aboutsummaryrefslogtreecommitdiffstats
path: root/lib/wx/c_src/gen
diff options
context:
space:
mode:
Diffstat (limited to 'lib/wx/c_src/gen')
-rw-r--r--lib/wx/c_src/gen/gl_fdefs.h412
-rw-r--r--lib/wx/c_src/gen/gl_finit.h207
-rw-r--r--lib/wx/c_src/gen/gl_funcs.cpp2137
3 files changed, 2488 insertions, 268 deletions
diff --git a/lib/wx/c_src/gen/gl_fdefs.h b/lib/wx/c_src/gen/gl_fdefs.h
index 2096f7a413..c0fc338aa8 100644
--- a/lib/wx/c_src/gen/gl_fdefs.h
+++ b/lib/wx/c_src/gen/gl_fdefs.h
@@ -684,7 +684,7 @@ typedef void (APIENTRY * WXEGLMULTTRANSPOSEMATRIXD)(const GLdouble *);
WXE_EXTERN WXEGLMULTTRANSPOSEMATRIXD weglMultTransposeMatrixd;
typedef void (APIENTRY * WXEGLBLENDFUNCSEPARATE)(GLenum,GLenum,GLenum,GLenum);
WXE_EXTERN WXEGLBLENDFUNCSEPARATE weglBlendFuncSeparate;
-typedef void (APIENTRY * WXEGLMULTIDRAWARRAYS)(GLenum,GLint *,GLsizei *,GLsizei);
+typedef void (APIENTRY * WXEGLMULTIDRAWARRAYS)(GLenum,const GLint *,const GLsizei *,GLsizei);
WXE_EXTERN WXEGLMULTIDRAWARRAYS weglMultiDrawArrays;
typedef void (APIENTRY * WXEGLPOINTPARAMETERF)(GLenum,GLfloat);
WXE_EXTERN WXEGLPOINTPARAMETERF weglPointParameterf;
@@ -972,6 +972,30 @@ typedef void (APIENTRY * WXEGLGETVERTEXATTRIBIIV)(GLuint,GLenum,GLint *);
WXE_EXTERN WXEGLGETVERTEXATTRIBIIV weglGetVertexAttribIiv;
typedef void (APIENTRY * WXEGLGETVERTEXATTRIBIUIV)(GLuint,GLenum,GLuint *);
WXE_EXTERN WXEGLGETVERTEXATTRIBIUIV weglGetVertexAttribIuiv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI1IV)(GLuint,const GLint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI1IV weglVertexAttribI1iv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI2IV)(GLuint,const GLint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI2IV weglVertexAttribI2iv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI3IV)(GLuint,const GLint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI3IV weglVertexAttribI3iv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4IV)(GLuint,const GLint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4IV weglVertexAttribI4iv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI1UIV)(GLuint,const GLuint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI1UIV weglVertexAttribI1uiv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI2UIV)(GLuint,const GLuint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI2UIV weglVertexAttribI2uiv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI3UIV)(GLuint,const GLuint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI3UIV weglVertexAttribI3uiv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UIV)(GLuint,const GLuint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4UIV weglVertexAttribI4uiv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4BV)(GLuint,const GLbyte *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4BV weglVertexAttribI4bv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4SV)(GLuint,const GLshort *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4SV weglVertexAttribI4sv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UBV)(GLuint,const GLubyte *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4UBV weglVertexAttribI4ubv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4USV)(GLuint,const GLushort *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4USV weglVertexAttribI4usv;
typedef void (APIENTRY * WXEGLGETUNIFORMUIV)(GLuint,GLint,GLuint *);
WXE_EXTERN WXEGLGETUNIFORMUIV weglGetUniformuiv;
typedef void (APIENTRY * WXEGLBINDFRAGDATALOCATION)(GLuint,GLuint,const GLchar *);
@@ -1012,30 +1036,6 @@ typedef void (APIENTRY * WXEGLCLEARBUFFERFI)(GLenum,GLint,GLfloat,GLint);
WXE_EXTERN WXEGLCLEARBUFFERFI weglClearBufferfi;
typedef const GLubyte * (APIENTRY * WXEGLGETSTRINGI)(GLenum,GLuint);
WXE_EXTERN WXEGLGETSTRINGI weglGetStringi;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI1IV)(GLuint,const GLint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI1IV weglVertexAttribI1iv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI2IV)(GLuint,const GLint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI2IV weglVertexAttribI2iv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI3IV)(GLuint,const GLint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI3IV weglVertexAttribI3iv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4IV)(GLuint,const GLint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4IV weglVertexAttribI4iv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI1UIV)(GLuint,const GLuint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI1UIV weglVertexAttribI1uiv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI2UIV)(GLuint,const GLuint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI2UIV weglVertexAttribI2uiv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI3UIV)(GLuint,const GLuint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI3UIV weglVertexAttribI3uiv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UIV)(GLuint,const GLuint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4UIV weglVertexAttribI4uiv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4BV)(GLuint,const GLbyte *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4BV weglVertexAttribI4bv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4SV)(GLuint,const GLshort *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4SV weglVertexAttribI4sv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UBV)(GLuint,const GLubyte *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4UBV weglVertexAttribI4ubv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4USV)(GLuint,const GLushort *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4USV weglVertexAttribI4usv;
typedef void (APIENTRY * WXEGLDRAWARRAYSINSTANCED)(GLenum,GLint,GLsizei,GLsizei);
WXE_EXTERN WXEGLDRAWARRAYSINSTANCED weglDrawArraysInstanced;
typedef void (APIENTRY * WXEGLDRAWELEMENTSINSTANCED)(GLenum,GLsizei,GLenum,const GLvoid *,GLsizei);
@@ -1044,6 +1044,24 @@ typedef void (APIENTRY * WXEGLTEXBUFFER)(GLenum,GLenum,GLuint);
WXE_EXTERN WXEGLTEXBUFFER weglTexBuffer;
typedef void (APIENTRY * WXEGLPRIMITIVERESTARTINDEX)(GLuint);
WXE_EXTERN WXEGLPRIMITIVERESTARTINDEX weglPrimitiveRestartIndex;
+typedef void (APIENTRY * WXEGLGETINTEGER64I_V)(GLenum,GLuint,GLint64 *);
+WXE_EXTERN WXEGLGETINTEGER64I_V weglGetInteger64i_v;
+typedef void (APIENTRY * WXEGLGETBUFFERPARAMETERI64V)(GLenum,GLenum,GLint64 *);
+WXE_EXTERN WXEGLGETBUFFERPARAMETERI64V weglGetBufferParameteri64v;
+typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTURE)(GLenum,GLenum,GLuint,GLint);
+WXE_EXTERN WXEGLFRAMEBUFFERTEXTURE weglFramebufferTexture;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBDIVISOR)(GLuint,GLuint);
+WXE_EXTERN WXEGLVERTEXATTRIBDIVISOR weglVertexAttribDivisor;
+typedef void (APIENTRY * WXEGLMINSAMPLESHADING)(GLclampf);
+WXE_EXTERN WXEGLMINSAMPLESHADING weglMinSampleShading;
+typedef void (APIENTRY * WXEGLBLENDEQUATIONI)(GLuint,GLenum);
+WXE_EXTERN WXEGLBLENDEQUATIONI weglBlendEquationi;
+typedef void (APIENTRY * WXEGLBLENDEQUATIONSEPARATEI)(GLuint,GLenum,GLenum);
+WXE_EXTERN WXEGLBLENDEQUATIONSEPARATEI weglBlendEquationSeparatei;
+typedef void (APIENTRY * WXEGLBLENDFUNCI)(GLuint,GLenum,GLenum);
+WXE_EXTERN WXEGLBLENDFUNCI weglBlendFunci;
+typedef void (APIENTRY * WXEGLBLENDFUNCSEPARATEI)(GLuint,GLenum,GLenum,GLenum,GLenum);
+WXE_EXTERN WXEGLBLENDFUNCSEPARATEI weglBlendFuncSeparatei;
typedef void (APIENTRY * WXEGLLOADTRANSPOSEMATRIXFARB)(const GLfloat *);
WXE_EXTERN WXEGLLOADTRANSPOSEMATRIXFARB weglLoadTransposeMatrixfARB;
typedef void (APIENTRY * WXEGLLOADTRANSPOSEMATRIXDARB)(const GLdouble *);
@@ -1112,6 +1130,8 @@ typedef void (APIENTRY * WXEGLGETPROGRAMLOCALPARAMETERFVARB)(GLenum,GLuint,GLflo
WXE_EXTERN WXEGLGETPROGRAMLOCALPARAMETERFVARB weglGetProgramLocalParameterfvARB;
typedef void (APIENTRY * WXEGLGETPROGRAMSTRINGARB)(GLenum,GLenum,GLvoid *);
WXE_EXTERN WXEGLGETPROGRAMSTRINGARB weglGetProgramStringARB;
+typedef void (APIENTRY * WXEGLGETBUFFERPARAMETERIVARB)(GLenum,GLenum,GLint *);
+WXE_EXTERN WXEGLGETBUFFERPARAMETERIVARB weglGetBufferParameterivARB;
typedef void (APIENTRY * WXEGLDELETEOBJECTARB)(GLhandleARB);
WXE_EXTERN WXEGLDELETEOBJECTARB weglDeleteObjectARB;
typedef GLhandleARB (APIENTRY * WXEGLGETHANDLEARB)(GLenum);
@@ -1198,14 +1218,8 @@ typedef void (APIENTRY * WXEGLRENDERBUFFERSTORAGEMULTISAMPLE)(GLenum,GLsizei,GLe
WXE_EXTERN WXEGLRENDERBUFFERSTORAGEMULTISAMPLE weglRenderbufferStorageMultisample;
typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTURELAYER)(GLenum,GLenum,GLuint,GLint,GLint);
WXE_EXTERN WXEGLFRAMEBUFFERTEXTURELAYER weglFramebufferTextureLayer;
-typedef void (APIENTRY * WXEGLPROGRAMPARAMETERIARB)(GLuint,GLenum,GLint);
-WXE_EXTERN WXEGLPROGRAMPARAMETERIARB weglProgramParameteriARB;
-typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTUREARB)(GLenum,GLenum,GLuint,GLint);
-WXE_EXTERN WXEGLFRAMEBUFFERTEXTUREARB weglFramebufferTextureARB;
typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTUREFACEARB)(GLenum,GLenum,GLuint,GLint,GLenum);
WXE_EXTERN WXEGLFRAMEBUFFERTEXTUREFACEARB weglFramebufferTextureFaceARB;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBDIVISORARB)(GLuint,GLuint);
-WXE_EXTERN WXEGLVERTEXATTRIBDIVISORARB weglVertexAttribDivisorARB;
typedef void (APIENTRY * WXEGLFLUSHMAPPEDBUFFERRANGE)(GLenum,GLintptr,GLsizeiptr);
WXE_EXTERN WXEGLFLUSHMAPPEDBUFFERRANGE weglFlushMappedBufferRange;
typedef void (APIENTRY * WXEGLBINDVERTEXARRAY)(GLuint);
@@ -1232,6 +1246,342 @@ typedef void (APIENTRY * WXEGLUNIFORMBLOCKBINDING)(GLuint,GLuint,GLuint);
WXE_EXTERN WXEGLUNIFORMBLOCKBINDING weglUniformBlockBinding;
typedef void (APIENTRY * WXEGLCOPYBUFFERSUBDATA)(GLenum,GLenum,GLintptr,GLintptr,GLsizeiptr);
WXE_EXTERN WXEGLCOPYBUFFERSUBDATA weglCopyBufferSubData;
+typedef void (APIENTRY * WXEGLDRAWELEMENTSBASEVERTEX)(GLenum,GLsizei,GLenum,const GLvoid *,GLint);
+WXE_EXTERN WXEGLDRAWELEMENTSBASEVERTEX weglDrawElementsBaseVertex;
+typedef void (APIENTRY * WXEGLDRAWRANGEELEMENTSBASEVERTEX)(GLenum,GLuint,GLuint,GLsizei,GLenum,const GLvoid *,GLint);
+WXE_EXTERN WXEGLDRAWRANGEELEMENTSBASEVERTEX weglDrawRangeElementsBaseVertex;
+typedef void (APIENTRY * WXEGLDRAWELEMENTSINSTANCEDBASEVERTEX)(GLenum,GLsizei,GLenum,const GLvoid *,GLsizei,GLint);
+WXE_EXTERN WXEGLDRAWELEMENTSINSTANCEDBASEVERTEX weglDrawElementsInstancedBaseVertex;
+typedef void (APIENTRY * WXEGLPROVOKINGVERTEX)(GLenum);
+WXE_EXTERN WXEGLPROVOKINGVERTEX weglProvokingVertex;
+typedef GLsync (APIENTRY * WXEGLFENCESYNC)(GLenum,GLbitfield);
+WXE_EXTERN WXEGLFENCESYNC weglFenceSync;
+typedef GLboolean (APIENTRY * WXEGLISSYNC)(GLsync);
+WXE_EXTERN WXEGLISSYNC weglIsSync;
+typedef void (APIENTRY * WXEGLDELETESYNC)(GLsync);
+WXE_EXTERN WXEGLDELETESYNC weglDeleteSync;
+typedef GLenum (APIENTRY * WXEGLCLIENTWAITSYNC)(GLsync,GLbitfield,GLuint64);
+WXE_EXTERN WXEGLCLIENTWAITSYNC weglClientWaitSync;
+typedef void (APIENTRY * WXEGLWAITSYNC)(GLsync,GLbitfield,GLuint64);
+WXE_EXTERN WXEGLWAITSYNC weglWaitSync;
+typedef void (APIENTRY * WXEGLGETINTEGER64V)(GLenum,GLint64 *);
+WXE_EXTERN WXEGLGETINTEGER64V weglGetInteger64v;
+typedef void (APIENTRY * WXEGLGETSYNCIV)(GLsync,GLenum,GLsizei,GLsizei *,GLint *);
+WXE_EXTERN WXEGLGETSYNCIV weglGetSynciv;
+typedef void (APIENTRY * WXEGLTEXIMAGE2DMULTISAMPLE)(GLenum,GLsizei,GLint,GLsizei,GLsizei,GLboolean);
+WXE_EXTERN WXEGLTEXIMAGE2DMULTISAMPLE weglTexImage2DMultisample;
+typedef void (APIENTRY * WXEGLTEXIMAGE3DMULTISAMPLE)(GLenum,GLsizei,GLint,GLsizei,GLsizei,GLsizei,GLboolean);
+WXE_EXTERN WXEGLTEXIMAGE3DMULTISAMPLE weglTexImage3DMultisample;
+typedef void (APIENTRY * WXEGLGETMULTISAMPLEFV)(GLenum,GLuint,GLfloat *);
+WXE_EXTERN WXEGLGETMULTISAMPLEFV weglGetMultisamplefv;
+typedef void (APIENTRY * WXEGLSAMPLEMASKI)(GLuint,GLbitfield);
+WXE_EXTERN WXEGLSAMPLEMASKI weglSampleMaski;
+typedef void (APIENTRY * WXEGLNAMEDSTRINGARB)(GLenum,GLint,const GLchar *,GLint,const GLchar *);
+WXE_EXTERN WXEGLNAMEDSTRINGARB weglNamedStringARB;
+typedef void (APIENTRY * WXEGLDELETENAMEDSTRINGARB)(GLint,const GLchar *);
+WXE_EXTERN WXEGLDELETENAMEDSTRINGARB weglDeleteNamedStringARB;
+typedef void (APIENTRY * WXEGLCOMPILESHADERINCLUDEARB)(GLuint,GLsizei,const GLchar **,const GLint *);
+WXE_EXTERN WXEGLCOMPILESHADERINCLUDEARB weglCompileShaderIncludeARB;
+typedef GLboolean (APIENTRY * WXEGLISNAMEDSTRINGARB)(GLint,const GLchar *);
+WXE_EXTERN WXEGLISNAMEDSTRINGARB weglIsNamedStringARB;
+typedef void (APIENTRY * WXEGLGETNAMEDSTRINGARB)(GLint,const GLchar *,GLsizei,GLint *,GLchar *);
+WXE_EXTERN WXEGLGETNAMEDSTRINGARB weglGetNamedStringARB;
+typedef void (APIENTRY * WXEGLGETNAMEDSTRINGIVARB)(GLint,const GLchar *,GLenum,GLint *);
+WXE_EXTERN WXEGLGETNAMEDSTRINGIVARB weglGetNamedStringivARB;
+typedef void (APIENTRY * WXEGLBINDFRAGDATALOCATIONINDEXED)(GLuint,GLuint,GLuint,const GLchar *);
+WXE_EXTERN WXEGLBINDFRAGDATALOCATIONINDEXED weglBindFragDataLocationIndexed;
+typedef GLint (APIENTRY * WXEGLGETFRAGDATAINDEX)(GLuint,const GLchar *);
+WXE_EXTERN WXEGLGETFRAGDATAINDEX weglGetFragDataIndex;
+typedef void (APIENTRY * WXEGLGENSAMPLERS)(GLsizei,GLuint *);
+WXE_EXTERN WXEGLGENSAMPLERS weglGenSamplers;
+typedef void (APIENTRY * WXEGLDELETESAMPLERS)(GLsizei,const GLuint *);
+WXE_EXTERN WXEGLDELETESAMPLERS weglDeleteSamplers;
+typedef GLboolean (APIENTRY * WXEGLISSAMPLER)(GLuint);
+WXE_EXTERN WXEGLISSAMPLER weglIsSampler;
+typedef void (APIENTRY * WXEGLBINDSAMPLER)(GLuint,GLuint);
+WXE_EXTERN WXEGLBINDSAMPLER weglBindSampler;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERI)(GLuint,GLenum,GLint);
+WXE_EXTERN WXEGLSAMPLERPARAMETERI weglSamplerParameteri;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERIV)(GLuint,GLenum,const GLint *);
+WXE_EXTERN WXEGLSAMPLERPARAMETERIV weglSamplerParameteriv;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERF)(GLuint,GLenum,GLfloat);
+WXE_EXTERN WXEGLSAMPLERPARAMETERF weglSamplerParameterf;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERFV)(GLuint,GLenum,const GLfloat *);
+WXE_EXTERN WXEGLSAMPLERPARAMETERFV weglSamplerParameterfv;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERIIV)(GLuint,GLenum,const GLint *);
+WXE_EXTERN WXEGLSAMPLERPARAMETERIIV weglSamplerParameterIiv;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERIUIV)(GLuint,GLenum,const GLuint *);
+WXE_EXTERN WXEGLSAMPLERPARAMETERIUIV weglSamplerParameterIuiv;
+typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERIV)(GLuint,GLenum,GLint *);
+WXE_EXTERN WXEGLGETSAMPLERPARAMETERIV weglGetSamplerParameteriv;
+typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERIIV)(GLuint,GLenum,GLint *);
+WXE_EXTERN WXEGLGETSAMPLERPARAMETERIIV weglGetSamplerParameterIiv;
+typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERFV)(GLuint,GLenum,GLfloat *);
+WXE_EXTERN WXEGLGETSAMPLERPARAMETERFV weglGetSamplerParameterfv;
+typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERIUIV)(GLuint,GLenum,GLuint *);
+WXE_EXTERN WXEGLGETSAMPLERPARAMETERIUIV weglGetSamplerParameterIuiv;
+typedef void (APIENTRY * WXEGLQUERYCOUNTER)(GLuint,GLenum);
+WXE_EXTERN WXEGLQUERYCOUNTER weglQueryCounter;
+typedef void (APIENTRY * WXEGLGETQUERYOBJECTI64V)(GLuint,GLenum,GLint64 *);
+WXE_EXTERN WXEGLGETQUERYOBJECTI64V weglGetQueryObjecti64v;
+typedef void (APIENTRY * WXEGLGETQUERYOBJECTUI64V)(GLuint,GLenum,GLuint64 *);
+WXE_EXTERN WXEGLGETQUERYOBJECTUI64V weglGetQueryObjectui64v;
+typedef void (APIENTRY * WXEGLDRAWARRAYSINDIRECT)(GLenum,const GLvoid *);
+WXE_EXTERN WXEGLDRAWARRAYSINDIRECT weglDrawArraysIndirect;
+typedef void (APIENTRY * WXEGLDRAWELEMENTSINDIRECT)(GLenum,GLenum,const GLvoid *);
+WXE_EXTERN WXEGLDRAWELEMENTSINDIRECT weglDrawElementsIndirect;
+typedef void (APIENTRY * WXEGLUNIFORM1D)(GLint,GLdouble);
+WXE_EXTERN WXEGLUNIFORM1D weglUniform1d;
+typedef void (APIENTRY * WXEGLUNIFORM2D)(GLint,GLdouble,GLdouble);
+WXE_EXTERN WXEGLUNIFORM2D weglUniform2d;
+typedef void (APIENTRY * WXEGLUNIFORM3D)(GLint,GLdouble,GLdouble,GLdouble);
+WXE_EXTERN WXEGLUNIFORM3D weglUniform3d;
+typedef void (APIENTRY * WXEGLUNIFORM4D)(GLint,GLdouble,GLdouble,GLdouble,GLdouble);
+WXE_EXTERN WXEGLUNIFORM4D weglUniform4d;
+typedef void (APIENTRY * WXEGLUNIFORM1DV)(GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORM1DV weglUniform1dv;
+typedef void (APIENTRY * WXEGLUNIFORM2DV)(GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORM2DV weglUniform2dv;
+typedef void (APIENTRY * WXEGLUNIFORM3DV)(GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORM3DV weglUniform3dv;
