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-rw-r--r--lib/wx/Makefile4
-rw-r--r--lib/wx/api_gen/Makefile13
-rw-r--r--lib/wx/api_gen/gen_util.erl12
-rw-r--r--lib/wx/api_gen/gl_gen.erl26
-rw-r--r--lib/wx/api_gen/gl_gen_c.erl185
-rw-r--r--lib/wx/api_gen/gl_gen_erl.erl158
-rw-r--r--lib/wx/api_gen/glapi.conf203
-rw-r--r--lib/wx/api_gen/wx_gen.erl2
-rw-r--r--lib/wx/api_gen/wx_gen.hrl6
-rw-r--r--lib/wx/api_gen/wx_gen_cpp.erl12
-rw-r--r--lib/wx/api_gen/wx_gen_erl.erl17
-rw-r--r--lib/wx/api_gen/wxapi.conf47
-rw-r--r--lib/wx/c_src/Makefile.in72
-rw-r--r--lib/wx/c_src/egl_impl.cpp306
-rw-r--r--lib/wx/c_src/egl_impl.h149
-rw-r--r--lib/wx/c_src/gen/gl_fdefs.h419
-rw-r--r--lib/wx/c_src/gen/gl_finit.h213
-rw-r--r--lib/wx/c_src/gen/gl_funcs.cpp2991
-rw-r--r--lib/wx/c_src/gen/wxe_funcs.cpp10
-rw-r--r--lib/wx/c_src/wxe_driver.h5
-rw-r--r--lib/wx/c_src/wxe_gl.cpp361
-rw-r--r--lib/wx/c_src/wxe_gl.h119
-rw-r--r--lib/wx/c_src/wxe_impl.cpp2
-rwxr-xr-xlib/wx/configure.in12
-rw-r--r--lib/wx/include/gl.hrl578
-rw-r--r--lib/wx/src/Makefile1
-rw-r--r--lib/wx/src/gen/gl.erl3932
-rw-r--r--lib/wx/src/gen/gl_debug.hrl697
-rw-r--r--lib/wx/src/gen/glu.erl129
-rw-r--r--lib/wx/src/gen/wxGLCanvas.erl6
-rw-r--r--lib/wx/src/wx.erl10
-rw-r--r--lib/wx/src/wxe.hrl8
-rw-r--r--lib/wx/src/wxe_master.erl114
-rw-r--r--lib/wx/src/wxe_util.erl49
-rw-r--r--lib/wx/test/wx_opengl_SUITE.erl24
35 files changed, 7684 insertions, 3208 deletions
diff --git a/lib/wx/Makefile b/lib/wx/Makefile
index 83f545b662..0bc89e08ad 100644
--- a/lib/wx/Makefile
+++ b/lib/wx/Makefile
@@ -1,7 +1,7 @@
#
# %CopyrightBegin%
#
-# Copyright Ericsson AB 2008-2009. All Rights Reserved.
+# Copyright Ericsson AB 2008-2010. All Rights Reserved.
#
# The contents of this file are subject to the Erlang Public License,
# Version 1.1, (the "License"); you may not use this file except in
@@ -23,7 +23,7 @@ SUBDIRS = src
ifeq ($(CAN_BUILD_DRIVER), true)
SUBDIRS += c_src
endif
-SUBDIRS += examples demos doc/src
+SUBDIRS += examples doc/src
CLEANDIRS = $(SUBDIRS) api_gen
ifeq ($(INSIDE_ERLSRC),true)
diff --git a/lib/wx/api_gen/Makefile b/lib/wx/api_gen/Makefile
index c6b65b60bc..756ec598ce 100644
--- a/lib/wx/api_gen/Makefile
+++ b/lib/wx/api_gen/Makefile
@@ -1,7 +1,7 @@
#
# %CopyrightBegin%
#
-# Copyright Ericsson AB 2008-2009. All Rights Reserved.
+# Copyright Ericsson AB 2008-2010. All Rights Reserved.
#
# The contents of this file are subject to the Erlang Public License,
# Version 1.1, (the "License"); you may not use this file except in
@@ -39,14 +39,14 @@ TARGET_CDIR = ../c_src/gen
C_TARGETS = wxe_funcs.cpp
GL_C_TARGETS = gl_funcs.cpp
-WX = $(TARGET_CDIR)/$(C_TARGETS)
+WX = wx_code_generated
-GL = $(TARGET_CDIR)/$(GL_C_TARGETS)
+GL = gl_code_generated
opt: $(WX) $(GL)
$(WX): wxxml_generated $(COMPILER_T) wxapi.conf $(wildcard wx_extra/wx*.c_src) $(wildcard wx_extra/wx*.erl)
- erl -noshell -run wx_gen code
+ erl -noshell -run wx_gen code && touch wx_code_generated
wxxml_generated: wx_doxygen.conf wx_extra/bugs.h wx_extra/wxe_evth.h
sed -e 's|@WXGTK_DIR@|$(WXGTK_DIR)|g' wx_doxygen.conf > wx_doxygen
@@ -56,9 +56,8 @@ glxml_generated: gl_doxygen.conf
sed -e 's|@GL_DIR@|$(GL_DIR)|g' gl_doxygen.conf > gl_doxygen
doxygen gl_doxygen && touch glxml_generated
-
$(GL): glxml_generated $(GL_COMP_T) glapi.conf
- erl -noshell -run gl_gen code
+ erl -noshell -run gl_gen code && touch gl_code_generated
%.beam: %.erl wx_gen.hrl gl_gen.hrl
$(ERLC) -W $(ERL_FLAGS) $(ERL_COMPILE_FLAGS) $< -o$(EBIN)
@@ -66,7 +65,7 @@ $(GL): glxml_generated $(GL_COMP_T) glapi.conf
# TODO split cleans into separate targets?
complete_clean:
rm -f gl_doxygen wx_doxygen wx_xml/*.x* gl_xml/*.x*
- rm -f glxml_generated wxxml_generated
+ rm -f *_generated
$(MAKE) clean
clean:
rm -f *~
diff --git a/lib/wx/api_gen/gen_util.erl b/lib/wx/api_gen/gen_util.erl
index 859317bdef..b53f817ce0 100644
--- a/lib/wx/api_gen/gen_util.erl
+++ b/lib/wx/api_gen/gen_util.erl
@@ -40,6 +40,10 @@ strip_name([H|R1],[H|R2]) ->
strip_name(R1,R2);
strip_name(String,[]) -> String.
+
+get_hook(_Type, undefined) -> ignore;
+get_hook(Type, List) -> proplists:get_value(Type, List, ignore).
+
open_write(File) ->
%% io:format("Generating ~s~n",[File]),
{ok, Fd} = file:open(File++".temp", [write]),
@@ -58,10 +62,10 @@ close() ->
[] ->
ok = file:delete(File ++ ".temp"),
%% So that make understands that we have made this
- case os:getenv("CLEARCASE_ROOT") of
- false -> os:cmd("touch " ++ File);
- _ -> ignore
- end,
+ %% case os:getenv("CLEARCASE_ROOT") of
+ %% false -> os:cmd("touch " ++ File);
+ %% _ -> ignore
+ %% end,
ok;
Diff ->
case check_diff(Diff) of
diff --git a/lib/wx/api_gen/gl_gen.erl b/lib/wx/api_gen/gl_gen.erl
index 42802c6de7..374e0bd12b 100644
--- a/lib/wx/api_gen/gl_gen.erl
+++ b/lib/wx/api_gen/gl_gen.erl
@@ -67,7 +67,7 @@ gen_code() ->
gl_gen_erl:gl_defines(GLDefines),
gl_gen_erl:gl_api(GLFuncs),
- gl_gen_erl:gen_debug(GLFuncs,GLUFuncs),
+ %%gl_gen_erl:gen_debug(GLFuncs,GLUFuncs),
gl_gen_c:gen(GLFuncs,GLUFuncs),
ok.
@@ -206,10 +206,10 @@ parse_define([], D, _Opts) ->
parse_func(Xml, Opts) ->
{Func,_} = foldl(fun(X,Acc) -> parse_func(X,Acc,Opts) end, {#func{},1}, Xml),
+ put(current_func, Func#func.name),
#func{params=Args0,type=Type0} = Func,
Args = filter(fun(#arg{type=void}) -> false; (_) -> true end, Args0),
- #arg{type=Type} =
- patch_param(Func#func.name,#arg{name="result",type=Type0},Opts),
+ #arg{type=Type} = patch_param(Func#func.name,#arg{name="result",type=Type0},Opts),
Func#func{params=reverse(Args), type=Type}.
parse_func(#xmlElement{name=type, content=C}, {F,AC}, Os) ->
@@ -220,6 +220,7 @@ parse_func(#xmlElement{name=name, content=[#xmlText{value=C}]},{F,AC},Os) ->
put(current_func, Func),
{F#func{name=name(Func,Os)},AC};
parse_func(#xmlElement{name=param, content=C},{F,AC},Os) ->
+ put(current_func, F#func.name),
Parse = fun(Con, Ac) -> parse_param(Con, Ac, Os) end,
Param0 = foldl(Parse, #arg{}, drop_empty(C)),
Param = fix_param_name(Param0, F, AC),
@@ -314,11 +315,17 @@ handle_arg_opt(both, P) -> P#arg{in=both};
handle_arg_opt(binary, P=#arg{type=T}) ->
P#arg{type=T#type{size=undefined,base=binary}};
handle_arg_opt({binary,Sz}, P=#arg{type=T}) ->
- P#arg{type=T#type{size=Sz,base=binary}};
+ P#arg{type=T#type{size={Sz, Sz},base=binary}};
+handle_arg_opt({binary,Max, Sz}, P=#arg{type=T}) ->
+ P#arg{type=T#type{size={Max, Sz},base=binary}};
handle_arg_opt({type,Type}, P=#arg{type=T}) -> P#arg{type=T#type{name=Type}};
handle_arg_opt({single,Opt},P=#arg{type=T}) -> P#arg{type=T#type{single=Opt}};
+handle_arg_opt({base,{Opt, Sz}}, P=#arg{type=T}) -> P#arg{type=T#type{base=Opt, size=Sz}};
handle_arg_opt({base,Opt}, P=#arg{type=T}) -> P#arg{type=T#type{base=Opt}};
-handle_arg_opt({c_only,Opt},P) -> P#arg{where=c, alt=Opt}.
+handle_arg_opt({c_only,Opt},P) -> P#arg{where=c, alt=Opt};
+handle_arg_opt(string, P=#arg{type=T}) -> P#arg{type=T#type{base=string}};
+handle_arg_opt({string,Max,Sz}, P=#arg{type=T}) ->
+ P#arg{type=T#type{base=string, size={Max,Sz}}}.
parse_type([], _Os) -> void;
parse_type(C, Os) ->
@@ -367,6 +374,8 @@ parse_type2([N="GLbitfield"|R],T,Opts) ->
parse_type2(R,T#type{name=N, size=4, base=int},Opts);
parse_type2([N="GLvoid"|R],T,Opts) ->
parse_type2(R,T#type{name=N, base=idx_binary},Opts);
+parse_type2([N="GLsync"|R],T,Opts) ->
+ parse_type2(R,T#type{name=N, base=int, size=8},Opts);
parse_type2([N="GLbyte"|R],T,Opts) ->
parse_type2(R,T#type{name=N, size=1, base=int},Opts);
@@ -378,6 +387,11 @@ parse_type2([N="GLushort"|R],T,Opts) ->
parse_type2(R,T#type{name=N, size=2, base=int},Opts);
parse_type2([N="GLint"|R],T,Opts) ->
parse_type2(R,T#type{name=N, size=4, base=int},Opts);
+parse_type2([N="GLint64"|R],T,Opts) ->
+ parse_type2(R,T#type{name=N, size=8, base=int},Opts);
+parse_type2([N="GLuint64"|R],T,Opts) ->
+ parse_type2(R,T#type{name=N, size=8, base=int},Opts);
+
parse_type2([N="GLuint"|R],T,Opts) ->
parse_type2(R,T#type{name=N, size=4, base=int},Opts);
parse_type2([N="GLsizei"|R],T,Opts) ->
@@ -548,8 +562,10 @@ setup_idx_binary(Name,Ext,_Opts) ->
%% Ok warn if single is undefined
lists:foreach(fun(#arg{type=#type{base=memory}}) -> ok;
+ (#arg{type=#type{base=string}}) -> ok;
(#arg{type=#type{base=idx_binary}}) -> ok;
(#arg{type=#type{name="GLUquadric"}}) -> ok;
+ (#arg{type=#type{base=binary, size=Sz}}) when Sz =/= undefined -> ok;
(A=#arg{type=#type{single=undefined}}) ->
?warning("~p Unknown size of~n ~p~n",
[get(current_func),A]),
diff --git a/lib/wx/api_gen/gl_gen_c.erl b/lib/wx/api_gen/gl_gen_c.erl
index 3293050ab9..0f5cb0e1f4 100644
--- a/lib/wx/api_gen/gl_gen_c.erl
+++ b/lib/wx/api_gen/gl_gen_c.erl
@@ -47,34 +47,29 @@ gen(GLFuncs, GLUFuncs) ->
w("/***** This file is generated do not edit ****/~n~n", []),
w("#include <stdio.h>~n", []),
w("#include <string.h>~n", []),
- w("#include \"../wxe_impl.h\"~n", []),
- w("#include \"../wxe_gl.h\"~n", []),
- w("#include \"gl_fdefs.h\"~n", []),
+ w("#include \"../egl_impl.h\"~n", []),
+ w("#include \"gl_fdefs.h\"~n~n", []),
+ w("extern gl_fns_t gl_fns[];~n~n", []),
- w("~nint gl_error_op;~n", []),
- w("void gl_dispatch(int op, char *bp,ErlDrvTermData caller,WXEBinRef *bins[]){~n",
+ w("void egl_dispatch(int op, char *bp, ErlDrvPort port, "
+ "ErlDrvTermData caller, char *bins[], int bins_sz[]){~n",
[]),
- w(" gl_error_op = op;~n", []),
- w(" if(caller != gl_active) {~n", []),
- w(" wxGLCanvas * current = glc[caller];~n", []),
- w(" if(current) { gl_active = caller; current->SetCurrent();}~n", []),
- w(" else {~n "
- " ErlDrvTermData rt[] = // Error msg~n"
- " {ERL_DRV_ATOM, driver_mk_atom((char *) \"_wxe_error_\"),~n"
- " ERL_DRV_INT, op,~n"
- " ERL_DRV_ATOM, driver_mk_atom((char *) \"no_gl_context\"),~n"
- " ERL_DRV_TUPLE,3};~n"
- " driver_send_term(WXE_DRV_PORT,caller,rt,8);~n"
- " return ;~n }~n };~n~n", []),
-
+ w(" try {~n",[]),
w(" switch(op)~n{~n",[]),
- w(" case 5000:~n wxe_tess_impl(bp, caller);~n break;~n", []),
- w(" case WXE_BIN_INCR:~n driver_binary_inc_refc(bins[0]->bin);~n break;~n",[]),
- w(" case WXE_BIN_DECR:~n driver_binary_dec_refc(bins[0]->bin);~n break;~n",[]),
+ w(" case 5000:~n erl_tess_impl(bp, port, caller);~n break;~n", []),
[funcs(F) || F <- GLUFuncs],
[funcs(F) || F <- GLFuncs],
+ w("}} catch (char *err_msg) {\n"
+ "int AP = 0; ErlDrvTermData rt[12];\n"
+ "rt[AP++] = ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) \"_egl_error_\");\n"
+ "rt[AP++] = ERL_DRV_INT; rt[AP++] = (int) op;\n"
+ "rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *) err_msg);\n"
+ "// rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *) gl_fns[op-GLE_GL_FUNC_START].name);\n"
+ "// rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;\n"
+ "rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3;\n"
+ "driver_send_term(port,caller,rt,AP);\n", []),
w("}} /* The End */~n~n",[]),
close().
@@ -123,25 +118,53 @@ declare_var(A=#arg{name=N,in=false,type=#type{name=T,base=B,single={tuple,Sz}}})
true = is_number(Sz), %% Assert
w(" ~s ~s[~p] = {~s};~n", [T,N,Sz,args(fun zero/1,",",lists:duplicate(Sz,B))]),
A;
-declare_var(A=#arg{name=N,in=false,type=#type{name=T,base=B,single={list,Sz}}}) when is_number(Sz) ->
+declare_var(A=#arg{name=N,in=false,type=#type{name=T,base=B,single={list,Sz}}})
+ when is_number(Sz) ->
w(" ~s ~s[~p] = {~s};~n", [T,N,Sz,args(fun zero/1,",",lists:duplicate(Sz,B))]),
A;
+declare_var(A=#arg{name=N,in=false,type=#type{name=T,base=string,size={Max,_}, single=Single}}) ->
+ case is_integer(Max) of
+ true ->
+ w(" ~s ~s[~p];~n", [T,N,Max]);
+ false ->
+ %% w(" ~s ~s[*~s];~n", [T,N,Max]),
+ w(" ~s *~s;~n", [T,N]),
+ w(" ~s = (~s *) driver_alloc(sizeof(~s) * *~s);~n", [N,T,T,Max]),
+ store_free(N)
+ %% case Single of
+ %% {list, _, _} ->
+ %% w(" ~s *~s_p = ~s;~n", [T,N,N]);
+ %% _ -> ok
+ %% end
+ end,
+ A;
+declare_var(A=#arg{name=N,in=false,type=#type{base=binary,size={MaxSz, _}}}) ->
+ MaxSz == undefined andalso error({assert, A}),
+ case is_integer(MaxSz) of
+ true ->
+ w(" ErlDrvBinary *~s = driver_alloc_binary(~p);~n", [N,MaxSz]);
+ false ->
+ w(" ErlDrvBinary *~s = driver_alloc_binary(*~s);~n", [N,MaxSz])
+ end,
+ A;
declare_var(A=#arg{name=N,in=false,type=#type{name=T,single={list,ASz,_USz},mod=[]}}) ->
true = is_list(ASz), %% Assert
w(" ~s *~s;~n", [T,N]),
w(" ~s = (~s *) driver_alloc(sizeof(~s) * *~s);~n", [N,T,T,ASz]),
store_free(N),
- A;
-declare_var(A=#arg{name=N,in=false,type=#type{name=T,base=binary,size=Sz}}) ->
- true = is_number(Sz), %% Assert
- w(" ~s ~s[~p];~n", [T,N,Sz]),
+ %% w(" ~s ~s[*~s];~n", [T,N,ASz]),
A;
declare_var(A=#arg{in=false, type=#type{name="GLUquadric",by_val=false,single=true}}) ->
A;
+declare_var(A=#arg{in=false, type=#type{base=string,by_val=false,single=true}}) ->
+ A;
declare_var(A=#arg{name=N,in=false,
type=#type{name=T,base=B,by_val=false,single=true}}) ->
w(" ~s ~s[1] = {~s};~n", [T,N,zero(B)]),
A;
+declare_var(A=#arg{where=c, type=#type{name=T}, alt={size,Var}}) ->
+ w(" ~s ~s_size = bins_sz[~p];~n", [T, Var, get(bin_count)]),
+ A;
declare_var(A=#arg{where=_}) ->
A.
@@ -171,10 +194,10 @@ decode_arg(P=#arg{where=c},A) -> {P,A};
decode_arg(P=#arg{in=false},A) -> {P,A};
decode_arg(P=#arg{name=Name,type=#type{name=Type,base=binary}},A0) ->
- w(" ~s *~s = (~s *) bins[~p]->base;~n", [Type,Name,Type,next_id(bin_count)]),
+ w(" ~s *~s = (~s *) bins[~p];~n", [Type,Name,Type,next_id(bin_count)]),
{P, A0};
decode_arg(P=#arg{name=Name,type=#type{name=Type,base=memory}},A0) ->
- w(" ~s *~s = (~s *) bins[~p]->base;~n", [Type,Name,Type,next_id(bin_count)]),
+ w(" ~s *~s = (~s *) bins[~p];~n", [Type,Name,Type,next_id(bin_count)]),
{P, A0};
decode_arg(P=#arg{name=Name,type=#type{name=T,base=string,single=list}},A0) ->
A = align(4,A0),
@@ -219,7 +242,7 @@ decode_arg(P=#arg{name=Name,type=#type{name=Type,base=guard_int}},A0) ->
{P, A};
decode_arg(P=#arg{name=Name,type=#type{name=Type,base=string,single=true}},A0) ->
w(" ~s *~s = (~s *) bp;~n", [Type,Name,Type]),
- w(" int ~sLen = strlen((char *)~s); bp += ~sLen+1+((8-((1+~sLen+~p)%8))%8);~n",
+ w(" int ~sLen[1] = {strlen((char *)~s)}; bp += ~sLen[0]+1+((8-((1+~sLen[0]+~p)%8))%8);~n",
[Name,Name,Name,Name,A0]),
{P, 0};
decode_arg(P=#arg{name=Name,
@@ -288,6 +311,8 @@ result_type(#type{name=T, ref=undefined}) -> T;
result_type(#type{name=T, ref={pointer,1}, mod=Mods}) ->
mod(Mods) ++ T ++ " * ".
+call_arg(#arg{alt={size,Alt},type=#type{}}) ->
+ Alt ++ "_size";
call_arg(#arg{alt={length,Alt},type=#type{}}) ->
"*" ++ Alt ++ "Len";
call_arg(#arg{alt={constant,Alt},type=#type{}}) ->
@@ -298,6 +323,8 @@ call_arg(#arg{name=Name,type=#type{single={list, _}}}) ->
Name;
call_arg(#arg{name=Name,type=#type{size=8,base=int,ref=undefined}}) ->
Name;
+call_arg(#arg{name=Name,in=false,type=#type{name=T, base=binary}}) ->
+ "(" ++ T ++ "*) " ++ Name ++ "->orig_bytes";
call_arg(#arg{name=Name,type=#type{ref=undefined}}) ->
"*" ++ Name;
call_arg(#arg{name=Name,type=#type{base=guard_int}}) ->
@@ -318,27 +345,27 @@ build_return_vals(Type,As) ->
true ->
w(" int AP = 0; ErlDrvTermData rt[6];~n",[]),
w(" rt[AP++]=ERL_DRV_ATOM;"
- " rt[AP++]=driver_mk_atom((char *) \"_wxe_result_\");~n",[]),
+ " rt[AP++]=driver_mk_atom((char *) \"_egl_result_\");~n",[]),
w(" rt[AP++]=ERL_DRV_ATOM;"
" rt[AP++]=driver_mk_atom((char *) \"ok\");~n",[]),
w(" rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;~n",[]),
- w(" driver_send_term(WXE_DRV_PORT,caller,rt,AP);~n",[]),
+ w(" driver_send_term(port,caller,rt,AP);~n",[]),
ok
end;
{Val,Vars,Cnt} ->
ExtraTuple = if Cnt > 1 -> 2; true -> 0 end,
- CSize = if Vars =:= none ->
- Sz = integer_to_list(Val+4+ExtraTuple),
- w(" int AP = 0; ErlDrvTermData rt[~s];~n",[Sz]),
- Sz;
- true ->
- Sz = integer_to_list(Val+4+ExtraTuple) ++ " + " ++ Vars,
- w(" int AP = 0; ErlDrvTermData *rt;~n",[]),
- w(" rt = (ErlDrvTermData *) "
- "driver_alloc(sizeof(ErlDrvTermData)*(~s));~n", [Sz]),
- Sz
- end,
- w(" rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) \"_wxe_result_\");~n",[]),
+ if Vars =:= none ->
+ Sz = integer_to_list(Val+4+ExtraTuple),
+ w(" int AP = 0; ErlDrvTermData rt[~s];~n",[Sz]),
+ Sz;
+ true ->
+ Sz = integer_to_list(Val+4+ExtraTuple) ++ " + " ++ Vars,
+ w(" int AP = 0; ErlDrvTermData *rt;~n",[]),
+ w(" rt = (ErlDrvTermData *) "
+ "driver_alloc(sizeof(ErlDrvTermData)*(~s));~n", [Sz]),
+ Sz
+ end,
+ w(" rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) \"_egl_result_\");~n",[]),
FreeList = build_ret_types(Type,As),
case Cnt of
1 -> ok;
@@ -346,9 +373,9 @@ build_return_vals(Type,As) ->
w(" rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = ~p;~n",[Cnt])
end,
w(" rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;~n",[]),
- w(" if (AP != ~s ) fprintf(stderr, \"%d: ERROR AP mismatch %d %d\\r\\n\",__LINE__,AP,~s);~n",
- [CSize,CSize]),
- w(" driver_send_term(WXE_DRV_PORT,caller,rt,AP);~n",[]),
+ %%w(" if (AP != ~s ) fprintf(stderr, \"%d: ERROR AP mismatch %d %d\\r\\n\",__LINE__,AP,~s);~n",
+ %% [CSize,CSize]),
+ w(" driver_send_term(port,caller,rt,AP);~n",[]),
case Vars of
none -> ignore;
_ ->
@@ -371,7 +398,7 @@ calc_sizes(Type,As) ->
{Val, none} -> {Sz+Val, Vars, Cnt+1};
{Val, Var} when Vars =:= none ->
{Sz+Val, Var,Cnt+1};
- {Val, Var} when Vars =:= none ->
+ {Val, Var} ->
{Sz+Val, Var ++ " + " ++ Vars,Cnt+1}
end;
(_,Acc) -> Acc
@@ -379,13 +406,16 @@ calc_sizes(Type,As) ->
foldl(Calc, TSz, As).
return_size(_N,void) -> {0, none};
-return_size(_N,#type{base=binary}) -> {4, none};
-return_size(_N,#type{single=true}) -> {2,none};
return_size(_N,#type{single={tuple,Sz}}) -> {Sz*2+2, none};
-return_size(_N,#type{name="GLubyte",single={list,null}}) ->{3, none};
return_size(_N,#type{single={list,Sz}}) -> {Sz*2+3, none};
-return_size(_N,#type{base=string,single={list,_,_}}) -> {3, none};
-return_size(_N,#type{single={list,_,Sz}}) -> {3, "(*" ++Sz++")*2"}.
+return_size(_N,#type{base=string,single=true}) -> {3, none};
+return_size(_N,#type{base=string,single=undefined}) -> {3, none};
+return_size(_N,#type{base=string,single={list,_,"result"}}) -> {3, "result*3"};
+return_size(_N,#type{base=string,single={list,_,Sz}}) -> {3, "(*" ++Sz++")*3"};
+return_size(_N,#type{single={list,_,"result"}}) -> {3, "result*2"};
+return_size(_N,#type{single={list,_,Sz}}) -> {3, "(*" ++Sz++")*2"};
+return_size(_N,#type{base=binary}) -> {4, none};
+return_size(_N,#type{single=true}) -> {2, none}.
build_ret_types(void,Ps) ->
@@ -444,17 +474,27 @@ build_ret(Name,_Q,#type{name=T,base=_,single={tuple,Sz}}) ->
[w(" rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *~s++;~n", [Temp])
|| _ <- lists:seq(1,Sz)],
w(" rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = ~p;~n",[Sz]);
-build_ret(Name,_Q,#type{name="GLubyte",single={list,null}}) ->
+build_ret(Name,_Q,#type{base=string,size=1,single=true}) ->
w(" rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) ~s;"
" rt[AP++] = strlen((char *) ~s);\n", [Name, Name]);
-build_ret(Name,_Q,#type{base=string,single={list,_,Sz}}) ->
+build_ret(Name,_Q,#type{base=string, size={_Max,Sz}, single=S})
+ when S == true; S == undefined ->
w(" rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) ~s;"
" rt[AP++] = *~s;\n", [Name, Sz]);
+build_ret(Name,_Q,#type{name=_T,base=string,size={_, SSz}, single={list,_,Sz}}) ->
+ P = if Sz == "result" -> ["(int) "]; true -> "*" end,
+ w(" for(int i=0; i < ~s~s; i++) {\n", [P,Sz]),
+ w(" rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) ~s;"
+ " rt[AP++] = ~s[i]-1;\n", [Name, SSz]),
+ w(" ~s += ~s[i]; }~n", [Name, SSz]),
+ w(" rt[AP++] = ERL_DRV_NIL;", []),
+ w(" rt[AP++] = ERL_DRV_LIST; rt[AP++] = (~s~s)+1;~n",[P,Sz]);
build_ret(Name,_Q,#type{name=_T,base=B,single={list,_,Sz}}) when B =/= float ->
- w(" for(int i=0; i < *~s; i++) {\n", [Sz]),
+ P = if Sz == "result" -> ["(int) "]; true -> "*" end,
+ w(" for(int i=0; i < ~s~s; i++) {\n", [P,Sz]),
w(" rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) ~s[i];}~n", [Name]),
w(" rt[AP++] = ERL_DRV_NIL;", []),
- w(" rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*~s)+1;~n",[Sz]);
+ w(" rt[AP++] = ERL_DRV_LIST; rt[AP++] = (~s~s)+1;~n",[P,Sz]);
build_ret(Name,_Q,#type{name=_T,size=FSz,base=float,single={list,Sz}}) ->
Temp = Name ++ "Tmp",
case FSz of
@@ -475,12 +515,14 @@ build_ret(Name,_Q,#type{name=T,base=_,single={list,Sz}}) ->
|| _ <- lists:seq(1,Sz)],
w(" rt[AP++] = ERL_DRV_NIL;", []),
w(" rt[AP++] = ERL_DRV_LIST; rt[AP++] = ~p+1;~n",[Sz]);
-build_ret(Name,_Q,#type{name="GLubyte",base=binary,size=Sz}) ->
- w(" ErlDrvBinary * BinCopy = driver_alloc_binary(~p);~n", [Sz]),
- w(" memcpy(BinCopy->orig_bytes, ~s, ~p);~n", [Name,Sz]),
- w(" rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) BinCopy;", []),
- w(" rt[AP++] = ~p; rt[AP++] = 0;~n", [Sz]),
- "driver_free_binary(BinCopy);";
+build_ret(Name,_Q,#type{base=binary,size={_,Sz}}) ->
+ w(" rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) ~s;", [Name]),
+ if is_integer(Sz) ->
+ w(" rt[AP++] = ~p; rt[AP++] = 0;~n", [Sz]);
+ is_list(Sz) ->
+ w(" rt[AP++] = *~s; rt[AP++] = 0;~n", [Sz])
+ end,
+ "driver_free_binary(" ++ Name ++ ");";
build_ret(Name,_Q,T=#type{}) ->
io:format("{~p, {~p, {single,{tuple,X}}}}.~n", [get(current_func),Name]),
io:format(" ~p~n",[T]).
@@ -496,6 +538,19 @@ gen_defines(GLFuncs,GLUFuncs) ->
w("# define WXE_EXTERN~n", []),
w("#else~n# define WXE_EXTERN extern~n", []),
w("#endif~n~n", []),
+
+ w("typedef struct {\n"
+ " const char * name;\n"
+ " const char * alt;\n"
+ " void * func;\n"
+ "} gl_fns_t;\n\n", []),
+
+ GLFirst = case hd(GLFuncs) of
+ [First|_] when is_list(First) -> get(First);
+ First -> get(First)
+ end,
+ w("#define GLE_GL_FUNC_START ~p~n", [GLFirst#func.id]),
+
[fdefs(F) || F <- GLFuncs],
[fdefs(F) || F <- GLUFuncs],
close().
@@ -543,11 +598,7 @@ gl_gen_init(Funcs) ->
open_write("../c_src/gen/gl_finit.h"),
c_copyright(),
w("/***** This file is generated do not edit ****/~n~n", []),
- w("static struct {\n"
- " const char * name;\n"
- " const char * alt;\n"
- " void * func;\n"
- "} gl_fns[] = \n"
+ w("gl_fns_t gl_fns[] = \n"
"{\n", []),
[finits(F) || F <- Funcs],
w(" { NULL, NULL, NULL}};\n",[]),
diff --git a/lib/wx/api_gen/gl_gen_erl.erl b/lib/wx/api_gen/gl_gen_erl.erl
index ce35484561..f292c8723e 100644
--- a/lib/wx/api_gen/gl_gen_erl.erl
+++ b/lib/wx/api_gen/gl_gen_erl.erl
@@ -49,7 +49,7 @@ glu_defines(Defs) ->
w("~n%% GLU DEFINITIONS~n~n", []),
w("%% This file is generated DO NOT EDIT~n~n", []),
[gen_define(Def) || Def=#def{} <- Defs],
- close(),
+ close(),
ok.
gen_define(#def{name=N, val=Val, type=int}) ->
@@ -78,7 +78,11 @@ types() ->
{"GLsizeiptr","64/native-unsigned"}, % 64 bits int, convert on c-side
{"GLintptr", "64/native-unsigned"}, % 64 bits int, convert on c-sidew
{"GLUquadric", "64/native-unsigned"},% Handle 32bits aargh 64bits on mac64
- {"GLhandleARB","64/native-unsigned"} % Handle 32bits aargh 64bits on mac64
+ {"GLhandleARB","64/native-unsigned"},% Handle 32bits aargh 64bits on mac64
+
+ {"GLsync", "64/native-unsigned"}, % Pointer to record
+ {"GLuint64", "64/native-unsigned"},
+ {"GLint64", "64/native-signed"}
].
gl_api(Fs) ->
@@ -90,22 +94,53 @@ gl_api(Fs) ->
w("%% See <a href=\"http://www.opengl.org/sdk/docs/man/\">www.opengl.org</a>~n",[]),
w("%%~n", []),
w("%% Booleans are represented by integers 0 and 1.~n~n", []),
- w("%% @type wx_mem(). see wx.erl on memory allocation functions~n", []),
+ w("%% @type mem(). memory block~n", []),
w("%% @type enum(). An integer defined in gl.hrl~n", []),
w("%% @type offset(). An integer which is an offset in an array~n", []),
w("%% @type clamp(). A float clamped between 0.0 - 1.0~n", []),
w("-module(gl).~n~n",[]),
w("-compile(inline).~n", []),
- %% w("-compile(export_all).~n~n", []),
- %% w("-compile(binary_comprehension).~n~n", []),
- w("-include(\"wxe.hrl\").~n", []),
+%% w("-include(\"wxe.hrl\").~n", []),
[w("-define(~s,~s).~n", [GL,Erl]) || {GL,Erl} <- types()],
-
+
+ gen_types(gl),
+
Exp = fun(F) -> gen_export(F) end,
ExportList = lists:map(Exp,Fs),
w("~n-export([~s]).~n~n", [args(fun(EF) -> EF end, ",", ExportList, 60)]),
-
+ w("-export([call/2, cast/2, send_bin/1]).~n",[]),
+ w("%% @hidden~n", []),
+ w("call(Op, Args) ->~n", []),
+ w(" Port = get(opengl_port), ~n", []),
+ w(" _ = erlang:port_control(Port,Op,Args),~n", []),
+ w(" rec().~n", []),
+ w(" ~n", []),
+ w("%% @hidden~n", []),
+ w("cast(Op, Args) ->~n", []),
+ w(" Port = get(opengl_port), ~n", []),
+ w(" _ = erlang:port_control(Port,Op,Args),~n", []),
+ w(" ok.~n", []),
+ w(" ~n", []),
+ w("%% @hidden~n", []),
+ w("rec() ->~n", []),
+ w(" receive ~n", []),
+ w(" {'_egl_result_', Res} -> Res;~n", []),
+ w(" {'_egl_error_', Op, Res} -> error({error,Res,Op})~n", []),
+ w(" end. ~n", []),
+ w("~n", []),
+ w("%% @hidden~n", []),
+ w("send_bin(Bin) when is_binary(Bin) ->~n", []),
+ w(" Port = get(opengl_port), ~n", []),
+ w(" erlang:port_command(Port,Bin);~n", []),
+ w("send_bin(Tuple) when is_tuple(Tuple) ->~n", []),
+ w(" Port = get(opengl_port), ~n", []),
+ w(" case element(2, Tuple) of~n", []),
+ w(" Bin when is_binary(Bin) ->~n", []),
+ w(" erlang:port_command(Port,Bin)~n", []),
+ w(" end.~n", []),
+ w("~n", []),
+
w("~n%% API~n~n", []),
[gen_funcs(F) || F <- Fs],
close(),
@@ -120,20 +155,22 @@ glu_api(Fs) ->
w("%% See <a href=\"http://www.opengl.org/sdk/docs/man/\">www.opengl.org</a>~n",[]),
w("%%~n", []),
w("%% Booleans are represented by integers 0 and 1.~n~n", []),
- w("%% @type wx_mem(). see wx.erl on memory allocation functions~n", []),
+ w("%% @type mem(). memory block~n", []),
w("%% @type enum(). An integer defined in gl.hrl~n", []),
w("%% @type offset(). An integer which is an offset in an array~n", []),
w("%% @type clamp(). A float clamped between 0.0 - 1.0~n~n", []),
w("-module(glu).~n",[]),
w("-compile(inline).~n", []),
- w("-include(\"wxe.hrl\").~n", []),
+ %%w("-include(\"wxe.hrl\").~n", []),
[w("-define(~s,~s).~n", [GL,Erl]) || {GL,Erl} <- types()],
+ gen_types(glu),
+
Exp = fun(F) -> gen_export(F) end,
ExportList = ["tesselate/2" | lists:map(Exp,Fs)],
w("~n-export([~s]).~n~n", [args(fun(EF) -> EF end, ",", ExportList, 60)]),
-
+ w("-import(gl, [call/2,cast/2,send_bin/1]).", []),
w("~n%% API~n~n", []),
w("%% @spec (Vec3, [Vec3]) -> {Triangles, VertexPos}~n",[]),
@@ -148,13 +185,13 @@ glu_api(Fs) ->
"%% may contain newly created vertices in the end.~n", []),
w("tesselate({Nx,Ny,Nz}, Vs) ->~n",[]),
- w(" wxe_util:call(5000, <<(length(Vs)):32/native,0:32,~n"
+ w(" call(5000, <<(length(Vs)):32/native,0:32,~n"
" Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble,~n"
" (<< <<Vx:?GLdouble,Vy:?GLdouble,Vz:?GLdouble >>~n"
" || {Vx,Vy,Vz} <- Vs>>)/binary >>).~n~n", []),
[gen_funcs(F) || F <- Fs],
- close(),
+ close(),
ok.
gen_funcs([F]) when is_list(F) ->
@@ -178,6 +215,17 @@ gen_funcs(F) ->
erase(current_func),
w(".~n~n",[]).
+gen_types(Where) ->
+ case Where of
+ glu -> ignore;
+ gl ->
+ w("-type clamp() :: float().~n", []),
+ w("-type offset() :: non_neg_integer().~n", [])
+ end,
+ w("-type enum() :: non_neg_integer().~n", []),
+ w("-type mem() :: binary() | tuple().~n", []),
+ ok.
+
gen_export(F) ->
try gen_export_1(F)
catch E:R ->
@@ -199,19 +247,27 @@ gen_export2(#func{name=Name,params=As0}) ->
Args = lists:filter(fun(Arg) -> func_arg(Arg) =/= skip end, As0),
erl_func_name(Name) ++ "/" ++ integer_to_list(length(Args)).
-
-gen_doc([#func{alt={vector,VecPos,Vec}}]) ->
+gen_doc([#func{name=Name, alt={vector,VecPos,Vec}}]) ->
#func{type=T,params=As} = get(Vec),
{As1,As2} = lists:split(VecPos, As),
Args1 = case args(fun func_arg/1, ",", As1) of [] -> []; Else -> Else++"," end,
Args2 = args(fun func_arg/1, ",", As2),
- w("%% @spec (~s{~s}) -> ~s~n",[Args1,Args2,doc_return_types(T,As)]),
- w("%% @equiv ~s(~s)~n",[erl_func_name(Vec), Args1++Args2]);
+ w("%% @spec (~s{~s}) -> ~s~n",[Args1,Args2,doc_return_types(T,As, doc)]),
+ w("%% @equiv ~s(~s)~n",[erl_func_name(Vec), Args1++Args2]),
+ SA1 = case doc_arg_types(As1, spec) of [] -> []; E -> E++"," end,
+ SA2 = doc_arg_types(As2, spec),
+ w("-spec ~s(~s{~s}) -> ~s.~n",
+ [erl_func_name(Name), SA1, SA2,
+ doc_return_types(T,As, spec)]);
+
gen_doc([#func{name=Name,type=T,params=As,alt=Alt}|_]) ->
- w("%% @spec (~s) -> ~s~n", [doc_arg_types(As),doc_return_types(T,As)]),
+ w("%% @spec (~s) -> ~s~n", [doc_arg_types(As, doc),doc_return_types(T,As, doc)]),
GLDoc = "http://www.opengl.org/sdk/docs/man/xhtml/",
w("%% @doc See <a href=\"~s~s.xml\">external</a> documentation.~n",
- [GLDoc, doc_name(Name,Alt)]).
+ [GLDoc, doc_name(Name,Alt)]),
+ w("-spec ~s(~s) -> ~s.~n",
+ [erl_func_name(Name), doc_arg_types(As, spec), doc_return_types(T,As, spec)]).
+
gen_func(#func{name=Name,alt={vector,VecPos,Vec}}) ->
#func{params=As} = get(Vec),
@@ -229,9 +285,9 @@ gen_func(_F=#func{name=Name,type=T,params=As,id=MId}) ->
{StrArgs,_} = marshal_args(PreAs),
case have_return_vals(T,As) of
true ->
- w(" wxe_util:call(~p, <<~s>>)", [MId, StrArgs]);
+ w(" call(~p, <<~s>>)", [MId, StrArgs]);
false ->
- w(" wxe_util:cast(~p, <<~s>>)", [MId, StrArgs])
+ w(" cast(~p, <<~s>>)", [MId, StrArgs])
end.
func_arg(#arg{in=In,where=W,name=Name,type=Type})
@@ -249,60 +305,65 @@ func_arg(#arg{in=In,where=W,name=Name,type=Type})
end;
func_arg(_) -> skip.
-doc_arg_types(Ps0) ->
+doc_arg_types(Ps0, Type) ->
Ps = [P || P=#arg{in=In, where=Where} <- Ps0,In =/= false, Where =/= c],
- args(fun doc_arg_type/1, ",", Ps).
+ args(fun(Arg) -> doc_arg_type(Arg, Type) end, ",", Ps).
-doc_return_types(T, Ps0) ->
+doc_return_types(T, Ps0, Type) ->
Ps = [P || P=#arg{in=In, where=Where} <- Ps0,In =/= true, Where =/= c],
- doc_return_types2(T, Ps).
-
-doc_return_types2(void, []) -> "ok";
-doc_return_types2(void, [#arg{type=T}]) -> doc_arg_type2(T);
-doc_return_types2(T, []) -> doc_arg_type2(T);
-doc_return_types2(void, Ps) ->
- "{" ++ args(fun doc_arg_type/1,",",Ps) ++ "}";
-doc_return_types2(T, Ps) ->
- "{" ++ doc_arg_type2(T) ++ "," ++ args(fun doc_arg_type/1,",",Ps) ++ "}".
-
-doc_arg_type(#arg{name=Name,type=T}) ->
+ doc_return_types2(T, Ps, Type).
+
+doc_return_types2(void, [], _) -> "ok";
+doc_return_types2(void, [#arg{type=T}], _) -> doc_arg_type2(T);
+doc_return_types2(T, [], _) -> doc_arg_type2(T);
+doc_return_types2(void, Ps, Type) ->
+ "{" ++ args(fun(Arg) -> doc_arg_type(Arg, Type) end,",",Ps) ++ "}";
+doc_return_types2(T, Ps, Type) ->
+ "{" ++ doc_arg_type2(T) ++ "," ++
+ args(fun(Arg) -> doc_arg_type(Arg, Type) end,",",Ps) ++ "}".
+
+doc_arg_type(#arg{name=Name,type=T}, doc) ->
try
erl_arg_name(Name) ++ "::" ++ doc_arg_type2(T)
catch _:Error ->
io:format("Error: ~p ~p~n~p~n",[Name, Error, erlang:get_stacktrace()]),
exit(error)
+ end;
+doc_arg_type(#arg{name=Name,type=T}, spec) ->
+ try
+ doc_arg_type2(T)
+ catch _:Error ->
+ io:format("Error spec: ~p ~p~n~p~n",[Name, Error, erlang:get_stacktrace()]),
+ exit(error)
end.
+
doc_arg_type2(T=#type{single=true}) ->
doc_arg_type3(T);
doc_arg_type2(T=#type{single=undefined}) ->
doc_arg_type3(T);
doc_arg_type2(T=#type{single={tuple,undefined}}) ->
"{" ++ doc_arg_type3(T) ++ "}";
-doc_arg_type2(T=#type{single={tuple,_Sz}}) ->
- "{" ++ doc_arg_type3(T) ++ "}";
+doc_arg_type2(T=#type{single={tuple,Sz}}) ->
+ "{" ++ args(fun doc_arg_type3/1, ",", lists:duplicate(Sz,T)) ++ "}";
doc_arg_type2(T=#type{single=list}) ->
"[" ++ doc_arg_type3(T) ++ "]";
-doc_arg_type2(T=#type{single={list, Max}}) when is_integer(Max) ->
+doc_arg_type2(T=#type{single={list, _Max}}) ->
"[" ++ doc_arg_type3(T) ++ "]";
-doc_arg_type2(_T=#type{single={list,null}}) ->
- "string()";
-doc_arg_type2(T=#type{base=string}) ->
- doc_arg_type3(T);
doc_arg_type2(T=#type{single={list,_,_}}) ->
"[" ++ doc_arg_type3(T) ++ "]";
-doc_arg_type2(T=#type{single={tuple_list,_TSz}}) ->
- "[{" ++ doc_arg_type3(T) ++ "}]".
+doc_arg_type2(T=#type{single={tuple_list,Sz}}) ->
+ "[{" ++ args(fun doc_arg_type3/1, ",", lists:duplicate(Sz,T)) ++ "}]".
doc_arg_type3(#type{name="GLenum"}) -> "enum()";
doc_arg_type3(#type{name="GLclamp"++_}) -> "clamp()";
doc_arg_type3(#type{base=int}) -> "integer()";
doc_arg_type3(#type{base=float}) -> "float()";
-doc_arg_type3(#type{base=guard_int}) -> "offset()|binary()";
+doc_arg_type3(#type{base=guard_int}) -> "offset()|mem()";
doc_arg_type3(#type{base=string}) -> "string()";
doc_arg_type3(#type{base=bool}) -> "0|1";
doc_arg_type3(#type{base=binary}) -> "binary()";
-doc_arg_type3(#type{base=memory}) -> "wx:wx_mem()".
+doc_arg_type3(#type{base=memory}) -> "mem()".
guard_test(As) ->
Str = args(fun(#arg{name=N,type=#type{base=guard_int}}) ->
@@ -316,10 +377,10 @@ guard_test(As) ->
end.
pre_marshal([#arg{name=N,in=true,type=#type{base=binary}}|R]) ->
- w(" wxe_util:send_bin(~s),~n", [erl_arg_name(N)]),
+ w(" send_bin(~s),~n", [erl_arg_name(N)]),
pre_marshal(R);
pre_marshal([#arg{name=N,type=#type{base=memory}}|R]) ->
- w(" wxe_util:send_bin(~s#wx_mem.bin),~n", [erl_arg_name(N)]),
+ w(" send_bin(~s),~n", [erl_arg_name(N)]),
pre_marshal(R);
pre_marshal([A=#arg{name=N,type=#type{base=string,single=list}}|R]) ->
%% With null terminations
@@ -595,6 +656,7 @@ gen_debug(GL, GLU) ->
w("].~n~n", []),
close().
+
printd([F|R],Mod) when is_list(F) ->
printd(F,Mod),
printd(R,Mod);
diff --git a/lib/wx/api_gen/glapi.conf b/lib/wx/api_gen/glapi.conf
index f9ed7a1065..525ccf8b68 100644
--- a/lib/wx/api_gen/glapi.conf
+++ b/lib/wx/api_gen/glapi.conf
@@ -29,8 +29,35 @@
"glMatrixIndexPointerARB",
"glPixelTransformParameter",
%% OpengGL 3.0
- %"glGetTransformFeedbackVarying", %% Jobbiga
- %"glTransformFeedbackVaryings",
+
+ %% ARB
+ "glCreateSyncFromCLeventARB", % _cl_context _cl_event ??
+ "glDebugMessageCallbackARB",
+
+ "glGetn", %*
+ "glReadnPixels", %*
+
+ "glVertexP2", %*
+ "glVertexP3", %*
+ "glVertexP4", %*
+ "glTexCoordP1", %*
+ "glTexCoordP2", %*
+ "glTexCoordP3", %*
+ "glTexCoordP4", %*
+ "glMultiTexCoordP1", %*
+ "glMultiTexCoordP2", %*
+ "glMultiTexCoordP3", %*
+ "glMultiTexCoordP4", %*
+ "glNormalP3", %*
+ "glColorP3", %*
+ "glColorP4", %*
+ "glSecondaryColorP3", %*
+ "glVertexAttribP1", %*
+ "glVertexAttribP2", %*
+ "glVertexAttribP3", %*
+ "glVertexAttribP4", %*
+
+ "glGetActiveSubroutineUniformiv", %% Bad API don't know what to allocate needs to ask
%% EXT
%% By default skip these extensions
@@ -136,11 +163,12 @@
{"glRect", [{"v1", {single,{tuple,2}}},{"v2", {single,{tuple,2}}}]}.
-{"glGetString", {"result", {single,{list,null}}}}.
+{"glGetString", {"result", string}}.
{"glGetBooleanv", {"params", {single,{list,16}}}}.
{"glGetDoublev", {"params", {single,{list,16}}}}.
{"glGetFloatv", {"params", {single,{list,16}}}}.
{"glGetIntegerv", {"params", {single,{list,16}}}}.
+{"glGetInteger64v", {"params", {single,{list,16}}}}.
{"glFeedbackBuffer", {"buffer", [{base,memory}, in]}}.
{"glSelectBuffer", {"buffer", [{base,memory}, in]}}.
@@ -174,24 +202,24 @@
{"glGetActiveAttribARB", [{"length",[skip,{single, true}]},
{"size", {single, true}},
{"type", {single, true}},
- {"name", {single, {list,"maxLength","length"}}}
+ {"name", {string,"maxLength","length"}}
]}.
{"glGetActiveAttrib", [{"length",[skip,{single, true}]},
{"size", {single, true}},
{"type", {single, true}},
- {"name", {single, {list,"bufSize","length"}}}
+ {"name", {string,"bufSize","length"}}
]}.
{"glGetActiveUniformARB", [{"length",[skip,{single, true}]},
{"size", {single, true}},
{"type", {single, true}},
- {"name", {single, {list,"maxLength","length"}}}
+ {"name", {string,"maxLength","length"}}
]}.
{"glGetActiveUniform", [{"length",[skip,{single, true}]},
{"size", {single, true}},
{"type", {single, true}},
- {"name", {single, {list,"bufSize","length"}}}
+ {"name", {string,"bufSize","length"}}
]}.
{"glGetAttachedShaders", [{"count", [skip,{single,true}]},
@@ -201,18 +229,18 @@
{"glGetProgramiv", {"params", {single,true}}}.
{"glGetProgramInfoLog", [{"length", [skip,{single,true}]},
- {"infoLog", {single, {list,"bufSize","length"}}}
+ {"infoLog", {string,"bufSize","length"}}
]}.
{"glGetShaderiv", {"params", {single,true}}}.
{"glGetShaderInfoLog", [{"length", [skip,{single,true}]},
- {"infoLog", {single, {list,"bufSize","length"}}}
+ {"infoLog", {string,"bufSize","length"}}
]}.
{"glGetShaderSourceARB", [{"length", [skip,{single,true}]},
- {"source", {single, {list,"maxLength","length"}}}
+ {"source", {string,"maxLength","length"}}
]}.
{"glGetShaderSource", [{"length", [skip,{single,true}]},
- {"source", {single, {list,"bufSize","length"}}}
+ {"source", {string,"bufSize","length"}}
]}.
@@ -239,7 +267,7 @@
{"glMatrixIndex", [{"size",{c_only,{length,"indices"}}}, {"indices", {single,list}}]}.
-{"glProgramStringARB", [{"len",{c_only,{constant,"stringLen"}}},
+{"glProgramStringARB", [{"len",{c_only,{length,"string"}}},
{"string",[{base,string},{single,true}]}]}.
{"glGetProgramStringARB", {"string", [in,{base,memory}]}}.
{"glGenProgramsARB", {"programs", {single,{list,"n","n"}}}}.
@@ -250,7 +278,7 @@
{"glGetProgramLocalParameter", {"params", {single,{tuple,4}}}}.
{"glGetObjectParameter", {"params", {single,true}}}.
{"glGetInfoLogARB", [{"length", [skip,{single,true}]},
- {"infoLog", {single, {list,"maxLength","length"}}}
+ {"infoLog", {string,"maxLength","length"}}
]}.
{"glGetAttachedObjectsARB", [{"count", [skip,{single,true}]},
{"obj", {single, {list,"maxCount","count"}}}
@@ -280,9 +308,10 @@
{"objW",[{single,true},out]}]}.
{"gluBuild", {"data", [binary]}}.
{"gluScaleImage", [{"dataIn", [in, binary]}, {"dataOut", [in, {base, memory}]}]}.
-{"gluCheckExtension", [{"extName", {single, list}}, {"extString", {single, list}}]}.
-{"gluErrorString", {"result", {single, {list,null}}}}.
-{"gluGetString", {"result", {single, {list,null}}}}.
+{"gluCheckExtension", [{"extName", string},
+ {"extString", string}]}.
+{"gluErrorString", {"result", string}}.
+{"gluGetString", {"result", string}}.
{"gluDeleteQuadric", {"quad", in}}.
{"gluQuadric", {"quad", in}}.
@@ -291,15 +320,21 @@
{"gluDisk", {"quad", in}}.
{"gluCylinder", {"quad", in}}.
-%% OpenGL 3.0
+%% OpenGL 3.0 and later
{"glGetBooleani_v", {"data", {single,{list,16}}}}.
{"glGetIntegeri_v", {"data", {single,{list,16}}}}.
+{"glGetFloati_v", {"data", {single,{list,16}}}}.
+{"glGetDoublei_v", {"data", {single,{list,16}}}}.
+{"glGetInteger64i_v", {"data", {single,{list,16}}}}.
+
+{"glGetBufferParameteriv", {"params", {single,{list,16}}}}.
+{"glGetBufferParameteri64v", {"params", {single,{list,16}}}}.
{"glTransformFeedbackVaryings", [{"count", {c_only,{length,"varyings"}}},
{"varyings", [{base,string}, {single,list}]}]}.
-{"glGetTransformFeedbackVarying", [{"size", {single, true}},{"type", {single, true}},
+{"glGetTransformFeedbackVarying", [{"size", {single, true}},{"type", {single, true}},
{"length", [skip, {single, true}]},
- {"name", {single, {list,"bufSize","length"}}}]}.
+ {"name", {string,"bufSize","length"}}]}.
{"glGenRenderbuffers", {"renderbuffers", {single,{list,"n","n"}}}}.
@@ -327,7 +362,133 @@
{"params", [out, {single, {list, "uniformIndicesLen", "uniformIndicesLen"}}]}]}.
{"glGetActiveUniformName", [{"length",[skip,{single, true}]},
- {"uniformName", {single, {list,"bufSize","length"}}}]}.
+ {"uniformName", {string,"bufSize","length"}}]}.
{"glGetActiveUniformBlockName", [{"length",[skip,{single, true}]},
- {"uniformBlockName", {single, {list,"bufSize","length"}}}]}.
+ {"uniformBlockName", {string,"bufSize","length"}}]}.
{"glGetActiveUniformBlockiv", {"params", [in, {base,memory}]}}.
+
+
+{"glGetSynciv", [{"values", {single, {list, "bufSize","length"}}},
+ {"length", [skip,{single, true}]}]}.
+
+{"glGetMultisamplefv", {"val", [out, {single, {tuple,2}}]}}.
+
+
+{"glNamedStringARB", [{"stringlen", {c_only, {length, "string"}}},
+ {"namelen", {c_only, {length, "name"}}}]}.
+{"glDeleteNamedStringARB", [{"namelen", {c_only, {length, "name"}}}]}.
+{"glIsNamedStringARB", [{"namelen", {c_only, {length, "name"}}}]}.
+{"glGetNamedStringARB",[{"namelen", {c_only, {length, "name"}}},
+ {"stringlen",[skip,{single, true}]},
+ {"string", {string,"bufSize","stringlen"}}]}.
+{"glGetNamedStringivARB",[{"namelen", {c_only, {length, "name"}}},
+ {"params", [out, {single, true}]}]}.
+{"glCompileShaderIncludeARB", [{"length", {c_only,{constant,"NULL"}}},
+ {"count", {c_only,{length,"path"}}},
+ {"path", {single,list}}]}.
+
+
+{"glGenSamplers", {"samplers", {single, {list,"count","count"}}}}.
+{"glDeleteSamplers", [{"count", {c_only, {length, "samplers"}}},
+ {"samplers", {single, list}}]}.
+{"glGetSamplerParameter", {"params", {single, {list, 4}}}}.
+{"glSamplerParameterI", {"param", {single, list}}}.
+{"glSamplerParameterfv", {"param", {single, list}}}.
+{"glSamplerParameteriv", {"param", {single, list}}}.
+
+%{"glGetActiveSubroutineUniformiv", {"values", }}.
+{"glGetActiveSubroutineUniformName", [{"length",[skip,{single, true}]},
+ {"name", {string,"bufsize","length"}}]}.
+{"glGetActiveSubroutineName", [{"length",[skip,{single, true}]},
+ {"name", {string,"bufsize","length"}}]}.
+{"glGetProgramStageiv", {"values", {single, true}}}.
+{"glUniformSubroutinesuiv", [{"count",{c_only,{length,"indices"}}},{"indices", {single, list}}]}.
+
+{"glGenTransformFeedbacks", {"ids", {single, {list,"n","n"}}}}.
+{"glDeleteTransformFeedbacks", [{"n", {c_only, {length, "ids"}}},
+ {"ids", {single, list}}]}.
+
+{"glPatchParameterfv", {"values", {single, list}}}.
+
+
+{"glGetQueryIndexediv", {"params", {single, true} }}.
+{"glShaderBinary", [{"count", {c_only, {length, "shaders"}}},
+ {"length", {c_only, {size, "binary"}}},
+ {"shaders", {single, list}},
+ {"binary", binary}
+ ]}.
+{"glGetShaderPrecisionFormat", [{"range", {single, {tuple, 2}}},
+ {"precision", {single, true}}]}.
+
+{"glGetProgramBinary", [{"length",[skip,{single, true}]},
+ {"binary", [out, {binary, "bufSize", "length"}]},
+ {"binaryFormat", {single, true}}]}.
+{"glProgramBinary", [{"binary", binary}, {"length", {c_only, {size, "binary"}}}]}.
+
+{"glGenProgramPipelines", {"pipelines", {single, {list,"n","n"}}}}.
+{"glDeleteProgramPipelines", [{"n", {c_only, {length, "pipelines"}}},
+ {"pipelines", {single, list}}]}.
+
+{"glCreateShaderProgramv", [{"count", {c_only, {length, "strings"}}},
+ {"strings", {single, list}}]}.
+{"glGetProgramPipelineInfoLog", [{"length", [skip,{single, true}]},
+ {"infoLog", {string,"bufSize","length"}}]}.
+{"glGetProgramPipelineiv", {"params", {single, true}}}.
+
+
+%% {"glCreateSyncFromCLeventARB", {"context", }}.
+
+{"glDebugMessageControlARB", [{"count", {c_only, {length, "ids"}}},
+ {"ids", {single, list}}]}.
+{"glDebugMessageInsertARB", {"length", {c_only, {length, "buf"}}}}.
+{"glGetDebugMessageLogARB", [{"sources", {single, {list, "count", "result"}}},
+ {"types", {single, {list, "count", "result"}}},
+ {"ids", {single, {list, "count", "result"}}},
+ {"severities", {single, {list, "count", "result"}}},
+ {"lengths", [{c_only, undefined}, {single, {list, "count", "result"}}]},
+ {"messageLog", [{string, "bufsize", "lengths"},
+ {single, {list, "bufsize", "result"}}]}]}.
+
+
+{"glUniformMatrix2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,4}}]}]}.
+{"glUniformMatrix3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,9}}]}]}.
+{"glUniformMatrix4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,16}}]}]}.
+{"glUniformMatrix2x3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}.
+{"glUniformMatrix3x2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}.
+{"glUniformMatrix2x4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}.
+{"glUniformMatrix4x2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}.
+{"glUniformMatrix3x4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}.
+{"glUniformMatrix4x3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}.
+
+{"glProgramUniform1", [{"count",{c_only,{length,"value"}}}, {"value", [{single,list}]}]}.
+{"glProgramUniform2", [{"count",{c_only,{length,"value"}}}, {"value", [{single,{tuple_list,2}}]}]}.
+{"glProgramUniform3", [{"count",{c_only,{length,"value"}}}, {"value", [{single,{tuple_list,3}}]}]}.
+{"glProgramUniform4", [{"count",{c_only,{length,"value"}}}, {"value", [{single,{tuple_list,4}}]}]}.
+
+{"glProgramUniformMatrix2fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,4}}]}]}.
+{"glProgramUniformMatrix2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,4}}]}]}.
+{"glProgramUniformMatrix3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,9}}]}]}.
+{"glProgramUniformMatrix3fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,9}}]}]}.
+{"glProgramUniformMatrix4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,16}}]}]}.
+{"glProgramUniformMatrix4fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,16}}]}]}.
+{"glProgramUniformMatrix2x3fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}.
+{"glProgramUniformMatrix3x2fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}.
+{"glProgramUniformMatrix2x4fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}.
+{"glProgramUniformMatrix4x2fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}.
+{"glProgramUniformMatrix3x4fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}.
+{"glProgramUniformMatrix4x3fv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}.
+
+{"glProgramUniformMatrix2x3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}.
+{"glProgramUniformMatrix3x2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,6}}]}]}.
+{"glProgramUniformMatrix2x4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}.
+{"glProgramUniformMatrix4x2dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,8}}]}]}.
+{"glProgramUniformMatrix3x4dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}.
+{"glProgramUniformMatrix4x3dv", [{"count",{c_only,{length,"value"}}},{"value", [{single,{tuple_list,12}}]}]}.
+
+{"glViewportArrayv", [{"count",{c_only,{length,"v"}}}, {"v", [{single,{tuple_list,4}}]}]}.
+{"glViewportIndexedfv", {"v", {single,{tuple,4}}}}.
+{"glScissorArrayv", [{"count",{c_only,{length,"v"}}}, {"v", [{single,{tuple_list,4}}]}]}.
+{"glScissorIndexedv", {"v", {single,{tuple,4}}}}.
+{"glDepthRangeArrayv", [{"count",{c_only,{length,"v"}}}, {"v", [{single,{tuple_list,2}}]}]}.
+
+
diff --git a/lib/wx/api_gen/wx_gen.erl b/lib/wx/api_gen/wx_gen.erl
index c075324c1f..2f20c42a5d 100644
--- a/lib/wx/api_gen/wx_gen.erl
+++ b/lib/wx/api_gen/wx_gen.erl
@@ -887,7 +887,7 @@ add_method2(M0=#method{name=Name,params=Ps0,type=T0},#class{name=CName,parent=Pa
id = next_id(func_id),
pre_hook = get_opt(pre_hook, Name, length(Ps), Opts),
post_hook = get_opt(post_hook, Name, length(Ps), Opts),
- doc = get_opt(doc, Name, length(Ps), Opts)
+ doc = get_opt(doc, Name, length(Ps), Opts)
},
M = case Name of
CName ->
diff --git a/lib/wx/api_gen/wx_gen.hrl b/lib/wx/api_gen/wx_gen.hrl
index 17265a2842..426e3adfae 100644
--- a/lib/wx/api_gen/wx_gen.hrl
+++ b/lib/wx/api_gen/wx_gen.hrl
@@ -43,9 +43,9 @@
id = undefined, % Id (integer)
doc, % Extra documentation
virtual, % Is virtual?
- pre_hook, % Pre hook before call in c-code
- post_hook % Post hook after call in c-code
- }
+ pre_hook = [], % Pre hook before call in c-code
+ post_hook = [] % Post hook after call in c-code
+ }
).
-record(param,
diff --git a/lib/wx/api_gen/wx_gen_cpp.erl b/lib/wx/api_gen/wx_gen_cpp.erl
index 846cec46c4..4b33068d8f 100644
--- a/lib/wx/api_gen/wx_gen_cpp.erl
+++ b/lib/wx/api_gen/wx_gen_cpp.erl
@@ -152,6 +152,7 @@ gen_funcs(Defs) ->
w("#include \"../wxe_impl.h\"~n"),
w("#include \"../wxe_events.h\"~n"),
w("#include \"../wxe_return.h\"~n"),
+ w("#include \"../wxe_gl.h\"~n"),
w("#include \"wxe_macros.h\"~n"),
w("#include \"wxe_derived_dest.h\"~n~n"),
@@ -176,6 +177,9 @@ gen_funcs(Defs) ->
" rt.addAtom(\"ok\");~n"
" break;~n"
" }~n"),
+ w(" case WXE_BIN_INCR:~n driver_binary_inc_refc(Ecmd.bin[0]->bin);~n break;~n",[]),
+ w(" case WXE_BIN_DECR:~n driver_binary_dec_refc(Ecmd.bin[0]->bin);~n break;~n",[]),
+ w(" case WXE_INIT_OPENGL:~n wxe_initOpenGL(rt, bp);~n break;~n",[]),
Res = [gen_class(Class) || Class <- Defs],
@@ -265,13 +269,13 @@ gen_method(CName, M=#method{name=N,params=Ps0,type=T,method_type=MT,id=MethodId
Opts = [Opt || Opt = #param{def=Def,in=In,where=Where} <- Ps2,
Def =/= none, In =/= false, Where =/= c],
decode_options(Opts, Align),
- case M#method.pre_hook of
- undefined -> skip;
+ case gen_util:get_hook(c, M#method.pre_hook) of
+ ignore -> skip;
Pre -> w(" ~s;~n", [Pre])
end,
Ps3 = call_wx(N,{MT,CName},T,Ps2),
- case M#method.post_hook of
- undefined -> skip;
+ case gen_util:get_hook(c, M#method.post_hook) of
+ ignore -> skip;
Post -> w(" ~s;~n", [Post])
end,
free_args(),
diff --git a/lib/wx/api_gen/wx_gen_erl.erl b/lib/wx/api_gen/wx_gen_erl.erl
index 7962dd9fbf..e1201ab0d4 100644
--- a/lib/wx/api_gen/wx_gen_erl.erl
+++ b/lib/wx/api_gen/wx_gen_erl.erl
@@ -270,6 +270,16 @@ gen_method2(M=#method{name=N,alias=A,params=Ps,type=T,method_type=MT,id=MethodId
MId = arg_type_tests(Args, "?" ++ get_unique_name(MethodId)),
{MArgs,Align} = marshal_args(Args),
MOpts = marshal_opts(Optional, Align, Args),
+ case gen_util:get_hook(erl, M#method.pre_hook) of
+ ignore -> skip;
+ Pre -> w(" ~s~n", [Pre])
+ end,
+
+ case gen_util:get_hook(erl, M#method.post_hook) of
+ ignore -> skip;
+ _ -> w(" _Result =", [])
+ end,
+
case have_return_vals(T, Ps) of
_ when MT =:= constructor ->
w(" wxe_util:construct(~s,~n <<~s~s>>)", [MId, MArgs,MOpts]);
@@ -278,6 +288,13 @@ gen_method2(M=#method{name=N,alias=A,params=Ps,type=T,method_type=MT,id=MethodId
false ->
w(" wxe_util:cast(~s,~n <<~s~s>>)", [MId, MArgs,MOpts])
end,
+ case gen_util:get_hook(erl, M#method.post_hook) of
+ ignore -> skip;
+ Post ->
+ w(",~n ~s~n", [Post]),
+ w(" _Result", [])
+ end,
+
erase(current_func),
M.
diff --git a/lib/wx/api_gen/wxapi.conf b/lib/wx/api_gen/wxapi.conf
index 6bafda5b9d..aec8a4944a 100644
--- a/lib/wx/api_gen/wxapi.conf
+++ b/lib/wx/api_gen/wxapi.conf
@@ -505,15 +505,15 @@
{"data",[in,{base,binary}]},
{"alpha",[in,{base,binary}]},
{{4,pre_hook},
- "if(!static_data) {"
- "data = (unsigned char *) malloc(Ecmd.bin[0]->size);"
- "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"},
+ [{c, "if(!static_data) {"
+ "data = (unsigned char *) malloc(Ecmd.bin[0]->size);"
+ "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}]},
{{5,pre_hook},
- "if(!static_data) {"
- " data = (unsigned char *) malloc(Ecmd.bin[0]->size);"
- " alpha = (unsigned char *) malloc(Ecmd.bin[1]->size);"
- " memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);"
- " memcpy(alpha,Ecmd.bin[1]->base,Ecmd.bin[1]->size);}"}
+ [{c, "if(!static_data) {"
+ " data = (unsigned char *) malloc(Ecmd.bin[0]->size);"
+ " alpha = (unsigned char *) malloc(Ecmd.bin[1]->size);"
+ " memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);"
+ " memcpy(alpha,Ecmd.bin[1]->base,Ecmd.bin[1]->size);}"}]}
]},
'~wxImage',%'AddHandler',
'Blur','BlurHorizontal','BlurVertical',
@@ -524,15 +524,15 @@
{"data",[in,{base,binary}]},
{"alpha",[in,{base,binary}]},
{{4,pre_hook},
- "if(!static_data) {"
- "data = (unsigned char *) malloc(Ecmd.bin[0]->size);"
- "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"},
+ [{c, "if(!static_data) {"
+ "data = (unsigned char *) malloc(Ecmd.bin[0]->size);"
+ "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}]},
{{5,pre_hook},
- "if(!static_data) {"
- " data = (unsigned char *) malloc(Ecmd.bin[0]->size);"
- " alpha = (unsigned char *) malloc(Ecmd.bin[1]->size);"
- " memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);"
- " memcpy(alpha,Ecmd.bin[1]->base,Ecmd.bin[1]->size);}"}
+ [{c, "if(!static_data) {"
+ " data = (unsigned char *) malloc(Ecmd.bin[0]->size);"
+ " alpha = (unsigned char *) malloc(Ecmd.bin[1]->size);"
+ " memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);"
+ " memcpy(alpha,Ecmd.bin[1]->base,Ecmd.bin[1]->size);}"}]}
]},
'Destroy','FindFirstUnusedColour', % 'FindHandler',
'GetImageExtWildcard',
@@ -551,15 +551,15 @@
'Rotate90','SaveFile','Scale','Size',
{'SetAlpha', [{{2,"alpha"},[in,{base,binary}, {def, none}]},
{{2,pre_hook},
- "if(!static_data) {"
- "alpha = (unsigned char *) malloc(Ecmd.bin[0]->size);"
- "memcpy(alpha,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}
+ [{c, "if(!static_data) {"
+ "alpha = (unsigned char *) malloc(Ecmd.bin[0]->size);"
+ "memcpy(alpha,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}]}
]},
{'SetData', [{"data",[in,{base,binary}]},
{pre_hook,
- "if(!static_data) {"
- "data = (unsigned char *) malloc(Ecmd.bin[0]->size);"
- "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}
+ [{c, "if(!static_data) {"
+ "data = (unsigned char *) malloc(Ecmd.bin[0]->size);"
+ "memcpy(data,Ecmd.bin[0]->base,Ecmd.bin[0]->size);}"}]}
]},
'SetMask','SetMaskColour','SetMaskFromImage','SetOption',
'SetPalette',
@@ -1148,7 +1148,8 @@
[{skip, [{'SetCurrent', 2}]}], %% NA MAC
[{'wxGLCanvas', [{"attribList", [in, {single,array}]}]},
'GetContext',
- {'SetCurrent', [{post_hook,"if(This->GetContext()) setActiveGL(Ecmd.caller,This)"}]},
+ {'SetCurrent', [{post_hook,[{c, "if(This->GetContext()) setActiveGL(Ecmd.caller,This)"},
+ {erl, "{ok, _} = wxe_master:init_opengl(),"}]}]},
%%{'SetColour', [{"colour", [in, {single,array}]}]},
'SwapBuffers']}.
diff --git a/lib/wx/c_src/Makefile.in b/lib/wx/c_src/Makefile.in
index 8710641b57..69418f62ef 100644
--- a/lib/wx/c_src/Makefile.in
+++ b/lib/wx/c_src/Makefile.in
@@ -32,14 +32,16 @@ endif
SO_EXT = @SO_EXT@
-GENERAL = wxe_driver wxe_ps_init wxe_impl wxePrintout wxe_return
+GENERAL = wxe_driver wxe_ps_init wxe_impl wxePrintout wxe_return wxe_gl
GENERAL_H = wxe_driver.h wxe_impl.h wxe_return.h
GENERATED_F = wxe_funcs wxe_events wxe_init
-GENERATED_H = gen/wxe_macros.h gen/glu_finit.h gen/gl_finit.h gen/gl_fdefs.h
+GENERATED_H = gen/wxe_macros.h
+
+GL_H = egl_impl.h gen/glu_finit.h gen/gl_finit.h gen/gl_fdefs.h
HAVE_OPENGL = true
-OPENGL_F = gl_funcs wxe_gl
+OPENGL_F = gl_funcs egl_impl
ifneq ($(INSIDE_ERLSRC),true)
@@ -60,9 +62,9 @@ SYS_TYPE = @WXERL_SYS_TYPE@
GENERAL_O = $(GENERAL:%=$(SYS_TYPE)/%.o)
GENERATED_O = $(GENERATED_F:%=$(SYS_TYPE)/%.o)
ifeq ($(HAVE_OPENGL), true)
- OPENGL_O = $(OPENGL_F:%=$(SYS_TYPE)/%.o)
+ GL_OBJECTS = $(OPENGL_F:%=$(SYS_TYPE)/%.o)
else
- OPENGL_O =
+ GL_OBJECTS =
endif
RC_FILE_EXT = @RC_FILE_TYPE@
@@ -72,10 +74,12 @@ else
RC_FILE =
endif
-OBJECTS = $(GENERAL_O) $(GENERATED_O) $(OPENGL_O) $(RC_FILE)
+WX_OBJECTS = $(GENERAL_O) $(GENERATED_O) $(RC_FILE)
+
+OBJECTS = $(WX_OBJECTS) $(GL_OBJECTS)
-TARGET_API = wxe_driver
-TARGET_DIR = ../priv/$(SYS_TYPE)
+TARGET_APIS = wxe_driver erl_gl
+TARGET_DIR = ../priv
# -O2 -funroll-loops -ffast-math -fomit-frame-pointer
@@ -87,31 +91,36 @@ LD = $(CPP)
LDFLAGS = @LDFLAGS@
RESCOMP = @WX_RESCOMP@
-
ifeq (@WX_HAVE_STATIC_LIBS@,true)
-WX_LIBS = @WX_LIBS_STATIC@
+OPT_WX_LIBS = @WX_LIBS_STATIC@
DEBUG_WX_LIBS = @DEBUG_WX_LIBS_STATIC@
else
-WX_LIBS = @WX_LIBS@
+OPT_WX_LIBS = @WX_LIBS@
DEBUG_WX_LIBS = @DEBUG_WX_LIBS@
endif
ifeq ($(TYPE),debug)
-CFLAGS = @DEBUG_WX_CFLAGS@ @DEBUG_CFLAGS@
-CPP_FLAGS = @DEBUG_WX_CXXFLAGS@ @DEBUG_CXXFLAGS@
-LIBS = $(DEBUG_WX_LIBS)
+WX_CFLAGS = @DEBUG_WX_CFLAGS@
+CFLAGS = @DEBUG_CFLAGS@
+WX_CXX_FLAGS = @DEBUG_WX_CXXFLAGS@
+CXX_FLAGS = @DEBUG_CXXFLAGS@
+WX_LIBS = $(DEBUG_WX_LIBS)
else
-CFLAGS = @WX_CFLAGS@ @CFLAGS@
-CPP_FLAGS = @WX_CXXFLAGS@ @CXXFLAGS@
-LIBS = $(WX_LIBS)
+WX_CFLAGS = @WX_CFLAGS@
+CFLAGS = @CFLAGS@
+WX_CXX_FLAGS = @WX_CXXFLAGS@
+CXX_FLAGS = @CXXFLAGS@
+WX_LIBS = $(OPT_WX_LIBS)
endif
-CC_O = $(CC) -c $(CFLAGS) $(COMMON_CFLAGS)
-CPP_O = $(CPP) -c $(CPP_FLAGS) $(COMMON_CFLAGS)
+GL_LIBS = @GL_LIBS@
+
+CC_O = $(CC) -c $(CFLAGS) $(WX_CFLAGS) $(COMMON_CFLAGS)
+CPP_O = $(CPP) -c $(CXX_FLAGS) $(WX_CXX_FLAGS) $(COMMON_CFLAGS)
# Targets
-opt: $(TARGET_DIR)/$(TARGET_API)$(SO_EXT)
+opt: $(TARGET_DIR)/wxe_driver$(SO_EXT) $(TARGET_DIR)/erl_gl$(SO_EXT)
debug:
@${MAKE} TYPE=debug
@@ -132,20 +141,22 @@ complete_clean:
docs:
+$(GL_OBJECTS): $(GL_H)
+$(WX_OBJECTS): $(GENERATED_H) $(GENERAL_H)
-$(SYS_TYPE)/%.o: %.cpp $(GENERATED_H) $(GENERAL_H)
+$(SYS_TYPE)/%.o: %.cpp
mkdir -p $(SYS_TYPE)
$(CPP_O) $< -o $@
-$(SYS_TYPE)/%.o: %.c $(GENERATED_H) $(GENERAL_H)
+$(SYS_TYPE)/%.o: %.c
mkdir -p $(SYS_TYPE)
$(CC_O) $< -o $@
-$(SYS_TYPE)/%.o: gen/%.cpp $(GENERATED_H) $(GENERAL_H)
+$(SYS_TYPE)/%.o: gen/%.cpp
mkdir -p $(SYS_TYPE)
$(CPP_O) $< -o $@
-$(SYS_TYPE)/%.o: gen/%.c $(GENERATED_H) $(GENERAL_H)
+$(SYS_TYPE)/%.o: gen/%.c
mkdir -p $(SYS_TYPE)
$(CC_O) $< -o $@
@@ -153,9 +164,13 @@ $(SYS_TYPE)/wxe_win32.$(RC_FILE_EXT): wxe_win32.rc
mkdir -p $(SYS_TYPE)
$(RESCOMP) -o $@ $<
-$(TARGET_DIR)/$(TARGET_API)$(SO_EXT): $(OBJECTS)
+$(TARGET_DIR)/wxe_driver$(SO_EXT): $(WX_OBJECTS)
+ mkdir -p $(TARGET_DIR)
+ $(LD) $(LDFLAGS) $(WX_OBJECTS) $(WX_LIBS) -o $@
+
+$(TARGET_DIR)/erl_gl$(SO_EXT): $(GL_OBJECTS)
mkdir -p $(TARGET_DIR)
- $(LD) $(LDFLAGS) $(OBJECTS) $(LIBS) -o $@
+ $(CC) $(LDFLAGS) $(GL_OBJECTS) $(GL_LIBS) -o $@
# ----------------------------------------------------
@@ -164,10 +179,11 @@ $(TARGET_DIR)/$(TARGET_API)$(SO_EXT): $(OBJECTS)
ifeq ($(INSIDE_ERLSRC),true)
include $(ERL_TOP)/make/otp_release_targets.mk
release_spec: opt
- $(INSTALL_DIR) $(RELSYSDIR)/priv/$(SYS_TYPE)
+ $(INSTALL_DIR) $(RELSYSDIR)/priv
$(INSTALL_DATA) ../priv/erlang-logo32.png $(RELSYSDIR)/priv/
$(INSTALL_DATA) ../priv/erlang-logo64.png $(RELSYSDIR)/priv/
- $(INSTALL_PROGRAM) $(TARGET_DIR)/$(TARGET_API)$(SO_EXT) $(RELSYSDIR)/priv/$(SYS_TYPE)
+ $(INSTALL_PROGRAM) $(TARGET_DIR)/wxe_driver$(SO_EXT) $(RELSYSDIR)/priv/
+ $(INSTALL_PROGRAM) $(TARGET_DIR)/erl_gl$(SO_EXT) $(RELSYSDIR)/priv/
release_docs_spec:
diff --git a/lib/wx/c_src/egl_impl.cpp b/lib/wx/c_src/egl_impl.cpp
new file mode 100644
index 0000000000..e2dbbb73c4
--- /dev/null
+++ b/lib/wx/c_src/egl_impl.cpp
@@ -0,0 +1,306 @@
+/*
+ * %CopyrightBegin%
+ *
+ * Copyright Ericsson AB 2010. All Rights Reserved.
+ *
+ * The contents of this file are subject to the Erlang Public License,
+ * Version 1.1, (the "License"); you may not use this file except in
+ * compliance with the License. You should have received a copy of the
+ * Erlang Public License along with this software. If not, it can be
+ * retrieved online at http://www.erlang.org/.
+ *
+ * Software distributed under the License is distributed on an "AS IS"
+ * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
+ * the License for the specific language governing rights and limitations
+ * under the License.
+ *
+ * %CopyrightEnd%
+ */
+
+#include <stdio.h>
+#include <string.h>
+
+#ifdef _WIN32
+#include <windows.h>
+#endif
+
+#include "egl_impl.h"
+
+#define WX_DEF_EXTS
+#include "gen/gl_fdefs.h"
+#include "gen/gl_finit.h"
+#include "gen/glu_finit.h"
+
+void init_tess();
+void exit_tess();
+int load_gl_functions();
+
+/* ****************************************************************************
+ * OPENGL INITIALIZATION
+ *****************************************************************************/
+
+int egl_initiated = 0;
+
+#ifdef _WIN32
+#define RTLD_LAZY 0
+#define OPENGL_LIB L"opengl32.dll"
+#define OPENGLU_LIB L"glu32.dll"
+typedef HMODULE DL_LIB_P;
+typedef WCHAR DL_CHAR;
+void * dlsym(HMODULE Lib, const char *func) {
+ void * funcp;
+ if((funcp = (void *) GetProcAddress(Lib, func)))
+ return funcp;
+ else
+ return (void *) wglGetProcAddress(func);
+}
+
+HMODULE dlopen(const WCHAR *DLL, int unused) {
+ return LoadLibrary(DLL);
+}
+
+void dlclose(HMODULE Lib) {
+ FreeLibrary(Lib);
+}
+
+#else
+typedef void * DL_LIB_P;
+typedef char DL_CHAR;
+# ifdef _MACOSX
+# define OPENGL_LIB "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib"
+# define OPENGLU_LIB "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib"
+# else
+# define OPENGL_LIB "libGL.so"
+# define OPENGLU_LIB "libGLU.so"
+# endif
+#endif
+extern "C" {
+DRIVER_INIT(EGL_DRIVER) {
+ return NULL;
+}
+}
+
+int egl_init_opengl(void *erlCallbacks)
+{
+#ifdef _WIN32
+ driver_init((TWinDynDriverCallbacks *) erlCallbacks);
+#endif
+ if(egl_initiated == 0) {
+ if(load_gl_functions()) {
+ init_tess();
+ egl_initiated = 1;
+ }
+ }
+ return 1;
+}
+
+int load_gl_functions() {
+ DL_CHAR * DLName = OPENGL_LIB;
+ DL_LIB_P LIBhandle = dlopen(DLName, RTLD_LAZY);
+ //fprintf(stderr, "Loading GL: %s\r\n", (const char*)DLName);
+ void * func = NULL;
+ int i;
+
+ if(LIBhandle) {
+ for(i=0; gl_fns[i].name != NULL; i++) {
+ if((func = dlsym(LIBhandle, gl_fns[i].name))) {
+ * (void **) (gl_fns[i].func) = func;
+ // fprintf(stderr, "GL LOADED %s \r\n", gl_fns[i].name);
+ } else {
+ if(gl_fns[i].alt != NULL) {
+ if((func = dlsym(LIBhandle, gl_fns[i].alt))) {
+ * (void **) (gl_fns[i].func) = func;
+ // fprintf(stderr, "GL LOADED %s \r\n", gl_fns[i].alt);
+ } else {
+ * (void **) (gl_fns[i].func) = (void *) &gl_error;
+ // fprintf(stderr, "GL Skipped %s and %s \r\n", gl_fns[i].name, gl_fns[i].alt);
+ };
+ } else {
+ * (void **) (gl_fns[i].func) = (void *) &gl_error;
+ // fprintf(stderr, "GL Skipped %s \r\n", gl_fns[i].name);
+ }
+ }
+ }
+ dlclose(LIBhandle);
+ // fprintf(stderr, "OPENGL library is loaded\r\n");
+ } else {
+ fprintf(stderr, "Could NOT load OpenGL library: %s\r\n", DLName);
+ };
+
+ DLName = OPENGLU_LIB;
+ LIBhandle = dlopen(DLName, RTLD_LAZY);
+ // fprintf(stderr, "Loading GLU: %s\r\n", (const char*)DLName);
+ func = NULL;
+
+ if(LIBhandle) {
+ for(i=0; glu_fns[i].name != NULL; i++) {
+ if((func = dlsym(LIBhandle, glu_fns[i].name))) {
+ * (void **) (glu_fns[i].func) = func;
+ } else {
+ if(glu_fns[i].alt != NULL) {
+ if((func = dlsym(LIBhandle, glu_fns[i].alt))) {
+ * (void **) (glu_fns[i].func) = func;
+ } else {
+ * (void **) (glu_fns[i].func) = (void *) &gl_error;
+ // fprintf(stderr, "GLU Skipped %s\r\n", glu_fns[i].alt);
+ };
+ } else {
+ * (void **) (glu_fns[i].func) = (void *) &gl_error;
+ // fprintf(stderr, "GLU Skipped %s\r\n", glu_fns[i].name);
+ }
+ }
+ }
+ dlclose(LIBhandle);
+ // fprintf(stderr, "GLU library is loaded\r\n");
+ } else {
+ fprintf(stderr, "Could NOT load OpenGL GLU library: %s\r\n", DLName);
+ };
+
+ return 1;
+}
+
+void gl_error() {
+ // fprintf(stderr, "OpenGL Extension not available \r\n");
+ throw "undef_extension";
+}
+
+/* *******************************************************************************
+ * GLU Tesselation special
+ * ******************************************************************************/
+
+static GLUtesselator* tess;
+static GLdouble* tess_coords;
+static GLdouble* tess_alloc_vertex;
+static int* tess_vertices;
+
+void CALLBACK
+egl_ogla_vertex(GLdouble* coords)
+{
+ /* fprintf(stderr, "%d\r\n", (int) (coords - tess_coords) / 3); */
+
+ *tess_vertices++ = (int) (coords - tess_coords) / 3;
+}
+
+void CALLBACK
+egl_ogla_edge_flag(GLboolean flag)
+{
+}
+
+void CALLBACK
+egl_ogla_error(GLenum errorCode)
+{
+ const GLubyte *err;
+ err = gluErrorString(errorCode);
+ // wxString msg;
+ // msg.Printf(wxT("Tesselation error: %d: "), (int)errorCode);
+ // msg += wxString::FromAscii((char *) err);
+ // send_msg("error", &msg);
+ fprintf(stderr, "Tesselation error: %d\r\n", (int) errorCode);
+}
+
+void CALLBACK
+egl_ogla_combine(GLdouble coords[3],
+ void* vertex_data[4],
+ GLfloat w[4],
+ void **dataOut)
+{
+ GLdouble* vertex = tess_alloc_vertex;
+
+ tess_alloc_vertex += 3;
+
+#if 0
+ fprintf(stderr, "combine: ");
+ int i;
+ for (i = 0; i < 4; i++) {
+ if (w[i] > 0.0) {
+ fprintf(stderr, "%d(%g) ", (int) vertex_data[i], w[i]);
+ }
+ }
+ fprintf(stderr, "\r\n");
+ fprintf(stderr, "%g %g %g\r\n", vertex[0], vertex[1], vertex[2]);
+#endif
+
+ vertex[0] = coords[0];
+ vertex[1] = coords[1];
+ vertex[2] = coords[2];
+ *dataOut = vertex;
+}
+
+void init_tess()
+{
+ tess = gluNewTess();
+
+ gluTessCallback(tess, GLU_TESS_VERTEX, (GLUfuncptr) egl_ogla_vertex);
+ gluTessCallback(tess, GLU_TESS_EDGE_FLAG, (GLUfuncptr) egl_ogla_edge_flag);
+ gluTessCallback(tess, GLU_TESS_COMBINE, (GLUfuncptr) egl_ogla_combine);
+ gluTessCallback(tess, GLU_TESS_ERROR, (GLUfuncptr) egl_ogla_error);
+
+}
+
+void exit_tess()
+{
+ gluDeleteTess(tess);
+}
+
+int erl_tess_impl(char* buff, ErlDrvPort port, ErlDrvTermData caller)
+{
+ ErlDrvBinary* bin;
+ int i;
+ GLdouble* new_vertices;
+ int *vertices;
+ int num_vertices;
+ GLdouble *n;
+ int n_pos, AP, res;
+
+ num_vertices = * (int *) buff; buff += 8; /* Align */
+ n = (double *) buff; buff += 8*3;
+
+ bin = driver_alloc_binary(num_vertices*6*sizeof(GLdouble));
+ new_vertices = tess_coords = (double *) bin->orig_bytes;
+ memcpy(tess_coords,buff,num_vertices*3*sizeof(GLdouble));
+ tess_alloc_vertex = tess_coords + num_vertices*3;
+
+#if 0
+ fprintf(stderr, "n=%d\r\n", num_vertices);
+#endif
+ vertices = (int *) driver_alloc(sizeof(int) * 16*num_vertices);
+
+ tess_vertices = vertices;
+
+ gluTessNormal(tess, n[0], n[1], n[2]);
+ gluTessBeginPolygon(tess, 0);
+ gluTessBeginContour(tess);
+ for (i = 0; i < num_vertices; i++) {
+ gluTessVertex(tess, tess_coords+3*i, tess_coords+3*i);
+ }
+ gluTessEndContour(tess);
+ gluTessEndPolygon(tess);
+
+ n_pos = (tess_vertices - vertices);
+
+ AP = 0; ErlDrvTermData *rt;
+ rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData) * (13+n_pos*2));
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+
+ for(i=0; i < n_pos; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (int) vertices[i];
+ };
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = n_pos+1;
+
+ rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) bin;
+ rt[AP++] = (tess_alloc_vertex-new_vertices)*sizeof(GLdouble); rt[AP++] = 0;
+
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; // Return tuple {list, Bin}
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; // Result tuple
+
+ res = driver_send_term(port,caller,rt,AP);
+ /* fprintf(stderr, "List %d: %d %d %d \r\n", */
+ /* res, */
+ /* n_pos, */
+ /* (tess_alloc_vertex-new_vertices)*sizeof(GLdouble), */
+ /* num_vertices*6*sizeof(GLdouble)); */
+ driver_free_binary(bin);
+ driver_free(vertices);
+ driver_free(rt);
+ return 0;
+}
diff --git a/lib/wx/c_src/egl_impl.h b/lib/wx/c_src/egl_impl.h
new file mode 100644
index 0000000000..e93e4caefd
--- /dev/null
+++ b/lib/wx/c_src/egl_impl.h
@@ -0,0 +1,149 @@
+/*
+ * %CopyrightBegin%
+ *
+ * Copyright Ericsson AB 2010. All Rights Reserved.
+ *
+ * The contents of this file are subject to the Erlang Public License,
+ * Version 1.1, (the "License"); you may not use this file except in
+ * compliance with the License. You should have received a copy of the
+ * Erlang Public License along with this software. If not, it can be
+ * retrieved online at http://www.erlang.org/.
+ *
+ * Software distributed under the License is distributed on an "AS IS"
+ * basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
+ * the License for the specific language governing rights and limitations
+ * under the License.
+ *
+ * %CopyrightEnd%
+ */
+
+#include "erl_driver.h"
+
+/* Wrap everything from glext.h so we are not dependent on the user version of it */
+
+#ifndef _WIN32
+# include <dlfcn.h>
+#endif
+
+#ifdef _WIN32
+#include <windows.h>
+#include <gl/gl.h>
+#include <gl/glu.h>
+#elif defined(HAVE_GL_GL_H)
+#include <GL/gl.h>
+# include <GL/glu.h>
+#elif defined(HAVE_OPENGL_GL_H)
+#include <OpenGL/gl.h>
+#include <OpenGL/glu.h>
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY
+#endif
+
+#ifndef CALLBACK
+# define CALLBACK
+#endif
+
+#ifdef _WIN32
+# ifndef _GLUfuncptr
+// Visual studio CPP ++ compiler
+# define _GLUfuncptr void (_stdcall *)()
+# endif
+#endif
+
+#ifdef _GLUfuncptr
+# define GLUfuncptr _GLUfuncptr
+#elif defined(TESS_CB_TIGER_STYLE)
+# define GLUfuncptr GLvoid (*)(...)
