diff options
Diffstat (limited to 'lib/wx/c_src/gen/gl_finit.h')
-rw-r--r-- | lib/wx/c_src/gen/gl_finit.h | 207 |
1 files changed, 191 insertions, 16 deletions
diff --git a/lib/wx/c_src/gen/gl_finit.h b/lib/wx/c_src/gen/gl_finit.h index ef29f05c4d..3d707f4c18 100644 --- a/lib/wx/c_src/gen/gl_finit.h +++ b/lib/wx/c_src/gen/gl_finit.h @@ -394,7 +394,7 @@ static struct { {"glBufferData", "glBufferDataARB", &weglBufferData}, {"glBufferSubData", "glBufferSubDataARB", &weglBufferSubData}, {"glGetBufferSubData", "glGetBufferSubDataARB", &weglGetBufferSubData}, - {"glGetBufferParameteriv", "glGetBufferParameterivARB", &weglGetBufferParameteriv}, + {"glGetBufferParameteriv", NULL, &weglGetBufferParameteriv}, {"glBlendEquationSeparate", "glBlendEquationSeparateEXT", &weglBlendEquationSeparate}, {"glDrawBuffers", "glDrawBuffersARB", &weglDrawBuffers}, {"glStencilOpSeparate", "glStencilOpSeparateATI", &weglStencilOpSeparate}, @@ -498,6 +498,18 @@ static struct { {"glVertexAttribIPointer", NULL, &weglVertexAttribIPointer}, {"glGetVertexAttribIiv", NULL, &weglGetVertexAttribIiv}, {"glGetVertexAttribIuiv", NULL, &weglGetVertexAttribIuiv}, + {"glVertexAttribI1iv", NULL, &weglVertexAttribI1iv}, + {"glVertexAttribI2iv", NULL, &weglVertexAttribI2iv}, + {"glVertexAttribI3iv", NULL, &weglVertexAttribI3iv}, + {"glVertexAttribI4iv", NULL, &weglVertexAttribI4iv}, + {"glVertexAttribI1uiv", NULL, &weglVertexAttribI1uiv}, + {"glVertexAttribI2uiv", NULL, &weglVertexAttribI2uiv}, + {"glVertexAttribI3uiv", NULL, &weglVertexAttribI3uiv}, + {"glVertexAttribI4uiv", NULL, &weglVertexAttribI4uiv}, + {"glVertexAttribI4bv", NULL, &weglVertexAttribI4bv}, + {"glVertexAttribI4sv", NULL, &weglVertexAttribI4sv}, + {"glVertexAttribI4ubv", NULL, &weglVertexAttribI4ubv}, + {"glVertexAttribI4usv", NULL, &weglVertexAttribI4usv}, {"glGetUniformuiv", NULL, &weglGetUniformuiv}, {"glBindFragDataLocation", NULL, &weglBindFragDataLocation}, {"glGetFragDataLocation", NULL, &weglGetFragDataLocation}, @@ -518,22 +530,19 @@ static struct { {"glClearBufferfv", NULL, &weglClearBufferfv}, {"glClearBufferfi", NULL, &weglClearBufferfi}, {"glGetStringi", NULL, &weglGetStringi}, - {"glVertexAttribI1iv", NULL, &weglVertexAttribI1iv}, - {"glVertexAttribI2iv", NULL, &weglVertexAttribI2iv}, - {"glVertexAttribI3iv", NULL, &weglVertexAttribI3iv}, - {"glVertexAttribI4iv", NULL, &weglVertexAttribI4iv}, - {"glVertexAttribI1uiv", NULL, &weglVertexAttribI1uiv}, - {"glVertexAttribI2uiv", NULL, &weglVertexAttribI2uiv}, - {"glVertexAttribI3uiv", NULL, &weglVertexAttribI3uiv}, - {"glVertexAttribI4uiv", NULL, &weglVertexAttribI4uiv}, - {"glVertexAttribI4bv", NULL, &weglVertexAttribI4bv}, - {"glVertexAttribI4sv", NULL, &weglVertexAttribI4sv}, - {"glVertexAttribI4ubv", NULL, &weglVertexAttribI4ubv}, - {"glVertexAttribI4usv", NULL, &weglVertexAttribI4usv}, {"glDrawArraysInstanced", "glDrawArraysInstancedARB", &weglDrawArraysInstanced}, {"glDrawElementsInstanced", "glDrawElementsInstancedARB", &weglDrawElementsInstanced}, {"glTexBuffer", "glTexBufferARB", &weglTexBuffer}, {"glPrimitiveRestartIndex", NULL, &weglPrimitiveRestartIndex}, + {"glGetInteger64i_v", NULL, &weglGetInteger64i_v}, + {"glGetBufferParameteri64v", NULL, &weglGetBufferParameteri64v}, + {"glFramebufferTexture", "glFramebufferTextureARB", &weglFramebufferTexture}, + {"glVertexAttribDivisor", "glVertexAttribDivisorARB", &weglVertexAttribDivisor}, + {"glMinSampleShading", "glMinSampleShadingARB", &weglMinSampleShading}, + {"glBlendEquationi", "glBlendEquationiARB", &weglBlendEquationi}, + {"glBlendEquationSeparatei", "glBlendEquationSeparateiARB", &weglBlendEquationSeparatei}, + {"glBlendFunci", "glBlendFunciARB", &weglBlendFunci}, + {"glBlendFuncSeparatei", "glBlendFuncSeparateiARB", &weglBlendFuncSeparatei}, {"glLoadTransposeMatrixfARB", NULL, &weglLoadTransposeMatrixfARB}, {"glLoadTransposeMatrixdARB", NULL, &weglLoadTransposeMatrixdARB}, {"glMultTransposeMatrixfARB", NULL, &weglMultTransposeMatrixfARB}, @@ -568,6 +577,7 @@ static struct { {"glGetProgramLocalParameterdvARB", NULL, &weglGetProgramLocalParameterdvARB}, {"glGetProgramLocalParameterfvARB", NULL, &weglGetProgramLocalParameterfvARB}, {"glGetProgramStringARB", NULL, &weglGetProgramStringARB}, + {"glGetBufferParameterivARB", NULL, &weglGetBufferParameterivARB}, {"glDeleteObjectARB", NULL, &weglDeleteObjectARB}, {"glGetHandleARB", NULL, &weglGetHandleARB}, {"glDetachObjectARB", NULL, &weglDetachObjectARB}, @@ -611,10 +621,7 @@ static struct { {"glBlitFramebuffer", "glBlitFramebufferEXT", &weglBlitFramebuffer}, {"glRenderbufferStorageMultisample", "glRenderbufferStorageMultisampleEXT", &weglRenderbufferStorageMultisample}, {"glFramebufferTextureLayer", "glFramebufferTextureLayerARB", &weglFramebufferTextureLayer}, - {"glProgramParameteriARB", NULL, &weglProgramParameteriARB}, - {"glFramebufferTextureARB", NULL, &weglFramebufferTextureARB}, {"glFramebufferTextureFaceARB", NULL, &weglFramebufferTextureFaceARB}, - {"glVertexAttribDivisorARB", NULL, &weglVertexAttribDivisorARB}, {"glFlushMappedBufferRange", NULL, &weglFlushMappedBufferRange}, {"glBindVertexArray", NULL, &weglBindVertexArray}, {"glDeleteVertexArrays", NULL, &weglDeleteVertexArrays}, @@ -628,6 +635,174 @@ static struct { {"glGetActiveUniformBlockName", NULL, &weglGetActiveUniformBlockName}, {"glUniformBlockBinding", NULL, &weglUniformBlockBinding}, {"glCopyBufferSubData", NULL, &weglCopyBufferSubData}, + {"glDrawElementsBaseVertex", NULL, &weglDrawElementsBaseVertex}, + {"glDrawRangeElementsBaseVertex", NULL, &weglDrawRangeElementsBaseVertex}, + {"glDrawElementsInstancedBaseVertex", NULL, &weglDrawElementsInstancedBaseVertex}, + {"glProvokingVertex", NULL, &weglProvokingVertex}, + {"glFenceSync", NULL, &weglFenceSync}, + {"glIsSync", NULL, &weglIsSync}, + {"glDeleteSync", NULL, &weglDeleteSync}, + {"glClientWaitSync", NULL, &weglClientWaitSync}, + {"glWaitSync", NULL, &weglWaitSync}, + {"glGetInteger64v", NULL, &weglGetInteger64v}, + {"glGetSynciv", NULL, &weglGetSynciv}, + {"glTexImage2DMultisample", NULL, &weglTexImage2DMultisample}, + {"glTexImage3DMultisample", NULL, &weglTexImage3DMultisample}, + {"glGetMultisamplefv", NULL, &weglGetMultisamplefv}, + {"glSampleMaski