+typedef void (APIENTRY * WXEGLUNIFORM4DV)(GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORM4DV weglUniform4dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX2DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX2DV weglUniformMatrix2dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX3DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX3DV weglUniformMatrix3dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX4DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX4DV weglUniformMatrix4dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX2X3DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX2X3DV weglUniformMatrix2x3dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX2X4DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX2X4DV weglUniformMatrix2x4dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX3X2DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX3X2DV weglUniformMatrix3x2dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX3X4DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX3X4DV weglUniformMatrix3x4dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX4X2DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX4X2DV weglUniformMatrix4x2dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX4X3DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX4X3DV weglUniformMatrix4x3dv;
+typedef void (APIENTRY * WXEGLGETUNIFORMDV)(GLuint,GLint,GLdouble *);
+WXE_EXTERN WXEGLGETUNIFORMDV weglGetUniformdv;
+typedef GLint (APIENTRY * WXEGLGETSUBROUTINEUNIFORMLOCATION)(GLuint,GLenum,const GLchar *);
+WXE_EXTERN WXEGLGETSUBROUTINEUNIFORMLOCATION weglGetSubroutineUniformLocation;
+typedef GLuint (APIENTRY * WXEGLGETSUBROUTINEINDEX)(GLuint,GLenum,const GLchar *);
+WXE_EXTERN WXEGLGETSUBROUTINEINDEX weglGetSubroutineIndex;
+typedef void (APIENTRY * WXEGLGETACTIVESUBROUTINEUNIFORMNAME)(GLuint,GLenum,GLuint,GLsizei,GLsizei *,GLchar *);
+WXE_EXTERN WXEGLGETACTIVESUBROUTINEUNIFORMNAME weglGetActiveSubroutineUniformName;
+typedef void (APIENTRY * WXEGLGETACTIVESUBROUTINENAME)(GLuint,GLenum,GLuint,GLsizei,GLsizei *,GLchar *);
+WXE_EXTERN WXEGLGETACTIVESUBROUTINENAME weglGetActiveSubroutineName;
+typedef void (APIENTRY * WXEGLUNIFORMSUBROUTINESUIV)(GLenum,GLsizei,const GLuint *);
+WXE_EXTERN WXEGLUNIFORMSUBROUTINESUIV weglUniformSubroutinesuiv;
+typedef void (APIENTRY * WXEGLGETUNIFORMSUBROUTINEUIV)(GLenum,GLint,GLuint *);
+WXE_EXTERN WXEGLGETUNIFORMSUBROUTINEUIV weglGetUniformSubroutineuiv;
+typedef void (APIENTRY * WXEGLGETPROGRAMSTAGEIV)(GLuint,GLenum,GLenum,GLint *);
+WXE_EXTERN WXEGLGETPROGRAMSTAGEIV weglGetProgramStageiv;
+typedef void (APIENTRY * WXEGLPATCHPARAMETERI)(GLenum,GLint);
+WXE_EXTERN WXEGLPATCHPARAMETERI weglPatchParameteri;
+typedef void (APIENTRY * WXEGLPATCHPARAMETERFV)(GLenum,const GLfloat *);
+WXE_EXTERN WXEGLPATCHPARAMETERFV weglPatchParameterfv;
+typedef void (APIENTRY * WXEGLBINDTRANSFORMFEEDBACK)(GLenum,GLuint);
+WXE_EXTERN WXEGLBINDTRANSFORMFEEDBACK weglBindTransformFeedback;
+typedef void (APIENTRY * WXEGLDELETETRANSFORMFEEDBACKS)(GLsizei,const GLuint *);
+WXE_EXTERN WXEGLDELETETRANSFORMFEEDBACKS weglDeleteTransformFeedbacks;
+typedef void (APIENTRY * WXEGLGENTRANSFORMFEEDBACKS)(GLsizei,GLuint *);
+WXE_EXTERN WXEGLGENTRANSFORMFEEDBACKS weglGenTransformFeedbacks;
+typedef GLboolean (APIENTRY * WXEGLISTRANSFORMFEEDBACK)(GLuint);
+WXE_EXTERN WXEGLISTRANSFORMFEEDBACK weglIsTransformFeedback;
+typedef void (APIENTRY * WXEGLPAUSETRANSFORMFEEDBACK)();
+WXE_EXTERN WXEGLPAUSETRANSFORMFEEDBACK weglPauseTransformFeedback;
+typedef void (APIENTRY * WXEGLRESUMETRANSFORMFEEDBACK)();
+WXE_EXTERN WXEGLRESUMETRANSFORMFEEDBACK weglResumeTransformFeedback;
+typedef void (APIENTRY * WXEGLDRAWTRANSFORMFEEDBACK)(GLenum,GLuint);
+WXE_EXTERN WXEGLDRAWTRANSFORMFEEDBACK weglDrawTransformFeedback;
+typedef void (APIENTRY * WXEGLDRAWTRANSFORMFEEDBACKSTREAM)(GLenum,GLuint,GLuint);
+WXE_EXTERN WXEGLDRAWTRANSFORMFEEDBACKSTREAM weglDrawTransformFeedbackStream;
+typedef void (APIENTRY * WXEGLBEGINQUERYINDEXED)(GLenum,GLuint,GLuint);
+WXE_EXTERN WXEGLBEGINQUERYINDEXED weglBeginQueryIndexed;
+typedef void (APIENTRY * WXEGLENDQUERYINDEXED)(GLenum,GLuint);
+WXE_EXTERN WXEGLENDQUERYINDEXED weglEndQueryIndexed;
+typedef void (APIENTRY * WXEGLGETQUERYINDEXEDIV)(GLenum,GLuint,GLenum,GLint *);
+WXE_EXTERN WXEGLGETQUERYINDEXEDIV weglGetQueryIndexediv;
+typedef void (APIENTRY * WXEGLRELEASESHADERCOMPILER)();
+WXE_EXTERN WXEGLRELEASESHADERCOMPILER weglReleaseShaderCompiler;
+typedef void (APIENTRY * WXEGLSHADERBINARY)(GLsizei,const GLuint *,GLenum,const GLvoid *,GLsizei);
+WXE_EXTERN WXEGLSHADERBINARY weglShaderBinary;
+typedef void (APIENTRY * WXEGLGETSHADERPRECISIONFORMAT)(GLenum,GLenum,GLint *,GLint *);
+WXE_EXTERN WXEGLGETSHADERPRECISIONFORMAT weglGetShaderPrecisionFormat;
+typedef void (APIENTRY * WXEGLDEPTHRANGEF)(GLclampf,GLclampf);
+WXE_EXTERN WXEGLDEPTHRANGEF weglDepthRangef;
+typedef void (APIENTRY * WXEGLCLEARDEPTHF)(GLclampf);
+WXE_EXTERN WXEGLCLEARDEPTHF weglClearDepthf;
+typedef void (APIENTRY * WXEGLGETPROGRAMBINARY)(GLuint,GLsizei,GLsizei *,GLenum *,GLvoid *);
+WXE_EXTERN WXEGLGETPROGRAMBINARY weglGetProgramBinary;
+typedef void (APIENTRY * WXEGLPROGRAMBINARY)(GLuint,GLenum,const GLvoid *,GLsizei);
+WXE_EXTERN WXEGLPROGRAMBINARY weglProgramBinary;
+typedef void (APIENTRY * WXEGLPROGRAMPARAMETERI)(GLuint,GLenum,GLint);
+WXE_EXTERN WXEGLPROGRAMPARAMETERI weglProgramParameteri;
+typedef void (APIENTRY * WXEGLUSEPROGRAMSTAGES)(GLuint,GLbitfield,GLuint);
+WXE_EXTERN WXEGLUSEPROGRAMSTAGES weglUseProgramStages;
+typedef void (APIENTRY * WXEGLACTIVESHADERPROGRAM)(GLuint,GLuint);
+WXE_EXTERN WXEGLACTIVESHADERPROGRAM weglActiveShaderProgram;
+typedef GLuint (APIENTRY * WXEGLCREATESHADERPROGRAMV)(GLenum,GLsizei,const GLchar **);
+WXE_EXTERN WXEGLCREATESHADERPROGRAMV weglCreateShaderProgramv;
+typedef void (APIENTRY * WXEGLBINDPROGRAMPIPELINE)(GLuint);
+WXE_EXTERN WXEGLBINDPROGRAMPIPELINE weglBindProgramPipeline;
+typedef void (APIENTRY * WXEGLDELETEPROGRAMPIPELINES)(GLsizei,const GLuint *);
+WXE_EXTERN WXEGLDELETEPROGRAMPIPELINES weglDeleteProgramPipelines;
+typedef void (APIENTRY * WXEGLGENPROGRAMPIPELINES)(GLsizei,GLuint *);
+WXE_EXTERN WXEGLGENPROGRAMPIPELINES weglGenProgramPipelines;
+typedef GLboolean (APIENTRY * WXEGLISPROGRAMPIPELINE)(GLuint);
+WXE_EXTERN WXEGLISPROGRAMPIPELINE weglIsProgramPipeline;
+typedef void (APIENTRY * WXEGLGETPROGRAMPIPELINEIV)(GLuint,GLenum,GLint *);
+WXE_EXTERN WXEGLGETPROGRAMPIPELINEIV weglGetProgramPipelineiv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1I)(GLuint,GLint,GLint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1I weglProgramUniform1i;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1IV)(GLuint,GLint,GLsizei,const GLint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1IV weglProgramUniform1iv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1F)(GLuint,GLint,GLfloat);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1F weglProgramUniform1f;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1FV)(GLuint,GLint,GLsizei,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1FV weglProgramUniform1fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1D)(GLuint,GLint,GLdouble);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1D weglProgramUniform1d;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1DV)(GLuint,GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1DV weglProgramUniform1dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1UI)(GLuint,GLint,GLuint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1UI weglProgramUniform1ui;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1UIV)(GLuint,GLint,GLsizei,const GLuint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1UIV weglProgramUniform1uiv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2I)(GLuint,GLint,GLint,GLint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2I weglProgramUniform2i;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2IV)(GLuint,GLint,GLsizei,const GLint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2IV weglProgramUniform2iv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2F)(GLuint,GLint,GLfloat,GLfloat);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2F weglProgramUniform2f;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2FV)(GLuint,GLint,GLsizei,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2FV weglProgramUniform2fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2D)(GLuint,GLint,GLdouble,GLdouble);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2D weglProgramUniform2d;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2DV)(GLuint,GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2DV weglProgramUniform2dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2UI)(GLuint,GLint,GLuint,GLuint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2UI weglProgramUniform2ui;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2UIV)(GLuint,GLint,GLsizei,const GLuint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2UIV weglProgramUniform2uiv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3I)(GLuint,GLint,GLint,GLint,GLint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3I weglProgramUniform3i;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3IV)(GLuint,GLint,GLsizei,const GLint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3IV weglProgramUniform3iv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3F)(GLuint,GLint,GLfloat,GLfloat,GLfloat);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3F weglProgramUniform3f;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3FV)(GLuint,GLint,GLsizei,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3FV weglProgramUniform3fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3D)(GLuint,GLint,GLdouble,GLdouble,GLdouble);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3D weglProgramUniform3d;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3DV)(GLuint,GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3DV weglProgramUniform3dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3UI)(GLuint,GLint,GLuint,GLuint,GLuint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3UI weglProgramUniform3ui;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3UIV)(GLuint,GLint,GLsizei,const GLuint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3UIV weglProgramUniform3uiv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4I)(GLuint,GLint,GLint,GLint,GLint,GLint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4I weglProgramUniform4i;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4IV)(GLuint,GLint,GLsizei,const GLint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4IV weglProgramUniform4iv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4F)(GLuint,GLint,GLfloat,GLfloat,GLfloat,GLfloat);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4F weglProgramUniform4f;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4FV)(GLuint,GLint,GLsizei,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4FV weglProgramUniform4fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4D)(GLuint,GLint,GLdouble,GLdouble,GLdouble,GLdouble);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4D weglProgramUniform4d;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4DV)(GLuint,GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4DV weglProgramUniform4dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4UI)(GLuint,GLint,GLuint,GLuint,GLuint,GLuint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4UI weglProgramUniform4ui;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4UIV)(GLuint,GLint,GLsizei,const GLuint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4UIV weglProgramUniform4uiv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2FV weglProgramUniformMatrix2fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3FV weglProgramUniformMatrix3fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4FV weglProgramUniformMatrix4fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2DV weglProgramUniformMatrix2dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3DV weglProgramUniformMatrix3dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4DV weglProgramUniformMatrix4dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X3FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X3FV weglProgramUniformMatrix2x3fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X2FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X2FV weglProgramUniformMatrix3x2fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X4FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X4FV weglProgramUniformMatrix2x4fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X2FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X2FV weglProgramUniformMatrix4x2fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X4FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X4FV weglProgramUniformMatrix3x4fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X3FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X3FV weglProgramUniformMatrix4x3fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X3DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X3DV weglProgramUniformMatrix2x3dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X2DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X2DV weglProgramUniformMatrix3x2dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X4DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X4DV weglProgramUniformMatrix2x4dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X2DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X2DV weglProgramUniformMatrix4x2dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X4DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X4DV weglProgramUniformMatrix3x4dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X3DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X3DV weglProgramUniformMatrix4x3dv;
+typedef void (APIENTRY * WXEGLVALIDATEPROGRAMPIPELINE)(GLuint);
+WXE_EXTERN WXEGLVALIDATEPROGRAMPIPELINE weglValidateProgramPipeline;
+typedef void (APIENTRY * WXEGLGETPROGRAMPIPELINEINFOLOG)(GLuint,GLsizei,GLsizei *,GLchar *);
+WXE_EXTERN WXEGLGETPROGRAMPIPELINEINFOLOG weglGetProgramPipelineInfoLog;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBL1DV)(GLuint,const GLdouble *);
+WXE_EXTERN WXEGLVERTEXATTRIBL1DV weglVertexAttribL1dv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBL2DV)(GLuint,const GLdouble *);
+WXE_EXTERN WXEGLVERTEXATTRIBL2DV weglVertexAttribL2dv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBL3DV)(GLuint,const GLdouble *);
+WXE_EXTERN WXEGLVERTEXATTRIBL3DV weglVertexAttribL3dv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBL4DV)(GLuint,const GLdouble *);
+WXE_EXTERN WXEGLVERTEXATTRIBL4DV weglVertexAttribL4dv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBLPOINTER)(GLuint,GLint,GLenum,GLsizei,const GLvoid *);
+WXE_EXTERN WXEGLVERTEXATTRIBLPOINTER weglVertexAttribLPointer;
+typedef void (APIENTRY * WXEGLGETVERTEXATTRIBLDV)(GLuint,GLenum,GLdouble *);
+WXE_EXTERN WXEGLGETVERTEXATTRIBLDV weglGetVertexAttribLdv;
+typedef void (APIENTRY * WXEGLVIEWPORTARRAYV)(GLuint,GLsizei,const GLfloat *);
+WXE_EXTERN WXEGLVIEWPORTARRAYV weglViewportArrayv;
+typedef void (APIENTRY * WXEGLVIEWPORTINDEXEDF)(GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
+WXE_EXTERN WXEGLVIEWPORTINDEXEDF weglViewportIndexedf;
+typedef void (APIENTRY * WXEGLVIEWPORTINDEXEDFV)(GLuint,const GLfloat *);
+WXE_EXTERN WXEGLVIEWPORTINDEXEDFV weglViewportIndexedfv;
+typedef void (APIENTRY * WXEGLSCISSORARRAYV)(GLuint,GLsizei,const GLint *);
+WXE_EXTERN WXEGLSCISSORARRAYV weglScissorArrayv;
+typedef void (APIENTRY * WXEGLSCISSORINDEXED)(GLuint,GLint,GLint,GLsizei,GLsizei);
+WXE_EXTERN WXEGLSCISSORINDEXED weglScissorIndexed;
+typedef void (APIENTRY * WXEGLSCISSORINDEXEDV)(GLuint,const GLint *);
+WXE_EXTERN WXEGLSCISSORINDEXEDV weglScissorIndexedv;
+typedef void (APIENTRY * WXEGLDEPTHRANGEARRAYV)(GLuint,GLsizei,const GLclampd *);
+WXE_EXTERN WXEGLDEPTHRANGEARRAYV weglDepthRangeArrayv;
+typedef void (APIENTRY * WXEGLDEPTHRANGEINDEXED)(GLuint,GLclampd,GLclampd);
+WXE_EXTERN WXEGLDEPTHRANGEINDEXED weglDepthRangeIndexed;
+typedef void (APIENTRY * WXEGLGETFLOATI_V)(GLenum,GLuint,GLfloat *);
+WXE_EXTERN WXEGLGETFLOATI_V weglGetFloati_v;
+typedef void (APIENTRY * WXEGLGETDOUBLEI_V)(GLenum,GLuint,GLdouble *);
+WXE_EXTERN WXEGLGETDOUBLEI_V weglGetDoublei_v;
+typedef void (APIENTRY * WXEGLDEBUGMESSAGECONTROLARB)(GLenum,GLenum,GLenum,GLsizei,const GLuint *,GLboolean);
+WXE_EXTERN WXEGLDEBUGMESSAGECONTROLARB weglDebugMessageControlARB;
+typedef void (APIENTRY * WXEGLDEBUGMESSAGEINSERTARB)(GLenum,GLenum,GLuint,GLenum,GLsizei,const GLchar *);
+WXE_EXTERN WXEGLDEBUGMESSAGEINSERTARB weglDebugMessageInsertARB;
+typedef GLuint (APIENTRY * WXEGLGETDEBUGMESSAGELOGARB)(GLuint,GLsizei,GLenum *,GLenum *,GLuint *,GLenum *,GLsizei *,GLchar *);
+WXE_EXTERN WXEGLGETDEBUGMESSAGELOGARB weglGetDebugMessageLogARB;
+typedef GLenum (APIENTRY * WXEGLGETGRAPHICSRESETSTATUSARB)();
+WXE_EXTERN WXEGLGETGRAPHICSRESETSTATUSARB weglGetGraphicsResetStatusARB;
typedef void (APIENTRY * WXEGLRESIZEBUFFERSMESA)();
WXE_EXTERN WXEGLRESIZEBUFFERSMESA weglResizeBuffersMESA;
typedef void (APIENTRY * WXEGLWINDOWPOS4DVMESA)(const GLdouble *);
diff --git a/lib/wx/c_src/gen/gl_finit.h b/lib/wx/c_src/gen/gl_finit.h
index ef29f05c4d..3d707f4c18 100644
--- a/lib/wx/c_src/gen/gl_finit.h