+#else
+# define GLUfuncptr GLvoid (*)()
+#endif
+
+/* Some new GL types (eliminates the need for glext.h) */
+
+#ifndef HAVE_GLINTPTR
+#ifndef HAVE_GLINTPTRARB
+# include <stddef.h>
+/* GL types for handling large vertex buffer objects */
+typedef ptrdiff_t GLintptrARB;
+typedef ptrdiff_t GLsizeiptrARB;
+#endif /* HAVE_GLINTPTRARB */
+typedef GLintptrARB GLintptr;
+typedef GLsizeiptrARB GLsizeiptr;
+#endif /* HAVE_GLINTPTR */
+
+#ifndef HAVE_GLCHAR
+# ifndef HAVE_GLCHARARB
+/* GL types for handling shader object handles and characters */
+typedef char GLcharARB; /* native character */
+typedef unsigned int GLhandleARB; /* shader object handle */
+#endif /* HAVE_GLCHARARB */
+typedef GLcharARB GLchar;
+#endif
+
+#ifndef HAVE_GLHALFARB
+/* GL types for "half" precision (s10e5) float data in host memory */
+typedef unsigned short GLhalfARB;
+#endif
+
+/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
+/* (as used in the GLX_OML_sync_control extension). */
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#include <inttypes.h>
+#elif defined(__sun__)
+#include <inttypes.h>
+#if defined(__STDC__)
+#if defined(__arch64__)
+typedef long int int64_t;
+typedef unsigned long int uint64_t;
+#else
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#endif /* __arch64__ */
+#endif /* __STDC__ */
+#elif defined( __VMS )
+#include <inttypes.h>
+#elif defined(__SCO__) || defined(__USLC__)
+#include <stdint.h>
+#elif defined(__UNIXOS2__) || defined(__SOL64__)
+typedef long int int32_t;
+typedef long long int int64_t;
+typedef unsigned long long int uint64_t;
+#elif defined(WIN32) && defined(_MSC_VER)
+typedef long int int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#elif defined(WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#else
+#include <inttypes.h> /* Fallback option */
+#endif
+
+#ifndef HAVE_GLINT64EXT
+typedef int64_t GLint64EXT;
+typedef uint64_t GLuint64EXT;
+#endif
+
+#ifndef GL_ARB_sync
+typedef int64_t GLint64;
+typedef uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+#endif
+
+/* External Api */
+
+#ifdef _WIN32
+extern "C" __declspec(dllexport) int egl_init_opengl(void *);
+extern "C" __declspec(dllexport) void egl_dispatch(int, char *, ErlDrvPort, ErlDrvTermData, char **, int *);
+#else
+extern "C" int egl_init_opengl(void *);
+extern "C" void egl_dispatch(int, char *, ErlDrvPort, ErlDrvTermData, char **, int *);
+#endif
+
+/* internal */
+int erl_tess_impl(char* buff, ErlDrvPort port, ErlDrvTermData caller);
+void gl_error();
+extern int gl_error_op;
+extern ErlDrvTermData gl_active;
+
diff --git a/lib/wx/c_src/gen/gl_fdefs.h b/lib/wx/c_src/gen/gl_fdefs.h
index 2096f7a413..a45896d30d 100644
--- a/lib/wx/c_src/gen/gl_fdefs.h
+++ b/lib/wx/c_src/gen/gl_fdefs.h
@@ -24,6 +24,13 @@
# define WXE_EXTERN extern
#endif
+typedef struct {
+ const char * name;
+ const char * alt;
+ void * func;
+} gl_fns_t;
+
+#define GLE_GL_FUNC_START 5037
typedef void (APIENTRY * WXEGLACCUM)(GLenum,GLfloat);
WXE_EXTERN WXEGLACCUM weglAccum;
typedef void (APIENTRY * WXEGLALPHAFUNC)(GLenum,GLclampf);
@@ -684,7 +691,7 @@ typedef void (APIENTRY * WXEGLMULTTRANSPOSEMATRIXD)(const GLdouble *);
WXE_EXTERN WXEGLMULTTRANSPOSEMATRIXD weglMultTransposeMatrixd;
typedef void (APIENTRY * WXEGLBLENDFUNCSEPARATE)(GLenum,GLenum,GLenum,GLenum);
WXE_EXTERN WXEGLBLENDFUNCSEPARATE weglBlendFuncSeparate;
-typedef void (APIENTRY * WXEGLMULTIDRAWARRAYS)(GLenum,GLint *,GLsizei *,GLsizei);
+typedef void (APIENTRY * WXEGLMULTIDRAWARRAYS)(GLenum,const GLint *,const GLsizei *,GLsizei);
WXE_EXTERN WXEGLMULTIDRAWARRAYS weglMultiDrawArrays;
typedef void (APIENTRY * WXEGLPOINTPARAMETERF)(GLenum,GLfloat);
WXE_EXTERN WXEGLPOINTPARAMETERF weglPointParameterf;
@@ -972,6 +979,30 @@ typedef void (APIENTRY * WXEGLGETVERTEXATTRIBIIV)(GLuint,GLenum,GLint *);
WXE_EXTERN WXEGLGETVERTEXATTRIBIIV weglGetVertexAttribIiv;
typedef void (APIENTRY * WXEGLGETVERTEXATTRIBIUIV)(GLuint,GLenum,GLuint *);
WXE_EXTERN WXEGLGETVERTEXATTRIBIUIV weglGetVertexAttribIuiv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI1IV)(GLuint,const GLint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI1IV weglVertexAttribI1iv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI2IV)(GLuint,const GLint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI2IV weglVertexAttribI2iv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI3IV)(GLuint,const GLint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI3IV weglVertexAttribI3iv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4IV)(GLuint,const GLint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4IV weglVertexAttribI4iv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI1UIV)(GLuint,const GLuint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI1UIV weglVertexAttribI1uiv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI2UIV)(GLuint,const GLuint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI2UIV weglVertexAttribI2uiv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI3UIV)(GLuint,const GLuint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI3UIV weglVertexAttribI3uiv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UIV)(GLuint,const GLuint *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4UIV weglVertexAttribI4uiv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4BV)(GLuint,const GLbyte *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4BV weglVertexAttribI4bv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4SV)(GLuint,const GLshort *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4SV weglVertexAttribI4sv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UBV)(GLuint,const GLubyte *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4UBV weglVertexAttribI4ubv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBI4USV)(GLuint,const GLushort *);
+WXE_EXTERN WXEGLVERTEXATTRIBI4USV weglVertexAttribI4usv;
typedef void (APIENTRY * WXEGLGETUNIFORMUIV)(GLuint,GLint,GLuint *);
WXE_EXTERN WXEGLGETUNIFORMUIV weglGetUniformuiv;
typedef void (APIENTRY * WXEGLBINDFRAGDATALOCATION)(GLuint,GLuint,const GLchar *);
@@ -1012,30 +1043,6 @@ typedef void (APIENTRY * WXEGLCLEARBUFFERFI)(GLenum,GLint,GLfloat,GLint);
WXE_EXTERN WXEGLCLEARBUFFERFI weglClearBufferfi;
typedef const GLubyte * (APIENTRY * WXEGLGETSTRINGI)(GLenum,GLuint);
WXE_EXTERN WXEGLGETSTRINGI weglGetStringi;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI1IV)(GLuint,const GLint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI1IV weglVertexAttribI1iv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI2IV)(GLuint,const GLint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI2IV weglVertexAttribI2iv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI3IV)(GLuint,const GLint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI3IV weglVertexAttribI3iv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4IV)(GLuint,const GLint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4IV weglVertexAttribI4iv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI1UIV)(GLuint,const GLuint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI1UIV weglVertexAttribI1uiv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI2UIV)(GLuint,const GLuint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI2UIV weglVertexAttribI2uiv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI3UIV)(GLuint,const GLuint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI3UIV weglVertexAttribI3uiv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UIV)(GLuint,const GLuint *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4UIV weglVertexAttribI4uiv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4BV)(GLuint,const GLbyte *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4BV weglVertexAttribI4bv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4SV)(GLuint,const GLshort *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4SV weglVertexAttribI4sv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4UBV)(GLuint,const GLubyte *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4UBV weglVertexAttribI4ubv;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBI4USV)(GLuint,const GLushort *);
-WXE_EXTERN WXEGLVERTEXATTRIBI4USV weglVertexAttribI4usv;
typedef void (APIENTRY * WXEGLDRAWARRAYSINSTANCED)(GLenum,GLint,GLsizei,GLsizei);
WXE_EXTERN WXEGLDRAWARRAYSINSTANCED weglDrawArraysInstanced;
typedef void (APIENTRY * WXEGLDRAWELEMENTSINSTANCED)(GLenum,GLsizei,GLenum,const GLvoid *,GLsizei);
@@ -1044,6 +1051,24 @@ typedef void (APIENTRY * WXEGLTEXBUFFER)(GLenum,GLenum,GLuint);
WXE_EXTERN WXEGLTEXBUFFER weglTexBuffer;
typedef void (APIENTRY * WXEGLPRIMITIVERESTARTINDEX)(GLuint);
WXE_EXTERN WXEGLPRIMITIVERESTARTINDEX weglPrimitiveRestartIndex;
+typedef void (APIENTRY * WXEGLGETINTEGER64I_V)(GLenum,GLuint,GLint64 *);
+WXE_EXTERN WXEGLGETINTEGER64I_V weglGetInteger64i_v;
+typedef void (APIENTRY * WXEGLGETBUFFERPARAMETERI64V)(GLenum,GLenum,GLint64 *);
+WXE_EXTERN WXEGLGETBUFFERPARAMETERI64V weglGetBufferParameteri64v;
+typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTURE)(GLenum,GLenum,GLuint,GLint);
+WXE_EXTERN WXEGLFRAMEBUFFERTEXTURE weglFramebufferTexture;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBDIVISOR)(GLuint,GLuint);
+WXE_EXTERN WXEGLVERTEXATTRIBDIVISOR weglVertexAttribDivisor;
+typedef void (APIENTRY * WXEGLMINSAMPLESHADING)(GLclampf);
+WXE_EXTERN WXEGLMINSAMPLESHADING weglMinSampleShading;
+typedef void (APIENTRY * WXEGLBLENDEQUATIONI)(GLuint,GLenum);
+WXE_EXTERN WXEGLBLENDEQUATIONI weglBlendEquationi;
+typedef void (APIENTRY * WXEGLBLENDEQUATIONSEPARATEI)(GLuint,GLenum,GLenum);
+WXE_EXTERN WXEGLBLENDEQUATIONSEPARATEI weglBlendEquationSeparatei;
+typedef void (APIENTRY * WXEGLBLENDFUNCI)(GLuint,GLenum,GLenum);
+WXE_EXTERN WXEGLBLENDFUNCI weglBlendFunci;
+typedef void (APIENTRY * WXEGLBLENDFUNCSEPARATEI)(GLuint,GLenum,GLenum,GLenum,GLenum);
+WXE_EXTERN WXEGLBLENDFUNCSEPARATEI weglBlendFuncSeparatei;
typedef void (APIENTRY * WXEGLLOADTRANSPOSEMATRIXFARB)(const GLfloat *);
WXE_EXTERN WXEGLLOADTRANSPOSEMATRIXFARB weglLoadTransposeMatrixfARB;
typedef void (APIENTRY * WXEGLLOADTRANSPOSEMATRIXDARB)(const GLdouble *);
@@ -1112,6 +1137,8 @@ typedef void (APIENTRY * WXEGLGETPROGRAMLOCALPARAMETERFVARB)(GLenum,GLuint,GLflo
WXE_EXTERN WXEGLGETPROGRAMLOCALPARAMETERFVARB weglGetProgramLocalParameterfvARB;
typedef void (APIENTRY * WXEGLGETPROGRAMSTRINGARB)(GLenum,GLenum,GLvoid *);
WXE_EXTERN WXEGLGETPROGRAMSTRINGARB weglGetProgramStringARB;
+typedef void (APIENTRY * WXEGLGETBUFFERPARAMETERIVARB)(GLenum,GLenum,GLint *);
+WXE_EXTERN WXEGLGETBUFFERPARAMETERIVARB weglGetBufferParameterivARB;
typedef void (APIENTRY * WXEGLDELETEOBJECTARB)(GLhandleARB);
WXE_EXTERN WXEGLDELETEOBJECTARB weglDeleteObjectARB;
typedef GLhandleARB (APIENTRY * WXEGLGETHANDLEARB)(GLenum);
@@ -1198,14 +1225,8 @@ typedef void (APIENTRY * WXEGLRENDERBUFFERSTORAGEMULTISAMPLE)(GLenum,GLsizei,GLe
WXE_EXTERN WXEGLRENDERBUFFERSTORAGEMULTISAMPLE weglRenderbufferStorageMultisample;
typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTURELAYER)(GLenum,GLenum,GLuint,GLint,GLint);
WXE_EXTERN WXEGLFRAMEBUFFERTEXTURELAYER weglFramebufferTextureLayer;
-typedef void (APIENTRY * WXEGLPROGRAMPARAMETERIARB)(GLuint,GLenum,GLint);
-WXE_EXTERN WXEGLPROGRAMPARAMETERIARB weglProgramParameteriARB;
-typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTUREARB)(GLenum,GLenum,GLuint,GLint);
-WXE_EXTERN WXEGLFRAMEBUFFERTEXTUREARB weglFramebufferTextureARB;
typedef void (APIENTRY * WXEGLFRAMEBUFFERTEXTUREFACEARB)(GLenum,GLenum,GLuint,GLint,GLenum);
WXE_EXTERN WXEGLFRAMEBUFFERTEXTUREFACEARB weglFramebufferTextureFaceARB;
-typedef void (APIENTRY * WXEGLVERTEXATTRIBDIVISORARB)(GLuint,GLuint);
-WXE_EXTERN WXEGLVERTEXATTRIBDIVISORARB weglVertexAttribDivisorARB;
typedef void (APIENTRY * WXEGLFLUSHMAPPEDBUFFERRANGE)(GLenum,GLintptr,GLsizeiptr);
WXE_EXTERN WXEGLFLUSHMAPPEDBUFFERRANGE weglFlushMappedBufferRange;
typedef void (APIENTRY * WXEGLBINDVERTEXARRAY)(GLuint);
@@ -1232,6 +1253,342 @@ typedef void (APIENTRY * WXEGLUNIFORMBLOCKBINDING)(GLuint,GLuint,GLuint);
WXE_EXTERN WXEGLUNIFORMBLOCKBINDING weglUniformBlockBinding;
typedef void (APIENTRY * WXEGLCOPYBUFFERSUBDATA)(GLenum,GLenum,GLintptr,GLintptr,GLsizeiptr);
WXE_EXTERN WXEGLCOPYBUFFERSUBDATA weglCopyBufferSubData;
+typedef void (APIENTRY * WXEGLDRAWELEMENTSBASEVERTEX)(GLenum,GLsizei,GLenum,const GLvoid *,GLint);
+WXE_EXTERN WXEGLDRAWELEMENTSBASEVERTEX weglDrawElementsBaseVertex;
+typedef void (APIENTRY * WXEGLDRAWRANGEELEMENTSBASEVERTEX)(GLenum,GLuint,GLuint,GLsizei,GLenum,const GLvoid *,GLint);
+WXE_EXTERN WXEGLDRAWRANGEELEMENTSBASEVERTEX weglDrawRangeElementsBaseVertex;
+typedef void (APIENTRY * WXEGLDRAWELEMENTSINSTANCEDBASEVERTEX)(GLenum,GLsizei,GLenum,const GLvoid *,GLsizei,GLint);
+WXE_EXTERN WXEGLDRAWELEMENTSINSTANCEDBASEVERTEX weglDrawElementsInstancedBaseVertex;
+typedef void (APIENTRY * WXEGLPROVOKINGVERTEX)(GLenum);
+WXE_EXTERN WXEGLPROVOKINGVERTEX weglProvokingVertex;
+typedef GLsync (APIENTRY * WXEGLFENCESYNC)(GLenum,GLbitfield);
+WXE_EXTERN WXEGLFENCESYNC weglFenceSync;
+typedef GLboolean (APIENTRY * WXEGLISSYNC)(GLsync);
+WXE_EXTERN WXEGLISSYNC weglIsSync;
+typedef void (APIENTRY * WXEGLDELETESYNC)(GLsync);
+WXE_EXTERN WXEGLDELETESYNC weglDeleteSync;
+typedef GLenum (APIENTRY * WXEGLCLIENTWAITSYNC)(GLsync,GLbitfield,GLuint64);
+WXE_EXTERN WXEGLCLIENTWAITSYNC weglClientWaitSync;
+typedef void (APIENTRY * WXEGLWAITSYNC)(GLsync,GLbitfield,GLuint64);
+WXE_EXTERN WXEGLWAITSYNC weglWaitSync;
+typedef void (APIENTRY * WXEGLGETINTEGER64V)(GLenum,GLint64 *);
+WXE_EXTERN WXEGLGETINTEGER64V weglGetInteger64v;
+typedef void (APIENTRY * WXEGLGETSYNCIV)(GLsync,GLenum,GLsizei,GLsizei *,GLint *);
+WXE_EXTERN WXEGLGETSYNCIV weglGetSynciv;
+typedef void (APIENTRY * WXEGLTEXIMAGE2DMULTISAMPLE)(GLenum,GLsizei,GLint,GLsizei,GLsizei,GLboolean);
+WXE_EXTERN WXEGLTEXIMAGE2DMULTISAMPLE weglTexImage2DMultisample;
+typedef void (APIENTRY * WXEGLTEXIMAGE3DMULTISAMPLE)(GLenum,GLsizei,GLint,GLsizei,GLsizei,GLsizei,GLboolean);
+WXE_EXTERN WXEGLTEXIMAGE3DMULTISAMPLE weglTexImage3DMultisample;
+typedef void (APIENTRY * WXEGLGETMULTISAMPLEFV)(GLenum,GLuint,GLfloat *);
+WXE_EXTERN WXEGLGETMULTISAMPLEFV weglGetMultisamplefv;
+typedef void (APIENTRY * WXEGLSAMPLEMASKI)(GLuint,GLbitfield);
+WXE_EXTERN WXEGLSAMPLEMASKI weglSampleMaski;
+typedef void (APIENTRY * WXEGLNAMEDSTRINGARB)(GLenum,GLint,const GLchar *,GLint,const GLchar *);
+WXE_EXTERN WXEGLNAMEDSTRINGARB weglNamedStringARB;
+typedef void (APIENTRY * WXEGLDELETENAMEDSTRINGARB)(GLint,const GLchar *);
+WXE_EXTERN WXEGLDELETENAMEDSTRINGARB weglDeleteNamedStringARB;
+typedef void (APIENTRY * WXEGLCOMPILESHADERINCLUDEARB)(GLuint,GLsizei,const GLchar **,const GLint *);
+WXE_EXTERN WXEGLCOMPILESHADERINCLUDEARB weglCompileShaderIncludeARB;
+typedef GLboolean (APIENTRY * WXEGLISNAMEDSTRINGARB)(GLint,const GLchar *);
+WXE_EXTERN WXEGLISNAMEDSTRINGARB weglIsNamedStringARB;
+typedef void (APIENTRY * WXEGLGETNAMEDSTRINGARB)(GLint,const GLchar *,GLsizei,GLint *,GLchar *);
+WXE_EXTERN WXEGLGETNAMEDSTRINGARB weglGetNamedStringARB;
+typedef void (APIENTRY * WXEGLGETNAMEDSTRINGIVARB)(GLint,const GLchar *,GLenum,GLint *);
+WXE_EXTERN WXEGLGETNAMEDSTRINGIVARB weglGetNamedStringivARB;
+typedef void (APIENTRY * WXEGLBINDFRAGDATALOCATIONINDEXED)(GLuint,GLuint,GLuint,const GLchar *);
+WXE_EXTERN WXEGLBINDFRAGDATALOCATIONINDEXED weglBindFragDataLocationIndexed;
+typedef GLint (APIENTRY * WXEGLGETFRAGDATAINDEX)(GLuint,const GLchar *);
+WXE_EXTERN WXEGLGETFRAGDATAINDEX weglGetFragDataIndex;
+typedef void (APIENTRY * WXEGLGENSAMPLERS)(GLsizei,GLuint *);
+WXE_EXTERN WXEGLGENSAMPLERS weglGenSamplers;
+typedef void (APIENTRY * WXEGLDELETESAMPLERS)(GLsizei,const GLuint *);
+WXE_EXTERN WXEGLDELETESAMPLERS weglDeleteSamplers;
+typedef GLboolean (APIENTRY * WXEGLISSAMPLER)(GLuint);
+WXE_EXTERN WXEGLISSAMPLER weglIsSampler;
+typedef void (APIENTRY * WXEGLBINDSAMPLER)(GLuint,GLuint);
+WXE_EXTERN WXEGLBINDSAMPLER weglBindSampler;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERI)(GLuint,GLenum,GLint);
+WXE_EXTERN WXEGLSAMPLERPARAMETERI weglSamplerParameteri;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERIV)(GLuint,GLenum,const GLint *);
+WXE_EXTERN WXEGLSAMPLERPARAMETERIV weglSamplerParameteriv;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERF)(GLuint,GLenum,GLfloat);
+WXE_EXTERN WXEGLSAMPLERPARAMETERF weglSamplerParameterf;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERFV)(GLuint,GLenum,const GLfloat *);
+WXE_EXTERN WXEGLSAMPLERPARAMETERFV weglSamplerParameterfv;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERIIV)(GLuint,GLenum,const GLint *);
+WXE_EXTERN WXEGLSAMPLERPARAMETERIIV weglSamplerParameterIiv;
+typedef void (APIENTRY * WXEGLSAMPLERPARAMETERIUIV)(GLuint,GLenum,const GLuint *);
+WXE_EXTERN WXEGLSAMPLERPARAMETERIUIV weglSamplerParameterIuiv;
+typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERIV)(GLuint,GLenum,GLint *);
+WXE_EXTERN WXEGLGETSAMPLERPARAMETERIV weglGetSamplerParameteriv;
+typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERIIV)(GLuint,GLenum,GLint *);
+WXE_EXTERN WXEGLGETSAMPLERPARAMETERIIV weglGetSamplerParameterIiv;
+typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERFV)(GLuint,GLenum,GLfloat *);
+WXE_EXTERN WXEGLGETSAMPLERPARAMETERFV weglGetSamplerParameterfv;
+typedef void (APIENTRY * WXEGLGETSAMPLERPARAMETERIUIV)(GLuint,GLenum,GLuint *);
+WXE_EXTERN WXEGLGETSAMPLERPARAMETERIUIV weglGetSamplerParameterIuiv;
+typedef void (APIENTRY * WXEGLQUERYCOUNTER)(GLuint,GLenum);
+WXE_EXTERN WXEGLQUERYCOUNTER weglQueryCounter;
+typedef void (APIENTRY * WXEGLGETQUERYOBJECTI64V)(GLuint,GLenum,GLint64 *);
+WXE_EXTERN WXEGLGETQUERYOBJECTI64V weglGetQueryObjecti64v;
+typedef void (APIENTRY * WXEGLGETQUERYOBJECTUI64V)(GLuint,GLenum,GLuint64 *);
+WXE_EXTERN WXEGLGETQUERYOBJECTUI64V weglGetQueryObjectui64v;
+typedef void (APIENTRY * WXEGLDRAWARRAYSINDIRECT)(GLenum,const GLvoid *);
+WXE_EXTERN WXEGLDRAWARRAYSINDIRECT weglDrawArraysIndirect;
+typedef void (APIENTRY * WXEGLDRAWELEMENTSINDIRECT)(GLenum,GLenum,const GLvoid *);
+WXE_EXTERN WXEGLDRAWELEMENTSINDIRECT weglDrawElementsIndirect;
+typedef void (APIENTRY * WXEGLUNIFORM1D)(GLint,GLdouble);
+WXE_EXTERN WXEGLUNIFORM1D weglUniform1d;
+typedef void (APIENTRY * WXEGLUNIFORM2D)(GLint,GLdouble,GLdouble);
+WXE_EXTERN WXEGLUNIFORM2D weglUniform2d;
+typedef void (APIENTRY * WXEGLUNIFORM3D)(GLint,GLdouble,GLdouble,GLdouble);
+WXE_EXTERN WXEGLUNIFORM3D weglUniform3d;
+typedef void (APIENTRY * WXEGLUNIFORM4D)(GLint,GLdouble,GLdouble,GLdouble,GLdouble);
+WXE_EXTERN WXEGLUNIFORM4D weglUniform4d;
+typedef void (APIENTRY * WXEGLUNIFORM1DV)(GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORM1DV weglUniform1dv;
+typedef void (APIENTRY * WXEGLUNIFORM2DV)(GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORM2DV weglUniform2dv;
+typedef void (APIENTRY * WXEGLUNIFORM3DV)(GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORM3DV weglUniform3dv;
+typedef void (APIENTRY * WXEGLUNIFORM4DV)(GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORM4DV weglUniform4dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX2DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX2DV weglUniformMatrix2dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX3DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX3DV weglUniformMatrix3dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX4DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX4DV weglUniformMatrix4dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX2X3DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX2X3DV weglUniformMatrix2x3dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX2X4DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX2X4DV weglUniformMatrix2x4dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX3X2DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX3X2DV weglUniformMatrix3x2dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX3X4DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX3X4DV weglUniformMatrix3x4dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX4X2DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX4X2DV weglUniformMatrix4x2dv;
+typedef void (APIENTRY * WXEGLUNIFORMMATRIX4X3DV)(GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLUNIFORMMATRIX4X3DV weglUniformMatrix4x3dv;
+typedef void (APIENTRY * WXEGLGETUNIFORMDV)(GLuint,GLint,GLdouble *);
+WXE_EXTERN WXEGLGETUNIFORMDV weglGetUniformdv;
+typedef GLint (APIENTRY * WXEGLGETSUBROUTINEUNIFORMLOCATION)(GLuint,GLenum,const GLchar *);
+WXE_EXTERN WXEGLGETSUBROUTINEUNIFORMLOCATION weglGetSubroutineUniformLocation;
+typedef GLuint (APIENTRY * WXEGLGETSUBROUTINEINDEX)(GLuint,GLenum,const GLchar *);
+WXE_EXTERN WXEGLGETSUBROUTINEINDEX weglGetSubroutineIndex;
+typedef void (APIENTRY * WXEGLGETACTIVESUBROUTINEUNIFORMNAME)(GLuint,GLenum,GLuint,GLsizei,GLsizei *,GLchar *);
+WXE_EXTERN WXEGLGETACTIVESUBROUTINEUNIFORMNAME weglGetActiveSubroutineUniformName;
+typedef void (APIENTRY * WXEGLGETACTIVESUBROUTINENAME)(GLuint,GLenum,GLuint,GLsizei,GLsizei *,GLchar *);
+WXE_EXTERN WXEGLGETACTIVESUBROUTINENAME weglGetActiveSubroutineName;
+typedef void (APIENTRY * WXEGLUNIFORMSUBROUTINESUIV)(GLenum,GLsizei,const GLuint *);
+WXE_EXTERN WXEGLUNIFORMSUBROUTINESUIV weglUniformSubroutinesuiv;
+typedef void (APIENTRY * WXEGLGETUNIFORMSUBROUTINEUIV)(GLenum,GLint,GLuint *);
+WXE_EXTERN WXEGLGETUNIFORMSUBROUTINEUIV weglGetUniformSubroutineuiv;
+typedef void (APIENTRY * WXEGLGETPROGRAMSTAGEIV)(GLuint,GLenum,GLenum,GLint *);
+WXE_EXTERN WXEGLGETPROGRAMSTAGEIV weglGetProgramStageiv;
+typedef void (APIENTRY * WXEGLPATCHPARAMETERI)(GLenum,GLint);
+WXE_EXTERN WXEGLPATCHPARAMETERI weglPatchParameteri;
+typedef void (APIENTRY * WXEGLPATCHPARAMETERFV)(GLenum,const GLfloat *);
+WXE_EXTERN WXEGLPATCHPARAMETERFV weglPatchParameterfv;
+typedef void (APIENTRY * WXEGLBINDTRANSFORMFEEDBACK)(GLenum,GLuint);
+WXE_EXTERN WXEGLBINDTRANSFORMFEEDBACK weglBindTransformFeedback;
+typedef void (APIENTRY * WXEGLDELETETRANSFORMFEEDBACKS)(GLsizei,const GLuint *);
+WXE_EXTERN WXEGLDELETETRANSFORMFEEDBACKS weglDeleteTransformFeedbacks;
+typedef void (APIENTRY * WXEGLGENTRANSFORMFEEDBACKS)(GLsizei,GLuint *);
+WXE_EXTERN WXEGLGENTRANSFORMFEEDBACKS weglGenTransformFeedbacks;
+typedef GLboolean (APIENTRY * WXEGLISTRANSFORMFEEDBACK)(GLuint);
+WXE_EXTERN WXEGLISTRANSFORMFEEDBACK weglIsTransformFeedback;
+typedef void (APIENTRY * WXEGLPAUSETRANSFORMFEEDBACK)();
+WXE_EXTERN WXEGLPAUSETRANSFORMFEEDBACK weglPauseTransformFeedback;
+typedef void (APIENTRY * WXEGLRESUMETRANSFORMFEEDBACK)();
+WXE_EXTERN WXEGLRESUMETRANSFORMFEEDBACK weglResumeTransformFeedback;
+typedef void (APIENTRY * WXEGLDRAWTRANSFORMFEEDBACK)(GLenum,GLuint);
+WXE_EXTERN WXEGLDRAWTRANSFORMFEEDBACK weglDrawTransformFeedback;
+typedef void (APIENTRY * WXEGLDRAWTRANSFORMFEEDBACKSTREAM)(GLenum,GLuint,GLuint);
+WXE_EXTERN WXEGLDRAWTRANSFORMFEEDBACKSTREAM weglDrawTransformFeedbackStream;
+typedef void (APIENTRY * WXEGLBEGINQUERYINDEXED)(GLenum,GLuint,GLuint);
+WXE_EXTERN WXEGLBEGINQUERYINDEXED weglBeginQueryIndexed;
+typedef void (APIENTRY * WXEGLENDQUERYINDEXED)(GLenum,GLuint);
+WXE_EXTERN WXEGLENDQUERYINDEXED weglEndQueryIndexed;
+typedef void (APIENTRY * WXEGLGETQUERYINDEXEDIV)(GLenum,GLuint,GLenum,GLint *);
+WXE_EXTERN WXEGLGETQUERYINDEXEDIV weglGetQueryIndexediv;
+typedef void (APIENTRY * WXEGLRELEASESHADERCOMPILER)();
+WXE_EXTERN WXEGLRELEASESHADERCOMPILER weglReleaseShaderCompiler;
+typedef void (APIENTRY * WXEGLSHADERBINARY)(GLsizei,const GLuint *,GLenum,const GLvoid *,GLsizei);
+WXE_EXTERN WXEGLSHADERBINARY weglShaderBinary;
+typedef void (APIENTRY * WXEGLGETSHADERPRECISIONFORMAT)(GLenum,GLenum,GLint *,GLint *);
+WXE_EXTERN WXEGLGETSHADERPRECISIONFORMAT weglGetShaderPrecisionFormat;
+typedef void (APIENTRY * WXEGLDEPTHRANGEF)(GLclampf,GLclampf);
+WXE_EXTERN WXEGLDEPTHRANGEF weglDepthRangef;
+typedef void (APIENTRY * WXEGLCLEARDEPTHF)(GLclampf);
+WXE_EXTERN WXEGLCLEARDEPTHF weglClearDepthf;
+typedef void (APIENTRY * WXEGLGETPROGRAMBINARY)(GLuint,GLsizei,GLsizei *,GLenum *,GLvoid *);
+WXE_EXTERN WXEGLGETPROGRAMBINARY weglGetProgramBinary;
+typedef void (APIENTRY * WXEGLPROGRAMBINARY)(GLuint,GLenum,const GLvoid *,GLsizei);
+WXE_EXTERN WXEGLPROGRAMBINARY weglProgramBinary;
+typedef void (APIENTRY * WXEGLPROGRAMPARAMETERI)(GLuint,GLenum,GLint);
+WXE_EXTERN WXEGLPROGRAMPARAMETERI weglProgramParameteri;
+typedef void (APIENTRY * WXEGLUSEPROGRAMSTAGES)(GLuint,GLbitfield,GLuint);
+WXE_EXTERN WXEGLUSEPROGRAMSTAGES weglUseProgramStages;
+typedef void (APIENTRY * WXEGLACTIVESHADERPROGRAM)(GLuint,GLuint);
+WXE_EXTERN WXEGLACTIVESHADERPROGRAM weglActiveShaderProgram;
+typedef GLuint (APIENTRY * WXEGLCREATESHADERPROGRAMV)(GLenum,GLsizei,const GLchar **);
+WXE_EXTERN WXEGLCREATESHADERPROGRAMV weglCreateShaderProgramv;
+typedef void (APIENTRY * WXEGLBINDPROGRAMPIPELINE)(GLuint);
+WXE_EXTERN WXEGLBINDPROGRAMPIPELINE weglBindProgramPipeline;
+typedef void (APIENTRY * WXEGLDELETEPROGRAMPIPELINES)(GLsizei,const GLuint *);
+WXE_EXTERN WXEGLDELETEPROGRAMPIPELINES weglDeleteProgramPipelines;
+typedef void (APIENTRY * WXEGLGENPROGRAMPIPELINES)(GLsizei,GLuint *);
+WXE_EXTERN WXEGLGENPROGRAMPIPELINES weglGenProgramPipelines;
+typedef GLboolean (APIENTRY * WXEGLISPROGRAMPIPELINE)(GLuint);
+WXE_EXTERN WXEGLISPROGRAMPIPELINE weglIsProgramPipeline;
+typedef void (APIENTRY * WXEGLGETPROGRAMPIPELINEIV)(GLuint,GLenum,GLint *);
+WXE_EXTERN WXEGLGETPROGRAMPIPELINEIV weglGetProgramPipelineiv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1I)(GLuint,GLint,GLint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1I weglProgramUniform1i;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1IV)(GLuint,GLint,GLsizei,const GLint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1IV weglProgramUniform1iv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1F)(GLuint,GLint,GLfloat);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1F weglProgramUniform1f;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1FV)(GLuint,GLint,GLsizei,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1FV weglProgramUniform1fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1D)(GLuint,GLint,GLdouble);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1D weglProgramUniform1d;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1DV)(GLuint,GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1DV weglProgramUniform1dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1UI)(GLuint,GLint,GLuint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1UI weglProgramUniform1ui;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM1UIV)(GLuint,GLint,GLsizei,const GLuint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM1UIV weglProgramUniform1uiv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2I)(GLuint,GLint,GLint,GLint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2I weglProgramUniform2i;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2IV)(GLuint,GLint,GLsizei,const GLint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2IV weglProgramUniform2iv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2F)(GLuint,GLint,GLfloat,GLfloat);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2F weglProgramUniform2f;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2FV)(GLuint,GLint,GLsizei,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2FV weglProgramUniform2fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2D)(GLuint,GLint,GLdouble,GLdouble);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2D weglProgramUniform2d;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2DV)(GLuint,GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2DV weglProgramUniform2dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2UI)(GLuint,GLint,GLuint,GLuint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2UI weglProgramUniform2ui;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM2UIV)(GLuint,GLint,GLsizei,const GLuint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM2UIV weglProgramUniform2uiv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3I)(GLuint,GLint,GLint,GLint,GLint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3I weglProgramUniform3i;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3IV)(GLuint,GLint,GLsizei,const GLint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3IV weglProgramUniform3iv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3F)(GLuint,GLint,GLfloat,GLfloat,GLfloat);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3F weglProgramUniform3f;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3FV)(GLuint,GLint,GLsizei,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3FV weglProgramUniform3fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3D)(GLuint,GLint,GLdouble,GLdouble,GLdouble);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3D weglProgramUniform3d;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3DV)(GLuint,GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3DV weglProgramUniform3dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3UI)(GLuint,GLint,GLuint,GLuint,GLuint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3UI weglProgramUniform3ui;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM3UIV)(GLuint,GLint,GLsizei,const GLuint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM3UIV weglProgramUniform3uiv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4I)(GLuint,GLint,GLint,GLint,GLint,GLint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4I weglProgramUniform4i;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4IV)(GLuint,GLint,GLsizei,const GLint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4IV weglProgramUniform4iv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4F)(GLuint,GLint,GLfloat,GLfloat,GLfloat,GLfloat);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4F weglProgramUniform4f;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4FV)(GLuint,GLint,GLsizei,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4FV weglProgramUniform4fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4D)(GLuint,GLint,GLdouble,GLdouble,GLdouble,GLdouble);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4D weglProgramUniform4d;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4DV)(GLuint,GLint,GLsizei,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4DV weglProgramUniform4dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4UI)(GLuint,GLint,GLuint,GLuint,GLuint,GLuint);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4UI weglProgramUniform4ui;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORM4UIV)(GLuint,GLint,GLsizei,const GLuint *);
+WXE_EXTERN WXEGLPROGRAMUNIFORM4UIV weglProgramUniform4uiv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2FV weglProgramUniformMatrix2fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3FV weglProgramUniformMatrix3fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4FV weglProgramUniformMatrix4fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2DV weglProgramUniformMatrix2dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3DV weglProgramUniformMatrix3dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4DV weglProgramUniformMatrix4dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X3FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X3FV weglProgramUniformMatrix2x3fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X2FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X2FV weglProgramUniformMatrix3x2fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X4FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X4FV weglProgramUniformMatrix2x4fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X2FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X2FV weglProgramUniformMatrix4x2fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X4FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X4FV weglProgramUniformMatrix3x4fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X3FV)(GLuint,GLint,GLsizei,GLboolean,const GLfloat *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X3FV weglProgramUniformMatrix4x3fv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X3DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X3DV weglProgramUniformMatrix2x3dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X2DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X2DV weglProgramUniformMatrix3x2dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX2X4DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX2X4DV weglProgramUniformMatrix2x4dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X2DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X2DV weglProgramUniformMatrix4x2dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX3X4DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX3X4DV weglProgramUniformMatrix3x4dv;
+typedef void (APIENTRY * WXEGLPROGRAMUNIFORMMATRIX4X3DV)(GLuint,GLint,GLsizei,GLboolean,const GLdouble *);
+WXE_EXTERN WXEGLPROGRAMUNIFORMMATRIX4X3DV weglProgramUniformMatrix4x3dv;
+typedef void (APIENTRY * WXEGLVALIDATEPROGRAMPIPELINE)(GLuint);
+WXE_EXTERN WXEGLVALIDATEPROGRAMPIPELINE weglValidateProgramPipeline;
+typedef void (APIENTRY * WXEGLGETPROGRAMPIPELINEINFOLOG)(GLuint,GLsizei,GLsizei *,GLchar *);
+WXE_EXTERN WXEGLGETPROGRAMPIPELINEINFOLOG weglGetProgramPipelineInfoLog;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBL1DV)(GLuint,const GLdouble *);
+WXE_EXTERN WXEGLVERTEXATTRIBL1DV weglVertexAttribL1dv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBL2DV)(GLuint,const GLdouble *);
+WXE_EXTERN WXEGLVERTEXATTRIBL2DV weglVertexAttribL2dv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBL3DV)(GLuint,const GLdouble *);
+WXE_EXTERN WXEGLVERTEXATTRIBL3DV weglVertexAttribL3dv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBL4DV)(GLuint,const GLdouble *);
+WXE_EXTERN WXEGLVERTEXATTRIBL4DV weglVertexAttribL4dv;
+typedef void (APIENTRY * WXEGLVERTEXATTRIBLPOINTER)(GLuint,GLint,GLenum,GLsizei,const GLvoid *);
+WXE_EXTERN WXEGLVERTEXATTRIBLPOINTER weglVertexAttribLPointer;
+typedef void (APIENTRY * WXEGLGETVERTEXATTRIBLDV)(GLuint,GLenum,GLdouble *);
+WXE_EXTERN WXEGLGETVERTEXATTRIBLDV weglGetVertexAttribLdv;
+typedef void (APIENTRY * WXEGLVIEWPORTARRAYV)(GLuint,GLsizei,const GLfloat *);
+WXE_EXTERN WXEGLVIEWPORTARRAYV weglViewportArrayv;
+typedef void (APIENTRY * WXEGLVIEWPORTINDEXEDF)(GLuint,GLfloat,GLfloat,GLfloat,GLfloat);
+WXE_EXTERN WXEGLVIEWPORTINDEXEDF weglViewportIndexedf;
+typedef void (APIENTRY * WXEGLVIEWPORTINDEXEDFV)(GLuint,const GLfloat *);
+WXE_EXTERN WXEGLVIEWPORTINDEXEDFV weglViewportIndexedfv;
+typedef void (APIENTRY * WXEGLSCISSORARRAYV)(GLuint,GLsizei,const GLint *);
+WXE_EXTERN WXEGLSCISSORARRAYV weglScissorArrayv;
+typedef void (APIENTRY * WXEGLSCISSORINDEXED)(GLuint,GLint,GLint,GLsizei,GLsizei);
+WXE_EXTERN WXEGLSCISSORINDEXED weglScissorIndexed;
+typedef void (APIENTRY * WXEGLSCISSORINDEXEDV)(GLuint,const GLint *);
+WXE_EXTERN WXEGLSCISSORINDEXEDV weglScissorIndexedv;
+typedef void (APIENTRY * WXEGLDEPTHRANGEARRAYV)(GLuint,GLsizei,const GLclampd *);
+WXE_EXTERN WXEGLDEPTHRANGEARRAYV weglDepthRangeArrayv;
+typedef void (APIENTRY * WXEGLDEPTHRANGEINDEXED)(GLuint,GLclampd,GLclampd);
+WXE_EXTERN WXEGLDEPTHRANGEINDEXED weglDepthRangeIndexed;
+typedef void (APIENTRY * WXEGLGETFLOATI_V)(GLenum,GLuint,GLfloat *);
+WXE_EXTERN WXEGLGETFLOATI_V weglGetFloati_v;
+typedef void (APIENTRY * WXEGLGETDOUBLEI_V)(GLenum,GLuint,GLdouble *);
+WXE_EXTERN WXEGLGETDOUBLEI_V weglGetDoublei_v;
+typedef void (APIENTRY * WXEGLDEBUGMESSAGECONTROLARB)(GLenum,GLenum,GLenum,GLsizei,const GLuint *,GLboolean);
+WXE_EXTERN WXEGLDEBUGMESSAGECONTROLARB weglDebugMessageControlARB;
+typedef void (APIENTRY * WXEGLDEBUGMESSAGEINSERTARB)(GLenum,GLenum,GLuint,GLenum,GLsizei,const GLchar *);
+WXE_EXTERN WXEGLDEBUGMESSAGEINSERTARB weglDebugMessageInsertARB;
+typedef GLuint (APIENTRY * WXEGLGETDEBUGMESSAGELOGARB)(GLuint,GLsizei,GLenum *,GLenum *,GLuint *,GLenum *,GLsizei *,GLchar *);
+WXE_EXTERN WXEGLGETDEBUGMESSAGELOGARB weglGetDebugMessageLogARB;
+typedef GLenum (APIENTRY * WXEGLGETGRAPHICSRESETSTATUSARB)();
+WXE_EXTERN WXEGLGETGRAPHICSRESETSTATUSARB weglGetGraphicsResetStatusARB;
typedef void (APIENTRY * WXEGLRESIZEBUFFERSMESA)();
WXE_EXTERN WXEGLRESIZEBUFFERSMESA weglResizeBuffersMESA;
typedef void (APIENTRY * WXEGLWINDOWPOS4DVMESA)(const GLdouble *);
diff --git a/lib/wx/c_src/gen/gl_finit.h b/lib/wx/c_src/gen/gl_finit.h
index ef29f05c4d..583e36faf7 100644
--- a/lib/wx/c_src/gen/gl_finit.h
+++ b/lib/wx/c_src/gen/gl_finit.h
@@ -18,11 +18,7 @@
*/
/***** This file is generated do not edit ****/
-static struct {
- const char * name;
- const char * alt;
- void * func;
-} gl_fns[] =
+gl_fns_t gl_fns[] =
{
{"glAccum", NULL, &weglAccum},
{"glAlphaFunc", NULL, &weglAlphaFunc},
@@ -394,7 +390,7 @@ static struct {
{"glBufferData", "glBufferDataARB", &weglBufferData},
{"glBufferSubData", "glBufferSubDataARB", &weglBufferSubData},
{"glGetBufferSubData", "glGetBufferSubDataARB", &weglGetBufferSubData},
- {"glGetBufferParameteriv", "glGetBufferParameterivARB", &weglGetBufferParameteriv},
+ {"glGetBufferParameteriv", NULL, &weglGetBufferParameteriv},
{"glBlendEquationSeparate", "glBlendEquationSeparateEXT", &weglBlendEquationSeparate},
{"glDrawBuffers", "glDrawBuffersARB", &weglDrawBuffers},
{"glStencilOpSeparate", "glStencilOpSeparateATI", &weglStencilOpSeparate},
@@ -498,6 +494,18 @@ static struct {
{"glVertexAttribIPointer", NULL, &weglVertexAttribIPointer},
{"glGetVertexAttribIiv", NULL, &weglGetVertexAttribIiv},
{"glGetVertexAttribIuiv", NULL, &weglGetVertexAttribIuiv},
+ {"glVertexAttribI1iv", NULL, &weglVertexAttribI1iv},
+ {"glVertexAttribI2iv", NULL, &weglVertexAttribI2iv},
+ {"glVertexAttribI3iv", NULL, &weglVertexAttribI3iv},
+ {"glVertexAttribI4iv", NULL, &weglVertexAttribI4iv},
+ {"glVertexAttribI1uiv", NULL, &weglVertexAttribI1uiv},
+ {"glVertexAttribI2uiv", NULL, &weglVertexAttribI2uiv},
+ {"glVertexAttribI3uiv", NULL, &weglVertexAttribI3uiv},
+ {"glVertexAttribI4uiv", NULL, &weglVertexAttribI4uiv},
+ {"glVertexAttribI4bv", NULL, &weglVertexAttribI4bv},
+ {"glVertexAttribI4sv", NULL, &weglVertexAttribI4sv},
+ {"glVertexAttribI4ubv", NULL, &weglVertexAttribI4ubv},
+ {"glVertexAttribI4usv", NULL, &weglVertexAttribI4usv},
{"glGetUniformuiv", NULL, &weglGetUniformuiv},
{"glBindFragDataLocation", NULL, &weglBindFragDataLocation},
{"glGetFragDataLocation", NULL, &weglGetFragDataLocation},
@@ -518,22 +526,19 @@ static struct {
{"glClearBufferfv", NULL, &weglClearBufferfv},
{"glClearBufferfi", NULL, &weglClearBufferfi},
{"glGetStringi", NULL, &weglGetStringi},
- {"glVertexAttribI1iv", NULL, &weglVertexAttribI1iv},
- {"glVertexAttribI2iv", NULL, &weglVertexAttribI2iv},
- {"glVertexAttribI3iv", NULL, &weglVertexAttribI3iv},
- {"glVertexAttribI4iv", NULL, &weglVertexAttribI4iv},
- {"glVertexAttribI1uiv", NULL, &weglVertexAttribI1uiv},
- {"glVertexAttribI2uiv", NULL, &weglVertexAttribI2uiv},
- {"glVertexAttribI3uiv", NULL, &weglVertexAttribI3uiv},
- {"glVertexAttribI4uiv", NULL, &weglVertexAttribI4uiv},
- {"glVertexAttribI4bv", NULL, &weglVertexAttribI4bv},
- {"glVertexAttribI4sv", NULL, &weglVertexAttribI4sv},
- {"glVertexAttribI4ubv", NULL, &weglVertexAttribI4ubv},
- {"glVertexAttribI4usv", NULL, &weglVertexAttribI4usv},
{"glDrawArraysInstanced", "glDrawArraysInstancedARB", &weglDrawArraysInstanced},
{"glDrawElementsInstanced", "glDrawElementsInstancedARB", &weglDrawElementsInstanced},
{"glTexBuffer", "glTexBufferARB", &weglTexBuffer},
{"glPrimitiveRestartIndex", NULL, &weglPrimitiveRestartIndex},
+ {"glGetInteger64i_v", NULL, &weglGetInteger64i_v},
+ {"glGetBufferParameteri64v", NULL, &weglGetBufferParameteri64v},
+ {"glFramebufferTexture", "glFramebufferTextureARB", &weglFramebufferTexture},
+ {"glVertexAttribDivisor", "glVertexAttribDivisorARB", &weglVertexAttribDivisor},
+ {"glMinSampleShading", "glMinSampleShadingARB", &weglMinSampleShading},
+ {"glBlendEquationi", "glBlendEquationiARB", &weglBlendEquationi},
+ {"glBlendEquationSeparatei", "glBlendEquationSeparateiARB", &weglBlendEquationSeparatei},
+ {"glBlendFunci", "glBlendFunciARB", &weglBlendFunci},
+ {"glBlendFuncSeparatei", "glBlendFuncSeparateiARB", &weglBlendFuncSeparatei},
{"glLoadTransposeMatrixfARB", NULL, &weglLoadTransposeMatrixfARB},
{"glLoadTransposeMatrixdARB", NULL, &weglLoadTransposeMatrixdARB},
{"glMultTransposeMatrixfARB", NULL, &weglMultTransposeMatrixfARB},
@@ -568,6 +573,7 @@ static struct {
{"glGetProgramLocalParameterdvARB", NULL, &weglGetProgramLocalParameterdvARB},
{"glGetProgramLocalParameterfvARB", NULL, &weglGetProgramLocalParameterfvARB},
{"glGetProgramStringARB", NULL, &weglGetProgramStringARB},
+ {"glGetBufferParameterivARB", NULL, &weglGetBufferParameterivARB},
{"glDeleteObjectARB", NULL, &weglDeleteObjectARB},
{"glGetHandleARB", NULL, &weglGetHandleARB},
{"glDetachObjectARB", NULL, &weglDetachObjectARB},
@@ -611,10 +617,7 @@ static struct {
{"glBlitFramebuffer", "glBlitFramebufferEXT", &weglBlitFramebuffer},
{"glRenderbufferStorageMultisample", "glRenderbufferStorageMultisampleEXT", &weglRenderbufferStorageMultisample},
{"glFramebufferTextureLayer", "glFramebufferTextureLayerARB", &weglFramebufferTextureLayer},
- {"glProgramParameteriARB", NULL, &weglProgramParameteriARB},
- {"glFramebufferTextureARB", NULL, &weglFramebufferTextureARB},
{"glFramebufferTextureFaceARB", NULL, &weglFramebufferTextureFaceARB},
- {"glVertexAttribDivisorARB", NULL, &weglVertexAttribDivisorARB},
{"glFlushMappedBufferRange", NULL, &weglFlushMappedBufferRange},
{"glBindVertexArray", NULL, &weglBindVertexArray},
{"glDeleteVertexArrays", NULL, &weglDeleteVertexArrays},
@@ -628,6 +631,174 @@ static struct {
{"glGetActiveUniformBlockName", NULL, &weglGetActiveUniformBlockName},
{"glUniformBlockBinding", NULL, &weglUniformBlockBinding},
{"glCopyBufferSubData", NULL, &weglCopyBufferSubData},
+ {"glDrawElementsBaseVertex", NULL, &weglDrawElementsBaseVertex},
+ {"glDrawRangeElementsBaseVertex", NULL, &weglDrawRangeElementsBaseVertex},
+ {"glDrawElementsInstancedBaseVertex", NULL, &weglDrawElementsInstancedBaseVertex},
+ {"glProvokingVertex", NULL, &weglProvokingVertex},
+ {"glFenceSync", NULL, &weglFenceSync},
+ {"glIsSync", NULL, &weglIsSync},
+ {"glDeleteSync", NULL, &weglDeleteSync},
+ {"glClientWaitSync", NULL, &weglClientWaitSync},
+ {"glWaitSync", NULL, &weglWaitSync},
+ {"glGetInteger64v", NULL, &weglGetInteger64v},
+ {"glGetSynciv", NULL, &weglGetSynciv},
+ {"glTexImage2DMultisample", NULL, &weglTexImage2DMultisample},
+ {"glTexImage3DMultisample", NULL, &weglTexImage3DMultisample},
+ {"glGetMultisamplefv", NULL, &weglGetMultisamplefv},
+ {"glSampleMaski", NULL, &weglSampleMaski},
+ {"glNamedStringARB", NULL, &weglNamedStringARB},
+ {"glDeleteNamedStringARB", NULL, &weglDeleteNamedStringARB},
+ {"glCompileShaderIncludeARB", NULL, &weglCompileShaderIncludeARB},
+ {"glIsNamedStringARB", NULL, &weglIsNamedStringARB},
+ {"glGetNamedStringARB", NULL, &weglGetNamedStringARB},
+ {"glGetNamedStringivARB", NULL, &weglGetNamedStringivARB},
+ {"glBindFragDataLocationIndexed", NULL, &weglBindFragDataLocationIndexed},
+ {"glGetFragDataIndex", NULL, &weglGetFragDataIndex},
+ {"glGenSamplers", NULL, &weglGenSamplers},
+ {"glDeleteSamplers", NULL, &weglDeleteSamplers},
+ {"glIsSampler", NULL, &weglIsSampler},
+ {"glBindSampler", NULL, &weglBindSampler},
+ {"glSamplerParameteri", NULL, &weglSamplerParameteri},
+ {"glSamplerParameteriv", NULL, &weglSamplerParameteriv},
+ {"glSamplerParameterf", NULL, &weglSamplerParameterf},
+ {"glSamplerParameterfv", NULL, &weglSamplerParameterfv},
+ {"glSamplerParameterIiv", NULL, &weglSamplerParameterIiv},
+ {"glSamplerParameterIuiv", NULL, &weglSamplerParameterIuiv},
+ {"glGetSamplerParameteriv", NULL, &weglGetSamplerParameteriv},
+ {"glGetSamplerParameterIiv", NULL, &weglGetSamplerParameterIiv},
+ {"glGetSamplerParameterfv", NULL, &weglGetSamplerParameterfv},
+ {"glGetSamplerParameterIuiv", NULL, &weglGetSamplerParameterIuiv},
+ {"glQueryCounter", NULL, &weglQueryCounter},
+ {"glGetQueryObjecti64v", NULL, &weglGetQueryObjecti64v},
+ {"glGetQueryObjectui64v", NULL, &weglGetQueryObjectui64v},
+ {"glDrawArraysIndirect", NULL, &weglDrawArraysIndirect},
+ {"glDrawElementsIndirect", NULL, &weglDrawElementsIndirect},
+ {"glUniform1d", NULL, &weglUniform1d},
+ {"glUniform2d", NULL, &weglUniform2d},
+ {"glUniform3d", NULL, &weglUniform3d},
+ {"glUniform4d", NULL, &weglUniform4d},
+ {"glUniform1dv", NULL, &weglUniform1dv},
+ {"glUniform2dv", NULL, &weglUniform2dv},
+ {"glUniform3dv", NULL, &weglUniform3dv},
+ {"glUniform4dv", NULL, &weglUniform4dv},
+ {"glUniformMatrix2dv", NULL, &weglUniformMatrix2dv},
+ {"glUniformMatrix3dv", NULL, &weglUniformMatrix3dv},
+ {"glUniformMatrix4dv", NULL, &weglUniformMatrix4dv},
+ {"glUniformMatrix2x3dv", NULL, &weglUniformMatrix2x3dv},
+ {"glUniformMatrix2x4dv", NULL, &weglUniformMatrix2x4dv},
+ {"glUniformMatrix3x2dv", NULL, &weglUniformMatrix3x2dv},
+ {"glUniformMatrix3x4dv", NULL, &weglUniformMatrix3x4dv},
+ {"glUniformMatrix4x2dv", NULL, &weglUniformMatrix4x2dv},
+ {"glUniformMatrix4x3dv", NULL, &weglUniformMatrix4x3dv},
+ {"glGetUniformdv", NULL, &weglGetUniformdv},
+ {"glGetSubroutineUniformLocation", NULL, &weglGetSubroutineUniformLocation},
+ {"glGetSubroutineIndex", NULL, &weglGetSubroutineIndex},
+ {"glGetActiveSubroutineUniformName", NULL, &weglGetActiveSubroutineUniformName},
+ {"glGetActiveSubroutineName", NULL, &weglGetActiveSubroutineName},
+ {"glUniformSubroutinesuiv", NULL, &weglUniformSubroutinesuiv},
+ {"glGetUniformSubroutineuiv", NULL, &weglGetUniformSubroutineuiv},
+ {"glGetProgramStageiv", NULL, &weglGetProgramStageiv},
+ {"glPatchParameteri", NULL, &weglPatchParameteri},
+ {"glPatchParameterfv", NULL, &weglPatchParameterfv},
+ {"glBindTransformFeedback", NULL, &weglBindTransformFeedback},
+ {"glDeleteTransformFeedbacks", NULL, &weglDeleteTransformFeedbacks},
+ {"glGenTransformFeedbacks", NULL, &weglGenTransformFeedbacks},
+ {"glIsTransformFeedback", NULL, &weglIsTransformFeedback},
+ {"glPauseTransformFeedback", NULL, &weglPauseTransformFeedback},
+ {"glResumeTransformFeedback", NULL, &weglResumeTransformFeedback},
+ {"glDrawTransformFeedback", NULL, &weglDrawTransformFeedback},
+ {"glDrawTransformFeedbackStream", NULL, &weglDrawTransformFeedbackStream},
+ {"glBeginQueryIndexed", NULL, &weglBeginQueryIndexed},
+ {"glEndQueryIndexed", NULL, &weglEndQueryIndexed},
+ {"glGetQueryIndexediv", NULL, &weglGetQueryIndexediv},
+ {"glReleaseShaderCompiler", NULL, &weglReleaseShaderCompiler},
+ {"glShaderBinary", NULL, &weglShaderBinary},
+ {"glGetShaderPrecisionFormat", NULL, &weglGetShaderPrecisionFormat},
+ {"glDepthRangef", NULL, &weglDepthRangef},
+ {"glClearDepthf", NULL, &weglClearDepthf},
+ {"glGetProgramBinary", NULL, &weglGetProgramBinary},
+ {"glProgramBinary", NULL, &weglProgramBinary},
+ {"glProgramParameteri", "glProgramParameteriARB", &weglProgramParameteri},
+ {"glUseProgramStages", NULL, &weglUseProgramStages},
+ {"glActiveShaderProgram", NULL, &weglActiveShaderProgram},
+ {"glCreateShaderProgramv", NULL, &weglCreateShaderProgramv},
+ {"glBindProgramPipeline", NULL, &weglBindProgramPipeline},
+ {"glDeleteProgramPipelines", NULL, &weglDeleteProgramPipelines},
+ {"glGenProgramPipelines", NULL, &weglGenProgramPipelines},
+ {"glIsProgramPipeline", NULL, &weglIsProgramPipeline},
+ {"glGetProgramPipelineiv", NULL, &weglGetProgramPipelineiv},
+ {"glProgramUniform1i", NULL, &weglProgramUniform1i},
+ {"glProgramUniform1iv", NULL, &weglProgramUniform1iv},
+ {"glProgramUniform1f", NULL, &weglProgramUniform1f},
+ {"glProgramUniform1fv", NULL, &weglProgramUniform1fv},
+ {"glProgramUniform1d", NULL, &weglProgramUniform1d},
+ {"glProgramUniform1dv", NULL, &weglProgramUniform1dv},
+ {"glProgramUniform1ui", NULL, &weglProgramUniform1ui},
+ {"glProgramUniform1uiv", NULL, &weglProgramUniform1uiv},
+ {"glProgramUniform2i", NULL, &weglProgramUniform2i},
+ {"glProgramUniform2iv", NULL, &weglProgramUniform2iv},
+ {"glProgramUniform2f", NULL, &weglProgramUniform2f},
+ {"glProgramUniform2fv", NULL, &weglProgramUniform2fv},
+ {"glProgramUniform2d", NULL, &weglProgramUniform2d},
+ {"glProgramUniform2dv", NULL, &weglProgramUniform2dv},
+ {"glProgramUniform2ui", NULL, &weglProgramUniform2ui},
+ {"glProgramUniform2uiv", NULL, &weglProgramUniform2uiv},
+ {"glProgramUniform3i", NULL, &weglProgramUniform3i},
+ {"glProgramUniform3iv", NULL, &weglProgramUniform3iv},
+ {"glProgramUniform3f", NULL, &weglProgramUniform3f},
+ {"glProgramUniform3fv", NULL, &weglProgramUniform3fv},
+ {"glProgramUniform3d", NULL, &weglProgramUniform3d},
+ {"glProgramUniform3dv", NULL, &weglProgramUniform3dv},
+ {"glProgramUniform3ui", NULL, &weglProgramUniform3ui},
+ {"glProgramUniform3uiv", NULL, &weglProgramUniform3uiv},
+ {"glProgramUniform4i", NULL, &weglProgramUniform4i},
+ {"glProgramUniform4iv", NULL, &weglProgramUniform4iv},
+ {"glProgramUniform4f", NULL, &weglProgramUniform4f},
+ {"glProgramUniform4fv", NULL, &weglProgramUniform4fv},
+ {"glProgramUniform4d", NULL, &weglProgramUniform4d},
+ {"glProgramUniform4dv", NULL, &weglProgramUniform4dv},
+ {"glProgramUniform4ui", NULL, &weglProgramUniform4ui},
+ {"glProgramUniform4uiv", NULL, &weglProgramUniform4uiv},
+ {"glProgramUniformMatrix2fv", NULL, &weglProgramUniformMatrix2fv},
+ {"glProgramUniformMatrix3fv", NULL, &weglProgramUniformMatrix3fv},
+ {"glProgramUniformMatrix4fv", NULL, &weglProgramUniformMatrix4fv},
+ {"glProgramUniformMatrix2dv", NULL, &weglProgramUniformMatrix2dv},
+ {"glProgramUniformMatrix3dv", NULL, &weglProgramUniformMatrix3dv},
+ {"glProgramUniformMatrix4dv", NULL, &weglProgramUniformMatrix4dv},
+ {"glProgramUniformMatrix2x3fv", NULL, &weglProgramUniformMatrix2x3fv},
+ {"glProgramUniformMatrix3x2fv", NULL, &weglProgramUniformMatrix3x2fv},
+ {"glProgramUniformMatrix2x4fv", NULL, &weglProgramUniformMatrix2x4fv},
+ {"glProgramUniformMatrix4x2fv", NULL, &weglProgramUniformMatrix4x2fv},
+ {"glProgramUniformMatrix3x4fv", NULL, &weglProgramUniformMatrix3x4fv},
+ {"glProgramUniformMatrix4x3fv", NULL, &weglProgramUniformMatrix4x3fv},
+ {"glProgramUniformMatrix2x3dv", NULL, &weglProgramUniformMatrix2x3dv},
+ {"glProgramUniformMatrix3x2dv", NULL, &weglProgramUniformMatrix3x2dv},
+ {"glProgramUniformMatrix2x4dv", NULL, &weglProgramUniformMatrix2x4dv},
+ {"glProgramUniformMatrix4x2dv", NULL, &weglProgramUniformMatrix4x2dv},
+ {"glProgramUniformMatrix3x4dv", NULL, &weglProgramUniformMatrix3x4dv},
+ {"glProgramUniformMatrix4x3dv", NULL, &weglProgramUniformMatrix4x3dv},
+ {"glValidateProgramPipeline", NULL, &weglValidateProgramPipeline},
+ {"glGetProgramPipelineInfoLog", NULL, &weglGetProgramPipelineInfoLog},
+ {"glVertexAttribL1dv", NULL, &weglVertexAttribL1dv},
+ {"glVertexAttribL2dv", NULL, &weglVertexAttribL2dv},
+ {"glVertexAttribL3dv", NULL, &weglVertexAttribL3dv},
+ {"glVertexAttribL4dv", NULL, &weglVertexAttribL4dv},
+ {"glVertexAttribLPointer", NULL, &weglVertexAttribLPointer},
+ {"glGetVertexAttribLdv", NULL, &weglGetVertexAttribLdv},
+ {"glViewportArrayv", NULL, &weglViewportArrayv},
+ {"glViewportIndexedf", NULL, &weglViewportIndexedf},
+ {"glViewportIndexedfv", NULL, &weglViewportIndexedfv},
+ {"glScissorArrayv", NULL, &weglScissorArrayv},
+ {"glScissorIndexed", NULL, &weglScissorIndexed},
+ {"glScissorIndexedv", NULL, &weglScissorIndexedv},
+ {"glDepthRangeArrayv", NULL, &weglDepthRangeArrayv},
+ {"glDepthRangeIndexed", NULL, &weglDepthRangeIndexed},
+ {"glGetFloati_v", NULL, &weglGetFloati_v},
+ {"glGetDoublei_v", NULL, &weglGetDoublei_v},
+ {"glDebugMessageControlARB", NULL, &weglDebugMessageControlARB},
+ {"glDebugMessageInsertARB", NULL, &weglDebugMessageInsertARB},
+ {"glGetDebugMessageLogARB", NULL, &weglGetDebugMessageLogARB},
+ {"glGetGraphicsResetStatusARB", NULL, &weglGetGraphicsResetStatusARB},
{"glResizeBuffersMESA", NULL, &weglResizeBuffersMESA},
{"glWindowPos4dvMESA", NULL, &weglWindowPos4dvMESA},
{"glWindowPos4fvMESA", NULL, &weglWindowPos4fvMESA},
diff --git a/lib/wx/c_src/gen/gl_funcs.cpp b/lib/wx/c_src/gen/gl_funcs.cpp
index 95d3c23b23..30542a0f02 100644
--- a/lib/wx/c_src/gen/gl_funcs.cpp
+++ b/lib/wx/c_src/gen/gl_funcs.cpp
@@ -20,37 +20,17 @@
#include <stdio.h>
#include <string.h>
-#include "../wxe_impl.h"
-#include "../wxe_gl.h"
+#include "../egl_impl.h"
#include "gl_fdefs.h"
-int gl_error_op;
-void gl_dispatch(int op, char *bp,ErlDrvTermData caller,WXEBinRef *bins[]){
- gl_error_op = op;
- if(caller != gl_active) {
- wxGLCanvas * current = glc[caller];
- if(current) { gl_active = caller; current->SetCurrent();}
- else {
- ErlDrvTermData rt[] = // Error msg
- {ERL_DRV_ATOM, driver_mk_atom((char *) "_wxe_error_"),
- ERL_DRV_INT, op,
- ERL_DRV_ATOM, driver_mk_atom((char *) "no_gl_context"),
- ERL_DRV_TUPLE,3};
- driver_send_term(WXE_DRV_PORT,caller,rt,8);
- return ;
- }
- };
+extern gl_fns_t gl_fns[];
+void egl_dispatch(int op, char *bp, ErlDrvPort port, ErlDrvTermData caller, char *bins[], int bins_sz[]){
+ try {
switch(op)
{
case 5000:
- wxe_tess_impl(bp, caller);
- break;
- case WXE_BIN_INCR:
- driver_binary_inc_refc(bins[0]->bin);
- break;
- case WXE_BIN_DECR:
- driver_binary_dec_refc(bins[0]->bin);
+ erl_tess_impl(bp, port, caller);
break;
case 5010: { // gluBuild1DMipmapLevels
GLenum *target = (GLenum *) bp; bp += 4;
@@ -61,14 +41,13 @@ case 5010: { // gluBuild1DMipmapLevels
GLint *level = (GLint *) bp; bp += 4;
GLint *base = (GLint *) bp; bp += 4;
GLint *max = (GLint *) bp; bp += 4;
- void *data = (void *) bins[0]->base;
+ void *data = (void *) bins[0];
GLint result = wegluBuild1DMipmapLevels(*target,*internalFormat,*width,*format,*type,*level,*base,*max,data);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5011: { // gluBuild1DMipmaps
GLenum *target = (GLenum *) bp; bp += 4;
@@ -76,14 +55,13 @@ case 5011: { // gluBuild1DMipmaps
GLsizei *width = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- void *data = (void *) bins[0]->base;
+ void *data = (void *) bins[0];
GLint result = wegluBuild1DMipmaps(*target,*internalFormat,*width,*format,*type,data);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5012: { // gluBuild2DMipmapLevels
GLenum *target = (GLenum *) bp; bp += 4;
@@ -95,14 +73,13 @@ case 5012: { // gluBuild2DMipmapLevels
GLint *level = (GLint *) bp; bp += 4;
GLint *base = (GLint *) bp; bp += 4;
GLint *max = (GLint *) bp; bp += 4;
- void *data = (void *) bins[0]->base;
+ void *data = (void *) bins[0];
GLint result = wegluBuild2DMipmapLevels(*target,*internalFormat,*width,*height,*format,*type,*level,*base,*max,data);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5013: { // gluBuild2DMipmaps
GLenum *target = (GLenum *) bp; bp += 4;
@@ -111,14 +88,13 @@ case 5013: { // gluBuild2DMipmaps
GLsizei *height = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- void *data = (void *) bins[0]->base;
+ void *data = (void *) bins[0];
GLint result = wegluBuild2DMipmaps(*target,*internalFormat,*width,*height,*format,*type,data);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5014: { // gluBuild3DMipmapLevels
GLenum *target = (GLenum *) bp; bp += 4;
@@ -131,14 +107,13 @@ case 5014: { // gluBuild3DMipmapLevels
GLint *level = (GLint *) bp; bp += 4;
GLint *base = (GLint *) bp; bp += 4;
GLint *max = (GLint *) bp; bp += 4;
- void *data = (void *) bins[0]->base;
+ void *data = (void *) bins[0];
GLint result = wegluBuild3DMipmapLevels(*target,*internalFormat,*width,*height,*depth,*format,*type,*level,*base,*max,data);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5015: { // gluBuild3DMipmaps
GLenum *target = (GLenum *) bp; bp += 4;
@@ -148,27 +123,25 @@ case 5015: { // gluBuild3DMipmaps
GLsizei *depth = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- void *data = (void *) bins[0]->base;
+ void *data = (void *) bins[0];
GLint result = wegluBuild3DMipmaps(*target,*internalFormat,*width,*height,*depth,*format,*type,data);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5016: { // gluCheckExtension
- int * extNameLen = (int *) bp; bp += 4;
- GLubyte * extName = (GLubyte *) bp; bp += (8-((*extNameLen*1+4)%8))%8;
- int * extStringLen = (int *) bp; bp += 4;
- GLubyte * extString = (GLubyte *) bp; bp += (8-((*extStringLen*1+4)%8))%8;
+ GLubyte *extName = (GLubyte *) bp;
+ int extNameLen[1] = {strlen((char *)extName)}; bp += extNameLen[0]+1+((8-((1+extNameLen[0]+0)%8))%8);
+ GLubyte *extString = (GLubyte *) bp;
+ int extStringLen[1] = {strlen((char *)extString)}; bp += extStringLen[0]+1+((8-((1+extStringLen[0]+0)%8))%8);
GLboolean result = wegluCheckExtension(extName,extString);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5017: { // gluCylinder
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
@@ -195,21 +168,19 @@ case 5020: { // gluErrorString
GLenum *error = (GLenum *) bp; bp += 4;
const GLubyte * result = wegluErrorString(*error);
int AP = 0; ErlDrvTermData rt[7];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) result; rt[AP++] = strlen((char *) result);
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5021: { // gluGetString
GLenum *name = (GLenum *) bp; bp += 4;
const GLubyte * result = wegluGetString(*name);
int AP = 0; ErlDrvTermData rt[7];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) result; rt[AP++] = strlen((char *) result);
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5022: { // gluLookAt
GLdouble *eyeX = (GLdouble *) bp; bp += 8;
@@ -226,11 +197,10 @@ case 5022: { // gluLookAt
case 5023: { // gluNewQuadric
GLUquadric * result = wegluNewQuadric();
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5024: { // gluOrtho2D
GLdouble *left = (GLdouble *) bp; bp += 8;
@@ -276,15 +246,14 @@ case 5028: { // gluProject
GLdouble winZ[1] = {0.0};
GLint result = wegluProject(*objX,*objY,*objZ,model,proj,view,winX,winY,winZ);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) winX;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) winY;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) winZ;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5029: { // gluQuadricDrawStyle
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
@@ -311,18 +280,17 @@ case 5033: { // gluScaleImage
GLsizei *wIn = (GLsizei *) bp; bp += 4;
GLsizei *hIn = (GLsizei *) bp; bp += 4;
GLenum *typeIn = (GLenum *) bp; bp += 4;
- void *dataIn = (void *) bins[0]->base;
+ void *dataIn = (void *) bins[0];
GLsizei *wOut = (GLsizei *) bp; bp += 4;
GLsizei *hOut = (GLsizei *) bp; bp += 4;
GLenum *typeOut = (GLenum *) bp; bp += 4;
- GLvoid *dataOut = (GLvoid *) bins[1]->base;
+ GLvoid *dataOut = (GLvoid *) bins[1];
GLint result = wegluScaleImage(*format,*wIn,*hIn,*typeIn,dataIn,*wOut,*hOut,*typeOut,dataOut);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5034: { // gluSphere
GLUquadric * quad = (GLUquadric *) * (GLuint64EXT *) bp; bp += 8;
@@ -343,15 +311,14 @@ case 5035: { // gluUnProject
GLdouble objZ[1] = {0.0};
GLint result = wegluUnProject(*winX,*winY,*winZ,model,proj,view,objX,objY,objZ);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objX;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objY;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objZ;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5036: { // gluUnProject4
GLdouble *winX = (GLdouble *) bp; bp += 8;
@@ -369,7 +336,7 @@ case 5036: { // gluUnProject4
GLdouble objW[1] = {0.0};
GLint result = wegluUnProject4(*winX,*winY,*winZ,*clipW,model,proj,view,*nearVal,*farVal,objX,objY,objZ,objW);
int AP = 0; ErlDrvTermData rt[16];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objX;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objY;
@@ -377,8 +344,7 @@ case 5036: { // gluUnProject4
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) objW;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 5;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 16 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,16);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5037: { // glAccum
GLenum *op = (GLenum *) bp; bp += 4;
@@ -398,15 +364,14 @@ case 5039: { // glAreTexturesResident
GLboolean result = weglAreTexturesResident(*texturesLen,textures,residences);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(11 + (*texturesLen)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
for(int i=0; i < *texturesLen; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) residences[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*texturesLen)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 11 + (*texturesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,11 + (*texturesLen)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(residences);
}; break;
@@ -440,7 +405,7 @@ case 5044: { // glBitmap
GLfloat *yorig = (GLfloat *) bp; bp += 4;
GLfloat *xmove = (GLfloat *) bp; bp += 4;
GLfloat *ymove = (GLfloat *) bp; bp += 4;
- GLubyte *bitmap = (GLubyte *) bins[0]->base;
+ GLubyte *bitmap = (GLubyte *) bins[0];
weglBitmap(*width,*height,*xorig,*yorig,*xmove,*ymove,bitmap);
}; break;
case 5045: { // glBlendFunc
@@ -580,7 +545,7 @@ case 5074: { // glColorPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
- GLvoid *pointer = (GLvoid *) bins[0]->base;
+ GLvoid *pointer = (GLvoid *) bins[0];
weglColorPointer(*size,*type,*stride,pointer);
}; break;
case 5075: { // glCopyPixels
@@ -688,7 +653,7 @@ case 5091: { // glDrawElements
GLenum *mode = (GLenum *) bp; bp += 4;
GLsizei *count = (GLsizei *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *indices = (GLvoid *) bins[0]->base;
+ GLvoid *indices = (GLvoid *) bins[0];
weglDrawElements(*mode,*count,*type,indices);
}; break;
case 5092: { // glDrawPixels
@@ -704,7 +669,7 @@ case 5093: { // glDrawPixels
GLsizei *height = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *pixels = (GLvoid *) bins[0]->base;
+ GLvoid *pixels = (GLvoid *) bins[0];
weglDrawPixels(*width,*height,*format,*type,pixels);
}; break;
case 5094: { // glEdgeFlagv
@@ -718,7 +683,7 @@ case 5095: { // glEdgeFlagPointer
}; break;
case 5096: { // glEdgeFlagPointer
GLsizei *stride = (GLsizei *) bp; bp += 4;
- GLvoid *pointer = (GLvoid *) bins[0]->base;
+ GLvoid *pointer = (GLvoid *) bins[0];
weglEdgeFlagPointer(*stride,pointer);
}; break;
case 5097: { // glEnable
@@ -777,13 +742,13 @@ case 5108: { // glEvalPoint2
case 5109: { // glFeedbackBuffer
GLsizei *size = (GLsizei *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLfloat *buffer = (GLfloat *) bins[0]->base;
+ GLfloat *buffer = (GLfloat *) bins[0];
weglFeedbackBuffer(*size,*type,buffer);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5110: { // glFinish
weglFinish();
@@ -830,11 +795,10 @@ case 5118: { // glGenLists
GLsizei *range = (GLsizei *) bp; bp += 4;
GLuint result = weglGenLists(*range);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5119: { // glGenTextures
GLsizei *n = (GLsizei *) bp; bp += 4;
@@ -843,13 +807,12 @@ case 5119: { // glGenTextures
weglGenTextures(*n,textures);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
for(int i=0; i < *n; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) textures[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(textures);
}; break;
@@ -858,7 +821,7 @@ case 5120: { // glGetBooleanv
GLboolean params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
weglGetBooleanv(*pname,params);
int AP = 0; ErlDrvTermData rt[39];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLboolean *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -878,15 +841,14 @@ case 5120: { // glGetBooleanv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5121: { // glGetClipPlane
GLenum *plane = (GLenum *) bp; bp += 4;
GLdouble equation[4] = {0.0,0.0,0.0,0.0};
weglGetClipPlane(*plane,equation);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble *equationTmp = equation;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) equationTmp++;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) equationTmp++;
@@ -894,15 +856,14 @@ case 5121: { // glGetClipPlane
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) equationTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5122: { // glGetDoublev
GLenum *pname = (GLenum *) bp; bp += 4;
GLdouble params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
weglGetDoublev(*pname,params);
int AP = 0; ErlDrvTermData rt[39];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble *paramsTmp = params;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -922,24 +883,22 @@ case 5122: { // glGetDoublev
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5123: { // glGetError
GLenum result = weglGetError();
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5124: { // glGetFloatv
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
weglGetFloatv(*pname,params);
int AP = 0; ErlDrvTermData rt[39];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[16], *paramsTmp = paramsConv;
for(int i=0; i < 16; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -960,15 +919,14 @@ case 5124: { // glGetFloatv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5125: { // glGetIntegerv
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
weglGetIntegerv(*pname,params);
int AP = 0; ErlDrvTermData rt[39];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -988,8 +946,7 @@ case 5125: { // glGetIntegerv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5126: { // glGetLightfv
GLenum *light = (GLenum *) bp; bp += 4;
@@ -997,7 +954,7 @@ case 5126: { // glGetLightfv
GLfloat params[4] = {0.0,0.0,0.0,0.0};
weglGetLightfv(*light,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[4], *paramsTmp = paramsConv;
for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -1006,8 +963,7 @@ case 5126: { // glGetLightfv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5127: { // glGetLightiv
GLenum *light = (GLenum *) bp; bp += 4;
@@ -1015,7 +971,7 @@ case 5127: { // glGetLightiv
GLint params[4] = {0,0,0,0};
weglGetLightiv(*light,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -1023,41 +979,40 @@ case 5127: { // glGetLightiv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5128: { // glGetMapdv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *query = (GLenum *) bp; bp += 4;
- GLdouble *v = (GLdouble *) bins[0]->base;
+ GLdouble *v = (GLdouble *) bins[0];
weglGetMapdv(*target,*query,v);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5129: { // glGetMapfv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *query = (GLenum *) bp; bp += 4;
- GLfloat *v = (GLfloat *) bins[0]->base;
+ GLfloat *v = (GLfloat *) bins[0];
weglGetMapfv(*target,*query,v);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5130: { // glGetMapiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *query = (GLenum *) bp; bp += 4;
- GLint *v = (GLint *) bins[0]->base;
+ GLint *v = (GLint *) bins[0];
weglGetMapiv(*target,*query,v);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5131: { // glGetMaterialfv
GLenum *face = (GLenum *) bp; bp += 4;
@@ -1065,7 +1020,7 @@ case 5131: { // glGetMaterialfv
GLfloat params[4] = {0.0,0.0,0.0,0.0};
weglGetMaterialfv(*face,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[4], *paramsTmp = paramsConv;
for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -1074,8 +1029,7 @@ case 5131: { // glGetMaterialfv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5132: { // glGetMaterialiv
GLenum *face = (GLenum *) bp; bp += 4;
@@ -1083,7 +1037,7 @@ case 5132: { // glGetMaterialiv
GLint params[4] = {0,0,0,0};
weglGetMaterialiv(*face,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -1091,61 +1045,56 @@ case 5132: { // glGetMaterialiv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5133: { // glGetPixelMapfv
GLenum *map = (GLenum *) bp; bp += 4;
- GLfloat *values = (GLfloat *) bins[0]->base;
+ GLfloat *values = (GLfloat *) bins[0];
weglGetPixelMapfv(*map,values);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5134: { // glGetPixelMapuiv
GLenum *map = (GLenum *) bp; bp += 4;
- GLuint *values = (GLuint *) bins[0]->base;
+ GLuint *values = (GLuint *) bins[0];
weglGetPixelMapuiv(*map,values);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5135: { // glGetPixelMapusv
GLenum *map = (GLenum *) bp; bp += 4;
- GLushort *values = (GLushort *) bins[0]->base;
+ GLushort *values = (GLushort *) bins[0];
weglGetPixelMapusv(*map,values);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5136: { // glGetPolygonStipple
- GLubyte mask[128];
- weglGetPolygonStipple(mask);
+ ErlDrvBinary *mask = driver_alloc_binary(128);
+ weglGetPolygonStipple((GLubyte*) mask->orig_bytes);
int AP = 0; ErlDrvTermData rt[8];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
- ErlDrvBinary * BinCopy = driver_alloc_binary(128);
- memcpy(BinCopy->orig_bytes, mask, 128);
- rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) BinCopy; rt[AP++] = 128; rt[AP++] = 0;
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) mask; rt[AP++] = 128; rt[AP++] = 0;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
- driver_free_binary(BinCopy);
+ driver_send_term(port,caller,rt,AP);
+ driver_free_binary(mask);
}; break;
case 5137: { // glGetString
GLenum *name = (GLenum *) bp; bp += 4;
const GLubyte * result = weglGetString(*name);
int AP = 0; ErlDrvTermData rt[7];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) result; rt[AP++] = strlen((char *) result);
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5138: { // glGetTexEnvfv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -1153,7 +1102,7 @@ case 5138: { // glGetTexEnvfv
GLfloat params[4] = {0.0,0.0,0.0,0.0};
weglGetTexEnvfv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[4], *paramsTmp = paramsConv;
for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -1162,8 +1111,7 @@ case 5138: { // glGetTexEnvfv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5139: { // glGetTexEnviv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -1171,7 +1119,7 @@ case 5139: { // glGetTexEnviv
GLint params[4] = {0,0,0,0};
weglGetTexEnviv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -1179,8 +1127,7 @@ case 5139: { // glGetTexEnviv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5140: { // glGetTexGendv
GLenum *coord = (GLenum *) bp; bp += 4;
@@ -1188,7 +1135,7 @@ case 5140: { // glGetTexGendv
GLdouble params[4] = {0.0,0.0,0.0,0.0};
weglGetTexGendv(*coord,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble *paramsTmp = params;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -1196,8 +1143,7 @@ case 5140: { // glGetTexGendv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5141: { // glGetTexGenfv
GLenum *coord = (GLenum *) bp; bp += 4;
@@ -1205,7 +1151,7 @@ case 5141: { // glGetTexGenfv
GLfloat params[4] = {0.0,0.0,0.0,0.0};
weglGetTexGenfv(*coord,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[4], *paramsTmp = paramsConv;
for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -1214,8 +1160,7 @@ case 5141: { // glGetTexGenfv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5142: { // glGetTexGeniv
GLenum *coord = (GLenum *) bp; bp += 4;
@@ -1223,7 +1168,7 @@ case 5142: { // glGetTexGeniv
GLint params[4] = {0,0,0,0};
weglGetTexGeniv(*coord,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -1231,21 +1176,20 @@ case 5142: { // glGetTexGeniv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5143: { // glGetTexImage
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *pixels = (GLvoid *) bins[0]->base;
+ GLvoid *pixels = (GLvoid *) bins[0];
weglGetTexImage(*target,*level,*format,*type,pixels);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5144: { // glGetTexLevelParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -1254,14 +1198,13 @@ case 5144: { // glGetTexLevelParameterfv
GLfloat params[1] = {0.0};
weglGetTexLevelParameterfv(*target,*level,*pname,params);
int AP = 0; ErlDrvTermData rt[8];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[1], *paramsTmp = paramsConv;
for(int i=0; i < 1; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5145: { // glGetTexLevelParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -1270,13 +1213,12 @@ case 5145: { // glGetTexLevelParameteriv
GLint params[1] = {0};
weglGetTexLevelParameteriv(*target,*level,*pname,params);
int AP = 0; ErlDrvTermData rt[8];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5146: { // glGetTexParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -1284,7 +1226,7 @@ case 5146: { // glGetTexParameterfv
GLfloat params[4] = {0.0,0.0,0.0,0.0};
weglGetTexParameterfv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[4], *paramsTmp = paramsConv;
for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -1293,8 +1235,7 @@ case 5146: { // glGetTexParameterfv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5147: { // glGetTexParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -1302,7 +1243,7 @@ case 5147: { // glGetTexParameteriv
GLint params[4] = {0,0,0,0};
weglGetTexParameteriv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -1310,8 +1251,7 @@ case 5147: { // glGetTexParameteriv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5148: { // glHint
GLenum *target = (GLenum *) bp; bp += 4;
@@ -1331,7 +1271,7 @@ case 5150: { // glIndexPointer
case 5151: { // glIndexPointer
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
- GLvoid *pointer = (GLvoid *) bins[0]->base;
+ GLvoid *pointer = (GLvoid *) bins[0];
weglIndexPointer(*type,*stride,pointer);
}; break;
case 5152: { // glIndexdv
@@ -1366,38 +1306,35 @@ case 5158: { // glInterleavedArrays
case 5159: { // glInterleavedArrays
GLenum *format = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
- GLvoid *pointer = (GLvoid *) bins[0]->base;
+ GLvoid *pointer = (GLvoid *) bins[0];
weglInterleavedArrays(*format,*stride,pointer);
}; break;
case 5160: { // glIsEnabled
GLenum *cap = (GLenum *) bp; bp += 4;
GLboolean result = weglIsEnabled(*cap);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5161: { // glIsList
GLuint *list = (GLuint *) bp; bp += 4;
GLboolean result = weglIsList(*list);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5162: { // glIsTexture
GLuint *texture = (GLuint *) bp; bp += 4;
GLboolean result = weglIsTexture(*texture);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5163: { // glLightModelf
GLenum *pname = (GLenum *) bp; bp += 4;
@@ -1486,7 +1423,7 @@ case 5179: { // glMap1d
GLdouble *u2 = (GLdouble *) bp; bp += 8;
GLint *stride = (GLint *) bp; bp += 4;
GLint *order = (GLint *) bp; bp += 4;
- GLdouble *points = (GLdouble *) bins[0]->base;
+ GLdouble *points = (GLdouble *) bins[0];
weglMap1d(*target,*u1,*u2,*stride,*order,points);
}; break;
case 5180: { // glMap1f
@@ -1495,7 +1432,7 @@ case 5180: { // glMap1f
GLfloat *u2 = (GLfloat *) bp; bp += 4;
GLint *stride = (GLint *) bp; bp += 4;
GLint *order = (GLint *) bp; bp += 4;
- GLfloat *points = (GLfloat *) bins[0]->base;
+ GLfloat *points = (GLfloat *) bins[0];
weglMap1f(*target,*u1,*u2,*stride,*order,points);
}; break;
case 5181: { // glMap2d
@@ -1509,7 +1446,7 @@ case 5181: { // glMap2d
GLdouble *v2 = (GLdouble *) bp; bp += 8;
GLint *vstride = (GLint *) bp; bp += 4;
GLint *vorder = (GLint *) bp; bp += 4;
- GLdouble *points = (GLdouble *) bins[0]->base;
+ GLdouble *points = (GLdouble *) bins[0];
weglMap2d(*target,*u1,*u2,*ustride,*uorder,*v1,*v2,*vstride,*vorder,points);
}; break;
case 5182: { // glMap2f
@@ -1522,7 +1459,7 @@ case 5182: { // glMap2f
GLfloat *v2 = (GLfloat *) bp; bp += 4;
GLint *vstride = (GLint *) bp; bp += 4;
GLint *vorder = (GLint *) bp; bp += 4;
- GLfloat *points = (GLfloat *) bins[0]->base;
+ GLfloat *points = (GLfloat *) bins[0];
weglMap2f(*target,*u1,*u2,*ustride,*uorder,*v1,*v2,*vstride,*vorder,points);
}; break;
case 5183: { // glMapGrid1d
@@ -1630,7 +1567,7 @@ case 5200: { // glNormalPointer
case 5201: { // glNormalPointer
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
- GLvoid *pointer = (GLvoid *) bins[0]->base;
+ GLvoid *pointer = (GLvoid *) bins[0];
weglNormalPointer(*type,*stride,pointer);
}; break;
case 5202: { // glOrtho
@@ -1649,19 +1586,19 @@ case 5203: { // glPassThrough
case 5204: { // glPixelMapfv
GLenum *map = (GLenum *) bp; bp += 4;
GLsizei *mapsize = (GLsizei *) bp; bp += 4;
- GLfloat *values = (GLfloat *) bins[0]->base;
+ GLfloat *values = (GLfloat *) bins[0];
weglPixelMapfv(*map,*mapsize,values);
}; break;
case 5205: { // glPixelMapuiv
GLenum *map = (GLenum *) bp; bp += 4;
GLsizei *mapsize = (GLsizei *) bp; bp += 4;
- GLuint *values = (GLuint *) bins[0]->base;
+ GLuint *values = (GLuint *) bins[0];
weglPixelMapuiv(*map,*mapsize,values);
}; break;
case 5206: { // glPixelMapusv
GLenum *map = (GLenum *) bp; bp += 4;
GLsizei *mapsize = (GLsizei *) bp; bp += 4;
- GLushort *values = (GLushort *) bins[0]->base;
+ GLushort *values = (GLushort *) bins[0];
weglPixelMapusv(*map,*mapsize,values);
}; break;
case 5207: { // glPixelStoref
@@ -1704,7 +1641,7 @@ case 5214: { // glPolygonOffset
weglPolygonOffset(*factor,*units);
}; break;
case 5215: { // glPolygonStipple
- GLubyte *mask = (GLubyte *) bins[0]->base;
+ GLubyte *mask = (GLubyte *) bins[0];
weglPolygonStipple(mask);
}; break;
case 5216: { // glPopAttrib
@@ -1800,13 +1737,13 @@ case 5238: { // glReadPixels
GLsizei *height = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *pixels = (GLvoid *) bins[0]->base;
+ GLvoid *pixels = (GLvoid *) bins[0];
weglReadPixels(*x,*y,*width,*height,*format,*type,pixels);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5239: { // glRectd
GLdouble *x1 = (GLdouble *) bp; bp += 8;
@@ -1860,11 +1797,10 @@ case 5247: { // glRenderMode
GLenum *mode = (GLenum *) bp; bp += 4;
GLint result = weglRenderMode(*mode);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5248: { // glRotated
GLdouble *angle = (GLdouble *) bp; bp += 8;
@@ -1901,13 +1837,13 @@ case 5252: { // glScissor
}; break;
case 5253: { // glSelectBuffer
GLsizei *size = (GLsizei *) bp; bp += 4;
- GLuint *buffer = (GLuint *) bins[0]->base;
+ GLuint *buffer = (GLuint *) bins[0];
weglSelectBuffer(*size,buffer);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5254: { // glShadeModel
GLenum *mode = (GLenum *) bp; bp += 4;
@@ -2004,7 +1940,7 @@ case 5275: { // glTexCoordPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
- GLvoid *pointer = (GLvoid *) bins[0]->base;
+ GLvoid *pointer = (GLvoid *) bins[0];
weglTexCoordPointer(*size,*type,*stride,pointer);
}; break;
case 5276: { // glTexEnvf
@@ -2091,7 +2027,7 @@ case 5287: { // glTexImage1D
GLint *border = (GLint *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *pixels = (GLvoid *) bins[0]->base;
+ GLvoid *pixels = (GLvoid *) bins[0];
weglTexImage1D(*target,*level,*internalformat,*width,*border,*format,*type,pixels);
}; break;
case 5288: { // glTexImage2D
@@ -2115,7 +2051,7 @@ case 5289: { // glTexImage2D
GLint *border = (GLint *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *pixels = (GLvoid *) bins[0]->base;
+ GLvoid *pixels = (GLvoid *) bins[0];
weglTexImage2D(*target,*level,*internalformat,*width,*height,*border,*format,*type,pixels);
}; break;
case 5290: { // glTexParameterf
@@ -2161,7 +2097,7 @@ case 5295: { // glTexSubImage1D
GLsizei *width = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *pixels = (GLvoid *) bins[0]->base;
+ GLvoid *pixels = (GLvoid *) bins[0];
weglTexSubImage1D(*target,*level,*xoffset,*width,*format,*type,pixels);
}; break;
case 5296: { // glTexSubImage2D
@@ -2185,7 +2121,7 @@ case 5297: { // glTexSubImage2D
GLsizei *height = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *pixels = (GLvoid *) bins[0]->base;
+ GLvoid *pixels = (GLvoid *) bins[0];
weglTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*type,pixels);
}; break;
case 5298: { // glTranslated
@@ -2259,7 +2195,7 @@ case 5313: { // glVertexPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
- GLvoid *pointer = (GLvoid *) bins[0]->base;
+ GLvoid *pointer = (GLvoid *) bins[0];
weglVertexPointer(*size,*type,*stride,pointer);
}; break;
case 5314: { // glViewport
@@ -2295,7 +2231,7 @@ case 5318: { // glDrawRangeElements
GLuint *end = (GLuint *) bp; bp += 4;
GLsizei *count = (GLsizei *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *indices = (GLvoid *) bins[0]->base;
+ GLvoid *indices = (GLvoid *) bins[0];
weglDrawRangeElements(*mode,*start,*end,*count,*type,indices);
}; break;
case 5319: { // glTexImage3D
@@ -2321,7 +2257,7 @@ case 5320: { // glTexImage3D
GLint *border = (GLint *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *pixels = (GLvoid *) bins[0]->base;
+ GLvoid *pixels = (GLvoid *) bins[0];
weglTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*format,*type,pixels);
}; break;
case 5321: { // glTexSubImage3D
@@ -2349,7 +2285,7 @@ case 5322: { // glTexSubImage3D
GLsizei *depth = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *pixels = (GLvoid *) bins[0]->base;
+ GLvoid *pixels = (GLvoid *) bins[0];
weglTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*type,pixels);
}; break;
case 5323: { // glCopyTexSubImage3D
@@ -2379,7 +2315,7 @@ case 5325: { // glColorTable
GLsizei *width = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *table = (GLvoid *) bins[0]->base;
+ GLvoid *table = (GLvoid *) bins[0];
weglColorTable(*target,*internalformat,*width,*format,*type,table);
}; break;
case 5326: { // glColorTableParameterfv
@@ -2406,13 +2342,13 @@ case 5329: { // glGetColorTable
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *table = (GLvoid *) bins[0]->base;
+ GLvoid *table = (GLvoid *) bins[0];
weglGetColorTable(*target,*format,*type,table);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5330: { // glGetColorTableParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2420,7 +2356,7 @@ case 5330: { // glGetColorTableParameterfv
GLfloat params[4] = {0.0,0.0,0.0,0.0};
weglGetColorTableParameterfv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[4], *paramsTmp = paramsConv;
for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -2429,8 +2365,7 @@ case 5330: { // glGetColorTableParameterfv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5331: { // glGetColorTableParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2438,7 +2373,7 @@ case 5331: { // glGetColorTableParameteriv
GLint params[4] = {0,0,0,0};
weglGetColorTableParameteriv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -2446,8 +2381,7 @@ case 5331: { // glGetColorTableParameteriv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5332: { // glColorSubTable
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2464,7 +2398,7 @@ case 5333: { // glColorSubTable
GLsizei *count = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *data = (GLvoid *) bins[0]->base;
+ GLvoid *data = (GLvoid *) bins[0];
weglColorSubTable(*target,*start,*count,*format,*type,data);
}; break;
case 5334: { // glCopyColorSubTable
@@ -2490,7 +2424,7 @@ case 5336: { // glConvolutionFilter1D
GLsizei *width = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *image = (GLvoid *) bins[0]->base;
+ GLvoid *image = (GLvoid *) bins[0];
weglConvolutionFilter1D(*target,*internalformat,*width,*format,*type,image);
}; break;
case 5337: { // glConvolutionFilter2D
@@ -2510,7 +2444,7 @@ case 5338: { // glConvolutionFilter2D
GLsizei *height = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *image = (GLvoid *) bins[0]->base;
+ GLvoid *image = (GLvoid *) bins[0];
weglConvolutionFilter2D(*target,*internalformat,*width,*height,*format,*type,image);
}; break;
case 5339: { // glConvolutionParameterfv
@@ -2548,13 +2482,13 @@ case 5343: { // glGetConvolutionFilter
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *image = (GLvoid *) bins[0]->base;
+ GLvoid *image = (GLvoid *) bins[0];
weglGetConvolutionFilter(*target,*format,*type,image);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5344: { // glGetConvolutionParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2562,7 +2496,7 @@ case 5344: { // glGetConvolutionParameterfv
GLfloat params[4] = {0.0,0.0,0.0,0.0};
weglGetConvolutionParameterfv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[4], *paramsTmp = paramsConv;
for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -2571,8 +2505,7 @@ case 5344: { // glGetConvolutionParameterfv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5345: { // glGetConvolutionParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2580,7 +2513,7 @@ case 5345: { // glGetConvolutionParameteriv
GLint params[4] = {0,0,0,0};
weglGetConvolutionParameteriv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -2588,8 +2521,7 @@ case 5345: { // glGetConvolutionParameteriv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5346: { // glSeparableFilter2D
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2609,8 +2541,8 @@ case 5347: { // glSeparableFilter2D
GLsizei *height = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *row = (GLvoid *) bins[0]->base;
- GLvoid *column = (GLvoid *) bins[1]->base;
+ GLvoid *row = (GLvoid *) bins[0];
+ GLvoid *column = (GLvoid *) bins[1];
weglSeparableFilter2D(*target,*internalformat,*width,*height,*format,*type,row,column);
}; break;
case 5348: { // glGetHistogram
@@ -2619,13 +2551,13 @@ case 5348: { // glGetHistogram
bp += 3;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *values = (GLvoid *) bins[0]->base;
+ GLvoid *values = (GLvoid *) bins[0];
weglGetHistogram(*target,*reset,*format,*type,values);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5349: { // glGetHistogramParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2633,14 +2565,13 @@ case 5349: { // glGetHistogramParameterfv
GLfloat params[1] = {0.0};
weglGetHistogramParameterfv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[8];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[1], *paramsTmp = paramsConv;
for(int i=0; i < 1; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5350: { // glGetHistogramParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2648,13 +2579,12 @@ case 5350: { // glGetHistogramParameteriv
GLint params[1] = {0};
weglGetHistogramParameteriv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[8];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5351: { // glGetMinmax
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2662,13 +2592,13 @@ case 5351: { // glGetMinmax
bp += 3;
GLenum *format = (GLenum *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *values = (GLvoid *) bins[0]->base;
+ GLvoid *values = (GLvoid *) bins[0];
weglGetMinmax(*target,*reset,*format,*type,values);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5352: { // glGetMinmaxParameterfv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2676,14 +2606,13 @@ case 5352: { // glGetMinmaxParameterfv
GLfloat params[1] = {0.0};
weglGetMinmaxParameterfv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[8];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[1], *paramsTmp = paramsConv;
for(int i=0; i < 1; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5353: { // glGetMinmaxParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2691,13 +2620,12 @@ case 5353: { // glGetMinmaxParameteriv
GLint params[1] = {0};
weglGetMinmaxParameteriv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[8];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 8 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,8);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5354: { // glHistogram
GLenum *target = (GLenum *) bp; bp += 4;
@@ -2750,7 +2678,7 @@ case 5361: { // glCompressedTexImage3D
GLsizei *depth = (GLsizei *) bp; bp += 4;
GLint *border = (GLint *) bp; bp += 4;
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
- GLvoid *data = (GLvoid *) bins[0]->base;
+ GLvoid *data = (GLvoid *) bins[0];
weglCompressedTexImage3D(*target,*level,*internalformat,*width,*height,*depth,*border,*imageSize,data);
}; break;
case 5362: { // glCompressedTexImage2D
@@ -2772,7 +2700,7 @@ case 5363: { // glCompressedTexImage2D
GLsizei *height = (GLsizei *) bp; bp += 4;
GLint *border = (GLint *) bp; bp += 4;
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
- GLvoid *data = (GLvoid *) bins[0]->base;
+ GLvoid *data = (GLvoid *) bins[0];
weglCompressedTexImage2D(*target,*level,*internalformat,*width,*height,*border,*imageSize,data);
}; break;
case 5364: { // glCompressedTexImage1D
@@ -2792,7 +2720,7 @@ case 5365: { // glCompressedTexImage1D
GLsizei *width = (GLsizei *) bp; bp += 4;
GLint *border = (GLint *) bp; bp += 4;
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
- GLvoid *data = (GLvoid *) bins[0]->base;
+ GLvoid *data = (GLvoid *) bins[0];
weglCompressedTexImage1D(*target,*level,*internalformat,*width,*border,*imageSize,data);
}; break;
case 5366: { // glCompressedTexSubImage3D
@@ -2820,7 +2748,7 @@ case 5367: { // glCompressedTexSubImage3D
GLsizei *depth = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
- GLvoid *data = (GLvoid *) bins[0]->base;
+ GLvoid *data = (GLvoid *) bins[0];
weglCompressedTexSubImage3D(*target,*level,*xoffset,*yoffset,*zoffset,*width,*height,*depth,*format,*imageSize,data);
}; break;
case 5368: { // glCompressedTexSubImage2D
@@ -2844,7 +2772,7 @@ case 5369: { // glCompressedTexSubImage2D
GLsizei *height = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
- GLvoid *data = (GLvoid *) bins[0]->base;
+ GLvoid *data = (GLvoid *) bins[0];
weglCompressedTexSubImage2D(*target,*level,*xoffset,*yoffset,*width,*height,*format,*imageSize,data);
}; break;
case 5370: { // glCompressedTexSubImage1D
@@ -2864,19 +2792,19 @@ case 5371: { // glCompressedTexSubImage1D
GLsizei *width = (GLsizei *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLsizei *imageSize = (GLsizei *) bp; bp += 4;
- GLvoid *data = (GLvoid *) bins[0]->base;
+ GLvoid *data = (GLvoid *) bins[0];
weglCompressedTexSubImage1D(*target,*level,*xoffset,*width,*format,*imageSize,data);
}; break;
case 5372: { // glGetCompressedTexImage
GLenum *target = (GLenum *) bp; bp += 4;
GLint *level = (GLint *) bp; bp += 4;
- GLvoid *img = (GLvoid *) bins[0]->base;
+ GLvoid *img = (GLvoid *) bins[0];
weglGetCompressedTexImage(*target,*level,img);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5373: { // glClientActiveTexture
GLenum *texture = (GLenum *) bp; bp += 4;
@@ -3036,7 +2964,7 @@ case 5402: { // glFogCoordPointer
case 5403: { // glFogCoordPointer
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
- GLvoid *pointer = (GLvoid *) bins[0]->base;
+ GLvoid *pointer = (GLvoid *) bins[0];
weglFogCoordPointer(*type,*stride,pointer);
}; break;
case 5404: { // glSecondaryColor3bv
@@ -3082,7 +3010,7 @@ case 5413: { // glSecondaryColorPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
- GLvoid *pointer = (GLvoid *) bins[0]->base;
+ GLvoid *pointer = (GLvoid *) bins[0];
weglSecondaryColorPointer(*size,*type,*stride,pointer);
}; break;
case 5414: { // glWindowPos2dv
@@ -3124,13 +3052,12 @@ case 5422: { // glGenQueries
weglGenQueries(*n,ids);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
for(int i=0; i < *n; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) ids[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(ids);
}; break;
@@ -3143,11 +3070,10 @@ case 5424: { // glIsQuery
GLuint *id = (GLuint *) bp; bp += 4;
GLboolean result = weglIsQuery(*id);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5425: { // glBeginQuery
GLenum *target = (GLenum *) bp; bp += 4;
@@ -3164,11 +3090,10 @@ case 5427: { // glGetQueryiv
GLint params[1] = {0};
weglGetQueryiv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5428: { // glGetQueryObjectiv
GLuint *id = (GLuint *) bp; bp += 4;
@@ -3176,11 +3101,10 @@ case 5428: { // glGetQueryObjectiv
GLint params[1] = {0};
weglGetQueryObjectiv(*id,*pname,params);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5429: { // glGetQueryObjectuiv
GLuint *id = (GLuint *) bp; bp += 4;
@@ -3188,11 +3112,10 @@ case 5429: { // glGetQueryObjectuiv
GLuint params[1] = {0};
weglGetQueryObjectuiv(*id,*pname,params);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5430: { // glBindBuffer
GLenum *target = (GLenum *) bp; bp += 4;
@@ -3211,13 +3134,12 @@ case 5432: { // glGenBuffers
weglGenBuffers(*n,buffers);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
for(int i=0; i < *n; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) buffers[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(buffers);
}; break;
@@ -3225,11 +3147,10 @@ case 5433: { // glIsBuffer
GLuint *buffer = (GLuint *) bp; bp += 4;
GLboolean result = weglIsBuffer(*buffer);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5434: { // glBufferData
GLenum *target = (GLenum *) bp; bp += 4;
@@ -3243,7 +3164,7 @@ case 5435: { // glBufferData
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
- GLvoid *data = (GLvoid *) bins[0]->base;
+ GLvoid *data = (GLvoid *) bins[0];
GLenum *usage = (GLenum *) bp; bp += 4;
weglBufferData(*target,size,data,*usage);
}; break;
@@ -3260,7 +3181,7 @@ case 5437: { // glBufferSubData
bp += 4;
GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
- GLvoid *data = (GLvoid *) bins[0]->base;
+ GLvoid *data = (GLvoid *) bins[0];
weglBufferSubData(*target,offset,size,data);
}; break;
case 5438: { // glGetBufferSubData
@@ -3268,13 +3189,13 @@ case 5438: { // glGetBufferSubData
bp += 4;
GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
- GLvoid *data = (GLvoid *) bins[0]->base;
+ GLvoid *data = (GLvoid *) bins[0];
weglGetBufferSubData(*target,offset,size,data);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5439: { // glGetBufferParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
@@ -3282,11 +3203,10 @@ case 5439: { // glGetBufferParameteriv
GLint params[1] = {0};
weglGetBufferParameteriv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5440: { // glBlendEquationSeparate
GLenum *modeRGB = (GLenum *) bp; bp += 4;
@@ -3306,11 +3226,11 @@ case 5442: { // glStencilOpSeparate
weglStencilOpSeparate(*face,*sfail,*dpfail,*dppass);
}; break;
case 5443: { // glStencilFuncSeparate
- GLenum *frontfunc = (GLenum *) bp; bp += 4;
- GLenum *backfunc = (GLenum *) bp; bp += 4;
+ GLenum *face = (GLenum *) bp; bp += 4;
+ GLenum *func = (GLenum *) bp; bp += 4;
GLint *ref = (GLint *) bp; bp += 4;
GLuint *mask = (GLuint *) bp; bp += 4;
- weglStencilFuncSeparate(*frontfunc,*backfunc,*ref,*mask);
+ weglStencilFuncSeparate(*face,*func,*ref,*mask);
}; break;
case 5444: { // glStencilMaskSeparate
GLenum *face = (GLenum *) bp; bp += 4;
@@ -3326,7 +3246,7 @@ case 5446: { // glBindAttribLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
weglBindAttribLocation(*program,*index,name);
}; break;
case 5447: { // glCompileShader
@@ -3336,21 +3256,19 @@ case 5447: { // glCompileShader
case 5448: { // glCreateProgram
GLuint result = weglCreateProgram();
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5449: { // glCreateShader
GLenum *type = (GLenum *) bp; bp += 4;
GLuint result = weglCreateShader(*type);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5450: { // glDeleteProgram
GLuint *program = (GLuint *) bp; bp += 4;
@@ -3384,14 +3302,13 @@ case 5455: { // glGetActiveAttrib
name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
weglGetActiveAttrib(*program,*index,*bufSize,length,size,type,name);
int AP = 0; ErlDrvTermData rt[13];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *size;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *type;
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(name);
}; break;
case 5456: { // glGetActiveUniform
@@ -3405,14 +3322,13 @@ case 5456: { // glGetActiveUniform
name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
weglGetActiveUniform(*program,*index,*bufSize,length,size,type,name);
int AP = 0; ErlDrvTermData rt[13];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *size;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *type;
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(name);
}; break;
case 5457: { // glGetAttachedShaders
@@ -3424,27 +3340,25 @@ case 5457: { // glGetAttachedShaders
weglGetAttachedShaders(*program,*maxCount,count,obj);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*count)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
for(int i=0; i < *count; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) obj[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*count)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 + (*count)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*count)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(obj);
}; break;
case 5458: { // glGetAttribLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
GLint result = weglGetAttribLocation(*program,name);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5459: { // glGetProgramiv
GLuint *program = (GLuint *) bp; bp += 4;
@@ -3452,11 +3366,10 @@ case 5459: { // glGetProgramiv
GLint params[1] = {0};
weglGetProgramiv(*program,*pname,params);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5460: { // glGetProgramInfoLog
GLuint *program = (GLuint *) bp; bp += 4;
@@ -3466,11 +3379,10 @@ case 5460: { // glGetProgramInfoLog
infoLog = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
weglGetProgramInfoLog(*program,*bufSize,length,infoLog);
int AP = 0; ErlDrvTermData rt[7];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) infoLog; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(infoLog);
}; break;
case 5461: { // glGetShaderiv
@@ -3479,11 +3391,10 @@ case 5461: { // glGetShaderiv
GLint params[1] = {0};
weglGetShaderiv(*shader,*pname,params);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5462: { // glGetShaderInfoLog
GLuint *shader = (GLuint *) bp; bp += 4;
@@ -3493,11 +3404,10 @@ case 5462: { // glGetShaderInfoLog
infoLog = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
weglGetShaderInfoLog(*shader,*bufSize,length,infoLog);
int AP = 0; ErlDrvTermData rt[7];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) infoLog; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(infoLog);
}; break;
case 5463: { // glGetShaderSource
@@ -3508,24 +3418,22 @@ case 5463: { // glGetShaderSource
source = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
weglGetShaderSource(*shader,*bufSize,length,source);
int AP = 0; ErlDrvTermData rt[7];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) source; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(source);
}; break;
case 5464: { // glGetUniformLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
GLint result = weglGetUniformLocation(*program,name);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5465: { // glGetUniformfv
GLuint *program = (GLuint *) bp; bp += 4;
@@ -3533,7 +3441,7 @@ case 5465: { // glGetUniformfv
GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
weglGetUniformfv(*program,*location,params);
int AP = 0; ErlDrvTermData rt[38];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[16], *paramsTmp = paramsConv;
for(int i=0; i < 16; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -3554,8 +3462,7 @@ case 5465: { // glGetUniformfv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5466: { // glGetUniformiv
GLuint *program = (GLuint *) bp; bp += 4;
@@ -3563,7 +3470,7 @@ case 5466: { // glGetUniformiv
GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
weglGetUniformiv(*program,*location,params);