", NULL, &weglSampleMaski}, + {"glNamedStringARB", NULL, &weglNamedStringARB}, + {"glDeleteNamedStringARB", NULL, &weglDeleteNamedStringARB}, + {"glCompileShaderIncludeARB", NULL, &weglCompileShaderIncludeARB}, + {"glIsNamedStringARB", NULL, &weglIsNamedStringARB}, + {"glGetNamedStringARB", NULL, &weglGetNamedStringARB}, + {"glGetNamedStringivARB", NULL, &weglGetNamedStringivARB}, + {"glBindFragDataLocationIndexed", NULL, &weglBindFragDataLocationIndexed}, + {"glGetFragDataIndex", NULL, &weglGetFragDataIndex}, + {"glGenSamplers", NULL, &weglGenSamplers}, + {"glDeleteSamplers", NULL, &weglDeleteSamplers}, + {"glIsSampler", NULL, &weglIsSampler}, + {"glBindSampler", NULL, &weglBindSampler}, + {"glSamplerParameteri", NULL, &weglSamplerParameteri}, + {"glSamplerParameteriv", NULL, &weglSamplerParameteriv}, + {"glSamplerParameterf", NULL, &weglSamplerParameterf}, + {"glSamplerParameterfv", NULL, &weglSamplerParameterfv}, + {"glSamplerParameterIiv", NULL, &weglSamplerParameterIiv}, + {"glSamplerParameterIuiv", NULL, &weglSamplerParameterIuiv}, + {"glGetSamplerParameteriv", NULL, &weglGetSamplerParameteriv}, + {"glGetSamplerParameterIiv", NULL, &weglGetSamplerParameterIiv}, + {"glGetSamplerParameterfv", NULL, &weglGetSamplerParameterfv}, + {"glGetSamplerParameterIuiv", NULL, &weglGetSamplerParameterIuiv}, + {"glQueryCounter", NULL, &weglQueryCounter}, + {"glGetQueryObjecti64v", NULL, &weglGetQueryObjecti64v}, + {"glGetQueryObjectui64v", NULL, &weglGetQueryObjectui64v}, + {"glDrawArraysIndirect", NULL, &weglDrawArraysIndirect}, + {"glDrawElementsIndirect", NULL, &weglDrawElementsIndirect}, + {"glUniform1d", NULL, &weglUniform1d}, + {"glUniform2d", NULL, &weglUniform2d}, + {"glUniform3d", NULL, &weglUniform3d}, + {"glUniform4d", NULL, &weglUniform4d}, + {"glUniform1dv", NULL, &weglUniform1dv}, + {"glUniform2dv", NULL, &weglUniform2dv}, + {"glUniform3dv", NULL, &weglUniform3dv}, + {"glUniform4dv", NULL, &weglUniform4dv}, + {"glUniformMatrix2dv", NULL, &weglUniformMatrix2dv}, + {"glUniformMatrix3dv", NULL, &weglUniformMatrix3dv}, + {"glUniformMatrix4dv", NULL, &weglUniformMatrix4dv}, + {"glUniformMatrix2x3dv", NULL, &weglUniformMatrix2x3dv}, + {"glUniformMatrix2x4dv", NULL, &weglUniformMatrix2x4dv}, + {"glUniformMatrix3x2dv", NULL, &weglUniformMatrix3x2dv}, + {"glUniformMatrix3x4dv", NULL, &weglUniformMatrix3x4dv}, + {"glUniformMatrix4x2dv", NULL, &weglUniformMatrix4x2dv}, + {"glUniformMatrix4x3dv", NULL, &weglUniformMatrix4x3dv}, + {"glGetUniformdv", NULL, &weglGetUniformdv}, + {"glGetSubroutineUniformLocation", NULL, &weglGetSubroutineUniformLocation}, + {"glGetSubroutineIndex", NULL, &weglGetSubroutineIndex}, + {"glGetActiveSubroutineUniformName", NULL, &weglGetActiveSubroutineUniformName}, + {"glGetActiveSubroutineName", NULL, &weglGetActiveSubroutineName}, + {"glUniformSubroutinesuiv", NULL, &weglUniformSubroutinesuiv}, + {"glGetUniformSubroutineuiv", NULL, &weglGetUniformSubroutineuiv}, + {"glGetProgramStageiv", NULL, &weglGetProgramStageiv}, + {"glPatchParameteri", NULL, &weglPatchParameteri}, + {"glPatchParameterfv", NULL, &weglPatchParameterfv}, + {"glBindTransformFeedback", NULL, &weglBindTransformFeedback}, + {"glDeleteTransformFeedbacks", NULL, &weglDeleteTransformFeedbacks}, + {"glGenTransformFeedbacks", NULL, &weglGenTransformFeedbacks}, + {"glIsTransformFeedback", NULL, &weglIsTransformFeedback}, + {"glPauseTransformFeedback", NULL, &weglPauseTransformFeedback}, + {"glResumeTransformFeedback", NULL, &weglResumeTransformFeedback}, + {"glDrawTransformFeedback", NULL, &weglDrawTransformFeedback}, + {"glDrawTransformFeedbackStream", NULL, &weglDrawTransformFeedbackStream}, + {"glBeginQueryIndexed", NULL, &weglBeginQueryIndexed}, + {"glEndQueryIndexed", NULL, &weglEndQueryIndexed}, + {"glGetQueryIndexediv", NULL, &weglGetQueryIndexediv}, + {"glReleaseShaderCompiler", NULL, &weglReleaseShaderCompiler}, + {"glShaderBinary", NULL, &weglShaderBinary}, + {"glGetShaderPrecisionFormat", NULL, &weglGetShaderPrecisionFormat}, + {"glDepthRangef", NULL, &weglDepthRangef}, + {"glClearDepthf", NULL, &weglClearDepthf}, + {"glGetProgramBinary", NULL, &weglGetProgramBinary}, + {"glProgramBinary", NULL, &weglProgramBinary}, + {"glProgramParameteri", "glProgramParameteriARB", &weglProgramParameteri}, + {"glUseProgramStages", NULL, &weglUseProgramStages}, + {"glActiveShaderProgram", NULL, &weglActiveShaderProgram}, + {"glCreateShaderProgramv", NULL, &weglCreateShaderProgramv}, + {"glBindProgramPipeline", NULL, &weglBindProgramPipeline}, + {"glDeleteProgramPipelines", NULL, &weglDeleteProgramPipelines}, + {"glGenProgramPipelines", NULL, &weglGenProgramPipelines}, + {"glIsProgramPipeline", NULL, &weglIsProgramPipeline}, + {"glGetProgramPipelineiv", NULL, &weglGetProgramPipelineiv}, + {"glProgramUniform1i", NULL, &weglProgramUniform1i}, + {"glProgramUniform1iv", NULL, &weglProgramUniform1iv}, + {"glProgramUniform1f", NULL, &weglProgramUniform1f}, + {"glProgramUniform1fv", NULL, &weglProgramUniform1fv}, + {"glProgramUniform1d", NULL, &weglProgramUniform1d}, + {"glProgramUniform1dv", NULL, &weglProgramUniform1dv}, + {"glProgramUniform1ui", NULL, &weglProgramUniform1ui}, + {"glProgramUniform1uiv", NULL, &weglProgramUniform1uiv}, + {"glProgramUniform2i", NULL, &weglProgramUniform2i}, + {"glProgramUniform2iv", NULL, &weglProgramUniform2iv}, + {"glProgramUniform2f", NULL, &weglProgramUniform2f}, + {"glProgramUniform2fv", NULL, &weglProgramUniform2fv}, + {"glProgramUniform2d", NULL, &weglProgramUniform2d}, + {"glProgramUniform2dv", NULL, &weglProgramUniform2dv}, + {"glProgramUniform2ui", NULL, &weglProgramUniform2ui}, + {"glProgramUniform2uiv", NULL, &weglProgramUniform2uiv}, + {"glProgramUniform3i", NULL, &weglProgramUniform3i}, + {"glProgramUniform3iv", NULL, &weglProgramUniform3iv}, + {"glProgramUniform3f", NULL, &weglProgramUniform3f}, + {"glProgramUniform3fv", NULL, &weglProgramUniform3fv}, + {"glProgramUniform3d", NULL, &weglProgramUniform3d}, + {"glProgramUniform3dv", NULL, &weglProgramUniform3dv}, + {"glProgramUniform3ui", NULL, &weglProgramUniform3ui}, + {"glProgramUniform3uiv", NULL, &weglProgramUniform3uiv}, + {"glProgramUniform4i", NULL, &weglProgramUniform4i}, + {"glProgramUniform4iv", NULL, &weglProgramUniform4iv}, + {"glProgramUniform4f", NULL, &weglProgramUniform4f}, + {"glProgramUniform4fv", NULL, &weglProgramUniform4fv}, + {"glProgramUniform4d", NULL, &weglProgramUniform4d}, + {"glProgramUniform4dv", NULL, &weglProgramUniform4dv}, + {"glProgramUniform4ui", NULL, &weglProgramUniform4ui}, + {"glProgramUniform4uiv", NULL, &weglProgramUniform4uiv}, + {"glProgramUniformMatrix2fv", NULL, &weglProgramUniformMatrix2fv}, + {"glProgramUniformMatrix3fv", NULL, &weglProgramUniformMatrix3fv}, + {"glProgramUniformMatrix4fv", NULL, &weglProgramUniformMatrix4fv}, + {"glProgramUniformMatrix2dv", NULL, &weglProgramUniformMatrix2dv}, + {"glProgramUniformMatrix3dv", NULL, &weglProgramUniformMatrix3dv}, + {"glProgramUniformMatrix4dv", NULL, &weglProgramUniformMatrix4dv}, + {"glProgramUniformMatrix2x3fv", NULL, &weglProgramUniformMatrix2x3fv}, + {"glProgramUniformMatrix3x2fv", NULL, &weglProgramUniformMatrix3x2fv}, + {"glProgramUniformMatrix2x4fv", NULL, &weglProgramUniformMatrix2x4fv}, + {"glProgramUniformMatrix4x2fv", NULL, &weglProgramUniformMatrix4x2fv}, + {"glProgramUniformMatrix3x4fv", NULL, &weglProgramUniformMatrix3x4fv}, + {"glProgramUniformMatrix4x3fv", NULL, &weglProgramUniformMatrix4x3fv}, + {"glProgramUniformMatrix2x3dv", NULL, &weglProgramUniformMatrix2x3dv}, + {"glProgramUniformMatrix3x2dv", NULL, &weglProgramUniformMatrix3x2dv}, + {"glProgramUniformMatrix2x4dv", NULL, &weglProgramUniformMatrix2x4dv}, + {"glProgramUniformMatrix4x2dv", NULL, &weglProgramUniformMatrix4x2dv}, + {"glProgramUniformMatrix3x4dv", NULL, &weglProgramUniformMatrix3x4dv}, + {"glProgramUniformMatrix4x3dv", NULL, &weglProgramUniformMatrix4x3dv}, + {"glValidateProgramPipeline", NULL, &weglValidateProgramPipeline}, + {"glGetProgramPipelineInfoLog", NULL, &weglGetProgramPipelineInfoLog}, + {"glVertexAttribL1dv", NULL, &weglVertexAttribL1dv}, + {"glVertexAttribL2dv", NULL, &weglVertexAttribL2dv}, + {"glVertexAttribL3dv", NULL, &weglVertexAttribL3dv}, + {"glVertexAttribL4dv", NULL, &weglVertexAttribL4dv}, + {"glVertexAttribLPointer", NULL, &weglVertexAttribLPointer}, + {"glGetVertexAttribLdv", NULL, &weglGetVertexAttribLdv}, + {"glViewportArrayv", NULL, &weglViewportArrayv}, + {"glViewportIndexedf", NULL, &weglViewportIndexedf}, + {"glViewportIndexedfv", NULL, &weglViewportIndexedfv}, + {"glScissorArrayv", NULL, &weglScissorArrayv}, + {"glScissorIndexed", NULL, &weglScissorIndexed}, + {"glScissorIndexedv", NULL, &weglScissorIndexedv}, + {"glDepthRangeArrayv", NULL, &weglDepthRangeArrayv}, + {"glDepthRangeIndexed", NULL, &weglDepthRangeIndexed}, + {"glGetFloati_v", NULL, &weglGetFloati_v}, + {"glGetDoublei_v", NULL, &weglGetDoublei_v}, + {"glDebugMessageControlARB", NULL, &weglDebugMessageControlARB}, + {"glDebugMessageInsertARB", NULL, &weglDebugMessageInsertARB}, + {"glGetDebugMessageLogARB", NULL, &weglGetDebugMessageLogARB}, + {"glGetGraphicsResetStatusARB", NULL, &weglGetGraphicsResetStatusARB}, {"glResizeBuffersMESA", NULL, &weglResizeBuffersMESA}, {"glWindowPos4dvMESA", NULL, &weglWindowPos4dvMESA}, {"glWindowPos4fvMESA", NULL, &weglWindowPos4fvMESA}, |