+++ b/lib/wx/c_src/gen/gl_finit.h
@@ -394,7 +394,7 @@ static struct {
{"glBufferData", "glBufferDataARB", &weglBufferData},
{"glBufferSubData", "glBufferSubDataARB", &weglBufferSubData},
{"glGetBufferSubData", "glGetBufferSubDataARB", &weglGetBufferSubData},
- {"glGetBufferParameteriv", "glGetBufferParameterivARB", &weglGetBufferParameteriv},
+ {"glGetBufferParameteriv", NULL, &weglGetBufferParameteriv},
{"glBlendEquationSeparate", "glBlendEquationSeparateEXT", &weglBlendEquationSeparate},
{"glDrawBuffers", "glDrawBuffersARB", &weglDrawBuffers},
{"glStencilOpSeparate", "glStencilOpSeparateATI", &weglStencilOpSeparate},
@@ -498,6 +498,18 @@ static struct {
{"glVertexAttribIPointer", NULL, &weglVertexAttribIPointer},
{"glGetVertexAttribIiv", NULL, &weglGetVertexAttribIiv},
{"glGetVertexAttribIuiv", NULL, &weglGetVertexAttribIuiv},
+ {"glVertexAttribI1iv", NULL, &weglVertexAttribI1iv},
+ {"glVertexAttribI2iv", NULL, &weglVertexAttribI2iv},
+ {"glVertexAttribI3iv", NULL, &weglVertexAttribI3iv},
+ {"glVertexAttribI4iv", NULL, &weglVertexAttribI4iv},
+ {"glVertexAttribI1uiv", NULL, &weglVertexAttribI1uiv},
+ {"glVertexAttribI2uiv", NULL, &weglVertexAttribI2uiv},
+ {"glVertexAttribI3uiv", NULL, &weglVertexAttribI3uiv},
+ {"glVertexAttribI4uiv", NULL, &weglVertexAttribI4uiv},
+ {"glVertexAttribI4bv", NULL, &weglVertexAttribI4bv},
+ {"glVertexAttribI4sv", NULL, &weglVertexAttribI4sv},
+ {"glVertexAttribI4ubv", NULL, &weglVertexAttribI4ubv},
+ {"glVertexAttribI4usv", NULL, &weglVertexAttribI4usv},
{"glGetUniformuiv", NULL, &weglGetUniformuiv},
{"glBindFragDataLocation", NULL, &weglBindFragDataLocation},
{"glGetFragDataLocation", NULL, &weglGetFragDataLocation},
@@ -518,22 +530,19 @@ static struct {
{"glClearBufferfv", NULL, &weglClearBufferfv},
{"glClearBufferfi", NULL, &weglClearBufferfi},
{"glGetStringi", NULL, &weglGetStringi},
- {"glVertexAttribI1iv", NULL, &weglVertexAttribI1iv},
- {"glVertexAttribI2iv", NULL, &weglVertexAttribI2iv},
- {"glVertexAttribI3iv", NULL, &weglVertexAttribI3iv},
- {"glVertexAttribI4iv", NULL, &weglVertexAttribI4iv},
- {"glVertexAttribI1uiv", NULL, &weglVertexAttribI1uiv},
- {"glVertexAttribI2uiv", NULL, &weglVertexAttribI2uiv},
- {"glVertexAttribI3uiv", NULL, &weglVertexAttribI3uiv},
- {"glVertexAttribI4uiv", NULL, &weglVertexAttribI4uiv},
- {"glVertexAttribI4bv", NULL, &weglVertexAttribI4bv},
- {"glVertexAttribI4sv", NULL, &weglVertexAttribI4sv},
- {"glVertexAttribI4ubv", NULL, &weglVertexAttribI4ubv},
- {"glVertexAttribI4usv", NULL, &weglVertexAttribI4usv},
{"glDrawArraysInstanced", "glDrawArraysInstancedARB", &weglDrawArraysInstanced},
{"glDrawElementsInstanced", "glDrawElementsInstancedARB", &weglDrawElementsInstanced},
{"glTexBuffer", "glTexBufferARB", &weglTexBuffer},
{"glPrimitiveRestartIndex", NULL, &weglPrimitiveRestartIndex},
+ {"glGetInteger64i_v", NULL, &weglGetInteger64i_v},
+ {"glGetBufferParameteri64v", NULL, &weglGetBufferParameteri64v},
+ {"glFramebufferTexture", "glFramebufferTextureARB", &weglFramebufferTexture},
+ {"glVertexAttribDivisor", "glVertexAttribDivisorARB", &weglVertexAttribDivisor},
+ {"glMinSampleShading", "glMinSampleShadingARB", &weglMinSampleShading},
+ {"glBlendEquationi", "glBlendEquationiARB", &weglBlendEquationi},
+ {"glBlendEquationSeparatei", "glBlendEquationSeparateiARB", &weglBlendEquationSeparatei},
+ {"glBlendFunci", "glBlendFunciARB", &weglBlendFunci},
+ {"glBlendFuncSeparatei", "glBlendFuncSeparateiARB", &weglBlendFuncSeparatei},
{"glLoadTransposeMatrixfARB", NULL, &weglLoadTransposeMatrixfARB},
{"glLoadTransposeMatrixdARB", NULL, &weglLoadTransposeMatrixdARB},
{"glMultTransposeMatrixfARB", NULL, &weglMultTransposeMatrixfARB},
@@ -568,6 +577,7 @@ static struct {
{"glGetProgramLocalParameterdvARB", NULL, &weglGetProgramLocalParameterdvARB},
{"glGetProgramLocalParameterfvARB", NULL, &weglGetProgramLocalParameterfvARB},
{"glGetProgramStringARB", NULL, &weglGetProgramStringARB},
+ {"glGetBufferParameterivARB", NULL, &weglGetBufferParameterivARB},
{"glDeleteObjectARB", NULL, &weglDeleteObjectARB},
{"glGetHandleARB", NULL, &weglGetHandleARB},
{"glDetachObjectARB", NULL, &weglDetachObjectARB},
@@ -611,10 +621,7 @@ static struct {
{"glBlitFramebuffer", "glBlitFramebufferEXT", &weglBlitFramebuffer},
{"glRenderbufferStorageMultisample", "glRenderbufferStorageMultisampleEXT", &weglRenderbufferStorageMultisample},
{"glFramebufferTextureLayer", "glFramebufferTextureLayerARB", &weglFramebufferTextureLayer},
- {"glProgramParameteriARB", NULL, &weglProgramParameteriARB},
- {"glFramebufferTextureARB", NULL, &weglFramebufferTextureARB},
{"glFramebufferTextureFaceARB", NULL, &weglFramebufferTextureFaceARB},
- {"glVertexAttribDivisorARB", NULL, &weglVertexAttribDivisorARB},
{"glFlushMappedBufferRange", NULL, &weglFlushMappedBufferRange},
{"glBindVertexArray", NULL, &weglBindVertexArray},
{"glDeleteVertexArrays", NULL, &weglDeleteVertexArrays},
@@ -628,6 +635,174 @@ static struct {
{"glGetActiveUniformBlockName", NULL, &weglGetActiveUniformBlockName},
{"glUniformBlockBinding", NULL, &weglUniformBlockBinding},
{"glCopyBufferSubData", NULL, &weglCopyBufferSubData},
+ {"glDrawElementsBaseVertex", NULL, &weglDrawElementsBaseVertex},
+ {"glDrawRangeElementsBaseVertex", NULL, &weglDrawRangeElementsBaseVertex},
+ {"glDrawElementsInstancedBaseVertex", NULL, &weglDrawElementsInstancedBaseVertex},
+ {"glProvokingVertex", NULL, &weglProvokingVertex},
+ {"glFenceSync", NULL, &weglFenceSync},
+ {"glIsSync", NULL, &weglIsSync},
+ {"glDeleteSync", NULL, &weglDeleteSync},
+ {"glClientWaitSync", NULL, &weglClientWaitSync},
+ {"glWaitSync", NULL, &weglWaitSync},
+ {"glGetInteger64v", NULL, &weglGetInteger64v},
+ {"glGetSynciv", NULL, &weglGetSynciv},
+ {"glTexImage2DMultisample", NULL, &weglTexImage2DMultisample},
+ {"glTexImage3DMultisample", NULL, &weglTexImage3DMultisample},
+ {"glGetMultisamplefv", NULL, &weglGetMultisamplefv},
+ {"glSampleMaski", NULL, &weglSampleMaski},
+ {"glNamedStringARB", NULL, &weglNamedStringARB},
+ {"glDeleteNamedStringARB", NULL, &weglDeleteNamedStringARB},
+ {"glCompileShaderIncludeARB", NULL, &weglCompileShaderIncludeARB},
+ {"glIsNamedStringARB", NULL, &weglIsNamedStringARB},
+ {"glGetNamedStringARB", NULL, &weglGetNamedStringARB},
+ {"glGetNamedStringivARB", NULL, &weglGetNamedStringivARB},
+ {"glBindFragDataLocationIndexed", NULL, &weglBindFragDataLocationIndexed},
+ {"glGetFragDataIndex", NULL, &weglGetFragDataIndex},
+ {"glGenSamplers", NULL, &weglGenSamplers},
+ {"glDeleteSamplers", NULL, &weglDeleteSamplers},
+ {"glIsSampler", NULL, &weglIsSampler},
+ {"glBindSampler", NULL, &weglBindSampler},
+ {"glSamplerParameteri", NULL, &weglSamplerParameteri},
+ {"glSamplerParameteriv", NULL, &weglSamplerParameteriv},
+ {"glSamplerParameterf", NULL, &weglSamplerParameterf},
+ {"glSamplerParameterfv", NULL, &weglSamplerParameterfv},
+ {"glSamplerParameterIiv", NULL, &weglSamplerParameterIiv},
+ {"glSamplerParameterIuiv", NULL, &weglSamplerParameterIuiv},
+ {"glGetSamplerParameteriv", NULL, &weglGetSamplerParameteriv},
+ {"glGetSamplerParameterIiv", NULL, &weglGetSamplerParameterIiv},
+ {"glGetSamplerParameterfv", NULL, &weglGetSamplerParameterfv},
+ {"glGetSamplerParameterIuiv", NULL, &weglGetSamplerParameterIuiv},
+ {"glQueryCounter", NULL, &weglQueryCounter},
+ {"glGetQueryObjecti64v", NULL, &weglGetQueryObjecti64v},
+ {"glGetQueryObjectui64v", NULL, &weglGetQueryObjectui64v},
+ {"glDrawArraysIndirect", NULL, &weglDrawArraysIndirect},
+ {"glDrawElementsIndirect", NULL, &weglDrawElementsIndirect},
+ {"glUniform1d", NULL, &weglUniform1d},
+ {"glUniform2d", NULL, &weglUniform2d},
+ {"glUniform3d", NULL, &weglUniform3d},
+ {"glUniform4d", NULL, &weglUniform4d},
+ {"glUniform1dv", NULL, &weglUniform1dv},
+ {"glUniform2dv", NULL, &weglUniform2dv},
+ {"glUniform3dv", NULL, &weglUniform3dv},
+ {"glUniform4dv", NULL, &weglUniform4dv},
+ {"glUniformMatrix2dv", NULL, &weglUniformMatrix2dv},
+ {"glUniformMatrix3dv", NULL, &weglUniformMatrix3dv},
+ {"glUniformMatrix4dv", NULL, &weglUniformMatrix4dv},
+ {"glUniformMatrix2x3dv", NULL, &weglUniformMatrix2x3dv},
+ {"glUniformMatrix2x4dv", NULL, &weglUniformMatrix2x4dv},
+ {"glUniformMatrix3x2dv", NULL, &weglUniformMatrix3x2dv},
+ {"glUniformMatrix3x4dv", NULL, &weglUniformMatrix3x4dv},
+ {"glUniformMatrix4x2dv", NULL, &weglUniformMatrix4x2dv},
+ {"glUniformMatrix4x3dv", NULL, &weglUniformMatrix4x3dv},
+ {"glGetUniformdv", NULL, &weglGetUniformdv},
+ {"glGetSubroutineUniformLocation", NULL, &weglGetSubroutineUniformLocation},
+ {"glGetSubroutineIndex", NULL, &weglGetSubroutineIndex},
+ {"glGetActiveSubroutineUniformName", NULL, &weglGetActiveSubroutineUniformName},
+ {"glGetActiveSubroutineName", NULL, &weglGetActiveSubroutineName},
+ {"glUniformSubroutinesuiv", NULL, &weglUniformSubroutinesuiv},
+ {"glGetUniformSubroutineuiv", NULL, &weglGetUniformSubroutineuiv},
+ {"glGetProgramStageiv", NULL, &weglGetProgramStageiv},
+ {"glPatchParameteri", NULL, &weglPatchParameteri},
+ {"glPatchParameterfv", NULL, &weglPatchParameterfv},
+ {"glBindTransformFeedback", NULL, &weglBindTransformFeedback},
+ {"glDeleteTransformFeedbacks", NULL, &weglDeleteTransformFeedbacks},
+ {"glGenTransformFeedbacks", NULL, &weglGenTransformFeedbacks},
+ {"glIsTransformFeedback", NULL, &weglIsTransformFeedback},
+ {"glPauseTransformFeedback", NULL, &weglPauseTransformFeedback},
+ {"glResumeTransformFeedback", NULL, &weglResumeTransformFeedback},
+ {"glDrawTransformFeedback", NULL, &weglDrawTransformFeedback},
+ {"glDrawTransformFeedbackStream", NULL, &weglDrawTransformFeedbackStream},
+ {"glBeginQueryIndexed", NULL, &weglBeginQueryIndexed},
+ {"glEndQueryIndexed", NULL, &weglEndQueryIndexed},
+ {"glGetQueryIndexediv", NULL, &weglGetQueryIndexediv},
+ {"glReleaseShaderCompiler", NULL, &weglReleaseShaderCompiler},
+ {"glShaderBinary", NULL, &weglShaderBinary},
+ {"glGetShaderPrecisionFormat", NULL, &weglGetShaderPrecisionFormat},
+ {"glDepthRangef", NULL, &weglDepthRangef},
+ {"glClearDepthf", NULL, &weglClearDepthf},
+ {"glGetProgramBinary", NULL, &weglGetProgramBinary},
+ {"glProgramBinary", NULL, &weglProgramBinary},
+ {"glProgramParameteri", "glProgramParameteriARB", &weglProgramParameteri},
+ {"glUseProgramStages", NULL, &weglUseProgramStages},
+ {"glActiveShaderProgram", NULL, &weglActiveShaderProgram},
+ {"glCreateShaderProgramv", NULL, &weglCreateShaderProgramv},
+ {"glBindProgramPipeline", NULL, &weglBindProgramPipeline},
+ {"glDeleteProgramPipelines", NULL, &weglDeleteProgramPipelines},
+ {"glGenProgramPipelines", NULL, &weglGenProgramPipelines},
+ {"glIsProgramPipeline", NULL, &weglIsProgramPipeline},
+ {"glGetProgramPipelineiv", NULL, &weglGetProgramPipelineiv},
+ {"glProgramUniform1i", NULL, &weglProgramUniform1i},
+ {"glProgramUniform1iv", NULL, &weglProgramUniform1iv},
+ {"glProgramUniform1f", NULL, &weglProgramUniform1f},
+ {"glProgramUniform1fv", NULL, &weglProgramUniform1fv},
+ {"glProgramUniform1d", NULL, &weglProgramUniform1d},
+ {"glProgramUniform1dv", NULL, &weglProgramUniform1dv},
+ {"glProgramUniform1ui", NULL, &weglProgramUniform1ui},
+ {"glProgramUniform1uiv", NULL, &weglProgramUniform1uiv},
+ {"glProgramUniform2i", NULL, &weglProgramUniform2i},
+ {"glProgramUniform2iv", NULL, &weglProgramUniform2iv},
+ {"glProgramUniform2f", NULL, &weglProgramUniform2f},
+ {"glProgramUniform2fv", NULL, &weglProgramUniform2fv},
+ {"glProgramUniform2d", NULL, &weglProgramUniform2d},
+ {"glProgramUniform2dv", NULL, &weglProgramUniform2dv},
+ {"glProgramUniform2ui", NULL, &weglProgramUniform2ui},
+ {"glProgramUniform2uiv", NULL, &weglProgramUniform2uiv},
+ {"glProgramUniform3i", NULL, &weglProgramUniform3i},
+ {"glProgramUniform3iv", NULL, &weglProgramUniform3iv},
+ {"glProgramUniform3f", NULL, &weglProgramUniform3f},
+ {"glProgramUniform3fv", NULL, &weglProgramUniform3fv},
+ {"glProgramUniform3d", NULL, &weglProgramUniform3d},
+ {"glProgramUniform3dv", NULL, &weglProgramUniform3dv},
+ {"glProgramUniform3ui", NULL, &weglProgramUniform3ui},
+ {"glProgramUniform3uiv", NULL, &weglProgramUniform3uiv},
+ {"glProgramUniform4i", NULL, &weglProgramUniform4i},
+ {"glProgramUniform4iv", NULL, &weglProgramUniform4iv},
+ {"glProgramUniform4f", NULL, &weglProgramUniform4f},
+ {"glProgramUniform4fv", NULL, &weglProgramUniform4fv},
+ {"glProgramUniform4d", NULL, &weglProgramUniform4d},
+ {"glProgramUniform4dv", NULL, &weglProgramUniform4dv},
+ {"glProgramUniform4ui", NULL, &weglProgramUniform4ui},
+ {"glProgramUniform4uiv", NULL, &weglProgramUniform4uiv},
+ {"glProgramUniformMatrix2fv", NULL, &weglProgramUniformMatrix2fv},
+ {"glProgramUniformMatrix3fv", NULL, &weglProgramUniformMatrix3fv},
+ {"glProgramUniformMatrix4fv", NULL, &weglProgramUniformMatrix4fv},
+ {"glProgramUniformMatrix2dv", NULL, &weglProgramUniformMatrix2dv},
+ {"glProgramUniformMatrix3dv", NULL, &weglProgramUniformMatrix3dv},
+ {"glProgramUniformMatrix4dv", NULL, &weglProgramUniformMatrix4dv},
+ {"glProgramUniformMatrix2x3fv", NULL, &weglProgramUniformMatrix2x3fv},
+ {"glProgramUniformMatrix3x2fv", NULL, &weglProgramUniformMatrix3x2fv},
+ {"glProgramUniformMatrix2x4fv", NULL, &weglProgramUniformMatrix2x4fv},
+ {"glProgramUniformMatrix4x2fv", NULL, &weglProgramUniformMatrix4x2fv},
+ {"glProgramUniformMatrix3x4fv", NULL, &weglProgramUniformMatrix3x4fv},
+ {"glProgramUniformMatrix4x3fv", NULL, &weglProgramUniformMatrix4x3fv},
+ {"glProgramUniformMatrix2x3dv", NULL, &weglProgramUniformMatrix2x3dv},
+ {"glProgramUniformMatrix3x2dv", NULL, &weglProgramUniformMatrix3x2dv},
+ {"glProgramUniformMatrix2x4dv", NULL, &weglProgramUniformMatrix2x4dv},
+ {"glProgramUniformMatrix4x2dv", NULL, &weglProgramUniformMatrix4x2dv},
+ {"glProgramUniformMatrix3x4dv", NULL, &weglProgramUniformMatrix3x4dv},
+ {"glProgramUniformMatrix4x3dv", NULL, &weglProgramUniformMatrix4x3dv},
+ {"glValidateProgramPipeline", NULL, &weglValidateProgramPipeline},
+ {"glGetProgramPipelineInfoLog", NULL, &weglGetProgramPipelineInfoLog},
+ {"glVertexAttribL1dv", NULL, &weglVertexAttribL1dv},
+ {"glVertexAttribL2dv", NULL, &weglVertexAttribL2dv},
+ {"glVertexAttribL3dv", NULL, &weglVertexAttribL3dv},
+ {"glVertexAttribL4dv", NULL, &weglVertexAttribL4dv},
+ {"glVertexAttribLPointer", NULL, &weglVertexAttribLPointer},
+ {"glGetVertexAttribLdv", NULL, &weglGetVertexAttribLdv},
+ {"glViewportArrayv", NULL, &weglViewportArrayv},
+ {"glViewportIndexedf", NULL, &weglViewportIndexedf},
+ {"glViewportIndexedfv", NULL, &weglViewportIndexedfv},
+ {"glScissorArrayv", NULL, &weglScissorArrayv},
+ {"glScissorIndexed", NULL, &weglScissorIndexed},
+ {"glScissorIndexedv", NULL, &weglScissorIndexedv},
+ {"glDepthRangeArrayv", NULL, &weglDepthRangeArrayv},
+ {"glDepthRangeIndexed", NULL, &weglDepthRangeIndexed},
+ {"glGetFloati_v", NULL, &weglGetFloati_v},
+ {"glGetDoublei_v", NULL, &weglGetDoublei_v},
+ {"glDebugMessageControlARB", NULL, &weglDebugMessageControlARB},
+ {"glDebugMessageInsertARB", NULL, &weglDebugMessageInsertARB},
+ {"glGetDebugMessageLogARB", NULL, &weglGetDebugMessageLogARB},
+ {"glGetGraphicsResetStatusARB", NULL, &weglGetGraphicsResetStatusARB},
{"glResizeBuffersMESA", NULL, &weglResizeBuffersMESA},
{"glWindowPos4dvMESA", NULL, &weglWindowPos4dvMESA},
{"glWindowPos4fvMESA", NULL, &weglWindowPos4fvMESA},
diff --git a/lib/wx/c_src/gen/gl_funcs.cpp b/lib/wx/c_src/gen/gl_funcs.cpp
index de73ccf555..ea82635846 100644
--- a/lib/wx/c_src/gen/gl_funcs.cpp
+++ b/lib/wx/c_src/gen/gl_funcs.cpp
@@ -24,7 +24,7 @@
#include "gl_fdefs.h"
int gl_error_op;
-void egl_dispatch(int op, char *bp, ErlDrvPort port, ErlDrvTermData caller, char *bins[]){
+void egl_dispatch(int op, char *bp, ErlDrvPort port, ErlDrvTermData caller, char *bins[], int bins_sz[]){
gl_error_op = op;
switch(op)
{
@@ -131,10 +131,10 @@ case 5015: { // gluBuild3DMipmaps
driver_send_term(port,caller,rt,AP);
}; break;
case 5016: { // gluCheckExtension
- int * extNameLen = (int *) bp; bp += 4;
- GLubyte * extName = (GLubyte *) bp; bp += (8-((*extNameLen*1+4)%8))%8;
- int * extStringLen = (int *) bp; bp += 4;
- GLubyte * extString = (GLubyte *) bp; bp += (8-((*extStringLen*1+4)%8))%8;
+ GLubyte *extName = (GLubyte *) bp;
+ int extNameLen[1] = {strlen((char *)extName)}; bp += extNameLen[0]+1+((8-((1+extNameLen[0]+0)%8))%8);
+ GLubyte *extString = (GLubyte *) bp;
+ int extStringLen[1] = {strlen((char *)extString)}; bp += extStringLen[0]+1+((8-((1+extStringLen[0]+0)%8))%8);
GLboolean result = wegluCheckExtension(extName,extString);
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
@@ -1077,16 +1077,14 @@ case 5135: { // glGetPixelMapusv
driver_send_term(port,caller,rt,AP);
}; break;
case 5136: { // glGetPolygonStipple
- GLubyte mask[128];
- weglGetPolygonStipple(mask);
+ ErlDrvBinary *mask = driver_alloc_binary(128);
+ weglGetPolygonStipple((GLubyte*) mask->orig_bytes);
int AP = 0; ErlDrvTermData rt[8];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
- ErlDrvBinary * BinCopy = driver_alloc_binary(128);