int AP = 0; ErlDrvTermData rt[38];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -3583,8 +3490,7 @@ case 5466: { // glGetUniformiv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5467: { // glGetVertexAttribdv
GLuint *index = (GLuint *) bp; bp += 4;
@@ -3592,7 +3498,7 @@ case 5467: { // glGetVertexAttribdv
GLdouble params[4] = {0.0,0.0,0.0,0.0};
weglGetVertexAttribdv(*index,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble *paramsTmp = params;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -3600,8 +3506,7 @@ case 5467: { // glGetVertexAttribdv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5468: { // glGetVertexAttribfv
GLuint *index = (GLuint *) bp; bp += 4;
@@ -3609,7 +3514,7 @@ case 5468: { // glGetVertexAttribfv
GLfloat params[4] = {0.0,0.0,0.0,0.0};
weglGetVertexAttribfv(*index,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[4], *paramsTmp = paramsConv;
for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -3618,8 +3523,7 @@ case 5468: { // glGetVertexAttribfv
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5469: { // glGetVertexAttribiv
GLuint *index = (GLuint *) bp; bp += 4;
@@ -3627,7 +3531,7 @@ case 5469: { // glGetVertexAttribiv
GLint params[4] = {0,0,0,0};
weglGetVertexAttribiv(*index,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -3635,28 +3539,25 @@ case 5469: { // glGetVertexAttribiv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5470: { // glIsProgram
GLuint *program = (GLuint *) bp; bp += 4;
GLboolean result = weglIsProgram(*program);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5471: { // glIsShader
GLuint *shader = (GLuint *) bp; bp += 4;
GLboolean result = weglIsShader(*shader);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5472: { // glLinkProgram
GLuint *program = (GLuint *) bp; bp += 4;
@@ -3942,7 +3843,7 @@ case 5519: { // glVertexAttribPointer
GLboolean *normalized = (GLboolean *) bp; bp += 1;
bp += 3;
GLsizei *stride = (GLsizei *) bp; bp += 4;
- GLvoid *pointer = (GLvoid *) bins[0]->base;
+ GLvoid *pointer = (GLvoid *) bins[0];
weglVertexAttribPointer(*index,*size,*type,*normalized,*stride,pointer);
}; break;
case 5520: { // glUniformMatrix2x3fv
@@ -4007,7 +3908,7 @@ case 5527: { // glGetBooleani_v
GLboolean data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
weglGetBooleani_v(*target,*index,data);
int AP = 0; ErlDrvTermData rt[39];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLboolean *dataTmp = data;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
@@ -4027,8 +3928,7 @@ case 5527: { // glGetBooleani_v
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5528: { // glGetIntegeri_v
GLenum *target = (GLenum *) bp; bp += 4;
@@ -4036,7 +3936,7 @@ case 5528: { // glGetIntegeri_v
GLint data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
weglGetIntegeri_v(*target,*index,data);
int AP = 0; ErlDrvTermData rt[39];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *dataTmp = data;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
@@ -4056,8 +3956,7 @@ case 5528: { // glGetIntegeri_v
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 39 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,39);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5529: { // glEnablei
GLenum *target = (GLenum *) bp; bp += 4;
@@ -4074,11 +3973,10 @@ case 5531: { // glIsEnabledi
GLuint *index = (GLuint *) bp; bp += 4;
GLboolean result = weglIsEnabledi(*target,*index);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5532: { // glBeginTransformFeedback
GLenum *primitiveMode = (GLenum *) bp; bp += 4;
@@ -4126,14 +4024,13 @@ case 5537: { // glGetTransformFeedbackVarying
name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
weglGetTransformFeedbackVarying(*program,*index,*bufSize,length,size,type,name);
int AP = 0; ErlDrvTermData rt[13];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *size;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *type;
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(name);
}; break;
case 5538: { // glClampColor
@@ -4162,7 +4059,7 @@ case 5542: { // glVertexAttribIPointer
GLint *size = (GLint *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
GLsizei *stride = (GLsizei *) bp; bp += 4;
- GLvoid *pointer = (GLvoid *) bins[0]->base;
+ GLvoid *pointer = (GLvoid *) bins[0];
weglVertexAttribIPointer(*index,*size,*type,*stride,pointer);
}; break;
case 5543: { // glGetVertexAttribIiv
@@ -4171,7 +4068,7 @@ case 5543: { // glGetVertexAttribIiv
GLint params[4] = {0,0,0,0};
weglGetVertexAttribIiv(*index,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -4179,8 +4076,7 @@ case 5543: { // glGetVertexAttribIiv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5544: { // glGetVertexAttribIuiv
GLuint *index = (GLuint *) bp; bp += 4;
@@ -4188,7 +4084,7 @@ case 5544: { // glGetVertexAttribIuiv
GLuint params[4] = {0,0,0,0};
weglGetVertexAttribIuiv(*index,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLuint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -4196,16 +4092,75 @@ case 5544: { // glGetVertexAttribIuiv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5545: { // glVertexAttribI1iv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *v = (GLint *) bp; bp += 4;
+ weglVertexAttribI1iv(*index,v);
+}; break;
+case 5546: { // glVertexAttribI2iv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *v = (GLint *) bp; bp += 4;
+ weglVertexAttribI2iv(*index,v);
+}; break;
+case 5547: { // glVertexAttribI3iv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *v = (GLint *) bp; bp += 4;
+ weglVertexAttribI3iv(*index,v);
+}; break;
+case 5548: { // glVertexAttribI4iv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint * v = (GLint *) bp; bp += 16;
+ weglVertexAttribI4iv(*index,v);
+}; break;
+case 5549: { // glVertexAttribI1uiv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint *v = (GLuint *) bp; bp += 4;
+ weglVertexAttribI1uiv(*index,v);
+}; break;
+case 5550: { // glVertexAttribI2uiv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint *v = (GLuint *) bp; bp += 4;
+ weglVertexAttribI2uiv(*index,v);
+}; break;
+case 5551: { // glVertexAttribI3uiv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint *v = (GLuint *) bp; bp += 4;
+ weglVertexAttribI3uiv(*index,v);
}; break;
-case 5545: { // glGetUniformuiv
+case 5552: { // glVertexAttribI4uiv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint * v = (GLuint *) bp; bp += 16;
+ weglVertexAttribI4uiv(*index,v);
+}; break;
+case 5553: { // glVertexAttribI4bv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLbyte * v = (GLbyte *) bp; bp += 4;
+ weglVertexAttribI4bv(*index,v);
+}; break;
+case 5554: { // glVertexAttribI4sv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLshort * v = (GLshort *) bp; bp += 8;
+ weglVertexAttribI4sv(*index,v);
+}; break;
+case 5555: { // glVertexAttribI4ubv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLubyte * v = (GLubyte *) bp; bp += 4;
+ weglVertexAttribI4ubv(*index,v);
+}; break;
+case 5556: { // glVertexAttribI4usv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLushort * v = (GLushort *) bp; bp += 8;
+ weglVertexAttribI4usv(*index,v);
+}; break;
+case 5557: { // glGetUniformuiv
GLuint *program = (GLuint *) bp; bp += 4;
GLint *location = (GLint *) bp; bp += 4;
GLuint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
weglGetUniformuiv(*program,*location,params);
int AP = 0; ErlDrvTermData rt[38];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLuint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -4225,47 +4180,45 @@ case 5545: { // glGetUniformuiv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5546: { // glBindFragDataLocation
+case 5558: { // glBindFragDataLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *color = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
weglBindFragDataLocation(*program,*color,name);
}; break;
-case 5547: { // glGetFragDataLocation
+case 5559: { // glGetFragDataLocation
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
GLint result = weglGetFragDataLocation(*program,name);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5548: { // glUniform1ui
+case 5560: { // glUniform1ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
weglUniform1ui(*location,*v0);
}; break;
-case 5549: { // glUniform2ui
+case 5561: { // glUniform2ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
GLuint *v1 = (GLuint *) bp; bp += 4;
weglUniform2ui(*location,*v0,*v1);
}; break;
-case 5550: { // glUniform3ui
+case 5562: { // glUniform3ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
GLuint *v1 = (GLuint *) bp; bp += 4;
GLuint *v2 = (GLuint *) bp; bp += 4;
weglUniform3ui(*location,*v0,*v1,*v2);
}; break;
-case 5551: { // glUniform4ui
+case 5563: { // glUniform4ui
GLint *location = (GLint *) bp; bp += 4;
GLuint *v0 = (GLuint *) bp; bp += 4;
GLuint *v1 = (GLuint *) bp; bp += 4;
@@ -4273,51 +4226,51 @@ case 5551: { // glUniform4ui
GLuint *v3 = (GLuint *) bp; bp += 4;
weglUniform4ui(*location,*v0,*v1,*v2,*v3);
}; break;
-case 5552: { // glUniform1uiv
+case 5564: { // glUniform1uiv
GLint *location = (GLint *) bp; bp += 4;
int * valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += (8-((*valueLen*4+0)%8))%8;
weglUniform1uiv(*location,*valueLen,value);
}; break;
-case 5553: { // glUniform2uiv
+case 5565: { // glUniform2uiv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += *valueLen*8;
weglUniform2uiv(*location,*valueLen,value);
}; break;
-case 5554: { // glUniform3uiv
+case 5566: { // glUniform3uiv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += *valueLen*12;
weglUniform3uiv(*location,*valueLen,value);
}; break;
-case 5555: { // glUniform4uiv
+case 5567: { // glUniform4uiv
GLint *location = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint * value = (GLuint *) bp; bp += *valueLen*16;
weglUniform4uiv(*location,*valueLen,value);
}; break;
-case 5556: { // glTexParameterIiv
+case 5568: { // glTexParameterIiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLint *params = (GLint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexParameterIiv(*target,*pname,params);
}; break;
-case 5557: { // glTexParameterIuiv
+case 5569: { // glTexParameterIuiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
int *paramsLen = (int *) bp; bp += 4;
GLuint *params = (GLuint *) bp; bp += *paramsLen*4+((*paramsLen)+1)%2*4;
weglTexParameterIuiv(*target,*pname,params);
}; break;
-case 5558: { // glGetTexParameterIiv
+case 5570: { // glGetTexParameterIiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[4] = {0,0,0,0};
weglGetTexParameterIiv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -4325,16 +4278,15 @@ case 5558: { // glGetTexParameterIiv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5559: { // glGetTexParameterIuiv
+case 5571: { // glGetTexParameterIuiv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLuint params[4] = {0,0,0,0};
weglGetTexParameterIuiv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLuint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -4342,107 +4294,45 @@ case 5559: { // glGetTexParameterIuiv
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5560: { // glClearBufferiv
+case 5572: { // glClearBufferiv
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLint *value = (GLint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4;
weglClearBufferiv(*buffer,*drawbuffer,value);
}; break;
-case 5561: { // glClearBufferuiv
+case 5573: { // glClearBufferuiv
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLuint *value = (GLuint *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4;
weglClearBufferuiv(*buffer,*drawbuffer,value);
}; break;
-case 5562: { // glClearBufferfv
+case 5574: { // glClearBufferfv
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
int *valueLen = (int *) bp; bp += 4;
GLfloat *value = (GLfloat *) bp; bp += *valueLen*4+((*valueLen)+1)%2*4;
weglClearBufferfv(*buffer,*drawbuffer,value);
}; break;
-case 5563: { // glClearBufferfi
+case 5575: { // glClearBufferfi
GLenum *buffer = (GLenum *) bp; bp += 4;
GLint *drawbuffer = (GLint *) bp; bp += 4;
GLfloat *depth = (GLfloat *) bp; bp += 4;
GLint *stencil = (GLint *) bp; bp += 4;
weglClearBufferfi(*buffer,*drawbuffer,*depth,*stencil);
}; break;
-case 5564: { // glGetStringi
+case 5576: { // glGetStringi
GLenum *name = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
const GLubyte * result = weglGetStringi(*name,*index);
int AP = 0; ErlDrvTermData rt[7];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) result; rt[AP++] = strlen((char *) result);
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-}; break;
-case 5565: { // glVertexAttribI1iv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLint *v = (GLint *) bp; bp += 4;
- weglVertexAttribI1iv(*index,v);
-}; break;
-case 5566: { // glVertexAttribI2iv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLint *v = (GLint *) bp; bp += 4;
- weglVertexAttribI2iv(*index,v);
-}; break;
-case 5567: { // glVertexAttribI3iv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLint *v = (GLint *) bp; bp += 4;
- weglVertexAttribI3iv(*index,v);
-}; break;
-case 5568: { // glVertexAttribI4iv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLint * v = (GLint *) bp; bp += 16;
- weglVertexAttribI4iv(*index,v);
-}; break;
-case 5569: { // glVertexAttribI1uiv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLuint *v = (GLuint *) bp; bp += 4;
- weglVertexAttribI1uiv(*index,v);
-}; break;
-case 5570: { // glVertexAttribI2uiv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLuint *v = (GLuint *) bp; bp += 4;
- weglVertexAttribI2uiv(*index,v);
-}; break;
-case 5571: { // glVertexAttribI3uiv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLuint *v = (GLuint *) bp; bp += 4;
- weglVertexAttribI3uiv(*index,v);
-}; break;
-case 5572: { // glVertexAttribI4uiv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLuint * v = (GLuint *) bp; bp += 16;
- weglVertexAttribI4uiv(*index,v);
-}; break;
-case 5573: { // glVertexAttribI4bv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLbyte * v = (GLbyte *) bp; bp += 4;
- weglVertexAttribI4bv(*index,v);
-}; break;
-case 5574: { // glVertexAttribI4sv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLshort * v = (GLshort *) bp; bp += 8;
- weglVertexAttribI4sv(*index,v);
-}; break;
-case 5575: { // glVertexAttribI4ubv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLubyte * v = (GLubyte *) bp; bp += 4;
- weglVertexAttribI4ubv(*index,v);
-}; break;
-case 5576: { // glVertexAttribI4usv
- GLuint *index = (GLuint *) bp; bp += 4;
- GLushort * v = (GLushort *) bp; bp += 8;
- weglVertexAttribI4usv(*index,v);
+ driver_send_term(port,caller,rt,AP);
}; break;
case 5577: { // glDrawArraysInstanced
GLenum *mode = (GLenum *) bp; bp += 4;
@@ -4463,7 +4353,7 @@ case 5579: { // glDrawElementsInstanced
GLenum *mode = (GLenum *) bp; bp += 4;
GLsizei *count = (GLsizei *) bp; bp += 4;
GLenum *type = (GLenum *) bp; bp += 4;
- GLvoid *indices = (GLvoid *) bins[0]->base;
+ GLvoid *indices = (GLvoid *) bins[0];
GLsizei *primcount = (GLsizei *) bp; bp += 4;
weglDrawElementsInstanced(*mode,*count,*type,indices,*primcount);
}; break;
@@ -4477,120 +4367,216 @@ case 5581: { // glPrimitiveRestartIndex
GLuint *index = (GLuint *) bp; bp += 4;
weglPrimitiveRestartIndex(*index);
}; break;
-case 5582: { // glLoadTransposeMatrixfARB
+case 5582: { // glGetInteger64i_v
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint64 data[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+ weglGetInteger64i_v(*target,*index,data);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint64 *dataTmp = data;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *dataTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5583: { // glGetBufferParameteri64v
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint64 params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+ weglGetBufferParameteri64v(*target,*pname,params);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint64 *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5584: { // glFramebufferTexture
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLenum *attachment = (GLenum *) bp; bp += 4;
+ GLuint *texture = (GLuint *) bp; bp += 4;
+ GLint *level = (GLint *) bp; bp += 4;
+ weglFramebufferTexture(*target,*attachment,*texture,*level);
+}; break;
+case 5585: { // glVertexAttribDivisor
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint *divisor = (GLuint *) bp; bp += 4;
+ weglVertexAttribDivisor(*index,*divisor);
+}; break;
+case 5586: { // glMinSampleShading
+ GLclampf *value = (GLclampf *) bp; bp += 4;
+ weglMinSampleShading(*value);
+}; break;
+case 5587: { // glBlendEquationi
+ GLuint *buf = (GLuint *) bp; bp += 4;
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ weglBlendEquationi(*buf,*mode);
+}; break;
+case 5588: { // glBlendEquationSeparatei
+ GLuint *buf = (GLuint *) bp; bp += 4;
+ GLenum *modeRGB = (GLenum *) bp; bp += 4;
+ GLenum *modeAlpha = (GLenum *) bp; bp += 4;
+ weglBlendEquationSeparatei(*buf,*modeRGB,*modeAlpha);
+}; break;
+case 5589: { // glBlendFunci
+ GLuint *buf = (GLuint *) bp; bp += 4;
+ GLenum *src = (GLenum *) bp; bp += 4;
+ GLenum *dst = (GLenum *) bp; bp += 4;
+ weglBlendFunci(*buf,*src,*dst);
+}; break;
+case 5590: { // glBlendFuncSeparatei
+ GLuint *buf = (GLuint *) bp; bp += 4;
+ GLenum *srcRGB = (GLenum *) bp; bp += 4;
+ GLenum *dstRGB = (GLenum *) bp; bp += 4;
+ GLenum *srcAlpha = (GLenum *) bp; bp += 4;
+ GLenum *dstAlpha = (GLenum *) bp; bp += 4;
+ weglBlendFuncSeparatei(*buf,*srcRGB,*dstRGB,*srcAlpha,*dstAlpha);
+}; break;
+case 5591: { // glLoadTransposeMatrixfARB
GLfloat * m = (GLfloat *) bp; bp += 64;
weglLoadTransposeMatrixfARB(m);
}; break;
-case 5583: { // glLoadTransposeMatrixdARB
+case 5592: { // glLoadTransposeMatrixdARB
GLdouble * m = (GLdouble *) bp; bp += 128;
weglLoadTransposeMatrixdARB(m);
}; break;
-case 5584: { // glMultTransposeMatrixfARB
+case 5593: { // glMultTransposeMatrixfARB
GLfloat * m = (GLfloat *) bp; bp += 64;
weglMultTransposeMatrixfARB(m);
}; break;
-case 5585: { // glMultTransposeMatrixdARB
+case 5594: { // glMultTransposeMatrixdARB
GLdouble * m = (GLdouble *) bp; bp += 128;
weglMultTransposeMatrixdARB(m);
}; break;
-case 5586: { // glWeightbvARB
+case 5595: { // glWeightbvARB
int * weightsLen = (int *) bp; bp += 4;
GLbyte * weights = (GLbyte *) bp; bp += (8-((*weightsLen*1+4)%8))%8;
weglWeightbvARB(*weightsLen,weights);
}; break;
-case 5587: { // glWeightsvARB
+case 5596: { // glWeightsvARB
int * weightsLen = (int *) bp; bp += 4;
GLshort * weights = (GLshort *) bp; bp += (8-((*weightsLen*2+4)%8))%8;
weglWeightsvARB(*weightsLen,weights);
}; break;
-case 5588: { // glWeightivARB
+case 5597: { // glWeightivARB
int * weightsLen = (int *) bp; bp += 4;
GLint * weights = (GLint *) bp; bp += (8-((*weightsLen*4+4)%8))%8;
weglWeightivARB(*weightsLen,weights);
}; break;
-case 5589: { // glWeightfvARB
+case 5598: { // glWeightfvARB
int * weightsLen = (int *) bp; bp += 4;
GLfloat * weights = (GLfloat *) bp; bp += (8-((*weightsLen*4+4)%8))%8;
weglWeightfvARB(*weightsLen,weights);
}; break;
-case 5590: { // glWeightdvARB
+case 5599: { // glWeightdvARB
int * weightsLen = (int *) bp; bp += 8;
GLdouble * weights = (GLdouble *) bp; bp += (8-((*weightsLen*8+0)%8))%8;
weglWeightdvARB(*weightsLen,weights);
}; break;
-case 5591: { // glWeightubvARB
+case 5600: { // glWeightubvARB
int * weightsLen = (int *) bp; bp += 4;
GLubyte * weights = (GLubyte *) bp; bp += (8-((*weightsLen*1+4)%8))%8;
weglWeightubvARB(*weightsLen,weights);
}; break;
-case 5592: { // glWeightusvARB
+case 5601: { // glWeightusvARB
int * weightsLen = (int *) bp; bp += 4;
GLushort * weights = (GLushort *) bp; bp += (8-((*weightsLen*2+4)%8))%8;
weglWeightusvARB(*weightsLen,weights);
}; break;
-case 5593: { // glWeightuivARB
+case 5602: { // glWeightuivARB
int * weightsLen = (int *) bp; bp += 4;
GLuint * weights = (GLuint *) bp; bp += (8-((*weightsLen*4+4)%8))%8;
weglWeightuivARB(*weightsLen,weights);
}; break;
-case 5594: { // glVertexBlendARB
+case 5603: { // glVertexBlendARB
GLint *count = (GLint *) bp; bp += 4;
weglVertexBlendARB(*count);
}; break;
-case 5595: { // glCurrentPaletteMatrixARB
+case 5604: { // glCurrentPaletteMatrixARB
GLint *index = (GLint *) bp; bp += 4;
weglCurrentPaletteMatrixARB(*index);
}; break;
-case 5596: { // glMatrixIndexubvARB
+case 5605: { // glMatrixIndexubvARB
int * indicesLen = (int *) bp; bp += 4;
GLubyte * indices = (GLubyte *) bp; bp += (8-((*indicesLen*1+4)%8))%8;
weglMatrixIndexubvARB(*indicesLen,indices);
}; break;
-case 5597: { // glMatrixIndexusvARB
+case 5606: { // glMatrixIndexusvARB
int * indicesLen = (int *) bp; bp += 4;
GLushort * indices = (GLushort *) bp; bp += (8-((*indicesLen*2+4)%8))%8;
weglMatrixIndexusvARB(*indicesLen,indices);
}; break;
-case 5598: { // glMatrixIndexuivARB
+case 5607: { // glMatrixIndexuivARB
int * indicesLen = (int *) bp; bp += 4;
GLuint * indices = (GLuint *) bp; bp += (8-((*indicesLen*4+4)%8))%8;
weglMatrixIndexuivARB(*indicesLen,indices);
}; break;
-case 5599: { // glProgramStringARB
+case 5608: { // glProgramStringARB
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *format = (GLenum *) bp; bp += 4;
GLvoid *string = (GLvoid *) bp;
- int stringLen = strlen((char *)string); bp += stringLen+1+((8-((1+stringLen+0)%8))%8);
- weglProgramStringARB(*target,*format,stringLen,string);
+ int stringLen[1] = {strlen((char *)string)}; bp += stringLen[0]+1+((8-((1+stringLen[0]+0)%8))%8);
+ weglProgramStringARB(*target,*format,*stringLen,string);
}; break;
-case 5600: { // glBindProgramARB
+case 5609: { // glBindProgramARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *program = (GLuint *) bp; bp += 4;
weglBindProgramARB(*target,*program);
}; break;
-case 5601: { // glDeleteProgramsARB
+case 5610: { // glDeleteProgramsARB
int * programsLen = (int *) bp; bp += 4;
GLuint * programs = (GLuint *) bp; bp += (8-((*programsLen*4+4)%8))%8;
weglDeleteProgramsARB(*programsLen,programs);
}; break;
-case 5602: { // glGenProgramsARB
+case 5611: { // glGenProgramsARB
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *programs;
programs = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
weglGenProgramsARB(*n,programs);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
for(int i=0; i < *n; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) programs[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(programs);
}; break;
-case 5603: { // glProgramEnvParameter4dARB
+case 5612: { // glProgramEnvParameter4dARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble *x = (GLdouble *) bp; bp += 8;
@@ -4599,13 +4585,13 @@ case 5603: { // glProgramEnvParameter4dARB
GLdouble *w = (GLdouble *) bp; bp += 8;
weglProgramEnvParameter4dARB(*target,*index,*x,*y,*z,*w);
}; break;
-case 5604: { // glProgramEnvParameter4dvARB
+case 5613: { // glProgramEnvParameter4dvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble * params = (GLdouble *) bp; bp += 32;
weglProgramEnvParameter4dvARB(*target,*index,params);
}; break;
-case 5605: { // glProgramEnvParameter4fARB
+case 5614: { // glProgramEnvParameter4fARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat *x = (GLfloat *) bp; bp += 4;
@@ -4614,13 +4600,13 @@ case 5605: { // glProgramEnvParameter4fARB
GLfloat *w = (GLfloat *) bp; bp += 4;
weglProgramEnvParameter4fARB(*target,*index,*x,*y,*z,*w);
}; break;
-case 5606: { // glProgramEnvParameter4fvARB
+case 5615: { // glProgramEnvParameter4fvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat * params = (GLfloat *) bp; bp += 16;
weglProgramEnvParameter4fvARB(*target,*index,params);
}; break;
-case 5607: { // glProgramLocalParameter4dARB
+case 5616: { // glProgramLocalParameter4dARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble *x = (GLdouble *) bp; bp += 8;
@@ -4629,13 +4615,13 @@ case 5607: { // glProgramLocalParameter4dARB
GLdouble *w = (GLdouble *) bp; bp += 8;
weglProgramLocalParameter4dARB(*target,*index,*x,*y,*z,*w);
}; break;
-case 5608: { // glProgramLocalParameter4dvARB
+case 5617: { // glProgramLocalParameter4dvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble * params = (GLdouble *) bp; bp += 32;
weglProgramLocalParameter4dvARB(*target,*index,params);
}; break;
-case 5609: { // glProgramLocalParameter4fARB
+case 5618: { // glProgramLocalParameter4fARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat *x = (GLfloat *) bp; bp += 4;
@@ -4644,19 +4630,19 @@ case 5609: { // glProgramLocalParameter4fARB
GLfloat *w = (GLfloat *) bp; bp += 4;
weglProgramLocalParameter4fARB(*target,*index,*x,*y,*z,*w);
}; break;
-case 5610: { // glProgramLocalParameter4fvARB
+case 5619: { // glProgramLocalParameter4fvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat * params = (GLfloat *) bp; bp += 16;
weglProgramLocalParameter4fvARB(*target,*index,params);
}; break;
-case 5611: { // glGetProgramEnvParameterdvARB
+case 5620: { // glGetProgramEnvParameterdvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble params[4] = {0.0,0.0,0.0,0.0};
weglGetProgramEnvParameterdvARB(*target,*index,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble *paramsTmp = params;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -4664,16 +4650,15 @@ case 5611: { // glGetProgramEnvParameterdvARB
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5612: { // glGetProgramEnvParameterfvARB
+case 5621: { // glGetProgramEnvParameterfvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
weglGetProgramEnvParameterfvARB(*target,*index,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[4], *paramsTmp = paramsConv;
for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -4682,16 +4667,15 @@ case 5612: { // glGetProgramEnvParameterfvARB
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5613: { // glGetProgramLocalParameterdvARB
+case 5622: { // glGetProgramLocalParameterdvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLdouble params[4] = {0.0,0.0,0.0,0.0};
weglGetProgramLocalParameterdvARB(*target,*index,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble *paramsTmp = params;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -4699,16 +4683,15 @@ case 5613: { // glGetProgramLocalParameterdvARB
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5614: { // glGetProgramLocalParameterfvARB
+case 5623: { // glGetProgramLocalParameterfvARB
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *index = (GLuint *) bp; bp += 4;
GLfloat params[4] = {0.0,0.0,0.0,0.0};
weglGetProgramLocalParameterfvARB(*target,*index,params);
int AP = 0; ErlDrvTermData rt[14];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[4], *paramsTmp = paramsConv;
for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -4717,50 +4700,75 @@ case 5614: { // glGetProgramLocalParameterfvARB
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 14 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,14);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5615: { // glGetProgramStringARB
+case 5624: { // glGetProgramStringARB
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
- GLvoid *string = (GLvoid *) bins[0]->base;
+ GLvoid *string = (GLvoid *) bins[0];
weglGetProgramStringARB(*target,*pname,string);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5625: { // glGetBufferParameterivARB
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+ weglGetBufferParameterivARB(*target,*pname,params);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5616: { // glDeleteObjectARB
+case 5626: { // glDeleteObjectARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglDeleteObjectARB(obj);
}; break;
-case 5617: { // glGetHandleARB
+case 5627: { // glGetHandleARB
GLenum *pname = (GLenum *) bp; bp += 4;
GLhandleARB result = weglGetHandleARB(*pname);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5618: { // glDetachObjectARB
+case 5628: { // glDetachObjectARB
GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLhandleARB attachedObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglDetachObjectARB(containerObj,attachedObj);
}; break;
-case 5619: { // glCreateShaderObjectARB
+case 5629: { // glCreateShaderObjectARB
GLenum *shaderType = (GLenum *) bp; bp += 4;
GLhandleARB result = weglCreateShaderObjectARB(*shaderType);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5620: { // glShaderSourceARB
+case 5630: { // glShaderSourceARB
GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
int * stringLen = (int *) bp; bp += 4;
int * stringTotSize = (int *) bp; bp += 4;
@@ -4772,62 +4780,59 @@ case 5620: { // glShaderSourceARB
weglShaderSourceARB(shaderObj,*stringLen,(const GLchar **) string,NULL);
driver_free(string);
}; break;
-case 5621: { // glCompileShaderARB
+case 5631: { // glCompileShaderARB
GLhandleARB shaderObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglCompileShaderARB(shaderObj);
}; break;
-case 5622: { // glCreateProgramObjectARB
+case 5632: { // glCreateProgramObjectARB
GLhandleARB result = weglCreateProgramObjectARB();
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5623: { // glAttachObjectARB
+case 5633: { // glAttachObjectARB
GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglAttachObjectARB(containerObj,obj);
}; break;
-case 5624: { // glLinkProgramARB
+case 5634: { // glLinkProgramARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglLinkProgramARB(programObj);
}; break;
-case 5625: { // glUseProgramObjectARB
+case 5635: { // glUseProgramObjectARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglUseProgramObjectARB(programObj);
}; break;
-case 5626: { // glValidateProgramARB
+case 5636: { // glValidateProgramARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
weglValidateProgramARB(programObj);
}; break;
-case 5627: { // glGetObjectParameterfvARB
+case 5637: { // glGetObjectParameterfvARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLenum *pname = (GLenum *) bp; bp += 4;
GLfloat params[1] = {0.0};
weglGetObjectParameterfvARB(obj,*pname,params);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv = (double) *params;
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) &paramsConv;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5628: { // glGetObjectParameterivARB
+case 5638: { // glGetObjectParameterivARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
weglGetObjectParameterivARB(obj,*pname,params);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5629: { // glGetInfoLogARB
+case 5639: { // glGetInfoLogARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
GLsizei length[1] = {0};
@@ -4835,14 +4840,13 @@ case 5629: { // glGetInfoLogARB
infoLog = (GLchar *) driver_alloc(sizeof(GLchar) * *maxLength);
weglGetInfoLogARB(obj,*maxLength,length,infoLog);
int AP = 0; ErlDrvTermData rt[7];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) infoLog; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(infoLog);
}; break;
-case 5630: { // glGetAttachedObjectsARB
+case 5640: { // glGetAttachedObjectsARB
GLhandleARB containerObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLsizei *maxCount = (GLsizei *) bp; bp += 4;
GLsizei count[1] = {0};
@@ -4851,29 +4855,27 @@ case 5630: { // glGetAttachedObjectsARB
weglGetAttachedObjectsARB(containerObj,*maxCount,count,obj);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*count)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
for(int i=0; i < *count; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) obj[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*count)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 + (*count)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*count)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(obj);
}; break;
-case 5631: { // glGetUniformLocationARB
+case 5641: { // glGetUniformLocationARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
GLint result = weglGetUniformLocationARB(programObj,name);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5632: { // glGetActiveUniformARB
+case 5642: { // glGetActiveUniformARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLuint *index = (GLuint *) bp; bp += 4;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
@@ -4884,23 +4886,22 @@ case 5632: { // glGetActiveUniformARB
name = (GLchar *) driver_alloc(sizeof(GLchar) * *maxLength);
weglGetActiveUniformARB(programObj,*index,*maxLength,length,size,type,name);
int AP = 0; ErlDrvTermData rt[13];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *size;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *type;
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(name);
}; break;
-case 5633: { // glGetUniformfvARB
+case 5643: { // glGetUniformfvARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLint *location = (GLint *) bp; bp += 4;
GLfloat params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
weglGetUniformfvARB(programObj,*location,params);
int AP = 0; ErlDrvTermData rt[38];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLdouble paramsConv[16], *paramsTmp = paramsConv;
for(int i=0; i < 16; i++) paramsConv[i] = (GLdouble) params[i];
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
@@ -4921,16 +4922,15 @@ case 5633: { // glGetUniformfvARB
rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5634: { // glGetUniformivARB
+case 5644: { // glGetUniformivARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLint *location = (GLint *) bp; bp += 4;
GLint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
weglGetUniformivARB(programObj,*location,params);
int AP = 0; ErlDrvTermData rt[38];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
GLint *paramsTmp = params;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
@@ -4950,10 +4950,9 @@ case 5634: { // glGetUniformivARB
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 38 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,38);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5635: { // glGetShaderSourceARB
+case 5645: { // glGetShaderSourceARB
GLhandleARB obj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
GLsizei length[1] = {0};
@@ -4961,21 +4960,20 @@ case 5635: { // glGetShaderSourceARB
source = (GLchar *) driver_alloc(sizeof(GLchar) * *maxLength);
weglGetShaderSourceARB(obj,*maxLength,length,source);
int AP = 0; ErlDrvTermData rt[7];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) source; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(source);
}; break;
-case 5636: { // glBindAttribLocationARB
+case 5646: { // glBindAttribLocationARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLuint *index = (GLuint *) bp; bp += 4;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+4)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
weglBindAttribLocationARB(programObj,*index,name);
}; break;
-case 5637: { // glGetActiveAttribARB
+case 5647: { // glGetActiveAttribARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLuint *index = (GLuint *) bp; bp += 4;
GLsizei *maxLength = (GLsizei *) bp; bp += 4;
@@ -4986,132 +4984,124 @@ case 5637: { // glGetActiveAttribARB
name = (GLchar *) driver_alloc(sizeof(GLchar) * *maxLength);
weglGetActiveAttribARB(programObj,*index,*maxLength,length,size,type,name);
int AP = 0; ErlDrvTermData rt[13];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *size;
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *type;
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 13 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,13);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(name);
}; break;
-case 5638: { // glGetAttribLocationARB
+case 5648: { // glGetAttribLocationARB
GLhandleARB programObj = (GLhandleARB) * (GLuint64EXT *) bp; bp += 8;
GLchar *name = (GLchar *) bp;
- int nameLen = strlen((char *)name); bp += nameLen+1+((8-((1+nameLen+0)%8))%8);
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
GLint result = weglGetAttribLocationARB(programObj,name);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5639: { // glIsRenderbuffer
+case 5649: { // glIsRenderbuffer
GLuint *renderbuffer = (GLuint *) bp; bp += 4;
GLboolean result = weglIsRenderbuffer(*renderbuffer);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5640: { // glBindRenderbuffer
+case 5650: { // glBindRenderbuffer
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *renderbuffer = (GLuint *) bp; bp += 4;
weglBindRenderbuffer(*target,*renderbuffer);
}; break;
-case 5641: { // glDeleteRenderbuffers
+case 5651: { // glDeleteRenderbuffers
int * renderbuffersLen = (int *) bp; bp += 4;
GLuint * renderbuffers = (GLuint *) bp; bp += (8-((*renderbuffersLen*4+4)%8))%8;
weglDeleteRenderbuffers(*renderbuffersLen,renderbuffers);
}; break;
-case 5642: { // glGenRenderbuffers
+case 5652: { // glGenRenderbuffers
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *renderbuffers;
renderbuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
weglGenRenderbuffers(*n,renderbuffers);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
for(int i=0; i < *n; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) renderbuffers[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(renderbuffers);
}; break;
-case 5643: { // glRenderbufferStorage
+case 5653: { // glRenderbufferStorage
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
GLsizei *width = (GLsizei *) bp; bp += 4;
GLsizei *height = (GLsizei *) bp; bp += 4;
weglRenderbufferStorage(*target,*internalformat,*width,*height);
}; break;
-case 5644: { // glGetRenderbufferParameteriv
+case 5654: { // glGetRenderbufferParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
weglGetRenderbufferParameteriv(*target,*pname,params);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5645: { // glIsFramebuffer
+case 5655: { // glIsFramebuffer
GLuint *framebuffer = (GLuint *) bp; bp += 4;
GLboolean result = weglIsFramebuffer(*framebuffer);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5646: { // glBindFramebuffer
+case 5656: { // glBindFramebuffer
GLenum *target = (GLenum *) bp; bp += 4;
GLuint *framebuffer = (GLuint *) bp; bp += 4;
weglBindFramebuffer(*target,*framebuffer);
}; break;
-case 5647: { // glDeleteFramebuffers
+case 5657: { // glDeleteFramebuffers
int * framebuffersLen = (int *) bp; bp += 4;
GLuint * framebuffers = (GLuint *) bp; bp += (8-((*framebuffersLen*4+4)%8))%8;
weglDeleteFramebuffers(*framebuffersLen,framebuffers);
}; break;
-case 5648: { // glGenFramebuffers
+case 5658: { // glGenFramebuffers
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *framebuffers;
framebuffers = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
weglGenFramebuffers(*n,framebuffers);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
for(int i=0; i < *n; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) framebuffers[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(framebuffers);
}; break;
-case 5649: { // glCheckFramebufferStatus
+case 5659: { // glCheckFramebufferStatus
GLenum *target = (GLenum *) bp; bp += 4;
GLenum result = weglCheckFramebufferStatus(*target);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5650: { // glFramebufferTexture1D
+case 5660: { // glFramebufferTexture1D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *textarget = (GLenum *) bp; bp += 4;
@@ -5119,7 +5109,7 @@ case 5650: { // glFramebufferTexture1D
GLint *level = (GLint *) bp; bp += 4;
weglFramebufferTexture1D(*target,*attachment,*textarget,*texture,*level);
}; break;
-case 5651: { // glFramebufferTexture2D
+case 5661: { // glFramebufferTexture2D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *textarget = (GLenum *) bp; bp += 4;
@@ -5127,7 +5117,7 @@ case 5651: { // glFramebufferTexture2D
GLint *level = (GLint *) bp; bp += 4;
weglFramebufferTexture2D(*target,*attachment,*textarget,*texture,*level);
}; break;
-case 5652: { // glFramebufferTexture3D
+case 5662: { // glFramebufferTexture3D
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *textarget = (GLenum *) bp; bp += 4;
@@ -5136,31 +5126,30 @@ case 5652: { // glFramebufferTexture3D
GLint *zoffset = (GLint *) bp; bp += 4;
weglFramebufferTexture3D(*target,*attachment,*textarget,*texture,*level,*zoffset);
}; break;
-case 5653: { // glFramebufferRenderbuffer
+case 5663: { // glFramebufferRenderbuffer
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *renderbuffertarget = (GLenum *) bp; bp += 4;
GLuint *renderbuffer = (GLuint *) bp; bp += 4;
weglFramebufferRenderbuffer(*target,*attachment,*renderbuffertarget,*renderbuffer);
}; break;
-case 5654: { // glGetFramebufferAttachmentParameteriv
+case 5664: { // glGetFramebufferAttachmentParameteriv
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
GLint params[1] = {0};
weglGetFramebufferAttachmentParameteriv(*target,*attachment,*pname,params);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5655: { // glGenerateMipmap
+case 5665: { // glGenerateMipmap
GLenum *target = (GLenum *) bp; bp += 4;
weglGenerateMipmap(*target);
}; break;
-case 5656: { // glBlitFramebuffer
+case 5666: { // glBlitFramebuffer
GLint *srcX0 = (GLint *) bp; bp += 4;
GLint *srcY0 = (GLint *) bp; bp += 4;
GLint *srcX1 = (GLint *) bp; bp += 4;
@@ -5173,7 +5162,7 @@ case 5656: { // glBlitFramebuffer
GLenum *filter = (GLenum *) bp; bp += 4;
weglBlitFramebuffer(*srcX0,*srcY0,*srcX1,*srcY1,*dstX0,*dstY0,*dstX1,*dstY1,*mask,*filter);
}; break;
-case 5657: { // glRenderbufferStorageMultisample
+case 5667: { // glRenderbufferStorageMultisample
GLenum *target = (GLenum *) bp; bp += 4;
GLsizei *samples = (GLsizei *) bp; bp += 4;
GLenum *internalformat = (GLenum *) bp; bp += 4;
@@ -5181,7 +5170,7 @@ case 5657: { // glRenderbufferStorageMultisample
GLsizei *height = (GLsizei *) bp; bp += 4;
weglRenderbufferStorageMultisample(*target,*samples,*internalformat,*width,*height);
}; break;
-case 5658: { // glFramebufferTextureLayer
+case 5668: { // glFramebufferTextureLayer
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLuint *texture = (GLuint *) bp; bp += 4;
@@ -5189,20 +5178,7 @@ case 5658: { // glFramebufferTextureLayer
GLint *layer = (GLint *) bp; bp += 4;
weglFramebufferTextureLayer(*target,*attachment,*texture,*level,*layer);
}; break;
-case 5659: { // glProgramParameteriARB
- GLuint *program = (GLuint *) bp; bp += 4;
- GLenum *pname = (GLenum *) bp; bp += 4;
- GLint *value = (GLint *) bp; bp += 4;
- weglProgramParameteriARB(*program,*pname,*value);
-}; break;
-case 5660: { // glFramebufferTextureARB
- GLenum *target = (GLenum *) bp; bp += 4;
- GLenum *attachment = (GLenum *) bp; bp += 4;
- GLuint *texture = (GLuint *) bp; bp += 4;
- GLint *level = (GLint *) bp; bp += 4;
- weglFramebufferTextureARB(*target,*attachment,*texture,*level);
-}; break;
-case 5661: { // glFramebufferTextureFaceARB
+case 5669: { // glFramebufferTextureFaceARB
GLenum *target = (GLenum *) bp; bp += 4;
GLenum *attachment = (GLenum *) bp; bp += 4;
GLuint *texture = (GLuint *) bp; bp += 4;
@@ -5210,55 +5186,48 @@ case 5661: { // glFramebufferTextureFaceARB
GLenum *face = (GLenum *) bp; bp += 4;
weglFramebufferTextureFaceARB(*target,*attachment,*texture,*level,*face);
}; break;
-case 5662: { // glVertexAttribDivisorARB
- GLuint *index = (GLuint *) bp; bp += 4;
- GLuint *divisor = (GLuint *) bp; bp += 4;
- weglVertexAttribDivisorARB(*index,*divisor);
-}; break;
-case 5663: { // glFlushMappedBufferRange
+case 5670: { // glFlushMappedBufferRange
GLenum *target = (GLenum *) bp; bp += 4;
bp += 4;
GLintptr offset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
GLsizeiptr length = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
weglFlushMappedBufferRange(*target,offset,length);
}; break;
-case 5664: { // glBindVertexArray
+case 5671: { // glBindVertexArray
GLuint *array = (GLuint *) bp; bp += 4;
weglBindVertexArray(*array);
}; break;
-case 5665: { // glDeleteVertexArrays
+case 5672: { // glDeleteVertexArrays
int * arraysLen = (int *) bp; bp += 4;
GLuint * arrays = (GLuint *) bp; bp += (8-((*arraysLen*4+4)%8))%8;
weglDeleteVertexArrays(*arraysLen,arrays);
}; break;
-case 5666: { // glGenVertexArrays
+case 5673: { // glGenVertexArrays
GLsizei *n = (GLsizei *) bp; bp += 4;
GLuint *arrays;
arrays = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
weglGenVertexArrays(*n,arrays);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
for(int i=0; i < *n; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) arrays[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 + (*n)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*n)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(arrays);
}; break;
-case 5667: { // glIsVertexArray
+case 5674: { // glIsVertexArray
GLuint *array = (GLuint *) bp; bp += 4;
GLboolean result = weglIsVertexArray(*array);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5668: { // glGetUniformIndices
+case 5675: { // glGetUniformIndices
GLuint *program = (GLuint *) bp; bp += 4;
int * uniformNamesLen = (int *) bp; bp += 4;
int * uniformNamesTotSize = (int *) bp; bp += 4;
@@ -5272,18 +5241,17 @@ case 5668: { // glGetUniformIndices
weglGetUniformIndices(*program,*uniformNamesLen,(const GLchar **) uniformNames,uniformIndices);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*uniformNamesLen)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
for(int i=0; i < *uniformNamesLen; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) uniformIndices[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*uniformNamesLen)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 + (*uniformNamesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*uniformNamesLen)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(uniformIndices);
driver_free(uniformNames);
}; break;
-case 5669: { // glGetActiveUniformsiv
+case 5676: { // glGetActiveUniformsiv
GLuint *program = (GLuint *) bp; bp += 4;
int * uniformIndicesLen = (int *) bp; bp += 4;
GLuint * uniformIndices = (GLuint *) bp; bp += (8-((*uniformIndicesLen*4+0)%8))%8;
@@ -5293,17 +5261,16 @@ case 5669: { // glGetActiveUniformsiv
weglGetActiveUniformsiv(*program,*uniformIndicesLen,uniformIndices,*pname,params);
int AP = 0; ErlDrvTermData *rt;
rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*uniformIndicesLen)*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
for(int i=0; i < *uniformIndicesLen; i++) {
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) params[i];}
rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*uniformIndicesLen)+1;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 + (*uniformIndicesLen)*2 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7 + (*uniformIndicesLen)*2);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(rt);
driver_free(params);
}; break;
-case 5670: { // glGetActiveUniformName
+case 5677: { // glGetActiveUniformName
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformIndex = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
@@ -5312,38 +5279,36 @@ case 5670: { // glGetActiveUniformName
uniformName = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
weglGetActiveUniformName(*program,*uniformIndex,*bufSize,length,uniformName);
int AP = 0; ErlDrvTermData rt[7];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) uniformName; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(uniformName);
}; break;
-case 5671: { // glGetUniformBlockIndex
+case 5678: { // glGetUniformBlockIndex
GLuint *program = (GLuint *) bp; bp += 4;
GLchar *uniformBlockName = (GLchar *) bp;
- int uniformBlockNameLen = strlen((char *)uniformBlockName); bp += uniformBlockNameLen+1+((8-((1+uniformBlockNameLen+4)%8))%8);
+ int uniformBlockNameLen[1] = {strlen((char *)uniformBlockName)}; bp += uniformBlockNameLen[0]+1+((8-((1+uniformBlockNameLen[0]+4)%8))%8);
GLuint result = weglGetUniformBlockIndex(*program,uniformBlockName);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 6 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,6);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5672: { // glGetActiveUniformBlockiv
+case 5679: { // glGetActiveUniformBlockiv
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4;
GLenum *pname = (GLenum *) bp; bp += 4;
- GLint *params = (GLint *) bins[0]->base;
+ GLint *params = (GLint *) bins[0];
weglGetActiveUniformBlockiv(*program,*uniformBlockIndex,*pname,params);
int AP = 0; ErlDrvTermData rt[6];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "ok");
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
}; break;
-case 5673: { // glGetActiveUniformBlockName
+case 5680: { // glGetActiveUniformBlockName
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4;
GLsizei *bufSize = (GLsizei *) bp; bp += 4;
@@ -5352,20 +5317,19 @@ case 5673: { // glGetActiveUniformBlockName
uniformBlockName = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
weglGetActiveUniformBlockName(*program,*uniformBlockIndex,*bufSize,length,uniformBlockName);
int AP = 0; ErlDrvTermData rt[7];
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) uniformBlockName; rt[AP++] = *length;
rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
- if (AP != 7 ) fprintf(stderr, "%d: ERROR AP mismatch %d %d\r\n",__LINE__,AP,7);
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
+ driver_send_term(port,caller,rt,AP);
driver_free(uniformBlockName);
}; break;
-case 5674: { // glUniformBlockBinding
+case 5681: { // glUniformBlockBinding
GLuint *program = (GLuint *) bp; bp += 4;
GLuint *uniformBlockIndex = (GLuint *) bp; bp += 4;
GLuint *uniformBlockBinding = (GLuint *) bp; bp += 4;
weglUniformBlockBinding(*program,*uniformBlockIndex,*uniformBlockBinding);
}; break;
-case 5675: { // glCopyBufferSubData
+case 5682: { // glCopyBufferSubData
GLenum *readTarget = (GLenum *) bp; bp += 4;
GLenum *writeTarget = (GLenum *) bp; bp += 4;
GLintptr readOffset = (GLintptr) * (GLuint64EXT *) bp; bp += 8;
@@ -5373,34 +5337,1633 @@ case 5675: { // glCopyBufferSubData
GLsizeiptr size = (GLsizeiptr) * (GLuint64EXT *) bp; bp += 8;
weglCopyBufferSubData(*readTarget,*writeTarget,readOffset,writeOffset,size);
}; break;
-case 5676: { // glResizeBuffersMESA
+case 5683: { // glDrawElementsBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4;
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawElementsBaseVertex(*mode,*count,*type,indices,*basevertex);
+}; break;
+case 5684: { // glDrawElementsBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) bins[0];
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawElementsBaseVertex(*mode,*count,*type,indices,*basevertex);
+}; break;
+case 5685: { // glDrawRangeElementsBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLuint *start = (GLuint *) bp; bp += 4;
+ GLuint *end = (GLuint *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4;
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawRangeElementsBaseVertex(*mode,*start,*end,*count,*type,indices,*basevertex);
+}; break;
+case 5686: { // glDrawRangeElementsBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLuint *start = (GLuint *) bp; bp += 4;
+ GLuint *end = (GLuint *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) bins[0];
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawRangeElementsBaseVertex(*mode,*start,*end,*count,*type,indices,*basevertex);
+}; break;
+case 5687: { // glDrawElementsInstancedBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) * (int *) bp; bp += 4;
+ GLsizei *primcount = (GLsizei *) bp; bp += 4;
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawElementsInstancedBaseVertex(*mode,*count,*type,indices,*primcount,*basevertex);
+}; break;
+case 5688: { // glDrawElementsInstancedBaseVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indices = (GLvoid *) bins[0];
+ GLsizei *primcount = (GLsizei *) bp; bp += 4;
+ GLint *basevertex = (GLint *) bp; bp += 4;
+ weglDrawElementsInstancedBaseVertex(*mode,*count,*type,indices,*primcount,*basevertex);
+}; break;
+case 5689: { // glProvokingVertex
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ weglProvokingVertex(*mode);
+}; break;
+case 5690: { // glFenceSync
+ GLenum *condition = (GLenum *) bp; bp += 4;
+ GLbitfield *flags = (GLbitfield *) bp; bp += 4;
+ GLsync result = weglFenceSync(*condition,*flags);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5691: { // glIsSync
+ GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8;
+ GLboolean result = weglIsSync(sync);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5692: { // glDeleteSync
+ GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8;
+ weglDeleteSync(sync);
+}; break;
+case 5693: { // glClientWaitSync
+ GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8;
+ GLbitfield *flags = (GLbitfield *) bp; bp += 4;
+ bp += 4;
+ GLuint64 timeout = (GLuint64) * (GLuint64EXT *) bp; bp += 8;
+ GLenum result = weglClientWaitSync(sync,*flags,timeout);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5694: { // glWaitSync
+ GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8;
+ GLbitfield *flags = (GLbitfield *) bp; bp += 4;
+ bp += 4;
+ GLuint64 timeout = (GLuint64) * (GLuint64EXT *) bp; bp += 8;
+ weglWaitSync(sync,*flags,timeout);
+}; break;
+case 5695: { // glGetInteger64v
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint64 params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+ weglGetInteger64v(*pname,params);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint64 *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5696: { // glGetSynciv
+ GLsync sync = (GLsync) * (GLuint64EXT *) bp; bp += 8;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLsizei *bufSize = (GLsizei *) bp; bp += 4;
+ GLsizei length[1] = {0};
+ GLint *values;
+ values = (GLint *) driver_alloc(sizeof(GLint) * *bufSize);
+ weglGetSynciv(sync,*pname,*bufSize,length,values);
+ int AP = 0; ErlDrvTermData *rt;
+ rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*length)*2));
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ for(int i=0; i < *length; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) values[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*length)+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(rt);
+ driver_free(values);
+}; break;
+case 5697: { // glTexImage2DMultisample
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLsizei *samples = (GLsizei *) bp; bp += 4;
+ GLint *internalformat = (GLint *) bp; bp += 4;
+ GLsizei *width = (GLsizei *) bp; bp += 4;
+ GLsizei *height = (GLsizei *) bp; bp += 4;
+ GLboolean *fixedsamplelocations = (GLboolean *) bp; bp += 1;
+ weglTexImage2DMultisample(*target,*samples,*internalformat,*width,*height,*fixedsamplelocations);
+}; break;
+case 5698: { // glTexImage3DMultisample
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLsizei *samples = (GLsizei *) bp; bp += 4;
+ GLint *internalformat = (GLint *) bp; bp += 4;
+ GLsizei *width = (GLsizei *) bp; bp += 4;
+ GLsizei *height = (GLsizei *) bp; bp += 4;
+ GLsizei *depth = (GLsizei *) bp; bp += 4;
+ GLboolean *fixedsamplelocations = (GLboolean *) bp; bp += 1;
+ weglTexImage3DMultisample(*target,*samples,*internalformat,*width,*height,*depth,*fixedsamplelocations);
+}; break;
+case 5699: { // glGetMultisamplefv
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLfloat val[2] = {0.0,0.0};
+ weglGetMultisamplefv(*pname,*index,val);
+ int AP = 0; ErlDrvTermData rt[10];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble valConv[2], *valTmp = valConv;
+ for(int i=0; i < 2; i++) valConv[i] = (GLdouble) val[i];
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) valTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) valTmp++;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5700: { // glSampleMaski
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLbitfield *mask = (GLbitfield *) bp; bp += 4;
+ weglSampleMaski(*index,*mask);
+}; break;
+case 5701: { // glNamedStringARB
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
+ GLchar *string = (GLchar *) bp;
+ int stringLen[1] = {strlen((char *)string)}; bp += stringLen[0]+1+((8-((1+stringLen[0]+0)%8))%8);
+ weglNamedStringARB(*type,*nameLen,name,*stringLen,string);
+}; break;
+case 5702: { // glDeleteNamedStringARB
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ weglDeleteNamedStringARB(*nameLen,name);
+}; break;
+case 5703: { // glCompileShaderIncludeARB
+ GLuint *shader = (GLuint *) bp; bp += 4;
+ int * pathLen = (int *) bp; bp += 4;
+ int * pathTotSize = (int *) bp; bp += 4;
+ GLchar **path;
+ path = (GLchar **) driver_alloc(sizeof(GLchar *) * *pathLen);
+ for(int i=0;i<*pathLen;i++) {
+ path[i] = (GLchar *) bp; bp += 1+strlen(bp);};
+ bp += (8 - ((0 + *pathTotSize) % 8)) % 8;
+ weglCompileShaderIncludeARB(*shader,*pathLen,(const GLchar **) path,NULL);
+ driver_free(path);
+}; break;
+case 5704: { // glIsNamedStringARB
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ GLboolean result = weglIsNamedStringARB(*nameLen,name);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5705: { // glGetNamedStringARB
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ GLsizei *bufSize = (GLsizei *) bp; bp += 4;
+ GLint stringlen[1] = {0};
+ GLchar *string;
+ string = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
+ weglGetNamedStringARB(*nameLen,name,*bufSize,stringlen,string);
+ int AP = 0; ErlDrvTermData rt[7];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) string; rt[AP++] = *stringlen;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(string);
+}; break;
+case 5706: { // glGetNamedStringivARB
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[1] = {0};
+ weglGetNamedStringivARB(*nameLen,name,*pname,params);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5707: { // glBindFragDataLocationIndexed
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLuint *colorNumber = (GLuint *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
+ weglBindFragDataLocationIndexed(*program,*colorNumber,*index,name);
+}; break;
+case 5708: { // glGetFragDataIndex
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+4)%8))%8);
+ GLint result = weglGetFragDataIndex(*program,name);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5709: { // glGenSamplers
+ GLsizei *count = (GLsizei *) bp; bp += 4;
+ GLuint *samplers;
+ samplers = (GLuint *) driver_alloc(sizeof(GLuint) * *count);
+ weglGenSamplers(*count,samplers);
+ int AP = 0; ErlDrvTermData *rt;
+ rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*count)*2));
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ for(int i=0; i < *count; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) samplers[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*count)+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(rt);
+ driver_free(samplers);
+}; break;
+case 5710: { // glDeleteSamplers
+ int * samplersLen = (int *) bp; bp += 4;
+ GLuint * samplers = (GLuint *) bp; bp += (8-((*samplersLen*4+4)%8))%8;
+ weglDeleteSamplers(*samplersLen,samplers);
+}; break;
+case 5711: { // glIsSampler
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLboolean result = weglIsSampler(*sampler);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5712: { // glBindSampler
+ GLuint *unit = (GLuint *) bp; bp += 4;
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ weglBindSampler(*unit,*sampler);
+}; break;
+case 5713: { // glSamplerParameteri
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint *param = (GLint *) bp; bp += 4;
+ weglSamplerParameteri(*sampler,*pname,*param);
+}; break;
+case 5714: { // glSamplerParameteriv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ int * paramLen = (int *) bp; bp += 4;
+ GLint * param = (GLint *) bp; bp += (8-((*paramLen*4+4)%8))%8;
+ weglSamplerParameteriv(*sampler,*pname,param);
+}; break;
+case 5715: { // glSamplerParameterf
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLfloat *param = (GLfloat *) bp; bp += 4;
+ weglSamplerParameterf(*sampler,*pname,*param);
+}; break;
+case 5716: { // glSamplerParameterfv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ int * paramLen = (int *) bp; bp += 4;
+ GLfloat * param = (GLfloat *) bp; bp += (8-((*paramLen*4+4)%8))%8;
+ weglSamplerParameterfv(*sampler,*pname,param);
+}; break;
+case 5717: { // glSamplerParameterIiv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ int * paramLen = (int *) bp; bp += 4;
+ GLint * param = (GLint *) bp; bp += (8-((*paramLen*4+4)%8))%8;
+ weglSamplerParameterIiv(*sampler,*pname,param);
+}; break;
+case 5718: { // glSamplerParameterIuiv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ int * paramLen = (int *) bp; bp += 4;
+ GLuint * param = (GLuint *) bp; bp += (8-((*paramLen*4+4)%8))%8;
+ weglSamplerParameterIuiv(*sampler,*pname,param);
+}; break;
+case 5719: { // glGetSamplerParameteriv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[4] = {0,0,0,0};
+ weglGetSamplerParameteriv(*sampler,*pname,params);
+ int AP = 0; ErlDrvTermData rt[15];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5720: { // glGetSamplerParameterIiv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[4] = {0,0,0,0};
+ weglGetSamplerParameterIiv(*sampler,*pname,params);
+ int AP = 0; ErlDrvTermData rt[15];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5721: { // glGetSamplerParameterfv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLfloat params[4] = {0.0,0.0,0.0,0.0};
+ weglGetSamplerParameterfv(*sampler,*pname,params);
+ int AP = 0; ErlDrvTermData rt[15];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble paramsConv[4], *paramsTmp = paramsConv;
+ for(int i=0; i < 4; i++) paramsConv[i] = (GLdouble) params[i];
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5722: { // glGetSamplerParameterIuiv
+ GLuint *sampler = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLuint params[4] = {0,0,0,0};
+ weglGetSamplerParameterIuiv(*sampler,*pname,params);
+ int AP = 0; ErlDrvTermData rt[15];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLuint *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 4+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5723: { // glQueryCounter
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLenum *target = (GLenum *) bp; bp += 4;
+ weglQueryCounter(*id,*target);
+}; break;
+case 5724: { // glGetQueryObjecti64v
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint64 params[1] = {0};
+ weglGetQueryObjecti64v(*id,*pname,params);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5725: { // glGetQueryObjectui64v
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLuint64 params[1] = {0};
+ weglGetQueryObjectui64v(*id,*pname,params);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5726: { // glDrawArraysIndirect
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLvoid *indirect = (GLvoid *) * (int *) bp; bp += 4;
+ weglDrawArraysIndirect(*mode,indirect);
+}; break;
+case 5727: { // glDrawArraysIndirect
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLvoid *indirect = (GLvoid *) bins[0];
+ weglDrawArraysIndirect(*mode,indirect);
+}; break;
+case 5728: { // glDrawElementsIndirect
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indirect = (GLvoid *) * (int *) bp; bp += 4;
+ weglDrawElementsIndirect(*mode,*type,indirect);
+}; break;
+case 5729: { // glDrawElementsIndirect
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLvoid *indirect = (GLvoid *) bins[0];
+ weglDrawElementsIndirect(*mode,*type,indirect);
+}; break;
+case 5730: { // glUniform1d
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *x = (GLdouble *) bp; bp += 8;
+ weglUniform1d(*location,*x);
+}; break;
+case 5731: { // glUniform2d
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *x = (GLdouble *) bp; bp += 8;
+ GLdouble *y = (GLdouble *) bp; bp += 8;
+ weglUniform2d(*location,*x,*y);
+}; break;
+case 5732: { // glUniform3d
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *x = (GLdouble *) bp; bp += 8;
+ GLdouble *y = (GLdouble *) bp; bp += 8;
+ GLdouble *z = (GLdouble *) bp; bp += 8;
+ weglUniform3d(*location,*x,*y,*z);
+}; break;
+case 5733: { // glUniform4d
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *x = (GLdouble *) bp; bp += 8;
+ GLdouble *y = (GLdouble *) bp; bp += 8;
+ GLdouble *z = (GLdouble *) bp; bp += 8;
+ GLdouble *w = (GLdouble *) bp; bp += 8;
+ weglUniform4d(*location,*x,*y,*z,*w);
+}; break;
+case 5734: { // glUniform1dv
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ int * valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += (8-((*valueLen*8+0)%8))%8;
+ weglUniform1dv(*location,*valueLen,value);
+}; break;
+case 5735: { // glUniform2dv
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*16;
+ weglUniform2dv(*location,*valueLen,value);
+}; break;
+case 5736: { // glUniform3dv
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*24;
+ weglUniform3dv(*location,*valueLen,value);
+}; break;
+case 5737: { // glUniform4dv
+ GLint *location = (GLint *) bp; bp += 4;
+ bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*32;
+ weglUniform4dv(*location,*valueLen,value);
+}; break;
+case 5738: { // glUniformMatrix2dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*32;
+ weglUniformMatrix2dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5739: { // glUniformMatrix3dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*72;
+ weglUniformMatrix3dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5740: { // glUniformMatrix4dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*128;
+ weglUniformMatrix4dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5741: { // glUniformMatrix2x3dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*48;
+ weglUniformMatrix2x3dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5742: { // glUniformMatrix2x4dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*64;
+ weglUniformMatrix2x4dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5743: { // glUniformMatrix3x2dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*48;
+ weglUniformMatrix3x2dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5744: { // glUniformMatrix3x4dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*96;
+ weglUniformMatrix3x4dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5745: { // glUniformMatrix4x2dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*64;
+ weglUniformMatrix4x2dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5746: { // glUniformMatrix4x3dv
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*96;
+ weglUniformMatrix4x3dv(*location,*valueLen,*transpose,value);
+}; break;
+case 5747: { // glGetUniformdv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLdouble params[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
+ weglGetUniformdv(*program,*location,params);
+ int AP = 0; ErlDrvTermData rt[38];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble *paramsTmp = params;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5748: { // glGetSubroutineUniformLocation
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ GLint result = weglGetSubroutineUniformLocation(*program,*shadertype,name);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5749: { // glGetSubroutineIndex
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLchar *name = (GLchar *) bp;
+ int nameLen[1] = {strlen((char *)name)}; bp += nameLen[0]+1+((8-((1+nameLen[0]+0)%8))%8);
+ GLuint result = weglGetSubroutineIndex(*program,*shadertype,name);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5750: { // glGetActiveSubroutineUniformName
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLsizei *bufsize = (GLsizei *) bp; bp += 4;
+ GLsizei length[1] = {0};
+ GLchar *name;
+ name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufsize);
+ weglGetActiveSubroutineUniformName(*program,*shadertype,*index,*bufsize,length,name);
+ int AP = 0; ErlDrvTermData rt[7];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(name);
+}; break;
+case 5751: { // glGetActiveSubroutineName
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLsizei *bufsize = (GLsizei *) bp; bp += 4;
+ GLsizei length[1] = {0};
+ GLchar *name;
+ name = (GLchar *) driver_alloc(sizeof(GLchar) * *bufsize);
+ weglGetActiveSubroutineName(*program,*shadertype,*index,*bufsize,length,name);
+ int AP = 0; ErlDrvTermData rt[7];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) name; rt[AP++] = *length;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(name);
+}; break;
+case 5752: { // glUniformSubroutinesuiv
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ int * indicesLen = (int *) bp; bp += 4;
+ GLuint * indices = (GLuint *) bp; bp += (8-((*indicesLen*4+0)%8))%8;
+ weglUniformSubroutinesuiv(*shadertype,*indicesLen,indices);
+}; break;
+case 5753: { // glGetUniformSubroutineuiv
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLuint params[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
+ weglGetUniformSubroutineuiv(*shadertype,*location,params);
+ int AP = 0; ErlDrvTermData rt[38];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLuint *paramsTmp = params;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *paramsTmp++;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 16;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5754: { // glGetProgramStageiv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint values[1] = {0};
+ weglGetProgramStageiv(*program,*shadertype,*pname,values);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *values;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5755: { // glPatchParameteri
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint *value = (GLint *) bp; bp += 4;
+ weglPatchParameteri(*pname,*value);
+}; break;
+case 5756: { // glPatchParameterfv
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ int * valuesLen = (int *) bp; bp += 4;
+ GLfloat * values = (GLfloat *) bp; bp += (8-((*valuesLen*4+0)%8))%8;
+ weglPatchParameterfv(*pname,values);
+}; break;
+case 5757: { // glBindTransformFeedback
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *id = (GLuint *) bp; bp += 4;
+ weglBindTransformFeedback(*target,*id);
+}; break;
+case 5758: { // glDeleteTransformFeedbacks
+ int * idsLen = (int *) bp; bp += 4;
+ GLuint * ids = (GLuint *) bp; bp += (8-((*idsLen*4+4)%8))%8;
+ weglDeleteTransformFeedbacks(*idsLen,ids);
+}; break;
+case 5759: { // glGenTransformFeedbacks
+ GLsizei *n = (GLsizei *) bp; bp += 4;
+ GLuint *ids;
+ ids = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
+ weglGenTransformFeedbacks(*n,ids);
+ int AP = 0; ErlDrvTermData *rt;
+ rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2));
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ for(int i=0; i < *n; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) ids[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(rt);
+ driver_free(ids);
+}; break;
+case 5760: { // glIsTransformFeedback
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLboolean result = weglIsTransformFeedback(*id);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5761: { // glPauseTransformFeedback
+ weglPauseTransformFeedback();
+}; break;
+case 5762: { // glResumeTransformFeedback
+ weglResumeTransformFeedback();
+}; break;
+case 5763: { // glDrawTransformFeedback
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLuint *id = (GLuint *) bp; bp += 4;
+ weglDrawTransformFeedback(*mode,*id);
+}; break;
+case 5764: { // glDrawTransformFeedbackStream
+ GLenum *mode = (GLenum *) bp; bp += 4;
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLuint *stream = (GLuint *) bp; bp += 4;
+ weglDrawTransformFeedbackStream(*mode,*id,*stream);
+}; break;
+case 5765: { // glBeginQueryIndexed
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLuint *id = (GLuint *) bp; bp += 4;
+ weglBeginQueryIndexed(*target,*index,*id);
+}; break;
+case 5766: { // glEndQueryIndexed
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ weglEndQueryIndexed(*target,*index);
+}; break;
+case 5767: { // glGetQueryIndexediv
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[1] = {0};
+ weglGetQueryIndexediv(*target,*index,*pname,params);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5768: { // glReleaseShaderCompiler
+ weglReleaseShaderCompiler();
+}; break;
+case 5769: { // glShaderBinary
+ int * shadersLen = (int *) bp; bp += 4;
+ GLuint * shaders = (GLuint *) bp; bp += (8-((*shadersLen*4+4)%8))%8;
+ GLenum *binaryformat = (GLenum *) bp; bp += 4;
+ GLvoid *binary = (GLvoid *) bins[0];
+ GLsizei binary_size = bins_sz[0];
+ weglShaderBinary(*shadersLen,shaders,*binaryformat,binary,binary_size);
+}; break;
+case 5770: { // glGetShaderPrecisionFormat
+ GLenum *shadertype = (GLenum *) bp; bp += 4;
+ GLenum *precisiontype = (GLenum *) bp; bp += 4;
+ GLint range[2] = {0,0};
+ GLint precision[1] = {0};
+ weglGetShaderPrecisionFormat(*shadertype,*precisiontype,range,precision);
+ int AP = 0; ErlDrvTermData rt[14];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLint *rangeTmp = range;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *rangeTmp++;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *rangeTmp++;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *precision;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5771: { // glDepthRangef
+ GLclampf *n = (GLclampf *) bp; bp += 4;
+ GLclampf *f = (GLclampf *) bp; bp += 4;
+ weglDepthRangef(*n,*f);
+}; break;
+case 5772: { // glClearDepthf
+ GLclampf *d = (GLclampf *) bp; bp += 4;
+ weglClearDepthf(*d);
+}; break;
+case 5773: { // glGetProgramBinary
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLsizei *bufSize = (GLsizei *) bp; bp += 4;
+ GLsizei length[1] = {0};
+ GLenum binaryFormat[1] = {0};
+ ErlDrvBinary *binary = driver_alloc_binary(*bufSize);
+ weglGetProgramBinary(*program,*bufSize,length,binaryFormat,(GLvoid*) binary->orig_bytes);
+ int AP = 0; ErlDrvTermData rt[12];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *binaryFormat;
+ rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) binary; rt[AP++] = *length; rt[AP++] = 0;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free_binary(binary);
+}; break;
+case 5774: { // glProgramBinary
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *binaryFormat = (GLenum *) bp; bp += 4;
+ GLvoid *binary = (GLvoid *) bins[0];
+ GLsizei binary_size = bins_sz[0];
+ weglProgramBinary(*program,*binaryFormat,binary,binary_size);
+}; break;
+case 5775: { // glProgramParameteri
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint *value = (GLint *) bp; bp += 4;
+ weglProgramParameteri(*program,*pname,*value);
+}; break;
+case 5776: { // glUseProgramStages
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ GLbitfield *stages = (GLbitfield *) bp; bp += 4;
+ GLuint *program = (GLuint *) bp; bp += 4;
+ weglUseProgramStages(*pipeline,*stages,*program);
+}; break;
+case 5777: { // glActiveShaderProgram
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ GLuint *program = (GLuint *) bp; bp += 4;
+ weglActiveShaderProgram(*pipeline,*program);
+}; break;
+case 5778: { // glCreateShaderProgramv
+ GLenum *type = (GLenum *) bp; bp += 4;
+ int * stringsLen = (int *) bp; bp += 4;
+ int * stringsTotSize = (int *) bp; bp += 4;
+ GLchar **strings;
+ strings = (GLchar **) driver_alloc(sizeof(GLchar *) * *stringsLen);
+ for(int i=0;i<*stringsLen;i++) {
+ strings[i] = (GLchar *) bp; bp += 1+strlen(bp);};
+ bp += (8 - ((0 + *stringsTotSize) % 8)) % 8;
+ GLuint result = weglCreateShaderProgramv(*type,*stringsLen,(const GLchar **) strings);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(strings);
+}; break;
+case 5779: { // glBindProgramPipeline
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ weglBindProgramPipeline(*pipeline);
+}; break;
+case 5780: { // glDeleteProgramPipelines
+ int * pipelinesLen = (int *) bp; bp += 4;
+ GLuint * pipelines = (GLuint *) bp; bp += (8-((*pipelinesLen*4+4)%8))%8;
+ weglDeleteProgramPipelines(*pipelinesLen,pipelines);
+}; break;
+case 5781: { // glGenProgramPipelines
+ GLsizei *n = (GLsizei *) bp; bp += 4;
+ GLuint *pipelines;
+ pipelines = (GLuint *) driver_alloc(sizeof(GLuint) * *n);
+ weglGenProgramPipelines(*n,pipelines);
+ int AP = 0; ErlDrvTermData *rt;
+ rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(7 + (*n)*2));
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ for(int i=0; i < *n; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) pipelines[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = (*n)+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(rt);
+ driver_free(pipelines);
+}; break;
+case 5782: { // glIsProgramPipeline
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ GLboolean result = weglIsProgramPipeline(*pipeline);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5783: { // glGetProgramPipelineiv
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLint params[1] = {0};
+ weglGetProgramPipelineiv(*pipeline,*pname,params);
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) *params;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5784: { // glProgramUniform1i
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLint *v0 = (GLint *) bp; bp += 4;
+ weglProgramUniform1i(*program,*location,*v0);
+}; break;
+case 5785: { // glProgramUniform1iv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int * valueLen = (int *) bp; bp += 4;
+ GLint * value = (GLint *) bp; bp += (8-((*valueLen*4+4)%8))%8;
+ weglProgramUniform1iv(*program,*location,*valueLen,value);
+}; break;
+case 5786: { // glProgramUniform1f
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLfloat *v0 = (GLfloat *) bp; bp += 4;
+ weglProgramUniform1f(*program,*location,*v0);
+}; break;
+case 5787: { // glProgramUniform1fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int * valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += (8-((*valueLen*4+4)%8))%8;
+ weglProgramUniform1fv(*program,*location,*valueLen,value);
+}; break;
+case 5788: { // glProgramUniform1d
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLdouble *v0 = (GLdouble *) bp; bp += 8;
+ weglProgramUniform1d(*program,*location,*v0);
+}; break;
+case 5789: { // glProgramUniform1dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int * valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += (8-((*valueLen*8+0)%8))%8;
+ weglProgramUniform1dv(*program,*location,*valueLen,value);
+}; break;
+case 5790: { // glProgramUniform1ui
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLuint *v0 = (GLuint *) bp; bp += 4;
+ weglProgramUniform1ui(*program,*location,*v0);
+}; break;
+case 5791: { // glProgramUniform1uiv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int * valueLen = (int *) bp; bp += 4;
+ GLuint * value = (GLuint *) bp; bp += (8-((*valueLen*4+4)%8))%8;
+ weglProgramUniform1uiv(*program,*location,*valueLen,value);
+}; break;
+case 5792: { // glProgramUniform2i
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLint *v0 = (GLint *) bp; bp += 4;
+ GLint *v1 = (GLint *) bp; bp += 4;
+ weglProgramUniform2i(*program,*location,*v0,*v1);
+}; break;
+case 5793: { // glProgramUniform2iv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLint * value = (GLint *) bp; bp += *valueLen*8;
+ weglProgramUniform2iv(*program,*location,*valueLen,value);
+}; break;
+case 5794: { // glProgramUniform2f
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLfloat *v0 = (GLfloat *) bp; bp += 4;
+ GLfloat *v1 = (GLfloat *) bp; bp += 4;
+ weglProgramUniform2f(*program,*location,*v0,*v1);
+}; break;
+case 5795: { // glProgramUniform2fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*8;
+ weglProgramUniform2fv(*program,*location,*valueLen,value);
+}; break;
+case 5796: { // glProgramUniform2d
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLdouble *v0 = (GLdouble *) bp; bp += 8;
+ GLdouble *v1 = (GLdouble *) bp; bp += 8;
+ weglProgramUniform2d(*program,*location,*v0,*v1);
+}; break;
+case 5797: { // glProgramUniform2dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*16;
+ weglProgramUniform2dv(*program,*location,*valueLen,value);
+}; break;
+case 5798: { // glProgramUniform2ui
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLuint *v0 = (GLuint *) bp; bp += 4;
+ GLuint *v1 = (GLuint *) bp; bp += 4;
+ weglProgramUniform2ui(*program,*location,*v0,*v1);
+}; break;
+case 5799: { // glProgramUniform2uiv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLuint * value = (GLuint *) bp; bp += *valueLen*8;
+ weglProgramUniform2uiv(*program,*location,*valueLen,value);
+}; break;
+case 5800: { // glProgramUniform3i
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLint *v0 = (GLint *) bp; bp += 4;
+ GLint *v1 = (GLint *) bp; bp += 4;
+ GLint *v2 = (GLint *) bp; bp += 4;
+ weglProgramUniform3i(*program,*location,*v0,*v1,*v2);
+}; break;
+case 5801: { // glProgramUniform3iv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLint * value = (GLint *) bp; bp += *valueLen*12;
+ weglProgramUniform3iv(*program,*location,*valueLen,value);
+}; break;
+case 5802: { // glProgramUniform3f
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLfloat *v0 = (GLfloat *) bp; bp += 4;
+ GLfloat *v1 = (GLfloat *) bp; bp += 4;
+ GLfloat *v2 = (GLfloat *) bp; bp += 4;
+ weglProgramUniform3f(*program,*location,*v0,*v1,*v2);
+}; break;
+case 5803: { // glProgramUniform3fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*12;
+ weglProgramUniform3fv(*program,*location,*valueLen,value);
+}; break;
+case 5804: { // glProgramUniform3d
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLdouble *v0 = (GLdouble *) bp; bp += 8;
+ GLdouble *v1 = (GLdouble *) bp; bp += 8;
+ GLdouble *v2 = (GLdouble *) bp; bp += 8;
+ weglProgramUniform3d(*program,*location,*v0,*v1,*v2);
+}; break;
+case 5805: { // glProgramUniform3dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*24;
+ weglProgramUniform3dv(*program,*location,*valueLen,value);
+}; break;
+case 5806: { // glProgramUniform3ui
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLuint *v0 = (GLuint *) bp; bp += 4;
+ GLuint *v1 = (GLuint *) bp; bp += 4;
+ GLuint *v2 = (GLuint *) bp; bp += 4;
+ weglProgramUniform3ui(*program,*location,*v0,*v1,*v2);
+}; break;
+case 5807: { // glProgramUniform3uiv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLuint * value = (GLuint *) bp; bp += *valueLen*12;
+ weglProgramUniform3uiv(*program,*location,*valueLen,value);
+}; break;
+case 5808: { // glProgramUniform4i
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLint *v0 = (GLint *) bp; bp += 4;
+ GLint *v1 = (GLint *) bp; bp += 4;
+ GLint *v2 = (GLint *) bp; bp += 4;
+ GLint *v3 = (GLint *) bp; bp += 4;
+ weglProgramUniform4i(*program,*location,*v0,*v1,*v2,*v3);
+}; break;
+case 5809: { // glProgramUniform4iv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLint * value = (GLint *) bp; bp += *valueLen*16;
+ weglProgramUniform4iv(*program,*location,*valueLen,value);
+}; break;
+case 5810: { // glProgramUniform4f
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLfloat *v0 = (GLfloat *) bp; bp += 4;
+ GLfloat *v1 = (GLfloat *) bp; bp += 4;
+ GLfloat *v2 = (GLfloat *) bp; bp += 4;
+ GLfloat *v3 = (GLfloat *) bp; bp += 4;
+ weglProgramUniform4f(*program,*location,*v0,*v1,*v2,*v3);
+}; break;
+case 5811: { // glProgramUniform4fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*16;
+ weglProgramUniform4fv(*program,*location,*valueLen,value);
+}; break;
+case 5812: { // glProgramUniform4d
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLdouble *v0 = (GLdouble *) bp; bp += 8;
+ GLdouble *v1 = (GLdouble *) bp; bp += 8;
+ GLdouble *v2 = (GLdouble *) bp; bp += 8;
+ GLdouble *v3 = (GLdouble *) bp; bp += 8;
+ weglProgramUniform4d(*program,*location,*v0,*v1,*v2,*v3);
+}; break;
+case 5813: { // glProgramUniform4dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*32;
+ weglProgramUniform4dv(*program,*location,*valueLen,value);
+}; break;
+case 5814: { // glProgramUniform4ui
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLuint *v0 = (GLuint *) bp; bp += 4;
+ GLuint *v1 = (GLuint *) bp; bp += 4;
+ GLuint *v2 = (GLuint *) bp; bp += 4;
+ GLuint *v3 = (GLuint *) bp; bp += 4;
+ weglProgramUniform4ui(*program,*location,*v0,*v1,*v2,*v3);
+}; break;
+case 5815: { // glProgramUniform4uiv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ int *valueLen = (int *) bp; bp += 4;
+ GLuint * value = (GLuint *) bp; bp += *valueLen*16;
+ weglProgramUniform4uiv(*program,*location,*valueLen,value);
+}; break;
+case 5816: { // glProgramUniformMatrix2fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*16;
+ weglProgramUniformMatrix2fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5817: { // glProgramUniformMatrix3fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*36;
+ weglProgramUniformMatrix3fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5818: { // glProgramUniformMatrix4fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*64;
+ weglProgramUniformMatrix4fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5819: { // glProgramUniformMatrix2dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*32;
+ weglProgramUniformMatrix2dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5820: { // glProgramUniformMatrix3dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*72;
+ weglProgramUniformMatrix3dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5821: { // glProgramUniformMatrix4dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*128;
+ weglProgramUniformMatrix4dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5822: { // glProgramUniformMatrix2x3fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*24;
+ weglProgramUniformMatrix2x3fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5823: { // glProgramUniformMatrix3x2fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*24;
+ weglProgramUniformMatrix3x2fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5824: { // glProgramUniformMatrix2x4fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*32;
+ weglProgramUniformMatrix2x4fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5825: { // glProgramUniformMatrix4x2fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*32;
+ weglProgramUniformMatrix4x2fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5826: { // glProgramUniformMatrix3x4fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*48;
+ weglProgramUniformMatrix3x4fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5827: { // glProgramUniformMatrix4x3fv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 3;
+ int *valueLen = (int *) bp; bp += 4;
+ GLfloat * value = (GLfloat *) bp; bp += *valueLen*48;
+ weglProgramUniformMatrix4x3fv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5828: { // glProgramUniformMatrix2x3dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*48;
+ weglProgramUniformMatrix2x3dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5829: { // glProgramUniformMatrix3x2dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*48;
+ weglProgramUniformMatrix3x2dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5830: { // glProgramUniformMatrix2x4dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*64;
+ weglProgramUniformMatrix2x4dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5831: { // glProgramUniformMatrix4x2dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*64;
+ weglProgramUniformMatrix4x2dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5832: { // glProgramUniformMatrix3x4dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*96;
+ weglProgramUniformMatrix3x4dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5833: { // glProgramUniformMatrix4x3dv
+ GLuint *program = (GLuint *) bp; bp += 4;
+ GLint *location = (GLint *) bp; bp += 4;
+ GLboolean *transpose = (GLboolean *) bp; bp += 1;
+ bp += 7;
+ int *valueLen = (int *) bp; bp += 8;
+ GLdouble * value = (GLdouble *) bp; bp += *valueLen*96;
+ weglProgramUniformMatrix4x3dv(*program,*location,*valueLen,*transpose,value);
+}; break;
+case 5834: { // glValidateProgramPipeline
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ weglValidateProgramPipeline(*pipeline);
+}; break;
+case 5835: { // glGetProgramPipelineInfoLog
+ GLuint *pipeline = (GLuint *) bp; bp += 4;
+ GLsizei *bufSize = (GLsizei *) bp; bp += 4;
+ GLsizei length[1] = {0};
+ GLchar *infoLog;
+ infoLog = (GLchar *) driver_alloc(sizeof(GLchar) * *bufSize);
+ weglGetProgramPipelineInfoLog(*pipeline,*bufSize,length,infoLog);
+ int AP = 0; ErlDrvTermData rt[7];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) infoLog; rt[AP++] = *length;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(infoLog);
+}; break;
+case 5836: { // glVertexAttribL1dv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *v = (GLdouble *) bp; bp += 8;
+ weglVertexAttribL1dv(*index,v);
+}; break;
+case 5837: { // glVertexAttribL2dv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *v = (GLdouble *) bp; bp += 8;
+ weglVertexAttribL2dv(*index,v);
+}; break;
+case 5838: { // glVertexAttribL3dv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *v = (GLdouble *) bp; bp += 8;
+ weglVertexAttribL3dv(*index,v);
+}; break;
+case 5839: { // glVertexAttribL4dv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ bp += 4;
+ GLdouble *v = (GLdouble *) bp; bp += 8;
+ weglVertexAttribL4dv(*index,v);
+}; break;
+case 5840: { // glVertexAttribLPointer
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *size = (GLint *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLsizei *stride = (GLsizei *) bp; bp += 4;
+ GLvoid *pointer = (GLvoid *) * (int *) bp; bp += 4;
+ weglVertexAttribLPointer(*index,*size,*type,*stride,pointer);
+}; break;
+case 5841: { // glVertexAttribLPointer
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *size = (GLint *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLsizei *stride = (GLsizei *) bp; bp += 4;
+ GLvoid *pointer = (GLvoid *) bins[0];
+ weglVertexAttribLPointer(*index,*size,*type,*stride,pointer);
+}; break;
+case 5842: { // glGetVertexAttribLdv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLenum *pname = (GLenum *) bp; bp += 4;
+ GLdouble params[4] = {0.0,0.0,0.0,0.0};
+ weglGetVertexAttribLdv(*index,*pname,params);
+ int AP = 0; ErlDrvTermData rt[14];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble *paramsTmp = params;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) paramsTmp++;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 4;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5843: { // glViewportArrayv
+ GLuint *first = (GLuint *) bp; bp += 4;
+ int *vLen = (int *) bp; bp += 4;
+ GLfloat * v = (GLfloat *) bp; bp += *vLen*16;
+ weglViewportArrayv(*first,*vLen,v);
+}; break;
+case 5844: { // glViewportIndexedf
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLfloat *x = (GLfloat *) bp; bp += 4;
+ GLfloat *y = (GLfloat *) bp; bp += 4;
+ GLfloat *w = (GLfloat *) bp; bp += 4;
+ GLfloat *h = (GLfloat *) bp; bp += 4;
+ weglViewportIndexedf(*index,*x,*y,*w,*h);
+}; break;
+case 5845: { // glViewportIndexedfv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLfloat * v = (GLfloat *) bp; bp += 16;
+ weglViewportIndexedfv(*index,v);
+}; break;
+case 5846: { // glScissorArrayv
+ GLuint *first = (GLuint *) bp; bp += 4;
+ int *vLen = (int *) bp; bp += 4;
+ GLint * v = (GLint *) bp; bp += *vLen*16;
+ weglScissorArrayv(*first,*vLen,v);
+}; break;
+case 5847: { // glScissorIndexed
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint *left = (GLint *) bp; bp += 4;
+ GLint *bottom = (GLint *) bp; bp += 4;
+ GLsizei *width = (GLsizei *) bp; bp += 4;
+ GLsizei *height = (GLsizei *) bp; bp += 4;
+ weglScissorIndexed(*index,*left,*bottom,*width,*height);
+}; break;
+case 5848: { // glScissorIndexedv
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLint * v = (GLint *) bp; bp += 16;
+ weglScissorIndexedv(*index,v);
+}; break;
+case 5849: { // glDepthRangeArrayv
+ GLuint *first = (GLuint *) bp; bp += 4;
+ bp += 4;
+ int *vLen = (int *) bp; bp += 8;
+ GLclampd * v = (GLclampd *) bp; bp += *vLen*16;
+ weglDepthRangeArrayv(*first,*vLen,v);
+}; break;
+case 5850: { // glDepthRangeIndexed
+ GLuint *index = (GLuint *) bp; bp += 4;
+ bp += 4;
+ GLclampd *n = (GLclampd *) bp; bp += 8;
+ GLclampd *f = (GLclampd *) bp; bp += 8;
+ weglDepthRangeIndexed(*index,*n,*f);
+}; break;
+case 5851: { // glGetFloati_v
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLfloat data[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
+ weglGetFloati_v(*target,*index,data);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble dataConv[16], *dataTmp = dataConv;
+ for(int i=0; i < 16; i++) dataConv[i] = (GLdouble) data[i];
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5852: { // glGetDoublei_v
+ GLenum *target = (GLenum *) bp; bp += 4;
+ GLuint *index = (GLuint *) bp; bp += 4;
+ GLdouble data[16] = {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0};
+ weglGetDoublei_v(*target,*index,data);
+ int AP = 0; ErlDrvTermData rt[39];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ GLdouble *dataTmp = data;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_FLOAT; rt[AP++] = (ErlDrvTermData) dataTmp++;
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = 16+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5853: { // glDebugMessageControlARB
+ GLenum *source = (GLenum *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLenum *severity = (GLenum *) bp; bp += 4;
+ int * idsLen = (int *) bp; bp += 4;
+ GLuint * ids = (GLuint *) bp; bp += (8-((*idsLen*4+0)%8))%8;
+ GLboolean *enabled = (GLboolean *) bp; bp += 1;
+ weglDebugMessageControlARB(*source,*type,*severity,*idsLen,ids,*enabled);
+}; break;
+case 5854: { // glDebugMessageInsertARB
+ GLenum *source = (GLenum *) bp; bp += 4;
+ GLenum *type = (GLenum *) bp; bp += 4;
+ GLuint *id = (GLuint *) bp; bp += 4;
+ GLenum *severity = (GLenum *) bp; bp += 4;
+ GLchar *buf = (GLchar *) bp;
+ int bufLen[1] = {strlen((char *)buf)}; bp += bufLen[0]+1+((8-((1+bufLen[0]+0)%8))%8);
+ weglDebugMessageInsertARB(*source,*type,*id,*severity,*bufLen,buf);
+}; break;
+case 5855: { // glGetDebugMessageLogARB
+ GLuint *count = (GLuint *) bp; bp += 4;
+ GLsizei *bufsize = (GLsizei *) bp; bp += 4;
+ GLenum *sources;
+ sources = (GLenum *) driver_alloc(sizeof(GLenum) * *count);
+ GLenum *types;
+ types = (GLenum *) driver_alloc(sizeof(GLenum) * *count);
+ GLuint *ids;
+ ids = (GLuint *) driver_alloc(sizeof(GLuint) * *count);
+ GLenum *severities;
+ severities = (GLenum *) driver_alloc(sizeof(GLenum) * *count);
+ GLsizei *lengths;
+ lengths = (GLsizei *) driver_alloc(sizeof(GLsizei) * *count);
+ GLchar *messageLog;
+ messageLog = (GLchar *) driver_alloc(sizeof(GLchar) * *bufsize);
+ GLuint result = weglGetDebugMessageLogARB(*count,*bufsize,sources,types,ids,severities,lengths,messageLog);
+ int AP = 0; ErlDrvTermData *rt;
+ rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData)*(23 + result*3 + result*2 + result*2 + result*2 + result*2));
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ for(int i=0; i < (int) result; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) sources[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1;
+ for(int i=0; i < (int) result; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) types[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1;
+ for(int i=0; i < (int) result; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) ids[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1;
+ for(int i=0; i < (int) result; i++) {
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) severities[i];}
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1;
+ for(int i=0; i < (int) result; i++) {
+ rt[AP++] = ERL_DRV_STRING; rt[AP++] = (ErlDrvTermData) messageLog; rt[AP++] = lengths[i]-1;
+ messageLog += lengths[i]; }
+ rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = ((int) result)+1;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 6;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+ driver_free(rt);
+ driver_free(messageLog);
+ driver_free(lengths);
+ driver_free(severities);
+ driver_free(ids);
+ driver_free(types);
+ driver_free(sources);
+}; break;
+case 5856: { // glGetGraphicsResetStatusARB
+ GLenum result = weglGetGraphicsResetStatusARB();
+ int AP = 0; ErlDrvTermData rt[6];
+ rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_result_");
+ rt[AP++] = ERL_DRV_INT; rt[AP++] = (ErlDrvSInt) result;
+ rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+ driver_send_term(port,caller,rt,AP);
+}; break;
+case 5857: { // glResizeBuffersMESA
weglResizeBuffersMESA();
}; break;
-case 5677: { // glWindowPos4dvMESA
+case 5858: { // glWindowPos4dvMESA
GLdouble *v = (GLdouble *) bp; bp += 8;
weglWindowPos4dvMESA(v);
}; break;
-case 5678: { // glWindowPos4fvMESA
+case 5859: { // glWindowPos4fvMESA
GLfloat *v = (GLfloat *) bp; bp += 4;
weglWindowPos4fvMESA(v);
}; break;
-case 5679: { // glWindowPos4ivMESA
+case 5860: { // glWindowPos4ivMESA
GLint *v = (GLint *) bp; bp += 4;
weglWindowPos4ivMESA(v);
}; break;
-case 5680: { // glWindowPos4svMESA
+case 5861: { // glWindowPos4svMESA
GLshort *v = (GLshort *) bp; bp += 2;
weglWindowPos4svMESA(v);
}; break;
-case 5681: { // glDepthBoundsEXT
+case 5862: { // glDepthBoundsEXT
GLclampd *zmin = (GLclampd *) bp; bp += 8;
GLclampd *zmax = (GLclampd *) bp; bp += 8;
weglDepthBoundsEXT(*zmin,*zmax);
}; break;
-case 5682: { // glStencilClearTagEXT
+case 5863: { // glStencilClearTagEXT
GLsizei *stencilTagBits = (GLsizei *) bp; bp += 4;
GLuint *stencilClearTag = (GLuint *) bp; bp += 4;
weglStencilClearTagEXT(*stencilTagBits,*stencilClearTag);
}; break;
+}} catch (char *err_msg) {
+int AP = 0; ErlDrvTermData rt[12];
+rt[AP++] = ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_egl_error_");
+rt[AP++] = ERL_DRV_INT; rt[AP++] = (int) op;
+rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *) err_msg);
+// rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *) gl_fns[op-GLE_GL_FUNC_START].name);
+// rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2;
+rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3;
+driver_send_term(port,caller,rt,AP);
}} /* The End */
diff --git a/lib/wx/c_src/gen/wxe_funcs.cpp b/lib/wx/c_src/gen/wxe_funcs.cpp
index 8c056bbb91..479d7679a4 100644
--- a/lib/wx/c_src/gen/wxe_funcs.cpp
+++ b/lib/wx/c_src/gen/wxe_funcs.cpp
@@ -23,6 +23,7 @@
#include "../wxe_impl.h"
#include "../wxe_events.h"
#include "../wxe_return.h"
+#include "../wxe_gl.h"
#include "wxe_macros.h"
#include "wxe_derived_dest.h"
@@ -43,6 +44,15 @@ void WxeApp::wxe_dispatch(wxeCommand& Ecmd)
rt.addAtom("ok");
break;
}
+ case WXE_BIN_INCR:
+ driver_binary_inc_refc(Ecmd.bin[0]->bin);
+ break;
+ case WXE_BIN_DECR:
+ driver_binary_dec_refc(Ecmd.bin[0]->bin);
+ break;
+ case WXE_INIT_OPENGL:
+ wxe_initOpenGL(rt, bp);
+ break;
case 98: { // wxeEvtListener::wxeEvtListener
wxeEvtListener *Result = new wxeEvtListener(Ecmd.port);
rt.addRef(getRef((void *)Result,memenv), "wxeEvtListener");
diff --git a/lib/wx/c_src/wxe_driver.h b/lib/wx/c_src/wxe_driver.h
index 13a17e356f..5c5b8614ed 100644
--- a/lib/wx/c_src/wxe_driver.h
+++ b/lib/wx/c_src/wxe_driver.h
@@ -83,8 +83,9 @@ extern char * erl_wx_privdir;
#define WXE_CB_START 8
#define WXE_DEBUG_DRIVER 9
#define WXE_DEBUG_PING 10
-#define WXE_BIN_INCR 5001
-#define WXE_BIN_DECR 5002
+#define WXE_BIN_INCR 11
+#define WXE_BIN_DECR 12
+#define WXE_INIT_OPENGL 13
#define OPENGL_START 5000
diff --git a/lib/wx/c_src/wxe_gl.cpp b/lib/wx/c_src/wxe_gl.cpp
index 63dd68fa5e..e947a1bc6e 100644
--- a/lib/wx/c_src/wxe_gl.cpp
+++ b/lib/wx/c_src/wxe_gl.cpp
@@ -1,7 +1,7 @@
/*
* %CopyrightBegin%
*
- * Copyright Ericsson AB 2008-2009. All Rights Reserved.
