emacs is its ability to start slave processes. +Since Emacs is extendible it is possible let Emacs be a part of a +large application. For example, Emacs could be used as the user +interface for Erlang applications. +</P> + +<P> +The Erlang editing mode provides two simple, yet very useful, +applications. The first is to start an Erlang shell and use an Emacs +buffer for input and output. The second is a compile commands that +makes it possible to compile Erlang modules and to locate the lines +containing the compilation errors. +</P> + +<P> +The actual communication between Emacs and Erlang can be performed by +different low-level techniques. The Erlang editing mode provides a +technique called "inferior" processes. The add on package Erl'em +supplies a technically much more advanced communication technique +known as an Erl'em link. All the commands that are provided by the +editing mode can use either technique. However, more advanced +packages will probably need features only provided by the Erl'em +package. +</P> + +<SECTION> +<TITLE>Inferior Erlang</TITLE> + +<P> +The editing mode is capable of starting a so called "inferior" Erlang +process. This is a normal subprocess that use one Emacs buffer for +input and output. The effect is that a command line shell, or an +Erlang shell, can be displayed inside Emacs. +</P> + +<P> +The big drawback with an inferior process is that the communication +between Emacs and the process is limited to commands issued at the +command line. Since this is the interface that is used by the user it +is difficult, to say the least, to write an Emacs application that +communicate with the inferior process. For example, the +<C>erlang-compile</C> command described in the section "Compilation" +below really stretch the capabilities of the inferior Erlang process. +In fact, should the user have issued a command that would take some +time to complete it is impossible for Emacs to perform the +<C>erlang-compile</C> command. +</P> + +</SECTION> + + +<SECTION> +<TITLE>The Erl'em Link</TITLE> + +<P> +The Erl'em package established a low-level communication channel +between Emacs and an Erlang node. This communication channel can be +used by Emacs to issue several independent Erlang commands, to start +Erlang processes and to open several Erlang IO streams. It is also +possible for Erlang to call Emacs functions. +</P> + +<P> +In short the Erl'em package is designed to be the base of complex +application that is partially implemented in Emacs and partially in +Erlang. +</P> + +<P> +It is the hope of the author that the Erl'em link in the future will +be used as the base for porting the user interface of the Erlang +debugger to Emacs. If this could be possible, Emacs could be used as +an Integrated Debugger Environment (IDE) for Erlang. +</P> + +<P> +The structure of the Erl'em link and its programming interface is +described in the text "Erl'em Developers Manual". +</P> + +</SECTION> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> +<TITLE>Erlang Shell</TITLE> + +<P> +It is possible to start an Erlang shell inside Emacs. The shell will +use an Emacs buffer for input and output. Normal Emacs commands can +be used to edit the command line and to recall lines from the command +line history. +</P> + +<P> +The output will never be erased from the buffer so you will never risk +letting important output fall over the top edge of the display. +</P> + +<P> +As discussed in the previous chapter there are two low-level +methods for Emacs to communicate with Erlang. The first is by +starting an inferior process, the second is by using an Erl'em link. +When using inferior processes each new shell will start a new Erlang +node. Should the Erl'em link be used it is possible to start several +shells on the same node, a feature not normally available. +</P> + +<SECTION> +<TITLE>The shell</TITLE> + +<P> +In this section we describe how to start a shell. In the next we cover +how to use it once it has been started. +</P> + +<LIST> + <ITEM><C> M-x erlang-shell RET </C><BR> + +<P> +Start a new Erlang shell. When an inferior process is used a new +Erlang node is started for each shell. Should the Erl'em link package +be installed several shells can be started on the same Erlang node. +</P> + +<P> +A word of warning. The Erlang function <C>halt().