- memcpy(BinCopy->orig_bytes, mask, 128);
- rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) BinCopy; rt[AP++] = 128; rt[AP++] = 0;
+ rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) mask; rt[AP++] = 128; rt[AP++] = 0;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
- driver_free_binary(BinCopy);
+ driver_free_binary(mask);
}; break;
case 5137: { // glGetString
GLenum *name = (GLenum *) bp; bp += 4;
@@ -3227,11 +3225,11 @@ case 5442: { // glStencilOpSeparate
weglStencilOpSeparate(*face,*sfail,*dpfail,*dppass);
}; break;
case 5443: { // glStencilFuncSeparate
- GLenum *frontfunc = (GLenum *) bp; bp += 4;
- GLenum *backfunc = (GLenum *) bp; bp += 4;
+ GLenum *face = (GLenum *) bp; bp += 4;
+ GLenum *func = (GLenum *) bp; bp += 4;
GLint *ref = (GLint *) bp; bp += 4;
GLuint *mask = (GLuint *) bp; bp += 4;
- weglStencilFuncSeparate(*frontfunc,*backfunc,*ref,*mask);
+ weglStencilFuncSeparate(*face,*func,*ref,*mask);
}; break;
case 5444: { // glStencilMaskSeparate
GLenum *face = (GLenum *) bp; bp += 4;
@@ -3247,7 +3245,7 @@ case 5446: { // glBindAttribLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
weglBindAttribLocation(*program,*index,name);
}; break;
case 5447: { // glCompileShader
@@ -3353,7 +3351,7 @@ case 5457: { // glGetAttachedShaders
case 5458: { // glGetAttribLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
GLint result = weglGetAttribLocation(*program,name);
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
@@ -3428,7 +3426,7 @@ case 5463: { // glGetShaderSource
case 5464: { // glGetUniformLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
GLint result = weglGetUniformLocation(*program,name);
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
@@ -4095,7 +4093,67 @@ case 5544: { // glGetVertexAttribIuiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5545: { // glGetUniformuiv
+case 5545: { // glVertexAttribI1iv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *v = (GLint *) bp; bp += 4;
+ weglVertexAttribI1iv(*index,v);
+}; break;
+case 5546: { // glVertexAttribI2iv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *v = (GLint *) bp; bp += 4;
+ weglVertexAttribI2iv(*index,v);
+}; break;
+case 5547: { // glVertexAttribI3iv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *v = (GLint *) bp; bp += 4;
+ weglVertexAttribI3iv(*index,v);
+}; break;
+case 5548: { // glVertexAttribI4iv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint * v = (GLint *) bp; bp += 16;
+ weglVertexAttribI4iv(*index,v);
+}; break;
+case 5549: { // glVertexAttribI1uiv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint *v = (GLuint *) bp; bp += 4;
+ weglVertexAttribI1uiv(*index,v);
+}; break;
+case 5550: { // glVertexAttribI2uiv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint *v = (GLuint *) bp; bp += 4;
+ weglVertexAttribI2uiv(*index,v);
+}; break;
+case 5551: { // glVertexAttribI3uiv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint *v = (GLuint *) bp; bp += 4;
+ weglVertexAttribI3uiv(*index,v);
+}; break;
+case 5552: { // glVertexAttribI4uiv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint * v = (GLuint *) bp; bp += 16;
+ weglVertexAttribI4uiv(*index,v);
+}; break;
+case 5553: { // glVertexAttribI4bv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLbyte * v = (GLbyte *) bp; bp += 4;
+ weglVertexAttribI4bv(*index,v);
+}; break;
+case 5554: { // glVertexAttribI4sv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLshort * v = (GLshort *) bp; bp += 8;
+ weglVertexAttribI4sv(*index,v);
+}; break;
+case 5555: { // glVertexAttribI4ubv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLubyte * v = (GLubyte *) bp; bp += 4;
+ weglVertexAttribI4ubv(*index,v);
+}; break;
+case 5556: { // glVertexAttribI4usv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLushort * v = (GLushort *) bp; bp += 8;
+ weglVertexAttribI4usv(*index,v);
+}; break;
+case 5557: { // glGetUniformuiv
GLuint *program = (GLuint *) bp; bp += 4;
GLint *location = (GLint *) bp; bp += 4;
GLuint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
@@ -4123,17 +4181,17 @@ case 5545: { // glGetUniformuiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5546: { // glBindFragDataLocation
+case 5558: { // glBindFragDataLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *color = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
weglBindFragDataLocation(*program,*color,name);
}; break;
-case 5547: { // glGetFragDataLocation
+case 5559: { // glGetFragDataLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
GLint result = weglGetFragDataLocation(*program,name);
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
@@ -4141,25 +4199,25 @@ case 5547: { // glGetFragDataLocation
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5548: { // glUniform1ui
+case 5560: { // glUniform1ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
weglUniform1ui(*location,*v0);
}; break;
-case 5549: { // glUniform2ui
+case 5561: { // glUniform2ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
GLuint *v1 = (GLuint *) bp; bp += 4;
weglUniform2ui(*location,*v0,*v1);
}; break;
-case 5550: { // glUniform3ui
+case 5562: { // glUniform3ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
GLuint *v1 = (GLuint *) bp; bp += 4;
GLuint *v2 = (GLuint *) bp; bp += 4;
weglUniform3ui(*location,*v0,*v1,*v2);
}; break;
-case 5551: { // glUniform4ui
+case 5563: { // glUniform4ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
GLuint *v1 = (GLuint *) bp; bp += 4;
@@ -4167,45 +4225,45 @@ case 5551: { // glUniform4ui
GLuint *v3 = (GLuint *) bp; bp += 4;
weglUniform4ui(*location,*v0,*v1,*v2,*v3);
}; break;
-case 5552: { // glUniform1uiv
+case 5564: { // glUniform1uiv
GLint *location = (GLint *) bp; bp += 4;
int * valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += (8-((*valueLen*4+0)%8))%8;
weglUniform1uiv(*location,*valueLen,value);
}; break;
-case 5553: { // glUniform2uiv
+case 5565: { // glUniform2uiv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += *valueLen*8;
weglUniform2uiv(*location,*valueLen,value);
}; break;
-case 5554: { // glUniform3uiv
+case 5566: { // glUniform3uiv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += *valueLen*12;
weglUniform3uiv(*location,*valueLen,value);
}; break;
-case 5555: { // glUniform4uiv
+case 5567: { // glUniform4uiv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += *valueLen*16;
weglUniform4uiv(*location,*valueLen,value);
}; break;
-case 5556: { // glTexParameterIiv
+case 5568: { // glTexParameterIiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexParameterIiv(*target,*pname,params);
}; break;
-case 5557: { // glTexParameterIuiv
+case 5569: { // glTexParameterIuiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLuint *params = (GLuint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexParameterIuiv(*target,*pname,params);
}; break;
-case 5558: { // glGetTexParameterIiv
+case 5570: { // glGetTexParameterIiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
@@ -4221,7 +4279,7 @@ case 5558: { // glGetTexParameterIiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5559: { // glGetTexParameterIuiv
+case 5571: { // glGetTexParameterIuiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLuint params[4] = {0,0,0,0};
@@ -4237,35 +4295,35 @@ case 5559: { // glGetTexParameterIuiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5560: { // glClearBufferiv
+case 5572: { // glClearBufferiv
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLint *value = (GLint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4;
weglClearBufferiv(*buffer,*drawbuffer,value);
}; break;
-case 5561: { // glClearBufferuiv
+case 5573: { // glClearBufferuiv
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint *value = (GLuint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4;
weglClearBufferuiv(*buffer,*drawbuffer,value);
}; break;
-case 5562: { // glClearBufferfv
+case 5574: { // glClearBufferfv
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLfloat *value = (GLfloat *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4;
weglClearBufferfv(*buffer,*drawbuffer,value);
}; break;
-case 5563: { // glClearBufferfi
+case 5575: { // glClearBufferfi
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
GLfloat *depth = (GLfloat *) bp; bp += 4;
GLint *stencil = (GLint *) bp; bp += 4;
weglClearBufferfi(*buffer,*drawbuffer,*depth,*stencil);
}; break;
-case 5564: { // glGetStringi
+case 5576: { // glGetStringi
GLenum *name = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
const GLubyte * result = weglGetStringi(*name,*index);
@@ -4275,66 +4333,6 @@ case 5564: { // glGetStringi
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5565: { // glVertexAttribI1iv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLint *v = (GLint *) bp; bp += 4;
- weglVertexAttribI1iv(*index,v);
-}; break;
-case 5566: { // glVertexAttribI2iv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLint *v = (GLint *) bp; bp += 4;
- weglVertexAttribI2iv(*index,v);
-}; break;
-case 5567: { // glVertexAttribI3iv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLint *v = (GLint *) bp; bp += 4;
- weglVertexAttribI3iv(*index,v);
-}; break;
-case 5568: { // glVertexAttribI4iv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLint * v = (GLint *) bp; bp += 16;
- weglVertexAttribI4iv(*index,v);
-}; break;
-case 5569: { // glVertexAttribI1uiv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLuint *v = (GLuint *) bp; bp += 4;
- weglVertexAttribI1uiv(*index,v);
-}; break;
-case 5570: { // glVertexAttribI2uiv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLuint *v = (GLuint *) bp; bp += 4;
- weglVertexAttribI2uiv(*index,v);
-}; break;
-case 5571: { // glVertexAttribI3uiv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLuint *v = (GLuint *) bp; bp += 4;
- weglVertexAttribI3uiv(*index,v);
-}; break;
-case 5572: { // glVertexAttribI4uiv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLuint * v = (GLuint *) bp; bp += 16;
- weglVertexAttribI4uiv(*index,v);
-}; break;
-case 5573: { // glVertexAttribI4bv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLbyte * v = (GLbyte *) bp; bp += 4;
- weglVertexAttribI4bv(*index,v);
-}; break;
-case 5574: { // glVertexAttribI4sv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLshort * v = (GLshort *) bp; bp += 8;
- weglVertexAttribI4sv(*index,v);
-}; break;
-case 5575: { // glVertexAttribI4ubv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLubyte * v = (GLubyte *) bp; bp += 4;
- weglVertexAttribI4ubv(*index,v);
-}; break;
-case 5576: { // glVertexAttribI4usv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLushort * v = (GLushort *) bp; bp += 8;
- weglVertexAttribI4usv(*index,v);
-}; break;
case 5577: { // glDrawArraysInstanced
GLenum *mode = (GLenum *) bp; bp += 4;
GLint *first = (GLint *) bp; bp += 4;
@@ -4368,103 +4366,200 @@ case 5581: { // glPrimitiveRestartIndex
GLuint *index = (GLuint *) bp; bp += 4;
weglPrimitiveRestartIndex(*index);
}; break;
-case 5582: { // glLoadTransposeMatrixfARB
+case 5582: { // glGetInteger64i_v
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint64 data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+ weglGetInteger64i_v(*target,*index,data);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint64 *dataTmp = data;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5583: { // glGetBufferParameteri64v
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint64 params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+ weglGetBufferParameteri64v(*target,*pname,params);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint64 *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5584: { // glFramebufferTexture
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLenum *attachment = (GLenum *) bp; bp += 4;
+ GLuint *texture = (GLuint *) bp; bp += 4;
+ GLint *level = (GLint *) bp; bp += 4;
+ weglFramebufferTexture(*target,*attachment,*texture,*level);
+}; break;
+case 5585: { // glVertexAttribDivisor
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint *divisor = (GLuint *) bp; bp += 4;
+ weglVertexAttribDivisor(*index,*divisor);
+}; break;
+case 5586: { // glMinSampleShading
+ GLclampf *value = (GLclampf *) bp; bp += 4;
+ weglMinSampleShading(*value);
+}; break;
+case 5587: { // glBlendEquationi
+ GLuint *buf = (GLuint *) bp; bp += 4;
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ weglBlendEquationi(*buf,*mode);
+}; break;
+case 5588: { // glBlendEquationSeparatei
+ GLuint *buf = (GLuint *) bp; bp += 4;
+ GLenum *modeRGB = (GLenum *) bp; bp += 4;
+ GLenum *modeAlpha = (GLenum *) bp; bp += 4;
+ weglBlendEquationSeparatei(*buf,*modeRGB,*modeAlpha);
+}; break;
+case 5589: { // glBlendFunci
+ GLuint *buf = (GLuint *) bp; bp += 4;
+ GLenum *src = (GLenum *) bp; bp += 4;
+ GLenum *dst = (GLenum *) bp; bp += 4;
+ weglBlendFunci(*buf,*src,*dst);
+}; break;
+case 5590: { // glBlendFuncSeparatei
+ GLuint *buf = (GLuint *) bp; bp += 4;
+ GLenum *srcRGB = (GLenum *) bp; bp += 4;
+ GLenum *dstRGB = (GLenum *) bp; bp += 4;
+ GLenum *srcAlpha = (GLenum *) bp; bp += 4;
+ GLenum *dstAlpha = (GLenum *) bp; bp += 4;
+ weglBlendFuncSeparatei(*buf,*srcRGB,*dstRGB,*srcAlpha,*dstAlpha);
+}; break;
+case 5591: { // glLoadTransposeMatrixfARB
GLfloat * m = (GLfloat *) bp; bp += 64;
weglLoadTransposeMatrixfARB(m);
}; break;
-case 5583: { // glLoadTransposeMatrixdARB
+case 5592: { // glLoadTransposeMatrixdARB
GLdouble * m = (GLdouble *) bp; bp += 128;
weglLoadTransposeMatrixdARB(m);
}; break;
-case 5584: { // glMultTransposeMatrixfARB
+case 5593: { // glMultTransposeMatrixfARB
GLfloat * m = (GLfloat *) bp; bp += 64;
weglMultTransposeMatrixfARB(m);
}; break;
-case 5585: { // glMultTransposeMatrixdARB
+case 5594: { // glMultTransposeMatrixdARB
GLdouble * m = (GLdouble *) bp; bp += 128;
weglMultTransposeMatrixdARB(m);
}; break;
-case 5586: { // glWeightbvARB
+case 5595: { // glWeightbvARB
int * weightsLen = (int *) bp; bp += 4;
GLbyte * weights = (GLbyte *) bp; bp += (8-((*weightsLen*1+4)%8))%8;
weglWeightbvARB(*weightsLen,weights);
}; break;
-case 5587: { // glWeightsvARB
+case 5596: { // glWeightsvARB
int * weightsLen = (int *) bp; bp += 4;
GLshort * weights = (GLshort *) bp; bp += (8-((*weightsLen*2+4)%8))%8;
weglWeightsvARB(*weightsLen,weights);
}; break;
-case 5588: { // glWeightivARB
+case 5597: { // glWeightivARB
int * weightsLen = (int *) bp; bp += 4;
GLint * weights = (GLint *) bp; bp += (8-((*weightsLen*4+4)%8))%8;
weglWeightivARB(*weightsLen,weights);
}; break;
-case 5589: { // glWeightfvARB
+case 5598: { // glWeightfvARB
int * weightsLen = (int *) bp; bp += 4;
GLfloat * weights = (GLfloat *) bp; bp += (8-((*weightsLen*4+4)%8))%8;
weglWeightfvARB(*weightsLen,weights);
}; break;
-case 5590: { // glWeightdvARB
+case 5599: { // glWeightdvARB
int * weightsLen = (int *) bp; bp += 8;
GLdouble * weights = (GLdouble *) bp; bp += (8-((*weightsLen*8+0)%8))%8;
weglWeightdvARB(*weightsLen,weights);
}; break;
-case 5591: { // glWeightubvARB
+case 5600: { // glWeightubvARB
int * weightsLen = (int *) bp; bp += 4;
GLubyte * weights = (GLubyte *) bp; bp += (8-((*weightsLen*1+4)%8))%8;
weglWeightubvARB(*weightsLen,weights);
}; break;
-case 5592: { // glWeightusvARB
+case 5601: { // glWeightusvARB
int * weightsLen = (int *) bp; bp += 4;
GLushort * weights = (GLushort *) bp; bp += (8-((*weightsLen*2+4)%8))%8;
weglWeightusvARB(*weightsLen,weights);
}; break;
-case 5593: { // glWeightuivARB
+case 5602: { // glWeightuivARB
int * weightsLen = (int *) bp; bp += 4;
GLuint * weights = (GLuint *) bp; bp += (8-((*weightsLen*4+4)%8))%8;
weglWeightuivARB(*weightsLen,weights);
}; break;
-case 5594: { // glVertexBlendARB
+case 5603: { // glVertexBlendARB
GLint *count = (GLint *) bp; bp += 4;
weglVertexBlendARB(*count);
}; break;
-case 5595: { // glCurrentPaletteMatrixARB
+case 5604: { // glCurrentPaletteMatrixARB
GLint *index = (GLint *) bp; bp += 4;
weglCurrentPaletteMatrixARB(*index);
}; break;
-case 5596: { // glMatrixIndexubvARB
+case 5605: { // glMatrixIndexubvARB
int * indicesLen = (int *) bp; bp += 4;
GLubyte * indices = (GLubyte *) bp; bp += (8-((*indicesLen*1+4)%8))%8;
weglMatrixIndexubvARB(*indicesLen,indices);
}; break;
-case 5597: { // glMatrixIndexusvARB
+case 5606: { // glMatrixIndexusvARB
int * indicesLen = (int *) bp; bp += 4;
GLushort * indices = (GLushort *) bp; bp += (8-((*indicesLen*2+4)%8))%8;
weglMatrixIndexusvARB(*indicesLen,indices);
}; break;
-case 5598: { // glMatrixIndexuivARB
+case 5607: { // glMatrixIndexuivARB
int * indicesLen = (int *) bp; bp += 4;
GLuint * indices = (GLuint *) bp; bp += (8-((*indicesLen*4+4)%8))%8;
weglMatrixIndexuivARB(*indicesLen,indices);
}; break;
-case 5599: { // glProgramStringARB
+case 5608: { // glProgramStringARB
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLvoid *string = (GLvoid *) bp;
- int stringLen = strlen((char *)string); bp += stringLen+1+((8-((1+stringLen+0)%8))%8);
- weglProgramStringARB(*target,*format,stringLen,string);