+ * Copyright Ericsson AB 2008-2010. All Rights Reserved.
*
* The contents of this file are subject to the Erlang Public License,
* Version 1.1, (the "License"); you may not use this file except in
@@ -19,303 +19,142 @@
#include <stdio.h>
#include <string.h>
+#ifndef _WIN32
+#include <dlfcn.h>
+#else
+#include <windows.h>
+#endif
#include "wxe_impl.h"
-
-#include "wxe_gl.h"
-
-#define WX_DEF_EXTS
-#include "gen/gl_fdefs.h"
-#include "gen/gl_finit.h"
-#include "gen/glu_finit.h"
+#include "wxe_return.h"
/* ****************************************************************************
* Opengl context management *
* ****************************************************************************/
-int gl_initiated = FALSE;
+int erl_gl_initiated = FALSE;
ErlDrvTermData gl_active = 0;
wxeGLC glc;
-void setActiveGL(ErlDrvTermData caller, wxGLCanvas *canvas)
-{
- if(gl_initiated == FALSE) {
- initOpenGL();
- init_tess();
- gl_initiated = TRUE;
- }
- gl_active = caller;
- glc[caller] = canvas;
-}
-
-void deleteActiveGL(wxGLCanvas *canvas)
-{
- gl_active = 0;
- wxeGLC::iterator it;
- for(it = glc.begin(); it != glc.end(); ++it) {
- if(it->second == canvas) {
- it->second = (wxGLCanvas *) 0;
- }
- }
-}
-
-/* ****************************************************************************
- * OPENGL INITIALIZATION
- *****************************************************************************/
+typedef void (*WXE_GL_DISPATCH) (int, char *, ErlDrvPort, ErlDrvTermData, char **, int *);
+WXE_GL_DISPATCH wxe_gl_dispatch;
#ifdef _WIN32
+#define RTLD_LAZY 0
+typedef HMODULE DL_LIB_P;
void * dlsym(HMODULE Lib, const char *func) {
void * funcp;
- if((funcp = (void *) GetProcAddress(Lib, func)))
+ if((funcp = (void *) GetProcAddress(Lib, func)))
return funcp;
- else
+ else
return (void *) wglGetProcAddress(func);
}
-#endif
-int initOpenGL()
-{
-#ifdef _MACOSX
- char * DLName = "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib";
- void * LIBhandle = dlopen(DLName, RTLD_LAZY);
-#elif defined(_WIN32)
- WCHAR * DLName = wxT("opengl32.dll");
- HMODULE LIBhandle = LoadLibrary(DLName);
-#else
- char * DLName = (char *) "libGL.so";
- void * LIBhandle = dlopen(DLName, RTLD_LAZY);
-#endif
- // fprintf(stderr, "Loading GL: %s\r\n", (const char*)DLName);
- void * func = NULL;
- int i;
+HMODULE dlopen(const char *path, int unused) {
+ WCHAR * DLL;
+ int len = MultiByteToWideChar(CP_ACP, 0, path, -1, NULL, 0);
+ DLL = (WCHAR *) malloc(len * sizeof(WCHAR));
+ MultiByteToWideChar(CP_ACP, 0, path, -1, DLL, len);
+ HMODULE lib = LoadLibrary(DLL);
+ free(DLL);
+ return lib;
+}
- if(LIBhandle) {
- for(i=0; gl_fns[i].name != NULL; i++) {
- if((func = dlsym(LIBhandle, gl_fns[i].name))) {
- * (void **) (gl_fns[i].func) = func;
- // fprintf(stderr, "GL LOADED %s \r\n", gl_fns[i].name);
- } else {
- if(gl_fns[i].alt != NULL) {
- if((func = dlsym(LIBhandle, gl_fns[i].alt))) {
- * (void **) (gl_fns[i].func) = func;
- // fprintf(stderr, "GL LOADED %s \r\n", gl_fns[i].alt);
- } else {
- * (void **) (gl_fns[i].func) = (void *) &gl_error;
- // fprintf(stderr, "GL Skipped %s and %s \r\n", gl_fns[i].name, gl_fns[i].alt);
- };
- } else {
- * (void **) (gl_fns[i].func) = (void *) &gl_error;
- // fprintf(stderr, "GL Skipped %s \r\n", gl_fns[i].name);
- }
- }
- }
-#ifdef _WIN32
- FreeLibrary(LIBhandle);
-#else
- dlclose(LIBhandle);
-#endif
- // fprintf(stderr, "OPENGL library is loaded\r\n");
- } else {
- wxString msg;
- msg.Printf(wxT("Could NOT load OpenGL library: "));
-#ifdef _WIN32
- msg += DLName;
+void dlclose(HMODULE Lib) {
+ FreeLibrary(Lib);
+}
#else
- msg += wxString::FromAscii((char *)DLName);
+typedef void * DL_LIB_P;
#endif
- send_msg("error", &msg);
- };
-#ifdef _MACOSX
- DLName = "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib";
- LIBhandle = dlopen(DLName, RTLD_LAZY);
-#elif defined(_WIN32)
- DLName = wxT("glu32.dll");
- LIBhandle = LoadLibrary(DLName);
+void wxe_initOpenGL(wxeReturn rt, char *bp) {
+ DL_LIB_P LIBhandle;
+ int (*init_opengl)(void *);
+#ifdef _WIN32
+ void * erlCallbacks = &WinDynDriverCallbacks;
#else
- DLName = (char *) "libGLU.so";
- LIBhandle = dlopen(DLName, RTLD_LAZY);
+ void * erlCallbacks = NULL;
#endif
- // fprintf(stderr, "Loading GL: %s\r\n", (const char*)DLName);
- func = NULL;
-
- if(LIBhandle) {
- for(i=0; glu_fns[i].name != NULL; i++) {
- if((func = dlsym(LIBhandle, glu_fns[i].name))) {
- * (void **) (glu_fns[i].func) = func;
+
+ if(erl_gl_initiated == FALSE) {
+ if((LIBhandle = dlopen(bp, RTLD_LAZY))) {
+ *(void **) (&init_opengl) = dlsym(LIBhandle, "egl_init_opengl");
+ wxe_gl_dispatch = (WXE_GL_DISPATCH) dlsym(LIBhandle, "egl_dispatch");
+ if(init_opengl && wxe_gl_dispatch) {
+ (*init_opengl)(erlCallbacks);
+ rt.addAtom((char *) "ok");
+ rt.add(wxString::FromAscii("initiated"));
+ rt.addTupleCount(2);
+ erl_gl_initiated = TRUE;
} else {
- if(glu_fns[i].alt != NULL) {
- if((func = dlsym(LIBhandle, glu_fns[i].alt))) {
- * (void **) (glu_fns[i].func) = func;
- } else {
- * (void **) (glu_fns[i].func) = (void *) &gl_error;
- // fprintf(stderr, "GLU Skipped %s\r\n", glu_fns[i].alt);
- };
- } else {
- * (void **) (glu_fns[i].func) = (void *) &gl_error;
- // fprintf(stderr, "GLU Skipped %s\r\n", glu_fns[i].name);
- }
+ wxString msg;
+ msg.Printf(wxT("In library: "));
+ msg += wxString::FromAscii(bp);
+ msg += wxT(" functions: ");
+ if(!init_opengl)
+ msg += wxT("egl_init_opengl ");
+ if(!wxe_gl_dispatch)
+ msg += wxT("egl_dispatch ");
+ rt.addAtom((char *) "error");
+ rt.add(msg);
+ rt.addTupleCount(2);
}
+ } else {
+ wxString msg;
+ msg.Printf(wxT("Could not load dll: "));
+ msg += wxString::FromAscii(bp);
+ rt.addAtom((char *) "error");
+ rt.add(msg);
+ rt.addTupleCount(2);
}
-#ifdef _WIN32
- FreeLibrary(LIBhandle);
-#else
- dlclose(LIBhandle);
-#endif
- // fprintf(stderr, "GLU library is loaded\r\n");
} else {
- wxString msg;
- msg.Printf(wxT("Could NOT load OpenGL GLU library: "));
-#ifdef _WIN32
- msg += DLName;
-#else
- msg += wxString::FromAscii((char *)DLName);
-#endif
- send_msg("error", &msg);
- };
- return 0;
-}
-
-void gl_error() {
- int AP = 0; ErlDrvTermData rt[8];
- rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *)"_wxe_error_");
- rt[AP++] = ERL_DRV_INT; rt[AP++] = (int) gl_error_op;
- rt[AP++] = ERL_DRV_ATOM; rt[AP++] = driver_mk_atom((char *)"undef");
- rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 3;
- driver_send_term(WXE_DRV_PORT,gl_active,rt,AP);
-}
-
-/* *******************************************************************************
- * GLU Tesselation special
- * ******************************************************************************/
-
-static GLUtesselator* tess;
-static GLdouble* tess_coords;
-static GLdouble* tess_alloc_vertex;
-static int* tess_vertices;
-
-void CALLBACK
-wxe_ogla_vertex(GLdouble* coords)
-{
- /* fprintf(stderr, "%d\r\n", (int) (coords - tess_coords) / 3); */
-
- *tess_vertices++ = (int) (coords - tess_coords) / 3;
-}
-
-void CALLBACK
-wxe_ogla_edge_flag(GLboolean flag)
-{
+ rt.addAtom((char *) "ok");
+ rt.add(wxString::FromAscii("already initilized"));
+ rt.addTupleCount(2);
+ }
+ rt.send();
}
-void CALLBACK
-wxe_ogla_error(GLenum errorCode)
+void setActiveGL(ErlDrvTermData caller, wxGLCanvas *canvas)
{
- const GLubyte *err;
- err = gluErrorString(errorCode);
- wxString msg;
- msg.Printf(wxT("Tesselation error: %d: "), (int)errorCode);
- msg += wxString::FromAscii((char *) err);
- send_msg("error", &msg);
+ gl_active = caller;
+ glc[caller] = canvas;
}
-void CALLBACK
-wxe_ogla_combine(GLdouble coords[3],
- void* vertex_data[4],
- GLfloat w[4],
- void **dataOut)
+void deleteActiveGL(wxGLCanvas *canvas)
{
- GLdouble* vertex = tess_alloc_vertex;
-
- tess_alloc_vertex += 3;
-
-#if 0
- fprintf(stderr, "combine: ");
- int i;
- for (i = 0; i < 4; i++) {
- if (w[i] > 0.0) {
- fprintf(stderr, "%d(%g) ", (int) vertex_data[i], w[i]);
+ gl_active = 0;
+ wxeGLC::iterator it;
+ for(it = glc.begin(); it != glc.end(); ++it) {
+ if(it->second == canvas) {
+ it->second = (wxGLCanvas *) 0;
}
}
- fprintf(stderr, "\r\n");
- fprintf(stderr, "%g %g %g\r\n", vertex[0], vertex[1], vertex[2]);
-#endif
-
- vertex[0] = coords[0];
- vertex[1] = coords[1];
- vertex[2] = coords[2];
- *dataOut = vertex;
-}
-
-void init_tess()
-{
- tess = gluNewTess();
-
- gluTessCallback(tess, GLU_TESS_VERTEX, (GLUfuncptr) wxe_ogla_vertex);
- gluTessCallback(tess, GLU_TESS_EDGE_FLAG, (GLUfuncptr) wxe_ogla_edge_flag);
- gluTessCallback(tess, GLU_TESS_COMBINE, (GLUfuncptr) wxe_ogla_combine);
- gluTessCallback(tess, GLU_TESS_ERROR, (GLUfuncptr) wxe_ogla_error);
-
}
-void exit_tess()
-{
- gluDeleteTess(tess);
-}
-
-int wxe_tess_impl(char* buff, ErlDrvTermData caller)
-{
- ErlDrvBinary* bin;
- int i;
- int num_vertices = * (int *) buff; buff += 8; // Align
- GLdouble *n = (double *) buff; buff += 8*3;
-
- GLdouble* new_vertices;
- bin = driver_alloc_binary(num_vertices*6*sizeof(GLdouble));
- new_vertices = tess_coords = (double *) bin->orig_bytes;
- memcpy(tess_coords,buff,num_vertices*3*sizeof(GLdouble));
- tess_alloc_vertex = tess_coords + num_vertices*3;
-
-#if 0
- fprintf(stderr, "n=%d\r\n", num_vertices);
-#endif
- int *vertices;
- vertices = (int *) driver_alloc(sizeof(int) * 16*num_vertices);
-
- tess_vertices = vertices;
-
- gluTessNormal(tess, n[0], n[1], n[2]);
- gluTessBeginPolygon(tess, 0);
- gluTessBeginContour(tess);
- for (i = 0; i < num_vertices; i++) {
- gluTessVertex(tess, tess_coords+3*i, tess_coords+3*i);
- }
- gluTessEndContour(tess);
- gluTessEndPolygon(tess);
-
- int n_pos = (tess_vertices - vertices);
-
- int AP = 0; ErlDrvTermData *rt;
- rt = (ErlDrvTermData *) driver_alloc(sizeof(ErlDrvTermData) * (13+n_pos*2));
- rt[AP++]=ERL_DRV_ATOM; rt[AP++]=driver_mk_atom((char *) "_wxe_result_");
-
- for(i=0; i < n_pos; i++) {
- rt[AP++] = ERL_DRV_INT; rt[AP++] = (int) vertices[i];
+void gl_dispatch(int op, char *bp,ErlDrvTermData caller,WXEBinRef *bins[]){
+ if(caller != gl_active) {
+ wxGLCanvas * current = glc[caller];
+ if(current) { gl_active = caller; current->SetCurrent();}
+ else {
+ ErlDrvTermData rt[] = // Error msg
+ {ERL_DRV_ATOM, driver_mk_atom((char *) "_egl_error_"),
+ ERL_DRV_INT, op,
+ ERL_DRV_ATOM, driver_mk_atom((char *) "no_gl_context"),
+ ERL_DRV_TUPLE,3};
+ driver_send_term(WXE_DRV_PORT,caller,rt,8);
+ return ;
+ }
};
- rt[AP++] = ERL_DRV_NIL; rt[AP++] = ERL_DRV_LIST; rt[AP++] = n_pos+1;
-
- rt[AP++] = ERL_DRV_BINARY; rt[AP++] = (ErlDrvTermData) bin;
- rt[AP++] = (tess_alloc_vertex-new_vertices)*sizeof(GLdouble); rt[AP++] = 0;
-
- rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; // Return tuple {list, Bin}
- rt[AP++] = ERL_DRV_TUPLE; rt[AP++] = 2; // Result tuple
-
- driver_send_term(WXE_DRV_PORT,caller,rt,AP);
-// fprintf(stderr, "List %d %d %d \r\n",
-// n_pos,
-// (tess_alloc_vertex-new_vertices)*sizeof(GLdouble),
-// num_vertices*6*sizeof(GLdouble));
- driver_free_binary(bin);
- driver_free(vertices);
- driver_free(rt);
- return 0;
+ char * bs[3];
+ int bs_sz[3];
+ for(int i=0; i<3; i++) {
+ if(bins[i]) {
+ bs[i] = bins[i]->base;
+ bs_sz[i] = bins[i]->size;
+ }
+ else
+ bs[i] = NULL;
+ }
+ wxe_gl_dispatch(op, bp, WXE_DRV_PORT, caller, bs, bs_sz);
}
diff --git a/lib/wx/c_src/wxe_gl.h b/lib/wx/c_src/wxe_gl.h
index 3a47b3c1bd..1b556ff4ec 100644
--- a/lib/wx/c_src/wxe_gl.h
+++ b/lib/wx/c_src/wxe_gl.h
@@ -1,7 +1,7 @@
/*
* %CopyrightBegin%
*
- * Copyright Ericsson AB 2008-2009. All Rights Reserved.
+ * Copyright Ericsson AB 2008-2010. All Rights Reserved.
*
* The contents of this file are subject to the Erlang Public License,
* Version 1.1, (the "License"); you may not use this file except in
@@ -17,119 +17,6 @@
* %CopyrightEnd%
*/
+#include "egl_impl.h"
-#ifndef _WIN32
-# include <dlfcn.h>
-#endif
-
-#ifndef __WXMAC__
-# include <GL/gl.h>
-# include <GL/glu.h> /* Header File For The OpenGL Library */
-#else
-# include <OpenGL/glu.h> /* Header File For The OpenGL Library */
-#endif
-
-#ifndef CALLBACK
-# define CALLBACK
-#endif
-
-#ifdef _WIN32
-# ifndef _GLUfuncptr
-// Visual studio CPP ++ compiler
-# define _GLUfuncptr void (_stdcall *)()
-# endif
-#endif
-
-#ifdef _GLUfuncptr
-# define GLUfuncptr _GLUfuncptr
-#elif defined(TESS_CB_TIGER_STYLE)
-# define GLUfuncptr GLvoid (*)(...)
-#else
-# define GLUfuncptr GLvoid (*)()
-#endif
-
-#ifdef WIN32
-#include <windows.h>
-#include <gl/gl.h>
-#elif defined(HAVE_GL_GL_H)
-#include <GL/gl.h>
-#elif defined(HAVE_OPENGL_GL_H)
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-
-int initOpenGL();
-void gl_error();
-extern int gl_error_op;
-extern ErlDrvTermData gl_active;
-
-/* Some new GL types (eliminates the need for glext.h) */
-
-#ifndef HAVE_GLINTPTR
-#ifndef HAVE_GLINTPTRARB
-# include <stddef.h>
-/* GL types for handling large vertex buffer objects */
-typedef ptrdiff_t GLintptrARB;
-typedef ptrdiff_t GLsizeiptrARB;
-#endif /* HAVE_GLINTPTRARB */
-typedef GLintptrARB GLintptr;
-typedef GLsizeiptrARB GLsizeiptr;
-#endif /* HAVE_GLINTPTR */
-
-#ifndef HAVE_GLCHAR
-# ifndef HAVE_GLCHARARB
-/* GL types for handling shader object handles and characters */
-typedef char GLcharARB; /* native character */
-typedef unsigned int GLhandleARB; /* shader object handle */
-#endif /* HAVE_GLCHARARB */
-typedef GLcharARB GLchar;
-#endif
-
-#ifndef HAVE_GLHALFARB
-/* GL types for "half" precision (s10e5) float data in host memory */
-typedef unsigned short GLhalfARB;
-#endif
-
-/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
-/* (as used in the GLX_OML_sync_control extension). */
-#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
-#include <inttypes.h>
-#elif defined(__sun__)
-#include <inttypes.h>
-#if defined(__STDC__)
-#if defined(__arch64__)
-typedef long int int64_t;
-typedef unsigned long int uint64_t;
-#else
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#endif /* __arch64__ */
-#endif /* __STDC__ */
-#elif defined( __VMS )
-#include <inttypes.h>
-#elif defined(__SCO__) || defined(__USLC__)
-#include <stdint.h>
-#elif defined(__UNIXOS2__) || defined(__SOL64__)
-typedef long int int32_t;
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#elif defined(WIN32) && defined(_MSC_VER)
-typedef long int int32_t;
-typedef __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#elif defined(WIN32) && defined(__GNUC__)
-#include <stdint.h>
-#else
-#include <inttypes.h> /* Fallback option */
-#endif
-
-#ifndef HAVE_GLINT64EXT
-typedef int64_t GLint64EXT;
-typedef uint64_t GLuint64EXT;
-#endif
-
-void init_tess();
-void exit_tess();
-int wxe_tess_impl(char* buff, ErlDrvTermData caller);
+void wxe_initOpenGL(wxeReturn, char*);
diff --git a/lib/wx/c_src/wxe_impl.cpp b/lib/wx/c_src/wxe_impl.cpp
index 6d2926ce4e..79d1a29519 100644
--- a/lib/wx/c_src/wxe_impl.cpp
+++ b/lib/wx/c_src/wxe_impl.cpp
@@ -68,7 +68,6 @@ ErlDrvTermData wxe_batch_caller = 0;
ErlDrvTermData init_caller = 0;
// extern opengl
-extern int gl_initiated;
void gl_dispatch(int op, char *bp, ErlDrvTermData caller, WXEBinRef *bins[]);
@@ -265,7 +264,6 @@ bool WxeApp::OnInit()
init_nonconsts(global_me, init_caller);
erl_drv_mutex_lock(wxe_status_m);
wxe_status = WXE_INITIATED;
- gl_initiated = FALSE;
erl_drv_cond_signal(wxe_status_c);
erl_drv_mutex_unlock(wxe_status_m);
return TRUE;
diff --git a/lib/wx/configure.in b/lib/wx/configure.in
index 8f8c5ee123..f7128db23a 100755
--- a/lib/wx/configure.in
+++ b/lib/wx/configure.in
@@ -162,16 +162,20 @@ esac
case $host_os in
darwin*)
CFLAGS="-no-cpp-precomp $CFLAGS"
- LDFLAGS="-bundle -flat_namespace -undefined warning -fPIC -framework OpenGL $LDFLAGS"
+ LDFLAGS="-bundle -flat_namespace -undefined warning -fPIC $LDFLAGS"
+ GL_LIBS="-framework OpenGL"
;;
win32)
LDFLAGS="-dll $LDFLAGS"
+ GL_LIBS="-lglu32 -lOpengl32"
;;
mingw32)
LDFLAGS="-shared -fPIC $LDFLAGS"
+ GL_LIBS="-lglu32 -lOpengl32"
;;
*)
LDFLAGS="-shared -fPIC $LDFLAGS"
+ GL_LIBS="-lGL -lGLU"
;;
esac
@@ -217,13 +221,19 @@ if test X"$host_os" != X"win32" ; then
if test X"$ac_cv_header_GL_gl_h" != Xyes ; then
AC_MSG_WARN([No OpenGL headers found, wx will NOT be usable])
CPPFLAGS="$saved_CPPFLAGS"
+ else
+ GL_LIBS="-L/usr/local/lib $GL_LIBS"
fi
+ else
+ GL_LIBS="-L/usr/X11R6/lib $GL_LIBS"
fi
fi
else
AC_CHECK_HEADERS([gl/gl.h],[],[],[#include <windows.h>])
fi
+AC_SUBST(GL_LIBS)
+
CXXFLAGS="$CFLAGS $CPPFLAGS"
CFLAGS="$CFLAGS $CPPFLAGS $C_ONLY_FLAGS"
diff --git a/lib/wx/include/gl.hrl b/lib/wx/include/gl.hrl
index 2fa0d72a59..52f2635af9 100644
--- a/lib/wx/include/gl.hrl
+++ b/lib/wx/include/gl.hrl
@@ -782,7 +782,7 @@
-define(GL_TEXTURE_COMPARE_MODE, 16#884C).
-define(GL_TEXTURE_COMPARE_FUNC, 16#884D).
-define(GL_COMPARE_R_TO_TEXTURE, 16#884E).
--define(GL_GLEXT_VERSION, 52).
+-define(GL_GLEXT_VERSION, 65).
-define(GL_CONSTANT_COLOR, 16#8001).
-define(GL_ONE_MINUS_CONSTANT_COLOR, 16#8002).
-define(GL_CONSTANT_ALPHA, 16#8003).
@@ -1021,6 +1021,8 @@
-define(GL_CLIP_DISTANCE3, 16#3003).
-define(GL_CLIP_DISTANCE4, 16#3004).
-define(GL_CLIP_DISTANCE5, 16#3005).
+-define(GL_CLIP_DISTANCE6, 16#3006).
+-define(GL_CLIP_DISTANCE7, 16#3007).
-define(GL_MAX_CLIP_DISTANCES, 16#D32).
-define(GL_MAJOR_VERSION, 16#821B).
-define(GL_MINOR_VERSION, 16#821C).
@@ -1111,6 +1113,9 @@
-define(GL_QUERY_NO_WAIT, 16#8E14).
-define(GL_QUERY_BY_REGION_WAIT, 16#8E15).
-define(GL_QUERY_BY_REGION_NO_WAIT, 16#8E16).
+-define(GL_BUFFER_ACCESS_FLAGS, 16#911F).
+-define(GL_BUFFER_MAP_LENGTH, 16#9120).
+-define(GL_BUFFER_MAP_OFFSET, 16#9121).
-define(GL_CLAMP_VERTEX_COLOR, 16#891A).
-define(GL_CLAMP_FRAGMENT_COLOR, 16#891B).
-define(GL_ALPHA_INTEGER, 16#8D97).
@@ -1145,6 +1150,40 @@
-define(GL_SIGNED_NORMALIZED, 16#8F9C).
-define(GL_PRIMITIVE_RESTART, 16#8F9D).
-define(GL_PRIMITIVE_RESTART_INDEX, 16#8F9E).
+-define(GL_CONTEXT_CORE_PROFILE_BIT, 16#1).
+-define(GL_CONTEXT_COMPATIBILITY_PROFILE_BIT, 16#2).
+-define(GL_LINES_ADJACENCY, 16#A).
+-define(GL_LINE_STRIP_ADJACENCY, 16#B).
+-define(GL_TRIANGLES_ADJACENCY, 16#C).
+-define(GL_TRIANGLE_STRIP_ADJACENCY, 16#D).
+-define(GL_PROGRAM_POINT_SIZE, 16#8642).
+-define(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, 16#8C29).
+-define(GL_FRAMEBUFFER_ATTACHMENT_LAYERED, 16#8DA7).
+-define(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, 16#8DA8).
+-define(GL_GEOMETRY_SHADER, 16#8DD9).
+-define(GL_GEOMETRY_VERTICES_OUT, 16#8916).
+-define(GL_GEOMETRY_INPUT_TYPE, 16#8917).
+-define(GL_GEOMETRY_OUTPUT_TYPE, 16#8918).
+-define(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, 16#8DDF).
+-define(GL_MAX_GEOMETRY_OUTPUT_VERTICES, 16#8DE0).
+-define(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, 16#8DE1).
+-define(GL_MAX_VERTEX_OUTPUT_COMPONENTS, 16#9122).
+-define(GL_MAX_GEOMETRY_INPUT_COMPONENTS, 16#9123).
+-define(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS, 16#9124).
+-define(GL_MAX_FRAGMENT_INPUT_COMPONENTS, 16#9125).
+-define(GL_CONTEXT_PROFILE_MASK, 16#9126).
+-define(GL_VERTEX_ATTRIB_ARRAY_DIVISOR, 16#88FE).
+-define(GL_SAMPLE_SHADING, 16#8C36).
+-define(GL_MIN_SAMPLE_SHADING_VALUE, 16#8C37).
+-define(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET, 16#8E5E).
+-define(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET, 16#8E5F).
+-define(GL_TEXTURE_CUBE_MAP_ARRAY, 16#9009).
+-define(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY, 16#900A).
+-define(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY, 16#900B).
+-define(GL_SAMPLER_CUBE_MAP_ARRAY, 16#900C).
+-define(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW, 16#900D).
+-define(GL_INT_SAMPLER_CUBE_MAP_ARRAY, 16#900E).
+-define(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY, 16#900F).
-define(GL_TEXTURE0_ARB, 16#84C0).
-define(GL_TEXTURE1_ARB, 16#84C1).
-define(GL_TEXTURE2_ARB, 16#84C2).
@@ -1712,6 +1751,211 @@
-define(GL_INVALID_INDEX, 16#FFFFFFFF).
-define(GL_COPY_READ_BUFFER, 16#8F36).
-define(GL_COPY_WRITE_BUFFER, 16#8F37).
+-define(GL_DEPTH_CLAMP, 16#864F).
+-define(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, 16#8E4C).
+-define(GL_FIRST_VERTEX_CONVENTION, 16#8E4D).
+-define(GL_LAST_VERTEX_CONVENTION, 16#8E4E).
+-define(GL_PROVOKING_VERTEX, 16#8E4F).
+-define(GL_TEXTURE_CUBE_MAP_SEAMLESS, 16#884F).
+-define(GL_MAX_SERVER_WAIT_TIMEOUT, 16#9111).
+-define(GL_OBJECT_TYPE, 16#9112).
+-define(GL_SYNC_CONDITION, 16#9113).
+-define(GL_SYNC_STATUS, 16#9114).
+-define(GL_SYNC_FLAGS, 16#9115).
+-define(GL_SYNC_FENCE, 16#9116).
+-define(GL_SYNC_GPU_COMMANDS_COMPLETE, 16#9117).
+-define(GL_UNSIGNALED, 16#9118).
+-define(GL_SIGNALED, 16#9119).
+-define(GL_ALREADY_SIGNALED, 16#911A).
+-define(GL_TIMEOUT_EXPIRED, 16#911B).
+-define(GL_CONDITION_SATISFIED, 16#911C).
+-define(GL_WAIT_FAILED, 16#911D).
+-define(GL_SYNC_FLUSH_COMMANDS_BIT, 16#1).
+-define(GL_TIMEOUT_IGNORED, 16#FFFFFFFFFFFFFFFF).
+-define(GL_SAMPLE_POSITION, 16#8E50).
+-define(GL_SAMPLE_MASK, 16#8E51).
+-define(GL_SAMPLE_MASK_VALUE, 16#8E52).
+-define(GL_MAX_SAMPLE_MASK_WORDS, 16#8E59).
+-define(GL_TEXTURE_2D_MULTISAMPLE, 16#9100).
+-define(GL_PROXY_TEXTURE_2D_MULTISAMPLE, 16#9101).
+-define(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 16#9102).
+-define(GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, 16#9103).
+-define(GL_TEXTURE_BINDING_2D_MULTISAMPLE, 16#9104).
+-define(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, 16#9105).
+-define(GL_TEXTURE_SAMPLES, 16#9106).
+-define(GL_TEXTURE_FIXED_SAMPLE_LOCATIONS, 16#9107).
+-define(GL_SAMPLER_2D_MULTISAMPLE, 16#9108).
+-define(GL_INT_SAMPLER_2D_MULTISAMPLE, 16#9109).
+-define(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, 16#910A).
+-define(GL_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910B).
+-define(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910C).
+-define(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, 16#910D).
+-define(GL_MAX_COLOR_TEXTURE_SAMPLES, 16#910E).
+-define(GL_MAX_DEPTH_TEXTURE_SAMPLES, 16#910F).
+-define(GL_MAX_INTEGER_SAMPLES, 16#9110).
+-define(GL_SAMPLE_SHADING_ARB, 16#8C36).
+-define(GL_MIN_SAMPLE_SHADING_VALUE_ARB, 16#8C37).
+-define(GL_TEXTURE_CUBE_MAP_ARRAY_ARB, 16#9009).
+-define(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB, 16#900A).
+-define(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB, 16#900B).
+-define(GL_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900C).
+-define(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB, 16#900D).
+-define(GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900E).
+-define(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB, 16#900F).
+-define(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, 16#8E5E).
+-define(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB, 16#8E5F).
+-define(GL_SHADER_INCLUDE_ARB, 16#8DAE).
+-define(GL_NAMED_STRING_LENGTH_ARB, 16#8DE9).
+-define(GL_NAMED_STRING_TYPE_ARB, 16#8DEA).
+-define(GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, 16#8E8C).
+-define(GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB, 16#8E8D).
+-define(GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, 16#8E8E).
+-define(GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, 16#8E8F).
+-define(GL_SRC1_COLOR, 16#88F9).
+-define(GL_ONE_MINUS_SRC1_COLOR, 16#88FA).
+-define(GL_ONE_MINUS_SRC1_ALPHA, 16#88FB).
+-define(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS, 16#88FC).
+-define(GL_ANY_SAMPLES_PASSED, 16#8C2F).
+-define(GL_SAMPLER_BINDING, 16#8919).
+-define(GL_RGB10_A2UI, 16#906F).
+-define(GL_TEXTURE_SWIZZLE_R, 16#8E42).
+-define(GL_TEXTURE_SWIZZLE_G, 16#8E43).
+-define(GL_TEXTURE_SWIZZLE_B, 16#8E44).
+-define(GL_TEXTURE_SWIZZLE_A, 16#8E45).
+-define(GL_TEXTURE_SWIZZLE_RGBA, 16#8E46).
+-define(GL_TIME_ELAPSED, 16#88BF).
+-define(GL_TIMESTAMP, 16#8E28).
+-define(GL_INT_2_10_10_10_REV, 16#8D9F).
+-define(GL_DRAW_INDIRECT_BUFFER, 16#8F3F).
+-define(GL_DRAW_INDIRECT_BUFFER_BINDING, 16#8F43).
+-define(GL_GEOMETRY_SHADER_INVOCATIONS, 16#887F).
+-define(GL_MAX_GEOMETRY_SHADER_INVOCATIONS, 16#8E5A).
+-define(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET, 16#8E5B).
+-define(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET, 16#8E5C).
+-define(GL_FRAGMENT_INTERPOLATION_OFFSET_BITS, 16#8E5D).
+-define(GL_DOUBLE_VEC2, 16#8FFC).
+-define(GL_DOUBLE_VEC3, 16#8FFD).
+-define(GL_DOUBLE_VEC4, 16#8FFE).
+-define(GL_DOUBLE_MAT2, 16#8F46).
+-define(GL_DOUBLE_MAT3, 16#8F47).
+-define(GL_DOUBLE_MAT4, 16#8F48).
+-define(GL_DOUBLE_MAT2x3, 16#8F49).
+-define(GL_DOUBLE_MAT2x4, 16#8F4A).
+-define(GL_DOUBLE_MAT3x2, 16#8F4B).
+-define(GL_DOUBLE_MAT3x4, 16#8F4C).
+-define(GL_DOUBLE_MAT4x2, 16#8F4D).
+-define(GL_DOUBLE_MAT4x3, 16#8F4E).
+-define(GL_ACTIVE_SUBROUTINES, 16#8DE5).
+-define(GL_ACTIVE_SUBROUTINE_UNIFORMS, 16#8DE6).
+-define(GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, 16#8E47).
+-define(GL_ACTIVE_SUBROUTINE_MAX_LENGTH, 16#8E48).
+-define(GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, 16#8E49).
+-define(GL_MAX_SUBROUTINES, 16#8DE7).
+-define(GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS, 16#8DE8).
+-define(GL_NUM_COMPATIBLE_SUBROUTINES, 16#8E4A).
+-define(GL_COMPATIBLE_SUBROUTINES, 16#8E4B).
+-define(GL_PATCHES, 16#E).
+-define(GL_PATCH_VERTICES, 16#8E72).
+-define(GL_PATCH_DEFAULT_INNER_LEVEL, 16#8E73).
+-define(GL_PATCH_DEFAULT_OUTER_LEVEL, 16#8E74).
+-define(GL_TESS_CONTROL_OUTPUT_VERTICES, 16#8E75).
+-define(GL_TESS_GEN_MODE, 16#8E76).
+-define(GL_TESS_GEN_SPACING, 16#8E77).
+-define(GL_TESS_GEN_VERTEX_ORDER, 16#8E78).
+-define(GL_TESS_GEN_POINT_MODE, 16#8E79).
+-define(GL_ISOLINES, 16#8E7A).
+-define(GL_FRACTIONAL_ODD, 16#8E7B).
+-define(GL_FRACTIONAL_EVEN, 16#8E7C).
+-define(GL_MAX_PATCH_VERTICES, 16#8E7D).
+-define(GL_MAX_TESS_GEN_LEVEL, 16#8E7E).
+-define(GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS, 16#8E7F).
+-define(GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, 16#8E80).
+-define(GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, 16#8E81).
+-define(GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, 16#8E82).
+-define(GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS, 16#8E83).
+-define(GL_MAX_TESS_PATCH_COMPONENTS, 16#8E84).
+-define(GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, 16#8E85).
+-define(GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, 16#8E86).
+-define(GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS, 16#8E89).
+-define(GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS, 16#8E8A).
+-define(GL_MAX_TESS_CONTROL_INPUT_COMPONENTS, 16#886C).
+-define(GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS, 16#886D).
+-define(GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, 16#8E1E).
+-define(GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, 16#8E1F).
+-define(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, 16#84F0).
+-define(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, 16#84F1).
+-define(GL_TESS_EVALUATION_SHADER, 16#8E87).
+-define(GL_TESS_CONTROL_SHADER, 16#8E88).
+-define(GL_TRANSFORM_FEEDBACK, 16#8E22).
+-define(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED, 16#8E23).
+-define(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE, 16#8E24).
+-define(GL_TRANSFORM_FEEDBACK_BINDING, 16#8E25).
+-define(GL_MAX_TRANSFORM_FEEDBACK_BUFFERS, 16#8E70).
+-define(GL_MAX_VERTEX_STREAMS, 16#8E71).
+-define(GL_FIXED, 16#140C).
+-define(GL_IMPLEMENTATION_COLOR_READ_TYPE, 16#8B9A).
+-define(GL_IMPLEMENTATION_COLOR_READ_FORMAT, 16#8B9B).
+-define(GL_LOW_FLOAT, 16#8DF0).
+-define(GL_MEDIUM_FLOAT, 16#8DF1).
+-define(GL_HIGH_FLOAT, 16#8DF2).
+-define(GL_LOW_INT, 16#8DF3).
+-define(GL_MEDIUM_INT, 16#8DF4).
+-define(GL_HIGH_INT, 16#8DF5).
+-define(GL_SHADER_COMPILER, 16#8DFA).
+-define(GL_NUM_SHADER_BINARY_FORMATS, 16#8DF9).
+-define(GL_MAX_VERTEX_UNIFORM_VECTORS, 16#8DFB).
+-define(GL_MAX_VARYING_VECTORS, 16#8DFC).
+-define(GL_MAX_FRAGMENT_UNIFORM_VECTORS, 16#8DFD).
+-define(GL_PROGRAM_BINARY_RETRIEVABLE_HINT, 16#8257).
+-define(GL_PROGRAM_BINARY_LENGTH, 16#8741).
+-define(GL_NUM_PROGRAM_BINARY_FORMATS, 16#87FE).
+-define(GL_PROGRAM_BINARY_FORMATS, 16#87FF).
+-define(GL_VERTEX_SHADER_BIT, 16#1).
+-define(GL_FRAGMENT_SHADER_BIT, 16#2).
+-define(GL_GEOMETRY_SHADER_BIT, 16#4).
+-define(GL_TESS_CONTROL_SHADER_BIT, 16#8).
+-define(GL_TESS_EVALUATION_SHADER_BIT, 16#10).
+-define(GL_ALL_SHADER_BITS, 16#FFFFFFFF).
+-define(GL_PROGRAM_SEPARABLE, 16#8258).
+-define(GL_ACTIVE_PROGRAM, 16#8259).
+-define(GL_PROGRAM_PIPELINE_BINDING, 16#825A).
+-define(GL_MAX_VIEWPORTS, 16#825B).
+-define(GL_VIEWPORT_SUBPIXEL_BITS, 16#825C).
+-define(GL_VIEWPORT_BOUNDS_RANGE, 16#825D).
+-define(GL_LAYER_PROVOKING_VERTEX, 16#825E).
+-define(GL_VIEWPORT_INDEX_PROVOKING_VERTEX, 16#825F).
+-define(GL_UNDEFINED_VERTEX, 16#8260).
+-define(GL_SYNC_CL_EVENT_ARB, 16#8240).
+-define(GL_SYNC_CL_EVENT_COMPLETE_ARB, 16#8241).
+-define(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB, 16#8242).
+-define(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB, 16#8243).
+-define(GL_DEBUG_CALLBACK_FUNCTION_ARB, 16#8244).
+-define(GL_DEBUG_CALLBACK_USER_PARAM_ARB, 16#8245).
+-define(GL_DEBUG_SOURCE_API_ARB, 16#8246).
+-define(GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB, 16#8247).
+-define(GL_DEBUG_SOURCE_SHADER_COMPILER_ARB, 16#8248).
+-define(GL_DEBUG_SOURCE_THIRD_PARTY_ARB, 16#8249).
+-define(GL_DEBUG_SOURCE_APPLICATION_ARB, 16#824A).
+-define(GL_DEBUG_SOURCE_OTHER_ARB, 16#824B).
+-define(GL_DEBUG_TYPE_ERROR_ARB, 16#824C).
+-define(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, 16#824D).
+-define(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB, 16#824E).
+-define(GL_DEBUG_TYPE_PORTABILITY_ARB, 16#824F).
+-define(GL_DEBUG_TYPE_PERFORMANCE_ARB, 16#8250).
+-define(GL_DEBUG_TYPE_OTHER_ARB, 16#8251).
+-define(GL_MAX_DEBUG_MESSAGE_LENGTH_ARB, 16#9143).
+-define(GL_MAX_DEBUG_LOGGED_MESSAGES_ARB, 16#9144).
+-define(GL_DEBUG_LOGGED_MESSAGES_ARB, 16#9145).
+-define(GL_DEBUG_SEVERITY_HIGH_ARB, 16#9146).
+-define(GL_DEBUG_SEVERITY_MEDIUM_ARB, 16#9147).
+-define(GL_DEBUG_SEVERITY_LOW_ARB, 16#9148).
+-define(GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB, 16#4).
+-define(GL_LOSE_CONTEXT_ON_RESET_ARB, 16#8252).
+-define(GL_GUILTY_CONTEXT_RESET_ARB, 16#8253).
+-define(GL_INNOCENT_CONTEXT_RESET_ARB, 16#8254).
+-define(GL_UNKNOWN_CONTEXT_RESET_ARB, 16#8255).
+-define(GL_RESET_NOTIFICATION_STRATEGY_ARB, 16#8256).
+-define(GL_NO_RESET_NOTIFICATION_ARB, 16#8261).
-define(GL_CONSTANT_COLOR_EXT, 16#8001).
-define(GL_ONE_MINUS_CONSTANT_COLOR_EXT, 16#8002).
-define(GL_CONSTANT_ALPHA_EXT, 16#8003).
@@ -2921,9 +3165,9 @@
-define(GL_ACTIVE_STENCIL_FACE_EXT, 16#8911).
-define(GL_TEXT_FRAGMENT_SHADER_ATI, 16#8200).
-define(GL_UNPACK_CLIENT_STORAGE_APPLE, 16#85B2).
--define(GL_ELEMENT_ARRAY_APPLE, 16#8768).
--define(GL_ELEMENT_ARRAY_TYPE_APPLE, 16#8769).
--define(GL_ELEMENT_ARRAY_POINTER_APPLE, 16#876A).
+-define(GL_ELEMENT_ARRAY_APPLE, 16#8A0C).
+-define(GL_ELEMENT_ARRAY_TYPE_APPLE, 16#8A0D).
+-define(GL_ELEMENT_ARRAY_POINTER_APPLE, 16#8A0E).
-define(GL_DRAW_PIXELS_APPLE, 16#8A0A).
-define(GL_FENCE_APPLE, 16#8A0B).
-define(GL_VERTEX_ARRAY_BINDING_APPLE, 16#85B5).
@@ -2931,6 +3175,7 @@
-define(GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE, 16#851E).
-define(GL_VERTEX_ARRAY_STORAGE_HINT_APPLE, 16#851F).
-define(GL_VERTEX_ARRAY_RANGE_POINTER_APPLE, 16#8521).
+-define(GL_STORAGE_CLIENT_APPLE, 16#85B4).
-define(GL_STORAGE_CACHED_APPLE, 16#85BE).
-define(GL_STORAGE_SHARED_APPLE, 16#85BF).
-define(GL_YCBCR_422_APPLE, 16#85B9).
@@ -3244,6 +3489,12 @@
-define(GL_SEPARATE_ATTRIBS_NV, 16#8C8D).
-define(GL_TRANSFORM_FEEDBACK_BUFFER_NV, 16#8C8E).
-define(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV, 16#8C8F).
+-define(GL_LAYER_NV, 16#8DAA).
+-define(GL_NEXT_BUFFER_NV, -2).
+-define(GL_SKIP_COMPONENTS4_NV, -3).
+-define(GL_SKIP_COMPONENTS3_NV, -4).
+-define(GL_SKIP_COMPONENTS2_NV, -5).
+-define(GL_SKIP_COMPONENTS1_NV, -6).
-define(GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT, 16#8DE2).
-define(GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT, 16#8DE3).
-define(GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT, 16#8DE4).
@@ -3335,11 +3586,11 @@
-define(GL_SAMPLE_MASK_VALUE_NV, 16#8E52).
-define(GL_TEXTURE_BINDING_RENDERBUFFER_NV, 16#8E53).
-define(GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV, 16#8E54).
--define(GL_MAX_SAMPLE_MASK_WORDS_NV, 16#8E59).
-define(GL_TEXTURE_RENDERBUFFER_NV, 16#8E55).
-define(GL_SAMPLER_RENDERBUFFER_NV, 16#8E56).
-define(GL_INT_SAMPLER_RENDERBUFFER_NV, 16#8E57).
-define(GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV, 16#8E58).
+-define(GL_MAX_SAMPLE_MASK_WORDS_NV, 16#8E59).
-define(GL_TRANSFORM_FEEDBACK_NV, 16#8E22).
-define(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV, 16#8E23).
-define(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV, 16#8E24).
@@ -3365,6 +3616,247 @@
-define(GL_FIRST_VERTEX_CONVENTION_EXT, 16#8E4D).
-define(GL_LAST_VERTEX_CONVENTION_EXT, 16#8E4E).
-define(GL_PROVOKING_VERTEX_EXT, 16#8E4F).
+-define(GL_ALPHA_SNORM, 16#9010).
+-define(GL_LUMINANCE_SNORM, 16#9011).
+-define(GL_LUMINANCE_ALPHA_SNORM, 16#9012).
+-define(GL_INTENSITY_SNORM, 16#9013).
+-define(GL_ALPHA8_SNORM, 16#9014).
+-define(GL_LUMINANCE8_SNORM, 16#9015).
+-define(GL_LUMINANCE8_ALPHA8_SNORM, 16#9016).
+-define(GL_INTENSITY8_SNORM, 16#9017).
+-define(GL_ALPHA16_SNORM, 16#9018).
+-define(GL_LUMINANCE16_SNORM, 16#9019).
+-define(GL_LUMINANCE16_ALPHA16_SNORM, 16#901A).
+-define(GL_INTENSITY16_SNORM, 16#901B).
+-define(GL_TEXTURE_RANGE_LENGTH_APPLE, 16#85B7).
+-define(GL_TEXTURE_RANGE_POINTER_APPLE, 16#85B8).
+-define(GL_TEXTURE_STORAGE_HINT_APPLE, 16#85BC).
+-define(GL_STORAGE_PRIVATE_APPLE, 16#85BD).
+-define(GL_HALF_APPLE, 16#140B).
+-define(GL_RGBA_FLOAT32_APPLE, 16#8814).
+-define(GL_RGB_FLOAT32_APPLE, 16#8815).
+-define(GL_ALPHA_FLOAT32_APPLE, 16#8816).
+-define(GL_INTENSITY_FLOAT32_APPLE, 16#8817).
+-define(GL_LUMINANCE_FLOAT32_APPLE, 16#8818).
+-define(GL_LUMINANCE_ALPHA_FLOAT32_APPLE, 16#8819).
+-define(GL_RGBA_FLOAT16_APPLE, 16#881A).
+-define(GL_RGB_FLOAT16_APPLE, 16#881B).
+-define(GL_ALPHA_FLOAT16_APPLE, 16#881C).
+-define(GL_INTENSITY_FLOAT16_APPLE, 16#881D).
+-define(GL_LUMINANCE_FLOAT16_APPLE, 16#881E).
+-define(GL_LUMINANCE_ALPHA_FLOAT16_APPLE, 16#881F).
+-define(GL_COLOR_FLOAT_APPLE, 16#8A0F).
+-define(GL_VERTEX_ATTRIB_MAP1_APPLE, 16#8A00).
+-define(GL_VERTEX_ATTRIB_MAP2_APPLE, 16#8A01).
+-define(GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE, 16#8A02).
+-define(GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE, 16#8A03).
+-define(GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE, 16#8A04).
+-define(GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE, 16#8A05).
+-define(GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE, 16#8A06).
+-define(GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE, 16#8A07).
+-define(GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE, 16#8A08).
+-define(GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE, 16#8A09).
+-define(GL_AUX_DEPTH_STENCIL_APPLE, 16#8A14).
+-define(GL_BUFFER_OBJECT_APPLE, 16#85B3).
+-define(GL_RELEASED_APPLE, 16#8A19).
+-define(GL_VOLATILE_APPLE, 16#8A1A).
+-define(GL_RETAINED_APPLE, 16#8A1B).
+-define(GL_UNDEFINED_APPLE, 16#8A1C).
+-define(GL_PURGEABLE_APPLE, 16#8A1D).
+-define(GL_PACK_ROW_BYTES_APPLE, 16#8A15).
+-define(GL_UNPACK_ROW_BYTES_APPLE, 16#8A16).
+-define(GL_RGB_422_APPLE, 16#8A1F).
+-define(GL_VIDEO_BUFFER_NV, 16#9020).
+-define(GL_VIDEO_BUFFER_BINDING_NV, 16#9021).
+-define(GL_FIELD_UPPER_NV, 16#9022).
+-define(GL_FIELD_LOWER_NV, 16#9023).
+-define(GL_NUM_VIDEO_CAPTURE_STREAMS_NV, 16#9024).
+-define(GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV, 16#9025).
+-define(GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV, 16#9026).
+-define(GL_LAST_VIDEO_CAPTURE_STATUS_NV, 16#9027).
+-define(GL_VIDEO_BUFFER_PITCH_NV, 16#9028).
+-define(GL_VIDEO_COLOR_CONVERSION_MATRIX_NV, 16#9029).
+-define(GL_VIDEO_COLOR_CONVERSION_MAX_NV, 16#902A).
+-define(GL_VIDEO_COLOR_CONVERSION_MIN_NV, 16#902B).
+-define(GL_VIDEO_COLOR_CONVERSION_OFFSET_NV, 16#902C).
+-define(GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV, 16#902D).
+-define(GL_PARTIAL_SUCCESS_NV, 16#902E).
+-define(GL_SUCCESS_NV, 16#902F).
+-define(GL_FAILURE_NV, 16#9030).
+-define(GL_YCBYCR8_422_NV, 16#9031).
+-define(GL_YCBAYCR8A_4224_NV, 16#9032).
+-define(GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV, 16#9033).
+-define(GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV, 16#9034).
+-define(GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV, 16#9035).
+-define(GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV, 16#9036).
+-define(GL_Z4Y12Z4CB12Z4CR12_444_NV, 16#9037).
+-define(GL_VIDEO_CAPTURE_FRAME_WIDTH_NV, 16#9038).
+-define(GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV, 16#9039).
+-define(GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV, 16#903A).
+-define(GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV, 16#903B).
+-define(GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV, 16#903C).
+-define(GL_ACTIVE_PROGRAM_EXT, 16#8B8D).
+-define(GL_BUFFER_GPU_ADDRESS_NV, 16#8F1D).
+-define(GL_GPU_ADDRESS_NV, 16#8F34).
+-define(GL_MAX_SHADER_BUFFER_ADDRESS_NV, 16#8F35).
+-define(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV, 16#8F1E).
+-define(GL_ELEMENT_ARRAY_UNIFIED_NV, 16#8F1F).
+-define(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV, 16#8F20).
+-define(GL_VERTEX_ARRAY_ADDRESS_NV, 16#8F21).
+-define(GL_NORMAL_ARRAY_ADDRESS_NV, 16#8F22).
+-define(GL_COLOR_ARRAY_ADDRESS_NV, 16#8F23).
+-define(GL_INDEX_ARRAY_ADDRESS_NV, 16#8F24).
+-define(GL_TEXTURE_COORD_ARRAY_ADDRESS_NV, 16#8F25).
+-define(GL_EDGE_FLAG_ARRAY_ADDRESS_NV, 16#8F26).
+-define(GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV, 16#8F27).
+-define(GL_FOG_COORD_ARRAY_ADDRESS_NV, 16#8F28).
+-define(GL_ELEMENT_ARRAY_ADDRESS_NV, 16#8F29).
+-define(GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV, 16#8F2A).
+-define(GL_VERTEX_ARRAY_LENGTH_NV, 16#8F2B).
+-define(GL_NORMAL_ARRAY_LENGTH_NV, 16#8F2C).
+-define(GL_COLOR_ARRAY_LENGTH_NV, 16#8F2D).
+-define(GL_INDEX_ARRAY_LENGTH_NV, 16#8F2E).
+-define(GL_TEXTURE_COORD_ARRAY_LENGTH_NV, 16#8F2F).
+-define(GL_EDGE_FLAG_ARRAY_LENGTH_NV, 16#8F30).
+-define(GL_SECONDARY_COLOR_ARRAY_LENGTH_NV, 16#8F31).
+-define(GL_FOG_COORD_ARRAY_LENGTH_NV, 16#8F32).
+-define(GL_ELEMENT_ARRAY_LENGTH_NV, 16#8F33).
+-define(GL_DRAW_INDIRECT_UNIFIED_NV, 16#8F40).
+-define(GL_DRAW_INDIRECT_ADDRESS_NV, 16#8F41).
+-define(GL_DRAW_INDIRECT_LENGTH_NV, 16#8F42).
+-define(GL_MAX_IMAGE_UNITS_EXT, 16#8F38).
+-define(GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT, 16#8F39).
+-define(GL_IMAGE_BINDING_NAME_EXT, 16#8F3A).
+-define(GL_IMAGE_BINDING_LEVEL_EXT, 16#8F3B).
+-define(GL_IMAGE_BINDING_LAYERED_EXT, 16#8F3C).
+-define(GL_IMAGE_BINDING_LAYER_EXT, 16#8F3D).
+-define(GL_IMAGE_BINDING_ACCESS_EXT, 16#8F3E).
+-define(GL_IMAGE_1D_EXT, 16#904C).
+-define(GL_IMAGE_2D_EXT, 16#904D).
+-define(GL_IMAGE_3D_EXT, 16#904E).
+-define(GL_IMAGE_2D_RECT_EXT, 16#904F).
+-define(GL_IMAGE_CUBE_EXT, 16#9050).
+-define(GL_IMAGE_BUFFER_EXT, 16#9051).
+-define(GL_IMAGE_1D_ARRAY_EXT, 16#9052).
+-define(GL_IMAGE_2D_ARRAY_EXT, 16#9053).
+-define(GL_IMAGE_CUBE_MAP_ARRAY_EXT, 16#9054).
+-define(GL_IMAGE_2D_MULTISAMPLE_EXT, 16#9055).
+-define(GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#9056).
+-define(GL_INT_IMAGE_1D_EXT, 16#9057).
+-define(GL_INT_IMAGE_2D_EXT, 16#9058).
+-define(GL_INT_IMAGE_3D_EXT, 16#9059).
+-define(GL_INT_IMAGE_2D_RECT_EXT, 16#905A).
+-define(GL_INT_IMAGE_CUBE_EXT, 16#905B).
+-define(GL_INT_IMAGE_BUFFER_EXT, 16#905C).
+-define(GL_INT_IMAGE_1D_ARRAY_EXT, 16#905D).
+-define(GL_INT_IMAGE_2D_ARRAY_EXT, 16#905E).
+-define(GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT, 16#905F).
+-define(GL_INT_IMAGE_2D_MULTISAMPLE_EXT, 16#9060).
+-define(GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#9061).
+-define(GL_UNSIGNED_INT_IMAGE_1D_EXT, 16#9062).
+-define(GL_UNSIGNED_INT_IMAGE_2D_EXT, 16#9063).
+-define(GL_UNSIGNED_INT_IMAGE_3D_EXT, 16#9064).
+-define(GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT, 16#9065).
+-define(GL_UNSIGNED_INT_IMAGE_CUBE_EXT, 16#9066).
+-define(GL_UNSIGNED_INT_IMAGE_BUFFER_EXT, 16#9067).
+-define(GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT, 16#9068).
+-define(GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT, 16#9069).
+-define(GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT, 16#906A).
+-define(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT, 16#906B).
+-define(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT, 16#906C).
+-define(GL_MAX_IMAGE_SAMPLES_EXT, 16#906D).
+-define(GL_IMAGE_BINDING_FORMAT_EXT, 16#906E).
+-define(GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT, 16#1).
+-define(GL_ELEMENT_ARRAY_BARRIER_BIT_EXT, 16#2).
+-define(GL_UNIFORM_BARRIER_BIT_EXT, 16#4).
+-define(GL_TEXTURE_FETCH_BARRIER_BIT_EXT, 16#8).
+-define(GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT, 16#20).
+-define(GL_COMMAND_BARRIER_BIT_EXT, 16#40).
+-define(GL_PIXEL_BUFFER_BARRIER_BIT_EXT, 16#80).
+-define(GL_TEXTURE_UPDATE_BARRIER_BIT_EXT, 16#100).
+-define(GL_BUFFER_UPDATE_BARRIER_BIT_EXT, 16#200).
+-define(GL_FRAMEBUFFER_BARRIER_BIT_EXT, 16#400).
+-define(GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT, 16#800).
+-define(GL_ATOMIC_COUNTER_BARRIER_BIT_EXT, 16#1000).
+-define(GL_ALL_BARRIER_BITS_EXT, 16#FFFFFFFF).
+-define(GL_DOUBLE_VEC2_EXT, 16#8FFC).
+-define(GL_DOUBLE_VEC3_EXT, 16#8FFD).
+-define(GL_DOUBLE_VEC4_EXT, 16#8FFE).
+-define(GL_DOUBLE_MAT2_EXT, 16#8F46).
+-define(GL_DOUBLE_MAT3_EXT, 16#8F47).
+-define(GL_DOUBLE_MAT4_EXT, 16#8F48).
+-define(GL_DOUBLE_MAT2x3_EXT, 16#8F49).
+-define(GL_DOUBLE_MAT2x4_EXT, 16#8F4A).
+-define(GL_DOUBLE_MAT3x2_EXT, 16#8F4B).
+-define(GL_DOUBLE_MAT3x4_EXT, 16#8F4C).
+-define(GL_DOUBLE_MAT4x2_EXT, 16#8F4D).
+-define(GL_DOUBLE_MAT4x3_EXT, 16#8F4E).
+-define(GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV, 16#8E5A).
+-define(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV, 16#8E5B).
+-define(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV, 16#8E5C).
+-define(GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV, 16#8E5D).
+-define(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV, 16#8E5E).
+-define(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV, 16#8E5F).
+-define(GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV, 16#8F44).
+-define(GL_MAX_PROGRAM_SUBROUTINE_NUM_NV, 16#8F45).
+-define(GL_INT64_NV, 16#140E).
+-define(GL_UNSIGNED_INT64_NV, 16#140F).
+-define(GL_INT8_NV, 16#8FE0).
+-define(GL_INT8_VEC2_NV, 16#8FE1).
+-define(GL_INT8_VEC3_NV, 16#8FE2).
+-define(GL_INT8_VEC4_NV, 16#8FE3).
+-define(GL_INT16_NV, 16#8FE4).
+-define(GL_INT16_VEC2_NV, 16#8FE5).
+-define(GL_INT16_VEC3_NV, 16#8FE6).
+-define(GL_INT16_VEC4_NV, 16#8FE7).
+-define(GL_INT64_VEC2_NV, 16#8FE9).
+-define(GL_INT64_VEC3_NV, 16#8FEA).
+-define(GL_INT64_VEC4_NV, 16#8FEB).
+-define(GL_UNSIGNED_INT8_NV, 16#8FEC).
+-define(GL_UNSIGNED_INT8_VEC2_NV, 16#8FED).
+-define(GL_UNSIGNED_INT8_VEC3_NV, 16#8FEE).
+-define(GL_UNSIGNED_INT8_VEC4_NV, 16#8FEF).
+-define(GL_UNSIGNED_INT16_NV, 16#8FF0).
+-define(GL_UNSIGNED_INT16_VEC2_NV, 16#8FF1).
+-define(GL_UNSIGNED_INT16_VEC3_NV, 16#8FF2).
+-define(GL_UNSIGNED_INT16_VEC4_NV, 16#8FF3).
+-define(GL_UNSIGNED_INT64_VEC2_NV, 16#8FF5).
+-define(GL_UNSIGNED_INT64_VEC3_NV, 16#8FF6).
+-define(GL_UNSIGNED_INT64_VEC4_NV, 16#8FF7).
+-define(GL_FLOAT16_NV, 16#8FF8).
+-define(GL_FLOAT16_VEC2_NV, 16#8FF9).
+-define(GL_FLOAT16_VEC3_NV, 16#8FFA).
+-define(GL_FLOAT16_VEC4_NV, 16#8FFB).
+-define(GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV, 16#10).
+-define(GL_MAX_PROGRAM_PATCH_ATTRIBS_NV, 16#86D8).
+-define(GL_TESS_CONTROL_PROGRAM_NV, 16#891E).
+-define(GL_TESS_EVALUATION_PROGRAM_NV, 16#891F).
+-define(GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, 16#8C74).
+-define(GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV, 16#8C75).
+-define(GL_COVERAGE_SAMPLES_NV, 16#80A9).
+-define(GL_COLOR_SAMPLES_NV, 16#8E20).
+-define(GL_DATA_BUFFER_AMD, 16#9151).
+-define(GL_PERFORMANCE_MONITOR_AMD, 16#9152).
+-define(GL_QUERY_OBJECT_AMD, 16#9153).
+-define(GL_VERTEX_ARRAY_OBJECT_AMD, 16#9154).
+-define(GL_SAMPLER_OBJECT_AMD, 16#9155).
+-define(GL_MAX_DEBUG_LOGGED_MESSAGES_AMD, 16#9144).
+-define(GL_DEBUG_LOGGED_MESSAGES_AMD, 16#9145).
+-define(GL_DEBUG_SEVERITY_HIGH_AMD, 16#9146).
+-define(GL_DEBUG_SEVERITY_MEDIUM_AMD, 16#9147).
+-define(GL_DEBUG_SEVERITY_LOW_AMD, 16#9148).
+-define(GL_DEBUG_CATEGORY_API_ERROR_AMD, 16#9149).
+-define(GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD, 16#914A).
+-define(GL_DEBUG_CATEGORY_DEPRECATION_AMD, 16#914B).
+-define(GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD, 16#914C).
+-define(GL_DEBUG_CATEGORY_PERFORMANCE_AMD, 16#914D).
+-define(GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD, 16#914E).
+-define(GL_DEBUG_CATEGORY_APPLICATION_AMD, 16#914F).
+-define(GL_DEBUG_CATEGORY_OTHER_AMD, 16#9150).
+-define(GL_SURFACE_STATE_NV, 16#86EB).
+-define(GL_SURFACE_REGISTERED_NV, 16#86FD).
+-define(GL_SURFACE_MAPPED_NV, 16#8700).
+-define(GL_WRITE_DISCARD_NV, 16#88BE).
-define(GL_VERSION_1_2, 1).
-define(GL_VERSION_1_2_DEPRECATED, 1).
-define(GL_VERSION_1_3, 1).
@@ -3375,8 +3867,11 @@
-define(GL_VERSION_2_0, 1).
-define(GL_VERSION_2_1, 1).
-define(GL_VERSION_3_0, 1).
--define(GL_VERSION_3_0_DEPRECATED, 1).
-define(GL_VERSION_3_1, 1).
+-define(GL_VERSION_3_2, 1).
+-define(GL_VERSION_3_3, 1).
+-define(GL_VERSION_4_0, 1).
+-define(GL_VERSION_4_1, 1).
-define(GL_ARB_multitexture, 1).
-define(GL_ARB_transpose_matrix, 1).
-define(GL_ARB_multisample, 1).
@@ -3428,6 +3923,46 @@
-define(GL_ARB_compatibility, 1).
-define(GL_ARB_copy_buffer, 1).
-define(GL_ARB_shader_texture_lod, 1).
+-define(GL_ARB_depth_clamp, 1).
+-define(GL_ARB_draw_elements_base_vertex, 1).
+-define(GL_ARB_fragment_coord_conventions, 1).
+-define(GL_ARB_provoking_vertex, 1).
+-define(GL_ARB_seamless_cube_map, 1).
+-define(GL_ARB_sync, 1).
+-define(GL_ARB_texture_multisample, 1).
+-define(GL_ARB_vertex_array_bgra, 1).
+-define(GL_ARB_draw_buffers_blend, 1).
+-define(GL_ARB_sample_shading, 1).
+-define(GL_ARB_texture_cube_map_array, 1).
+-define(GL_ARB_texture_gather, 1).
+-define(GL_ARB_texture_query_lod, 1).
+-define(GL_ARB_shading_language_include, 1).
+-define(GL_ARB_texture_compression_bptc, 1).
+-define(GL_ARB_blend_func_extended, 1).
+-define(GL_ARB_explicit_attrib_location, 1).
+-define(GL_ARB_occlusion_query2, 1).
+-define(GL_ARB_sampler_objects, 1).
+-define(GL_ARB_texture_rgb10_a2ui, 1).
+-define(GL_ARB_texture_swizzle, 1).
+-define(GL_ARB_timer_query, 1).
+-define(GL_ARB_vertex_type_2_10_10_10_rev, 1).
+-define(GL_ARB_draw_indirect, 1).
+-define(GL_ARB_gpu_shader5, 1).
+-define(GL_ARB_gpu_shader_fp64, 1).
+-define(GL_ARB_shader_subroutine, 1).
+-define(GL_ARB_tessellation_shader, 1).
+-define(GL_ARB_texture_buffer_object_rgb32, 1).
+-define(GL_ARB_transform_feedback2, 1).
+-define(GL_ARB_transform_feedback3, 1).
+-define(GL_ARB_ES2_compatibility, 1).
+-define(GL_ARB_get_program_binary, 1).
+-define(GL_ARB_separate_shader_objects, 1).
+-define(GL_ARB_vertex_attrib_64bit, 1).
+-define(GL_ARB_viewport_array, 1).
+-define(GL_ARB_cl_event, 1).
+-define(GL_ARB_debug_output, 1).
+-define(GL_ARB_robustness, 1).
+-define(GL_ARB_shader_stencil_export, 1).
-define(GL_EXT_abgr, 1).
-define(GL_EXT_blend_color, 1).
-define(GL_EXT_polygon_offset, 1).
@@ -3684,3 +4219,34 @@
-define(GL_AMD_texture_texture4, 1).
-define(GL_AMD_vertex_shader_tesselator, 1).
-define(GL_EXT_provoking_vertex, 1).
+-define(GL_EXT_texture_snorm, 1).
+-define(GL_AMD_draw_buffers_blend, 1).
+-define(GL_APPLE_texture_range, 1).
+-define(GL_APPLE_float_pixels, 1).
+-define(GL_APPLE_vertex_program_evaluators, 1).
+-define(GL_APPLE_aux_depth_stencil, 1).
+-define(GL_APPLE_object_purgeable, 1).
+-define(GL_APPLE_row_bytes, 1).
+-define(GL_APPLE_rgb_422, 1).
+-define(GL_NV_video_capture, 1).
+-define(GL_NV_copy_image, 1).
+-define(GL_EXT_separate_shader_objects, 1).
+-define(GL_NV_parameter_buffer_object2, 1).
+-define(GL_NV_shader_buffer_load, 1).
+-define(GL_NV_vertex_buffer_unified_memory, 1).
+-define(GL_NV_texture_barrier, 1).
+-define(GL_AMD_shader_stencil_export, 1).
+-define(GL_AMD_seamless_cubemap_per_texture, 1).
+-define(GL_AMD_conservative_depth, 1).
+-define(GL_EXT_shader_image_load_store, 1).
+-define(GL_EXT_vertex_attrib_64bit, 1).
+-define(GL_NV_gpu_program5, 1).
+-define(GL_NV_gpu_shader5, 1).
+-define(GL_NV_shader_buffer_store, 1).
+-define(GL_NV_tessellation_program5, 1).
+-define(GL_NV_vertex_attrib_integer_64bit, 1).
+-define(GL_NV_multisample_coverage, 1).
+-define(GL_AMD_name_gen_delete, 1).
+-define(GL_AMD_debug_output, 1).
+-define(GL_NV_vdpau_interop, 1).
+-define(GL_AMD_transform_feedback3_lines_triangles, 1).
diff --git a/lib/wx/src/Makefile b/lib/wx/src/Makefile
index a9fd468959..3cc668375f 100644
--- a/lib/wx/src/Makefile
+++ b/lib/wx/src/Makefile
@@ -47,7 +47,6 @@ GEN_FILES = $(wildcard gen/wx*.erl) \
GEN_MODS = $(GEN_FILES:gen/%.erl= %,\n )
GEN_HRL = \
- $(EGEN)/gl_debug.hrl \
$(EGEN)/wxe_debug.hrl \
$(EGEN)/wxe_funcs.hrl
diff --git a/lib/wx/src/gen/gl.erl b/lib/wx/src/gen/gl.erl
index 62d0ff6aed..0ebf51d28a 100644
--- a/lib/wx/src/gen/gl.erl
+++ b/lib/wx/src/gen/gl.erl
@@ -25,14 +25,13 @@
%%
%% Booleans are represented by integers 0 and 1.
-%% @type wx_mem(). see wx.erl on memory allocation functions
+%% @type mem(). memory block
%% @type enum(). An integer defined in gl.hrl
%% @type offset(). An integer which is an offset in an array
%% @type clamp(). A float clamped between 0.0 - 1.0
-module(gl).
-compile(inline).
--include("wxe.hrl").
-define(GLenum,32/native-unsigned).
-define(GLboolean,8/native-unsigned).
-define(GLbitfield,32/native-unsigned).
@@ -51,6 +50,13 @@
-define(GLintptr,64/native-unsigned).
-define(GLUquadric,64/native-unsigned).
-define(GLhandleARB,64/native-unsigned).
+-define(GLsync,64/native-unsigned).
+-define(GLuint64,64/native-unsigned).
+-define(GLint64,64/native-signed).
+-type clamp() :: float().
+-type offset() :: non_neg_integer().
+-type enum() :: non_neg_integer().
+-type mem() :: binary() | tuple().
-export([accum/2,alphaFunc/2,areTexturesResident/1,arrayElement/1,'begin'/1,
bindTexture/2,bitmap/7,blendFunc/2,callList/1,callLists/1,clear/1,clearAccum/4,
@@ -173,3862 +179,5840 @@
enablei/2,disablei/2,isEnabledi/2,beginTransformFeedback/1,endTransformFeedback/0,
bindBufferRange/5,bindBufferBase/3,transformFeedbackVaryings/3,getTransformFeedbackVarying/3,
clampColor/2,beginConditionalRender/2,endConditionalRender/0,vertexAttribIPointer/5,
- getVertexAttribIiv/2,getVertexAttribIuiv/2,getUniformuiv/2,bindFragDataLocation/3,
+ getVertexAttribIiv/2,getVertexAttribIuiv/2,vertexAttribI1i/2,vertexAttribI2i/3,
+ vertexAttribI3i/4,vertexAttribI4i/5,vertexAttribI1ui/2,vertexAttribI2ui/3,
+ vertexAttribI3ui/4,vertexAttribI4ui/5,vertexAttribI1iv/2,vertexAttribI2iv/2,
+ vertexAttribI3iv/2,vertexAttribI4iv/2,vertexAttribI1uiv/2,vertexAttribI2uiv/2,
+ vertexAttribI3uiv/2,vertexAttribI4uiv/2,vertexAttribI4bv/2,vertexAttribI4sv/2,
+ vertexAttribI4ubv/2,vertexAttribI4usv/2,getUniformuiv/2,bindFragDataLocation/3,
getFragDataLocation/2,uniform1ui/2,uniform2ui/3,uniform3ui/4,uniform4ui/5,
uniform1uiv/2,uniform2uiv/2,uniform3uiv/2,uniform4uiv/2,texParameterIiv/3,
texParameterIuiv/3,getTexParameterIiv/2,getTexParameterIuiv/2,clearBufferiv/3,
- clearBufferuiv/3,clearBufferfv/3,clearBufferfi/4,getStringi/2,vertexAttribI1i/2,
- vertexAttribI2i/3,vertexAttribI3i/4,vertexAttribI4i/5,vertexAttribI1ui/2,
- vertexAttribI2ui/3,vertexAttribI3ui/4,vertexAttribI4ui/5,vertexAttribI1iv/2,
- vertexAttribI2iv/2,vertexAttribI3iv/2,vertexAttribI4iv/2,vertexAttribI1uiv/2,
- vertexAttribI2uiv/2,vertexAttribI3uiv/2,vertexAttribI4uiv/2,vertexAttribI4bv/2,
- vertexAttribI4sv/2,vertexAttribI4ubv/2,vertexAttribI4usv/2,drawArraysInstanced/4,
- drawElementsInstanced/5,texBuffer/3,primitiveRestartIndex/1,loadTransposeMatrixfARB/1,
- loadTransposeMatrixdARB/1,multTransposeMatrixfARB/1,multTransposeMatrixdARB/1,
- weightbvARB/1,weightsvARB/1,weightivARB/1,weightfvARB/1,weightdvARB/1,
- weightubvARB/1,weightusvARB/1,weightuivARB/1,vertexBlendARB/1,currentPaletteMatrixARB/1,
+ clearBufferuiv/3,clearBufferfv/3,clearBufferfi/4,getStringi/2,drawArraysInstanced/4,
+ drawElementsInstanced/5,texBuffer/3,primitiveRestartIndex/1,getInteger64i_v/2,
+ getBufferParameteri64v/2,framebufferTexture/4,vertexAttribDivisor/2,
+ minSampleShading/1,blendEquationi/2,blendEquationSeparatei/3,blendFunci/3,
+ blendFuncSeparatei/5,loadTransposeMatrixfARB/1,loadTransposeMatrixdARB/1,
+ multTransposeMatrixfARB/1,multTransposeMatrixdARB/1,weightbvARB/1,
+ weightsvARB/1,weightivARB/1,weightfvARB/1,weightdvARB/1,weightubvARB/1,
+ weightusvARB/1,weightuivARB/1,vertexBlendARB/1,currentPaletteMatrixARB/1,
matrixIndexubvARB/1,matrixIndexusvARB/1,matrixIndexuivARB/1,programStringARB/3,
bindProgramARB/2,deleteProgramsARB/1,genProgramsARB/1,programEnvParameter4dARB/6,
programEnvParameter4dvARB/3,programEnvParameter4fARB/6,programEnvParameter4fvARB/3,
programLocalParameter4dARB/6,programLocalParameter4dvARB/3,programLocalParameter4fARB/6,
programLocalParameter4fvARB/3,getProgramEnvParameterdvARB/2,getProgramEnvParameterfvARB/2,
getProgramLocalParameterdvARB/2,getProgramLocalParameterfvARB/2,
- getProgramStringARB/3,deleteObjectARB/1,getHandleARB/1,detachObjectARB/2,
- createShaderObjectARB/1,shaderSourceARB/2,compileShaderARB/1,createProgramObjectARB/0,
- attachObjectARB/2,linkProgramARB/1,useProgramObjectARB/1,validateProgramARB/1,
- getObjectParameterfvARB/2,getObjectParameterivARB/2,getInfoLogARB/2,
- getAttachedObjectsARB/2,getUniformLocationARB/2,getActiveUniformARB/3,
- getUniformfvARB/2,getUniformivARB/2,getShaderSourceARB/2,bindAttribLocationARB/3,
- getActiveAttribARB/3,getAttribLocationARB/2,isRenderbuffer/1,bindRenderbuffer/2,
- deleteRenderbuffers/1,genRenderbuffers/1,renderbufferStorage/4,getRenderbufferParameteriv/2,
+ getProgramStringARB/3,getBufferParameterivARB/2,deleteObjectARB/1,
+ getHandleARB/1,detachObjectARB/2,createShaderObjectARB/1,shaderSourceARB/2,
+ compileShaderARB/1,createProgramObjectARB/0,attachObjectARB/2,linkProgramARB/1,
+ useProgramObjectARB/1,validateProgramARB/1,getObjectParameterfvARB/2,
+ getObjectParameterivARB/2,getInfoLogARB/2,getAttachedObjectsARB/2,
+ getUniformLocationARB/2,getActiveUniformARB/3,getUniformfvARB/2,
+ getUniformivARB/2,getShaderSourceARB/2,bindAttribLocationARB/3,getActiveAttribARB/3,
+ getAttribLocationARB/2,isRenderbuffer/1,bindRenderbuffer/2,deleteRenderbuffers/1,
+ genRenderbuffers/1,renderbufferStorage/4,getRenderbufferParameteriv/2,
isFramebuffer/1,bindFramebuffer/2,deleteFramebuffers/1,genFramebuffers/1,
checkFramebufferStatus/1,framebufferTexture1D/5,framebufferTexture2D/5,
framebufferTexture3D/6,framebufferRenderbuffer/4,getFramebufferAttachmentParameteriv/3,
generateMipmap/1,blitFramebuffer/10,renderbufferStorageMultisample/5,
- framebufferTextureLayer/5,programParameteriARB/3,framebufferTextureARB/4,
- framebufferTextureFaceARB/5,vertexAttribDivisorARB/2,flushMappedBufferRange/3,
+ framebufferTextureLayer/5,framebufferTextureFaceARB/5,flushMappedBufferRange/3,
bindVertexArray/1,deleteVertexArrays/1,genVertexArrays/1,isVertexArray/1,
getUniformIndices/2,getActiveUniformsiv/3,getActiveUniformName/3,
getUniformBlockIndex/2,getActiveUniformBlockiv/4,getActiveUniformBlockName/3,
- uniformBlockBinding/3,copyBufferSubData/5,resizeBuffersMESA/0,windowPos4dMESA/4,
+ uniformBlockBinding/3,copyBufferSubData/5,drawElementsBaseVertex/5,
+ drawRangeElementsBaseVertex/7,drawElementsInstancedBaseVertex/6,
+ provokingVertex/1,fenceSync/2,isSync/1,deleteSync/1,clientWaitSync/3,
+ waitSync/3,getInteger64v/1,getSynciv/3,texImage2DMultisample/6,texImage3DMultisample/7,
+ getMultisamplefv/2,sampleMaski/2,namedStringARB/3,deleteNamedStringARB/1,
+ compileShaderIncludeARB/2,isNamedStringARB/1,getNamedStringARB/2,
+ getNamedStringivARB/2,bindFragDataLocationIndexed/4,getFragDataIndex/2,
+ genSamplers/1,deleteSamplers/1,isSampler/1,bindSampler/2,samplerParameteri/3,
+ samplerParameteriv/3,samplerParameterf/3,samplerParameterfv/3,samplerParameterIiv/3,
+ samplerParameterIuiv/3,getSamplerParameteriv/2,getSamplerParameterIiv/2,
+ getSamplerParameterfv/2,getSamplerParameterIuiv/2,queryCounter/2,
+ getQueryObjecti64v/2,getQueryObjectui64v/2,drawArraysIndirect/2,
+ drawElementsIndirect/3,uniform1d/2,uniform2d/3,uniform3d/4,uniform4d/5,
+ uniform1dv/2,uniform2dv/2,uniform3dv/2,uniform4dv/2,uniformMatrix2dv/3,
+ uniformMatrix3dv/3,uniformMatrix4dv/3,uniformMatrix2x3dv/3,uniformMatrix2x4dv/3,
+ uniformMatrix3x2dv/3,uniformMatrix3x4dv/3,uniformMatrix4x2dv/3,uniformMatrix4x3dv/3,
+ getUniformdv/2,getSubroutineUniformLocation/3,getSubroutineIndex/3,
+ getActiveSubroutineUniformName/4,getActiveSubroutineName/4,uniformSubroutinesuiv/2,
+ getUniformSubroutineuiv/2,getProgramStageiv/3,patchParameteri/2,
+ patchParameterfv/2,bindTransformFeedback/2,deleteTransformFeedbacks/1,
+ genTransformFeedbacks/1,isTransformFeedback/1,pauseTransformFeedback/0,
+ resumeTransformFeedback/0,drawTransformFeedback/2,drawTransformFeedbackStream/3,
+ beginQueryIndexed/3,endQueryIndexed/2,getQueryIndexediv/3,releaseShaderCompiler/0,
+ shaderBinary/3,getShaderPrecisionFormat/2,depthRangef/2,clearDepthf/1,
+ getProgramBinary/2,programBinary/3,programParameteri/3,useProgramStages/3,
+ activeShaderProgram/2,createShaderProgramv/2,bindProgramPipeline/1,
+ deleteProgramPipelines/1,genProgramPipelines/1,isProgramPipeline/1,
+ getProgramPipelineiv/2,programUniform1i/3,programUniform1iv/3,programUniform1f/3,
+ programUniform1fv/3,programUniform1d/3,programUniform1dv/3,programUniform1ui/3,
+ programUniform1uiv/3,programUniform2i/4,programUniform2iv/3,programUniform2f/4,
+ programUniform2fv/3,programUniform2d/4,programUniform2dv/3,programUniform2ui/4,
+ programUniform2uiv/3,programUniform3i/5,programUniform3iv/3,programUniform3f/5,
+ programUniform3fv/3,programUniform3d/5,programUniform3dv/3,programUniform3ui/5,
+ programUniform3uiv/3,programUniform4i/6,programUniform4iv/3,programUniform4f/6,
+ programUniform4fv/3,programUniform4d/6,programUniform4dv/3,programUniform4ui/6,
+ programUniform4uiv/3,programUniformMatrix2fv/4,programUniformMatrix3fv/4,
+ programUniformMatrix4fv/4,programUniformMatrix2dv/4,programUniformMatrix3dv/4,
+ programUniformMatrix4dv/4,programUniformMatrix2x3fv/4,programUniformMatrix3x2fv/4,
+ programUniformMatrix2x4fv/4,programUniformMatrix4x2fv/4,programUniformMatrix3x4fv/4,
+ programUniformMatrix4x3fv/4,programUniformMatrix2x3dv/4,programUniformMatrix3x2dv/4,
+ programUniformMatrix2x4dv/4,programUniformMatrix4x2dv/4,programUniformMatrix3x4dv/4,
+ programUniformMatrix4x3dv/4,validateProgramPipeline/1,getProgramPipelineInfoLog/2,
+ vertexAttribL1d/2,vertexAttribL2d/3,vertexAttribL3d/4,vertexAttribL4d/5,
+ vertexAttribL1dv/2,vertexAttribL2dv/2,vertexAttribL3dv/2,vertexAttribL4dv/2,
+ vertexAttribLPointer/5,getVertexAttribLdv/2,viewportArrayv/2,viewportIndexedf/5,
+ viewportIndexedfv/2,scissorArrayv/2,scissorIndexed/5,scissorIndexedv/2,
+ depthRangeArrayv/2,depthRangeIndexed/3,getFloati_v/2,getDoublei_v/2,
+ debugMessageControlARB/5,debugMessageInsertARB/5,getDebugMessageLogARB/2,
+ getGraphicsResetStatusARB/0,resizeBuffersMESA/0,windowPos4dMESA/4,
windowPos4dvMESA/1,windowPos4fMESA/4,windowPos4fvMESA/1,windowPos4iMESA/4,
windowPos4ivMESA/1,windowPos4sMESA/4,windowPos4svMESA/1,depthBoundsEXT/2,
stencilClearTagEXT/2]).
