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Diffstat (limited to 'system/doc/reference_manual/code_loading.xml')
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diff --git a/system/doc/reference_manual/code_loading.xml b/system/doc/reference_manual/code_loading.xml index b5b5704df5..48ec32d6df 100644 --- a/system/doc/reference_manual/code_loading.xml +++ b/system/doc/reference_manual/code_loading.xml @@ -4,7 +4,7 @@ <chapter> <header> <copyright> - <year>2003</year><year>2014</year> + <year>2003</year><year>2015</year> <holder>Ericsson AB. All Rights Reserved.</holder> </copyright> <legalnotice> @@ -29,35 +29,39 @@ <file>code_loading.xml</file> </header> <p>How code is compiled and loaded is not a language issue, but - is system dependent. This chapter describes compilation and - code loading in Erlang/OTP with pointers to relevant parts of + is system-dependent. This section describes compilation and + code loading in Erlang/OTP with references to relevant parts of the documentation.</p> <section> <title>Compilation</title> <p>Erlang programs must be <em>compiled</em> to object code. - The compiler can generate a new file which contains the object - code. The current abstract machine which runs the object code is + The compiler can generate a new file that contains the object + code. The current abstract machine, which runs the object code, is called BEAM, therefore the object files get the suffix <c>.beam</c>. The compiler can also generate a binary which can be loaded directly.</p> - <p>The compiler is located in the Kernel module <c>compile</c>, see - <c>compile(3)</c>.</p> + <p>The compiler is located in the module <c>compile</c> (see the + <seealso marker="compiler:compile">compile(3)</seealso> manual page in + Compiler).</p> <pre> compile:file(Module) compile:file(Module, Options)</pre> <p>The Erlang shell understands the command <c>c(Module)</c> which both compiles and loads <c>Module</c>.</p> - <p>There is also a module <c>make</c> which provides a set of - functions similar to the UNIX type Make functions, see - <c>make(3)</c>.</p> - <p>The compiler can also be accessed from the OS prompt, see - <c>erl(1)</c>.</p> + <p>There is also a module <c>make</c>, which provides a set of + functions similar to the UNIX type Make functions, see the + <seealso marker="tools:make">make(3)</seealso> + manual page in Tools.</p> + <p>The compiler can also be accessed from the OS prompt, see the + <seealso marker="erts:erl">erl(1)</seealso> manual page in ERTS.</p> <pre> % erl -compile <input>Module1</input>...<input>ModuleN</input> % erl -make</pre> <p>The <c>erlc</c> program provides an even better way to compile - modules from the shell, see <c>erlc(1)</c>. It understands a + modules from the shell, see the + <seealso marker="erts:erlc">erlc(1)</seealso> manual page in ERTS. + It understands a number of flags that can be used to define macros, add search paths for include files, and more.</p> <pre> @@ -68,13 +72,17 @@ compile:file(Module, Options)</pre> <marker id="loading"></marker> <title>Code Loading</title> <p>The object code must be <em>loaded</em> into the Erlang runtime - system. This is handled by the <em>code server</em>, see - <c>code(3)</c>.</p> - <p>The code server loads code according to a code loading strategy + system. This is handled by the <em>code server</em>, see the + <seealso marker="kernel:code">code(3)</seealso> + manual page in Kernel.</p> + <p>The code server loads code according to a code loading strategy, which is either <em>interactive</em> (default) or - <em>embedded</em>. In interactive mode, code are searched for in + <em>embedded</em>. In interactive mode, code is searched for in a <em>code path</em> and loaded when first referenced. In - embedded mode, code is loaded at start-up according to a <em>boot script</em>. This is described in <em>System Principles</em>.</p> + embedded mode, code is loaded at start-up according to a + <em>boot script</em>. This is described in + <seealso marker="doc/system_principles:system_principles#code_loading"> + System Principles </seealso>.</p> </section> <section> @@ -86,16 +94,17 @@ compile:file(Module, Options)</pre> the system for the first time, the code becomes 'current'. If then a new instance of the module is loaded, the code of the previous instance becomes 'old' and the new instance becomes 'current'.</p> - <p>Both old and current code is valid, and may be evaluated + <p>Both old and current code is valid, and can be evaluated concurrently. Fully qualified function calls always refer to - current code. Old code may still be evaluated because of processes + current code. Old code can still be evaluated because of processes lingering in the old code.</p> - <p>If a third instance of the module is loaded, the code server will - remove (purge) the old code and any processes lingering in it will - be terminated. Then the third instance becomes 'current' and + <p>If a third instance of the module is loaded, the code server + removes (purges) the old code and any processes lingering in it is + terminated. Then the third instance becomes 'current' and the previously current code becomes 'old'.