+ int stringLen[1] = {strlen((char *)string)}; bp += stringLen[0]+1+((8-((1+stringLen[0]+0)%8))%8);
+ weglProgramStringARB(*target,*format,*stringLen,string);
}; break;
-case 5600: { // glBindProgramARB
+case 5609: { // glBindProgramARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *program = (GLuint *) bp; bp += 4;
weglBindProgramARB(*target,*program);
}; break;
-case 5601: { // glDeleteProgramsARB
+case 5610: { // glDeleteProgramsARB
int * programsLen = (int *) bp; bp += 4;
GLuint * programs = (GLuint *) bp; bp += (8-((*programsLen*4+4)%8))%8;
weglDeleteProgramsARB(*programsLen,programs);
}; break;
-case 5602: { // glGenProgramsARB
+case 5611: { // glGenProgramsARB
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *programs;
programs = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
@@ -4480,7 +4575,7 @@ case 5602: { // glGenProgramsARB
driver_free(rt);
driver_free(programs);
}; break;
-case 5603: { // glProgramEnvParameter4dARB
+case 5612: { // glProgramEnvParameter4dARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble *x = (GLdouble *) bp; bp += 8;
@@ -4489,13 +4584,13 @@ case 5603: { // glProgramEnvParameter4dARB
GLdouble *w = (GLdouble *) bp; bp += 8;
weglProgramEnvParameter4dARB(*target,*index,*x,*y,*z,*w);
}; break;
-case 5604: { // glProgramEnvParameter4dvARB
+case 5613: { // glProgramEnvParameter4dvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble * params = (GLdouble *) bp; bp += 32;
weglProgramEnvParameter4dvARB(*target,*index,params);
}; break;
-case 5605: { // glProgramEnvParameter4fARB
+case 5614: { // glProgramEnvParameter4fARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat *x = (GLfloat *) bp; bp += 4;
@@ -4504,13 +4599,13 @@ case 5605: { // glProgramEnvParameter4fARB
GLfloat *w = (GLfloat *) bp; bp += 4;
weglProgramEnvParameter4fARB(*target,*index,*x,*y,*z,*w);
}; break;
-case 5606: { // glProgramEnvParameter4fvARB
+case 5615: { // glProgramEnvParameter4fvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat * params = (GLfloat *) bp; bp += 16;
weglProgramEnvParameter4fvARB(*target,*index,params);
}; break;
-case 5607: { // glProgramLocalParameter4dARB
+case 5616: { // glProgramLocalParameter4dARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble *x = (GLdouble *) bp; bp += 8;
@@ -4519,13 +4614,13 @@ case 5607: { // glProgramLocalParameter4dARB
GLdouble *w = (GLdouble *) bp; bp += 8;
weglProgramLocalParameter4dARB(*target,*index,*x,*y,*z,*w);
}; break;
-case 5608: { // glProgramLocalParameter4dvARB
+case 5617: { // glProgramLocalParameter4dvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble * params = (GLdouble *) bp; bp += 32;
weglProgramLocalParameter4dvARB(*target,*index,params);
}; break;
-case 5609: { // glProgramLocalParameter4fARB
+case 5618: { // glProgramLocalParameter4fARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat *x = (GLfloat *) bp; bp += 4;
@@ -4534,13 +4629,13 @@ case 5609: { // glProgramLocalParameter4fARB
GLfloat *w = (GLfloat *) bp; bp += 4;
weglProgramLocalParameter4fARB(*target,*index,*x,*y,*z,*w);
}; break;
-case 5610: { // glProgramLocalParameter4fvARB
+case 5619: { // glProgramLocalParameter4fvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat * params = (GLfloat *) bp; bp += 16;
weglProgramLocalParameter4fvARB(*target,*index,params);
}; break;
-case 5611: { // glGetProgramEnvParameterdvARB
+case 5620: { // glGetProgramEnvParameterdvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble params[4] = {0.0,0.0,0.0,0.0};
@@ -4556,7 +4651,7 @@ case 5611: { // glGetProgramEnvParameterdvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5612: { // glGetProgramEnvParameterfvARB
+case 5621: { // glGetProgramEnvParameterfvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -4573,7 +4668,7 @@ case 5612: { // glGetProgramEnvParameterfvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5613: { // glGetProgramLocalParameterdvARB
+case 5622: { // glGetProgramLocalParameterdvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble params[4] = {0.0,0.0,0.0,0.0};
@@ -4589,7 +4684,7 @@ case 5613: { // glGetProgramLocalParameterdvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5614: { // glGetProgramLocalParameterfvARB
+case 5623: { // glGetProgramLocalParameterfvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
@@ -4606,7 +4701,7 @@ case 5614: { // glGetProgramLocalParameterfvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5615: { // glGetProgramStringARB
+case 5624: { // glGetProgramStringARB
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLvoid *string = (GLvoid *) bins[0];
@@ -4617,11 +4712,39 @@ case 5615: { // glGetProgramStringARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5616: { // glDeleteObjectARB
+case 5625: { // glGetBufferParameterivARB
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+ weglGetBufferParameterivARB(*target,*pname,params);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5626: { // glDeleteObjectARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglDeleteObjectARB(obj);
}; break;
-case 5617: { // glGetHandleARB
+case 5627: { // glGetHandleARB
GLenum *pname = (GLenum *) bp; bp += 4;
GLhandleARB result = weglGetHandleARB(*pname);
int AP = 0; ErlDrvTermData rt[6];
@@ -4630,12 +4753,12 @@ case 5617: { // glGetHandleARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5618: { // glDetachObjectARB
+case 5628: { // glDetachObjectARB
GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLhandleARB attachedObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglDetachObjectARB(containerObj,attachedObj);
}; break;
-case 5619: { // glCreateShaderObjectARB
+case 5629: { // glCreateShaderObjectARB
GLenum *shaderType = (GLenum *) bp; bp += 4;
GLhandleARB result = weglCreateShaderObjectARB(*shaderType);
int AP = 0; ErlDrvTermData rt[6];
@@ -4644,7 +4767,7 @@ case 5619: { // glCreateShaderObjectARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5620: { // glShaderSourceARB
+case 5630: { // glShaderSourceARB
GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
int * stringLen = (int *) bp; bp += 4;
int * stringTotSize = (int *) bp; bp += 4;
@@ -4656,11 +4779,11 @@ case 5620: { // glShaderSourceARB
weglShaderSourceARB(shaderObj,*stringLen,(const GLchar **) string,NULL);
driver_free(string);
}; break;
-case 5621: { // glCompileShaderARB
+case 5631: { // glCompileShaderARB
GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglCompileShaderARB(shaderObj);
}; break;
-case 5622: { // glCreateProgramObjectARB
+case 5632: { // glCreateProgramObjectARB
GLhandleARB result = weglCreateProgramObjectARB();
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
@@ -4668,24 +4791,24 @@ case 5622: { // glCreateProgramObjectARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5623: { // glAttachObjectARB
+case 5633: { // glAttachObjectARB
GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglAttachObjectARB(containerObj,obj);
}; break;
-case 5624: { // glLinkProgramARB
+case 5634: { // glLinkProgramARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglLinkProgramARB(programObj);
}; break;
-case 5625: { // glUseProgramObjectARB
+case 5635: { // glUseProgramObjectARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglUseProgramObjectARB(programObj);
}; break;
-case 5626: { // glValidateProgramARB
+case 5636: { // glValidateProgramARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglValidateProgramARB(programObj);
}; break;
-case 5627: { // glGetObjectParameterfvARB
+case 5637: { // glGetObjectParameterfvARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[1] = {0.0};
@@ -4697,7 +4820,7 @@ case 5627: { // glGetObjectParameterfvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5628: { // glGetObjectParameterivARB
+case 5638: { // glGetObjectParameterivARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
@@ -4708,7 +4831,7 @@ case 5628: { // glGetObjectParameterivARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5629: { // glGetInfoLogARB
+case 5639: { // glGetInfoLogARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
GLsizei length[1] = {0};
@@ -4722,7 +4845,7 @@ case 5629: { // glGetInfoLogARB
driver_send_term(port,caller,rt,AP);
driver_free(infoLog);
}; break;
-case 5630: { // glGetAttachedObjectsARB
+case 5640: { // glGetAttachedObjectsARB
GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLsizei *maxCount = (GLsizei *) bp; bp += 4;
GLsizei count[1] = {0};
@@ -4740,10 +4863,10 @@ case 5630: { // glGetAttachedObjectsARB
driver_free(rt);
driver_free(obj);
}; break;
-case 5631: { // glGetUniformLocationARB
+case 5641: { // glGetUniformLocationARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
GLint result = weglGetUniformLocationARB(programObj,name);
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
@@ -4751,7 +4874,7 @@ case 5631: { // glGetUniformLocationARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5632: { // glGetActiveUniformARB
+case 5642: { // glGetActiveUniformARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLuint *index = (GLuint *) bp; bp += 4;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
@@ -4771,7 +4894,7 @@ case 5632: { // glGetActiveUniformARB
driver_send_term(port,caller,rt,AP);
driver_free(name);
}; break;
-case 5633: { // glGetUniformfvARB
+case 5643: { // glGetUniformfvARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLint *location = (GLint *) bp; bp += 4;
GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
@@ -4800,7 +4923,7 @@ case 5633: { // glGetUniformfvARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5634: { // glGetUniformivARB
+case 5644: { // glGetUniformivARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLint *location = (GLint *) bp; bp += 4;
GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
@@ -4828,7 +4951,7 @@ case 5634: { // glGetUniformivARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5635: { // glGetShaderSourceARB
+case 5645: { // glGetShaderSourceARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
GLsizei length[1] = {0};
@@ -4842,14 +4965,14 @@ case 5635: { // glGetShaderSourceARB
driver_send_term(port,caller,rt,AP);
driver_free(source);
}; break;
-case 5636: { // glBindAttribLocationARB
+case 5646: { // glBindAttribLocationARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLuint *index = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
weglBindAttribLocationARB(programObj,*index,name);
}; break;
-case 5637: { // glGetActiveAttribARB
+case 5647: { // glGetActiveAttribARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLuint *index = (GLuint *) bp; bp += 4;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
@@ -4869,10 +4992,10 @@ case 5637: { // glGetActiveAttribARB
driver_send_term(port,caller,rt,AP);
driver_free(name);
}; break;
-case 5638: { // glGetAttribLocationARB
+case 5648: { // glGetAttribLocationARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
GLint result = weglGetAttribLocationARB(programObj,name);
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
@@ -4880,7 +5003,7 @@ case 5638: { // glGetAttribLocationARB
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5639: { // glIsRenderbuffer
+case 5649: { // glIsRenderbuffer
GLuint *renderbuffer = (GLuint *) bp; bp += 4;
GLboolean result = weglIsRenderbuffer(*renderbuffer);
int AP = 0; ErlDrvTermData rt[6];
@@ -4889,17 +5012,17 @@ case 5639: { // glIsRenderbuffer
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5640: { // glBindRenderbuffer
+case 5650: { // glBindRenderbuffer
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *renderbuffer = (GLuint *) bp; bp += 4;
weglBindRenderbuffer(*target,*renderbuffer);
}; break;
-case 5641: { // glDeleteRenderbuffers
+case 5651: { // glDeleteRenderbuffers
int * renderbuffersLen = (int *) bp; bp += 4;
GLuint * renderbuffers = (GLuint *) bp; bp += (8-((*renderbuffersLen*4+4)%8))%8;
weglDeleteRenderbuffers(*renderbuffersLen,renderbuffers);
}; break;
-case 5642: { // glGenRenderbuffers
+case 5652: { // glGenRenderbuffers
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *renderbuffers;
renderbuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
@@ -4915,14 +5038,14 @@ case 5642: { // glGenRenderbuffers
driver_free(rt);
driver_free(renderbuffers);
}; break;
-case 5643: { // glRenderbufferStorage
+case 5653: { // glRenderbufferStorage
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
weglRenderbufferStorage(*target,*internalformat,*width,*height);
}; break;
-case 5644: { // glGetRenderbufferParameteriv
+case 5654: { // glGetRenderbufferParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
@@ -4933,7 +5056,7 @@ case 5644: { // glGetRenderbufferParameteriv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5645: { // glIsFramebuffer
+case 5655: { // glIsFramebuffer
GLuint *framebuffer = (GLuint *) bp; bp += 4;
GLboolean result = weglIsFramebuffer(*framebuffer);
int AP = 0; ErlDrvTermData rt[6];
@@ -4942,17 +5065,17 @@ case 5645: { // glIsFramebuffer
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5646: { // glBindFramebuffer
+case 5656: { // glBindFramebuffer
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *framebuffer = (GLuint *) bp; bp += 4;
weglBindFramebuffer(*target,*framebuffer);
}; break;
-case 5647: { // glDeleteFramebuffers
+case 5657: { // glDeleteFramebuffers
int * framebuffersLen = (int *) bp; bp += 4;
GLuint * framebuffers = (GLuint *) bp; bp += (8-((*framebuffersLen*4+4)%8))%8;
weglDeleteFramebuffers(*framebuffersLen,framebuffers);
}; break;
-case 5648: { // glGenFramebuffers
+case 5658: { // glGenFramebuffers
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *framebuffers;
framebuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
@@ -4968,7 +5091,7 @@ case 5648: { // glGenFramebuffers
driver_free(rt);
driver_free(framebuffers);
}; break;
-case 5649: { // glCheckFramebufferStatus
+case 5659: { // glCheckFramebufferStatus
GLenum *target = (GLenum *) bp; bp += 4;
GLenum result = weglCheckFramebufferStatus(*target);
int AP = 0; ErlDrvTermData rt[6];
@@ -4977,7 +5100,7 @@ case 5649: { // glCheckFramebufferStatus
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5650: { // glFramebufferTexture1D
+case 5660: { // glFramebufferTexture1D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *textarget = (GLenum *) bp; bp += 4;
@@ -4985,7 +5108,7 @@ case 5650: { // glFramebufferTexture1D
GLint *level = (GLint *) bp; bp += 4;
weglFramebufferTexture1D(*target,*attachment,*textarget,*texture,*level);
}; break;
-case 5651: { // glFramebufferTexture2D
+case 5661: { // glFramebufferTexture2D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *textarget = (GLenum *) bp; bp += 4;
@@ -4993,7 +5116,7 @@ case 5651: { // glFramebufferTexture2D
GLint *level = (GLint *) bp; bp += 4;
weglFramebufferTexture2D(*target,*attachment,*textarget,*texture,*level);
}; break;
-case 5652: { // glFramebufferTexture3D
+case 5662: { // glFramebufferTexture3D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *textarget = (GLenum *) bp; bp += 4;
@@ -5002,14 +5125,14 @@ case 5652: { // glFramebufferTexture3D
GLint *zoffset = (GLint *) bp; bp += 4;
weglFramebufferTexture3D(*target,*attachment,*textarget,*texture,*level,*zoffset);
}; break;
-case 5653: { // glFramebufferRenderbuffer
+case 5663: { // glFramebufferRenderbuffer
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *renderbuffertarget = (GLenum *) bp; bp += 4;
GLuint *renderbuffer = (GLuint *) bp; bp += 4;
weglFramebufferRenderbuffer(*target,*attachment,*renderbuffertarget,*renderbuffer);
}; break;
-case 5654: { // glGetFramebufferAttachmentParameteriv
+case 5664: { // glGetFramebufferAttachmentParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
@@ -5021,11 +5144,11 @@ case 5654: { // glGetFramebufferAttachmentParameteriv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5655: { // glGenerateMipmap
+case 5665: { // glGenerateMipmap
GLenum *target = (GLenum *) bp; bp += 4;
weglGenerateMipmap(*target);
}; break;
-case 5656: { // glBlitFramebuffer
+case 5666: { // glBlitFramebuffer
GLint *srcX0 = (GLint *) bp; bp += 4;
GLint *srcY0 = (GLint *) bp; bp += 4;
GLint *srcX1 = (GLint *) bp; bp += 4;
@@ -5038,7 +5161,7 @@ case 5656: { // glBlitFramebuffer
GLenum *filter = (GLenum *) bp; bp += 4;
weglBlitFramebuffer(*srcX0,*srcY0,*srcX1,*srcY1,*dstX0,*dstY0,*dstX1,*dstY1,*mask,*filter);
}; break;
-case 5657: { // glRenderbufferStorageMultisample
+case 5667: { // glRenderbufferStorageMultisample
GLenum *target = (GLenum *) bp; bp += 4;
GLsizei *samples = (GLsizei *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
@@ -5046,7 +5169,7 @@ case 5657: { // glRenderbufferStorageMultisample
GLsizei *height = (GLsizei *) bp; bp += 4;
weglRenderbufferStorageMultisample(*target,*samples,*internalformat,*width,*height);
}; break;
-case 5658: { // glFramebufferTextureLayer
+case 5668: { // glFramebufferTextureLayer
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLuint *texture = (GLuint *) bp; bp += 4;