+-export([call/2, cast/2, send_bin/1]).
+%% @hidden
+call(Op, Args) ->
+ Port = get(opengl_port),
+ _ = erlang:port_control(Port,Op,Args),
+ rec().
+
+%% @hidden
+cast(Op, Args) ->
+ Port = get(opengl_port),
+ _ = erlang:port_control(Port,Op,Args),
+ ok.
+
+%% @hidden
+rec() ->
+ receive
+ {'_egl_result_', Res} -> Res;
+ {'_egl_error_', Op, Res} -> error({error,Res,Op})
+ end.
+
+%% @hidden
+send_bin(Bin) when is_binary(Bin) ->
+ Port = get(opengl_port),
+ erlang:port_command(Port,Bin);
+send_bin(Tuple) when is_tuple(Tuple) ->
+ Port = get(opengl_port),
+ case element(2, Tuple) of
+ Bin when is_binary(Bin) ->
+ erlang:port_command(Port,Bin)
+ end.
+
%% API
%% @spec (Op::enum(),Value::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAccum.xml">external</a> documentation.
+-spec accum(enum(),float()) -> ok.
accum(Op,Value) ->
- wxe_util:cast(5037, <<Op:?GLenum,Value:?GLfloat>>).
+ cast(5037, <<Op:?GLenum,Value:?GLfloat>>).
%% @spec (Func::enum(),Ref::clamp()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAlphaFunc.xml">external</a> documentation.
+-spec alphaFunc(enum(),clamp()) -> ok.
alphaFunc(Func,Ref) ->
- wxe_util:cast(5038, <<Func:?GLenum,Ref:?GLclampf>>).
+ cast(5038, <<Func:?GLenum,Ref:?GLclampf>>).
%% @spec (Textures::[integer()]) -> {0|1,Residences::[0|1]}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAreTexturesResident.xml">external</a> documentation.
+-spec areTexturesResident([integer()]) -> {0|1,[0|1]}.
areTexturesResident(Textures) ->
- wxe_util:call(5039, <<(length(Textures)):?GLuint,
+ call(5039, <<(length(Textures)):?GLuint,
(<< <<C:?GLuint>> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32)>>).
%% @spec (I::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glArrayElement.xml">external</a> documentation.
+-spec arrayElement(integer()) -> ok.
arrayElement(I) ->
- wxe_util:cast(5040, <<I:?GLint>>).
+ cast(5040, <<I:?GLint>>).
%% @spec (Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBegin.xml">external</a> documentation.
+-spec 'begin'(enum()) -> ok.
'begin'(Mode) ->
- wxe_util:cast(5041, <<Mode:?GLenum>>).
+ cast(5041, <<Mode:?GLenum>>).
%% @spec (Target::enum(),Texture::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindTexture.xml">external</a> documentation.
+-spec bindTexture(enum(),integer()) -> ok.
bindTexture(Target,Texture) ->
- wxe_util:cast(5042, <<Target:?GLenum,Texture:?GLuint>>).
+ cast(5042, <<Target:?GLenum,Texture:?GLuint>>).
-%% @spec (Width::integer(),Height::integer(),Xorig::float(),Yorig::float(),Xmove::float(),Ymove::float(),Bitmap::offset()|binary()) -> ok
+%% @spec (Width::integer(),Height::integer(),Xorig::float(),Yorig::float(),Xmove::float(),Ymove::float(),Bitmap::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBitmap.xml">external</a> documentation.
+-spec bitmap(integer(),integer(),float(),float(),float(),float(),offset()|mem()) -> ok.
bitmap(Width,Height,Xorig,Yorig,Xmove,Ymove,Bitmap) when is_integer(Bitmap) ->
- wxe_util:cast(5043, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat,Bitmap:?GLuint>>);
+ cast(5043, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat,Bitmap:?GLuint>>);
bitmap(Width,Height,Xorig,Yorig,Xmove,Ymove,Bitmap) ->
- wxe_util:send_bin(Bitmap),
- wxe_util:cast(5044, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat>>).
+ send_bin(Bitmap),
+ cast(5044, <<Width:?GLsizei,Height:?GLsizei,Xorig:?GLfloat,Yorig:?GLfloat,Xmove:?GLfloat,Ymove:?GLfloat>>).
%% @spec (Sfactor::enum(),Dfactor::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendFunc.xml">external</a> documentation.
+-spec blendFunc(enum(),enum()) -> ok.
blendFunc(Sfactor,Dfactor) ->
- wxe_util:cast(5045, <<Sfactor:?GLenum,Dfactor:?GLenum>>).
+ cast(5045, <<Sfactor:?GLenum,Dfactor:?GLenum>>).
%% @spec (List::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCallList.xml">external</a> documentation.
+-spec callList(integer()) -> ok.
callList(List) ->
- wxe_util:cast(5046, <<List:?GLuint>>).
+ cast(5046, <<List:?GLuint>>).
%% @spec (Lists::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCallLists.xml">external</a> documentation.
+-spec callLists([integer()]) -> ok.
callLists(Lists) ->
- wxe_util:cast(5047, <<(length(Lists)):?GLuint,
+ cast(5047, <<(length(Lists)):?GLuint,
(<< <<C:?GLuint>> || C <- Lists>>)/binary,0:(((1+length(Lists)) rem 2)*32)>>).
%% @spec (Mask::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClear.xml">external</a> documentation.
+-spec clear(integer()) -> ok.
clear(Mask) ->
- wxe_util:cast(5048, <<Mask:?GLbitfield>>).
+ cast(5048, <<Mask:?GLbitfield>>).
%% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearAccum.xml">external</a> documentation.
+-spec clearAccum(float(),float(),float(),float()) -> ok.
clearAccum(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5049, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>).
+ cast(5049, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>).
%% @spec (Red::clamp(),Green::clamp(),Blue::clamp(),Alpha::clamp()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearColor.xml">external</a> documentation.
+-spec clearColor(clamp(),clamp(),clamp(),clamp()) -> ok.
clearColor(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5050, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>).
+ cast(5050, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>).
%% @spec (Depth::clamp()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearDepth.xml">external</a> documentation.
+-spec clearDepth(clamp()) -> ok.
clearDepth(Depth) ->
- wxe_util:cast(5051, <<Depth:?GLclampd>>).
+ cast(5051, <<Depth:?GLclampd>>).
%% @spec (C::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearIndex.xml">external</a> documentation.
+-spec clearIndex(float()) -> ok.
clearIndex(C) ->
- wxe_util:cast(5052, <<C:?GLfloat>>).
+ cast(5052, <<C:?GLfloat>>).
%% @spec (S::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearStencil.xml">external</a> documentation.
+-spec clearStencil(integer()) -> ok.
clearStencil(S) ->
- wxe_util:cast(5053, <<S:?GLint>>).
+ cast(5053, <<S:?GLint>>).
-%% @spec (Plane::enum(),Equation::{float()}) -> ok
+%% @spec (Plane::enum(),Equation::{float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClipPlane.xml">external</a> documentation.
+-spec clipPlane(enum(),{float(),float(),float(),float()}) -> ok.
clipPlane(Plane,{E1,E2,E3,E4}) ->
- wxe_util:cast(5054, <<Plane:?GLenum,0:32,E1:?GLdouble,E2:?GLdouble,E3:?GLdouble,E4:?GLdouble>>).
+ cast(5054, <<Plane:?GLenum,0:32,E1:?GLdouble,E2:?GLdouble,E3:?GLdouble,E4:?GLdouble>>).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color3b(integer(),integer(),integer()) -> ok.
color3b(Red,Green,Blue) ->
- wxe_util:cast(5055, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>).
+ cast(5055, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv color3b(Red,Green,Blue)
+-spec color3bv({integer(),integer(),integer()}) -> ok.
color3bv({Red,Green,Blue}) -> color3b(Red,Green,Blue).
%% @spec (Red::float(),Green::float(),Blue::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color3d(float(),float(),float()) -> ok.
color3d(Red,Green,Blue) ->
- wxe_util:cast(5056, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>).
+ cast(5056, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv color3d(Red,Green,Blue)
+-spec color3dv({float(),float(),float()}) -> ok.
color3dv({Red,Green,Blue}) -> color3d(Red,Green,Blue).
%% @spec (Red::float(),Green::float(),Blue::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color3f(float(),float(),float()) -> ok.
color3f(Red,Green,Blue) ->
- wxe_util:cast(5057, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>).
+ cast(5057, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv color3f(Red,Green,Blue)
+-spec color3fv({float(),float(),float()}) -> ok.
color3fv({Red,Green,Blue}) -> color3f(Red,Green,Blue).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color3i(integer(),integer(),integer()) -> ok.
color3i(Red,Green,Blue) ->
- wxe_util:cast(5058, <<Red:?GLint,Green:?GLint,Blue:?GLint>>).
+ cast(5058, <<Red:?GLint,Green:?GLint,Blue:?GLint>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv color3i(Red,Green,Blue)
+-spec color3iv({integer(),integer(),integer()}) -> ok.
color3iv({Red,Green,Blue}) -> color3i(Red,Green,Blue).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color3s(integer(),integer(),integer()) -> ok.
color3s(Red,Green,Blue) ->
- wxe_util:cast(5059, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>).
+ cast(5059, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv color3s(Red,Green,Blue)
+-spec color3sv({integer(),integer(),integer()}) -> ok.
color3sv({Red,Green,Blue}) -> color3s(Red,Green,Blue).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color3ub(integer(),integer(),integer()) -> ok.
color3ub(Red,Green,Blue) ->
- wxe_util:cast(5060, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>).
+ cast(5060, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv color3ub(Red,Green,Blue)
+-spec color3ubv({integer(),integer(),integer()}) -> ok.
color3ubv({Red,Green,Blue}) -> color3ub(Red,Green,Blue).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color3ui(integer(),integer(),integer()) -> ok.
color3ui(Red,Green,Blue) ->
- wxe_util:cast(5061, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>).
+ cast(5061, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv color3ui(Red,Green,Blue)
+-spec color3uiv({integer(),integer(),integer()}) -> ok.
color3uiv({Red,Green,Blue}) -> color3ui(Red,Green,Blue).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color3us(integer(),integer(),integer()) -> ok.
color3us(Red,Green,Blue) ->
- wxe_util:cast(5062, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>).
+ cast(5062, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv color3us(Red,Green,Blue)
+-spec color3usv({integer(),integer(),integer()}) -> ok.
color3usv({Red,Green,Blue}) -> color3us(Red,Green,Blue).
%% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color4b(integer(),integer(),integer(),integer()) -> ok.
color4b(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5063, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte,Alpha:?GLbyte>>).
+ cast(5063, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte,Alpha:?GLbyte>>).
%% @spec ({Red,Green,Blue,Alpha}) -> ok
%% @equiv color4b(Red,Green,Blue,Alpha)
+-spec color4bv({integer(),integer(),integer(),integer()}) -> ok.
color4bv({Red,Green,Blue,Alpha}) -> color4b(Red,Green,Blue,Alpha).
%% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color4d(float(),float(),float(),float()) -> ok.
color4d(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5064, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble,Alpha:?GLdouble>>).
+ cast(5064, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble,Alpha:?GLdouble>>).
%% @spec ({Red,Green,Blue,Alpha}) -> ok
%% @equiv color4d(Red,Green,Blue,Alpha)
+-spec color4dv({float(),float(),float(),float()}) -> ok.
color4dv({Red,Green,Blue,Alpha}) -> color4d(Red,Green,Blue,Alpha).
%% @spec (Red::float(),Green::float(),Blue::float(),Alpha::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color4f(float(),float(),float(),float()) -> ok.
color4f(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5065, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>).
+ cast(5065, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat,Alpha:?GLfloat>>).
%% @spec ({Red,Green,Blue,Alpha}) -> ok
%% @equiv color4f(Red,Green,Blue,Alpha)
+-spec color4fv({float(),float(),float(),float()}) -> ok.
color4fv({Red,Green,Blue,Alpha}) -> color4f(Red,Green,Blue,Alpha).
%% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color4i(integer(),integer(),integer(),integer()) -> ok.
color4i(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5066, <<Red:?GLint,Green:?GLint,Blue:?GLint,Alpha:?GLint>>).
+ cast(5066, <<Red:?GLint,Green:?GLint,Blue:?GLint,Alpha:?GLint>>).
%% @spec ({Red,Green,Blue,Alpha}) -> ok
%% @equiv color4i(Red,Green,Blue,Alpha)
+-spec color4iv({integer(),integer(),integer(),integer()}) -> ok.
color4iv({Red,Green,Blue,Alpha}) -> color4i(Red,Green,Blue,Alpha).
%% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color4s(integer(),integer(),integer(),integer()) -> ok.
color4s(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5067, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort,Alpha:?GLshort>>).
+ cast(5067, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort,Alpha:?GLshort>>).
%% @spec ({Red,Green,Blue,Alpha}) -> ok
%% @equiv color4s(Red,Green,Blue,Alpha)
+-spec color4sv({integer(),integer(),integer(),integer()}) -> ok.
color4sv({Red,Green,Blue,Alpha}) -> color4s(Red,Green,Blue,Alpha).
%% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color4ub(integer(),integer(),integer(),integer()) -> ok.
color4ub(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5068, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte,Alpha:?GLubyte>>).
+ cast(5068, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte,Alpha:?GLubyte>>).
%% @spec ({Red,Green,Blue,Alpha}) -> ok
%% @equiv color4ub(Red,Green,Blue,Alpha)
+-spec color4ubv({integer(),integer(),integer(),integer()}) -> ok.
color4ubv({Red,Green,Blue,Alpha}) -> color4ub(Red,Green,Blue,Alpha).
%% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color4ui(integer(),integer(),integer(),integer()) -> ok.
color4ui(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5069, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint,Alpha:?GLuint>>).
+ cast(5069, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint,Alpha:?GLuint>>).
%% @spec ({Red,Green,Blue,Alpha}) -> ok
%% @equiv color4ui(Red,Green,Blue,Alpha)
+-spec color4uiv({integer(),integer(),integer(),integer()}) -> ok.
color4uiv({Red,Green,Blue,Alpha}) -> color4ui(Red,Green,Blue,Alpha).
%% @spec (Red::integer(),Green::integer(),Blue::integer(),Alpha::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColor.xml">external</a> documentation.
+-spec color4us(integer(),integer(),integer(),integer()) -> ok.
color4us(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5070, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort,Alpha:?GLushort>>).
+ cast(5070, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort,Alpha:?GLushort>>).
%% @spec ({Red,Green,Blue,Alpha}) -> ok
%% @equiv color4us(Red,Green,Blue,Alpha)
+-spec color4usv({integer(),integer(),integer(),integer()}) -> ok.
color4usv({Red,Green,Blue,Alpha}) -> color4us(Red,Green,Blue,Alpha).
%% @spec (Red::0|1,Green::0|1,Blue::0|1,Alpha::0|1) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorMask.xml">external</a> documentation.
+-spec colorMask(0|1,0|1,0|1,0|1) -> ok.
colorMask(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5071, <<Red:?GLboolean,Green:?GLboolean,Blue:?GLboolean,Alpha:?GLboolean>>).
+ cast(5071, <<Red:?GLboolean,Green:?GLboolean,Blue:?GLboolean,Alpha:?GLboolean>>).
%% @spec (Face::enum(),Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorMaterial.xml">external</a> documentation.
+-spec colorMaterial(enum(),enum()) -> ok.
colorMaterial(Face,Mode) ->
- wxe_util:cast(5072, <<Face:?GLenum,Mode:?GLenum>>).
+ cast(5072, <<Face:?GLenum,Mode:?GLenum>>).
-%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok
+%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorPointer.xml">external</a> documentation.
+-spec colorPointer(integer(),enum(),integer(),offset()|mem()) -> ok.
colorPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) ->
- wxe_util:cast(5073, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
+ cast(5073, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
colorPointer(Size,Type,Stride,Pointer) ->
- wxe_util:send_bin(Pointer),
- wxe_util:cast(5074, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>).
+ send_bin(Pointer),
+ cast(5074, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>).
%% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer(),Type::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyPixels.xml">external</a> documentation.
+-spec copyPixels(integer(),integer(),integer(),integer(),enum()) -> ok.
copyPixels(X,Y,Width,Height,Type) ->
- wxe_util:cast(5075, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Type:?GLenum>>).
+ cast(5075, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Type:?GLenum>>).
%% @spec (Target::enum(),Level::integer(),InternalFormat::enum(),X::integer(),Y::integer(),Width::integer(),Border::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexImage1D.xml">external</a> documentation.
+-spec copyTexImage1D(enum(),integer(),enum(),integer(),integer(),integer(),integer()) -> ok.
copyTexImage1D(Target,Level,InternalFormat,X,Y,Width,Border) ->
- wxe_util:cast(5076, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Border:?GLint>>).
+ cast(5076, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Border:?GLint>>).
%% @spec (Target::enum(),Level::integer(),InternalFormat::enum(),X::integer(),Y::integer(),Width::integer(),Height::integer(),Border::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexImage2D.xml">external</a> documentation.
+-spec copyTexImage2D(enum(),integer(),enum(),integer(),integer(),integer(),integer(),integer()) -> ok.
copyTexImage2D(Target,Level,InternalFormat,X,Y,Width,Height,Border) ->
- wxe_util:cast(5077, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint>>).
+ cast(5077, <<Target:?GLenum,Level:?GLint,InternalFormat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint>>).
%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),X::integer(),Y::integer(),Width::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage1D.xml">external</a> documentation.
+-spec copyTexSubImage1D(enum(),integer(),integer(),integer(),integer(),integer()) -> ok.
copyTexSubImage1D(Target,Level,Xoffset,X,Y,Width) ->
- wxe_util:cast(5078, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei>>).
+ cast(5078, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei>>).
%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage2D.xml">external</a> documentation.
+-spec copyTexSubImage2D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer()) -> ok.
copyTexSubImage2D(Target,Level,Xoffset,Yoffset,X,Y,Width,Height) ->
- wxe_util:cast(5079, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>).
+ cast(5079, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>).
%% @spec (Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCullFace.xml">external</a> documentation.
+-spec cullFace(enum()) -> ok.
cullFace(Mode) ->
- wxe_util:cast(5080, <<Mode:?GLenum>>).
+ cast(5080, <<Mode:?GLenum>>).
%% @spec (List::integer(),Range::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteLists.xml">external</a> documentation.
+-spec deleteLists(integer(),integer()) -> ok.
deleteLists(List,Range) ->
- wxe_util:cast(5081, <<List:?GLuint,Range:?GLsizei>>).
+ cast(5081, <<List:?GLuint,Range:?GLsizei>>).
%% @spec (Textures::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteTextures.xml">external</a> documentation.
+-spec deleteTextures([integer()]) -> ok.
deleteTextures(Textures) ->
- wxe_util:cast(5082, <<(length(Textures)):?GLuint,
+ cast(5082, <<(length(Textures)):?GLuint,
(<< <<C:?GLuint>> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32)>>).
%% @spec (Func::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthFunc.xml">external</a> documentation.
+-spec depthFunc(enum()) -> ok.
depthFunc(Func) ->
- wxe_util:cast(5083, <<Func:?GLenum>>).
+ cast(5083, <<Func:?GLenum>>).
%% @spec (Flag::0|1) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthMask.xml">external</a> documentation.
+-spec depthMask(0|1) -> ok.
depthMask(Flag) ->
- wxe_util:cast(5084, <<Flag:?GLboolean>>).
+ cast(5084, <<Flag:?GLboolean>>).
%% @spec (ZNear::clamp(),ZFar::clamp()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthRange.xml">external</a> documentation.
+-spec depthRange(clamp(),clamp()) -> ok.
depthRange(ZNear,ZFar) ->
- wxe_util:cast(5085, <<ZNear:?GLclampd,ZFar:?GLclampd>>).
+ cast(5085, <<ZNear:?GLclampd,ZFar:?GLclampd>>).
%% @spec (Cap::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisable.xml">external</a> documentation.
+-spec disable(enum()) -> ok.
disable(Cap) ->
- wxe_util:cast(5086, <<Cap:?GLenum>>).
+ cast(5086, <<Cap:?GLenum>>).
%% @spec (Array::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisableClientState.xml">external</a> documentation.
+-spec disableClientState(enum()) -> ok.
disableClientState(Array) ->
- wxe_util:cast(5087, <<Array:?GLenum>>).
+ cast(5087, <<Array:?GLenum>>).
%% @spec (Mode::enum(),First::integer(),Count::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawArrays.xml">external</a> documentation.
+-spec drawArrays(enum(),integer(),integer()) -> ok.
drawArrays(Mode,First,Count) ->
- wxe_util:cast(5088, <<Mode:?GLenum,First:?GLint,Count:?GLsizei>>).
+ cast(5088, <<Mode:?GLenum,First:?GLint,Count:?GLsizei>>).
%% @spec (Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawBuffer.xml">external</a> documentation.
+-spec drawBuffer(enum()) -> ok.
drawBuffer(Mode) ->
- wxe_util:cast(5089, <<Mode:?GLenum>>).
+ cast(5089, <<Mode:?GLenum>>).
-%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|binary()) -> ok
+%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElements.xml">external</a> documentation.
+-spec drawElements(enum(),integer(),enum(),offset()|mem()) -> ok.
drawElements(Mode,Count,Type,Indices) when is_integer(Indices) ->
- wxe_util:cast(5090, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>);
+ cast(5090, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>);
drawElements(Mode,Count,Type,Indices) ->
- wxe_util:send_bin(Indices),
- wxe_util:cast(5091, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum>>).
+ send_bin(Indices),
+ cast(5091, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum>>).
-%% @spec (Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok
+%% @spec (Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawPixels.xml">external</a> documentation.
+-spec drawPixels(integer(),integer(),enum(),enum(),offset()|mem()) -> ok.
drawPixels(Width,Height,Format,Type,Pixels) when is_integer(Pixels) ->
- wxe_util:cast(5092, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
+ cast(5092, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
drawPixels(Width,Height,Format,Type,Pixels) ->
- wxe_util:send_bin(Pixels),
- wxe_util:cast(5093, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Pixels),
+ cast(5093, <<Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
%% @spec (Flag::0|1) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEdgeFlag.xml">external</a> documentation.
+-spec edgeFlag(0|1) -> ok.
edgeFlag(Flag) ->
- wxe_util:cast(5094, <<Flag:?GLboolean>>).
+ cast(5094, <<Flag:?GLboolean>>).
-%% @spec (Stride::integer(),Pointer::offset()|binary()) -> ok
+%% @spec (Stride::integer(),Pointer::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEdgeFlagPointer.xml">external</a> documentation.
+-spec edgeFlagPointer(integer(),offset()|mem()) -> ok.
edgeFlagPointer(Stride,Pointer) when is_integer(Pointer) ->
- wxe_util:cast(5095, <<Stride:?GLsizei,Pointer:?GLuint>>);
+ cast(5095, <<Stride:?GLsizei,Pointer:?GLuint>>);
edgeFlagPointer(Stride,Pointer) ->
- wxe_util:send_bin(Pointer),
- wxe_util:cast(5096, <<Stride:?GLsizei>>).
+ send_bin(Pointer),
+ cast(5096, <<Stride:?GLsizei>>).
%% @spec ({Flag}) -> ok
%% @equiv edgeFlag(Flag)
+-spec edgeFlagv({0|1}) -> ok.
edgeFlagv({Flag}) -> edgeFlag(Flag).
%% @spec (Cap::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnable.xml">external</a> documentation.
+-spec enable(enum()) -> ok.
enable(Cap) ->
- wxe_util:cast(5097, <<Cap:?GLenum>>).
+ cast(5097, <<Cap:?GLenum>>).
%% @spec (Array::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnableClientState.xml">external</a> documentation.
+-spec enableClientState(enum()) -> ok.
enableClientState(Array) ->
- wxe_util:cast(5098, <<Array:?GLenum>>).
+ cast(5098, <<Array:?GLenum>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnd.xml">external</a> documentation.
+-spec 'end'() -> ok.
'end'() ->
- wxe_util:cast(5099, <<>>).
+ cast(5099, <<>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndList.xml">external</a> documentation.
+-spec endList() -> ok.
endList() ->
- wxe_util:cast(5100, <<>>).
+ cast(5100, <<>>).
%% @spec (U::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation.
+-spec evalCoord1d(float()) -> ok.
evalCoord1d(U) ->
- wxe_util:cast(5101, <<U:?GLdouble>>).
+ cast(5101, <<U:?GLdouble>>).
%% @spec ({U}) -> ok
%% @equiv evalCoord1d(U)
+-spec evalCoord1dv({float()}) -> ok.
evalCoord1dv({U}) -> evalCoord1d(U).
%% @spec (U::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation.
+-spec evalCoord1f(float()) -> ok.
evalCoord1f(U) ->
- wxe_util:cast(5102, <<U:?GLfloat>>).
+ cast(5102, <<U:?GLfloat>>).
%% @spec ({U}) -> ok
%% @equiv evalCoord1f(U)
+-spec evalCoord1fv({float()}) -> ok.
evalCoord1fv({U}) -> evalCoord1f(U).
%% @spec (U::float(),V::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation.
+-spec evalCoord2d(float(),float()) -> ok.
evalCoord2d(U,V) ->
- wxe_util:cast(5103, <<U:?GLdouble,V:?GLdouble>>).
+ cast(5103, <<U:?GLdouble,V:?GLdouble>>).
%% @spec ({U,V}) -> ok
%% @equiv evalCoord2d(U,V)
+-spec evalCoord2dv({float(),float()}) -> ok.
evalCoord2dv({U,V}) -> evalCoord2d(U,V).
%% @spec (U::float(),V::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalCoord.xml">external</a> documentation.
+-spec evalCoord2f(float(),float()) -> ok.
evalCoord2f(U,V) ->
- wxe_util:cast(5104, <<U:?GLfloat,V:?GLfloat>>).
+ cast(5104, <<U:?GLfloat,V:?GLfloat>>).
%% @spec ({U,V}) -> ok
%% @equiv evalCoord2f(U,V)
+-spec evalCoord2fv({float(),float()}) -> ok.
evalCoord2fv({U,V}) -> evalCoord2f(U,V).
%% @spec (Mode::enum(),I1::integer(),I2::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalMesh.xml">external</a> documentation.
+-spec evalMesh1(enum(),integer(),integer()) -> ok.
evalMesh1(Mode,I1,I2) ->
- wxe_util:cast(5105, <<Mode:?GLenum,I1:?GLint,I2:?GLint>>).
+ cast(5105, <<Mode:?GLenum,I1:?GLint,I2:?GLint>>).
%% @spec (Mode::enum(),I1::integer(),I2::integer(),J1::integer(),J2::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalMesh.xml">external</a> documentation.
+-spec evalMesh2(enum(),integer(),integer(),integer(),integer()) -> ok.
evalMesh2(Mode,I1,I2,J1,J2) ->
- wxe_util:cast(5106, <<Mode:?GLenum,I1:?GLint,I2:?GLint,J1:?GLint,J2:?GLint>>).
+ cast(5106, <<Mode:?GLenum,I1:?GLint,I2:?GLint,J1:?GLint,J2:?GLint>>).
%% @spec (I::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalPoint.xml">external</a> documentation.
+-spec evalPoint1(integer()) -> ok.
evalPoint1(I) ->
- wxe_util:cast(5107, <<I:?GLint>>).
+ cast(5107, <<I:?GLint>>).
%% @spec (I::integer(),J::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEvalPoint.xml">external</a> documentation.
+-spec evalPoint2(integer(),integer()) -> ok.
evalPoint2(I,J) ->
- wxe_util:cast(5108, <<I:?GLint,J:?GLint>>).
+ cast(5108, <<I:?GLint,J:?GLint>>).
-%% @spec (Size::integer(),Type::enum(),Buffer::wx:wx_mem()) -> ok
+%% @spec (Size::integer(),Type::enum(),Buffer::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFeedbackBuffer.xml">external</a> documentation.
+-spec feedbackBuffer(integer(),enum(),mem()) -> ok.
feedbackBuffer(Size,Type,Buffer) ->
- wxe_util:send_bin(Buffer#wx_mem.bin),
- wxe_util:call(5109, <<Size:?GLsizei,Type:?GLenum>>).
+ send_bin(Buffer),
+ call(5109, <<Size:?GLsizei,Type:?GLenum>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFinish.xml">external</a> documentation.
+-spec finish() -> ok.
finish() ->
- wxe_util:cast(5110, <<>>).
+ cast(5110, <<>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFlush.xml">external</a> documentation.
+-spec flush() -> ok.
flush() ->
- wxe_util:cast(5111, <<>>).
+ cast(5111, <<>>).
%% @spec (Pname::enum(),Param::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation.
+-spec fogf(enum(),float()) -> ok.
fogf(Pname,Param) ->
- wxe_util:cast(5112, <<Pname:?GLenum,Param:?GLfloat>>).
+ cast(5112, <<Pname:?GLenum,Param:?GLfloat>>).
%% @spec (Pname::enum(),Params::{float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation.
+-spec fogfv(enum(),{float()}) -> ok.
fogfv(Pname,Params) ->
- wxe_util:cast(5113, <<Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5113, <<Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>).
%% @spec (Pname::enum(),Param::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation.
+-spec fogi(enum(),integer()) -> ok.
fogi(Pname,Param) ->
- wxe_util:cast(5114, <<Pname:?GLenum,Param:?GLint>>).
+ cast(5114, <<Pname:?GLenum,Param:?GLint>>).
%% @spec (Pname::enum(),Params::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFog.xml">external</a> documentation.
+-spec fogiv(enum(),{integer()}) -> ok.
fogiv(Pname,Params) ->
- wxe_util:cast(5115, <<Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5115, <<Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>).
%% @spec (Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFrontFace.xml">external</a> documentation.
+-spec frontFace(enum()) -> ok.
frontFace(Mode) ->
- wxe_util:cast(5116, <<Mode:?GLenum>>).
+ cast(5116, <<Mode:?GLenum>>).
%% @spec (Left::float(),Right::float(),Bottom::float(),Top::float(),ZNear::float(),ZFar::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFrustum.xml">external</a> documentation.
+-spec frustum(float(),float(),float(),float(),float(),float()) -> ok.
frustum(Left,Right,Bottom,Top,ZNear,ZFar) ->
- wxe_util:cast(5117, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>).
+ cast(5117, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>).
%% @spec (Range::integer()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenLists.xml">external</a> documentation.
+-spec genLists(integer()) -> integer().
genLists(Range) ->
- wxe_util:call(5118, <<Range:?GLsizei>>).
+ call(5118, <<Range:?GLsizei>>).
%% @spec (N::integer()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenTextures.xml">external</a> documentation.
+-spec genTextures(integer()) -> [integer()].
genTextures(N) ->
- wxe_util:call(5119, <<N:?GLsizei>>).
+ call(5119, <<N:?GLsizei>>).
%% @spec (Pname::enum()) -> [0|1]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBooleanv.xml">external</a> documentation.
+-spec getBooleanv(enum()) -> [0|1].
getBooleanv(Pname) ->
- wxe_util:call(5120, <<Pname:?GLenum>>).
+ call(5120, <<Pname:?GLenum>>).
-%% @spec (Plane::enum()) -> {float()}
+%% @spec (Plane::enum()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetClipPlane.xml">external</a> documentation.
+-spec getClipPlane(enum()) -> {float(),float(),float(),float()}.
getClipPlane(Plane) ->
- wxe_util:call(5121, <<Plane:?GLenum>>).
+ call(5121, <<Plane:?GLenum>>).
%% @spec (Pname::enum()) -> [float()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetDoublev.xml">external</a> documentation.
+-spec getDoublev(enum()) -> [float()].
getDoublev(Pname) ->
- wxe_util:call(5122, <<Pname:?GLenum>>).
+ call(5122, <<Pname:?GLenum>>).
%% @spec () -> enum()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetError.xml">external</a> documentation.
+-spec getError() -> enum().
getError() ->
- wxe_util:call(5123, <<>>).
+ call(5123, <<>>).
%% @spec (Pname::enum()) -> [float()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFloatv.xml">external</a> documentation.
+-spec getFloatv(enum()) -> [float()].
getFloatv(Pname) ->
- wxe_util:call(5124, <<Pname:?GLenum>>).
+ call(5124, <<Pname:?GLenum>>).
%% @spec (Pname::enum()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetIntegerv.xml">external</a> documentation.
+-spec getIntegerv(enum()) -> [integer()].
getIntegerv(Pname) ->
- wxe_util:call(5125, <<Pname:?GLenum>>).
+ call(5125, <<Pname:?GLenum>>).
-%% @spec (Light::enum(),Pname::enum()) -> {float()}
+%% @spec (Light::enum(),Pname::enum()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetLight.xml">external</a> documentation.
+-spec getLightfv(enum(),enum()) -> {float(),float(),float(),float()}.
getLightfv(Light,Pname) ->
- wxe_util:call(5126, <<Light:?GLenum,Pname:?GLenum>>).
+ call(5126, <<Light:?GLenum,Pname:?GLenum>>).
-%% @spec (Light::enum(),Pname::enum()) -> {integer()}
+%% @spec (Light::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetLight.xml">external</a> documentation.
+-spec getLightiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}.
getLightiv(Light,Pname) ->
- wxe_util:call(5127, <<Light:?GLenum,Pname:?GLenum>>).
+ call(5127, <<Light:?GLenum,Pname:?GLenum>>).
-%% @spec (Target::enum(),Query::enum(),V::wx:wx_mem()) -> ok
+%% @spec (Target::enum(),Query::enum(),V::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml">external</a> documentation.
+-spec getMapdv(enum(),enum(),mem()) -> ok.
getMapdv(Target,Query,V) ->
- wxe_util:send_bin(V#wx_mem.bin),
- wxe_util:call(5128, <<Target:?GLenum,Query:?GLenum>>).
+ send_bin(V),
+ call(5128, <<Target:?GLenum,Query:?GLenum>>).
-%% @spec (Target::enum(),Query::enum(),V::wx:wx_mem()) -> ok
+%% @spec (Target::enum(),Query::enum(),V::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml">external</a> documentation.
+-spec getMapfv(enum(),enum(),mem()) -> ok.
getMapfv(Target,Query,V) ->
- wxe_util:send_bin(V#wx_mem.bin),
- wxe_util:call(5129, <<Target:?GLenum,Query:?GLenum>>).
+ send_bin(V),
+ call(5129, <<Target:?GLenum,Query:?GLenum>>).
-%% @spec (Target::enum(),Query::enum(),V::wx:wx_mem()) -> ok
+%% @spec (Target::enum(),Query::enum(),V::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMap.xml">external</a> documentation.
+-spec getMapiv(enum(),enum(),mem()) -> ok.
getMapiv(Target,Query,V) ->
- wxe_util:send_bin(V#wx_mem.bin),
- wxe_util:call(5130, <<Target:?GLenum,Query:?GLenum>>).
+ send_bin(V),
+ call(5130, <<Target:?GLenum,Query:?GLenum>>).
-%% @spec (Face::enum(),Pname::enum()) -> {float()}
+%% @spec (Face::enum(),Pname::enum()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMaterial.xml">external</a> documentation.
+-spec getMaterialfv(enum(),enum()) -> {float(),float(),float(),float()}.
getMaterialfv(Face,Pname) ->
- wxe_util:call(5131, <<Face:?GLenum,Pname:?GLenum>>).
+ call(5131, <<Face:?GLenum,Pname:?GLenum>>).
-%% @spec (Face::enum(),Pname::enum()) -> {integer()}
+%% @spec (Face::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMaterial.xml">external</a> documentation.
+-spec getMaterialiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}.
getMaterialiv(Face,Pname) ->
- wxe_util:call(5132, <<Face:?GLenum,Pname:?GLenum>>).
+ call(5132, <<Face:?GLenum,Pname:?GLenum>>).
-%% @spec (Map::enum(),Values::wx:wx_mem()) -> ok
+%% @spec (Map::enum(),Values::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml">external</a> documentation.
+-spec getPixelMapfv(enum(),mem()) -> ok.
getPixelMapfv(Map,Values) ->
- wxe_util:send_bin(Values#wx_mem.bin),
- wxe_util:call(5133, <<Map:?GLenum>>).
+ send_bin(Values),
+ call(5133, <<Map:?GLenum>>).
-%% @spec (Map::enum(),Values::wx:wx_mem()) -> ok
+%% @spec (Map::enum(),Values::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml">external</a> documentation.
+-spec getPixelMapuiv(enum(),mem()) -> ok.
getPixelMapuiv(Map,Values) ->
- wxe_util:send_bin(Values#wx_mem.bin),
- wxe_util:call(5134, <<Map:?GLenum>>).
+ send_bin(Values),
+ call(5134, <<Map:?GLenum>>).
-%% @spec (Map::enum(),Values::wx:wx_mem()) -> ok
+%% @spec (Map::enum(),Values::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPixelMap.xml">external</a> documentation.
+-spec getPixelMapusv(enum(),mem()) -> ok.
getPixelMapusv(Map,Values) ->
- wxe_util:send_bin(Values#wx_mem.bin),
- wxe_util:call(5135, <<Map:?GLenum>>).
+ send_bin(Values),
+ call(5135, <<Map:?GLenum>>).
%% @spec () -> binary()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetPolygonStipple.xml">external</a> documentation.
+-spec getPolygonStipple() -> binary().
getPolygonStipple() ->
- wxe_util:call(5136, <<>>).
+ call(5136, <<>>).
%% @spec (Name::enum()) -> string()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetString.xml">external</a> documentation.
+-spec getString(enum()) -> string().
getString(Name) ->
- wxe_util:call(5137, <<Name:?GLenum>>).
+ call(5137, <<Name:?GLenum>>).
-%% @spec (Target::enum(),Pname::enum()) -> {float()}
+%% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexEnv.xml">external</a> documentation.
+-spec getTexEnvfv(enum(),enum()) -> {float(),float(),float(),float()}.
getTexEnvfv(Target,Pname) ->
- wxe_util:call(5138, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5138, <<Target:?GLenum,Pname:?GLenum>>).
-%% @spec (Target::enum(),Pname::enum()) -> {integer()}
+%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexEnv.xml">external</a> documentation.
+-spec getTexEnviv(enum(),enum()) -> {integer(),integer(),integer(),integer()}.
getTexEnviv(Target,Pname) ->
- wxe_util:call(5139, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5139, <<Target:?GLenum,Pname:?GLenum>>).
-%% @spec (Coord::enum(),Pname::enum()) -> {float()}
+%% @spec (Coord::enum(),Pname::enum()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml">external</a> documentation.
+-spec getTexGendv(enum(),enum()) -> {float(),float(),float(),float()}.
getTexGendv(Coord,Pname) ->
- wxe_util:call(5140, <<Coord:?GLenum,Pname:?GLenum>>).
+ call(5140, <<Coord:?GLenum,Pname:?GLenum>>).
-%% @spec (Coord::enum(),Pname::enum()) -> {float()}
+%% @spec (Coord::enum(),Pname::enum()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml">external</a> documentation.
+-spec getTexGenfv(enum(),enum()) -> {float(),float(),float(),float()}.
getTexGenfv(Coord,Pname) ->
- wxe_util:call(5141, <<Coord:?GLenum,Pname:?GLenum>>).
+ call(5141, <<Coord:?GLenum,Pname:?GLenum>>).
-%% @spec (Coord::enum(),Pname::enum()) -> {integer()}
+%% @spec (Coord::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexGen.xml">external</a> documentation.
+-spec getTexGeniv(enum(),enum()) -> {integer(),integer(),integer(),integer()}.
getTexGeniv(Coord,Pname) ->
- wxe_util:call(5142, <<Coord:?GLenum,Pname:?GLenum>>).
+ call(5142, <<Coord:?GLenum,Pname:?GLenum>>).
-%% @spec (Target::enum(),Level::integer(),Format::enum(),Type::enum(),Pixels::wx:wx_mem()) -> ok
+%% @spec (Target::enum(),Level::integer(),Format::enum(),Type::enum(),Pixels::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexImage.xml">external</a> documentation.
+-spec getTexImage(enum(),integer(),enum(),enum(),mem()) -> ok.
getTexImage(Target,Level,Format,Type,Pixels) ->
- wxe_util:send_bin(Pixels#wx_mem.bin),
- wxe_util:call(5143, <<Target:?GLenum,Level:?GLint,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Pixels),
+ call(5143, <<Target:?GLenum,Level:?GLint,Format:?GLenum,Type:?GLenum>>).
%% @spec (Target::enum(),Level::integer(),Pname::enum()) -> {float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexLevelParameter.xml">external</a> documentation.
+-spec getTexLevelParameterfv(enum(),integer(),enum()) -> {float()}.
getTexLevelParameterfv(Target,Level,Pname) ->
- wxe_util:call(5144, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>).
+ call(5144, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>).
%% @spec (Target::enum(),Level::integer(),Pname::enum()) -> {integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexLevelParameter.xml">external</a> documentation.
+-spec getTexLevelParameteriv(enum(),integer(),enum()) -> {integer()}.
getTexLevelParameteriv(Target,Level,Pname) ->
- wxe_util:call(5145, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>).
+ call(5145, <<Target:?GLenum,Level:?GLint,Pname:?GLenum>>).
-%% @spec (Target::enum(),Pname::enum()) -> {float()}
+%% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameter.xml">external</a> documentation.
+-spec getTexParameterfv(enum(),enum()) -> {float(),float(),float(),float()}.
getTexParameterfv(Target,Pname) ->
- wxe_util:call(5146, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5146, <<Target:?GLenum,Pname:?GLenum>>).
-%% @spec (Target::enum(),Pname::enum()) -> {integer()}
+%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameter.xml">external</a> documentation.
+-spec getTexParameteriv(enum(),enum()) -> {integer(),integer(),integer(),integer()}.
getTexParameteriv(Target,Pname) ->
- wxe_util:call(5147, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5147, <<Target:?GLenum,Pname:?GLenum>>).
%% @spec (Target::enum(),Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glHint.xml">external</a> documentation.
+-spec hint(enum(),enum()) -> ok.
hint(Target,Mode) ->
- wxe_util:cast(5148, <<Target:?GLenum,Mode:?GLenum>>).
+ cast(5148, <<Target:?GLenum,Mode:?GLenum>>).
%% @spec (Mask::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndexMask.xml">external</a> documentation.
+-spec indexMask(integer()) -> ok.
indexMask(Mask) ->
- wxe_util:cast(5149, <<Mask:?GLuint>>).
+ cast(5149, <<Mask:?GLuint>>).
-%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok
+%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndexPointer.xml">external</a> documentation.
+-spec indexPointer(enum(),integer(),offset()|mem()) -> ok.
indexPointer(Type,Stride,Pointer) when is_integer(Pointer) ->
- wxe_util:cast(5150, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
+ cast(5150, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
indexPointer(Type,Stride,Pointer) ->
- wxe_util:send_bin(Pointer),
- wxe_util:cast(5151, <<Type:?GLenum,Stride:?GLsizei>>).
+ send_bin(Pointer),
+ cast(5151, <<Type:?GLenum,Stride:?GLsizei>>).
%% @spec (C::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation.
+-spec indexd(float()) -> ok.
indexd(C) ->
- wxe_util:cast(5152, <<C:?GLdouble>>).
+ cast(5152, <<C:?GLdouble>>).
%% @spec ({C}) -> ok
%% @equiv indexd(C)
+-spec indexdv({float()}) -> ok.
indexdv({C}) -> indexd(C).
%% @spec (C::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation.
+-spec indexf(float()) -> ok.
indexf(C) ->
- wxe_util:cast(5153, <<C:?GLfloat>>).
+ cast(5153, <<C:?GLfloat>>).
%% @spec ({C}) -> ok
%% @equiv indexf(C)
+-spec indexfv({float()}) -> ok.
indexfv({C}) -> indexf(C).
%% @spec (C::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation.
+-spec indexi(integer()) -> ok.
indexi(C) ->
- wxe_util:cast(5154, <<C:?GLint>>).
+ cast(5154, <<C:?GLint>>).
%% @spec ({C}) -> ok
%% @equiv indexi(C)
+-spec indexiv({integer()}) -> ok.
indexiv({C}) -> indexi(C).
%% @spec (C::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation.
+-spec indexs(integer()) -> ok.
indexs(C) ->
- wxe_util:cast(5155, <<C:?GLshort>>).
+ cast(5155, <<C:?GLshort>>).
%% @spec ({C}) -> ok
%% @equiv indexs(C)
+-spec indexsv({integer()}) -> ok.
indexsv({C}) -> indexs(C).
%% @spec (C::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIndex.xml">external</a> documentation.
+-spec indexub(integer()) -> ok.
indexub(C) ->
- wxe_util:cast(5156, <<C:?GLubyte>>).
+ cast(5156, <<C:?GLubyte>>).
%% @spec ({C}) -> ok
%% @equiv indexub(C)
+-spec indexubv({integer()}) -> ok.
indexubv({C}) -> indexub(C).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glInitNames.xml">external</a> documentation.
+-spec initNames() -> ok.
initNames() ->
- wxe_util:cast(5157, <<>>).
+ cast(5157, <<>>).
-%% @spec (Format::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok
+%% @spec (Format::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glInterleavedArrays.xml">external</a> documentation.
+-spec interleavedArrays(enum(),integer(),offset()|mem()) -> ok.
interleavedArrays(Format,Stride,Pointer) when is_integer(Pointer) ->
- wxe_util:cast(5158, <<Format:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
+ cast(5158, <<Format:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
interleavedArrays(Format,Stride,Pointer) ->
- wxe_util:send_bin(Pointer),
- wxe_util:cast(5159, <<Format:?GLenum,Stride:?GLsizei>>).
+ send_bin(Pointer),
+ cast(5159, <<Format:?GLenum,Stride:?GLsizei>>).
%% @spec (Cap::enum()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsEnabled.xml">external</a> documentation.
+-spec isEnabled(enum()) -> 0|1.
isEnabled(Cap) ->
- wxe_util:call(5160, <<Cap:?GLenum>>).
+ call(5160, <<Cap:?GLenum>>).
%% @spec (List::integer()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsList.xml">external</a> documentation.
+-spec isList(integer()) -> 0|1.
isList(List) ->
- wxe_util:call(5161, <<List:?GLuint>>).
+ call(5161, <<List:?GLuint>>).
%% @spec (Texture::integer()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsTexture.xml">external</a> documentation.
+-spec isTexture(integer()) -> 0|1.
isTexture(Texture) ->
- wxe_util:call(5162, <<Texture:?GLuint>>).
+ call(5162, <<Texture:?GLuint>>).
%% @spec (Pname::enum(),Param::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation.
+-spec lightModelf(enum(),float()) -> ok.
lightModelf(Pname,Param) ->
- wxe_util:cast(5163, <<Pname:?GLenum,Param:?GLfloat>>).
+ cast(5163, <<Pname:?GLenum,Param:?GLfloat>>).
%% @spec (Pname::enum(),Params::{float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation.
+-spec lightModelfv(enum(),{float()}) -> ok.
lightModelfv(Pname,Params) ->
- wxe_util:cast(5164, <<Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5164, <<Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>).
%% @spec (Pname::enum(),Param::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation.
+-spec lightModeli(enum(),integer()) -> ok.
lightModeli(Pname,Param) ->
- wxe_util:cast(5165, <<Pname:?GLenum,Param:?GLint>>).
+ cast(5165, <<Pname:?GLenum,Param:?GLint>>).
%% @spec (Pname::enum(),Params::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml">external</a> documentation.
+-spec lightModeliv(enum(),{integer()}) -> ok.
lightModeliv(Pname,Params) ->
- wxe_util:cast(5166, <<Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5166, <<Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>).
%% @spec (Light::enum(),Pname::enum(),Param::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation.
+-spec lightf(enum(),enum(),float()) -> ok.
lightf(Light,Pname,Param) ->
- wxe_util:cast(5167, <<Light:?GLenum,Pname:?GLenum,Param:?GLfloat>>).
+ cast(5167, <<Light:?GLenum,Pname:?GLenum,Param:?GLfloat>>).
%% @spec (Light::enum(),Pname::enum(),Params::{float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation.
+-spec lightfv(enum(),enum(),{float()}) -> ok.
lightfv(Light,Pname,Params) ->
- wxe_util:cast(5168, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5168, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
%% @spec (Light::enum(),Pname::enum(),Param::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation.
+-spec lighti(enum(),enum(),integer()) -> ok.
lighti(Light,Pname,Param) ->
- wxe_util:cast(5169, <<Light:?GLenum,Pname:?GLenum,Param:?GLint>>).
+ cast(5169, <<Light:?GLenum,Pname:?GLenum,Param:?GLint>>).
%% @spec (Light::enum(),Pname::enum(),Params::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLight.xml">external</a> documentation.
+-spec lightiv(enum(),enum(),{integer()}) -> ok.
lightiv(Light,Pname,Params) ->
- wxe_util:cast(5170, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5170, <<Light:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
%% @spec (Factor::integer(),Pattern::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLineStipple.xml">external</a> documentation.
+-spec lineStipple(integer(),integer()) -> ok.
lineStipple(Factor,Pattern) ->
- wxe_util:cast(5171, <<Factor:?GLint,Pattern:?GLushort>>).
+ cast(5171, <<Factor:?GLint,Pattern:?GLushort>>).
%% @spec (Width::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLineWidth.xml">external</a> documentation.
+-spec lineWidth(float()) -> ok.
lineWidth(Width) ->
- wxe_util:cast(5172, <<Width:?GLfloat>>).
+ cast(5172, <<Width:?GLfloat>>).
%% @spec (Base::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glListBase.xml">external</a> documentation.
+-spec listBase(integer()) -> ok.
listBase(Base) ->
- wxe_util:cast(5173, <<Base:?GLuint>>).
+ cast(5173, <<Base:?GLuint>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadIdentity.xml">external</a> documentation.
+-spec loadIdentity() -> ok.
loadIdentity() ->
- wxe_util:cast(5174, <<>>).
+ cast(5174, <<>>).
-%% @spec (M::{float()}) -> ok
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadMatrix.xml">external</a> documentation.
+-spec loadMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
loadMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
+ cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
loadMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
+ cast(5175, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
-%% @spec (M::{float()}) -> ok
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadMatrix.xml">external</a> documentation.
+-spec loadMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
loadMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
+ cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
loadMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
+ cast(5176, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
%% @spec (Name::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadName.xml">external</a> documentation.
+-spec loadName(integer()) -> ok.
loadName(Name) ->
- wxe_util:cast(5177, <<Name:?GLuint>>).
+ cast(5177, <<Name:?GLuint>>).
%% @spec (Opcode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLogicOp.xml">external</a> documentation.
+-spec logicOp(enum()) -> ok.
logicOp(Opcode) ->
- wxe_util:cast(5178, <<Opcode:?GLenum>>).
+ cast(5178, <<Opcode:?GLenum>>).
%% @spec (Target::enum(),U1::float(),U2::float(),Stride::integer(),Order::integer(),Points::binary()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation.
+-spec map1d(enum(),float(),float(),integer(),integer(),binary()) -> ok.
map1d(Target,U1,U2,Stride,Order,Points) ->
- wxe_util:send_bin(Points),
- wxe_util:cast(5179, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Stride:?GLint,Order:?GLint>>).
+ send_bin(Points),
+ cast(5179, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Stride:?GLint,Order:?GLint>>).
%% @spec (Target::enum(),U1::float(),U2::float(),Stride::integer(),Order::integer(),Points::binary()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation.
+-spec map1f(enum(),float(),float(),integer(),integer(),binary()) -> ok.
map1f(Target,U1,U2,Stride,Order,Points) ->
- wxe_util:send_bin(Points),
- wxe_util:cast(5180, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Stride:?GLint,Order:?GLint>>).
+ send_bin(Points),
+ cast(5180, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Stride:?GLint,Order:?GLint>>).
%% @spec (Target::enum(),U1::float(),U2::float(),Ustride::integer(),Uorder::integer(),V1::float(),V2::float(),Vstride::integer(),Vorder::integer(),Points::binary()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation.
+-spec map2d(enum(),float(),float(),integer(),integer(),float(),float(),integer(),integer(),binary()) -> ok.
map2d(Target,U1,U2,Ustride,Uorder,V1,V2,Vstride,Vorder,Points) ->
- wxe_util:send_bin(Points),
- wxe_util:cast(5181, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Ustride:?GLint,Uorder:?GLint,V1:?GLdouble,V2:?GLdouble,Vstride:?GLint,Vorder:?GLint>>).
+ send_bin(Points),
+ cast(5181, <<Target:?GLenum,0:32,U1:?GLdouble,U2:?GLdouble,Ustride:?GLint,Uorder:?GLint,V1:?GLdouble,V2:?GLdouble,Vstride:?GLint,Vorder:?GLint>>).
%% @spec (Target::enum(),U1::float(),U2::float(),Ustride::integer(),Uorder::integer(),V1::float(),V2::float(),Vstride::integer(),Vorder::integer(),Points::binary()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMap.xml">external</a> documentation.
+-spec map2f(enum(),float(),float(),integer(),integer(),float(),float(),integer(),integer(),binary()) -> ok.
map2f(Target,U1,U2,Ustride,Uorder,V1,V2,Vstride,Vorder,Points) ->
- wxe_util:send_bin(Points),
- wxe_util:cast(5182, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Ustride:?GLint,Uorder:?GLint,V1:?GLfloat,V2:?GLfloat,Vstride:?GLint,Vorder:?GLint>>).
+ send_bin(Points),
+ cast(5182, <<Target:?GLenum,U1:?GLfloat,U2:?GLfloat,Ustride:?GLint,Uorder:?GLint,V1:?GLfloat,V2:?GLfloat,Vstride:?GLint,Vorder:?GLint>>).
%% @spec (Un::integer(),U1::float(),U2::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation.
+-spec mapGrid1d(integer(),float(),float()) -> ok.
mapGrid1d(Un,U1,U2) ->
- wxe_util:cast(5183, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble>>).
+ cast(5183, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble>>).
%% @spec (Un::integer(),U1::float(),U2::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation.
+-spec mapGrid1f(integer(),float(),float()) -> ok.
mapGrid1f(Un,U1,U2) ->
- wxe_util:cast(5184, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat>>).
+ cast(5184, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat>>).
%% @spec (Un::integer(),U1::float(),U2::float(),Vn::integer(),V1::float(),V2::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation.
+-spec mapGrid2d(integer(),float(),float(),integer(),float(),float()) -> ok.
mapGrid2d(Un,U1,U2,Vn,V1,V2) ->
- wxe_util:cast(5185, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble,Vn:?GLint,0:32,V1:?GLdouble,V2:?GLdouble>>).
+ cast(5185, <<Un:?GLint,0:32,U1:?GLdouble,U2:?GLdouble,Vn:?GLint,0:32,V1:?GLdouble,V2:?GLdouble>>).
%% @spec (Un::integer(),U1::float(),U2::float(),Vn::integer(),V1::float(),V2::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMapGrid.xml">external</a> documentation.
+-spec mapGrid2f(integer(),float(),float(),integer(),float(),float()) -> ok.
mapGrid2f(Un,U1,U2,Vn,V1,V2) ->
- wxe_util:cast(5186, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat,Vn:?GLint,V1:?GLfloat,V2:?GLfloat>>).
+ cast(5186, <<Un:?GLint,U1:?GLfloat,U2:?GLfloat,Vn:?GLint,V1:?GLfloat,V2:?GLfloat>>).
%% @spec (Face::enum(),Pname::enum(),Param::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation.
+-spec materialf(enum(),enum(),float()) -> ok.
materialf(Face,Pname,Param) ->
- wxe_util:cast(5187, <<Face:?GLenum,Pname:?GLenum,Param:?GLfloat>>).
+ cast(5187, <<Face:?GLenum,Pname:?GLenum,Param:?GLfloat>>).
%% @spec (Face::enum(),Pname::enum(),Params::{float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation.
+-spec materialfv(enum(),enum(),{float()}) -> ok.
materialfv(Face,Pname,Params) ->
- wxe_util:cast(5188, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5188, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
%% @spec (Face::enum(),Pname::enum(),Param::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation.
+-spec materiali(enum(),enum(),integer()) -> ok.
materiali(Face,Pname,Param) ->
- wxe_util:cast(5189, <<Face:?GLenum,Pname:?GLenum,Param:?GLint>>).
+ cast(5189, <<Face:?GLenum,Pname:?GLenum,Param:?GLint>>).
%% @spec (Face::enum(),Pname::enum(),Params::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMaterial.xml">external</a> documentation.
+-spec materialiv(enum(),enum(),{integer()}) -> ok.
materialiv(Face,Pname,Params) ->
- wxe_util:cast(5190, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5190, <<Face:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
%% @spec (Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixMode.xml">external</a> documentation.
+-spec matrixMode(enum()) -> ok.
matrixMode(Mode) ->
- wxe_util:cast(5191, <<Mode:?GLenum>>).
+ cast(5191, <<Mode:?GLenum>>).
-%% @spec (M::{float()}) -> ok
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml">external</a> documentation.
+-spec multMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
multMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
+ cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
multMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
+ cast(5192, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
-%% @spec (M::{float()}) -> ok
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultMatrix.xml">external</a> documentation.
+-spec multMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
multMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
+ cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
multMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
+ cast(5193, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
%% @spec (List::integer(),Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNewList.xml">external</a> documentation.
+-spec newList(integer(),enum()) -> ok.
newList(List,Mode) ->
- wxe_util:cast(5194, <<List:?GLuint,Mode:?GLenum>>).
+ cast(5194, <<List:?GLuint,Mode:?GLenum>>).
%% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation.
+-spec normal3b(integer(),integer(),integer()) -> ok.
normal3b(Nx,Ny,Nz) ->
- wxe_util:cast(5195, <<Nx:?GLbyte,Ny:?GLbyte,Nz:?GLbyte>>).
+ cast(5195, <<Nx:?GLbyte,Ny:?GLbyte,Nz:?GLbyte>>).
%% @spec ({Nx,Ny,Nz}) -> ok
%% @equiv normal3b(Nx,Ny,Nz)
+-spec normal3bv({integer(),integer(),integer()}) -> ok.
normal3bv({Nx,Ny,Nz}) -> normal3b(Nx,Ny,Nz).
%% @spec (Nx::float(),Ny::float(),Nz::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation.
+-spec normal3d(float(),float(),float()) -> ok.
normal3d(Nx,Ny,Nz) ->
- wxe_util:cast(5196, <<Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble>>).
+ cast(5196, <<Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble>>).
%% @spec ({Nx,Ny,Nz}) -> ok
%% @equiv normal3d(Nx,Ny,Nz)
+-spec normal3dv({float(),float(),float()}) -> ok.
normal3dv({Nx,Ny,Nz}) -> normal3d(Nx,Ny,Nz).
%% @spec (Nx::float(),Ny::float(),Nz::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation.
+-spec normal3f(float(),float(),float()) -> ok.
normal3f(Nx,Ny,Nz) ->
- wxe_util:cast(5197, <<Nx:?GLfloat,Ny:?GLfloat,Nz:?GLfloat>>).
+ cast(5197, <<Nx:?GLfloat,Ny:?GLfloat,Nz:?GLfloat>>).
%% @spec ({Nx,Ny,Nz}) -> ok
%% @equiv normal3f(Nx,Ny,Nz)
+-spec normal3fv({float(),float(),float()}) -> ok.
normal3fv({Nx,Ny,Nz}) -> normal3f(Nx,Ny,Nz).
%% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation.
+-spec normal3i(integer(),integer(),integer()) -> ok.
normal3i(Nx,Ny,Nz) ->
- wxe_util:cast(5198, <<Nx:?GLint,Ny:?GLint,Nz:?GLint>>).
+ cast(5198, <<Nx:?GLint,Ny:?GLint,Nz:?GLint>>).
%% @spec ({Nx,Ny,Nz}) -> ok
%% @equiv normal3i(Nx,Ny,Nz)
+-spec normal3iv({integer(),integer(),integer()}) -> ok.
normal3iv({Nx,Ny,Nz}) -> normal3i(Nx,Ny,Nz).
%% @spec (Nx::integer(),Ny::integer(),Nz::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormal.xml">external</a> documentation.
+-spec normal3s(integer(),integer(),integer()) -> ok.
normal3s(Nx,Ny,Nz) ->
- wxe_util:cast(5199, <<Nx:?GLshort,Ny:?GLshort,Nz:?GLshort>>).
+ cast(5199, <<Nx:?GLshort,Ny:?GLshort,Nz:?GLshort>>).
%% @spec ({Nx,Ny,Nz}) -> ok
%% @equiv normal3s(Nx,Ny,Nz)
+-spec normal3sv({integer(),integer(),integer()}) -> ok.
normal3sv({Nx,Ny,Nz}) -> normal3s(Nx,Ny,Nz).
-%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok
+%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNormalPointer.xml">external</a> documentation.
+-spec normalPointer(enum(),integer(),offset()|mem()) -> ok.
normalPointer(Type,Stride,Pointer) when is_integer(Pointer) ->
- wxe_util:cast(5200, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
+ cast(5200, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
normalPointer(Type,Stride,Pointer) ->
- wxe_util:send_bin(Pointer),
- wxe_util:cast(5201, <<Type:?GLenum,Stride:?GLsizei>>).
+ send_bin(Pointer),
+ cast(5201, <<Type:?GLenum,Stride:?GLsizei>>).
%% @spec (Left::float(),Right::float(),Bottom::float(),Top::float(),ZNear::float(),ZFar::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glOrtho.xml">external</a> documentation.
+-spec ortho(float(),float(),float(),float(),float(),float()) -> ok.
ortho(Left,Right,Bottom,Top,ZNear,ZFar) ->
- wxe_util:cast(5202, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>).
+ cast(5202, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>).
%% @spec (Token::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPassThrough.xml">external</a> documentation.
+-spec passThrough(float()) -> ok.
passThrough(Token) ->
- wxe_util:cast(5203, <<Token:?GLfloat>>).
+ cast(5203, <<Token:?GLfloat>>).
%% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml">external</a> documentation.
+-spec pixelMapfv(enum(),integer(),binary()) -> ok.
pixelMapfv(Map,Mapsize,Values) ->
- wxe_util:send_bin(Values),
- wxe_util:cast(5204, <<Map:?GLenum,Mapsize:?GLsizei>>).
+ send_bin(Values),
+ cast(5204, <<Map:?GLenum,Mapsize:?GLsizei>>).
%% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml">external</a> documentation.
+-spec pixelMapuiv(enum(),integer(),binary()) -> ok.
pixelMapuiv(Map,Mapsize,Values) ->
- wxe_util:send_bin(Values),
- wxe_util:cast(5205, <<Map:?GLenum,Mapsize:?GLsizei>>).
+ send_bin(Values),
+ cast(5205, <<Map:?GLenum,Mapsize:?GLsizei>>).
%% @spec (Map::enum(),Mapsize::integer(),Values::binary()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelMap.xml">external</a> documentation.
+-spec pixelMapusv(enum(),integer(),binary()) -> ok.
pixelMapusv(Map,Mapsize,Values) ->
- wxe_util:send_bin(Values),
- wxe_util:cast(5206, <<Map:?GLenum,Mapsize:?GLsizei>>).
+ send_bin(Values),
+ cast(5206, <<Map:?GLenum,Mapsize:?GLsizei>>).
%% @spec (Pname::enum(),Param::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelStore.xml">external</a> documentation.
+-spec pixelStoref(enum(),float()) -> ok.
pixelStoref(Pname,Param) ->
- wxe_util:cast(5207, <<Pname:?GLenum,Param:?GLfloat>>).
+ cast(5207, <<Pname:?GLenum,Param:?GLfloat>>).
%% @spec (Pname::enum(),Param::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelStore.xml">external</a> documentation.
+-spec pixelStorei(enum(),integer()) -> ok.
pixelStorei(Pname,Param) ->
- wxe_util:cast(5208, <<Pname:?GLenum,Param:?GLint>>).
+ cast(5208, <<Pname:?GLenum,Param:?GLint>>).
%% @spec (Pname::enum(),Param::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelTransfer.xml">external</a> documentation.
+-spec pixelTransferf(enum(),float()) -> ok.
pixelTransferf(Pname,Param) ->
- wxe_util:cast(5209, <<Pname:?GLenum,Param:?GLfloat>>).
+ cast(5209, <<Pname:?GLenum,Param:?GLfloat>>).
%% @spec (Pname::enum(),Param::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelTransfer.xml">external</a> documentation.
+-spec pixelTransferi(enum(),integer()) -> ok.
pixelTransferi(Pname,Param) ->
- wxe_util:cast(5210, <<Pname:?GLenum,Param:?GLint>>).
+ cast(5210, <<Pname:?GLenum,Param:?GLint>>).
%% @spec (Xfactor::float(),Yfactor::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPixelZoom.xml">external</a> documentation.
+-spec pixelZoom(float(),float()) -> ok.
pixelZoom(Xfactor,Yfactor) ->
- wxe_util:cast(5211, <<Xfactor:?GLfloat,Yfactor:?GLfloat>>).
+ cast(5211, <<Xfactor:?GLfloat,Yfactor:?GLfloat>>).
%% @spec (Size::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointSize.xml">external</a> documentation.
+-spec pointSize(float()) -> ok.
pointSize(Size) ->
- wxe_util:cast(5212, <<Size:?GLfloat>>).
+ cast(5212, <<Size:?GLfloat>>).
%% @spec (Face::enum(),Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml">external</a> documentation.
+-spec polygonMode(enum(),enum()) -> ok.
polygonMode(Face,Mode) ->
- wxe_util:cast(5213, <<Face:?GLenum,Mode:?GLenum>>).
+ cast(5213, <<Face:?GLenum,Mode:?GLenum>>).
%% @spec (Factor::float(),Units::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPolygonOffset.xml">external</a> documentation.
+-spec polygonOffset(float(),float()) -> ok.
polygonOffset(Factor,Units) ->
- wxe_util:cast(5214, <<Factor:?GLfloat,Units:?GLfloat>>).
+ cast(5214, <<Factor:?GLfloat,Units:?GLfloat>>).
%% @spec (Mask::binary()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPolygonStipple.xml">external</a> documentation.
+-spec polygonStipple(binary()) -> ok.
polygonStipple(Mask) ->
- wxe_util:send_bin(Mask),
- wxe_util:cast(5215, <<>>).
+ send_bin(Mask),
+ cast(5215, <<>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopAttrib.xml">external</a> documentation.
+-spec popAttrib() -> ok.
popAttrib() ->
- wxe_util:cast(5216, <<>>).
+ cast(5216, <<>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopClientAttrib.xml">external</a> documentation.
+-spec popClientAttrib() -> ok.
popClientAttrib() ->
- wxe_util:cast(5217, <<>>).
+ cast(5217, <<>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopMatrix.xml">external</a> documentation.
+-spec popMatrix() -> ok.
popMatrix() ->
- wxe_util:cast(5218, <<>>).
+ cast(5218, <<>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPopName.xml">external</a> documentation.
+-spec popName() -> ok.
popName() ->
- wxe_util:cast(5219, <<>>).
+ cast(5219, <<>>).
%% @spec (Textures::[integer()],Priorities::[clamp()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPrioritizeTextures.xml">external</a> documentation.
+-spec prioritizeTextures([integer()],[clamp()]) -> ok.
prioritizeTextures(Textures,Priorities) ->
- wxe_util:cast(5220, <<(length(Textures)):?GLuint,
+ cast(5220, <<(length(Textures)):?GLuint,
(<< <<C:?GLuint>> || C <- Textures>>)/binary,0:(((1+length(Textures)) rem 2)*32),(length(Priorities)):?GLuint,
(<< <<C:?GLclampf>> || C <- Priorities>>)/binary,0:(((1+length(Priorities)) rem 2)*32)>>).
%% @spec (Mask::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushAttrib.xml">external</a> documentation.
+-spec pushAttrib(integer()) -> ok.
pushAttrib(Mask) ->
- wxe_util:cast(5221, <<Mask:?GLbitfield>>).
+ cast(5221, <<Mask:?GLbitfield>>).
%% @spec (Mask::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushClientAttrib.xml">external</a> documentation.
+-spec pushClientAttrib(integer()) -> ok.
pushClientAttrib(Mask) ->
- wxe_util:cast(5222, <<Mask:?GLbitfield>>).
+ cast(5222, <<Mask:?GLbitfield>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushMatrix.xml">external</a> documentation.
+-spec pushMatrix() -> ok.
pushMatrix() ->
- wxe_util:cast(5223, <<>>).
+ cast(5223, <<>>).
%% @spec (Name::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPushName.xml">external</a> documentation.
+-spec pushName(integer()) -> ok.
pushName(Name) ->
- wxe_util:cast(5224, <<Name:?GLuint>>).
+ cast(5224, <<Name:?GLuint>>).
%% @spec (X::float(),Y::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos2d(float(),float()) -> ok.
rasterPos2d(X,Y) ->
- wxe_util:cast(5225, <<X:?GLdouble,Y:?GLdouble>>).
+ cast(5225, <<X:?GLdouble,Y:?GLdouble>>).
%% @spec ({X,Y}) -> ok
%% @equiv rasterPos2d(X,Y)
+-spec rasterPos2dv({float(),float()}) -> ok.
rasterPos2dv({X,Y}) -> rasterPos2d(X,Y).
%% @spec (X::float(),Y::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos2f(float(),float()) -> ok.
rasterPos2f(X,Y) ->
- wxe_util:cast(5226, <<X:?GLfloat,Y:?GLfloat>>).
+ cast(5226, <<X:?GLfloat,Y:?GLfloat>>).
%% @spec ({X,Y}) -> ok
%% @equiv rasterPos2f(X,Y)
+-spec rasterPos2fv({float(),float()}) -> ok.
rasterPos2fv({X,Y}) -> rasterPos2f(X,Y).
%% @spec (X::integer(),Y::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos2i(integer(),integer()) -> ok.
rasterPos2i(X,Y) ->
- wxe_util:cast(5227, <<X:?GLint,Y:?GLint>>).
+ cast(5227, <<X:?GLint,Y:?GLint>>).
%% @spec ({X,Y}) -> ok
%% @equiv rasterPos2i(X,Y)
+-spec rasterPos2iv({integer(),integer()}) -> ok.
rasterPos2iv({X,Y}) -> rasterPos2i(X,Y).
%% @spec (X::integer(),Y::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos2s(integer(),integer()) -> ok.
rasterPos2s(X,Y) ->
- wxe_util:cast(5228, <<X:?GLshort,Y:?GLshort>>).
+ cast(5228, <<X:?GLshort,Y:?GLshort>>).
%% @spec ({X,Y}) -> ok
%% @equiv rasterPos2s(X,Y)
+-spec rasterPos2sv({integer(),integer()}) -> ok.
rasterPos2sv({X,Y}) -> rasterPos2s(X,Y).
%% @spec (X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos3d(float(),float(),float()) -> ok.
rasterPos3d(X,Y,Z) ->
- wxe_util:cast(5229, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
+ cast(5229, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv rasterPos3d(X,Y,Z)
+-spec rasterPos3dv({float(),float(),float()}) -> ok.
rasterPos3dv({X,Y,Z}) -> rasterPos3d(X,Y,Z).
%% @spec (X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos3f(float(),float(),float()) -> ok.
rasterPos3f(X,Y,Z) ->
- wxe_util:cast(5230, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
+ cast(5230, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv rasterPos3f(X,Y,Z)
+-spec rasterPos3fv({float(),float(),float()}) -> ok.
rasterPos3fv({X,Y,Z}) -> rasterPos3f(X,Y,Z).
%% @spec (X::integer(),Y::integer(),Z::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos3i(integer(),integer(),integer()) -> ok.
rasterPos3i(X,Y,Z) ->
- wxe_util:cast(5231, <<X:?GLint,Y:?GLint,Z:?GLint>>).
+ cast(5231, <<X:?GLint,Y:?GLint,Z:?GLint>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv rasterPos3i(X,Y,Z)
+-spec rasterPos3iv({integer(),integer(),integer()}) -> ok.
rasterPos3iv({X,Y,Z}) -> rasterPos3i(X,Y,Z).
%% @spec (X::integer(),Y::integer(),Z::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos3s(integer(),integer(),integer()) -> ok.
rasterPos3s(X,Y,Z) ->
- wxe_util:cast(5232, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>).
+ cast(5232, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv rasterPos3s(X,Y,Z)
+-spec rasterPos3sv({integer(),integer(),integer()}) -> ok.
rasterPos3sv({X,Y,Z}) -> rasterPos3s(X,Y,Z).
%% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos4d(float(),float(),float(),float()) -> ok.
rasterPos4d(X,Y,Z,W) ->
- wxe_util:cast(5233, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
+ cast(5233, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv rasterPos4d(X,Y,Z,W)
+-spec rasterPos4dv({float(),float(),float(),float()}) -> ok.
rasterPos4dv({X,Y,Z,W}) -> rasterPos4d(X,Y,Z,W).
%% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos4f(float(),float(),float(),float()) -> ok.
rasterPos4f(X,Y,Z,W) ->
- wxe_util:cast(5234, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
+ cast(5234, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv rasterPos4f(X,Y,Z,W)
+-spec rasterPos4fv({float(),float(),float(),float()}) -> ok.
rasterPos4fv({X,Y,Z,W}) -> rasterPos4f(X,Y,Z,W).
%% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos4i(integer(),integer(),integer(),integer()) -> ok.
rasterPos4i(X,Y,Z,W) ->
- wxe_util:cast(5235, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>).
+ cast(5235, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv rasterPos4i(X,Y,Z,W)
+-spec rasterPos4iv({integer(),integer(),integer(),integer()}) -> ok.
rasterPos4iv({X,Y,Z,W}) -> rasterPos4i(X,Y,Z,W).
%% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRasterPos.xml">external</a> documentation.
+-spec rasterPos4s(integer(),integer(),integer(),integer()) -> ok.
rasterPos4s(X,Y,Z,W) ->
- wxe_util:cast(5236, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>).
+ cast(5236, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv rasterPos4s(X,Y,Z,W)
+-spec rasterPos4sv({integer(),integer(),integer(),integer()}) -> ok.
rasterPos4sv({X,Y,Z,W}) -> rasterPos4s(X,Y,Z,W).
%% @spec (Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glReadBuffer.xml">external</a> documentation.
+-spec readBuffer(enum()) -> ok.
readBuffer(Mode) ->
- wxe_util:cast(5237, <<Mode:?GLenum>>).
+ cast(5237, <<Mode:?GLenum>>).
-%% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::wx:wx_mem()) -> ok
+%% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glReadPixels.xml">external</a> documentation.
+-spec readPixels(integer(),integer(),integer(),integer(),enum(),enum(),mem()) -> ok.
readPixels(X,Y,Width,Height,Format,Type,Pixels) ->
- wxe_util:send_bin(Pixels#wx_mem.bin),
- wxe_util:call(5238, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Pixels),
+ call(5238, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
%% @spec (X1::float(),Y1::float(),X2::float(),Y2::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation.
+-spec rectd(float(),float(),float(),float()) -> ok.
rectd(X1,Y1,X2,Y2) ->
- wxe_util:cast(5239, <<X1:?GLdouble,Y1:?GLdouble,X2:?GLdouble,Y2:?GLdouble>>).
+ cast(5239, <<X1:?GLdouble,Y1:?GLdouble,X2:?GLdouble,Y2:?GLdouble>>).
-%% @spec (V1::{float()},V2::{float()}) -> ok
+%% @spec (V1::{float(),float()},V2::{float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation.
+-spec rectdv({float(),float()},{float(),float()}) -> ok.
rectdv({V1,V2},{V1,V2}) ->
- wxe_util:cast(5240, <<V1:?GLdouble,V2:?GLdouble,V1:?GLdouble,V2:?GLdouble>>).
+ cast(5240, <<V1:?GLdouble,V2:?GLdouble,V1:?GLdouble,V2:?GLdouble>>).
%% @spec (X1::float(),Y1::float(),X2::float(),Y2::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation.
+-spec rectf(float(),float(),float(),float()) -> ok.
rectf(X1,Y1,X2,Y2) ->
- wxe_util:cast(5241, <<X1:?GLfloat,Y1:?GLfloat,X2:?GLfloat,Y2:?GLfloat>>).
+ cast(5241, <<X1:?GLfloat,Y1:?GLfloat,X2:?GLfloat,Y2:?GLfloat>>).
-%% @spec (V1::{float()},V2::{float()}) -> ok
+%% @spec (V1::{float(),float()},V2::{float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation.
+-spec rectfv({float(),float()},{float(),float()}) -> ok.
rectfv({V1,V2},{V1,V2}) ->
- wxe_util:cast(5242, <<V1:?GLfloat,V2:?GLfloat,V1:?GLfloat,V2:?GLfloat>>).
+ cast(5242, <<V1:?GLfloat,V2:?GLfloat,V1:?GLfloat,V2:?GLfloat>>).
%% @spec (X1::integer(),Y1::integer(),X2::integer(),Y2::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation.
+-spec recti(integer(),integer(),integer(),integer()) -> ok.
recti(X1,Y1,X2,Y2) ->
- wxe_util:cast(5243, <<X1:?GLint,Y1:?GLint,X2:?GLint,Y2:?GLint>>).
+ cast(5243, <<X1:?GLint,Y1:?GLint,X2:?GLint,Y2:?GLint>>).
-%% @spec (V1::{integer()},V2::{integer()}) -> ok
+%% @spec (V1::{integer(),integer()},V2::{integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation.
+-spec rectiv({integer(),integer()},{integer(),integer()}) -> ok.
rectiv({V1,V2},{V1,V2}) ->
- wxe_util:cast(5244, <<V1:?GLint,V2:?GLint,V1:?GLint,V2:?GLint>>).
+ cast(5244, <<V1:?GLint,V2:?GLint,V1:?GLint,V2:?GLint>>).
%% @spec (X1::integer(),Y1::integer(),X2::integer(),Y2::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation.
+-spec rects(integer(),integer(),integer(),integer()) -> ok.
rects(X1,Y1,X2,Y2) ->
- wxe_util:cast(5245, <<X1:?GLshort,Y1:?GLshort,X2:?GLshort,Y2:?GLshort>>).
+ cast(5245, <<X1:?GLshort,Y1:?GLshort,X2:?GLshort,Y2:?GLshort>>).
-%% @spec (V1::{integer()},V2::{integer()}) -> ok
+%% @spec (V1::{integer(),integer()},V2::{integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRect.xml">external</a> documentation.
+-spec rectsv({integer(),integer()},{integer(),integer()}) -> ok.
rectsv({V1,V2},{V1,V2}) ->
- wxe_util:cast(5246, <<V1:?GLshort,V2:?GLshort,V1:?GLshort,V2:?GLshort>>).
+ cast(5246, <<V1:?GLshort,V2:?GLshort,V1:?GLshort,V2:?GLshort>>).
%% @spec (Mode::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRenderMode.xml">external</a> documentation.
+-spec renderMode(enum()) -> integer().
renderMode(Mode) ->
- wxe_util:call(5247, <<Mode:?GLenum>>).
+ call(5247, <<Mode:?GLenum>>).
%% @spec (Angle::float(),X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml">external</a> documentation.
+-spec rotated(float(),float(),float(),float()) -> ok.
rotated(Angle,X,Y,Z) ->
- wxe_util:cast(5248, <<Angle:?GLdouble,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
+ cast(5248, <<Angle:?GLdouble,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
%% @spec (Angle::float(),X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRotate.xml">external</a> documentation.
+-spec rotatef(float(),float(),float(),float()) -> ok.
rotatef(Angle,X,Y,Z) ->
- wxe_util:cast(5249, <<Angle:?GLfloat,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
+ cast(5249, <<Angle:?GLfloat,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
%% @spec (X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScale.xml">external</a> documentation.
+-spec scaled(float(),float(),float()) -> ok.
scaled(X,Y,Z) ->
- wxe_util:cast(5250, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
+ cast(5250, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
%% @spec (X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScale.xml">external</a> documentation.
+-spec scalef(float(),float(),float()) -> ok.
scalef(X,Y,Z) ->
- wxe_util:cast(5251, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
+ cast(5251, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
%% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScissor.xml">external</a> documentation.
+-spec scissor(integer(),integer(),integer(),integer()) -> ok.
scissor(X,Y,Width,Height) ->
- wxe_util:cast(5252, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>).
+ cast(5252, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>).
-%% @spec (Size::integer(),Buffer::wx:wx_mem()) -> ok
+%% @spec (Size::integer(),Buffer::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSelectBuffer.xml">external</a> documentation.
+-spec selectBuffer(integer(),mem()) -> ok.
selectBuffer(Size,Buffer) ->
- wxe_util:send_bin(Buffer#wx_mem.bin),
- wxe_util:call(5253, <<Size:?GLsizei>>).
+ send_bin(Buffer),
+ call(5253, <<Size:?GLsizei>>).
%% @spec (Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glShadeModel.xml">external</a> documentation.
+-spec shadeModel(enum()) -> ok.
shadeModel(Mode) ->
- wxe_util:cast(5254, <<Mode:?GLenum>>).
+ cast(5254, <<Mode:?GLenum>>).
%% @spec (Func::enum(),Ref::integer(),Mask::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilFunc.xml">external</a> documentation.
+-spec stencilFunc(enum(),integer(),integer()) -> ok.
stencilFunc(Func,Ref,Mask) ->
- wxe_util:cast(5255, <<Func:?GLenum,Ref:?GLint,Mask:?GLuint>>).
+ cast(5255, <<Func:?GLenum,Ref:?GLint,Mask:?GLuint>>).
%% @spec (Mask::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilMask.xml">external</a> documentation.
+-spec stencilMask(integer()) -> ok.
stencilMask(Mask) ->
- wxe_util:cast(5256, <<Mask:?GLuint>>).
+ cast(5256, <<Mask:?GLuint>>).
%% @spec (Fail::enum(),Zfail::enum(),Zpass::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilOp.xml">external</a> documentation.
+-spec stencilOp(enum(),enum(),enum()) -> ok.
stencilOp(Fail,Zfail,Zpass) ->
- wxe_util:cast(5257, <<Fail:?GLenum,Zfail:?GLenum,Zpass:?GLenum>>).
+ cast(5257, <<Fail:?GLenum,Zfail:?GLenum,Zpass:?GLenum>>).
%% @spec (S::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord1d(float()) -> ok.
texCoord1d(S) ->
- wxe_util:cast(5258, <<S:?GLdouble>>).
+ cast(5258, <<S:?GLdouble>>).
%% @spec ({S}) -> ok
%% @equiv texCoord1d(S)
+-spec texCoord1dv({float()}) -> ok.
texCoord1dv({S}) -> texCoord1d(S).
%% @spec (S::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord1f(float()) -> ok.
texCoord1f(S) ->
- wxe_util:cast(5259, <<S:?GLfloat>>).
+ cast(5259, <<S:?GLfloat>>).
%% @spec ({S}) -> ok
%% @equiv texCoord1f(S)
+-spec texCoord1fv({float()}) -> ok.
texCoord1fv({S}) -> texCoord1f(S).
%% @spec (S::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord1i(integer()) -> ok.
texCoord1i(S) ->
- wxe_util:cast(5260, <<S:?GLint>>).
+ cast(5260, <<S:?GLint>>).
%% @spec ({S}) -> ok
%% @equiv texCoord1i(S)
+-spec texCoord1iv({integer()}) -> ok.
texCoord1iv({S}) -> texCoord1i(S).
%% @spec (S::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord1s(integer()) -> ok.
texCoord1s(S) ->
- wxe_util:cast(5261, <<S:?GLshort>>).
+ cast(5261, <<S:?GLshort>>).
%% @spec ({S}) -> ok
%% @equiv texCoord1s(S)
+-spec texCoord1sv({integer()}) -> ok.
texCoord1sv({S}) -> texCoord1s(S).
%% @spec (S::float(),T::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord2d(float(),float()) -> ok.
texCoord2d(S,T) ->
- wxe_util:cast(5262, <<S:?GLdouble,T:?GLdouble>>).
+ cast(5262, <<S:?GLdouble,T:?GLdouble>>).
%% @spec ({S,T}) -> ok
%% @equiv texCoord2d(S,T)
+-spec texCoord2dv({float(),float()}) -> ok.
texCoord2dv({S,T}) -> texCoord2d(S,T).
%% @spec (S::float(),T::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord2f(float(),float()) -> ok.
texCoord2f(S,T) ->
- wxe_util:cast(5263, <<S:?GLfloat,T:?GLfloat>>).
+ cast(5263, <<S:?GLfloat,T:?GLfloat>>).
%% @spec ({S,T}) -> ok
%% @equiv texCoord2f(S,T)
+-spec texCoord2fv({float(),float()}) -> ok.
texCoord2fv({S,T}) -> texCoord2f(S,T).
%% @spec (S::integer(),T::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord2i(integer(),integer()) -> ok.
texCoord2i(S,T) ->
- wxe_util:cast(5264, <<S:?GLint,T:?GLint>>).
+ cast(5264, <<S:?GLint,T:?GLint>>).
%% @spec ({S,T}) -> ok
%% @equiv texCoord2i(S,T)
+-spec texCoord2iv({integer(),integer()}) -> ok.
texCoord2iv({S,T}) -> texCoord2i(S,T).
%% @spec (S::integer(),T::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord2s(integer(),integer()) -> ok.
texCoord2s(S,T) ->
- wxe_util:cast(5265, <<S:?GLshort,T:?GLshort>>).
+ cast(5265, <<S:?GLshort,T:?GLshort>>).
%% @spec ({S,T}) -> ok
%% @equiv texCoord2s(S,T)
+-spec texCoord2sv({integer(),integer()}) -> ok.
texCoord2sv({S,T}) -> texCoord2s(S,T).
%% @spec (S::float(),T::float(),R::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord3d(float(),float(),float()) -> ok.
texCoord3d(S,T,R) ->
- wxe_util:cast(5266, <<S:?GLdouble,T:?GLdouble,R:?GLdouble>>).
+ cast(5266, <<S:?GLdouble,T:?GLdouble,R:?GLdouble>>).
%% @spec ({S,T,R}) -> ok
%% @equiv texCoord3d(S,T,R)
+-spec texCoord3dv({float(),float(),float()}) -> ok.
texCoord3dv({S,T,R}) -> texCoord3d(S,T,R).
%% @spec (S::float(),T::float(),R::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord3f(float(),float(),float()) -> ok.
texCoord3f(S,T,R) ->
- wxe_util:cast(5267, <<S:?GLfloat,T:?GLfloat,R:?GLfloat>>).
+ cast(5267, <<S:?GLfloat,T:?GLfloat,R:?GLfloat>>).
%% @spec ({S,T,R}) -> ok
%% @equiv texCoord3f(S,T,R)
+-spec texCoord3fv({float(),float(),float()}) -> ok.
texCoord3fv({S,T,R}) -> texCoord3f(S,T,R).
%% @spec (S::integer(),T::integer(),R::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord3i(integer(),integer(),integer()) -> ok.
texCoord3i(S,T,R) ->
- wxe_util:cast(5268, <<S:?GLint,T:?GLint,R:?GLint>>).
+ cast(5268, <<S:?GLint,T:?GLint,R:?GLint>>).
%% @spec ({S,T,R}) -> ok
%% @equiv texCoord3i(S,T,R)
+-spec texCoord3iv({integer(),integer(),integer()}) -> ok.
texCoord3iv({S,T,R}) -> texCoord3i(S,T,R).
%% @spec (S::integer(),T::integer(),R::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord3s(integer(),integer(),integer()) -> ok.
texCoord3s(S,T,R) ->
- wxe_util:cast(5269, <<S:?GLshort,T:?GLshort,R:?GLshort>>).
+ cast(5269, <<S:?GLshort,T:?GLshort,R:?GLshort>>).
%% @spec ({S,T,R}) -> ok
%% @equiv texCoord3s(S,T,R)
+-spec texCoord3sv({integer(),integer(),integer()}) -> ok.
texCoord3sv({S,T,R}) -> texCoord3s(S,T,R).
%% @spec (S::float(),T::float(),R::float(),Q::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord4d(float(),float(),float(),float()) -> ok.
texCoord4d(S,T,R,Q) ->
- wxe_util:cast(5270, <<S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>).
+ cast(5270, <<S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>).
%% @spec ({S,T,R,Q}) -> ok
%% @equiv texCoord4d(S,T,R,Q)
+-spec texCoord4dv({float(),float(),float(),float()}) -> ok.
texCoord4dv({S,T,R,Q}) -> texCoord4d(S,T,R,Q).
%% @spec (S::float(),T::float(),R::float(),Q::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord4f(float(),float(),float(),float()) -> ok.
texCoord4f(S,T,R,Q) ->
- wxe_util:cast(5271, <<S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>).
+ cast(5271, <<S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>).
%% @spec ({S,T,R,Q}) -> ok
%% @equiv texCoord4f(S,T,R,Q)
+-spec texCoord4fv({float(),float(),float(),float()}) -> ok.
texCoord4fv({S,T,R,Q}) -> texCoord4f(S,T,R,Q).
%% @spec (S::integer(),T::integer(),R::integer(),Q::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord4i(integer(),integer(),integer(),integer()) -> ok.
texCoord4i(S,T,R,Q) ->
- wxe_util:cast(5272, <<S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>).
+ cast(5272, <<S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>).
%% @spec ({S,T,R,Q}) -> ok
%% @equiv texCoord4i(S,T,R,Q)
+-spec texCoord4iv({integer(),integer(),integer(),integer()}) -> ok.
texCoord4iv({S,T,R,Q}) -> texCoord4i(S,T,R,Q).
%% @spec (S::integer(),T::integer(),R::integer(),Q::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoord.xml">external</a> documentation.
+-spec texCoord4s(integer(),integer(),integer(),integer()) -> ok.
texCoord4s(S,T,R,Q) ->
- wxe_util:cast(5273, <<S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>).
+ cast(5273, <<S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>).
%% @spec ({S,T,R,Q}) -> ok
%% @equiv texCoord4s(S,T,R,Q)
+-spec texCoord4sv({integer(),integer(),integer(),integer()}) -> ok.
texCoord4sv({S,T,R,Q}) -> texCoord4s(S,T,R,Q).
-%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok
+%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexCoordPointer.xml">external</a> documentation.
+-spec texCoordPointer(integer(),enum(),integer(),offset()|mem()) -> ok.
texCoordPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) ->
- wxe_util:cast(5274, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
+ cast(5274, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
texCoordPointer(Size,Type,Stride,Pointer) ->
- wxe_util:send_bin(Pointer),
- wxe_util:cast(5275, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>).
+ send_bin(Pointer),
+ cast(5275, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>).
%% @spec (Target::enum(),Pname::enum(),Param::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnvf.xml">external</a> documentation.
+-spec texEnvf(enum(),enum(),float()) -> ok.
texEnvf(Target,Pname,Param) ->
- wxe_util:cast(5276, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>).
+ cast(5276, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>).
%% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml">external</a> documentation.
+-spec texEnvfv(enum(),enum(),{float()}) -> ok.
texEnvfv(Target,Pname,Params) ->
- wxe_util:cast(5277, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5277, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
%% @spec (Target::enum(),Pname::enum(),Param::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnvi.xml">external</a> documentation.
+-spec texEnvi(enum(),enum(),integer()) -> ok.
texEnvi(Target,Pname,Param) ->
- wxe_util:cast(5278, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>).
+ cast(5278, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>).
%% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml">external</a> documentation.
+-spec texEnviv(enum(),enum(),{integer()}) -> ok.
texEnviv(Target,Pname,Params) ->
- wxe_util:cast(5279, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5279, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
%% @spec (Coord::enum(),Pname::enum(),Param::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation.
+-spec texGend(enum(),enum(),float()) -> ok.
texGend(Coord,Pname,Param) ->
- wxe_util:cast(5280, <<Coord:?GLenum,Pname:?GLenum,Param:?GLdouble>>).
+ cast(5280, <<Coord:?GLenum,Pname:?GLenum,Param:?GLdouble>>).
%% @spec (Coord::enum(),Pname::enum(),Params::{float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation.
+-spec texGendv(enum(),enum(),{float()}) -> ok.
texGendv(Coord,Pname,Params) ->
- wxe_util:cast(5281, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,0:32,
+ cast(5281, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,0:32,
(<< <<C:?GLdouble>> ||C <- tuple_to_list(Params)>>)/binary>>).
%% @spec (Coord::enum(),Pname::enum(),Param::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation.
+-spec texGenf(enum(),enum(),float()) -> ok.
texGenf(Coord,Pname,Param) ->
- wxe_util:cast(5282, <<Coord:?GLenum,Pname:?GLenum,Param:?GLfloat>>).
+ cast(5282, <<Coord:?GLenum,Pname:?GLenum,Param:?GLfloat>>).
%% @spec (Coord::enum(),Pname::enum(),Params::{float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation.
+-spec texGenfv(enum(),enum(),{float()}) -> ok.
texGenfv(Coord,Pname,Params) ->
- wxe_util:cast(5283, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5283, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
%% @spec (Coord::enum(),Pname::enum(),Param::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation.