</C> will kill the +current Erlang node, including all shells running on it. +</P> + + + <ITEM><C> M-x erlang-shell-display RET </C><BR> + +<P> +Display one Erlang shell. If there are no Erlang shells active a new +will be started. +</P> + +</LIST> + +</SECTION> + +<SECTION> + +<TITLE>Command line history</TITLE> + +<P> +The look and feel on an Erlang shell inside Emacs should be the same +as in a normal Erlang shell. There is just one major difference, the +cursor keys will actually move the cursor around just like in any +normal Emacs buffer. The command line history can be accessed by the +following commands: +</P> + +<LIST> + + <ITEM><C> C-up </C> or <C> M-p </C> (<C>comint-previous-input</C>)<BR> + +<P> +Move to the previous line in the input history. +</P> + + + <ITEM><C> C-down </C> or <C> M-n </C> (<C>comint-next-input</C>)<BR> + +<P> +Move to the next line in the input history. +</P> + +</LIST> + +<P> +If the Erlang shell buffer would be killed the command line history is +saved to a file. The command line history is automatically retrieved +when a new Erlang shell is started. +</P> + +</SECTION> + +<SECTION> + +<TITLE>The Erlang Shell Mode</TITLE> + +<P> +The buffers that are used to run Erlang shells use the major mode +<C>erlang-shell-mode</C>. This major mode is based on the standard +mode <C>comint-mode</C>. +</P> + +<LIST> + <ITEM><C> erlang-shell-mode </C><BR> + +<P> +Enter Erlang shell mode. To operate correctly the buffer should be in +Comint mode when this command is called. +</P> + +</LIST> + +</SECTION> + +<SECTION> + +<TITLE>Variables</TITLE> + +<P> +In this section we present the variables that control the behavior of +the Erlang shell. See also the next section "Inferior Erlang +Variables". +</P> + +<LIST> + +<ITEM> <EM>Variable: </EM> <C>erlang-shell-mode-hook</C> +(default <C>()</C>)<BR> + +<P> +Function to run when this mode is activated. See chapter "<SEEALSO +MARKER="#customization">Customization</SEEALSO>" below for examples. +</P> + + +<ITEM> <EM>Variable: </EM> <C>erlang-input-ring-file-name</C> +(default "~/.erlang_history")<BR> + +<P> +The file name used to save the command line history. +</P> + + +<ITEM> <EM>Variable: </EM> <C>erlang-shell-function</C> +(default <C>inferior-erlang</C>)<BR> + +<P> +This variable contain the low-level function to call to start an +Erlang shell. This variable will be changed by the Erl'em +installation. +</P> + + +<ITEM> <EM>Variable: </EM> <C>erlang-shell-display-function</C> +(default <C>inferior-erlang-run-or-select</C>)<BR> + +<P> +This variable contain the low-level function to call when the +<C>erlang-shell-display</C> is issued. This variable will be changed by +the Erl'em installation. +</P> + +</LIST> + +</SECTION> + +<SECTION> +<TITLE>Inferior Erlang Variables</TITLE> + +<P> +The variables described in this chapter are only used when inferior +Erlang processes are used. They do not affect the behavior of the +shell when using an Erl'em link. +</P> + +<LIST> + + <ITEM> <EM>Variable: </EM> +<C>inferior-erlang-display-buffer-any-frame</C> (default +<C>nil</C>)<BR> + +<P> +When this variable is <C>nil</C> the command +<C>erlang-shell-display</C> will display the inferior process in the +current frame. When <C>t</C>, it will do nothing when it already is +visible in another frame. When it is bound to the atom <C>raise</C> +the frame displaying the buffer will be raised. +</P> + + <ITEM> <EM>Variable: </EM> <C>inferior-erlang-shell-type</C> +(default <C>newshell</C>)<BR> + +<P> +There are two different variants of the Erlang shell, named the old +and the new shell. The old is a simple variant that does not provide +command line editing facilities. The new, on the other hand, provide +full edition features. Apart from this major difference, they differ +on some subtle points. Since Emacs itself takes care of the command +line edition features you can switch between the two shell types if +your shell behaves strange. +</P> + +<P> +To use the new or the old shell bind this variable to <C>newshell</C> or +<C>oldshell</C>, respectively. +</P> + + <ITEM> <EM>Variable: </EM> <C>inferior-erlang-machine</C> +(default <C>"erl"</C>)<BR> + +<P> +The command name of the Erlang runtime