@@ -5054,20 +5177,7 @@ case 5658: { // glFramebufferTextureLayer
GLint *layer = (GLint *) bp; bp += 4;
weglFramebufferTextureLayer(*target,*attachment,*texture,*level,*layer);
}; break;
-case 5659: { // glProgramParameteriARB
- GLuint *program = (GLuint *) bp; bp += 4;
- GLenum *pname = (GLenum *) bp; bp += 4;
- GLint *value = (GLint *) bp; bp += 4;
- weglProgramParameteriARB(*program,*pname,*value);
-}; break;
-case 5660: { // glFramebufferTextureARB
- GLenum *target = (GLenum *) bp; bp += 4;
- GLenum *attachment = (GLenum *) bp; bp += 4;
- GLuint *texture = (GLuint *) bp; bp += 4;
- GLint *level = (GLint *) bp; bp += 4;
- weglFramebufferTextureARB(*target,*attachment,*texture,*level);
-}; break;
-case 5661: { // glFramebufferTextureFaceARB
+case 5669: { // glFramebufferTextureFaceARB
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLuint *texture = (GLuint *) bp; bp += 4;
@@ -5075,28 +5185,23 @@ case 5661: { // glFramebufferTextureFaceARB
GLenum *face = (GLenum *) bp; bp += 4;
weglFramebufferTextureFaceARB(*target,*attachment,*texture,*level,*face);
}; break;
-case 5662: { // glVertexAttribDivisorARB
- GLuint *index = (GLuint *) bp; bp += 4;
- GLuint *divisor = (GLuint *) bp; bp += 4;
- weglVertexAttribDivisorARB(*index,*divisor);
-}; break;
-case 5663: { // glFlushMappedBufferRange
+case 5670: { // glFlushMappedBufferRange
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
GLsizeiptr length = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
weglFlushMappedBufferRange(*target,offset,length);
}; break;
-case 5664: { // glBindVertexArray
+case 5671: { // glBindVertexArray
GLuint *array = (GLuint *) bp; bp += 4;
weglBindVertexArray(*array);
}; break;
-case 5665: { // glDeleteVertexArrays
+case 5672: { // glDeleteVertexArrays
int * arraysLen = (int *) bp; bp += 4;
GLuint * arrays = (GLuint *) bp; bp += (8-((*arraysLen*4+4)%8))%8;
weglDeleteVertexArrays(*arraysLen,arrays);
}; break;
-case 5666: { // glGenVertexArrays
+case 5673: { // glGenVertexArrays
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *arrays;
arrays = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
@@ -5112,7 +5217,7 @@ case 5666: { // glGenVertexArrays
driver_free(rt);
driver_free(arrays);
}; break;
-case 5667: { // glIsVertexArray
+case 5674: { // glIsVertexArray
GLuint *array = (GLuint *) bp; bp += 4;
GLboolean result = weglIsVertexArray(*array);
int AP = 0; ErlDrvTermData rt[6];
@@ -5121,7 +5226,7 @@ case 5667: { // glIsVertexArray
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5668: { // glGetUniformIndices
+case 5675: { // glGetUniformIndices
GLuint *program = (GLuint *) bp; bp += 4;
int * uniformNamesLen = (int *) bp; bp += 4;
int * uniformNamesTotSize = (int *) bp; bp += 4;
@@ -5145,7 +5250,7 @@ case 5668: { // glGetUniformIndices
driver_free(uniformIndices);
driver_free(uniformNames);
}; break;
-case 5669: { // glGetActiveUniformsiv
+case 5676: { // glGetActiveUniformsiv
GLuint *program = (GLuint *) bp; bp += 4;
int * uniformIndicesLen = (int *) bp; bp += 4;
GLuint * uniformIndices = (GLuint *) bp; bp += (8-((*uniformIndicesLen*4+0)%8))%8;
@@ -5164,7 +5269,7 @@ case 5669: { // glGetActiveUniformsiv
driver_free(rt);
driver_free(params);
}; break;
-case 5670: { // glGetActiveUniformName
+case 5677: { // glGetActiveUniformName
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformIndex = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
@@ -5179,10 +5284,10 @@ case 5670: { // glGetActiveUniformName
driver_send_term(port,caller,rt,AP);
driver_free(uniformName);
}; break;
-case 5671: { // glGetUniformBlockIndex
+case 5678: { // glGetUniformBlockIndex
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *uniformBlockName = (GLchar *) bp;
- int uniformBlockNameLen = strlen((char *)uniformBlockName); bp += uniformBlockNameLen+1+((8-((1+uniformBlockNameLen+4)%8))%8);
+ int uniformBlockNameLen[1] = {strlen((char *)uniformBlockName)}; bp += uniformBlockNameLen[0]+1+((8-((1+uniformBlockNameLen[0]+4)%8))%8);
GLuint result = weglGetUniformBlockIndex(*program,uniformBlockName);
int AP = 0; ErlDrvTermData rt[6];
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
@@ -5190,7 +5295,7 @@ case 5671: { // glGetUniformBlockIndex
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5672: { // glGetActiveUniformBlockiv
+case 5679: { // glGetActiveUniformBlockiv
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
@@ -5202,7 +5307,7 @@ case 5672: { // glGetActiveUniformBlockiv
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
driver_send_term(port,caller,rt,AP);
}; break;
-case 5673: { // glGetActiveUniformBlockName
+case 5680: { // glGetActiveUniformBlockName
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
@@ -5217,13 +5322,13 @@ case 5673: { // glGetActiveUniformBlockName
driver_send_term(port,caller,rt,AP);
driver_free(uniformBlockName);
}; break;
-case 5674: { // glUniformBlockBinding
+case 5681: { // glUniformBlockBinding
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4;
GLuint *uniformBlockBinding = (GLuint *) bp; bp += 4;
weglUniformBlockBinding(*program,*uniformBlockIndex,*uniformBlockBinding);
}; break;
-case 5675: { // glCopyBufferSubData
+case 5682: { // glCopyBufferSubData
GLenum *readTarget = (GLenum *) bp; bp += 4;
GLenum *writeTarget = (GLenum *) bp; bp += 4;
GLintptr readOffset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
@@ -5231,31 +5336,1621 @@ case 5675: { // glCopyBufferSubData
GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
weglCopyBufferSubData(*readTarget,*writeTarget,readOffset,writeOffset,size);
}; break;
-case 5676: { // glResizeBuffersMESA
+case 5683: { // glDrawElementsBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4;
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawElementsBaseVertex(*mode,*count,*type,indices,*basevertex);
+}; break;
+case 5684: { // glDrawElementsBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) bins[0];
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawElementsBaseVertex(*mode,*count,*type,indices,*basevertex);
+}; break;
+case 5685: { // glDrawRangeElementsBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLuint *start = (GLuint *) bp; bp += 4;
+ GLuint *end = (GLuint *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4;
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawRangeElementsBaseVertex(*mode,*start,*end,*count,*type,indices,*basevertex);
+}; break;
+case 5686: { // glDrawRangeElementsBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLuint *start = (GLuint *) bp; bp += 4;
+ GLuint *end = (GLuint *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) bins[0];
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawRangeElementsBaseVertex(*mode,*start,*end,*count,*type,indices,*basevertex);
+}; break;
+case 5687: { // glDrawElementsInstancedBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4;
+ GLsizei *primcount = (GLsizei *) bp; bp += 4;
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawElementsInstancedBaseVertex(*mode,*count,*type,indices,*primcount,*basevertex);
+}; break;
+case 5688: { // glDrawElementsInstancedBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) bins[0];
+ GLsizei *primcount = (GLsizei *) bp; bp += 4;
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawElementsInstancedBaseVertex(*mode,*count,*type,indices,*primcount,*basevertex);
+}; break;
+case 5689: { // glProvokingVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ weglProvokingVertex(*mode);
+}; break;
+case 5690: { // glFenceSync
+ GLenum *condition = (GLenum *) bp; bp += 4;
+ GLbitfield *flags = (GLbitfield *) bp; bp += 4;
+ GLsync result = weglFenceSync(*condition,*flags);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5691: { // glIsSync
+ GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8;
+ GLboolean result = weglIsSync(sync);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5692: { // glDeleteSync
+ GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8;
+ weglDeleteSync(sync);
+}; break;
+case 5693: { // glClientWaitSync
+ GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8;
+ GLbitfield *flags = (GLbitfield *) bp; bp += 4;
+ bp += 4;
+ GLuint64 timeout = (GLuint64) * (GLuint64EXT *) bp; bp += 8;
+ GLenum result = weglClientWaitSync(sync,*flags,timeout);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5694: { // glWaitSync
+ GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8;
+ GLbitfield *flags = (GLbitfield *) bp; bp += 4;
+ bp += 4;
+ GLuint64 timeout = (GLuint64) * (GLuint64EXT *) bp; bp += 8;
+ weglWaitSync(sync,*flags,timeout);
+}; break;
+case 5695: { // glGetInteger64v
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint64 params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+ weglGetInteger64v(*pname,params);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint64 *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5696: { // glGetSynciv
+ GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLsizei *bufSize = (GLsizei *) bp; bp += 4;
+ GLsizei length[1] = {0};
+ GLint *values;
+ values = (GLint *) driver_alloc(sizeof(GLint) * *bufSize);
+ weglGetSynciv(sync,*pname,*bufSize,length,values);
+ int AP = 0; ErlDrvTermData *rt;
+ rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*length)*2));
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ for(int i=0; i < *length; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) values[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*length)+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(rt);
+ driver_free(values);
+}; break;
+case 5697: { // glTexImage2DMultisample
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLsizei *samples = (GLsizei *) bp; bp += 4;
+ GLint *internalformat = (GLint *) bp; bp += 4;
+ GLsizei *width = (GLsizei *) bp; bp += 4;
+ GLsizei *height = (GLsizei *) bp; bp += 4;
+ GLboolean *fixedsamplelocations = (GLboolean *) bp; bp += 1;
+ weglTexImage2DMultisample(*target,*samples,*internalformat,*width,*height,*fixedsamplelocations);
+}; break;
+case 5698: { // glTexImage3DMultisample
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLsizei *samples = (GLsizei *) bp; bp += 4;
+ GLint *internalformat = (GLint *) bp; bp += 4;
+ GLsizei *width = (GLsizei *) bp; bp += 4;
+ GLsizei *height = (GLsizei *) bp; bp += 4;
+ GLsizei *depth = (GLsizei *) bp; bp += 4;
+ GLboolean *fixedsamplelocations = (GLboolean *) bp; bp += 1;
+ weglTexImage3DMultisample(*target,*samples,*internalformat,*width,*height,*depth,*fixedsamplelocations);
+}; break;
+case 5699: { // glGetMultisamplefv
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLfloat val[2] = {0.0,0.0};
+ weglGetMultisamplefv(*pname,*index,val);
+ int AP = 0; ErlDrvTermData rt[10];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble valConv[2], *valTmp = valConv;
+ for(int i=0; i < 2; i++) valConv[i] = (GLdouble) val[i];
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) valTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) valTmp++;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5700: { // glSampleMaski
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLbitfield *mask = (GLbitfield *) bp; bp += 4;
+ weglSampleMaski(*index,*mask);
+}; break;
+case 5701: { // glNamedStringARB
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
+ GLchar *string = (GLchar *) bp;
+ int stringLen[1] = {strlen((char *)string)}; bp += stringLen[0]+1+((8-((1+stringLen[0]+0)%8))%8);
+ weglNamedStringARB(*type,*nameLen,name,*stringLen,string);
+}; break;
+case 5702: { // glDeleteNamedStringARB
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ weglDeleteNamedStringARB(*nameLen,name);
+}; break;
+case 5703: { // glCompileShaderIncludeARB
+ GLuint *shader = (GLuint *) bp; bp += 4;
+ int * pathLen = (int *) bp; bp += 4;
+ int * pathTotSize = (int *) bp; bp += 4;
+ GLchar **path;
+ path = (GLchar **) driver_alloc(sizeof(GLchar *) * *pathLen);
+ for(int i=0;i<*pathLen;i++) {
+ path[i] = (GLchar *) bp; bp += 1+strlen(bp);};
+ bp += (8 - ((0 + *pathTotSize) % 8)) % 8;
+ weglCompileShaderIncludeARB(*shader,*pathLen,(const GLchar **) path,NULL);
+ driver_free(path);
+}; break;
+case 5704: { // glIsNamedStringARB
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ GLboolean result = weglIsNamedStringARB(*nameLen,name);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5705: { // glGetNamedStringARB
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ GLsizei *bufSize = (GLsizei *) bp; bp += 4;
+ GLint stringlen[1] = {0};
+ GLchar *string;
+ string = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
+ weglGetNamedStringARB(*nameLen,name,*bufSize,stringlen,string);
+ int AP = 0; ErlDrvTermData rt[7];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) string; rt[AP++] = *stringlen;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(string);
+}; break;
+case 5706: { // glGetNamedStringivARB
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[1] = {0};
+ weglGetNamedStringivARB(*nameLen,name,*pname,params);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5707: { // glBindFragDataLocationIndexed
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLuint *colorNumber = (GLuint *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
+ weglBindFragDataLocationIndexed(*program,*colorNumber,*index,name);
+}; break;
+case 5708: { // glGetFragDataIndex
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
+ GLint result = weglGetFragDataIndex(*program,name);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5709: { // glGenSamplers
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLuint *samplers;
+ samplers = (GLuint *) driver_alloc(sizeof(GLuint) * *count);
+ weglGenSamplers(*count,samplers);
+ int AP = 0; ErlDrvTermData *rt;
+ rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*count)*2));
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ for(int i=0; i < *count; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) samplers[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*count)+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(rt);
+ driver_free(samplers);
+}; break;
+case 5710: { // glDeleteSamplers
+ int * samplersLen = (int *) bp; bp += 4;
+ GLuint * samplers = (GLuint *) bp; bp += (8-((*samplersLen*4+4)%8))%8;
+ weglDeleteSamplers(*samplersLen,samplers);
+}; break;
+case 5711: { // glIsSampler
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLboolean result = weglIsSampler(*sampler);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5712: { // glBindSampler
+ GLuint *unit = (GLuint *) bp; bp += 4;
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ weglBindSampler(*unit,*sampler);
+}; break;
+case 5713: { // glSamplerParameteri
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint *param = (GLint *) bp; bp += 4;
+ weglSamplerParameteri(*sampler,*pname,*param);
+}; break;
+case 5714: { // glSamplerParameteriv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ int * paramLen = (int *) bp; bp += 4;
+ GLint * param = (GLint *) bp; bp += (8-((*paramLen*4+4)%8))%8;
+ weglSamplerParameteriv(*sampler,*pname,param);
+}; break;
+case 5715: { // glSamplerParameterf
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLfloat *param = (GLfloat *) bp; bp += 4;
+ weglSamplerParameterf(*sampler,*pname,*param);
+}; break;
+case 5716: { // glSamplerParameterfv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ int * paramLen = (int *) bp; bp += 4;
+ GLfloat * param = (GLfloat *) bp; bp += (8-((*paramLen*4+4)%8))%8;
+ weglSamplerParameterfv(*sampler,*pname,param);
+}; break;
+case 5717: { // glSamplerParameterIiv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ int * paramLen = (int *) bp; bp += 4;
+ GLint * param = (GLint *) bp; bp += (8-((*paramLen*4+4)%8))%8;
+ weglSamplerParameterIiv(*sampler,*pname,param);
+}; break;
+case 5718: { // glSamplerParameterIuiv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ int * paramLen = (int *) bp; bp += 4;
+ GLuint * param = (GLuint *) bp; bp += (8-((*paramLen*4+4)%8))%8;
+ weglSamplerParameterIuiv(*sampler,*pname,param);
+}; break;
+case 5719: { // glGetSamplerParameteriv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[4] = {0,0,0,0};
+ weglGetSamplerParameteriv(*sampler,*pname,params);
+ int AP = 0; ErlDrvTermData rt[15];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5720: { // glGetSamplerParameterIiv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[4] = {0,0,0,0};
+ weglGetSamplerParameterIiv(*sampler,*pname,params);
+ int AP = 0; ErlDrvTermData rt[15];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5721: { // glGetSamplerParameterfv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLfloat params[4] = {0.0,0.0,0.0,0.0};
+ weglGetSamplerParameterfv(*sampler,*pname,params);
+ int AP = 0; ErlDrvTermData rt[15];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble paramsConv[4], *paramsTmp = paramsConv;
+ for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5722: { // glGetSamplerParameterIuiv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLuint params[4] = {0,0,0,0};
