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path: root/lib/wx/c_src/gen/gl_finit.h
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-rw-r--r--lib/wx/c_src/gen/gl_finit.h213
1 files changed, 192 insertions, 21 deletions
diff --git a/lib/wx/c_src/gen/gl_finit.h b/lib/wx/c_src/gen/gl_finit.h
index ef29f05c4d..583e36faf7 100644
--- a/lib/wx/c_src/gen/gl_finit.h
+++ b/lib/wx/c_src/gen/gl_finit.h
@@ -18,11 +18,7 @@
*/
/***** This file is generated do not edit ****/
-static struct {
- const char * name;
- const char * alt;
- void * func;
-} gl_fns[] =
+gl_fns_t gl_fns[] =
{
{"glAccum", NULL, &weglAccum},
{"glAlphaFunc", NULL, &weglAlphaFunc},
@@ -394,7 +390,7 @@ static struct {
{"glBufferData", "glBufferDataARB", &weglBufferData},
{"glBufferSubData", "glBufferSubDataARB", &weglBufferSubData},
{"glGetBufferSubData", "glGetBufferSubDataARB", &weglGetBufferSubData},
- {"glGetBufferParameteriv", "glGetBufferParameterivARB", &weglGetBufferParameteriv},
+ {"glGetBufferParameteriv", NULL, &weglGetBufferParameteriv},
{"glBlendEquationSeparate", "glBlendEquationSeparateEXT", &weglBlendEquationSeparate},
{"glDrawBuffers", "glDrawBuffersARB", &weglDrawBuffers},
{"glStencilOpSeparate", "glStencilOpSeparateATI", &weglStencilOpSeparate},
@@ -498,6 +494,18 @@ static struct {
{"glVertexAttribIPointer", NULL, &weglVertexAttribIPointer},
{"glGetVertexAttribIiv", NULL, &weglGetVertexAttribIiv},
{"glGetVertexAttribIuiv", NULL, &weglGetVertexAttribIuiv},
+ {"glVertexAttribI1iv", NULL, &weglVertexAttribI1iv},
+ {"glVertexAttribI2iv", NULL, &weglVertexAttribI2iv},
+ {"glVertexAttribI3iv", NULL, &weglVertexAttribI3iv},
+ {"glVertexAttribI4iv", NULL, &weglVertexAttribI4iv},
+ {"glVertexAttribI1uiv", NULL, &weglVertexAttribI1uiv},
+ {"glVertexAttribI2uiv", NULL, &weglVertexAttribI2uiv},
+ {"glVertexAttribI3uiv", NULL, &weglVertexAttribI3uiv},
+ {"glVertexAttribI4uiv", NULL, &weglVertexAttribI4uiv},
+ {"glVertexAttribI4bv", NULL, &weglVertexAttribI4bv},
+ {"glVertexAttribI4sv", NULL, &weglVertexAttribI4sv},
+ {"glVertexAttribI4ubv", NULL, &weglVertexAttribI4ubv},
+ {"glVertexAttribI4usv", NULL, &weglVertexAttribI4usv},
{"glGetUniformuiv", NULL, &weglGetUniformuiv},
{"glBindFragDataLocation", NULL, &weglBindFragDataLocation},
{"glGetFragDataLocation", NULL, &weglGetFragDataLocation},
@@ -518,22 +526,19 @@ static struct {
{"glClearBufferfv", NULL, &weglClearBufferfv},
{"glClearBufferfi", NULL, &weglClearBufferfi},
{"glGetStringi", NULL, &weglGetStringi},
- {"glVertexAttribI1iv", NULL, &weglVertexAttribI1iv},
- {"glVertexAttribI2iv", NULL, &weglVertexAttribI2iv},
- {"glVertexAttribI3iv", NULL, &weglVertexAttribI3iv},
- {"glVertexAttribI4iv", NULL, &weglVertexAttribI4iv},
- {"glVertexAttribI1uiv", NULL, &weglVertexAttribI1uiv},
- {"glVertexAttribI2uiv", NULL, &weglVertexAttribI2uiv},
- {"glVertexAttribI3uiv", NULL, &weglVertexAttribI3uiv},
- {"glVertexAttribI4uiv", NULL, &weglVertexAttribI4uiv},
- {"glVertexAttribI4bv", NULL, &weglVertexAttribI4bv},
- {"glVertexAttribI4sv", NULL, &weglVertexAttribI4sv},
- {"glVertexAttribI4ubv", NULL, &weglVertexAttribI4ubv},
- {"glVertexAttribI4usv", NULL, &weglVertexAttribI4usv},