system. +</P> + + + <ITEM> <EM>Variable: </EM> <C>inferior-erlang-machine-options</C> +(default <C>()</C>)<BR> + +<P> +A list of strings containing command line options that is used when +starting an inferior Erlang. +</P> + + + <ITEM> <EM>Variable: </EM> <C>inferior-erlang-buffer-name</C> +(default <C>"*erlang*"</C>)<BR> + +<P> +The base name of the Erlang shell buffer. Should several Erlang shell +buffers be used they will be named <C>*erlang*<2></C>, +<C>*erlang*<3></C> etc. +</P> + +</LIST> + +</SECTION> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> +<TITLE>Compilation</TITLE> + +<P> +The classic edit-compile-bugfix cycle for Erlang is to edit the source +file in an editor, save it to a file and switch to an Erlang shell. +In the shell the compilation command is given. Should the compilation +fail you have to bring out the editor and locate the correct line. +</P> + +<P> +With the Erlang editing mode the entire edit-compile-bugfix cycle can +be performed without leaving Emacs. Emacs can order Erlang to compile +a file and it can parse the error messages to automatically place the +point on the erroneous lines. +</P> + +<SECTION> + +<TITLE>Commands</TITLE> + +<LIST> + + <ITEM><C>C-c C-k</C> (<C>erlang-compile</C>)<BR> + +<P> +This command compiles the file in the current buffer. +</P> + +<P> +The action performed by this command depend on the low-level +communication method used. Should an inferior Erlang process be used +Emacs tries to issue a compile command at the Erlang shell prompt. +The compilation output will be sent to the shell buffer. +This command will fail if it is not possible to issue a command at the +Erlang shell prompt. +</P> + +<P> +Should an Erl'em link be used the compile command sent to Erlang will +be independent of any active shell. The output will be sent to a +dedicated buffer. +</P> + + + <ITEM><C>C-x ` </C> (<C>erlang-next-error</C>)<BR> + +<P> +This command will place the point on the line where the first error +was found. Each successive use of this command will move the point to +the next error. The buffer displaying the compilation errors will be +updated so that the current error will be visible. +</P> + +<P> +You can reparse the compiler output from the beginning by preceding +this command by <C> C-u </C>. +</P> + + <ITEM><C>erlang-compile-display</C><BR> + +<P> +Show the output generated by the compile command. +</P> + +</LIST> +</SECTION> + +<SECTION> +<TITLE>Variables</TITLE> + +<LIST> + + <ITEM> <EM>Variable: </EM> <C>erlang-compile-use-outdir</C> +(default <C>t</C>)<BR> + +<P> +In some versions of Erlang the <C>outdir</C> options contains a bug. +Should the directory not be present in the current Erlang load path +the object file will not be loaded. +</P> + +<P> +Should this variable be set to <C>nil</C> the <C>erlang-compile</C> +command will use a workaround by change current directory, compile the +file, and change back. +</P> + + + <ITEM> <EM>Variable: </EM> <C>erlang-compile-function</C> +(default <C>inferior-erlang-compile</C>)<BR> + +<P> +The low-level function to use to compile an Erlang module. +</P> + + + <ITEM> <EM>Variable: </EM> <C>erlang-compile-display-function</C> +(default <C>inferior-erlang-run-or-select</C>)<BR> + +<P> +The low-level function to call when the result of a compilation should +be shown. +</P> + + + <ITEM> <EM>Variable: </EM> <C>erlang-next-error-function</C> +(default <C>inferior-erlang-next-error</C>)<BR> + +<P> +The low-level function to use when <C>erlang-next-error</C> is used. +</P> + +</LIST> + +</SECTION> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> +<TITLE>Customization</TITLE> + +<P> +One of the strengths of Emacs is that users can fairly easy customize +the behavior of almost every detail. The Erlang editing mode is not +an exception to this rule. +</P> + +<P> +Normally, Emacs is customized through the user and system init files, +<C>~/.emacs</C> and <C>site-start.el</C>, respectively. The content +of the files are expressions written in the Emacs extension language +Emacs Lisp. The semantics of Lisp is fairly similar Erlang's. +However, the syntax is very different. Fortunately, most +customizations require only very minor knowledge of the language. +</P> + +<SECTION> + +<TITLE>Emacs Lisp</TITLE> + +<P> +In