+ weglGetSamplerParameterIuiv(*sampler,*pname,params);
+ int AP = 0; ErlDrvTermData rt[15];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLuint *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5723: { // glQueryCounter
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLenum *target = (GLenum *) bp; bp += 4;
+ weglQueryCounter(*id,*target);
+}; break;
+case 5724: { // glGetQueryObjecti64v
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint64 params[1] = {0};
+ weglGetQueryObjecti64v(*id,*pname,params);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5725: { // glGetQueryObjectui64v
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLuint64 params[1] = {0};
+ weglGetQueryObjectui64v(*id,*pname,params);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5726: { // glDrawArraysIndirect
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLvoid *indirect = (GLvoid *) * (int *) bp; bp += 4;
+ weglDrawArraysIndirect(*mode,indirect);
+}; break;
+case 5727: { // glDrawArraysIndirect
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLvoid *indirect = (GLvoid *) bins[0];
+ weglDrawArraysIndirect(*mode,indirect);
+}; break;
+case 5728: { // glDrawElementsIndirect
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indirect = (GLvoid *) * (int *) bp; bp += 4;
+ weglDrawElementsIndirect(*mode,*type,indirect);
+}; break;
+case 5729: { // glDrawElementsIndirect
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indirect = (GLvoid *) bins[0];
+ weglDrawElementsIndirect(*mode,*type,indirect);
+}; break;
+case 5730: { // glUniform1d
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *x = (GLdouble *) bp; bp += 8;
+ weglUniform1d(*location,*x);
+}; break;
+case 5731: { // glUniform2d
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *x = (GLdouble *) bp; bp += 8;
+ GLdouble *y = (GLdouble *) bp; bp += 8;
+ weglUniform2d(*location,*x,*y);
+}; break;
+case 5732: { // glUniform3d
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *x = (GLdouble *) bp; bp += 8;
+ GLdouble *y = (GLdouble *) bp; bp += 8;
+ GLdouble *z = (GLdouble *) bp; bp += 8;
+ weglUniform3d(*location,*x,*y,*z);
+}; break;
+case 5733: { // glUniform4d
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *x = (GLdouble *) bp; bp += 8;
+ GLdouble *y = (GLdouble *) bp; bp += 8;
+ GLdouble *z = (GLdouble *) bp; bp += 8;
+ GLdouble *w = (GLdouble *) bp; bp += 8;
+ weglUniform4d(*location,*x,*y,*z,*w);
+}; break;
+case 5734: { // glUniform1dv
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ int * valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += (8-((*valueLen*8+0)%8))%8;
+ weglUniform1dv(*location,*valueLen,value);
+}; break;
+case 5735: { // glUniform2dv
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*16;
+ weglUniform2dv(*location,*valueLen,value);
+}; break;
+case 5736: { // glUniform3dv
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*24;
+ weglUniform3dv(*location,*valueLen,value);
+}; break;
+case 5737: { // glUniform4dv
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*32;
+ weglUniform4dv(*location,*valueLen,value);
+}; break;
+case 5738: { // glUniformMatrix2dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*32;
+ weglUniformMatrix2dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5739: { // glUniformMatrix3dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*72;
+ weglUniformMatrix3dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5740: { // glUniformMatrix4dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*128;
+ weglUniformMatrix4dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5741: { // glUniformMatrix2x3dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*48;
+ weglUniformMatrix2x3dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5742: { // glUniformMatrix2x4dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*64;
+ weglUniformMatrix2x4dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5743: { // glUniformMatrix3x2dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*48;
+ weglUniformMatrix3x2dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5744: { // glUniformMatrix3x4dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*96;
+ weglUniformMatrix3x4dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5745: { // glUniformMatrix4x2dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*64;
+ weglUniformMatrix4x2dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5746: { // glUniformMatrix4x3dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*96;
+ weglUniformMatrix4x3dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5747: { // glGetUniformdv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLdouble params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
+ weglGetUniformdv(*program,*location,params);
+ int AP = 0; ErlDrvTermData rt[38];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble *paramsTmp = params;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5748: { // glGetSubroutineUniformLocation
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ GLint result = weglGetSubroutineUniformLocation(*program,*shadertype,name);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5749: { // glGetSubroutineIndex
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ GLuint result = weglGetSubroutineIndex(*program,*shadertype,name);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5750: { // glGetActiveSubroutineUniformName
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLsizei *bufsize = (GLsizei *) bp; bp += 4;
+ GLsizei length[1] = {0};
+ GLchar *name;
+ name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufsize);
+ weglGetActiveSubroutineUniformName(*program,*shadertype,*index,*bufsize,length,name);
+ int AP = 0; ErlDrvTermData rt[7];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(name);
+}; break;
+case 5751: { // glGetActiveSubroutineName
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLsizei *bufsize = (GLsizei *) bp; bp += 4;
+ GLsizei length[1] = {0};
+ GLchar *name;
+ name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufsize);
+ weglGetActiveSubroutineName(*program,*shadertype,*index,*bufsize,length,name);
+ int AP = 0; ErlDrvTermData rt[7];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(name);
+}; break;
+case 5752: { // glUniformSubroutinesuiv
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ int * indicesLen = (int *) bp; bp += 4;
+ GLuint * indices = (GLuint *) bp; bp += (8-((*indicesLen*4+0)%8))%8;
+ weglUniformSubroutinesuiv(*shadertype,*indicesLen,indices);
+}; break;
+case 5753: { // glGetUniformSubroutineuiv
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLuint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+ weglGetUniformSubroutineuiv(*shadertype,*location,params);
+ int AP = 0; ErlDrvTermData rt[38];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLuint *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5754: { // glGetProgramStageiv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint values[1] = {0};
+ weglGetProgramStageiv(*program,*shadertype,*pname,values);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *values;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5755: { // glPatchParameteri
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint *value = (GLint *) bp; bp += 4;
+ weglPatchParameteri(*pname,*value);
+}; break;
+case 5756: { // glPatchParameterfv
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ int * valuesLen = (int *) bp; bp += 4;
+ GLfloat * values = (GLfloat *) bp; bp += (8-((*valuesLen*4+0)%8))%8;
+ weglPatchParameterfv(*pname,values);
+}; break;
+case 5757: { // glBindTransformFeedback
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *id = (GLuint *) bp; bp += 4;
+ weglBindTransformFeedback(*target,*id);
+}; break;
+case 5758: { // glDeleteTransformFeedbacks
+ int * idsLen = (int *) bp; bp += 4;
+ GLuint * ids = (GLuint *) bp; bp += (8-((*idsLen*4+4)%8))%8;
+ weglDeleteTransformFeedbacks(*idsLen,ids);
+}; break;
+case 5759: { // glGenTransformFeedbacks
+ GLsizei *n = (GLsizei *) bp; bp += 4;
+ GLuint *ids;
+ ids = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
+ weglGenTransformFeedbacks(*n,ids);
+ int AP = 0; ErlDrvTermData *rt;
+ rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2));
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ for(int i=0; i < *n; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) ids[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(rt);
+ driver_free(ids);
+}; break;
+case 5760: { // glIsTransformFeedback
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLboolean result = weglIsTransformFeedback(*id);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5761: { // glPauseTransformFeedback
+ weglPauseTransformFeedback();
+}; break;
+case 5762: { // glResumeTransformFeedback
+ weglResumeTransformFeedback();
+}; break;
+case 5763: { // glDrawTransformFeedback
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLuint *id = (GLuint *) bp; bp += 4;
+ weglDrawTransformFeedback(*mode,*id);
+}; break;
+case 5764: { // glDrawTransformFeedbackStream
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLuint *stream = (GLuint *) bp; bp += 4;
+ weglDrawTransformFeedbackStream(*mode,*id,*stream);
+}; break;
+case 5765: { // glBeginQueryIndexed
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint *id = (GLuint *) bp; bp += 4;
+ weglBeginQueryIndexed(*target,*index,*id);
+}; break;
+case 5766: { // glEndQueryIndexed
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ weglEndQueryIndexed(*target,*index);
+}; break;
+case 5767: { // glGetQueryIndexediv
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[1] = {0};
+ weglGetQueryIndexediv(*target,*index,*pname,params);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5768: { // glReleaseShaderCompiler
+ weglReleaseShaderCompiler();
+}; break;
+case 5769: { // glShaderBinary
+ int * shadersLen = (int *) bp; bp += 4;
+ GLuint * shaders = (GLuint *) bp; bp += (8-((*shadersLen*4+4)%8))%8;
+ GLenum *binaryformat = (GLenum *) bp; bp += 4;
+ GLvoid *binary = (GLvoid *) bins[0];
+ GLsizei binary_size = bins_sz[0];
+ weglShaderBinary(*shadersLen,shaders,*binaryformat,binary,binary_size);
+}; break;
+case 5770: { // glGetShaderPrecisionFormat
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLenum *precisiontype = (GLenum *) bp; bp += 4;
+ GLint range[2] = {0,0};
+ GLint precision[1] = {0};
+ weglGetShaderPrecisionFormat(*shadertype,*precisiontype,range,precision);
+ int AP = 0; ErlDrvTermData rt[14];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint *rangeTmp = range;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *rangeTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *rangeTmp++;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *precision;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5771: { // glDepthRangef
+ GLclampf *n = (GLclampf *) bp; bp += 4;
+ GLclampf *f = (GLclampf *) bp; bp += 4;
+ weglDepthRangef(*n,*f);
+}; break;
+case 5772: { // glClearDepthf
+ GLclampf *d = (GLclampf *) bp; bp += 4;
+ weglClearDepthf(*d);
+}; break;
+case 5773: { // glGetProgramBinary
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLsizei *bufSize = (GLsizei *) bp; bp += 4;
+ GLsizei length[1] = {0};
+ GLenum binaryFormat[1] = {0};
+ ErlDrvBinary *binary = driver_alloc_binary(*bufSize);
+ weglGetProgramBinary(*program,*bufSize,length,binaryFormat,(GLvoid*) binary->orig_bytes);
+ int AP = 0; ErlDrvTermData rt[12];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *binaryFormat;
+ rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) binary; rt[AP++] = *length; rt[AP++] = 0;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free_binary(binary);
+}; break;
+case 5774: { // glProgramBinary
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *binaryFormat = (GLenum *) bp; bp += 4;
+ GLvoid *binary = (GLvoid *) bins[0];
+ GLsizei binary_size = bins_sz[0];
+ weglProgramBinary(*program,*binaryFormat,binary,binary_size);
+}; break;
+case 5775: { // glProgramParameteri
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint *value = (GLint *) bp; bp += 4;
+ weglProgramParameteri(*program,*pname,*value);
+}; break;
+case 5776: { // glUseProgramStages
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ GLbitfield *stages = (GLbitfield *) bp; bp += 4;
+ GLuint *program = (GLuint *) bp; bp += 4;
+ weglUseProgramStages(*pipeline,*stages,*program);
+}; break;
+case 5777: { // glActiveShaderProgram
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ GLuint *program = (GLuint *) bp; bp += 4;
+ weglActiveShaderProgram(*pipeline,*program);
+}; break;
+case 5778: { // glCreateShaderProgramv
+ GLenum *type = (GLenum *) bp; bp += 4;
+ int * stringsLen = (int *) bp; bp += 4;
+ int * stringsTotSize = (int *) bp; bp += 4;
+ GLchar **strings;
+ strings = (GLchar **) driver_alloc(sizeof(GLchar *) * *stringsLen);
+ for(int i=0;i<*stringsLen;i++) {
+ strings[i] = (GLchar *) bp; bp += 1+strlen(bp);};
+ bp += (8 - ((0 + *stringsTotSize) % 8)) % 8;
+ GLuint result = weglCreateShaderProgramv(*type,*stringsLen,(const GLchar **) strings);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(strings);
+}; break;
+case 5779: { // glBindProgramPipeline
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ weglBindProgramPipeline(*pipeline);
+}; break;
+case 5780: { // glDeleteProgramPipelines
+ int * pipelinesLen = (int *) bp; bp += 4;
+ GLuint * pipelines = (GLuint *) bp; bp += (8-((*pipelinesLen*4+4)%8))%8;
+ weglDeleteProgramPipelines(*pipelinesLen,pipelines);
+}; break;
+case 5781: { // glGenProgramPipelines
+ GLsizei *n = (GLsizei *) bp; bp += 4;
+ GLuint *pipelines;
+ pipelines = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
+ weglGenProgramPipelines(*n,pipelines);
+ int AP = 0; ErlDrvTermData *rt;
+ rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2));
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ for(int i=0; i < *n; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) pipelines[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(rt);
+ driver_free(pipelines);
+}; break;
+case 5782: { // glIsProgramPipeline
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ GLboolean result = weglIsProgramPipeline(*pipeline);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5783: { // glGetProgramPipelineiv
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[1] = {0};
+ weglGetProgramPipelineiv(*pipeline,*pname,params);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5784: { // glProgramUniform1i
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLint *v0 = (GLint *) bp; bp += 4;
+ weglProgramUniform1i(*program,*location,*v0);
+}; break;
+case 5785: { // glProgramUniform1iv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int * valueLen = (int *) bp; bp += 4;
+ GLint * value = (GLint *) bp; bp += (8-((*valueLen*4+4)%8))%8;
+ weglProgramUniform1iv(*program,*location,*valueLen,value);
+}; break;
+case 5786: { // glProgramUniform1f
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLfloat *v0 = (GLfloat *) bp; bp += 4;
+ weglProgramUniform1f(*program,*location,*v0);
+}; break;
+case 5787: { // glProgramUniform1fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int * valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += (8-((*valueLen*4+4)%8))%8;
+ weglProgramUniform1fv(*program,*location,*valueLen,value);
+}; break;
+case 5788: { // glProgramUniform1d
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLdouble *v0 = (GLdouble *) bp; bp += 8;
+ weglProgramUniform1d(*program,*location,*v0);
+}; break;
+case 5789: { // glProgramUniform1dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int * valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += (8-((*valueLen*8+0)%8))%8;
+ weglProgramUniform1dv(*program,*location,*valueLen,value);
+}; break;
+case 5790: { // glProgramUniform1ui
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLuint *v0 = (GLuint *) bp; bp += 4;
+ weglProgramUniform1ui(*program,*location,*v0);
+}; break;
+case 5791: { // glProgramUniform1uiv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int * valueLen = (int *) bp; bp += 4;
+ GLuint * value = (GLuint *) bp; bp += (8-((*valueLen*4+4)%8))%8;
+ weglProgramUniform1uiv(*program,*location,*valueLen,value);
+}; break;
+case 5792: { // glProgramUniform2i
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLint *v0 = (GLint *) bp; bp += 4;
+ GLint *v1 = (GLint *) bp; bp += 4;
+ weglProgramUniform2i(*program,*location,*v0,*v1);
+}; break;
+case 5793: { // glProgramUniform2iv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLint * value = (GLint *) bp; bp += *valueLen*8;
+ weglProgramUniform2iv(*program,*location,*valueLen,value);
+}; break;
+case 5794: { // glProgramUniform2f
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLfloat *v0 = (GLfloat *) bp; bp += 4;
+ GLfloat *v1 = (GLfloat *) bp; bp += 4;