</p> <p>To change from old code to current code, a process must make a - fully qualified function call. Example:</p> + fully qualified function call.</p> + <p><em>Example:</em></p> <pre> -module(m). -export([loop/0]). @@ -109,60 +118,62 @@ loop() -> loop() end.</pre> <p>To make the process change code, send the message - <c>code_switch</c> to it. The process then will make a fully - qualified call to <c>m:loop()</c> and change to current code. - Note that <c>m:loop/0</c> must be exported.</p> - <p>For code replacement of funs to work, the syntax - <c>fun Module:FunctionName/Arity</c> should be used.</p> + <c>code_switch</c> to it. The process then makes a fully + qualified call to <c>m:loop()</c> and changes to current code. + Notice that <c>m:loop/0</c> must be exported.</p> + <p>For code replacement of funs to work, use the syntax + <c>fun Module:FunctionName/Arity</c>.</p> </section> <section> <marker id="on_load"></marker> - <title>Running a function when a module is loaded</title> + <title>Running a Function When a Module is Loaded</title> <warning> - <p>The <c>on_load</c> feature should be considered experimental - as there are a number of known weak points in current semantics - which therefore might also change in future releases:</p> + <p>The <c>on_load</c> feature is to be considered experimental + as there are a number of known weak points in current semantics, + which therefore might change in future Erlang/OTP releases:</p> <list> - <item><p>Doing external call in on_load to the module itself + <item><p>Doing external call in <c>on_load</c> to the module itself leads to deadlock.</p></item> <item><p>At module upgrade, other processes calling the module - get suspended waiting for on_load to finish. This can be very bad + get suspended waiting for <c>on_load</c> to finish. This can be very bad for applications with demands on realtime characteristics.</p></item> - <item><p>At module upgrade, no rollback is done if the on_load function fails. - The system will be left in a bad limbo state without any working + <item><p>At module upgrade, no rollback is done if the + <c>on_load</c> function fails. + The system is left in a bad limbo state without any working and reachable instance of the module.</p></item> </list> - <p>The problems with module upgrade described above could be fixed in future - releases by changing the behaviour to not make the module reachable until - after the on_load function has successfully returned.</p> + <p>The problems with module upgrade described above can be fixed in future + Erlang/OTP releases by changing the behaviour to not make the module reachable until + after the <c>on_load</c> function has successfully returned.</p> </warning> - <p>The <c>-on_load()</c> directive names a function that should - be run automatically when a module a loaded. Its syntax is:</p> + <p>The <c>-on_load()</c> directive names a function that is to + be run automatically when a module is loaded.</p> + <p>Its syntax is as follows:</p> <pre> -on_load(Name/0).</pre> - <p>It is not necessary to export the function. It will be called in a - freshly spawned process (which will be terminated as soon as the function + <p>It is not necessary to export the function. It is called in a + freshly spawned process (which terminates as soon as the function returns). The function must return <c>ok</c> if the module is to - be remained loaded and become callable, or any other value if the module - is to be unloaded. Generating an exception will also cause the + remain loaded and become callable, or any other value if the module + is to be unloaded. Generating an exception also causes the module to be unloaded. If the return value is not an atom, - a warning error report will be sent to the error logger.</p> + a warning error report is sent to the error logger.</p> <p>A process that calls any function in a module whose <c>on_load</c> - function has not yet returned will be suspended until the <c>on_load</c> + function has not yet returned, is suspended until the <c>on_load</c> function has returned.</p> - <p>In embedded mode, all modules will be loaded first and then - will all on_load functions be called. The system will be - terminated unless all of the on_load functions return + <p>In embedded mode, first all modules are loaded. + Then all <c>on_load</c> functions are called. The system is + terminated unless all of the <c>on_load</c> functions return <c>ok</c></p>. - <p>Example:</p> + <p><em>Example:</em></p> <pre> -module(m). @@ -174,7 +185,7 @@ load_my_nifs() -> erlang:load_nif(NifPath, Info).</pre> <p>If the call to <c>erlang:load_nif/2</c> fails, the module - will be unloaded and there will be warning report sent to + is unloaded and a warning report is sent to the error loader.</p> </section> |