this section we show the basic constructions of Emacs Lisp needed to +perform customizations. +</P> + +<P> +In addition to placing the expressions in the init file, they can be +evaluated while Emacs is started. One method is to use the <C> M-: +</C> (On older versions of Emacs this is bound to <C> ESC ESC</C>) +function that evaluates Emacs Lisp expressions in the minibuffer. +Another method is to write the expressions in the <C> *scratch* </C> buffer, +place the point at the end of the line and press <C>C-j</C>. +</P> + +<P> +Below is a series of example that we use to demonstrate simple Emacs +Lisp constructions. +</P> + +<LIST> + + + <ITEM> <EM>Example 1:</EM> <BR> + +<P> +In this example we set the variable <C>foo</C> to the value 10 added +to the value of the variable <C>a</C>. As we can see by this example, +Emacs Lisp use prefix form for all function calls, including simple +functions like <C>+</C>. +</P> + +<CODE> +(setq foo (+ 10 a)) +</CODE> + + + <ITEM> <EM>Example 2:</EM> <BR> + +<P> +In this example we first define a function <C>bar</C> that sums the value +of its four parameters. Then we evaluated an expression that first +calls <C>bar</C> then calls the standard Emacs function <C>message</C>. +</P> + +<CODE> +(defun bar (a b c d) + (+ a b c d)) + +(message "The sum becomes %d" (bar 1 2 3 4)) +</CODE> + + + <ITEM> <EM>Example 3:</EM><BR> + +<P> +Among the Emacs Lisp data types we have atoms. However, in +the following expressions we assign the variable <C>foo</C> the value of +the variable <C>bar</C>. +</P> + +<CODE> +(setq foo bar) +</CODE> + +<P> +To assign the variable <C>foo</C> the atom <C>bar</C> we must quote +the atom with a <C>'</C>-character. Note the syntax, we should precede the +expression (in this case <C>bar</C>) with the quote, not surround it. +</P> + +<CODE> +(setq foo 'bar) +</CODE> + +</LIST> + +</SECTION> + + +<SECTION> +<TITLE>Hooks</TITLE> + +<P> +A hook variable is a variable that contain a list of functions to +run. In Emacs there is a large number of hook variables, each is +runed at a special situation. By adding functions to hooks the user +make Emacs automatically perform anything (well, almost). +</P> + +<P> +To add a function to a hook you must use the function <C>add-hook</C>. +To remove it use <C>remove-hook</C>. +</P> + +<P> +See chapter "The Editing Mode" above for a list of hooks defined by +the Erlang editing mode. +</P> + +<LIST> + <ITEM> <EM> Example: </EM> <BR> + +<P> +In this example we add <C>tempo-template-erlang-large-header</C> to +the hook <C>erlang-new-file-hook</C>. The effect is that whenever a +new Erlang file is created a file header is immediately inserted. +</P> + +<CODE> + (add-hook 'erlang-new-file-hook 'tempo-template-erlang-large-header) +</CODE> + +<ITEM> <EM> Example: </EM> <BR> + +<P> +Here we define a new function that sets a few variables when it is +called. We then add the function to the hook <C>erlang-mode-hook</C> that +gets called every time Erlang mode is activated. +</P> + +<CODE> +(defun my-erlang-mode-hook () + (setq erlang-electric-commands t)) + +(add-hook 'erlang-mode-hook 'my-erlang-mode-hook) +</CODE> + +</LIST> + +</SECTION> + +<SECTION> +<MARKER ID="key_bindings"> +<TITLE>Custom Key Bindings</TITLE> + +<P> +It is possible to bind keys to your favorite commands. Emacs use a +number of key-maps: the global key-map defines the default value of +keys, local maps are used by the individual major modes, minor modes +can have their own key map etc. +</P> + +<P> +The commands <C>global-set-key</C> and <C>local-set-key</C> defines +keys in the global and in the current local key-map, respectively. +</P> + +<P> +If we would like to redefine a key in the Erlang editing mode we can +do that by activating Erlang mode and call <C>local-set-key</C>. To +automate this we must define a function that calls +<C>local-set-key</C>. This function can then be added to the Erlang +mode hook so that the correct local key map is active when the key is +defined. +</P> + +<P> +<EM> Example: </EM> +</P> + +<P> +Here we bind <C> C-c C-c </C> to the command <C>erlang-compile</C>, +the function key <C>f1</C> to <C>erlang-shell</C>, and <C> M-f1 </C> +to <C> erlang-shell-display </C>. The calls to <C> local-set-key </C> +will not be performed