+-spec texGeni(enum(),enum(),integer()) -> ok.
texGeni(Coord,Pname,Param) ->
- wxe_util:cast(5284, <<Coord:?GLenum,Pname:?GLenum,Param:?GLint>>).
+ cast(5284, <<Coord:?GLenum,Pname:?GLenum,Param:?GLint>>).
%% @spec (Coord::enum(),Pname::enum(),Params::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexGen.xml">external</a> documentation.
+-spec texGeniv(enum(),enum(),{integer()}) -> ok.
texGeniv(Coord,Pname,Params) ->
- wxe_util:cast(5285, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5285, <<Coord:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
-%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage1D.xml">external</a> documentation.
+-spec texImage1D(enum(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok.
texImage1D(Target,Level,Internalformat,Width,Border,Format,Type,Pixels) when is_integer(Pixels) ->
- wxe_util:cast(5286, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
+ cast(5286, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
texImage1D(Target,Level,Internalformat,Width,Border,Format,Type,Pixels) ->
- wxe_util:send_bin(Pixels),
- wxe_util:cast(5287, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Pixels),
+ cast(5287, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>).
-%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage2D.xml">external</a> documentation.
+-spec texImage2D(enum(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok.
texImage2D(Target,Level,Internalformat,Width,Height,Border,Format,Type,Pixels) when is_integer(Pixels) ->
- wxe_util:cast(5288, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
+ cast(5288, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
texImage2D(Target,Level,Internalformat,Width,Height,Border,Format,Type,Pixels) ->
- wxe_util:send_bin(Pixels),
- wxe_util:cast(5289, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Pixels),
+ cast(5289, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>).
%% @spec (Target::enum(),Pname::enum(),Param::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation.
+-spec texParameterf(enum(),enum(),float()) -> ok.
texParameterf(Target,Pname,Param) ->
- wxe_util:cast(5290, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>).
+ cast(5290, <<Target:?GLenum,Pname:?GLenum,Param:?GLfloat>>).
%% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation.
+-spec texParameterfv(enum(),enum(),{float()}) -> ok.
texParameterfv(Target,Pname,Params) ->
- wxe_util:cast(5291, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5291, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
%% @spec (Target::enum(),Pname::enum(),Param::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation.
+-spec texParameteri(enum(),enum(),integer()) -> ok.
texParameteri(Target,Pname,Param) ->
- wxe_util:cast(5292, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>).
+ cast(5292, <<Target:?GLenum,Pname:?GLenum,Param:?GLint>>).
%% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameter.xml">external</a> documentation.
+-spec texParameteriv(enum(),enum(),{integer()}) -> ok.
texParameteriv(Target,Pname,Params) ->
- wxe_util:cast(5293, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5293, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
-%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage1D.xml">external</a> documentation.
+-spec texSubImage1D(enum(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok.
texSubImage1D(Target,Level,Xoffset,Width,Format,Type,Pixels) when is_integer(Pixels) ->
- wxe_util:cast(5294, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
+ cast(5294, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
texSubImage1D(Target,Level,Xoffset,Width,Format,Type,Pixels) ->
- wxe_util:send_bin(Pixels),
- wxe_util:cast(5295, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Pixels),
+ cast(5295, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>).
-%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage2D.xml">external</a> documentation.
+-spec texSubImage2D(enum(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok.
texSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,Type,Pixels) when is_integer(Pixels) ->
- wxe_util:cast(5296, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
+ cast(5296, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
texSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,Type,Pixels) ->
- wxe_util:send_bin(Pixels),
- wxe_util:cast(5297, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Pixels),
+ cast(5297, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
%% @spec (X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTranslate.xml">external</a> documentation.
+-spec translated(float(),float(),float()) -> ok.
translated(X,Y,Z) ->
- wxe_util:cast(5298, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
+ cast(5298, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
%% @spec (X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTranslate.xml">external</a> documentation.
+-spec translatef(float(),float(),float()) -> ok.
translatef(X,Y,Z) ->
- wxe_util:cast(5299, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
+ cast(5299, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
%% @spec (X::float(),Y::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex2d(float(),float()) -> ok.
vertex2d(X,Y) ->
- wxe_util:cast(5300, <<X:?GLdouble,Y:?GLdouble>>).
+ cast(5300, <<X:?GLdouble,Y:?GLdouble>>).
%% @spec ({X,Y}) -> ok
%% @equiv vertex2d(X,Y)
+-spec vertex2dv({float(),float()}) -> ok.
vertex2dv({X,Y}) -> vertex2d(X,Y).
%% @spec (X::float(),Y::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex2f(float(),float()) -> ok.
vertex2f(X,Y) ->
- wxe_util:cast(5301, <<X:?GLfloat,Y:?GLfloat>>).
+ cast(5301, <<X:?GLfloat,Y:?GLfloat>>).
%% @spec ({X,Y}) -> ok
%% @equiv vertex2f(X,Y)
+-spec vertex2fv({float(),float()}) -> ok.
vertex2fv({X,Y}) -> vertex2f(X,Y).
%% @spec (X::integer(),Y::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex2i(integer(),integer()) -> ok.
vertex2i(X,Y) ->
- wxe_util:cast(5302, <<X:?GLint,Y:?GLint>>).
+ cast(5302, <<X:?GLint,Y:?GLint>>).
%% @spec ({X,Y}) -> ok
%% @equiv vertex2i(X,Y)
+-spec vertex2iv({integer(),integer()}) -> ok.
vertex2iv({X,Y}) -> vertex2i(X,Y).
%% @spec (X::integer(),Y::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex2s(integer(),integer()) -> ok.
vertex2s(X,Y) ->
- wxe_util:cast(5303, <<X:?GLshort,Y:?GLshort>>).
+ cast(5303, <<X:?GLshort,Y:?GLshort>>).
%% @spec ({X,Y}) -> ok
%% @equiv vertex2s(X,Y)
+-spec vertex2sv({integer(),integer()}) -> ok.
vertex2sv({X,Y}) -> vertex2s(X,Y).
%% @spec (X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex3d(float(),float(),float()) -> ok.
vertex3d(X,Y,Z) ->
- wxe_util:cast(5304, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
+ cast(5304, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv vertex3d(X,Y,Z)
+-spec vertex3dv({float(),float(),float()}) -> ok.
vertex3dv({X,Y,Z}) -> vertex3d(X,Y,Z).
%% @spec (X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex3f(float(),float(),float()) -> ok.
vertex3f(X,Y,Z) ->
- wxe_util:cast(5305, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
+ cast(5305, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv vertex3f(X,Y,Z)
+-spec vertex3fv({float(),float(),float()}) -> ok.
vertex3fv({X,Y,Z}) -> vertex3f(X,Y,Z).
%% @spec (X::integer(),Y::integer(),Z::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex3i(integer(),integer(),integer()) -> ok.
vertex3i(X,Y,Z) ->
- wxe_util:cast(5306, <<X:?GLint,Y:?GLint,Z:?GLint>>).
+ cast(5306, <<X:?GLint,Y:?GLint,Z:?GLint>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv vertex3i(X,Y,Z)
+-spec vertex3iv({integer(),integer(),integer()}) -> ok.
vertex3iv({X,Y,Z}) -> vertex3i(X,Y,Z).
%% @spec (X::integer(),Y::integer(),Z::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex3s(integer(),integer(),integer()) -> ok.
vertex3s(X,Y,Z) ->
- wxe_util:cast(5307, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>).
+ cast(5307, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv vertex3s(X,Y,Z)
+-spec vertex3sv({integer(),integer(),integer()}) -> ok.
vertex3sv({X,Y,Z}) -> vertex3s(X,Y,Z).
%% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex4d(float(),float(),float(),float()) -> ok.
vertex4d(X,Y,Z,W) ->
- wxe_util:cast(5308, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
+ cast(5308, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv vertex4d(X,Y,Z,W)
+-spec vertex4dv({float(),float(),float(),float()}) -> ok.
vertex4dv({X,Y,Z,W}) -> vertex4d(X,Y,Z,W).
%% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex4f(float(),float(),float(),float()) -> ok.
vertex4f(X,Y,Z,W) ->
- wxe_util:cast(5309, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
+ cast(5309, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv vertex4f(X,Y,Z,W)
+-spec vertex4fv({float(),float(),float(),float()}) -> ok.
vertex4fv({X,Y,Z,W}) -> vertex4f(X,Y,Z,W).
%% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex4i(integer(),integer(),integer(),integer()) -> ok.
vertex4i(X,Y,Z,W) ->
- wxe_util:cast(5310, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>).
+ cast(5310, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv vertex4i(X,Y,Z,W)
+-spec vertex4iv({integer(),integer(),integer(),integer()}) -> ok.
vertex4iv({X,Y,Z,W}) -> vertex4i(X,Y,Z,W).
%% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertex.xml">external</a> documentation.
+-spec vertex4s(integer(),integer(),integer(),integer()) -> ok.
vertex4s(X,Y,Z,W) ->
- wxe_util:cast(5311, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>).
+ cast(5311, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv vertex4s(X,Y,Z,W)
+-spec vertex4sv({integer(),integer(),integer(),integer()}) -> ok.
vertex4sv({X,Y,Z,W}) -> vertex4s(X,Y,Z,W).
-%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok
+%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexPointer.xml">external</a> documentation.
+-spec vertexPointer(integer(),enum(),integer(),offset()|mem()) -> ok.
vertexPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) ->
- wxe_util:cast(5312, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
+ cast(5312, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
vertexPointer(Size,Type,Stride,Pointer) ->
- wxe_util:send_bin(Pointer),
- wxe_util:cast(5313, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>).
+ send_bin(Pointer),
+ cast(5313, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>).
%% @spec (X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glViewport.xml">external</a> documentation.
+-spec viewport(integer(),integer(),integer(),integer()) -> ok.
viewport(X,Y,Width,Height) ->
- wxe_util:cast(5314, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>).
+ cast(5314, <<X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>).
%% @spec (Red::clamp(),Green::clamp(),Blue::clamp(),Alpha::clamp()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendColor.xml">external</a> documentation.
+-spec blendColor(clamp(),clamp(),clamp(),clamp()) -> ok.
blendColor(Red,Green,Blue,Alpha) ->
- wxe_util:cast(5315, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>).
+ cast(5315, <<Red:?GLclampf,Green:?GLclampf,Blue:?GLclampf,Alpha:?GLclampf>>).
%% @spec (Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquation.xml">external</a> documentation.
+-spec blendEquation(enum()) -> ok.
blendEquation(Mode) ->
- wxe_util:cast(5316, <<Mode:?GLenum>>).
+ cast(5316, <<Mode:?GLenum>>).
-%% @spec (Mode::enum(),Start::integer(),End::integer(),Count::integer(),Type::enum(),Indices::offset()|binary()) -> ok
+%% @spec (Mode::enum(),Start::integer(),End::integer(),Count::integer(),Type::enum(),Indices::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawRangeElements.xml">external</a> documentation.
+-spec drawRangeElements(enum(),integer(),integer(),integer(),enum(),offset()|mem()) -> ok.
drawRangeElements(Mode,Start,End,Count,Type,Indices) when is_integer(Indices) ->
- wxe_util:cast(5317, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>);
+ cast(5317, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum,Indices:?GLuint>>);
drawRangeElements(Mode,Start,End,Count,Type,Indices) ->
- wxe_util:send_bin(Indices),
- wxe_util:cast(5318, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum>>).
+ send_bin(Indices),
+ cast(5318, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum>>).
-%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage3D.xml">external</a> documentation.
+-spec texImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok.
texImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,Format,Type,Pixels) when is_integer(Pixels) ->
- wxe_util:cast(5319, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
+ cast(5319, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
texImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,Format,Type,Pixels) ->
- wxe_util:send_bin(Pixels),
- wxe_util:cast(5320, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Pixels),
+ cast(5320, <<Target:?GLenum,Level:?GLint,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,Format:?GLenum,Type:?GLenum>>).
-%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Pixels::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Pixels::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexSubImage3D.xml">external</a> documentation.
+-spec texSubImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok.
texSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,Type,Pixels) when is_integer(Pixels) ->
- wxe_util:cast(5321, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
+ cast(5321, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Pixels:?GLuint>>);
texSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,Type,Pixels) ->
- wxe_util:send_bin(Pixels),
- wxe_util:cast(5322, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Pixels),
+ cast(5322, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>).
%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyTexSubImage3D.xml">external</a> documentation.
+-spec copyTexSubImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()) -> ok.
copyTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,X,Y,Width,Height) ->
- wxe_util:cast(5323, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>).
+ cast(5323, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>).
-%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Table::offset()|binary()) -> ok
+%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Table::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorTable.xml">external</a> documentation.
+-spec colorTable(enum(),enum(),integer(),enum(),enum(),offset()|mem()) -> ok.
colorTable(Target,Internalformat,Width,Format,Type,Table) when is_integer(Table) ->
- wxe_util:cast(5324, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Table:?GLuint>>);
+ cast(5324, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Table:?GLuint>>);
colorTable(Target,Internalformat,Width,Format,Type,Table) ->
- wxe_util:send_bin(Table),
- wxe_util:cast(5325, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Table),
+ cast(5325, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>).
-%% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok
+%% @spec (Target::enum(),Pname::enum(),Params::{float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorTableParameter.xml">external</a> documentation.
+-spec colorTableParameterfv(enum(),enum(),{float(),float(),float(),float()}) -> ok.
colorTableParameterfv(Target,Pname,{P1,P2,P3,P4}) ->
- wxe_util:cast(5326, <<Target:?GLenum,Pname:?GLenum,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>).
+ cast(5326, <<Target:?GLenum,Pname:?GLenum,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>).
-%% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok
+%% @spec (Target::enum(),Pname::enum(),Params::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorTableParameter.xml">external</a> documentation.
+-spec colorTableParameteriv(enum(),enum(),{integer(),integer(),integer(),integer()}) -> ok.
colorTableParameteriv(Target,Pname,{P1,P2,P3,P4}) ->
- wxe_util:cast(5327, <<Target:?GLenum,Pname:?GLenum,P1:?GLint,P2:?GLint,P3:?GLint,P4:?GLint>>).
+ cast(5327, <<Target:?GLenum,Pname:?GLenum,P1:?GLint,P2:?GLint,P3:?GLint,P4:?GLint>>).
%% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyColorTable.xml">external</a> documentation.
+-spec copyColorTable(enum(),enum(),integer(),integer(),integer()) -> ok.
copyColorTable(Target,Internalformat,X,Y,Width) ->
- wxe_util:cast(5328, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>).
+ cast(5328, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>).
-%% @spec (Target::enum(),Format::enum(),Type::enum(),Table::wx:wx_mem()) -> ok
+%% @spec (Target::enum(),Format::enum(),Type::enum(),Table::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTable.xml">external</a> documentation.
+-spec getColorTable(enum(),enum(),enum(),mem()) -> ok.
getColorTable(Target,Format,Type,Table) ->
- wxe_util:send_bin(Table#wx_mem.bin),
- wxe_util:call(5329, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Table),
+ call(5329, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>).
-%% @spec (Target::enum(),Pname::enum()) -> {float()}
+%% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTableParameter.xml">external</a> documentation.
+-spec getColorTableParameterfv(enum(),enum()) -> {float(),float(),float(),float()}.
getColorTableParameterfv(Target,Pname) ->
- wxe_util:call(5330, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5330, <<Target:?GLenum,Pname:?GLenum>>).
-%% @spec (Target::enum(),Pname::enum()) -> {integer()}
+%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetColorTableParameter.xml">external</a> documentation.
+-spec getColorTableParameteriv(enum(),enum()) -> {integer(),integer(),integer(),integer()}.
getColorTableParameteriv(Target,Pname) ->
- wxe_util:call(5331, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5331, <<Target:?GLenum,Pname:?GLenum>>).
-%% @spec (Target::enum(),Start::integer(),Count::integer(),Format::enum(),Type::enum(),Data::offset()|binary()) -> ok
+%% @spec (Target::enum(),Start::integer(),Count::integer(),Format::enum(),Type::enum(),Data::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorSubTable.xml">external</a> documentation.
+-spec colorSubTable(enum(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok.
colorSubTable(Target,Start,Count,Format,Type,Data) when is_integer(Data) ->
- wxe_util:cast(5332, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum,Data:?GLuint>>);
+ cast(5332, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum,Data:?GLuint>>);
colorSubTable(Target,Start,Count,Format,Type,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:cast(5333, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Data),
+ cast(5333, <<Target:?GLenum,Start:?GLsizei,Count:?GLsizei,Format:?GLenum,Type:?GLenum>>).
%% @spec (Target::enum(),Start::integer(),X::integer(),Y::integer(),Width::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyColorSubTable.xml">external</a> documentation.
+-spec copyColorSubTable(enum(),integer(),integer(),integer(),integer()) -> ok.
copyColorSubTable(Target,Start,X,Y,Width) ->
- wxe_util:cast(5334, <<Target:?GLenum,Start:?GLsizei,X:?GLint,Y:?GLint,Width:?GLsizei>>).
+ cast(5334, <<Target:?GLenum,Start:?GLsizei,X:?GLint,Y:?GLint,Width:?GLsizei>>).
-%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Image::offset()|binary()) -> ok
+%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Format::enum(),Type::enum(),Image::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionFilter1D.xml">external</a> documentation.
+-spec convolutionFilter1D(enum(),enum(),integer(),enum(),enum(),offset()|mem()) -> ok.
convolutionFilter1D(Target,Internalformat,Width,Format,Type,Image) when is_integer(Image) ->
- wxe_util:cast(5335, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>);
+ cast(5335, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>);
convolutionFilter1D(Target,Internalformat,Width,Format,Type,Image) ->
- wxe_util:send_bin(Image),
- wxe_util:cast(5336, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Image),
+ cast(5336, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>).
-%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Image::offset()|binary()) -> ok
+%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Image::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionFilter2D.xml">external</a> documentation.
+-spec convolutionFilter2D(enum(),enum(),integer(),integer(),enum(),enum(),offset()|mem()) -> ok.
convolutionFilter2D(Target,Internalformat,Width,Height,Format,Type,Image) when is_integer(Image) ->
- wxe_util:cast(5337, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>);
+ cast(5337, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Image:?GLuint>>);
convolutionFilter2D(Target,Internalformat,Width,Height,Format,Type,Image) ->
- wxe_util:send_bin(Image),
- wxe_util:cast(5338, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Image),
+ cast(5338, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
%% @spec (Target::enum(),Pname::enum(),Params::{float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml">external</a> documentation.
+-spec convolutionParameterf(enum(),enum(),{float()}) -> ok.
convolutionParameterf(Target,Pname,Params) ->
- wxe_util:cast(5339, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5339, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
%% @spec (Target,Pname,{Params}) -> ok
%% @equiv convolutionParameterf(Target,Pname,Params)
+-spec convolutionParameterfv(enum(),enum(),{{float()}}) -> ok.
convolutionParameterfv(Target,Pname,{Params}) -> convolutionParameterf(Target,Pname,Params).
%% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glConvolutionParameter.xml">external</a> documentation.
+-spec convolutionParameteri(enum(),enum(),{integer()}) -> ok.
convolutionParameteri(Target,Pname,Params) ->
- wxe_util:cast(5340, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5340, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
%% @spec (Target,Pname,{Params}) -> ok
%% @equiv convolutionParameteri(Target,Pname,Params)
+-spec convolutionParameteriv(enum(),enum(),{{integer()}}) -> ok.
convolutionParameteriv(Target,Pname,{Params}) -> convolutionParameteri(Target,Pname,Params).
%% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyConvolutionFilter1D.xml">external</a> documentation.
+-spec copyConvolutionFilter1D(enum(),enum(),integer(),integer(),integer()) -> ok.
copyConvolutionFilter1D(Target,Internalformat,X,Y,Width) ->
- wxe_util:cast(5341, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>).
+ cast(5341, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei>>).
%% @spec (Target::enum(),Internalformat::enum(),X::integer(),Y::integer(),Width::integer(),Height::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyConvolutionFilter2D.xml">external</a> documentation.
+-spec copyConvolutionFilter2D(enum(),enum(),integer(),integer(),integer(),integer()) -> ok.
copyConvolutionFilter2D(Target,Internalformat,X,Y,Width,Height) ->
- wxe_util:cast(5342, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>).
+ cast(5342, <<Target:?GLenum,Internalformat:?GLenum,X:?GLint,Y:?GLint,Width:?GLsizei,Height:?GLsizei>>).
-%% @spec (Target::enum(),Format::enum(),Type::enum(),Image::wx:wx_mem()) -> ok
+%% @spec (Target::enum(),Format::enum(),Type::enum(),Image::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionFilter.xml">external</a> documentation.
+-spec getConvolutionFilter(enum(),enum(),enum(),mem()) -> ok.
getConvolutionFilter(Target,Format,Type,Image) ->
- wxe_util:send_bin(Image#wx_mem.bin),
- wxe_util:call(5343, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Image),
+ call(5343, <<Target:?GLenum,Format:?GLenum,Type:?GLenum>>).
-%% @spec (Target::enum(),Pname::enum()) -> {float()}
+%% @spec (Target::enum(),Pname::enum()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionParameter.xml">external</a> documentation.
+-spec getConvolutionParameterfv(enum(),enum()) -> {float(),float(),float(),float()}.
getConvolutionParameterfv(Target,Pname) ->
- wxe_util:call(5344, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5344, <<Target:?GLenum,Pname:?GLenum>>).
-%% @spec (Target::enum(),Pname::enum()) -> {integer()}
+%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetConvolutionParameter.xml">external</a> documentation.
+-spec getConvolutionParameteriv(enum(),enum()) -> {integer(),integer(),integer(),integer()}.
getConvolutionParameteriv(Target,Pname) ->
- wxe_util:call(5345, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5345, <<Target:?GLenum,Pname:?GLenum>>).
-%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Row::offset()|binary(),Column::offset()|binary()) -> ok
+%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Row::offset()|mem(),Column::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSeparableFilter2D.xml">external</a> documentation.
+-spec separableFilter2D(enum(),enum(),integer(),integer(),enum(),enum(),offset()|mem(),offset()|mem()) -> ok.
separableFilter2D(Target,Internalformat,Width,Height,Format,Type,Row,Column) when is_integer(Row), is_integer(Column) ->
- wxe_util:cast(5346, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Row:?GLuint,Column:?GLuint>>);
+ cast(5346, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Row:?GLuint,Column:?GLuint>>);
separableFilter2D(Target,Internalformat,Width,Height,Format,Type,Row,Column) ->
- wxe_util:send_bin(Row),
- wxe_util:send_bin(Column),
- wxe_util:cast(5347, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Row),
+ send_bin(Column),
+ cast(5347, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
-%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::wx:wx_mem()) -> ok
+%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogram.xml">external</a> documentation.
+-spec getHistogram(enum(),0|1,enum(),enum(),mem()) -> ok.
getHistogram(Target,Reset,Format,Type,Values) ->
- wxe_util:send_bin(Values#wx_mem.bin),
- wxe_util:call(5348, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Values),
+ call(5348, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>).
%% @spec (Target::enum(),Pname::enum()) -> {float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogramParameter.xml">external</a> documentation.
+-spec getHistogramParameterfv(enum(),enum()) -> {float()}.
getHistogramParameterfv(Target,Pname) ->
- wxe_util:call(5349, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5349, <<Target:?GLenum,Pname:?GLenum>>).
%% @spec (Target::enum(),Pname::enum()) -> {integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHistogramParameter.xml">external</a> documentation.
+-spec getHistogramParameteriv(enum(),enum()) -> {integer()}.
getHistogramParameteriv(Target,Pname) ->
- wxe_util:call(5350, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5350, <<Target:?GLenum,Pname:?GLenum>>).
-%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::wx:wx_mem()) -> ok
+%% @spec (Target::enum(),Reset::0|1,Format::enum(),Type::enum(),Values::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmax.xml">external</a> documentation.
+-spec getMinmax(enum(),0|1,enum(),enum(),mem()) -> ok.
getMinmax(Target,Reset,Format,Type,Values) ->
- wxe_util:send_bin(Values#wx_mem.bin),
- wxe_util:call(5351, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Values),
+ call(5351, <<Target:?GLenum,Reset:?GLboolean,0:24,Format:?GLenum,Type:?GLenum>>).
%% @spec (Target::enum(),Pname::enum()) -> {float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmaxParameter.xml">external</a> documentation.
+-spec getMinmaxParameterfv(enum(),enum()) -> {float()}.
getMinmaxParameterfv(Target,Pname) ->
- wxe_util:call(5352, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5352, <<Target:?GLenum,Pname:?GLenum>>).
%% @spec (Target::enum(),Pname::enum()) -> {integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMinmaxParameter.xml">external</a> documentation.
+-spec getMinmaxParameteriv(enum(),enum()) -> {integer()}.
getMinmaxParameteriv(Target,Pname) ->
- wxe_util:call(5353, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5353, <<Target:?GLenum,Pname:?GLenum>>).
%% @spec (Target::enum(),Width::integer(),Internalformat::enum(),Sink::0|1) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glHistogram.xml">external</a> documentation.
+-spec histogram(enum(),integer(),enum(),0|1) -> ok.
histogram(Target,Width,Internalformat,Sink) ->
- wxe_util:cast(5354, <<Target:?GLenum,Width:?GLsizei,Internalformat:?GLenum,Sink:?GLboolean>>).
+ cast(5354, <<Target:?GLenum,Width:?GLsizei,Internalformat:?GLenum,Sink:?GLboolean>>).
%% @spec (Target::enum(),Internalformat::enum(),Sink::0|1) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMinmax.xml">external</a> documentation.
+-spec minmax(enum(),enum(),0|1) -> ok.
minmax(Target,Internalformat,Sink) ->
- wxe_util:cast(5355, <<Target:?GLenum,Internalformat:?GLenum,Sink:?GLboolean>>).
+ cast(5355, <<Target:?GLenum,Internalformat:?GLenum,Sink:?GLboolean>>).
%% @spec (Target::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glResetHistogram.xml">external</a> documentation.
+-spec resetHistogram(enum()) -> ok.
resetHistogram(Target) ->
- wxe_util:cast(5356, <<Target:?GLenum>>).
+ cast(5356, <<Target:?GLenum>>).
%% @spec (Target::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glResetMinmax.xml">external</a> documentation.
+-spec resetMinmax(enum()) -> ok.
resetMinmax(Target) ->
- wxe_util:cast(5357, <<Target:?GLenum>>).
+ cast(5357, <<Target:?GLenum>>).
%% @spec (Texture::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml">external</a> documentation.
+-spec activeTexture(enum()) -> ok.
activeTexture(Texture) ->
- wxe_util:cast(5358, <<Texture:?GLenum>>).
+ cast(5358, <<Texture:?GLenum>>).
%% @spec (Value::clamp(),Invert::0|1) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSampleCoverage.xml">external</a> documentation.
+-spec sampleCoverage(clamp(),0|1) -> ok.
sampleCoverage(Value,Invert) ->
- wxe_util:cast(5359, <<Value:?GLclampf,Invert:?GLboolean>>).
+ cast(5359, <<Value:?GLclampf,Invert:?GLboolean>>).
-%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),ImageSize::integer(),Data::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Depth::integer(),Border::integer(),ImageSize::integer(),Data::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage3D.xml">external</a> documentation.
+-spec compressedTexImage3D(enum(),integer(),enum(),integer(),integer(),integer(),integer(),integer(),offset()|mem()) -> ok.
compressedTexImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,ImageSize,Data) when is_integer(Data) ->
- wxe_util:cast(5360, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>);
+ cast(5360, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>);
compressedTexImage3D(Target,Level,Internalformat,Width,Height,Depth,Border,ImageSize,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:cast(5361, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>).
+ send_bin(Data),
+ cast(5361, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>).
-%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Border::integer(),ImageSize::integer(),Data::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Height::integer(),Border::integer(),ImageSize::integer(),Data::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage2D.xml">external</a> documentation.
+-spec compressedTexImage2D(enum(),integer(),enum(),integer(),integer(),integer(),integer(),offset()|mem()) -> ok.
compressedTexImage2D(Target,Level,Internalformat,Width,Height,Border,ImageSize,Data) when is_integer(Data) ->
- wxe_util:cast(5362, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>);
+ cast(5362, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>);
compressedTexImage2D(Target,Level,Internalformat,Width,Height,Border,ImageSize,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:cast(5363, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>).
+ send_bin(Data),
+ cast(5363, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>).
-%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Border::integer(),ImageSize::integer(),Data::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Internalformat::enum(),Width::integer(),Border::integer(),ImageSize::integer(),Data::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexImage1D.xml">external</a> documentation.
+-spec compressedTexImage1D(enum(),integer(),enum(),integer(),integer(),integer(),offset()|mem()) -> ok.
compressedTexImage1D(Target,Level,Internalformat,Width,Border,ImageSize,Data) when is_integer(Data) ->
- wxe_util:cast(5364, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>);
+ cast(5364, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei,Data:?GLuint>>);
compressedTexImage1D(Target,Level,Internalformat,Width,Border,ImageSize,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:cast(5365, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>).
+ send_bin(Data),
+ cast(5365, <<Target:?GLenum,Level:?GLint,Internalformat:?GLenum,Width:?GLsizei,Border:?GLint,ImageSize:?GLsizei>>).
-%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),ImageSize::integer(),Data::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Zoffset::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),ImageSize::integer(),Data::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage3D.xml">external</a> documentation.
+-spec compressedTexSubImage3D(enum(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),enum(),integer(),offset()|mem()) -> ok.
compressedTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,ImageSize,Data) when is_integer(Data) ->
- wxe_util:cast(5366, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>);
+ cast(5366, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>);
compressedTexSubImage3D(Target,Level,Xoffset,Yoffset,Zoffset,Width,Height,Depth,Format,ImageSize,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:cast(5367, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>).
+ send_bin(Data),
+ cast(5367, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Zoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>).
-%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),ImageSize::integer(),Data::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Yoffset::integer(),Width::integer(),Height::integer(),Format::enum(),ImageSize::integer(),Data::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage2D.xml">external</a> documentation.
+-spec compressedTexSubImage2D(enum(),integer(),integer(),integer(),integer(),integer(),enum(),integer(),offset()|mem()) -> ok.
compressedTexSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,ImageSize,Data) when is_integer(Data) ->
- wxe_util:cast(5368, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>);
+ cast(5368, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>);
compressedTexSubImage2D(Target,Level,Xoffset,Yoffset,Width,Height,Format,ImageSize,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:cast(5369, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>).
+ send_bin(Data),
+ cast(5369, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Yoffset:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>).
-%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),ImageSize::integer(),Data::offset()|binary()) -> ok
+%% @spec (Target::enum(),Level::integer(),Xoffset::integer(),Width::integer(),Format::enum(),ImageSize::integer(),Data::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompressedTexSubImage1D.xml">external</a> documentation.
+-spec compressedTexSubImage1D(enum(),integer(),integer(),integer(),enum(),integer(),offset()|mem()) -> ok.
compressedTexSubImage1D(Target,Level,Xoffset,Width,Format,ImageSize,Data) when is_integer(Data) ->
- wxe_util:cast(5370, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>);
+ cast(5370, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei,Data:?GLuint>>);
compressedTexSubImage1D(Target,Level,Xoffset,Width,Format,ImageSize,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:cast(5371, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>).
+ send_bin(Data),
+ cast(5371, <<Target:?GLenum,Level:?GLint,Xoffset:?GLint,Width:?GLsizei,Format:?GLenum,ImageSize:?GLsizei>>).
-%% @spec (Target::enum(),Level::integer(),Img::wx:wx_mem()) -> ok
+%% @spec (Target::enum(),Level::integer(),Img::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetCompressedTexImage.xml">external</a> documentation.
+-spec getCompressedTexImage(enum(),integer(),mem()) -> ok.
getCompressedTexImage(Target,Level,Img) ->
- wxe_util:send_bin(Img#wx_mem.bin),
- wxe_util:call(5372, <<Target:?GLenum,Level:?GLint>>).
+ send_bin(Img),
+ call(5372, <<Target:?GLenum,Level:?GLint>>).
%% @spec (Texture::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClientActiveTexture.xml">external</a> documentation.
+-spec clientActiveTexture(enum()) -> ok.
clientActiveTexture(Texture) ->
- wxe_util:cast(5373, <<Texture:?GLenum>>).
+ cast(5373, <<Texture:?GLenum>>).
%% @spec (Target::enum(),S::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord1d(enum(),float()) -> ok.
multiTexCoord1d(Target,S) ->
- wxe_util:cast(5374, <<Target:?GLenum,0:32,S:?GLdouble>>).
+ cast(5374, <<Target:?GLenum,0:32,S:?GLdouble>>).
%% @spec (Target,{S}) -> ok
%% @equiv multiTexCoord1d(Target,S)
+-spec multiTexCoord1dv(enum(),{float()}) -> ok.
multiTexCoord1dv(Target,{S}) -> multiTexCoord1d(Target,S).
%% @spec (Target::enum(),S::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord1f(enum(),float()) -> ok.
multiTexCoord1f(Target,S) ->
- wxe_util:cast(5375, <<Target:?GLenum,S:?GLfloat>>).
+ cast(5375, <<Target:?GLenum,S:?GLfloat>>).
%% @spec (Target,{S}) -> ok
%% @equiv multiTexCoord1f(Target,S)
+-spec multiTexCoord1fv(enum(),{float()}) -> ok.
multiTexCoord1fv(Target,{S}) -> multiTexCoord1f(Target,S).
%% @spec (Target::enum(),S::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord1i(enum(),integer()) -> ok.
multiTexCoord1i(Target,S) ->
- wxe_util:cast(5376, <<Target:?GLenum,S:?GLint>>).
+ cast(5376, <<Target:?GLenum,S:?GLint>>).
%% @spec (Target,{S}) -> ok
%% @equiv multiTexCoord1i(Target,S)
+-spec multiTexCoord1iv(enum(),{integer()}) -> ok.
multiTexCoord1iv(Target,{S}) -> multiTexCoord1i(Target,S).
%% @spec (Target::enum(),S::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord1s(enum(),integer()) -> ok.
multiTexCoord1s(Target,S) ->
- wxe_util:cast(5377, <<Target:?GLenum,S:?GLshort>>).
+ cast(5377, <<Target:?GLenum,S:?GLshort>>).
%% @spec (Target,{S}) -> ok
%% @equiv multiTexCoord1s(Target,S)
+-spec multiTexCoord1sv(enum(),{integer()}) -> ok.
multiTexCoord1sv(Target,{S}) -> multiTexCoord1s(Target,S).
%% @spec (Target::enum(),S::float(),T::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord2d(enum(),float(),float()) -> ok.
multiTexCoord2d(Target,S,T) ->
- wxe_util:cast(5378, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble>>).
+ cast(5378, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble>>).
%% @spec (Target,{S,T}) -> ok
%% @equiv multiTexCoord2d(Target,S,T)
+-spec multiTexCoord2dv(enum(),{float(),float()}) -> ok.
multiTexCoord2dv(Target,{S,T}) -> multiTexCoord2d(Target,S,T).
%% @spec (Target::enum(),S::float(),T::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord2f(enum(),float(),float()) -> ok.
multiTexCoord2f(Target,S,T) ->
- wxe_util:cast(5379, <<Target:?GLenum,S:?GLfloat,T:?GLfloat>>).
+ cast(5379, <<Target:?GLenum,S:?GLfloat,T:?GLfloat>>).
%% @spec (Target,{S,T}) -> ok
%% @equiv multiTexCoord2f(Target,S,T)
+-spec multiTexCoord2fv(enum(),{float(),float()}) -> ok.
multiTexCoord2fv(Target,{S,T}) -> multiTexCoord2f(Target,S,T).
%% @spec (Target::enum(),S::integer(),T::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord2i(enum(),integer(),integer()) -> ok.
multiTexCoord2i(Target,S,T) ->
- wxe_util:cast(5380, <<Target:?GLenum,S:?GLint,T:?GLint>>).
+ cast(5380, <<Target:?GLenum,S:?GLint,T:?GLint>>).
%% @spec (Target,{S,T}) -> ok
%% @equiv multiTexCoord2i(Target,S,T)
+-spec multiTexCoord2iv(enum(),{integer(),integer()}) -> ok.
multiTexCoord2iv(Target,{S,T}) -> multiTexCoord2i(Target,S,T).
%% @spec (Target::enum(),S::integer(),T::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord2s(enum(),integer(),integer()) -> ok.
multiTexCoord2s(Target,S,T) ->
- wxe_util:cast(5381, <<Target:?GLenum,S:?GLshort,T:?GLshort>>).
+ cast(5381, <<Target:?GLenum,S:?GLshort,T:?GLshort>>).
%% @spec (Target,{S,T}) -> ok
%% @equiv multiTexCoord2s(Target,S,T)
+-spec multiTexCoord2sv(enum(),{integer(),integer()}) -> ok.
multiTexCoord2sv(Target,{S,T}) -> multiTexCoord2s(Target,S,T).
%% @spec (Target::enum(),S::float(),T::float(),R::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord3d(enum(),float(),float(),float()) -> ok.
multiTexCoord3d(Target,S,T,R) ->
- wxe_util:cast(5382, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble>>).
+ cast(5382, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble>>).
%% @spec (Target,{S,T,R}) -> ok
%% @equiv multiTexCoord3d(Target,S,T,R)
+-spec multiTexCoord3dv(enum(),{float(),float(),float()}) -> ok.
multiTexCoord3dv(Target,{S,T,R}) -> multiTexCoord3d(Target,S,T,R).
%% @spec (Target::enum(),S::float(),T::float(),R::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord3f(enum(),float(),float(),float()) -> ok.
multiTexCoord3f(Target,S,T,R) ->
- wxe_util:cast(5383, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat>>).
+ cast(5383, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat>>).
%% @spec (Target,{S,T,R}) -> ok
%% @equiv multiTexCoord3f(Target,S,T,R)
+-spec multiTexCoord3fv(enum(),{float(),float(),float()}) -> ok.
multiTexCoord3fv(Target,{S,T,R}) -> multiTexCoord3f(Target,S,T,R).
%% @spec (Target::enum(),S::integer(),T::integer(),R::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord3i(enum(),integer(),integer(),integer()) -> ok.
multiTexCoord3i(Target,S,T,R) ->
- wxe_util:cast(5384, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint>>).
+ cast(5384, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint>>).
%% @spec (Target,{S,T,R}) -> ok
%% @equiv multiTexCoord3i(Target,S,T,R)
+-spec multiTexCoord3iv(enum(),{integer(),integer(),integer()}) -> ok.
multiTexCoord3iv(Target,{S,T,R}) -> multiTexCoord3i(Target,S,T,R).
%% @spec (Target::enum(),S::integer(),T::integer(),R::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord3s(enum(),integer(),integer(),integer()) -> ok.
multiTexCoord3s(Target,S,T,R) ->
- wxe_util:cast(5385, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort>>).
+ cast(5385, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort>>).
%% @spec (Target,{S,T,R}) -> ok
%% @equiv multiTexCoord3s(Target,S,T,R)
+-spec multiTexCoord3sv(enum(),{integer(),integer(),integer()}) -> ok.
multiTexCoord3sv(Target,{S,T,R}) -> multiTexCoord3s(Target,S,T,R).
%% @spec (Target::enum(),S::float(),T::float(),R::float(),Q::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord4d(enum(),float(),float(),float(),float()) -> ok.
multiTexCoord4d(Target,S,T,R,Q) ->
- wxe_util:cast(5386, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>).
+ cast(5386, <<Target:?GLenum,0:32,S:?GLdouble,T:?GLdouble,R:?GLdouble,Q:?GLdouble>>).
%% @spec (Target,{S,T,R,Q}) -> ok
%% @equiv multiTexCoord4d(Target,S,T,R,Q)
+-spec multiTexCoord4dv(enum(),{float(),float(),float(),float()}) -> ok.
multiTexCoord4dv(Target,{S,T,R,Q}) -> multiTexCoord4d(Target,S,T,R,Q).
%% @spec (Target::enum(),S::float(),T::float(),R::float(),Q::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord4f(enum(),float(),float(),float(),float()) -> ok.
multiTexCoord4f(Target,S,T,R,Q) ->
- wxe_util:cast(5387, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>).
+ cast(5387, <<Target:?GLenum,S:?GLfloat,T:?GLfloat,R:?GLfloat,Q:?GLfloat>>).
%% @spec (Target,{S,T,R,Q}) -> ok
%% @equiv multiTexCoord4f(Target,S,T,R,Q)
+-spec multiTexCoord4fv(enum(),{float(),float(),float(),float()}) -> ok.
multiTexCoord4fv(Target,{S,T,R,Q}) -> multiTexCoord4f(Target,S,T,R,Q).
%% @spec (Target::enum(),S::integer(),T::integer(),R::integer(),Q::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord4i(enum(),integer(),integer(),integer(),integer()) -> ok.
multiTexCoord4i(Target,S,T,R,Q) ->
- wxe_util:cast(5388, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>).
+ cast(5388, <<Target:?GLenum,S:?GLint,T:?GLint,R:?GLint,Q:?GLint>>).
%% @spec (Target,{S,T,R,Q}) -> ok
%% @equiv multiTexCoord4i(Target,S,T,R,Q)
+-spec multiTexCoord4iv(enum(),{integer(),integer(),integer(),integer()}) -> ok.
multiTexCoord4iv(Target,{S,T,R,Q}) -> multiTexCoord4i(Target,S,T,R,Q).
%% @spec (Target::enum(),S::integer(),T::integer(),R::integer(),Q::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiTexCoord.xml">external</a> documentation.
+-spec multiTexCoord4s(enum(),integer(),integer(),integer(),integer()) -> ok.
multiTexCoord4s(Target,S,T,R,Q) ->
- wxe_util:cast(5389, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>).
+ cast(5389, <<Target:?GLenum,S:?GLshort,T:?GLshort,R:?GLshort,Q:?GLshort>>).
%% @spec (Target,{S,T,R,Q}) -> ok
%% @equiv multiTexCoord4s(Target,S,T,R,Q)
+-spec multiTexCoord4sv(enum(),{integer(),integer(),integer(),integer()}) -> ok.
multiTexCoord4sv(Target,{S,T,R,Q}) -> multiTexCoord4s(Target,S,T,R,Q).
-%% @spec (M::{float()}) -> ok
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrix.xml">external</a> documentation.
+-spec loadTransposeMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
loadTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
+ cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
loadTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
+ cast(5390, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
-%% @spec (M::{float()}) -> ok
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrix.xml">external</a> documentation.
+-spec loadTransposeMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
loadTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
+ cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
loadTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
+ cast(5391, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
-%% @spec (M::{float()}) -> ok
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrix.xml">external</a> documentation.
+-spec multTransposeMatrixf({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
multTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
+ cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
multTransposeMatrixf({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
+ cast(5392, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
-%% @spec (M::{float()}) -> ok
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrix.xml">external</a> documentation.
+-spec multTransposeMatrixd({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
multTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
+ cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
multTransposeMatrixd({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
+ cast(5393, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
%% @spec (SfactorRGB::enum(),DfactorRGB::enum(),SfactorAlpha::enum(),DfactorAlpha::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml">external</a> documentation.
+-spec blendFuncSeparate(enum(),enum(),enum(),enum()) -> ok.
blendFuncSeparate(SfactorRGB,DfactorRGB,SfactorAlpha,DfactorAlpha) ->
- wxe_util:cast(5394, <<SfactorRGB:?GLenum,DfactorRGB:?GLenum,SfactorAlpha:?GLenum,DfactorAlpha:?GLenum>>).
+ cast(5394, <<SfactorRGB:?GLenum,DfactorRGB:?GLenum,SfactorAlpha:?GLenum,DfactorAlpha:?GLenum>>).
%% @spec (Mode::enum(),First::[integer()],Count::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultiDrawArrays.xml">external</a> documentation.
+-spec multiDrawArrays(enum(),[integer()],[integer()]) -> ok.
multiDrawArrays(Mode,First,Count) ->
- wxe_util:cast(5395, <<Mode:?GLenum,(length(First)):?GLuint,
+ cast(5395, <<Mode:?GLenum,(length(First)):?GLuint,
(<< <<C:?GLint>> || C <- First>>)/binary,0:(((length(First)) rem 2)*32),(length(Count)):?GLuint,
(<< <<C:?GLsizei>> || C <- Count>>)/binary,0:(((1+length(Count)) rem 2)*32)>>).
%% @spec (Pname::enum(),Param::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation.
+-spec pointParameterf(enum(),float()) -> ok.
pointParameterf(Pname,Param) ->
- wxe_util:cast(5396, <<Pname:?GLenum,Param:?GLfloat>>).
+ cast(5396, <<Pname:?GLenum,Param:?GLfloat>>).
%% @spec (Pname::enum(),Params::{float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation.
+-spec pointParameterfv(enum(),{float()}) -> ok.
pointParameterfv(Pname,Params) ->
- wxe_util:cast(5397, <<Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5397, <<Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLfloat>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>).
%% @spec (Pname::enum(),Param::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation.
+-spec pointParameteri(enum(),integer()) -> ok.
pointParameteri(Pname,Param) ->
- wxe_util:cast(5398, <<Pname:?GLenum,Param:?GLint>>).
+ cast(5398, <<Pname:?GLenum,Param:?GLint>>).
%% @spec (Pname::enum(),Params::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPointParameter.xml">external</a> documentation.
+-spec pointParameteriv(enum(),{integer()}) -> ok.
pointParameteriv(Pname,Params) ->
- wxe_util:cast(5399, <<Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5399, <<Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((0+size(Params)) rem 2)*32)>>).
%% @spec (Coord::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml">external</a> documentation.
+-spec fogCoordf(float()) -> ok.
fogCoordf(Coord) ->
- wxe_util:cast(5400, <<Coord:?GLfloat>>).
+ cast(5400, <<Coord:?GLfloat>>).
%% @spec ({Coord}) -> ok
%% @equiv fogCoordf(Coord)
+-spec fogCoordfv({float()}) -> ok.
fogCoordfv({Coord}) -> fogCoordf(Coord).
%% @spec (Coord::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFogCoord.xml">external</a> documentation.
+-spec fogCoordd(float()) -> ok.
fogCoordd(Coord) ->
- wxe_util:cast(5401, <<Coord:?GLdouble>>).
+ cast(5401, <<Coord:?GLdouble>>).
%% @spec ({Coord}) -> ok
%% @equiv fogCoordd(Coord)
+-spec fogCoorddv({float()}) -> ok.
fogCoorddv({Coord}) -> fogCoordd(Coord).
-%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok
+%% @spec (Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFogCoordPointer.xml">external</a> documentation.
+-spec fogCoordPointer(enum(),integer(),offset()|mem()) -> ok.
fogCoordPointer(Type,Stride,Pointer) when is_integer(Pointer) ->
- wxe_util:cast(5402, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
+ cast(5402, <<Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
fogCoordPointer(Type,Stride,Pointer) ->
- wxe_util:send_bin(Pointer),
- wxe_util:cast(5403, <<Type:?GLenum,Stride:?GLsizei>>).
+ send_bin(Pointer),
+ cast(5403, <<Type:?GLenum,Stride:?GLsizei>>).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation.
+-spec secondaryColor3b(integer(),integer(),integer()) -> ok.
secondaryColor3b(Red,Green,Blue) ->
- wxe_util:cast(5404, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>).
+ cast(5404, <<Red:?GLbyte,Green:?GLbyte,Blue:?GLbyte>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv secondaryColor3b(Red,Green,Blue)
+-spec secondaryColor3bv({integer(),integer(),integer()}) -> ok.
secondaryColor3bv({Red,Green,Blue}) -> secondaryColor3b(Red,Green,Blue).
%% @spec (Red::float(),Green::float(),Blue::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation.
+-spec secondaryColor3d(float(),float(),float()) -> ok.
secondaryColor3d(Red,Green,Blue) ->
- wxe_util:cast(5405, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>).
+ cast(5405, <<Red:?GLdouble,Green:?GLdouble,Blue:?GLdouble>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv secondaryColor3d(Red,Green,Blue)
+-spec secondaryColor3dv({float(),float(),float()}) -> ok.
secondaryColor3dv({Red,Green,Blue}) -> secondaryColor3d(Red,Green,Blue).
%% @spec (Red::float(),Green::float(),Blue::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation.
+-spec secondaryColor3f(float(),float(),float()) -> ok.
secondaryColor3f(Red,Green,Blue) ->
- wxe_util:cast(5406, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>).
+ cast(5406, <<Red:?GLfloat,Green:?GLfloat,Blue:?GLfloat>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv secondaryColor3f(Red,Green,Blue)
+-spec secondaryColor3fv({float(),float(),float()}) -> ok.
secondaryColor3fv({Red,Green,Blue}) -> secondaryColor3f(Red,Green,Blue).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation.
+-spec secondaryColor3i(integer(),integer(),integer()) -> ok.
secondaryColor3i(Red,Green,Blue) ->
- wxe_util:cast(5407, <<Red:?GLint,Green:?GLint,Blue:?GLint>>).
+ cast(5407, <<Red:?GLint,Green:?GLint,Blue:?GLint>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv secondaryColor3i(Red,Green,Blue)
+-spec secondaryColor3iv({integer(),integer(),integer()}) -> ok.
secondaryColor3iv({Red,Green,Blue}) -> secondaryColor3i(Red,Green,Blue).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation.
+-spec secondaryColor3s(integer(),integer(),integer()) -> ok.
secondaryColor3s(Red,Green,Blue) ->
- wxe_util:cast(5408, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>).
+ cast(5408, <<Red:?GLshort,Green:?GLshort,Blue:?GLshort>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv secondaryColor3s(Red,Green,Blue)
+-spec secondaryColor3sv({integer(),integer(),integer()}) -> ok.
secondaryColor3sv({Red,Green,Blue}) -> secondaryColor3s(Red,Green,Blue).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation.
+-spec secondaryColor3ub(integer(),integer(),integer()) -> ok.
secondaryColor3ub(Red,Green,Blue) ->
- wxe_util:cast(5409, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>).
+ cast(5409, <<Red:?GLubyte,Green:?GLubyte,Blue:?GLubyte>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv secondaryColor3ub(Red,Green,Blue)
+-spec secondaryColor3ubv({integer(),integer(),integer()}) -> ok.
secondaryColor3ubv({Red,Green,Blue}) -> secondaryColor3ub(Red,Green,Blue).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation.
+-spec secondaryColor3ui(integer(),integer(),integer()) -> ok.
secondaryColor3ui(Red,Green,Blue) ->
- wxe_util:cast(5410, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>).
+ cast(5410, <<Red:?GLuint,Green:?GLuint,Blue:?GLuint>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv secondaryColor3ui(Red,Green,Blue)
+-spec secondaryColor3uiv({integer(),integer(),integer()}) -> ok.
secondaryColor3uiv({Red,Green,Blue}) -> secondaryColor3ui(Red,Green,Blue).
%% @spec (Red::integer(),Green::integer(),Blue::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColor.xml">external</a> documentation.
+-spec secondaryColor3us(integer(),integer(),integer()) -> ok.
secondaryColor3us(Red,Green,Blue) ->
- wxe_util:cast(5411, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>).
+ cast(5411, <<Red:?GLushort,Green:?GLushort,Blue:?GLushort>>).
%% @spec ({Red,Green,Blue}) -> ok
%% @equiv secondaryColor3us(Red,Green,Blue)
+-spec secondaryColor3usv({integer(),integer(),integer()}) -> ok.
secondaryColor3usv({Red,Green,Blue}) -> secondaryColor3us(Red,Green,Blue).
-%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok
+%% @spec (Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSecondaryColorPointer.xml">external</a> documentation.
+-spec secondaryColorPointer(integer(),enum(),integer(),offset()|mem()) -> ok.
secondaryColorPointer(Size,Type,Stride,Pointer) when is_integer(Pointer) ->
- wxe_util:cast(5412, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
+ cast(5412, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
secondaryColorPointer(Size,Type,Stride,Pointer) ->
- wxe_util:send_bin(Pointer),
- wxe_util:cast(5413, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>).
+ send_bin(Pointer),
+ cast(5413, <<Size:?GLint,Type:?GLenum,Stride:?GLsizei>>).
%% @spec (X::float(),Y::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation.
+-spec windowPos2d(float(),float()) -> ok.
windowPos2d(X,Y) ->
- wxe_util:cast(5414, <<X:?GLdouble,Y:?GLdouble>>).
+ cast(5414, <<X:?GLdouble,Y:?GLdouble>>).
%% @spec ({X,Y}) -> ok
%% @equiv windowPos2d(X,Y)
+-spec windowPos2dv({float(),float()}) -> ok.
windowPos2dv({X,Y}) -> windowPos2d(X,Y).
%% @spec (X::float(),Y::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation.
+-spec windowPos2f(float(),float()) -> ok.
windowPos2f(X,Y) ->
- wxe_util:cast(5415, <<X:?GLfloat,Y:?GLfloat>>).
+ cast(5415, <<X:?GLfloat,Y:?GLfloat>>).
%% @spec ({X,Y}) -> ok
%% @equiv windowPos2f(X,Y)
+-spec windowPos2fv({float(),float()}) -> ok.
windowPos2fv({X,Y}) -> windowPos2f(X,Y).
%% @spec (X::integer(),Y::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation.
+-spec windowPos2i(integer(),integer()) -> ok.
windowPos2i(X,Y) ->
- wxe_util:cast(5416, <<X:?GLint,Y:?GLint>>).
+ cast(5416, <<X:?GLint,Y:?GLint>>).
%% @spec ({X,Y}) -> ok
%% @equiv windowPos2i(X,Y)
+-spec windowPos2iv({integer(),integer()}) -> ok.
windowPos2iv({X,Y}) -> windowPos2i(X,Y).
%% @spec (X::integer(),Y::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation.
+-spec windowPos2s(integer(),integer()) -> ok.
windowPos2s(X,Y) ->
- wxe_util:cast(5417, <<X:?GLshort,Y:?GLshort>>).
+ cast(5417, <<X:?GLshort,Y:?GLshort>>).
%% @spec ({X,Y}) -> ok
%% @equiv windowPos2s(X,Y)
+-spec windowPos2sv({integer(),integer()}) -> ok.
windowPos2sv({X,Y}) -> windowPos2s(X,Y).
%% @spec (X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation.
+-spec windowPos3d(float(),float(),float()) -> ok.
windowPos3d(X,Y,Z) ->
- wxe_util:cast(5418, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
+ cast(5418, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv windowPos3d(X,Y,Z)
+-spec windowPos3dv({float(),float(),float()}) -> ok.
windowPos3dv({X,Y,Z}) -> windowPos3d(X,Y,Z).
%% @spec (X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation.
+-spec windowPos3f(float(),float(),float()) -> ok.
windowPos3f(X,Y,Z) ->
- wxe_util:cast(5419, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
+ cast(5419, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv windowPos3f(X,Y,Z)
+-spec windowPos3fv({float(),float(),float()}) -> ok.
windowPos3fv({X,Y,Z}) -> windowPos3f(X,Y,Z).
%% @spec (X::integer(),Y::integer(),Z::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation.
+-spec windowPos3i(integer(),integer(),integer()) -> ok.
windowPos3i(X,Y,Z) ->
- wxe_util:cast(5420, <<X:?GLint,Y:?GLint,Z:?GLint>>).
+ cast(5420, <<X:?GLint,Y:?GLint,Z:?GLint>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv windowPos3i(X,Y,Z)
+-spec windowPos3iv({integer(),integer(),integer()}) -> ok.
windowPos3iv({X,Y,Z}) -> windowPos3i(X,Y,Z).
%% @spec (X::integer(),Y::integer(),Z::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos.xml">external</a> documentation.
+-spec windowPos3s(integer(),integer(),integer()) -> ok.
windowPos3s(X,Y,Z) ->
- wxe_util:cast(5421, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>).
+ cast(5421, <<X:?GLshort,Y:?GLshort,Z:?GLshort>>).
%% @spec ({X,Y,Z}) -> ok
%% @equiv windowPos3s(X,Y,Z)
+-spec windowPos3sv({integer(),integer(),integer()}) -> ok.
windowPos3sv({X,Y,Z}) -> windowPos3s(X,Y,Z).
%% @spec (N::integer()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenQueries.xml">external</a> documentation.
+-spec genQueries(integer()) -> [integer()].
genQueries(N) ->
- wxe_util:call(5422, <<N:?GLsizei>>).
+ call(5422, <<N:?GLsizei>>).
%% @spec (Ids::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteQueries.xml">external</a> documentation.
+-spec deleteQueries([integer()]) -> ok.
deleteQueries(Ids) ->
- wxe_util:cast(5423, <<(length(Ids)):?GLuint,
+ cast(5423, <<(length(Ids)):?GLuint,
(<< <<C:?GLuint>> || C <- Ids>>)/binary,0:(((1+length(Ids)) rem 2)*32)>>).
%% @spec (Id::integer()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsQuery.xml">external</a> documentation.
+-spec isQuery(integer()) -> 0|1.
isQuery(Id) ->
- wxe_util:call(5424, <<Id:?GLuint>>).
+ call(5424, <<Id:?GLuint>>).
%% @spec (Target::enum(),Id::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBeginQuery.xml">external</a> documentation.
+-spec beginQuery(enum(),integer()) -> ok.
beginQuery(Target,Id) ->
- wxe_util:cast(5425, <<Target:?GLenum,Id:?GLuint>>).
+ cast(5425, <<Target:?GLenum,Id:?GLuint>>).
%% @spec (Target::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndQuery.xml">external</a> documentation.
+-spec endQuery(enum()) -> ok.
endQuery(Target) ->
- wxe_util:cast(5426, <<Target:?GLenum>>).
+ cast(5426, <<Target:?GLenum>>).
%% @spec (Target::enum(),Pname::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQuery.xml">external</a> documentation.
+-spec getQueryiv(enum(),enum()) -> integer().
getQueryiv(Target,Pname) ->
- wxe_util:call(5427, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5427, <<Target:?GLenum,Pname:?GLenum>>).
%% @spec (Id::integer(),Pname::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObject.xml">external</a> documentation.
+-spec getQueryObjectiv(integer(),enum()) -> integer().
getQueryObjectiv(Id,Pname) ->
- wxe_util:call(5428, <<Id:?GLuint,Pname:?GLenum>>).
+ call(5428, <<Id:?GLuint,Pname:?GLenum>>).
%% @spec (Id::integer(),Pname::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObject.xml">external</a> documentation.
+-spec getQueryObjectuiv(integer(),enum()) -> integer().
getQueryObjectuiv(Id,Pname) ->
- wxe_util:call(5429, <<Id:?GLuint,Pname:?GLenum>>).
+ call(5429, <<Id:?GLuint,Pname:?GLenum>>).
%% @spec (Target::enum(),Buffer::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindBuffer.xml">external</a> documentation.
+-spec bindBuffer(enum(),integer()) -> ok.
bindBuffer(Target,Buffer) ->
- wxe_util:cast(5430, <<Target:?GLenum,Buffer:?GLuint>>).
+ cast(5430, <<Target:?GLenum,Buffer:?GLuint>>).
%% @spec (Buffers::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteBuffers.xml">external</a> documentation.
+-spec deleteBuffers([integer()]) -> ok.
deleteBuffers(Buffers) ->
- wxe_util:cast(5431, <<(length(Buffers)):?GLuint,
+ cast(5431, <<(length(Buffers)):?GLuint,
(<< <<C:?GLuint>> || C <- Buffers>>)/binary,0:(((1+length(Buffers)) rem 2)*32)>>).
%% @spec (N::integer()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenBuffers.xml">external</a> documentation.
+-spec genBuffers(integer()) -> [integer()].
genBuffers(N) ->
- wxe_util:call(5432, <<N:?GLsizei>>).
+ call(5432, <<N:?GLsizei>>).
%% @spec (Buffer::integer()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsBuffer.xml">external</a> documentation.
+-spec isBuffer(integer()) -> 0|1.
isBuffer(Buffer) ->
- wxe_util:call(5433, <<Buffer:?GLuint>>).
+ call(5433, <<Buffer:?GLuint>>).
-%% @spec (Target::enum(),Size::integer(),Data::offset()|binary(),Usage::enum()) -> ok
+%% @spec (Target::enum(),Size::integer(),Data::offset()|mem(),Usage::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBufferData.xml">external</a> documentation.
+-spec bufferData(enum(),integer(),offset()|mem(),enum()) -> ok.
bufferData(Target,Size,Data,Usage) when is_integer(Data) ->
- wxe_util:cast(5434, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Data:?GLuint,Usage:?GLenum>>);
+ cast(5434, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Data:?GLuint,Usage:?GLenum>>);
bufferData(Target,Size,Data,Usage) ->
- wxe_util:send_bin(Data),
- wxe_util:cast(5435, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Usage:?GLenum>>).
+ send_bin(Data),
+ cast(5435, <<Target:?GLenum,0:32,Size:?GLsizeiptr,Usage:?GLenum>>).
-%% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::offset()|binary()) -> ok
+%% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBufferSubData.xml">external</a> documentation.
+-spec bufferSubData(enum(),integer(),integer(),offset()|mem()) -> ok.
bufferSubData(Target,Offset,Size,Data) when is_integer(Data) ->
- wxe_util:cast(5436, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr,Data:?GLuint>>);
+ cast(5436, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr,Data:?GLuint>>);
bufferSubData(Target,Offset,Size,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:cast(5437, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>).
+ send_bin(Data),
+ cast(5437, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>).
-%% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::wx:wx_mem()) -> ok
+%% @spec (Target::enum(),Offset::integer(),Size::integer(),Data::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferSubData.xml">external</a> documentation.
+-spec getBufferSubData(enum(),integer(),integer(),mem()) -> ok.
getBufferSubData(Target,Offset,Size,Data) ->
- wxe_util:send_bin(Data#wx_mem.bin),
- wxe_util:call(5438, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>).
+ send_bin(Data),
+ call(5438, <<Target:?GLenum,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>).
%% @spec (Target::enum(),Pname::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferParameteriv.xml">external</a> documentation.
+-spec getBufferParameteriv(enum(),enum()) -> integer().
getBufferParameteriv(Target,Pname) ->
- wxe_util:call(5439, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5439, <<Target:?GLenum,Pname:?GLenum>>).
%% @spec (ModeRGB::enum(),ModeAlpha::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml">external</a> documentation.
+-spec blendEquationSeparate(enum(),enum()) -> ok.
blendEquationSeparate(ModeRGB,ModeAlpha) ->
- wxe_util:cast(5440, <<ModeRGB:?GLenum,ModeAlpha:?GLenum>>).
+ cast(5440, <<ModeRGB:?GLenum,ModeAlpha:?GLenum>>).
%% @spec (Bufs::[enum()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawBuffers.xml">external</a> documentation.
+-spec drawBuffers([enum()]) -> ok.
drawBuffers(Bufs) ->
- wxe_util:cast(5441, <<(length(Bufs)):?GLuint,
+ cast(5441, <<(length(Bufs)):?GLuint,
(<< <<C:?GLenum>> || C <- Bufs>>)/binary,0:(((1+length(Bufs)) rem 2)*32)>>).
%% @spec (Face::enum(),Sfail::enum(),Dpfail::enum(),Dppass::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilOpSeparate.xml">external</a> documentation.
+-spec stencilOpSeparate(enum(),enum(),enum(),enum()) -> ok.
stencilOpSeparate(Face,Sfail,Dpfail,Dppass) ->
- wxe_util:cast(5442, <<Face:?GLenum,Sfail:?GLenum,Dpfail:?GLenum,Dppass:?GLenum>>).
+ cast(5442, <<Face:?GLenum,Sfail:?GLenum,Dpfail:?GLenum,Dppass:?GLenum>>).
-%% @spec (Frontfunc::enum(),Backfunc::enum(),Ref::integer(),Mask::integer()) -> ok
+%% @spec (Face::enum(),Func::enum(),Ref::integer(),Mask::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilFuncSeparate.xml">external</a> documentation.
-stencilFuncSeparate(Frontfunc,Backfunc,Ref,Mask) ->
- wxe_util:cast(5443, <<Frontfunc:?GLenum,Backfunc:?GLenum,Ref:?GLint,Mask:?GLuint>>).
+-spec stencilFuncSeparate(enum(),enum(),integer(),integer()) -> ok.
+stencilFuncSeparate(Face,Func,Ref,Mask) ->
+ cast(5443, <<Face:?GLenum,Func:?GLenum,Ref:?GLint,Mask:?GLuint>>).
%% @spec (Face::enum(),Mask::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilMaskSeparate.xml">external</a> documentation.
+-spec stencilMaskSeparate(enum(),integer()) -> ok.
stencilMaskSeparate(Face,Mask) ->
- wxe_util:cast(5444, <<Face:?GLenum,Mask:?GLuint>>).
+ cast(5444, <<Face:?GLenum,Mask:?GLuint>>).
%% @spec (Program::integer(),Shader::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAttachShader.xml">external</a> documentation.
+-spec attachShader(integer(),integer()) -> ok.
attachShader(Program,Shader) ->
- wxe_util:cast(5445, <<Program:?GLuint,Shader:?GLuint>>).
+ cast(5445, <<Program:?GLuint,Shader:?GLuint>>).
%% @spec (Program::integer(),Index::integer(),Name::string()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindAttribLocation.xml">external</a> documentation.
+-spec bindAttribLocation(integer(),integer(),string()) -> ok.
bindAttribLocation(Program,Index,Name) ->
- wxe_util:cast(5446, <<Program:?GLuint,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
+ cast(5446, <<Program:?GLuint,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
%% @spec (Shader::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompileShader.xml">external</a> documentation.
+-spec compileShader(integer()) -> ok.
compileShader(Shader) ->
- wxe_util:cast(5447, <<Shader:?GLuint>>).
+ cast(5447, <<Shader:?GLuint>>).
%% @spec () -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateProgram.xml">external</a> documentation.
+-spec createProgram() -> integer().
createProgram() ->
- wxe_util:call(5448, <<>>).
+ call(5448, <<>>).
%% @spec (Type::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateShader.xml">external</a> documentation.
+-spec createShader(enum()) -> integer().
createShader(Type) ->
- wxe_util:call(5449, <<Type:?GLenum>>).
+ call(5449, <<Type:?GLenum>>).
%% @spec (Program::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteProgram.xml">external</a> documentation.
+-spec deleteProgram(integer()) -> ok.
deleteProgram(Program) ->
- wxe_util:cast(5450, <<Program:?GLuint>>).
+ cast(5450, <<Program:?GLuint>>).
%% @spec (Shader::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteShader.xml">external</a> documentation.
+-spec deleteShader(integer()) -> ok.
deleteShader(Shader) ->
- wxe_util:cast(5451, <<Shader:?GLuint>>).
+ cast(5451, <<Shader:?GLuint>>).
%% @spec (Program::integer(),Shader::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDetachShader.xml">external</a> documentation.
+-spec detachShader(integer(),integer()) -> ok.
detachShader(Program,Shader) ->
- wxe_util:cast(5452, <<Program:?GLuint,Shader:?GLuint>>).
+ cast(5452, <<Program:?GLuint,Shader:?GLuint>>).
%% @spec (Index::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisableVertexAttribArray.xml">external</a> documentation.
+-spec disableVertexAttribArray(integer()) -> ok.
disableVertexAttribArray(Index) ->
- wxe_util:cast(5453, <<Index:?GLuint>>).
+ cast(5453, <<Index:?GLuint>>).
%% @spec (Index::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnableVertexAttribArray.xml">external</a> documentation.
+-spec enableVertexAttribArray(integer()) -> ok.
enableVertexAttribArray(Index) ->
- wxe_util:cast(5454, <<Index:?GLuint>>).
+ cast(5454, <<Index:?GLuint>>).
%% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveAttrib.xml">external</a> documentation.
+-spec getActiveAttrib(integer(),integer(),integer()) -> {integer(),enum(),string()}.
getActiveAttrib(Program,Index,BufSize) ->
- wxe_util:call(5455, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>).
+ call(5455, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>).
%% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniform.xml">external</a> documentation.
+-spec getActiveUniform(integer(),integer(),integer()) -> {integer(),enum(),string()}.
getActiveUniform(Program,Index,BufSize) ->
- wxe_util:call(5456, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>).
+ call(5456, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>).
%% @spec (Program::integer(),MaxCount::integer()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttachedShaders.xml">external</a> documentation.
+-spec getAttachedShaders(integer(),integer()) -> [integer()].
getAttachedShaders(Program,MaxCount) ->
- wxe_util:call(5457, <<Program:?GLuint,MaxCount:?GLsizei>>).
+ call(5457, <<Program:?GLuint,MaxCount:?GLsizei>>).
%% @spec (Program::integer(),Name::string()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttribLocation.xml">external</a> documentation.
+-spec getAttribLocation(integer(),string()) -> integer().
getAttribLocation(Program,Name) ->
- wxe_util:call(5458, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>).
+ call(5458, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>).
%% @spec (Program::integer(),Pname::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgram.xml">external</a> documentation.
+-spec getProgramiv(integer(),enum()) -> integer().
getProgramiv(Program,Pname) ->
- wxe_util:call(5459, <<Program:?GLuint,Pname:?GLenum>>).
+ call(5459, <<Program:?GLuint,Pname:?GLenum>>).
%% @spec (Program::integer(),BufSize::integer()) -> string()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramInfoLog.xml">external</a> documentation.
+-spec getProgramInfoLog(integer(),integer()) -> string().
getProgramInfoLog(Program,BufSize) ->
- wxe_util:call(5460, <<Program:?GLuint,BufSize:?GLsizei>>).
+ call(5460, <<Program:?GLuint,BufSize:?GLsizei>>).
%% @spec (Shader::integer(),Pname::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShader.xml">external</a> documentation.
+-spec getShaderiv(integer(),enum()) -> integer().
getShaderiv(Shader,Pname) ->
- wxe_util:call(5461, <<Shader:?GLuint,Pname:?GLenum>>).
+ call(5461, <<Shader:?GLuint,Pname:?GLenum>>).
%% @spec (Shader::integer(),BufSize::integer()) -> string()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderInfoLog.xml">external</a> documentation.
+-spec getShaderInfoLog(integer(),integer()) -> string().
getShaderInfoLog(Shader,BufSize) ->
- wxe_util:call(5462, <<Shader:?GLuint,BufSize:?GLsizei>>).
+ call(5462, <<Shader:?GLuint,BufSize:?GLsizei>>).
%% @spec (Shader::integer(),BufSize::integer()) -> string()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderSource.xml">external</a> documentation.
+-spec getShaderSource(integer(),integer()) -> string().
getShaderSource(Shader,BufSize) ->
- wxe_util:call(5463, <<Shader:?GLuint,BufSize:?GLsizei>>).
+ call(5463, <<Shader:?GLuint,BufSize:?GLsizei>>).
%% @spec (Program::integer(),Name::string()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformLocation.xml">external</a> documentation.
+-spec getUniformLocation(integer(),string()) -> integer().
getUniformLocation(Program,Name) ->
- wxe_util:call(5464, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>).
+ call(5464, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>).
-%% @spec (Program::integer(),Location::integer()) -> {float()}
+%% @spec (Program::integer(),Location::integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml">external</a> documentation.
+-spec getUniformfv(integer(),integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}.
getUniformfv(Program,Location) ->
- wxe_util:call(5465, <<Program:?GLuint,Location:?GLint>>).
+ call(5465, <<Program:?GLuint,Location:?GLint>>).
-%% @spec (Program::integer(),Location::integer()) -> {integer()}
+%% @spec (Program::integer(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml">external</a> documentation.
+-spec getUniformiv(integer(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}.
getUniformiv(Program,Location) ->
- wxe_util:call(5466, <<Program:?GLuint,Location:?GLint>>).
+ call(5466, <<Program:?GLuint,Location:?GLint>>).
-%% @spec (Index::integer(),Pname::enum()) -> {float()}
+%% @spec (Index::integer(),Pname::enum()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml">external</a> documentation.
+-spec getVertexAttribdv(integer(),enum()) -> {float(),float(),float(),float()}.
getVertexAttribdv(Index,Pname) ->
- wxe_util:call(5467, <<Index:?GLuint,Pname:?GLenum>>).
+ call(5467, <<Index:?GLuint,Pname:?GLenum>>).
-%% @spec (Index::integer(),Pname::enum()) -> {float()}
+%% @spec (Index::integer(),Pname::enum()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml">external</a> documentation.
+-spec getVertexAttribfv(integer(),enum()) -> {float(),float(),float(),float()}.
getVertexAttribfv(Index,Pname) ->
- wxe_util:call(5468, <<Index:?GLuint,Pname:?GLenum>>).
+ call(5468, <<Index:?GLuint,Pname:?GLenum>>).
-%% @spec (Index::integer(),Pname::enum()) -> {integer()}
+%% @spec (Index::integer(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttrib.xml">external</a> documentation.
+-spec getVertexAttribiv(integer(),enum()) -> {integer(),integer(),integer(),integer()}.
getVertexAttribiv(Index,Pname) ->
- wxe_util:call(5469, <<Index:?GLuint,Pname:?GLenum>>).
+ call(5469, <<Index:?GLuint,Pname:?GLenum>>).
%% @spec (Program::integer()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsProgram.xml">external</a> documentation.
+-spec isProgram(integer()) -> 0|1.
isProgram(Program) ->
- wxe_util:call(5470, <<Program:?GLuint>>).
+ call(5470, <<Program:?GLuint>>).
%% @spec (Shader::integer()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsShader.xml">external</a> documentation.
+-spec isShader(integer()) -> 0|1.
isShader(Shader) ->
- wxe_util:call(5471, <<Shader:?GLuint>>).
+ call(5471, <<Shader:?GLuint>>).
%% @spec (Program::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLinkProgram.xml">external</a> documentation.
+-spec linkProgram(integer()) -> ok.
linkProgram(Program) ->
- wxe_util:cast(5472, <<Program:?GLuint>>).
+ cast(5472, <<Program:?GLuint>>).
%% @spec (Shader::integer(),String::[string()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glShaderSource.xml">external</a> documentation.
+-spec shaderSource(integer(),[string()]) -> ok.
shaderSource(Shader,String) ->
StringTemp = list_to_binary([[Str|[0]] || Str <- String ]),
- wxe_util:cast(5473, <<Shader:?GLuint,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+0) rem 8)) rem 8)>>).
+ cast(5473, <<Shader:?GLuint,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+0) rem 8)) rem 8)>>).
%% @spec (Program::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUseProgram.xml">external</a> documentation.
+-spec useProgram(integer()) -> ok.
useProgram(Program) ->
- wxe_util:cast(5474, <<Program:?GLuint>>).
+ cast(5474, <<Program:?GLuint>>).
%% @spec (Location::integer(),V0::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform1f(integer(),float()) -> ok.
uniform1f(Location,V0) ->
- wxe_util:cast(5475, <<Location:?GLint,V0:?GLfloat>>).
+ cast(5475, <<Location:?GLint,V0:?GLfloat>>).
%% @spec (Location::integer(),V0::float(),V1::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform2f(integer(),float(),float()) -> ok.
uniform2f(Location,V0,V1) ->
- wxe_util:cast(5476, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat>>).
+ cast(5476, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat>>).
%% @spec (Location::integer(),V0::float(),V1::float(),V2::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform3f(integer(),float(),float(),float()) -> ok.
uniform3f(Location,V0,V1,V2) ->
- wxe_util:cast(5477, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat>>).
+ cast(5477, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat>>).
%% @spec (Location::integer(),V0::float(),V1::float(),V2::float(),V3::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform4f(integer(),float(),float(),float(),float()) -> ok.
uniform4f(Location,V0,V1,V2,V3) ->
- wxe_util:cast(5478, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>>).
+ cast(5478, <<Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>>).
%% @spec (Location::integer(),V0::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform1i(integer(),integer()) -> ok.
uniform1i(Location,V0) ->
- wxe_util:cast(5479, <<Location:?GLint,V0:?GLint>>).
+ cast(5479, <<Location:?GLint,V0:?GLint>>).
%% @spec (Location::integer(),V0::integer(),V1::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform2i(integer(),integer(),integer()) -> ok.
uniform2i(Location,V0,V1) ->
- wxe_util:cast(5480, <<Location:?GLint,V0:?GLint,V1:?GLint>>).
+ cast(5480, <<Location:?GLint,V0:?GLint,V1:?GLint>>).
%% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform3i(integer(),integer(),integer(),integer()) -> ok.
uniform3i(Location,V0,V1,V2) ->
- wxe_util:cast(5481, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint>>).
+ cast(5481, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint>>).
%% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform4i(integer(),integer(),integer(),integer(),integer()) -> ok.
uniform4i(Location,V0,V1,V2,V3) ->
- wxe_util:cast(5482, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint,V3:?GLint>>).
+ cast(5482, <<Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint,V3:?GLint>>).
%% @spec (Location::integer(),Value::[float()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform1fv(integer(),[float()]) -> ok.
uniform1fv(Location,Value) ->
- wxe_util:cast(5483, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5483, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<C:?GLfloat>> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>).
-%% @spec (Location::integer(),Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Value::[{float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform2fv(integer(),[{float(),float()}]) -> ok.
uniform2fv(Location,Value) ->
- wxe_util:cast(5484, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5484, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat>> || {V1,V2} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Value::[{float(),float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform3fv(integer(),[{float(),float(),float()}]) -> ok.
uniform3fv(Location,Value) ->
- wxe_util:cast(5485, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5485, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>> || {V1,V2,V3} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform4fv(integer(),[{float(),float(),float(),float()}]) -> ok.
uniform4fv(Location,Value) ->
- wxe_util:cast(5486, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5486, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
%% @spec (Location::integer(),Value::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform1iv(integer(),[integer()]) -> ok.
uniform1iv(Location,Value) ->
- wxe_util:cast(5487, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5487, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<C:?GLint>> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>).
-%% @spec (Location::integer(),Value::[{integer()}]) -> ok
+%% @spec (Location::integer(),Value::[{integer(),integer()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform2iv(integer(),[{integer(),integer()}]) -> ok.
uniform2iv(Location,Value) ->
- wxe_util:cast(5488, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5488, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<V1:?GLint,V2:?GLint>> || {V1,V2} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Value::[{integer()}]) -> ok
+%% @spec (Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform3iv(integer(),[{integer(),integer(),integer()}]) -> ok.
uniform3iv(Location,Value) ->
- wxe_util:cast(5489, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5489, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<V1:?GLint,V2:?GLint,V3:?GLint>> || {V1,V2,V3} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Value::[{integer()}]) -> ok
+%% @spec (Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform4iv(integer(),[{integer(),integer(),integer(),integer()}]) -> ok.
uniform4iv(Location,Value) ->
- wxe_util:cast(5490, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5490, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation.
+-spec uniformMatrix2fv(integer(),0|1,[{float(),float(),float(),float()}]) -> ok.
uniformMatrix2fv(Location,Transpose,Value) ->
- wxe_util:cast(5491, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ cast(5491, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation.
+-spec uniformMatrix3fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
uniformMatrix3fv(Location,Transpose,Value) ->
- wxe_util:cast(5492, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ cast(5492, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation.
+-spec uniformMatrix4fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
uniformMatrix4fv(Location,Transpose,Value) ->
- wxe_util:cast(5493, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ cast(5493, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat,V13:?GLfloat,V14:?GLfloat,V15:?GLfloat,V16:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>).
%% @spec (Program::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glValidateProgram.xml">external</a> documentation.
+-spec validateProgram(integer()) -> ok.
validateProgram(Program) ->
- wxe_util:cast(5494, <<Program:?GLuint>>).
+ cast(5494, <<Program:?GLuint>>).
%% @spec (Index::integer(),X::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib1d(integer(),float()) -> ok.
vertexAttrib1d(Index,X) ->
- wxe_util:cast(5495, <<Index:?GLuint,0:32,X:?GLdouble>>).
+ cast(5495, <<Index:?GLuint,0:32,X:?GLdouble>>).
%% @spec (Index,{X}) -> ok
%% @equiv vertexAttrib1d(Index,X)
+-spec vertexAttrib1dv(integer(),{float()}) -> ok.
vertexAttrib1dv(Index,{X}) -> vertexAttrib1d(Index,X).
%% @spec (Index::integer(),X::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib1f(integer(),float()) -> ok.
vertexAttrib1f(Index,X) ->
- wxe_util:cast(5496, <<Index:?GLuint,X:?GLfloat>>).
+ cast(5496, <<Index:?GLuint,X:?GLfloat>>).
%% @spec (Index,{X}) -> ok
%% @equiv vertexAttrib1f(Index,X)
+-spec vertexAttrib1fv(integer(),{float()}) -> ok.
vertexAttrib1fv(Index,{X}) -> vertexAttrib1f(Index,X).
%% @spec (Index::integer(),X::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib1s(integer(),integer()) -> ok.
vertexAttrib1s(Index,X) ->
- wxe_util:cast(5497, <<Index:?GLuint,X:?GLshort>>).
+ cast(5497, <<Index:?GLuint,X:?GLshort>>).
%% @spec (Index,{X}) -> ok
%% @equiv vertexAttrib1s(Index,X)
+-spec vertexAttrib1sv(integer(),{integer()}) -> ok.
vertexAttrib1sv(Index,{X}) -> vertexAttrib1s(Index,X).
%% @spec (Index::integer(),X::float(),Y::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib2d(integer(),float(),float()) -> ok.
vertexAttrib2d(Index,X,Y) ->
- wxe_util:cast(5498, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble>>).
+ cast(5498, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble>>).
%% @spec (Index,{X,Y}) -> ok
%% @equiv vertexAttrib2d(Index,X,Y)
+-spec vertexAttrib2dv(integer(),{float(),float()}) -> ok.
vertexAttrib2dv(Index,{X,Y}) -> vertexAttrib2d(Index,X,Y).
%% @spec (Index::integer(),X::float(),Y::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib2f(integer(),float(),float()) -> ok.
vertexAttrib2f(Index,X,Y) ->
- wxe_util:cast(5499, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat>>).
+ cast(5499, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat>>).
%% @spec (Index,{X,Y}) -> ok
%% @equiv vertexAttrib2f(Index,X,Y)
+-spec vertexAttrib2fv(integer(),{float(),float()}) -> ok.
vertexAttrib2fv(Index,{X,Y}) -> vertexAttrib2f(Index,X,Y).
%% @spec (Index::integer(),X::integer(),Y::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib2s(integer(),integer(),integer()) -> ok.
vertexAttrib2s(Index,X,Y) ->
- wxe_util:cast(5500, <<Index:?GLuint,X:?GLshort,Y:?GLshort>>).
+ cast(5500, <<Index:?GLuint,X:?GLshort,Y:?GLshort>>).
%% @spec (Index,{X,Y}) -> ok
%% @equiv vertexAttrib2s(Index,X,Y)
+-spec vertexAttrib2sv(integer(),{integer(),integer()}) -> ok.
vertexAttrib2sv(Index,{X,Y}) -> vertexAttrib2s(Index,X,Y).
%% @spec (Index::integer(),X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib3d(integer(),float(),float(),float()) -> ok.
vertexAttrib3d(Index,X,Y,Z) ->
- wxe_util:cast(5501, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
+ cast(5501, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
%% @spec (Index,{X,Y,Z}) -> ok
%% @equiv vertexAttrib3d(Index,X,Y,Z)
+-spec vertexAttrib3dv(integer(),{float(),float(),float()}) -> ok.
vertexAttrib3dv(Index,{X,Y,Z}) -> vertexAttrib3d(Index,X,Y,Z).
%% @spec (Index::integer(),X::float(),Y::float(),Z::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib3f(integer(),float(),float(),float()) -> ok.
vertexAttrib3f(Index,X,Y,Z) ->
- wxe_util:cast(5502, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
+ cast(5502, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat>>).
%% @spec (Index,{X,Y,Z}) -> ok
%% @equiv vertexAttrib3f(Index,X,Y,Z)
+-spec vertexAttrib3fv(integer(),{float(),float(),float()}) -> ok.
vertexAttrib3fv(Index,{X,Y,Z}) -> vertexAttrib3f(Index,X,Y,Z).
%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib3s(integer(),integer(),integer(),integer()) -> ok.
vertexAttrib3s(Index,X,Y,Z) ->
- wxe_util:cast(5503, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort>>).
+ cast(5503, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort>>).
%% @spec (Index,{X,Y,Z}) -> ok
%% @equiv vertexAttrib3s(Index,X,Y,Z)
+-spec vertexAttrib3sv(integer(),{integer(),integer(),integer()}) -> ok.
vertexAttrib3sv(Index,{X,Y,Z}) -> vertexAttrib3s(Index,X,Y,Z).
-%% @spec (Index::integer(),V::{integer()}) -> ok
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4Nbv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4Nbv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5504, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>).
+ cast(5504, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>).
-%% @spec (Index::integer(),V::{integer()}) -> ok
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4Niv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4Niv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5505, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
+ cast(5505, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
-%% @spec (Index::integer(),V::{integer()}) -> ok
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4Nsv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4Nsv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5506, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>).
+ cast(5506, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>).
%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4Nub(integer(),integer(),integer(),integer(),integer()) -> ok.
vertexAttrib4Nub(Index,X,Y,Z,W) ->
- wxe_util:cast(5507, <<Index:?GLuint,X:?GLubyte,Y:?GLubyte,Z:?GLubyte,W:?GLubyte>>).
+ cast(5507, <<Index:?GLuint,X:?GLubyte,Y:?GLubyte,Z:?GLubyte,W:?GLubyte>>).
%% @spec (Index,{X,Y,Z,W}) -> ok
%% @equiv vertexAttrib4Nub(Index,X,Y,Z,W)
+-spec vertexAttrib4Nubv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4Nubv(Index,{X,Y,Z,W}) -> vertexAttrib4Nub(Index,X,Y,Z,W).
-%% @spec (Index::integer(),V::{integer()}) -> ok
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4Nuiv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4Nuiv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5508, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>).
+ cast(5508, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>).
-%% @spec (Index::integer(),V::{integer()}) -> ok
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4Nusv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4Nusv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5509, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>).
+ cast(5509, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>).
-%% @spec (Index::integer(),V::{integer()}) -> ok
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4bv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4bv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5510, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>).
+ cast(5510, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>).
%% @spec (Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4d(integer(),float(),float(),float(),float()) -> ok.
vertexAttrib4d(Index,X,Y,Z,W) ->
- wxe_util:cast(5511, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
+ cast(5511, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
%% @spec (Index,{X,Y,Z,W}) -> ok
%% @equiv vertexAttrib4d(Index,X,Y,Z,W)
+-spec vertexAttrib4dv(integer(),{float(),float(),float(),float()}) -> ok.
vertexAttrib4dv(Index,{X,Y,Z,W}) -> vertexAttrib4d(Index,X,Y,Z,W).
%% @spec (Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4f(integer(),float(),float(),float(),float()) -> ok.
vertexAttrib4f(Index,X,Y,Z,W) ->
- wxe_util:cast(5512, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
+ cast(5512, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
%% @spec (Index,{X,Y,Z,W}) -> ok
%% @equiv vertexAttrib4f(Index,X,Y,Z,W)
+-spec vertexAttrib4fv(integer(),{float(),float(),float(),float()}) -> ok.
vertexAttrib4fv(Index,{X,Y,Z,W}) -> vertexAttrib4f(Index,X,Y,Z,W).
-%% @spec (Index::integer(),V::{integer()}) -> ok
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4iv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4iv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5513, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
+ cast(5513, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4s(integer(),integer(),integer(),integer(),integer()) -> ok.
vertexAttrib4s(Index,X,Y,Z,W) ->
- wxe_util:cast(5514, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>).
+ cast(5514, <<Index:?GLuint,X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>).
%% @spec (Index,{X,Y,Z,W}) -> ok
%% @equiv vertexAttrib4s(Index,X,Y,Z,W)
+-spec vertexAttrib4sv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4sv(Index,{X,Y,Z,W}) -> vertexAttrib4s(Index,X,Y,Z,W).
-%% @spec (Index::integer(),V::{integer()}) -> ok
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4ubv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4ubv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5515, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>).
+ cast(5515, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>).
-%% @spec (Index::integer(),V::{integer()}) -> ok
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4uiv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4uiv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5516, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>).
+ cast(5516, <<Index:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>>).
-%% @spec (Index::integer(),V::{integer()}) -> ok
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttrib.xml">external</a> documentation.
+-spec vertexAttrib4usv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
vertexAttrib4usv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5517, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>).
+ cast(5517, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>).
-%% @spec (Index::integer(),Size::integer(),Type::enum(),Normalized::0|1,Stride::integer(),Pointer::offset()|binary()) -> ok
+%% @spec (Index::integer(),Size::integer(),Type::enum(),Normalized::0|1,Stride::integer(),Pointer::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribPointer.xml">external</a> documentation.
+-spec vertexAttribPointer(integer(),integer(),enum(),0|1,integer(),offset()|mem()) -> ok.
vertexAttribPointer(Index,Size,Type,Normalized,Stride,Pointer) when is_integer(Pointer) ->
- wxe_util:cast(5518, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei,Pointer:?GLuint>>);
+ cast(5518, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei,Pointer:?GLuint>>);
vertexAttribPointer(Index,Size,Type,Normalized,Stride,Pointer) ->
- wxe_util:send_bin(Pointer),
- wxe_util:cast(5519, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei>>).
+ send_bin(Pointer),
+ cast(5519, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Normalized:?GLboolean,0:24,Stride:?GLsizei>>).
-%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml">external</a> documentation.
+-spec uniformMatrix2x3fv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok.
uniformMatrix2x3fv(Location,Transpose,Value) ->
- wxe_util:cast(5520, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ cast(5520, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml">external</a> documentation.
+-spec uniformMatrix3x2fv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok.
uniformMatrix3x2fv(Location,Transpose,Value) ->
- wxe_util:cast(5521, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ cast(5521, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml">external</a> documentation.
+-spec uniformMatrix2x4fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
uniformMatrix2x4fv(Location,Transpose,Value) ->
- wxe_util:cast(5522, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ cast(5522, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml">external</a> documentation.
+-spec uniformMatrix4x2fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
uniformMatrix4x2fv(Location,Transpose,Value) ->
- wxe_util:cast(5523, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ cast(5523, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml">external</a> documentation.
+-spec uniformMatrix3x4fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
uniformMatrix3x4fv(Location,Transpose,Value) ->
- wxe_util:cast(5524, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ cast(5524, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Transpose::0|1,Value::[{float()}]) -> ok
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml">external</a> documentation.
+-spec uniformMatrix4x3fv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
uniformMatrix4x3fv(Location,Transpose,Value) ->
- wxe_util:cast(5525, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ cast(5525, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
(<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>).
%% @spec (Index::integer(),R::0|1,G::0|1,B::0|1,A::0|1) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glColorMaski.xml">external</a> documentation.
+-spec colorMaski(integer(),0|1,0|1,0|1,0|1) -> ok.
colorMaski(Index,R,G,B,A) ->
- wxe_util:cast(5526, <<Index:?GLuint,R:?GLboolean,G:?GLboolean,B:?GLboolean,A:?GLboolean>>).
+ cast(5526, <<Index:?GLuint,R:?GLboolean,G:?GLboolean,B:?GLboolean,A:?GLboolean>>).
%% @spec (Target::enum(),Index::integer()) -> [0|1]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBooleani_v.xml">external</a> documentation.
+-spec getBooleani_v(enum(),integer()) -> [0|1].
getBooleani_v(Target,Index) ->
- wxe_util:call(5527, <<Target:?GLenum,Index:?GLuint>>).
+ call(5527, <<Target:?GLenum,Index:?GLuint>>).
%% @spec (Target::enum(),Index::integer()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetIntegeri_v.xml">external</a> documentation.
+-spec getIntegeri_v(enum(),integer()) -> [integer()].
getIntegeri_v(Target,Index) ->
- wxe_util:call(5528, <<Target:?GLenum,Index:?GLuint>>).
+ call(5528, <<Target:?GLenum,Index:?GLuint>>).
%% @spec (Target::enum(),Index::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEnable.xml">external</a> documentation.
+-spec enablei(enum(),integer()) -> ok.
enablei(Target,Index) ->
- wxe_util:cast(5529, <<Target:?GLenum,Index:?GLuint>>).
+ cast(5529, <<Target:?GLenum,Index:?GLuint>>).
%% @spec (Target::enum(),Index::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDisable.xml">external</a> documentation.
+-spec disablei(enum(),integer()) -> ok.
disablei(Target,Index) ->
- wxe_util:cast(5530, <<Target:?GLenum,Index:?GLuint>>).
+ cast(5530, <<Target:?GLenum,Index:?GLuint>>).
%% @spec (Target::enum(),Index::integer()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsEnabledi.xml">external</a> documentation.
+-spec isEnabledi(enum(),integer()) -> 0|1.
isEnabledi(Target,Index) ->
- wxe_util:call(5531, <<Target:?GLenum,Index:?GLuint>>).
+ call(5531, <<Target:?GLenum,Index:?GLuint>>).
%% @spec (PrimitiveMode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBeginTransformFeedback.xml">external</a> documentation.
+-spec beginTransformFeedback(enum()) -> ok.
beginTransformFeedback(PrimitiveMode) ->
- wxe_util:cast(5532, <<PrimitiveMode:?GLenum>>).
+ cast(5532, <<PrimitiveMode:?GLenum>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndTransformFeedback.xml">external</a> documentation.
+-spec endTransformFeedback() -> ok.
endTransformFeedback() ->
- wxe_util:cast(5533, <<>>).
+ cast(5533, <<>>).
%% @spec (Target::enum(),Index::integer(),Buffer::integer(),Offset::integer(),Size::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindBufferRange.xml">external</a> documentation.
+-spec bindBufferRange(enum(),integer(),integer(),integer(),integer()) -> ok.
bindBufferRange(Target,Index,Buffer,Offset,Size) ->
- wxe_util:cast(5534, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>).
+ cast(5534, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint,0:32,Offset:?GLintptr,Size:?GLsizeiptr>>).
%% @spec (Target::enum(),Index::integer(),Buffer::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindBufferBase.xml">external</a> documentation.
+-spec bindBufferBase(enum(),integer(),integer()) -> ok.
bindBufferBase(Target,Index,Buffer) ->
- wxe_util:cast(5535, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint>>).
+ cast(5535, <<Target:?GLenum,Index:?GLuint,Buffer:?GLuint>>).
%% @spec (Program::integer(),Varyings::[string()],BufferMode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTransformFeedbackVaryings.xml">external</a> documentation.
+-spec transformFeedbackVaryings(integer(),[string()],enum()) -> ok.
transformFeedbackVaryings(Program,Varyings,BufferMode) ->
VaryingsTemp = list_to_binary([[Str|[0]] || Str <- Varyings ]),
- wxe_util:cast(5536, <<Program:?GLuint,(length(Varyings)):?GLuint,(size(VaryingsTemp)):?GLuint,(VaryingsTemp)/binary,0:((8-((size(VaryingsTemp)+0) rem 8)) rem 8),BufferMode:?GLenum>>).
+ cast(5536, <<Program:?GLuint,(length(Varyings)):?GLuint,(size(VaryingsTemp)):?GLuint,(VaryingsTemp)/binary,0:((8-((size(VaryingsTemp)+0) rem 8)) rem 8),BufferMode:?GLenum>>).
%% @spec (Program::integer(),Index::integer(),BufSize::integer()) -> {Size::integer(),Type::enum(),Name::string()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTransformFeedbackVarying.xml">external</a> documentation.