{"glDrawArraysInstanced", "glDrawArraysInstancedARB", &weglDrawArraysInstanced},
{"glDrawElementsInstanced", "glDrawElementsInstancedARB", &weglDrawElementsInstanced},
{"glTexBuffer", "glTexBufferARB", &weglTexBuffer},
{"glPrimitiveRestartIndex", NULL, &weglPrimitiveRestartIndex},
+ {"glGetInteger64i_v", NULL, &weglGetInteger64i_v},
+ {"glGetBufferParameteri64v", NULL, &weglGetBufferParameteri64v},
+ {"glFramebufferTexture", "glFramebufferTextureARB", &weglFramebufferTexture},
+ {"glVertexAttribDivisor", "glVertexAttribDivisorARB", &weglVertexAttribDivisor},
+ {"glMinSampleShading", "glMinSampleShadingARB", &weglMinSampleShading},
+ {"glBlendEquationi", "glBlendEquationiARB", &weglBlendEquationi},
+ {"glBlendEquationSeparatei", "glBlendEquationSeparateiARB", &weglBlendEquationSeparatei},
+ {"glBlendFunci", "glBlendFunciARB", &weglBlendFunci},
+ {"glBlendFuncSeparatei", "glBlendFuncSeparateiARB", &weglBlendFuncSeparatei},
{"glLoadTransposeMatrixfARB", NULL, &weglLoadTransposeMatrixfARB},
{"glLoadTransposeMatrixdARB", NULL, &weglLoadTransposeMatrixdARB},
{"glMultTransposeMatrixfARB", NULL, &weglMultTransposeMatrixfARB},
@@ -568,6 +573,7 @@ static struct {
{"glGetProgramLocalParameterdvARB", NULL, &weglGetProgramLocalParameterdvARB},
{"glGetProgramLocalParameterfvARB", NULL, &weglGetProgramLocalParameterfvARB},
{"glGetProgramStringARB", NULL, &weglGetProgramStringARB},
+ {"glGetBufferParameterivARB", NULL, &weglGetBufferParameterivARB},
{"glDeleteObjectARB", NULL, &weglDeleteObjectARB},
{"glGetHandleARB", NULL, &weglGetHandleARB},
{"glDetachObjectARB", NULL, &weglDetachObjectARB},
@@ -611,10 +617,7 @@ static struct {
{"glBlitFramebuffer", "glBlitFramebufferEXT", &weglBlitFramebuffer},
{"glRenderbufferStorageMultisample", "glRenderbufferStorageMultisampleEXT", &weglRenderbufferStorageMultisample},
{"glFramebufferTextureLayer", "glFramebufferTextureLayerARB", &weglFramebufferTextureLayer},
- {"glProgramParameteriARB", NULL, &weglProgramParameteriARB},
- {"glFramebufferTextureARB", NULL, &weglFramebufferTextureARB},
{"glFramebufferTextureFaceARB", NULL, &weglFramebufferTextureFaceARB},
- {"glVertexAttribDivisorARB", NULL, &weglVertexAttribDivisorARB},
{"glFlushMappedBufferRange", NULL, &weglFlushMappedBufferRange},
{"glBindVertexArray", NULL, &weglBindVertexArray},
{"glDeleteVertexArrays", NULL, &weglDeleteVertexArrays},
@@ -628,6 +631,174 @@ static struct {
{"glGetActiveUniformBlockName", NULL, &weglGetActiveUniformBlockName},
{"glUniformBlockBinding", NULL, &weglUniformBlockBinding},
{"glCopyBufferSubData", NULL, &weglCopyBufferSubData},
+ {"glDrawElementsBaseVertex", NULL, &weglDrawElementsBaseVertex},
+ {"glDrawRangeElementsBaseVertex", NULL, &weglDrawRangeElementsBaseVertex},
+ {"glDrawElementsInstancedBaseVertex", NULL, &weglDrawElementsInstancedBaseVertex},
+ {"glProvokingVertex", NULL, &weglProvokingVertex},
+ {"glFenceSync", NULL, &weglFenceSync},
+ {"glIsSync", NULL, &weglIsSync},
+ {"glDeleteSync", NULL, &weglDeleteSync},
+ {"glClientWaitSync", NULL, &weglClientWaitSync},
+ {"glWaitSync", NULL, &weglWaitSync},
+ {"glGetInteger64v", NULL, &weglGetInteger64v},
+ {"glGetSynciv", NULL, &weglGetSynciv},