when the init file is loaded, they will be +called first when the functions in the hook <C>erlang-mode-hook</C> is +called, i.e. when Erlang mode is started. +</P> + +<CODE> +(defun my-erlang-keymap-hook () + (local-set-key (read-kbd-macro "C-c C-c") 'erlang-compile) + (local-set-key (read-kbd-macro "<f1>") 'erlang-shell) + (local-set-key (read-kbd-macro "M-<f1>") 'erlang-shell-display)) +(add-hook 'erlang-mode-hook 'my-erlang-keymap-hook) +</CODE> + +<P> +The function <C>read-kbd-macro</C> used in the above example converts +a string of readable keystrokes into Emacs internal representation. +</P> + +<P> +<EM> Example: </EM> +</P> + +<P> +In Erlang mode the tags commands understand the Erlang module naming +convention. However, the normal tags commands does not. This line +will bind <C> M-. </C> in the global map to <C>erlang-find-tag</C>. +</P> + +<CODE> +(global-set-key (read-kbd-macro "M-." 'erlang-find-tag)) +</CODE> + +</SECTION> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> +<MARKER ID="distributions"> +<TITLE>Emacs Distributions</TITLE> + +<P> +Today there are two major Emacs development streams. The first is +GNU Emacs from Free Software Foundation and the second is XEmacs. +Both have advantages and disadvantages, you have to decide for +yourself which Emacs you prefer. +</P> + +<SECTION> + +<TITLE> GNU Emacs </TITLE> + +<P> +This is the standard distribution from The Free Software Foundation, +an organization lead by the original author of Emacs, Richard +M. Stallman. +</P> + +<P> +The source code for the latest version of Emacs can be fetched from +<C>http://www.gnu.org</C>. A binary distribution for Window NT and 95 +can be found at +<C>http://www.cs.washington.edu/homes/voelker/ntemacs.html</C>. +</P> + +</SECTION> + +<SECTION> + +<TITLE> XEmacs </TITLE> + +<P> +This is an alternative version of Emacs. Historically XEmacs is based +on Lucid Emacs that in turn was based on an early version of Emacs 19. +The big advantage of XEmacs is that it can handle graphics much +better. One difference is a list of icons that contains a number of +commonly used commands. Another is the ability to display graphical +images in the buffer. +</P> + +<P> +The major drawback is that when a new feature turns up in GNU Emacs, +it will often take quite a long time before it will be incorporated +into XEmacs. +</P> + +<P> +The latest distribution can be fetched from <C>http://www.xemacs.org</C>. +</P> + +</SECTION> + +<SECTION> +<TITLE> Installing Emacs </TITLE> + +<P> +The source distributions usually comes in a tared and gzipped format. +Unpack this with the following command: +</P> + +<CODE> + tar zxvf <file>.tar.gz +</CODE> + +<P> +If your tar command do not know how to handle the "z" (unpack) option +you can unpack it separately: +</P> + +<CODE> + gunzip <file>.tar.gz + tar xvf <file>.tar +</CODE> + +<P> +The program <C>gunzip</C> is part of the <C>gzip</C> package that can +be found on the <C>http://www.gnu.org</C> site. +</P> + +<P> +Next, read the file named <C>INSTALL</C>. The build process is +normally performed in three steps: in the first the build system +performs a number of tests on your system, the next step is to +actually build the Emacs executable, finally Emacs is installed. +</P> + +</SECTION> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> +<MARKER ID="installation"> +<TITLE> Installation of the Erlang Editing Mode</TITLE> + +<P> +In the OTP installation, the Erlang editing mode is already +installed. All that is needed is that the system administrator or the +individual user configures their Emacs Init files to use it. + +<P> +If we assume that OTP has been installed in +<em>OTP_ROOT</em>, the editing mode can be found in +<em>OTP_ROOT</em><c>/misc/emacs</C>. + +<P> +The <C>erlang.el</C> file found in the installation directory is already +compiled. If it needs to be recompiled, the following command line +should create a new <C>erlang.elc</C> file: + +<CODE> + emacs -batch -q -no-site-file -f batch-byte-compile erlang.el +</CODE> + +<P> + +<SECTION> +<TITLE>Editing the right Emacs Init file</TITLE> +<P> +System administrators edit <C>site-start.el</C>, individuals edit +their <C>.emacs</C> files. + +<p> +On UNIX systems, individuals should edit/create the file <c>.emacs</c> +in