+-spec getTransformFeedbackVarying(integer(),integer(),integer()) -> {integer(),enum(),string()}.
getTransformFeedbackVarying(Program,Index,BufSize) ->
- wxe_util:call(5537, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>).
+ call(5537, <<Program:?GLuint,Index:?GLuint,BufSize:?GLsizei>>).
%% @spec (Target::enum(),Clamp::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClampColor.xml">external</a> documentation.
+-spec clampColor(enum(),enum()) -> ok.
clampColor(Target,Clamp) ->
- wxe_util:cast(5538, <<Target:?GLenum,Clamp:?GLenum>>).
+ cast(5538, <<Target:?GLenum,Clamp:?GLenum>>).
%% @spec (Id::integer(),Mode::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBeginConditionalRender.xml">external</a> documentation.
+-spec beginConditionalRender(integer(),enum()) -> ok.
beginConditionalRender(Id,Mode) ->
- wxe_util:cast(5539, <<Id:?GLuint,Mode:?GLenum>>).
+ cast(5539, <<Id:?GLuint,Mode:?GLenum>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndConditionalRender.xml">external</a> documentation.
+-spec endConditionalRender() -> ok.
endConditionalRender() ->
- wxe_util:cast(5540, <<>>).
+ cast(5540, <<>>).
-%% @spec (Index::integer(),Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|binary()) -> ok
+%% @spec (Index::integer(),Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribIPointer.xml">external</a> documentation.
+-spec vertexAttribIPointer(integer(),integer(),enum(),integer(),offset()|mem()) -> ok.
vertexAttribIPointer(Index,Size,Type,Stride,Pointer) when is_integer(Pointer) ->
- wxe_util:cast(5541, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
+ cast(5541, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
vertexAttribIPointer(Index,Size,Type,Stride,Pointer) ->
- wxe_util:send_bin(Pointer),
- wxe_util:cast(5542, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei>>).
+ send_bin(Pointer),
+ cast(5542, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei>>).
-%% @spec (Index::integer(),Pname::enum()) -> {integer()}
+%% @spec (Index::integer(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttribI.xml">external</a> documentation.
+-spec getVertexAttribIiv(integer(),enum()) -> {integer(),integer(),integer(),integer()}.
getVertexAttribIiv(Index,Pname) ->
- wxe_util:call(5543, <<Index:?GLuint,Pname:?GLenum>>).
+ call(5543, <<Index:?GLuint,Pname:?GLenum>>).
-%% @spec (Index::integer(),Pname::enum()) -> {integer()}
+%% @spec (Index::integer(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttribI.xml">external</a> documentation.
+-spec getVertexAttribIuiv(integer(),enum()) -> {integer(),integer(),integer(),integer()}.
getVertexAttribIuiv(Index,Pname) ->
- wxe_util:call(5544, <<Index:?GLuint,Pname:?GLenum>>).
+ call(5544, <<Index:?GLuint,Pname:?GLenum>>).
+
+%% @spec (Index::integer(),X::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI1i(integer(),integer()) -> ok.
+vertexAttribI1i(Index,X) ->
+ cast(5545, <<Index:?GLuint,X:?GLint>>).
+
+%% @spec (Index::integer(),X::integer(),Y::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI2i(integer(),integer(),integer()) -> ok.
+vertexAttribI2i(Index,X,Y) ->
+ cast(5546, <<Index:?GLuint,X:?GLint,Y:?GLint>>).
+
+%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI3i(integer(),integer(),integer(),integer()) -> ok.
+vertexAttribI3i(Index,X,Y,Z) ->
+ cast(5547, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint>>).
+
+%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI4i(integer(),integer(),integer(),integer(),integer()) -> ok.
+vertexAttribI4i(Index,X,Y,Z,W) ->
+ cast(5548, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>).
+
+%% @spec (Index::integer(),X::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI1ui(integer(),integer()) -> ok.
+vertexAttribI1ui(Index,X) ->
+ cast(5549, <<Index:?GLuint,X:?GLuint>>).
+
+%% @spec (Index::integer(),X::integer(),Y::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI2ui(integer(),integer(),integer()) -> ok.
+vertexAttribI2ui(Index,X,Y) ->
+ cast(5550, <<Index:?GLuint,X:?GLuint,Y:?GLuint>>).
+
+%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI3ui(integer(),integer(),integer(),integer()) -> ok.
+vertexAttribI3ui(Index,X,Y,Z) ->
+ cast(5551, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint>>).
+
+%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI4ui(integer(),integer(),integer(),integer(),integer()) -> ok.
+vertexAttribI4ui(Index,X,Y,Z,W) ->
+ cast(5552, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint,W:?GLuint>>).
+
+%% @spec (Index,{X}) -> ok
+%% @equiv vertexAttribI1i(Index,X)
+-spec vertexAttribI1iv(integer(),{integer()}) -> ok.
+vertexAttribI1iv(Index,{X}) -> vertexAttribI1i(Index,X).
+
+%% @spec (Index,{X,Y}) -> ok
+%% @equiv vertexAttribI2i(Index,X,Y)
+-spec vertexAttribI2iv(integer(),{integer(),integer()}) -> ok.
+vertexAttribI2iv(Index,{X,Y}) -> vertexAttribI2i(Index,X,Y).
+
+%% @spec (Index,{X,Y,Z}) -> ok
+%% @equiv vertexAttribI3i(Index,X,Y,Z)
+-spec vertexAttribI3iv(integer(),{integer(),integer(),integer()}) -> ok.
+vertexAttribI3iv(Index,{X,Y,Z}) -> vertexAttribI3i(Index,X,Y,Z).
+
+%% @spec (Index,{X,Y,Z,W}) -> ok
+%% @equiv vertexAttribI4i(Index,X,Y,Z,W)
+-spec vertexAttribI4iv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
+vertexAttribI4iv(Index,{X,Y,Z,W}) -> vertexAttribI4i(Index,X,Y,Z,W).
+
+%% @spec (Index,{X}) -> ok
+%% @equiv vertexAttribI1ui(Index,X)
+-spec vertexAttribI1uiv(integer(),{integer()}) -> ok.
+vertexAttribI1uiv(Index,{X}) -> vertexAttribI1ui(Index,X).
+
+%% @spec (Index,{X,Y}) -> ok
+%% @equiv vertexAttribI2ui(Index,X,Y)
+-spec vertexAttribI2uiv(integer(),{integer(),integer()}) -> ok.
+vertexAttribI2uiv(Index,{X,Y}) -> vertexAttribI2ui(Index,X,Y).
+
+%% @spec (Index,{X,Y,Z}) -> ok
+%% @equiv vertexAttribI3ui(Index,X,Y,Z)
+-spec vertexAttribI3uiv(integer(),{integer(),integer(),integer()}) -> ok.
+vertexAttribI3uiv(Index,{X,Y,Z}) -> vertexAttribI3ui(Index,X,Y,Z).
+
+%% @spec (Index,{X,Y,Z,W}) -> ok
+%% @equiv vertexAttribI4ui(Index,X,Y,Z,W)
+-spec vertexAttribI4uiv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
+vertexAttribI4uiv(Index,{X,Y,Z,W}) -> vertexAttribI4ui(Index,X,Y,Z,W).
+
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI4bv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
+vertexAttribI4bv(Index,{V1,V2,V3,V4}) ->
+ cast(5553, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>).
+
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI4sv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
+vertexAttribI4sv(Index,{V1,V2,V3,V4}) ->
+ cast(5554, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>).
+
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI4ubv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
+vertexAttribI4ubv(Index,{V1,V2,V3,V4}) ->
+ cast(5555, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>).
+
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
+-spec vertexAttribI4usv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
+vertexAttribI4usv(Index,{V1,V2,V3,V4}) ->
+ cast(5556, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>).
-%% @spec (Program::integer(),Location::integer()) -> {integer()}
+%% @spec (Program::integer(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml">external</a> documentation.
+-spec getUniformuiv(integer(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}.
getUniformuiv(Program,Location) ->
- wxe_util:call(5545, <<Program:?GLuint,Location:?GLint>>).
+ call(5557, <<Program:?GLuint,Location:?GLint>>).
%% @spec (Program::integer(),Color::integer(),Name::string()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindFragDataLocation.xml">external</a> documentation.
+-spec bindFragDataLocation(integer(),integer(),string()) -> ok.
bindFragDataLocation(Program,Color,Name) ->
- wxe_util:cast(5546, <<Program:?GLuint,Color:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
+ cast(5558, <<Program:?GLuint,Color:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
%% @spec (Program::integer(),Name::string()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFragDataLocation.xml">external</a> documentation.
+-spec getFragDataLocation(integer(),string()) -> integer().
getFragDataLocation(Program,Name) ->
- wxe_util:call(5547, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>).
+ call(5559, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>).
%% @spec (Location::integer(),V0::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform1ui(integer(),integer()) -> ok.
uniform1ui(Location,V0) ->
- wxe_util:cast(5548, <<Location:?GLint,V0:?GLuint>>).
+ cast(5560, <<Location:?GLint,V0:?GLuint>>).
%% @spec (Location::integer(),V0::integer(),V1::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform2ui(integer(),integer(),integer()) -> ok.
uniform2ui(Location,V0,V1) ->
- wxe_util:cast(5549, <<Location:?GLint,V0:?GLuint,V1:?GLuint>>).
+ cast(5561, <<Location:?GLint,V0:?GLuint,V1:?GLuint>>).
%% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform3ui(integer(),integer(),integer(),integer()) -> ok.
uniform3ui(Location,V0,V1,V2) ->
- wxe_util:cast(5550, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint>>).
+ cast(5562, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint>>).
%% @spec (Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform4ui(integer(),integer(),integer(),integer(),integer()) -> ok.
uniform4ui(Location,V0,V1,V2,V3) ->
- wxe_util:cast(5551, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint>>).
+ cast(5563, <<Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint>>).
%% @spec (Location::integer(),Value::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform1uiv(integer(),[integer()]) -> ok.
uniform1uiv(Location,Value) ->
- wxe_util:cast(5552, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5564, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<C:?GLuint>> || C <- Value>>)/binary,0:(((length(Value)) rem 2)*32)>>).
-%% @spec (Location::integer(),Value::[{integer()}]) -> ok
+%% @spec (Location::integer(),Value::[{integer(),integer()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform2uiv(integer(),[{integer(),integer()}]) -> ok.
uniform2uiv(Location,Value) ->
- wxe_util:cast(5553, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5565, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<V1:?GLuint,V2:?GLuint>> || {V1,V2} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Value::[{integer()}]) -> ok
+%% @spec (Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform3uiv(integer(),[{integer(),integer(),integer()}]) -> ok.
uniform3uiv(Location,Value) ->
- wxe_util:cast(5554, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5566, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<V1:?GLuint,V2:?GLuint,V3:?GLuint>> || {V1,V2,V3} <- Value>>)/binary>>).
-%% @spec (Location::integer(),Value::[{integer()}]) -> ok
+%% @spec (Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform4uiv(integer(),[{integer(),integer(),integer(),integer()}]) -> ok.
uniform4uiv(Location,Value) ->
- wxe_util:cast(5555, <<Location:?GLint,(length(Value)):?GLuint,
+ cast(5567, <<Location:?GLint,(length(Value)):?GLuint,
(<< <<V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
%% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameterI.xml">external</a> documentation.
+-spec texParameterIiv(enum(),enum(),{integer()}) -> ok.
texParameterIiv(Target,Pname,Params) ->
- wxe_util:cast(5556, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5568, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
%% @spec (Target::enum(),Pname::enum(),Params::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexParameterI.xml">external</a> documentation.
+-spec texParameterIuiv(enum(),enum(),{integer()}) -> ok.
texParameterIuiv(Target,Pname,Params) ->
- wxe_util:cast(5557, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
+ cast(5569, <<Target:?GLenum,Pname:?GLenum,(size(Params)):?GLuint,
(<< <<C:?GLuint>> ||C <- tuple_to_list(Params)>>)/binary,0:(((1+size(Params)) rem 2)*32)>>).
-%% @spec (Target::enum(),Pname::enum()) -> {integer()}
+%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameterI.xml">external</a> documentation.
+-spec getTexParameterIiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}.
getTexParameterIiv(Target,Pname) ->
- wxe_util:call(5558, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5570, <<Target:?GLenum,Pname:?GLenum>>).
-%% @spec (Target::enum(),Pname::enum()) -> {integer()}
+%% @spec (Target::enum(),Pname::enum()) -> {integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetTexParameterI.xml">external</a> documentation.
+-spec getTexParameterIuiv(enum(),enum()) -> {integer(),integer(),integer(),integer()}.
getTexParameterIuiv(Target,Pname) ->
- wxe_util:call(5559, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5571, <<Target:?GLenum,Pname:?GLenum>>).
%% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml">external</a> documentation.
+-spec clearBufferiv(enum(),integer(),{integer()}) -> ok.
clearBufferiv(Buffer,Drawbuffer,Value) ->
- wxe_util:cast(5560, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint,
+ cast(5572, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint,
(<< <<C:?GLint>> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>).
%% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml">external</a> documentation.
+-spec clearBufferuiv(enum(),integer(),{integer()}) -> ok.
clearBufferuiv(Buffer,Drawbuffer,Value) ->
- wxe_util:cast(5561, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint,
+ cast(5573, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint,
(<< <<C:?GLuint>> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>).
%% @spec (Buffer::enum(),Drawbuffer::integer(),Value::{float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBuffer.xml">external</a> documentation.
+-spec clearBufferfv(enum(),integer(),{float()}) -> ok.
clearBufferfv(Buffer,Drawbuffer,Value) ->
- wxe_util:cast(5562, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint,
+ cast(5574, <<Buffer:?GLenum,Drawbuffer:?GLint,(size(Value)):?GLuint,
(<< <<C:?GLfloat>> ||C <- tuple_to_list(Value)>>)/binary,0:(((1+size(Value)) rem 2)*32)>>).
%% @spec (Buffer::enum(),Drawbuffer::integer(),Depth::float(),Stencil::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearBufferfi.xml">external</a> documentation.
+-spec clearBufferfi(enum(),integer(),float(),integer()) -> ok.
clearBufferfi(Buffer,Drawbuffer,Depth,Stencil) ->
- wxe_util:cast(5563, <<Buffer:?GLenum,Drawbuffer:?GLint,Depth:?GLfloat,Stencil:?GLint>>).
+ cast(5575, <<Buffer:?GLenum,Drawbuffer:?GLint,Depth:?GLfloat,Stencil:?GLint>>).
%% @spec (Name::enum(),Index::integer()) -> string()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetString.xml">external</a> documentation.
+-spec getStringi(enum(),integer()) -> string().
getStringi(Name,Index) ->
- wxe_util:call(5564, <<Name:?GLenum,Index:?GLuint>>).
-
-%% @spec (Index::integer(),X::integer()) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI1i(Index,X) ->
- wxe_util:cast(5565, <<Index:?GLuint,X:?GLint>>).
-
-%% @spec (Index::integer(),X::integer(),Y::integer()) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI2i(Index,X,Y) ->
- wxe_util:cast(5566, <<Index:?GLuint,X:?GLint,Y:?GLint>>).
-
-%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI3i(Index,X,Y,Z) ->
- wxe_util:cast(5567, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint>>).
-
-%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI4i(Index,X,Y,Z,W) ->
- wxe_util:cast(5568, <<Index:?GLuint,X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>).
-
-%% @spec (Index::integer(),X::integer()) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI1ui(Index,X) ->
- wxe_util:cast(5569, <<Index:?GLuint,X:?GLuint>>).
-
-%% @spec (Index::integer(),X::integer(),Y::integer()) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI2ui(Index,X,Y) ->
- wxe_util:cast(5570, <<Index:?GLuint,X:?GLuint,Y:?GLuint>>).
-
-%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer()) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI3ui(Index,X,Y,Z) ->
- wxe_util:cast(5571, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint>>).
-
-%% @spec (Index::integer(),X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI4ui(Index,X,Y,Z,W) ->
- wxe_util:cast(5572, <<Index:?GLuint,X:?GLuint,Y:?GLuint,Z:?GLuint,W:?GLuint>>).
-
-%% @spec (Index,{X}) -> ok
-%% @equiv vertexAttribI1i(Index,X)
-vertexAttribI1iv(Index,{X}) -> vertexAttribI1i(Index,X).
-
-%% @spec (Index,{X,Y}) -> ok
-%% @equiv vertexAttribI2i(Index,X,Y)
-vertexAttribI2iv(Index,{X,Y}) -> vertexAttribI2i(Index,X,Y).
-
-%% @spec (Index,{X,Y,Z}) -> ok
-%% @equiv vertexAttribI3i(Index,X,Y,Z)
-vertexAttribI3iv(Index,{X,Y,Z}) -> vertexAttribI3i(Index,X,Y,Z).
-
-%% @spec (Index,{X,Y,Z,W}) -> ok
-%% @equiv vertexAttribI4i(Index,X,Y,Z,W)
-vertexAttribI4iv(Index,{X,Y,Z,W}) -> vertexAttribI4i(Index,X,Y,Z,W).
-
-%% @spec (Index,{X}) -> ok
-%% @equiv vertexAttribI1ui(Index,X)
-vertexAttribI1uiv(Index,{X}) -> vertexAttribI1ui(Index,X).
-
-%% @spec (Index,{X,Y}) -> ok
-%% @equiv vertexAttribI2ui(Index,X,Y)
-vertexAttribI2uiv(Index,{X,Y}) -> vertexAttribI2ui(Index,X,Y).
-
-%% @spec (Index,{X,Y,Z}) -> ok
-%% @equiv vertexAttribI3ui(Index,X,Y,Z)
-vertexAttribI3uiv(Index,{X,Y,Z}) -> vertexAttribI3ui(Index,X,Y,Z).
-
-%% @spec (Index,{X,Y,Z,W}) -> ok
-%% @equiv vertexAttribI4ui(Index,X,Y,Z,W)
-vertexAttribI4uiv(Index,{X,Y,Z,W}) -> vertexAttribI4ui(Index,X,Y,Z,W).
-
-%% @spec (Index::integer(),V::{integer()}) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI4bv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5573, <<Index:?GLuint,V1:?GLbyte,V2:?GLbyte,V3:?GLbyte,V4:?GLbyte>>).
-
-%% @spec (Index::integer(),V::{integer()}) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI4sv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5574, <<Index:?GLuint,V1:?GLshort,V2:?GLshort,V3:?GLshort,V4:?GLshort>>).
-
-%% @spec (Index::integer(),V::{integer()}) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI4ubv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5575, <<Index:?GLuint,V1:?GLubyte,V2:?GLubyte,V3:?GLubyte,V4:?GLubyte>>).
-
-%% @spec (Index::integer(),V::{integer()}) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribI.xml">external</a> documentation.
-vertexAttribI4usv(Index,{V1,V2,V3,V4}) ->
- wxe_util:cast(5576, <<Index:?GLuint,V1:?GLushort,V2:?GLushort,V3:?GLushort,V4:?GLushort>>).
+ call(5576, <<Name:?GLenum,Index:?GLuint>>).
%% @spec (Mode::enum(),First::integer(),Count::integer(),Primcount::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawArraysInstance.xml">external</a> documentation.
+-spec drawArraysInstanced(enum(),integer(),integer(),integer()) -> ok.
drawArraysInstanced(Mode,First,Count,Primcount) ->
- wxe_util:cast(5577, <<Mode:?GLenum,First:?GLint,Count:?GLsizei,Primcount:?GLsizei>>).
+ cast(5577, <<Mode:?GLenum,First:?GLint,Count:?GLsizei,Primcount:?GLsizei>>).
-%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|binary(),Primcount::integer()) -> ok
+%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem(),Primcount::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElementsInstance.xml">external</a> documentation.
+-spec drawElementsInstanced(enum(),integer(),enum(),offset()|mem(),integer()) -> ok.
drawElementsInstanced(Mode,Count,Type,Indices,Primcount) when is_integer(Indices) ->
- wxe_util:cast(5578, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Primcount:?GLsizei>>);
+ cast(5578, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Primcount:?GLsizei>>);
drawElementsInstanced(Mode,Count,Type,Indices,Primcount) ->
- wxe_util:send_bin(Indices),
- wxe_util:cast(5579, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Primcount:?GLsizei>>).
+ send_bin(Indices),
+ cast(5579, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Primcount:?GLsizei>>).
%% @spec (Target::enum(),Internalformat::enum(),Buffer::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexBuffer.xml">external</a> documentation.
+-spec texBuffer(enum(),enum(),integer()) -> ok.
texBuffer(Target,Internalformat,Buffer) ->
- wxe_util:cast(5580, <<Target:?GLenum,Internalformat:?GLenum,Buffer:?GLuint>>).
+ cast(5580, <<Target:?GLenum,Internalformat:?GLenum,Buffer:?GLuint>>).
%% @spec (Index::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPrimitiveRestartIndex.xml">external</a> documentation.
+-spec primitiveRestartIndex(integer()) -> ok.
primitiveRestartIndex(Index) ->
- wxe_util:cast(5581, <<Index:?GLuint>>).
+ cast(5581, <<Index:?GLuint>>).
+
+%% @spec (Target::enum(),Index::integer()) -> [integer()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetInteger64i_v.xml">external</a> documentation.
+-spec getInteger64i_v(enum(),integer()) -> [integer()].
+getInteger64i_v(Target,Index) ->
+ call(5582, <<Target:?GLenum,Index:?GLuint>>).
+
+%% @spec (Target::enum(),Pname::enum()) -> [integer()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferParameteri64v.xml">external</a> documentation.
+-spec getBufferParameteri64v(enum(),enum()) -> [integer()].
+getBufferParameteri64v(Target,Pname) ->
+ call(5583, <<Target:?GLenum,Pname:?GLenum>>).
+
+%% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture.xml">external</a> documentation.
+-spec framebufferTexture(enum(),enum(),integer(),integer()) -> ok.
+framebufferTexture(Target,Attachment,Texture,Level) ->
+ cast(5584, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint>>).
-%% @spec (M::{float()}) -> ok
+%% @spec (Index::integer(),Divisor::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribDivisor.xml">external</a> documentation.
+-spec vertexAttribDivisor(integer(),integer()) -> ok.
+vertexAttribDivisor(Index,Divisor) ->
+ cast(5585, <<Index:?GLuint,Divisor:?GLuint>>).
+
+%% @spec (Value::clamp()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMinSampleShading.xml">external</a> documentation.
+-spec minSampleShading(clamp()) -> ok.
+minSampleShading(Value) ->
+ cast(5586, <<Value:?GLclampf>>).
+
+%% @spec (Buf::integer(),Mode::enum()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquation.xml">external</a> documentation.
+-spec blendEquationi(integer(),enum()) -> ok.
+blendEquationi(Buf,Mode) ->
+ cast(5587, <<Buf:?GLuint,Mode:?GLenum>>).
+
+%% @spec (Buf::integer(),ModeRGB::enum(),ModeAlpha::enum()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml">external</a> documentation.
+-spec blendEquationSeparatei(integer(),enum(),enum()) -> ok.
+blendEquationSeparatei(Buf,ModeRGB,ModeAlpha) ->
+ cast(5588, <<Buf:?GLuint,ModeRGB:?GLenum,ModeAlpha:?GLenum>>).
+
+%% @spec (Buf::integer(),Src::enum(),Dst::enum()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendFunci.xml">external</a> documentation.
+-spec blendFunci(integer(),enum(),enum()) -> ok.
+blendFunci(Buf,Src,Dst) ->
+ cast(5589, <<Buf:?GLuint,Src:?GLenum,Dst:?GLenum>>).
+
+%% @spec (Buf::integer(),SrcRGB::enum(),DstRGB::enum(),SrcAlpha::enum(),DstAlpha::enum()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml">external</a> documentation.
+-spec blendFuncSeparatei(integer(),enum(),enum(),enum(),enum()) -> ok.
+blendFuncSeparatei(Buf,SrcRGB,DstRGB,SrcAlpha,DstAlpha) ->
+ cast(5590, <<Buf:?GLuint,SrcRGB:?GLenum,DstRGB:?GLenum,SrcAlpha:?GLenum,DstAlpha:?GLenum>>).
+
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrixARB.xml">external</a> documentation.
+-spec loadTransposeMatrixfARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
loadTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5582, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
+ cast(5591, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
loadTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5582, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
+ cast(5591, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
-%% @spec (M::{float()}) -> ok
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLoadTransposeMatrixARB.xml">external</a> documentation.
+-spec loadTransposeMatrixdARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
loadTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5583, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
+ cast(5592, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
loadTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5583, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
+ cast(5592, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
-%% @spec (M::{float()}) -> ok
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrixARB.xml">external</a> documentation.
+-spec multTransposeMatrixfARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
multTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5584, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
+ cast(5593, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,M13:?GLfloat,M14:?GLfloat,M15:?GLfloat,M16:?GLfloat>>);
multTransposeMatrixfARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5584, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
+ cast(5593, <<M1:?GLfloat,M2:?GLfloat,M3:?GLfloat,0:?GLfloat,M4:?GLfloat,M5:?GLfloat,M6:?GLfloat,0:?GLfloat,M7:?GLfloat,M8:?GLfloat,M9:?GLfloat,0:?GLfloat,M10:?GLfloat,M11:?GLfloat,M12:?GLfloat,1:?GLfloat>>).
-%% @spec (M::{float()}) -> ok
+%% @spec (M::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMultTransposeMatrixARB.xml">external</a> documentation.
+-spec multTransposeMatrixdARB({float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}) -> ok.
multTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16}) ->
- wxe_util:cast(5585, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
+ cast(5594, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble>>);
multTransposeMatrixdARB({M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12}) ->
- wxe_util:cast(5585, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
+ cast(5594, <<M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble>>).
%% @spec (Weights::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation.
+-spec weightbvARB([integer()]) -> ok.
weightbvARB(Weights) ->
- wxe_util:cast(5586, <<(length(Weights)):?GLuint,
+ cast(5595, <<(length(Weights)):?GLuint,
(<< <<C:?GLbyte>> || C <- Weights>>)/binary,0:((8-((length(Weights)+ 4) rem 8)) rem 8)>>).
%% @spec (Weights::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation.
+-spec weightsvARB([integer()]) -> ok.
weightsvARB(Weights) ->
- wxe_util:cast(5587, <<(length(Weights)):?GLuint,
+ cast(5596, <<(length(Weights)):?GLuint,
(<< <<C:?GLshort>> || C <- Weights>>)/binary,0:((8-((length(Weights)*2+ 4) rem 8)) rem 8)>>).
%% @spec (Weights::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation.
+-spec weightivARB([integer()]) -> ok.
weightivARB(Weights) ->
- wxe_util:cast(5588, <<(length(Weights)):?GLuint,
+ cast(5597, <<(length(Weights)):?GLuint,
(<< <<C:?GLint>> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>).
%% @spec (Weights::[float()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation.
+-spec weightfvARB([float()]) -> ok.
weightfvARB(Weights) ->
- wxe_util:cast(5589, <<(length(Weights)):?GLuint,
+ cast(5598, <<(length(Weights)):?GLuint,
(<< <<C:?GLfloat>> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>).
%% @spec (Weights::[float()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation.
+-spec weightdvARB([float()]) -> ok.
weightdvARB(Weights) ->
- wxe_util:cast(5590, <<(length(Weights)):?GLuint,0:32,
+ cast(5599, <<(length(Weights)):?GLuint,0:32,
(<< <<C:?GLdouble>> || C <- Weights>>)/binary>>).
%% @spec (Weights::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation.
+-spec weightubvARB([integer()]) -> ok.
weightubvARB(Weights) ->
- wxe_util:cast(5591, <<(length(Weights)):?GLuint,
+ cast(5600, <<(length(Weights)):?GLuint,
(<< <<C:?GLubyte>> || C <- Weights>>)/binary,0:((8-((length(Weights)+ 4) rem 8)) rem 8)>>).
%% @spec (Weights::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation.
+-spec weightusvARB([integer()]) -> ok.
weightusvARB(Weights) ->
- wxe_util:cast(5592, <<(length(Weights)):?GLuint,
+ cast(5601, <<(length(Weights)):?GLuint,
(<< <<C:?GLushort>> || C <- Weights>>)/binary,0:((8-((length(Weights)*2+ 4) rem 8)) rem 8)>>).
%% @spec (Weights::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWeightARB.xml">external</a> documentation.
+-spec weightuivARB([integer()]) -> ok.
weightuivARB(Weights) ->
- wxe_util:cast(5593, <<(length(Weights)):?GLuint,
+ cast(5602, <<(length(Weights)):?GLuint,
(<< <<C:?GLuint>> || C <- Weights>>)/binary,0:(((1+length(Weights)) rem 2)*32)>>).
%% @spec (Count::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexBlenARB.xml">external</a> documentation.
+-spec vertexBlendARB(integer()) -> ok.
vertexBlendARB(Count) ->
- wxe_util:cast(5594, <<Count:?GLint>>).
+ cast(5603, <<Count:?GLint>>).
%% @spec (Index::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCurrentPaletteMatrixARB.xml">external</a> documentation.
+-spec currentPaletteMatrixARB(integer()) -> ok.
currentPaletteMatrixARB(Index) ->
- wxe_util:cast(5595, <<Index:?GLint>>).
+ cast(5604, <<Index:?GLint>>).
%% @spec (Indices::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml">external</a> documentation.
+-spec matrixIndexubvARB([integer()]) -> ok.
matrixIndexubvARB(Indices) ->
- wxe_util:cast(5596, <<(length(Indices)):?GLuint,
+ cast(5605, <<(length(Indices)):?GLuint,
(<< <<C:?GLubyte>> || C <- Indices>>)/binary,0:((8-((length(Indices)+ 4) rem 8)) rem 8)>>).
%% @spec (Indices::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml">external</a> documentation.
+-spec matrixIndexusvARB([integer()]) -> ok.
matrixIndexusvARB(Indices) ->
- wxe_util:cast(5597, <<(length(Indices)):?GLuint,
+ cast(5606, <<(length(Indices)):?GLuint,
(<< <<C:?GLushort>> || C <- Indices>>)/binary,0:((8-((length(Indices)*2+ 4) rem 8)) rem 8)>>).
%% @spec (Indices::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glMatrixIndexARB.xml">external</a> documentation.
+-spec matrixIndexuivARB([integer()]) -> ok.
matrixIndexuivARB(Indices) ->
- wxe_util:cast(5598, <<(length(Indices)):?GLuint,
+ cast(5607, <<(length(Indices)):?GLuint,
(<< <<C:?GLuint>> || C <- Indices>>)/binary,0:(((1+length(Indices)) rem 2)*32)>>).
%% @spec (Target::enum(),Format::enum(),String::string()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramStringARB.xml">external</a> documentation.
+-spec programStringARB(enum(),enum(),string()) -> ok.
programStringARB(Target,Format,String) ->
- wxe_util:cast(5599, <<Target:?GLenum,Format:?GLenum,(list_to_binary([String|[0]]))/binary,0:((8-((length(String)+ 1) rem 8)) rem 8)>>).
+ cast(5608, <<Target:?GLenum,Format:?GLenum,(list_to_binary([String|[0]]))/binary,0:((8-((length(String)+ 1) rem 8)) rem 8)>>).
%% @spec (Target::enum(),Program::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindProgramARB.xml">external</a> documentation.
+-spec bindProgramARB(enum(),integer()) -> ok.
bindProgramARB(Target,Program) ->
- wxe_util:cast(5600, <<Target:?GLenum,Program:?GLuint>>).
+ cast(5609, <<Target:?GLenum,Program:?GLuint>>).
%% @spec (Programs::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteProgramsARB.xml">external</a> documentation.
+-spec deleteProgramsARB([integer()]) -> ok.
deleteProgramsARB(Programs) ->
- wxe_util:cast(5601, <<(length(Programs)):?GLuint,
+ cast(5610, <<(length(Programs)):?GLuint,
(<< <<C:?GLuint>> || C <- Programs>>)/binary,0:(((1+length(Programs)) rem 2)*32)>>).
%% @spec (N::integer()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenProgramsARB.xml">external</a> documentation.
+-spec genProgramsARB(integer()) -> [integer()].
genProgramsARB(N) ->
- wxe_util:call(5602, <<N:?GLsizei>>).
+ call(5611, <<N:?GLsizei>>).
%% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation.
+-spec programEnvParameter4dARB(enum(),integer(),float(),float(),float(),float()) -> ok.
programEnvParameter4dARB(Target,Index,X,Y,Z,W) ->
- wxe_util:cast(5603, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
+ cast(5612, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
-%% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok
+%% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation.
+-spec programEnvParameter4dvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok.
programEnvParameter4dvARB(Target,Index,{P1,P2,P3,P4}) ->
- wxe_util:cast(5604, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>).
+ cast(5613, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>).
%% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation.
+-spec programEnvParameter4fARB(enum(),integer(),float(),float(),float(),float()) -> ok.
programEnvParameter4fARB(Target,Index,X,Y,Z,W) ->
- wxe_util:cast(5605, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
+ cast(5614, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
-%% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok
+%% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramEnvParameterARB.xml">external</a> documentation.
+-spec programEnvParameter4fvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok.
programEnvParameter4fvARB(Target,Index,{P1,P2,P3,P4}) ->
- wxe_util:cast(5606, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>).
+ cast(5615, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>).
%% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation.
+-spec programLocalParameter4dARB(enum(),integer(),float(),float(),float(),float()) -> ok.
programLocalParameter4dARB(Target,Index,X,Y,Z,W) ->
- wxe_util:cast(5607, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
+ cast(5616, <<Target:?GLenum,Index:?GLuint,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
-%% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok
+%% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation.
+-spec programLocalParameter4dvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok.
programLocalParameter4dvARB(Target,Index,{P1,P2,P3,P4}) ->
- wxe_util:cast(5608, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>).
+ cast(5617, <<Target:?GLenum,Index:?GLuint,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble>>).
%% @spec (Target::enum(),Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation.
+-spec programLocalParameter4fARB(enum(),integer(),float(),float(),float(),float()) -> ok.
programLocalParameter4fARB(Target,Index,X,Y,Z,W) ->
- wxe_util:cast(5609, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
+ cast(5618, <<Target:?GLenum,Index:?GLuint,X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
-%% @spec (Target::enum(),Index::integer(),Params::{float()}) -> ok
+%% @spec (Target::enum(),Index::integer(),Params::{float(),float(),float(),float()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramLocalParameterARB.xml">external</a> documentation.
+-spec programLocalParameter4fvARB(enum(),integer(),{float(),float(),float(),float()}) -> ok.
programLocalParameter4fvARB(Target,Index,{P1,P2,P3,P4}) ->
- wxe_util:cast(5610, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>).
+ cast(5619, <<Target:?GLenum,Index:?GLuint,P1:?GLfloat,P2:?GLfloat,P3:?GLfloat,P4:?GLfloat>>).
-%% @spec (Target::enum(),Index::integer()) -> {float()}
+%% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramEnvParameterARB.xml">external</a> documentation.
+-spec getProgramEnvParameterdvARB(enum(),integer()) -> {float(),float(),float(),float()}.
getProgramEnvParameterdvARB(Target,Index) ->
- wxe_util:call(5611, <<Target:?GLenum,Index:?GLuint>>).
+ call(5620, <<Target:?GLenum,Index:?GLuint>>).
-%% @spec (Target::enum(),Index::integer()) -> {float()}
+%% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramEnvParameterARB.xml">external</a> documentation.
+-spec getProgramEnvParameterfvARB(enum(),integer()) -> {float(),float(),float(),float()}.
getProgramEnvParameterfvARB(Target,Index) ->
- wxe_util:call(5612, <<Target:?GLenum,Index:?GLuint>>).
+ call(5621, <<Target:?GLenum,Index:?GLuint>>).
-%% @spec (Target::enum(),Index::integer()) -> {float()}
+%% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramLocalParameterARB.xml">external</a> documentation.
+-spec getProgramLocalParameterdvARB(enum(),integer()) -> {float(),float(),float(),float()}.
getProgramLocalParameterdvARB(Target,Index) ->
- wxe_util:call(5613, <<Target:?GLenum,Index:?GLuint>>).
+ call(5622, <<Target:?GLenum,Index:?GLuint>>).
-%% @spec (Target::enum(),Index::integer()) -> {float()}
+%% @spec (Target::enum(),Index::integer()) -> {float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramLocalParameterARB.xml">external</a> documentation.
+-spec getProgramLocalParameterfvARB(enum(),integer()) -> {float(),float(),float(),float()}.
getProgramLocalParameterfvARB(Target,Index) ->
- wxe_util:call(5614, <<Target:?GLenum,Index:?GLuint>>).
+ call(5623, <<Target:?GLenum,Index:?GLuint>>).
-%% @spec (Target::enum(),Pname::enum(),String::wx:wx_mem()) -> ok
+%% @spec (Target::enum(),Pname::enum(),String::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramStringARB.xml">external</a> documentation.
+-spec getProgramStringARB(enum(),enum(),mem()) -> ok.
getProgramStringARB(Target,Pname,String) ->
- wxe_util:send_bin(String#wx_mem.bin),
- wxe_util:call(5615, <<Target:?GLenum,Pname:?GLenum>>).
+ send_bin(String),
+ call(5624, <<Target:?GLenum,Pname:?GLenum>>).
+
+%% @spec (Target::enum(),Pname::enum()) -> [integer()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetBufferParameterARB.xml">external</a> documentation.
+-spec getBufferParameterivARB(enum(),enum()) -> [integer()].
+getBufferParameterivARB(Target,Pname) ->
+ call(5625, <<Target:?GLenum,Pname:?GLenum>>).
%% @spec (Obj::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteObjectARB.xml">external</a> documentation.
+-spec deleteObjectARB(integer()) -> ok.
deleteObjectARB(Obj) ->
- wxe_util:cast(5616, <<Obj:?GLhandleARB>>).
+ cast(5626, <<Obj:?GLhandleARB>>).
%% @spec (Pname::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetHandleARB.xml">external</a> documentation.
+-spec getHandleARB(enum()) -> integer().
getHandleARB(Pname) ->
- wxe_util:call(5617, <<Pname:?GLenum>>).
+ call(5627, <<Pname:?GLenum>>).
%% @spec (ContainerObj::integer(),AttachedObj::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDetachObjectARB.xml">external</a> documentation.
+-spec detachObjectARB(integer(),integer()) -> ok.
detachObjectARB(ContainerObj,AttachedObj) ->
- wxe_util:cast(5618, <<ContainerObj:?GLhandleARB,AttachedObj:?GLhandleARB>>).
+ cast(5628, <<ContainerObj:?GLhandleARB,AttachedObj:?GLhandleARB>>).
%% @spec (ShaderType::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateShaderObjectARB.xml">external</a> documentation.
+-spec createShaderObjectARB(enum()) -> integer().
createShaderObjectARB(ShaderType) ->
- wxe_util:call(5619, <<ShaderType:?GLenum>>).
+ call(5629, <<ShaderType:?GLenum>>).
%% @spec (ShaderObj::integer(),String::[string()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glShaderSourceARB.xml">external</a> documentation.
+-spec shaderSourceARB(integer(),[string()]) -> ok.
shaderSourceARB(ShaderObj,String) ->
StringTemp = list_to_binary([[Str|[0]] || Str <- String ]),
- wxe_util:cast(5620, <<ShaderObj:?GLhandleARB,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+4) rem 8)) rem 8)>>).
+ cast(5630, <<ShaderObj:?GLhandleARB,(length(String)):?GLuint,(size(StringTemp)):?GLuint,(StringTemp)/binary,0:((8-((size(StringTemp)+4) rem 8)) rem 8)>>).
%% @spec (ShaderObj::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompileShaderARB.xml">external</a> documentation.
+-spec compileShaderARB(integer()) -> ok.
compileShaderARB(ShaderObj) ->
- wxe_util:cast(5621, <<ShaderObj:?GLhandleARB>>).
+ cast(5631, <<ShaderObj:?GLhandleARB>>).
%% @spec () -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateProgramObjectARB.xml">external</a> documentation.
+-spec createProgramObjectARB() -> integer().
createProgramObjectARB() ->
- wxe_util:call(5622, <<>>).
+ call(5632, <<>>).
%% @spec (ContainerObj::integer(),Obj::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glAttachObjectARB.xml">external</a> documentation.
+-spec attachObjectARB(integer(),integer()) -> ok.
attachObjectARB(ContainerObj,Obj) ->
- wxe_util:cast(5623, <<ContainerObj:?GLhandleARB,Obj:?GLhandleARB>>).
+ cast(5633, <<ContainerObj:?GLhandleARB,Obj:?GLhandleARB>>).
%% @spec (ProgramObj::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glLinkProgramARB.xml">external</a> documentation.
+-spec linkProgramARB(integer()) -> ok.
linkProgramARB(ProgramObj) ->
- wxe_util:cast(5624, <<ProgramObj:?GLhandleARB>>).
+ cast(5634, <<ProgramObj:?GLhandleARB>>).
%% @spec (ProgramObj::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUseProgramObjectARB.xml">external</a> documentation.
+-spec useProgramObjectARB(integer()) -> ok.
useProgramObjectARB(ProgramObj) ->
- wxe_util:cast(5625, <<ProgramObj:?GLhandleARB>>).
+ cast(5635, <<ProgramObj:?GLhandleARB>>).
%% @spec (ProgramObj::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glValidateProgramARB.xml">external</a> documentation.
+-spec validateProgramARB(integer()) -> ok.
validateProgramARB(ProgramObj) ->
- wxe_util:cast(5626, <<ProgramObj:?GLhandleARB>>).
+ cast(5636, <<ProgramObj:?GLhandleARB>>).
%% @spec (Obj::integer(),Pname::enum()) -> float()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetObjectParameterARB.xml">external</a> documentation.
+-spec getObjectParameterfvARB(integer(),enum()) -> float().
getObjectParameterfvARB(Obj,Pname) ->
- wxe_util:call(5627, <<Obj:?GLhandleARB,Pname:?GLenum>>).
+ call(5637, <<Obj:?GLhandleARB,Pname:?GLenum>>).
%% @spec (Obj::integer(),Pname::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetObjectParameterARB.xml">external</a> documentation.
+-spec getObjectParameterivARB(integer(),enum()) -> integer().
getObjectParameterivARB(Obj,Pname) ->
- wxe_util:call(5628, <<Obj:?GLhandleARB,Pname:?GLenum>>).
+ call(5638, <<Obj:?GLhandleARB,Pname:?GLenum>>).
%% @spec (Obj::integer(),MaxLength::integer()) -> string()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetInfoLogARB.xml">external</a> documentation.
+-spec getInfoLogARB(integer(),integer()) -> string().
getInfoLogARB(Obj,MaxLength) ->
- wxe_util:call(5629, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>).
+ call(5639, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>).
%% @spec (ContainerObj::integer(),MaxCount::integer()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttachedObjectsARB.xml">external</a> documentation.
+-spec getAttachedObjectsARB(integer(),integer()) -> [integer()].
getAttachedObjectsARB(ContainerObj,MaxCount) ->
- wxe_util:call(5630, <<ContainerObj:?GLhandleARB,MaxCount:?GLsizei>>).
+ call(5640, <<ContainerObj:?GLhandleARB,MaxCount:?GLsizei>>).
%% @spec (ProgramObj::integer(),Name::string()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformLocationARB.xml">external</a> documentation.
+-spec getUniformLocationARB(integer(),string()) -> integer().
getUniformLocationARB(ProgramObj,Name) ->
- wxe_util:call(5631, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
+ call(5641, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
%% @spec (ProgramObj::integer(),Index::integer(),MaxLength::integer()) -> {Size::integer(),Type::enum(),Name::string()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformARB.xml">external</a> documentation.
+-spec getActiveUniformARB(integer(),integer(),integer()) -> {integer(),enum(),string()}.
getActiveUniformARB(ProgramObj,Index,MaxLength) ->
- wxe_util:call(5632, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>).
+ call(5642, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>).
-%% @spec (ProgramObj::integer(),Location::integer()) -> {float()}
+%% @spec (ProgramObj::integer(),Location::integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformARB.xml">external</a> documentation.
+-spec getUniformfvARB(integer(),integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}.
getUniformfvARB(ProgramObj,Location) ->
- wxe_util:call(5633, <<ProgramObj:?GLhandleARB,Location:?GLint>>).
+ call(5643, <<ProgramObj:?GLhandleARB,Location:?GLint>>).
-%% @spec (ProgramObj::integer(),Location::integer()) -> {integer()}
+%% @spec (ProgramObj::integer(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformARB.xml">external</a> documentation.
+-spec getUniformivARB(integer(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}.
getUniformivARB(ProgramObj,Location) ->
- wxe_util:call(5634, <<ProgramObj:?GLhandleARB,Location:?GLint>>).
+ call(5644, <<ProgramObj:?GLhandleARB,Location:?GLint>>).
%% @spec (Obj::integer(),MaxLength::integer()) -> string()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderSourceARB.xml">external</a> documentation.
+-spec getShaderSourceARB(integer(),integer()) -> string().
getShaderSourceARB(Obj,MaxLength) ->
- wxe_util:call(5635, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>).
+ call(5645, <<Obj:?GLhandleARB,MaxLength:?GLsizei>>).
%% @spec (ProgramObj::integer(),Index::integer(),Name::string()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindAttribLocationARB.xml">external</a> documentation.
+-spec bindAttribLocationARB(integer(),integer(),string()) -> ok.
bindAttribLocationARB(ProgramObj,Index,Name) ->
- wxe_util:cast(5636, <<ProgramObj:?GLhandleARB,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>).
+ cast(5646, <<ProgramObj:?GLhandleARB,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>).
%% @spec (ProgramObj::integer(),Index::integer(),MaxLength::integer()) -> {Size::integer(),Type::enum(),Name::string()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveAttribARB.xml">external</a> documentation.
+-spec getActiveAttribARB(integer(),integer(),integer()) -> {integer(),enum(),string()}.
getActiveAttribARB(ProgramObj,Index,MaxLength) ->
- wxe_util:call(5637, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>).
+ call(5647, <<ProgramObj:?GLhandleARB,Index:?GLuint,MaxLength:?GLsizei>>).
%% @spec (ProgramObj::integer(),Name::string()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetAttribLocationARB.xml">external</a> documentation.
+-spec getAttribLocationARB(integer(),string()) -> integer().
getAttribLocationARB(ProgramObj,Name) ->
- wxe_util:call(5638, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
+ call(5648, <<ProgramObj:?GLhandleARB,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
%% @spec (Renderbuffer::integer()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsRenderbuffer.xml">external</a> documentation.
+-spec isRenderbuffer(integer()) -> 0|1.
isRenderbuffer(Renderbuffer) ->
- wxe_util:call(5639, <<Renderbuffer:?GLuint>>).
+ call(5649, <<Renderbuffer:?GLuint>>).
%% @spec (Target::enum(),Renderbuffer::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindRenderbuffer.xml">external</a> documentation.
+-spec bindRenderbuffer(enum(),integer()) -> ok.
bindRenderbuffer(Target,Renderbuffer) ->
- wxe_util:cast(5640, <<Target:?GLenum,Renderbuffer:?GLuint>>).
+ cast(5650, <<Target:?GLenum,Renderbuffer:?GLuint>>).
%% @spec (Renderbuffers::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteRenderbuffers.xml">external</a> documentation.
+-spec deleteRenderbuffers([integer()]) -> ok.
deleteRenderbuffers(Renderbuffers) ->
- wxe_util:cast(5641, <<(length(Renderbuffers)):?GLuint,
+ cast(5651, <<(length(Renderbuffers)):?GLuint,
(<< <<C:?GLuint>> || C <- Renderbuffers>>)/binary,0:(((1+length(Renderbuffers)) rem 2)*32)>>).
%% @spec (N::integer()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenRenderbuffers.xml">external</a> documentation.
+-spec genRenderbuffers(integer()) -> [integer()].
genRenderbuffers(N) ->
- wxe_util:call(5642, <<N:?GLsizei>>).
+ call(5652, <<N:?GLsizei>>).
%% @spec (Target::enum(),Internalformat::enum(),Width::integer(),Height::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRenderbufferStorage.xml">external</a> documentation.
+-spec renderbufferStorage(enum(),enum(),integer(),integer()) -> ok.
renderbufferStorage(Target,Internalformat,Width,Height) ->
- wxe_util:cast(5643, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>).
+ cast(5653, <<Target:?GLenum,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>).
%% @spec (Target::enum(),Pname::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetRenderbufferParameter.xml">external</a> documentation.
+-spec getRenderbufferParameteriv(enum(),enum()) -> integer().
getRenderbufferParameteriv(Target,Pname) ->
- wxe_util:call(5644, <<Target:?GLenum,Pname:?GLenum>>).
+ call(5654, <<Target:?GLenum,Pname:?GLenum>>).
%% @spec (Framebuffer::integer()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsFramebuffer.xml">external</a> documentation.
+-spec isFramebuffer(integer()) -> 0|1.
isFramebuffer(Framebuffer) ->
- wxe_util:call(5645, <<Framebuffer:?GLuint>>).
+ call(5655, <<Framebuffer:?GLuint>>).
%% @spec (Target::enum(),Framebuffer::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindFramebuffer.xml">external</a> documentation.
+-spec bindFramebuffer(enum(),integer()) -> ok.
bindFramebuffer(Target,Framebuffer) ->
- wxe_util:cast(5646, <<Target:?GLenum,Framebuffer:?GLuint>>).
+ cast(5656, <<Target:?GLenum,Framebuffer:?GLuint>>).
%% @spec (Framebuffers::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteFramebuffers.xml">external</a> documentation.
+-spec deleteFramebuffers([integer()]) -> ok.
deleteFramebuffers(Framebuffers) ->
- wxe_util:cast(5647, <<(length(Framebuffers)):?GLuint,
+ cast(5657, <<(length(Framebuffers)):?GLuint,
(<< <<C:?GLuint>> || C <- Framebuffers>>)/binary,0:(((1+length(Framebuffers)) rem 2)*32)>>).
%% @spec (N::integer()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenFramebuffers.xml">external</a> documentation.
+-spec genFramebuffers(integer()) -> [integer()].
genFramebuffers(N) ->
- wxe_util:call(5648, <<N:?GLsizei>>).
+ call(5658, <<N:?GLsizei>>).
%% @spec (Target::enum()) -> enum()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCheckFramebufferStatus.xml">external</a> documentation.
+-spec checkFramebufferStatus(enum()) -> enum().
checkFramebufferStatus(Target) ->
- wxe_util:call(5649, <<Target:?GLenum>>).
+ call(5659, <<Target:?GLenum>>).
%% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture1D.xml">external</a> documentation.
+-spec framebufferTexture1D(enum(),enum(),enum(),integer(),integer()) -> ok.
framebufferTexture1D(Target,Attachment,Textarget,Texture,Level) ->
- wxe_util:cast(5650, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>).
+ cast(5660, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>).
%% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture2D.xml">external</a> documentation.
+-spec framebufferTexture2D(enum(),enum(),enum(),integer(),integer()) -> ok.
framebufferTexture2D(Target,Attachment,Textarget,Texture,Level) ->
- wxe_util:cast(5651, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>).
+ cast(5661, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint>>).
%% @spec (Target::enum(),Attachment::enum(),Textarget::enum(),Texture::integer(),Level::integer(),Zoffset::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTexture3D.xml">external</a> documentation.
+-spec framebufferTexture3D(enum(),enum(),enum(),integer(),integer(),integer()) -> ok.
framebufferTexture3D(Target,Attachment,Textarget,Texture,Level,Zoffset) ->
- wxe_util:cast(5652, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint,Zoffset:?GLint>>).
+ cast(5662, <<Target:?GLenum,Attachment:?GLenum,Textarget:?GLenum,Texture:?GLuint,Level:?GLint,Zoffset:?GLint>>).
%% @spec (Target::enum(),Attachment::enum(),Renderbuffertarget::enum(),Renderbuffer::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferRenderbuffer.xml">external</a> documentation.
+-spec framebufferRenderbuffer(enum(),enum(),enum(),integer()) -> ok.
framebufferRenderbuffer(Target,Attachment,Renderbuffertarget,Renderbuffer) ->
- wxe_util:cast(5653, <<Target:?GLenum,Attachment:?GLenum,Renderbuffertarget:?GLenum,Renderbuffer:?GLuint>>).
+ cast(5663, <<Target:?GLenum,Attachment:?GLenum,Renderbuffertarget:?GLenum,Renderbuffer:?GLuint>>).
%% @spec (Target::enum(),Attachment::enum(),Pname::enum()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFramebufferAttachmentParameter.xml">external</a> documentation.
+-spec getFramebufferAttachmentParameteriv(enum(),enum(),enum()) -> integer().
getFramebufferAttachmentParameteriv(Target,Attachment,Pname) ->
- wxe_util:call(5654, <<Target:?GLenum,Attachment:?GLenum,Pname:?GLenum>>).
+ call(5664, <<Target:?GLenum,Attachment:?GLenum,Pname:?GLenum>>).
%% @spec (Target::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenerateMipmap.xml">external</a> documentation.
+-spec generateMipmap(enum()) -> ok.
generateMipmap(Target) ->
- wxe_util:cast(5655, <<Target:?GLenum>>).
+ cast(5665, <<Target:?GLenum>>).
%% @spec (SrcX0::integer(),SrcY0::integer(),SrcX1::integer(),SrcY1::integer(),DstX0::integer(),DstY0::integer(),DstX1::integer(),DstY1::integer(),Mask::integer(),Filter::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBlitFramebuffer.xml">external</a> documentation.
+-spec blitFramebuffer(integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),enum()) -> ok.
blitFramebuffer(SrcX0,SrcY0,SrcX1,SrcY1,DstX0,DstY0,DstX1,DstY1,Mask,Filter) ->
- wxe_util:cast(5656, <<SrcX0:?GLint,SrcY0:?GLint,SrcX1:?GLint,SrcY1:?GLint,DstX0:?GLint,DstY0:?GLint,DstX1:?GLint,DstY1:?GLint,Mask:?GLbitfield,Filter:?GLenum>>).
+ cast(5666, <<SrcX0:?GLint,SrcY0:?GLint,SrcX1:?GLint,SrcY1:?GLint,DstX0:?GLint,DstY0:?GLint,DstX1:?GLint,DstY1:?GLint,Mask:?GLbitfield,Filter:?GLenum>>).
%% @spec (Target::enum(),Samples::integer(),Internalformat::enum(),Width::integer(),Height::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glRenderbufferStorageMultisample.xml">external</a> documentation.
+-spec renderbufferStorageMultisample(enum(),integer(),enum(),integer(),integer()) -> ok.
renderbufferStorageMultisample(Target,Samples,Internalformat,Width,Height) ->
- wxe_util:cast(5657, <<Target:?GLenum,Samples:?GLsizei,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>).
+ cast(5667, <<Target:?GLenum,Samples:?GLsizei,Internalformat:?GLenum,Width:?GLsizei,Height:?GLsizei>>).
%% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer(),Layer::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureLayer.xml">external</a> documentation.
+-spec framebufferTextureLayer(enum(),enum(),integer(),integer(),integer()) -> ok.
framebufferTextureLayer(Target,Attachment,Texture,Level,Layer) ->
- wxe_util:cast(5658, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Layer:?GLint>>).
-
-%% @spec (Program::integer(),Pname::enum(),Value::integer()) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramParameterARB.xml">external</a> documentation.
-programParameteriARB(Program,Pname,Value) ->
- wxe_util:cast(5659, <<Program:?GLuint,Pname:?GLenum,Value:?GLint>>).
-
-%% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer()) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureARB.xml">external</a> documentation.
-framebufferTextureARB(Target,Attachment,Texture,Level) ->
- wxe_util:cast(5660, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint>>).
+ cast(5668, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Layer:?GLint>>).
%% @spec (Target::enum(),Attachment::enum(),Texture::integer(),Level::integer(),Face::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFramebufferTextureFaceARB.xml">external</a> documentation.
+-spec framebufferTextureFaceARB(enum(),enum(),integer(),integer(),enum()) -> ok.
framebufferTextureFaceARB(Target,Attachment,Texture,Level,Face) ->
- wxe_util:cast(5661, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Face:?GLenum>>).
-
-%% @spec (Index::integer(),Divisor::integer()) -> ok
-%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribDivisorARB.xml">external</a> documentation.
-vertexAttribDivisorARB(Index,Divisor) ->
- wxe_util:cast(5662, <<Index:?GLuint,Divisor:?GLuint>>).
+ cast(5669, <<Target:?GLenum,Attachment:?GLenum,Texture:?GLuint,Level:?GLint,Face:?GLenum>>).
%% @spec (Target::enum(),Offset::integer(),Length::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFlushMappedBufferRange.xml">external</a> documentation.
+-spec flushMappedBufferRange(enum(),integer(),integer()) -> ok.
flushMappedBufferRange(Target,Offset,Length) ->
- wxe_util:cast(5663, <<Target:?GLenum,0:32,Offset:?GLintptr,Length:?GLsizeiptr>>).
+ cast(5670, <<Target:?GLenum,0:32,Offset:?GLintptr,Length:?GLsizeiptr>>).
%% @spec (Array::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindVertexArray.xml">external</a> documentation.
+-spec bindVertexArray(integer()) -> ok.
bindVertexArray(Array) ->
- wxe_util:cast(5664, <<Array:?GLuint>>).
+ cast(5671, <<Array:?GLuint>>).
%% @spec (Arrays::[integer()]) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteVertexArrays.xml">external</a> documentation.
+-spec deleteVertexArrays([integer()]) -> ok.
deleteVertexArrays(Arrays) ->
- wxe_util:cast(5665, <<(length(Arrays)):?GLuint,
+ cast(5672, <<(length(Arrays)):?GLuint,
(<< <<C:?GLuint>> || C <- Arrays>>)/binary,0:(((1+length(Arrays)) rem 2)*32)>>).
%% @spec (N::integer()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenVertexArrays.xml">external</a> documentation.
+-spec genVertexArrays(integer()) -> [integer()].
genVertexArrays(N) ->
- wxe_util:call(5666, <<N:?GLsizei>>).
+ call(5673, <<N:?GLsizei>>).
%% @spec (Array::integer()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsVertexArray.xml">external</a> documentation.
+-spec isVertexArray(integer()) -> 0|1.
isVertexArray(Array) ->
- wxe_util:call(5667, <<Array:?GLuint>>).
+ call(5674, <<Array:?GLuint>>).
%% @spec (Program::integer(),UniformNames::[string()]) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformIndices.xml">external</a> documentation.
+-spec getUniformIndices(integer(),[string()]) -> [integer()].
getUniformIndices(Program,UniformNames) ->
UniformNamesTemp = list_to_binary([[Str|[0]] || Str <- UniformNames ]),
- wxe_util:call(5668, <<Program:?GLuint,(length(UniformNames)):?GLuint,(size(UniformNamesTemp)):?GLuint,(UniformNamesTemp)/binary,0:((8-((size(UniformNamesTemp)+0) rem 8)) rem 8)>>).
+ call(5675, <<Program:?GLuint,(length(UniformNames)):?GLuint,(size(UniformNamesTemp)):?GLuint,(UniformNamesTemp)/binary,0:((8-((size(UniformNamesTemp)+0) rem 8)) rem 8)>>).
%% @spec (Program::integer(),UniformIndices::[integer()],Pname::enum()) -> [integer()]
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniforms.xml">external</a> documentation.
+-spec getActiveUniformsiv(integer(),[integer()],enum()) -> [integer()].
getActiveUniformsiv(Program,UniformIndices,Pname) ->
- wxe_util:call(5669, <<Program:?GLuint,(length(UniformIndices)):?GLuint,
+ call(5676, <<Program:?GLuint,(length(UniformIndices)):?GLuint,
(<< <<C:?GLuint>> || C <- UniformIndices>>)/binary,0:(((length(UniformIndices)) rem 2)*32),Pname:?GLenum>>).
%% @spec (Program::integer(),UniformIndex::integer(),BufSize::integer()) -> string()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformName.xml">external</a> documentation.
+-spec getActiveUniformName(integer(),integer(),integer()) -> string().
getActiveUniformName(Program,UniformIndex,BufSize) ->
- wxe_util:call(5670, <<Program:?GLuint,UniformIndex:?GLuint,BufSize:?GLsizei>>).
+ call(5677, <<Program:?GLuint,UniformIndex:?GLuint,BufSize:?GLsizei>>).
%% @spec (Program::integer(),UniformBlockName::string()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformBlockIndex.xml">external</a> documentation.
+-spec getUniformBlockIndex(integer(),string()) -> integer().
getUniformBlockIndex(Program,UniformBlockName) ->
- wxe_util:call(5671, <<Program:?GLuint,(list_to_binary([UniformBlockName|[0]]))/binary,0:((8-((length(UniformBlockName)+ 5) rem 8)) rem 8)>>).
+ call(5678, <<Program:?GLuint,(list_to_binary([UniformBlockName|[0]]))/binary,0:((8-((length(UniformBlockName)+ 5) rem 8)) rem 8)>>).
-%% @spec (Program::integer(),UniformBlockIndex::integer(),Pname::enum(),Params::wx:wx_mem()) -> ok
+%% @spec (Program::integer(),UniformBlockIndex::integer(),Pname::enum(),Params::mem()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformBlock.xml">external</a> documentation.
+-spec getActiveUniformBlockiv(integer(),integer(),enum(),mem()) -> ok.
getActiveUniformBlockiv(Program,UniformBlockIndex,Pname,Params) ->
- wxe_util:send_bin(Params#wx_mem.bin),
- wxe_util:call(5672, <<Program:?GLuint,UniformBlockIndex:?GLuint,Pname:?GLenum>>).
+ send_bin(Params),
+ call(5679, <<Program:?GLuint,UniformBlockIndex:?GLuint,Pname:?GLenum>>).
%% @spec (Program::integer(),UniformBlockIndex::integer(),BufSize::integer()) -> string()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveUniformBlockName.xml">external</a> documentation.
+-spec getActiveUniformBlockName(integer(),integer(),integer()) -> string().
getActiveUniformBlockName(Program,UniformBlockIndex,BufSize) ->
- wxe_util:call(5673, <<Program:?GLuint,UniformBlockIndex:?GLuint,BufSize:?GLsizei>>).
+ call(5680, <<Program:?GLuint,UniformBlockIndex:?GLuint,BufSize:?GLsizei>>).
%% @spec (Program::integer(),UniformBlockIndex::integer(),UniformBlockBinding::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformBlockBinding.xml">external</a> documentation.
+-spec uniformBlockBinding(integer(),integer(),integer()) -> ok.
uniformBlockBinding(Program,UniformBlockIndex,UniformBlockBinding) ->
- wxe_util:cast(5674, <<Program:?GLuint,UniformBlockIndex:?GLuint,UniformBlockBinding:?GLuint>>).
+ cast(5681, <<Program:?GLuint,UniformBlockIndex:?GLuint,UniformBlockBinding:?GLuint>>).
%% @spec (ReadTarget::enum(),WriteTarget::enum(),ReadOffset::integer(),WriteOffset::integer(),Size::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCopyBufferSubData.xml">external</a> documentation.
+-spec copyBufferSubData(enum(),enum(),integer(),integer(),integer()) -> ok.
copyBufferSubData(ReadTarget,WriteTarget,ReadOffset,WriteOffset,Size) ->
- wxe_util:cast(5675, <<ReadTarget:?GLenum,WriteTarget:?GLenum,ReadOffset:?GLintptr,WriteOffset:?GLintptr,Size:?GLsizeiptr>>).
+ cast(5682, <<ReadTarget:?GLenum,WriteTarget:?GLenum,ReadOffset:?GLintptr,WriteOffset:?GLintptr,Size:?GLsizeiptr>>).
+
+%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem(),Basevertex::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElementsBaseVertex.xml">external</a> documentation.
+-spec drawElementsBaseVertex(enum(),integer(),enum(),offset()|mem(),integer()) -> ok.
+drawElementsBaseVertex(Mode,Count,Type,Indices,Basevertex) when is_integer(Indices) ->
+ cast(5683, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Basevertex:?GLint>>);
+drawElementsBaseVertex(Mode,Count,Type,Indices,Basevertex) ->
+ send_bin(Indices),
+ cast(5684, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Basevertex:?GLint>>).
+
+%% @spec (Mode::enum(),Start::integer(),End::integer(),Count::integer(),Type::enum(),Indices::offset()|mem(),Basevertex::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawRangeElementsBaseVertex.xml">external</a> documentation.
+-spec drawRangeElementsBaseVertex(enum(),integer(),integer(),integer(),enum(),offset()|mem(),integer()) -> ok.
+drawRangeElementsBaseVertex(Mode,Start,End,Count,Type,Indices,Basevertex) when is_integer(Indices) ->
+ cast(5685, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Basevertex:?GLint>>);
+drawRangeElementsBaseVertex(Mode,Start,End,Count,Type,Indices,Basevertex) ->
+ send_bin(Indices),
+ cast(5686, <<Mode:?GLenum,Start:?GLuint,End:?GLuint,Count:?GLsizei,Type:?GLenum,Basevertex:?GLint>>).
+
+%% @spec (Mode::enum(),Count::integer(),Type::enum(),Indices::offset()|mem(),Primcount::integer(),Basevertex::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElementsInstancedBaseVertex.xml">external</a> documentation.
+-spec drawElementsInstancedBaseVertex(enum(),integer(),enum(),offset()|mem(),integer(),integer()) -> ok.
+drawElementsInstancedBaseVertex(Mode,Count,Type,Indices,Primcount,Basevertex) when is_integer(Indices) ->
+ cast(5687, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Indices:?GLuint,Primcount:?GLsizei,Basevertex:?GLint>>);
+drawElementsInstancedBaseVertex(Mode,Count,Type,Indices,Primcount,Basevertex) ->
+ send_bin(Indices),
+ cast(5688, <<Mode:?GLenum,Count:?GLsizei,Type:?GLenum,Primcount:?GLsizei,Basevertex:?GLint>>).
+
+%% @spec (Mode::enum()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProvokingVertex.xml">external</a> documentation.
+-spec provokingVertex(enum()) -> ok.
+provokingVertex(Mode) ->
+ cast(5689, <<Mode:?GLenum>>).
+
+%% @spec (Condition::enum(),Flags::integer()) -> integer()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glFenceSync.xml">external</a> documentation.
+-spec fenceSync(enum(),integer()) -> integer().
+fenceSync(Condition,Flags) ->
+ call(5690, <<Condition:?GLenum,Flags:?GLbitfield>>).
+
+%% @spec (Sync::integer()) -> 0|1
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsSync.xml">external</a> documentation.
+-spec isSync(integer()) -> 0|1.
+isSync(Sync) ->
+ call(5691, <<Sync:?GLsync>>).
+
+%% @spec (Sync::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteSync.xml">external</a> documentation.
+-spec deleteSync(integer()) -> ok.
+deleteSync(Sync) ->
+ cast(5692, <<Sync:?GLsync>>).
+
+%% @spec (Sync::integer(),Flags::integer(),Timeout::integer()) -> enum()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClientWaitSync.xml">external</a> documentation.
+-spec clientWaitSync(integer(),integer(),integer()) -> enum().
+clientWaitSync(Sync,Flags,Timeout) ->
+ call(5693, <<Sync:?GLsync,Flags:?GLbitfield,0:32,Timeout:?GLuint64>>).
+
+%% @spec (Sync::integer(),Flags::integer(),Timeout::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWaitSync.xml">external</a> documentation.
+-spec waitSync(integer(),integer(),integer()) -> ok.
+waitSync(Sync,Flags,Timeout) ->
+ cast(5694, <<Sync:?GLsync,Flags:?GLbitfield,0:32,Timeout:?GLuint64>>).
+
+%% @spec (Pname::enum()) -> [integer()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetInteger64v.xml">external</a> documentation.
+-spec getInteger64v(enum()) -> [integer()].
+getInteger64v(Pname) ->
+ call(5695, <<Pname:?GLenum>>).
+
+%% @spec (Sync::integer(),Pname::enum(),BufSize::integer()) -> [integer()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSync.xml">external</a> documentation.
+-spec getSynciv(integer(),enum(),integer()) -> [integer()].
+getSynciv(Sync,Pname,BufSize) ->
+ call(5696, <<Sync:?GLsync,Pname:?GLenum,BufSize:?GLsizei>>).
+
+%% @spec (Target::enum(),Samples::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Fixedsamplelocations::0|1) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage2DMultisample.xml">external</a> documentation.
+-spec texImage2DMultisample(enum(),integer(),integer(),integer(),integer(),0|1) -> ok.
+texImage2DMultisample(Target,Samples,Internalformat,Width,Height,Fixedsamplelocations) ->
+ cast(5697, <<Target:?GLenum,Samples:?GLsizei,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Fixedsamplelocations:?GLboolean>>).
+
+%% @spec (Target::enum(),Samples::integer(),Internalformat::integer(),Width::integer(),Height::integer(),Depth::integer(),Fixedsamplelocations::0|1) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glTexImage3DMultisample.xml">external</a> documentation.
+-spec texImage3DMultisample(enum(),integer(),integer(),integer(),integer(),integer(),0|1) -> ok.
+texImage3DMultisample(Target,Samples,Internalformat,Width,Height,Depth,Fixedsamplelocations) ->
+ cast(5698, <<Target:?GLenum,Samples:?GLsizei,Internalformat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Fixedsamplelocations:?GLboolean>>).
+
+%% @spec (Pname::enum(),Index::integer()) -> {float(),float()}
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetMultisample.xml">external</a> documentation.
+-spec getMultisamplefv(enum(),integer()) -> {float(),float()}.
+getMultisamplefv(Pname,Index) ->
+ call(5699, <<Pname:?GLenum,Index:?GLuint>>).
+
+%% @spec (Index::integer(),Mask::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSampleMaski.xml">external</a> documentation.
+-spec sampleMaski(integer(),integer()) -> ok.
+sampleMaski(Index,Mask) ->
+ cast(5700, <<Index:?GLuint,Mask:?GLbitfield>>).
+
+%% @spec (Type::enum(),Name::string(),String::string()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glNamedStringARB.xml">external</a> documentation.
+-spec namedStringARB(enum(),string(),string()) -> ok.
+namedStringARB(Type,Name,String) ->
+ cast(5701, <<Type:?GLenum,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8),(list_to_binary([String|[0]]))/binary,0:((8-((length(String)+ 1) rem 8)) rem 8)>>).
+
+%% @spec (Name::string()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteNamedStringARB.xml">external</a> documentation.
+-spec deleteNamedStringARB(string()) -> ok.
+deleteNamedStringARB(Name) ->
+ cast(5702, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
+
+%% @spec (Shader::integer(),Path::[string()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCompileShaderIncludeARB.xml">external</a> documentation.
+-spec compileShaderIncludeARB(integer(),[string()]) -> ok.
+compileShaderIncludeARB(Shader,Path) ->
+ PathTemp = list_to_binary([[Str|[0]] || Str <- Path ]),
+ cast(5703, <<Shader:?GLuint,(length(Path)):?GLuint,(size(PathTemp)):?GLuint,(PathTemp)/binary,0:((8-((size(PathTemp)+0) rem 8)) rem 8)>>).
+
+%% @spec (Name::string()) -> 0|1
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsNamedStringARB.xml">external</a> documentation.
+-spec isNamedStringARB(string()) -> 0|1.
+isNamedStringARB(Name) ->
+ call(5704, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
+
+%% @spec (Name::string(),BufSize::integer()) -> string()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetNamedStringARB.xml">external</a> documentation.
+-spec getNamedStringARB(string(),integer()) -> string().
+getNamedStringARB(Name,BufSize) ->
+ call(5705, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8),BufSize:?GLsizei>>).
+
+%% @spec (Name::string(),Pname::enum()) -> integer()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetNamedStringARB.xml">external</a> documentation.
+-spec getNamedStringivARB(string(),enum()) -> integer().
+getNamedStringivARB(Name,Pname) ->
+ call(5706, <<(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8),Pname:?GLenum>>).
+
+%% @spec (Program::integer(),ColorNumber::integer(),Index::integer(),Name::string()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindFragDataLocationIndexe.xml">external</a> documentation.
+-spec bindFragDataLocationIndexed(integer(),integer(),integer(),string()) -> ok.
+bindFragDataLocationIndexed(Program,ColorNumber,Index,Name) ->
+ cast(5707, <<Program:?GLuint,ColorNumber:?GLuint,Index:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>).
+
+%% @spec (Program::integer(),Name::string()) -> integer()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFragDataIndex.xml">external</a> documentation.
+-spec getFragDataIndex(integer(),string()) -> integer().
+getFragDataIndex(Program,Name) ->
+ call(5708, <<Program:?GLuint,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 5) rem 8)) rem 8)>>).
+
+%% @spec (Count::integer()) -> [integer()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenSamplers.xml">external</a> documentation.
+-spec genSamplers(integer()) -> [integer()].
+genSamplers(Count) ->
+ call(5709, <<Count:?GLsizei>>).
+
+%% @spec (Samplers::[integer()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteSamplers.xml">external</a> documentation.
+-spec deleteSamplers([integer()]) -> ok.
+deleteSamplers(Samplers) ->
+ cast(5710, <<(length(Samplers)):?GLuint,
+ (<< <<C:?GLuint>> || C <- Samplers>>)/binary,0:(((1+length(Samplers)) rem 2)*32)>>).
+
+%% @spec (Sampler::integer()) -> 0|1
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsSampler.xml">external</a> documentation.
+-spec isSampler(integer()) -> 0|1.
+isSampler(Sampler) ->
+ call(5711, <<Sampler:?GLuint>>).
+
+%% @spec (Unit::integer(),Sampler::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindSampler.xml">external</a> documentation.
+-spec bindSampler(integer(),integer()) -> ok.
+bindSampler(Unit,Sampler) ->
+ cast(5712, <<Unit:?GLuint,Sampler:?GLuint>>).
+
+%% @spec (Sampler::integer(),Pname::enum(),Param::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameter.xml">external</a> documentation.
+-spec samplerParameteri(integer(),enum(),integer()) -> ok.
+samplerParameteri(Sampler,Pname,Param) ->
+ cast(5713, <<Sampler:?GLuint,Pname:?GLenum,Param:?GLint>>).
+
+%% @spec (Sampler::integer(),Pname::enum(),Param::[integer()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameter.xml">external</a> documentation.
+-spec samplerParameteriv(integer(),enum(),[integer()]) -> ok.
+samplerParameteriv(Sampler,Pname,Param) ->
+ cast(5714, <<Sampler:?GLuint,Pname:?GLenum,(length(Param)):?GLuint,
+ (<< <<C:?GLint>> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>).
+
+%% @spec (Sampler::integer(),Pname::enum(),Param::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameter.xml">external</a> documentation.
+-spec samplerParameterf(integer(),enum(),float()) -> ok.
+samplerParameterf(Sampler,Pname,Param) ->
+ cast(5715, <<Sampler:?GLuint,Pname:?GLenum,Param:?GLfloat>>).
+
+%% @spec (Sampler::integer(),Pname::enum(),Param::[float()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameter.xml">external</a> documentation.
+-spec samplerParameterfv(integer(),enum(),[float()]) -> ok.
+samplerParameterfv(Sampler,Pname,Param) ->
+ cast(5716, <<Sampler:?GLuint,Pname:?GLenum,(length(Param)):?GLuint,
+ (<< <<C:?GLfloat>> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>).
+
+%% @spec (Sampler::integer(),Pname::enum(),Param::[integer()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameterI.xml">external</a> documentation.
+-spec samplerParameterIiv(integer(),enum(),[integer()]) -> ok.
+samplerParameterIiv(Sampler,Pname,Param) ->
+ cast(5717, <<Sampler:?GLuint,Pname:?GLenum,(length(Param)):?GLuint,
+ (<< <<C:?GLint>> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>).
+
+%% @spec (Sampler::integer(),Pname::enum(),Param::[integer()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glSamplerParameterI.xml">external</a> documentation.
+-spec samplerParameterIuiv(integer(),enum(),[integer()]) -> ok.
+samplerParameterIuiv(Sampler,Pname,Param) ->
+ cast(5718, <<Sampler:?GLuint,Pname:?GLenum,(length(Param)):?GLuint,
+ (<< <<C:?GLuint>> || C <- Param>>)/binary,0:(((1+length(Param)) rem 2)*32)>>).
+
+%% @spec (Sampler::integer(),Pname::enum()) -> [integer()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSamplerParameter.xml">external</a> documentation.
+-spec getSamplerParameteriv(integer(),enum()) -> [integer()].
+getSamplerParameteriv(Sampler,Pname) ->
+ call(5719, <<Sampler:?GLuint,Pname:?GLenum>>).
+
+%% @spec (Sampler::integer(),Pname::enum()) -> [integer()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSamplerParameterI.xml">external</a> documentation.
+-spec getSamplerParameterIiv(integer(),enum()) -> [integer()].
+getSamplerParameterIiv(Sampler,Pname) ->
+ call(5720, <<Sampler:?GLuint,Pname:?GLenum>>).
+
+%% @spec (Sampler::integer(),Pname::enum()) -> [float()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSamplerParameter.xml">external</a> documentation.
+-spec getSamplerParameterfv(integer(),enum()) -> [float()].
+getSamplerParameterfv(Sampler,Pname) ->
+ call(5721, <<Sampler:?GLuint,Pname:?GLenum>>).
+
+%% @spec (Sampler::integer(),Pname::enum()) -> [integer()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSamplerParameterI.xml">external</a> documentation.
+-spec getSamplerParameterIuiv(integer(),enum()) -> [integer()].
+getSamplerParameterIuiv(Sampler,Pname) ->
+ call(5722, <<Sampler:?GLuint,Pname:?GLenum>>).
+
+%% @spec (Id::integer(),Target::enum()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glQueryCounter.xml">external</a> documentation.
+-spec queryCounter(integer(),enum()) -> ok.
+queryCounter(Id,Target) ->
+ cast(5723, <<Id:?GLuint,Target:?GLenum>>).
+
+%% @spec (Id::integer(),Pname::enum()) -> integer()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObjecti64v.xml">external</a> documentation.
+-spec getQueryObjecti64v(integer(),enum()) -> integer().
+getQueryObjecti64v(Id,Pname) ->
+ call(5724, <<Id:?GLuint,Pname:?GLenum>>).
+
+%% @spec (Id::integer(),Pname::enum()) -> integer()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryObjectui64v.xml">external</a> documentation.
+-spec getQueryObjectui64v(integer(),enum()) -> integer().
+getQueryObjectui64v(Id,Pname) ->
+ call(5725, <<Id:?GLuint,Pname:?GLenum>>).
+
+%% @spec (Mode::enum(),Indirect::offset()|mem()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawArraysIndirect.xml">external</a> documentation.
+-spec drawArraysIndirect(enum(),offset()|mem()) -> ok.
+drawArraysIndirect(Mode,Indirect) when is_integer(Indirect) ->
+ cast(5726, <<Mode:?GLenum,Indirect:?GLuint>>);
+drawArraysIndirect(Mode,Indirect) ->
+ send_bin(Indirect),
+ cast(5727, <<Mode:?GLenum>>).
+
+%% @spec (Mode::enum(),Type::enum(),Indirect::offset()|mem()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawElementsIndirect.xml">external</a> documentation.
+-spec drawElementsIndirect(enum(),enum(),offset()|mem()) -> ok.
+drawElementsIndirect(Mode,Type,Indirect) when is_integer(Indirect) ->
+ cast(5728, <<Mode:?GLenum,Type:?GLenum,Indirect:?GLuint>>);
+drawElementsIndirect(Mode,Type,Indirect) ->
+ send_bin(Indirect),
+ cast(5729, <<Mode:?GLenum,Type:?GLenum>>).
+
+%% @spec (Location::integer(),X::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform1d(integer(),float()) -> ok.
+uniform1d(Location,X) ->
+ cast(5730, <<Location:?GLint,0:32,X:?GLdouble>>).
+
+%% @spec (Location::integer(),X::float(),Y::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform2d(integer(),float(),float()) -> ok.
+uniform2d(Location,X,Y) ->
+ cast(5731, <<Location:?GLint,0:32,X:?GLdouble,Y:?GLdouble>>).
+
+%% @spec (Location::integer(),X::float(),Y::float(),Z::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform3d(integer(),float(),float(),float()) -> ok.
+uniform3d(Location,X,Y,Z) ->
+ cast(5732, <<Location:?GLint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
+
+%% @spec (Location::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform4d(integer(),float(),float(),float(),float()) -> ok.
+uniform4d(Location,X,Y,Z,W) ->
+ cast(5733, <<Location:?GLint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
+
+%% @spec (Location::integer(),Value::[float()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform1dv(integer(),[float()]) -> ok.
+uniform1dv(Location,Value) ->
+ cast(5734, <<Location:?GLint,0:32,(length(Value)):?GLuint,0:32,
+ (<< <<C:?GLdouble>> || C <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Value::[{float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform2dv(integer(),[{float(),float()}]) -> ok.
+uniform2dv(Location,Value) ->
+ cast(5735, <<Location:?GLint,0:32,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble>> || {V1,V2} <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Value::[{float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform3dv(integer(),[{float(),float(),float()}]) -> ok.
+uniform3dv(Location,Value) ->
+ cast(5736, <<Location:?GLint,0:32,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble>> || {V1,V2,V3} <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniform.xml">external</a> documentation.
+-spec uniform4dv(integer(),[{float(),float(),float(),float()}]) -> ok.
+uniform4dv(Location,Value) ->
+ cast(5737, <<Location:?GLint,0:32,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation.
+-spec uniformMatrix2dv(integer(),0|1,[{float(),float(),float(),float()}]) -> ok.
+uniformMatrix2dv(Location,Transpose,Value) ->
+ cast(5738, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation.
+-spec uniformMatrix3dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+uniformMatrix3dv(Location,Transpose,Value) ->
+ cast(5739, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix.xml">external</a> documentation.
+-spec uniformMatrix4dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+uniformMatrix4dv(Location,Transpose,Value) ->
+ cast(5740, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble,V13:?GLdouble,V14:?GLdouble,V15:?GLdouble,V16:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml">external</a> documentation.
+-spec uniformMatrix2x3dv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok.
+uniformMatrix2x3dv(Location,Transpose,Value) ->
+ cast(5741, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix2x.xml">external</a> documentation.
+-spec uniformMatrix2x4dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+uniformMatrix2x4dv(Location,Transpose,Value) ->
+ cast(5742, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml">external</a> documentation.
+-spec uniformMatrix3x2dv(integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok.
+uniformMatrix3x2dv(Location,Transpose,Value) ->
+ cast(5743, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix3x.xml">external</a> documentation.
+-spec uniformMatrix3x4dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+uniformMatrix3x4dv(Location,Transpose,Value) ->
+ cast(5744, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml">external</a> documentation.
+-spec uniformMatrix4x2dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+uniformMatrix4x2dv(Location,Transpose,Value) ->
+ cast(5745, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>).
+
+%% @spec (Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformMatrix4x.xml">external</a> documentation.
+-spec uniformMatrix4x3dv(integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+uniformMatrix4x3dv(Location,Transpose,Value) ->
+ cast(5746, <<Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniform.xml">external</a> documentation.
+-spec getUniformdv(integer(),integer()) -> {float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}.
+getUniformdv(Program,Location) ->
+ call(5747, <<Program:?GLuint,Location:?GLint>>).
+
+%% @spec (Program::integer(),Shadertype::enum(),Name::string()) -> integer()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSubroutineUniformLocation.xml">external</a> documentation.
+-spec getSubroutineUniformLocation(integer(),enum(),string()) -> integer().
+getSubroutineUniformLocation(Program,Shadertype,Name) ->
+ call(5748, <<Program:?GLuint,Shadertype:?GLenum,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
+
+%% @spec (Program::integer(),Shadertype::enum(),Name::string()) -> integer()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetSubroutineIndex.xml">external</a> documentation.
+-spec getSubroutineIndex(integer(),enum(),string()) -> integer().
+getSubroutineIndex(Program,Shadertype,Name) ->
+ call(5749, <<Program:?GLuint,Shadertype:?GLenum,(list_to_binary([Name|[0]]))/binary,0:((8-((length(Name)+ 1) rem 8)) rem 8)>>).
+
+%% @spec (Program::integer(),Shadertype::enum(),Index::integer(),Bufsize::integer()) -> string()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveSubroutineUniformName.xml">external</a> documentation.
+-spec getActiveSubroutineUniformName(integer(),enum(),integer(),integer()) -> string().
+getActiveSubroutineUniformName(Program,Shadertype,Index,Bufsize) ->
+ call(5750, <<Program:?GLuint,Shadertype:?GLenum,Index:?GLuint,Bufsize:?GLsizei>>).
+
+%% @spec (Program::integer(),Shadertype::enum(),Index::integer(),Bufsize::integer()) -> string()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetActiveSubroutineName.xml">external</a> documentation.
+-spec getActiveSubroutineName(integer(),enum(),integer(),integer()) -> string().
+getActiveSubroutineName(Program,Shadertype,Index,Bufsize) ->
+ call(5751, <<Program:?GLuint,Shadertype:?GLenum,Index:?GLuint,Bufsize:?GLsizei>>).
+
+%% @spec (Shadertype::enum(),Indices::[integer()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUniformSubroutines.xml">external</a> documentation.
+-spec uniformSubroutinesuiv(enum(),[integer()]) -> ok.
+uniformSubroutinesuiv(Shadertype,Indices) ->
+ cast(5752, <<Shadertype:?GLenum,(length(Indices)):?GLuint,
+ (<< <<C:?GLuint>> || C <- Indices>>)/binary,0:(((length(Indices)) rem 2)*32)>>).
+
+%% @spec (Shadertype::enum(),Location::integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetUniformSubroutine.xml">external</a> documentation.
+-spec getUniformSubroutineuiv(enum(),integer()) -> {integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer(),integer()}.
+getUniformSubroutineuiv(Shadertype,Location) ->
+ call(5753, <<Shadertype:?GLenum,Location:?GLint>>).
+
+%% @spec (Program::integer(),Shadertype::enum(),Pname::enum()) -> integer()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramStage.xml">external</a> documentation.
+-spec getProgramStageiv(integer(),enum(),enum()) -> integer().
+getProgramStageiv(Program,Shadertype,Pname) ->
+ call(5754, <<Program:?GLuint,Shadertype:?GLenum,Pname:?GLenum>>).
+
+%% @spec (Pname::enum(),Value::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPatchParameter.xml">external</a> documentation.
+-spec patchParameteri(enum(),integer()) -> ok.
+patchParameteri(Pname,Value) ->
+ cast(5755, <<Pname:?GLenum,Value:?GLint>>).
+
+%% @spec (Pname::enum(),Values::[float()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPatchParameter.xml">external</a> documentation.
+-spec patchParameterfv(enum(),[float()]) -> ok.
+patchParameterfv(Pname,Values) ->
+ cast(5756, <<Pname:?GLenum,(length(Values)):?GLuint,
+ (<< <<C:?GLfloat>> || C <- Values>>)/binary,0:(((length(Values)) rem 2)*32)>>).
+
+%% @spec (Target::enum(),Id::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindTransformFeedback.xml">external</a> documentation.
+-spec bindTransformFeedback(enum(),integer()) -> ok.
+bindTransformFeedback(Target,Id) ->
+ cast(5757, <<Target:?GLenum,Id:?GLuint>>).
+
+%% @spec (Ids::[integer()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteTransformFeedbacks.xml">external</a> documentation.
+-spec deleteTransformFeedbacks([integer()]) -> ok.
+deleteTransformFeedbacks(Ids) ->
+ cast(5758, <<(length(Ids)):?GLuint,
+ (<< <<C:?GLuint>> || C <- Ids>>)/binary,0:(((1+length(Ids)) rem 2)*32)>>).
+
+%% @spec (N::integer()) -> [integer()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenTransformFeedbacks.xml">external</a> documentation.
+-spec genTransformFeedbacks(integer()) -> [integer()].
+genTransformFeedbacks(N) ->
+ call(5759, <<N:?GLsizei>>).
+
+%% @spec (Id::integer()) -> 0|1
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsTransformFeedback.xml">external</a> documentation.
+-spec isTransformFeedback(integer()) -> 0|1.
+isTransformFeedback(Id) ->
+ call(5760, <<Id:?GLuint>>).
+
+%% @spec () -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glPauseTransformFeedback.xml">external</a> documentation.
+-spec pauseTransformFeedback() -> ok.
+pauseTransformFeedback() ->
+ cast(5761, <<>>).
+
+%% @spec () -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glResumeTransformFeedback.xml">external</a> documentation.
+-spec resumeTransformFeedback() -> ok.
+resumeTransformFeedback() ->
+ cast(5762, <<>>).
+
+%% @spec (Mode::enum(),Id::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawTransformFeedback.xml">external</a> documentation.
+-spec drawTransformFeedback(enum(),integer()) -> ok.
+drawTransformFeedback(Mode,Id) ->
+ cast(5763, <<Mode:?GLenum,Id:?GLuint>>).
+
+%% @spec (Mode::enum(),Id::integer(),Stream::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDrawTransformFeedbackStream.xml">external</a> documentation.
+-spec drawTransformFeedbackStream(enum(),integer(),integer()) -> ok.
+drawTransformFeedbackStream(Mode,Id,Stream) ->
+ cast(5764, <<Mode:?GLenum,Id:?GLuint,Stream:?GLuint>>).
+
+%% @spec (Target::enum(),Index::integer(),Id::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBeginQueryIndexe.xml">external</a> documentation.
+-spec beginQueryIndexed(enum(),integer(),integer()) -> ok.
+beginQueryIndexed(Target,Index,Id) ->
+ cast(5765, <<Target:?GLenum,Index:?GLuint,Id:?GLuint>>).
+
+%% @spec (Target::enum(),Index::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glEndQueryIndexe.xml">external</a> documentation.
+-spec endQueryIndexed(enum(),integer()) -> ok.
+endQueryIndexed(Target,Index) ->
+ cast(5766, <<Target:?GLenum,Index:?GLuint>>).
+
+%% @spec (Target::enum(),Index::integer(),Pname::enum()) -> integer()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetQueryIndexed.xml">external</a> documentation.
+-spec getQueryIndexediv(enum(),integer(),enum()) -> integer().
+getQueryIndexediv(Target,Index,Pname) ->
+ call(5767, <<Target:?GLenum,Index:?GLuint,Pname:?GLenum>>).
+
+%% @spec () -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glReleaseShaderCompiler.xml">external</a> documentation.
+-spec releaseShaderCompiler() -> ok.
+releaseShaderCompiler() ->
+ cast(5768, <<>>).
+
+%% @spec (Shaders::[integer()],Binaryformat::enum(),Binary::binary()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glShaderBinary.xml">external</a> documentation.
+-spec shaderBinary([integer()],enum(),binary()) -> ok.
+shaderBinary(Shaders,Binaryformat,Binary) ->
+ send_bin(Binary),
+ cast(5769, <<(length(Shaders)):?GLuint,
+ (<< <<C:?GLuint>> || C <- Shaders>>)/binary,0:(((1+length(Shaders)) rem 2)*32),Binaryformat:?GLenum>>).
+
+%% @spec (Shadertype::enum(),Precisiontype::enum()) -> {Range::{integer(),integer()},Precision::integer()}
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetShaderPrecisionFormat.xml">external</a> documentation.
+-spec getShaderPrecisionFormat(enum(),enum()) -> {{integer(),integer()},integer()}.
+getShaderPrecisionFormat(Shadertype,Precisiontype) ->
+ call(5770, <<Shadertype:?GLenum,Precisiontype:?GLenum>>).
+
+%% @spec (N::clamp(),F::clamp()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthRange.xml">external</a> documentation.
+-spec depthRangef(clamp(),clamp()) -> ok.
+depthRangef(N,F) ->
+ cast(5771, <<N:?GLclampf,F:?GLclampf>>).
+
+%% @spec (D::clamp()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glClearDepthf.xml">external</a> documentation.
+-spec clearDepthf(clamp()) -> ok.
+clearDepthf(D) ->
+ cast(5772, <<D:?GLclampf>>).
+
+%% @spec (Program::integer(),BufSize::integer()) -> {BinaryFormat::enum(),Binary::binary()}
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramBinary.xml">external</a> documentation.
+-spec getProgramBinary(integer(),integer()) -> {enum(),binary()}.
+getProgramBinary(Program,BufSize) ->
+ call(5773, <<Program:?GLuint,BufSize:?GLsizei>>).
+
+%% @spec (Program::integer(),BinaryFormat::enum(),Binary::binary()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramBinary.xml">external</a> documentation.
+-spec programBinary(integer(),enum(),binary()) -> ok.
+programBinary(Program,BinaryFormat,Binary) ->
+ send_bin(Binary),
+ cast(5774, <<Program:?GLuint,BinaryFormat:?GLenum>>).
+
+%% @spec (Program::integer(),Pname::enum(),Value::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramParameter.xml">external</a> documentation.
+-spec programParameteri(integer(),enum(),integer()) -> ok.
+programParameteri(Program,Pname,Value) ->
+ cast(5775, <<Program:?GLuint,Pname:?GLenum,Value:?GLint>>).
+
+%% @spec (Pipeline::integer(),Stages::integer(),Program::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glUseProgramStages.xml">external</a> documentation.
+-spec useProgramStages(integer(),integer(),integer()) -> ok.
+useProgramStages(Pipeline,Stages,Program) ->
+ cast(5776, <<Pipeline:?GLuint,Stages:?GLbitfield,Program:?GLuint>>).
+
+%% @spec (Pipeline::integer(),Program::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glActiveShaderProgram.xml">external</a> documentation.
+-spec activeShaderProgram(integer(),integer()) -> ok.
+activeShaderProgram(Pipeline,Program) ->
+ cast(5777, <<Pipeline:?GLuint,Program:?GLuint>>).
+
+%% @spec (Type::enum(),Strings::[string()]) -> integer()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glCreateShaderProgramv.xml">external</a> documentation.
+-spec createShaderProgramv(enum(),[string()]) -> integer().
+createShaderProgramv(Type,Strings) ->
+ StringsTemp = list_to_binary([[Str|[0]] || Str <- Strings ]),
+ call(5778, <<Type:?GLenum,(length(Strings)):?GLuint,(size(StringsTemp)):?GLuint,(StringsTemp)/binary,0:((8-((size(StringsTemp)+0) rem 8)) rem 8)>>).
+
+%% @spec (Pipeline::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glBindProgramPipeline.xml">external</a> documentation.
+-spec bindProgramPipeline(integer()) -> ok.
+bindProgramPipeline(Pipeline) ->
+ cast(5779, <<Pipeline:?GLuint>>).
+
+%% @spec (Pipelines::[integer()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDeleteProgramPipelines.xml">external</a> documentation.
+-spec deleteProgramPipelines([integer()]) -> ok.
+deleteProgramPipelines(Pipelines) ->
+ cast(5780, <<(length(Pipelines)):?GLuint,
+ (<< <<C:?GLuint>> || C <- Pipelines>>)/binary,0:(((1+length(Pipelines)) rem 2)*32)>>).
+
+%% @spec (N::integer()) -> [integer()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGenProgramPipelines.xml">external</a> documentation.
+-spec genProgramPipelines(integer()) -> [integer()].
+genProgramPipelines(N) ->
+ call(5781, <<N:?GLsizei>>).