+ {"glTexImage2DMultisample", NULL, &weglTexImage2DMultisample},
+ {"glTexImage3DMultisample", NULL, &weglTexImage3DMultisample},
+ {"glGetMultisamplefv", NULL, &weglGetMultisamplefv},
+ {"glSampleMaski", NULL, &weglSampleMaski},
+ {"glNamedStringARB", NULL, &weglNamedStringARB},
+ {"glDeleteNamedStringARB", NULL, &weglDeleteNamedStringARB},
+ {"glCompileShaderIncludeARB", NULL, &weglCompileShaderIncludeARB},
+ {"glIsNamedStringARB", NULL, &weglIsNamedStringARB},
+ {"glGetNamedStringARB", NULL, &weglGetNamedStringARB},
+ {"glGetNamedStringivARB", NULL, &weglGetNamedStringivARB},
+ {"glBindFragDataLocationIndexed", NULL, &weglBindFragDataLocationIndexed},
+ {"glGetFragDataIndex", NULL, &weglGetFragDataIndex},
+ {"glGenSamplers", NULL, &weglGenSamplers},
+ {"glDeleteSamplers", NULL, &weglDeleteSamplers},
+ {"glIsSampler", NULL, &weglIsSampler},
+ {"glBindSampler", NULL, &weglBindSampler},
+ {"glSamplerParameteri", NULL, &weglSamplerParameteri},
+ {"glSamplerParameteriv", NULL, &weglSamplerParameteriv},
+ {"glSamplerParameterf", NULL, &weglSamplerParameterf},
+ {"glSamplerParameterfv", NULL, &weglSamplerParameterfv},
+ {"glSamplerParameterIiv", NULL, &weglSamplerParameterIiv},
+ {"glSamplerParameterIuiv", NULL, &weglSamplerParameterIuiv},
+ {"glGetSamplerParameteriv", NULL, &weglGetSamplerParameteriv},
+ {"glGetSamplerParameterIiv", NULL, &weglGetSamplerParameterIiv},
+ {"glGetSamplerParameterfv", NULL, &weglGetSamplerParameterfv},
+ {"glGetSamplerParameterIuiv", NULL, &weglGetSamplerParameterIuiv},
+ {"glQueryCounter", NULL, &weglQueryCounter},
+ {"glGetQueryObjecti64v", NULL, &weglGetQueryObjecti64v},
+ {"glGetQueryObjectui64v", NULL, &weglGetQueryObjectui64v},
+ {"glDrawArraysIndirect", NULL, &weglDrawArraysIndirect},
+ {"glDrawElementsIndirect", NULL, &weglDrawElementsIndirect},
+ {"glUniform1d", NULL, &weglUniform1d},
+ {"glUniform2d", NULL, &weglUniform2d},
+ {"glUniform3d", NULL, &weglUniform3d},
+ {"glUniform4d", NULL, &weglUniform4d},
+ {"glUniform1dv", NULL, &weglUniform1dv},
+ {"glUniform2dv", NULL, &weglUniform2dv},
+ {"glUniform3dv", NULL, &weglUniform3dv},
+ {"glUniform4dv", NULL, &weglUniform4dv},
+ {"glUniformMatrix2dv", NULL, &weglUniformMatrix2dv},
+ {"glUniformMatrix3dv", NULL, &weglUniformMatrix3dv},
+ {"glUniformMatrix4dv", NULL, &weglUniformMatrix4dv},
+ {"glUniformMatrix2x3dv", NULL, &weglUniformMatrix2x3dv},
+ {"glUniformMatrix2x4dv", NULL, &weglUniformMatrix2x4dv},
+ {"glUniformMatrix3x2dv", NULL, &weglUniformMatrix3x2dv},
+ {"glUniformMatrix3x4dv", NULL, &weglUniformMatrix3x4dv},
+ {"glUniformMatrix4x2dv", NULL, &weglUniformMatrix4x2dv},
+ {"glUniformMatrix4x3dv", NULL, &weglUniformMatrix4x3dv},
+ {"glGetUniformdv", NULL, &weglGetUniformdv},
+ {"glGetSubroutineUniformLocation", NULL, &weglGetSubroutineUniformLocation},
+ {"glGetSubroutineIndex", NULL, &weglGetSubroutineIndex},
+ {"glGetActiveSubroutineUniformName", NULL, &weglGetActiveSubroutineUniformName},
+ {"glGetActiveSubroutineName", NULL, &weglGetActiveSubroutineName},
+ {"glUniformSubroutinesuiv", NULL, &weglUniformSubroutinesuiv},
+ {"glGetUniformSubroutineuiv", NULL, &weglGetUniformSubroutineuiv},
+ {"glGetProgramStageiv", NULL, &weglGetProgramStageiv},