their home directories. + +<p> +On Windows NT/95, individuals should also edit/create their +<c>.emacs</c> file, but the location of the file depends on the +configuration of the system. + +<p> +<list> +<item> +If the <em>HOME</em> environment variable +is set, Emacs will look for the <c>.emacs</c> file in the directory +indicated by the <em>HOME</em> variable. + + +<item> +If <em>HOME</em> is not set, +Emacs will look for the <c>.emacs</c> file in <c>C:\</c>. +</list> +</section> + + +<SECTION> +<TITLE> Extending the load path</TITLE> +<P> +The directory with the editing mode, +<em>OTP_ROOT</em><c>/misc/emacs</C>, must be in the load path for Emacs. + +<P> +Add the following line to the selected initialization file (replace +<C> OTP_ROOT </C> with the name of the installation +directory for OTP, keep the quote characters): +</P> +<CODE> + (setq load-path (cons "OTP_ROOT/misc/emacs" load-path)) +</CODE> + + +<P> +Note: When running under Windows, use <C> / </C> or <C> \\ </C> as +separator in pathnames in the Emacs configuration files. Using a single +<C> \ </C> in strings does not work, as it is interpreted by Emacs as +an escape character. +</P> + + +</section> + +<section> +<TITLE> Specifying the OTP installation directory</TITLE> + +<P> +Some functions in the Erlang editing mode require that the OTP +installation directory is known. The following is an example where we +assume that they are installed in the directory <C>OTP_ROOT</C>, +change this to reflect the location on your system. +</P> + +<CODE> + (setq erlang-root-dir "OTP_ROOT") +</CODE> + +</section> + +<section> +<title>Extending the execution path</title> + +<p> +To use inferior Erlang Shells, you need to do the following +configuration. If your <em>PATH</em> environment variable already +includes the location of the <c>erl</c> or <c>erl.exe</c> executable +this configuration is not necessary. + +<p> +You can either extend the <em>PATH</em> environment variable with the +location of the <c>erl</c>/<c>erl.exe</c> executable. Please refer to +instructions for setting environment variables on your particular +platform for details. + +<p> +You can also extend the execution path for Emacs as described +below. If the executable is located in <c>OTP_ROOT/bin</c> then you +add the following line to you Emacs Init file: + +<code> + (setq exec-path (cons "OTP_ROOT/bin" exec-path)) + +</code> +</section> + +<section> +<TITLE>Final setup</TITLE> +<P> +Finally, add the following line to the init file: +</P> + +<CODE> + (require 'erlang-start) +</CODE> + +<P> +This will inform Emacs that the Erlang editing mode is available. It +will associate the file extensions <C> .erl </C> and <C> .hrl </C> +with Erlang mode. Also it will make sure that files with the +extension <C> .beam </C> will be ignored when using file name +completion. +</P> + +</SECTION> + +<SECTION> +<MARKER ID="unix_dotemacs"> +<TITLE> An Example for UNIX </TITLE> + +<P> +Below is a complete example of what should be added to a user's +<c>.emacs</c> provided that OTP is installed in the directory +<C>/usr/local/otp</C>: + +<CODE> +(setq load-path (cons "/usr/local/otp/misc/emacs" + load-path)) +(setq erlang-root-dir "/usr/local/otp") +(setq exec-path (cons "/usr/local/otp/bin" exec-path)) +(require 'erlang-start) +</CODE> + +<P> +Any additional user configurations can be added after this. See for +instance section "<SEEALSO +MARKER="#font-lock">Customization</SEEALSO>" for some useful +customizations. + + +</section> + +<SECTION> +<MARKER ID="win_dotemacs"> +<TITLE> An Example for Windows </TITLE> + +<P> +Below is a complete example of what should be added to a user's +<c>.emacs</c> provided that OTP is installed in the directory +<C>C:\Program Files\erl-4.7</C>: + +<CODE> +(setq load-path (cons "C:/Program Files/erl-4.7/misc/emacs" + load-path)) +(setq erlang-root-dir "C:/Program Files/erl-4.7") +(setq exec-path (cons "C:/Program Files/erl-4.7/bin" exec-path)) +(require 'erlang-start) +</CODE> + +<P> +Any additional user configurations can be added after this. See for +instance section "<SEEALSO +MARKER="#font-lock">Customization</SEEALSO>" for some useful +customizations. + + + +</section> + + +<SECTION> +<TITLE> Check the Installation </TITLE> + +<P> +Restart the Emacs and load