+ weglProgramUniform2f(*program,*location,*v0,*v1);
+}; break;
+case 5795: { // glProgramUniform2fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*8;
+ weglProgramUniform2fv(*program,*location,*valueLen,value);
+}; break;
+case 5796: { // glProgramUniform2d
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLdouble *v0 = (GLdouble *) bp; bp += 8;
+ GLdouble *v1 = (GLdouble *) bp; bp += 8;
+ weglProgramUniform2d(*program,*location,*v0,*v1);
+}; break;
+case 5797: { // glProgramUniform2dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*16;
+ weglProgramUniform2dv(*program,*location,*valueLen,value);
+}; break;
+case 5798: { // glProgramUniform2ui
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLuint *v0 = (GLuint *) bp; bp += 4;
+ GLuint *v1 = (GLuint *) bp; bp += 4;
+ weglProgramUniform2ui(*program,*location,*v0,*v1);
+}; break;
+case 5799: { // glProgramUniform2uiv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLuint * value = (GLuint *) bp; bp += *valueLen*8;
+ weglProgramUniform2uiv(*program,*location,*valueLen,value);
+}; break;
+case 5800: { // glProgramUniform3i
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLint *v0 = (GLint *) bp; bp += 4;
+ GLint *v1 = (GLint *) bp; bp += 4;
+ GLint *v2 = (GLint *) bp; bp += 4;
+ weglProgramUniform3i(*program,*location,*v0,*v1,*v2);
+}; break;
+case 5801: { // glProgramUniform3iv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLint * value = (GLint *) bp; bp += *valueLen*12;
+ weglProgramUniform3iv(*program,*location,*valueLen,value);
+}; break;
+case 5802: { // glProgramUniform3f
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLfloat *v0 = (GLfloat *) bp; bp += 4;
+ GLfloat *v1 = (GLfloat *) bp; bp += 4;
+ GLfloat *v2 = (GLfloat *) bp; bp += 4;
+ weglProgramUniform3f(*program,*location,*v0,*v1,*v2);
+}; break;
+case 5803: { // glProgramUniform3fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*12;
+ weglProgramUniform3fv(*program,*location,*valueLen,value);
+}; break;
+case 5804: { // glProgramUniform3d
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLdouble *v0 = (GLdouble *) bp; bp += 8;
+ GLdouble *v1 = (GLdouble *) bp; bp += 8;
+ GLdouble *v2 = (GLdouble *) bp; bp += 8;
+ weglProgramUniform3d(*program,*location,*v0,*v1,*v2);
+}; break;
+case 5805: { // glProgramUniform3dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*24;
+ weglProgramUniform3dv(*program,*location,*valueLen,value);
+}; break;
+case 5806: { // glProgramUniform3ui
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLuint *v0 = (GLuint *) bp; bp += 4;
+ GLuint *v1 = (GLuint *) bp; bp += 4;
+ GLuint *v2 = (GLuint *) bp; bp += 4;
+ weglProgramUniform3ui(*program,*location,*v0,*v1,*v2);
+}; break;
+case 5807: { // glProgramUniform3uiv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLuint * value = (GLuint *) bp; bp += *valueLen*12;
+ weglProgramUniform3uiv(*program,*location,*valueLen,value);
+}; break;
+case 5808: { // glProgramUniform4i
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLint *v0 = (GLint *) bp; bp += 4;
+ GLint *v1 = (GLint *) bp; bp += 4;
+ GLint *v2 = (GLint *) bp; bp += 4;
+ GLint *v3 = (GLint *) bp; bp += 4;
+ weglProgramUniform4i(*program,*location,*v0,*v1,*v2,*v3);
+}; break;
+case 5809: { // glProgramUniform4iv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLint * value = (GLint *) bp; bp += *valueLen*16;
+ weglProgramUniform4iv(*program,*location,*valueLen,value);
+}; break;
+case 5810: { // glProgramUniform4f
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLfloat *v0 = (GLfloat *) bp; bp += 4;
+ GLfloat *v1 = (GLfloat *) bp; bp += 4;
+ GLfloat *v2 = (GLfloat *) bp; bp += 4;
+ GLfloat *v3 = (GLfloat *) bp; bp += 4;
+ weglProgramUniform4f(*program,*location,*v0,*v1,*v2,*v3);
+}; break;
+case 5811: { // glProgramUniform4fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*16;
+ weglProgramUniform4fv(*program,*location,*valueLen,value);
+}; break;
+case 5812: { // glProgramUniform4d
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLdouble *v0 = (GLdouble *) bp; bp += 8;
+ GLdouble *v1 = (GLdouble *) bp; bp += 8;
+ GLdouble *v2 = (GLdouble *) bp; bp += 8;
+ GLdouble *v3 = (GLdouble *) bp; bp += 8;
+ weglProgramUniform4d(*program,*location,*v0,*v1,*v2,*v3);
+}; break;
+case 5813: { // glProgramUniform4dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*32;
+ weglProgramUniform4dv(*program,*location,*valueLen,value);
+}; break;
+case 5814: { // glProgramUniform4ui
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLuint *v0 = (GLuint *) bp; bp += 4;
+ GLuint *v1 = (GLuint *) bp; bp += 4;
+ GLuint *v2 = (GLuint *) bp; bp += 4;
+ GLuint *v3 = (GLuint *) bp; bp += 4;
+ weglProgramUniform4ui(*program,*location,*v0,*v1,*v2,*v3);
+}; break;
+case 5815: { // glProgramUniform4uiv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLuint * value = (GLuint *) bp; bp += *valueLen*16;
+ weglProgramUniform4uiv(*program,*location,*valueLen,value);
+}; break;
+case 5816: { // glProgramUniformMatrix2fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*16;
+ weglProgramUniformMatrix2fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5817: { // glProgramUniformMatrix3fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*36;
+ weglProgramUniformMatrix3fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5818: { // glProgramUniformMatrix4fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*64;
+ weglProgramUniformMatrix4fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5819: { // glProgramUniformMatrix2dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*32;
+ weglProgramUniformMatrix2dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5820: { // glProgramUniformMatrix3dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*72;
+ weglProgramUniformMatrix3dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5821: { // glProgramUniformMatrix4dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*128;
+ weglProgramUniformMatrix4dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5822: { // glProgramUniformMatrix2x3fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*24;
+ weglProgramUniformMatrix2x3fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5823: { // glProgramUniformMatrix3x2fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*24;
+ weglProgramUniformMatrix3x2fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5824: { // glProgramUniformMatrix2x4fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*32;
+ weglProgramUniformMatrix2x4fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5825: { // glProgramUniformMatrix4x2fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*32;
+ weglProgramUniformMatrix4x2fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5826: { // glProgramUniformMatrix3x4fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*48;
+ weglProgramUniformMatrix3x4fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5827: { // glProgramUniformMatrix4x3fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*48;
+ weglProgramUniformMatrix4x3fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5828: { // glProgramUniformMatrix2x3dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*48;
+ weglProgramUniformMatrix2x3dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5829: { // glProgramUniformMatrix3x2dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*48;
+ weglProgramUniformMatrix3x2dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5830: { // glProgramUniformMatrix2x4dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*64;
+ weglProgramUniformMatrix2x4dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5831: { // glProgramUniformMatrix4x2dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*64;
+ weglProgramUniformMatrix4x2dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5832: { // glProgramUniformMatrix3x4dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*96;
+ weglProgramUniformMatrix3x4dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5833: { // glProgramUniformMatrix4x3dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*96;
+ weglProgramUniformMatrix4x3dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5834: { // glValidateProgramPipeline
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ weglValidateProgramPipeline(*pipeline);
+}; break;
+case 5835: { // glGetProgramPipelineInfoLog
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ GLsizei *bufSize = (GLsizei *) bp; bp += 4;
+ GLsizei length[1] = {0};
+ GLchar *infoLog;
+ infoLog = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
+ weglGetProgramPipelineInfoLog(*pipeline,*bufSize,length,infoLog);
+ int AP = 0; ErlDrvTermData rt[7];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) infoLog; rt[AP++] = *length;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(infoLog);
+}; break;
+case 5836: { // glVertexAttribL1dv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *v = (GLdouble *) bp; bp += 8;
+ weglVertexAttribL1dv(*index,v);
+}; break;
+case 5837: { // glVertexAttribL2dv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *v = (GLdouble *) bp; bp += 8;
+ weglVertexAttribL2dv(*index,v);
+}; break;
+case 5838: { // glVertexAttribL3dv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *v = (GLdouble *) bp; bp += 8;
+ weglVertexAttribL3dv(*index,v);
+}; break;
+case 5839: { // glVertexAttribL4dv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *v = (GLdouble *) bp; bp += 8;
+ weglVertexAttribL4dv(*index,v);
+}; break;
+case 5840: { // glVertexAttribLPointer
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *size = (GLint *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLsizei *stride = (GLsizei *) bp; bp += 4;
+ GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
+ weglVertexAttribLPointer(*index,*size,*type,*stride,pointer);
+}; break;
+case 5841: { // glVertexAttribLPointer
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *size = (GLint *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLsizei *stride = (GLsizei *) bp; bp += 4;
+ GLvoid *pointer = (GLvoid *) bins[0];
+ weglVertexAttribLPointer(*index,*size,*type,*stride,pointer);
+}; break;
+case 5842: { // glGetVertexAttribLdv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLdouble params[4] = {0.0,0.0,0.0,0.0};
+ weglGetVertexAttribLdv(*index,*pname,params);
+ int AP = 0; ErlDrvTermData rt[14];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble *paramsTmp = params;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5843: { // glViewportArrayv
+ GLuint *first = (GLuint *) bp; bp += 4;
+ int *vLen = (int *) bp; bp += 4;
+ GLfloat * v = (GLfloat *) bp; bp += *vLen*16;
+ weglViewportArrayv(*first,*vLen,v);
+}; break;
+case 5844: { // glViewportIndexedf
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLfloat *x = (GLfloat *) bp; bp += 4;
+ GLfloat *y = (GLfloat *) bp; bp += 4;
+ GLfloat *w = (GLfloat *) bp; bp += 4;
+ GLfloat *h = (GLfloat *) bp; bp += 4;
+ weglViewportIndexedf(*index,*x,*y,*w,*h);
+}; break;
+case 5845: { // glViewportIndexedfv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLfloat * v = (GLfloat *) bp; bp += 16;
+ weglViewportIndexedfv(*index,v);
+}; break;
+case 5846: { // glScissorArrayv
+ GLuint *first = (GLuint *) bp; bp += 4;
+ int *vLen = (int *) bp; bp += 4;
+ GLint * v = (GLint *) bp; bp += *vLen*16;
+ weglScissorArrayv(*first,*vLen,v);
+}; break;
+case 5847: { // glScissorIndexed
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *left = (GLint *) bp; bp += 4;
+ GLint *bottom = (GLint *) bp; bp += 4;
+ GLsizei *width = (GLsizei *) bp; bp += 4;
+ GLsizei *height = (GLsizei *) bp; bp += 4;
+ weglScissorIndexed(*index,*left,*bottom,*width,*height);
+}; break;
+case 5848: { // glScissorIndexedv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint * v = (GLint *) bp; bp += 16;
+ weglScissorIndexedv(*index,v);
+}; break;
+case 5849: { // glDepthRangeArrayv
+ GLuint *first = (GLuint *) bp; bp += 4;
+ bp += 4;
+ int *vLen = (int *) bp; bp += 8;
+ GLclampd * v = (GLclampd *) bp; bp += *vLen*16;
+ weglDepthRangeArrayv(*first,*vLen,v);
+}; break;
+case 5850: { // glDepthRangeIndexed
+ GLuint *index = (GLuint *) bp; bp += 4;
+ bp += 4;
+ GLclampd *n = (GLclampd *) bp; bp += 8;
+ GLclampd *f = (GLclampd *) bp; bp += 8;
+ weglDepthRangeIndexed(*index,*n,*f);
+}; break;
+case 5851: { // glGetFloati_v
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLfloat data[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
+ weglGetFloati_v(*target,*index,data);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble dataConv[16], *dataTmp = dataConv;
+ for(int i=0; i < 16; i++) dataConv[i] = (GLdouble) data[i];
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5852: { // glGetDoublei_v
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLdouble data[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
+ weglGetDoublei_v(*target,*index,data);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble *dataTmp = data;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5853: { // glDebugMessageControlARB
+ GLenum *source = (GLenum *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLenum *severity = (GLenum *) bp; bp += 4;
+ int * idsLen = (int *) bp; bp += 4;
+ GLuint * ids = (GLuint *) bp; bp += (8-((*idsLen*4+0)%8))%8;
+ GLboolean *enabled = (GLboolean *) bp; bp += 1;
+ weglDebugMessageControlARB(*source,*type,*severity,*idsLen,ids,*enabled);
+}; break;
+case 5854: { // glDebugMessageInsertARB
+ GLenum *source = (GLenum *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLenum *severity = (GLenum *) bp; bp += 4;
+ GLchar *buf = (GLchar *) bp;
+ int bufLen[1] = {strlen((char *)buf)}; bp += bufLen[0]+1+((8-((1+bufLen[0]+0)%8))%8);
+ weglDebugMessageInsertARB(*source,*type,*id,*severity,*bufLen,buf);
+}; break;
+case 5855: { // glGetDebugMessageLogARB
+ GLuint *count = (GLuint *) bp; bp += 4;
+ GLsizei *bufsize = (GLsizei *) bp; bp += 4;
+ GLenum *sources;
+ sources = (GLenum *) driver_alloc(sizeof(GLenum) * *count);
+ GLenum *types;
+ types = (GLenum *) driver_alloc(sizeof(GLenum) * *count);
+ GLuint *ids;
+ ids = (GLuint *) driver_alloc(sizeof(GLuint) * *count);
+ GLenum *severities;
+ severities = (GLenum *) driver_alloc(sizeof(GLenum) * *count);
+ GLsizei *lengths;
+ lengths = (GLsizei *) driver_alloc(sizeof(GLsizei) * *count);
+ GLchar *messageLog;
+ messageLog = (GLchar *) driver_alloc(sizeof(GLchar) * *bufsize);
+ GLuint result = weglGetDebugMessageLogARB(*count,*bufsize,sources,types,ids,severities,lengths,messageLog);
+ int AP = 0; ErlDrvTermData *rt;
+ rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(23 + result*3 + result*2 + result*2 + result*2 + result*2));
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ for(int i=0; i < (int) result; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) sources[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1;
+ for(int i=0; i < (int) result; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) types[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1;
+ for(int i=0; i < (int) result; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) ids[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1;
+ for(int i=0; i < (int) result; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) severities[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1;
+ for(int i=0; i < (int) result; i++) {
+ rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) messageLog; rt[AP++] = lengths[i]-1;
+ messageLog += lengths[i]; }
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 6;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(rt);
+ driver_free(messageLog);
+ driver_free(lengths);
+ driver_free(severities);
+ driver_free(ids);
+ driver_free(types);
+ driver_free(sources);
+}; break;
+case 5856: { // glGetGraphicsResetStatusARB
+ GLenum result = weglGetGraphicsResetStatusARB();
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5857: { // glResizeBuffersMESA
weglResizeBuffersMESA();
}; break;
-case 5677: { // glWindowPos4dvMESA
+case 5858: { // glWindowPos4dvMESA
GLdouble *v = (GLdouble *) bp; bp += 8;
weglWindowPos4dvMESA(v);
}; break;
-case 5678: { // glWindowPos4fvMESA
+case 5859: { // glWindowPos4fvMESA
GLfloat *v = (GLfloat *) bp; bp += 4;
weglWindowPos4fvMESA(v);
}; break;
-case 5679: { // glWindowPos4ivMESA
+case 5860: { // glWindowPos4ivMESA
GLint *v = (GLint *) bp; bp += 4;
weglWindowPos4ivMESA(v);
}; break;
-case 5680: { // glWindowPos4svMESA
+case 5861: { // glWindowPos4svMESA
GLshort *v = (GLshort *) bp; bp += 2;
weglWindowPos4svMESA(v);
}; break;
-case 5681: { // glDepthBoundsEXT
+case 5862: { // glDepthBoundsEXT
GLclampd *zmin = (GLclampd *) bp; bp += 8;
GLclampd *zmax = (GLclampd *) bp; bp += 8;
weglDepthBoundsEXT(*zmin,*zmax);
}; break;
-case 5682: { // glStencilClearTagEXT
+case 5863: { // glStencilClearTagEXT
GLsizei *stencilTagBits = (GLsizei *) bp; bp += 4;
GLuint *stencilClearTag = (GLuint *) bp; bp += 4;
weglStencilClearTagEXT(*stencilTagBits,*stencilClearTag);