+ {"glPatchParameteri", NULL, &weglPatchParameteri},
+ {"glPatchParameterfv", NULL, &weglPatchParameterfv},
+ {"glBindTransformFeedback", NULL, &weglBindTransformFeedback},
+ {"glDeleteTransformFeedbacks", NULL, &weglDeleteTransformFeedbacks},
+ {"glGenTransformFeedbacks", NULL, &weglGenTransformFeedbacks},
+ {"glIsTransformFeedback", NULL, &weglIsTransformFeedback},
+ {"glPauseTransformFeedback", NULL, &weglPauseTransformFeedback},
+ {"glResumeTransformFeedback", NULL, &weglResumeTransformFeedback},
+ {"glDrawTransformFeedback", NULL, &weglDrawTransformFeedback},
+ {"glDrawTransformFeedbackStream", NULL, &weglDrawTransformFeedbackStream},
+ {"glBeginQueryIndexed", NULL, &weglBeginQueryIndexed},
+ {"glEndQueryIndexed", NULL, &weglEndQueryIndexed},
+ {"glGetQueryIndexediv", NULL, &weglGetQueryIndexediv},
+ {"glReleaseShaderCompiler", NULL, &weglReleaseShaderCompiler},
+ {"glShaderBinary", NULL, &weglShaderBinary},
+ {"glGetShaderPrecisionFormat", NULL, &weglGetShaderPrecisionFormat},
+ {"glDepthRangef", NULL, &weglDepthRangef},
+ {"glClearDepthf", NULL, &weglClearDepthf},
+ {"glGetProgramBinary", NULL, &weglGetProgramBinary},
+ {"glProgramBinary", NULL, &weglProgramBinary},
+ {"glProgramParameteri", "glProgramParameteriARB", &weglProgramParameteri},
+ {"glUseProgramStages", NULL, &weglUseProgramStages},
+ {"glActiveShaderProgram", NULL, &weglActiveShaderProgram},
+ {"glCreateShaderProgramv", NULL, &weglCreateShaderProgramv},
+ {"glBindProgramPipeline", NULL, &weglBindProgramPipeline},
+ {"glDeleteProgramPipelines", NULL, &weglDeleteProgramPipelines},
+ {"glGenProgramPipelines", NULL, &weglGenProgramPipelines},
+ {"glIsProgramPipeline", NULL, &weglIsProgramPipeline},
+ {"glGetProgramPipelineiv", NULL, &weglGetProgramPipelineiv},
+ {"glProgramUniform1i", NULL, &weglProgramUniform1i},
+ {"glProgramUniform1iv", NULL, &weglProgramUniform1iv},
+ {"glProgramUniform1f", NULL, &weglProgramUniform1f},
+ {"glProgramUniform1fv", NULL, &weglProgramUniform1fv},
+ {"glProgramUniform1d", NULL, &weglProgramUniform1d},
+ {"glProgramUniform1dv", NULL, &weglProgramUniform1dv},
+ {"glProgramUniform1ui", NULL, &weglProgramUniform1ui},
+ {"glProgramUniform1uiv", NULL, &weglProgramUniform1uiv},
+ {"glProgramUniform2i", NULL, &weglProgramUniform2i},
+ {"glProgramUniform2iv", NULL, &weglProgramUniform2iv},
+ {"glProgramUniform2f", NULL, &weglProgramUniform2f},
+ {"glProgramUniform2fv", NULL, &weglProgramUniform2fv},
+ {"glProgramUniform2d", NULL, &weglProgramUniform2d},
+ {"glProgramUniform2dv", NULL, &weglProgramUniform2dv},
+ {"glProgramUniform2ui", NULL, &weglProgramUniform2ui},
+ {"glProgramUniform2uiv", NULL, &weglProgramUniform2uiv},
+ {"glProgramUniform3i", NULL, &weglProgramUniform3i},
+ {"glProgramUniform3iv", NULL, &weglProgramUniform3iv},
+ {"glProgramUniform3f", NULL, &weglProgramUniform3f},
+ {"glProgramUniform3fv", NULL, &weglProgramUniform3fv},
+ {"glProgramUniform3d", NULL, &weglProgramUniform3d},
+ {"glProgramUniform3dv", NULL, &weglProgramUniform3dv},
+ {"glProgramUniform3ui", NULL, &weglProgramUniform3ui},
+ {"glProgramUniform3uiv", NULL, &weglProgramUniform3uiv},