or create an Erlang file (with the <C>.erl</C> +extension). If the installation was performed correctly the mode line +should contain the word "Erlang". Select the "Version" menu item in +the "Erlang" menu, check that the version number matches the version in +found in the files in <c>OTP_ROOT/misc/emacs</c>. +</P> + +</SECTION> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> +<MARKER ID="notation"> +<TITLE> Notation </TITLE> + +<P> +In this book we use the same terminology used in the Emacs +documentation. This chapter contain a short glossary of words and +their meaning in the Emacs world. +</P> + +<LIST> + + <ITEM><EM> Buffer </EM> + +<P> +A buffer is used by Emacs to handle text. When editing a file the +content is loaded into a buffer. However buffers can contain other +things as well. For example, a buffer can contain a list of files in +a directory, it can contain generated help texts, or it is possible to +start processes that use a buffer in Emacs for input and output. A +buffer need not be visible, but if it is, it is shown in a window. +</P> + + <ITEM><EM> Emacs Lisp </EM> + +<P> +Emacs is written in two languages. The Emacs core is written in C. +The major part, as well as most add-on packages, are written in Emacs +Lisp. This is also the language used by the init files. +</P> + + <ITEM><EM> Frame </EM> + +<P> +This is what most other systems refer to as a <EM> window </EM>. +Emacs use frame since the word window was used for another feature +long before window systems were invented. +</P> + + <ITEM><EM> init file </EM> + +<P> +Files read by Emacs at startup. The user startup file is named +<C>~/.emacs</C>. The init files are used to customize Emacs, for +example to add new packages like <C>erlang</C>. The language used in +the startup files is Emacs Lisp. +</P> + + <ITEM><EM> Major mode </EM> + +<P> +A major mode provides support for edit text of a particular sort. For +example, the Erlang editing mode is a major mode. Each buffer have +exactly one major mode active. +</P> + + <ITEM><EM> Minor mode </EM> + +<P> +A minor mode provides some additional support. Each buffer can have +several minor modes active at the same time. One example is +<C>font-lock-mode</C> that activates syntax highlighting, another is +<C>follow-mode</C> that make two side-by-side windows act like one +tall window. +</P> + + <ITEM><EM> Mode line </EM> + +<P> +The line at the bottom of each Emacs window that contain information +about the buffer. E.g. the name of the buffer, the line number, and +the name of the the current major mode. +</P> + + <ITEM><C> nil </C> + +<P> +The value used in Emacs Lisp to represent false. True can be +represented by any non-<C>nil</C> value, but it is preferred to use +<C>t</C>. +</P> + + <ITEM><EM> Point </EM> +<P> +The point can be seen as the position of the cursor. More precisely, +the point is the position between two characters while the cursor is +drawn over the character following the point. +</P> + + <ITEM><C> t </C> + +<P> +The value <C>t</C> is used by flags in Emacs Lisp to represent true. +See also <C>nil</C>. +</P> + + <ITEM><EM> Window </EM> + +<P> +An area where text is visible in Emacs. A <EM>frame</EM> (which is a +window in non-Emacs terminology) can contain one or more windows. New +windows can be created by splitting windows either vertically or +horizontally. +</P> + +</LIST> +</SECTION> + +<!-- CHAPTER --> + +<SECTION> +<TITLE> Keys </TITLE> + +<LIST> + + <ITEM><C> C- </C> The control key. + + <ITEM><C> M- </C> The meta key. Normally this is the left ALT key. +Alternatively the escape key can be used (with the difference that the +escape key should be pressed and released while the ALT key work just +like the control key.) + + <ITEM><C> M-C- </C> Press both meta and control at the same time. (Or press the +escape key, release it, and then press the control key.) + + <ITEM><C> RET </C> The return key. + +</LIST> + +<P> +All commands in Emacs have names. A named command can be executed by +pressing <C> M-x</C>, typing the name of the command, and hitting <C> +RET </C>. +</P> + +</SECTION> + +<!