diff options
Diffstat (limited to 'lib/wx/src/gen')
-rw-r--r-- | lib/wx/src/gen/gl.erl | 1510 | ||||
-rw-r--r-- | lib/wx/src/gen/glu.erl | 85 | ||||
-rw-r--r-- | lib/wx/src/gen/wxGLCanvas.erl | 2 |
3 files changed, 814 insertions, 783 deletions
diff --git a/lib/wx/src/gen/gl.erl b/lib/wx/src/gen/gl.erl index 62d0ff6aed..e26fa02729 100644 --- a/lib/wx/src/gen/gl.erl +++ b/lib/wx/src/gen/gl.erl @@ -25,14 +25,13 @@ %% %% Booleans are represented by integers 0 and 1. -%% @type wx_mem(). see wx.erl on memory allocation functions +%% @type mem(). memory block %% @type enum(). An integer defined in gl.hrl %% @type offset(). An integer which is an offset in an array %% @type clamp(). A float clamped between 0.0 - 1.0 -module(gl). -compile(inline). --include("wxe.hrl"). -define(GLenum,32/native-unsigned). -define(GLboolean,8/native-unsigned). -define(GLbitfield,32/native-unsigned). @@ -215,103 +214,134 @@ windowPos4ivMESA/1,windowPos4sMESA/4,windowPos4svMESA/1,depthBoundsEXT/2, stencilClearTagEXT/2]). +-export([call/2, cast/2, send_bin/1]). +%% @hidden +call(Op, Args) -> + Port = get(opengl_port), + _ = erlang:port_control(Port,Op,Args), + rec(). + +%% @hidden +cast(Op, Args) -> + Port = get(opengl_port), + _ = erlang:port_control(Port,Op,Args), + ok. + +%% @hidden +rec() -> + receive + {'_egl_result_', Res} -> Res; + {'_egl_error_', Res} -> error({error,Res}) + end. + +%% @hidden +send_bin(Bin) when is_binary(Bin) -> + Port = get(opengl_port), + erlang:port_command(Port,Bin); +send_bin(Tuple) when is_tuple(Tuple) -> + Port = get(opengl_port), + case element(2, Tuple) of + Bin when is_binary(Bin) -> + erlang:port_command(Port,Bin) + end. + %% API %% @spec (Op::enum(),Value::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAccum.xml">external</a> documentation. accum(Op,Value) -> - wxe_util:cast(5037, <<Op:?GLenum,Value:?GLfloat>>). + cast(5037, <<Op:?GLenum,Value:?GLfloat>>). %% @spec (Func::enum(),Ref::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAlphaFunc.xml">external</a> documentation. alphaFunc(Func,Ref) -> - wxe_util:cast(5038, <<Func:?GLenum,Ref:?GLclampf>>). + cast(5038, <<Func:?GLenum,Ref:?GLclampf>>). %% @spec (Textures::[integer()]) -> {0|1,Residences::[0|1]} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAreTexturesResident.xml">external</a> documentation. areTexturesResident(Textures) -> - wxe_util:call(5039, <<(length(Textures)):?GLuint, + call(5039, <<(length(Textures)):?GLuint, (<< <<C:?GLuint>> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32)>>). %% @spec (I::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glArrayElement.xml">external</a> documentation. arrayElement(I) -> - wxe_util:cast(5040, <<I:?GLint>>). + cast(5040, <<I:?GLint>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBegin.xml">external</a> documentation. 'begin'(Mode) -> - wxe_util:cast(5041, <<Mode:?GLenum>>). + cast(5041, <<Mode:?GLenum>>). %% @spec (Target::enum(),Texture::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindTexture.xml">external</a> documentation. bindTexture(Target,Texture) -> - wxe_util:cast(5042, <<Target:?GLenum,Texture:?GLuint>>). + cast(5042, <<Target:?GLenum,Texture:?GLuint>>). %% @spec (Width::integer(),Height::integer(),Xorig::float(),Yorig::float(),Xmove::float(),Ymove::float(),Bitmap::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBitmap.xml">external</a> documentation. bitmap(Width,Height,Xorig,Yorig,Xmove,Ymove,Bitmap) when is_integer(Bitmap) -> - wxe_util:cast(5043, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat,Bitmap:?GLuint>>); + cast(5043, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat,Bitmap:?GLuint>>); bitmap(Width,Height,Xorig,Yorig,Xmove,Ymove,Bitmap) -> - wxe_util:send_bin(Bitmap), - wxe_util:cast(5044, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat>>). + send_bin(Bitmap), + cast(5044, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat>>). %% @spec (Sfactor::enum(),Dfactor::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendFunc.xml">external</a> documentation. blendFunc(Sfactor,Dfactor) -> - wxe_util:cast(5045, <<Sfactor:?GLenum,Dfactor:?GLenum>>). + cast(5045, <<Sfactor:?GLenum,Dfactor:?GLenum>>). %% @spec (List::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCallList.xml">external</a> documentation. callList(List) -> - wxe_util:cast(5046, <<List:?GLuint>>). + cast(5046, <<List:?GLuint>>). %% @spec (Lists::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCallLists.xml">external</a> documentation. callLists(Lists) -> - wxe_util:cast(5047, <<(length(Lists)):?GLuint, + cast(5047, <<(length(Lists)):?GLuint, (<< <<C:?GLuint>> || C <- Lists>>)/binary,0:(((1+length(Lists)) rem 2)*32)>>). %% @spec (Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClear.xml">external</a> documentation. clear(Mask) -> - wxe_util:cast(5048, <<Mask:?GLbitfield>>). + cast(5048, <<Mask:?GLbitfield>>). %% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearAccum.xml">external</a> documentation. clearAccum(Red,Green,Blue,Alpha) -> - wxe_util:cast(5049, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>). + cast(5049, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>). %% @spec (Red::clamp(),Green::clamp(),Blue::clamp(),Alpha::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearColor.xml">external</a> documentation. clearColor(Red,Green,Blue,Alpha) -> - wxe_util:cast(5050, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>). + cast(5050, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>). %% @spec (Depth::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearDepth.xml">external</a> documentation. clearDepth(Depth) -> - wxe_util:cast(5051, <<Depth:?GLclampd>>). + cast(5051, <<Depth:?GLclampd>>). %% @spec (C::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearIndex.xml">external</a> documentation. clearIndex(C) -> - wxe_util:cast(5052, <<C:?GLfloat>>). + cast(5052, <<C:?GLfloat>>). %% @spec (S::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearStencil.xml">external</a> documentation. clearStencil(S) -> - wxe_util:cast(5053, <<S:?GLint>>). + cast(5053, <<S:?GLint>>). %% @spec (Plane::enum(),Equation::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClipPlane.xml">external</a> documentation. clipPlane(Plane,{E1,E2,E3,E4}) -> - wxe_util:cast(5054, <<Plane:?GLenum,0:32,E1:?GLdouble,E2:?GLdouble,E3:?GLdouble,E4:?GLdouble>>). + cast(5054, <<Plane:?GLenum,0:32,E1:?GLdouble,E2:?GLdouble,E3:?GLdouble,E4:?GLdouble>>). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color3b(Red,Green,Blue) -> - wxe_util:cast(5055, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>). + cast(5055, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3b(Red,Green,Blue) @@ -320,7 +350,7 @@ color3bv({Red,Green,Blue}) -> color3b(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color3d(Red,Green,Blue) -> - wxe_util:cast(5056, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>). + cast(5056, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3d(Red,Green,Blue) @@ -329,7 +359,7 @@ color3dv({Red,Green,Blue}) -> color3d(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color3f(Red,Green,Blue) -> - wxe_util:cast(5057, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>). + cast(5057, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3f(Red,Green,Blue) @@ -338,7 +368,7 @@ color3fv({Red,Green,Blue}) -> color3f(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color3i(Red,Green,Blue) -> - wxe_util:cast(5058, <<Red:?GLint,Green:?GLint,Blue:?GLint>>). + cast(5058, <<Red:?GLint,Green:?GLint,Blue:?GLint>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3i(Red,Green,Blue) @@ -347,7 +377,7 @@ color3iv({Red,Green,Blue}) -> color3i(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color3s(Red,Green,Blue) -> - wxe_util:cast(5059, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>). + cast(5059, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3s(Red,Green,Blue) @@ -356,7 +386,7 @@ color3sv({Red,Green,Blue}) -> color3s(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color3ub(Red,Green,Blue) -> - wxe_util:cast(5060, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>). + cast(5060, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3ub(Red,Green,Blue) @@ -365,7 +395,7 @@ color3ubv({Red,Green,Blue}) -> color3ub(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color3ui(Red,Green,Blue) -> - wxe_util:cast(5061, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>). + cast(5061, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3ui(Red,Green,Blue) @@ -374,7 +404,7 @@ color3uiv({Red,Green,Blue}) -> color3ui(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color3us(Red,Green,Blue) -> - wxe_util:cast(5062, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>). + cast(5062, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv color3us(Red,Green,Blue) @@ -383,7 +413,7 @@ color3usv({Red,Green,Blue}) -> color3us(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color4b(Red,Green,Blue,Alpha) -> - wxe_util:cast(5063, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte,Alpha:?GLbyte>>). + cast(5063, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte,Alpha:?GLbyte>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4b(Red,Green,Blue,Alpha) @@ -392,7 +422,7 @@ color4bv({Red,Green,Blue,Alpha}) -> color4b(Red,Green,Blue,Alpha). %% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color4d(Red,Green,Blue,Alpha) -> - wxe_util:cast(5064, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble,Alpha:?GLdouble>>). + cast(5064, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble,Alpha:?GLdouble>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4d(Red,Green,Blue,Alpha) @@ -401,7 +431,7 @@ color4dv({Red,Green,Blue,Alpha}) -> color4d(Red,Green,Blue,Alpha). %% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color4f(Red,Green,Blue,Alpha) -> - wxe_util:cast(5065, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>). + cast(5065, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4f(Red,Green,Blue,Alpha) @@ -410,7 +440,7 @@ color4fv({Red,Green,Blue,Alpha}) -> color4f(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color4i(Red,Green,Blue,Alpha) -> - wxe_util:cast(5066, <<Red:?GLint,Green:?GLint,Blue:?GLint,Alpha:?GLint>>). + cast(5066, <<Red:?GLint,Green:?GLint,Blue:?GLint,Alpha:?GLint>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4i(Red,Green,Blue,Alpha) @@ -419,7 +449,7 @@ color4iv({Red,Green,Blue,Alpha}) -> color4i(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color4s(Red,Green,Blue,Alpha) -> - wxe_util:cast(5067, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort,Alpha:?GLshort>>). + cast(5067, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort,Alpha:?GLshort>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4s(Red,Green,Blue,Alpha) @@ -428,7 +458,7 @@ color4sv({Red,Green,Blue,Alpha}) -> color4s(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color4ub(Red,Green,Blue,Alpha) -> - wxe_util:cast(5068, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte,Alpha:?GLubyte>>). + cast(5068, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte,Alpha:?GLubyte>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4ub(Red,Green,Blue,Alpha) @@ -437,7 +467,7 @@ color4ubv({Red,Green,Blue,Alpha}) -> color4ub(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color4ui(Red,Green,Blue,Alpha) -> - wxe_util:cast(5069, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint,Alpha:?GLuint>>). + cast(5069, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint,Alpha:?GLuint>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4ui(Red,Green,Blue,Alpha) @@ -446,7 +476,7 @@ color4uiv({Red,Green,Blue,Alpha}) -> color4ui(Red,Green,Blue,Alpha). %% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation. color4us(Red,Green,Blue,Alpha) -> - wxe_util:cast(5070, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort,Alpha:?GLushort>>). + cast(5070, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort,Alpha:?GLushort>>). %% @spec ({Red,Green,Blue,Alpha}) -> ok %% @equiv color4us(Red,Green,Blue,Alpha) @@ -455,125 +485,125 @@ color4usv({Red,Green,Blue,Alpha}) -> color4us(Red,Green,Blue,Alpha). %% @spec (Red::0|1,Green::0|1,Blue::0|1,Alpha::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml">external</a> documentation. colorMask(Red,Green,Blue,Alpha) -> - wxe_util:cast(5071, <<Red:?GLboolean,Green:?GLboolean,Blue:?GLboolean,Alpha:?GLboolean>>). + cast(5071, <<Red:?GLboolean,Green:?GLboolean,Blue:?GLboolean,Alpha:?GLboolean>>). %% @spec (Face::enum(),Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorMaterial.xml">external</a> documentation. colorMaterial(Face,Mode) -> - wxe_util:cast(5072, <<Face:?GLenum,Mode:?GLenum>>). + cast(5072, <<Face:?GLenum,Mode:?GLenum>>). %% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorPointer.xml">external</a> documentation. colorPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5073, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5073, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); colorPointer(Size,Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5074, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5074, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). %% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer(),Type::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyPixels.xml">external</a> documentation. copyPixels(X,Y,Width,Height,Type) -> - wxe_util:cast(5075, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Type:?GLenum>>). + cast(5075, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Type:?GLenum>>). %% @spec (Target::enum(),Level::integer(),InternalFormat::enum(),X::integer(),Y::integer(),Width::integer(),Border::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexImage1D.xml">external</a> documentation. copyTexImage1D(Target,Level,InternalFormat,X,Y,Width,Border) -> - wxe_util:cast(5076, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Border:?GLint>>). + cast(5076, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Border:?GLint>>). %% @spec (Target::enum(),Level::integer(),InternalFormat::enum(),X::integer(),Y::integer(),Width::integer(),Height::integer(),Border::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexImage2D.xml">external</a> documentation. copyTexImage2D(Target,Level,InternalFormat,X,Y,Width,Height,Border) -> - wxe_util:cast(5077, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint>>). + cast(5077, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage1D.xml">external</a> documentation. copyTexSubImage1D(Target,Level,Xoffset,X,Y,Width) -> - wxe_util:cast(5078, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei>>). + cast(5078, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage2D.xml">external</a> documentation. copyTexSubImage2D(Target,Level,Xoffset,Yoffset,X,Y,Width,Height) -> - wxe_util:cast(5079, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). + cast(5079, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCullFace.xml">external</a> documentation. cullFace(Mode) -> - wxe_util:cast(5080, <<Mode:?GLenum>>). + cast(5080, <<Mode:?GLenum>>). %% @spec (List::integer(),Range::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteLists.xml">external</a> documentation. deleteLists(List,Range) -> - wxe_util:cast(5081, <<List:?GLuint,Range:?GLsizei>>). + cast(5081, <<List:?GLuint,Range:?GLsizei>>). %% @spec (Textures::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteTextures.xml">external</a> documentation. deleteTextures(Textures) -> - wxe_util:cast(5082, <<(length(Textures)):?GLuint, + cast(5082, <<(length(Textures)):?GLuint, (<< <<C:?GLuint>> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32)>>). %% @spec (Func::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthFunc.xml">external</a> documentation. depthFunc(Func) -> - wxe_util:cast(5083, <<Func:?GLenum>>). + cast(5083, <<Func:?GLenum>>). %% @spec (Flag::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthMask.xml">external</a> documentation. depthMask(Flag) -> - wxe_util:cast(5084, <<Flag:?GLboolean>>). + cast(5084, <<Flag:?GLboolean>>). %% @spec (ZNear::clamp(),ZFar::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthRange.xml">external</a> documentation. depthRange(ZNear,ZFar) -> - wxe_util:cast(5085, <<ZNear:?GLclampd,ZFar:?GLclampd>>). + cast(5085, <<ZNear:?GLclampd,ZFar:?GLclampd>>). %% @spec (Cap::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisable.xml">external</a> documentation. disable(Cap) -> - wxe_util:cast(5086, <<Cap:?GLenum>>). + cast(5086, <<Cap:?GLenum>>). %% @spec (Array::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisableClientState.xml">external</a> documentation. disableClientState(Array) -> - wxe_util:cast(5087, <<Array:?GLenum>>). + cast(5087, <<Array:?GLenum>>). %% @spec (Mode::enum(),First::integer(),Count::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawArrays.xml">external</a> documentation. drawArrays(Mode,First,Count) -> - wxe_util:cast(5088, <<Mode:?GLenum,First:?GLint,Count:?GLsizei>>). + cast(5088, <<Mode:?GLenum,First:?GLint,Count:?GLsizei>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawBuffer.xml">external</a> documentation. drawBuffer(Mode) -> - wxe_util:cast(5089, <<Mode:?GLenum>>). + cast(5089, <<Mode:?GLenum>>). %% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElements.xml">external</a> documentation. drawElements(Mode,Count,Type,Indices) when is_integer(Indices) -> - wxe_util:cast(5090, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>); + cast(5090, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>); drawElements(Mode,Count,Type,Indices) -> - wxe_util:send_bin(Indices), - wxe_util:cast(5091, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum>>). + send_bin(Indices), + cast(5091, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum>>). %% @spec (Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawPixels.xml">external</a> documentation. drawPixels(Width,Height,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5092, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5092, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); drawPixels(Width,Height,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5093, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5093, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Flag::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEdgeFlag.xml">external</a> documentation. edgeFlag(Flag) -> - wxe_util:cast(5094, <<Flag:?GLboolean>>). + cast(5094, <<Flag:?GLboolean>>). %% @spec (Stride::integer(),Pointer::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEdgeFlagPointer.xml">external</a> documentation. edgeFlagPointer(Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5095, <<Stride:?GLsizei,Pointer:?GLuint>>); + cast(5095, <<Stride:?GLsizei,Pointer:?GLuint>>); edgeFlagPointer(Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5096, <<Stride:?GLsizei>>). + send_bin(Pointer), + cast(5096, <<Stride:?GLsizei>>). %% @spec ({Flag}) -> ok %% @equiv edgeFlag(Flag) @@ -582,27 +612,27 @@ edgeFlagv({Flag}) -> edgeFlag(Flag). %% @spec (Cap::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnable.xml">external</a> documentation. enable(Cap) -> - wxe_util:cast(5097, <<Cap:?GLenum>>). + cast(5097, <<Cap:?GLenum>>). %% @spec (Array::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnableClientState.xml">external</a> documentation. enableClientState(Array) -> - wxe_util:cast(5098, <<Array:?GLenum>>). + cast(5098, <<Array:?GLenum>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnd.xml">external</a> documentation. 'end'() -> - wxe_util:cast(5099, <<>>). + cast(5099, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndList.xml">external</a> documentation. endList() -> - wxe_util:cast(5100, <<>>). + cast(5100, <<>>). %% @spec (U::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation. evalCoord1d(U) -> - wxe_util:cast(5101, <<U:?GLdouble>>). + cast(5101, <<U:?GLdouble>>). %% @spec ({U}) -> ok %% @equiv evalCoord1d(U) @@ -611,7 +641,7 @@ evalCoord1dv({U}) -> evalCoord1d(U). %% @spec (U::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation. evalCoord1f(U) -> - wxe_util:cast(5102, <<U:?GLfloat>>). + cast(5102, <<U:?GLfloat>>). %% @spec ({U}) -> ok %% @equiv evalCoord1f(U) @@ -620,7 +650,7 @@ evalCoord1fv({U}) -> evalCoord1f(U). %% @spec (U::float(),V::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation. evalCoord2d(U,V) -> - wxe_util:cast(5103, <<U:?GLdouble,V:?GLdouble>>). + cast(5103, <<U:?GLdouble,V:?GLdouble>>). %% @spec ({U,V}) -> ok %% @equiv evalCoord2d(U,V) @@ -629,7 +659,7 @@ evalCoord2dv({U,V}) -> evalCoord2d(U,V). %% @spec (U::float(),V::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation. evalCoord2f(U,V) -> - wxe_util:cast(5104, <<U:?GLfloat,V:?GLfloat>>). + cast(5104, <<U:?GLfloat,V:?GLfloat>>). %% @spec ({U,V}) -> ok %% @equiv evalCoord2f(U,V) @@ -638,250 +668,250 @@ evalCoord2fv({U,V}) -> evalCoord2f(U,V). %% @spec (Mode::enum(),I1::integer(),I2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalMesh.xml">external</a> documentation. evalMesh1(Mode,I1,I2) -> - wxe_util:cast(5105, <<Mode:?GLenum,I1:?GLint,I2:?GLint>>). + cast(5105, <<Mode:?GLenum,I1:?GLint,I2:?GLint>>). %% @spec (Mode::enum(),I1::integer(),I2::integer(),J1::integer(),J2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalMesh.xml">external</a> documentation. evalMesh2(Mode,I1,I2,J1,J2) -> - wxe_util:cast(5106, <<Mode:?GLenum,I1:?GLint,I2:?GLint,J1:?GLint,J2:?GLint>>). + cast(5106, <<Mode:?GLenum,I1:?GLint,I2:?GLint,J1:?GLint,J2:?GLint>>). %% @spec (I::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalPoint.xml">external</a> documentation. evalPoint1(I) -> - wxe_util:cast(5107, <<I:?GLint>>). + cast(5107, <<I:?GLint>>). %% @spec (I::integer(),J::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalPoint.xml">external</a> documentation. evalPoint2(I,J) -> - wxe_util:cast(5108, <<I:?GLint,J:?GLint>>). + cast(5108, <<I:?GLint,J:?GLint>>). -%% @spec (Size::integer(),Type::enum(),Buffer::wx:wx_mem()) -> ok +%% @spec (Size::integer(),Type::enum(),Buffer::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFeedbackBuffer.xml">external</a> documentation. feedbackBuffer(Size,Type,Buffer) -> - wxe_util:send_bin(Buffer#wx_mem.bin), - wxe_util:call(5109, <<Size:?GLsizei,Type:?GLenum>>). + send_bin(Buffer), + call(5109, <<Size:?GLsizei,Type:?GLenum>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFinish.xml">external</a> documentation. finish() -> - wxe_util:cast(5110, <<>>). + cast(5110, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFlush.xml">external</a> documentation. flush() -> - wxe_util:cast(5111, <<>>). + cast(5111, <<>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation. fogf(Pname,Param) -> - wxe_util:cast(5112, <<Pname:?GLenum,Param:?GLfloat>>). + cast(5112, <<Pname:?GLenum,Param:?GLfloat>>). %% @spec (Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation. fogfv(Pname,Params) -> - wxe_util:cast(5113, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5113, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation. fogi(Pname,Param) -> - wxe_util:cast(5114, <<Pname:?GLenum,Param:?GLint>>). + cast(5114, <<Pname:?GLenum,Param:?GLint>>). %% @spec (Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation. fogiv(Pname,Params) -> - wxe_util:cast(5115, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5115, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFrontFace.xml">external</a> documentation. frontFace(Mode) -> - wxe_util:cast(5116, <<Mode:?GLenum>>). + cast(5116, <<Mode:?GLenum>>). %% @spec (Left::float(),Right::float(),Bottom::float(),Top::float(),ZNear::float(),ZFar::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFrustum.xml">external</a> documentation. frustum(Left,Right,Bottom,Top,ZNear,ZFar) -> - wxe_util:cast(5117, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). + cast(5117, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). %% @spec (Range::integer()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenLists.xml">external</a> documentation. genLists(Range) -> - wxe_util:call(5118, <<Range:?GLsizei>>). + call(5118, <<Range:?GLsizei>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenTextures.xml">external</a> documentation. genTextures(N) -> - wxe_util:call(5119, <<N:?GLsizei>>). + call(5119, <<N:?GLsizei>>). %% @spec (Pname::enum()) -> [0|1] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBooleanv.xml">external</a> documentation. getBooleanv(Pname) -> - wxe_util:call(5120, <<Pname:?GLenum>>). + call(5120, <<Pname:?GLenum>>). %% @spec (Plane::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetClipPlane.xml">external</a> documentation. getClipPlane(Plane) -> - wxe_util:call(5121, <<Plane:?GLenum>>). + call(5121, <<Plane:?GLenum>>). %% @spec (Pname::enum()) -> [float()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetDoublev.xml">external</a> documentation. getDoublev(Pname) -> - wxe_util:call(5122, <<Pname:?GLenum>>). + call(5122, <<Pname:?GLenum>>). %% @spec () -> enum() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetError.xml">external</a> documentation. getError() -> - wxe_util:call(5123, <<>>). + call(5123, <<>>). %% @spec (Pname::enum()) -> [float()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFloatv.xml">external</a> documentation. getFloatv(Pname) -> - wxe_util:call(5124, <<Pname:?GLenum>>). + call(5124, <<Pname:?GLenum>>). %% @spec (Pname::enum()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetIntegerv.xml">external</a> documentation. getIntegerv(Pname) -> - wxe_util:call(5125, <<Pname:?GLenum>>). + call(5125, <<Pname:?GLenum>>). %% @spec (Light::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetLight.xml">external</a> documentation. getLightfv(Light,Pname) -> - wxe_util:call(5126, <<Light:?GLenum,Pname:?GLenum>>). + call(5126, <<Light:?GLenum,Pname:?GLenum>>). %% @spec (Light::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetLight.xml">external</a> documentation. getLightiv(Light,Pname) -> - wxe_util:call(5127, <<Light:?GLenum,Pname:?GLenum>>). + call(5127, <<Light:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Query::enum(),V::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Query::enum(),V::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml">external</a> documentation. getMapdv(Target,Query,V) -> - wxe_util:send_bin(V#wx_mem.bin), - wxe_util:call(5128, <<Target:?GLenum,Query:?GLenum>>). + send_bin(V), + call(5128, <<Target:?GLenum,Query:?GLenum>>). -%% @spec (Target::enum(),Query::enum(),V::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Query::enum(),V::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml">external</a> documentation. getMapfv(Target,Query,V) -> - wxe_util:send_bin(V#wx_mem.bin), - wxe_util:call(5129, <<Target:?GLenum,Query:?GLenum>>). + send_bin(V), + call(5129, <<Target:?GLenum,Query:?GLenum>>). -%% @spec (Target::enum(),Query::enum(),V::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Query::enum(),V::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml">external</a> documentation. getMapiv(Target,Query,V) -> - wxe_util:send_bin(V#wx_mem.bin), - wxe_util:call(5130, <<Target:?GLenum,Query:?GLenum>>). + send_bin(V), + call(5130, <<Target:?GLenum,Query:?GLenum>>). %% @spec (Face::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMaterial.xml">external</a> documentation. getMaterialfv(Face,Pname) -> - wxe_util:call(5131, <<Face:?GLenum,Pname:?GLenum>>). + call(5131, <<Face:?GLenum,Pname:?GLenum>>). %% @spec (Face::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMaterial.xml">external</a> documentation. getMaterialiv(Face,Pname) -> - wxe_util:call(5132, <<Face:?GLenum,Pname:?GLenum>>). + call(5132, <<Face:?GLenum,Pname:?GLenum>>). -%% @spec (Map::enum(),Values::wx:wx_mem()) -> ok +%% @spec (Map::enum(),Values::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml">external</a> documentation. getPixelMapfv(Map,Values) -> - wxe_util:send_bin(Values#wx_mem.bin), - wxe_util:call(5133, <<Map:?GLenum>>). + send_bin(Values), + call(5133, <<Map:?GLenum>>). -%% @spec (Map::enum(),Values::wx:wx_mem()) -> ok +%% @spec (Map::enum(),Values::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml">external</a> documentation. getPixelMapuiv(Map,Values) -> - wxe_util:send_bin(Values#wx_mem.bin), - wxe_util:call(5134, <<Map:?GLenum>>). + send_bin(Values), + call(5134, <<Map:?GLenum>>). -%% @spec (Map::enum(),Values::wx:wx_mem()) -> ok +%% @spec (Map::enum(),Values::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml">external</a> documentation. getPixelMapusv(Map,Values) -> - wxe_util:send_bin(Values#wx_mem.bin), - wxe_util:call(5135, <<Map:?GLenum>>). + send_bin(Values), + call(5135, <<Map:?GLenum>>). %% @spec () -> binary() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPolygonStipple.xml">external</a> documentation. getPolygonStipple() -> - wxe_util:call(5136, <<>>). + call(5136, <<>>). %% @spec (Name::enum()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetString.xml">external</a> documentation. getString(Name) -> - wxe_util:call(5137, <<Name:?GLenum>>). + call(5137, <<Name:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexEnv.xml">external</a> documentation. getTexEnvfv(Target,Pname) -> - wxe_util:call(5138, <<Target:?GLenum,Pname:?GLenum>>). + call(5138, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexEnv.xml">external</a> documentation. getTexEnviv(Target,Pname) -> - wxe_util:call(5139, <<Target:?GLenum,Pname:?GLenum>>). + call(5139, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Coord::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml">external</a> documentation. getTexGendv(Coord,Pname) -> - wxe_util:call(5140, <<Coord:?GLenum,Pname:?GLenum>>). + call(5140, <<Coord:?GLenum,Pname:?GLenum>>). %% @spec (Coord::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml">external</a> documentation. getTexGenfv(Coord,Pname) -> - wxe_util:call(5141, <<Coord:?GLenum,Pname:?GLenum>>). + call(5141, <<Coord:?GLenum,Pname:?GLenum>>). %% @spec (Coord::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml">external</a> documentation. getTexGeniv(Coord,Pname) -> - wxe_util:call(5142, <<Coord:?GLenum,Pname:?GLenum>>). + call(5142, <<Coord:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Level::integer(),Format::enum(),Type::enum(),Pixels::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Level::integer(),Format::enum(),Type::enum(),Pixels::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexImage.xml">external</a> documentation. getTexImage(Target,Level,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels#wx_mem.bin), - wxe_util:call(5143, <<Target:?GLenum,Level:?GLint,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + call(5143, <<Target:?GLenum,Level:?GLint,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Level::integer(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexLevelParameter.xml">external</a> documentation. getTexLevelParameterfv(Target,Level,Pname) -> - wxe_util:call(5144, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>). + call(5144, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>). %% @spec (Target::enum(),Level::integer(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexLevelParameter.xml">external</a> documentation. getTexLevelParameteriv(Target,Level,Pname) -> - wxe_util:call(5145, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>). + call(5145, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameter.xml">external</a> documentation. getTexParameterfv(Target,Pname) -> - wxe_util:call(5146, <<Target:?GLenum,Pname:?GLenum>>). + call(5146, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameter.xml">external</a> documentation. getTexParameteriv(Target,Pname) -> - wxe_util:call(5147, <<Target:?GLenum,Pname:?GLenum>>). + call(5147, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glHint.xml">external</a> documentation. hint(Target,Mode) -> - wxe_util:cast(5148, <<Target:?GLenum,Mode:?GLenum>>). + cast(5148, <<Target:?GLenum,Mode:?GLenum>>). %% @spec (Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndexMask.xml">external</a> documentation. indexMask(Mask) -> - wxe_util:cast(5149, <<Mask:?GLuint>>). + cast(5149, <<Mask:?GLuint>>). %% @spec (Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndexPointer.xml">external</a> documentation. indexPointer(Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5150, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5150, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); indexPointer(Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5151, <<Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5151, <<Type:?GLenum,Stride:?GLsizei>>). %% @spec (C::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation. indexd(C) -> - wxe_util:cast(5152, <<C:?GLdouble>>). + cast(5152, <<C:?GLdouble>>). %% @spec ({C}) -> ok %% @equiv indexd(C) @@ -890,7 +920,7 @@ indexdv({C}) -> indexd(C). %% @spec (C::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation. indexf(C) -> - wxe_util:cast(5153, <<C:?GLfloat>>). + cast(5153, <<C:?GLfloat>>). %% @spec ({C}) -> ok %% @equiv indexf(C) @@ -899,7 +929,7 @@ indexfv({C}) -> indexf(C). %% @spec (C::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation. indexi(C) -> - wxe_util:cast(5154, <<C:?GLint>>). + cast(5154, <<C:?GLint>>). %% @spec ({C}) -> ok %% @equiv indexi(C) @@ -908,7 +938,7 @@ indexiv({C}) -> indexi(C). %% @spec (C::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation. indexs(C) -> - wxe_util:cast(5155, <<C:?GLshort>>). + cast(5155, <<C:?GLshort>>). %% @spec ({C}) -> ok %% @equiv indexs(C) @@ -917,7 +947,7 @@ indexsv({C}) -> indexs(C). %% @spec (C::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation. indexub(C) -> - wxe_util:cast(5156, <<C:?GLubyte>>). + cast(5156, <<C:?GLubyte>>). %% @spec ({C}) -> ok %% @equiv indexub(C) @@ -926,213 +956,213 @@ indexubv({C}) -> indexub(C). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glInitNames.xml">external</a> documentation. initNames() -> - wxe_util:cast(5157, <<>>). + cast(5157, <<>>). %% @spec (Format::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glInterleavedArrays.xml">external</a> documentation. interleavedArrays(Format,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5158, <<Format:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5158, <<Format:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); interleavedArrays(Format,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5159, <<Format:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5159, <<Format:?GLenum,Stride:?GLsizei>>). %% @spec (Cap::enum()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsEnabled.xml">external</a> documentation. isEnabled(Cap) -> - wxe_util:call(5160, <<Cap:?GLenum>>). + call(5160, <<Cap:?GLenum>>). %% @spec (List::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsList.xml">external</a> documentation. isList(List) -> - wxe_util:call(5161, <<List:?GLuint>>). + call(5161, <<List:?GLuint>>). %% @spec (Texture::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsTexture.xml">external</a> documentation. isTexture(Texture) -> - wxe_util:call(5162, <<Texture:?GLuint>>). + call(5162, <<Texture:?GLuint>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation. lightModelf(Pname,Param) -> - wxe_util:cast(5163, <<Pname:?GLenum,Param:?GLfloat>>). + cast(5163, <<Pname:?GLenum,Param:?GLfloat>>). %% @spec (Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation. lightModelfv(Pname,Params) -> - wxe_util:cast(5164, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5164, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation. lightModeli(Pname,Param) -> - wxe_util:cast(5165, <<Pname:?GLenum,Param:?GLint>>). + cast(5165, <<Pname:?GLenum,Param:?GLint>>). %% @spec (Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation. lightModeliv(Pname,Params) -> - wxe_util:cast(5166, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5166, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Light::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation. lightf(Light,Pname,Param) -> - wxe_util:cast(5167, <<Light:?GLenum,Pname:?GLenum,Param:?GLfloat>>). + cast(5167, <<Light:?GLenum,Pname:?GLenum,Param:?GLfloat>>). %% @spec (Light::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation. lightfv(Light,Pname,Params) -> - wxe_util:cast(5168, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5168, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Light::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation. lighti(Light,Pname,Param) -> - wxe_util:cast(5169, <<Light:?GLenum,Pname:?GLenum,Param:?GLint>>). + cast(5169, <<Light:?GLenum,Pname:?GLenum,Param:?GLint>>). %% @spec (Light::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation. lightiv(Light,Pname,Params) -> - wxe_util:cast(5170, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5170, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Factor::integer(),Pattern::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLineStipple.xml">external</a> documentation. lineStipple(Factor,Pattern) -> - wxe_util:cast(5171, <<Factor:?GLint,Pattern:?GLushort>>). + cast(5171, <<Factor:?GLint,Pattern:?GLushort>>). %% @spec (Width::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLineWidth.xml">external</a> documentation. lineWidth(Width) -> - wxe_util:cast(5172, <<Width:?GLfloat>>). + cast(5172, <<Width:?GLfloat>>). %% @spec (Base::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glListBase.xml">external</a> documentation. listBase(Base) -> - wxe_util:cast(5173, <<Base:?GLuint>>). + cast(5173, <<Base:?GLuint>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadIdentity.xml">external</a> documentation. loadIdentity() -> - wxe_util:cast(5174, <<>>). + cast(5174, <<>>). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadMatrix.xml">external</a> documentation. loadMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); loadMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadMatrix.xml">external</a> documentation. loadMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); loadMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). %% @spec (Name::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadName.xml">external</a> documentation. loadName(Name) -> - wxe_util:cast(5177, <<Name:?GLuint>>). + cast(5177, <<Name:?GLuint>>). %% @spec (Opcode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLogicOp.xml">external</a> documentation. logicOp(Opcode) -> - wxe_util:cast(5178, <<Opcode:?GLenum>>). + cast(5178, <<Opcode:?GLenum>>). %% @spec (Target::enum(),U1::float(),U2::float(),Stride::integer(),Order::integer(),Points::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation. map1d(Target,U1,U2,Stride,Order,Points) -> - wxe_util:send_bin(Points), - wxe_util:cast(5179, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Stride:?GLint,Order:?GLint>>). + send_bin(Points), + cast(5179, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Stride:?GLint,Order:?GLint>>). %% @spec (Target::enum(),U1::float(),U2::float(),Stride::integer(),Order::integer(),Points::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation. map1f(Target,U1,U2,Stride,Order,Points) -> - wxe_util:send_bin(Points), - wxe_util:cast(5180, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Stride:?GLint,Order:?GLint>>). + send_bin(Points), + cast(5180, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Stride:?GLint,Order:?GLint>>). %% @spec (Target::enum(),U1::float(),U2::float(),Ustride::integer(),Uorder::integer(),V1::float(),V2::float(),Vstride::integer(),Vorder::integer(),Points::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation. map2d(Target,U1,U2,Ustride,Uorder,V1,V2,Vstride,Vorder,Points) -> - wxe_util:send_bin(Points), - wxe_util:cast(5181, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Ustride:?GLint,Uorder:?GLint,V1:?GLdouble,V2:?GLdouble,Vstride:?GLint,Vorder:?GLint>>). + send_bin(Points), + cast(5181, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Ustride:?GLint,Uorder:?GLint,V1:?GLdouble,V2:?GLdouble,Vstride:?GLint,Vorder:?GLint>>). %% @spec (Target::enum(),U1::float(),U2::float(),Ustride::integer(),Uorder::integer(),V1::float(),V2::float(),Vstride::integer(),Vorder::integer(),Points::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation. map2f(Target,U1,U2,Ustride,Uorder,V1,V2,Vstride,Vorder,Points) -> - wxe_util:send_bin(Points), - wxe_util:cast(5182, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Ustride:?GLint,Uorder:?GLint,V1:?GLfloat,V2:?GLfloat,Vstride:?GLint,Vorder:?GLint>>). + send_bin(Points), + cast(5182, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Ustride:?GLint,Uorder:?GLint,V1:?GLfloat,V2:?GLfloat,Vstride:?GLint,Vorder:?GLint>>). %% @spec (Un::integer(),U1::float(),U2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation. mapGrid1d(Un,U1,U2) -> - wxe_util:cast(5183, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble>>). + cast(5183, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble>>). %% @spec (Un::integer(),U1::float(),U2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation. mapGrid1f(Un,U1,U2) -> - wxe_util:cast(5184, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat>>). + cast(5184, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat>>). %% @spec (Un::integer(),U1::float(),U2::float(),Vn::integer(),V1::float(),V2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation. mapGrid2d(Un,U1,U2,Vn,V1,V2) -> - wxe_util:cast(5185, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble,Vn:?GLint,0:32,V1:?GLdouble,V2:?GLdouble>>). + cast(5185, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble,Vn:?GLint,0:32,V1:?GLdouble,V2:?GLdouble>>). %% @spec (Un::integer(),U1::float(),U2::float(),Vn::integer(),V1::float(),V2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation. mapGrid2f(Un,U1,U2,Vn,V1,V2) -> - wxe_util:cast(5186, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat,Vn:?GLint,V1:?GLfloat,V2:?GLfloat>>). + cast(5186, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat,Vn:?GLint,V1:?GLfloat,V2:?GLfloat>>). %% @spec (Face::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation. materialf(Face,Pname,Param) -> - wxe_util:cast(5187, <<Face:?GLenum,Pname:?GLenum,Param:?GLfloat>>). + cast(5187, <<Face:?GLenum,Pname:?GLenum,Param:?GLfloat>>). %% @spec (Face::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation. materialfv(Face,Pname,Params) -> - wxe_util:cast(5188, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5188, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Face::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation. materiali(Face,Pname,Param) -> - wxe_util:cast(5189, <<Face:?GLenum,Pname:?GLenum,Param:?GLint>>). + cast(5189, <<Face:?GLenum,Pname:?GLenum,Param:?GLint>>). %% @spec (Face::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation. materialiv(Face,Pname,Params) -> - wxe_util:cast(5190, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5190, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixMode.xml">external</a> documentation. matrixMode(Mode) -> - wxe_util:cast(5191, <<Mode:?GLenum>>). + cast(5191, <<Mode:?GLenum>>). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml">external</a> documentation. multMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); multMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml">external</a> documentation. multMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); multMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). %% @spec (List::integer(),Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNewList.xml">external</a> documentation. newList(List,Mode) -> - wxe_util:cast(5194, <<List:?GLuint,Mode:?GLenum>>). + cast(5194, <<List:?GLuint,Mode:?GLenum>>). %% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation. normal3b(Nx,Ny,Nz) -> - wxe_util:cast(5195, <<Nx:?GLbyte,Ny:?GLbyte,Nz:?GLbyte>>). + cast(5195, <<Nx:?GLbyte,Ny:?GLbyte,Nz:?GLbyte>>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3b(Nx,Ny,Nz) @@ -1141,7 +1171,7 @@ normal3bv({Nx,Ny,Nz}) -> normal3b(Nx,Ny,Nz). %% @spec (Nx::float(),Ny::float(),Nz::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation. normal3d(Nx,Ny,Nz) -> - wxe_util:cast(5196, <<Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble>>). + cast(5196, <<Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble>>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3d(Nx,Ny,Nz) @@ -1150,7 +1180,7 @@ normal3dv({Nx,Ny,Nz}) -> normal3d(Nx,Ny,Nz). %% @spec (Nx::float(),Ny::float(),Nz::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation. normal3f(Nx,Ny,Nz) -> - wxe_util:cast(5197, <<Nx:?GLfloat,Ny:?GLfloat,Nz:?GLfloat>>). + cast(5197, <<Nx:?GLfloat,Ny:?GLfloat,Nz:?GLfloat>>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3f(Nx,Ny,Nz) @@ -1159,7 +1189,7 @@ normal3fv({Nx,Ny,Nz}) -> normal3f(Nx,Ny,Nz). %% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation. normal3i(Nx,Ny,Nz) -> - wxe_util:cast(5198, <<Nx:?GLint,Ny:?GLint,Nz:?GLint>>). + cast(5198, <<Nx:?GLint,Ny:?GLint,Nz:?GLint>>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3i(Nx,Ny,Nz) @@ -1168,7 +1198,7 @@ normal3iv({Nx,Ny,Nz}) -> normal3i(Nx,Ny,Nz). %% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation. normal3s(Nx,Ny,Nz) -> - wxe_util:cast(5199, <<Nx:?GLshort,Ny:?GLshort,Nz:?GLshort>>). + cast(5199, <<Nx:?GLshort,Ny:?GLshort,Nz:?GLshort>>). %% @spec ({Nx,Ny,Nz}) -> ok %% @equiv normal3s(Nx,Ny,Nz) @@ -1177,136 +1207,136 @@ normal3sv({Nx,Ny,Nz}) -> normal3s(Nx,Ny,Nz). %% @spec (Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormalPointer.xml">external</a> documentation. normalPointer(Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5200, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5200, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); normalPointer(Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5201, <<Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5201, <<Type:?GLenum,Stride:?GLsizei>>). %% @spec (Left::float(),Right::float(),Bottom::float(),Top::float(),ZNear::float(),ZFar::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glOrtho.xml">external</a> documentation. ortho(Left,Right,Bottom,Top,ZNear,ZFar) -> - wxe_util:cast(5202, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). + cast(5202, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). %% @spec (Token::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPassThrough.xml">external</a> documentation. passThrough(Token) -> - wxe_util:cast(5203, <<Token:?GLfloat>>). + cast(5203, <<Token:?GLfloat>>). %% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml">external</a> documentation. pixelMapfv(Map,Mapsize,Values) -> - wxe_util:send_bin(Values), - wxe_util:cast(5204, <<Map:?GLenum,Mapsize:?GLsizei>>). + send_bin(Values), + cast(5204, <<Map:?GLenum,Mapsize:?GLsizei>>). %% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml">external</a> documentation. pixelMapuiv(Map,Mapsize,Values) -> - wxe_util:send_bin(Values), - wxe_util:cast(5205, <<Map:?GLenum,Mapsize:?GLsizei>>). + send_bin(Values), + cast(5205, <<Map:?GLenum,Mapsize:?GLsizei>>). %% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml">external</a> documentation. pixelMapusv(Map,Mapsize,Values) -> - wxe_util:send_bin(Values), - wxe_util:cast(5206, <<Map:?GLenum,Mapsize:?GLsizei>>). + send_bin(Values), + cast(5206, <<Map:?GLenum,Mapsize:?GLsizei>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelStore.xml">external</a> documentation. pixelStoref(Pname,Param) -> - wxe_util:cast(5207, <<Pname:?GLenum,Param:?GLfloat>>). + cast(5207, <<Pname:?GLenum,Param:?GLfloat>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelStore.xml">external</a> documentation. pixelStorei(Pname,Param) -> - wxe_util:cast(5208, <<Pname:?GLenum,Param:?GLint>>). + cast(5208, <<Pname:?GLenum,Param:?GLint>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelTransfer.xml">external</a> documentation. pixelTransferf(Pname,Param) -> - wxe_util:cast(5209, <<Pname:?GLenum,Param:?GLfloat>>). + cast(5209, <<Pname:?GLenum,Param:?GLfloat>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelTransfer.xml">external</a> documentation. pixelTransferi(Pname,Param) -> - wxe_util:cast(5210, <<Pname:?GLenum,Param:?GLint>>). + cast(5210, <<Pname:?GLenum,Param:?GLint>>). %% @spec (Xfactor::float(),Yfactor::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelZoom.xml">external</a> documentation. pixelZoom(Xfactor,Yfactor) -> - wxe_util:cast(5211, <<Xfactor:?GLfloat,Yfactor:?GLfloat>>). + cast(5211, <<Xfactor:?GLfloat,Yfactor:?GLfloat>>). %% @spec (Size::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml">external</a> documentation. pointSize(Size) -> - wxe_util:cast(5212, <<Size:?GLfloat>>). + cast(5212, <<Size:?GLfloat>>). %% @spec (Face::enum(),Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml">external</a> documentation. polygonMode(Face,Mode) -> - wxe_util:cast(5213, <<Face:?GLenum,Mode:?GLenum>>). + cast(5213, <<Face:?GLenum,Mode:?GLenum>>). %% @spec (Factor::float(),Units::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPolygonOffset.xml">external</a> documentation. polygonOffset(Factor,Units) -> - wxe_util:cast(5214, <<Factor:?GLfloat,Units:?GLfloat>>). + cast(5214, <<Factor:?GLfloat,Units:?GLfloat>>). %% @spec (Mask::binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPolygonStipple.xml">external</a> documentation. polygonStipple(Mask) -> - wxe_util:send_bin(Mask), - wxe_util:cast(5215, <<>>). + send_bin(Mask), + cast(5215, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopAttrib.xml">external</a> documentation. popAttrib() -> - wxe_util:cast(5216, <<>>). + cast(5216, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopClientAttrib.xml">external</a> documentation. popClientAttrib() -> - wxe_util:cast(5217, <<>>). + cast(5217, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopMatrix.xml">external</a> documentation. popMatrix() -> - wxe_util:cast(5218, <<>>). + cast(5218, <<>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopName.xml">external</a> documentation. popName() -> - wxe_util:cast(5219, <<>>). + cast(5219, <<>>). %% @spec (Textures::[integer()],Priorities::[clamp()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPrioritizeTextures.xml">external</a> documentation. prioritizeTextures(Textures,Priorities) -> - wxe_util:cast(5220, <<(length(Textures)):?GLuint, + cast(5220, <<(length(Textures)):?GLuint, (<< <<C:?GLuint>> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32),(length(Priorities)):?GLuint, (<< <<C:?GLclampf>> || C <- Priorities>>)/binary,0:(((1+length(Priorities)) rem 2)*32)>>). %% @spec (Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushAttrib.xml">external</a> documentation. pushAttrib(Mask) -> - wxe_util:cast(5221, <<Mask:?GLbitfield>>). + cast(5221, <<Mask:?GLbitfield>>). %% @spec (Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushClientAttrib.xml">external</a> documentation. pushClientAttrib(Mask) -> - wxe_util:cast(5222, <<Mask:?GLbitfield>>). + cast(5222, <<Mask:?GLbitfield>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushMatrix.xml">external</a> documentation. pushMatrix() -> - wxe_util:cast(5223, <<>>). + cast(5223, <<>>). %% @spec (Name::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushName.xml">external</a> documentation. pushName(Name) -> - wxe_util:cast(5224, <<Name:?GLuint>>). + cast(5224, <<Name:?GLuint>>). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos2d(X,Y) -> - wxe_util:cast(5225, <<X:?GLdouble,Y:?GLdouble>>). + cast(5225, <<X:?GLdouble,Y:?GLdouble>>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2d(X,Y) @@ -1315,7 +1345,7 @@ rasterPos2dv({X,Y}) -> rasterPos2d(X,Y). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos2f(X,Y) -> - wxe_util:cast(5226, <<X:?GLfloat,Y:?GLfloat>>). + cast(5226, <<X:?GLfloat,Y:?GLfloat>>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2f(X,Y) @@ -1324,7 +1354,7 @@ rasterPos2fv({X,Y}) -> rasterPos2f(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos2i(X,Y) -> - wxe_util:cast(5227, <<X:?GLint,Y:?GLint>>). + cast(5227, <<X:?GLint,Y:?GLint>>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2i(X,Y) @@ -1333,7 +1363,7 @@ rasterPos2iv({X,Y}) -> rasterPos2i(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos2s(X,Y) -> - wxe_util:cast(5228, <<X:?GLshort,Y:?GLshort>>). + cast(5228, <<X:?GLshort,Y:?GLshort>>). %% @spec ({X,Y}) -> ok %% @equiv rasterPos2s(X,Y) @@ -1342,7 +1372,7 @@ rasterPos2sv({X,Y}) -> rasterPos2s(X,Y). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos3d(X,Y,Z) -> - wxe_util:cast(5229, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5229, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3d(X,Y,Z) @@ -1351,7 +1381,7 @@ rasterPos3dv({X,Y,Z}) -> rasterPos3d(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos3f(X,Y,Z) -> - wxe_util:cast(5230, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5230, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3f(X,Y,Z) @@ -1360,7 +1390,7 @@ rasterPos3fv({X,Y,Z}) -> rasterPos3f(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos3i(X,Y,Z) -> - wxe_util:cast(5231, <<X:?GLint,Y:?GLint,Z:?GLint>>). + cast(5231, <<X:?GLint,Y:?GLint,Z:?GLint>>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3i(X,Y,Z) @@ -1369,7 +1399,7 @@ rasterPos3iv({X,Y,Z}) -> rasterPos3i(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos3s(X,Y,Z) -> - wxe_util:cast(5232, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). + cast(5232, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). %% @spec ({X,Y,Z}) -> ok %% @equiv rasterPos3s(X,Y,Z) @@ -1378,7 +1408,7 @@ rasterPos3sv({X,Y,Z}) -> rasterPos3s(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos4d(X,Y,Z,W) -> - wxe_util:cast(5233, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5233, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4d(X,Y,Z,W) @@ -1387,7 +1417,7 @@ rasterPos4dv({X,Y,Z,W}) -> rasterPos4d(X,Y,Z,W). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos4f(X,Y,Z,W) -> - wxe_util:cast(5234, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5234, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4f(X,Y,Z,W) @@ -1396,7 +1426,7 @@ rasterPos4fv({X,Y,Z,W}) -> rasterPos4f(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos4i(X,Y,Z,W) -> - wxe_util:cast(5235, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). + cast(5235, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4i(X,Y,Z,W) @@ -1405,7 +1435,7 @@ rasterPos4iv({X,Y,Z,W}) -> rasterPos4i(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation. rasterPos4s(X,Y,Z,W) -> - wxe_util:cast(5236, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). + cast(5236, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv rasterPos4s(X,Y,Z,W) @@ -1414,114 +1444,114 @@ rasterPos4sv({X,Y,Z,W}) -> rasterPos4s(X,Y,Z,W). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glReadBuffer.xml">external</a> documentation. readBuffer(Mode) -> - wxe_util:cast(5237, <<Mode:?GLenum>>). + cast(5237, <<Mode:?GLenum>>). -%% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::wx:wx_mem()) -> ok +%% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glReadPixels.xml">external</a> documentation. readPixels(X,Y,Width,Height,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels#wx_mem.bin), - wxe_util:call(5238, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + call(5238, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (X1::float(),Y1::float(),X2::float(),Y2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. rectd(X1,Y1,X2,Y2) -> - wxe_util:cast(5239, <<X1:?GLdouble,Y1:?GLdouble,X2:?GLdouble,Y2:?GLdouble>>). + cast(5239, <<X1:?GLdouble,Y1:?GLdouble,X2:?GLdouble,Y2:?GLdouble>>). %% @spec (V1::{float()},V2::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. rectdv({V1,V2},{V1,V2}) -> - wxe_util:cast(5240, <<V1:?GLdouble,V2:?GLdouble,V1:?GLdouble,V2:?GLdouble>>). + cast(5240, <<V1:?GLdouble,V2:?GLdouble,V1:?GLdouble,V2:?GLdouble>>). %% @spec (X1::float(),Y1::float(),X2::float(),Y2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. rectf(X1,Y1,X2,Y2) -> - wxe_util:cast(5241, <<X1:?GLfloat,Y1:?GLfloat,X2:?GLfloat,Y2:?GLfloat>>). + cast(5241, <<X1:?GLfloat,Y1:?GLfloat,X2:?GLfloat,Y2:?GLfloat>>). %% @spec (V1::{float()},V2::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. rectfv({V1,V2},{V1,V2}) -> - wxe_util:cast(5242, <<V1:?GLfloat,V2:?GLfloat,V1:?GLfloat,V2:?GLfloat>>). + cast(5242, <<V1:?GLfloat,V2:?GLfloat,V1:?GLfloat,V2:?GLfloat>>). %% @spec (X1::integer(),Y1::integer(),X2::integer(),Y2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. recti(X1,Y1,X2,Y2) -> - wxe_util:cast(5243, <<X1:?GLint,Y1:?GLint,X2:?GLint,Y2:?GLint>>). + cast(5243, <<X1:?GLint,Y1:?GLint,X2:?GLint,Y2:?GLint>>). %% @spec (V1::{integer()},V2::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. rectiv({V1,V2},{V1,V2}) -> - wxe_util:cast(5244, <<V1:?GLint,V2:?GLint,V1:?GLint,V2:?GLint>>). + cast(5244, <<V1:?GLint,V2:?GLint,V1:?GLint,V2:?GLint>>). %% @spec (X1::integer(),Y1::integer(),X2::integer(),Y2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. rects(X1,Y1,X2,Y2) -> - wxe_util:cast(5245, <<X1:?GLshort,Y1:?GLshort,X2:?GLshort,Y2:?GLshort>>). + cast(5245, <<X1:?GLshort,Y1:?GLshort,X2:?GLshort,Y2:?GLshort>>). %% @spec (V1::{integer()},V2::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation. rectsv({V1,V2},{V1,V2}) -> - wxe_util:cast(5246, <<V1:?GLshort,V2:?GLshort,V1:?GLshort,V2:?GLshort>>). + cast(5246, <<V1:?GLshort,V2:?GLshort,V1:?GLshort,V2:?GLshort>>). %% @spec (Mode::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRenderMode.xml">external</a> documentation. renderMode(Mode) -> - wxe_util:call(5247, <<Mode:?GLenum>>). + call(5247, <<Mode:?GLenum>>). %% @spec (Angle::float(),X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml">external</a> documentation. rotated(Angle,X,Y,Z) -> - wxe_util:cast(5248, <<Angle:?GLdouble,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5248, <<Angle:?GLdouble,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec (Angle::float(),X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml">external</a> documentation. rotatef(Angle,X,Y,Z) -> - wxe_util:cast(5249, <<Angle:?GLfloat,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5249, <<Angle:?GLfloat,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScale.xml">external</a> documentation. scaled(X,Y,Z) -> - wxe_util:cast(5250, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5250, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScale.xml">external</a> documentation. scalef(X,Y,Z) -> - wxe_util:cast(5251, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5251, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml">external</a> documentation. scissor(X,Y,Width,Height) -> - wxe_util:cast(5252, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). + cast(5252, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). -%% @spec (Size::integer(),Buffer::wx:wx_mem()) -> ok +%% @spec (Size::integer(),Buffer::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSelectBuffer.xml">external</a> documentation. selectBuffer(Size,Buffer) -> - wxe_util:send_bin(Buffer#wx_mem.bin), - wxe_util:call(5253, <<Size:?GLsizei>>). + send_bin(Buffer), + call(5253, <<Size:?GLsizei>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glShadeModel.xml">external</a> documentation. shadeModel(Mode) -> - wxe_util:cast(5254, <<Mode:?GLenum>>). + cast(5254, <<Mode:?GLenum>>). %% @spec (Func::enum(),Ref::integer(),Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilFunc.xml">external</a> documentation. stencilFunc(Func,Ref,Mask) -> - wxe_util:cast(5255, <<Func:?GLenum,Ref:?GLint,Mask:?GLuint>>). + cast(5255, <<Func:?GLenum,Ref:?GLint,Mask:?GLuint>>). %% @spec (Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilMask.xml">external</a> documentation. stencilMask(Mask) -> - wxe_util:cast(5256, <<Mask:?GLuint>>). + cast(5256, <<Mask:?GLuint>>). %% @spec (Fail::enum(),Zfail::enum(),Zpass::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilOp.xml">external</a> documentation. stencilOp(Fail,Zfail,Zpass) -> - wxe_util:cast(5257, <<Fail:?GLenum,Zfail:?GLenum,Zpass:?GLenum>>). + cast(5257, <<Fail:?GLenum,Zfail:?GLenum,Zpass:?GLenum>>). %% @spec (S::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord1d(S) -> - wxe_util:cast(5258, <<S:?GLdouble>>). + cast(5258, <<S:?GLdouble>>). %% @spec ({S}) -> ok %% @equiv texCoord1d(S) @@ -1530,7 +1560,7 @@ texCoord1dv({S}) -> texCoord1d(S). %% @spec (S::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord1f(S) -> - wxe_util:cast(5259, <<S:?GLfloat>>). + cast(5259, <<S:?GLfloat>>). %% @spec ({S}) -> ok %% @equiv texCoord1f(S) @@ -1539,7 +1569,7 @@ texCoord1fv({S}) -> texCoord1f(S). %% @spec (S::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord1i(S) -> - wxe_util:cast(5260, <<S:?GLint>>). + cast(5260, <<S:?GLint>>). %% @spec ({S}) -> ok %% @equiv texCoord1i(S) @@ -1548,7 +1578,7 @@ texCoord1iv({S}) -> texCoord1i(S). %% @spec (S::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord1s(S) -> - wxe_util:cast(5261, <<S:?GLshort>>). + cast(5261, <<S:?GLshort>>). %% @spec ({S}) -> ok %% @equiv texCoord1s(S) @@ -1557,7 +1587,7 @@ texCoord1sv({S}) -> texCoord1s(S). %% @spec (S::float(),T::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord2d(S,T) -> - wxe_util:cast(5262, <<S:?GLdouble,T:?GLdouble>>). + cast(5262, <<S:?GLdouble,T:?GLdouble>>). %% @spec ({S,T}) -> ok %% @equiv texCoord2d(S,T) @@ -1566,7 +1596,7 @@ texCoord2dv({S,T}) -> texCoord2d(S,T). %% @spec (S::float(),T::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord2f(S,T) -> - wxe_util:cast(5263, <<S:?GLfloat,T:?GLfloat>>). + cast(5263, <<S:?GLfloat,T:?GLfloat>>). %% @spec ({S,T}) -> ok %% @equiv texCoord2f(S,T) @@ -1575,7 +1605,7 @@ texCoord2fv({S,T}) -> texCoord2f(S,T). %% @spec (S::integer(),T::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord2i(S,T) -> - wxe_util:cast(5264, <<S:?GLint,T:?GLint>>). + cast(5264, <<S:?GLint,T:?GLint>>). %% @spec ({S,T}) -> ok %% @equiv texCoord2i(S,T) @@ -1584,7 +1614,7 @@ texCoord2iv({S,T}) -> texCoord2i(S,T). %% @spec (S::integer(),T::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord2s(S,T) -> - wxe_util:cast(5265, <<S:?GLshort,T:?GLshort>>). + cast(5265, <<S:?GLshort,T:?GLshort>>). %% @spec ({S,T}) -> ok %% @equiv texCoord2s(S,T) @@ -1593,7 +1623,7 @@ texCoord2sv({S,T}) -> texCoord2s(S,T). %% @spec (S::float(),T::float(),R::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord3d(S,T,R) -> - wxe_util:cast(5266, <<S:?GLdouble,T:?GLdouble,R:?GLdouble>>). + cast(5266, <<S:?GLdouble,T:?GLdouble,R:?GLdouble>>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3d(S,T,R) @@ -1602,7 +1632,7 @@ texCoord3dv({S,T,R}) -> texCoord3d(S,T,R). %% @spec (S::float(),T::float(),R::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord3f(S,T,R) -> - wxe_util:cast(5267, <<S:?GLfloat,T:?GLfloat,R:?GLfloat>>). + cast(5267, <<S:?GLfloat,T:?GLfloat,R:?GLfloat>>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3f(S,T,R) @@ -1611,7 +1641,7 @@ texCoord3fv({S,T,R}) -> texCoord3f(S,T,R). %% @spec (S::integer(),T::integer(),R::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord3i(S,T,R) -> - wxe_util:cast(5268, <<S:?GLint,T:?GLint,R:?GLint>>). + cast(5268, <<S:?GLint,T:?GLint,R:?GLint>>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3i(S,T,R) @@ -1620,7 +1650,7 @@ texCoord3iv({S,T,R}) -> texCoord3i(S,T,R). %% @spec (S::integer(),T::integer(),R::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord3s(S,T,R) -> - wxe_util:cast(5269, <<S:?GLshort,T:?GLshort,R:?GLshort>>). + cast(5269, <<S:?GLshort,T:?GLshort,R:?GLshort>>). %% @spec ({S,T,R}) -> ok %% @equiv texCoord3s(S,T,R) @@ -1629,7 +1659,7 @@ texCoord3sv({S,T,R}) -> texCoord3s(S,T,R). %% @spec (S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord4d(S,T,R,Q) -> - wxe_util:cast(5270, <<S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>). + cast(5270, <<S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4d(S,T,R,Q) @@ -1638,7 +1668,7 @@ texCoord4dv({S,T,R,Q}) -> texCoord4d(S,T,R,Q). %% @spec (S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord4f(S,T,R,Q) -> - wxe_util:cast(5271, <<S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>). + cast(5271, <<S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4f(S,T,R,Q) @@ -1647,7 +1677,7 @@ texCoord4fv({S,T,R,Q}) -> texCoord4f(S,T,R,Q). %% @spec (S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord4i(S,T,R,Q) -> - wxe_util:cast(5272, <<S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>). + cast(5272, <<S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4i(S,T,R,Q) @@ -1656,7 +1686,7 @@ texCoord4iv({S,T,R,Q}) -> texCoord4i(S,T,R,Q). %% @spec (S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation. texCoord4s(S,T,R,Q) -> - wxe_util:cast(5273, <<S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>). + cast(5273, <<S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>). %% @spec ({S,T,R,Q}) -> ok %% @equiv texCoord4s(S,T,R,Q) @@ -1665,134 +1695,134 @@ texCoord4sv({S,T,R,Q}) -> texCoord4s(S,T,R,Q). %% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoordPointer.xml">external</a> documentation. texCoordPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5274, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5274, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); texCoordPointer(Size,Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5275, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5275, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). %% @spec (Target::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnvf.xml">external</a> documentation. texEnvf(Target,Pname,Param) -> - wxe_util:cast(5276, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>). + cast(5276, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>). %% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml">external</a> documentation. texEnvfv(Target,Pname,Params) -> - wxe_util:cast(5277, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5277, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnvi.xml">external</a> documentation. texEnvi(Target,Pname,Param) -> - wxe_util:cast(5278, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>). + cast(5278, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml">external</a> documentation. texEnviv(Target,Pname,Params) -> - wxe_util:cast(5279, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5279, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Coord::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. texGend(Coord,Pname,Param) -> - wxe_util:cast(5280, <<Coord:?GLenum,Pname:?GLenum,Param:?GLdouble>>). + cast(5280, <<Coord:?GLenum,Pname:?GLenum,Param:?GLdouble>>). %% @spec (Coord::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. texGendv(Coord,Pname,Params) -> - wxe_util:cast(5281, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,0:32, + cast(5281, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,0:32, (<< <<C:?GLdouble>> ||C <- tuple_to_list(Params)>>)/binary>>). %% @spec (Coord::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. texGenf(Coord,Pname,Param) -> - wxe_util:cast(5282, <<Coord:?GLenum,Pname:?GLenum,Param:?GLfloat>>). + cast(5282, <<Coord:?GLenum,Pname:?GLenum,Param:?GLfloat>>). %% @spec (Coord::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. texGenfv(Coord,Pname,Params) -> - wxe_util:cast(5283, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5283, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Coord::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. texGeni(Coord,Pname,Param) -> - wxe_util:cast(5284, <<Coord:?GLenum,Pname:?GLenum,Param:?GLint>>). + cast(5284, <<Coord:?GLenum,Pname:?GLenum,Param:?GLint>>). %% @spec (Coord::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation. texGeniv(Coord,Pname,Params) -> - wxe_util:cast(5285, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5285, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage1D.xml">external</a> documentation. texImage1D(Target,Level,Internalformat,Width,Border,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5286, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5286, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texImage1D(Target,Level,Internalformat,Width,Border,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5287, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5287, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage2D.xml">external</a> documentation. texImage2D(Target,Level,Internalformat,Width,Height,Border,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5288, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5288, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texImage2D(Target,Level,Internalformat,Width,Height,Border,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5289, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5289, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation. texParameterf(Target,Pname,Param) -> - wxe_util:cast(5290, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>). + cast(5290, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>). %% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation. texParameterfv(Target,Pname,Params) -> - wxe_util:cast(5291, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5291, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation. texParameteri(Target,Pname,Param) -> - wxe_util:cast(5292, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>). + cast(5292, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation. texParameteriv(Target,Pname,Params) -> - wxe_util:cast(5293, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5293, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage1D.xml">external</a> documentation. texSubImage1D(Target,Level,Xoffset,Width,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5294, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5294, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texSubImage1D(Target,Level,Xoffset,Width,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5295, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5295, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage2D.xml">external</a> documentation. texSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5296, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5296, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5297, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5297, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTranslate.xml">external</a> documentation. translated(X,Y,Z) -> - wxe_util:cast(5298, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5298, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTranslate.xml">external</a> documentation. translatef(X,Y,Z) -> - wxe_util:cast(5299, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5299, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex2d(X,Y) -> - wxe_util:cast(5300, <<X:?GLdouble,Y:?GLdouble>>). + cast(5300, <<X:?GLdouble,Y:?GLdouble>>). %% @spec ({X,Y}) -> ok %% @equiv vertex2d(X,Y) @@ -1801,7 +1831,7 @@ vertex2dv({X,Y}) -> vertex2d(X,Y). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex2f(X,Y) -> - wxe_util:cast(5301, <<X:?GLfloat,Y:?GLfloat>>). + cast(5301, <<X:?GLfloat,Y:?GLfloat>>). %% @spec ({X,Y}) -> ok %% @equiv vertex2f(X,Y) @@ -1810,7 +1840,7 @@ vertex2fv({X,Y}) -> vertex2f(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex2i(X,Y) -> - wxe_util:cast(5302, <<X:?GLint,Y:?GLint>>). + cast(5302, <<X:?GLint,Y:?GLint>>). %% @spec ({X,Y}) -> ok %% @equiv vertex2i(X,Y) @@ -1819,7 +1849,7 @@ vertex2iv({X,Y}) -> vertex2i(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex2s(X,Y) -> - wxe_util:cast(5303, <<X:?GLshort,Y:?GLshort>>). + cast(5303, <<X:?GLshort,Y:?GLshort>>). %% @spec ({X,Y}) -> ok %% @equiv vertex2s(X,Y) @@ -1828,7 +1858,7 @@ vertex2sv({X,Y}) -> vertex2s(X,Y). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex3d(X,Y,Z) -> - wxe_util:cast(5304, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5304, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3d(X,Y,Z) @@ -1837,7 +1867,7 @@ vertex3dv({X,Y,Z}) -> vertex3d(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex3f(X,Y,Z) -> - wxe_util:cast(5305, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5305, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3f(X,Y,Z) @@ -1846,7 +1876,7 @@ vertex3fv({X,Y,Z}) -> vertex3f(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex3i(X,Y,Z) -> - wxe_util:cast(5306, <<X:?GLint,Y:?GLint,Z:?GLint>>). + cast(5306, <<X:?GLint,Y:?GLint,Z:?GLint>>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3i(X,Y,Z) @@ -1855,7 +1885,7 @@ vertex3iv({X,Y,Z}) -> vertex3i(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex3s(X,Y,Z) -> - wxe_util:cast(5307, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). + cast(5307, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). %% @spec ({X,Y,Z}) -> ok %% @equiv vertex3s(X,Y,Z) @@ -1864,7 +1894,7 @@ vertex3sv({X,Y,Z}) -> vertex3s(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex4d(X,Y,Z,W) -> - wxe_util:cast(5308, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5308, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4d(X,Y,Z,W) @@ -1873,7 +1903,7 @@ vertex4dv({X,Y,Z,W}) -> vertex4d(X,Y,Z,W). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex4f(X,Y,Z,W) -> - wxe_util:cast(5309, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5309, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4f(X,Y,Z,W) @@ -1882,7 +1912,7 @@ vertex4fv({X,Y,Z,W}) -> vertex4f(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex4i(X,Y,Z,W) -> - wxe_util:cast(5310, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). + cast(5310, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4i(X,Y,Z,W) @@ -1891,7 +1921,7 @@ vertex4iv({X,Y,Z,W}) -> vertex4i(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation. vertex4s(X,Y,Z,W) -> - wxe_util:cast(5311, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). + cast(5311, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv vertex4s(X,Y,Z,W) @@ -1900,127 +1930,127 @@ vertex4sv({X,Y,Z,W}) -> vertex4s(X,Y,Z,W). %% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexPointer.xml">external</a> documentation. vertexPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5312, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5312, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); vertexPointer(Size,Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5313, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5313, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). %% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glViewport.xml">external</a> documentation. viewport(X,Y,Width,Height) -> - wxe_util:cast(5314, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). + cast(5314, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). %% @spec (Red::clamp(),Green::clamp(),Blue::clamp(),Alpha::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendColor.xml">external</a> documentation. blendColor(Red,Green,Blue,Alpha) -> - wxe_util:cast(5315, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>). + cast(5315, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>). %% @spec (Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquation.xml">external</a> documentation. blendEquation(Mode) -> - wxe_util:cast(5316, <<Mode:?GLenum>>). + cast(5316, <<Mode:?GLenum>>). %% @spec (Mode::enum(),Start::integer(),End::integer(),Count::integer(),Type::enum(),Indices::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawRangeElements.xml">external</a> documentation. drawRangeElements(Mode,Start,End,Count,Type,Indices) when is_integer(Indices) -> - wxe_util:cast(5317, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>); + cast(5317, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>); drawRangeElements(Mode,Start,End,Count,Type,Indices) -> - wxe_util:send_bin(Indices), - wxe_util:cast(5318, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum>>). + send_bin(Indices), + cast(5318, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum>>). %% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage3D.xml">external</a> documentation. texImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5319, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5319, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5320, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5320, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage3D.xml">external</a> documentation. texSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,Type,Pixels) when is_integer(Pixels) -> - wxe_util:cast(5321, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); + cast(5321, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>); texSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,Type,Pixels) -> - wxe_util:send_bin(Pixels), - wxe_util:cast(5322, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Pixels), + cast(5322, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage3D.xml">external</a> documentation. copyTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,X,Y,Width,Height) -> - wxe_util:cast(5323, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). + cast(5323, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). %% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Table::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorTable.xml">external</a> documentation. colorTable(Target,Internalformat,Width,Format,Type,Table) when is_integer(Table) -> - wxe_util:cast(5324, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Table:?GLuint>>); + cast(5324, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Table:?GLuint>>); colorTable(Target,Internalformat,Width,Format,Type,Table) -> - wxe_util:send_bin(Table), - wxe_util:cast(5325, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Table), + cast(5325, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorTableParameter.xml">external</a> documentation. colorTableParameterfv(Target,Pname,{P1,P2,P3,P4}) -> - wxe_util:cast(5326, <<Target:?GLenum,Pname:?GLenum,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). + cast(5326, <<Target:?GLenum,Pname:?GLenum,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorTableParameter.xml">external</a> documentation. colorTableParameteriv(Target,Pname,{P1,P2,P3,P4}) -> - wxe_util:cast(5327, <<Target:?GLenum,Pname:?GLenum,P1:?GLint,P2:?GLint,P3:?GLint,P4:?GLint>>). + cast(5327, <<Target:?GLenum,Pname:?GLenum,P1:?GLint,P2:?GLint,P3:?GLint,P4:?GLint>>). %% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyColorTable.xml">external</a> documentation. copyColorTable(Target,Internalformat,X,Y,Width) -> - wxe_util:cast(5328, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>). + cast(5328, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>). -%% @spec (Target::enum(),Format::enum(),Type::enum(),Table::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Format::enum(),Type::enum(),Table::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTable.xml">external</a> documentation. getColorTable(Target,Format,Type,Table) -> - wxe_util:send_bin(Table#wx_mem.bin), - wxe_util:call(5329, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>). + send_bin(Table), + call(5329, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTableParameter.xml">external</a> documentation. getColorTableParameterfv(Target,Pname) -> - wxe_util:call(5330, <<Target:?GLenum,Pname:?GLenum>>). + call(5330, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTableParameter.xml">external</a> documentation. getColorTableParameteriv(Target,Pname) -> - wxe_util:call(5331, <<Target:?GLenum,Pname:?GLenum>>). + call(5331, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Start::integer(),Count::integer(),Format::enum(),Type::enum(),Data::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorSubTable.xml">external</a> documentation. colorSubTable(Target,Start,Count,Format,Type,Data) when is_integer(Data) -> - wxe_util:cast(5332, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum,Data:?GLuint>>); + cast(5332, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum,Data:?GLuint>>); colorSubTable(Target,Start,Count,Format,Type,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5333, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Data), + cast(5333, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Start::integer(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyColorSubTable.xml">external</a> documentation. copyColorSubTable(Target,Start,X,Y,Width) -> - wxe_util:cast(5334, <<Target:?GLenum,Start:?GLsizei,X:?GLint,Y:?GLint,Width:?GLsizei>>). + cast(5334, <<Target:?GLenum,Start:?GLsizei,X:?GLint,Y:?GLint,Width:?GLsizei>>). %% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Image::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionFilter1D.xml">external</a> documentation. convolutionFilter1D(Target,Internalformat,Width,Format,Type,Image) when is_integer(Image) -> - wxe_util:cast(5335, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>); + cast(5335, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>); convolutionFilter1D(Target,Internalformat,Width,Format,Type,Image) -> - wxe_util:send_bin(Image), - wxe_util:cast(5336, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Image), + cast(5336, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Image::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionFilter2D.xml">external</a> documentation. convolutionFilter2D(Target,Internalformat,Width,Height,Format,Type,Image) when is_integer(Image) -> - wxe_util:cast(5337, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>); + cast(5337, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>); convolutionFilter2D(Target,Internalformat,Width,Height,Format,Type,Image) -> - wxe_util:send_bin(Image), - wxe_util:cast(5338, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Image), + cast(5338, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml">external</a> documentation. convolutionParameterf(Target,Pname,Params) -> - wxe_util:cast(5339, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5339, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target,Pname,{Params}) -> ok @@ -2030,7 +2060,7 @@ convolutionParameterfv(Target,Pname,{Params}) -> convolutionParameterf(Target,P %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml">external</a> documentation. convolutionParameteri(Target,Pname,Params) -> - wxe_util:cast(5340, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5340, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target,Pname,{Params}) -> ok @@ -2040,163 +2070,163 @@ convolutionParameteriv(Target,Pname,{Params}) -> convolutionParameteri(Target,P %% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyConvolutionFilter1D.xml">external</a> documentation. copyConvolutionFilter1D(Target,Internalformat,X,Y,Width) -> - wxe_util:cast(5341, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>). + cast(5341, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>). %% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyConvolutionFilter2D.xml">external</a> documentation. copyConvolutionFilter2D(Target,Internalformat,X,Y,Width,Height) -> - wxe_util:cast(5342, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). + cast(5342, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>). -%% @spec (Target::enum(),Format::enum(),Type::enum(),Image::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Format::enum(),Type::enum(),Image::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionFilter.xml">external</a> documentation. getConvolutionFilter(Target,Format,Type,Image) -> - wxe_util:send_bin(Image#wx_mem.bin), - wxe_util:call(5343, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>). + send_bin(Image), + call(5343, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionParameter.xml">external</a> documentation. getConvolutionParameterfv(Target,Pname) -> - wxe_util:call(5344, <<Target:?GLenum,Pname:?GLenum>>). + call(5344, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionParameter.xml">external</a> documentation. getConvolutionParameteriv(Target,Pname) -> - wxe_util:call(5345, <<Target:?GLenum,Pname:?GLenum>>). + call(5345, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Row::offset()|binary(),Column::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSeparableFilter2D.xml">external</a> documentation. separableFilter2D(Target,Internalformat,Width,Height,Format,Type,Row,Column) when is_integer(Row), is_integer(Column) -> - wxe_util:cast(5346, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Row:?GLuint,Column:?GLuint>>); + cast(5346, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Row:?GLuint,Column:?GLuint>>); separableFilter2D(Target,Internalformat,Width,Height,Format,Type,Row,Column) -> - wxe_util:send_bin(Row), - wxe_util:send_bin(Column), - wxe_util:cast(5347, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Row), + send_bin(Column), + cast(5347, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). -%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogram.xml">external</a> documentation. getHistogram(Target,Reset,Format,Type,Values) -> - wxe_util:send_bin(Values#wx_mem.bin), - wxe_util:call(5348, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>). + send_bin(Values), + call(5348, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogramParameter.xml">external</a> documentation. getHistogramParameterfv(Target,Pname) -> - wxe_util:call(5349, <<Target:?GLenum,Pname:?GLenum>>). + call(5349, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogramParameter.xml">external</a> documentation. getHistogramParameteriv(Target,Pname) -> - wxe_util:call(5350, <<Target:?GLenum,Pname:?GLenum>>). + call(5350, <<Target:?GLenum,Pname:?GLenum>>). -%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmax.xml">external</a> documentation. getMinmax(Target,Reset,Format,Type,Values) -> - wxe_util:send_bin(Values#wx_mem.bin), - wxe_util:call(5351, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>). + send_bin(Values), + call(5351, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmaxParameter.xml">external</a> documentation. getMinmaxParameterfv(Target,Pname) -> - wxe_util:call(5352, <<Target:?GLenum,Pname:?GLenum>>). + call(5352, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmaxParameter.xml">external</a> documentation. getMinmaxParameteriv(Target,Pname) -> - wxe_util:call(5353, <<Target:?GLenum,Pname:?GLenum>>). + call(5353, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Width::integer(),Internalformat::enum(),Sink::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glHistogram.xml">external</a> documentation. histogram(Target,Width,Internalformat,Sink) -> - wxe_util:cast(5354, <<Target:?GLenum,Width:?GLsizei,Internalformat:?GLenum,Sink:?GLboolean>>). + cast(5354, <<Target:?GLenum,Width:?GLsizei,Internalformat:?GLenum,Sink:?GLboolean>>). %% @spec (Target::enum(),Internalformat::enum(),Sink::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMinmax.xml">external</a> documentation. minmax(Target,Internalformat,Sink) -> - wxe_util:cast(5355, <<Target:?GLenum,Internalformat:?GLenum,Sink:?GLboolean>>). + cast(5355, <<Target:?GLenum,Internalformat:?GLenum,Sink:?GLboolean>>). %% @spec (Target::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glResetHistogram.xml">external</a> documentation. resetHistogram(Target) -> - wxe_util:cast(5356, <<Target:?GLenum>>). + cast(5356, <<Target:?GLenum>>). %% @spec (Target::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glResetMinmax.xml">external</a> documentation. resetMinmax(Target) -> - wxe_util:cast(5357, <<Target:?GLenum>>). + cast(5357, <<Target:?GLenum>>). %% @spec (Texture::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml">external</a> documentation. activeTexture(Texture) -> - wxe_util:cast(5358, <<Texture:?GLenum>>). + cast(5358, <<Texture:?GLenum>>). %% @spec (Value::clamp(),Invert::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSampleCoverage.xml">external</a> documentation. sampleCoverage(Value,Invert) -> - wxe_util:cast(5359, <<Value:?GLclampf,Invert:?GLboolean>>). + cast(5359, <<Value:?GLclampf,Invert:?GLboolean>>). %% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),ImageSize::integer(),Data::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage3D.xml">external</a> documentation. compressedTexImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5360, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5360, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5361, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5361, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). %% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Border::integer(),ImageSize::integer(),Data::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage2D.xml">external</a> documentation. compressedTexImage2D(Target,Level,Internalformat,Width,Height,Border,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5362, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5362, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexImage2D(Target,Level,Internalformat,Width,Height,Border,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5363, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5363, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). %% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Border::integer(),ImageSize::integer(),Data::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage1D.xml">external</a> documentation. compressedTexImage1D(Target,Level,Internalformat,Width,Border,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5364, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5364, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexImage1D(Target,Level,Internalformat,Width,Border,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5365, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5365, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),ImageSize::integer(),Data::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage3D.xml">external</a> documentation. compressedTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5366, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5366, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5367, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5367, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),ImageSize::integer(),Data::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage2D.xml">external</a> documentation. compressedTexSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5368, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5368, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5369, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5369, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). %% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),ImageSize::integer(),Data::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage1D.xml">external</a> documentation. compressedTexSubImage1D(Target,Level,Xoffset,Width,Format,ImageSize,Data) when is_integer(Data) -> - wxe_util:cast(5370, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); + cast(5370, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>); compressedTexSubImage1D(Target,Level,Xoffset,Width,Format,ImageSize,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5371, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). + send_bin(Data), + cast(5371, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>). -%% @spec (Target::enum(),Level::integer(),Img::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Level::integer(),Img::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetCompressedTexImage.xml">external</a> documentation. getCompressedTexImage(Target,Level,Img) -> - wxe_util:send_bin(Img#wx_mem.bin), - wxe_util:call(5372, <<Target:?GLenum,Level:?GLint>>). + send_bin(Img), + call(5372, <<Target:?GLenum,Level:?GLint>>). %% @spec (Texture::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClientActiveTexture.xml">external</a> documentation. clientActiveTexture(Texture) -> - wxe_util:cast(5373, <<Texture:?GLenum>>). + cast(5373, <<Texture:?GLenum>>). %% @spec (Target::enum(),S::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord1d(Target,S) -> - wxe_util:cast(5374, <<Target:?GLenum,0:32,S:?GLdouble>>). + cast(5374, <<Target:?GLenum,0:32,S:?GLdouble>>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1d(Target,S) @@ -2205,7 +2235,7 @@ multiTexCoord1dv(Target,{S}) -> multiTexCoord1d(Target,S). %% @spec (Target::enum(),S::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord1f(Target,S) -> - wxe_util:cast(5375, <<Target:?GLenum,S:?GLfloat>>). + cast(5375, <<Target:?GLenum,S:?GLfloat>>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1f(Target,S) @@ -2214,7 +2244,7 @@ multiTexCoord1fv(Target,{S}) -> multiTexCoord1f(Target,S). %% @spec (Target::enum(),S::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord1i(Target,S) -> - wxe_util:cast(5376, <<Target:?GLenum,S:?GLint>>). + cast(5376, <<Target:?GLenum,S:?GLint>>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1i(Target,S) @@ -2223,7 +2253,7 @@ multiTexCoord1iv(Target,{S}) -> multiTexCoord1i(Target,S). %% @spec (Target::enum(),S::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord1s(Target,S) -> - wxe_util:cast(5377, <<Target:?GLenum,S:?GLshort>>). + cast(5377, <<Target:?GLenum,S:?GLshort>>). %% @spec (Target,{S}) -> ok %% @equiv multiTexCoord1s(Target,S) @@ -2232,7 +2262,7 @@ multiTexCoord1sv(Target,{S}) -> multiTexCoord1s(Target,S). %% @spec (Target::enum(),S::float(),T::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord2d(Target,S,T) -> - wxe_util:cast(5378, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble>>). + cast(5378, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble>>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2d(Target,S,T) @@ -2241,7 +2271,7 @@ multiTexCoord2dv(Target,{S,T}) -> multiTexCoord2d(Target,S,T). %% @spec (Target::enum(),S::float(),T::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord2f(Target,S,T) -> - wxe_util:cast(5379, <<Target:?GLenum,S:?GLfloat,T:?GLfloat>>). + cast(5379, <<Target:?GLenum,S:?GLfloat,T:?GLfloat>>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2f(Target,S,T) @@ -2250,7 +2280,7 @@ multiTexCoord2fv(Target,{S,T}) -> multiTexCoord2f(Target,S,T). %% @spec (Target::enum(),S::integer(),T::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord2i(Target,S,T) -> - wxe_util:cast(5380, <<Target:?GLenum,S:?GLint,T:?GLint>>). + cast(5380, <<Target:?GLenum,S:?GLint,T:?GLint>>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2i(Target,S,T) @@ -2259,7 +2289,7 @@ multiTexCoord2iv(Target,{S,T}) -> multiTexCoord2i(Target,S,T). %% @spec (Target::enum(),S::integer(),T::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord2s(Target,S,T) -> - wxe_util:cast(5381, <<Target:?GLenum,S:?GLshort,T:?GLshort>>). + cast(5381, <<Target:?GLenum,S:?GLshort,T:?GLshort>>). %% @spec (Target,{S,T}) -> ok %% @equiv multiTexCoord2s(Target,S,T) @@ -2268,7 +2298,7 @@ multiTexCoord2sv(Target,{S,T}) -> multiTexCoord2s(Target,S,T). %% @spec (Target::enum(),S::float(),T::float(),R::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord3d(Target,S,T,R) -> - wxe_util:cast(5382, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble>>). + cast(5382, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble>>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3d(Target,S,T,R) @@ -2277,7 +2307,7 @@ multiTexCoord3dv(Target,{S,T,R}) -> multiTexCoord3d(Target,S,T,R). %% @spec (Target::enum(),S::float(),T::float(),R::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord3f(Target,S,T,R) -> - wxe_util:cast(5383, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat>>). + cast(5383, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat>>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3f(Target,S,T,R) @@ -2286,7 +2316,7 @@ multiTexCoord3fv(Target,{S,T,R}) -> multiTexCoord3f(Target,S,T,R). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord3i(Target,S,T,R) -> - wxe_util:cast(5384, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint>>). + cast(5384, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint>>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3i(Target,S,T,R) @@ -2295,7 +2325,7 @@ multiTexCoord3iv(Target,{S,T,R}) -> multiTexCoord3i(Target,S,T,R). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord3s(Target,S,T,R) -> - wxe_util:cast(5385, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort>>). + cast(5385, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort>>). %% @spec (Target,{S,T,R}) -> ok %% @equiv multiTexCoord3s(Target,S,T,R) @@ -2304,7 +2334,7 @@ multiTexCoord3sv(Target,{S,T,R}) -> multiTexCoord3s(Target,S,T,R). %% @spec (Target::enum(),S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord4d(Target,S,T,R,Q) -> - wxe_util:cast(5386, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>). + cast(5386, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4d(Target,S,T,R,Q) @@ -2313,7 +2343,7 @@ multiTexCoord4dv(Target,{S,T,R,Q}) -> multiTexCoord4d(Target,S,T,R,Q). %% @spec (Target::enum(),S::float(),T::float(),R::float(),Q::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord4f(Target,S,T,R,Q) -> - wxe_util:cast(5387, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>). + cast(5387, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4f(Target,S,T,R,Q) @@ -2322,7 +2352,7 @@ multiTexCoord4fv(Target,{S,T,R,Q}) -> multiTexCoord4f(Target,S,T,R,Q). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord4i(Target,S,T,R,Q) -> - wxe_util:cast(5388, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>). + cast(5388, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4i(Target,S,T,R,Q) @@ -2331,7 +2361,7 @@ multiTexCoord4iv(Target,{S,T,R,Q}) -> multiTexCoord4i(Target,S,T,R,Q). %% @spec (Target::enum(),S::integer(),T::integer(),R::integer(),Q::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation. multiTexCoord4s(Target,S,T,R,Q) -> - wxe_util:cast(5389, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>). + cast(5389, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>). %% @spec (Target,{S,T,R,Q}) -> ok %% @equiv multiTexCoord4s(Target,S,T,R,Q) @@ -2340,69 +2370,69 @@ multiTexCoord4sv(Target,{S,T,R,Q}) -> multiTexCoord4s(Target,S,T,R,Q). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrix.xml">external</a> documentation. loadTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); loadTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrix.xml">external</a> documentation. loadTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); loadTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrix.xml">external</a> documentation. multTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); multTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrix.xml">external</a> documentation. multTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); multTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). %% @spec (SfactorRGB::enum(),DfactorRGB::enum(),SfactorAlpha::enum(),DfactorAlpha::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml">external</a> documentation. blendFuncSeparate(SfactorRGB,DfactorRGB,SfactorAlpha,DfactorAlpha) -> - wxe_util:cast(5394, <<SfactorRGB:?GLenum,DfactorRGB:?GLenum,SfactorAlpha:?GLenum,DfactorAlpha:?GLenum>>). + cast(5394, <<SfactorRGB:?GLenum,DfactorRGB:?GLenum,SfactorAlpha:?GLenum,DfactorAlpha:?GLenum>>). %% @spec (Mode::enum(),First::[integer()],Count::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiDrawArrays.xml">external</a> documentation. multiDrawArrays(Mode,First,Count) -> - wxe_util:cast(5395, <<Mode:?GLenum,(length(First)):?GLuint, + cast(5395, <<Mode:?GLenum,(length(First)):?GLuint, (<< <<C:?GLint>> || C <- First>>)/binary,0:(((length(First)) rem 2)*32),(length(Count)):?GLuint, (<< <<C:?GLsizei>> || C <- Count>>)/binary,0:(((1+length(Count)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation. pointParameterf(Pname,Param) -> - wxe_util:cast(5396, <<Pname:?GLenum,Param:?GLfloat>>). + cast(5396, <<Pname:?GLenum,Param:?GLfloat>>). %% @spec (Pname::enum(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation. pointParameterfv(Pname,Params) -> - wxe_util:cast(5397, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5397, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Pname::enum(),Param::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation. pointParameteri(Pname,Param) -> - wxe_util:cast(5398, <<Pname:?GLenum,Param:?GLint>>). + cast(5398, <<Pname:?GLenum,Param:?GLint>>). %% @spec (Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation. pointParameteriv(Pname,Params) -> - wxe_util:cast(5399, <<Pname:?GLenum,(size(Params)):?GLuint, + cast(5399, <<Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>). %% @spec (Coord::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml">external</a> documentation. fogCoordf(Coord) -> - wxe_util:cast(5400, <<Coord:?GLfloat>>). + cast(5400, <<Coord:?GLfloat>>). %% @spec ({Coord}) -> ok %% @equiv fogCoordf(Coord) @@ -2411,7 +2441,7 @@ fogCoordfv({Coord}) -> fogCoordf(Coord). %% @spec (Coord::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml">external</a> documentation. fogCoordd(Coord) -> - wxe_util:cast(5401, <<Coord:?GLdouble>>). + cast(5401, <<Coord:?GLdouble>>). %% @spec ({Coord}) -> ok %% @equiv fogCoordd(Coord) @@ -2420,15 +2450,15 @@ fogCoorddv({Coord}) -> fogCoordd(Coord). %% @spec (Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFogCoordPointer.xml">external</a> documentation. fogCoordPointer(Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5402, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5402, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); fogCoordPointer(Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5403, <<Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5403, <<Type:?GLenum,Stride:?GLsizei>>). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. secondaryColor3b(Red,Green,Blue) -> - wxe_util:cast(5404, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>). + cast(5404, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3b(Red,Green,Blue) @@ -2437,7 +2467,7 @@ secondaryColor3bv({Red,Green,Blue}) -> secondaryColor3b(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. secondaryColor3d(Red,Green,Blue) -> - wxe_util:cast(5405, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>). + cast(5405, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3d(Red,Green,Blue) @@ -2446,7 +2476,7 @@ secondaryColor3dv({Red,Green,Blue}) -> secondaryColor3d(Red,Green,Blue). %% @spec (Red::float(),Green::float(),Blue::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. secondaryColor3f(Red,Green,Blue) -> - wxe_util:cast(5406, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>). + cast(5406, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3f(Red,Green,Blue) @@ -2455,7 +2485,7 @@ secondaryColor3fv({Red,Green,Blue}) -> secondaryColor3f(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. secondaryColor3i(Red,Green,Blue) -> - wxe_util:cast(5407, <<Red:?GLint,Green:?GLint,Blue:?GLint>>). + cast(5407, <<Red:?GLint,Green:?GLint,Blue:?GLint>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3i(Red,Green,Blue) @@ -2464,7 +2494,7 @@ secondaryColor3iv({Red,Green,Blue}) -> secondaryColor3i(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. secondaryColor3s(Red,Green,Blue) -> - wxe_util:cast(5408, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>). + cast(5408, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3s(Red,Green,Blue) @@ -2473,7 +2503,7 @@ secondaryColor3sv({Red,Green,Blue}) -> secondaryColor3s(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. secondaryColor3ub(Red,Green,Blue) -> - wxe_util:cast(5409, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>). + cast(5409, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3ub(Red,Green,Blue) @@ -2482,7 +2512,7 @@ secondaryColor3ubv({Red,Green,Blue}) -> secondaryColor3ub(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. secondaryColor3ui(Red,Green,Blue) -> - wxe_util:cast(5410, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>). + cast(5410, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3ui(Red,Green,Blue) @@ -2491,7 +2521,7 @@ secondaryColor3uiv({Red,Green,Blue}) -> secondaryColor3ui(Red,Green,Blue). %% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation. secondaryColor3us(Red,Green,Blue) -> - wxe_util:cast(5411, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>). + cast(5411, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>). %% @spec ({Red,Green,Blue}) -> ok %% @equiv secondaryColor3us(Red,Green,Blue) @@ -2500,15 +2530,15 @@ secondaryColor3usv({Red,Green,Blue}) -> secondaryColor3us(Red,Green,Blue). %% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColorPointer.xml">external</a> documentation. secondaryColorPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5412, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5412, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); secondaryColorPointer(Size,Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5413, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5413, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. windowPos2d(X,Y) -> - wxe_util:cast(5414, <<X:?GLdouble,Y:?GLdouble>>). + cast(5414, <<X:?GLdouble,Y:?GLdouble>>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2d(X,Y) @@ -2517,7 +2547,7 @@ windowPos2dv({X,Y}) -> windowPos2d(X,Y). %% @spec (X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. windowPos2f(X,Y) -> - wxe_util:cast(5415, <<X:?GLfloat,Y:?GLfloat>>). + cast(5415, <<X:?GLfloat,Y:?GLfloat>>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2f(X,Y) @@ -2526,7 +2556,7 @@ windowPos2fv({X,Y}) -> windowPos2f(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. windowPos2i(X,Y) -> - wxe_util:cast(5416, <<X:?GLint,Y:?GLint>>). + cast(5416, <<X:?GLint,Y:?GLint>>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2i(X,Y) @@ -2535,7 +2565,7 @@ windowPos2iv({X,Y}) -> windowPos2i(X,Y). %% @spec (X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. windowPos2s(X,Y) -> - wxe_util:cast(5417, <<X:?GLshort,Y:?GLshort>>). + cast(5417, <<X:?GLshort,Y:?GLshort>>). %% @spec ({X,Y}) -> ok %% @equiv windowPos2s(X,Y) @@ -2544,7 +2574,7 @@ windowPos2sv({X,Y}) -> windowPos2s(X,Y). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. windowPos3d(X,Y,Z) -> - wxe_util:cast(5418, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5418, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3d(X,Y,Z) @@ -2553,7 +2583,7 @@ windowPos3dv({X,Y,Z}) -> windowPos3d(X,Y,Z). %% @spec (X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. windowPos3f(X,Y,Z) -> - wxe_util:cast(5419, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5419, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3f(X,Y,Z) @@ -2562,7 +2592,7 @@ windowPos3fv({X,Y,Z}) -> windowPos3f(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. windowPos3i(X,Y,Z) -> - wxe_util:cast(5420, <<X:?GLint,Y:?GLint,Z:?GLint>>). + cast(5420, <<X:?GLint,Y:?GLint,Z:?GLint>>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3i(X,Y,Z) @@ -2571,7 +2601,7 @@ windowPos3iv({X,Y,Z}) -> windowPos3i(X,Y,Z). %% @spec (X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation. windowPos3s(X,Y,Z) -> - wxe_util:cast(5421, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). + cast(5421, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>). %% @spec ({X,Y,Z}) -> ok %% @equiv windowPos3s(X,Y,Z) @@ -2580,384 +2610,384 @@ windowPos3sv({X,Y,Z}) -> windowPos3s(X,Y,Z). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenQueries.xml">external</a> documentation. genQueries(N) -> - wxe_util:call(5422, <<N:?GLsizei>>). + call(5422, <<N:?GLsizei>>). %% @spec (Ids::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteQueries.xml">external</a> documentation. deleteQueries(Ids) -> - wxe_util:cast(5423, <<(length(Ids)):?GLuint, + cast(5423, <<(length(Ids)):?GLuint, (<< <<C:?GLuint>> || C <- Ids>>)/binary,0:(((1+length(Ids)) rem 2)*32)>>). %% @spec (Id::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsQuery.xml">external</a> documentation. isQuery(Id) -> - wxe_util:call(5424, <<Id:?GLuint>>). + call(5424, <<Id:?GLuint>>). %% @spec (Target::enum(),Id::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBeginQuery.xml">external</a> documentation. beginQuery(Target,Id) -> - wxe_util:cast(5425, <<Target:?GLenum,Id:?GLuint>>). + cast(5425, <<Target:?GLenum,Id:?GLuint>>). %% @spec (Target::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndQuery.xml">external</a> documentation. endQuery(Target) -> - wxe_util:cast(5426, <<Target:?GLenum>>). + cast(5426, <<Target:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQuery.xml">external</a> documentation. getQueryiv(Target,Pname) -> - wxe_util:call(5427, <<Target:?GLenum,Pname:?GLenum>>). + call(5427, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Id::integer(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObject.xml">external</a> documentation. getQueryObjectiv(Id,Pname) -> - wxe_util:call(5428, <<Id:?GLuint,Pname:?GLenum>>). + call(5428, <<Id:?GLuint,Pname:?GLenum>>). %% @spec (Id::integer(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObject.xml">external</a> documentation. getQueryObjectuiv(Id,Pname) -> - wxe_util:call(5429, <<Id:?GLuint,Pname:?GLenum>>). + call(5429, <<Id:?GLuint,Pname:?GLenum>>). %% @spec (Target::enum(),Buffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindBuffer.xml">external</a> documentation. bindBuffer(Target,Buffer) -> - wxe_util:cast(5430, <<Target:?GLenum,Buffer:?GLuint>>). + cast(5430, <<Target:?GLenum,Buffer:?GLuint>>). %% @spec (Buffers::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteBuffers.xml">external</a> documentation. deleteBuffers(Buffers) -> - wxe_util:cast(5431, <<(length(Buffers)):?GLuint, + cast(5431, <<(length(Buffers)):?GLuint, (<< <<C:?GLuint>> || C <- Buffers>>)/binary,0:(((1+length(Buffers)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenBuffers.xml">external</a> documentation. genBuffers(N) -> - wxe_util:call(5432, <<N:?GLsizei>>). + call(5432, <<N:?GLsizei>>). %% @spec (Buffer::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsBuffer.xml">external</a> documentation. isBuffer(Buffer) -> - wxe_util:call(5433, <<Buffer:?GLuint>>). + call(5433, <<Buffer:?GLuint>>). %% @spec (Target::enum(),Size::integer(),Data::offset()|binary(),Usage::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBufferData.xml">external</a> documentation. bufferData(Target,Size,Data,Usage) when is_integer(Data) -> - wxe_util:cast(5434, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Data:?GLuint,Usage:?GLenum>>); + cast(5434, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Data:?GLuint,Usage:?GLenum>>); bufferData(Target,Size,Data,Usage) -> - wxe_util:send_bin(Data), - wxe_util:cast(5435, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Usage:?GLenum>>). + send_bin(Data), + cast(5435, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Usage:?GLenum>>). %% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBufferSubData.xml">external</a> documentation. bufferSubData(Target,Offset,Size,Data) when is_integer(Data) -> - wxe_util:cast(5436, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr,Data:?GLuint>>); + cast(5436, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr,Data:?GLuint>>); bufferSubData(Target,Offset,Size,Data) -> - wxe_util:send_bin(Data), - wxe_util:cast(5437, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). + send_bin(Data), + cast(5437, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). -%% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferSubData.xml">external</a> documentation. getBufferSubData(Target,Offset,Size,Data) -> - wxe_util:send_bin(Data#wx_mem.bin), - wxe_util:call(5438, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). + send_bin(Data), + call(5438, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). %% @spec (Target::enum(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferParameteriv.xml">external</a> documentation. getBufferParameteriv(Target,Pname) -> - wxe_util:call(5439, <<Target:?GLenum,Pname:?GLenum>>). + call(5439, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (ModeRGB::enum(),ModeAlpha::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml">external</a> documentation. blendEquationSeparate(ModeRGB,ModeAlpha) -> - wxe_util:cast(5440, <<ModeRGB:?GLenum,ModeAlpha:?GLenum>>). + cast(5440, <<ModeRGB:?GLenum,ModeAlpha:?GLenum>>). %% @spec (Bufs::[enum()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawBuffers.xml">external</a> documentation. drawBuffers(Bufs) -> - wxe_util:cast(5441, <<(length(Bufs)):?GLuint, + cast(5441, <<(length(Bufs)):?GLuint, (<< <<C:?GLenum>> || C <- Bufs>>)/binary,0:(((1+length(Bufs)) rem 2)*32)>>). %% @spec (Face::enum(),Sfail::enum(),Dpfail::enum(),Dppass::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilOpSeparate.xml">external</a> documentation. stencilOpSeparate(Face,Sfail,Dpfail,Dppass) -> - wxe_util:cast(5442, <<Face:?GLenum,Sfail:?GLenum,Dpfail:?GLenum,Dppass:?GLenum>>). + cast(5442, <<Face:?GLenum,Sfail:?GLenum,Dpfail:?GLenum,Dppass:?GLenum>>). %% @spec (Frontfunc::enum(),Backfunc::enum(),Ref::integer(),Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilFuncSeparate.xml">external</a> documentation. stencilFuncSeparate(Frontfunc,Backfunc,Ref,Mask) -> - wxe_util:cast(5443, <<Frontfunc:?GLenum,Backfunc:?GLenum,Ref:?GLint,Mask:?GLuint>>). + cast(5443, <<Frontfunc:?GLenum,Backfunc:?GLenum,Ref:?GLint,Mask:?GLuint>>). %% @spec (Face::enum(),Mask::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilMaskSeparate.xml">external</a> documentation. stencilMaskSeparate(Face,Mask) -> - wxe_util:cast(5444, <<Face:?GLenum,Mask:?GLuint>>). + cast(5444, <<Face:?GLenum,Mask:?GLuint>>). %% @spec (Program::integer(),Shader::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAttachShader.xml">external</a> documentation. attachShader(Program,Shader) -> - wxe_util:cast(5445, <<Program:?GLuint,Shader:?GLuint>>). + cast(5445, <<Program:?GLuint,Shader:?GLuint>>). %% @spec (Program::integer(),Index::integer(),Name::string()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindAttribLocation.xml">external</a> documentation. bindAttribLocation(Program,Index,Name) -> - wxe_util:cast(5446, <<Program:?GLuint,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + cast(5446, <<Program:?GLuint,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). %% @spec (Shader::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompileShader.xml">external</a> documentation. compileShader(Shader) -> - wxe_util:cast(5447, <<Shader:?GLuint>>). + cast(5447, <<Shader:?GLuint>>). %% @spec () -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateProgram.xml">external</a> documentation. createProgram() -> - wxe_util:call(5448, <<>>). + call(5448, <<>>). %% @spec (Type::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateShader.xml">external</a> documentation. createShader(Type) -> - wxe_util:call(5449, <<Type:?GLenum>>). + call(5449, <<Type:?GLenum>>). %% @spec (Program::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteProgram.xml">external</a> documentation. deleteProgram(Program) -> - wxe_util:cast(5450, <<Program:?GLuint>>). + cast(5450, <<Program:?GLuint>>). %% @spec (Shader::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteShader.xml">external</a> documentation. deleteShader(Shader) -> - wxe_util:cast(5451, <<Shader:?GLuint>>). + cast(5451, <<Shader:?GLuint>>). %% @spec (Program::integer(),Shader::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDetachShader.xml">external</a> documentation. detachShader(Program,Shader) -> - wxe_util:cast(5452, <<Program:?GLuint,Shader:?GLuint>>). + cast(5452, <<Program:?GLuint,Shader:?GLuint>>). %% @spec (Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisableVertexAttribArray.xml">external</a> documentation. disableVertexAttribArray(Index) -> - wxe_util:cast(5453, <<Index:?GLuint>>). + cast(5453, <<Index:?GLuint>>). %% @spec (Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnableVertexAttribArray.xml">external</a> documentation. enableVertexAttribArray(Index) -> - wxe_util:cast(5454, <<Index:?GLuint>>). + cast(5454, <<Index:?GLuint>>). %% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveAttrib.xml">external</a> documentation. getActiveAttrib(Program,Index,BufSize) -> - wxe_util:call(5455, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). + call(5455, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). %% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniform.xml">external</a> documentation. getActiveUniform(Program,Index,BufSize) -> - wxe_util:call(5456, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). + call(5456, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). %% @spec (Program::integer(),MaxCount::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttachedShaders.xml">external</a> documentation. getAttachedShaders(Program,MaxCount) -> - wxe_util:call(5457, <<Program:?GLuint,MaxCount:?GLsizei>>). + call(5457, <<Program:?GLuint,MaxCount:?GLsizei>>). %% @spec (Program::integer(),Name::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttribLocation.xml">external</a> documentation. getAttribLocation(Program,Name) -> - wxe_util:call(5458, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). + call(5458, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). %% @spec (Program::integer(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgram.xml">external</a> documentation. getProgramiv(Program,Pname) -> - wxe_util:call(5459, <<Program:?GLuint,Pname:?GLenum>>). + call(5459, <<Program:?GLuint,Pname:?GLenum>>). %% @spec (Program::integer(),BufSize::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramInfoLog.xml">external</a> documentation. getProgramInfoLog(Program,BufSize) -> - wxe_util:call(5460, <<Program:?GLuint,BufSize:?GLsizei>>). + call(5460, <<Program:?GLuint,BufSize:?GLsizei>>). %% @spec (Shader::integer(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShader.xml">external</a> documentation. getShaderiv(Shader,Pname) -> - wxe_util:call(5461, <<Shader:?GLuint,Pname:?GLenum>>). + call(5461, <<Shader:?GLuint,Pname:?GLenum>>). %% @spec (Shader::integer(),BufSize::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderInfoLog.xml">external</a> documentation. getShaderInfoLog(Shader,BufSize) -> - wxe_util:call(5462, <<Shader:?GLuint,BufSize:?GLsizei>>). + call(5462, <<Shader:?GLuint,BufSize:?GLsizei>>). %% @spec (Shader::integer(),BufSize::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderSource.xml">external</a> documentation. getShaderSource(Shader,BufSize) -> - wxe_util:call(5463, <<Shader:?GLuint,BufSize:?GLsizei>>). + call(5463, <<Shader:?GLuint,BufSize:?GLsizei>>). %% @spec (Program::integer(),Name::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformLocation.xml">external</a> documentation. getUniformLocation(Program,Name) -> - wxe_util:call(5464, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). + call(5464, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). %% @spec (Program::integer(),Location::integer()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml">external</a> documentation. getUniformfv(Program,Location) -> - wxe_util:call(5465, <<Program:?GLuint,Location:?GLint>>). + call(5465, <<Program:?GLuint,Location:?GLint>>). %% @spec (Program::integer(),Location::integer()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml">external</a> documentation. getUniformiv(Program,Location) -> - wxe_util:call(5466, <<Program:?GLuint,Location:?GLint>>). + call(5466, <<Program:?GLuint,Location:?GLint>>). %% @spec (Index::integer(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml">external</a> documentation. getVertexAttribdv(Index,Pname) -> - wxe_util:call(5467, <<Index:?GLuint,Pname:?GLenum>>). + call(5467, <<Index:?GLuint,Pname:?GLenum>>). %% @spec (Index::integer(),Pname::enum()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml">external</a> documentation. getVertexAttribfv(Index,Pname) -> - wxe_util:call(5468, <<Index:?GLuint,Pname:?GLenum>>). + call(5468, <<Index:?GLuint,Pname:?GLenum>>). %% @spec (Index::integer(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml">external</a> documentation. getVertexAttribiv(Index,Pname) -> - wxe_util:call(5469, <<Index:?GLuint,Pname:?GLenum>>). + call(5469, <<Index:?GLuint,Pname:?GLenum>>). %% @spec (Program::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsProgram.xml">external</a> documentation. isProgram(Program) -> - wxe_util:call(5470, <<Program:?GLuint>>). + call(5470, <<Program:?GLuint>>). %% @spec (Shader::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsShader.xml">external</a> documentation. isShader(Shader) -> - wxe_util:call(5471, <<Shader:?GLuint>>). + call(5471, <<Shader:?GLuint>>). %% @spec (Program::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLinkProgram.xml">external</a> documentation. linkProgram(Program) -> - wxe_util:cast(5472, <<Program:?GLuint>>). + cast(5472, <<Program:?GLuint>>). %% @spec (Shader::integer(),String::[string()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glShaderSource.xml">external</a> documentation. shaderSource(Shader,String) -> StringTemp = list_to_binary([[Str|[0]] || Str <- String ]), - wxe_util:cast(5473, <<Shader:?GLuint,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+0) rem 8)) rem 8)>>). + cast(5473, <<Shader:?GLuint,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+0) rem 8)) rem 8)>>). %% @spec (Program::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUseProgram.xml">external</a> documentation. useProgram(Program) -> - wxe_util:cast(5474, <<Program:?GLuint>>). + cast(5474, <<Program:?GLuint>>). %% @spec (Location::integer(),V0::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform1f(Location,V0) -> - wxe_util:cast(5475, <<Location:?GLint,V0:?GLfloat>>). + cast(5475, <<Location:?GLint,V0:?GLfloat>>). %% @spec (Location::integer(),V0::float(),V1::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform2f(Location,V0,V1) -> - wxe_util:cast(5476, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat>>). + cast(5476, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat>>). %% @spec (Location::integer(),V0::float(),V1::float(),V2::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform3f(Location,V0,V1,V2) -> - wxe_util:cast(5477, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat>>). + cast(5477, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat>>). %% @spec (Location::integer(),V0::float(),V1::float(),V2::float(),V3::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform4f(Location,V0,V1,V2,V3) -> - wxe_util:cast(5478, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>>). + cast(5478, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>>). %% @spec (Location::integer(),V0::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform1i(Location,V0) -> - wxe_util:cast(5479, <<Location:?GLint,V0:?GLint>>). + cast(5479, <<Location:?GLint,V0:?GLint>>). %% @spec (Location::integer(),V0::integer(),V1::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform2i(Location,V0,V1) -> - wxe_util:cast(5480, <<Location:?GLint,V0:?GLint,V1:?GLint>>). + cast(5480, <<Location:?GLint,V0:?GLint,V1:?GLint>>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform3i(Location,V0,V1,V2) -> - wxe_util:cast(5481, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint>>). + cast(5481, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint>>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform4i(Location,V0,V1,V2,V3) -> - wxe_util:cast(5482, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint,V3:?GLint>>). + cast(5482, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint,V3:?GLint>>). %% @spec (Location::integer(),Value::[float()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform1fv(Location,Value) -> - wxe_util:cast(5483, <<Location:?GLint,(length(Value)):?GLuint, + cast(5483, <<Location:?GLint,(length(Value)):?GLuint, (<< <<C:?GLfloat>> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>). %% @spec (Location::integer(),Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform2fv(Location,Value) -> - wxe_util:cast(5484, <<Location:?GLint,(length(Value)):?GLuint, + cast(5484, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat>> || {V1,V2} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform3fv(Location,Value) -> - wxe_util:cast(5485, <<Location:?GLint,(length(Value)):?GLuint, + cast(5485, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>> || {V1,V2,V3} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform4fv(Location,Value) -> - wxe_util:cast(5486, <<Location:?GLint,(length(Value)):?GLuint, + cast(5486, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform1iv(Location,Value) -> - wxe_util:cast(5487, <<Location:?GLint,(length(Value)):?GLuint, + cast(5487, <<Location:?GLint,(length(Value)):?GLuint, (<< <<C:?GLint>> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>). %% @spec (Location::integer(),Value::[{integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform2iv(Location,Value) -> - wxe_util:cast(5488, <<Location:?GLint,(length(Value)):?GLuint, + cast(5488, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLint,V2:?GLint>> || {V1,V2} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform3iv(Location,Value) -> - wxe_util:cast(5489, <<Location:?GLint,(length(Value)):?GLuint, + cast(5489, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLint,V2:?GLint,V3:?GLint>> || {V1,V2,V3} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform4iv(Location,Value) -> - wxe_util:cast(5490, <<Location:?GLint,(length(Value)):?GLuint, + cast(5490, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation. uniformMatrix2fv(Location,Transpose,Value) -> - wxe_util:cast(5491, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5491, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation. uniformMatrix3fv(Location,Transpose,Value) -> - wxe_util:cast(5492, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5492, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation. uniformMatrix4fv(Location,Transpose,Value) -> - wxe_util:cast(5493, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5493, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat,V13:?GLfloat,V14:?GLfloat,V15:?GLfloat,V16:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>). %% @spec (Program::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glValidateProgram.xml">external</a> documentation. validateProgram(Program) -> - wxe_util:cast(5494, <<Program:?GLuint>>). + cast(5494, <<Program:?GLuint>>). %% @spec (Index::integer(),X::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib1d(Index,X) -> - wxe_util:cast(5495, <<Index:?GLuint,0:32,X:?GLdouble>>). + cast(5495, <<Index:?GLuint,0:32,X:?GLdouble>>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttrib1d(Index,X) @@ -2966,7 +2996,7 @@ vertexAttrib1dv(Index,{X}) -> vertexAttrib1d(Index,X). %% @spec (Index::integer(),X::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib1f(Index,X) -> - wxe_util:cast(5496, <<Index:?GLuint,X:?GLfloat>>). + cast(5496, <<Index:?GLuint,X:?GLfloat>>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttrib1f(Index,X) @@ -2975,7 +3005,7 @@ vertexAttrib1fv(Index,{X}) -> vertexAttrib1f(Index,X). %% @spec (Index::integer(),X::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib1s(Index,X) -> - wxe_util:cast(5497, <<Index:?GLuint,X:?GLshort>>). + cast(5497, <<Index:?GLuint,X:?GLshort>>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttrib1s(Index,X) @@ -2984,7 +3014,7 @@ vertexAttrib1sv(Index,{X}) -> vertexAttrib1s(Index,X). %% @spec (Index::integer(),X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib2d(Index,X,Y) -> - wxe_util:cast(5498, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble>>). + cast(5498, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble>>). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttrib2d(Index,X,Y) @@ -2993,7 +3023,7 @@ vertexAttrib2dv(Index,{X,Y}) -> vertexAttrib2d(Index,X,Y). %% @spec (Index::integer(),X::float(),Y::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib2f(Index,X,Y) -> - wxe_util:cast(5499, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat>>). + cast(5499, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat>>). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttrib2f(Index,X,Y) @@ -3002,7 +3032,7 @@ vertexAttrib2fv(Index,{X,Y}) -> vertexAttrib2f(Index,X,Y). %% @spec (Index::integer(),X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib2s(Index,X,Y) -> - wxe_util:cast(5500, <<Index:?GLuint,X:?GLshort,Y:?GLshort>>). + cast(5500, <<Index:?GLuint,X:?GLshort,Y:?GLshort>>). %% @spec (Index,{X,Y}) -> ok %% @equiv vertexAttrib2s(Index,X,Y) @@ -3011,7 +3041,7 @@ vertexAttrib2sv(Index,{X,Y}) -> vertexAttrib2s(Index,X,Y). %% @spec (Index::integer(),X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib3d(Index,X,Y,Z) -> - wxe_util:cast(5501, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). + cast(5501, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttrib3d(Index,X,Y,Z) @@ -3020,7 +3050,7 @@ vertexAttrib3dv(Index,{X,Y,Z}) -> vertexAttrib3d(Index,X,Y,Z). %% @spec (Index::integer(),X::float(),Y::float(),Z::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib3f(Index,X,Y,Z) -> - wxe_util:cast(5502, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). + cast(5502, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttrib3f(Index,X,Y,Z) @@ -3029,7 +3059,7 @@ vertexAttrib3fv(Index,{X,Y,Z}) -> vertexAttrib3f(Index,X,Y,Z). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib3s(Index,X,Y,Z) -> - wxe_util:cast(5503, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort>>). + cast(5503, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort>>). %% @spec (Index,{X,Y,Z}) -> ok %% @equiv vertexAttrib3s(Index,X,Y,Z) @@ -3038,22 +3068,22 @@ vertexAttrib3sv(Index,{X,Y,Z}) -> vertexAttrib3s(Index,X,Y,Z). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4Nbv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5504, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). + cast(5504, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4Niv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5505, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). + cast(5505, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4Nsv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5506, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>). + cast(5506, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4Nub(Index,X,Y,Z,W) -> - wxe_util:cast(5507, <<Index:?GLuint,X:?GLubyte,Y:?GLubyte,Z:?GLubyte,W:?GLubyte>>). + cast(5507, <<Index:?GLuint,X:?GLubyte,Y:?GLubyte,Z:?GLubyte,W:?GLubyte>>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4Nub(Index,X,Y,Z,W) @@ -3062,22 +3092,22 @@ vertexAttrib4Nubv(Index,{X,Y,Z,W}) -> vertexAttrib4Nub(Index,X,Y,Z,W). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4Nuiv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5508, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>). + cast(5508, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4Nusv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5509, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). + cast(5509, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4bv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5510, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). + cast(5510, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). %% @spec (Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4d(Index,X,Y,Z,W) -> - wxe_util:cast(5511, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5511, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4d(Index,X,Y,Z,W) @@ -3086,7 +3116,7 @@ vertexAttrib4dv(Index,{X,Y,Z,W}) -> vertexAttrib4d(Index,X,Y,Z,W). %% @spec (Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4f(Index,X,Y,Z,W) -> - wxe_util:cast(5512, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5512, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4f(Index,X,Y,Z,W) @@ -3095,12 +3125,12 @@ vertexAttrib4fv(Index,{X,Y,Z,W}) -> vertexAttrib4f(Index,X,Y,Z,W). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4iv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5513, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). + cast(5513, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4s(Index,X,Y,Z,W) -> - wxe_util:cast(5514, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). + cast(5514, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). %% @spec (Index,{X,Y,Z,W}) -> ok %% @equiv vertexAttrib4s(Index,X,Y,Z,W) @@ -3109,304 +3139,304 @@ vertexAttrib4sv(Index,{X,Y,Z,W}) -> vertexAttrib4s(Index,X,Y,Z,W). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4ubv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5515, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>). + cast(5515, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4uiv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5516, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>). + cast(5516, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation. vertexAttrib4usv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5517, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). + cast(5517, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). %% @spec (Index::integer(),Size::integer(),Type::enum(),Normalized::0|1,Stride::integer(),Pointer::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribPointer.xml">external</a> documentation. vertexAttribPointer(Index,Size,Type,Normalized,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5518, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5518, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei,Pointer:?GLuint>>); vertexAttribPointer(Index,Size,Type,Normalized,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5519, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5519, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml">external</a> documentation. uniformMatrix2x3fv(Location,Transpose,Value) -> - wxe_util:cast(5520, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5520, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml">external</a> documentation. uniformMatrix3x2fv(Location,Transpose,Value) -> - wxe_util:cast(5521, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5521, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml">external</a> documentation. uniformMatrix2x4fv(Location,Transpose,Value) -> - wxe_util:cast(5522, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5522, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml">external</a> documentation. uniformMatrix4x2fv(Location,Transpose,Value) -> - wxe_util:cast(5523, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5523, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml">external</a> documentation. uniformMatrix3x4fv(Location,Transpose,Value) -> - wxe_util:cast(5524, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5524, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). %% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml">external</a> documentation. uniformMatrix4x3fv(Location,Transpose,Value) -> - wxe_util:cast(5525, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, + cast(5525, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint, (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>). %% @spec (Index::integer(),R::0|1,G::0|1,B::0|1,A::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorMaski.xml">external</a> documentation. colorMaski(Index,R,G,B,A) -> - wxe_util:cast(5526, <<Index:?GLuint,R:?GLboolean,G:?GLboolean,B:?GLboolean,A:?GLboolean>>). + cast(5526, <<Index:?GLuint,R:?GLboolean,G:?GLboolean,B:?GLboolean,A:?GLboolean>>). %% @spec (Target::enum(),Index::integer()) -> [0|1] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBooleani_v.xml">external</a> documentation. getBooleani_v(Target,Index) -> - wxe_util:call(5527, <<Target:?GLenum,Index:?GLuint>>). + call(5527, <<Target:?GLenum,Index:?GLuint>>). %% @spec (Target::enum(),Index::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetIntegeri_v.xml">external</a> documentation. getIntegeri_v(Target,Index) -> - wxe_util:call(5528, <<Target:?GLenum,Index:?GLuint>>). + call(5528, <<Target:?GLenum,Index:?GLuint>>). %% @spec (Target::enum(),Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnable.xml">external</a> documentation. enablei(Target,Index) -> - wxe_util:cast(5529, <<Target:?GLenum,Index:?GLuint>>). + cast(5529, <<Target:?GLenum,Index:?GLuint>>). %% @spec (Target::enum(),Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisable.xml">external</a> documentation. disablei(Target,Index) -> - wxe_util:cast(5530, <<Target:?GLenum,Index:?GLuint>>). + cast(5530, <<Target:?GLenum,Index:?GLuint>>). %% @spec (Target::enum(),Index::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsEnabledi.xml">external</a> documentation. isEnabledi(Target,Index) -> - wxe_util:call(5531, <<Target:?GLenum,Index:?GLuint>>). + call(5531, <<Target:?GLenum,Index:?GLuint>>). %% @spec (PrimitiveMode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBeginTransformFeedback.xml">external</a> documentation. beginTransformFeedback(PrimitiveMode) -> - wxe_util:cast(5532, <<PrimitiveMode:?GLenum>>). + cast(5532, <<PrimitiveMode:?GLenum>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndTransformFeedback.xml">external</a> documentation. endTransformFeedback() -> - wxe_util:cast(5533, <<>>). + cast(5533, <<>>). %% @spec (Target::enum(),Index::integer(),Buffer::integer(),Offset::integer(),Size::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindBufferRange.xml">external</a> documentation. bindBufferRange(Target,Index,Buffer,Offset,Size) -> - wxe_util:cast(5534, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). + cast(5534, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>). %% @spec (Target::enum(),Index::integer(),Buffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindBufferBase.xml">external</a> documentation. bindBufferBase(Target,Index,Buffer) -> - wxe_util:cast(5535, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint>>). + cast(5535, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint>>). %% @spec (Program::integer(),Varyings::[string()],BufferMode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTransformFeedbackVaryings.xml">external</a> documentation. transformFeedbackVaryings(Program,Varyings,BufferMode) -> VaryingsTemp = list_to_binary([[Str|[0]] || Str <- Varyings ]), - wxe_util:cast(5536, <<Program:?GLuint,(length(Varyings)):?GLuint,(size(VaryingsTemp)):?GLuint,(VaryingsTemp)/binary,0:((8-((size(VaryingsTemp)+0) rem 8)) rem 8),BufferMode:?GLenum>>). + cast(5536, <<Program:?GLuint,(length(Varyings)):?GLuint,(size(VaryingsTemp)):?GLuint,(VaryingsTemp)/binary,0:((8-((size(VaryingsTemp)+0) rem 8)) rem 8),BufferMode:?GLenum>>). %% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTransformFeedbackVarying.xml">external</a> documentation. getTransformFeedbackVarying(Program,Index,BufSize) -> - wxe_util:call(5537, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). + call(5537, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>). %% @spec (Target::enum(),Clamp::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClampColor.xml">external</a> documentation. clampColor(Target,Clamp) -> - wxe_util:cast(5538, <<Target:?GLenum,Clamp:?GLenum>>). + cast(5538, <<Target:?GLenum,Clamp:?GLenum>>). %% @spec (Id::integer(),Mode::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBeginConditionalRender.xml">external</a> documentation. beginConditionalRender(Id,Mode) -> - wxe_util:cast(5539, <<Id:?GLuint,Mode:?GLenum>>). + cast(5539, <<Id:?GLuint,Mode:?GLenum>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndConditionalRender.xml">external</a> documentation. endConditionalRender() -> - wxe_util:cast(5540, <<>>). + cast(5540, <<>>). %% @spec (Index::integer(),Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribIPointer.xml">external</a> documentation. vertexAttribIPointer(Index,Size,Type,Stride,Pointer) when is_integer(Pointer) -> - wxe_util:cast(5541, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); + cast(5541, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>); vertexAttribIPointer(Index,Size,Type,Stride,Pointer) -> - wxe_util:send_bin(Pointer), - wxe_util:cast(5542, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). + send_bin(Pointer), + cast(5542, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei>>). %% @spec (Index::integer(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttribI.xml">external</a> documentation. getVertexAttribIiv(Index,Pname) -> - wxe_util:call(5543, <<Index:?GLuint,Pname:?GLenum>>). + call(5543, <<Index:?GLuint,Pname:?GLenum>>). %% @spec (Index::integer(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttribI.xml">external</a> documentation. getVertexAttribIuiv(Index,Pname) -> - wxe_util:call(5544, <<Index:?GLuint,Pname:?GLenum>>). + call(5544, <<Index:?GLuint,Pname:?GLenum>>). %% @spec (Program::integer(),Location::integer()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml">external</a> documentation. getUniformuiv(Program,Location) -> - wxe_util:call(5545, <<Program:?GLuint,Location:?GLint>>). + call(5545, <<Program:?GLuint,Location:?GLint>>). %% @spec (Program::integer(),Color::integer(),Name::string()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindFragDataLocation.xml">external</a> documentation. bindFragDataLocation(Program,Color,Name) -> - wxe_util:cast(5546, <<Program:?GLuint,Color:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + cast(5546, <<Program:?GLuint,Color:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). %% @spec (Program::integer(),Name::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFragDataLocation.xml">external</a> documentation. getFragDataLocation(Program,Name) -> - wxe_util:call(5547, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). + call(5547, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). %% @spec (Location::integer(),V0::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform1ui(Location,V0) -> - wxe_util:cast(5548, <<Location:?GLint,V0:?GLuint>>). + cast(5548, <<Location:?GLint,V0:?GLuint>>). %% @spec (Location::integer(),V0::integer(),V1::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform2ui(Location,V0,V1) -> - wxe_util:cast(5549, <<Location:?GLint,V0:?GLuint,V1:?GLuint>>). + cast(5549, <<Location:?GLint,V0:?GLuint,V1:?GLuint>>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform3ui(Location,V0,V1,V2) -> - wxe_util:cast(5550, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint>>). + cast(5550, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint>>). %% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform4ui(Location,V0,V1,V2,V3) -> - wxe_util:cast(5551, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint>>). + cast(5551, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint>>). %% @spec (Location::integer(),Value::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform1uiv(Location,Value) -> - wxe_util:cast(5552, <<Location:?GLint,(length(Value)):?GLuint, + cast(5552, <<Location:?GLint,(length(Value)):?GLuint, (<< <<C:?GLuint>> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>). %% @spec (Location::integer(),Value::[{integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform2uiv(Location,Value) -> - wxe_util:cast(5553, <<Location:?GLint,(length(Value)):?GLuint, + cast(5553, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLuint,V2:?GLuint>> || {V1,V2} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform3uiv(Location,Value) -> - wxe_util:cast(5554, <<Location:?GLint,(length(Value)):?GLuint, + cast(5554, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLuint,V2:?GLuint,V3:?GLuint>> || {V1,V2,V3} <- Value>>)/binary>>). %% @spec (Location::integer(),Value::[{integer()}]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation. uniform4uiv(Location,Value) -> - wxe_util:cast(5555, <<Location:?GLint,(length(Value)):?GLuint, + cast(5555, <<Location:?GLint,(length(Value)):?GLuint, (<< <<V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>> || {V1,V2,V3,V4} <- Value>>)/binary>>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameterI.xml">external</a> documentation. texParameterIiv(Target,Pname,Params) -> - wxe_util:cast(5556, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5556, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameterI.xml">external</a> documentation. texParameterIuiv(Target,Pname,Params) -> - wxe_util:cast(5557, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, + cast(5557, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint, (<< <<C:?GLuint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameterI.xml">external</a> documentation. getTexParameterIiv(Target,Pname) -> - wxe_util:call(5558, <<Target:?GLenum,Pname:?GLenum>>). + call(5558, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum(),Pname::enum()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameterI.xml">external</a> documentation. getTexParameterIuiv(Target,Pname) -> - wxe_util:call(5559, <<Target:?GLenum,Pname:?GLenum>>). + call(5559, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml">external</a> documentation. clearBufferiv(Buffer,Drawbuffer,Value) -> - wxe_util:cast(5560, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, + cast(5560, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, (<< <<C:?GLint>> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml">external</a> documentation. clearBufferuiv(Buffer,Drawbuffer,Value) -> - wxe_util:cast(5561, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, + cast(5561, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, (<< <<C:?GLuint>> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml">external</a> documentation. clearBufferfv(Buffer,Drawbuffer,Value) -> - wxe_util:cast(5562, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, + cast(5562, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint, (<< <<C:?GLfloat>> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>). %% @spec (Buffer::enum(),Drawbuffer::integer(),Depth::float(),Stencil::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBufferfi.xml">external</a> documentation. clearBufferfi(Buffer,Drawbuffer,Depth,Stencil) -> - wxe_util:cast(5563, <<Buffer:?GLenum,Drawbuffer:?GLint,Depth:?GLfloat,Stencil:?GLint>>). + cast(5563, <<Buffer:?GLenum,Drawbuffer:?GLint,Depth:?GLfloat,Stencil:?GLint>>). %% @spec (Name::enum(),Index::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetString.xml">external</a> documentation. getStringi(Name,Index) -> - wxe_util:call(5564, <<Name:?GLenum,Index:?GLuint>>). + call(5564, <<Name:?GLenum,Index:?GLuint>>). %% @spec (Index::integer(),X::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI1i(Index,X) -> - wxe_util:cast(5565, <<Index:?GLuint,X:?GLint>>). + cast(5565, <<Index:?GLuint,X:?GLint>>). %% @spec (Index::integer(),X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI2i(Index,X,Y) -> - wxe_util:cast(5566, <<Index:?GLuint,X:?GLint,Y:?GLint>>). + cast(5566, <<Index:?GLuint,X:?GLint,Y:?GLint>>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI3i(Index,X,Y,Z) -> - wxe_util:cast(5567, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint>>). + cast(5567, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint>>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI4i(Index,X,Y,Z,W) -> - wxe_util:cast(5568, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). + cast(5568, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). %% @spec (Index::integer(),X::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI1ui(Index,X) -> - wxe_util:cast(5569, <<Index:?GLuint,X:?GLuint>>). + cast(5569, <<Index:?GLuint,X:?GLuint>>). %% @spec (Index::integer(),X::integer(),Y::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI2ui(Index,X,Y) -> - wxe_util:cast(5570, <<Index:?GLuint,X:?GLuint,Y:?GLuint>>). + cast(5570, <<Index:?GLuint,X:?GLuint,Y:?GLuint>>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI3ui(Index,X,Y,Z) -> - wxe_util:cast(5571, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint>>). + cast(5571, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint>>). %% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI4ui(Index,X,Y,Z,W) -> - wxe_util:cast(5572, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint,W:?GLuint>>). + cast(5572, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint,W:?GLuint>>). %% @spec (Index,{X}) -> ok %% @equiv vertexAttribI1i(Index,X) @@ -3443,553 +3473,553 @@ vertexAttribI4uiv(Index,{X,Y,Z,W}) -> vertexAttribI4ui(Index,X,Y,Z,W). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI4bv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5573, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). + cast(5573, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI4sv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5574, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>). + cast(5574, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI4ubv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5575, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>). + cast(5575, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>). %% @spec (Index::integer(),V::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation. vertexAttribI4usv(Index,{V1,V2,V3,V4}) -> - wxe_util:cast(5576, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). + cast(5576, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>). %% @spec (Mode::enum(),First::integer(),Count::integer(),Primcount::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawArraysInstance.xml">external</a> documentation. drawArraysInstanced(Mode,First,Count,Primcount) -> - wxe_util:cast(5577, <<Mode:?GLenum,First:?GLint,Count:?GLsizei,Primcount:?GLsizei>>). + cast(5577, <<Mode:?GLenum,First:?GLint,Count:?GLsizei,Primcount:?GLsizei>>). %% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|binary(),Primcount::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElementsInstance.xml">external</a> documentation. drawElementsInstanced(Mode,Count,Type,Indices,Primcount) when is_integer(Indices) -> - wxe_util:cast(5578, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Primcount:?GLsizei>>); + cast(5578, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Primcount:?GLsizei>>); drawElementsInstanced(Mode,Count,Type,Indices,Primcount) -> - wxe_util:send_bin(Indices), - wxe_util:cast(5579, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Primcount:?GLsizei>>). + send_bin(Indices), + cast(5579, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Primcount:?GLsizei>>). %% @spec (Target::enum(),Internalformat::enum(),Buffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexBuffer.xml">external</a> documentation. texBuffer(Target,Internalformat,Buffer) -> - wxe_util:cast(5580, <<Target:?GLenum,Internalformat:?GLenum,Buffer:?GLuint>>). + cast(5580, <<Target:?GLenum,Internalformat:?GLenum,Buffer:?GLuint>>). %% @spec (Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPrimitiveRestartIndex.xml">external</a> documentation. primitiveRestartIndex(Index) -> - wxe_util:cast(5581, <<Index:?GLuint>>). + cast(5581, <<Index:?GLuint>>). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrixARB.xml">external</a> documentation. loadTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5582, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5582, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); loadTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5582, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5582, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrixARB.xml">external</a> documentation. loadTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5583, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5583, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); loadTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5583, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5583, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrixARB.xml">external</a> documentation. multTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5584, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); + cast(5584, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>); multTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5584, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). + cast(5584, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>). %% @spec (M::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrixARB.xml">external</a> documentation. multTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) -> - wxe_util:cast(5585, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); + cast(5585, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>); multTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) -> - wxe_util:cast(5585, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). + cast(5585, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. weightbvARB(Weights) -> - wxe_util:cast(5586, <<(length(Weights)):?GLuint, + cast(5586, <<(length(Weights)):?GLuint, (<< <<C:?GLbyte>> || C <- Weights>>)/binary,0:((8-((length(Weights)+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. weightsvARB(Weights) -> - wxe_util:cast(5587, <<(length(Weights)):?GLuint, + cast(5587, <<(length(Weights)):?GLuint, (<< <<C:?GLshort>> || C <- Weights>>)/binary,0:((8-((length(Weights)*2+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. weightivARB(Weights) -> - wxe_util:cast(5588, <<(length(Weights)):?GLuint, + cast(5588, <<(length(Weights)):?GLuint, (<< <<C:?GLint>> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>). %% @spec (Weights::[float()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. weightfvARB(Weights) -> - wxe_util:cast(5589, <<(length(Weights)):?GLuint, + cast(5589, <<(length(Weights)):?GLuint, (<< <<C:?GLfloat>> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>). %% @spec (Weights::[float()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. weightdvARB(Weights) -> - wxe_util:cast(5590, <<(length(Weights)):?GLuint,0:32, + cast(5590, <<(length(Weights)):?GLuint,0:32, (<< <<C:?GLdouble>> || C <- Weights>>)/binary>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. weightubvARB(Weights) -> - wxe_util:cast(5591, <<(length(Weights)):?GLuint, + cast(5591, <<(length(Weights)):?GLuint, (<< <<C:?GLubyte>> || C <- Weights>>)/binary,0:((8-((length(Weights)+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. weightusvARB(Weights) -> - wxe_util:cast(5592, <<(length(Weights)):?GLuint, + cast(5592, <<(length(Weights)):?GLuint, (<< <<C:?GLushort>> || C <- Weights>>)/binary,0:((8-((length(Weights)*2+ 4) rem 8)) rem 8)>>). %% @spec (Weights::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation. weightuivARB(Weights) -> - wxe_util:cast(5593, <<(length(Weights)):?GLuint, + cast(5593, <<(length(Weights)):?GLuint, (<< <<C:?GLuint>> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>). %% @spec (Count::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexBlenARB.xml">external</a> documentation. vertexBlendARB(Count) -> - wxe_util:cast(5594, <<Count:?GLint>>). + cast(5594, <<Count:?GLint>>). %% @spec (Index::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCurrentPaletteMatrixARB.xml">external</a> documentation. currentPaletteMatrixARB(Index) -> - wxe_util:cast(5595, <<Index:?GLint>>). + cast(5595, <<Index:?GLint>>). %% @spec (Indices::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml">external</a> documentation. matrixIndexubvARB(Indices) -> - wxe_util:cast(5596, <<(length(Indices)):?GLuint, + cast(5596, <<(length(Indices)):?GLuint, (<< <<C:?GLubyte>> || C <- Indices>>)/binary,0:((8-((length(Indices)+ 4) rem 8)) rem 8)>>). %% @spec (Indices::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml">external</a> documentation. matrixIndexusvARB(Indices) -> - wxe_util:cast(5597, <<(length(Indices)):?GLuint, + cast(5597, <<(length(Indices)):?GLuint, (<< <<C:?GLushort>> || C <- Indices>>)/binary,0:((8-((length(Indices)*2+ 4) rem 8)) rem 8)>>). %% @spec (Indices::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml">external</a> documentation. matrixIndexuivARB(Indices) -> - wxe_util:cast(5598, <<(length(Indices)):?GLuint, + cast(5598, <<(length(Indices)):?GLuint, (<< <<C:?GLuint>> || C <- Indices>>)/binary,0:(((1+length(Indices)) rem 2)*32)>>). %% @spec (Target::enum(),Format::enum(),String::string()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramStringARB.xml">external</a> documentation. programStringARB(Target,Format,String) -> - wxe_util:cast(5599, <<Target:?GLenum,Format:?GLenum,(list_to_binary([String|[0]]))/binary,0:((8-((length(String)+ 1) rem 8)) rem 8)>>). + cast(5599, <<Target:?GLenum,Format:?GLenum,(list_to_binary([String|[0]]))/binary,0:((8-((length(String)+ 1) rem 8)) rem 8)>>). %% @spec (Target::enum(),Program::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindProgramARB.xml">external</a> documentation. bindProgramARB(Target,Program) -> - wxe_util:cast(5600, <<Target:?GLenum,Program:?GLuint>>). + cast(5600, <<Target:?GLenum,Program:?GLuint>>). %% @spec (Programs::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteProgramsARB.xml">external</a> documentation. deleteProgramsARB(Programs) -> - wxe_util:cast(5601, <<(length(Programs)):?GLuint, + cast(5601, <<(length(Programs)):?GLuint, (<< <<C:?GLuint>> || C <- Programs>>)/binary,0:(((1+length(Programs)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenProgramsARB.xml">external</a> documentation. genProgramsARB(N) -> - wxe_util:call(5602, <<N:?GLsizei>>). + call(5602, <<N:?GLsizei>>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation. programEnvParameter4dARB(Target,Index,X,Y,Z,W) -> - wxe_util:cast(5603, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5603, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). %% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation. programEnvParameter4dvARB(Target,Index,{P1,P2,P3,P4}) -> - wxe_util:cast(5604, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>). + cast(5604, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation. programEnvParameter4fARB(Target,Index,X,Y,Z,W) -> - wxe_util:cast(5605, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5605, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). %% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation. programEnvParameter4fvARB(Target,Index,{P1,P2,P3,P4}) -> - wxe_util:cast(5606, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). + cast(5606, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation. programLocalParameter4dARB(Target,Index,X,Y,Z,W) -> - wxe_util:cast(5607, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5607, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). %% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation. programLocalParameter4dvARB(Target,Index,{P1,P2,P3,P4}) -> - wxe_util:cast(5608, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>). + cast(5608, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>). %% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation. programLocalParameter4fARB(Target,Index,X,Y,Z,W) -> - wxe_util:cast(5609, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5609, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). %% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation. programLocalParameter4fvARB(Target,Index,{P1,P2,P3,P4}) -> - wxe_util:cast(5610, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). + cast(5610, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>). %% @spec (Target::enum(),Index::integer()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramEnvParameterARB.xml">external</a> documentation. getProgramEnvParameterdvARB(Target,Index) -> - wxe_util:call(5611, <<Target:?GLenum,Index:?GLuint>>). + call(5611, <<Target:?GLenum,Index:?GLuint>>). %% @spec (Target::enum(),Index::integer()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramEnvParameterARB.xml">external</a> documentation. getProgramEnvParameterfvARB(Target,Index) -> - wxe_util:call(5612, <<Target:?GLenum,Index:?GLuint>>). + call(5612, <<Target:?GLenum,Index:?GLuint>>). %% @spec (Target::enum(),Index::integer()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramLocalParameterARB.xml">external</a> documentation. getProgramLocalParameterdvARB(Target,Index) -> - wxe_util:call(5613, <<Target:?GLenum,Index:?GLuint>>). + call(5613, <<Target:?GLenum,Index:?GLuint>>). %% @spec (Target::enum(),Index::integer()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramLocalParameterARB.xml">external</a> documentation. getProgramLocalParameterfvARB(Target,Index) -> - wxe_util:call(5614, <<Target:?GLenum,Index:?GLuint>>). + call(5614, <<Target:?GLenum,Index:?GLuint>>). -%% @spec (Target::enum(),Pname::enum(),String::wx:wx_mem()) -> ok +%% @spec (Target::enum(),Pname::enum(),String::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramStringARB.xml">external</a> documentation. getProgramStringARB(Target,Pname,String) -> - wxe_util:send_bin(String#wx_mem.bin), - wxe_util:call(5615, <<Target:?GLenum,Pname:?GLenum>>). + send_bin(String), + call(5615, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Obj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteObjectARB.xml">external</a> documentation. deleteObjectARB(Obj) -> - wxe_util:cast(5616, <<Obj:?GLhandleARB>>). + cast(5616, <<Obj:?GLhandleARB>>). %% @spec (Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHandleARB.xml">external</a> documentation. getHandleARB(Pname) -> - wxe_util:call(5617, <<Pname:?GLenum>>). + call(5617, <<Pname:?GLenum>>). %% @spec (ContainerObj::integer(),AttachedObj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDetachObjectARB.xml">external</a> documentation. detachObjectARB(ContainerObj,AttachedObj) -> - wxe_util:cast(5618, <<ContainerObj:?GLhandleARB,AttachedObj:?GLhandleARB>>). + cast(5618, <<ContainerObj:?GLhandleARB,AttachedObj:?GLhandleARB>>). %% @spec (ShaderType::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateShaderObjectARB.xml">external</a> documentation. createShaderObjectARB(ShaderType) -> - wxe_util:call(5619, <<ShaderType:?GLenum>>). + call(5619, <<ShaderType:?GLenum>>). %% @spec (ShaderObj::integer(),String::[string()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glShaderSourceARB.xml">external</a> documentation. shaderSourceARB(ShaderObj,String) -> StringTemp = list_to_binary([[Str|[0]] || Str <- String ]), - wxe_util:cast(5620, <<ShaderObj:?GLhandleARB,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+4) rem 8)) rem 8)>>). + cast(5620, <<ShaderObj:?GLhandleARB,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+4) rem 8)) rem 8)>>). %% @spec (ShaderObj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompileShaderARB.xml">external</a> documentation. compileShaderARB(ShaderObj) -> - wxe_util:cast(5621, <<ShaderObj:?GLhandleARB>>). + cast(5621, <<ShaderObj:?GLhandleARB>>). %% @spec () -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateProgramObjectARB.xml">external</a> documentation. createProgramObjectARB() -> - wxe_util:call(5622, <<>>). + call(5622, <<>>). %% @spec (ContainerObj::integer(),Obj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAttachObjectARB.xml">external</a> documentation. attachObjectARB(ContainerObj,Obj) -> - wxe_util:cast(5623, <<ContainerObj:?GLhandleARB,Obj:?GLhandleARB>>). + cast(5623, <<ContainerObj:?GLhandleARB,Obj:?GLhandleARB>>). %% @spec (ProgramObj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLinkProgramARB.xml">external</a> documentation. linkProgramARB(ProgramObj) -> - wxe_util:cast(5624, <<ProgramObj:?GLhandleARB>>). + cast(5624, <<ProgramObj:?GLhandleARB>>). %% @spec (ProgramObj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUseProgramObjectARB.xml">external</a> documentation. useProgramObjectARB(ProgramObj) -> - wxe_util:cast(5625, <<ProgramObj:?GLhandleARB>>). + cast(5625, <<ProgramObj:?GLhandleARB>>). %% @spec (ProgramObj::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glValidateProgramARB.xml">external</a> documentation. validateProgramARB(ProgramObj) -> - wxe_util:cast(5626, <<ProgramObj:?GLhandleARB>>). + cast(5626, <<ProgramObj:?GLhandleARB>>). %% @spec (Obj::integer(),Pname::enum()) -> float() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetObjectParameterARB.xml">external</a> documentation. getObjectParameterfvARB(Obj,Pname) -> - wxe_util:call(5627, <<Obj:?GLhandleARB,Pname:?GLenum>>). + call(5627, <<Obj:?GLhandleARB,Pname:?GLenum>>). %% @spec (Obj::integer(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetObjectParameterARB.xml">external</a> documentation. getObjectParameterivARB(Obj,Pname) -> - wxe_util:call(5628, <<Obj:?GLhandleARB,Pname:?GLenum>>). + call(5628, <<Obj:?GLhandleARB,Pname:?GLenum>>). %% @spec (Obj::integer(),MaxLength::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetInfoLogARB.xml">external</a> documentation. getInfoLogARB(Obj,MaxLength) -> - wxe_util:call(5629, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>). + call(5629, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>). %% @spec (ContainerObj::integer(),MaxCount::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttachedObjectsARB.xml">external</a> documentation. getAttachedObjectsARB(ContainerObj,MaxCount) -> - wxe_util:call(5630, <<ContainerObj:?GLhandleARB,MaxCount:?GLsizei>>). + call(5630, <<ContainerObj:?GLhandleARB,MaxCount:?GLsizei>>). %% @spec (ProgramObj::integer(),Name::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformLocationARB.xml">external</a> documentation. getUniformLocationARB(ProgramObj,Name) -> - wxe_util:call(5631, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + call(5631, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). %% @spec (ProgramObj::integer(),Index::integer(),MaxLength::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformARB.xml">external</a> documentation. getActiveUniformARB(ProgramObj,Index,MaxLength) -> - wxe_util:call(5632, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>). + call(5632, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>). %% @spec (ProgramObj::integer(),Location::integer()) -> {float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformARB.xml">external</a> documentation. getUniformfvARB(ProgramObj,Location) -> - wxe_util:call(5633, <<ProgramObj:?GLhandleARB,Location:?GLint>>). + call(5633, <<ProgramObj:?GLhandleARB,Location:?GLint>>). %% @spec (ProgramObj::integer(),Location::integer()) -> {integer()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformARB.xml">external</a> documentation. getUniformivARB(ProgramObj,Location) -> - wxe_util:call(5634, <<ProgramObj:?GLhandleARB,Location:?GLint>>). + call(5634, <<ProgramObj:?GLhandleARB,Location:?GLint>>). %% @spec (Obj::integer(),MaxLength::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderSourceARB.xml">external</a> documentation. getShaderSourceARB(Obj,MaxLength) -> - wxe_util:call(5635, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>). + call(5635, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>). %% @spec (ProgramObj::integer(),Index::integer(),Name::string()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindAttribLocationARB.xml">external</a> documentation. bindAttribLocationARB(ProgramObj,Index,Name) -> - wxe_util:cast(5636, <<ProgramObj:?GLhandleARB,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). + cast(5636, <<ProgramObj:?GLhandleARB,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>). %% @spec (ProgramObj::integer(),Index::integer(),MaxLength::integer()) -> {Size::integer(),Type::enum(),Name::string()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveAttribARB.xml">external</a> documentation. getActiveAttribARB(ProgramObj,Index,MaxLength) -> - wxe_util:call(5637, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>). + call(5637, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>). %% @spec (ProgramObj::integer(),Name::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttribLocationARB.xml">external</a> documentation. getAttribLocationARB(ProgramObj,Name) -> - wxe_util:call(5638, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). + call(5638, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>). %% @spec (Renderbuffer::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsRenderbuffer.xml">external</a> documentation. isRenderbuffer(Renderbuffer) -> - wxe_util:call(5639, <<Renderbuffer:?GLuint>>). + call(5639, <<Renderbuffer:?GLuint>>). %% @spec (Target::enum(),Renderbuffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindRenderbuffer.xml">external</a> documentation. bindRenderbuffer(Target,Renderbuffer) -> - wxe_util:cast(5640, <<Target:?GLenum,Renderbuffer:?GLuint>>). + cast(5640, <<Target:?GLenum,Renderbuffer:?GLuint>>). %% @spec (Renderbuffers::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteRenderbuffers.xml">external</a> documentation. deleteRenderbuffers(Renderbuffers) -> - wxe_util:cast(5641, <<(length(Renderbuffers)):?GLuint, + cast(5641, <<(length(Renderbuffers)):?GLuint, (<< <<C:?GLuint>> || C <- Renderbuffers>>)/binary,0:(((1+length(Renderbuffers)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenRenderbuffers.xml">external</a> documentation. genRenderbuffers(N) -> - wxe_util:call(5642, <<N:?GLsizei>>). + call(5642, <<N:?GLsizei>>). %% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRenderbufferStorage.xml">external</a> documentation. renderbufferStorage(Target,Internalformat,Width,Height) -> - wxe_util:cast(5643, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>). + cast(5643, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>). %% @spec (Target::enum(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetRenderbufferParameter.xml">external</a> documentation. getRenderbufferParameteriv(Target,Pname) -> - wxe_util:call(5644, <<Target:?GLenum,Pname:?GLenum>>). + call(5644, <<Target:?GLenum,Pname:?GLenum>>). %% @spec (Framebuffer::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsFramebuffer.xml">external</a> documentation. isFramebuffer(Framebuffer) -> - wxe_util:call(5645, <<Framebuffer:?GLuint>>). + call(5645, <<Framebuffer:?GLuint>>). %% @spec (Target::enum(),Framebuffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindFramebuffer.xml">external</a> documentation. bindFramebuffer(Target,Framebuffer) -> - wxe_util:cast(5646, <<Target:?GLenum,Framebuffer:?GLuint>>). + cast(5646, <<Target:?GLenum,Framebuffer:?GLuint>>). %% @spec (Framebuffers::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteFramebuffers.xml">external</a> documentation. deleteFramebuffers(Framebuffers) -> - wxe_util:cast(5647, <<(length(Framebuffers)):?GLuint, + cast(5647, <<(length(Framebuffers)):?GLuint, (<< <<C:?GLuint>> || C <- Framebuffers>>)/binary,0:(((1+length(Framebuffers)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenFramebuffers.xml">external</a> documentation. genFramebuffers(N) -> - wxe_util:call(5648, <<N:?GLsizei>>). + call(5648, <<N:?GLsizei>>). %% @spec (Target::enum()) -> enum() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCheckFramebufferStatus.xml">external</a> documentation. checkFramebufferStatus(Target) -> - wxe_util:call(5649, <<Target:?GLenum>>). + call(5649, <<Target:?GLenum>>). %% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture1D.xml">external</a> documentation. framebufferTexture1D(Target,Attachment,Textarget,Texture,Level) -> - wxe_util:cast(5650, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>). + cast(5650, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>). %% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture2D.xml">external</a> documentation. framebufferTexture2D(Target,Attachment,Textarget,Texture,Level) -> - wxe_util:cast(5651, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>). + cast(5651, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>). %% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer(),Zoffset::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture3D.xml">external</a> documentation. framebufferTexture3D(Target,Attachment,Textarget,Texture,Level,Zoffset) -> - wxe_util:cast(5652, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint,Zoffset:?GLint>>). + cast(5652, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint,Zoffset:?GLint>>). %% @spec (Target::enum(),Attachment::enum(),Renderbuffertarget::enum(),Renderbuffer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferRenderbuffer.xml">external</a> documentation. framebufferRenderbuffer(Target,Attachment,Renderbuffertarget,Renderbuffer) -> - wxe_util:cast(5653, <<Target:?GLenum,Attachment:?GLenum,Renderbuffertarget:?GLenum,Renderbuffer:?GLuint>>). + cast(5653, <<Target:?GLenum,Attachment:?GLenum,Renderbuffertarget:?GLenum,Renderbuffer:?GLuint>>). %% @spec (Target::enum(),Attachment::enum(),Pname::enum()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFramebufferAttachmentParameter.xml">external</a> documentation. getFramebufferAttachmentParameteriv(Target,Attachment,Pname) -> - wxe_util:call(5654, <<Target:?GLenum,Attachment:?GLenum,Pname:?GLenum>>). + call(5654, <<Target:?GLenum,Attachment:?GLenum,Pname:?GLenum>>). %% @spec (Target::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenerateMipmap.xml">external</a> documentation. generateMipmap(Target) -> - wxe_util:cast(5655, <<Target:?GLenum>>). + cast(5655, <<Target:?GLenum>>). %% @spec (SrcX0::integer(),SrcY0::integer(),SrcX1::integer(),SrcY1::integer(),DstX0::integer(),DstY0::integer(),DstX1::integer(),DstY1::integer(),Mask::integer(),Filter::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlitFramebuffer.xml">external</a> documentation. blitFramebuffer(SrcX0,SrcY0,SrcX1,SrcY1,DstX0,DstY0,DstX1,DstY1,Mask,Filter) -> - wxe_util:cast(5656, <<SrcX0:?GLint,SrcY0:?GLint,SrcX1:?GLint,SrcY1:?GLint,DstX0:?GLint,DstY0:?GLint,DstX1:?GLint,DstY1:?GLint,Mask:?GLbitfield,Filter:?GLenum>>). + cast(5656, <<SrcX0:?GLint,SrcY0:?GLint,SrcX1:?GLint,SrcY1:?GLint,DstX0:?GLint,DstY0:?GLint,DstX1:?GLint,DstY1:?GLint,Mask:?GLbitfield,Filter:?GLenum>>). %% @spec (Target::enum(),Samples::integer(),Internalformat::enum(),Width::integer(),Height::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRenderbufferStorageMultisample.xml">external</a> documentation. renderbufferStorageMultisample(Target,Samples,Internalformat,Width,Height) -> - wxe_util:cast(5657, <<Target:?GLenum,Samples:?GLsizei,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>). + cast(5657, <<Target:?GLenum,Samples:?GLsizei,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>). %% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer(),Layer::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureLayer.xml">external</a> documentation. framebufferTextureLayer(Target,Attachment,Texture,Level,Layer) -> - wxe_util:cast(5658, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Layer:?GLint>>). + cast(5658, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Layer:?GLint>>). %% @spec (Program::integer(),Pname::enum(),Value::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramParameterARB.xml">external</a> documentation. programParameteriARB(Program,Pname,Value) -> - wxe_util:cast(5659, <<Program:?GLuint,Pname:?GLenum,Value:?GLint>>). + cast(5659, <<Program:?GLuint,Pname:?GLenum,Value:?GLint>>). %% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureARB.xml">external</a> documentation. framebufferTextureARB(Target,Attachment,Texture,Level) -> - wxe_util:cast(5660, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint>>). + cast(5660, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint>>). %% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer(),Face::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureFaceARB.xml">external</a> documentation. framebufferTextureFaceARB(Target,Attachment,Texture,Level,Face) -> - wxe_util:cast(5661, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Face:?GLenum>>). + cast(5661, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Face:?GLenum>>). %% @spec (Index::integer(),Divisor::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribDivisorARB.xml">external</a> documentation. vertexAttribDivisorARB(Index,Divisor) -> - wxe_util:cast(5662, <<Index:?GLuint,Divisor:?GLuint>>). + cast(5662, <<Index:?GLuint,Divisor:?GLuint>>). %% @spec (Target::enum(),Offset::integer(),Length::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFlushMappedBufferRange.xml">external</a> documentation. flushMappedBufferRange(Target,Offset,Length) -> - wxe_util:cast(5663, <<Target:?GLenum,0:32,Offset:?GLintptr,Length:?GLsizeiptr>>). + cast(5663, <<Target:?GLenum,0:32,Offset:?GLintptr,Length:?GLsizeiptr>>). %% @spec (Array::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindVertexArray.xml">external</a> documentation. bindVertexArray(Array) -> - wxe_util:cast(5664, <<Array:?GLuint>>). + cast(5664, <<Array:?GLuint>>). %% @spec (Arrays::[integer()]) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteVertexArrays.xml">external</a> documentation. deleteVertexArrays(Arrays) -> - wxe_util:cast(5665, <<(length(Arrays)):?GLuint, + cast(5665, <<(length(Arrays)):?GLuint, (<< <<C:?GLuint>> || C <- Arrays>>)/binary,0:(((1+length(Arrays)) rem 2)*32)>>). %% @spec (N::integer()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenVertexArrays.xml">external</a> documentation. genVertexArrays(N) -> - wxe_util:call(5666, <<N:?GLsizei>>). + call(5666, <<N:?GLsizei>>). %% @spec (Array::integer()) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsVertexArray.xml">external</a> documentation. isVertexArray(Array) -> - wxe_util:call(5667, <<Array:?GLuint>>). + call(5667, <<Array:?GLuint>>). %% @spec (Program::integer(),UniformNames::[string()]) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformIndices.xml">external</a> documentation. getUniformIndices(Program,UniformNames) -> UniformNamesTemp = list_to_binary([[Str|[0]] || Str <- UniformNames ]), - wxe_util:call(5668, <<Program:?GLuint,(length(UniformNames)):?GLuint,(size(UniformNamesTemp)):?GLuint,(UniformNamesTemp)/binary,0:((8-((size(UniformNamesTemp)+0) rem 8)) rem 8)>>). + call(5668, <<Program:?GLuint,(length(UniformNames)):?GLuint,(size(UniformNamesTemp)):?GLuint,(UniformNamesTemp)/binary,0:((8-((size(UniformNamesTemp)+0) rem 8)) rem 8)>>). %% @spec (Program::integer(),UniformIndices::[integer()],Pname::enum()) -> [integer()] %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniforms.xml">external</a> documentation. getActiveUniformsiv(Program,UniformIndices,Pname) -> - wxe_util:call(5669, <<Program:?GLuint,(length(UniformIndices)):?GLuint, + call(5669, <<Program:?GLuint,(length(UniformIndices)):?GLuint, (<< <<C:?GLuint>> || C <- UniformIndices>>)/binary,0:(((length(UniformIndices)) rem 2)*32),Pname:?GLenum>>). %% @spec (Program::integer(),UniformIndex::integer(),BufSize::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformName.xml">external</a> documentation. getActiveUniformName(Program,UniformIndex,BufSize) -> - wxe_util:call(5670, <<Program:?GLuint,UniformIndex:?GLuint,BufSize:?GLsizei>>). + call(5670, <<Program:?GLuint,UniformIndex:?GLuint,BufSize:?GLsizei>>). %% @spec (Program::integer(),UniformBlockName::string()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformBlockIndex.xml">external</a> documentation. getUniformBlockIndex(Program,UniformBlockName) -> - wxe_util:call(5671, <<Program:?GLuint,(list_to_binary([UniformBlockName|[0]]))/binary,0:((8-((length(UniformBlockName)+ 5) rem 8)) rem 8)>>). + call(5671, <<Program:?GLuint,(list_to_binary([UniformBlockName|[0]]))/binary,0:((8-((length(UniformBlockName)+ 5) rem 8)) rem 8)>>). -%% @spec (Program::integer(),UniformBlockIndex::integer(),Pname::enum(),Params::wx:wx_mem()) -> ok +%% @spec (Program::integer(),UniformBlockIndex::integer(),Pname::enum(),Params::mem()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformBlock.xml">external</a> documentation. getActiveUniformBlockiv(Program,UniformBlockIndex,Pname,Params) -> - wxe_util:send_bin(Params#wx_mem.bin), - wxe_util:call(5672, <<Program:?GLuint,UniformBlockIndex:?GLuint,Pname:?GLenum>>). + send_bin(Params), + call(5672, <<Program:?GLuint,UniformBlockIndex:?GLuint,Pname:?GLenum>>). %% @spec (Program::integer(),UniformBlockIndex::integer(),BufSize::integer()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformBlockName.xml">external</a> documentation. getActiveUniformBlockName(Program,UniformBlockIndex,BufSize) -> - wxe_util:call(5673, <<Program:?GLuint,UniformBlockIndex:?GLuint,BufSize:?GLsizei>>). + call(5673, <<Program:?GLuint,UniformBlockIndex:?GLuint,BufSize:?GLsizei>>). %% @spec (Program::integer(),UniformBlockIndex::integer(),UniformBlockBinding::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformBlockBinding.xml">external</a> documentation. uniformBlockBinding(Program,UniformBlockIndex,UniformBlockBinding) -> - wxe_util:cast(5674, <<Program:?GLuint,UniformBlockIndex:?GLuint,UniformBlockBinding:?GLuint>>). + cast(5674, <<Program:?GLuint,UniformBlockIndex:?GLuint,UniformBlockBinding:?GLuint>>). %% @spec (ReadTarget::enum(),WriteTarget::enum(),ReadOffset::integer(),WriteOffset::integer(),Size::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyBufferSubData.xml">external</a> documentation. copyBufferSubData(ReadTarget,WriteTarget,ReadOffset,WriteOffset,Size) -> - wxe_util:cast(5675, <<ReadTarget:?GLenum,WriteTarget:?GLenum,ReadOffset:?GLintptr,WriteOffset:?GLintptr,Size:?GLsizeiptr>>). + cast(5675, <<ReadTarget:?GLenum,WriteTarget:?GLenum,ReadOffset:?GLintptr,WriteOffset:?GLintptr,Size:?GLsizeiptr>>). %% @spec () -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glResizeBuffersMESA.xml">external</a> documentation. resizeBuffersMESA() -> - wxe_util:cast(5676, <<>>). + cast(5676, <<>>). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4dMESA.xml">external</a> documentation. windowPos4dMESA(X,Y,Z,W) -> - wxe_util:cast(5677, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). + cast(5677, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4dMESA(X,Y,Z,W) @@ -3998,7 +4028,7 @@ windowPos4dvMESA({X,Y,Z,W}) -> windowPos4dMESA(X,Y,Z,W). %% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4fMESA.xml">external</a> documentation. windowPos4fMESA(X,Y,Z,W) -> - wxe_util:cast(5678, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). + cast(5678, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4fMESA(X,Y,Z,W) @@ -4007,7 +4037,7 @@ windowPos4fvMESA({X,Y,Z,W}) -> windowPos4fMESA(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4iMESA.xml">external</a> documentation. windowPos4iMESA(X,Y,Z,W) -> - wxe_util:cast(5679, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). + cast(5679, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4iMESA(X,Y,Z,W) @@ -4016,7 +4046,7 @@ windowPos4ivMESA({X,Y,Z,W}) -> windowPos4iMESA(X,Y,Z,W). %% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4sMESA.xml">external</a> documentation. windowPos4sMESA(X,Y,Z,W) -> - wxe_util:cast(5680, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). + cast(5680, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>). %% @spec ({X,Y,Z,W}) -> ok %% @equiv windowPos4sMESA(X,Y,Z,W) @@ -4025,10 +4055,10 @@ windowPos4svMESA({X,Y,Z,W}) -> windowPos4sMESA(X,Y,Z,W). %% @spec (Zmin::clamp(),Zmax::clamp()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthBoundsEXT.xml">external</a> documentation. depthBoundsEXT(Zmin,Zmax) -> - wxe_util:cast(5681, <<Zmin:?GLclampd,Zmax:?GLclampd>>). + cast(5681, <<Zmin:?GLclampd,Zmax:?GLclampd>>). %% @spec (StencilTagBits::integer(),StencilClearTag::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilClearTagEXT.xml">external</a> documentation. stencilClearTagEXT(StencilTagBits,StencilClearTag) -> - wxe_util:cast(5682, <<StencilTagBits:?GLsizei,StencilClearTag:?GLuint>>). + cast(5682, <<StencilTagBits:?GLsizei,StencilClearTag:?GLuint>>). diff --git a/lib/wx/src/gen/glu.erl b/lib/wx/src/gen/glu.erl index d410c4663d..fc8bfbf8e6 100644 --- a/lib/wx/src/gen/glu.erl +++ b/lib/wx/src/gen/glu.erl @@ -25,14 +25,13 @@ %% %% Booleans are represented by integers 0 and 1. -%% @type wx_mem(). see wx.erl on memory allocation functions +%% @type mem(). memory block %% @type enum(). An integer defined in gl.hrl %% @type offset(). An integer which is an offset in an array %% @type clamp(). A float clamped between 0.0 - 1.0 -module(glu). -compile(inline). --include("wxe.hrl"). -define(GLenum,32/native-unsigned). -define(GLboolean,8/native-unsigned). -define(GLbitfield,32/native-unsigned). @@ -59,7 +58,7 @@ quadricDrawStyle/2,quadricNormals/2,quadricOrientation/2,quadricTexture/2, scaleImage/9,sphere/4,unProject/6,unProject4/9]). - +-import(gl, [call/2,cast/2,send_bin/1]). %% API %% @spec (Vec3, [Vec3]) -> {Triangles, VertexPos} @@ -73,7 +72,7 @@ %% vertex positions, it starts with the vertices in Vs and %% may contain newly created vertices in the end. tesselate({Nx,Ny,Nz}, Vs) -> - wxe_util:call(5000, <<(length(Vs)):32/native,0:32, + call(5000, <<(length(Vs)):32/native,0:32, Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble, (<< <<Vx:?GLdouble,Vy:?GLdouble,Vz:?GLdouble >> || {Vx,Vy,Vz} <- Vs>>)/binary >>). @@ -81,151 +80,151 @@ tesselate({Nx,Ny,Nz}, Vs) -> %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Format::enum(),Type::enum(),Level::integer(),Base::integer(),Max::integer(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild1DMipmapLevels.xml">external</a> documentation. build1DMipmapLevels(Target,InternalFormat,Width,Format,Type,Level,Base,Max,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5010, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). + send_bin(Data), + call(5010, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Format::enum(),Type::enum(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild1DMipmaps.xml">external</a> documentation. build1DMipmaps(Target,InternalFormat,Width,Format,Type,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5011, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Data), + call(5011, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Level::integer(),Base::integer(),Max::integer(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild2DMipmapLevels.xml">external</a> documentation. build2DMipmapLevels(Target,InternalFormat,Width,Height,Format,Type,Level,Base,Max,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5012, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). + send_bin(Data), + call(5012, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild2DMipmaps.xml">external</a> documentation. build2DMipmaps(Target,InternalFormat,Width,Height,Format,Type,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5013, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Data), + call(5013, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Level::integer(),Base::integer(),Max::integer(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild3DMipmapLevels.xml">external</a> documentation. build3DMipmapLevels(Target,InternalFormat,Width,Height,Depth,Format,Type,Level,Base,Max,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5014, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). + send_bin(Data), + call(5014, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>). %% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Data::binary()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild3DMipmaps.xml">external</a> documentation. build3DMipmaps(Target,InternalFormat,Width,Height,Depth,Format,Type,Data) -> - wxe_util:send_bin(Data), - wxe_util:call(5015, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>). + send_bin(Data), + call(5015, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>). %% @spec (ExtName::[integer()],ExtString::[integer()]) -> 0|1 %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluCheckExtension.xml">external</a> documentation. checkExtension(ExtName,ExtString) -> - wxe_util:call(5016, <<(length(ExtName)):?GLuint, + call(5016, <<(length(ExtName)):?GLuint, (<< <<C:?GLubyte>> || C <- ExtName>>)/binary,0:((8-((length(ExtName)+ 4) rem 8)) rem 8),(length(ExtString)):?GLuint, (<< <<C:?GLubyte>> || C <- ExtString>>)/binary,0:((8-((length(ExtString)+ 4) rem 8)) rem 8)>>). %% @spec (Quad::integer(),Base::float(),Top::float(),Height::float(),Slices::integer(),Stacks::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluCylinder.xml">external</a> documentation. cylinder(Quad,Base,Top,Height,Slices,Stacks) -> - wxe_util:cast(5017, <<Quad:?GLUquadric,Base:?GLdouble,Top:?GLdouble,Height:?GLdouble,Slices:?GLint,Stacks:?GLint>>). + cast(5017, <<Quad:?GLUquadric,Base:?GLdouble,Top:?GLdouble,Height:?GLdouble,Slices:?GLint,Stacks:?GLint>>). %% @spec (Quad::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluDeleteQuadric.xml">external</a> documentation. deleteQuadric(Quad) -> - wxe_util:cast(5018, <<Quad:?GLUquadric>>). + cast(5018, <<Quad:?GLUquadric>>). %% @spec (Quad::integer(),Inner::float(),Outer::float(),Slices::integer(),Loops::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluDisk.xml">external</a> documentation. disk(Quad,Inner,Outer,Slices,Loops) -> - wxe_util:cast(5019, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint>>). + cast(5019, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint>>). %% @spec (Error::enum()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluErrorString.xml">external</a> documentation. errorString(Error) -> - wxe_util:call(5020, <<Error:?GLenum>>). + call(5020, <<Error:?GLenum>>). %% @spec (Name::enum()) -> string() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluGetString.xml">external</a> documentation. getString(Name) -> - wxe_util:call(5021, <<Name:?GLenum>>). + call(5021, <<Name:?GLenum>>). %% @spec (EyeX::float(),EyeY::float(),EyeZ::float(),CenterX::float(),CenterY::float(),CenterZ::float(),UpX::float(),UpY::float(),UpZ::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluLookAt.xml">external</a> documentation. lookAt(EyeX,EyeY,EyeZ,CenterX,CenterY,CenterZ,UpX,UpY,UpZ) -> - wxe_util:cast(5022, <<EyeX:?GLdouble,EyeY:?GLdouble,EyeZ:?GLdouble,CenterX:?GLdouble,CenterY:?GLdouble,CenterZ:?GLdouble,UpX:?GLdouble,UpY:?GLdouble,UpZ:?GLdouble>>). + cast(5022, <<EyeX:?GLdouble,EyeY:?GLdouble,EyeZ:?GLdouble,CenterX:?GLdouble,CenterY:?GLdouble,CenterZ:?GLdouble,UpX:?GLdouble,UpY:?GLdouble,UpZ:?GLdouble>>). %% @spec () -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluNewQuadric.xml">external</a> documentation. newQuadric() -> - wxe_util:call(5023, <<>>). + call(5023, <<>>). %% @spec (Left::float(),Right::float(),Bottom::float(),Top::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluOrtho2D.xml">external</a> documentation. ortho2D(Left,Right,Bottom,Top) -> - wxe_util:cast(5024, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble>>). + cast(5024, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble>>). %% @spec (Quad::integer(),Inner::float(),Outer::float(),Slices::integer(),Loops::integer(),Start::float(),Sweep::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluPartialDisk.xml">external</a> documentation. partialDisk(Quad,Inner,Outer,Slices,Loops,Start,Sweep) -> - wxe_util:cast(5025, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint,Start:?GLdouble,Sweep:?GLdouble>>). + cast(5025, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint,Start:?GLdouble,Sweep:?GLdouble>>). %% @spec (Fovy::float(),Aspect::float(),ZNear::float(),ZFar::float()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluPerspective.xml">external</a> documentation. perspective(Fovy,Aspect,ZNear,ZFar) -> - wxe_util:cast(5026, <<Fovy:?GLdouble,Aspect:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). + cast(5026, <<Fovy:?GLdouble,Aspect:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>). %% @spec (X::float(),Y::float(),DelX::float(),DelY::float(),Viewport::{integer()}) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluPickMatrix.xml">external</a> documentation. pickMatrix(X,Y,DelX,DelY,{V1,V2,V3,V4}) -> - wxe_util:cast(5027, <<X:?GLdouble,Y:?GLdouble,DelX:?GLdouble,DelY:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). + cast(5027, <<X:?GLdouble,Y:?GLdouble,DelX:?GLdouble,DelY:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). %% @spec (ObjX::float(),ObjY::float(),ObjZ::float(),Model::{float()},Proj::{float()},View::{integer()}) -> {integer(),WinX::float(),WinY::float(),WinZ::float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluProject.xml">external</a> documentation. project(ObjX,ObjY,ObjZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4}) -> - wxe_util:call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>); + call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>); project(ObjX,ObjY,ObjZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4}) -> - wxe_util:call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). + call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). %% @spec (Quad::integer(),Draw::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricDrawStyle.xml">external</a> documentation. quadricDrawStyle(Quad,Draw) -> - wxe_util:cast(5029, <<Quad:?GLUquadric,Draw:?GLenum>>). + cast(5029, <<Quad:?GLUquadric,Draw:?GLenum>>). %% @spec (Quad::integer(),Normal::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricNormals.xml">external</a> documentation. quadricNormals(Quad,Normal) -> - wxe_util:cast(5030, <<Quad:?GLUquadric,Normal:?GLenum>>). + cast(5030, <<Quad:?GLUquadric,Normal:?GLenum>>). %% @spec (Quad::integer(),Orientation::enum()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricOrientation.xml">external</a> documentation. quadricOrientation(Quad,Orientation) -> - wxe_util:cast(5031, <<Quad:?GLUquadric,Orientation:?GLenum>>). + cast(5031, <<Quad:?GLUquadric,Orientation:?GLenum>>). %% @spec (Quad::integer(),Texture::0|1) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricTexture.xml">external</a> documentation. quadricTexture(Quad,Texture) -> - wxe_util:cast(5032, <<Quad:?GLUquadric,Texture:?GLboolean>>). + cast(5032, <<Quad:?GLUquadric,Texture:?GLboolean>>). -%% @spec (Format::enum(),WIn::integer(),HIn::integer(),TypeIn::enum(),DataIn::binary(),WOut::integer(),HOut::integer(),TypeOut::enum(),DataOut::wx:wx_mem()) -> integer() +%% @spec (Format::enum(),WIn::integer(),HIn::integer(),TypeIn::enum(),DataIn::binary(),WOut::integer(),HOut::integer(),TypeOut::enum(),DataOut::mem()) -> integer() %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluScaleImage.xml">external</a> documentation. scaleImage(Format,WIn,HIn,TypeIn,DataIn,WOut,HOut,TypeOut,DataOut) -> - wxe_util:send_bin(DataIn), - wxe_util:send_bin(DataOut#wx_mem.bin), - wxe_util:call(5033, <<Format:?GLenum,WIn:?GLsizei,HIn:?GLsizei,TypeIn:?GLenum,WOut:?GLsizei,HOut:?GLsizei,TypeOut:?GLenum>>). + send_bin(DataIn), + send_bin(DataOut), + call(5033, <<Format:?GLenum,WIn:?GLsizei,HIn:?GLsizei,TypeIn:?GLenum,WOut:?GLsizei,HOut:?GLsizei,TypeOut:?GLenum>>). %% @spec (Quad::integer(),Radius::float(),Slices::integer(),Stacks::integer()) -> ok %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluSphere.xml">external</a> documentation. sphere(Quad,Radius,Slices,Stacks) -> - wxe_util:cast(5034, <<Quad:?GLUquadric,Radius:?GLdouble,Slices:?GLint,Stacks:?GLint>>). + cast(5034, <<Quad:?GLUquadric,Radius:?GLdouble,Slices:?GLint,Stacks:?GLint>>). %% @spec (WinX::float(),WinY::float(),WinZ::float(),Model::{float()},Proj::{float()},View::{integer()}) -> {integer(),ObjX::float(),ObjY::float(),ObjZ::float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluUnProject.xml">external</a> documentation. unProject(WinX,WinY,WinZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4}) -> - wxe_util:call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>); + call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>); unProject(WinX,WinY,WinZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4}) -> - wxe_util:call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). + call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>). %% @spec (WinX::float(),WinY::float(),WinZ::float(),ClipW::float(),Model::{float()},Proj::{float()},View::{integer()},NearVal::float(),FarVal::float()) -> {integer(),ObjX::float(),ObjY::float(),ObjZ::float(),ObjW::float()} %% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluUnProject.xml">external</a> documentation. unProject4(WinX,WinY,WinZ,ClipW,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4},NearVal,FarVal) -> - wxe_util:call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>); + call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>); unProject4(WinX,WinY,WinZ,ClipW,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4},NearVal,FarVal) -> - wxe_util:call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>). + call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>). diff --git a/lib/wx/src/gen/wxGLCanvas.erl b/lib/wx/src/gen/wxGLCanvas.erl index 3e0d1bd9ae..ed5430dae1 100644 --- a/lib/wx/src/gen/wxGLCanvas.erl +++ b/lib/wx/src/gen/wxGLCanvas.erl @@ -105,6 +105,7 @@ new(#wx_ref{type=ParentT,ref=ParentRef}, Options) ({palette, #wx_ref{type=PaletteT,ref=PaletteRef}}, Acc) -> ?CLASS(PaletteT,wxPalette),[<<7:32/?UI,PaletteRef:32/?UI>>|Acc]; (BadOpt, _) -> erlang:error({badoption, BadOpt}) end, BinOpt = list_to_binary(lists:foldl(MOpts, [<<0:32>>], Options)), + wxe_master:init_opengl(), wxe_util:construct(?wxGLCanvas_new_2, <<ParentRef:32/?UI, 0:32,BinOpt/binary>>). @@ -130,6 +131,7 @@ new(#wx_ref{type=ParentT,ref=ParentRef},#wx_ref{type=SharedT,ref=SharedRef}, Opt ({palette, #wx_ref{type=PaletteT,ref=PaletteRef}}, Acc) -> ?CLASS(PaletteT,wxPalette),[<<7:32/?UI,PaletteRef:32/?UI>>|Acc]; (BadOpt, _) -> erlang:error({badoption, BadOpt}) end, BinOpt = list_to_binary(lists:foldl(MOpts, [<<0:32>>], Options)), + wxe_master:init_opengl(), wxe_util:construct(SharedOP, <<ParentRef:32/?UI,SharedRef:32/?UI, BinOpt/binary>>). |