+ {"glProgramUniform4i", NULL, &weglProgramUniform4i},
+ {"glProgramUniform4iv", NULL, &weglProgramUniform4iv},
+ {"glProgramUniform4f", NULL, &weglProgramUniform4f},
+ {"glProgramUniform4fv", NULL, &weglProgramUniform4fv},
+ {"glProgramUniform4d", NULL, &weglProgramUniform4d},
+ {"glProgramUniform4dv", NULL, &weglProgramUniform4dv},
+ {"glProgramUniform4ui", NULL, &weglProgramUniform4ui},
+ {"glProgramUniform4uiv", NULL, &weglProgramUniform4uiv},
+ {"glProgramUniformMatrix2fv", NULL, &weglProgramUniformMatrix2fv},
+ {"glProgramUniformMatrix3fv", NULL, &weglProgramUniformMatrix3fv},
+ {"glProgramUniformMatrix4fv", NULL, &weglProgramUniformMatrix4fv},
+ {"glProgramUniformMatrix2dv", NULL, &weglProgramUniformMatrix2dv},
+ {"glProgramUniformMatrix3dv", NULL, &weglProgramUniformMatrix3dv},
+ {"glProgramUniformMatrix4dv", NULL, &weglProgramUniformMatrix4dv},
+ {"glProgramUniformMatrix2x3fv", NULL, &weglProgramUniformMatrix2x3fv},
+ {"glProgramUniformMatrix3x2fv", NULL, &weglProgramUniformMatrix3x2fv},
+ {"glProgramUniformMatrix2x4fv", NULL, &weglProgramUniformMatrix2x4fv},
+ {"glProgramUniformMatrix4x2fv", NULL, &weglProgramUniformMatrix4x2fv},
+ {"glProgramUniformMatrix3x4fv", NULL, &weglProgramUniformMatrix3x4fv},
+ {"glProgramUniformMatrix4x3fv", NULL, &weglProgramUniformMatrix4x3fv},
+ {"glProgramUniformMatrix2x3dv", NULL, &weglProgramUniformMatrix2x3dv},
+ {"glProgramUniformMatrix3x2dv", NULL, &weglProgramUniformMatrix3x2dv},
+ {"glProgramUniformMatrix2x4dv", NULL, &weglProgramUniformMatrix2x4dv},
+ {"glProgramUniformMatrix4x2dv", NULL, &weglProgramUniformMatrix4x2dv},
+ {"glProgramUniformMatrix3x4dv", NULL, &weglProgramUniformMatrix3x4dv},
+ {"glProgramUniformMatrix4x3dv", NULL, &weglProgramUniformMatrix4x3dv},
+ {"glValidateProgramPipeline", NULL, &weglValidateProgramPipeline},
+ {"glGetProgramPipelineInfoLog", NULL, &weglGetProgramPipelineInfoLog},
+ {"glVertexAttribL1dv", NULL, &weglVertexAttribL1dv},
+ {"glVertexAttribL2dv", NULL, &weglVertexAttribL2dv},
+ {"glVertexAttribL3dv", NULL, &weglVertexAttribL3dv},
+ {"glVertexAttribL4dv", NULL, &weglVertexAttribL4dv},
+ {"glVertexAttribLPointer", NULL, &weglVertexAttribLPointer},
+ {"glGetVertexAttribLdv", NULL, &weglGetVertexAttribLdv},
+ {"glViewportArrayv", NULL, &weglViewportArrayv},
+ {"glViewportIndexedf", NULL, &weglViewportIndexedf},
+ {"glViewportIndexedfv", NULL, &weglViewportIndexedfv},
+ {"glScissorArrayv", NULL, &weglScissorArrayv},
+ {"glScissorIndexed", NULL, &weglScissorIndexed},
+ {"glScissorIndexedv", NULL, &weglScissorIndexedv},
+ {"glDepthRangeArrayv", NULL, &weglDepthRangeArrayv},
+ {"glDepthRangeIndexed", NULL, &weglDepthRangeIndexed},
+ {"glGetFloati_v", NULL, &weglGetFloati_v},
+ {"glGetDoublei_v", NULL, &weglGetDoublei_v},
+ {"glDebugMessageControlARB", NULL, &weglDebugMessageControlARB},
+ {"glDebugMessageInsertARB", NULL, &weglDebugMessageInsertARB},
+ {"glGetDebugMessageLogARB", NULL, &weglGetDebugMessageLogARB},
+ {"glGetGraphicsResetStatusARB", NULL, &weglGetGraphicsResetStatusARB},
{"glResizeBuffersMESA", NULL, &weglResizeBuffersMESA},
{"glWindowPos4dvMESA", NULL, &weglWindowPos4dvMESA},
{"glWindowPos4fvMESA", NULL, &weglWindowPos4fvMESA},