-- CHAPTER --> + +<SECTION> +<TITLE> Further reading </TITLE> + +<P> +In this chapter I present some references to material on Emacs. They +are divided into the two categories "Usage" and "Development". The +first is for normal Emacs users who would like to know how to get more +power out of their editor. The second is for people who would like +to develop their own applications in Emacs Lisp. +</P> + +<P> +Personally, I would recommend the series of books from the Free +Software Foundation, they are written by the people that wrote Emacs +and they form a coherent series useful for everyone from beginners to +experienced Emacs Lisp developers. +</P> + +<SECTION> +<TITLE> Usage </TITLE> + +<LIST> + + + <ITEM> Richard M. Stallman. GNU Emacs Manual. Free Software +Foundation, 1995. <BR> + +<P> +This is the Bible on using Emacs. It is written by the principle +author of Emacs. An on-line version of this manual is part of the +standard Emacs distribution, see the "Help->Browse Manuals" menu. +</P> + + + <ITEM> "comp.emacs", News Group on Usenet. <BR> + +<P> +General Emacs group, everything is discussed here from beginners to +complex development issues. +</P> + + + <ITEM> "comp.emacs.xemacs", News Group on Usenet. <BR> + +<P> +This group cover XEmacs only. +</P> + + + <ITEM> "gnu.emacs.help", News Group on Usenet. <BR> + +<P> +This group is like "comp.emacs" except that the topic only should +cover GNU Emacs, not XEmacs or any other Emacs derivate. +</P> + + + <ITEM> "gnu.emacs.sources", News Group on Usenet. <BR> + +<P> +In this group a lot of interesting Emacs packages are posted. In fact +only source code is permitted, questions should be redirected to one of +the other Emacs groups. +</P> + + + <ITEM> "gnu.emacs.bugs", News Group on Usenet. <BR> + +<P> +If you have found a bug in Emacs you should post it here. Do not post +bug reports on packages that are nor part of the standard Emacs +distribution, they should be sent to the maintainer of the package. +</P> + +</LIST> +</SECTION> + + +<SECTION> +<TITLE> Development </TITLE> + +<LIST> + + <ITEM> Robert J. Chassell. Programming in Emacs Lisp: an Introduction. +Free Software Foundation, 1995. <BR> + +<P> +This a good introduction to Lisp in general and Emacs Lisp in +particular. Just like the other books form FSF, this book is free and +can be downloaded from <C> http://www.gnu.org </C>. +</P> + + + <ITEM> Bil Lewis et.al. The GNU Emacs Lisp Reference Manual. Free Software +Foundation, 1995. <BR> + +<P> +This is the main source of information for any serious Emacs +developer. This manual covers every aspect of Emacs Lisp. This +manual, like Emacs itself, is free. The manuscript can be downloaded +from <C> http://www.gnu.org </C> and can either be converted into printable +form or be converted into a hypertext on-line manual. +</P> + + + <ITEM> Bob Glickstein. Writing GNU Emacs Extensions. O'Reilly, 1997. <BR> + +<P> +This is a good tutorial on how to write Emacs packages. +</P> + + + <ITEM> Anders Lindgren. Erl'em Developers Manual. Ericsson, 1998. <BR> + +<P> +This text covers the architecture of the Erl'em communication link and +the application programmers interface to it. +</P> + +<!-- <ITEM> David Kågedal. Tempo Manual. --> + +<!-- TODO: the url --> + +<P> +The tempo package is presented in this manual. The latest version can +be found at <C> http://www.lysator.liu.se </C>. +</P> + +</LIST> + +</SECTION> +</SECTION> + + +<!-- TODO --> +<!-- Known Bugs --> + +<!-- Arity --> + +<SECTION> + +<TITLE> Reporting Bugs </TITLE> + +<P> +Please send bug reports to the following email address: +</P> + +<CODE> +</CODE> + +<P> +Please state as accurate as possible: +</P> + +<LIST> + <ITEM> Version number of the Erlang editing mode (see the menu), Emacs, +Erlang, and of any other relevant software. + + <ITEM> What the expected result was. + + <ITEM> What you did, preferably in a repeatable step-by-step form. + + <ITEM> A description of the unexpected result. + + <ITEM> Relevant pieces of Erlang code causing the problem. + + <ITEM> Personal Emacs customizations, if any. +</LIST> + +<P> +Should the Emacs generate an error, please set the emacs variable +<C>debug-on-error</C> to <C>t</C>. Repeat the error and enclose the +debug information in your bug-report. +</P> + +<P> +To set the variable you can use the following command: +</P> + +<CODE> + M-x set-variable RET debug-on-error RET t RET +</CODE> + +</SECTION> + +</CHAPTER> |