+
+%% @spec (Pipeline::integer()) -> 0|1
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glIsProgramPipeline.xml">external</a> documentation.
+-spec isProgramPipeline(integer()) -> 0|1.
+isProgramPipeline(Pipeline) ->
+ call(5782, <<Pipeline:?GLuint>>).
+
+%% @spec (Pipeline::integer(),Pname::enum()) -> integer()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramPipeline.xml">external</a> documentation.
+-spec getProgramPipelineiv(integer(),enum()) -> integer().
+getProgramPipelineiv(Pipeline,Pname) ->
+ call(5783, <<Pipeline:?GLuint,Pname:?GLenum>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform1i(integer(),integer(),integer()) -> ok.
+programUniform1i(Program,Location,V0) ->
+ cast(5784, <<Program:?GLuint,Location:?GLint,V0:?GLint>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[integer()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform1iv(integer(),integer(),[integer()]) -> ok.
+programUniform1iv(Program,Location,Value) ->
+ cast(5785, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<C:?GLint>> || C <- Value>>)/binary,0:(((1+length(Value)) rem 2)*32)>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform1f(integer(),integer(),float()) -> ok.
+programUniform1f(Program,Location,V0) ->
+ cast(5786, <<Program:?GLuint,Location:?GLint,V0:?GLfloat>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[float()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform1fv(integer(),integer(),[float()]) -> ok.
+programUniform1fv(Program,Location,Value) ->
+ cast(5787, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<C:?GLfloat>> || C <- Value>>)/binary,0:(((1+length(Value)) rem 2)*32)>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform1d(integer(),integer(),float()) -> ok.
+programUniform1d(Program,Location,V0) ->
+ cast(5788, <<Program:?GLuint,Location:?GLint,V0:?GLdouble>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[float()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform1dv(integer(),integer(),[float()]) -> ok.
+programUniform1dv(Program,Location,Value) ->
+ cast(5789, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,0:32,
+ (<< <<C:?GLdouble>> || C <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform1ui(integer(),integer(),integer()) -> ok.
+programUniform1ui(Program,Location,V0) ->
+ cast(5790, <<Program:?GLuint,Location:?GLint,V0:?GLuint>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[integer()]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform1uiv(integer(),integer(),[integer()]) -> ok.
+programUniform1uiv(Program,Location,Value) ->
+ cast(5791, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<C:?GLuint>> || C <- Value>>)/binary,0:(((1+length(Value)) rem 2)*32)>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform2i(integer(),integer(),integer(),integer()) -> ok.
+programUniform2i(Program,Location,V0,V1) ->
+ cast(5792, <<Program:?GLuint,Location:?GLint,V0:?GLint,V1:?GLint>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform2iv(integer(),integer(),[{integer(),integer()}]) -> ok.
+programUniform2iv(Program,Location,Value) ->
+ cast(5793, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<V1:?GLint,V2:?GLint>> || {V1,V2} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform2f(integer(),integer(),float(),float()) -> ok.
+programUniform2f(Program,Location,V0,V1) ->
+ cast(5794, <<Program:?GLuint,Location:?GLint,V0:?GLfloat,V1:?GLfloat>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform2fv(integer(),integer(),[{float(),float()}]) -> ok.
+programUniform2fv(Program,Location,Value) ->
+ cast(5795, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat>> || {V1,V2} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform2d(integer(),integer(),float(),float()) -> ok.
+programUniform2d(Program,Location,V0,V1) ->
+ cast(5796, <<Program:?GLuint,Location:?GLint,V0:?GLdouble,V1:?GLdouble>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform2dv(integer(),integer(),[{float(),float()}]) -> ok.
+programUniform2dv(Program,Location,Value) ->
+ cast(5797, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble>> || {V1,V2} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform2ui(integer(),integer(),integer(),integer()) -> ok.
+programUniform2ui(Program,Location,V0,V1) ->
+ cast(5798, <<Program:?GLuint,Location:?GLint,V0:?GLuint,V1:?GLuint>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform2uiv(integer(),integer(),[{integer(),integer()}]) -> ok.
+programUniform2uiv(Program,Location,Value) ->
+ cast(5799, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<V1:?GLuint,V2:?GLuint>> || {V1,V2} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform3i(integer(),integer(),integer(),integer(),integer()) -> ok.
+programUniform3i(Program,Location,V0,V1,V2) ->
+ cast(5800, <<Program:?GLuint,Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform3iv(integer(),integer(),[{integer(),integer(),integer()}]) -> ok.
+programUniform3iv(Program,Location,Value) ->
+ cast(5801, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<V1:?GLint,V2:?GLint,V3:?GLint>> || {V1,V2,V3} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform3f(integer(),integer(),float(),float(),float()) -> ok.
+programUniform3f(Program,Location,V0,V1,V2) ->
+ cast(5802, <<Program:?GLuint,Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform3fv(integer(),integer(),[{float(),float(),float()}]) -> ok.
+programUniform3fv(Program,Location,Value) ->
+ cast(5803, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>> || {V1,V2,V3} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform3d(integer(),integer(),float(),float(),float()) -> ok.
+programUniform3d(Program,Location,V0,V1,V2) ->
+ cast(5804, <<Program:?GLuint,Location:?GLint,V0:?GLdouble,V1:?GLdouble,V2:?GLdouble>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform3dv(integer(),integer(),[{float(),float(),float()}]) -> ok.
+programUniform3dv(Program,Location,Value) ->
+ cast(5805, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble>> || {V1,V2,V3} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform3ui(integer(),integer(),integer(),integer(),integer()) -> ok.
+programUniform3ui(Program,Location,V0,V1,V2) ->
+ cast(5806, <<Program:?GLuint,Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform3uiv(integer(),integer(),[{integer(),integer(),integer()}]) -> ok.
+programUniform3uiv(Program,Location,Value) ->
+ cast(5807, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<V1:?GLuint,V2:?GLuint,V3:?GLuint>> || {V1,V2,V3} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform4i(integer(),integer(),integer(),integer(),integer(),integer()) -> ok.
+programUniform4i(Program,Location,V0,V1,V2,V3) ->
+ cast(5808, <<Program:?GLuint,Location:?GLint,V0:?GLint,V1:?GLint,V2:?GLint,V3:?GLint>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform4iv(integer(),integer(),[{integer(),integer(),integer(),integer()}]) -> ok.
+programUniform4iv(Program,Location,Value) ->
+ cast(5809, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float(),V3::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform4f(integer(),integer(),float(),float(),float(),float()) -> ok.
+programUniform4f(Program,Location,V0,V1,V2,V3) ->
+ cast(5810, <<Program:?GLuint,Location:?GLint,V0:?GLfloat,V1:?GLfloat,V2:?GLfloat,V3:?GLfloat>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform4fv(integer(),integer(),[{float(),float(),float(),float()}]) -> ok.
+programUniform4fv(Program,Location,Value) ->
+ cast(5811, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::float(),V1::float(),V2::float(),V3::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform4d(integer(),integer(),float(),float(),float(),float()) -> ok.
+programUniform4d(Program,Location,V0,V1,V2,V3) ->
+ cast(5812, <<Program:?GLuint,Location:?GLint,V0:?GLdouble,V1:?GLdouble,V2:?GLdouble,V3:?GLdouble>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform4dv(integer(),integer(),[{float(),float(),float(),float()}]) -> ok.
+programUniform4dv(Program,Location,Value) ->
+ cast(5813, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),V0::integer(),V1::integer(),V2::integer(),V3::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform4ui(integer(),integer(),integer(),integer(),integer(),integer()) -> ok.
+programUniform4ui(Program,Location,V0,V1,V2,V3) ->
+ cast(5814, <<Program:?GLuint,Location:?GLint,V0:?GLuint,V1:?GLuint,V2:?GLuint,V3:?GLuint>>).
+
+%% @spec (Program::integer(),Location::integer(),Value::[{integer(),integer(),integer(),integer()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniform.xml">external</a> documentation.
+-spec programUniform4uiv(integer(),integer(),[{integer(),integer(),integer(),integer()}]) -> ok.
+programUniform4uiv(Program,Location,Value) ->
+ cast(5815, <<Program:?GLuint,Location:?GLint,(length(Value)):?GLuint,
+ (<< <<V1:?GLuint,V2:?GLuint,V3:?GLuint,V4:?GLuint>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation.
+-spec programUniformMatrix2fv(integer(),integer(),0|1,[{float(),float(),float(),float()}]) -> ok.
+programUniformMatrix2fv(Program,Location,Transpose,Value) ->
+ cast(5816, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation.
+-spec programUniformMatrix3fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix3fv(Program,Location,Transpose,Value) ->
+ cast(5817, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation.
+-spec programUniformMatrix4fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix4fv(Program,Location,Transpose,Value) ->
+ cast(5818, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat,V13:?GLfloat,V14:?GLfloat,V15:?GLfloat,V16:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation.
+-spec programUniformMatrix2dv(integer(),integer(),0|1,[{float(),float(),float(),float()}]) -> ok.
+programUniformMatrix2dv(Program,Location,Transpose,Value) ->
+ cast(5819, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble>> || {V1,V2,V3,V4} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation.
+-spec programUniformMatrix3dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix3dv(Program,Location,Transpose,Value) ->
+ cast(5820, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix.xml">external</a> documentation.
+-spec programUniformMatrix4dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix4dv(Program,Location,Transpose,Value) ->
+ cast(5821, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble,V13:?GLdouble,V14:?GLdouble,V15:?GLdouble,V16:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12,V13,V14,V15,V16} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix2x.xml">external</a> documentation.
+-spec programUniformMatrix2x3fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix2x3fv(Program,Location,Transpose,Value) ->
+ cast(5822, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix3x.xml">external</a> documentation.
+-spec programUniformMatrix3x2fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix3x2fv(Program,Location,Transpose,Value) ->
+ cast(5823, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix2x.xml">external</a> documentation.
+-spec programUniformMatrix2x4fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix2x4fv(Program,Location,Transpose,Value) ->
+ cast(5824, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix4x.xml">external</a> documentation.
+-spec programUniformMatrix4x2fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix4x2fv(Program,Location,Transpose,Value) ->
+ cast(5825, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix3x.xml">external</a> documentation.
+-spec programUniformMatrix3x4fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix3x4fv(Program,Location,Transpose,Value) ->
+ cast(5826, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix4x.xml">external</a> documentation.
+-spec programUniformMatrix4x3fv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix4x3fv(Program,Location,Transpose,Value) ->
+ cast(5827, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:24,(length(Value)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat,V5:?GLfloat,V6:?GLfloat,V7:?GLfloat,V8:?GLfloat,V9:?GLfloat,V10:?GLfloat,V11:?GLfloat,V12:?GLfloat>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix2x.xml">external</a> documentation.
+-spec programUniformMatrix2x3dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix2x3dv(Program,Location,Transpose,Value) ->
+ cast(5828, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix3x.xml">external</a> documentation.
+-spec programUniformMatrix3x2dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix3x2dv(Program,Location,Transpose,Value) ->
+ cast(5829, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble>> || {V1,V2,V3,V4,V5,V6} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix2x.xml">external</a> documentation.
+-spec programUniformMatrix2x4dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix2x4dv(Program,Location,Transpose,Value) ->
+ cast(5830, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix4x.xml">external</a> documentation.
+-spec programUniformMatrix4x2dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix4x2dv(Program,Location,Transpose,Value) ->
+ cast(5831, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix3x.xml">external</a> documentation.
+-spec programUniformMatrix3x4dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix3x4dv(Program,Location,Transpose,Value) ->
+ cast(5832, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>).
+
+%% @spec (Program::integer(),Location::integer(),Transpose::0|1,Value::[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glProgramUniformMatrix4x.xml">external</a> documentation.
+-spec programUniformMatrix4x3dv(integer(),integer(),0|1,[{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()}]) -> ok.
+programUniformMatrix4x3dv(Program,Location,Transpose,Value) ->
+ cast(5833, <<Program:?GLuint,Location:?GLint,Transpose:?GLboolean,0:56,(length(Value)):?GLuint,0:32,
+ (<< <<V1:?GLdouble,V2:?GLdouble,V3:?GLdouble,V4:?GLdouble,V5:?GLdouble,V6:?GLdouble,V7:?GLdouble,V8:?GLdouble,V9:?GLdouble,V10:?GLdouble,V11:?GLdouble,V12:?GLdouble>> || {V1,V2,V3,V4,V5,V6,V7,V8,V9,V10,V11,V12} <- Value>>)/binary>>).
+
+%% @spec (Pipeline::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glValidateProgramPipeline.xml">external</a> documentation.
+-spec validateProgramPipeline(integer()) -> ok.
+validateProgramPipeline(Pipeline) ->
+ cast(5834, <<Pipeline:?GLuint>>).
+
+%% @spec (Pipeline::integer(),BufSize::integer()) -> string()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetProgramPipelineInfoLog.xml">external</a> documentation.
+-spec getProgramPipelineInfoLog(integer(),integer()) -> string().
+getProgramPipelineInfoLog(Pipeline,BufSize) ->
+ call(5835, <<Pipeline:?GLuint,BufSize:?GLsizei>>).
+
+%% @spec (Index::integer(),X::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribL.xml">external</a> documentation.
+-spec vertexAttribL1d(integer(),float()) -> ok.
+vertexAttribL1d(Index,X) ->
+ cast(5836, <<Index:?GLuint,0:32,X:?GLdouble>>).
+
+%% @spec (Index::integer(),X::float(),Y::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribL.xml">external</a> documentation.
+-spec vertexAttribL2d(integer(),float(),float()) -> ok.
+vertexAttribL2d(Index,X,Y) ->
+ cast(5837, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble>>).
+
+%% @spec (Index::integer(),X::float(),Y::float(),Z::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribL.xml">external</a> documentation.
+-spec vertexAttribL3d(integer(),float(),float(),float()) -> ok.
+vertexAttribL3d(Index,X,Y,Z) ->
+ cast(5838, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble>>).
+
+%% @spec (Index::integer(),X::float(),Y::float(),Z::float(),W::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribL.xml">external</a> documentation.
+-spec vertexAttribL4d(integer(),float(),float(),float(),float()) -> ok.
+vertexAttribL4d(Index,X,Y,Z,W) ->
+ cast(5839, <<Index:?GLuint,0:32,X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
+
+%% @spec (Index,{X}) -> ok
+%% @equiv vertexAttribL1d(Index,X)
+-spec vertexAttribL1dv(integer(),{float()}) -> ok.
+vertexAttribL1dv(Index,{X}) -> vertexAttribL1d(Index,X).
+
+%% @spec (Index,{X,Y}) -> ok
+%% @equiv vertexAttribL2d(Index,X,Y)
+-spec vertexAttribL2dv(integer(),{float(),float()}) -> ok.
+vertexAttribL2dv(Index,{X,Y}) -> vertexAttribL2d(Index,X,Y).
+
+%% @spec (Index,{X,Y,Z}) -> ok
+%% @equiv vertexAttribL3d(Index,X,Y,Z)
+-spec vertexAttribL3dv(integer(),{float(),float(),float()}) -> ok.
+vertexAttribL3dv(Index,{X,Y,Z}) -> vertexAttribL3d(Index,X,Y,Z).
+
+%% @spec (Index,{X,Y,Z,W}) -> ok
+%% @equiv vertexAttribL4d(Index,X,Y,Z,W)
+-spec vertexAttribL4dv(integer(),{float(),float(),float(),float()}) -> ok.
+vertexAttribL4dv(Index,{X,Y,Z,W}) -> vertexAttribL4d(Index,X,Y,Z,W).
+
+%% @spec (Index::integer(),Size::integer(),Type::enum(),Stride::integer(),Pointer::offset()|mem()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glVertexAttribLPointer.xml">external</a> documentation.
+-spec vertexAttribLPointer(integer(),integer(),enum(),integer(),offset()|mem()) -> ok.
+vertexAttribLPointer(Index,Size,Type,Stride,Pointer) when is_integer(Pointer) ->
+ cast(5840, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei,Pointer:?GLuint>>);
+vertexAttribLPointer(Index,Size,Type,Stride,Pointer) ->
+ send_bin(Pointer),
+ cast(5841, <<Index:?GLuint,Size:?GLint,Type:?GLenum,Stride:?GLsizei>>).
+
+%% @spec (Index::integer(),Pname::enum()) -> {float(),float(),float(),float()}
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetVertexAttribL.xml">external</a> documentation.
+-spec getVertexAttribLdv(integer(),enum()) -> {float(),float(),float(),float()}.
+getVertexAttribLdv(Index,Pname) ->
+ call(5842, <<Index:?GLuint,Pname:?GLenum>>).
+
+%% @spec (First::integer(),V::[{float(),float(),float(),float()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glViewportArrayv.xml">external</a> documentation.
+-spec viewportArrayv(integer(),[{float(),float(),float(),float()}]) -> ok.
+viewportArrayv(First,V) ->
+ cast(5843, <<First:?GLuint,(length(V)):?GLuint,
+ (<< <<V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>> || {V1,V2,V3,V4} <- V>>)/binary>>).
+
+%% @spec (Index::integer(),X::float(),Y::float(),W::float(),H::float()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glViewportIndexed.xml">external</a> documentation.
+-spec viewportIndexedf(integer(),float(),float(),float(),float()) -> ok.
+viewportIndexedf(Index,X,Y,W,H) ->
+ cast(5844, <<Index:?GLuint,X:?GLfloat,Y:?GLfloat,W:?GLfloat,H:?GLfloat>>).
+
+%% @spec (Index::integer(),V::{float(),float(),float(),float()}) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glViewportIndexed.xml">external</a> documentation.
+-spec viewportIndexedfv(integer(),{float(),float(),float(),float()}) -> ok.
+viewportIndexedfv(Index,{V1,V2,V3,V4}) ->
+ cast(5845, <<Index:?GLuint,V1:?GLfloat,V2:?GLfloat,V3:?GLfloat,V4:?GLfloat>>).
+
+%% @spec (First::integer(),V::[{integer(),integer(),integer(),integer()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScissorArrayv.xml">external</a> documentation.
+-spec scissorArrayv(integer(),[{integer(),integer(),integer(),integer()}]) -> ok.
+scissorArrayv(First,V) ->
+ cast(5846, <<First:?GLuint,(length(V)):?GLuint,
+ (<< <<V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>> || {V1,V2,V3,V4} <- V>>)/binary>>).
+
+%% @spec (Index::integer(),Left::integer(),Bottom::integer(),Width::integer(),Height::integer()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScissorIndexe.xml">external</a> documentation.
+-spec scissorIndexed(integer(),integer(),integer(),integer(),integer()) -> ok.
+scissorIndexed(Index,Left,Bottom,Width,Height) ->
+ cast(5847, <<Index:?GLuint,Left:?GLint,Bottom:?GLint,Width:?GLsizei,Height:?GLsizei>>).
+
+%% @spec (Index::integer(),V::{integer(),integer(),integer(),integer()}) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glScissorIndexe.xml">external</a> documentation.
+-spec scissorIndexedv(integer(),{integer(),integer(),integer(),integer()}) -> ok.
+scissorIndexedv(Index,{V1,V2,V3,V4}) ->
+ cast(5848, <<Index:?GLuint,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
+
+%% @spec (First::integer(),V::[{clamp(),clamp()}]) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthRangeArrayv.xml">external</a> documentation.
+-spec depthRangeArrayv(integer(),[{clamp(),clamp()}]) -> ok.
+depthRangeArrayv(First,V) ->
+ cast(5849, <<First:?GLuint,0:32,(length(V)):?GLuint,0:32,
+ (<< <<V1:?GLclampd,V2:?GLclampd>> || {V1,V2} <- V>>)/binary>>).
+
+%% @spec (Index::integer(),N::clamp(),F::clamp()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthRangeIndexe.xml">external</a> documentation.
+-spec depthRangeIndexed(integer(),clamp(),clamp()) -> ok.
+depthRangeIndexed(Index,N,F) ->
+ cast(5850, <<Index:?GLuint,0:32,N:?GLclampd,F:?GLclampd>>).
+
+%% @spec (Target::enum(),Index::integer()) -> [float()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetFloati_v.xml">external</a> documentation.
+-spec getFloati_v(enum(),integer()) -> [float()].
+getFloati_v(Target,Index) ->
+ call(5851, <<Target:?GLenum,Index:?GLuint>>).
+
+%% @spec (Target::enum(),Index::integer()) -> [float()]
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetDoublei_v.xml">external</a> documentation.
+-spec getDoublei_v(enum(),integer()) -> [float()].
+getDoublei_v(Target,Index) ->
+ call(5852, <<Target:?GLenum,Index:?GLuint>>).
+
+%% @spec (Source::enum(),Type::enum(),Severity::enum(),Ids::[integer()],Enabled::0|1) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDebugMessageControlARB.xml">external</a> documentation.
+-spec debugMessageControlARB(enum(),enum(),enum(),[integer()],0|1) -> ok.
+debugMessageControlARB(Source,Type,Severity,Ids,Enabled) ->
+ cast(5853, <<Source:?GLenum,Type:?GLenum,Severity:?GLenum,(length(Ids)):?GLuint,
+ (<< <<C:?GLuint>> || C <- Ids>>)/binary,0:(((length(Ids)) rem 2)*32),Enabled:?GLboolean>>).
+
+%% @spec (Source::enum(),Type::enum(),Id::integer(),Severity::enum(),Buf::string()) -> ok
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDebugMessageInsertARB.xml">external</a> documentation.
+-spec debugMessageInsertARB(enum(),enum(),integer(),enum(),string()) -> ok.
+debugMessageInsertARB(Source,Type,Id,Severity,Buf) ->
+ cast(5854, <<Source:?GLenum,Type:?GLenum,Id:?GLuint,Severity:?GLenum,(list_to_binary([Buf|[0]]))/binary,0:((8-((length(Buf)+ 1) rem 8)) rem 8)>>).
+
+%% @spec (Count::integer(),Bufsize::integer()) -> {integer(),Sources::[enum()],Types::[enum()],Ids::[integer()],Severities::[enum()],MessageLog::[string()]}
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetDebugMessageLogARB.xml">external</a> documentation.
+-spec getDebugMessageLogARB(integer(),integer()) -> {integer(),[enum()],[enum()],[integer()],[enum()],[string()]}.
+getDebugMessageLogARB(Count,Bufsize) ->
+ call(5855, <<Count:?GLuint,Bufsize:?GLsizei>>).
+
+%% @spec () -> enum()
+%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glGetGraphicsResetStatusARB.xml">external</a> documentation.
+-spec getGraphicsResetStatusARB() -> enum().
+getGraphicsResetStatusARB() ->
+ call(5856, <<>>).
%% @spec () -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glResizeBuffersMESA.xml">external</a> documentation.
+-spec resizeBuffersMESA() -> ok.
resizeBuffersMESA() ->
- wxe_util:cast(5676, <<>>).
+ cast(5857, <<>>).
%% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4dMESA.xml">external</a> documentation.
+-spec windowPos4dMESA(float(),float(),float(),float()) -> ok.
windowPos4dMESA(X,Y,Z,W) ->
- wxe_util:cast(5677, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
+ cast(5858, <<X:?GLdouble,Y:?GLdouble,Z:?GLdouble,W:?GLdouble>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv windowPos4dMESA(X,Y,Z,W)
+-spec windowPos4dvMESA({float(),float(),float(),float()}) -> ok.
windowPos4dvMESA({X,Y,Z,W}) -> windowPos4dMESA(X,Y,Z,W).
%% @spec (X::float(),Y::float(),Z::float(),W::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4fMESA.xml">external</a> documentation.
+-spec windowPos4fMESA(float(),float(),float(),float()) -> ok.
windowPos4fMESA(X,Y,Z,W) ->
- wxe_util:cast(5678, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
+ cast(5859, <<X:?GLfloat,Y:?GLfloat,Z:?GLfloat,W:?GLfloat>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv windowPos4fMESA(X,Y,Z,W)
+-spec windowPos4fvMESA({float(),float(),float(),float()}) -> ok.
windowPos4fvMESA({X,Y,Z,W}) -> windowPos4fMESA(X,Y,Z,W).
%% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4iMESA.xml">external</a> documentation.
+-spec windowPos4iMESA(integer(),integer(),integer(),integer()) -> ok.
windowPos4iMESA(X,Y,Z,W) ->
- wxe_util:cast(5679, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>).
+ cast(5860, <<X:?GLint,Y:?GLint,Z:?GLint,W:?GLint>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv windowPos4iMESA(X,Y,Z,W)
+-spec windowPos4ivMESA({integer(),integer(),integer(),integer()}) -> ok.
windowPos4ivMESA({X,Y,Z,W}) -> windowPos4iMESA(X,Y,Z,W).
%% @spec (X::integer(),Y::integer(),Z::integer(),W::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glWindowPos4sMESA.xml">external</a> documentation.
+-spec windowPos4sMESA(integer(),integer(),integer(),integer()) -> ok.
windowPos4sMESA(X,Y,Z,W) ->
- wxe_util:cast(5680, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>).
+ cast(5861, <<X:?GLshort,Y:?GLshort,Z:?GLshort,W:?GLshort>>).
%% @spec ({X,Y,Z,W}) -> ok
%% @equiv windowPos4sMESA(X,Y,Z,W)
+-spec windowPos4svMESA({integer(),integer(),integer(),integer()}) -> ok.
windowPos4svMESA({X,Y,Z,W}) -> windowPos4sMESA(X,Y,Z,W).
%% @spec (Zmin::clamp(),Zmax::clamp()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glDepthBoundsEXT.xml">external</a> documentation.
+-spec depthBoundsEXT(clamp(),clamp()) -> ok.
depthBoundsEXT(Zmin,Zmax) ->
- wxe_util:cast(5681, <<Zmin:?GLclampd,Zmax:?GLclampd>>).
+ cast(5862, <<Zmin:?GLclampd,Zmax:?GLclampd>>).
%% @spec (StencilTagBits::integer(),StencilClearTag::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/glStencilClearTagEXT.xml">external</a> documentation.
+-spec stencilClearTagEXT(integer(),integer()) -> ok.
stencilClearTagEXT(StencilTagBits,StencilClearTag) ->
- wxe_util:cast(5682, <<StencilTagBits:?GLsizei,StencilClearTag:?GLuint>>).
+ cast(5863, <<StencilTagBits:?GLsizei,StencilClearTag:?GLuint>>).
diff --git a/lib/wx/src/gen/gl_debug.hrl b/lib/wx/src/gen/gl_debug.hrl
deleted file mode 100644
index 0b8086f24e..0000000000
--- a/lib/wx/src/gen/gl_debug.hrl
+++ /dev/null
@@ -1,697 +0,0 @@
-%%
-%% %CopyrightBegin%
-%%
-%% Copyright Ericsson AB 2008-2010. All Rights Reserved.
-%%
-%% The contents of this file are subject to the Erlang Public License,
-%% Version 1.1, (the "License"); you may not use this file except in
-%% compliance with the License. You should have received a copy of the
-%% Erlang Public License along with this software. If not, it can be
-%% retrieved online at http://www.erlang.org/.
-%%
-%% Software distributed under the License is distributed on an "AS IS"
-%% basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
-%% the License for the specific language governing rights and limitations
-%% under the License.
-%%
-%% %CopyrightEnd%
-%% This file is generated DO NOT EDIT
-
-gldebug_table() ->
-[
- {5037, {gl, accum, 0}},
- {5038, {gl, alphaFunc, 0}},
- {5039, {gl, areTexturesResident, 0}},
- {5040, {gl, arrayElement, 0}},
- {5041, {gl, 'begin', 0}},
- {5042, {gl, bindTexture, 0}},
- {5043, {gl, bitmap, 0}},
- {5044, {gl, bitmap, 0}},
- {5045, {gl, blendFunc, 0}},
- {5046, {gl, callList, 0}},
- {5047, {gl, callLists, 0}},
- {5048, {gl, clear, 0}},
- {5049, {gl, clearAccum, 0}},
- {5050, {gl, clearColor, 0}},
- {5051, {gl, clearDepth, 0}},
- {5052, {gl, clearIndex, 0}},
- {5053, {gl, clearStencil, 0}},
- {5054, {gl, clipPlane, 0}},
- {5055, {gl, color3b, 0}},
- {5056, {gl, color3d, 0}},
- {5057, {gl, color3f, 0}},
- {5058, {gl, color3i, 0}},
- {5059, {gl, color3s, 0}},
- {5060, {gl, color3ub, 0}},
- {5061, {gl, color3ui, 0}},
- {5062, {gl, color3us, 0}},
- {5063, {gl, color4b, 0}},
- {5064, {gl, color4d, 0}},
- {5065, {gl, color4f, 0}},
- {5066, {gl, color4i, 0}},
- {5067, {gl, color4s, 0}},
- {5068, {gl, color4ub, 0}},
- {5069, {gl, color4ui, 0}},
- {5070, {gl, color4us, 0}},
- {5071, {gl, colorMask, 0}},
- {5072, {gl, colorMaterial, 0}},
- {5073, {gl, colorPointer, 0}},
- {5074, {gl, colorPointer, 0}},
- {5075, {gl, copyPixels, 0}},
- {5076, {gl, copyTexImage1D, 0}},
- {5077, {gl, copyTexImage2D, 0}},
- {5078, {gl, copyTexSubImage1D, 0}},
- {5079, {gl, copyTexSubImage2D, 0}},
- {5080, {gl, cullFace, 0}},
- {5081, {gl, deleteLists, 0}},
- {5082, {gl, deleteTextures, 0}},
- {5083, {gl, depthFunc, 0}},
- {5084, {gl, depthMask, 0}},
- {5085, {gl, depthRange, 0}},
- {5086, {gl, disable, 0}},
- {5087, {gl, disableClientState, 0}},
- {5088, {gl, drawArrays, 0}},
- {5089, {gl, drawBuffer, 0}},
- {5090, {gl, drawElements, 0}},
- {5091, {gl, drawElements, 0}},
- {5092, {gl, drawPixels, 0}},
- {5093, {gl, drawPixels, 0}},
- {5094, {gl, edgeFlag, 0}},
- {5095, {gl, edgeFlagPointer, 0}},
- {5096, {gl, edgeFlagPointer, 0}},
- {5097, {gl, enable, 0}},
- {5098, {gl, enableClientState, 0}},
- {5099, {gl, 'end', 0}},
- {5100, {gl, endList, 0}},
- {5101, {gl, evalCoord1d, 0}},
- {5102, {gl, evalCoord1f, 0}},
- {5103, {gl, evalCoord2d, 0}},
- {5104, {gl, evalCoord2f, 0}},
- {5105, {gl, evalMesh1, 0}},
- {5106, {gl, evalMesh2, 0}},
- {5107, {gl, evalPoint1, 0}},
- {5108, {gl, evalPoint2, 0}},
- {5109, {gl, feedbackBuffer, 0}},
- {5110, {gl, finish, 0}},
- {5111, {gl, flush, 0}},
- {5112, {gl, fogf, 0}},
- {5113, {gl, fogfv, 0}},
- {5114, {gl, fogi, 0}},
- {5115, {gl, fogiv, 0}},
- {5116, {gl, frontFace, 0}},
- {5117, {gl, frustum, 0}},
- {5118, {gl, genLists, 0}},
- {5119, {gl, genTextures, 0}},
- {5120, {gl, getBooleanv, 0}},
- {5121, {gl, getClipPlane, 0}},
- {5122, {gl, getDoublev, 0}},
- {5123, {gl, getError, 0}},
- {5124, {gl, getFloatv, 0}},
- {5125, {gl, getIntegerv, 0}},
- {5126, {gl, getLightfv, 0}},
- {5127, {gl, getLightiv, 0}},
- {5128, {gl, getMapdv, 0}},
- {5129, {gl, getMapfv, 0}},
- {5130, {gl, getMapiv, 0}},
- {5131, {gl, getMaterialfv, 0}},
- {5132, {gl, getMaterialiv, 0}},
- {5133, {gl, getPixelMapfv, 0}},
- {5134, {gl, getPixelMapuiv, 0}},
- {5135, {gl, getPixelMapusv, 0}},
- {5136, {gl, getPolygonStipple, 0}},
- {5137, {gl, getString, 0}},
- {5138, {gl, getTexEnvfv, 0}},
- {5139, {gl, getTexEnviv, 0}},
- {5140, {gl, getTexGendv, 0}},
- {5141, {gl, getTexGenfv, 0}},
- {5142, {gl, getTexGeniv, 0}},
- {5143, {gl, getTexImage, 0}},
- {5144, {gl, getTexLevelParameterfv, 0}},
- {5145, {gl, getTexLevelParameteriv, 0}},
- {5146, {gl, getTexParameterfv, 0}},
- {5147, {gl, getTexParameteriv, 0}},
- {5148, {gl, hint, 0}},
- {5149, {gl, indexMask, 0}},
- {5150, {gl, indexPointer, 0}},
- {5151, {gl, indexPointer, 0}},
- {5152, {gl, indexd, 0}},
- {5153, {gl, indexf, 0}},
- {5154, {gl, indexi, 0}},
- {5155, {gl, indexs, 0}},
- {5156, {gl, indexub, 0}},
- {5157, {gl, initNames, 0}},
- {5158, {gl, interleavedArrays, 0}},
- {5159, {gl, interleavedArrays, 0}},
- {5160, {gl, isEnabled, 0}},
- {5161, {gl, isList, 0}},
- {5162, {gl, isTexture, 0}},
- {5163, {gl, lightModelf, 0}},
- {5164, {gl, lightModelfv, 0}},
- {5165, {gl, lightModeli, 0}},
- {5166, {gl, lightModeliv, 0}},
- {5167, {gl, lightf, 0}},
- {5168, {gl, lightfv, 0}},
- {5169, {gl, lighti, 0}},
- {5170, {gl, lightiv, 0}},
- {5171, {gl, lineStipple, 0}},
- {5172, {gl, lineWidth, 0}},
- {5173, {gl, listBase, 0}},
- {5174, {gl, loadIdentity, 0}},
- {5175, {gl, loadMatrixd, 0}},
- {5176, {gl, loadMatrixf, 0}},
- {5177, {gl, loadName, 0}},
- {5178, {gl, logicOp, 0}},
- {5179, {gl, map1d, 0}},
- {5180, {gl, map1f, 0}},
- {5181, {gl, map2d, 0}},
- {5182, {gl, map2f, 0}},
- {5183, {gl, mapGrid1d, 0}},
- {5184, {gl, mapGrid1f, 0}},
- {5185, {gl, mapGrid2d, 0}},
- {5186, {gl, mapGrid2f, 0}},
- {5187, {gl, materialf, 0}},
- {5188, {gl, materialfv, 0}},
- {5189, {gl, materiali, 0}},
- {5190, {gl, materialiv, 0}},
- {5191, {gl, matrixMode, 0}},
- {5192, {gl, multMatrixd, 0}},
- {5193, {gl, multMatrixf, 0}},
- {5194, {gl, newList, 0}},
- {5195, {gl, normal3b, 0}},
- {5196, {gl, normal3d, 0}},
- {5197, {gl, normal3f, 0}},
- {5198, {gl, normal3i, 0}},
- {5199, {gl, normal3s, 0}},
- {5200, {gl, normalPointer, 0}},
- {5201, {gl, normalPointer, 0}},
- {5202, {gl, ortho, 0}},
- {5203, {gl, passThrough, 0}},
- {5204, {gl, pixelMapfv, 0}},
- {5205, {gl, pixelMapuiv, 0}},
- {5206, {gl, pixelMapusv, 0}},
- {5207, {gl, pixelStoref, 0}},
- {5208, {gl, pixelStorei, 0}},
- {5209, {gl, pixelTransferf, 0}},
- {5210, {gl, pixelTransferi, 0}},
- {5211, {gl, pixelZoom, 0}},
- {5212, {gl, pointSize, 0}},
- {5213, {gl, polygonMode, 0}},
- {5214, {gl, polygonOffset, 0}},
- {5215, {gl, polygonStipple, 0}},
- {5216, {gl, popAttrib, 0}},
- {5217, {gl, popClientAttrib, 0}},
- {5218, {gl, popMatrix, 0}},
- {5219, {gl, popName, 0}},
- {5220, {gl, prioritizeTextures, 0}},
- {5221, {gl, pushAttrib, 0}},
- {5222, {gl, pushClientAttrib, 0}},
- {5223, {gl, pushMatrix, 0}},
- {5224, {gl, pushName, 0}},
- {5225, {gl, rasterPos2d, 0}},
- {5226, {gl, rasterPos2f, 0}},
- {5227, {gl, rasterPos2i, 0}},
- {5228, {gl, rasterPos2s, 0}},
- {5229, {gl, rasterPos3d, 0}},
- {5230, {gl, rasterPos3f, 0}},
- {5231, {gl, rasterPos3i, 0}},
- {5232, {gl, rasterPos3s, 0}},
- {5233, {gl, rasterPos4d, 0}},
- {5234, {gl, rasterPos4f, 0}},
- {5235, {gl, rasterPos4i, 0}},
- {5236, {gl, rasterPos4s, 0}},
- {5237, {gl, readBuffer, 0}},
- {5238, {gl, readPixels, 0}},
- {5239, {gl, rectd, 0}},
- {5240, {gl, rectdv, 0}},
- {5241, {gl, rectf, 0}},
- {5242, {gl, rectfv, 0}},
- {5243, {gl, recti, 0}},
- {5244, {gl, rectiv, 0}},
- {5245, {gl, rects, 0}},
- {5246, {gl, rectsv, 0}},
- {5247, {gl, renderMode, 0}},
- {5248, {gl, rotated, 0}},
- {5249, {gl, rotatef, 0}},
- {5250, {gl, scaled, 0}},
- {5251, {gl, scalef, 0}},
- {5252, {gl, scissor, 0}},
- {5253, {gl, selectBuffer, 0}},
- {5254, {gl, shadeModel, 0}},
- {5255, {gl, stencilFunc, 0}},
- {5256, {gl, stencilMask, 0}},
- {5257, {gl, stencilOp, 0}},
- {5258, {gl, texCoord1d, 0}},
- {5259, {gl, texCoord1f, 0}},
- {5260, {gl, texCoord1i, 0}},
- {5261, {gl, texCoord1s, 0}},
- {5262, {gl, texCoord2d, 0}},
- {5263, {gl, texCoord2f, 0}},
- {5264, {gl, texCoord2i, 0}},
- {5265, {gl, texCoord2s, 0}},
- {5266, {gl, texCoord3d, 0}},
- {5267, {gl, texCoord3f, 0}},
- {5268, {gl, texCoord3i, 0}},
- {5269, {gl, texCoord3s, 0}},
- {5270, {gl, texCoord4d, 0}},
- {5271, {gl, texCoord4f, 0}},
- {5272, {gl, texCoord4i, 0}},
- {5273, {gl, texCoord4s, 0}},
- {5274, {gl, texCoordPointer, 0}},
- {5275, {gl, texCoordPointer, 0}},
- {5276, {gl, texEnvf, 0}},
- {5277, {gl, texEnvfv, 0}},
- {5278, {gl, texEnvi, 0}},
- {5279, {gl, texEnviv, 0}},
- {5280, {gl, texGend, 0}},
- {5281, {gl, texGendv, 0}},
- {5282, {gl, texGenf, 0}},
- {5283, {gl, texGenfv, 0}},
- {5284, {gl, texGeni, 0}},
- {5285, {gl, texGeniv, 0}},
- {5286, {gl, texImage1D, 0}},
- {5287, {gl, texImage1D, 0}},
- {5288, {gl, texImage2D, 0}},
- {5289, {gl, texImage2D, 0}},
- {5290, {gl, texParameterf, 0}},
- {5291, {gl, texParameterfv, 0}},
- {5292, {gl, texParameteri, 0}},
- {5293, {gl, texParameteriv, 0}},
- {5294, {gl, texSubImage1D, 0}},
- {5295, {gl, texSubImage1D, 0}},
- {5296, {gl, texSubImage2D, 0}},
- {5297, {gl, texSubImage2D, 0}},
- {5298, {gl, translated, 0}},
- {5299, {gl, translatef, 0}},
- {5300, {gl, vertex2d, 0}},
- {5301, {gl, vertex2f, 0}},
- {5302, {gl, vertex2i, 0}},
- {5303, {gl, vertex2s, 0}},
- {5304, {gl, vertex3d, 0}},
- {5305, {gl, vertex3f, 0}},
- {5306, {gl, vertex3i, 0}},
- {5307, {gl, vertex3s, 0}},
- {5308, {gl, vertex4d, 0}},
- {5309, {gl, vertex4f, 0}},
- {5310, {gl, vertex4i, 0}},
- {5311, {gl, vertex4s, 0}},
- {5312, {gl, vertexPointer, 0}},
- {5313, {gl, vertexPointer, 0}},
- {5314, {gl, viewport, 0}},
- {5315, {gl, blendColor, 0}},
- {5316, {gl, blendEquation, 0}},
- {5317, {gl, drawRangeElements, 0}},
- {5318, {gl, drawRangeElements, 0}},
- {5319, {gl, texImage3D, 0}},
- {5320, {gl, texImage3D, 0}},
- {5321, {gl, texSubImage3D, 0}},
- {5322, {gl, texSubImage3D, 0}},
- {5323, {gl, copyTexSubImage3D, 0}},
- {5324, {gl, colorTable, 0}},
- {5325, {gl, colorTable, 0}},
- {5326, {gl, colorTableParameterfv, 0}},
- {5327, {gl, colorTableParameteriv, 0}},
- {5328, {gl, copyColorTable, 0}},
- {5329, {gl, getColorTable, 0}},
- {5330, {gl, getColorTableParameterfv, 0}},
- {5331, {gl, getColorTableParameteriv, 0}},
- {5332, {gl, colorSubTable, 0}},
- {5333, {gl, colorSubTable, 0}},
- {5334, {gl, copyColorSubTable, 0}},
- {5335, {gl, convolutionFilter1D, 0}},
- {5336, {gl, convolutionFilter1D, 0}},
- {5337, {gl, convolutionFilter2D, 0}},
- {5338, {gl, convolutionFilter2D, 0}},
- {5339, {gl, convolutionParameterf, 0}},
- {5340, {gl, convolutionParameteri, 0}},
- {5341, {gl, copyConvolutionFilter1D, 0}},
- {5342, {gl, copyConvolutionFilter2D, 0}},
- {5343, {gl, getConvolutionFilter, 0}},
- {5344, {gl, getConvolutionParameterfv, 0}},
- {5345, {gl, getConvolutionParameteriv, 0}},
- {5346, {gl, separableFilter2D, 0}},
- {5347, {gl, separableFilter2D, 0}},
- {5348, {gl, getHistogram, 0}},
- {5349, {gl, getHistogramParameterfv, 0}},
- {5350, {gl, getHistogramParameteriv, 0}},
- {5351, {gl, getMinmax, 0}},
- {5352, {gl, getMinmaxParameterfv, 0}},
- {5353, {gl, getMinmaxParameteriv, 0}},
- {5354, {gl, histogram, 0}},
- {5355, {gl, minmax, 0}},
- {5356, {gl, resetHistogram, 0}},
- {5357, {gl, resetMinmax, 0}},
- {5358, {gl, activeTexture, 0}},
- {5359, {gl, sampleCoverage, 0}},
- {5360, {gl, compressedTexImage3D, 0}},
- {5361, {gl, compressedTexImage3D, 0}},
- {5362, {gl, compressedTexImage2D, 0}},
- {5363, {gl, compressedTexImage2D, 0}},
- {5364, {gl, compressedTexImage1D, 0}},
- {5365, {gl, compressedTexImage1D, 0}},
- {5366, {gl, compressedTexSubImage3D, 0}},
- {5367, {gl, compressedTexSubImage3D, 0}},
- {5368, {gl, compressedTexSubImage2D, 0}},
- {5369, {gl, compressedTexSubImage2D, 0}},
- {5370, {gl, compressedTexSubImage1D, 0}},
- {5371, {gl, compressedTexSubImage1D, 0}},
- {5372, {gl, getCompressedTexImage, 0}},
- {5373, {gl, clientActiveTexture, 0}},
- {5374, {gl, multiTexCoord1d, 0}},
- {5375, {gl, multiTexCoord1f, 0}},
- {5376, {gl, multiTexCoord1i, 0}},
- {5377, {gl, multiTexCoord1s, 0}},
- {5378, {gl, multiTexCoord2d, 0}},
- {5379, {gl, multiTexCoord2f, 0}},
- {5380, {gl, multiTexCoord2i, 0}},
- {5381, {gl, multiTexCoord2s, 0}},
- {5382, {gl, multiTexCoord3d, 0}},
- {5383, {gl, multiTexCoord3f, 0}},
- {5384, {gl, multiTexCoord3i, 0}},
- {5385, {gl, multiTexCoord3s, 0}},
- {5386, {gl, multiTexCoord4d, 0}},
- {5387, {gl, multiTexCoord4f, 0}},
- {5388, {gl, multiTexCoord4i, 0}},
- {5389, {gl, multiTexCoord4s, 0}},
- {5390, {gl, loadTransposeMatrixf, 0}},
- {5391, {gl, loadTransposeMatrixd, 0}},
- {5392, {gl, multTransposeMatrixf, 0}},
- {5393, {gl, multTransposeMatrixd, 0}},
- {5394, {gl, blendFuncSeparate, 0}},
- {5395, {gl, multiDrawArrays, 0}},
- {5396, {gl, pointParameterf, 0}},
- {5397, {gl, pointParameterfv, 0}},
- {5398, {gl, pointParameteri, 0}},
- {5399, {gl, pointParameteriv, 0}},
- {5400, {gl, fogCoordf, 0}},
- {5401, {gl, fogCoordd, 0}},
- {5402, {gl, fogCoordPointer, 0}},
- {5403, {gl, fogCoordPointer, 0}},
- {5404, {gl, secondaryColor3b, 0}},
- {5405, {gl, secondaryColor3d, 0}},
- {5406, {gl, secondaryColor3f, 0}},
- {5407, {gl, secondaryColor3i, 0}},
- {5408, {gl, secondaryColor3s, 0}},
- {5409, {gl, secondaryColor3ub, 0}},
- {5410, {gl, secondaryColor3ui, 0}},
- {5411, {gl, secondaryColor3us, 0}},
- {5412, {gl, secondaryColorPointer, 0}},
- {5413, {gl, secondaryColorPointer, 0}},
- {5414, {gl, windowPos2d, 0}},
- {5415, {gl, windowPos2f, 0}},
- {5416, {gl, windowPos2i, 0}},
- {5417, {gl, windowPos2s, 0}},
- {5418, {gl, windowPos3d, 0}},
- {5419, {gl, windowPos3f, 0}},
- {5420, {gl, windowPos3i, 0}},
- {5421, {gl, windowPos3s, 0}},
- {5422, {gl, genQueries, 0}},
- {5423, {gl, deleteQueries, 0}},
- {5424, {gl, isQuery, 0}},
- {5425, {gl, beginQuery, 0}},
- {5426, {gl, endQuery, 0}},
- {5427, {gl, getQueryiv, 0}},
- {5428, {gl, getQueryObjectiv, 0}},
- {5429, {gl, getQueryObjectuiv, 0}},
- {5430, {gl, bindBuffer, 0}},
- {5431, {gl, deleteBuffers, 0}},
- {5432, {gl, genBuffers, 0}},
- {5433, {gl, isBuffer, 0}},
- {5434, {gl, bufferData, 0}},
- {5435, {gl, bufferData, 0}},
- {5436, {gl, bufferSubData, 0}},
- {5437, {gl, bufferSubData, 0}},
- {5438, {gl, getBufferSubData, 0}},
- {5439, {gl, getBufferParameteriv, 0}},
- {5440, {gl, blendEquationSeparate, 0}},
- {5441, {gl, drawBuffers, 0}},
- {5442, {gl, stencilOpSeparate, 0}},
- {5443, {gl, stencilFuncSeparate, 0}},
- {5444, {gl, stencilMaskSeparate, 0}},
- {5445, {gl, attachShader, 0}},
- {5446, {gl, bindAttribLocation, 0}},
- {5447, {gl, compileShader, 0}},
- {5448, {gl, createProgram, 0}},
- {5449, {gl, createShader, 0}},
- {5450, {gl, deleteProgram, 0}},
- {5451, {gl, deleteShader, 0}},
- {5452, {gl, detachShader, 0}},
- {5453, {gl, disableVertexAttribArray, 0}},
- {5454, {gl, enableVertexAttribArray, 0}},
- {5455, {gl, getActiveAttrib, 0}},
- {5456, {gl, getActiveUniform, 0}},
- {5457, {gl, getAttachedShaders, 0}},
- {5458, {gl, getAttribLocation, 0}},
- {5459, {gl, getProgramiv, 0}},
- {5460, {gl, getProgramInfoLog, 0}},
- {5461, {gl, getShaderiv, 0}},
- {5462, {gl, getShaderInfoLog, 0}},
- {5463, {gl, getShaderSource, 0}},
- {5464, {gl, getUniformLocation, 0}},
- {5465, {gl, getUniformfv, 0}},
- {5466, {gl, getUniformiv, 0}},
- {5467, {gl, getVertexAttribdv, 0}},
- {5468, {gl, getVertexAttribfv, 0}},
- {5469, {gl, getVertexAttribiv, 0}},
- {5470, {gl, isProgram, 0}},
- {5471, {gl, isShader, 0}},
- {5472, {gl, linkProgram, 0}},
- {5473, {gl, shaderSource, 0}},
- {5474, {gl, useProgram, 0}},
- {5475, {gl, uniform1f, 0}},
- {5476, {gl, uniform2f, 0}},
- {5477, {gl, uniform3f, 0}},
- {5478, {gl, uniform4f, 0}},
- {5479, {gl, uniform1i, 0}},
- {5480, {gl, uniform2i, 0}},
- {5481, {gl, uniform3i, 0}},
- {5482, {gl, uniform4i, 0}},
- {5483, {gl, uniform1fv, 0}},
- {5484, {gl, uniform2fv, 0}},
- {5485, {gl, uniform3fv, 0}},
- {5486, {gl, uniform4fv, 0}},
- {5487, {gl, uniform1iv, 0}},
- {5488, {gl, uniform2iv, 0}},
- {5489, {gl, uniform3iv, 0}},
- {5490, {gl, uniform4iv, 0}},
- {5491, {gl, uniformMatrix2fv, 0}},
- {5492, {gl, uniformMatrix3fv, 0}},
- {5493, {gl, uniformMatrix4fv, 0}},
- {5494, {gl, validateProgram, 0}},
- {5495, {gl, vertexAttrib1d, 0}},
- {5496, {gl, vertexAttrib1f, 0}},
- {5497, {gl, vertexAttrib1s, 0}},
- {5498, {gl, vertexAttrib2d, 0}},
- {5499, {gl, vertexAttrib2f, 0}},
- {5500, {gl, vertexAttrib2s, 0}},
- {5501, {gl, vertexAttrib3d, 0}},
- {5502, {gl, vertexAttrib3f, 0}},
- {5503, {gl, vertexAttrib3s, 0}},
- {5504, {gl, vertexAttrib4Nbv, 0}},
- {5505, {gl, vertexAttrib4Niv, 0}},
- {5506, {gl, vertexAttrib4Nsv, 0}},
- {5507, {gl, vertexAttrib4Nub, 0}},
- {5508, {gl, vertexAttrib4Nuiv, 0}},
- {5509, {gl, vertexAttrib4Nusv, 0}},
- {5510, {gl, vertexAttrib4bv, 0}},
- {5511, {gl, vertexAttrib4d, 0}},
- {5512, {gl, vertexAttrib4f, 0}},
- {5513, {gl, vertexAttrib4iv, 0}},
- {5514, {gl, vertexAttrib4s, 0}},
- {5515, {gl, vertexAttrib4ubv, 0}},
- {5516, {gl, vertexAttrib4uiv, 0}},
- {5517, {gl, vertexAttrib4usv, 0}},
- {5518, {gl, vertexAttribPointer, 0}},
- {5519, {gl, vertexAttribPointer, 0}},
- {5520, {gl, uniformMatrix2x3fv, 0}},
- {5521, {gl, uniformMatrix3x2fv, 0}},
- {5522, {gl, uniformMatrix2x4fv, 0}},
- {5523, {gl, uniformMatrix4x2fv, 0}},
- {5524, {gl, uniformMatrix3x4fv, 0}},
- {5525, {gl, uniformMatrix4x3fv, 0}},
- {5526, {gl, colorMaski, 0}},
- {5527, {gl, getBooleani_v, 0}},
- {5528, {gl, getIntegeri_v, 0}},
- {5529, {gl, enablei, 0}},
- {5530, {gl, disablei, 0}},
- {5531, {gl, isEnabledi, 0}},
- {5532, {gl, beginTransformFeedback, 0}},
- {5533, {gl, endTransformFeedback, 0}},
- {5534, {gl, bindBufferRange, 0}},
- {5535, {gl, bindBufferBase, 0}},
- {5536, {gl, transformFeedbackVaryings, 0}},
- {5537, {gl, getTransformFeedbackVarying, 0}},
- {5538, {gl, clampColor, 0}},
- {5539, {gl, beginConditionalRender, 0}},
- {5540, {gl, endConditionalRender, 0}},
- {5541, {gl, vertexAttribIPointer, 0}},
- {5542, {gl, vertexAttribIPointer, 0}},
- {5543, {gl, getVertexAttribIiv, 0}},
- {5544, {gl, getVertexAttribIuiv, 0}},
- {5545, {gl, getUniformuiv, 0}},
- {5546, {gl, bindFragDataLocation, 0}},
- {5547, {gl, getFragDataLocation, 0}},
- {5548, {gl, uniform1ui, 0}},
- {5549, {gl, uniform2ui, 0}},
- {5550, {gl, uniform3ui, 0}},
- {5551, {gl, uniform4ui, 0}},
- {5552, {gl, uniform1uiv, 0}},
- {5553, {gl, uniform2uiv, 0}},
- {5554, {gl, uniform3uiv, 0}},
- {5555, {gl, uniform4uiv, 0}},
- {5556, {gl, texParameterIiv, 0}},
- {5557, {gl, texParameterIuiv, 0}},
- {5558, {gl, getTexParameterIiv, 0}},
- {5559, {gl, getTexParameterIuiv, 0}},
- {5560, {gl, clearBufferiv, 0}},
- {5561, {gl, clearBufferuiv, 0}},
- {5562, {gl, clearBufferfv, 0}},
- {5563, {gl, clearBufferfi, 0}},
- {5564, {gl, getStringi, 0}},
- {5565, {gl, vertexAttribI1i, 0}},
- {5566, {gl, vertexAttribI2i, 0}},
- {5567, {gl, vertexAttribI3i, 0}},
- {5568, {gl, vertexAttribI4i, 0}},
- {5569, {gl, vertexAttribI1ui, 0}},
- {5570, {gl, vertexAttribI2ui, 0}},
- {5571, {gl, vertexAttribI3ui, 0}},
- {5572, {gl, vertexAttribI4ui, 0}},
- {5573, {gl, vertexAttribI4bv, 0}},
- {5574, {gl, vertexAttribI4sv, 0}},
- {5575, {gl, vertexAttribI4ubv, 0}},
- {5576, {gl, vertexAttribI4usv, 0}},
- {5577, {gl, drawArraysInstanced, 0}},
- {5578, {gl, drawElementsInstanced, 0}},
- {5579, {gl, drawElementsInstanced, 0}},
- {5580, {gl, texBuffer, 0}},
- {5581, {gl, primitiveRestartIndex, 0}},
- {5582, {gl, loadTransposeMatrixfARB, 0}},
- {5583, {gl, loadTransposeMatrixdARB, 0}},
- {5584, {gl, multTransposeMatrixfARB, 0}},
- {5585, {gl, multTransposeMatrixdARB, 0}},
- {5586, {gl, weightbvARB, 0}},
- {5587, {gl, weightsvARB, 0}},
- {5588, {gl, weightivARB, 0}},
- {5589, {gl, weightfvARB, 0}},
- {5590, {gl, weightdvARB, 0}},
- {5591, {gl, weightubvARB, 0}},
- {5592, {gl, weightusvARB, 0}},
- {5593, {gl, weightuivARB, 0}},
- {5594, {gl, vertexBlendARB, 0}},
- {5595, {gl, currentPaletteMatrixARB, 0}},
- {5596, {gl, matrixIndexubvARB, 0}},
- {5597, {gl, matrixIndexusvARB, 0}},
- {5598, {gl, matrixIndexuivARB, 0}},
- {5599, {gl, programStringARB, 0}},
- {5600, {gl, bindProgramARB, 0}},
- {5601, {gl, deleteProgramsARB, 0}},
- {5602, {gl, genProgramsARB, 0}},
- {5603, {gl, programEnvParameter4dARB, 0}},
- {5604, {gl, programEnvParameter4dvARB, 0}},
- {5605, {gl, programEnvParameter4fARB, 0}},
- {5606, {gl, programEnvParameter4fvARB, 0}},
- {5607, {gl, programLocalParameter4dARB, 0}},
- {5608, {gl, programLocalParameter4dvARB, 0}},
- {5609, {gl, programLocalParameter4fARB, 0}},
- {5610, {gl, programLocalParameter4fvARB, 0}},
- {5611, {gl, getProgramEnvParameterdvARB, 0}},
- {5612, {gl, getProgramEnvParameterfvARB, 0}},
- {5613, {gl, getProgramLocalParameterdvARB, 0}},
- {5614, {gl, getProgramLocalParameterfvARB, 0}},
- {5615, {gl, getProgramStringARB, 0}},
- {5616, {gl, deleteObjectARB, 0}},
- {5617, {gl, getHandleARB, 0}},
- {5618, {gl, detachObjectARB, 0}},
- {5619, {gl, createShaderObjectARB, 0}},
- {5620, {gl, shaderSourceARB, 0}},
- {5621, {gl, compileShaderARB, 0}},
- {5622, {gl, createProgramObjectARB, 0}},
- {5623, {gl, attachObjectARB, 0}},
- {5624, {gl, linkProgramARB, 0}},
- {5625, {gl, useProgramObjectARB, 0}},
- {5626, {gl, validateProgramARB, 0}},
- {5627, {gl, getObjectParameterfvARB, 0}},
- {5628, {gl, getObjectParameterivARB, 0}},
- {5629, {gl, getInfoLogARB, 0}},
- {5630, {gl, getAttachedObjectsARB, 0}},
- {5631, {gl, getUniformLocationARB, 0}},
- {5632, {gl, getActiveUniformARB, 0}},
- {5633, {gl, getUniformfvARB, 0}},
- {5634, {gl, getUniformivARB, 0}},
- {5635, {gl, getShaderSourceARB, 0}},
- {5636, {gl, bindAttribLocationARB, 0}},
- {5637, {gl, getActiveAttribARB, 0}},
- {5638, {gl, getAttribLocationARB, 0}},
- {5639, {gl, isRenderbuffer, 0}},
- {5640, {gl, bindRenderbuffer, 0}},
- {5641, {gl, deleteRenderbuffers, 0}},
- {5642, {gl, genRenderbuffers, 0}},
- {5643, {gl, renderbufferStorage, 0}},
- {5644, {gl, getRenderbufferParameteriv, 0}},
- {5645, {gl, isFramebuffer, 0}},
- {5646, {gl, bindFramebuffer, 0}},
- {5647, {gl, deleteFramebuffers, 0}},
- {5648, {gl, genFramebuffers, 0}},
- {5649, {gl, checkFramebufferStatus, 0}},
- {5650, {gl, framebufferTexture1D, 0}},
- {5651, {gl, framebufferTexture2D, 0}},
- {5652, {gl, framebufferTexture3D, 0}},
- {5653, {gl, framebufferRenderbuffer, 0}},
- {5654, {gl, getFramebufferAttachmentParameteriv, 0}},
- {5655, {gl, generateMipmap, 0}},
- {5656, {gl, blitFramebuffer, 0}},
- {5657, {gl, renderbufferStorageMultisample, 0}},
- {5658, {gl, framebufferTextureLayer, 0}},
- {5659, {gl, programParameteriARB, 0}},
- {5660, {gl, framebufferTextureARB, 0}},
- {5661, {gl, framebufferTextureFaceARB, 0}},
- {5662, {gl, vertexAttribDivisorARB, 0}},
- {5663, {gl, flushMappedBufferRange, 0}},
- {5664, {gl, bindVertexArray, 0}},
- {5665, {gl, deleteVertexArrays, 0}},
- {5666, {gl, genVertexArrays, 0}},
- {5667, {gl, isVertexArray, 0}},
- {5668, {gl, getUniformIndices, 0}},
- {5669, {gl, getActiveUniformsiv, 0}},
- {5670, {gl, getActiveUniformName, 0}},
- {5671, {gl, getUniformBlockIndex, 0}},
- {5672, {gl, getActiveUniformBlockiv, 0}},
- {5673, {gl, getActiveUniformBlockName, 0}},
- {5674, {gl, uniformBlockBinding, 0}},
- {5675, {gl, copyBufferSubData, 0}},
- {5676, {gl, resizeBuffersMESA, 0}},
- {5677, {gl, windowPos4dMESA, 0}},
- {5678, {gl, windowPos4fMESA, 0}},
- {5679, {gl, windowPos4iMESA, 0}},
- {5680, {gl, windowPos4sMESA, 0}},
- {5681, {gl, depthBoundsEXT, 0}},
- {5682, {gl, stencilClearTagEXT, 0}},
- {5010, {glu, build1DMipmapLevels, 0}},
- {5011, {glu, build1DMipmaps, 0}},
- {5012, {glu, build2DMipmapLevels, 0}},
- {5013, {glu, build2DMipmaps, 0}},
- {5014, {glu, build3DMipmapLevels, 0}},
- {5015, {glu, build3DMipmaps, 0}},
- {5016, {glu, checkExtension, 0}},
- {5017, {glu, cylinder, 0}},
- {5018, {glu, deleteQuadric, 0}},
- {5019, {glu, disk, 0}},
- {5020, {glu, errorString, 0}},
- {5021, {glu, getString, 0}},
- {5022, {glu, lookAt, 0}},
- {5023, {glu, newQuadric, 0}},
- {5024, {glu, ortho2D, 0}},
- {5025, {glu, partialDisk, 0}},
- {5026, {glu, perspective, 0}},
- {5027, {glu, pickMatrix, 0}},
- {5028, {glu, project, 0}},
- {5029, {glu, quadricDrawStyle, 0}},
- {5030, {glu, quadricNormals, 0}},
- {5031, {glu, quadricOrientation, 0}},
- {5032, {glu, quadricTexture, 0}},
- {5033, {glu, scaleImage, 0}},
- {5034, {glu, sphere, 0}},
- {5035, {glu, unProject, 0}},
- {5036, {glu, unProject4, 0}},
- {-1, {mod, func, -1}}
-].
-
diff --git a/lib/wx/src/gen/glu.erl b/lib/wx/src/gen/glu.erl
index d410c4663d..c16f0cf125 100644
--- a/lib/wx/src/gen/glu.erl
+++ b/lib/wx/src/gen/glu.erl
@@ -25,14 +25,13 @@
%%
%% Booleans are represented by integers 0 and 1.
-%% @type wx_mem(). see wx.erl on memory allocation functions
+%% @type mem(). memory block
%% @type enum(). An integer defined in gl.hrl
%% @type offset(). An integer which is an offset in an array
%% @type clamp(). A float clamped between 0.0 - 1.0
-module(glu).
-compile(inline).
--include("wxe.hrl").
-define(GLenum,32/native-unsigned).
-define(GLboolean,8/native-unsigned).
-define(GLbitfield,32/native-unsigned).
@@ -51,6 +50,11 @@
-define(GLintptr,64/native-unsigned).
-define(GLUquadric,64/native-unsigned).
-define(GLhandleARB,64/native-unsigned).
+-define(GLsync,64/native-unsigned).
+-define(GLuint64,64/native-unsigned).
+-define(GLint64,64/native-signed).
+-type enum() :: non_neg_integer().
+-type mem() :: binary() | tuple().
-export([tesselate/2,build1DMipmapLevels/9,build1DMipmaps/6,build2DMipmapLevels/10,
build2DMipmaps/7,build3DMipmapLevels/11,build3DMipmaps/8,checkExtension/2,
@@ -59,7 +63,7 @@
quadricDrawStyle/2,quadricNormals/2,quadricOrientation/2,quadricTexture/2,
scaleImage/9,sphere/4,unProject/6,unProject4/9]).
-
+-import(gl, [call/2,cast/2,send_bin/1]).
%% API
%% @spec (Vec3, [Vec3]) -> {Triangles, VertexPos}
@@ -73,159 +77,184 @@
%% vertex positions, it starts with the vertices in Vs and
%% may contain newly created vertices in the end.
tesselate({Nx,Ny,Nz}, Vs) ->
- wxe_util:call(5000, <<(length(Vs)):32/native,0:32,
+ call(5000, <<(length(Vs)):32/native,0:32,
Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble,
(<< <<Vx:?GLdouble,Vy:?GLdouble,Vz:?GLdouble >>
|| {Vx,Vy,Vz} <- Vs>>)/binary >>).
%% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Format::enum(),Type::enum(),Level::integer(),Base::integer(),Max::integer(),Data::binary()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild1DMipmapLevels.xml">external</a> documentation.
+-spec build1DMipmapLevels(enum(),integer(),integer(),enum(),enum(),integer(),integer(),integer(),binary()) -> integer().
build1DMipmapLevels(Target,InternalFormat,Width,Format,Type,Level,Base,Max,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:call(5010, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>).
+ send_bin(Data),
+ call(5010, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>).
%% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Format::enum(),Type::enum(),Data::binary()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild1DMipmaps.xml">external</a> documentation.
+-spec build1DMipmaps(enum(),integer(),integer(),enum(),enum(),binary()) -> integer().
build1DMipmaps(Target,InternalFormat,Width,Format,Type,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:call(5011, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Data),
+ call(5011, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>).
%% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Level::integer(),Base::integer(),Max::integer(),Data::binary()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild2DMipmapLevels.xml">external</a> documentation.
+-spec build2DMipmapLevels(enum(),integer(),integer(),integer(),enum(),enum(),integer(),integer(),integer(),binary()) -> integer().
build2DMipmapLevels(Target,InternalFormat,Width,Height,Format,Type,Level,Base,Max,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:call(5012, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>).
+ send_bin(Data),
+ call(5012, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>).
%% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Format::enum(),Type::enum(),Data::binary()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild2DMipmaps.xml">external</a> documentation.
+-spec build2DMipmaps(enum(),integer(),integer(),integer(),enum(),enum(),binary()) -> integer().
build2DMipmaps(Target,InternalFormat,Width,Height,Format,Type,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:call(5013, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Data),
+ call(5013, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
%% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Level::integer(),Base::integer(),Max::integer(),Data::binary()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild3DMipmapLevels.xml">external</a> documentation.
+-spec build3DMipmapLevels(enum(),integer(),integer(),integer(),integer(),enum(),enum(),integer(),integer(),integer(),binary()) -> integer().
build3DMipmapLevels(Target,InternalFormat,Width,Height,Depth,Format,Type,Level,Base,Max,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:call(5014, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>).
+ send_bin(Data),
+ call(5014, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>).
%% @spec (Target::enum(),InternalFormat::integer(),Width::integer(),Height::integer(),Depth::integer(),Format::enum(),Type::enum(),Data::binary()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluBuild3DMipmaps.xml">external</a> documentation.
+-spec build3DMipmaps(enum(),integer(),integer(),integer(),integer(),enum(),enum(),binary()) -> integer().
build3DMipmaps(Target,InternalFormat,Width,Height,Depth,Format,Type,Data) ->
- wxe_util:send_bin(Data),
- wxe_util:call(5015, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>).
+ send_bin(Data),
+ call(5015, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>).
-%% @spec (ExtName::[integer()],ExtString::[integer()]) -> 0|1
+%% @spec (ExtName::string(),ExtString::string()) -> 0|1
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluCheckExtension.xml">external</a> documentation.
+-spec checkExtension(string(),string()) -> 0|1.
checkExtension(ExtName,ExtString) ->
- wxe_util:call(5016, <<(length(ExtName)):?GLuint,
- (<< <<C:?GLubyte>> || C <- ExtName>>)/binary,0:((8-((length(ExtName)+ 4) rem 8)) rem 8),(length(ExtString)):?GLuint,
- (<< <<C:?GLubyte>> || C <- ExtString>>)/binary,0:((8-((length(ExtString)+ 4) rem 8)) rem 8)>>).
+ call(5016, <<(list_to_binary([ExtName|[0]]))/binary,0:((8-((length(ExtName)+ 1) rem 8)) rem 8),(list_to_binary([ExtString|[0]]))/binary,0:((8-((length(ExtString)+ 1) rem 8)) rem 8)>>).
%% @spec (Quad::integer(),Base::float(),Top::float(),Height::float(),Slices::integer(),Stacks::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluCylinder.xml">external</a> documentation.
+-spec cylinder(integer(),float(),float(),float(),integer(),integer()) -> ok.
cylinder(Quad,Base,Top,Height,Slices,Stacks) ->
- wxe_util:cast(5017, <<Quad:?GLUquadric,Base:?GLdouble,Top:?GLdouble,Height:?GLdouble,Slices:?GLint,Stacks:?GLint>>).
+ cast(5017, <<Quad:?GLUquadric,Base:?GLdouble,Top:?GLdouble,Height:?GLdouble,Slices:?GLint,Stacks:?GLint>>).
%% @spec (Quad::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluDeleteQuadric.xml">external</a> documentation.
+-spec deleteQuadric(integer()) -> ok.
deleteQuadric(Quad) ->
- wxe_util:cast(5018, <<Quad:?GLUquadric>>).
+ cast(5018, <<Quad:?GLUquadric>>).
%% @spec (Quad::integer(),Inner::float(),Outer::float(),Slices::integer(),Loops::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluDisk.xml">external</a> documentation.
+-spec disk(integer(),float(),float(),integer(),integer()) -> ok.
disk(Quad,Inner,Outer,Slices,Loops) ->
- wxe_util:cast(5019, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint>>).
+ cast(5019, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint>>).
%% @spec (Error::enum()) -> string()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluErrorString.xml">external</a> documentation.
+-spec errorString(enum()) -> string().
errorString(Error) ->
- wxe_util:call(5020, <<Error:?GLenum>>).
+ call(5020, <<Error:?GLenum>>).
%% @spec (Name::enum()) -> string()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluGetString.xml">external</a> documentation.
+-spec getString(enum()) -> string().
getString(Name) ->
- wxe_util:call(5021, <<Name:?GLenum>>).
+ call(5021, <<Name:?GLenum>>).
%% @spec (EyeX::float(),EyeY::float(),EyeZ::float(),CenterX::float(),CenterY::float(),CenterZ::float(),UpX::float(),UpY::float(),UpZ::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluLookAt.xml">external</a> documentation.
+-spec lookAt(float(),float(),float(),float(),float(),float(),float(),float(),float()) -> ok.
lookAt(EyeX,EyeY,EyeZ,CenterX,CenterY,CenterZ,UpX,UpY,UpZ) ->
- wxe_util:cast(5022, <<EyeX:?GLdouble,EyeY:?GLdouble,EyeZ:?GLdouble,CenterX:?GLdouble,CenterY:?GLdouble,CenterZ:?GLdouble,UpX:?GLdouble,UpY:?GLdouble,UpZ:?GLdouble>>).
+ cast(5022, <<EyeX:?GLdouble,EyeY:?GLdouble,EyeZ:?GLdouble,CenterX:?GLdouble,CenterY:?GLdouble,CenterZ:?GLdouble,UpX:?GLdouble,UpY:?GLdouble,UpZ:?GLdouble>>).
%% @spec () -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluNewQuadric.xml">external</a> documentation.
+-spec newQuadric() -> integer().
newQuadric() ->
- wxe_util:call(5023, <<>>).
+ call(5023, <<>>).
%% @spec (Left::float(),Right::float(),Bottom::float(),Top::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluOrtho2D.xml">external</a> documentation.
+-spec ortho2D(float(),float(),float(),float()) -> ok.
ortho2D(Left,Right,Bottom,Top) ->
- wxe_util:cast(5024, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble>>).
+ cast(5024, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble>>).
%% @spec (Quad::integer(),Inner::float(),Outer::float(),Slices::integer(),Loops::integer(),Start::float(),Sweep::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluPartialDisk.xml">external</a> documentation.
+-spec partialDisk(integer(),float(),float(),integer(),integer(),float(),float()) -> ok.
partialDisk(Quad,Inner,Outer,Slices,Loops,Start,Sweep) ->
- wxe_util:cast(5025, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint,Start:?GLdouble,Sweep:?GLdouble>>).
+ cast(5025, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint,Start:?GLdouble,Sweep:?GLdouble>>).
%% @spec (Fovy::float(),Aspect::float(),ZNear::float(),ZFar::float()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluPerspective.xml">external</a> documentation.
+-spec perspective(float(),float(),float(),float()) -> ok.
perspective(Fovy,Aspect,ZNear,ZFar) ->
- wxe_util:cast(5026, <<Fovy:?GLdouble,Aspect:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>).
+ cast(5026, <<Fovy:?GLdouble,Aspect:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>).
-%% @spec (X::float(),Y::float(),DelX::float(),DelY::float(),Viewport::{integer()}) -> ok
+%% @spec (X::float(),Y::float(),DelX::float(),DelY::float(),Viewport::{integer(),integer(),integer(),integer()}) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluPickMatrix.xml">external</a> documentation.
+-spec pickMatrix(float(),float(),float(),float(),{integer(),integer(),integer(),integer()}) -> ok.
pickMatrix(X,Y,DelX,DelY,{V1,V2,V3,V4}) ->
- wxe_util:cast(5027, <<X:?GLdouble,Y:?GLdouble,DelX:?GLdouble,DelY:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
+ cast(5027, <<X:?GLdouble,Y:?GLdouble,DelX:?GLdouble,DelY:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
-%% @spec (ObjX::float(),ObjY::float(),ObjZ::float(),Model::{float()},Proj::{float()},View::{integer()}) -> {integer(),WinX::float(),WinY::float(),WinZ::float()}
+%% @spec (ObjX::float(),ObjY::float(),ObjZ::float(),Model::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},Proj::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},View::{integer(),integer(),integer(),integer()}) -> {integer(),WinX::float(),WinY::float(),WinZ::float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluProject.xml">external</a> documentation.
+-spec project(float(),float(),float(),{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{integer(),integer(),integer(),integer()}) -> {integer(),float(),float(),float()}.
project(ObjX,ObjY,ObjZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4}) ->
- wxe_util:call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>);
+ call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>);
project(ObjX,ObjY,ObjZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4}) ->
- wxe_util:call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
+ call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
%% @spec (Quad::integer(),Draw::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricDrawStyle.xml">external</a> documentation.
+-spec quadricDrawStyle(integer(),enum()) -> ok.
quadricDrawStyle(Quad,Draw) ->
- wxe_util:cast(5029, <<Quad:?GLUquadric,Draw:?GLenum>>).
+ cast(5029, <<Quad:?GLUquadric,Draw:?GLenum>>).
%% @spec (Quad::integer(),Normal::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricNormals.xml">external</a> documentation.
+-spec quadricNormals(integer(),enum()) -> ok.
quadricNormals(Quad,Normal) ->
- wxe_util:cast(5030, <<Quad:?GLUquadric,Normal:?GLenum>>).
+ cast(5030, <<Quad:?GLUquadric,Normal:?GLenum>>).
%% @spec (Quad::integer(),Orientation::enum()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricOrientation.xml">external</a> documentation.
+-spec quadricOrientation(integer(),enum()) -> ok.
quadricOrientation(Quad,Orientation) ->
- wxe_util:cast(5031, <<Quad:?GLUquadric,Orientation:?GLenum>>).
+ cast(5031, <<Quad:?GLUquadric,Orientation:?GLenum>>).
%% @spec (Quad::integer(),Texture::0|1) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluQuadricTexture.xml">external</a> documentation.
+-spec quadricTexture(integer(),0|1) -> ok.
quadricTexture(Quad,Texture) ->
- wxe_util:cast(5032, <<Quad:?GLUquadric,Texture:?GLboolean>>).
+ cast(5032, <<Quad:?GLUquadric,Texture:?GLboolean>>).
-%% @spec (Format::enum(),WIn::integer(),HIn::integer(),TypeIn::enum(),DataIn::binary(),WOut::integer(),HOut::integer(),TypeOut::enum(),DataOut::wx:wx_mem()) -> integer()
+%% @spec (Format::enum(),WIn::integer(),HIn::integer(),TypeIn::enum(),DataIn::binary(),WOut::integer(),HOut::integer(),TypeOut::enum(),DataOut::mem()) -> integer()
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluScaleImage.xml">external</a> documentation.
+-spec scaleImage(enum(),integer(),integer(),enum(),binary(),integer(),integer(),enum(),mem()) -> integer().
scaleImage(Format,WIn,HIn,TypeIn,DataIn,WOut,HOut,TypeOut,DataOut) ->
- wxe_util:send_bin(DataIn),
- wxe_util:send_bin(DataOut#wx_mem.bin),
- wxe_util:call(5033, <<Format:?GLenum,WIn:?GLsizei,HIn:?GLsizei,TypeIn:?GLenum,WOut:?GLsizei,HOut:?GLsizei,TypeOut:?GLenum>>).
+ send_bin(DataIn),
+ send_bin(DataOut),
+ call(5033, <<Format:?GLenum,WIn:?GLsizei,HIn:?GLsizei,TypeIn:?GLenum,WOut:?GLsizei,HOut:?GLsizei,TypeOut:?GLenum>>).
%% @spec (Quad::integer(),Radius::float(),Slices::integer(),Stacks::integer()) -> ok
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluSphere.xml">external</a> documentation.
+-spec sphere(integer(),float(),integer(),integer()) -> ok.
sphere(Quad,Radius,Slices,Stacks) ->
- wxe_util:cast(5034, <<Quad:?GLUquadric,Radius:?GLdouble,Slices:?GLint,Stacks:?GLint>>).
+ cast(5034, <<Quad:?GLUquadric,Radius:?GLdouble,Slices:?GLint,Stacks:?GLint>>).
-%% @spec (WinX::float(),WinY::float(),WinZ::float(),Model::{float()},Proj::{float()},View::{integer()}) -> {integer(),ObjX::float(),ObjY::float(),ObjZ::float()}
+%% @spec (WinX::float(),WinY::float(),WinZ::float(),Model::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},Proj::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},View::{integer(),integer(),integer(),integer()}) -> {integer(),ObjX::float(),ObjY::float(),ObjZ::float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluUnProject.xml">external</a> documentation.
+-spec unProject(float(),float(),float(),{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{integer(),integer(),integer(),integer()}) -> {integer(),float(),float(),float()}.
unProject(WinX,WinY,WinZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4}) ->
- wxe_util:call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>);
+ call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>);
unProject(WinX,WinY,WinZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4}) ->
- wxe_util:call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
+ call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
-%% @spec (WinX::float(),WinY::float(),WinZ::float(),ClipW::float(),Model::{float()},Proj::{float()},View::{integer()},NearVal::float(),FarVal::float()) -> {integer(),ObjX::float(),ObjY::float(),ObjZ::float(),ObjW::float()}
+%% @spec (WinX::float(),WinY::float(),WinZ::float(),ClipW::float(),Model::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},Proj::{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},View::{integer(),integer(),integer(),integer()},NearVal::float(),FarVal::float()) -> {integer(),ObjX::float(),ObjY::float(),ObjZ::float(),ObjW::float()}
%% @doc See <a href="http://www.opengl.org/sdk/docs/man/xhtml/gluUnProject.xml">external</a> documentation.
+-spec unProject4(float(),float(),float(),float(),{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float(),float()},{integer(),integer(),integer(),integer()},float(),float()) -> {integer(),float(),float(),float(),float()}.
unProject4(WinX,WinY,WinZ,ClipW,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4},NearVal,FarVal) ->
- wxe_util:call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>);
+ call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>);
unProject4(WinX,WinY,WinZ,ClipW,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4},NearVal,FarVal) ->
- wxe_util:call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>).
+ call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>).
diff --git a/lib/wx/src/gen/wxGLCanvas.erl b/lib/wx/src/gen/wxGLCanvas.erl
index 3e0d1bd9ae..032d42535d 100644
--- a/lib/wx/src/gen/wxGLCanvas.erl
+++ b/lib/wx/src/gen/wxGLCanvas.erl
@@ -144,8 +144,10 @@ getContext(#wx_ref{type=ThisT,ref=ThisRef}) ->
%% @doc See <a href="http://www.wxwidgets.org/manuals/stable/wx_wxglcanvas.html#wxglcanvassetcurrent">external documentation</a>.
setCurrent(#wx_ref{type=ThisT,ref=ThisRef}) ->
?CLASS(ThisT,wxGLCanvas),
- wxe_util:cast(?wxGLCanvas_SetCurrent,
- <<ThisRef:32/?UI>>).
+ _Result = wxe_util:cast(?wxGLCanvas_SetCurrent,
+ <<ThisRef:32/?UI>>),
+ {ok, _} = wxe_master:init_opengl(),
+ _Result.
%% @spec (This::wxGLCanvas()) -> ok
%% @doc See <a href="http://www.wxwidgets.org/manuals/stable/wx_wxglcanvas.html#wxglcanvasswapbuffers">external documentation</a>.
diff --git a/lib/wx/src/wx.erl b/lib/wx/src/wx.erl
index 14abd0d817..9d76f3bc42 100644
--- a/lib/wx/src/wx.erl
+++ b/lib/wx/src/wx.erl
@@ -1,7 +1,7 @@
%%
%% %CopyrightBegin%
%%
-%% Copyright Ericsson AB 2008-2009. All Rights Reserved.
+%% Copyright Ericsson AB 2008-2010. All Rights Reserved.
%%
%% The contents of this file are subject to the Erlang Public License,
%% Version 1.1, (the "License"); you may not use this file except in
@@ -96,7 +96,8 @@ new() ->
%% @doc Starts a wx server.
%% Option may be {debug, Level}, see debug/1.
new(Options) when is_list(Options) ->
- #wx_env{} = wxe_server:start(),
+ #wx_env{port=Port} = wxe_server:start(),
+ put(opengl_port, Port),
Debug = proplists:get_value(debug, Options, 0),
debug(Debug),
null().
@@ -121,8 +122,9 @@ get_env() ->
%% @spec (wx_env()) -> ok
%% @doc Sets the process wx environment, allows this process to use
%% another process wx environment.
-set_env(#wx_env{sv=Pid} = Env) ->
- put(?WXE_IDENTIFIER, Env),
+set_env(#wx_env{sv=Pid, port=Port} = Env) ->
+ put(?WXE_IDENTIFIER, Env),
+ put(opengl_port, Port),
%% wxe_util:cast(?REGISTER_PID, <<>>),
wxe_server:register_me(Pid),
ok.
diff --git a/lib/wx/src/wxe.hrl b/lib/wx/src/wxe.hrl
index bb70a03bfe..bd34b13385 100644
--- a/lib/wx/src/wxe.hrl
+++ b/lib/wx/src/wxe.hrl
@@ -1,7 +1,7 @@
%%
%% %CopyrightBegin%
%%
-%% Copyright Ericsson AB 2008-2009. All Rights Reserved.
+%% Copyright Ericsson AB 2008-2010. All Rights Reserved.
%%
%% The contents of this file are subject to the Erlang Public License,
%% Version 1.1, (the "License"); you may not use this file except in
@@ -50,6 +50,8 @@
-define(WXE_CB_START, 8). %% Used for event-callback start
-define(WXE_DEBUG_DRIVER, 9). %% Set debug
%%-define(WXE_DEBUG_PING, 10). %% debug ping (when using debugger it's needed)
--define(WXE_BIN_INCR, 5001). %% Binary refc incr
--define(WXE_BIN_DECR, 5002). %% Binary refc decr
+-define(WXE_BIN_INCR, 11). %% Binary refc incr
+-define(WXE_BIN_DECR, 12). %% Binary refc decr
+-define(WXE_INIT_OPENGL, 13). %% Binary refc decr
+
-include("gen/wxe_funcs.hrl").
diff --git a/lib/wx/src/wxe_master.erl b/lib/wx/src/wxe_master.erl
index 5ab76a77cf..d8592c133b 100644
--- a/lib/wx/src/wxe_master.erl
+++ b/lib/wx/src/wxe_master.erl
@@ -28,7 +28,7 @@
-behaviour(gen_server).
%% API
--export([start/0, init_port/0]).
+-export([start/0, init_port/0, init_opengl/0]).
%% gen_server callbacks
-export([init/1, handle_call/3, handle_cast/2, handle_info/2,
@@ -38,8 +38,8 @@
users, %% List of wx servers, needed ??
driver}). %% Driver name so wx_server can create it's own port
+-include("wxe.hrl").
-include("gen/wxe_debug.hrl").
--include("gen/gl_debug.hrl").
-define(DRIVER, "wxe_driver").
@@ -74,6 +74,14 @@ init_port() ->
receive wx_port_initiated -> ok end,
{Port, CBport}.
+
+%%--------------------------------------------------------------------
+%% Initlizes the opengl library
+%%--------------------------------------------------------------------
+init_opengl() ->
+ GLLib = wxe_util:wxgl_dl(),
+ wxe_util:call(?WXE_INIT_OPENGL, <<(list_to_binary(GLLib))/binary, 0:8>>).
+
%%====================================================================
%% gen_server callbacks
%%====================================================================
@@ -87,7 +95,7 @@ init_port() ->
%%--------------------------------------------------------------------
init([]) ->
DriverName = ?DRIVER,
- PrivDir = priv_dir(),
+ PrivDir = wxe_util:priv_dir(?DRIVER),
erlang:group_leader(whereis(init), self()),
case catch erlang:system_info(smp_support) of
true -> ok;
@@ -127,7 +135,6 @@ init([]) ->
wx_debug_info = ets:new(wx_debug_info, [named_table]),
wx_non_consts = ets:new(wx_non_consts, [named_table]),
true = ets:insert(wx_debug_info, wxdebug_table()),
- true = ets:insert(wx_debug_info, gldebug_table()),
spawn_link(fun() -> debug_ping(Port) end),
receive
{wx_consts, List} ->
@@ -205,108 +212,9 @@ code_change(_OldVsn, State, _Extra) ->
%%%%%%%%%%%% INTERNAL %%%%%%%%%%%%%%%%%%%%%%%%
-%% If you want anything done, do it yourself.
-
-priv_dir() ->
- Type = erlang:system_info(system_architecture),
- {file, Path} = code:is_loaded(?MODULE),
- Priv = case filelib:is_regular(Path) of
- true ->
- Beam = filename:join(["ebin/",atom_to_list(?MODULE) ++ ".beam"]),
- filename:join(strip(Path, Beam), "priv");
- false ->
- code:priv_dir(wx)
- end,
- try
- {ok, Dirs0} = file:list_dir(Priv),
- Dirs1 = split_dirs(Dirs0),
- Dirs = lists:reverse(lists:sort(Dirs1)),
-
- Best = best_dir(hd(split_dirs([Type])),Dirs, Priv),
- filename:join(Priv, Best)
- catch _:_ ->
- error_logger:format("WX ERROR: Could not find suitable \'~s\' for ~s in: ~s~n",
- [?DRIVER, Type, Priv]),
- erlang:error({load_driver, "No driver found"})
- end.
-
-best_dir(Dir, Dirs0, Priv) ->
- Dirs = [{D,D} || D <- Dirs0],
- best_dir(Dir, Dirs, [], Priv).
-
-best_dir(Pre, [{[],_}|R], Acc, Priv) -> %% Empty skip'em
- best_dir(Pre, R, Acc, Priv);
-best_dir(Pre, [{Pre,Dir}|R], Acc, Priv) ->
- Real = dir_app(lists:reverse(Dir)),
- case file:list_dir(filename:join(Priv,Real)) of
- {ok, Fs} ->
- case lists:any(fun(File) -> filename:rootname(File) =:= ?DRIVER end, Fs) of
- true -> Real; %% Found dir and it contains a driver
- false -> best_dir(Pre, R, Acc, Priv)
- end;
- _ ->
- best_dir(Pre, R, Acc, Priv)
- end;
-best_dir(Pre, [{[_|F],Dir}|R], Acc, Priv) ->
- best_dir(Pre, R, [{F,Dir}|Acc], Priv);
-best_dir(_Pre, [], [],_) -> throw(no_dir); %% Nothing found
-best_dir([_|Pre], [], Acc, Priv) ->
- best_dir(Pre, lists:reverse(Acc), [], Priv);
-best_dir([], _, _,_) -> throw(no_dir). %% Nothing found
-
-split_dirs(Dirs0) ->
- ToInt = fun(Str) ->
- try
- list_to_integer(Str)
- catch _:_ -> Str
- end
- end,
- Split = fun(Dir) ->
- Toks = tokens(Dir,".-"),
- lists:reverse([ToInt(Str) || Str <- Toks])
- end,
- lists:map(Split,Dirs0).
-
-dir_app([]) -> [];
-dir_app([Dir]) -> Dir;
-dir_app(Dir) ->
- dir_app2(Dir).
-dir_app2([Int]) when is_integer(Int) ->
- integer_to_list(Int);
-dir_app2([Str]) when is_list(Str) ->
- Str;
-dir_app2([Head|Rest]) when is_integer(Head) ->
- integer_to_list(Head) ++ dir_app2(Rest);
-dir_app2([Head|Rest]) when is_list(Head) ->
- Head ++ dir_app2(Rest).
-
-strip(Src, Src) ->
- [];
-strip([H|R], Src) ->
- [H| strip(R, Src)].
-
-
debug_ping(Port) ->
timer:sleep(1*333),
_R = (catch erlang:port_call(Port, 0, [])),
%% io:format("Erlang ping ~p ~n", [_R]),
debug_ping(Port).
-tokens(S,Seps) ->
- tokens1(S, Seps, []).
-
-tokens1([C|S], Seps, Toks) ->
- case lists:member(C, Seps) of
- true -> tokens1(S, Seps, [[C]|Toks]);
- false -> tokens2(S, Seps, Toks, [C])
- end;
-tokens1([], _Seps, Toks) ->
- lists:reverse(Toks).
-
-tokens2([C|S], Seps, Toks, Cs) ->
- case lists:member(C, Seps) of
- true -> tokens1(S, Seps, [[C], lists:reverse(Cs) |Toks]);
- false -> tokens2(S, Seps, Toks, [C|Cs])
- end;
-tokens2([], _Seps, Toks, Cs) ->
- lists:reverse([lists:reverse(Cs)|Toks]).
diff --git a/lib/wx/src/wxe_util.erl b/lib/wx/src/wxe_util.erl
index a2fb4641c9..02bca62486 100644
--- a/lib/wx/src/wxe_util.erl
+++ b/lib/wx/src/wxe_util.erl
@@ -1,7 +1,7 @@
%%
%% %CopyrightBegin%
%%
-%% Copyright Ericsson AB 2008-2009. All Rights Reserved.
+%% Copyright Ericsson AB 2008-2010. All Rights Reserved.
%%
%% The contents of this file are subject to the Erlang Public License,
%% Version 1.1, (the "License"); you may not use this file except in
@@ -32,8 +32,9 @@
get_const/1,colour_bin/1,datetime_bin/1,
to_bool/1,from_bool/1]).
--include("wxe.hrl").
+-export([wxgl_dl/0, priv_dir/1]).
+-include("wxe.hrl").
to_bool(0) -> false;
to_bool(_) -> true.
@@ -199,3 +200,47 @@ check_previous() ->
erlang:error({Error, MF})
after 0 -> ok
end.
+
+%% Get gl dynamic library
+
+wxgl_dl() ->
+ DynLib0 = "erl_gl",
+ PrivDir = priv_dir(DynLib0),
+ DynLib = case os:type() of
+ {win32,_} ->
+ DynLib0 ++ ".dll";
+ _ ->
+ DynLib0 ++ ".so"
+ end,
+ filename:join(PrivDir, DynLib).
+
+priv_dir(Driver0) ->
+ {file, Path} = code:is_loaded(?MODULE),
+ Priv = case filelib:is_regular(Path) of
+ true ->
+ Beam = filename:join(["ebin/",atom_to_list(?MODULE) ++ ".beam"]),
+ filename:join(strip(Path, Beam), "priv");
+ false ->
+ code:priv_dir(wx)
+ end,
+ Driver = case os:type() of
+ {win32,_} ->
+ Driver0 ++ ".dll";
+ _ ->
+ Driver0 ++ ".so"
+ end,
+
+ case file:read_file_info(filename:join(Priv, Driver)) of
+ {ok, _} ->
+ Priv;
+ {error, _} ->
+ error_logger:format("ERROR: Could not find \'~s\' in: ~s~n",
+ [Driver, Priv]),
+ erlang:error({load_driver, "No driver found"})
+ end.
+
+strip(Src, Src) ->
+ [];
+strip([H|R], Src) ->
+ [H| strip(R, Src)].
+
diff --git a/lib/wx/test/wx_opengl_SUITE.erl b/lib/wx/test/wx_opengl_SUITE.erl
index ce4651bcb1..778d089bce 100644
--- a/lib/wx/test/wx_opengl_SUITE.erl
+++ b/lib/wx/test/wx_opengl_SUITE.erl
@@ -1,7 +1,7 @@
%%
%% %CopyrightBegin%
%%
-%% Copyright Ericsson AB 2008-2009. All Rights Reserved.
+%% Copyright Ericsson AB 2008-2010. All Rights Reserved.
%%
%% The contents of this file are subject to the Erlang Public License,
%% Version 1.1, (the "License"); you may not use this file except in
@@ -91,7 +91,7 @@ canvas(Config) ->
?m(true, wxWindow:show(Frame)),
?m(false, wx:is_null(wxGLCanvas:getContext(Canvas))),
- ?m({'EXIT', {{no_gl_context,_},_}}, gl:getString(?GL_VENDOR)),
+ ?m({'EXIT', {{error, no_gl_context,_},_}}, gl:getString(?GL_VENDOR)),
?m(ok, wxGLCanvas:setCurrent(Canvas)),
io:format("Vendor: ~s~n", [gl:getString(?GL_VENDOR)]),
@@ -113,7 +113,7 @@ canvas(Config) ->
Data = {?FACES,?VS},
drawBox(0, Data),
?m(ok, wxGLCanvas:swapBuffers(Canvas)),
-
+ ?m([], flush()),
Env = wx:get_env(),
Tester = self(),
spawn_link(fun() ->
@@ -125,10 +125,23 @@ canvas(Config) ->
%% This may fail when window is deleted
catch draw_loop(2,Data,Canvas)
end),
-
?m_receive(works),
+ ?m([], flush()),
+ io:format("Undef func ~p ~n", [catch gl:uniform1d(2, 0.75)]),
+ timer:sleep(500),
+ ?m([], flush()),
wx_test_lib:wx_destroy(Frame, Config).
-
+
+flush() ->
+ flush([]).
+
+flush(Collected) ->
+ receive Msg ->
+ flush([Msg|Collected])
+ after 1 ->
+ lists:reverse(Collected)
+ end.
+
draw_loop(Deg,Data,Canvas) ->
timer:sleep(15),
drawBox(Deg,Data),
@@ -136,6 +149,7 @@ draw_loop(Deg,Data,Canvas) ->
draw_loop(Deg+1, Data,Canvas).
+
drawBox(Deg,{Fs,Vs}) ->
gl:matrixMode(?GL_MODELVIEW),
gl:loadIdentity(),